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Song of Swords: Norman Haircut Edition

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Last time on Song of Swords:
Lots of cool discussion of the setting
Some long-time questions answered
Jimmy is like a chew-toy except instead of squeaks he produces hilarious despairing monologues when you squeeze him.
Phoenix Command briefly discussed
White people in Tattered Realms probably only exist because elves raped so many of their ancestors

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games.

Call of the Void: Ballad of the Laser Whales is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials. At this time the latest version is v1.9.9:
https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wik

We also have a Discord now, at https://discord.gg/zzTq7Xw
Come join us if you wanna ask a question or have a friendly fecht, or shitpost at Jimmy in real-time
>>
I have a great deal of respect for medieval reenactors who need to wear medieval haircuts like horrible bowlcuts and Norman hair cuts in regular life to preserve their persona.
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What do we know about Ballad Japs?
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How does GURPS compare to SoS in melee combat?

GURPS basic and then GURPS Martial Arts and/or Low-Tech VS Song of Swords
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>>51196112
The Hinamoto Empire, which extends from part of the Green Islands all the way to Outer Rahoo, where they control a sizable slice of land centered around Mako Bay. Their primary conflict in CW2 was actually not a part of CW2, they fought the Hive in a brutal protracted war which lasted a full year after the end of the western conflict. Most of their foothold there was lost, though they retained a large portion of good farmland which they continue to colonize.

Famously, the Hinamoto attempted to start a war with Desotia by demanding part of their territory, but the Desotians were so preoccupied shooting each other that they simply acquiesced to the demands. A year later the Hinamoto were forced to sell the islands they gained back to the Desotians to avoid bankruptcy bought on by the extremely costly conflict with the Hive.

The Hinamoto are now having difficulty adapting to a post-war economy, despite the enormous resources at their disposal in their conquered lands (they control about 80% of the Void's rubber supply now) and it seems fairly obvious to everyone that they will have to invade someone else soon or else risk a civil war due to emerging socialist movements within the country itself. The probable target is the Hive, again, though Janszonia, Desotia, and the Zabi are all potential options.
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>>51194505
If you give it a fade you might be able to pull it off, some sort of neo hipster look.
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>>51196833
I'd say that mechanically, SoS has a lot more potential to be good than GURPs is at melee combat, but at this moment in time GURPs is a fully playable game with years of content, and SoS is still a fairly rickety prototype with a lot of holes in it.

Fundamentally the dice pool system has enormous mechanical potential. Even in its unfinished state SoS has built a cult following based on those mechanics, and Jimmy's lore/personality.

>>51196932
In the OP post it's stated that white people exist because of Din rape. Is this true, and are you aware of how phenomenally racist this sounds?
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>>51196833
You know I never played enough gurps to know. I remember I did a couple fechts in it on the roll20 with Rhade, and it seemed pretty cool, but it's definitely a different game from SoS. I lack the expertise to commend on that.

>>51197225
That's not wholly accurate. Rather, caucasoid people emerged in Tattered Realms somewhere around what is now Dace and the Sich, and from there came to populate Western Vosca. It is true however that most people in the setting associate blonde hair and blue eyes with the Ohanedin, and it is probable that those traits in humans are a result of ancient admixture with the Din, who ruled Western Vosca in the stone age. Much as early man overpowered the neanderthal genetically, humans eventually swamped out the Ohanedin, but kept some of their physical characteristics.
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>>51197331
Dont you mean the predecessor Din to Ohanedin? I forgot what you called them in the stone age supplement.
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>>51197538
Yes, as you say. I forget as well, I'd have to go look it up.

Now a question that people might have here is, you know, if the "Norse" look is associated with Ohanedin, why are there no Ohanedin up there? Why are they all down in Basque country? The North is more associated with those cannibal Zell weirdos.

And that's true. And it should raise questions.
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>>51197225
>are you aware of how phenomenally racist this sounds?
A bloo bloo bloo it sounds raycist
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>>51197225
>In the OP post it's stated that white people exist because of Din rape. Is this true, and are you aware of how phenomenally racist this sounds?

You realize what we call to be modern white people (as opposed to other caucasians like armenians) are a result of neanderthal DNA right?
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>>51197629
J.R! A completely different question but is there such a thing as absolution or redemption for Genosians? Can a man who ended up on Genosus' "Flame on" list be taken off without the use of paladin Judgement?
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>>51198870
Build a cathedral single handedly?
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>>51198870
Yes, confession and absolution are all elements of the Genosian religion, though the later requires genuine honesty and penance in the form of labor.

A common endeavor for aging Genosians is to undertake some personal project of great scale after confessing their sins to a priest. It is considered the ultimate noble death to die in the process of such a work. Many paintings and statues depict old men slumped over their tools or laying in the field beneath some half-finished project.

It is considered very important that this project, once discovered by others, be completed if at all possible, or else let alone to stand half-done as a testament to the labor the brave man undertook.
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>>51199882
>>51199894

This seems relevant:

http://www.thisiscolossal.com/2016/07/a-lone-man-spends-53-years-building-a-cathedral-by-hand/
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>>51197331
>The O-Din are just neanderthals
Eskarne's a bit on the qt side for a literal subhuman...
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>>51200725
>not thicc
She's not quite baboonish enough for my liking. You'd think the ohanedin would have bigger arms.
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>>51194505
Some of the guys in my group cut their hair for Hastings every year, which does look good in Armour I'll admit. I've never been tempted to join in though.

Partly it's because I'm wedded to my locks, and partly because our group covers a fairly wide time period so there is no single correct hairstyle. People forget fashions changed, then as now.

Just a generation after Hastings, the Norman fashion was long hair "like a women's" going to or past the shoulder and the iconic "Norman" haircut was very old hat at which point I'd be the one at the cutting edge of fashion. However if you are only portraying a very narrow time period where the style doesn't change too much then yes, getting the right hair is a huge bonus.

>>51194139
One thing that does bug me though, is that the guy got the hair perfect but the coif is just plain wrong for the period. Such is life.
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How would you stat laser weapons in SoS? Give it burning and a very low TN to hit with?

Jimmy, would Din be able to dodge a laser weapon? I don't know if their ability is bullet time that lets them dodge the bullet, or bullet time that lets them move away from where the gun is about to point.
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>>51197225
What? Racist how, because the whites are descended from elves? Most people would consider that a dire insult on /tg/.
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>>51201564
>Just a generation after Hastings, the Norman fashion was long hair "like a women's" going to or past the shoulder and the iconic "Norman" haircut was very old hat at which point I'd be the one at the cutting edge of fashion. However if you are only portraying a very narrow time period where the style doesn't change too much then yes, getting the right hair is a huge bonus.
Much like the modern day, old men always held to old fashion styles. Long robes went out of fashion by the late 14th century, but the old men and men of the church could still be found wearing early 1300's fashion.
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>>51202586
>Much like the modern day

It's amazing how hard it seems for the average member of public to accept that our ancestors were people too.

I wonder how many reenactor types are still frequenting these threads.
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>>51197225
By saying that white people exist because of dinnic rape, and that's wrong aren't you saying that it's wrong for people to be born from rape and the people that are born of rape are also wrong? Isn't that a bit unethical? Surely all people are of equal value
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>>51203616
I think the implication is that it implies that white people are betterer because they're part elf. That's reaching a bit though. As above guy said, on most of /tg/ implying a kinship to elves is strictly derogatory. It's reading too much into a simple statement.
I do like that Jimmy actually thinks about this stuff though. Canonical ethnographic mysteries are the mark of a truly patrician setting.
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>>51203871
How is it racist? It just shows why white people exist. There are no mechanical advantages of your ancestors being raped by dins.
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>>51204125
If we go by the logic of "implications" then SoS is racist, but not because white people are a product of din rape, but because the "pure" humans of Lost Izagone who are black are so much better than the inferior whities.
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>>51204150
>but because the "pure" humans of Lost Izagone who are black are so much better than the inferior whities.

WE WUZ ARYANS AND SHIIET
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>>51203616
Except Italians.
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>>51209709
Well I know how I'm painting my Inquisitor now.
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>>51204150
You are now aware that this may actually be true. In Tattered Realms humans can breed with Zells and simply produce more Zells. In the Void, humans and Zells create a weird chimera that isn't perfect.

Either the difference is in the void itself or the humans on SoS are somehow genetically predisposed to elf genes.
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>>51211222
or Jimmy's elf breeding fetish has grown over time.
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>>51211558
I assume everything has a deep lore purpose, even if Jimmy is obsessed with... Racemixing? Well there goes the theories of him being a nazi.
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>>51213069
He's an octoroon, so he fantasizes about being forcibly given better genes for his children.
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>>51213069
I just like elves ffs
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Post latest LATEXfag PDF
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>>51214938
Answe my question about wazer wifles god damn it
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>>51213069
>even if Jimmy is obsessed with... Racemixing?
He has Pathfinder background. What else would you expect?
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>>51199894
I actually really like this imagery.
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>>51199894
Would that mean Genosians approve of that weird Dwarf habit of going for one last dig before you die? Actually, what's the Genosian view on Dwarves in general?
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So let's say I want to use a hand-off weapon primarily in one hand. Do I take 1h proficiency or 2h? Do I have to default when I add/remove the second hand?
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>>51217642
Use the proficiency of the weapon.
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I don't like elves.
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File: LaTeXed-SoS.pdf (1B, 486x500px)
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Revision 0.1.3 is now out
Among other changes that I have forgotten to note down:
Weapon Qualities now link
Weapon tables style changes
Fixes of some misplaced tables
Fixed Description fontsize
Moved Proficiencies and Talents from Part III to Part I
Some tables now wrap
Minor skills section layout changes
Missile chapter fixed up mostly

Added combat factor summary after hit locations: Now this one might need some explanation. Essentially, it's an index of obscure rules like Fire/Cold/Electricity, Catch Chance, etc.

The goal is to easily reference rules that one might not use often, so that one doesn't have to go digging through the whole PDF to resolve one's combat.

Please suggest what rules you'd like to see here! I think I forgot to add side attacks, outflanking etc., but then, I also forgot battlefield terrain (not the index reference, the actual SECTION).
Gives me an easy thing to put in my next "improvement" though :^)

Added Unkindlies and Dark Pyromancy! These two still need prettying up, but they're there now

I haven't been working much at all on the PDF of the late, and this extremely slow rate is likely to continue until the end of January when my exams will be over. Until then, please make sure to find the errors (don't worry, it'll be easy, they're all over the place) and give me a heads up.

Updated versions along with source code can, as always, be found on https://github.com/progamanon/latexed-SOS

You can also help us out big time by leaving comments on https://pad.riseup.net/p/Song-of-Swords
It doesn't have to be technical, style preferences or questions as to what is possible or even just words of encouragement (or discouragement since I subsist entirely on a diet of self-loathing) are greatly appreciated and requested
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>>51218382
I'm not sure how, but I managed to fuck up when I moved the target change/overwatch stuff, so round conclusions got deleted. I've fixed that now (thanks git)

This makes me realize, however, that many things could have disappeared, which is gonna make me real sour
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>>51217732
What is that even supposed to mean?
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>>51219338
>If a character is holding a sword in their dominant hand, then they must use the 1H Sword proficiency
> There are a few exceptions to this, such as the OffHand rule for some 2H weapons that allows them to be wielded one-handed while still using the 2H proficiency of their type.
- Page 74 of 1.9.5

So if you go to the rulebook you'll see that all the hand-off weapons are in the 2H Sword or 2H Blunt tables, they keep using that proficiency even if you one-hand them. The LaTeXed version seems to have spread the two and off-hand stat block over the two tables, I'm not sure if that's intentional and I don't think I like it.
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>>51219500
That's how it is in the Updated Weapons Chapter.

I can't comment on whether or not it's intentional on Jimmy's side, I simply copied it blindly.
Regardless, I intend to add a hyperlink from the 1h profile to the 2h profile, and vice versa, once I get around to not being a lazy sack of shit.

(as for the actual rule about hand-off weapons, every hand-off weapon should hyperlink to the following paragraph under Special Qualities for weapons:

Hand-Off — This weapon can be wielded with one hand in addition to wielding with both hands. If used in this fashion, you may continue using it with its normal Proficiency, or with a 1H version of either Blunt or Sword proficiency (depending on the base type of the weapon). However, instead of using the normal profile of the weapon, use the 1H version of the weapon with an * next to it. Switching from 1H to 2H versions of a weapon can be done at the beginning of any Action (or in response to an injury) and requires no CP expenditure.)
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>>51218624
The same mistake was made with racial limitations.

I am very happy I have git to track changes made to the .tex file, or I wouldn't have caught that one. I'll go through the commits to see where else I might have messed up.

This is why I need those extra eyes to catch these mistakes. I am probably clinically retarded or something
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A thought experiment, if you will.

Consider the case of the Quarterstaff. We could take the Main Gauche, but the Light Blade on that makes it poor for our purposes. The Swordbreaker would be good, if not for its -1 TN to Parry being very situational.

Now, there are maneuvers that allow you to reduce the parry TN. Stains of Time and The Feeling Disappears and the Unarmored specialty of the Noble school.

You'd think that you'd have to be an Ohanedin or Burd to use these benefits, that when stacked, would bring the Quarterstaff's parry TN to 4, but it turns out the Unkindlies have an Honor that lets them get access to Stains of Time without being a Burd.
Additionally, the Unkindlies have access to Disintegrate, allowing them to lose one HLT for 24 hours, in exchange for completely ignoring an attack that would succeed with 4 BS or fewer.

Additionally, Whirlwind Parry exists to let you keep parrying with your Quarterstaff no matter how many fuckers you are facing, getting back 2 CP for each attack you defend yourself against.

Now, maybe we should consider the Swordbreaker or Main Gauche again, for consider this: they get one (1) free success on each parry

They can then swing back after their Riposte with a Power Attack Tulwar to the face, or a Warhammer if they feel like some serious blunt force trauma.

Really though I just like the idea of a dude with a Main Gauche parrying 7-odd people at the same time, and killing them off one by one.

Sadly, the 2 CP aren't returned until after maneuvers resolve, so he'd need to succeed each individual parry attempt, but he has Disintegrate to catch the outliers that get through.

With a Quarterstaff, the scene of Rafiki vs. the Hyenas becomes doable
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>>51220392
Song of Swords; the system of choice when recreating Disney fight choreography.
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>>51220935
Well, why else would there be rules for dogs?
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Well folks, its about time I do this. The thread is still relatively fresh and my crew just finished the first 'act' of the First War of Containment. Its alot to go over, so I'll mainly just talk about the good bits. The campaign so far has had fantastic dialogue, but I'll be skipping most of that just to talk about stuff that happened.
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>>51223022
Sweet.
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>>51223022
For people we have 5 people to start with:
Bob: The consistent screwup who made it a point of failure to date the village redhead.
M.S. Scott: Very unhappily married, owns a cigarette factory, smokes half the production.
Taylor:Quiet medic bloke who mostly sits around and applies addictive medications to people
Jameson:The other medic who also gets everyone addicted to meds. The second luckiest PC in the trench.
Ridgeway:Gets way too lucky rolls, but is socially awkward and grew up reading books. Is also the only PC to never fail a grit roll.
The first two sessions were relatively simple. We did a snowball fight in everyone's hometown village back in Nova Silva (this was to introduce combat to the newbies), there was a hunting trip and basic training as well. The second session mainly just got people used to routines of daily trench life. Everyone except Ridgeway also spent the first hour throwing up because of the smell. There is a moment they all had to stand-to against a Chironite infantry charge, and then watch in horror as 200 ought friendly cavalry go butchered in a counter charge. This littered the field in horses, it also started pouring rain. The invasion of Arlon had only been going on for 3-4 months, so people still thought ponies were a good idea.
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>>51223169
The third session started out with a good bit of fun.

And by that I mean I sent everyone over the top. Taylor got shellshock when an artillery shell basically murdered his entire squad. Jameson's squad was gunned down but he survived because he tripped over a horse. Ridgeway managed to get his men down and they all survived the engagement. Bob wasn't here for this session and had not been deployed yet. M.S. Scott lost all his men and couldn't really do anything because the medics only had pistols. Eventually the crew managed to take out an enemy machine gun position, but a retreat was ordered. I also realized I made a fuckup here:Taylor was a rifleman, Scott was a medic. Upon landing back in their line, the enemy counterattacked. The northern bit of the line was actually breached, but poor Scott had to watch in horror as they exploded into a fine red mist and mass of limbs along with some friendly infantry due to an artillery shell. This caused Mr. Scott to sink to the ground and reach for a cigarette. To his dismay, he was hallucinating that every cigarette pack was filled with fingers. Ridgeway and Jameson watched as this man repeatedly dumped out pack after pack (this man seriously brought a satchel full of cigs everywhere). The boys also encountered a nasty chironite sniper, whom was picking off MG positions. In comes Bob, merrily rushing to the front and eager to prove his ability in combat. He shot a Chironite laying in no-man's land, and then immediately received a coke-can sized hole in his arm from the sniper. Thus an intense desire to kill this unknown sniper began, and I was forced to promote this rando NPC into a named character (of which they still haven't discovered). Not much happened for the rest of the month. Bob discovered that his GF was working at the field hospital he was sent to, and he was essentially tortured for a month.
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>>51223383
Both Ridgeway and Jameson were shot at by the sniper. Ridgeway's head was just barely grazed and Jameson's helmet (literally just issued that session). Ridgeway also got promoted to Leftenant due to his magical ability to not get killed and his men got the nickname 'Corpse Squadron' because everyone knew they rightfully deserved to be dead. Most everyone had suffered some type of injury during this time as a result of going over the top several times. Taylor also got to enjoy the suspense of the sniper (now represented by playing the Saw theme in the R20) when he was forced to crawl above the trenches to repair some communication lines. The round instead grazed the head of one Terry Lemming (A much loved NPC of the party and one of four Lemming quadruplets from the village they all grew up in together). Taylor was also almost killed by an artillery shell as he crawled back into the trenchline. Now the next session ends the depressing note because drunk me is a far different GM, so I will do that in its own block.
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>>51223513
Oh god how do I start. Well....Ridgeway's men how have mortars, and Taylor got promoted to Staff Sergeant. However, they were sent to got reinforce a French battle line to their south that had came under attack by the Chironites and was no longer in communication with the rest of the line. Upon arrival the boys discovered a cream-looking smoke covering the forward trenches. Bob was also back, but I'll get to him in a second. Jameson correctly identified the smoke as gas and everyone donned masks. Ridgeway ordered his squad to hold back and set up the mortars and fire if they heard gunshots. The remaining crew split into two and went down separate lines. Bob was leading one line and walked into the smoke no problem. Everyone else wasn't clean shaven and began to feel an itch in their throats.

And by that I mean their lungs began to bleed. Ridgeway didn't notice at first, but the two men behind him did and the lesser hurt of the two dragged the other out. Ridgeway eventually did notice and rushed out to perform an adjustment on his mask as he hadn't breathed too much in. Taylor noticed Scott (who was right in front of him) drop in pain, and dragged him back out. You now had two people (a redshirt and Scott) bleeding as Taylor and Jameson desperately try to figure out what to do. The redshirt drowned to death on his own blood, but Jameson managed to stabilize Scott with some creative medicine. Meanwhile, Bob dragged out an Arloni captain in critical condition (whom survived and was discovered to be one Captain de Gaul later because I like pissing of my Frenchophile player). Ridgeway had an odd encounter though, and actually ran into a squad of very lost Volgins. Luckily he spoke the language and they managed to set up a defense line, which Bob and Taylor quickly joined. Jameson ran around looking for survivors and instead found a Chauchat that he decided to grab. The smoke lifted to greet the crew with a block of 250 ought Chironites marching in line
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>>51223715
What happened next was pure butchery. The crew, with mortar support, murdered around 150 chironites in the first phase.

But I wouldn't stop there: Ridgeway, high or low?

Low, correct. A buzzing noise filled the sky, and suddenly hundreds of Rahoo were killing each other in the skies. The air war had begun, or as the Roo knew it: This week on family feud.

Now there are planes crashing everywhere, bullets are flying, my players are audibly shouting 'what the fuck' on TS. It was great really. Of the 250 Chironites involved in the charge, 5 made it into the trench line. Here is where we learn that Ridgeway had super gains mode specced into close combat, and he brutally murdered 4 of them in personal combat. The Volgins literally ripped the other apart trying to take off his shoes. Jameson showed up at this point holding an empty Chauchat. Everyone except Ridgeway once again failed their grit checks and gained mental afflictions. The Volgins disappeared and the Hibernian 4th Guard arrived to reinforce the line. Everyone went home confused, depressed, and (in Ridgeway's case) slightly fulfilled. Scott was cent to a hospital for recovery in the capital of Arlon. Lucky for him, the next session consisted of the party also being sent their because they were rotated out for some R&R. This 'resting' session consisted of a lot of dialogue and random stuff, so I'll just give some bullet points:
-Turns out Scott had been talking to Bob's gf this whole time and Bob was beaten unconscious in a broom closet when he went to visit Scott.
-Ridgeway and Jameson meat Louis (now Gaston) Pasteur and have a (literal) how long chat with him. They also discover a Bob crawling into the shop and begin to shove heroin down his throat to get him to stop moaning. Bob's gf discovers them doing this and Ridgeway throws Bob under the bus, meaning he gets sent to rehab.
-Ridgeway gets a girlfriend. During his first date. (gotta do more).
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>>51223888
Continuing.
-Jameson also tries to find a date so he can join Ridgeway, but instead spends a good while trying to escape a tranny. One of his comrades clotheslines the bitch and dumps her body in a river. Jameson, depressed by his failure, gets drunk and steals a bike. He then rides it into a river and is saved by the tranny. His screams of terror are answered by on Terry Lemming, who suplexes the it to death and leaves her body in an alley somewhere. Jameson also becomes buddies with Pasteur and they are now pen pals.

Eventually a month of happy stuff (except for Bob). ends and everyone is sent back to the line. There they discover three things. One is that the Chironites have built pillboxes, another is that there are a lot of men around, and the last is that they will be participating in the battle of the Somme (called the Harrison offensive here). I made Ridgeway roll for his CO, and he got Arthur Currie.
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>>51223988
Here is where we receive a new player. One Sgt. Brown, a green officer fresh out of camp, but a total GI Joe when it comes to verbally affirming orders. A couple things happen before the battle, like a week long artillery barrage and Bob getting re-addicted to alcohol, but nothing much else after. We did some rolls to figure out the effectiveness of some preparations like the engineering tunnels and artillery. Artillery knocked out one MG position and killed roughly 40 Chironites. As for the tunnels, the explosive mine was dug too short, but the liven's flame projector was spot on. However a tunnel collapse meant the engineers were trapped down there. The battle was bloody but successful. Ridgeway got a promotion and royal title for literally butchering his way through 20 Chironites and capturing 9 prisoners from the enemy command bunker. Taylor had passed out halfway through the battle upon seeing a hundred Chironites burned alive by the flame projector. In terms of casualties, the line did better than most others. of the 250 men in the charge, 32 survived including the players. We end here with the Chironites being chased out of Arlon and put on the defensive. During the clearing of the island, a Volgin infantry squad was discovered. Their albish was mostly unintelligible except for one word: Ridgeway. We also end here with everyone being notified that they are to stand and testify at Jameson's trial, who is being charged with desertion.

I know I left a lot of details out, but this covers most of the spirit of the game. One thing I cannot properly represent is how wonderful the dialogue these guys put out. There were literal 1-2 hour long periods of time where they would just emulate sitting around and having a chat, which is the exact type of thing I wanted to capture with this representation of trench warfare.

Well there it is, hope everyone enjoyed it, or at least had something to read on the shitter.
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>>51223988
>he didnt want the feminine dick
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>>51224451
It's like he didn't partake in the space suit art thread.
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>>51224182
Why is Jameson up for desertion?
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>>51214938
Hey Jimmy, if BotLW is a weird post-WWII, where are the nukes?

Also new Boccanadessia lore when
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>>51225637
It's not post-ww2, it's more like pre-ww1
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>>51225637
Babel artillery.

When you can use artillery that goes through fortifications by killing the souls of people inside, but leaves everything else intact, you don't need nukes.
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>>51225782
England is victorian in its scope still, yes, but Germany is clearly at WW2 levels. See:
>winning the second war of chironite containment
>killing ALL of the jews
>forming Gross Germaniums
>being fucking nazis
>>
>>51225274
He was actually unable to attend, so I gave him an offer: burn one luck permenantly and he would be promised to survive the session. He took the offer, I'm just a dick at execution. It's also been unanimously agreed by the party that Bob will also be tried since he only reached then enemy trench line after all the fighting stopped.
>>
>>51223169
>started with a snowball fight to teach combat
Absolutelypatrician.png
>>
>>51226867
>>51223169
It was a day like any other.
>>
>>51225891
>gross germaniums
>>
>>51226867
That's a really good idea.
>>
>>51226867
I actually straight ripped of final fantasy tactics
>>
>>51227695
I know, I was complimenting the reference as well as the fact that it works pretty dang well for CotV
>>
>>51227695
Huh, I've never played that.
>>
>>51231157
Really good game if you like strategy, I've always just found the opening bit good for the food fight version of ballad.
>>
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It's just occurred to me that if you change the Ulysses from a submarine to a voidship then Atlantis is basically a Ballad movie.
>>
>>51232446
Oh wow. I'd watch that shit.
>>
>>51217642
You can use either proficiency, either 2h or 1h. Obviously it's better to use 2h prof because that gives you more variety.
>>
>>51231194
For autistic clarity's sake, the snowball fight is the intro to the gameboy advanced version: Final Fantasy Tactics: Advanced. The original Final Fantasy Tactics intro was a small mercenary company helping tsundere waifu-knight protect her princess.
>>
>>51231194
Is it the one where they're all in a dream and there's a crippled kid that doesn't want to wake up?
>>
>>51234753
It is in fact the one where the main character is just an asshole ruining this crippled guy's life.

I don't know about you but in his situation I wouldn't even be thinking about leaving the fantasy world. You send me to this weird fantasy paradise full of bunny-girls and chicken horses you're goddamn right the last thing on my mind is "man I sure fucking want to get back to the real world, April's coming up and God knows I haven't had Uncle Sam's star-spangled dick in my ass since July"
>>
Wasn't able to find it in the Ballad document. But is "Space", where most void ships sail, a vacuum? If not why is it dangerous for a hull penetration made my small arms?
>>
>>51235621
"space" has an atmosphere. The danger with hull breaches is that you get leaks of whalebone radiation or something, which fucks you right up.
>>
>>51235630
Thanks for the clarification.
>>
>>51235630
I think it's that breaches in the hulls of ships can allow subspace dust to enter the hull, and that shit is mad poisonous. Normally you're so high above underspace it doesn't matter, but ship battles tend to stir a lot of it up because of explosions and stuff.
>>
>>51235630
I'd say whalebone wouldn't be bad, but the whale oil would be.

Otherwise, how would the first ships been build if the material could kill you by just being near you? 1700s ship builders didn't really have OSHA to watch over them.
>>
>>51235790
Does everyone on deck wear gas masks?
>>
>>51220392
Don't you still need to Quick Defend to parry more than once per turn?
>>
>>51223022
>>51223169
>>51223383
>>51223513
>>51223715
>>51223888
>>51223988
>>51224182
Pretty cool.
Also that makes what, three WWI campaigns that people have run?
>>
Please defend TMZs I'd like to hear opinions regarding whether or not to continue using them. It has been suggested to me that all they do is reduce the viability of half of the options and increase the amount of stuff that slows the game down. Thoughts?
>>
great discussion m8s glad we have these threads.
>>
>>51240760
I've run pretty well without them, without issue. Their biggest drawback is having extra stuff to figure out and slowing down combat, but some people simply don't have much of an issue with it. If you do, I'd recommend dropping it. See how your players react. They may never abuse attacking unarmored limbs, which is what TMZs are supposed to help with. Even if they do abuse it, having a quick and manageable combat system is more important. It's optional for a reason.
>>
>>51243473
yeah, I think I might just have to start putting armor on dudes' legs and drop TMZs. Was wondering if anyone had any strong arguments in favor of them.
>>
>>51234916
Everything about this post proves once again that Jimmy Rome is a man of taste.
>>
>>51240760
Theyre supposed to encourage historical armor priorities, and in that theyre usually successful. But theyre optional because its just another layer of minutiae. I employ them because people focus firing ankles constantly pisses me the fuck off.
Then again, I also employ a house rule that voiding attacks at the head and limbs is easier, because TZMs actually encourage people to focus fire at the wrists.
C'est la vie.
>>
>>51244202
That's a good alternative. Just make limb voids easy. That's a rule that they used to have in the main game.
>>
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>>51244202
>limb voids are easier
I'd like to know the details, please.
>>
http://www.strawpoll.me/12126940
>>
>>51245344
I've put soft cover because I'd rather have that than a hard cover with bindings that split like an FFG book, in truth I'll buy either one.
>>
>>51245344
Softcover books are absolutely garbage for tabletop RPGs, but the real question is why both aren't available.
>>
Guys I am crazy or is there a Matt Easton vid of the sounds of people hitting swords together?

Because I feel crazy and cannot find it.
>>
>>51245817
That sounds erotic.
>>
>>51245344
Depends entirely on the quality of the hardcover.
I err on the side of soft cover.
>>
>>51245817
Isn't that just a thing from the copypasta?
>>
>>51245192
>>51245144
-1 TN is how I do it. Seems a better solution than throwing more dice pool modifiers in, especially if TZMs are still in play.
>>
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>>51246804
All copies will be produced at a high-end local hippy slave labor factory where we whip UC students with leather scourges to encourage them to bind faster. Gluten free!

Also each copy, hard or soft cover, comes with a free copy of one of Jimmy Rome's image folders, randomly chosen. Collect 'em all!
>>
>>51249632
Those don't look like wheat fields.
>>
>>51251009
It's millet.
>>
>>51249632
>>51225637
Jimmy pls answer
>>
>>51225637
Fissile materials are even harder to glean naturally in the Void than they are in the real world, and the major economic powers in the Void simply do not believe that it is possible to produce enough organically to make an atomic bomb.

They're wrong, it is entirely possible, but because they dismissed the idea early, they've focused on different ideas for weapons of mass destruction instead.

The Chironites have set their focus to building a "Babel Bomb" that can murder the souls of an entire city at once.
(https://www.youtube.com/watch?v=NlQcKBUcgmA)

The Albish have begun work on biologically transmitted incindiaries--I.E., bats with napalm bombs attached to them.

The Rahoos (mostly the RoR) have gotten really into fuel-air-explosives, and they've found a way to use Whaleblood to ignite miles-wide areas of land. The question is transporting such a bomb--but that's just a matter of building a big enough, fast-enough aircraft.

Atomic weapons are pretty much out of their league, for now.
>>
>>51245597
I have to agree with this anon, ¿Por que no los dos?

I kind of like quality digest sized soft-cover RPG books, but hardcovers are nice too (assuming both are well made with unsmearing ink and strong binding, of course). I assume the poll is to determine which is made for the opening run to reduce the chances of Jimjam losing his ass.
>>
If softcover is good enough for cp2020, paranoia, Stalker the scifi and myriad of other roleplaying games, then it's good enough for sos.
>>
>>51254435
What about the leftists, Jimbo?
>>
>>51240537
No problem, I'm sorry it took so long to get on the thread, but I felt obligated to give you something good since I had spent so much time fangirling wwi facts at you guys.


Minor update though, a couple of my players hopped in the room to do some dialogue in which Ridge way noticed that Bob is indeed depressed. Because he feels the health of his soldiers is his responsibility, he decided to 'snap his wrist' with a rubber band.

By this I mean he shot himself in the chest with a rahoo revolver. The shot only delivered a level 3, so he will be attending Jameson's trial with a bandaged chest.

That is all.
>>
What are some good resources on Europe transitioning into its medieval phase? Like the formation of knights, etc. Economically, militarily and politically. The what, why and how.
>>
>>51223888
>The Volgins literally ripped the other apart trying to take off his shoes. Jameson showed up at this point holding an empty Chauchat. Everyone except Ridgeway once again failed their grit checks and gained mental afflictions.

This was finally added to SoS/COTV or did you use the homebrew?
>>
>>51258057
Homebrew. Gave it jams[always] because I hate the chauchat....
>>
>>51258967
A) Fuck you, do your research on the gun
B) He means the mental illness stuff.
>>
>>51258967
No, I mean mental afflictions.
>>
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>>51258967
>Homebrew. Gave it jams[always] because I hate the AMERICANFUCKYEAH chauchat....

ftfy

https://youtu.be/bCwP3Dm52Ls?t=1014
>>
>>51240760
I won't defend them. They're bad.
>>
>>51256360
>>51245597
They're not going to have both available if one is going to sell so much less than the other.
>>
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>>51254435
>The Chironites have set their focus to building a "Babel Bomb" that can murder the souls of an entire city at once.
>>
>>51259292
I am allowed to have an opinion, now clean your salt off my floor.
>>51259541
I just made babes up that fit. With an arc value that can "cure" it in a set number of sessions.
>>
>>51260460
Everything is GURPS.
>>
>>51257938
I recommend Evola's Ride the Tiger.
>>
>>51194139
>Norman Haircut
I can't believe that once upon a time, an entire civilization thought that haircut doesn't make you look like a fuckboi.
>>
>>51263263
It probably serves some purpose. Maybe makes the helmet more comfortable.
>>
Build an 'Addiction' bane for me because I can't have more than two Flaw Arcs.
>>
>>51264717
Oh... now that you mention it, I could see that.
>>
>>51264717
>>51264974

I really doubt that for a few reasons. There is no reason why this selective shaving would be any more comfortable than having all the hair be as long as the top section. I can say that from practical experience that there is little difference between being completely bald or sporting hair all the way down your back when wearing a conical helmet.

As I mentioned earlier this style was only in vogue for a couple of decades in one part of Europe, and was followed by a period of very long hair for men wearing identical helmets. It may look daft to us now, but who knows what future generations will think of our hair styles. I don't think the man-bun will stand the test of time.

This was fashion, pure and simple. And selective shaving is pretty minor when you consider all the freaky things people will do in order to look good.
>>
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>>51248832
I think I might replace TZMs with -1 void TN vs limbs. We'll see how it goes.

Now I better go open up the files for my campaign and then get 0 work done so I can pic related before the session tomorrow.
>>
>>51265815
>man bun

I sure hope not.
>>
>>51194139
Would a simple damage of 3 and AP of 0 be alright for representing .22 LR? I'm actually having trouble comparing it to anything damage wise because I can't find any gel comparisons or anything.
>>
I feel like Laser Whales is supposed to be a game about high adventure and space exploration and all this stuff, but because of how it's written and the lore available it's actually more like an alt-history of WWII.

We need some fantastic elements Jimmy, give us something to chew on if we're not just obsessed with WWII.
>>
>>51269371
>man bun
You mean the bastardized topknot?
>>
>>51266848
GET BACK TO WORK
>>
>>51271467
Some more free sailor stuff would be nice.
>>
>>51245344
As much as I want a hardback, the jew living in my wallet commands my purchases. Sorry boys.
>>
>>51266848
So you're bringing back the Duck manuever I think it was called duck, had better TN's than Void but could only be used against attacks targeting the upper body
>>
>>51271467
What, the rainbow roads, flying ships with sails, people living under the flying continents don't do it for you?

I agree, we need more out of this world stuff, Jimmy.
>>
>>51271748
Yes, the douche knot as it were. I hope it does not stand the test of time.
>>
>>51272322
I do vaguely recall this
>>
>>51274216
I was gonna argue that it's just a slight change to an already extant hairstyle but then when I googled topknot, trying to find the original and all got was shitty "man-buns" so instead I'm gonna agree with you
>>
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>>51271753
>>
>>51272322
That's the opposite of what he would want. Increased TNs on the legs as well as the arms, and not the torso.
>>
>>51248832
>>51266848
But what if the roll for the hit ends up being not on the limb, despite the targeted zone being a limb?
>>
>>51274661
what if that happens with TZMs? You only penalize intent not results.If I swing at your upper arm I use your arm's TZM even if I hit the shoulder. Seems like it'd work the same.
>>
>>51264928
Sorry for the wait, too busy wallowing in my own alcoholism and living life. Here is a rough write-up of how I do addictions. Granted, this is because I like making things hard for people. This can also be mirrored to represent other types of mental issues with a little tweaking.

Bane way: Addiction (5/10/15/Kurt)
You are addicted to a particular substance or action (masochism, sex, that feeling you get from trying to clap with one hand). You must indulge in this addiction once every interval of in-game time or have all stats reduced by 2 for each interval you missed. You may buy this addiction off by paying twice the amount of the bane cost in arc, X number of sessions avoiding your addiction and being a general complete mess.
5: Minor addiction, gotta get that feeling once a day.
10: Moderate addiction, average smoker, once every 4 hours.
15: Severe addiction, once every hour.
Kurt: Lost cause, must be constantly indulging in your addiction or make a WIL roll at RS 4 to resist killing yourself.
>>
>>51249632
>not produced with anthropodermic bibliopegy
Weak
>>
>>51274753
>sex once very hour
>>
>>51274885
Sounds like my roommate.
>>
>>51257387
The most insidious weapon of all, one that can singlehandedly destroy entire civilizations

socialism
>>
>>51274893
Sounds like I should meet your roommate. LONDON?
>>
>>51274894
METAL GEAR?!
>>
>>51264928
Check out the Grit Insanity homebrew in the mega, under supplements.

>Chemical Addiction: Whenever he comes under a significant amount of stress, he must succumb to his addiction or try to resist it. If you succumb to it, you suffer no penalties beyond what the drug may give you. If you resist, your character suffers from withdrawal. He becomes jittery, tense and irritable. He suffers -1d to all Charisma and Perception skill rolls until he succumbs to it.
>Cost: -2. An additional -2 for every condition that applies to the addictive substance: Dangerous, Rare, Expensive, Highly Illegal
>>
>>51264928
You can refluff Lasting Pain. If you don't have your drug of choice, you have the pain.
>>
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>>51279020
>aint no prussia-boo gonna get past my TWO SWORDS
>>
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>>51279864
We love the smell of Russians in the morning...
>>
>>51279864
Gee Bill, how come your lord let you have TWO SWORDS?
>>
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>>51274753
>>51276235
Many thanks!
>>
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https://www.youtube.com/watc?v=5rsb7dT6sEM&lc=z13awbupuumqyftad04ce3nxawbohz0ofr00k

We're with you Jimmy! Give us new content.
>>
>>51283533
As someone who has never owned a playstation i don't understand most of this image.
>>
>>51285985
It's hard to describe why it's funny, but the meat of it is that the story of SoS/TROS's development is funny as fuck and becomes funnier the longer you think about it.
>>
>>51286164
>but the meat of it is that the story of SoS/TROS's development is depressing as fuck and becomes more depressing the longer you think about it
>>
>>51285985
>never played MGS
Whatever you've been doing until now it hasn't been living.
>>
>>51286164
Explain. All i know is thar Australians are the satan and Jimmy cannot overcome all the evils of the world
>>
>>51289225
There's too many implications to imply them all, but a few key ones.

>Jake Norwood, the original genius who created Riddle of Steel. Everyone is trying to fulfill his will, but everyone is misinterpreting it to some extent.
>John Galt, the closest one to his legacy, ultimately becomes an insane fechtmonger
>The guys who made Blade of the Iron Throne are just kind of shit
>Jimmy Rome, while commonly called a villain, did nothing wrong but was ultimately destroyed by the Australian wrapped up in a plot it couldn't understand
>Ian Plumb was a hero all along
>Everything will one day come down to The Australian's final form and Jimmy Rome's opposite (a successful businessman with a good education and a strong career who did, in fact, do some things wrong).
>>
>>51291476
Who is Ian Plumb? Isn't he the one who inspired Ballad of the Laser Whales by calling Song of Swords retarded?
And what happened to John Galt?
>>
>>51292969
No, it was actually someone else.
>>
>>51292969
He's a TROSfans forum guy who did some work on Bovine, and died of some illness. Jimmy believed him to be the guy who called SoS retarded, but it wasn't actually him.
>>
Ballad amor guy from before, do you still have your home brew armor stats?
>>
>>51294685
Oh hey, thats me!

Armour Values (80's)
Level I: 4, Bulletproof, Soft Armour (half AV vs melee weapons)
Defeats .22lr, .380 ACP
Level IIA: 5, Bulletproof Soft Armour
Defeats 9mm, .40 S&W, .45 ACP
Level II: 6, Bulletproof, Soft Armour
Defeats Hot Load 9mm, .357 Magnum
Level IIIA: 7, Bulleproof, Soft Armour
Defeats .357 Sig, .44 Mag
Level III: 8, Bulletproof, Hard Plate
Defeats &.62x39mm, 7.62 NATO, .45-70
Level IV: 10, Bulletproof, Hard Plate (Full AV vs melee weapons)
Defeats AP .30-06, other AP rifle rounds
Steel Helmet: 5, Bulletproof, Hard Plate
Ceramic Helmet: 6, Bulletproof, Hard Plate
>>
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The lore of this game is all funny as fuck. Jimmy's style is a treasure, it's like someone with a good education got smashed into the same body as a drunken day laborer and they're jointly trying to explain the complex history of countries that don't exist, complete with profanity and Shandy-esque segues into irrelevant tangents and side topics.
>>
>>51292969
BoB also credits Ian Plumb in their book. So he's touched all 3 Riddle successors in inappropriate places.
>>
>trying to find meaning to rules in discord
>Jim is present but says nothing
>offers no guidance, even when asked
>his indifference is deafening

Jimmy is so catholic that he's LARPing God.
>>
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>>51296414
>>
>>51296414
>using discord
>not using the thread
>>
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>>51283533
>>
>>51301135
You'd need to change The Australian to Otacon.
>>
>>51296414
There is a reason this thread exists. Discord was a mistake
>>
8ch net/cuteboys/res/319688.html

So was this a Jimmy Rome thread and how much of it is accurate?
>>
>>51303061
What about Hadrian and shit? Yeah he named a god and a constellation after his fuccboi after he died. Also;
>2x4chan
Why bring that here, you're like a cat bringing me a corpse but worse because it's a homeless alcoholic who's trying to steal my kidneys
>>
>>51303255
What have those fucks been up to lately?

Also, never forget Jimmy Rome's past like as Emperor Elegabalus.
>>
>>51303061
>unironically trying to sell 8gag here
reeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
>>
>>51305013
Kek. That place is a mess.
>>
>>51298586
Not even the Tattered Realms are grimdark enough for Christopher Robin.
>>
Jimmy, tell me about the Schwarzwald. Whence comes the blackness of it?
>>
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>>51309805
We need to edit it more. It isn't nearly artifacted enough.
>>
>>51304179
Probably just being fucks like usual.
>>
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>>51309805
Aw come on guys, I liked being Solidus.
>>
>>51314878

Maybe you should be like Solidus, then. Somehow.
>>
>>51301135
>>51309805
So how does Kojima fit into this image?
>>
>>51316787
https://www.youtube.com/watch?v=Ztwo7V_SUZk

Kojima is all of us when the fucking game finally comes out.
>>
>>51316945
With this scene there is literally no difference anymore between Kojima and David Cage.
>>
>>51316957
There has never been a difference between Kojima and David Cage fundamentally, they're both filmmakers. Kojima just put minigames in between acts of the films for you to watch.
>>
>>51316990
Were this a younger age, I would protest, but time has proved your comment in the right.
>>
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Hey, Jimmu. Dunno if this has been asked before and I can't recall an answer off the top of my head so I'll ask it; but are there any groups or orders of Assassins/Killers similar to the historical Hashashins of Hassan-i Sabbah? The closest I can think of is the Hurtsickle Society, but that's more illumanti mixed with university than anything.
>>
There are aircraft carrier airships in laser whales right? It feels like something that would be in it.
>>
i hope norman lineage becomes a meme among alt-right dweebs and they start cutting their hair like this, instead of the current hitler youth cut
>>
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>>51320063
The Karthacks have the Shulshidai (Shul-Shur-Dai) who are peasant-class assassins who assassinate enemies of the state. But to preserve the dignity of the government, they mostly pretend to be criminals, and are executed (or have their executions faked) to cover up the assassination

>>51320167
Aww, but the medium undercut has the advantage of looking better after some Antifa cumbucket superman punches you mid interview! Just look at Dickard "I definitely wont be Long-Knifed after the fascist revolution guys" Spencer.
>>
>>51320518
>antifa cumbucks
le SoS is not nazi propaganda lol
>>
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Jimmy how the fuck is 20th century Steel worse AND more expensive than 16th century Munitions Plate?
>>
>>51321091
I would make COTV steel cheaper, the same AV and maybe a bit lighter than SoS plate. Their steel would be of higher quality and cheaper to make thanks to superior techniques and mass production.
>>
>>51320912
I might disagree with some cringelord with an undercut, but all rioters should be hanged from trees.

>>51321091
The systems aren't perfectly aligned for damage m8, we're working on that.
>>
>>51320167
>alt-right dweebs

you type like a faggot
>>
>>51321129
It isn't plate armor. It's that shitty plate that bank robbers used in the 20th century.
>>
>>51321704
That's objectively worse and significantly more expensive than 16th century munition plate?
>>
>>51321763
To be fair, the armor value for CotV is used against bullets. Slightly different than a dude with a sword.
>>
>>51321091
Yeah, shit's fucked. I'm fine with everything in COTV being more expensive than SoS equipment--so long as it makes sense either for fluff or balance reasons.

A StG 44 costing more than a matchlock musket? Fine. StG 44s are better overall. But they shouldn't have inferior armor that costs more.

Opaque should give COTV more money at chargen/from boons to represent them being more technologically advanced. It will also make the equipment balanced price wise against SoS equipment.
>>
>>51321158
> all rioters should be hanged from trees.

This is your brain on liberalism
>>
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>>51322872
You're right.

All rioters should get free helicopter rides instead.
>>
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>>51321763
Yes. Have you seen that stuff?
>>
>>51325577
His armor was actually effective and that's probably just rusted out.
>>
>>51322872
ur brain is going to look like the inside of a dyson sphere when my husbando Mike Pence hooks you up to the Indiana power grid and electrocutes the queermo out of you fagit.
>>
>>51326360
Illustrations from the era show the same condition, more or less. I'm having trouble finding actual information on it, but wasn't the armor only fired on by police revolvers and not rifles? In which case, it's current stats would work well. Bulletproof against small caliber or weaker pistols, but heavy and not much of a match against rifles.
>>
>>51321091
>implying SoS and Ballad use the same damage scale
>>
>>51327087
I though it resisted the low-velocity shotgun shells they used as well.
>>
>>51322872
>it's okay to riot
>it's okay to attack police
>it's okay to destroy others' property

No, this is your brain on liberalism.
>>
>>51324298
go be a free market shill somewhere else
>>
>>51327209
Shot or slugs, or do we know?
>>
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>>51327292
Yeah, this is a Nationalist Worker's board, see? You rootless international cliques ain't welcome heah!
>>
>>51326988
what comic is that from?
>>
>>51327502
I have no idea.
>>
>>51327199
They should though. At this point in development, there's no reason they shouldn't make both versions of the same game as compatible as possible.
>>
>>51328082
We're working on it. There's talk about standardizing TOU between the two as well, which would be a big change for SoS. Skepticism abounds but it's a discussion that is being had.
>>
>>51328124
>standardizing TOU
Do it you magnificent son of a bitch, you just have to nerf STR that's all.
>>
>>51327209
>>51327247
I mean, shotshells are fairly similar to pistol rounds anyway. As long as they spread out enough to hit more like seperate projectiles than one clump he would have been pretty much fine.
>>
>>51328124
>>51328396
I kind of feel like lowering the max level stats can be bought at chargen is worth considering. 18 PCP characters shouldn't be able to get 8 TOU (or anything, really). Right now SoS strongly incentives buying a fuckload of attributes and never raising them, which I personally dislike.
>>
>>51329423
As a human you can only get 8 TOU at 18 PCP if you minmax real hard for it. You have to invest the max PCP of 6 into Attributes and then also accept average stats in the ones that don't contribute to TOU. There's nothing wrong with that.

SoS does not incentivize buying attributes at char-gen and not raising them. Each step up costs 4 EXP until 9, then it costs 6 EXP. The only way you could get the idea that SoS incentives never raising your attributes is if you thought the character creation table was the same as the arc cost table, which means you didn't read the book, which means you don't know what you're talking about, which means you will now be ignored.
>>
>>51330380
Not him, but
What the chargen does do is frontload a shit ton of arc into attributes per PCP spent, at a significant advantage to most other chargen categories. He may have worded it poorly, but the math does strongly incentivize stacking Attributes and then worrying about skills and leveling schools later.
>>
Another Jimmy video. This time bitching about fantasy not having more guns.
>>
>>51333227
I made a booboo on that one, didn't cut something out. I'm not a good film editor. I do like leopard seals though.

>>51331614
>>51330380
>>51329423
Yeah, it's a tricky subject, but I figured at least as a concession to the people who wanted me to look into it, I'd do so. There are some fascinating possibilities here, but nothing solid yet.
>>
>>51320167
Dude, anything is better than the bald skinhead thing. I seriously do not understand who thought that was a good idea.

Meanwhile the hitler youth cut also happens to be super popular with gays b/c it makes your jaw look huge... COINCIDENCE?
>>
>>51334079
I've been haranguing you for *years* that
Attributes per PCP are too strong and scale nonlinearly unlike everything else,
that Skills are hilariously weak and need a higher base rate than 0,
that the frontloaded costs of building Schools fucking strangulates inhuman characters at Chargen

Now I hear some of this may have been addressed, but as of the 1.9.9 document, these are major flaws in the process.
To say nothing of how awful a job the form does of explaining how Schools work.
>>
>>51334260
Hey, I like starting with high stats. I agree with skills though, and bastardize BoB's system.
>>
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>>51333227
>That ending
Was not expecting to laugh.
>>
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>>51327247
>Using the American colloquial definition of liberal
>Believing in the bourjewsie spook of """property"""
>>
>>51333227
https://www.youtube.com/watch?v=Dp0cNZopl_U&t=0s

This is actually a legit good video on the subject of guns in fantasy.
>>
>>51338468
Wasn't the absence of black powder in the witcher brought up in one of the novels, though? The third or fourth book adresses it?

I can't look it up since I don't have the books on hand, but I think there was something.
>>
>>51336181
>Hey, I like taking advantage of a flaw in the system to be powerful
No shit sherlock
>>
>>51339847
Well I'm sure it is but the discussion was centred on writers who make the decision of not having firearms, not the in-universe explantation.
>>
>>51340461
He talks about the authors not mentioning it in the books, altough it is in the part about Martin.

You are right, however, that it's not main focus.
>>
Someone just necromanced opaques twitter account.

Which reminded me, these were the times, eh? https://twitter.com/OpaqueGames/status/339216622868910080
>>
>>51341125
>2013
Oh tell me, where have all the years flown?
>>
>>51327502
The Overlord is both Mother and Father, the question is irrelevant.
>>
>>51340275
It's kinda hard to identify the flaw, though. Do we want people to just have worse attributes? That seems unfun, and doesn't fix the issue of people still putting everything into attributes because it's so expensive

Making attributes cheaper during play doesn't feel like a fix either, you'd need to do both, and even then, does it fix anything? Attributes are still godly because they are the basis from which all else flows
>>
>>51343787
Nigger, the flaw is that arc-per-PCP for attributes is both larger, scales better, and is worth more dice against every other category.

So yes, it could just be worse.
But then, skills and proficiencies both need to be better.
>>
>>51336181
BoB's system is probably changing significantly real soon. Devs are talking about moving to a d6 system.
>>
>>51346435
Gee Billy, how come their devs let them have two Soons?
>>
>>51245344
Was absolutely going to vote hardcover until I saw that price. At that cost, it should be bound in the leather of a unicorn born and raised in darkness and christened on the night of a full moon.
>>
>>51346435
d6 is the best die and all pool-based games should use it.
>>
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>>51349524
>>
>>51341125
>scroll down
>SoS has tumblr?
>dead link
As expected of Opaque.
>>
>>51349565
d10 is only has an advantage if you're so bad at math that ten is the only number you know the multiples of. And even that's more of an issue for designers than players. Meanwhile, it has the significant disadvantage that you need a fuckton of d10s to play, which are hard to come by, whereas d6 are cheap, easy, and already widely used among normalfag games.
>>
>>51349808
>so bad at math
Not everyone is a wizard like you, my special anon. Sometimes, some people want an easy way to figure out probability after a long day.

With that said d100 is where it's at.
>>
>>51350147
>you have to be a wizard to know your six times and three times as well as ten times and five times
>>
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>>51349808
>a game that focuses on the small but significant differences in effectiveness in weapons
>does so through variable target numbers on a die
>wanting a smaller range that exaggerates the differences and would require a massive overhaul of the system's math to make viable anything that wasn't at the lowest TN
>for no better reason than "normies use them"
>>
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>>51349808
>every game should use d6 pools because games use d6 pools
>>
>>51349808
>hard to come by
https://www.amazon.com/Random-Polyhedral-Dice-Multiple-Wiz/dp/B00C0X6JF0
>>
>>51349808
Don't think normalfags are the target audience for autistic nazi simulator.
>>
>>51322872
>It's okay to commence force against other people because of what they believe and to suppress ideas through force
>Fascism is evil

Literally pick one and only one.
>>
>>51350956
Laser Whales is actually simpler than SoS right now.
>>
>>51351936
>fascism is evil
Literally where was this stated. Fascism is inherently neutral as are most ethic systems.
>>
>>51352772
I think he's suggesting that suppression of opposing ideas through force is inherently fascist, and so liberals who use fascist tactics while denouncing fascism as evil are hypocritical.
>>
>>51343868
Know what I want? Runequest style attributes. They don't ever really go up or down except with old age. What really improves is your skills.
>>
>>51349348
That's the standard cost for hardcover RPG books. It's an expensive hobby for a reason.
>>
>>51353464
Oh, that makes more sense.
>>
>>51353464
>suppression of opposing ideas through force is inherently fascist

More totalitarian than fascist, I mean the commies are all for that too
>>
>>51349808
At least you're better than the guy who wanted to use d20 dice pools.
>>
>>51355476
everybody knows d16 is where it's at for dice pool systems.
>>
>>51349568
dead link dead editor dead game
>>
>>51350210
>being so bad at math you don't understand Gaussian distributions and how they're easier with d10s
:^)
>>
>>51355573
>not using d12s

>>51352100
In what way? Apart from having no maneuvers whatsoever, which is negated by the fact that one can still use melee combat in Ballad

Like, Ballad isn't simpler to my knowledge, it just doesn't include the difficult parts, but those difficult prats still come into play
>>
>>51349348
That's literally the standard cost for your average hardcover book
>>
>>51355676
In US? Plus shipping?
>>
>>51355728
I don't know how much you lardasses pay for hardcovers, but I've paid double that for hard cover RPG books because here in Europe, we actually earn money
>>
>>51339847
>>51340461
>>51340626
Well, IIRC there was gunpowder in witcher. It just have been suppressed, maybe even several times now, by the wizard council.

That was their policy because of the changes in society, as well it would uproot their positions.
>>
>>51355728
Yes to both. 65 is pretty much exactly average for a thick hardcover RPG book.
>>
Has Opaque considered the stretch goals which it won't reach for its Kickstarter?
I'd pay good money for a Gizka daki
>>
>>51356930
Wasn't it decided that there will only be King daki?
>>
>>51356930
I was about to ask about Gizka or Eskarne dakis yesterday. Would pledge if it would be in my reach. Which it probably wouldn't because I am a broke bitch
>>
>>51349524
on a d6
4 is the new TN6
4 is the new TN7
5 is the new TN8
>>
>>51357795
>>51357167
>>51356930
This is the most bizarre community of sword enthusiasts I've ever encountered.
>>
>>51357167
Are they actually expensive to have variety in? I feel like there ought to be some print on demand service for them.

The real problem is if it needs new art. The armored art is all well and good for one side, but if you're doing a two-sided dakimakura, you should have something else, presumably a bit lewd, on the other side.
>>
>>51357993
Personally, when I was thinking about using d6
I had considered:
>1=>1
>2=>2,3
>3=>4,5
>4=>6
>5=>7,8
>6=>9,10
Just to differentiate TNs 6 and 7
>>
>>51359843
This probably wouldn't work. TN7 vs TN8 is a huge deal in Song of Swords, and this would make them identical.
>>
>>51362783
True, thats why I figured out - fuck it. Let someone elese figure this out. It's not that I need this anyway, since my irl group won' t play sos with me anyways. And online dice's not a problem.
>>
Is there a notAfrica in Ballad? I don't remember it being talked about. I could see it being part of the Rahoo chain, I guess.
>>
>>51357167
Who is King and why do you want a daki of him?
>>
>>51364764
King is Tattered Realms' Fist of the North Star. I don't have the picture of him on my phone but he's the prince of gar as well as King of the world.
>>
>>51364702
Lost izagone.
>>
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>>51364764
>>51366045
This Handsome devil right here. Something about preferring to feel the breaking of bones beneath his fists and also something about Gizka. I forget the specifics but he's neato
>>
Not sure if anyone could help, but I'm making a character for a campaign, and I'm trying to figure out the best Attribute line for someone who wants to fight with a Bardiche, arquebus, and kriegsmesser.

Understand, I'm new to the character creation system overall, but I've already finished PCP distribution and that shit. So really, just looking to build an optimal, interesting character, using those weapons. Whatever advice that could be given would be appreciated.
>>
>>51367334
Priorities are STR, PER, and either END/ADR, depending on if you're doing Armor Whore or Initiative Monkey.

For Initiative Whore, Tall, Swift Sword, and Bloodthirsty are recommended.
>>
>>51366380
Lost Izagone is in the Tattered Realms, not the Void.
>>
>>51358881
You can order custom ones from some chinks for like 25 shekels, probably cheaper if buying in bulk.
>>
>>51367658
What's the difference between Armor Whore and Initiative Monkey?
>>
>>51368575
The Armor Whore is stacking TOU and Armor to avoid any need to actually care about blocking anything, whereas Init is relying heavily on always hitting first in melee.
>>
>>51359843
>>51357993
>not using a d66 system
>>
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>>51364764
>>
>>51368853
>>51368575
There's no difference between the two. Everyone should be wearing lots of armor. Encumbrance penalties in SoS are extremely lenient.
>>
>>51370054
I suppose but still, I find it hard to build up both Toughness or ADR at the same time to truly take advantage of it unless at one of the significantly higher PCP values or by gimping some other aspect like Wealth or Skills.
>>
>>51370031
Japan please
>>
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seeing as this is where we got all the ancient war nerds can I divert with a question?
Anyone know anything about ye olde military ranks in china? specifically for commoners?
whenever pre-1600?
>>
>>51373561
You'd be surprised how scarce data on that sort of stuff is.
>>
>>51374127
I would be! because the chinese were baller at keeping records.
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