I was recently cleaning my bookmarks when I found a google doc of some anon who had translated some of a Brazilian free rules light system called 3D&T. It seems the guy actually kept at it and finished most of the crunch.
Does it interest anyone? Did anyone try to play it? How is it? Apparently it's really anime inspired too.
https://docs.google.com/document/d/1JroB5R-G1h5ME2tnzlvPI0oDmCsOzmq7BwMtHFyfMLE/mobilebasic?pli=1
Link for those who want to check out the translation. The Portuguese PDF is available for free in the store but its kind of a pain to download it seems.
>>51157349
So the game doesn't specify what the 'standard' die is and just lists certain things as [n]d.
I assumed it was d6, but I caught that there are some other things that specify 'd6'; what's the 'standard' die, then? Is it d6 and the other stuff is just inconsistencies, or translation artifacts or something?
>One Piece/Dhalsim stretchiness is called Stretchy Members
Hehehe
Also:
>Main rule to determine how much you have: HP/MP = Resistance x 5. If your Resistance is 1, your character has 1 HP/MP.
Does it mean 0 R gives you 1 HP/MP?
>>51157800
It is d6 based, yeah.
>>51157800
Its was d6, the translating is missing some parts
>>51157887
R0 = 1 HP/1 PM
Btw, all the book for 3D&T Alpha.
https://drive.google.com/drive/folders/0BwvKsOfjLZnvdE5fQUV3VnU2bU0?usp=sharing
>>51157349
Reminds me a good bit of OVA, minus the "damage multiplier" element.