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Warhammer 40,000 general

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Thread replies: 487
Thread images: 58

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New leaks for new stuff when?

>previous thread
>>51148128

>List builder with nice pictures and shitty point values
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (AI, law 2, space the clown!)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xD
>>
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>>51150860
>https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xD

pic related. Does it work for you?
>>
>>51150860
nth for Guardsmen best Men.
>>
>>51150895
>https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xD
I get the same thing.
>>
>>51150895
nice try hacker
>>
So how are you supposed to run Black Templars now that they're basically stuck with a Force organization chart? I mean Castellan is better than the CAD or at least more fun but I dont think it gives any meaningful boost so I got no idea what the fuck to do now except get a bunch of Crusaders

2000pts Castellan detachment

>HQ

Captain [Artificer Armor, Relic Blade, Iron Halo]
Grimaldus
Emperor's Champion

>Troops
2x Crusader Squad [8 Initiates, 1xPower Axe 1xMelta Gun, Sword Brother w/ Power Sword & Melta Bombs] Land Raider Crusader

3x Crusader Squad [5 Initiates, 1x Melta Gun, 1x Power Fist] Razorback [TL-Assault Cannon]

>Lord of War

Knight Errant [Chainsword+Melta Cannon]

I think I might try this next weekend or at least something similar.
>>
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>>51150860

Arms for Abaddon
>>
>>51150860
Cadia Holds!
>>
>>51150972
how about no ?
>>
>>51150972
This look terible.
>>
>>51150917
As I said, Im pretty autistic about my guardsmen.
>>
>>51150846
Did they give an explanation beyond "narrative reasons?" I mean, these are the dipshits that make the game. If they thought Space Wolves or Space Marines should be able to charge out of Rhinos, why haven't they just given them Assault Vehicle?
>>
>>51150972
That edit is terrible and those rules are utterly atrocious. Even crud might be a crunch writing genius compared to this.
Kill yourself
>>
>>51150999
You would have hated playing 5th edition. I had 6 squad of veterans and two command squads. Try naming 70 dudes and give them background.

It was already hell making them look like uniqueish veterans
>>
>>51150971
>not a crusader knight

it's like you're not even a black templar player
>>
>buy battle foam on sale
>finally arrives
>miscalculated the amount of foam for the bag
>have space for smallest tray
>pink was all they had left

FFFFFUUUUUU

I feel like have to get another tray so the top row doesn't get fucked.
>>
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>>51151063

Forgot my pic
>>
>>51151043
Well, its 2 squads of vets and 1 ccs. But yeah, Im a shitty painter so they dont look too diffrent, but I try. Hell, even my color scheme isnt uniqe, its just the standard cadian one with a red pauldron and some red in the other places. Im a failure of a narrative maker.
>>
>>51151036
They thought Magnus was OP. They have no idea how this game is actually played. If you watch the actual game the players are both terible and the Yiffs winning was them lucking out on a 3% series of rolls or something.
>>
>>51151078
Has anyone thrown the video up somewhere else? I'm not paying to watch GW behave like their usual pack of retarded gerbils.
>>
>>51151036
GW rules writer have no idea how the game works. Simple as that
>>
Playing a 3000pt Star Craft-ish themed game tonight.
Guard and Tau vs Nids.
How's this for a 1500 point tau list?
I have no idea what my guard ally is bringing.

+++ Tau 1500 + guard vs 3000 nids (Warhammer 40,000 7th Edition v2017) (1499pts) +++

++ Tau Hunter Contingent (Tau Empire: Codex (2015) v2006) (1499pts) ++

+ Core (740pts) +

Hunter Cadre (740pts)
Command
Commander
XV8 Commander Crisis Suit [Drone Controller, 2x Missile Pod, Velocity Tracker, XV8-02 Crisis 'Iridium' Battlesuit]
Elite
XV25 Stealth Battlesuits [Stealth Shas'ui with Burst Cannon, Stealth Shas'ui with Burst Cannon, Stealth Shas'ui with Burst Cannon, Stealth Shas'ui with Burst Cannon]
Fast Attack
Drones [4x MV7 Marker Drone]
Heavy Support
TX7 Hammerhead Gunships
TX7 Hammerhead Gunship [Blacksun Filter, Disruption Pod, Railgun with Submunitions, Twin-linked Smart Missile System]
Troops
Strike Team [Bonding Knife Ritual, 5x Fire Warrior with Pulse Rifle]
Strike Team [Bonding Knife Ritual, 5x Fire Warrior with Pulse Rifle]
Strike Team [Bonding Knife Ritual, 5x Fire Warrior with Pulse Rifle]
Strike Team [Bonding Knife Ritual, 5x Fire Warrior with Pulse Rifle]
Strike Team [Bonding Knife Ritual, 5x Fire Warrior with Pulse Rifle]

+ Auxiliary (759pts) +

Retaliation Cadre (759pts)
Commander
XV8 Commander Crisis Suit [2x Missile Pod, Stimulant Injector]
XV104 Riptide Battlesuits
Riptide Shas'vre [Ion Accelerator, Stimulant Injector, Twin-linked Smart Missile System, Velocity Tracker]
XV8 Crisis Battlesuits
Crisis Shas'ui [2x Missile Pod]
Crisis Shas'ui [2x Missile Pod]
Crisis Shas'ui [2x Missile Pod]
XV8 Crisis Battlesuits
Crisis Shas'ui [2x Burst Cannon]
Crisis Shas'ui [2x Burst Cannon]
XV8 Crisis Battlesuits
Crisis Shas'ui [2x Burst Cannon]
Crisis Shas'ui [2x Burst Cannon]
XV88 Broadside Battlesuits
Broadside [Twin-linked High-Yield Missile Pod, Twin-linked Smart Missile System]
>>
>>51151100
I watched it live as somehow the hype had left me hoping it would be good. No idea where but some anon was uploading them the other day.
>>
>>51151130
Get more riptides.
>>
>>51151036

Honestly, I would be OK with rhinos being assault IF they all deployed from the rear hatch, which in theory would expose the rhino to danger.
>>
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I just threw this list together. How is it /tg/ ignore the group of death marks being inside the star god formation at the bottom as the list builder doesn't have the death mark formation in it so i had to put them somewhere
>>
>>51151135
I caught the middle of the GSC game, and it was pretty disappointing. Shit commentary, can't see a damn thing, no idea what's going on.
>>
>>51151167
The "cinematic" just looping itself for like 30 minutes made me quit the stream.Not worth it.
>>
>>51150971
I'm just gonna stick them into the Castellan Detachment, add Grimaldus, Helbrecht and Emp's Champ, throw in 2 15 man melee Crusader squads in LRCs, maybe an Elite unit or two, a few shooty squads to fill up the ranks and rock my Black Tide with 2 respawning LRCs.

Maybe toss in a Razorback or Rhino to give to Grimaldus to bulldoze forward with the rest of the HQ gang.

And then I'll get absolutely tabled by Grav, Riptide or Wraithknight spam, get salty and bring out my WarConvo with Cawl.
>>
>>51151156
Fuck, I just want to be able to assault out of stationary transports again.
>>
>>51151167
I still expect them to get better but they should have built up to payed content not started with it. It is a nice idea I'd like to see done well.
>>
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>>51150991
>loyalist grav spammer scum
Legions did nothing to solve CSM main problems, they should have drop pods, grav and more loyalist shit with access to more daemon possessed weaponry, and make most of their shit drop at least half of what they cost, also a better stat line than Marines they're veterans of a 10 000 years long war, they should have an edge against all imperium armies, without this they'll remain stuck at bottom tier forever just as they're now.
>>
>>51151130
I don't like taking HC using an RC is the auxiliary. In my experience, they both take up so many points that neither formation really has enough punch and ends up just splitting your forces.
>>
>watch Duncan's "How to paint: Belisarius Cawl"
>have my AdMec in custom colors
>need to buy like 20 paints to perfectly follow his tutorial

Guess I'll bring a few paints I have to the store when I pick up my Triumvirate and talk with the FLGS owner as to what he thinks I could use of them.

Fucking MTG pre-release event just has to be on the release Saturday of FoC, too. No way in hell will I be able to easily pick up the box and chat with the owner with 60 people playing card games in the store.
>>
I am curious who that eldar at the end of FoC is.
It seems he will get his own model.
>>
>>51151158
>Decurion
I already hate you.

It's a good list. The monolith isn't a great unit in terms of power for its cost but the other stuff you're bringing more than makes up for it.

As a 'just starting out' player you're probably going to table players of equivalent skill.
>>
>>51151204
They need to have some free content to entice people. Not everyone can catch a several hour long stream in the middle of a Friday, and nobody is going to pay a subscription blindly. Especially not with pisspoor word of mouth.
>>
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>>51151207
>t.Butthurt Chaosfag
>>
>>51151063
>>51151073
You do know you could just change the colour yourself right?
>>
>>51151227
Ahra.
>>
>>51151207

They should put Dreadclaws in the main book with a dual kit for chaos pods and dreadclaws
>>
>>51151236
okay thanks for hating me. I threw it together for my brother who wanted to get into the hobby with crons and i remember the decurion was good.
>>
>>51151207
>Why can't I be Space Marines +1
The post
>>
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MOVE BITCH, GET OUT THE WAY
GET OUT THE WAY BITCH, GET OUT THE WAY.

BLACKED
>>
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>>51151241
>t.Butthurt Chaosfag
>CSM players
>not butthurt
Good one anon
>>
>>51151269
When daemon vehicles get hungry they should only do 1 HP / W not a whole model
>>
>>51151207
I honestly can't tell if this is seriousnor mocking Chaosfags.
>>
>>51151296
It has to be mocking them right? r-right?
>>
>>51151207
this is so "typical whiny chaos faggot" that I can't tell if you're being ironic or genuine
>>
>>51151296
I'm going under the assumption that it's bait.

But there are Chaosfags that actually believe that.
>>
>>51151207
>OMFG chaos is such shieeeet
>FIX CHAOS FIX IT!
You should stay loyal bitch.
>>
>>51151294
Dreadclaws shouldn't be forced to have DP anyway.
>>
Post yfw nids biomass is as big as everyone thinks and become the primary antogonist, forcing chaos and the imperium to team up just like vamps and empire had to do in fantasy.
>>
>>51151263
Wasn't he Slaanesh worshiper?
>>
>>51151319
>only imperial factiona are allowed to be fluffy and balanced
Epic XDDDDDD
>>
>>51151335
Impossible. Consumption by the Hive Fleets is preferable to the threat of Chaos dominion over real space.
>>
>>51151317
>But there are Chaosfags that actually believe that.
Sadly.
I mean I can somewhat understand the drop pod stuff, but anyone who thinks CSM should have grav know fuckall about the lore, since grav (not graviton) only got into marine hands after the heresy
>>
>>51151269
Yes and keep the dread claws as chaos only, since they're prone to possession because of their nature and should allow to the legionaries to charge when they arrive, that would make the berserkers viable, also they should cost at most 40 pts.

And lastly automata should be added and daemon engines turned into monstrous creatures.
>>
Plague Marines and Zerkers are useless now. How you fix them?
>>
>>51151351
Loyalty will be rewarded. And no Emperor will not turn you in spawn for your great achievements.
>>
>>51151335
>primary antogonist

Tyranids are the impending doom, chaos is the antagonist.
>>
Reminder that GW constantly ignore Rhinos not being assault vehicles and are so aware how shit assault is ignore their own rules.
>>
>>51151401
Can you stop LARPing even for a second you insufferable imperialfag?
>>
>>51151275
Decurion-style is TOO good. Your brother won't have much fun if you stomp him every game.

I know this because my brother also got me into the game. I played guard. He played Decurion.

He beat me 12 times in a row.
>>
>>51151406
Necrons are the lurking threat and orks are the daily mooks.
>>
>>51151331
Fine with that too.
I mean personally Daemonic Possession should drop WS and BS to 3 and give tge vehicle the Daemon special rule (aka 5++ and fear)

>SCARY RHINOS
>>
>>51151335
That's about as likely as you getting laid
>>
>>51151363
Fuck Grav.

I'm ambivalent towards Drop Pods, but I do think they're the easiest fix to giving us a means of getting our CC dudes to the enemy reliably. At the very least, we need Dreadclaws to get a price reduction and for Daemonic Possession to stop eating niggas.

We need more Chaos-centric equipment. The Marks need to be made less pitiful (probably roll some/all of the Cult legion benefits into the base mark and give those legions something else). Our characters need homogenized in terms of wargear access. Prices need adjusted throughout a lot of entries, and there are a handful of entries that need significantly reworked (Mutilators, Possessed, Defilers, Rubric Marines).

A lot of the Legion+FBD's need adjusted.
>>
>>51151417
But Rhinos should not be assault vehicles. Their access points are too small for the whole squad to exit quickly, acquire a target, then charge it.
>>
>>51151426
>Larping
I see no costume nor foam chainsword in that post
>>
>>51151395
They cost 14 and 16 ppm respectively and the khornate axes are already included in the unit cost.
>>
So what's this I hear about the Triumvirate being an HQ you can take in any Imperial CAD or AD?

That's like 550 points, but I play Guard, so it's like a beefy Tank Commander. But is it real?
>>
>>51151442
>Rhino
>WS

Anyways +1/-1 would be better for walkers.
>>
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>>51151430
No no anon. He is playing the decurion and im playing this list
>>
>>51151395
Remove them entirely. Let all power armor CSM buy Plague Knives, Chain Axes, Plague Grenades, etc. Remove Noise marines as a unique entry as well, just let anyone with the Mark of Slaanesh start replacing weapons with Sonic shit. Make the Mark of Tzeentch do something radically different (probably either Brotherhood of Sorcerers OR something based around Tzeentch as the mutating guy).
>>
>>51151456
I'd be fine with rear Assault Ramp Rhinos
>lose firing points and side doors

Or Open-Top Rhinos
>We Orkz now!
>>
>>51151456
Not a single part of my sentence implies that I think they should be assault vehicles.
>>
>>51151469
>Triumvirate being an HQ

Its a formation, each member can be an HQ in any list, you can take one or all up to you.
>>
>>51151359
>>51151406
>>51151443
>butthurt chaos imperial fags
>>
>>51151486
>Or Open-Top Rhinos
>We Orkz now!

Ah, then you'll become just as acquainted with flamers as Orks are.
>>
>>51151395
Plagues also have poisoned shots w bolters and flamers.
>>
>>51151511
Difference is 3+ cares a lot less of S4 AP5s than 6+
>>
>>51151511
Flamers v. 6+ and 3+
>>
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>>51151469
And the formation rules.
http://imgur.com/a/4ypvF
>>
>>51151530
They can actually get poisoned/shred flamers if you take that detachment from Siege of Vraks.
>>
>>51151484
>non-Flyrant nids vs Decurion Necrons
I'm sorry I misjudged you, anon. Your tolerance for pain and suffering in exchange for getting your brother into the game is admirable indeed.

He will win. Often.
>>
>>51151540
>his Flamers aren't AP3
>>
>>51151158
Not sure if you know this but there's a reclamation legion bundle on the GW site that gives you a 1000 point list. You just have to turn one of the immortal squads into death marks and its a decurion. Not sure on the savings on it but worth checking out if its a start up list.
>>
Do fleshbane wound GC on 2+?
>>
>>51151573
They can overwatch without a ~150 point investment
>>
>>51151569
Anon its not about winning its about seeing my little bugs swarm across the table to attack anything in their path
>>
>>51151392

Eh, you have toner never that DC are still fliers. A 40pt 12/12/12 transport flier that allows assault the turn it deep strikes T1 and does d6 S6 vector strikes that ignore cover would be a little retarded.

For what you get, 100pts is perfectly fine, especially if you drop the possession and have access to normal pods.
>>
>>51150860
Hi /40kg/,

I play Ultramarines and I'm looking to get Tyranids as an OpFor to run scenarios with my (poor) friends.

What's stuff I could put in a List for Nids that provides interesting opponents for quite fluffy and not-at-all-powerlisted Marine Lists? (Think lots of Tacticals, Assault Squads, Predators with LasCannons, Regular Dreadnoughts with Stormbolters and AssCannons, footslogging Commandsquads in their fluff configuration etc)
>>
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>>51150860
A daily reminder that lasguns should be salvo 2/8 and dropped to S2 for them to be more fluffy accurate.
>>
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>>51151568
>i just want the land raiders to have assault ramps

But they do you silly willy!.
>>
>>51151594
Exalted Flamers Overwatch just fine, Anon.

>>51151588
Yes, only Poison gets fucked over by GC status.
>>
>>51151568
Land raiders are an assault vehicle.
>>
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Friendly reminder that this is an legal daemon list.
>>
>>51151494
Sorry, but can you post the specific passage for that? I must know!
>>
>>51151395
Zerkers
>Ticket to Ride
>Zerkers are fucking "nails-in-your-brain" type of crazy. All non-transport vehicles may transport 12 Zerkers as if they were transports. Zerkers embark and disembark as if the vehicle was open topped and may assault after disembarking
>>
>>51151612
>>51151619
this is what i get for reading codexes when im half asleep isnt it anons?
>>
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Any suggestions for my dreadnought themed Iron Hands list?
>>
>>51151611
>s2
You just want your Riptides to be immune don't you Taufag
>>
>>51151627
I wasn't asking about how to fix Orks.
>>
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>>51151627
>mfw imagening 12 zerkers frothing at the mouth while holding on to a maulerfiend for dear life

I am so okay with this
>>
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>>51151279
>>51151316
>>51151296
>>51151319
>what are renegade chapters
>what is the dark mechanicus
>implying CSM don't steal loyalist weapons
>implying garrison worlds aren't raided every time
Fuck off loyalist fags, CSM should have access to that and all the forbidden technologies they develop, CSM ARE MARINES +1, THEY HAVE ACCES TO THAT BY TAKING IT BY FORCED AND BAKED UP BY LITERAL GODS, THEY'RE AND SHOULD BE MARINES +1!
>>
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>>51151648
>>
>>51151604
Dreadclaw are significantly too expensive to be viable. They'd be fine as they are now if they were dropped to like ~55 points, lost DP, and went up to 12 model capacity like a regular pod.

Heatblast is only S5 when not on the Deep Strike, and trying to nail people with it on the Deep Strike is retarded.
>>
>>51151598
They'll get about halfway. Then they'll die. A lot.

Learn to love losing. I did.
>>
>>51151670
SM+1 are Custodes.
CSm are just Sm that can turn into chaos spawn.
>>
>>51151610
Just take whatever looks good.
>>
>>51151269
Of it makes you feel any better all the latest fluff mentions Dreadclaws every other paragraph so a release isn't out of the question
>>
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>>51151670
I can't believe that shit
>what are STCs
>implying DMechanicum has shit to make grav and the rest of the loyalist things
>implying CSM armor and weapons arent fucked up by years of not taking care of them and warp shit
>implying Chaos gods give thier gifts to every marine
>>
>>51151504
Ah yes, the Chaos Imperium.

neck yourself you illiterate.
>>
>>51151698
Carnifexes, Gaunts, Warriors, Biovores, Jeansstealers, a Tervigon?

Are there any really cool interactions I'm missing or is the Nid Codex really that fucked?
>>
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Shit, I fucking love The Regimental Standart.
>>
>>51151681

I really think you're underestimating the shit an ObSec 45point flier would cause.

>>51151715

That would be sweet. I think it's enough of a variance for CSM, though I I admit, cheaper would be nice for my Warband.
>>
>>51151669
>>Maulerfiend isn't transporting them it's trying to shake them off
>>Maulerfiend relieved when 'zerkers are thrown off at target destination
>>Maulerfiend dismayed when it's grabby pets are injured or killed
>>Mama Maulerfiend
>>
>>51151670
>what is the dark mechanicus
Basically all daemon engines, like Forgefiend, Maulerfiend, Heldrake, Lord of Skulls, defiler.
Loyalist doesn't have those.
>>
>>51151792
This needs to be a thing
>>
So these relics do look interesting:
http://www.belloflostsouls.net/2017/01/fall-cadia-relics-formations.html

>Mechanicum: Can be taken if part of Conclave Acquisitorius, Grand Convocation or if Cawl is in the army

- Castket of Electromancy (30 pts): Once per game, shoot this instead of your weapon. Shoots at every enemy unit in 2d6" range, ignoring LoS with S3, AP -, Haywire, Assault 1
- Quantum Annihilator (30 pts): Replaces a weapon. 18", S 2d6, AP 2, Assault D3, Each shot rolls strength after declaring target. If larger 10, auto-wound and has ID

- Sacrificarum Autorepulsor (15 pts): Charging enemies get -2 range when attacking bearer (stacking with other penalties)

- Memento-Mortispex (30 pts): Bearer and unit once per turn get one of these rules: Cognis Weapons, Monster Hunter, Skyfire, Tank Hunter

- Omnissiah's Grace (10 pts): Bearer gets 6++. If already had one, increase by +1 up to 3++

- Saint Curia's Autpurger (25 pts): Charging enemies don't get bonus attacks for charging. Models locked in combat with bearer must pass Toughness test at I10 or take 1 wound for every fail (saves allowed as normal)

>Ecclesiarchy: Same limitations as the others, except either Wrathful Crusade, Castellans of the Imperium or Celestine in army

- Skull of Petronella (30 pts): Bearer and unit they join have 6++


- Blade of the Worthy (30 pts): replaces melee weapon. S User/+2, Ap 3/2, Melee, At start of each Fight phase, make Ld check. If passed, use second profile

- Castigator (15 pts): 12", S4, AP 2, Pistol, Invuln saves can't be taken against Castigator

- Font of Fury (10 pts): Once per game, can be used instead of ranged weapon: 8", S3, AP -, Assault 1, Large Blast, Poison 4+, Posion 2+ agains Chaos

- Shroud of Anti-Martyr (35 pts): gives EW

- Desvalle's Holy Circle (35 pts): Bearer has 4++, Enemies can't deep-strike within 12" of bearer, auto-mishap if scattered inside 12" of bearer
>>
>>51151586
it actually has no savings in it at all and comes with a shitty base necron lord that he wont use. So its probably easy to just buy it piece meal.
>>
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Someone asked to post my list the other thread.

For 1850 I add Seraphim and a Bastion/Bunker for the Retribution squad with the thing that allows re-rolls

His list was:

R8 my list:

Melee grills (1500 pt)
>HQ
Saint Celestine (200)
>Elites
3x Repentia Squad
-4x Repentia
-Sororitas Rhino
>Troops
Battle Sister Squad
-8x Battle Sisters
Battle Sister Squad
-7x Battle Sisters
>Heavy Support
3x Penitent Engine Squadron
-3x Penitent Engine


I love PE and Repentias but even with Celestine they still suck balls
>>
What should I do to make my Guard vets look special? My army is the same color as normal Cadians but they have the left shoulder pad colored red.
>>
>>51151670
Grav technology is INCREDIBLY delicate.

It's a tiny alteration of the grav field from "Smushes your enemies" to "Rips your own body through the barrel of the gun".

Daemons fuck with everything they make because they make them in tainted areas, leading to shit like Drop Pods that eat you.

Dark Mech is proficient in one thing and one thing only, putting Daemons into shit that already exists. It's all they have proven to be good at.

I remember the story of the Dark Mech guy who had his planet make nothing but Daemon engines for years, until he had his own imprisoned Daemon army (They were still just basic shit like Defilers).

Then the gods got pissy that he was stealing their Daemons and invaded the place, wrecking everything.

Dark Mech is a fucking joke at this point, Scoria would be ashamed of the state they are in.
>>
>>51151849
Both shoulders red?
>>
>>51151792
>>51151669
Wasn't there fluff about Zerkers taming wild Defilers and riding them to battle?
>>
>>51151841
Lol sounds like a GW bundle then. Reading through I realized it was for someone else. Before you buy make sure he likes the models, especially the monolith/tomb blades, as I feel they're the most divisive.
>>
>>51151798
guys I found the newfriend
>>
>>51151856

So why doesn't Grav Get Hot?
>>
>>51151860
That is si simple. Its genius. I hope that if I painted them a week ago it won't look like shit if I paint it red now.
>>
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>>51151768
It's probably my favorite GW content in the past decade. You know the people writing it are having fun.
>>
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any pointers? i'm playing Thousand Sons and Iron Warriors soon
>>
>>51151900
ITs an old apocalypse formation
>>
>>51151849
I like doing head or body swaps. You could use the Forgeworld Cadians Hostile Environment bits, or use some distinctive third party trooper heads like berets or something.
>>
>>51151915
because it doesnt get hot
>>
>>51151902
We actually looked through the codex together and using the decurion we built a 1500 list that was almost exactly the same as this one but didnt have the deathmarks or ghost arks. so most of it was his own choosing i just added some things to help it out.
>>
>>51151226
Magic ruins everything
>>
>>51151839
Omnissiahs Grace would be an auto-take at whatever points cost they wanted if it affected the entire unit, because +1 invun on bloops would be insane. Otherwise it only really make a Dominus slightly harder to kill, despite the fact that they should be buried in a mass of units. Still nice for 10 points.

The rest of the mech relics are absolute sex though, skyfire grav destroyers or arc breachers for plane rape, the Casket on a Holy Requisitioner Dominus into a tank heavy army would cause an ungodly amount of damage.
And a Dominus with the Autopurger attached to a Vanguard unit (Also maybe with the cancer relic, if you're in a War Convo, go nuts) would be your own little Chernobyl.
>>
>>51151900
Yep. That's what inspired the whole "Every vehicle is an assault vehicle" to a Zerker
>>
>>51151839
>Blade of the Worthy
The 20 point reduction to the Burning Blade seems worth having to make Ld checks each fight and not having to risk blinding your own boys, especially since it's still at worst a Power Sword, so normally still of good use.

>Shroud of Anti-Martyr
Should cost 30.

>Memento-Mortispex
Probably a must-pick if you do run a pure Cult Mechanicus list for some reason or don't want to replace your Neutron Lasers with the Icarus array

>Curia's Autopurger
Would be good for that point cost if it would at least have AP 4 or something, otherwise pretty meh

>Castigator
Extremely solid gun. Makes killing shit like Lyssander and other Smashfucker-things a hell of a lot easier for the cost of a Plasma Pistol

>Omnissiah's Grace
Basically going to be the automatic 10 point sink for all lists able to take it, I guess. Too bad That Skitarii can't pick it without Cawl. Would be good for running Skitarii Alpha Warlords
>>
>>51151900
>>'zerker riding a defiler
>>defiler is bucking like an unbroken stallion
>>'zerker howling like (even more of) a madman
>>Artillery falling on all sides
>>las fire tearing through air
>>fellow CSM wondering why Khorgorond decided now was a good time for a rodeo
>>"fuck it we have an objective to complete"
>>"forward!"
>>Black legion Captain somehow unconcerned
>>some time later
>>"the wretched spawn of the corpse-emperor have us pinned and we've lost our melta!"
>>"Captain, what should we do!?"
>>Captain checks helmet chrono
>>"Wait for it.. wait for it... GET DOWN!"
>>DYNAMIC ENTRY.wav
>>Wall fucksplodes, in comes Khorgorond astride Debbie the Defiler
>>"SCHIBEDY SNEB!"
>>Loyalists BTFO
>>Warband watches in awe as Khorogorond, Berserker of Khorne, exists pursued by Defiler
>>
>>51151839
>Mechanicum relics cant be taken in Mechanicum armies
Shit/5.
>>
>>51151856
>Chaos tech is a joke!
>Lul, iz suppos 2 b joke XD

Now you see the problem. Loyalists can get full terminator squads with Heavy weapons and Melta powerfists (not even combi) but Dark Ad Mech, with thousands of years and no restrictions on tech or anything, can't figure out anything more than strapping an autocannon to another autocannon.

It's dumb, makes no sense, and they suck, so what's the problem with fixing it?
>>
>>51151915
The operation of the gun isn't the hard bit, its configuring them that is difficult, the Marines wouldn't change anything on them once they receive them, even the Techmarines wouldn't have a fucking clue how to adjust them.

The current perverted version of 30k Grav technology is a closely guarded secret of high level Magos and requires extreme precision in how they are put together.

Using the gun is relatively simple, you point at thing and a grav field is opened up inside their armour, crushing it inwards.
>>
>>51151839

>30pts for 6++ save
>>
>>51152020
I'd pay for this to be made canon.
>>
Does anybody have a source for painting Blood Ravens?
>>
>>51152068
Could probably break this if it also increased Invuln saves already on the unit, since I am sure there is SOME unit in the Castellan list that already has like 5++ or 4++ on default.
>>
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>>51152020
>>
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>>51151441
>orks are the daily mooks
>>
>>51152062
>Muh super secret gravguns! Particle fields folded over 10000 times!

If they were as common as Helfrost guns are for spacewolves (pistol option for techpriests, cannons on a handful of specific vehicles) I could buy it. As it stands, a Chaos force just has to ganl a single white scars company and they'll have 80 of the damn things.
>>
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Have anyone full picture without table bottom left?
>>
>>51152118
bein' da mook meanz we getz inta mor scrapz, ya git
>>
>>51152143
And of course they'd capture all the relevant tech-lore and experience and parts required to use, maintain, repair and construct them.

Oh wait no.
>>
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Anyone have a safe download link for Tyranids codex in PDF that is not just a scan from OP links?
>>
I like the Imperial Agents book. I don't have to rely on a digital copy that I have to put on my tablet to go to a crowded tournament, only to have broken or lost during the tournament.
>>
>>51152052
The problem is tthe kind of experiments they run and the conditions they run them in.

The nature of their work kind of forces the involvement of Daemons somehow and Daemons aren't the most co-operative work buddies. I agree that the Dark Mech shouldn't be a joke but they certainly shouldn't have tons of Archeotech for the very reason you said, they love to experiment.

Cult Mech are basically just archaeologists, they find knowledge of existing tech and make is EXACTLY how the plans tell them to. This means that they tend to get a lot of the juicy old tech which is lying around the galaxy.

Dark Mech on the other hand is a loose conglomeration of Tech Wizards who basically answer to no-one but themselves and just work on whatever takes their fancy, this leads to shit like Dinobots and Daemonic ammo because they are pet projects gone too far. What GW should do is think of some new shit Dark Mech could make.
>>
>>51152163
They can do that on separate raids.
>>
>>51152089
>what is literally all of SoB
>>
>haven't touched 40k since new year 2016
>stopped by my LGC that isn't workshop and picked up the Traitor Legions supplement
>that World Eaters detachment
>the 3 mutation possessed
>the 3" enhanced charge and free combat without retaliaton once per battle berzerkers
>the 2D6" free move at start of battle

My dick can only take so much, I have to start playing again
>>
>>51152118
That is their thing.

Necrons, nids and chaos may be certain doom and eternal damnation.

But Orks are the scourge of the universe, the thing everyone knows and dreads.
>>
Is it possible they could ever add Arabella as a character for the Sisters of Battle on the table?

I notice she is the only one of the original Sisters left unaccounted for.

Also, is it possible Trayzn has her?
>>
>>51152193
to bad they still suck compared to the loyalists
>>
>>51152206

>we will never get Alicia and crew on the table

Feels bad.
>>
>>51152205
>scourge of the universe, the thing everyone knows and dreads.
so not mooks
>>
>>51152046
The way I interpret them is that they're shit Cawl himself put together, so only his personal armies get to take it.
>>
>>51152143
But that's wrong. Crunch isn't the same as fluff
>>
>>51152205

Also the first Xenos foe Mankind encountered and the most persistent one.
>>
from the fluff of the book

Creed stands alone on the ruined surface of Cadia, and watches as the last Mechanicum ship lifts off into the sky. Cadia was now little more than a graveyard. He felt his strength ebbing away, as his wounds finally caught up with him. The storm parts before him, but not a Demon stands before him. A metal giant in a scaled cloak. Creed's panicked shot goes wide as iridescent polygons flicker on the figures upraised palm, "Ursarkar E. Creed. This need to be your end. Eternity awaits." The giant's laughter follows Creed into darkness....
>>
>>51152180
No.

We're not talking about a blueprint. We're talking about the knowledge that pretty much only exists on Mars and a few other fortress+plus Forge worlds, the infrastructure needed to produce grav weapons, and the correct raw materials.

This is the equivalent of North Korea trying to build a smartphone. Even if they could do it, they wouldn't be able to do it on the necessary scale to make it a viable piece of kit.
>>
>>51152236
uooo trazyn collect creed?
>>
>>51152163
There was no existing knowledge on how to make 40k grav guns. They were Experimental, don't tell the Fabricator-General reworkings of the less killy 30k grav weapons (Whose original purpose was more benign) by tuning it from "Push" to "Squish".

Grav guns should have been a rarer thing, but you know how GW is with something that sells "How do we sell more?"
>>
>>51152224
Not everyone plays competitive, you little waacfaggot.
>>
>>51152231
Well they are mooks or goons at least, they're there for a fight every time, win or lose.
>>
>>51152163
Don't really need to. If you forget, they have Obliterators, who can literally absorb guns and reform them later.

Also, Warp Smiths have literally nothing but free time to figure it out. Not to mention any traitor Ad Mech forces that have cropped up over 10000 years that could help figure it out.

Also, I though you said the loyalist marines themselves didn't even maintain the things, as they were so special and rare despite having a truckload? The war band just needs to not fiddle with the dials.

You can't have a weapon that's both common and sturdy enough that marines can use it easily on a large scale, but also rare and secretive enough that only high ranking ad mech can perform repairs on it.

If the slightest tampering will ruin it, they can't be common. If they're easy to use, then they can't be so secretive that Tech priests (and warp smiths by extension) won't know how to fix it.
>>
>>51152236
Can you confirm what was up with that review posted today about a Necron making a Chaos Baneblade shoot at his allies? Is that a thing that happens and is it explained how exactly Trazyn would be able to do that?

Or was he joined by Anrakyr?
>>
>>51152254
Makes sense, but historically that just ends up with the opossing faction making their own equivalent.

And that's the thing. Dark Mech has been retconned into only producing Dinobots.
>>
>>51152266
i play swarmy nids i should know about not being competitive
>>
>>51152299
Something about overriding the primitive Machine spirit AI
>>
>>51151212
They don't nessesarily need to function on their own. I mainly did it to get more suits in as well as a riptide.
Any other way I could run it? Save for more Drones, fish, Hammerhead and strike teams, that is the limit of my models.
>>
>>51152299
Khorne does not care from where blood flows.
>>
>>51152176
I disagrees that Dark Mech would universally shove daemons into everything, but I digress.

More to the point, I'd be fine with Chaos lacking all these ancient and well maintained weapons if they actually had more codex-breaking heretical gear that they could use. Because right now all they've really got are twin-linked autocannons, and not even in an impressive quantity despite the fact a battle against guard should give them 4 for every damn marine.
>>
>>51152333
So basically just saying "fuck it" to what Anrakyr's gimmick was.
>>
>>51152236
How is Trazyn portrayed? Kind of a general question, but at the moment it seems that they're hyping up how powerful the Necrons are.

Trazyn just pokeballs out what ever army he pleases and thats the only reason Cadia holds and falls.
>>
>>51152282
Give a medieval scholar an eternity to make a supercomputer and you wont get shit. The various technologies required to even make the components of a grav gun are varied and arcane.

First you have the grav field creator, how does it work? What materials are involved? Where do I get these materials? What do I work those materials with? Then you have the foci that focus and amplify the grav field to the effect you want, same questions as above.

You could put a grav cannon in their arms and you wouldn't get shit out of them except for a grav cannon full of Daemons that probably wound based on your invun save or some shit.
>>
>>51152405
Look that sort of disgusting application of basic logic clearly prevents CSM from being the Marines +20 that my ADBoner needs to live to stop triggering me desu
>>
>>51152282
>You can't have a weapon that's both common and sturdy enough that marines can use it easily on a large scale, but also rare and secretive enough that only high ranking ad mech can perform repairs on it.
But grav isn't common. It's explicitly stated to be be rare, no lore indicates otherwise. Just because it's common on the tabletop doesn't mean it's common in the lore
>>
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>>51151573
>>
>>51152315
The opposing faction only reproduces the tech if they havever the infrastructure to do so. Re:
>Confederate states and cartridge-based firearms
>Africans and machine guns during the 19th century
>wwii allied nations and cruise missiles like the V1 and V2
>North Korea and literally any modern fighting technologyou

If the side in question can't reproduce the tech on a workable scale, they either waste an enormous amount of resources trying and ultimately failing, forgetting that a weapon system is not just the gun but also the infrastructure supporting it, or they work around it with stuff of their own.

In the case of chaos, like summoning demons. And giving their already superhuman warriors even more super powers.
>>
>>51152400
He's constantly battling between his want for more toys, and wanting to help the Imperials fight of Chaos.....in hope that it gives him the time to get more toys in the future.

He opens the vault full of Imperial forces as basically a trade that only he knows about to get the chance to acquire more gubbins further down the road.

He takes Creed probably because a normal human doing the shit he did is fascinating to him, perhaps he will release him at some later date in the same kind of gamble.
>>
>>51152451
we must make it larger
>>
>>51152254

Dark Forge Worlds exist. Dark Ad Mech exists. By any logical angle, Traitors who know how to at least maintain grav tech should exist.

>>51152233
Cool. So Chaos should get gravguns since fluff doesn't matter and they need the help? I mean, if a Space Marine army can have several dozen more Gravguns than would ever be reasonable in fluff, Chaos can steal one in fluff and turn that into an army's worth for crunch
>>
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>>51152271
All I really want is for the Orks to finally take Armageddon.
>>
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>>51152494
>>
>>51152508
Is Armageddon actually Ullanor or is that a meme?
>>
>>51152405
Chaos Grav Gun
>18" S* AP-, Salvo 2/3, Crawling in My Skin
>Crawling in My Skin
>This weapon wounds based on the target's invulnerable save (or 6+ at worst). A model with an invulnerable save must use it to save wounds caused by this weapon, even if it might be worse than the model's armour or cover save
>>
>>51152315
>Dark Mech has been retconned into only producing Dinobots.
they only produce daemon engines

because actual innovation and efficiency gets the fist of the chaos gods rammed down their assholes
>>
>>51152527
RIP anyone who is lives in the country
>>
>>51152502
Even assuming someone managed to Nick a working knowledge of how to PRODUCE, and not just maintain, grav weapons, Chaos forces lack the infrastructure to do so.

How do I know? The imperium has a galaxy of gubbins they're sitting on and THEY have trouble. And this isn't a problem that can be solved by stuffing demons into it.
>>
>>51152405
>How do Grav work?

My Warpsmith is a former high-ranking techpriest. He knows how grav works now, though it's still rare. >>51152448 Which means now I get 500 for my chaos army because why should rare guns be rare lol?
>>
>>51151670
>>51151207
this is satire right ?
cause it's absolutely spot on
>>
>>51152493
Perfectly in character, I like it. I hope the other Necrons make him pay/suffer consequences for this however. The orrery guys should be pissed that he messed up the alignment even more.
>>
>>51152535

Like Vhostok Pistonhand (which doesn't really make any sense)?
>>
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Can anyone tell me why the ork on the left is considerably lighter grey than the ork on the right? Ive got a handful that are like this.

Cheers
>>
>>51152533
So ap2/ignores cover against stuff that doesnt have inv save? Actually pretty nifty. Sucks to wound on 6+ but atleast fuck all saves.
>>
>>51152502
The Heresy on Mars whilst splitting the planet down the middle, was eventually put down with no survivors. Grav tech was a closely guarded secret even among top level Magi so it's not shocking that the secret never got out.
>>
>>51152502
>>He thinks reverse engineering technology is easy
>>He thinks technology just needs to be researched for the right number of turns by the right special build unit
>>He thinks a much smaller group of people with mental health problems and demons in everything can do what a much bigger group of people only do with great difficulty
>>He doesn't realise he's a faggot

You're a disappointment to Uncle Anacharis, anon
>>
>>51152527
>larger!
>>
>>51152570
illegal chinese recasts
>>
>>51152299
I think it happens just when cawl activates the pylons, everything becomes chaos, celestine loses its powers, librarians go crazy, demons weaken and disappear into the warp, warp machines going down, but just when the pylons fail, everything returns to normal except the eye of terror begins to expand devouring it the real space in is path
>>
>>51152532
Armageddon, home of the Armageddon Steel legion.

Ullanor is Ullanor
>>
>>51152527
Can't wait for the first Moon Man paintjobs of this one.
>>
>>51152556
Sadly it appears to be sincerely meant
>>
If i were to try to use wild riders as rough riders would you allow it?
>>
>>51152570
Older models.
>>
>>51152549
All they need is maintaining, which is much easier. They can steal grains themselves.

But of course, Chaos forcess, even those who were brilliant Ad Mech officials or Tech Priests, immediately lose all knowledge and turn into cavemen if they stop following the emperor, right?
>>
How long is FoC fluff?
And is there a lot of pictures?
>>
>>51152584
This is the reason that corporations keep secrets rather than just patenting everything. Pepsi can take a coke to a lab and figure out every chemical in it, but that doesn't tell them the manufacturing process or how to make it materially or economically efficient.
>>
>>51151485
So 3.5 dex? Okay. I'm fine with this :3
>>
>>51152631
>>Maintaining unknown technology with lesser infrastructure, institutional knowledge, materials, and tooling is easy

kekkamundo gigante
>>
>>51152584
I'll accept that Grav is hard to maintain when Marine players are restricted to Grav Pistols on Tech Priests.
>>
>>51152566
Yeah. It doesn't make sense, but chaos has always been completely self-destructive.

>>51152570
Pigment in the plastic isn't always the same. Nothing to really worry about.
>>
Why can't Chaosfags get their own shit?
>>
>>51152656
gw would kill themselves if the game was balanced and the imperium wasn't op
>>
>>51152642
But anon, don't you know?!

If you have one of something, you can just make more of them, as many as you like!

That's how it works, right? Right!?
>>
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>>51152656
you rang?
>>
>>51152485
You misunderstood my point. I was saying that the opossing faction would create their own device that would have a similar function, not that they'd create their own version of the same thing.

For reference, the invention of the Defiler as an answer to Imperial Dreadnoughts, which tackled the same problems as the old Chaos Dreadnoughts (mobile firing plataform with melee capability) while being a radically different machine.
>>
>>51152656
Silly Anon. Chaos is too dumb to use knowledge they should already have, too dumb to steal it with interrogation corruption, or mind-reading magic, and too dumb to come up with an original idea that isn't sticking a daemon up a dinosaur's butt.
>>
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Basically everything I have thrown into the Super Imperium Friends Formation

The silly respawn on 5+ for troops sound way too much fun.
>>
>>51152652
They have support from forge loyal Magi you dipshit

You know, the guys with the entirety of a loyal mechanicum behind them, with all the tools, parts, experience, documentation and skill that implies?

A motley collection of disparate daemonsmiths isn't the same thing, no matter how big their individual dicks
>>
>>51152675
Yeah but that would require GW to be vaguely original and to write Chaos in some way that wasn't either batshit retarded or automagically victorious

You're asking a bit much from GeeDubs at this point. :^(
>>
>>51152656
>>51152656
>Daemon Weapons
>Chaos Marks
>Chaos icons
>Daemon Engines
>7 csm psychic dyscyplines
>traitor legions
>>
>>51152680
I think the Sanguinor fits better as the new St Celestine than a wall...
>>
>>51152712
And yet here they are, squealing and whimpering about muh grav wapuns why does timmy get twoo i want wun bawww bawww
>>
>>51152236
>no new IG shit
>just made all our specialist readily available with better rules in IA
>removing our most based character
fuck this shit
>>
>>51152690
Chaosfags are like the niggers sayin WE WUZ KINGS.

Chaosfags please go and stay go.
>>
>>51152640

Practically 90% of the book is fluff, the rest formations & detachment, relics, rules for tirumvirate all already leaked pics, rules for battlezone empyric storms (new phase for the game for the 4 mission or optional for all) adds random event & warp effect each turn.
>>
>>51152651
>Entire faction consisting only of Traitors from the Imperium
>Imperial tech is unknown to them and can never be known

So let me get this straight. Only high-ranking tech Priests can even maintain Grav weapons.

This either means that A) any loyalist chapter with Grav weapons will have to go to a forgeworld for basic weapon repairs fairly often or B) They're sturdily built enough that they don't require a lot of repairs.

In the first case, Chaos just has to corrupt a Techpriest who knows the secret. Easy.

In the second case, they just need to steal new ones every so often. Less easy, but should still be enough to supply them with as much grav as loyalists.
>>
>>51152732
>t. Gravturion spammer
>>
>>51152631

Stealing isn't enough.

Assume for a second that a given theatre has 100 grav weapons in use. Of those, a fraction are abandoned on the battlefield for whatever reason. Let's say 10%, which is high since these weapons are rare and go in the hands of Space Marines, which unlike the Guard don't fight to the last man in every battle. They retreat, they maneuver. They only abandon kit if they absolutely have to, because they KNOW how finicky it is.

Furthermore. Assume that of these weapons abandoned on the battlefield, or stolen from armor it's or somesuch, a fraction are in working order and can be restored without a fundamental knowledge of their function, which even all but the most dedicated and top-ranking Imperial Matos possesses (so it's an EXTREMELY far shot that chaos has it). Let's be generous and say 50%. For a rare, finicky weapon that's assumed to be hard to make and quite delicate, this is reasonable.

FURTHERMORE. Of these weapons recovered and put to working use, a fraction actually make it to the end of the engagement and aren't lost to Chaos by casualties, malfunction that renders them irreparably damaged, or other kerfluffles. Let's be again generous and say 80%, since while chaos tends towards reckless fighting, they won't hand such valuable assets to anybody.

So that's 100 * 0.1 * 0.5 * 0.8 = 4. Your chaos warband has 4 grav guns.

How many more battles are they going to go through before they run into another foe that has more grav guns to steal?

You can't make a reliable combat asset out of something that's not only STOLEN, but rare to the side it was stolen FROM. There just aren't enough weapons.
>>
>>51150860
Someone feed the space marine in the pic.
I've seen buffier skellies
>>
>>51152727
With how much punishment the bitch can take before going down. She is pretty much a wall.
>>
For reference, very curious about these models because trying to sell orks to go into stock standard marines, i can not be fucked doing 250 greenskins.

>>51152591
I've got some recasts, they look like complete garbage and are incredibly noticeable, these look lighter in colour but don't look china quality.

>>51152628
Is that common? Did the older models use a lighter pigment in the plastic, because only a handful have these lighter parts.
>>
>>51152753
Warzone Fenris
>2 books
>daemonic primarch attack
>no one died
Fall of Cadia
>fight on most defended planet in imperium
>only one short book
>get rid of one most important guard character
>>
>>51152690
I didn't realize ALL the Loyalist Forge Magi were in one place that every chapter can just hop on over to.

Certainly there haven't ever been any traitors among them, nor could some one use Telepathy on them to just steal that knowledge.

After all, Chaos wouldn't try and learn Techpriest secrets. that would be Heresy.
>>
>>51152777
Touché
>>
>>51152785
Different plastic mix.
Paler and a lot softer, almost lie cutting balsa wood.
>>
>>51152758
How much fluff in pages?
>>
>>51152502
>>51152553
>So Chaos should get gravguns since fluff doesn't matter and they need the help
>Which means now I get 500 for my chaos army because why should rare guns be rare lol?
No, of course not. You don't give wraithknights to orks to fix their problems.
Fluff does dictate what an army can take. CSM can't take a necron overlord for instance because he's a necron unit, not a a CSM unit. This is why CSM don't get grav, because it's extremely rare and gaurded by the imperium.
You're assestion was that because marines can take a lot of grav, that means CSM can easily scavenge grav, and thus should have it. This is a arguement based on fluff trying to use crunch to justify.
Up until that point the argument had been fluff based, and thus you can't use crunch to help you, unless you start making a crunch based argument. Which is fine, but that's not what your doing.
>>
>>51152759
>>He thinks I wrote things I didn't write
>>He thinks I can't check what I wrote and neither can anyone else
>>He thinks this will work

Uncle Anacharis is very disappoint, son
>>
>>51152793
>no one died
False, Magnus killed some yiffer captain and the GK brocap that was attached to them.
>>
>>51152793
don't forget the fact that there are no new rules in it either aside from the codex:imperium detachment
it'dd be like
fall of fenris: a dark angels supplement
>>
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>>51152756
>>51152732
Chaos for sure doesn't need grav right now the only two legions that got meh rules are 1k Sons and Word Bearers even then they were made better by at least a small margin. also does anyone here have the thousand sons version of pic related
>>
>>51152770
Cool. We shove them in a Mutilator who can literally absorb them into his body for later use, and give one to the Warpsmith for study and use.

Now Chaos has Grav Cents and warp smiths can take Grab weapons. Seems fair enough to me.
>>
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Is this balanced?
>>
>>51152770
>How many more battles are they going to go through before they run into another foe that has more grav guns to steal?
That's assuming they don't lose any in the period in between. By the time they can get more they could ahve already lost them
>>
So just some dumb theory crafting:

Castellans of the Imperium

Chapter Tactics: Black Templars

HQ:
Captain: Artificer Armor, Blade of the Worthy (140 pts)

Chaplain: Artificer Armor, Castigator, (125 pts)

Troops:

Crusader Squad: 10 Chainsword, Power Sword, Melta Gun (165 pts)

Crusader Squad: 10 Chainsword, Power Sword, Flamer (160 pts)

Crusader Squad: Bolters (70 pts)

Scout Squad: Bolters (55 pts)

Elite:

Eversor Assassin (135 pts)

Basically let the Chaplain and Captain each join a melee squad, footslog over, the other 2 squads are doing fire support and the Eversor tries to do some havoc in their backs.
>>
>>51152793
According to reps will come 4 books for Gathering Storm and a global event with continous releases until summer, fall of cadia is only a small part of the story.
>>
>>51152811
Look at literally any historical army that's relied on stealing and reverse engineering to provide advanced electromechanical shit in bulk and then get back to me

Shit go look up how hard it was for the Tupolev design bureau to reverse engineer the B-29 Stratofortress and then bawwww some more at me
>>
>>51152840
Do you even remember their names? Were they anyone important?
>>
>>51152836
So you agree that Chaos can get Grav then?
>>
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What are you guys doing today? I'm playing a Nurgle bro who has Traitor Blood Angels. Just stabbed a Plague Marine to death so It's been fun.
>>
>>51152862
>1845

This triggers me. Is there no 5 point thing that 'Nids could take on any of their units? Some tiny something?
>>
>>51152908
Obviously not because you can't even lie convincingly.

Uncle Anacharis would be crying if he could read this. :^(
>>
>>51152884
>Muh realism

It probably works out better when one side actually allows R&D and the other doesn't.
>>
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Hahaha Imperial players confirmed for winning all Maelstrom - pic related

...cont
>>
>>51152883
But it's FUCKING CADIA. They can realise 2 books about fight on some totally not important planets(prefectia, agrellan, black crusade) but Cadia fall in one book. Best defended planet.
>>
>>51152829
Much per page ... accompanied by artwork and pics
>>
>>51152933
Not an argument.
>>
>>51152928
Sure, but that won't change the Balance much.
>>
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>>51152946

So you take Coteaz as an HQ choice, and boom, all of your non vehicles are objective secured, and all your troops have a 33% of coming back (transports too)

love it
>>
>>51152938
>>He thinks unfocused research efforts lead by the mad and the possessed on their own in private laboratories are the same as research done by large groups of people who understand that pumping helljizz into things isn't automatically a good thing

get a load of this guy
>>
>>51152883
doubt the next one will still be set on cadia though
my guess is bas will reach into the segmentum solar where lot's of "old and rare" tech is stored so every imperial army can have lot's of over designed shit they seem so keen on sculpting nowadays on the traitor side this will be represented by great crusade relics and on the npc factions this will be represented as them realizing "oh shit its habbening" and designing new shit or unpacking the good shit from the attic they stored it in.
>>
>>51152967
Pointing out that you're a bad liar isn't an argument. Everything else I said was. (you know, all the stuff you pointedly didn't address)

Are you even trying? You're making Uncle Anacharis very sad now :^(
>>
>>51152975
>>51152946
Yeah, you can basically, for 100 points, get a really good character and upgrade your CAD to give your normal IG pseudo-DKoK respawning and hatred for no real detrement (unless you run a purely armored list).
>>
>>51152997
>bas
i meant abbadon
>>
>>51152987
>Loyaliatfags tripping over themselves to justify how their super secret special guns could never ever never ever not in a million years be stolen or figured out or invented independently because they're super special and secret and rare and fragile and need 10000 years to even learn how to adjust the dial properly
>They say, while putting a horde of Grav bikers and Grav Cents onto the table.

Right. Clearly you're the reasonable one.
>>
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You gitz'll argue 'bout anyfin. So who's da best klan out der?
>>
>>51152997
What the hell are the nids going to get?
>>
>>51152924
Getting ready for a 4 hour train ride home to empty my last grandparent's flat before the funeral Friday.
>>
>>51152997
And still the chaosfags will screech and whine about how the Imperium has some toy they too desperately need, even as the writers favour their plastic soldier men over all others

Isn't it sad?

It's sad but also hilarious[/]
>>
>>51152975
Soo.. Never heard of Battle Company?
>>
>>51153070
Blood axes or Deffskulls
>>
>>51150860
I want some units to hold objectives for my Guard. I was thinking of using Veterans with Camo Claoks and Sniper Rifles as a cheap way to hold something without bringing too much attention to themselves. I'm not sure what Heavy Weapon would be best with Snipers though. Heavy Bolter because they are the same range? Lascannon because Snipers can wound Monstrous Creatures easily? Autocannon because it's flexible? Missile Launcher because of how many types of shots it can have? I don't know, they all seem appealing in their own right.
>>
>>51152950
Cadia falls by a mass of misfortunes, the black crusade is one more among them and it's not the most important , look at the all leaked fluff in B&C and you will see what I comment
>>
>>51152924
Ordered a (old style, fuck paying 100% extra for a slightly nicer model) Kharn the Betrayer figure, got some new black primer.
Just cracked out a WIP Lord of Skulls I've had for well over a year. I only want it as a display piece but I keep putting off finishing it because painting 4 identical tank treads in a row made me want to die
>>
Is Tzeentch evil?
>>
>>51153070
Da Evil Sunz are da fastest and da loudest. Det makez dem da bestest klan an' alwayz 3 gitz a'ead o' da compedish'n.
>>
>>51153071
They're poised to eat Baal. Blood Angels are getting a swathe of Black Library books in March. Do the math
>>
>>51153071

Crud
>>
>>51153065
>>He tries to paint me as a gravspam loyalist in order to attack my character and sidestep his lack of argument
>>He doesn't know I don't play 40K anymore
>>He doesn't understand how research or design or reverse engineering or logistics work
>>He never will

This is genuinely making my night keep going son

I needed a giggle
>>
>>51153013
Your only argument was 'chaos doesn't get nice things because infrastructure'. Ignoring that they're Traitors and thus often have the same damn infrastructure once they take over a system.

Now, does Grav require repairs every 5 minutes, meaning the 'secret' would need to be known to many. Or is it rather durable, meaning Chaos can get by on a smaller network of forgeworlds?
>>
>>51153070
Snakebites because fucking Squiggoths.
>>
>>51153109
what math you just gave me a lot of words.
>>
>>51153109
>They're poised to eat Baal.

They managed to save Baal from Nids by sacrificing a bunch of planets in the system during the Shield of Baal. Ka'bhanda is the new threat against blood angels.
>>
>>51151782
Dreadclaws should not be fliers, they should be drop pods with no guns that come in and allow units that disembark from them to assault or shoot

Any turn after they are used to deploy they should be able to be voluntarily removed from the table without giving up a killpoint
>>
>>51153112
>Lol I don't even care

Sick meme bro. You really got me ;^)
>>
>>51153119
>have the same damn infrastructure once they take over a system.
nah, managerial expertise and organizational structure matter. I'm sympathetic to the chaos lack of grav, but that argument doesn't hold water.
>>
>>51153070

Now that Mek fact is kind of odd because I heard both the Evil Sunz and Deffskullz have the most Meks.
>>
>>51153071
nids are literally the easiest shit to get new models for " oh no they have evolved and now this breed of nids is appearing"
>>
>>51153119
>>He wants me to answer his badly constructed false dichotomies

If you think that's my only argument, you haven't been reading. If you're trying to present that as my only argument, you're lying in a medium where other people can read what we've wrote.

Which is really quite funny :^)
>>
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So /tg/ I'm working on a 2k pure Scions list. How should I round this army out? Should I make changes to the unit load outs?

Flamer Scion units are to clear objectives after hitting the table from reserves while the Melta Scion units are there to crack tanks as needed.

I kept the list MSU for now to give room to work with fiddling with loadouts so I don't run into any need to cut things (easier to add then cut after all).
>>
>>51153083
Ya and what happens when your tac sqauds die in a battle company?
>>
What kind of army would you have to run at under 2k points to maximise the absolut most out of the Triumvirate and its Warlord traits?

And I'm talking about a perfect balance of vehicles for Cawl to buff and to get to use the Act of Faith / War Hymn bonus Celestine provides.

On a side note, are there even any ways to give AoF and WH to non-SoB models/units to get any use out of Celestine outside Sisters?
>>
>>51153156
I've seen it said both ways. I don't think they were consistent. Certainly both have more meks than anyone else.
>>
>>51153152
TRAITORS. They're the same damn people covered in spikes!
>>
>>51153149
>>He ignores everything else because he has to
>>Because he has nothing else except "waah mu plastic dollies don't get da same toys waah"
>>He still doesn't understand how technology works

Son, you're a treasure
>>
>>51153175
They die and you hardly care since you have 5(+6) more to go. And 12 transports, who also have obsec.
>>
>>51153190
Or in the case of the Dark Angels feathers instead of spikes.
>>
>>51152997
The next one will not be in cadia, cadia is destroyed at the end of the book, the campaign is called Gathering Storm and fall of cadia is only its first part, remember the first book is called "Gathering Storm: Fall of cadia", no only fall of cadia. ;)
>>
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>>51153131
Nope
they will face both in the same time. Alst Angels are united, all successors(except Lamenters) are on Baal.
>>
>>51153177
War Cawlocation. 4++ for whole fucking army. Or +3BS. Or three rolls on IWD.

Cawl is best in convo, no doubt.
>>
>>51153190
If the people making the grav-guns flip, that's not unreasonable. If they're outsiders from another system or who've turned long ago or who just don't know how grav tech works, then expecting them to be able to do all the same stuff just as well on an industrial scale is stupid.
>>
Any link where i can find full fluf for FoC?
>>
>>51153214
that's literally what i said but okay
>>
>>51153157
Yea like the nid codex needs more shitty ruled models
>>
>>51152975
>mfw I can have 3-6 Deathstrikes in my crusade.

Everything not on a vehicle is getting motherfuckin' P U R G E D!.
>>
>>51152946
why didnt they include Blood angels, dark angels and stuff like that ?
>>
>>51153245
CRUDDAAAAAAAAAAAAACE
>>
>>51152883
>global event

who gives a shit, GW will immediately retcon and fudge the results of it like the last global campaign
>>
>>51153172
Finish off with a Hellrain start collecting formation. The one that allows you to respawn the one squad as long as the Commissar is still alive

Commissr
Command Squad
Scion Squad
Taurox Prime

That's all you need
>>
>>51153225
I meant the entire formation, not the individual characters. Using all 3 alongside a War Convo under 2k is going to be difficult.
>>
>>51153252
>st10 barrage ordnance ap1
anon anything not in a superheavy is getting purged
>>
>>51153259
Blood Angels no idea. Dark Angels? Those guys are asshole to Impirial Forces. Oh look a fallen! See yah later suckers!
>>
>>51152908
Not him, but you're a fucking idiot.
There are about 1 million loyalist space marines, right?
Assuming complete codex compliance from everyone, this leads to 30 grav weapons for a battle company (6 tacs squads with 3 weapons, 2 ass marines with 1, 2 dev squads with 5). A codex compliant chapter has 3 battle companies, meaning it has 90 grav weapons regularly deployed on the average mooks of a chapter. If we include the veteran company that brings it up to 115 weapons, assuming half the vet company is half sterngaurd and half vanguard.
This means, assuming all 1000 chapters are completely codex compliant and able to deploy maximum grav weapons on their battle companies, there are 115,000 grav weapons in marine hands that would be """"""""easy"""""""" for CSM to get. Even if CSM were able to steal a full quarter of those weapons, they'd have only 28,750. That is so ridiculously rare that the only way it could ever be justified is if only one squad in the entire army could take grav.
If you want unique and powerful weapons then that's fine, but bitching for grav is utterly retarded.
>>
>>51153272
So after loading that into the list, what should I upgrade the CCS and Scions out of that formation with using the last 30pts? More Flamers?
>>
>>51153264
im just saying anon with the way things are going most likely what the nids are getting in the next update is literally the hierophant as a LoW choice and some minor tweaks to the rules or some stupidly huge model that looks cool but only has like a s6 ap3 gun and scything talons
>>
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Serious question here. Now I know I am coming from a low point, but why exactly does chaos complain now. I recently started building what I consider a fun alpha legion build after playing orks exclusively, and have been having tremendous success with them. They have all kinds of neat tricks, and good variety. I dont know, mabye chaos players have stopped complaning as much since the legions book came out, but the difference is night and day.

inb4 "of course they are going to feel powerful, you went from eating dumpster garbage to mcdonalds takeout equivilents"
>>
>>51153306
I have connections to GW,i could ask them whether they simply forgot them...
>>
>>51152712
Daemon weapons are just Relics that everyone gets. plenty of them are shit. Only the Axe and Black mace are noteworthy

Marks are actually unique to Chaos. You get 1 point.

Chaos Icons are just pieces of wargear. for infantry comparable to Ammo runtz, signums, grav-amps, teleport homers etc.

Daemon engines are just walkers and one flier. But I'll grant you a point as they are unique to Chaos/Daemons

The new psychic powers while appreciated are 100% copy and pasted from the Imperial versions but renamed for fluff reasons.

Legion rules are exactly the same as Chapter tactics. (Arguably worse because they only work on Veterans, not spawn, cultists, etc. Loyalists even get them on their Dreads, Helbrutes get nothing.)

2/6
>>
>>51153323
You forgot to mention that it'll cost 450 points with no extras and won't have anything more than a 6+ save
>>
>>51153311
I would do 2 Meltas on the respawning squad so they can suicide hit units hard and then wipe. Then 2 Flamers in the CCS would be pretty good.
>>
How should I arm a Hellbrute for a footslogging Death Guard army?
>>
>>51153340
rountree you shouldn't be on /tg/ while at work
>>
>>51153172
I wouldn't waste your BS 4 on flamers. HSVGs all the way.

Bring some Inquisition allies in Chimeras or Razorbacks to be flamer hoes.
>>
>>51153373
Thanks! Never thought I'd look at running a T3 MSU army (seeing as I run BSS in 10+ model squads) but this just seems to work better than running full sized squads.
>>
>>51153389
I am not Kevin Rountree, why should i even be here ?
I got to work tomorrow, i got better things to do than spending my time here
>>
>>51152861
Great. Now you have 2 (assuming a 50/50 split, as you said) Mutilators with grav weapons.

You've solved the maintenance problem and created a new one. If either of them are killed, that gun is gone. You can't pick it up off the field like you did before, he ATE it, and he's dead now.

Not to mention in your entire chaos warband, you have 2 (two) grav weapons.

Absolutely something to build standard battle strategies on.
>>
>>51153419
HSVGs run twice as much, have Gets Hot! and don't ignore cover for clearing out objectives or GSCs.
>>
>>51153334
>but why exactly does chaos complain now
You heard of penis envy?
This is loyalist envy. A number of CSM players feel that because 10,000 years ago they were like loyalists they should be able to have all the stuff loyalists have and then a bunch of nice chaos stuff.
Which is stupid. CSM should have their own unique chaos stuff, not just be spikey marines.

Though the bitching has died down quite a bit sense traitor legions, which is nice.
>>
>>51153435
Stop that, Kevin
>>
>>51153435
*repleace every " I " with " he ", because i am definitly not Kevin Roundtree
>>51153460
I AM NOT KEVIN ROUNDTREE
>>
>>51153340
Gathering Storm is multiple installment, Dangles and Bamgles will get stuff later, after town.
>>
>>51152924
3000 pt game of Tau and guard vs nids.

Can't wait to shoot all them bugs.
>>
>>51153449
Look, stealing something once means everyone you work with knows how it works inside and out, forever, and can build loads more if they want to.

Logic????
>>
>>51153435
I could totally see GW shit posting on here
>>
>>51153459

I play Death Guard.

GW can now take Traitor Legions from my cold dead hands. I'm both fun to play, fluffy as fuck, and powerful.

THE GREATFATHER HAS REWARDED MY FAITH IN HIM
>>
>>51153460
>he thinks kevin rountree actually posts here.
Next you'll be saying mozart is still alive.
>>
This conversation about grav is so fucking retarded. Chaos will get grav if GW decides they do. Arguing in-verse about logistics? Dont you have anything better to do?
>>
>>51153481
I bet store managers do a lot since they often have downtime with few or no customers in their stores, at least at quiet stores in the US
>>
>>51153451
No they dont get hot. It was typo and got errata'd.
>>
>>51153472
The laddy doth protest too much
>>51153494
Good false flag, Kev
>>51153497
Making chaos babbies cry is fun tho
>>
>>51152662
>SM get a little edge thanks to grav
>hurr Durr imperium is OP!, were are MuH dark gods!
>>
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>>51153497
>Dont you have anything better to do?
>>
>>51152975
> MFW I can get infinite Outflanking scouts, complete with their annoying as shit 40-point transport with a Blind weapon
> MFW my Leviathan(thanks forgeworld, dreadnoughts are dreadnoughts for formations) doesn't get Hatred because of relic of darkness
> MFW I'll still take my leviathan anyway because he's totally fucking worth it.
> MFW I can have Celestine follow around a 10-man Honour Guard and give them respawning ablative wounds with a 4++, who will just take the center of the field and tank absolutely fucking everything.
> MFW I can take an enormous hoard of ROUGH RIDERS to ride across the board in a GLORIOUS CAVALRY CHARGE FOR THE EMPEROR.
> I DON'T EVEN FUCKING CARE IF WE DIE. THE EMPEROR SHALL WITNESS US THIS DAY, WE DIE IN GLORY, AND EVERY ONE OF US SHALL REGROUP AFTER THE BATTLE RIGHT BY THE EMPEROR'S SIDE.
>>
>>51153502
Well that's a little better. Flamers still have a place in the army I think though.
>>
Is it evil or stupid to bring Belisarius Cawl in a 500 point game?
>>
>>51153421
>but this just seems to work better than running full sized squads.
You are correct on that. Running 10 man squads for Scions is super cool looking, but it doesn't do them much good. Now if you could do 20 man squads that could deepstrike, I'd be totally into that. Oh the mishaps.

Also, I see people often run the Taurox prime with Missile Launcher and Autocannon. I think running them with the Autocannon blast turret is fine, and trying to get rid of 100 points wouldn't really work considering how you trimmed the fat off of everything, but in the future if you ever want to try it, that's considered a good loadout for the Taruox Primes.
>>
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>>51153523
And there we go.
>>
>>51153519
shitpost about sisters of battle, orks, black templars, tyranids, squats or anything else.
>>
>>51153259
Dark Angels were just busy at Fenris, and Blood Angels might play apart in one of the next books? I think FoC is mostly Fists and Templar, and some wulfen (which are missing as well)
>>
>>51153497
>Dont you have anything better to do?
Not like anyone here play the game.
>>
>>51153419
>I wouldn't waste your BS 4 on flamers. HSVGs all the way.
don't discount templates, especially on an army that can twin-link them
>>
>>51153512
See I actually am sympathetic to the idea that Chaos forces should have their own weird shit, but it should be their own weird shit, not "everything the loyalists have plus spikes and daemons and betterer and and and", like this shits' being written by a 14 year old sperg

the joke is it's being written by 40 year old spergs but hey ho
>>
>>51153538
Stupid. He'll be damn near impossible to kill, but the enemy will be able to easily win using the normal anti deathstar tactics
>>
>>51153539
Autocannons+Autocannon blast seem like a good mix in my mind. Plus they're free options!
>>
>>51153334
The amount of free buffs in TL only made chaos playable. And only some of the legions. Because once again this is still just a supplement not a codex.

If you're still curious about the complaints try and make a workable TS or WB list. You'll see that the units cost too much even with the free buffs and arent worth it because the free buffs arent good enough. Now imagine them without those buffs and that they cost the same.
>>
What's going on preorder this weekend?
>>
>>51153565
>not "everything the loyalists have plus spikes and daemons and betterer and and and", like this shits' being written by a 14 year old sperg
thing is, that's exactly what the chaos fans want

they don't want their own shit, they want everyone else's shit, but better
>>
>>51153476
i hope so, or else im gonna fire someone
>>51153481
no you cant, no one from GW ever shitposts here. never. never ever stop thinking about it
>>51153494
Mozart isnt alive ?
>>
>>51153508
what the fuck did i start by calling one guy rountree
>>
>>51151207
I'll agree on a few points.
>Drop Pods
Yes, I agree here we should have them but they aren't 100% needed.
>Gravy guns
Don't need. But a new cool gun of our own we could use. Maybe a gun with Fleshbane that fires demon energy or something like that. Maybe a stat like like Range 24 Strength 3 Ap 5, assault 6 Fleshbane, Armorbane
>Drop Points costs by at least half
umm...I haven't looked at the Loyalist marines but I thought CSM are very close in costs to regular marines.
>Better Stat lines
I think going back to having access to vet skills as upgrades for a unit should be the thing. This doesn't give them a better stat line but does give them the ability to have edges like tank hunter, or skilled rider, again.
>>
Reminder that BS2 is not a hindrance.
>>
>>51153512
>"little edge from grav"
>chapter master fucksmash
>free rhinos/razorbacks/droppods
>any chapter can assault out of reserve with skyhammer
>machine spirit
>doesn't have to pay a million points for space marines for what makes their chapter unique

t.faggot imperial player who thinks old rules are fine
>>
>>51153590
>cool gun of our own
>>51152671
>>
>>51153574
Definitely. That is a good way to run it. Just throwing it out there that the more expensive option is good too if you ever feel like trying it.

What I personally want to try is the Gatling Cannon option. That looks fun. I want a list filled with those and Punishers and that Flyer that has a twin-linked Punisher Cannon.
>>
>>51153581
New Lord of Change and Fateweaver model.

>Implying Imperial scum are relevant
>>
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Anons, where is Cadia?
>>
>>51153594
It's actually a strength
>>
>>51153588
Dubs confirm lads, it's Kev Rountree
>>
>>51153609
If I was running a second Ground Assault for Objective clearing I'd run the Gatling Cannon option with HSVG. Just as free but more anti-infantry.
>>
>>51153606
they could also do kai guns or ether lances

but the "muh grav" crowd ain't never gonna be happy
>>
>>51152606
War of the Beast has Ullanor teleport where Armageddon is in 40k. Implying they're the same planet.
>>
>>51153621
Oh its around here...and there....and there....and there...
>>
>>51153616
Shit, I was actually hoping for the Dwarves Blood Bowl team
>>
>>51153621
See >>51151768

I don't know where it is but it's fine commisarinon
>>
>>51153590
>Don't need. But a new cool gun of our own we could use.

Give them some of the fun weapon from the heresy era Destroyer marines.
Rad, Volkite, Phosphex.
>>
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>>51153637
Just like I2
>>
>>51153659
Yeah but that would be cool and fluffy and potentially interesting
>>51153678
Not just
>>
>>51153678
Volkite weapons that projects the fires of Tzeentch
>>
>>51153477
Opponent says nids, shows up with GSC with 10+ units getting turn one assaults off.
>>
>>51153678

>Phosphex

Death Guard only. We're the chemwar marines.
>>
>>51153678
just give them the sicarians outside of 30k should be enough right?
>>
>>51153676
They sure are pushing this "Abaddon isn't a failure" thing hard, aren't they?
We know it's a meme, but they don't fucking NEED to shove it down our throats.
>>
>>51153725
>shows up with GSC with 10+ units getting turn one assaults off.
Ah GSC. The cheesiest shit in ages.
>>
>>51153731
All the other traitors would need to do is steal some phosphex and show it to the DarkAdMech

They could make loads easily
>>
>>51152975
>>51152946
Codex imperialis motherfucker
>>
>>51153077
You must be fun at parties.
>>
>>51153731
Even Death Guard were hesitant as no amount of natural resilience or hardened armour could keep themselves safe.
>>
>>51153750
You'll deepthroat it and you'll like it anon.
>>
>>51153779
Man I want that shit to show up in 40k

Also all the other crazy stuff that Destroyers are implied to use

Muh Alchem warfare wen :(((
>>
>>51153748
They have sicarians and fellblades and spartans and typhons and much more stuff.
Just read IA 13.
>>
>>51153609
Out of those three options, only the Vulture is good.

One kills 1,5 marines
Other kills 2,2
Vulture kills 4

Vulture is almost twice as good as punisher and has insane maneuverability. You can place those shots where youwant them to.

Also it cause Pinning.
>>
>>51153805
When the Dark Mechanicum get models later this year.

Bonus: So will Traitor Guard.
>>
>>51153807
Fellblades you say
>>
the red eldar is eldarnesh (or a reincarnation), Their presence is what makes the eldar cooperate with other eldar at the end of the book.
>>
>>51153814
Wrong.
>>
>>51153838
I am ok with this desu
>>
>>51153587
>Mozart isnt alive ?
Hell no.
Evidently some fags on /v/ began this meme
Let's get this straight: he's dead.
Please understand, he'd be ancient.

Mozart would be over 261 years old now.
Excluding retards, anyone can see that I'm dead
>>
>>51153805
>>51153731
>>51153590

Apparently Iron Warriror specialists used Phosphex and grav munitions.
>>
>>51153855
why ?
>>
>>51153839
Yes Fucking SUPERHEAVY RELIC LEGION TANK. Called Fellblade.
>>
>>51153807
Yea but IA 13 is muh forge world so it has to be OP anon
>>
>>51153838
Anachris Scoria returns to duel with Cawl

W H E N
H
E
N
>>
>>51153855
He's not wrong.
>>
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>>51153787
:( Bueno
>>51153779
Supposedly they were, since they have a FnP(4+) against phosphex where other marines have nothing whatsoever.
The short story Echoes of the Old Night says it does hurt them, but presumably hurts like rubbing lemon in a wound.
I mean phosphex does fucking skin their faces off, but the Death Guard were hardy motherfuckers.
That's what Feel No Pain is all about.
They all die in the end :^(
>>
>>51153895
Sicarian is Forgeworld. So it comes in book from Forge World.
Jesus why chaosfags are such faggots. We wand sicarians! You can heve them. BUT IT'S Forge world.
>>
>>51153871
>>51153917
Idiots.
>>
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>>51153867
>Excluding retards, anyone can see that I'm dead
>I'm
suspicious...
>>
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>>51153690
>tfw S3, BS2, I2 master race

Fucking Eldar got nothing on me
>>
>>51153845
That I read in a German forum, they say that Celestine and he have returned for a reason in these dark hours for galaxy, imperium and other xenos.
>>
>>51153926
i was memeing but okay.
>>
>>51153065
Consulting the third party of literally everyone else:

>No, fuck giving chaos grav, and would somebody please restrict these stupid OP grav weapons to, like, sargants or something in the vanilla marines codex? Or better yet just nerf the fucking things!
>>
>>51153933
why ?
>>
>>51153921

Plus Death Guard are naturally more resistant to a lot of chemical weapons, due to the polluted shithole Mortarion grew up in. That's why they all wear rebreathers. Morty wears one cuz he literally can't survive being outside that toxic atmosphere.
>>
>>51153921
The fumes eat flesh right?
Actual Phosphex burns adamantium.
>>
>>51153907
Want. Huge, scorpion body, half-daemonic himself by now, Necron tech-sceptre in one hand and daemon-Arlatax roaming and hunting down anyone who tries to interfere. Also, there must be a real battle and then some Matrix code-war stuff, like the duels between Magi in the Forge of Mars books. Also, I plan to make my Scoria out of the bottom half of Cawl anyway, among a few other bodies. Nice thing about him not having a model is going a bit nuts with the bitzbox.
>>
>>51152793
Between this and Mont'ka humiliating Pask I'm pretty sure GW has decided to kill off those silly NPCs and force-convert the guard players to some REAL factions like Space Marines.


...Forgeworld save me I don't wanna join the 3+ circlejerk! :'(
>>
news: plastic adepta sororitas preorder in 28-JAN remember what you have just read
>>
>>51154013
I'd pay for it

or i would if i played 40k or 30k anymore
>>
>>51154037
So the Scions in the formations are just to bridge the gap between BS/T3/5+ to BS4/T3/4+ to BS/T4/3+?
>>
/tg/ justify to me why gaunts shouldnt have a 3+ armour save
>>
>>51153769
Pretty much right?
>>
>>51154071
game balance
>>
>>51153731
Mate, Phosphex is something Nurgle would actually hate though.
>>
>>51154071
Because they'd need to be like 30 points each because they don't have the Space Marine discount.
>>
>>51154071

Because they're 4pts a piece and are meant to be nothing but expendable bodies.
>>
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>>51154067
Just like Black Templars would get cool shit in this book right?! YOU AINT FOOLING ME THIS TIME ANON!.
>>
>>51154088

Yeah but the Death Guard themselves would love it. Plus they had a hard-on for CBRN warfare, they've probably got tonnes of it left.
>>
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>>51153942
>>
>>51153982
>That's why they all wear rebreathers.
Nah. It's only because they're routinarily sent to missions where other marines would need add-ons to their power armours to even survive, while the DG can walk in wearing an air-contaminer and no helmet.
I mean, that's how Mortarion shows up, while the Khan had to be in full envirogear.
>Morty wears one cuz he literally can't survive being outside that toxic atmosphere.
Nah, he believes in strenght to exposure, aka he fears turning into a normie if he were to be exposed to normie air.
Some of us believe it's one of those wounds which Mortarion never healed, maybe after he coughed his lungs out at his father's mountain. Emps used witchery so it doesn't count
>If the Emperor had used Biomancy on Mortarion to help him rather than to steal his kill, he would have been pro-psykers.
>>
>>51154103
So what your saying is they shouldn't have an armour save at all .
>>
>>51154037
How did they humiliate Pask?
>>
>>51154111
> IMPLYING RESPAWNING CRUSADER SQUADS PLUS DROP PODS ISN'T A BUFF
> IMPLYING YOU SHOULDN'T TAKE 200 FUCKERS IN DROP PODS THAT ALL RESPAWN WHEN THEY DIE IN TRUE BLACK TEMPLARS FASHION.
>>
>>51154111
You got a Formation that allows Crusader Squads. Respawning Landriader Crusader
It is cool, not sure if useful
>>
>>51154111
wait and see ;) only 2 week remain
>>
Dubs decide what warband i paint my albino Kroot Shaper's CSM trophies to match(a Chainsword and Warp Talon Claw as shoulderpad)
>>
>>51154162
Knowing GeeDubs I wouldn't count on the DT keeping the respawn ability post update. Still probably a way to run the Black Tide again.
>>
>>51154189
Night Lords for the claw. Alpha Legion for the Sword.
>>
>>51154189
The Soul Drinkers
>>
>>51153659
I could get behind special weapon option Kai Guns. Lance weapons might be more a heavy weapon option.
>>
>>51153565
What about warp casters as a new weapon? They always wound on 4+ regardless of the objective T ap2?
>>
>>51154103
I feel like they should come free with every synapse creature, pointswise. Like

>Warriors:
Composition: 1 Warrior and 5 Gaunts.
May include up to 4 more warriors and 5 Gaunts each.

Then boost the warriors' cost but all biomorph upgrades apply to the gaunts as well. Now your warriors have lots of little ablative wounds. The Gaunts now no longer kill each other or die of psychic backlash when not in the presence of synapse BUT instead they have the same mind-lock effect as servitors.

End effect: Tougher Nid units, No more Nidzilla because everyone's taking gaunts regardless, and the chain-reaction results of killing one creature are no longer devastating the whole army.

Obviously, would need balance. But I feel such an idea has potential.
>>
Fucking GW still waiting for my Vyridian from the first release.

If its not by X day we will send another. It is the 11 of January and the bitch still haven't arrive.
>>
>>51154246

Easy way to fix Gants is give them Without Number. Whenever the unit is wiped out, they're redeployed in the controlling player's deployment zone.

Because hive fleets produce basically infinite gants.
>>
>>51154198
>Still probably a way to run the Black Tide again.
>Run for 2 turns
>Entire unit wiped in turn 3
>BACK TO THE STARTING LINE FAGGOT!

Should've given outflank for troops instead of hatred.
>>
>>51154150
Apparently Longstrike kicked his ass in a tank v tank battle because lord forbid we look competent. Then they took it a step further and stuck Pask in a baneblade. The insulting thing here is that refusing a baneblade is one of Pask's only two notable traits; that and being a damn good shot.

So, you know, just taking two of our unique characters, killing one, and then completely upending the other by making a great Leman Russ commander into a Mediocre Baneblade commander.

>Buy Pask's Baneblade for your guard collection today! Only $300s!
>>
>>51154286
> Not giving them a Drop Pod
> Not flooding the board with respawning drop pod troops
> OR FUCKING LAND RAIDERS.
>>
>>51154286

Know what you do when you go back to the starting line?

YOU CHARGE AGAIN. Or get another army if it bothers you cuz you're not cut out for BT.
>>
>>51154311
>giving them a Drop Pod
>drop them in
>squad dies
>respawns
>Drop Pod dies
>respawns empty
Damn dude, sick.
>>
>>51154268
That could work too but I fear the footslogging from the back of the board aspect would just mean more nidzilla lists. Why have even have respawning gaunts if they take 2 turns to get back in the fight, and you could take another flying monstrous creature instead?
>>
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>>51154128
>they've probably got tonnes of it left.
Phosphex has ran out. The STC was destroyed.
Yes, I also have no idea how did the post-heresy DG manufactured their own phosphex, if any.
>>
>>51154189
Black Legion
>>
>>51154311
dedicated transports are separate units

that said, obsec transports are priority one targets, so chances are you'll have at least one respawned and waiting at the backfield to pick someone up
>>
>>51154300
you do know that pask almost never endds a campaign with his tank because his tank almost always gets rekt ? that wasnt humiliating, that was routine for him. They also didnt gave him an baneblade, who told you that stuff ?
>>
>>51154340
>Why have even have respawning gaunts if they take 2 turns to get back in the fight
trygon tunnels
>>
>>51154300
WTF he hoped into a Baneblade? I don't remember that.
>>51154360
Also this. He always survives.
>>
>>51154286
>Roll anything but 5+

Deepstriking Scion sound better. It's raining men!

70 point naked 5men dropping from the sky sounds good at least on paper
>>
>>51154300
isn't pask also a jerk?
>>
>>51154286
I'd actually be more likely to run the Wrathful Crusade for a Black Tide list.
>>
>>51150860
Imperials received endless swarm
>>51154361
CSM are whinnig despite being way above in mid tier
>>51154361
No word for Tyranids yet
>>51154361
Fuck Tau
>>51154361
>>
>>51154360
>>51154377
I don't know much about Pask, where does it say that happens a lot?
>>
>>51154401
yeah, he uses other tanks as cover
>>
>>51154421
...I remember that bit from Mont'Ka, but I assumed it was in some of the many IG novels and former IG codexes I have not read.
>>
>>51153566
What are the anti deathstar tactics?
>>
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>>51154421
it doesn't

all we know is he's used a dozen or so tanks
>>
>>51154758
stall them, debuff them, smash them with D, throw your own deathstar at them
>>
>>51153678
Any cool weapon will be given to the loyals promptly

See oblit > centurion
>>
>>51154189
World Eaters
>>
>>51152118
Yes, and? The latest Star Wars is ABOUT a mook. People fucking love mooks. Orks have rules problems, not fluff problems. Outside of big notable victories, but that's how a race who doesn't conduct real campaigns and instead just kills and loots across the stars have to be.

The Beast was a mistake, because he made the Orks have a goal beyond fightin' and winnin', so it's possible for them to lose now.

t. sympathetic Death Guardfag.
>>
>>51152833
Not him, but then shouldn't the argument become GW should severely limit how many grav guns can be fielded, to reflect their rarity in fluff?
>>
>>51152924
Newfag painting his first army of CSM. I'm posting the fluff here because you gave me an excuse,

Use to be loyalist chapter, like everyone else, until an Inquisitor proved their previously-unknown-assumed-Gorillamoon Primarch was actually Mortarion. They were excommunicated immediately, and ran off to the Screaming Vortex because I play Black Crusade. They learn more about Nurgle, the god their father pledged himself to, and decide Mortarion is a happy-go-lucky father figure who's always ready with a smile and a hug, just like Grandpapa Nurgle. So they treat the rest of mortal Chaos like Santa treats kids after Christmas (still nice, but won't give you anything) and the Imperium as normal Plague Marines do.
>>
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>>51151624
>Infernal Cucktrad
>Not taking War Sect with Magnus + 3 Tzeentch DP and Oracle's for Fateweaver and a LoC so you don't have to sully your hands associating with any other lesser god
>>
>>51153102
No more than any of the other gods. Which is to say, yes, but only because the mortals giving him his existence are, and if they'd just calm the fuck down and be happy, he'd be a great guy.
>>
>>51153375
Plasma Cannon for ranged, so he's not useless in the slog, Power Scourge for melee, since it's the best option Helbrutes have, full stop.

Then pair him with two more Helbrutes built like that so you can Deep Strike them, assuming you have the points.
>>
Friendly reminder that Ghazghkull doesn't have an invuln 5/6 time and only 6+ fnp
and costs 20% more that cawl with almost no equivocal stats
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