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Warmachine/Hordes General

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Thread replies: 354
Thread images: 28

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15 pts of free solos edition

Mk3 list building: http://conflictchamber.com

Warmahords chat: https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / da46m
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata (the actual January one):
http://files.privateerpress.com/op/errata/December2016/WMH-Errata-January-2017.pdf

Theme Forces:
http://files.privateerpress.com/op/errata/Theme%20Forces.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums

Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues

Lexicanum Iron Kingdoms Fluff wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk

https://wmhwtc.wordpress.com/2016/09/06/2016-wtc-list-statistics/
>WTC List Statistics

https://wmhwtc.wordpress.com/2016/09/07/2016-wtc-objectives-chosen/
>WTC Objectives Statistics

https://wmhwtc.wordpress.com/2016/09/07/wtc-2016-lists-and-datafile/
>WTC Lists
>>
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>>51218409
This sounds surprisingly non-terrible:
>>
Skorne when????
>>
>>51218860
My bet is sometime this week.
>>
>>51218860
It's the waiting faction. We need to wait a bit more.
>>
>>51218971
Waiting is not Hoksune.
>>
>>51218985
It is if you cut yourself.
>>
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How does this look? Decent amount of shield guard, MAT, Blessed, and anti spell. I'm desperately trying to find a reason to use the Avatar, Boundless Charge and Durst being focus strapped is the best one I got.
War Room Army

Protectorate of Menoth - Durst Theme

Theme: The Creator's Might
75 / 75 Army


Anson Durst, Rock of the Faith - WJ: +28
- Hierophant - PC: 0
- Indictor - PC: 15 (Battlegroup Points Used: 15)
- Indictor - PC: 15 (Battlegroup Points Used: 13)
- Indictor - PC: 15
- Templar - PC: 15
- Templar - PC: 15

Avatar of Menoth - PC: 20

Vassal of Menoth - PC: 0
Vassal of Menoth - PC: 0

Choir of Menoth - Leader & 3 Grunts: 4
Choir of Menoth - Leader & 3 Grunts: 4


THEME: The Creator's Might
---

GENERATED : 01/15/2017 09:39:28
BUILD ID : 2034.17-01-07
>>
>>51219712
>I'm desperately trying to find a reason to use the Avatar
Make the most of it. EoT takes the last bit of validity he had out of the game.
>>
>>51219807
Well there still is the focus thing, also Durst can't run Eye in theme. It totally should have been his jack though.
>>
Has anyone started making a GRIND table?
What arena are you most excited to play on?
Do you have a particular model you're looking forward to smashing other bots/beasts with?
>>
I'm really looking forwards to Kallus2 for some reason.
No idea why, I hate just about every Legion unit other than hellmouths and grotesques.
Kallus1 was cool because of the incubi spawning feat.
Probably won't be getting something like that w/ Kallus2 tho.
But it'd be cool.
>>
>>51218985
Waiting is suffering.

Suffering is Hoksune.
>>
>>51219904
Nice try Hungerford. I don't know a single person at my store who is excited about grind.
>>
>>51219904

>>51220453
This.

The only time my LGS talks about GRIND is in the context of "I wish they spent less time on pet projects and more time on the actual game we like to play."
>>
>>51220453
Grind could be nice. Fixing Warmachine would be nicer.
>>
>>51220489
>The only time my LGS talks about GRIND is in the context of "I wish they spent less time on pet projects and more time on the actual game we like to play."

I see that a lot, too, and honestly, I think that's one thing that's really been putting me off the game recently. Nobody seems interested in doing any of the narrative league stuff or trying out special scenarios or alternative game modes or anything like that. It's just all Steamroller all the time.
>>
>>51220453
>>51220489
Your stores sound really boring, but mine does the same thing. I'm hoping I can generate enough interest at my store that I can justify building at least one GRIND table.
>>
>>51220628
My store has around 12-20 regulars playing Warmachine. Usually 6 games going every night, with other people talking/eating/painting in a social atmosphere. We have 2 Press Gangers who make it a point to show up every week, and are more than happy to teach new players battlebox games.

My stores are awesome for the game. We would just like development focused on it so it can be the best game it can be, without stupid projects like GRIND being around for a few months until PP gives up on it, like they did with MKI and MKII GRIND.
>>
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>>51220453
Fuck, even PP drones aren't excited about it.

The first page of that GRIND forum literally has 8 years worth of posts.
>>
Not that interested in grind. Very interested in colossal wrestling.
>>
>>51220780
Imagine a wargame with things like arm locks and head locks. That'd be cool.
>>
>>51220823
>things like arm locks and head locks
Played so many games with those, nobody ever used it.
>>
>>51220831
Because PP couldn't be bothered balancing them.
>>
>>51220868
I just didn't find them fun. Why spend points on something that can "tie up" another warjack when I could just take a smasher for a few extra points?
>>
Got my ass kicked today.

Khador Army - 75 / 75 points

(Irusk 2) Supreme Kommandant Irusk [+27]
- Kodiak [13]
- Kodiak [13]
- Behemoth [25]
- Sylys Wyshnalyrr, The Seeker [4]
Winter Guard Field Gun Crew [4]
Winter Guard Infantry (max) [10]
- Winter Guard Rocketeer (3) [6]
- Winter Guard Infantry Officer & Standard [4]
Winter Guard Rifle Corps (max) [13]
- Winter Guard Rocketeer (3) [6]
Kovnik Jozef Grigorovich [4]


vs


Mercenary Army - 74 / 75 points
Theme: Operating Theater

(Cyphon 1) Cognifex Cyphon [+29]
- Wrecker [14]
- Wrecker [14]
- Wrecker [14]
- Wrecker [14]
Cephalyx Agitator [3]
Cephalyx Agitator [3]
Cephalyx Agitator [3]
Cephalyx Mind Bender & Drudges (max) [11]
Cephalyx Mind Bender & Drudges (max) [11]
Cephalyx Mind Slaver & Drudges (min) [8]
Cephalyx Mind Slaver & Drudges (min) [8]
Cephalxy Overlords (free)

Well, what do I say, it was all on me. I played to passively with Behemoth (I kept Big B behind a forest in the middle of the table, so he never got to charge anything the whole game) and walked into the killbox like a giant noob.

I did a good job clearing the Overlords and most of his infantry in one big mini feat + spray turn, but the remaining 5 or 6 drudges were enough to spray away my entire unit. The Field Gun survived the battle, but it never got into a good firing position, do to how anti-shooting the table was build.

I don't think my matchup is that bad, I just have to make sure that my Kodiaks can't be Gallow'd into a charge despite the -3 debuff from my own feat and use behemoth moth aggressively than shooting at infantry. Focus down the monstrosities and try to airburst the unit leaders of the Bender units.
>>
Does anyone have the Protectorate Command book?
It's not in the trove
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>>51218579
I like it, try it out and tell how it went.
>>
>>51221642
I don't play Cryx. I just like to theorycraft.
>>
>>51221678
I think this is every person who says that Cryx is currently ok.
>>
>>51222422
It definitely isn't. But there's some stuff in Cryx that is ok and Denny1 is definitely one of them.
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>>51221462
There's nothing in it but new art. Don't bother.
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>>51223121
But what if I want to take a look at that new art?
And yes, I want to take a look at some cool pictures, hopefully improved from some less stellar pieces in the old books
>>
So what is this crap about a new spooky scary faction I have been hearing about?
>>
>>51223549
There's only so many years you can tease something for without providing anything concrete before people stop caring.
>>
>>51223549
Think of a creepy farmer demon Halloween faction.

Its that.
>>
>>51223769
One of their casters is supposedly abailable at Smogcon so we should see something this month.
>>
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Are the blister (Variant) warcasters the plastic versions, or are they metal? I know in the Box they're plastic, but I don't need another damn battlebox
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>>51223549
The concept art is in this video: https://www.youtube.com/watch?v=e15h-fR1rGg

Enjoy the $10 budget LARP acting.
>>
>>51223121
But I want to read the (((lore))) :^)
>>
>>51224195
If it's a blister caster it's usually metal. It should say on PP's page for that mini.
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>>51224195
They're metal. Same model, but in metal.
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>>51224345
It does say Blister, but, I wanted to double-check only because I know they are plastic in battleboxes. Figured they'd be lazy and only make it once.
>>
ALRIGHT LET'S DO THIS. FIRST REPLY:

EVENS - BUY A STORM RAPTOR
ODDS - DON'T

DUBS - BUY 2
>>
>>51224834
>>
>>51224935
You did a good deed today.
>>
>>51224935
You're welcome
>>
>>51224935
It's such a nice-looking bird, but, holy crap is it shit on the table.
>>
>>51219712
That is some godly paintjob.
>>
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Can we bring back the QUALITY meme?

Because holy shit, the QUALITY.

>muh $120 display model
>>
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>>51227115
>>
>>51227115
Request a replacement piece, or better yet get a tally of all the damaged pieces and request them all at once.
That's probably the coolest part about PP, that they'll replace virtually anything without proof and absolutely anything if you HAVE proof. Worth the cost to me, honestly.
>>
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>>51227115
How can you take this photo, see your disgusting fingernails and then decide to post it on the net.
>>
>>51218860
16 Jan.

The changes will not make them competitive.
>>
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>>51227436
That would be valid if it were a one off occurence. The hydra kit is trash. The picture on the box is probably the studio model that had production issues and easy then postponed for the plastic release. Hence rules for 3 years with no model. That is also not a one off occurence.

PP has a lot of room to grow.
>>
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>>51227469
I don't know. Ask the guy who posted it. I just reposted this QUALITY work.

Most of the PP forum/facebook posters have disgusting nails and can't into a fucking lightbox to save their lives.
>>
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>>51227469
More gross Flesh Hooks

Am I talking about him or the Hydra? :^)
>>
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>>51228003
Terrible, absolutely terrible.
>>
>>51228003
Like seriously, chink companies pumping out $1 bags of 100 plastic army men can do it better.
>>
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>>51218409
I kinda just went through the five stages of grief after the Mk.III transition and now this.

These themes are pretty shit m8, not because I can't use them but because they reward you for doing nothing.

No theme lists allowed in my Steamrollers, for sure.
>>
>>51228846
The new themes are pretty underwhelming. We were expecting actual game changers like the teased Ranged Skorne idea, or at the very least something along the lines of what we got in MK2 themes. These are just boring and uninspired. I just look at it like this:

- Don't take your faction's OP units.
+ Get a few free Solos/UAs.
+ Battlegroup/Army gains a bonus.
+ Get a small game bonus.

They're not necessarily bad, just BlAnD. They just work so much better for those certain lists (e.g. Karchev) that don't actually lose anything. For everyone else, you gotta weight pros/cons. As Circle, is it worth not playing with Sentry Stones and Hunter's Mark to get an effective free 10-15pts in solos, and something for my warbeasts?

I'll wait and see what our command books have before I make that decision.
>>
So the warmachine rules and cards are going to be free

Meaning they expect to make all their money on their models

Then they make that hydra and expect players to just pucker up and eat whatever falls out of their assholes. At least GW knows how to make models.
>>
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>>51229343
With the quality displayed above, you're probably safer just going with GW.
That quality assurance let that out the door makes me think there wasn't any.
>>
>>51229343
>So the warmachine rules and cards are going to be free
The rules and cards have always been free. The big book is just full of fluff and shit; smart people spent $5 on ebay for a digest.

Printed cardboard is literally pennies of the unit's cost.
>>
>>51229485
>The rules and cards have always been free

No? It used to be that if you wanted to legitimately see the models stats without buying the models you needed to buy the book. And you had to buy the prime rulebook for the rules. Now prime is free, and all cards are going to be available digitally for free as well, and model rules aren't going to be in the books. They are 100% divesting rules from physical media.
>>
>>51229516
>legitimately
Oh. Well, most everyone downloaded the card PDFs people uploaded because nobody really gave a shit. If you had the model, you should have the rules. PP is just affirming what everyone has already done.
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>>51229580
"most everyone" as in 4chan. That's not most of the userbase.
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>>51223799
It's an alt sculpt for a unit.
>>
in b4 no skorne errata tomorrow
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>>51225430
Thank you very much. I actually went back and fixed some of the things that this pic revealed, like the gem wasn't finished and the lines of the menofix on the shield were a bit wobbly. I should take a new pic, but I'm in the middle of a crunch trying to get everything I want to play done for Captaincon
>>
Wow this game is dead.
>>
>>51232795

Not as dead AS YOUR DOG!
>>
>>51228003
People on the forums are defending it too. Fuck that. This shit costs too much money to look like that.
>>
>>51228945
What sucks is when a theme doesn't even disallow the strong stuff, just encourages you to keep using it. Gotta love the Khador and Menoth themes. Character jacks/beasts are still in too if you have a bond.
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>>51220880
They might have been more fun if they were balanced.
>>
>>51231142
ETA is this or next week. The more I think about theme forces the more I dread seeing the Skorne rework.
>>
>>51233988
Like restricting cryx some of its worst units and then giving a +1 starting roll instead of a blanket rule to their undead models that helps them not suck dick?
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>>51234069
I'm talking about Power Attacks, which are slowly but steadily getting removed from the game.
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>>51234084
I'm actually surprised that they are reducing power attacks when now the focus cost is less of a restrictive factor.
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Why do griffons look more like they're half-bodybuilder than half-lion?
>>
>>51234473
Because PP can't seem to design warbeasts that aren't beastmen or a wurm.
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>>51234473
Gotta have those open fists for all those armlocks.
>>
>>51234488
We need more quadroped heavies. Lug at least looks neat for one. But most warbeasts look like beastmen!
>>
So, my upcoming Iron Kingdoms campaign has three Circle of Oroboros characters in it...I know jack shit about circle should I just make them be a bunch of eco-terrorists?
>>
>>51236071
Its not actually about nature. Circle just wants to give off that image. They just know enough about the devourer wurm to know that he derives power from nature in the physical plane. If enough nature is destroyed, the wurm will turn his attention towards immoren, probably ending mankind. I dont know why exactly they put up the eco terrorist front.

Also, there are those that worship the devourer wurm without being members of circle. Some kossites for instance.
>>
>>51236071
Quick Circle rundown.

So in the IK setting, there's two major gods, the Wurm and Menoth. The Wurm represents pure chaos and the natural world, while Menoth represents civilization and order.

These two gods spend most all their time fighting each other, seeking to defeat the other. This fight takes place in Urcain, but it has the chance to bleed over.

Enter the Circle. A very important distinction is that the Druids of the Circle are not worshippers of the Wurm, even though basically all of their minions are. No, the goal of the Circle is to attempt to maintain the balance between the Wurm and Menoth.

See, the problem is that if either one of the gods were to ever gain a definite edge, it could resort in immense devastation and even the total destruction of Cain. If the Wurm defeats Menoth, they fear it will set it's sights on Cain without it's enemy to distract it, and if Menoth defeats the Wurm, they fear it will flee to Cain to escape.

So their goal is to attempt to maintain the balance between the two gods as much as possible. A big issue right now is that the industratal revolution has caused mainkind to grow far more civilized and powerful, which lends Menoth power, so they fear he will soon become too strong. This is where Circle gets the eco terroist rep, and it's not entirely unjustified. Just worth noting that the Druids don't want to totally ruin civilization like the Tharn or the Wurm's worshippers do, they only want to prevent it from becoming too strong.

It's also worth noting that the Circle is a fractured organization at the best of times, and has very heavy political undercurrents in nearly everything they do. All sorts of other shit can be going on that has nothing to do with their main goal.
>>
>>51236120
>Also, there are those that worship the devourer wurm without being members of circle. Some kossites for instance.
And everything in the "Circle Orboros" faction that is not a Blackclad Druid.
>>
>>51236120
>>51236133
Along with some Trolls, Pigs, and even some Gobbers.

It's also worth noting that in the old books, the Wurm was pure CN, and was absolutely allowed both good and evil worshippers. He's no more evil than Menoth is, they're purely on the law/chaos spectrum.
>>
>>51236120
Yeah I get the whole 'muh-balance' thing and its more protectiong ley-lines and shit. I'm hopnestly thinking I might have a blackclad develop a bond with them that's using their murder-hobo nature to accomplish political ends. Such as having them attack Khadoran convoys as he's being covertly paid off by cygnaran officials.
>>
Dead
>>
Tomorrow, I'm going for assassinations.

Can't wait to see how my opponents are going to rage at a DEF 20 caster without their shitty throw abuse.
>>
>>51236337
They can still throw your shit at them and boost the hit. I'm pretty sure that if the deviation distance is 1" it's still a guaranteed hit. If they throw a heavy a 1 or 2 will still hit.
>>
So in the fluff, what is the purpose of the Protectorate? Does Menoth actually support their actions?
>>
>>51236565
He supports them in the same way he's supported any menoth worshippers. Supposedly Harbinger has a more or less direct connection to him but how often they talk and what Menoth cares to reveal to them is not well understood. The Avatar is supposed to be a Warjack that is driven by Menoth's own fury and doesn't listen to anyone. The problem is, Menoth has typically been portrayed as a very stand off god who was originally pissed about humans worshipping the Wurm, his archnemesis, more than about them not worshipping him. It's hard to believe he fully supposts the extreme actions the protectorate takes, and I speculate that he doesn't understand, or care to pay enough attention to understand, that the people the PoM are burning as heretics aren't Wurm worshippers and that some of them worship him.
>>
>>51236751
So he supports them in the same way PP supports Skorne. Got it.
>>
>>51236532
Yes, but I'm not a retard, so I won't let anyone throw my own things into my own caster.

The problem previously was that everyone could just throw their own light jacks at high def models and circumvent that stat completely.
>>
>>51218985
>Waiting is not Hoksune.
Waiting is 100% Hoksune. Just go out in the desert and mortify your flesh a bit while you wait. When you get back, you'll have not only a new skorne errata, but also the ability to shrug off blows that would kill a normal man. Bonus!
>>
>>51223549
From what we've seen, it appears to be a fan port of Malifaux Neverborn to WMH rules.
>>
>>51234473
Part Lion, Part Bird, Part Bodybuilder... ALL COP
>>
>>51236071
>So, my upcoming Iron Kingdoms campaign has three Circle of Oroboros characters in it
Sounds like a blast. An RPG party of chaotic-neutrals is always a good time.

>>51236120
>I dont know why exactly they put up the eco terrorist front.
Circle keeps up their various "fronts" for the sake of their allies. They're like the fantasy version of an espionage thriller cabal. They're secretly manipulating everyone behind the scenes, and pretend their aims are sympathetic to the various terrorists / freedom fighters / minor nations that they get to do their dirty work.
>>
>>51236071
tl;dr Circle are trying to prevent the big terrible god from returning and realizing humanity fucked over their world.

Everybody else in the IK thinks they're trying to HERALD that same destruction. It's fun stuff.
>>
Reminder convergence did nothing wrong, cyriss is a good girl.
>>
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>>51236751
I think Menoth is totally into the burning.
Menites don't have an issue with other races, though they're often misunderstood as being 'racist'. They absolutely pitch a fit over worship of other gods and the torches come out if you are human and do so.
Menoth gave the command that all humans should worship him, so worship of Thamar, Morrow, the Wurm, Thagrosh etc. is absolutely Haram according to the Canon of the True Law.

When they're racked and purified it supposedly sends their soul to Menoth's domain in Urcaen. There's a real war of souls between the human gods (plus the wurm) more souls means more power.

The Wurm derives his power from the wilds whereas Menoth takes his from civilization so they're naturally at odds.
>>
>>51236071

Think about what goes into every Circle list match, fluff-wise. These people don't have barracks, don't have armies, barely have warbands. Those Wolves of Oroburous just turned up last night, fathers and sons, mothers and daughters. That Druid Wilder stumbled in with the Warlock's extra Warpwolf Stalker just that morning, bleary-eyed, and they still have the transform the thing. The thing takes weeks to set up. Baldur gives his speech and he's a likeable sort so people are covering their yawns but half of them are bone-tired, a quarter of them are here out of generational duty, and the tharn bitches don't actually give a shit.

Every single one of them had an rpg-campaign worth of stuff just GETTING THERE that morning.

>oh goody, it's a gunline
>>
>>51239461
The Wurm doesn't so much derive its power from the wild as it does from the chaos of nature. Predators chasing down and tearing prey to shreds, prey panicking, death, pain and strong emotions in their many forms. Dhunia derives her power from the earth and the birth of life.

Orboros/ the Wurm is the representation of chaos in this setting, after all, while Menoth is the representation of order.
>>
>>51239679
Thanks guys this at least gives me a little insight into things. Again probably going with them backing rebel forces in the thornwood then and being used as less, crusader forces and more a bunch of contractors to aid a force by throwing their weight around and getting needed supplies to the right people.
>>
Hey guys, haven't been able to play MK3 yet. How did Cephalyx fare? Which merc unit is good for adding as mind controlled puppets these days? Alexia? Nyss hunters?
>>
>>51240066
You have to be even more conscious of your unit leaders than before, since they lost sac pawn and gained stealth instead.

Drudges got nerfed and Agigators are monster buffers only now.

HOWEVER

Monsters are incredibly easy to run in spams with their new focus rules, everything got dirt cheap and the Dominator was buffed (if the Dominator dies, your unit has to run next turn, otherwise and afterwards, you control them like normal.)

My friend started out mk3 with Cephalyx and both of his lists are super scary. Cognifex is a savage Monster spammer with amazing feat and Thexus can field godly amounts of infantry. They are definitely still viable, but you might want another merc list to back them up in tournaments.

As to your dominator question:
>Ayana and Hold, for better damage
>Kayazi Assassins, for disruption and easy anatomical precision on your own beasts
>Nyss Hunters, work really well with Cognifex casting Blur to DEF skew
>Crow's Cuttthroats, work well with Thexus, since he can turn models around
>Alexia, because tough Risen are hilarious.

If I had to pick something Cephalyx struggle against... don't play 3x max benders + 3x max slavers into Caine1?

Maybe high DEF, although both Casters have a way around it (Breath Stealer and Telekinesis) and Agigators mean that you are effectively MAT 7 all the time.
>>
/tableflip

Doesn't look like there's a Skorne Errata today. Middle of the week.
>>
>>51240656
>Errata is in final proofing right now. So, as long as no one catches any major issues, it will be out middle of the week.
On the bright side, hopefully we can expect a leak or three.
>>
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Relevant, I suppose, as this just came in to [email protected].
>>
>>51240830
>Ms Firstname
Hmm... this seems shady...
>>
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>>51240830
>>
>>51240830
Sounds official. Better delete CC now!!!
>>
>>51240849
Conflict Chamber is now a refugee center.
>>
Conflict Chamber got europe'd, you heard it here first.
>>
>new faction keeps being teased
>old factions still need work

>3rd troll gargant being teased
>at the time when some factions don't have their second gargant released

Who exactly is in charge of PP's PR? I don't walk around spitting poison about the company, but I still shake my head from time to time.
>>
>>51243397
>tfw no Cephalyx Colossal
why even play?
>>
>>51243452

Hellpit abomination (minus rat influences) fucking WHEN?
>>
>>51243397
Minions doesn't even have one. You can't even blame the fact that they're a mercs faction considering Mercs has Galleon.
>>
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>got into WarmaHordes and Ret just before Mk3 because Dawnguard Sentinels and Thyron look awesome
>Dawnguard Sentinels turn out fucking amazing
>Thyron is... still Thyron
I guess going 50/50 on my favorite models ending up as A+ tier metagods is more than anyone can ask for.
>>
>>51244176
There is no possible list that can deal with both Dawnguard Sentinels, and heavy armour at the same time. None.
>>
>>51244211
I feel like legion could just scather them all down while hitting hard vs armor.

Also, I've had my skorne dump bloodrunners and master tormentors into sentinels and it went very well without that much point investment.
>>
>>51244285
But do you really want to run Bloodrunners or PGMTs in every list? I play Skorne myself and don't run either. PGMTs just don't make their points most of the time, and Bloodrunners are just a more expensive PGMT. It's like I need to skew so hard just to crack ARM that I just can't afford points on dealing with infantry as broken to fuck as Sentinels. It's part of the reason I love warlocks that can deal with infantry like Makeda3 and Rasheth these days; they can effortlessly deal with cunts like Sentinels, meaning I can bring a whole whopping 4 heavies (see: half of what Khador can bring) to crack with.
>>
>>51244123
Mercs have two, actually, Galleon and Earthbreaker
>>
>>51244211
What, like any Protectorate list with Idrians, or Sunbursts, or Ashes, or Vanquishers, or Castigators, or the Covenant, or......
>>
>>51244556
Oops sorry I meant in factions that don't have 10-12 point heavies capable of killing another heavy with little to no support.
>>
>>51244211
Amon does both handily. I've run into dual Sents a few times with Crusader spam, and it usually ends with a lot of Sents trampled under expendable heavy warjacks.
>>
>>51244211
Sentinels are Sniper bait.

The minimum boat (Widowmakers + Marksman) can on average box 8-10 of them while staying out of vengeance + threat for one turn.
>>
>>51244585
>Little to no support

>Protectorate
>>
>>51244984
To be fair, a 4 PS 18 attacks on a 10 point model is pretty solid, support or no support.
>>
>>51244123
Seriously. Make a gator, make a pig. Problem solved.
>>
>>51244984
Just gonna tip my hand here and say I play Skorne so suck my fat cock I wish my support was half as good as the Choir.
>>
>>51245221
>Two character gargs
>One giant croc
>One giant pig
>They've been at war with each other since anyone can remember
>>
>>51245243

I honestly kind of like that idea anon. Two retarded titans going at each other all the time, ends in a stalemate but fucks up the landscape. Smaller creatures who look up to them and feel like they descended from them or whatever. Could work.
>>
Where can I get MKIII books and not the decks?
>>
I'm quite surprised none of the command books have leaked. Guess I'll have to buy the pdf or hardcopy
>>
>>51244211
Iron Mother Directx shits all over Sentinels.
>>
Is there a Vassal module for Warmachine?
>>
>>51245470
if you get the pdf you should upload and be the hero we could never be.
>>
>>51245726
Have you not heard of google?
>>
>>51246792
That way I only found a mk2 version, unless that is the newest version of the module I can get
>>
>>51246934
I took five seconds out of my life to find out it's the second Google result. I'm not getting that time back so you can find it yourself
>>
Won a n auction for a unit of bombardiers for $25. I now have one of each manowar units, a kovnik, and two drakhuns.

I'm fielding this next time I play, I don't care that it's not good, yolo

http://conflictchamber.com/#b31bf-eQ0d8f7Qgd8q8p8p867M7N

Khador Army - 75 / 75 points

(Kozlov 1) Lord Kozlov, Viscount of Scarsgrad [+28]
- Ruin [17]
- Juggernaut [12]
- War Dog [3]
Man-O-War Shocktroopers (max) [16]
- Man-o-War Shocktrooper Officer [4]
Man-O-War Kovnik [5]
Man-O-War Drakhun [9]
Man-O-War Drakhun [9]
Battle Mechaniks (min) [3]
Man-O-War Bombardiers (max) [16]
Man-O-War Demolition Corps (min) [9]


Not sure if I want the demo corps or bombardiers to be my min unit though
>>
Privateer Press is the king of "I have a good idea, let's do it but not test shit"

Warroom
Their Quality Control on casting
Rules

They need some fucking management. Just saw my Skorne Hydra, fuck this shit. I'm sending it back.
>>
So, large and huge based manowar models coming out apparently.

Anyone betting on Manowar Centurion and Manowar Dreadknight?
>>
>>51248445

That sounds kind of fucking stupid. What's the point of expensive, hard to produce jacks when you can just stick a dude in a suit.

This isn't part of the new lore fuckery is it?
>>
>>51250365
It's coming out in the manowar theme list. Large based manowar and manowar battle engines. Nothing much known about them except them saying they have lots of giant guns.
>>
>>51250365
So, do you actually read the fluff?

The entire point of Man-o-Wars is to serve as a replacement for warjacks that Khador doesn't have. Khador doesn't have access to a large quantity of cortex materials, relative to its neighbors, to produce as high a volume of cortexes. That's why they only have heavies, they don't have as many jacks so the ones they do have they want to be as big and stompy as can be. With the success of regular Man-o-Wars on the battlefield, why wouldn't you try to scale up the technology?

And, it should be noted, that warjacks are still superior to Man-o-Wars, but given the choice between guy in power armor and fucking nothing (since, y'know, lack of cortexes), guy in power armor is the better option.
>>
...Anyone happen to have No Quarter #69? It's not in the pastebin, and google just gives me legit read: paid links to PP's website. Just want to make sure I didn't miss it in the archives or something.
>>
What is a good pairing for hamkevich?
I wanna use man'o'wars.
>>
>>51252110
Probably Irusk 2 although it depends on your list.
>>
Is the game really losing popularity or is it just /tg/ acting stupidly?
>>
>>51252321
Not lost popularity, but it's kinda like GW popularity now. It's the big boy in the niche market, but there's a lot of baggage attached to the name now.

A legit hatedom is present now.
>>
>>51252321
Still got plenty of players, Lock and Load still brings in a ton of people.
>>
>>51252203
Why not pirusk?
>>
>>51252321
This is this time of the year, people tend to play less around the holidays but recently we have had a resurgence even at my small store (more than double the amount of people that have been playing in the last few months)
>>
>>51252110
The best manowar casters imo are kozlov, irusk1, and vlad2
>>
>>51252621
>Lock and Load
Thanks for reminding me they cancelled the fucking outpost.
>>
>>51252779
Because Irusk 2 can get them up the field faster with Tactical supremacy.
>>
>>51253929
I bet he could, if he still had that spell in mk3, dipshit. Try reading the card before commenting.

If you read the cards, you'd also notice that Irusk 1 gained a battle plan that gives a unit reposition 3.
>>
>>51253929
How many jacks should i bring with him?

Also do manowar assault work or do they charge more than they shootstill?
>>
>>51254093
>Also do manowar assault work or do they charge more than they shootstill?

What?
>>
>>51254123
Mkii manowar shooted a distance shorter than they could charge
>>
>>51254169
What does that have to do with assault?

Also, they couldn't charge as far as they could walk + shoot.
>>
>>51253929
You can't reposition after you run or fail a charge.
>>
>>51254372
No, but you can reposition after shield wall. Add a kovnik to it and that's 9 inches of shield wall movement. But irusk2 can't give reposition.
>>
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So I was playing Tactics and yes the game is pretty bad but I started itching for a trencher force.
and it should be one of the Cygnar themes maybe after the gunmage one..
Anyway how bad is this? I am not going to go on tournaments with it but for some semi casual game?
>>
>>51255054
Casual games are more about skill than lists famalam.
>>
>>51255065
Yea I get that but I wanted some input on the list design.
I have most of the models and only need the Trench buster so its no big deal moneywise.
>>
>>51255054
If you want to go Tactics-ish Jakes2 is way better than Sturgis, she should be out next month?
>>
>>51255190
Good point that!
I completely forgot about her.
And Finn with her looks crazy fun
>>
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>>51255054
>>51255190
It's probably better to go with her. That said, I don't think she's good.
>>
>>51244369
>>51244585
>>51245223
>(you)
are always here complaining about skorne.
>>
>>51255731
That's all there is to do with Skorne right now. Wait and complain. It is the waiting faction after all.
>>
>>51255739
I saw a guy get a turn 2 assassination with molki karn vs Sevy2.
It's possible to win with skorne if you get gud.
>>
>>51255755
>I saw a guy get a turn 2 assassination with molki karn vs Sevy2.
So Skorne is fine because some Sevy2 player mispositioned their caster enough for Mk3 Molik to reach him? Okay.
>>
>>51254243
Ua gived them assault.
>>
>>51255784
Complain about skorne all day and you wont get any better.
>>
>>51255812
You're certainly right about that. The problem is that right now there's nothing we can do but wait. And waiting isn't exactly fun.
>>
I felt really bad for you Skorne players once upon a time. You guys really didn't deserve to get shafted and left hanging like this.

However, now, I'm just utterly sick of your restless whining. Suffer in silence or fuck off, you guys are almost as annoying as the throwfags.
>>
>>51255885
>throwfags
What the fuck is that even supposed to mean?

Also, get out Soles.
>>
>>51255910
he means the ones moaning about the lost tactical depth of throwing your own models to the enemy
>>
>>51256057
Not going to lie, slowly removing power attacks from the game is a pretty dumb move.
>>
>>51256070
I agree.
However you can still throw the opponents models around to exploit his tactical mistake to knock down targets.
Throwing your own, while fun, was "creative use of game mechanics" rather than tactical depth.
To each his own I guess
>>
>>51256070
They weren't removed, it was a loophole that was never supposed to exist. DEF was an utterly useless stat before this change.
>>
>>51256336
>They weren't removed
I know two (three technically) power attacks that were remove from the game instead of fixed. Then I know some more power attacks that have hardly any purpose now as they are shit and might aswell not be in the game anymore. PP could have balanced them (guess what they were in Mk2), but removed them from the game instead.

It's the same as with charging friendly models. It was broken because some of the stuff you could do with it (like some feats). They didn't fix those feats, they removed that mechanic from the game instead.

It's the same as with Mad Dogs. They could have fixed it, but they decided to remove it from the game. Well, only effectively. You can theoretically still play a similar list. It will just be garbage.
>>
I don't think anyone misses Locks and Push. They needlessly niché and I haven't seen anyone use them ever.
>>
>>51256518
>They needlessly niché and I haven't seen anyone use them ever.
Precisely. PP could have made them viable. An edition change is the perfect opportunity for such a change. Instead, they remove them from the game. Like so many things recently.
>>
>>51256518
I miss locks. Stopping enemy heavies from moving was pretty useful sometimes.
>>
>>51256380

Charging friendly models was a little bit stupid.

'I go faster if I'm trying to stab my buddy in the back'.
>>
>>51256518

>forfeit open hand initial attack
>2d6 + str vs 1d6 + opponents str
>success means you can target column(s) attached to arm/head targeted with other weapons available
>in other words, a slightly resource intensive precision strike

Idk, jack/beast cqc sounds cool in theory
>>
>>51256624
It's not more stupid than:

'I go faster if I'm trying to stab that guy 5 miles over there in the face.'

Neither make sense realistically, but both make sense mechanically.

>>51256620
What if you could forfeit an open fist attack to make an arm/headlock? That would be useful but not overpowered. There. I fixed Mk2 Arm/Headlocks. Wasn't so hard.
>>
>>51256380
What was the mad dogge fix?
>>
>>51256850
They completely botched Mad Dogs, nerfed Karchev and also shat on the poor Berserker for literally no reason.
>>
>>51256850
Mad Dogs with Karchev were quite a bit too powerful. So they nerfed Mad Dogs into the ground, nerfed Karchev's feat, nerfed power attacks and increased the cost of both the Mad Dog and the Berserker. Quite a bit of overkill.
>>
>>51256896
But amon is ok.
>>
>>51256865
Karchev is still strong.
Mad Dog was nuked from orbit and probably will not see play again.
Same for Berserker for no apparent reason.
>>
>>51257129
I'm kinda worried how this type of balance change will continue, though. Jackspam is strong, so they nerf the most commonly spammed jack. But since jackspam is still strong, soon they might nerf the next most commonly spammed jack (Crusader or Juggernaut most likely, maybe Griffon), and so on, until we're back to Mk2 days where jacks were shit and infantry blobs reigned supreme.

Why the fuck can't PP manage to balance mixed unit tactics?
>>
>>51256850
They removed them from the game.
>>
So, people toss around "S-tier" for casters all the time. Who, specifically, is S-tier?

I'd pick:

Amon, High Reclaimer, Haley2, Haley3, Sloan, Una2.
>>
>>51257337
Remove Sloan and we have a list. She's too easy to counter.
>>
>>51257337
Amon, Haley2&3, Una2, Wurmwood

Honourable mention: Severius2, Denny1

Reclaimer dropped lower due to the throw change, which negated his most powerful trick. He's still good, but nowhere near as retardedly powerful as before.

Una2 will probably stop being S-Tier once her feat or Griffons get nerfed, but then again, getting nerfed didn't stop the Haleys or Wurmwood, so we'll see.
>>
Why are Bane Thralls so unpopular? They're Cryx's best answer to ARM spam and they have Tough again too.
>>
>>51257382
As with many things, they get shot off the board too easily due to being fairly slow and having no defensive tech to speak of.
>>
>>51257449
meant to reply to >>51257426
>>
>>51257426
They have Tough on a SIX POINT ua. And once that officer dies they lose it again.
>>
>>51257466
They have Granted tough, so it's lost if the UA dies.

It's intended to counter gunlines.

Spot the problem.
>>
>>51257337
>>51257382

Can we get Lucant on the S-Tier list, or at least an honorable mention? Chucking Deflection for Deceleration really helps his ARM skew traits, especially vs. the all-dominating gunlines.
>>
>>51255807
Yes, and so what does that have to do with non-assault shooting?
>>
>>51257382
Are all these casters S-Tier with one list or S-Tier with many different combinations of units?
>>
>>51258118
They're S-Tier as far as the current meta is concerned. Most of them are generally good, but extremely powerful with the right list.

Denny1 is a good example of a very strong caster lacking a competitive list, for example.
>>
>>51257382
Neither Una nor the Griffons will get nerfed.

Scarsfell might get PC +1 or STR -1 but thats it.
>>
>>51258219
Or they could go the Karchev route and nerf una and all griffons at the same time.
>>
>>51258361
I'm being serious here: honestly tell me what are they going to nerf?

>Una2's Feat?
And what would they do? It literally does two things. +2 SPD, and can't be targeted by melee attacks (if you're a light). I guess they could knock off the speed, but if they remove the latter... there is no feat! They don't retool entire feats. Even Karchev only lost the free boost on the attack roll, Wurmwood went from CTRL to CMD. Not to mention her feat is so highly specialized that it would just be outright strange to change. You're gonna have to learn to counter.

>Flank/Sprint?
Why? Other warcasters have Field Marshal and the like, and that's for entire battlegroups or types of units. Una is just highly specialized.

Una doesn't officially release until March anyways, so fat chance they'll errata her in June.

The problem isn't with Una. It is with a specific Griffon. You don't see people taking Razorwings (anymore) or Rotterhorns (at all). I'd argue they both need buffs, but the likely thing to happen is a Scarsfell nerf. Most likely, a re-evaluation of its cost. All Mad Dogs had happen was their PC increased and a unique rule changed. Scarsfell Griffons don't have a unique rule like that.

>Removing an initial attack?
Won't happen. What they should've done is kept the 3 initials on the Razorwing and the 2 on the Scarsfell like in MK2, but that ship has sailed.

>Remove Long Leash?
Definitely won't happen. This is the iconic trait of the Scarsfell, and the whole idea behind it was that

>Remove Stealth
Won't happen. And it's not really the problem, it's easily countered.

>Apply a FA limit?
PP already said they would never do this, and didn't with the Mad Dogs.

Anything else on the Scarsfell's card isn't relevant to what people are complaining about.
>>
>>51258459
So lets look to realistic design choices, based on notes from the December errata:

>Increase PC by 1.
Probably the most likely change, but in reality, all this does is force you to take one less.

>Decrease STR by 1.
Another likely change, and fits with the whole "scout light" idea they've got going on with it.

So at PC 9 and P+S 11/10/10, big deal. Still got Flank. Still got a bunch of melee-immune birds.
>>
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>>51240849
>>
>>51258474
Both of those together bring Una2 down to reasonable. One less Scarsfell and 6ish* less damage per Scarsfell take out the ridiculous things she does.

Stealth -> Prowl is an option, too.
>>
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>>51258477
>showing your neck to a man who isnt your husband
ABSOLUTELY HARAM
>>
>>51258477
Need some help here guys.

Should I role-play a WMH character? Should that character be Zoktavir?
>>
>>51258477
>>51258656
Not to shit on your fun but you're probably talking to a bot.
>>
>>51258717
Oh I'm sure, but a couple of emails in it'd get escalated to a human.
>>
>>51258717
No way man, Conflict Anon is about to lay his own Middle Eastern pipeline
>>
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http://privateerpress.com/community/privateer-insider/insider-1-17-2017

ITS HERE BOYS TIME TO FLAY OURSELVES
>>
>>51255812
I'm pretty sure that Skorne is about to get better through complaining :^)
>>
>>51259223
Speak of the Devil.
>>51259133
>>
>>51259223
>>51259338
>>51259133
AND HE SHALL FUCKING APPEAR
>>
Mak1 getting jackhammer and field marshal shield guard, her feat is martyr + retaliatory strike

jesus christ

Time to get my skorne out of the boxes. Aradus sentinels with scather, 7 point savages, fury 5 bronzebacks

Hakaar giving veteran leader to immortals, and AGs having resonance again, means I can play my zaal lists again. Fuck yes.
>>
>>51259133
I don't play Skorne or against Skorne enough to tell if this makes them good.

There's some disappointment like Savage still owning a sucky ass animus
>>
>>51259133
>Field Marshal [+2 SPD]. Xerxis, Fury of Halaak gains the Field Marshal [+2 SPD] special rule:
>Field Marshal [+2 SPD] – Warbeasts in this model’s battlegroup gain +2 SPD.

What are they smoking at PP?
>>
Well let's see:

>Hexy1
It's a start. Parasite is legit, as is Great Power. Might be enough to make him playable. Will have to test. Shame about the feat.

>Makeda1
This is interesting. All of it. She might be good now. The Lash is still cornercase, but could be great with Marketh.

>Makeda2
That's fair. Staying the death of an already dead guy was a bit silly. Warbeast points are always appreciated.

>Morghoul2
I'll be damned. Mortality is good and Shadow Play sounds like silly amounts of fun. The Elite Cadre is what I always thought the Bloodrunners were missing. I'm going to fucking buy Morghoul2 now. Only gripe: He's still the only Bloodrunner in the army without Parry.

>Naaresh
Does this change anything?

>Rasheth
Oh fuck yeah, arcing through Void Spirits baby.

>Xerxis1
It's something I guess.

>Xerxis2
That is one interesting Field Marshal. And Rapport is silly good. We need more MAT fixers in Skorne and that is one hell of a MAT fixer. And I've heard Stranglehold is quite okay aswell.

>Zaal1
That's something. Some people say he was already good in Mk3.0 and this doesn't ruin him, so why not.

>Zaal2
Oh PP, you need to do more than that.

>Agonizer
That's a more fair price for the little bugger.

>Aradus Sentinel
Still shit.

>Aradus Soldier
See Agonizer.

>Archidon
Immunity: Lightning????? Other than that, some great changes. Looking forward to playing him.

>Drake
Still shit. Moving on.

>Krea
As it should be. Wouldn't hurt if they restored her statline from Mk2, but I'll take it.

>Bronzeback
It's something. Now give him an animus and I'll be happy.

>Savage
Must. Resist. Urge. To. Spam.

>Hydra
It's something.

>Despoiler
That price increase was really not necessary. Probably still playable though.

>Molik
See Bronzeback.

>Reptile Hound
They actually made them worse. I cannot fucking believe it.

>Rhinodon
Still no sell at 12p. Would consider it at 10p.

>Scarabs
More of a fluff change really.

cont.
>>
>>51259440

Skorne nerf fucking WHEN

Jus' playing, I hope skorne players get to have fun again
>>
>>51259493
>>Reptile Hound
>They actually made them worse. I cannot fucking believe it.

Blame Will Pastrami and his Xerxis2 26 Reptile Hound spam list he playtested and pushed PP's shit in with.
>>
>>51259493
I think that making exalted good again was enough to make zaal2 good.
>>
>>51259493
>>Archidon
>Immunity: Lightning????? Other than that, some great changes. Looking forward to playing him.
It's a good fluff change. It's basically the one interesting thing about them.
>>
>>51259493
cont.

>Cannoneer
He was good, he's now slightly more good. Can't complain.

>Gladiator
We shed today a single tear for our prime beatstick heavy. Jk. He's still auto-include.

>Cataphracts
Still shit. All of them.

>Advocate
That helps. Now give him back the rest of his kit from Mk2.

>Legends
Need to try them out. They sound good with Xerxis1 and really fucking obnoxious with Mak1.

>Prodding
Fuck yes. Beast Handlers are now officially better than in Mk2.

>Bloodrunners
That makes a lot more sense. Not sure P+S11 will make a difference though. Maybe under the new and improved Hexy1?

>Ferox
That is a fair price.

>Keltarii
Still shit.

>Swordsmen+UA
They'll be really good with any caster that can protect the UA and really shitty with any other caster.

>Tycom
Damn you PP. Give the damn standard some sort of ability already.

>Vorkesh
Okay.

>Reivers
They were good and are now slightly more good. I'm fine with that.

>Slingers
And this helps them how???

>Ancestral Guardian
Yes. A needed change.

>Marketh
I'll consider him more often now. 5p is really a lot more reasonable.

>Hakaar
Another needed change. It seems PP wants us to run the entire Immortal+AG boat or none of it.

>Master Tormentor
That's nice I guess. Not too impressive by itself but good with Zaadesh2 and the like.

>Task Master
An interesting change that will take some time to figure out entirely. Now if only Croaks weren't so bloody expensive.

>Animatarax
That thing might actually be good now. Not end-of-Mk2 good, but good in a different way. It can really go Sanic Fast.
Overall a few duds, but a lot of solid changes. Good job, PP. Didn't think you had it in you anymore.
>>
Molik Karn should've gotten mk2 fate walker, so that he could have jackhammer cast on him 6 times before leaving.

Jackhammer is so much fucking more impressive in hordes than in warmachine.
>>
>>51259486
NERF SKORNE AGAIN SKORNE OP FUCKING BULL SHIT ASS BUSTED PLUS 2 speed! I HAVE TO SPEND FOCUS ON CRUSADERS CALL OR MOBILITY FOR +2 speed.
*all above to be read sarcastically*
>>
Is it just me or is jackhammer in hordes broken as fuck
>>
>>51259943
I'm not sure. I think it's not that bad, because of all the Mat6.
>>
>>51260000
Bronzeback, molik, and tiberion are mat 7.
>>
>>51260028
Sure. But a lot of our stuff isn't.
>>
>>51260000
I SEE THE QUADS
Also can I get Jackhammer in Menoth? Crusaders are mat 6.
>>
>>51260036
>Jackhammer
Sorry man, have to settle for Open Fire
>Menoth
Protectorate -- SKREEEONK BABYYY
>>
>>51260036
The reason why you don't have it is probably that none of your casters was a really good fit for it. But in general, sure, why not.
>>
>>51260057
>Protectorate
Fuck me rick pig.
>>
>>51259493
>Rasheth
>Oh fuck yeah, arcing through Void Spirits baby.
Okay I just reread the change. That is even better than I thought. No limit and no damage? That is insane.
>>
>>51259943
In part yeah, but then if you think that Darius could send you a fully charged Stormclad, taking 1 FOC from squire and casting 7 Jackhammer I don't think it's so broken.

It's a good spell,but without nodes you need to be 6" near your beast.


The only thing that really worry me at the moment are Ferox.

The layer of buff you can stack on them can make them broken and they are fucking fast.

We will see.

I am happy for old Krea animus, some fucke rneed to keep shoting army in check.
>>
>>51260126
And I reread it again. They still take damage. Fair enough. I should really learn to read.
>>
>>51260131
Sure. But in warmachine, unless you're doing a run + jackhammer, your focus stat works against you.

In hordes, a titan gladiator can charge a colossal, get 3 initials, buy 4 more initials, then get jackhammered 6 times.
>>
Marauder - Siege Weapon, this seems good. Is this new? Does this make it play-able?
>>
>>51260190
Yes, no, yes. In that order.
>>
>>51260185
Stormclad can be charged for free, 1 from Power UP, 1 from Arlan and One from Storm Knight.

If you don't want to count Storm Knight ok, but remain the fact that you have a MAT 7 Jack that can pull out between the 11 and 13 attack (If you count Lanyssa and Accumulator).

Beast will do 2 more attacks, but the difference between 11 or 14 is not so much considering that a Colossal should go down with 8-9 attack.
>>
>>51260209
O yes, the rule was changed, that's why I have never bothered.
>>
Direct Spirits got changed again for like the 12th time

>As part of the Skorne errata, Direct Spirits was looked at again. The previous ruling was cumbersome and not intuitive towards what it was trying to accomplish.

>Direct Spirits allows you to give any soul generated by a friendly living model in your control range to any friendly model with Soul Taker on the board.
>Immortals, due to Soul Vessel, are living models for Direct Spirits as per previous rulings.
>You still cannot exceed the token limit specified by the different Soul Taker rules.
>>
Conflict Chamber is updated with the Skorne errata point cost changes.
>>
>>51260758
Thanks for Skreeonk and refugee help conflictanon
>>
Didn't Stay Death used to be trooper (as opposed to non-warlock now)?
>>
>>51260758
You are the hero WMHG needs.
>>
>>51259641
>Damn you PP. Give the damn standard some sort of ability already.

No standard in the game has any sort of ability anymore except Kriel Warriors for some reason.
>>
Cryx errata when?
>>
>>51260814
Yes, looks like that was the case.

She can Storm Rager and Stay Death Rhadeim. Who has Dodge.

This is... interesting.
>>
>>51260871
You know fully well that this standard is different and should actually do something.
>>
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>>51260905
According to the responses Will Hungerford and Jason Soles gave on the forums on the PP website, never.

>TFW your faction is now the worst in the game
>>
On a scale of 1 to Trump, how are we feeling about Cryx, /tg?
>>
>>51261249
Really rattling my bones. It was quite a blow, good thing I had all these shield guards.
>>
>>51261306
started from the top, now we here
>>
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>>51261249
>>
>>51261249
From hero to zero, better brace your ass for six years of being the worst faction. Even the last comfort of at least not being skorne has been taken from us.
>>
>Cataphract Arcuarii
>The Harpoon gains Weapon Master

Yes, PLEASE make it even more difficult to drag anything that isn't a beast.
>>
>>51261753
???
>>
>>51261249
Given that a rating of "Trump" would mean a perfect errata that brings Cryx into EX-tier...

Probably a 1.
>>
>>51261249
Trump

Lots of unspecified promises that looks uncertain to deliver.
>>
>>51261970

But you never suspected that you could ever feel this hopeful about the future.
>>
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$140
>>
Just like to remind you faggots that Skorne just got a lot of relevant offensive spells, and their spell slave just got cheaper and tankier.
>>
>>51261753
Seriously? THIS is what you're complaining about? That the Arcuarii got weapon master on their guns!?! Who cares if you can drag something if you just kill it instead?
>>
>>51262787
meh, I can still kill it
>>
>>51262720
>Rotterhorns
kek
>>
>>51262787

"Tankier" meaning ARM13, and cheaper meaning "5".

I'm deleriously happy mind you, it's just that I got really good at knee-jerk pessimism and it'd be a shame to table an acquired skill so soon.
>>
>>51259641
>>Cannoneer
>He was good, he's now slightly more good. Can't complain.
Cannoneer is bad because no one brings infantry that dies to splash. Same reason Hexxy1 will never truly be competitive with Obliteration as his big spell.
>>Cataphracts
>Still shit. All of them.
Obviously you haven't read Cataphracts yet. They got 2 very relevant abilities and got 10% cheaper. The fuck do you want exactly?
>>Keltarii
>Still shit.
Nigger no. SPD7 means a tie up range of 16". Throw in Makeda1 and they can tie up from 20" away. Then on feat turn they won't die.
>>
>>51262925
speed 5 range 8 arm 15
>>
>>51262720
Hope the new menoth box will be good.
>>
>>51263176
Better than the old one or actually good?
>>
>>51263171
still has nothing to do with weaponmaster
>>
>>51262925
Dude like, they're 11/15 with 5 boxes. Their gun is RNG8. What exactly can Arcuarii do, even in a perfect scenario? Rasheth gives a target -4ARM on feat turn, they're 3d6-4 against a Khador heavy? They're still nowhere near worth the points. Yeah great they've been given an ability. Now give them an ability they need.
>>
So if a Bronzeback falls short on its turn, Makeda can give it the Lash and then Jackhammer it-

Kinda dirty.
>>
>>51263235
They chose to make it hit harder when its problem was never how hard it hit, it was keeping them alive to get the hits in
>>
>>51261249
Another 1 from me. Cryx were my only faction and PP's repeated fuckups over the past six months mean I don't trust them enough to buy into a new faction. Unless they get a Skorne-tier errata (something the developers have said won't happen) I'm done with Warmahordes.
>>
>>51263271
It means Skorne just got its first tool to extend threat range. Makeda1 gives a Bronzeback Quicken then hit something with the Lash. Bam, Bronzeback's threat range is 14" with its free charge, you go in, pummel the everyliving fuck out of two heavies, don't quite finish off a 3rd, pass it over to Makeda who Jackhammers the fuck out of it. Like holy shit man. Then Xerxis1 and Xerxis2 got real shit. Field Marshal +2SPD? Like what lel.

I'd also like to interject here at this point and point out that Rasheth's one channel per turn restriction has just been removed.
>>
And here I am, sitting and hoping Brad and Grayle weren't so... eh.
>>
>>51263251
Oh, don't misunderstand, I'm not saying Arcuarii are suddenly amazing or anything... but they're certainly BETTER. Post I was responding to seemed to be arguing that they actually got nerfed... somehow.
>>
>tfw your faction dropped from at least not cryx/skorne to being the absolute worst
Troll errata when?
>>
>>51263430
I think you just activated makeda twice
>>
>>51263852
We infinity now.
>>
>>51263852
Marketh can cast the Lash.
>>
>>51263903
>take a bunch of McThralls
>activate Deneghra 50 times
That activation system would break WMH so very much.
>>
Well, /wmhg/ has been giving me a lot of entertainment the last week I've been away from home and my community.
Thanks for Skornposting the whole time, y'all deserve the errata you got.
>>
I gave up after the errata, there is no hope for my faction for at least a year. Can you reccomend me the closest thing to wmh that isnt fielding less models, isnt dead and isnt warhammer?
>>
>>51264192
Guildball
>>
>>51264234
>isnt fielding less models
>>
>>51264244
>Competitive WMH lists fielding 9 models because heavy spam is "working as intended"
>>
>>51264367
Even jackspam surpasses guildball field allowance. Now gimme a game.
>>
>>51264244
Psh, Helynna with three Colossals is a total of four models. Two less than GB!
>>
Why is the only way to get p3 primer second hand for upwards of 50 bucks?
>>
>>51264244
>Isn't ded
>>
Without Skorne crying, these threads will have no posts.
>>
>>51264752
Now it's full of Cryx tears.
>shitty cryx theme
>shitty cryx errata
>>
>>51264799
>I OWN 5 UNITS OF BANES NOW WHAT AM I MEANT TO DO WITH THEM
>>
>>51264799
>>shitty cryx errata
but the
>Make Banez Tough Again.jpg
crowd was heard, what else do you want?
>>
>>51263844
How long did it take for MK to be fixed? So just endless spam and bitching for that duration.

Buckle up, it's going to be a long ride.

Not for me, I'm selling my trolls after lock and load if nothing gets better for them by then
>>
>>51261753
Are you confusing Weapon master with Dismember?
>>
>>51264955
J-Just wait for the community integrated development period this summer goyim! It will certainly let your voice be heard!
>>
>>51259493

>Naaresh
>Does this change anything?

It's not much but Pain Response does let his beasts Charge for free from his feat.

It's not amazing but it is something and odds are it will come up at some point considering half your Paingivers are going to be whipping Naaresh.

Otherwise, his feat now specifies "living" warbeasts. Which is a pretty big hint that we might be getting a construct beast.
>>
>>51265131
Only if PP deems it worth revisiting your faction. So far, they only intend to playtest new models. Who cares if the stuff you already have is trash? They already got your money.
>>
>>51265181
I don't think the Naaresh change was a buff, per say, but it's fluffy as all fuck.
>>
SKORNE SHIT WORTH NOTING

>>WARLOCKS
>Makeda1
Looks insane
>Hexeris1
Looks much stronger but still suffers from a weak nuke and feat. If I want to clear infantry I'd rather cast 3xSunder Spirit than 1xObliteration a lot of the time
>Morghoul2
Is still a really awful assassin put aside shit like Thyra, but it's a start
>Naaresh
Still VERY meh
>Xerxis1
Bruh
>Xerxis2
BRUH

>>BEASTS
>Agonizer
Powerful beast got strictly better
>Sentinel
I love the animus, but the gun is still just too lackluster for a 16 point model. If I wanted pools of shit on the ground I'd be playing Rasheth. Maybe Rasheth + Marketh + Sentinel will be funny since the battlefield will become impossible to navigate for infantry
>Soldier
MUH DIIIIIIIIIICK
>Archidon
Probably playable now. Playable Sprint is strong
>Bronzeback
Back to his Mk2 glory, sans Trainwreck
>Savage
Not good enough, sorry
>Desert Hydra
An anti-gunline garg? Why would I do that when I can just bring a Krea?
>Karn
YEESSSSSS
>Rhinodon
Still pretty bad but not AS bad

>>UNITS
>Cetrati
These cunts are now insane with Xerxis1
>Legends
Very strong. No longer need to rely on flank to murder shit. Will be completely retarded with Makeda1's new feat
>Handlers
Fucking insane now. Gives Mordikaar an extra little trick now too since he can Revive one next to a beast
>Swordsmen
Probably our best infantry at this point, and our first small based weaponmaster


>>SOLOS
>Marketh
Definitely worth testing with our new spells
>PGMT
Before it could only thresher infantry, now it can kill solos

>>BATTLE ENGINES
>Animantarax
Insane
>>
>>51265189
I know we all like to accuse PP of being the boogeyman, but they're not stupid. If that was their philosophy, they wouldn't have spent months working on this Skorne errata. They would have said "too bad so sad" and moved on.

PP understands that a happy playerbase = happy customers.
>>
>>51264192
Myfarog larps.
>>
Maybe the Skorne players will finally shut the fuck up.
>>
>>51265312

It's technically a buff but, it's a very "meh" buff. Basically just makes it so you don't have to be b2b with your paingivers to make free charges.

I'm fine with that. I like Naaresh anyway. It is pretty fluffy in a cool way though.
>>
>>51265857
No, now we're moving to Cryx.
>>
>>51265857

Now it's big baby Cryx and Trollbloods turn to whine it up.
>>
ANYONE IN THE UK BUYING SKORNE? SWITCHING TO CRYX SO I CAN CONTINUE BITCHING IN THESE THREADS
>>
>>51265376
No, they actually are that stupid. I've talked to employees. A lot of their decisions are on random whims rather than calculated balance effort.

Skorne Errata is the result of the shitstorm becoming meme levels and them realizing how much of their PR they have sunk with the community. When people start posting about bans from forums, famous players start twittering about how Skorne is fucked, internet communities like this just going in perpetual bitch cycle basically forced their hand.
>>
>>51265930
>>51265926
After Cryx and Trolls get fixed, what's next, Circle? The eternally shit internal balance faction?
>>
>>51265972
>No, they actually are that stupid. I've talked to employees. A lot of their decisions are on random whims rather than calculated balance effort.

They're as bad as GW at this point. Maybe even worse. At least GW doesn't pretend they're producing a carefully balanced game designed to be played in competitive tournaments.

Three years of playtesting my arse.
>>
>>51265988
Gators
>>
>>51265988
It only took 7 years of constant bitching from the release of mk2 to fix skorne. The system works.

Our plan is that by 2090, all factions will get 7 years of bitching and the game will be in perfect balance.
>>
>>51266011
>They're as bad as GW at this point. Maybe even worse.

So, the game company that just completely rebalanced a faction in response to fans is worse than the game company that claims it's not even a game company.
>>
>>51264569
Are you a gw convert?

There are so very many other paints available.

Even ones made by companies that do nothing but make paint. And so are good at it.

Wanting the name-for-name colour so you can obey High Lord Duncan to the letter of the law is one thing, but wanting the shitty brand primer?

>you are what keeps soles in a job
>>
>>51266011

Yeah they are actually. They just went out of their way to rebalance a whole faction because they realized they made a mistake.

This "everythings all the same, everything sucks and everyone is dumb except me" bullshit is fucking stupid. People make mistakes, sometimes they fix them. Different things actually are different. Balance is harder than you think. You are not that smart.

Grow the fuck up tiny baby people.
>>
>>51266124
I picked up the PP primer once and was very underwhelmed. It's expensive and it feels like it didn't last as long as my normal stuff. I went back to krylon primer afterwards.
>>
I use 17ml bottles of Vallejo black primer and do it by hand. Come at me, faggots.
>>
>>51264955
Sorry anon, but virtually no chance Trolls get any release before Lock and Load. The release schedule will be full with the command books/models (and hopefully the fucking Revelator) followed by the spooky halloween skull faction.
>>
>>51266223
>You are not that smart.

Evidently neither is PP. Remember when the Gang/Knockdown issue was raised and it was claimed to be "working as intended" until they changed it a week later? I don't look favorably on a company which outright lies to its playerbase.
>>
>>51266420
No, I'm talking post LnL errata and new steamroller.

I don't need new things on my shit pile, I need the shit I already have to flush
>>
What if PP fucked the first errata because they were spending so much time on the Skorne one?
>>
>>51266470
Oh, I hear that.

I'm still new enough to Trolls (not my primary faction, so I probably don't understand) that I'm not that unhappy with it, I guess.
>>
>>51266482
They didn't really fuck things up with the errata, the errata was just bland and disappointing.

Skorne playtest probably did take the most time
>>
>>51266482
What if PP fucked the first errata because with DC gone no one knows what the fuck is going on?
>>
>>51266527
Must've taken a long time to force Panini to stick to their incestuous internal metagame rather than expose them to how the world plays their game.
>>
>>51266527
>first errata
I definitely didn't expect it to be huge sweeping changes, but I expected more than what we got -- and my expectations were lower than most of the people I know.
>>
>>51266521
You lack the hind sight or the investment that oldfags made so you probably have lot less to be salty about.

Troll salt is like an experimental animation reel. Each image is fine, but when you start playing it you realize that the motion is off timed and makes no damn sense.
>>
>>51266564
I expected the same amount, but I expected more elegant fixes and more urgent things.

I'm still mad as fuck about Night troll buff, the most insignificant and still not good enough buff that took up an errata slot.
>>
>>51266595
That makes sense. I am a Protectorate (Seems fine) and Cryx (Cool, most of these hundreds of infantry models aren't viable) oldfag.
>>
>>51266620
Yep -- I laughed at that one.

Slugger change is pretty good on the table, though. Certainly isn't what we were asking for, but for buffs out of nowhere, it isn't bad.
>>
>>51266658
No, sluggers was actually decent.

Last thing on my mind, but hey, I'll take it.
>>
>Construct warbeast in Skorne

"Xerxis, we are here today to announce the exaltation of-"

"HOLY FUCK YOU'RE EXALTING ME WHEN I DIE THANK FUCKING CHRIST HOLY SHIT DO YOU KNOW HOW MANY RETARDED ODDS BATTLES I'VE WON FOR YOU UNGRATEFUL FUCKS"

"- of Tiberion."
>>
>>51266940
"Fuck it, that's basically the same thing."
>>
>>51265972
>I've talked to employees.
Go ahead and name a few, because I live in their backyard and the sentiment I get from people is quite different.

Talking to box packers doesn't count.
>>
New thread

>>51267437

>>51267437

>>51267437
>>
>>51266011
>They're as bad as GW at this point.

- GW deliberately kills off models and elevates others so you BUY MOAR. Privateer Press actually does not do this. Buffing underused models and nerfing overused models isn't this. GW literally makes certain models illegal in edition changes.

I'm still using PP models I used 10 years ago on the table today. I can't say the same for my GW armies.
>>
>>51267425
it's some of the playtesters. I will not name them except Pagani for privacy reasons. I don't know any box packers for the company.
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