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Age of Sigmar General ! /aosg/

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Change we need Edition

>resources
pastebin.com/vv6y7fLu

>General's Handbook pdf
https://mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>OP image album
imgur.com/a/fHkqJ

Old thread: >>51202672

>Freshest Rules in Epub (Use READIUM for PC or KOBO on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!C0Z2nZyQ
>>
Reminder that there is no right or wrong way to enjoy the game.
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>>51219122
Dubs comnfirm but I was thinking that every way is right - even a WAACfaging when you are playing with other WAACfags
>>
Going to play tomorrow at lgs against seraphon player with my bloodbound. I know that he uses some shitty combos with them and last time someone played against him he used kroak + vortex with massive summoning pool.

I'm hoping to get some success against him with these guys:

Leaders
Lord Of Khorne On Juggernaut (140)
- General
- Trait: Dark Avenger
- Artefact: Chaos Runeblade
Bloodstoker (80)
- Artefact: Crown of Conquest
Slaughterpriest (100)
- Bloodbathed Axe
- Artefact: Crown of Conquest

Units
Mighty Skullcrushers x 3 (160)
- Axes
- Khorne Mortal Battleline
Mighty Skullcrushers x 3 (160)
- Glaives
- Khorne Mortal Battleline
Mighty Skullcrushers x 3 (160)
- Glaives
- Khorne Mortal Battleline
Skullreapers x 5 (140)
- Daemonblades
Skullreapers x 5 (140)
- Daemonblades
Khorgoraths x 3 (240)

Battalions
Brass Stampede (80)
Skulltake (100)

Total: 1500/2000

I'm going to try to drown him on those mortal wounds and use combo charging with skullcrushers. If leaves my slaughterpriest alone I'll pull Kroak from his throne and show how real men fight.
>>
>>51219337
Good luck
>>
So let's summarize from last thread:

Tzaangors went from "horrible" to cheaper Liberators with more and better buff potential and much higher damage output that can tank mortal wounds better. Thank god I didn't give mine chainswords yet.

Kairic Acolytes are overcosted, but being decently tough (shields) and decently shooty (scroll) sort of makes up for that, especially considering the lack of ranged weapons in the Chaos faction. Maybe run them next to Pink Horrors, those are a "Tzeentch Wizard" after all.

Ogroid is as mean as ever and one spell from the new lore makes him absolutely devastating in melee.

Gaunt Summoner on foot lost his familiars, which makes his unique spell much less reliable, but still a Saurus Guard killer.

Tzaangor Elite is pretty much mandatory to put on Discs, as they get those absurdly strong D3 attacks at D3 damage Discs on top of very good personal attacks. Shame they don't have shields, but that still makes them as tough, much faster and much, much scarier than Trolls.

Shooty Disc Tzaangors could be pretty fun if you have a Shaman to babysit them. I think Jezzails are still better, but these are tougher and more mobile.

Shaman has a pretty cool gimmick, with that potion allowing him one burst of fuck-you magic per game and his unique spell is basically a weaker but more reliable version of the Ogroid's. If he's not too expensive, he might be pretty fun.
>>
Putting this here again

https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Edition_1.2/Disciples_of_Tzeentch

plz fill up, im not even remotely qualified to talk about this shit
>>
>>51219412
oh also what ive written is copypasted from the other places unless the rules have been changed
maybe stuff works differently with other units in this army, no idea, but if you know then plz change whats been written
>>
>>51219371
I'd say tzaangors are still pretty glass-cannon-y. I'm not sure a 1 in 6 chance reliably allows them to "tank" mortal wounds, and they've very vulnerable to battleshock - if I ran a big blob of them I'd be very tempted to use Inspiring Presence (anyone remember that?) on them rather than a special command trait.
>>
does anyone have city of secrets to put on the resources section on pastebin?? I've heard it's a damn good read.
>>
>>51219371
Here are my two cent:
- Tzaangors don't really compare with liberators. They are not as tough but have a bigger damage potential. I agree with other anons that said that they make for the perfect bodyguards for melee-centric heroes like the Ogroid.
- Kairics are overcosted to the n-th degree, but still provide decent all around power. As a screen for a ranged hero like the Gaunt Summoner they will do their job well.
- Tzaangor Enlightened are pretty balanced. Probably slightly overcosted, but they pack a lot of potential damage in a speedy if fragile. Guided by the Past is a great ability to force your opponent into making stupid decisions.
- Tzaangor Skyfires are difficult to assess properly while they are without points, but they look pretty fucking scary. Guided by the Future is also lovely.
- Tzaangor Shaman is mostly there to provide a mobile buff to the Skyfires and occasionally reinforce already engaged Tzaangor units with his spell. He's nice, but nothing exceptional.
- Gaunt Summoner still has its old warscroll availiable, which also costs the same and has the same rules and keywords. Use that to get that +1 to cast back and continue to cut units in half.
- Kairos got hit hard with the nerfbat. He's overcosted and underpowered now; the generic Lord of Change outperforms it in every regard now.
- Lord of Change's new melee profiles look sweet, but the machinegun stick is just amazing. The improved durability is also nice to have.
- Totally agree on the Ogroid Thaumaturge. Relics might improve him further, too.
- Magister is the most boring thing in the list, probably. His spell isn't horrible, but as he cost the same as the Gaunt Summoner or the Tzaangor Shaman he looses a lot of appeal.
- Fatemaster I don't know what to make of. Maybe if you use his command ability in conjunction with the Destiny Dice from the allegiance trait?
>>
>>51219779
It's not out yet.
>>
Greetings Cultists of the Transient Form and welcome to Tyrones guide to Tzeentch. Do you even lift? If not, follow these steps and you too can have a naty physique, and get all the
Tzaangrills like me.

1. Read the sticky scroll

2. Do SS + Lore of Change

3. GOTTA CAST BIG TO GET BIG CMON

4. Squatz and Oatz = Huge gainz

5. Gultes for the sloots

6. Always follow the advice of the natty Lord of Change, including skateboard squats. Kairos, please come back to the Mortal Realms.

7. If you are a Tzaangirl, pls be in Phoenicium

8. Are you an archeaologist? Because I have a large bone that needs examining.

9. tfw no Ogroid boyfriend. No homo.

10. Nurgle; not even once

11. Use proper spellcasting form or you will be taking a trip to Warp city

12. Slaanlets, when will they ever learn?

Lastly, To the person that disliked this scroll immediately after it was posted; Khorgos I know its you. Your deadlift form is whack. Le Goreaxes are ready bitch. Khorgos pls go.
>>
Does someone have city of secrets? I'm told it's a very good read but my LGS still hasn't gotten its hands on it.
>>
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>>51219838
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>>51219677
Crown of Command is practically the only artifact Chaos ever brings anyway, so battleshock isn't that bad, I suppose.
I mean, assuming the tzeentch relics aren't so amazing that they blow everything out of the water, of course.
>>
>>51219859
see >>51219801 in response to >>51219779, which is the exact same fucking question four posts above you.
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>>51219838
Are...are you having a stroke, anon?
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>>51219337
playing for bloodbound without bloodsecrator

yeah, u win..... or not
>>
>>51219890
And I'm the exact same person for both posts. For some fucking reason my goddamm internet crashed, thought the message hadn't been sent and sent a new version of it again. Happy?

Plus it's fucking bullshit because I know of a guy on Dakka Dakka (a brit) who has it.
>>
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Could someone give me a piece of advice >>51210978?
tl:dr
>Have enough cash for 2 SC boxes and one or two smaller models like Lorg of Plagues
>Want to build a Nurgle 1000 points vanguard list for casual games
>I like Daemon unit models but also prefer Mortals as heroes and leaders
>"Daemon Hero of Nurgle" and "Chaos Wizard" abilities synergy looks good but Mortal heroes don't trigger the first one
>Not sure if mixing Daemons of Nurgle box with Slaves to Darkness will grant me enough integrity and consistency

So the question is - Am I tied to only daemons or only mortals of Nurgle? If not, how should I mix them to capitalize on as many of their abilities as possible?

>>51212523
I understand why you have recommend me this list and thank you, but it looks very jejunely to be honest. I'm not saying it is not effective but running an army with 80% of points made by same units is not very appealing
>>
Would Tzaangors work in a regular Brayherd army?
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>>51220015
Does he have a digital copy? because physical copies are sent out early all the fucking time, but no-one will bother scanning them if they come out digitally anyway.
>>
sylvaneth is officially the worst army to build because you also need to buy shit load of overpriced forests. prove me wrong.
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>>51220272
>overpriced forests
>not using broccoli
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>>51220327
pics or stfu
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>>51220272
>he can't make his own forests
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>>51220272
GO TO A FUCKING PET STORE
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>>51220327
>>51220357
>>51220385
doesnt matter. its still the worst army to build because you have to do stuff that other people dont have to like building fucking forests out of shitty materials etc.
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>>51220421
use those mad moddeling skillz of yours
make something beautiful
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>>51220357
My biggest issue with making my own wildwoods is the 'balance' aspect of it, i don't wanna make them too big because that'd be the rudest thing.
>>
>>51220459
>>51220421
a flgs should have multiple wyldwoods for sylvaneth players at the ready for play
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>>51220516
what would /aosg/ agree would be the most balanced dimentions for a wildwood base, ignoring the official model?
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>>51220272
>not playing at LGS with at least 6 pads of forests available in their terrain base
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>>51220516
>>51220545
10 seconds on google
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>>51220629
Or this

http://www.counterattackbases.co.uk/gaming-wood-base
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>>51220193
Eh, sorta. They obviously lack the Brayherd keyword (though they *do* have the Gor keyword, for what it's worth), so Brayherd buffing ain't gonna happen, and the really want a Tzeentch hero for escorting, but they pack a lot of punch and you can still throw Inspiring Presence and Mystic Shield on them.
If you brought them alongside an Ogroid Thaumaturge, it'd be pretty decent, I think. Maybe do a headswap on the Thaumaturge to make a Tzaanbull?
>>
>play seraphon
>use bastiladon
>one-shot a bloodthirster

Laser Lizards are the best.
>>
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>>51219838
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>>51219122
Unless you choose Scythes over Swords. Then you are enjoying the game in the wrong way.

At this point I am doing this intentionally
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>>51221206
>>
I have a malus darkblade model, and am thinking of building an army around him. Should I wait for dark aelfs, or start putting together some from what is available right now?
>>
>>51220629
any pics from anyone who built their own stuff with a guide?
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>>51221384
http://www.tga.community/forums/topic/6084-my-own-sylvaneth-wyldwood/
>>
>>51221349
>I have a malus darkblade model
Ayy, I'm doing the same only I'm just using the Malus Darkblade Warscroll for my leader.
>Should I wait for dark aelfs, or start putting together some from what is available right now?
I chose to use what's available now so I'm making a Khaine theme based army centered around the Daughters of Khaine with a few other Dark Elf and Order units placed in.

Since Malus is on a cold one, maybe you could use the Order Serpentis army as a base with large groups of Cold one units and include some other diffrent cavalry units along with other order units to aid and buff.
>>
>>51221561
Nice. My all time favorite book series is the Darkblade series so I wanted to do something with that. As if, he and spite were reincarnated in the mortal realms, does his usual thing, finds himself at the head of an army/warband and adventures ensue. What kind of lord do you have? Because the model I bought seems to have gone thru alot, such as green stuff and was painted what seems like mutiple times so it looks a bit odd. I really dont mind getting a lord and using him AS malus for aesthetic purposes. Cause I know if someone tries to be that guy I can say I have the actual model( Ive met people like that before.). I also have a Seraphon army almost done, so itll be neat what kind of narrative I can forge here.
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Mastery of Magic:
When making a casting or unbinding roll for a Lord of Change, change the result of the lowest dice so it matches the highest.

Ayo hol up, is you be sayin this Lord of Change gets his magic power... through repeating digits?
>>
>>51221754
I liked the Darkblade series as well so I know where your coming from.
>What kind of lord do you have?
I'm using a a stand in dreadlord and like I said, I'm using the Malus Darkblade Warscroll for him. I'm actually trying to kitbashed a model to fit the theme of the army, a sort of champion of Khaine. I'm planning on doing a lot of kit bashing for the army so it'll all have a general look.

If your looking for a new new Malus model that's more up to date, then you can try kit bashing with some cold one knights and the Dread Lord model from the Lord on Black Dragon kit. A buddy of mine did that and he got a decent good looking model with his skills.
>>
>>51221915
Yeah, that seems to be the way to go, since dark elves currently have a limited lord selection. Only a couple on foot, none on a regular mount, and the others on huge dragons. I wonder if I could do what you said and then use the dragon as something from the monster arcanum? Ill probably will have to tinker with it on paper. Im thinking of maybe using a dreadlord and dragon as spite and malus, but try to find a balanced rule and skill set.
>>
Is there any reason to not just take MSU units of Tzaangor and Pink Horrors for the free coin flip mortal wounds?

You got bodies for objective and free mortal wounds at 18". That has to be worth something.
>>
>>51222019
>dark elves currently have a limited lord selection. Only a couple on foot, none on a regular mount
There's the Dreadlord on Cold One warscroll in the Exiles pdf that you can use.
> https://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-dark-elves-en.pdf
You could also try using some Order Draconis lords or units. Maybe even try looking up the old High Elf warscroll pdf too for the hell of it.
>>
>>51219838
We're all gonna make it.
>>
yo /AoS/ !

i have a question, i'm going to play in a local tournament, at 1000pts with said list :
slaughterpriest
exalted with impaling spear
4x5 horsemen marauders with javelins
20 marauders with shield and axes
20 blood-marauders with heavy weapons
5 wrathmongers

i was wondering who i should use as my general, either the exalted hero for the bravery buble, or the slaughterpriest, since the base comand ability works fine, and the exalted get 7 attacks ?
>>
>>51220107
Selfbump this
>>
>>51222225
As you said, Inspiring Presence is plenty, the additional attacks on the Exalted Deathbringer are tasty and Brutal Command is fairly shit as far as Command Abilities go.
Give somebody the Crown of Command and you have two units immune to battleshock.
>>
how do u guys carry your army to the store?
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>>51220107
Why do you limit yourelf in such way ? just save a bit more and buy 2 sc box nurgle and a GUO.

>I like Daemon unit models but also prefer Mortals as heroes and leaders
Then do what you like


>"Daemon Hero of Nurgle" and "Chaos Wizard" abilities synergy looks good but Mortal heroes don't trigger the first one
Yeah.

>>Not sure if mixing Daemons of Nurgle box with Slaves to Darkness will grant me enough integrity and consistency
It's casual nobody cares,and you have a budget and idea of an army so limited that there is no other way to pull the list anyway

I think it was said in the other thread by another anon, if budget is a reason buy 2 box of knight and a deamon prince, its what people on budget generally field and its strong and consistent

or why not just take a deamon prince instead of 2 mortal nurgle heroes ?
>>
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How to build an army around Arkhan and his Start Collecting! box? What more should one buy? Another Skeletal Horde box for more skellies, cav and another Mortrarch for diversity? Malignant box for more cav and other stuff?

Is double Mortrarch list viable?
>>
>>51222623
>What more should one buy?
A mounrgul, some battllines, morghasts
>>
>>51222473
Feldherr
>>
>>51222495
>just save a bit more and buy 2 sc box nurgle and a GUO
But GUO looks like a shit - literally. I know it's good but I had hoped that I can somehow replace it
>why not just take a deamon prince instead of 2 mortal nurgle heroes
I don't really like non-nurgle daemons aesthetic. Mortal heroes look so good I had hoped that I could use them in army that is both effective and visually appealing
>if budget is a reason buy 2 box of knight and a deamon prince, its what people on budget generally field and its strong and consistent
As I said - I find it a little bit boring desu. With such broad variety of models it looks like a waste of possibilities
>you have a budget and idea of an army so limited that there is no other way to pull the list anyway
Then let's say I'm accepting the fact that Lord of Plagues and other mortal heroes are no choice for me. How can I run daemons without using GUO with same budget as now?
>>
>>51222145
This is how I plan to play it. I want a squad of skyfyres deleting high value targets. While a blob of msu tzaangors pink horrors with one or two other wizards are a loose battle line that moves up.

Figure getting like 4 squads of tzaangors and 2 squads of pink horrors and either gaunt summoner or the thaumerturge will allow like 12 to 16 dice depending on where the shaman is at who will be running around near the squads of skyfyres for that +1 to hit. The summoner can toast roast a squad or take the thaumerturge for more hurt on high value targets.
>>
>>51222623
Malignant box is nice in that you get more cavalry (hexwraiths are aces, but black knights are okay, too), since you need ten of them anyway. Spirit hosts are great when it comes to annoying your enemy, and a coven throne is okay as well. Not a fan of the mortis engine though, it's too expensive for a one-use bomb.
On the other hand, a second SC skellies isn't half bad, either. More cavalry again, plus skeletons, which you will always need more of, and the oportunity to build one of the actually good mortarchs.
After that, get morghast archai, one or two wight kings and more skeletons.
>>
>>51222466
thanks for the answer, but the warlord traits and artefacts will be roll randomly before each battle
>>
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>>51222728
>But GUO looks like a shit - literally. I know it's good but I had hoped that I can somehow replace it
Thats why everyone use glottkin or pic related, they are the Updated Guo. I've never seen an olg GW GUO on a table since those 2 are out, and Nurgle is literally one of the most popular army.
They are objectively lightyears ahead of the GW shit GUO.
Unless you limit yourself again because Cor'bax inst called "Great Unclean One" on the GW website while it was created by FW due to popular demand to fill that role.
Yes they are "expensive", but... no other way around

>I don't really like non-nurgle daemons aesthetic. Mortal heroes look so good I had hoped that I could use them in army that is both effective and visually appealing
Then you limit yourself by the aesthetic so I don't see the problem but i dont know what you expect people to say if you like the SC box for its price and the Mortal heroes for their style

>As I said - I find it a little bit boring desu. With such broad variety of models it looks like a waste of possibilities
I had not read the thread completely, sorry, but then again you limit your army possibilities so much that I don't think your army could be called "such a broad variety of model", but then again it's all in the eyes of the beholder.

>Then let's say I'm accepting the fact that Lord of Plagues and other mortal heroes are no choice for me. How can I run daemons without using GUO with same budget as now?
They are choice for you tho, just field what you like to field, I play Freeguild and Death (mainly death) with armies that are obviously shit but i still enjoy every second of it because its casual games, if its really for casual aesthetics and fun trumps all
I dont know how its possible to run deamon without GUO with the same budget tho.. A Soul Grinder ? I really dont know.
>>
>>51222728
the glotkin bro can be make into a gret unclean pretty easily, if you are into modeling stuff
>>
Anyone know where to find epubs or pdf's of the "Grand Alliance" books? I can't seem to find them in the master post's links or searching online. :/
>>
>>51223005
You will find none. There are trolls shitposting that they are for free on app but it's not true. If you want one, you have to browse 1d4chan and find what you need
>>
>>51223005
It's called the App or checking the GW website.
>>
>>51223030
>>51223033
Well, I mainly just want to see the details and requirements of the various formations from them. :/
>>
Slaanesh when?
>>
>Poster from last thread said Tzaangors were 10 for 180
>Warscroll says they come in batches of 5

wut
>>
>>51223118
>t-thank you
>>
>>51222960
You fucking moron, are you that incapable that you need spoonfeeding for every little fucking thing? Can't even muster the brainpower to look at >>51202912 →, >>51202992 →, >>51203083 →, >>51203179 →, >>51203288 →, >>51203447 → or>>51207438 →? Jesus, talk about being fucking stupid.
Or maybe you are just too lazy to look it up on the app or https://war-of-sigmar.herokuapp.com/bloggings/1612 yourself, huh? I bet it's both, you incompetent sack of shit.
>>
>>51223094
Matched play min and max models for units are different in a lot of cases.
>>
>>51223094
It isn't that unusual. It is the same for a lot of units. Generals Handbook minimum overrides the warscroll minimum.
>>
>>51223160
>[post deleting intensifies]
>>
>>51222899
>but i dont know what you expect people to say if you like the SC box for its price and the Mortal heroes for their styl
I hoped there is some kind of gimmick I didn't notice that will make a mortal-daemon mix viable.
>>
>>51222818
Skeleton Horde - Arkhan, Hexwraiths, Skellies
Malignants - Coven Throne, Hexwraiths, Spirit Hosts
Skeleton Horde - Neferata, Hexwraiths, Skellies
Morghast Archai - is one box enough?
Both available Wight Kings
More Skellies

Sounds like a pretty good buying plan to me. Do I need 15 Hexwraiths? How are Grave Guards? Banshee? Cairn Wraith?
>>
Newfag here
Wanna start with a small army of sylvaneth
I get that the dryads are your standard troops, but the thing is theyrw my least faveourate models, while the treekin are my faveourate
So just wondering if its viable to have treekin as battleline on their own or are the dryads something you really need
>>
>>51223739
Treekin aren't part of the Sylvaneth force anymore, unless you mean some other models like the kournoth hunters, but they would require some minimum investment of battleline troops to be used either way.
>>
>>51223739
what do you call treekin, the oop model about to be written off or the revenant spirit etc ?
>>
What are Slaanesh Daemons lists like in this game? Are they viable? Will they get me labelled a WAAC faggot? As a boipucci of She Who Thirsts should I even be upset about being called that?
>>
>>51223854
Treekin are part of the Sylvaneth forces. They have the Sylvaneth keyword.
>>
>>51223854
>>51223867
Shit
Sorry I meant Tree Revenant
>>
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>>51223869
I think youre best bet is to field the maximum number of greater daemons of slaanesh at whatever points number youre shooting for with the minimum battleline of daemonettes. Maybe add some daemonettes on daemon steeds 1 or 2 minimum size units max or alternatively a chariot or two.

I don't think its a strong army at all.

I would like to hear other perspectives on the subject.
>>
So is tzeentch way stronger than a comparable nurgle force? It seems like he shits out wounds before nurgle would ever reach him.
>>
>>51223959
yes
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>>51223466
10 Hexwraths are plenty. Instead consider either a third box for more skellies, a ten-man Black Knight unit and Mannfred or just one box of black knights and more skellies in general.
Morghast Archai are very beefy, but also expensive. Two are plenty for a start.
>>
>>51223925
While the dryads are very good for numbers and their stopping power Tree-Revenant are very good too. The difference is that you need to keep them away from the thick of battle and instead troubleshoot heroes, artillery, take objectives...
>>
>>51223959
Tallyband of nurgle would stay the top tier waacfag tournament list easily
>>
>>51223891
Oh. My bad!
>>
>>51223959
Better at range, sure, but in comparison Nurgle stuff is cheaper and more durable.
>>
>>51223949
From what I've heard they're an "all in" kinda army, where you either win hard fast, or lose hard fast
>>
So I managed to find my old Al-Ulric Model and decided, know what, I' gonna make a Cult of Ulric in AoS.

Should I just run freeguild or is there a way I can add a little savage bite to them?
>>
>>51224048

I'm building a 500-1000 point force so no tallyband. I just bought the SC Nurgle box, but these Tzeentch models just seem so much stronger. Before my fat lards could make it across the table they'd get blown to shit.
>>
What will after tzeentch?
>>
>>51224360
take drones, sayl or chaos knights then.
tzeentch isnt dealing more mortal wounds than hurricanum spam or glade guard casi mortal wounds or anything from destruction.
If anything ut makes plague toad of nurgle more mandatory than they were already
>>
>>51224416
Steam head duardin then Freeguild, if the rumor engine is true
>>
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>>51223869
It's very strong at first, but when people understand how it works, it becomes easily counterable.

It's very solid, but not even remotely WAAC.
It's perfectly mid tier.
>>
>>51224450
Dwarves is correct, but the freeguild is probably bullshit, the only rumor where this was claimed was some guy wishlisting really hard on here and an image of a crossbow that looks *very* stormcast.
>>
>>51224469
Lawnmowers or chariots
>>
>>51224542
Slaanesh sometime soon too since 40k and all
>>
>>51224438
That's good to hear. I fucking love the plague toad models. Does the hurricanum spam and shit happen at 1000pts?
>>
>>51224542
no its literraly the logo of the freeguild, the moon and the sun you can fiund on most of karl franz followers model.

stormcast are about drakes, not gryphons
>>
>>51224608
>no its literraly the logo of the freeguild

Stormcast have plenty moon shit.
>>
>>51224544
Daemonettes are one of the best battleline in the game, and Seekers are just Daemonettes but better.

Start right there, then choose everything else based on your personal taste.

Keeper of Secrets is obligatory to have any sort of serious list.
Heralds are all good, so choose your favourites.

I'm not a fan of the Fiends, which are my favourite models but I feel they are by far the worst unit we have, but I hear somebody using them with great success.
>>
>>51224608
Moon and sun can also be found on stormcast, for example on some of the belts, the heads of the standards, some of the paladins' shoulders and so on.
And we don't know that the thing is actually a gryphon or anything like it, and even then, Gryph-hounds are also a thing for stormcast.
>>
>>51224605
doesnt happen much, because if you cant make op tallyband of nurgle, most other people cant do op shit as well, thats why 1000 points game are interesting (unless someone pulls monstrous arcanum shit)

the best is just to do like me amd avoid overly waac flgs, then you never have to worry about what level of douchebagry you will face
>>
So I remember a while back someone said that Tomb Kings would be making a comeback with a war construct themed army. Is that rumor just hot air or can I finally be happy?
>>
>>51224605
No, not really, but it depend of the autism level of the store I guess

>>51224542 i really hope its not a fucking third stormcast battletome : Stormcast skyeaglepigeon
>>
>>51221836
Lord of Dubs
>>
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>>51222495
What is so good in running just 20 knights + prince? I don't really see any interaction between tham

Also are you painting your Slaves to Darkness forces neutrally or showing their choosen devotion visually?
>>
>>51224438
Why toads over drones or beasts?
>>
>>51224937
Its a cheap army.
some people want to have a full 1000 points army for less than 70-80€ via FLGS standard discount

And that one fill this niche while having enough bruteforce and speed to still be enjoyable for both opponents
>>
>>51224958
120 points for 12 wounds with a 4++, casi flight and some shooting
>>
>>51224769
I'd like a third battletome for stormcast, if only for finally getting that Lightning Strike allegiance ability and some nice relics.
And if we get some demi-gryph cavalry out of it too, well, that'd be a sweet bonus.
>>
>>51223978
Thanks. So it seems that what I was planning to get is going to be good.

The only thing that worries me is that
>>51222818
>one of the actually good mortarchs

Is Arkhan really bad?
>>
>>51224958
other annon asked the best way to soak mortal wounds
>>
>>51224659
Are you talking about the tail? Because that was confirmed as an eldar familiar this Friday. A sphyrinx or something like that.
>>
>>51225072
>Is Arkhan really that bad?
The nerf to summoning hit him pretty hard and he wasn't *that* amazing to begin with. I mean, he's got a very meaty spell and he can cast it well, but his melee is mediocre, he's not very durable and his command ability isn't very inspired, either. He might be the cheapest of the Mortarchs, but his price tag is still quite steep.
On the other hand, he's got the best fluff and is actually quite likeable for an undead monstrosity. If you like him and want to use him, give him some bodyguard Morghast and something to leech a good second spell spell from.
>>
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>>51225196
I'm talking about the fur that can be seen under the crossbow, whatever it may be.
>>
>>51225415
For me it looks like a hig-elf gryph
>>
>>51225415
I'm sadly thinking its Exodite eldar, duncans 100th video had him painting that cat thing that was perched on the side of a cavalry base, and its clearly some sort of ridden animal. Though I would love to be surprised by it being sigman elves with the gyrinx incorperated. Or them just being 2 different models entirely.
>>
>>51224469
low rend, almost no mortal wounds, no shooting, terrible armor saves...

it is very fast though so there is that...
>>
>>51225389
3 start collecting boxes and one Morghast box:

Leaders
>Arkhan The Black Mortarch of Sacrament (340)
- General
>Neferata Mortarch Of Blood (440)
>Coven Throne (260)

Units
>Morghast Archai x 2 (240)
- Deathlords Battleline
>Skeleton Warriors x 20 (160)
- Ancient Spear & Crypt or Tomb Shield
- Battleline
>Hexwraiths x 10 (320)
>Black Knights x 5 (120)
- Deathrattle Battleline
>Spirit Hosts x 3 (120)
- Nighthaunt Battleline

Total: 2000/2000

Is there a standard point format that's played most often?
>>
>>51225519
>duncans 100th video had him painting that cat thing that was perched on the side of a cavalry base, and its clearly some sort of ridden animal.
the base is big because the eldar on it will have a very large dress.

the crosspistol is obviously for the free people
>>
>>51225668
Oooh it'l be that teaser from ages ago. Gotcha. No gun elves then? I'm down for freeguild outriders on weird featherhorses.
>>
WHats up with the pox riders upgrade to the plague toads, not worth the points?
>>
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>>51225519
>Exodite eldar
What the fuck. I have never heard about them before
>>
>>51223959
Trying to compare a mixed Mortal/Demon army of Nurgle to Tzeentch..

Well, those Tzaangor Enlightened are going to fuck you as they are fast as fuck and hit real hard, but other than that? Blightkings blend pretty much everything Tzeentch has to offer and Plague Drones can tank most of the things they throw at you. Find a way to screen your Blightkings from all their shooting and a Nurgle force should be at least equivalent if not better.

I just fear that Tzeentch is going to be way more fun to play than just "shove all those rotting dudes forward as fast as they can go (which isn't fast) and pray your opponent picks the decoys and not the actually important shit to go after, then tear him a dozen new assholes once you get there".
>>
Did we have any leaks from the book yet for Tzeentch? I've always loved Tzeentch and have been interested in AoS for years, so this looks like a perfect opportunity to jump in.

What kind of stuff do you think will be good? I'm definitely going to pick up a LoC. Gonna pick up some Tzaangors too.
>>
so what'd be the standard tallyband of nurgle list? i'm tired of getting stomped at my local and want to use some cheese myself
>>
>>51225577
>low rend
Low rend... on everything

Add some of the most easy to use attack multipliers, and you are dealing an absurd amount of rending attacks for cheap, and you put where you want them due to their speed.

Also they have a few tricks now and there to get less damage, like the Locus for the Daemonettes and the array of -1 to hit.

Not saying the Host of Slaanesh is amazing or OP, but I feel it's vastly underestimated.
>>
>>51225851
This is what I'm worried about too
>>
>>51225913
Welcome to yesterday anon. Check out the last thread in the OP, everything was in there.
Lot's of good stuff. I particular like the new Tzaangors for escorting a Ogroid Thaumature around.
>>
>>51226081
Ah I've already seen the Warscrolls. I was wondering more along the lines of have any other demons been updated and have we had any spell lores leaked?
>>
Just read city of secrets... Privateer Scourge (Dark elves) Are the fucking aelven mafia.
>>
>>51225842
Because they haven't really been discussed since 2nd ed.
>>
>>51226254
Tell us more.
>>
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>>51226238
We know a little about the spell lores, but nothing new, I'm afraid.
>>
>>51226254
is it out yet?
>>
>>51226350
Ebooks and drugs my friend, they get you to far-far away places.
>>
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>>51226380
share it
>>
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>>51225964

Here you go, Wellspring. This is a tournament winning list. Go out and spread Grandfathers foetid truth among the naysayers.
>>
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>>51219838
Leave humanity behind and become the ultimate life form
>>
>>51224652
That doesn't actually answer my question
>>
where are the stats on the new Lord of change at?
>>
>>51226467
Fine.

Hellflayers are better.
>>
>>51226417
does it matter that its 60 points over 2k? folk can be real fussy about that, otherwise it looks like its really strong, what with all the healing and saves!
>>
>>51226534
You can get them in the app. If you already have the warscroll downloaded then long press to clear the cached version
>>
So Im going to be playing in a "friendly"* Tournament soon.

What kind of Strong or broken units/Armies should I watch out for?and how do I beat them
>>
>>51226997
What do you play?
>>
rate my army of 1k
Leaders
Treelord Ancient (300)
Branchwych (100)

Units
Dryads x 20 (240)
- Battleline
Kurnoth Hunters x 3 (180)
- Scythes
Tree-Revenants x 5 (100)
- Sylvaneth Battleline

Total: 920/1000

should I get household?
>>
>>51227037

leaning towards Chaos-warriors and some Slaanesh Daemons
>>
>>51226997
Armies to always look out for are Beastclaw Riders and Seraphon, though Elves and Sylvaneth have a bunch of bullshit as well.
As for countering them, what do you pay?
>>
>>51227151
>beastclaw
Throw chaff at the stonehorn and ignore it once it's stuck in the tarpit. Meanwhile, try your utmost to kill the thundertusk.
>sylaventh
Don't let the enemy dictate the flow of battle, stay the fuck out the woods and focus units down.
>seraphon
You're fucked.
>>
>>51227151
>Slaanesh Daemons
Nice!

What >>51227220 is true.
Can you change the lists, or is it one list for the entire tournament?
Because yes, Seraphon are design to counter Slaanesh, harshly, and are quite a popular faction.
>>
>>51227315

No we have to decide on a fix list (including WL traits and artefacts) but as far as I know there arent any dinosaur players around. mostly Skaven sigmarines and Sylvaneth some undead.
>>
>>51227416
>there arent any dinosaur players around
Then you are free to dish out exquisite agony with your Daemons.

>Skaven
They have some serious range damage. You are fast, use that.

>sigmarines
They really suffer to your omnipresent rend with the Daemons, while your Chaos Warriors fight on the same plane.

>Sylvaneth
It's going to be hard if they have enough woods and you don't deal enough Mortal Wounds.
They can easily obtain a ton of armor, so much that even the rend of your daemons won't help that much.

>undead
Be sure to have something that can deal a great amount of damage fast. If you play the long game, they will win.
>>
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what even uses a 65mm base?
>>
>>51227625
Maybe Rat ogors?
>>
>>51227625
Whoever you think looks cool on a 65mm

but yes, it's a weird measure. Daemon Princes look better on 65mm, for example
>>
>>51222473
Egg cartons.
>>
>>51227127
pls respond
>>
>>51227697
>>51227753
most stuff is on 60mm, not 65. Maybe someone screwed up?

either way it makes the value of the GW bases all over the place

>25mm & 32mm box
great value: Two common base sizes that are frequently seen together.

>40mm & 65mm
poor value: 65mm technically isn't used, but close enough to 60mm. 40mm is common enough, but only getting twenty in the box kind of sucks a lot.

>32mm (40k)
Good value again.

>25mm & 40mm (40k)
another odd choice. While they are both common base sizes, there are very few factions where they both appear together. This is made worse by the fact that 25mm is the most common base in 40k, and people who use 25mm bases typically need tons of them.
>>
My army currently consists of

>80 night goblins
>2 mangler squigs
>2 colossal squigs
>warboss on squig
>3 goblin shamans
>20 cave squigs

Anything else I should get?
>>
>>51226330
Just a few snippets:

a) Order draconis and... well, a bunch of factions. Owe half their shit to the privateers, whom smuggled that stuff into azyr. Even after generations there's some debts to be repaid.
b) They are mean assholes. As per usual.

c) There's a social divide between the natives and the colonists from azyr (chaos taint, ya know) and the latter gets the best stuff.

So AoS is an asgardian colonial era-esque setting.
>>
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>>51222473
Different Feldherr storages, all in a cheap sport bag bought in a chinese shop.

That way I can change on the fly what I need to transport.
>>
>>51227943
If you want a complete set then get some Grot Squig Hoppers and maybe a Squig Gobba.
The Gobba isn't really good, but it's another ranged unit so there's that. Don't depend on it though.
Think about adding a troll or two to give your gobbo's that extra hard hit, just in case.
>>
>>51228053
River trolls or stone trolls?
>>
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>>51225851
>which isn't fast

Let me introduce myself
>>
>>I made a mistake in my post in the screenshot, it was 10 plague
10 plague
20 plague

So 40 total, not 50, it was corrected lower
>>
>>51228078
River trolls cause then you'd have an excuse to grab a Troll Hag and I heard that was a good model. Never used it though so you'll have to check it out first.
Oh, and I forgot to mention it, but try grabbing some Grot Fanatics. You can hide them in a Moonclan Grot unit and at the
start of any charge phase you can let them loose for a nasty surprise if you manage to roll high on their number of attacks.
Hope this helps anon.
>>
>>51227625
Vargulfs
>>
>>51227911
>most stuff is on 60mm, not 65. Maybe someone screwed up?
Yeah, we know that is not a size shared by any model right now, but that's not the point.

The idea that a unit has an "official" base on which it should go to be legit is something that just doesn't exist anymore.

You just put the models where you think they look the best.
This has been said from GW multiple time.

Models before gameplay.
>>
>>51226330
>Right I just want to say I loved this novel and I personally felt if you read the previous novels you would have more understanding of the situation surrounding those born in native realms controlled by chaos and ayzerites. Also fence sitters on lore I feel this book will tip you over. Now the main character Callis is a reclaimed pretty much his mother was a native born of the realm of ghur while his dad was from ayzr. Even so he is seen as reclaimed(reclaimed are what people from ayzr call people who were born outside of it) hell his uncle did not want his dad to marry his mother because people from ayzr view natives from other realms as possibly "tainted" and their blood. Since they lived without sigmar's light for so long and the mortal realms were essentially controlled by chaos.


>Now the book opens with the majority of the stormcast, 7 free guild regiments out of 10 and church militant marching out of Excelsis to make war on an orruk warboss, this warboss has been troubling the city for some time now and through the shards gathered from the piece of the core of the warhammer world that's speared into the coast of the city(It's called the Spear of Mallus. Also this is a coastal city built on the coast of tusks. Right so prophesiers guild handles the prophecy and they work through the Collegiate(Battle mages), then right on the next page you meet Callis and his squad(he is part of the 3 remaining regiments staying in the city) staring at the marching stormcast. The stormcast that garrison the city are the Knight's Excelsior. (The most zealous against chaos out of the stormhosts)
>>
>>51227943
>2 colossal squigs
yeah you are good to go
>>
>>51228186
>They have a down to earth funny conversation wondering if sigmar's stormcasts actually eat like normal people and one of callis squadmates noted that someone told him that he saw a cart of salted meat being dragged up to their tower one day, while another guardsman disagree's and says that stormcasts actually eat lightning. Now if you read the previous novels you should know that they eat like normal people and need to sleep like normal people but to the common man they are like demi gods or "angels" or sigmar's will made manifest. I think it's a nice starting point to the story.

>Now the oldest member of Callis squad who is much more older than him chided the younger members telling them that the "White angels" the knights excelsior are no "fairy-tale" knights and that there have been "purges" in the past lead by the white reaper who is the lord Veritant that leads the storm chamber of the city. (His tower is not a pretty place at all where the stormcast hang out). Anyway Callis ends the discussion and begins their squads patrol and they made note that he has a pistol and most people would rather have Duardin made pistols since they can stand being wet and still function properly.

>Now here is a bit where they start blending low and high fantasy somewhat

>It's just that most guildsmen would never have enough funds to afford one. So they begin their patrol in the city when they begin to enter the slums they made note that their general has said not to patrol the slums (It's called the veins in the book also they don't have a proper sewage system yuck) but Callis disagree's and notes that's their patrol route. There are tons of houses well poor housing in the slums because of how many people are coming to the city to settle or find their fortune, While walking past they see a reclaimed almost half dazed with tons of tiny auguries around him. (It's what they call the pieces from from the Spear of Mallus)
>>
>>51228154
i wanted to answer this guy

>>51226587
>>51226587
>>51226587
>>
>>51228201
>The female member of Callis squad(She is from ayzr) makes a snide remark about how if reclaimed saved their money(Currency is called glimmerings) to make a better living for themselves instead of using it on tiny pieces of auguries they would be out of the slum and how small pieces amount to nothing than a good feeling in your gut or winning you a card game. Of course she then realizes what she said and apologizes to Callis. (Heck there is worst racism in the noble sector most reclaimed are not even allowed anywhere near there)

>Right so then they come across the thing that Callis is not meant to see I won't say anymore on the story bit here want to keep a few surprises if you plan to read the book. After that event happens we move to our Witch Hunter from the order of ayzr and he has a lot of authority if he reveals his occupation and badge of office. The Witch Hunter and his companion who is a duardin with one eye are watching people on the docks which are controlled by the aelf Mafi- I mean scourge privateers. They own them and normally people don't like to go there or mess around because as we all know they skin people who get on their bad side.

>They are watching people going about their day now image a whfb city everyone is working on the docks like normal doing well normal things until they then describe the kind of things captains catch and sell wyre-sharks that are big enough to devour 5 people whole a bird like water beast that can fly and swim and they go on to explain that captains have to use their glimmerings on prophecy to find good catches but also make sure they have enough money to pay their crew so they have to strike a balance. They also make note that there are aelf(since they own it and capture the most stuff), duardin and humans working on the docks. One thing I like is how the races are not segregated but live together and work together in various ways which feels realistic and also blending in that AOS feel.
>>
>>51228222
>The noble quarter? They note many of the things built there are made of marble and there are half naked women serving people, with tons of statues of sigmar and saints of sigmar. Most pure blooded ayzrites live there of course and control the most important aspects of the city even reclaimed joining the free guild army they are looked down upon and find it hard to get promotions. They also note that there are Duardin in the noble quarter as well.

>Now on the White reaper? There has been purges in the past and he is pretty much the saint of them, the stormcast tower where they hang out? I shall describe it, the tower is called the Consecralium the tower looms over the city so everyone can see it most of the older population remember the purge and use stories of the "white reaper" to make sure their children behave and remain pious that's how bad it was. Now the tower does not look like a holy place of sorts but it's imposing and there mini dark portals with ballistae sticking out. They also note that screams come from it sometimes.

>Another note that freeguild regiments NOW have female and male members so people who like to convert? Go nuts, also some are more pious than others some have their weapons and soldiers blessed by priests everyday and some are named after famous stormcast like the Iron bulls of Tarsus(RIP).

>Right that's as much as I will put down I hope this is good enough for people.
>>
>>51228222
>>51228201
>>51228186
SPOILER THAT SHIT
>>
>>51228248
It doesn't spoiler anything about the plot of the book. It's just some lore about the setting.
>>
>>51228185
what it really comes down to is I want some 40mm bases but I don't want or need any ~60mm bases right now
>>
>>51228279
I feel you.

I really don't understand why they didn't put different sizes in the same package.
Those boxes would had have so much more appeal.
>>
>>51228276
My bad, just saw blocks of texts so I panicked a bit
>>
>>51228414
*I really don't understand why they put different sizes in the same package.
>>
>>51228431
>>51228414
It's like they were intentionally trying to lower the value of the boxes
>>
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>>51228244
>>51228222
>>51228201
>>51228186

I like it and got inspired
>>
I ordered this one. Is it any good?

I've only listened to Gates of Azyr, War Storm, Ghal Maraz and those Mannfred audios.
>>
>>51228564
Pestilens is the best one there
Sylvaneth is a mixed bag, I enjoyed most of the stories there though
I haven't read Fyreslayers through so I can't give an accurate opinion
>>
>>51228564
Last Sylvaneth story is baller. First pretty good, rest is meh.
>>
>>51228687
Is the pestilens worth my money? I mainly play a pestilens army.
>>
>>51228725
It's full of skaveny fun and backstabbing.
>>
>>51227127
>>51227880
You can't get household without a regular Treelord.

Treelord Ancients are great, but I find at 1000 points you make yourself suffer a little having them along with another hero.
>>
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obligatory proper Aelves release when?
>>
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no leak for those shooting things ?
the enlighted Tzaangor warscroll have no shooting option
>>
>>51229071
Maybe next year.
>>
>>51228201
>>51228222
>>51228244
These are the kind of stories and fluff I've been wanting from AoS.
>>
>>51229137
warscrolls were leaked awhile ago.

Essentially they get 1 ranged attack 4+ 3+ -1 d3 damage but on a 6+ to hit, do d3 mortal wounds instead. Leader hits on a 3+ (note, not a +1 to hit) to his ranged attack. If a Tzaangor Shaman is nearby, they get +1 to hit. So running these guys with chaos, +1 from shaman, and +1 from chaos allows these guys to mortal wound on a 4+. No points cost yet, but expect somewhere from 160-200.
>>
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>>51229229
>>AoS
>>fluff
>>
where's a good place to trade/sell minis?

I really don't want the Stormcast side of the starter, and would rather have money for Tzeentch stuff or another army
>>
>>51229137
these look hot. Extremely fast objective grabber with a killer ranged threat. Will be a must have 1 or two small units in every army.
>>
>>51226551
Thank you. Anyone know if you want to paint the thing in pieces or can I assemble it to use it whilst it's a work in progress?
>>
Hows this 1000 list?

Leaders
Herald Of Nurgle (100)
Great Unclean One (240)

Units
Plague Drones Of Nurgle x 3 (220)
Plaguebearers Of Nurgle x 10 (100)
Plaguebearers Of Nurgle x 10 (100)
Daemon Plague Toads x 3 (120)
Daemon Plague Toads x 3 (120)

Total: 1000/2000

vs

Leaders
Great Unclean One (240)
Herald Of Nurgle (100)

Units
Plaguebearers Of Nurgle x 10 (100)
Plaguebearers Of Nurgle x 10 (100)
Plaguebearers Of Nurgle x 10 (100)
Plaguebearers Of Nurgle x 10 (100)
Plaguebearers Of Nurgle x 10 (100)
Beasts Of Nurgle x 1 (60)

Battalions
Tallyband of Nurgle (100)

Total: 1000/2000
>>
>>51229165
as in the current year 2017 or 2018?

also do you actually have any idea or are you talking from your ass?
>>
>>51229945
Talking from my ass. However, the Steamheads seems to be next in line, 40k is probably getting a new edition this year and 40k will probably get other releases too. So I wouldn't realistically expect what you want before the end of the year or the next year.
>>
Hoping to get some feed back 1500

decent or not

Leaders
Daemon Prince (160)
- Flying with Axe
- Artefact: Chaos Runeblade
Chaos Lord On Manticore (300)
- Blade & Lance

Units
Infernal Guard Fireglaives x 20 (200)
- Battleline (Legion of Azgorh)
Chaos Warriors x 20 (360)
- Hand Weapon & Shield
- Battleline
Chaos Warriors x 10 (180)
- Halberd & Shield
- Battleline
Chaos Warriors x 10 (180)
- Halberd & Shield
- Battleline

War Machines
Deathshrieker (120)
>>
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>>51230032
on the bright side the releases are getting better as they go. Maybe by the time they get around to the elves they will be truly stunning.
>>
>>51230032

What are Steamheads?
>>
>>51230215
Slaanesh is likely gonna be sooner rather than later too if we're going on the logic that since 40k is having ITS end times, and slaanesh is the only god to not have new models, it's probably gonna get a dual release for Daemons and shit like how they managed to squeeze the AoS Tzaagors into the 1k sons release
>>
What are peoples thoughts on Freeguild currently? Any rumors on a Freeguild Battletome?
>>
>>51230322
AoS dwarves
>>
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Any of you guys like my Skaven so far? Two out of 40 something from the Spire of Dawn set.
>>
>>51230384
>What are peoples thoughts on Freeguild currently?
Supposedly, they're very good if you go HARD on the infantry spam. But that's all I know.

>Any rumors on a Freeguild Battletome?
It's a possibility this year, considering the comparisons of one of the recent Rumor Engine photos (pic related, comparing the symbol and color scheme to the Warpriest) and the upcoming novel, City of Secrets, focusing on a Freeguild soldier and Witch Hunter.
>>
>>51230426
we alread uy had duradards lol
>>
>>51229229
I have no problem with the whole open lore thing, as long as the more stable/consistent places are fleshed out. It wouldnt make sense to make X kingdom in the lands of Y region of Z realm, fleshed out, to be wrecked by whatever force. But places like Sigmar's realm, wherever the Seraphon dwell, skaven in the half kingdom, and whoever else im forgetting. THATS what I wanna know about.
>>
>>51230439
I like them anon, the fur looks good.
>>
>>51230443
I heard that the rumor mill pic was a Stormcast miniature.
>>
>>51230453
Thanks man, I appreciate it. These are the first minis I've ever done and I'm hoping to improve with each one.
>>
>>51230487
It could be a Stormcast guy, but I don't see them using pistols. Plus, the color scheme of the clothes behind the pistol is mainly what gets me.
>>
>>51230439
Nice! Thats why I wish I could figure out a good color for my seraphon. I dont want a rainbow army, but something that makes sense. I look at your rats, and I get that rat feel. Secret of Nimh shit
>>
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So Tzaangor banners state for each wizard within 9" they can use that many dice to generate mortal wounds on a unit with 18". Pink horrors are all wizards. So a unit of Tzaangors generate 10 dice for a squad of Pink Horrors.

This gunna be good.
>>
>>51230520
>>51230487
>>51230443
>>51230384

Correct me if im wrong but.

Wouldnt this be the free guild battle tome....
https://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-the-empire-en.pdf

unless we are talking just fluff
>>
>>51230507
That's certainly a great start. You'll be a Duncan apprentice in no time.

This guy is my first AoS model. A Halberdier of Averland!
>>
>>51230550
Shiiiit thanks man, now I wanna watch Secret of Nimh now too, ahaha.
>>
>>51230562
Can you link the tzaangors rules?
>>
>>51230566
Dubs of Friendship, thanks man, and I love the color scheme on your guy! Looks real nifty Free Guild
>>
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>>51230443
You have not got the strongest evidence I must say.
>>
>>51230562
Im not finding any rule for Tzaangor banners
>>
>>51230599
He does, but the other 60 state troops on my desk don't. If anyone gets a layer highlight they can count their blessings. Basecoats and shades for the line troops.

How long have you been playing AoS?
>>
>>51230625
Clear your cache.
>>
>>51230563
That's just to support people who had Empire armies in WHFB to transition into AoS. No fluff or art, just translated rules. That ins't an actual battle tome like the Tzeench one.
>>
>>51230642
can i still have the link?

>>51230651
Ok so just fluff stuff
>>
>>51227943
>2 mangler squigs
>2 colossal squigs
That should do some damage

>80 grots
Two 40 man blocks with spears and nets right?
>>
>>51230633
Those consistent Dubs...Holy Sigmar...
And never played a game! I've been consistently trying to get into mini making since 2011 but never continued because the friends I've attempted to start with always bail after I've bought the stuff. I've got shit loads of unassembled guardsmen from 40k, and I bought the IoB Fantasy set in late 15' to start with a friend who never started. FINALLY found someone who wanted to start with me and even shares paint progress pics with me, so I've finally gotten around to starting to assemble and paint. All the Skaven half of the Island of Blood/Spire of Dawn set are primed, just need to be painted, and rebased onto circle bases.
>>
>>51230571
yeah, thats why when i paint my seraphon, i want that predator lizard feel. i just dont know what would work best. I was thinking about a desert feel, ill post a pic in a sec.
>>
>>51230563
I'm interested in the Battletome primarily for the lore, and some new models. Not even a Freeguild player. I'm mostly just interested in seeing what mortals in the Order territories are up to.

>>51230606
The clothing the models is evidently wearing looks like the robe the Warpriest is. Also, considering how closely-tied the Free Peoples are with the Stormcast, it's reasonable to assume they'd have some similar aesthetics, particularly since they're both the closest to Sigmar out of all the forces of Order.
>>
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>>51230680
Truly the glorious soldiers of Averland are blessed by Sigmar himself.

That sucks that people kept bailing on you for hobby, is there not a FLGS near you or even a GW store?

What made you pick Skaven too?
>>
>>51230448
That's what were's talking about. Steamhead Duardin.
>>
>>51230726
Desert lizards are always cool. I'd go with kind of a sidewinder snake look, or a Rattlesnake.
>>51230757
Don't know why they never followed though exactly. They had the time for sure, but never got around to painting em sadly. There is indeed several FLGS around me, but I don't know anyone at em. And I actually quite enjoyed Skaven after started playing Vermintide on PC. I love their entire look and feel, just general rats, to everyone and even themselves. And given that there is endless clans, it gives a lot of freedom to create whatever you want with em.
>>
>>51230762
I thought we were talking about how the elves deserve a release next? jk ;)
>>
>>51230680
im this guy >>51230726
I am the same way. All my nearby LGS stores arent that great, but the actual games workshop store has been nothing but amazing, the downside is I know absolutely nobody to play with. All my knowledge of the game has been from the manager of the store. The only time I have "played" was when I popped in to buy some priming spray, and he offered to past the time until he closed with stormcast and bloodbound.
>>
>>51230734
>The clothing the models is evidently wearing looks like the robe the Warpriest is.

Is that even clothing though? It could easily be the hem of a cape, a part of a bridle or just a random ass ribbon that the Stormcast occasionally put on things.

Now I'm not saying it's certainly not Freeguild, but frankly the evidence is not there to support that it is.
>>
>>51230858
>evidence is not there to support that it is.

of course you are right...

Unfortunately that reality is a dream crusher for a lot of Old Empire players getting a small taste of hope that they might get a bit of the spotlight.
>>
>>51230825
That's true, Skaven do really give the opportunity to create your own clan as their numbers are so vast. I recommend going into a local store as then you'll be able to make some connections and put your army to the test!

>>51230884
Although I just got into Freeguild, don't crush my hope just yet. What with the new book and other trappings of Freeguild stuff there is at least a plausible sliver of hope.
>>
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>>51230606
My theory is that this is the mount that goes on the oval base with the 40K cat thing.
>>
>>51230920
Freeguild will make a comback I think. Admitedly, the person I mentioned who is getting into this hobby with me earlier is my boyfriend, and he's been wanting to get into it, so I got him a 100 dollar Gift Card to GW's website, and he started Freeguild as well. So here's hoping my skaven can compete against him, ahaah.
>>
>>51230920
>plausible sliver of hope

there is good reason to believe that games workshop absolutely will make a release for freeguild. The problem is that there is no way what so ever to estimate when they will do it...

Sadly it could be in 3 months, a year, or 5 years... there is just no way of knowing.

Don't feel too bad though, you're in good company. The majority of all factions are in exactly the same boat.
>>
>>51230762

Why we have duards again when we already have them tho lol?
>>
>>51230954
I doubt that.
Eldar will be getting some new releases soon, we've even seen a blurry shot of one, and that crossbow gun is thoroughly Sigmarite in appearance.
>>
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>>51230848
Pic of my first painted model. I plan on maybe adding an exotic color, like blue stripes down the back?, or starting over with something else. Horrible lighting I know, forgive me. I also have no illusions that I'm the best painter out there, so please be kind.
>>51230989
That's cool. See, I was hesitant to say this, but my girlfriend picked up khorne daemons to play with me.
>>
>>51231088
Skaven guy here, looks good! Definitely take progress pics as you go along, I'd like to see it when it's done!
>>
>>51231065
I'm not convinced... The only fold up crossbows I have ever seen were on the dark elf dreadlord and the dark riders. Since those are elves I think there is an argument to be made that's an elder something or other.


my argument is literally just as supportable as anything else anyone is suggesting.
>>
>>51230989
Freeguild have cheap box sets so he should be able to match you majority of the time.

>>51231033
I hope it's soon-ish. I'd hate to be last on the list, but then again so does every faction. I do think that Freeguild will get some attention soon. You can't leave the human race out in the cold for long.
>>
>>51231193
>You can't leave the human race out in the cold for long

problem is they might consider the Sigmarines to be a "human" release... Not saying I agree with that sentiment, but... the GW people might. If they do think sigmarines are humans then they might not even have any short or midterm plans to do anything further with them (i.e. freeguild)

Obviously (I hope its obvious) there is no way to know one way or the other for sure about that subject.
>>
>>51230562
>two squads of tzaangors
>two large squads of horrors
I heard you like mortal wounds.
>>
>>51230562
>>51231303

hold on you crazy kids.... every model in the unit of pink horrors isn't giving you a dice. The unit is a wizard so each unit (of ten horrors) gives you one dice.

crazy kids.
>>
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>>51231154
>I'm not convinced... The only fold up crossbows I have ever seen were on the dark elf dreadlord and the dark riders. Since those are elves I think there is an argument to be made that's an elder

Compare the engravings. I can't see GW using those for anything Eldar.
>>
>>51231347
They have the keyword wizard, not a unit is a wizard, not saying its not a dick strategy, but by the wording it works.
>>
>>51231265
I'd hope they'd be able to differentiate as it says in the primary AoS book that Stormcast aren't human.
>>
>>51231380
yes, I was joking here >>51231154

obviously its stormcast.
>>
>>51231119
I wish you well with your NIMH army, and Thank you, I wish I had a proper workstation for my miniatures and to take pictures of them though. Also, dear god i didnt know my pic would be that bad. I went for a red back, but a sandy colored belly. To add some pizzazz, I am looking up snek pictures and whatnot. I want to find that perfect intimidating look.
>>
>>51231388
They have the human keyword.
>>
>>51231384
I hope no one actually takes that army to the store expecting to find a game. There is no one on earth who wont call BS on it and refuse to play it that way.
>>
>>51227943
where are your gnoblars
>>
>>51229410
so thats better then sylvaneth with greatbows ?

what do you mean with chaos +1 ? i only play death so not sure about this rule, is this an allegiance from the ghb?
>>
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>>51231384

Sorta joking here but couldn't I rules lawyer by the same logic that since each Doomfire warlock model has the Doomfire warlock keyword that each model can attempt to cast a spell per turn since they are all a unit by that logic...

shit they might actually be worth 240 points for 5 if that was the case.

the 10 painted on my shelf would see the light of day again
>>
>>51231416
>They have the human keyword.

damn dream crusher, learn the soft delivery for your finishing blows.
>>
>>51231416
True but that's not a nail in the coffin for FG. A Black Library release following with a potential model release would hint at upcoming faction releases. Even if that's just a battletome and restocking of current empire models I'd be thrilled.
>>
>>51231525
Of course!
>>
>>51231623

look at you Mr. Stiff upper lip... way to keep that hope alive...

poor guy really has no idea
>>
>>51229848
both look good, the first will probably be funnier to play tho since toad are fast and will be able to catch objectives and counter gunlines
>>
>>51231965
Thanks based anon. Fucking love those plague toad models
>>
Can someone who plays slaanesh please answer my question here? >>51229571
>>
>>51232119
definitely paint it before assembly, use it has assembled in the meantime
>>
>>51232119
Assemble the wheels in smaller steps like 5wheels per part anf make use of metallic spray if youve got it and paint horses and Demonettes separately.
>>
>>51229514

ebay
>>
So what would you like them to add in the next edition rules-wise?

I'm kinda missing the templates.
>>
>>51232831
Tone down stormcast and sylvaneth. Rework summoning. Fateweaver sucks cause his unique spell can't be fully utilized due to you have to pay points to use the chaos spawn. Likewise the thaumerturge who can't use his ability to make new horror squads yet those spells have higher cast value for the purpose that it makes a new unit. Or ironjawz ard fist. It allows new units of ard boyz to return to the field. But as it stands the formation sucks cause you have to take less points to use the formation.
>>
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>>51232037
It's the first step to a much darker path Anakin
>>
>>51232957
>tone down balanced armies
Why
>rework summoning
Summoning is fine
>Fateweaver sucks ass
That's why he is in literally every competitive chaos list right?

>wahhh i cant get free units
Fuck off retard. 40k was ruined by this shit
>>
>>51232957
DESU stormcast dont even make it to top tournament and Sylvaneth dont make it without hurricanum spam.

And supposedly we now have a third fucking Stormcast battletome on the way, which is sad
>>
>>51233052
a-a-anon, d-do you have to use s-such rough language?
>>
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>>51233052
>the worst faction in the game has three battletomes
>90% of the factions in the setting have no fluff at all, let alone a fucking battle tome
>>
I dont remember, is Ghyran making a comeback? I mean, Alarielle is back, but wasnt Ghyran almost entirely corrupted, is she reclaiming the realm or is it healing on its own?
>>
>>51232831
combine racial factions into single battletomes like what they did with Tzeentch. For example: a Duardin battletome with subsections for Dispossessed, Fyreslayers, and Steamhead.

PDF document with allegiance abilities for every pre-GHB army

generic spell lore for Order, Chaos, Death, Destruction allegiance

more battleline options

bring back tomb kings, death desperately needs more options

cover changed to reduce enemy hit rolls by 1 instead of increasing save rolls by 1

reduce cost of seraphon battalions, they are overcosted

necropolis knights should cost 180 (up from 160)

stormfiends should have a limit of 1 Warpfire Project per 3 models

arrowboyz should cost 120 (up from 100) or kunnin ruk formation should cost more

Thundertusk shooting attack range reduced to 12"
>>
>>51233265
Honestly if they do a new SC one they'll probably just roll up the other two into one single stormcast book, since they're gonna need to update it all anyway. Why bother doing three separate books? That costs money
>>
>>51232957
Do you have a source for the Ardfist ruling? Just curious
>>
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>>51228186
>>51228201
>>51228222
>>51228244
>first novel not centered on stormcast, everyone talks about the offscreen stormcast
>multiracial society, so liberated Xd
>there're grills btw

what's wrong with what callis' girl said about the poo in loo?
>>
>>51233368
that MAKES money
>>
>>51233380
Any time you set up a unit it costs points

If a unit is destroyed it is gone forever, even if it is "ressurected" that is a new unit for all intents and purposes.

Rule of thumb: It always costs points to add models to the table, with ONE exception.

The only time it doesn't cost points to add models to the table is if you are adding models to an existing unit (usually through some kind of ressurection ability) and you cannot go over the starting size of the unit in this way.
>>
>>51233352
I think it is making a comeback
>>
>>51233353
>combine racial factions into single battletomes like what they did with Tzeentch. For example: a Duardin battletome with subsections for Dispossessed, Fyreslayers, and Steamhead.
Meh

>PDF document with allegiance abilities for every pre-GHB army
yes

>generic spell lore for Order, Chaos, Death, Destruction allegiance
yeah no

>more battleline options
meh, why not

>bring back tomb kings, death desperately needs more options
yes

>cover changed to reduce enemy hit rolls by 1 instead of increasing save rolls by 1
fuck you

>reduce cost of seraphon battalions, they are overcosted
fuck you

>necropolis knights should cost 180 (up from 160)
fuck you

>stormfiends should have a limit of 1 Warpfire Project per 3 models
fuck you

>arrowboyz should cost 120 (up from 100) or kunnin ruk formation should cost more
fuck you

>Thundertusk shooting attack range reduced to 12"
only if bastliadon doesn't ignore -2 and -3 rend anymore
>>
>>51233352
>>51233483
Wasn't the Summer Campaign essentially the war for Ghyran?

If so, Order won that overwhelmingly, so it's most likely making a comeback.
>>
>>51233455
It costs money to make three times as many books and the sales will be divided up across three different factions (Some will buy both, but not all) Plus, if you put them all together that COULD convince people to buy it if they normally wouldn't. Just increase the price a bit since you're getting a two for one
>>
>>51233503
Why wouldnt you want a generic spell lore?
>>
>>51233483
Ghyran is bouncing back, Azyr was never corrupted, Ulgu seems safe, and I think Ghur only got stronger from the chaos invasion
>>
>>51233353
Its a "seraphon player want to be TOP TIER S++^10 and nerf anything that can't be removed in one turn of point and shoot or can kill his dino" episode
>>
>>51233505
Ah, forgot about that honestly. I just couldnt recall anything about if an effort was made to restore the realm or if it was doing it on its own.
>>
>>51233540
Hell, that's one of the things I want the most. Having so little variety for magic is uninspiring.
>>
>>51233543
Seraphon battalions are objectively shitty, nobody uses them in competitive play. Paying 120 points to reroll dice that you are already rerolling is garbage.

The meta is all about spamming guaranteed mortal wounds and it's getting tiresome. Stormfiends and Thundertusks are by far the biggest offenders of this, it's just not fun playing against any Chaos or Destruction lists because you know every single list runs at least 2x of each.

I don't even play Seraphon, I play Tomb Kings and Freeguild
>>
>>51233540
it will be YEARS of whine because chaos got a spell that do more damage than order and death but death had something destruction needed but order got that thing that....
>>
>>51233607
What the fuck did I just read
>>
>>51233599
>Every battalions in teh game but 5 are objectively shitty, nobody uses them in competitive play because its narrative play flavor

FTFY
>>
>>51233616
slav is trying to say that if spell aren't 100% identical it means some will be stronger than others
>>
>>51233599
>Stormfiends
then do not accept proxy for stormfiends, as such the only way to bring 6 warpfucker would be to buy 6 box
>>
>>51233639
That doesnt solve the problem

Cost is never a deterrent for people that play competitive wargames
>>
>>51219371
>Shooty Disc Tzaangors could be pretty fun if you have a Shaman to babysit them. I think Jezzails are still better, but these are tougher and more mobile.


yeah they are the noob perfect noob stomper
"oh you brought a slow as melee list with no shooting, let me show you my 9 Flying fucker with 24 range and 16 fly move that you'll NEVER catch"

Nobody can learn a lesson harder than that
>>
Is it me Or the Ogroid thaumarturge is just so brutal you don't need the other heroes ?
>>
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Bump limit reached, add warscroll builder in the next OP please
>>
>>51231525
>...a *unit* of doomfire warlocks can attempt to cast...
That's not going to happen. Doesn't stop each warlock from counting as a wizard for the purpose of keywords. By RAW, anyway, since obviously that's not the intend behind the Tzaangors.
>>
>>51234239
Do it yourself.
>>
>>51234227
Ogroid Thaumaturge and Gaunt Summoner are both near-mandatory, considering just how good both are.
Twenty-gor strong Tzaangor retinue for the Ogroid Thaumaturge, ten or twenty Kairic Acolythes to screen the Gaunt Summoner and you have a nice basis for an army.
>>
Flee, you fools! A new thread is coming!

>>51234790
>>51234790
>>51234790
>>
>>51231047
Steampunk duradin stuff.
>>
I accept all the shit thrown at me if this is the wrong place but I just saw stuff about recaster mail leak on yoyhammer (apparently from aos thread, hence the placement). I only have three (and the only big one is CCON) so I though I'd try my luck with any helpful anons.
Thread posts: 318
Thread images: 45


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