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that guy

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>GM pulls the usual "you get ambushed when crossing a forest, what do?"
>"Well, firstly my character knew they were here, so I don't get any penalty. Secondly..."
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>>51114271
How did his character knew? Did he scry? Had his familiar scout ahead? Did he roll perception really well? Or did he have some sort of ability or feat that let him notice the ambush?
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>>51114271
>I'll sell out the party every single opportunity I get for cheap cash and then abandon you to die!
>What do you mean you're selling me in the black market? What did I do to deserve this?
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>>51114271
Well, there's a feat in 5E that lets you completely negates being surprised. I'm not really sure how it would work fluff-wise. Maybe they've got really good hearing or something and reacted fast enough. I guess he didn't "know they were there", but reacted fast enough after they sprung into action.
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>>51114271
>"Well, firstly my character knew they were here, so I don't get any penalty. Secondly..."
Does there exist one single DM on earth who would allow this to pass by?

If a player tried to dictate environment or other referee matters like this to me I'd double the duration of the penalty for him personally.
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>>51117778
>I'm going to constantly leave the party because I don't want to be altruistic or heroic in any way!
>saving a village from kobolds under the inn? Fuck that, I'm going to do something else!
>In fact, what I'm doing is going to take valuable time out of the session where everyone else is forced to sit there and pay attention while I do morally bankrupt shit and fuck over the party while you're completely unable to provide input, or else I (and the shithead DM who's got a hardon for this black-and-grey morality garbage) will scream metagame at you until you let me have my way!
>WHAT DO YOU MEAN YOU ATTACK ME YOU CAN'T ATTACK ME YOU'RE CAUSING DRAMA IN THE PARTY REEEEEEEEEEEEE

Holy shit am I glad I left that group. It was bad enough that That Guy was so fucking unapologetic, he was also the least creative human being I've ever met.

He showed up to a Pathfinder campaign at one point having rolled a Paladin, and we all dared to hope he might actually play a Good character, just to spice things up. Then he literally described his character's appearance as "Looks like Arthus," and that hope died.

The worst part is that the DM encouraged this behavior to the exclusion of several other party members, and his only response when called out on it was "I'm sorry you feel that way."
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>>51114271
>My character is an inexperienced female fighter, with terrible feat choices and stat array because she's inexperienced, see?
>Oh and I spent all my gold on fish hooks
>Why did the wizard summon something so hard for me to fight to show my prowess
>No of course I shouldn't've bought a magic weapon, my character is inexperienced, see?
>What do you mean the party refuses to bring my weak, inexperienced character on their dangerous missions?
>Fuck you guys, you're all power games and munchkins, I'm going home
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>>51117891
The feat is fine, but when everyone takes it..not so much. Or if someone gets their hands on a weapon of warning with the feat. Then you have a whole party that can't be surprised. God have mercy, and pity on DM's who are doing horror campaigns.
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>I'M AN ADORABLE TINY LIZARD WIZARD AND I PRETEND ITS MY CROW THATS THE WIZRAD BUT REALLY I'M THE WIZARD

>I'M GONNA CAST ALL MY SPELLS IN ONE ENCOUNTER AND THEN LEAVE THE PARTY TO GO RELAX CAUSE I'M OUT OF SPELLS CAN'T DO ANYTHING ELSE

What a useless cunt, we kicked him right out of the party, his twinked out tiny size character was annoying enough, but that attitude means he can go fuck himself.
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>>51119819
...how low-level were you that your wizard was capable of blowing all his spells in a single encounter? Chances are very low, in which case it seems like a bit of a dick move to complain that he's run out of resources from a single encounter of not hoarding spells.
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>>51119842
level 3.

Look. I'm not saying its wrong for a wizard to blow all their spells

I'm saying literally saying 'my character leaves to go take a nap' and then fucking off out of the session, thats a problem.

And thats what he did

Like nigga buy a crossbow
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>GM pulls "you wake up bound and gagged in an unfamiliar wagon with unfamiliar people. Your equipment is gone and you don't have access to your abilities".
>Get out of the situation anyways
>Get our stuff back
>Get our abilities back
>Make friends
>Do stupid shit
>Have fun
Good times.
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>>51119918
I thought most low level wizards, sorcerers, etc brought crossbows with them for that exact reason, like why wouldn't you when you are below level 5, and even after that, why wouldn't you enchant it out the ass for that one time when you do run out of spells and you need to wreck some shit?
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I'm a member of a party right now with a stereotypical half-orc barbarian that literally goes into rage or whatever it is in every encounter. Meet an ogre that speaks perfect common, my character is diplomatic as fuck. Nope. Berserker rage.
I don't really mind. We're all straight up evil so it's not like I wasn't gonna kill that ogre for his shit anyways.
Sometimes it's nice to have a conversation with a creature whose intelligence modifier isn't -2 though.
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>>51119953
Skyrim?
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>>51119957
you would if you weren't a shitbag of a player, like this guy was

Hence why we kicked him out
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>tfw I have players who go in logic circles so their lawful neutral character is a raping and pillaging raider and its justified since its totally in the law of their character's culture.
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>>51119989
No, but I can see the correlation. Was a pathfinder game. Got kidnapped by militant atheist anti-magic psions. Barbarin made the strength check to break his bonds and a luck check to have his boot knife still on him. Tossed it to the wizard. Killed the single armed guard with his fists and 18 STR while the wizard stabbed the retarded psion cancelling our supernatural abilities. We then went through hostile koboldcountey for a few days and a few random encounters before arriving at a dead city. Game's been fun so far.
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We've got a player who doesn't have shit for stamina, after about thirty minutes he'll start falling asleep and acting like a moron until someone forces him to drink some coffee or the game ends. Our DM is just about at the end of his rope since we can't do anything plot-related without this guy doing something that would net us all a TPK under less forgiving circumstances.
The worst part is that we can't kick him out because he's my brother and we use his shit to play our games. He isn't even that bad of a player whenever he's awake.
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>>51120209
Tell him to get his shit together. Or get your own shit and tell his tired ass to fuck off.
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I think I'm "that guy" in our current campaign. I'm a paladin of Mhyriss and can't abide people harming women/children/innocents and put others needs before my own every chance I can. I also have a horrible knack for forgiving people. The upshot of this is that because we started by having to break out of jail he dragged along one of the inmates who begged to be freed so that he could reform him. It's not important to the story as so far he hasn't done anything bad but just thought it was worth a mention. Anyway we managed to sneak out of the jail through a sewer pipe and I went back to grab everybody's gear and get my horse. It surprisingly went off without a hitch but when I met with the rest of the party (An unreadable rogue with a harsh backstory and a "Good" Wizard apprentice) in a pub and tried to get us a hiding place the guards appeared. We managed to hide quite well until the barmaid came out and the guard asked if she'd seen us and threw her onto the ground. This is sort of where I became that guy. I stepped out into the open and faced the four guards saying that if they harmed her I would harm them, throwing off the other hairbrained scheme to hide and ambush the guards. I ended up beating two of the guards into an unconscious state while the rest of the party murdered the other two. As we escaped I payed most of my gold (most of the gold we had) to the woman because we broke a table and refused to talk to the rest of the party because they'd killed a seemingly innocent guard. I try and justify it as good RP and the party seem okay with it for now but is it justifiable if it impedes us at every step?
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>>51120209
Spike his drink with powdered caffeine tablets.
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>>51120260
Just buy a warhammer and take the non-lethal perk. Play it up by giving sapient enemies the chance to surrender and by making a well-reasoned excuse to not give this mercy to non-sapient creatures.
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>>51119842
Not the same anon you replied to, but I have a similar story.

Friend DMs a throwaway campaign we knew we wouldn't play more than three times, but it was fun while we waited for the big campaigns to be finished.

I roll a sword and board fighter.
Cousin rolls a barbarian with a greatsword.
Friend rolls a rogue.
That Guy rolls an archivist.

We meet IC, and I go "Sweet, this guy's loaded with scrolls, we're totally covered. I should buy a couple potions to get a load off his back."

Didn't know he was Neutral, and that he picked inflict wounds over heal wounds. Or that those scrolls he was carrying were empty and he just bought them on the off-chance that he came across a wizard who would allow him to copy his spellbook(haha, no).

We enter the city's sewers to deal with an infestation of rock-eating bugs someone likely brought into the city to cause massive sinkholes to suddenly appear, we come across one of the hives.

The thingies aren't that big of a deal, they only have like 12 HP and 18AC. The archivist proceeds to waste all his daily spells using his inflict wounds to deal 1d8 + 1 damage to the bugs, while the barbarian and I cleave through them with ease, but the sheer numbers are slowly wearing us down.

We eventually beat all the drones, the barbarian and I at like 2 HP each, so I turn to him "Yo, heal our wounds, why don't ya."

"Well, I used up all my spells wounding like five of those ants."

"There were like thrity of those fucking things, and we killed them all, you didn't do jackshit."

"Hey, you remember some of them went down easier. Those were the ones I hit before you finished them off, I did my part."

I tell him off before I pull out the potions for me and the barbarian to heal, and he demands I give him one because he was wounded during the fight(got hit by an acid spit, 1d4 of damage). I give the last potion to the barbarian and tell him to fuck off. Gets mad and tries to start a surprise attack but fails, we kill him and move on.
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>Builds a hyperspecialized character, gets pouty when the thing he specialized in doesn't come up that much.
>tries to bullshit in his specialization when he wouldn't be able to use it (i.e. specialized in disarming opponents, argues he should be able to rip the arms off an unarmed opponent).
>takes a metric shit ton of flaws for extra build points, complains when they actually come up in gameplay.

If you're gonna powergame, do it properly.
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>>51120093
>militant atheist anti-magic psions
So Redditors?
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>>51119972
>It's nice having a conversation with something smart
Is this a warframe reference?
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>>51120481
Replying to myself because I thought of more.

>spends so much time jacking it to increasingly bizarre fetish porn that he sees everything as "MAJIKUL WEALM"
>Can't differentiate between portrayal and endorsement, genuinely thinks that the GM believes everything that comes out of the bbegs mouth and spreads rumors that he's racist.
>>
On DMs, what do you think is worse;

A DM who takes things too seriously

Or a DM who takes nothing seriously
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>>51120617
>>Player thinks BBEG's opinions are DM's opinions
>Have charmy rapey demon
>Player gets upset out of character when another character starts failing wisdom saves against it
>Shulks in corner for rest of session
>Calls me rapey and spreads horrible rape infested rumors
>Only social ramification was the guy who brings me coffee offers to put some rape in it as a joke
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>>51120644
One who takes nothing seriously.There's no point in building a character when the GM just calls rule of cool on certain players' animu bullshit.
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>>51120644
Taking nothing seriously is probably worse but both are pretty awful
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>>51120644
Nothing seriously is the worst shit, at that point you may as well not play because the apathy leaks into your heart as well
An overly serious DM can be shitty too, but atleast everyone cares kinda
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>>51120644
Of they take nothing seriously that also means they'll be the one who calls off a game an hour before the time because they're 'tired' and you see them playing some indie game on steam.
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>>51120750

>That DM who calls off a game early because his long distance gf is bitching at him to get on TOR and help out the guild in an instance
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>>51120644
Both are horrid, but I'm going to agree with the others and say nothing seriously is worse. DMs who take things too seriously are at least dedicated towards playing the game, DMs who take nothing seriously are going to do all the common shit DM moves, like coming late/cancelling last minute/staring at their phone the whole night etc while also possibly putting you at the mercy of any potential That Guy sitting around the table.

Generally you'd like the DM to take the game seriously, because if they don't prepare at all for any session (and don't also happen to be a fantastic improvisor) then they're probably shit.
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>>51120644
Taking everything too seriously is the best. Or... well... it is if you're playing the right theme with the right game and the players are good enough to handle it.

If you're just going to drink and joke around, might as well do that without the dice and roleplaying.
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>>51120561
No, just the thought I had when our party zerker rushed the ogre I was conversing with.
Mind you I was about to attempt a surprise attack on the big beastie and blast them in the face, the ogre had literally just said, "None of you may leave alive." So no harm done. The bigger issue was the 50-75 or so goblins BEHIND the ogre that had given me reason to pause.
Of course, such concerns matter little to the half-orc, and gods bless him for that. We're gonna have so many corpses left to soulforge we won't need to kidnap anyone from the surface world for weeks.
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>>51118881
Yes. DMs too sometimes forget things. Ideal ambushes galore where no one ever rolls anything for spot is no fun too. Especially for characters who are supposed to be scouts and prevent exactly this scenario.
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>>51114271
We had intelligence Good intelligence The best intelligence. Elf sniped our messenger birds out of the skys. Shame on the Hawker for not training them well enough. We have the best hawkers better than their hawkers. Who sniped the birds down? I don't know lots of people. I know a lot about sniping. The dwarfs did it from their mountains. Shame on the Elfs. Sad.
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This just happened
>Have a facebook group for some years with the purpose of arranging board game nights and rp oneshots
>Group works well for years
>Died when other gm started inviting randoms from his uni course

Fast forward to now

>One year later
> want to run a oneshot i had planned years ago
>Create a separate event and invite the people who were in the group for a long time
Everythingseemsfine.exe
>Wake up today
>Other gm has started inviting randoms
>To the event in my home
>Without asking me

Is he that guy /tg/?
I have known him since i was 11.
There is no way my appartement or the game i anted to run will fit 12 people
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>>51119957
>>51119819
Sorry to come in late but it should be noted that they should have offensive cantrips. Like, at least Firebolt, since it's got the best damage for the highest range without costing anything.
>>
>>51122124
don't let your friends walk all over you, man
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>>51122124
Dude, call him out. That is beyond not cool, that is outright rude. He probably doesn't realize it's so rude, and you'd be doing him a favor by explaining it to him.
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>>51114271
Dunno if its that guy worthy but theres this guy who just dont communicate.

Hes not socially retarded from what I can tell, pre game chats and shittalk goes fine but anything else is just total passive agressive silence.

Like one time he ran a game and didny feel like continuing it. Thats fine. Except we have our own little forum and he didnt tell anyone so we all show up at our place, wait an hour and have to wait until much later on another game and he's just like "I didnt want to run it anymore." or when he quit a game (told nobody) and started his own game, tried to advertise it an got offended when people said no, they were in the old one.
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>>51122093
Of you're gonna Trump post at least keep it off /tg/ bud.
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>>51122124
Honestly this - >>51122310

We all have those friends who don't quite fit in as well and who don't quite understand social norms as well. And you know that there is a chance that they'll take it poorly if you call them out. But if you don't it could lead to much bigger problems later on, and even if he takes it as poorly as you could possibly imagine, it won't be as bad as some of the shit you've done to each other over the years on fucking accident and you managed to work through that shit.

Finally, imagine if you were in his shoes and he was telling you not to invite people to his house without his permission. The way I figure, if he would end the friendship in a situation where your friendship wouldn't be shaken, then he doesn't deserve you as a friend.
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>Playing 5e
>Builds like shit because he doesn't want to "powergame"
>I explain that I expect a certain level of char-op because 5e is relatively balanced.
>Still builds a shitty suboptimal tri-class build "for RP reasons".
>Gets salty every time he falls over in combat.
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>>51120700
>Shulks in the corner
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>>51122593
I did something like this. Max-int GOO warlock, because i was the only caster in the party and figured what the heck.

Now I'm regretting the lack of Dex, because the Arcana checks aren't as helpful as I hoped.
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>>51119819
Is the whole party wizards? Because if you're kicking people for being useless in encounters you're starting at the wrong end of the class spectrum.
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>>51120260
The one thing you may want to consider is whether or not it's worth chastising your allies for killing. In that situation it makes sense, since those guards were (mostly) just doing their job, but you need to consider that not everyone is confident enough in combat to fight without killing their opponent. If you really want to play the oh-so-wise paladin try having a greater understanding that your vows are your own and that other may need to kill to defend themselves. Other than that I respect the choice to actually pay for property damage, things like that make characters more believable. Bravo sir.
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>>51114271
I scream Fuck yuuuu Charlieee and throw my hand grenade while my radioman calls in an airstrike.
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>>51120644
As a DM I kinda worry that I've become too apathetic about the world. Problem is pretty much everyone in the party came in with no backstories and half of em don't even have last names. The best I've been able to construct is a light fantasy that dips between mildly tense story and pure memes. Is it fair for me to stop caring just because they have? I tried putting in more effort at the start to make them get more into it but I just dont think that's what they want. How can I construct a good, engaging story that still allows for the party to fuck around?
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>>51122677

Multi-classing wizard and warlock is kinda shit because you hit MAD hella fast.
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>>51122729
See, I normally only make paladins of mercy or pacifist monks or bards or stuff like that if the party is on board with that, because, to me at least, the party killing guards just doing their jobs is enough to make any character serious about their vows at the very least not want to travel with them.

Killing evil creatures? Fighting in largescale battles? Those are forgivable, but knowingly killing something not obviously evil, even in self defense, is something that wouldn't fly.
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>>51122833

Especially since in fucking 5e you can reduce things to just incapacitated instead of killing them.
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>>51122822
Oh nah i was never going to multi into wizard. I dumped physical stats and boosted mental stats, and then realised that Warlocks only get 2 spells and my physical stats are too low to multi anything but bard and wizard.
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>>51122647
I'M REALLY FEELIN' IT!
>>
Okay, I asked about Over-Serious versus Non-Serious GM and general consensus was that the latter was much worse than the former.

How about players? Is the overly serious player the worst? Or the non-serious player? What's your guys' opinion?
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>>51123236
Non-serious player is worse for the same reasons a non-serious DM is.
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>>51114271
>player: well firstly my character knew...
>me: if you made a spot check and didn't tell me then you didn't actually make one.
>player: but i...
>me: that's how the game is played. Now shut up so we can get this suprise round over with.
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>>51123368
Not just saying
>My character knew they were here
>No he didn't
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>>51119019
Wow shit gm.
I've had only one incident of a player constantly trying to run off to do his own thing, he was met by the problem that I would focus more time and attention on what the majority of players were doing. Meanwhile he had to sit and wait his turn for whatever piddly shit thing he wanted to do.
He eventually wised up after once only getting like 20 minutes to do some shopping and then having to sit on his ass while the party cleared a crypt for 4 hours
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>>51114271
>GM: "The ritual room is (rolls) apparently empty, but there's a fresh circle of blood and many smaller runes spattered around it. A large and weighty chest covered in an altar cloth sits behind the circle and apparently serves as a makeshift altar, and many candles light the area. A heavy smell of-"
>TG: "WHAT'S IN THE CHEST"
>GM: "-blood and a tinge of ozone-"
>TG: "IMMA OPEN THE CHEST"

And then the circle exploded, four cultists gangstabbed him for being an idiot, and he completely failed to learn his lesson.
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>>51123413
I'd merely be shooting him down while also telling him why. In my experience doing that shuts the person down faster.

If you're really lucky it also causes them to not do autistic shit like that in the future since they know you will immediately disregard it.

This is of course assuming you as the gm gave the party a chance to spot said ambush before hand...which if you never did that's kind of shitty of you to begin with.
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>>51123236
I'd rather play with an overserious player because my first time involved a player who is not serious at all. He played a racist idiot of a tiefling who kept pissing off neutral encounters, attempting to rub his penis on zombies, running ahead into a dungeon to bring a wave of giant scorpions down on our level 3 asses and generally taking the plot and taking it for a nose dive. And the worst thing is after the game collapsed due to the gm being absent he expressed interest in playing a game, video or tabletop that involved heavy rp.
and I quote.
>But we could do that when we were playing dnd you cunt sandwich
>yeah but I can't take it seriously when there's barely any graphics lol xD
>>
>>51119842

it's very easy to blow all your spells in one encounter if you're not careful and pick your spells poorly. And if you run out of spells, you stick around because, gasp, the party might need you to read something, or use knowledge on something, or any number of other things, because you're the intelligence skillmonkey.
>>
>>51120093

kinda sounds like a good game, honestly. Sounds like the GM pulled the "kidnapped before game start" thing to give you an opening encounter that was interesting and not... y'know...

>where are we when we meet?
>*sigh* ... a bar
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>>51123751
Can't wait for GMs everywhere to spice up openings.
>You all meet up in a walgreens when all your carts crash into each other
>One of you trips and eats shit walking down the street
>You're all sitting in an Adventurers Anonymous meeting
>>
>>51117891
I took this and fluffed it as my NG inquisitor style dex paladin being insanely paranoid and quick on his feet. RAI the feat essentially allows you to participate in suprise rounds/denies enemies suprise rounds when they try to attack just you, and does not let foes get advantage on stealth attacks, but that's it. He essentially just acted like he was strung out on meth most of the time, walking around with his hand on the grip of his sheathed rapier because he was absolutely SURE he was going to get shivved 24/7.

Unfortunately, people had a bad habit of actually trying to surprise him, which both never ended well for them and also re-enforced his paranoia. Midway through one combat a second wave of ambushers dashed out of the woods with knives and he went ballistic on them and ignored the main target of the fight. Good times.
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>>51122593
You see he could have just re-fluffed Bard.
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>>51123836
Or just played a bard.
>>
>>51122593
>letting /tg/ memes affect how you play the game
has autism gone too far?
>>
>>51119777
>Horror campaign
>on DnD
Not the right system for horror at all, particularly since players can murderfuck anything in their paths with the right builds.
>>
My that guy is a panty-waste beta male who in this own words has thin skin for interpersonal conflict. That means that he takes disagreements in the group and even disagreements with me the gm as personal attacks. I feel like I need to tiptoe around him and it affects my outlook on the game.

He has threatened to quit twice already and I kinda want him gone, but I'm playing on roll 20. I have had 5 people stop talking to me altogether, and 4 more leave the game for admittedly legitimate reasons. When the prospects are like that I don't want to kick anyone who shows up every week.

What would you do /tg/? Personally I'm just waiting for him to have another moment, cause I don't think I can keep from blowing up and banning him at that point.
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>>51124092
Subtly provoke him so you can get rid of him after he detonates, leaving you looking like the good guy.
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>>51120209
Give him Adderall.
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>>51124123
He doesn't detonate, he gets weepy. Also he will talk to me in private like the last 3 times.

Oh yeah, another one of our players once got really hype and did something the beta couldn't handle. He talked to me about it and I told him I would moderate between both of them. He said the interaction would probably offend him more and make him quit. He didn't ask me to do anything, just hoped that wouldn't happen again, like it was something I can or should control.

Not relevant, just wanted to vent on that one point.
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>>51124220
Point is, he's a cunt and the best way to get rid of cunts is social engineering.
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>>51124220
Fuck him. I mean that in either way, either tell him to nut up or get the fuck up or get his ass laid so his balls will finally drop.
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>>51123786
>>You're all sitting in an Adventurers Anonymous meeting
I'm stealing this. The object of the campaign will be to overcome their urge to kill things for their stuff by boosting their will saves by levelling.
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>>51120209
Nobody with a healthy life doed that. Help your brother to fix his problems.
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>>51122397
He sounds socially retarded as fuck. He probably is lucky, attractive or somewhat charismatic so that's why he can deal well with small talk, but he's obviously horrible at real interaction. Not all social spergs are shut in neckbeards.
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>>51114271
>"I shoot the guy who knew the ambush was there because he was clearly warned beforehand and thus in collusion with our attackers."
>>
>>51122820
Give them something valuable, something irresistibly enchanting and enticing. Loot, NPC bitches, whateverthefuck. Give them whatever it is they think they want, then introduce the villain as the guy who takes their new shiny shit and slaps them silly with it. Thus begins the Quest to Get Our Shit Back From That Asshole

Or just have a higher power draft them into service for their war against another power. Maybe make it a world-wide event so the players don't feel singled out. Make sure to imply that this all could have been avoided if a certain band of adventurers hadn't been fucking about.
>>
>>51124567
>Orc eating a sandwich on a bench spills ketchup on his hoodie, triggers elven rogue into stabbing frenzy
>Paladin sees man wearing death metal shirt, throws mace at him from across the street
>Monk performs crippler crossface on unattended dark elf baby
>Wizard
The adventures write themselves
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>>51124567
>>51125034
>The party starts at level one because they've been put through xp draining rehab and have to re-learn how to adventure
>>
>>51123691
>yeah but I can't take it seriously when there's barely any graphics lol xD
Sometimes I wonder if future generations will be devoid of imagination. Fuck me, writing that out makes me look like a presumptuous asshat.
>>
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>>51125147
>There's one veteran adventurer whose only purpose is to keep them on a short leash suicide squad style
>Rogue almost instinctively fires an arrow at a group of gnolls squatting outside of a convenience store but gets a glare, a shake of the head, a tsk and the veteran pretending to write something down on a clipboard to have her stop
>His face when she pulls out her dagger instead
>>51125163
The bastards almost as old as me
>>
>>51124092
>>51124220
Have you ever tried telling him that it's just a fucking GAME

I feel bad for him but I'm also shocked at how much of a pansy he is
>>
>>51114271
> I'm clearly the party leader because my backstory says that a prophecy foretold that I would restore the ancient empire and I am destined for greatness, which means I should get all the magic items and we'll split the gold.

Then when I objected, he bitched about how I was creating conflict in the group.
>>
>>51125214
I'm glad our group is good at not having a leader. We have other problems, sure, but I cannot imagine someone basically straight up saying they're the leader. That shit is appointed, not inherent.
>>
>>51117891
In one edition, Drider (I think) have the ability to act first in the initiative order even if ambushed. In other words, you jump him from the shadows he's already killed you.
>>
>>51125234
Well, when I questioned him being the leader, he tried to use intimidate to force my character to submit. DM went along with it. That was the last time that campaign met, it disintegrated after that.
>>
>>51125234
The best groups work on a character conflict basis - having your adventurers banter with each-other and constantly compete rather than taking the leader/fighter/healer route which stifles fun.
>>
>>51123950
Learn to make things that can't be killed in raw combat, anon.
>>
>>51125183
>The bastards almost as old as me
Everyone was a kid once. People can't forget how to pretend, right?

>adventure begins.
>entire world enslaved under a tyrannical ruler
>all the good folk of the world have their minds enslaved by demon overlords or similar evil shit, brought from realms beyond by the Tyrant
>starts with all the PCs imprisoned, for whatever reason they share a resistance to mindslaving effects
>escape the prison with the goal to free the world
>>
>>51120209
Narcolepsy?
>>
>>51125251
Oh my god that guy is probably despised by his coworkers.
>>
>>51125214
Shit like that makes me happy that in my current campaign the entire party has backstories that assure that nobody becomes an actual partyleader.
Mostly because we are a bunch of misfits who were in it for the gold, but like a bad comedy are now endorsed by some local guy as the heroes of the new age
>>
>>51120260
Not THAT GUY in the slightest. I would say it is the first example of being true to the spirit of a Paladin that I have seen on this board in a long time.

Are you planning on trying to get your character vindicated of whatever they were in jail for? Or were they locked up "just because", in which case are you planning on taking the ruling body down and installing a fair and just rulership?

Also depending on the system there are options for magical weapons that do non-lethal damage, try convincing your colleagues to invest in them. For example one of the best Shadowrun games I ever played in had a running theme of one of the runners trying to get the rest of the team to use non-lethal ammo, they eventually succeded and we got ourselves a rep as the team that could get in and out without causing colateral, and we still got to shoot shit up. Give it a go, sometimes a change of pace is good.
>>
>>51117891
The problem stems from people misinterpreting what "surprised" is.
"Surprised", game-mechanically implies "I am completely taken aback, wow I did not see that coming, my sword is still sheathed" - as far as descriptions go.
It does not imply "this is the first round of combat."

So, if your assassin sneaks into the wizards tower, and stealths up on him, while he is still reading his book, then shanks him, the wizard is "surprised" and the assassin gets his bonus.

If you party kicks down the door to room no.4 in a dungeon full of orcs, with combat having already happened in other rooms, then they may win initiative, but they sure as hell aren't "surprising" anyone.

Similarly, I would never grant "surprise" to anyone ambushing an expedition of people who know they are traveling in dangerous territory. THose people are wary and ready.
>>
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>>51120260
It does bring joy to my black, cynical heart to see someone THIS committed to both roleplaying and what's best for the group. You are not That Guy. You are This Guy.
>>
>>51125885
But he is also being disruptive to the flow of the game for others. Which is That guy.

He is truly Schrodinger Guy
>>
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>>51119777
Make the fact that it's approaching all the more frightening
>>
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>>51119019
>a bunch of dungeon crawlers came to play dungeon crawl because PC games doesn't exist
>a guy tries to create somewhat of character and not an excel document
>group of novice and one overmemed autist are getting angry that he dares to play a role playing game instead of participating in their "Neverwinter nights for poor normies"
>GM encourages the guys for ROLEplaying and not ROLLplaying
>An autistic gets mad that his chance at socialising and experiencing feelings of importance and unity are gone
Seriously ,the only "sinful" thing I read from your story is:
a)Him arranging a tantrum over the fact that his character got attacked
b) Leaving to do his his own shit WITHOUT discussing this with the rest of the players,but on the other hand he created a social character afterwards and yet you're still angry.
>>
>>51120707
Rule of cool sometimes is better than half of the party being useless due to optimization gap.
Inb4 I was the one who gave an optimized pregens to two of the players while others preferred making characters themselves.
>>
>>51122647
Did someone call?
>Shulk
>U

oh
>>
>>51123236
Overly serious.
It's funny when autists are mad.It's not funny when your "players" do nothing and idly say that they roll to attack while they ae in town.
>>
>>51123236
Really depends on the group. Players who are interested in tabletop gaming for the social aspect will have an easy time in a "100% silly shit" group, players who are in it as a creative outlet will get along swimmingly with "100% way too serious" players.

>>51124092
>Online game
As a meatspace GM you might have trouble finding players near you, but online they're a dime a dozen.
In social past-times, communication is vital. People who cannot handle polite conflict have no place at your table, so get rid of that guy. He won't be too hard to replace.
>>
>>51119819
>I'M AN ADORABLE TINY LIZARD WIZARD AND I PRETEND ITS MY CROW THATS THE WIZRAD BUT REALLY I'M THE WIZARD
Sounds p. neat, desu desu
makes me want to play a Redwall-esque game
>>
>>51114271
>As you're searching in the ruins of your home, you find-
>"I'll spend my XP"
>...Yes. While he spends his XP, you find in your ruined home a certain-
>"I think I'll upgrade Firearms."
>...Sure, you find a certain ornament hanging from the ceiling with a half-burnt note attached to it. You clutch it in your hands and it reads-
>"I also took Specialty (Shotguns), that okay with you?
>FOR FUCK'S SAKE JAKE, LET ME TALK ALREADY!
>Jeez, why are you so mad man?
>>
>>51125810

AKshually "Surprised" is game-mechanically a condition. When you have the surprised condition, you cannot take an action on your first turn of combat and cannot take a reaction until that turn ends.

5e is remarkably straightforward regarding when a GM should consider applying the surprised condition; if neither side is attempting to be stealthy, they notice each other. If ONE SIDE is attempting to be stealthy, then the rules suggest comparing a Dexterity (Stealth) check against Passive Perception or a Wisdom (Perception) check.

I would therefore dispute your ruling to never grant "surprise" to anyone ambushing an expedition of people who know they are traveling in dangerous territory as running against the grain.

Being properly cautious may grant Advantage (or +5 to the Passive Perception) to notice an ambush, but surprise is overtly RAI when one side takes stealthy action to catch other side with their pants metaphorically down. Or at least unbuckled.
>>
>>51122124
>Other gm has started inviting randoms
>To the event in my home
>Without asking me

Tell him politely, but firmly to stop. Tell the people he invited that he's made significant errors that rest on his shoulders, and that they can't play your game.

HA HA JUST KIDDING FUCKING BRAIN HIM WITH A TIRE IRON
>>
>>51114271
>game night as normal
>out of nowhere that guy rips a fucking loud one in the middle of another player's dialog
>acts totally chill about it
>whatever
>game night ends, everyones getting ready to go home
>that guy's got a brown stain on the seat of his pants
>address this to him, he tells me he fucked my girlfriend and leaves

what.
>>
>>51127607
Well, you did point out that he shit himself. Greater men than he would've spilled spaghetti. It's questionable whether or not greater men than he would've shit themselves in the first place.
>>
>>51127607

I agree with >>51127667

I feel as if it's just proper etiquette not to call another grown man out on shitting himself in public. This is provided that said grown man has already made his best effort to extract himself from the situation as subtly as possible.
>>
>>51127607
Are you from slavland?
>>
>>51114271
>Be a rogue
>flank the enemy alongside the fighter
>"I get backstab damage"
>DM: "No you don't, because the enemy is turned to face you with his back to the fighter"
>>
>>51127897
A real sneaker would know it hurts more to be stabbed from the front because he expects it.
>>
>>51127897
Man, if you have a rule for backstab damage and your DM doesn't indicate what direction enemies are facing, that's definitely some kind of Schrodinger bullshit. What was the DM's reaction when you brought it up?
>>
>>51127667
>>51127770
>>51127846
>Defending shitting one's self
>LITERALLY defending shitting one's self
>UNIRONICALLY
Chris-chan please leave and take your DIRTY, CRAPPED BRIEFS with you.
>>
>>51120561
Who's this from anyway ?
I play WF and I can't remember
>>
>>51123236
It litterally depends on what you are running
I'm currently running a non-serious game set in a clusterfuck of a setting where the main goal is Adventure! Of course I'm not going to play this with someone who's obsessed with builds or stats because that's just no the point
Ideally a good player/DM should be able to switch from serious games to non-serious, but that's just my opinion
>>
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>>51126675
>tfw you will never play in a game set in a Redwall esque setting
>>
>>51120209
Probably bring your brother to a doctor.
>>
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>>51129415
play mouse guard you mongo-bongo
>>
>>51128560
Are facing rules dumb? I'm planning on having them for huge and gargantuan creatures only since they would actually take time to angle about.
>>
>>51124220
>Oh yeah, another one of our players once got really hype and did something the beta couldn't handle.
You can't say that then not tell us what he did
>>
>>51126175
Hi, guy whose paladin looks like Athrus.
>>
>>51114271

> Anon reads the item compendium, finds stuff he likes
> Comes up with in game reasons of why he should be allowed to retroactively purchase these items
> Don't allow it, tell him he's got something to look forward to next time they are in a city
> Anon ignores me and writes it on his character sheet
> I call him out on it
> Anon tells me to deal with it, he has RP reasons

Revenge: Behind the scenes I cut his damage output in half and never told him.
>>
>>51120014
>allowing fucknuggets to pull off the "MUH SUBJEKTIVE MORALTY" in D&D
Eh, you messed up.
>>
>>51120014
What is lawfulevil ?
>>
>>51114271
Brother?
>>
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>>51120209
>after about thirty minutes he'll start falling asleep and acting like a moron until someone forces him to drink some coffee or the game ends

is he on fucking heroin or
>>
>>51120227
Read the spoilers.
>>
>>51130090
Stop being a fucking pussy.
>>
>>51114271
>your universal magical force for good is flawed because it relies on deontological ethics! Let me give you this copy of Twilight of the Gods which in this universe was written by my character instead of Nietzsche
>>
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>>51120428
Wow, you're all toxic players.
>>
>>51126345
Whelp, this is a shellfhit
>>
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>>51120858
>>
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>>51122124
Grow some fucking testicles, you Millennial nu-male pussyboy.
>>
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>>51127897
That's why I have people roll stealth if they're trying to backstab people. Make your roll, they don't know you're there, and you get bonus damage. Fail your roll, they know you're there, and you make a normal attack, possibly +2 to hit from behind, but no bonus damge.
>>
>>51124092
Either boot him out for threatening to quit, or call his bluff and say "If you quit because I do x then that's your business". I hate it when people emotionally blackmail me like that and I won't accept it for a second (have had bad experiences in the past).
>>
>>51129756
Wouldn't you be better off just telling him to fuck off until he fixes his character sheet? RP reasons or not the DM has to allow it, especially if its with fucking magic items.
>>
>>51129756
Dude you/re the dm. Don't do that passive aggressive shit. Don't even makehim save or die "because RP reasons."

Fucking tell him no.

Its simple.

Who cares if he wrote it on his character sheet? That doesn't mean he can USE it in YOUR GAME.

Here's how that would go.

DM: "I hit ac 14, so you're hit."
Player: "actually I have ac 15."
Dm: "I told you you can't have (item) so no, your ac is 14."

*player argues*

Dm: *rolls damage*

EXAMPLE 2
Player: "I use the special power of (item) to do cool stuff."
Dm: "You don't have that item."

*player argues*

Dm: "anyone else doing anything?"
Its easy.
>>
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>>51123691
>yeah but I can't take it seriously when there's barely any graphics lol xD
>>
>>51129575
Hi ,autist
>>
>>51120644
Nothing seriously
>>
>>51130310
>(have had bad experiences in the past)

oh poor you

here's the pity you were asking for, child
>>
>>51130434
Wait, you've never been blackmailed?
>>
>>51129756
>being this much of a passive-aggressive faggot

lol
>>
>>51130090
Stop being a fucking pussy.
>>
>>51120209
That sounds like a sleep disorder mate. Have you considered taking him to the doctor?

Or is there background detail here that we have missed?
>>
>>51120209
screw what the other Anon are telling you. That fucker needs to actually sleep reasonable hours, so he'll stop using your game time as nap time
>>
>>51125277
They have to show the world that they can fight back, and probably the world instead doesn't even see the demons enslaving them.
This is exactly like Dragon Quest 3 and I love it
>>
>>51130064
This is literally what I thought.
>>
>>51130064
That or he's got a really awful sleep schedule. Either way it's not normal and your brother needs help.

>>51129756
>Revenge: Behind the scenes I cut his damage output in half and never told him.
You're That DM, anon. This is the worst way to not-solve an issue.
>>
>>51129554
If they were decided upon beforehand and everyone was aware of them then I think they're fine, could even make for more intense combats. But if the DM just springs it on you then that's a dick move
>>
>>51129479
>Implying I could find a group that would want to play that isn't furries and or degenerates
>>
>>51120644
A DM who takes nothing seriously. I can work with someone serious and dedicated to the game, but someone who doesn't give a shit is just awful to play with.
>>
>>51119819
>>
I know super powerful NPCs are bullshit and make the PCs feel useless or redundant a lot of the time. My players have built over time a group of Allies, and they're all pretty powerful, we're coming up on our final confrontation. I want to show off how cool the NPCs are without making the players feel like they're watching cutscenes. Is it acceptable to have them play the NPCs as side missions while their PCs are confronting the BBEG?
>>
>>51133162
How much effort have your players put into gathering allies?
>>
>>51133497

The ones that will be participating in the final battle:

4x 14-16th level NPCs with class levels (Vampire Former Paladin, Human Warblade Archer, Orc Monk, Gnome Sorcerer)
An army (~100 Level 6 fighters) of salamanders led by a level 12 horizon walker tripper
An army (~70 level 6 fighters) Raptor Riders
1 Ancient Red Dragon
1 Adult Blue Dragon
1 Old Green Dragon
1 Young Adult Black Dragon
>>
>>51133760
H-holy shit anon.
>>
>>51133982

Campaign has been going on for almost 3 years, they have made a lot of friends.
>>
>>51120750
In fairness, GM burnout is a valid reason to end a session. If rather end a session after 2 good hours than drag it on for another shitty hour that I'm going to hate. If a player is having a shitty time, I wouldn't expect them to stick around either.
>>
>>51123881
I feel like this happens all the time on the internet. Someone says something as a joke, some basement dweller starts preaching it as cardinal truth.
>>
>>51125163
It's kind of happening. My mother's a spec ed specialist, she says being fed media instead of playing with their imagination is seriously stunting creativity (which is an overall problem for learning because learning new concepts requires people to be able to make occasional intuitive leaps).
>>
>>51133760

I would say with a roster like that, give them the choice. Would they rather hear a cool story about their allies with popcorn, or would they like the chance to make an awesome one by playing their allies?
>>
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>>51120260
You're doing great, anon. Everyone else has made some important suggestions so I don't have much to add but be sure to talk to your fellow players and GM if you can. They sound reasonable and establishing your intentions beforehand can help make it so they don't ever get the wrong idea, it might even help make for interesting scenarios that call morals and loyalties into conflict or something.
>>
>>51120730
>>51120735
>>51120942
What are some examples of GMs who take things "too seriously" in a bad way? I've seen lazy GM, but never experienced a too serious GM before.
>>
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>Player is a lawful good Paladin who does not talk at all
>Not to big of a deal he tanks and does combat fine
>Get into a situation where we are far from town and got ambushed by some orcs
>One orc is left tells us of the enemy camp but don'y have enough supplies to keep him alive to far away from town to turn him in and can't let him go
>Rouge walks up and stabs him to be done with it
>Everything seems fine as we move on
>Clear the orc camp we are all pretty beat up but Pally heals himself up
>Says he challenges the rouge to a fight for killing a defenseless man
>Pally gets terrible rolls and loses
>Player gets up and leaves never showed ever again
Like what was his deal did he just have a hard on for orcs he never role played before...
>>
>>51138918
So the paladin never raised an objection before the rouge stabbed the orc? If so, that's lawful douchey.
>>
>>51139060
nope said nothing like always which i don't get
>>
>>51139115
Seems like the idiot suddenly remembered he was supposed to be lawful good and sperged out. He was all for speaking to challenge the rouge but not to speak out about the orc being slain? Bullshit.
>>
>>51122424
What if I don't, chum?
>>
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>>51126175
I get what you're saying, but if someone can't stick with their group in what they're doing instead of going off and trying to do their own thing, then they're a shitty player. And from what the poster is describing, they weren't even a good paladin (though it may have been 5e, so he might have gone Ancients or Vengeance or something).

>but the group is being shit

Then don't be in the group, leave and find somewhere else to play. There are plenty of groups for people that want more than a dungeon crawl. You don't have to make everyone else feel shitty just because you personally aren't having fun.
>>
>>51130434
why you gotta be a dick, dude gave solid advice.
>>
>>51127897
It's fair enough, but then the fighter would have a HUGE bonus to hit, since he's the one with the highest to hit ratio.

Which gives the fighter a plethora of options, like hamstring, attack the spine, hit the back of the head/neck, etc.

I had a DM that did the same without stating which direction the enemy would face (and somehow they always knew who the rogue and priest were) and as a result the rogue started using a disguise ring to look as a hired guard NPC. Damage ends up being higher since the enemy didn't expected to be stabbed in the heart by a fat lumber looking dude. Not to mention those times when glamoured golems to look like us would end up resisting an assassination atempt.

Use all your resources.
>>
>>51130434
Thank you, sir, may I have some more?
>>
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>party is in town attempting to dredge up information
>a few players are active, one will absentmindedly make some input
>it's often disconnected from what is going on, as if he has a vague sense of the current conversation
>hear sizzling over his mic
>hear mute conversation
>"Don't mind me, you guys keep RPing, I've got the TV on in the background and am cooking dinner right now"
>spends the rest of the session in a bar, dead drunk, so he doesn't have to make any more input
>but not before selling out his party member's assassination plot because he hates the Empire and anyone working for them regardless of if it's blackmail
>sizzling continues
>>
>>51138918
you don't realize it but he was an 11/10 roleplayer.
>>
>>51138613
Usually just a GM that gets far too strict about what is and is not in their world, and what their story should be like, so they don't allow anything that's a toe out of line of that. Usually they just outright say no to anything they don't like, and if you do manage to wheedle it in, you won't last long. They're not the kind to take back-talk, treating players more as pieces in their game.
>>
>>51124092
I had a guy like that online, he was the kind who would say "im going to watch the hallway and see if anyone comes by", gets a nat 20 and is then mad that it means jack shit cause nothing happens. We gave him the choice of leaving or playing a morbidly obese pyromancer on a magic scooter. he left.
>>
>>51122593
Worst part about this is that he's salty about not being good at combat, when he went out of his way to not be good at combat.

If not for that, I'd honestly say you were a little dickish for expecting char-op. Because as I understand it, that's going out of your way to make something broken, even if on a minor level.
>>
>>51123236
What do we even mean by over-serious and non-serious? Does one just have a stick up their ass while the other is lolrandom, or is it a case of crunching numbers vs. not caring?
>>
>>51140962
>what their story should be like
This is definitely a problem, but
>a GM that gets far too strict about what is and is not in their world
I don't see that as a problem by itself. If the GM provides a good guide of how their world is and what it contains and what we can use then I appreciate that they enforce that. I value consistency above many things. A consistent world really helps to build suspension of disbelief and immersion into the world.

If the GM states that there are no magic guilds in their world or that there are no vampires, then I much prefer that they enforce those rules as opposed to forgetting them.
>>
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>>51130365
This.

You are the "Dungeon Master" not the Dungeon welcome mat.
>>
>>51117778
Players like that KNOW what they did to deserve it, trust me on that. They pull stuff like that out because they know it can manipulate some people into not doing it.

They remember exactly what they did, they just play it off hoping someone else forgot and will defend them.

I got players like this.
>>
>>51129857
That sounds more neutral evil.

>I will use circular logic to explain to myself why what I am doing is OK.

Lawful evil
>I follow orders no matter what they may be

Not set in stone examples but definitely examples
>>
>>51134059
I wish I had the dedication, friends, and circumstances to have a good session that lasts over multiple years.
>>
>>51124092
If he threatens to quit, let him quit. He'll either sort his shit out or he'll actually quit, and you're better off as a group either way.

t. rehabilitated That Guy (according to the group at least, I still sometimes feel like That Guy) whose GM did the above when I tried pulling the shit your player did.
>>
>>51124092

What kind of character is he playing?
>>
>>51141924
Lawful Evil

Believes in a social structure, but always takes the option that fucks over and takes advantage of others. Especially when they could have just as easily done nothing but the letter of the law. lawful netural.

The Law gives him the privilege to do as he wishes without oversight

Or the social structure believes that pillaging villages is the good thing for the people being pillaged. Which is fucking retarded self serving justification

But more than likely all that social construct is bullshit, so yeah Evil Stupid
>>
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>>51127607
Thank you.
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>>51130310
Yeah I know I really shouldn't Have let that happen.

>>51129562
It's a pretty shit storytime. There was a stereotypical evil cult that the group had run into with one named female member. The group talked to the cultists a few times, but soon it came time to do the murderhoboing. Everyone silently agreed that the female cultist would be saved, but it wasn't stated out loud, and beta never got the memo.

So the rest of the group do what the can to keep her alive. Not attacking her, letting her flee, even one guy doning a disguise as her cult leader to order her out of the fight and h arms way. There was this whole thing where he and another adventurer clashed swords in an overly dramatic way. It was good.

Well beta goes from that to stalking her and lining up shots on her. He's looking for blood. The party of course tells him to stop, but he's kinda slow on he pick up. One of the other players goes on a bit of a heated rant on why his character would want to spare her life. This is what meant when I said one of the players got too hype.

Beta goes silent for the rest of the session, but doesn't attack the girl. She ends up knocking one of the adventurers unconscious and scedudeling off.

We use discord. He logs off as soon as the game is done and I chatt it up with the other players for a bit. He waits until all the other players have left to hop back on and talk to me. Says he thought all the cult was fair game, though the speech that one guy went on was directed at him, yadda yadda. I offered to moderate a discussion between them, he rejected it. Says he hopes something like that doesn't happen again. All I could say was "OK".

Sorta wish I as kicked him during that talk now.
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>>51142262
Personality wise... just realized it but I don't really know. Hard on crime, takes no shit sort I guess, but he doesn't rp as much as the rest really. depressing fact but none of the characters are too memorable. Archer with slight magical powers is his build design.
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>>51129756
Hey, can I see your character sheet for a moment?
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>>51141924
>>51142296
Everytime I read peoples definition for an alignment it completely changes my perception of what I thought initially.

How does Neutral Evil operate?
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>>51119953
>You all wake up in a prison cell striped of any equipment and with no gear except some ragged clothes
>party is 6 monks
>"Hey DM, how much Hp does a brick wall have?"
>Party punches through the wall cause it's like only 10d6 Hp
>Campaign derailed to a quest on punching everything
>Get approached by a plot hook
>punch it
>get the McGuffin
>punch it
Etc.


It was fun.
Hope the DM actually thought our next session through.
>>
>>51124092

If you've gone through 9 other players maybe it's a problem on your end?
>>
>>51120428
>running 5e
>group is about level 5, we have fighter, barbarian, wizard, and rogue
>friend wants to join, wants to play blaster
>tell him that between rogue, barb, and blaster wizard we already have more than enough DPS
>tell him we need support, another tank, or healing
>comes the next week with his cleric
>Lawful Evil, tiefling cleric
>combat comes along
>only spells he uses are the blasty ones
>guiding bolt, sacred flame, ad nauseum
>wizard takes a hit from the monster, less than a quarter health
>inflict wounds on the monster
>wizard IC asks the cleric for healing
>cleric offers to do it for 10 gold

cut to a few weeks later, the cleric gets dragged screaming into the elemental plane of water after trying to trick a genie.

now he's playing a Paladin who only ever uses his slots for Divine Smite.
>>
>>51142946
Maybe, wish they would actually tell me what the problem was instead of going radio silent.
>>
>>51143013
You mentioned most of the characters are unmemorable. In my experience that usually happens when they don't have anything to do to make themselves memorable, or they're daft and are missing the chances they have to do memorable things. As DMs we sometimes get caught up in our own stories without realizing it's at the expense of what the players want to do. Then the players get bored and tune out because they feel like they're just along for the ride.

Kind of wish we had your that guy's side of things for comparison. Sometimes players want a multifaceted character drama. Sometimes players want to be the hero, and sometimes players just want a chance to roll dice. Do you feel like you give all your players a chance to shine every session?

I'm not picking on you, just asking about you since you're the one here.
>>
>be in a campaign with 6 PCs
>two or three new to pen and paper gaming
>three or four if you count me (only played twice before)
>a game or two in half of the players miss a session
>only myself and the two that never played before make it
>the DM suggests a one shot thinking it will help the others get more of a feel for playing
>he proceeds to help both roll characters similar to their others and generally explain stuff
>I decide to roll a half orc rogue while all this is happening
>I've never played a half orc or a rogue, it's a one shot... why the fuck not....
>while they finish up I slowly realize the power of the beast I've created
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>>51125234
A leader in general is kind of bad to have. A face, sure - someone who naturally comes out as being the most sane of the party and charismatic should talk. Someone to plan and give direction? If they're intelligent/wise; everyone loves a party dad.

But someone going 'I am the one in charge and you are all mooks?' No. That is not how things should go. TTRPGs are about being in a group, with other people, playing a social activity for fun.
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>>51142845
NE
Fuck you I got mine. As long as I can get away with it. I'll do what I want.

You can be NE and still be a nice guy. It's just the basic I have desires and wants and completing those supersedes your needs or wants. It just the basic selfishness. They'll break the law to get what they want, but don't believe in lulz random for no reason, chaotic evil.

Good=altruism
Evil=Selfish desires
Law=Rules are good
Chaotic=Freedom is good

Most people are Neutral neutral and only really about about one of two things
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>>51143086

>we start and eventually go out in the forest after some goblins
>we find a few and hide in some bushes while the other two plan out an attack
>I humbly point out that I have a bow and can sneak attack from our current location...
>they take the bait
>the DM goes with it and I kill one or two of the small group before they jump in and finish them off
>we trace their tracks back to main camp
>along the way we get ambushed by a larger group
>while they fight one or two I succeed on a stealth check and disappear into the bushes once again
>I flank the attackers and by the time the other players killed the ones they squared off with the rest are all dead
>we rename my character Rambo
>we continue down the trail until we see signs that the camp is up ahead I volunteer to scout ahead
>they take the bait
>I stealth along and find the camp in a clearing
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>>51143101

>it's lousy with goblins... there's like 10-12 and signs that there are more in the area (not including the 9-10 we already killed)
>I ask the DM how thick the foliage is around the clearing and receive a glare
>he outlines the areas that it's thick enough to conceal a half orc
>I go to work and my d20 does as well
>multiple goblins are down by the time they realize they are under attack
>I move to the other side of the camp as they rush to attack an empty bush I continue to slaughter them
>a patrol of goblins returns to camp from the path opposite our approach
>fuck them they're fair game too
>I rinse and repeat my seal team six antics until my d20 betrays me...
>there's like 6-8 of them and one of me and now they know where I'm at
>fuck this I'm out
>I go running back towards my party... their report of the camp is going to very detailed
>I run past them yelling "there's only ___ left"
>we rename my character Paul Revere
>OOC we are all laughing our asses off but their characters are all sorts of confused
>then they see the small goblin horde trailing after me
>they brace for impact and I once again sink into the underbrush to give support
>our kill counts in this small skirmish are about equal
>we question a "survivor" and get the idea they are following the orders of some big baddie
>an intimidation check later we know his whereabouts
>we advance to his "base of operations" it's a cave
>he's in there with like two more goblin minions
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>>51142845
Being a selfish asshole, whether through careful manipulation of the system, or through going fucking berserk and killing everyone who looks at you funny, all that matters is that you have something to gain from it, regardless of how it affects others.
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>>51143116

>me and the other player with a bow decide to do some more seal team six shit
>we jump into the narrow opening to the cave bows drawn and ready to do damage before they can close the gap
>one minion goes down and the other is injured
>the big baddie throws a javelin
>at me
>it hits
>I have one hit point left
>good luck guys
>I skulk back out of the cave and find a nice place to sit for a while
>the other minion goes down with one hit
>they gang up on the boss and more or less handle him
>we get some loot, have a rest, and I don't die
>end session and eat pizza

I'm pretty sure the DM fudged the numbers on the javelin but he won't admit it to this day... he will admit he did it because I was being that guy and didn't want me to ruin the fight for the other players....

Was I really that guy?
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>>51142692

>I'm not going to just NOT take out the big bad if I get the chance

So why didn't the party just kill her? is this some kind of sexist, real men don't kill women thing or is this plot? PC plans? What redeeming feature did this woman have that non of the other cultists have?
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>>51143091
Yeah that's not a bad description.

I recently watched Jojo's bizarre adventure and realized that Kira is the personification of neutral evil.

>cares ultimately only about himself
>if he cares about anyone else it's only for the sake of his own ass
>is willing to cause suffering to others so he can fulfill his desires.
>>
>>51142692

If it wasn't ever agreed upon by the party, then the loud guy and the rest of the players bitched at him for no reason and tried to dictate how he played his character. There shouldn't be any discussion had.

You said his character was a tough on crime type, cultists are evil. Sounds like he was playing his character and the other players bitched at him out of character for doing it.
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>>51143198
Well, to be fair most of them were being brainwashed into doing what they were doing including her. Didnt stop the party from killing the rest without mercy. Honestly, given how these guys usually play, I thought they were going to be merciful, possibly skip this part of the cult to tackle the bigger issue.
>>
>>51127897

I always thought of the bonus from having the enemy flanked was more of a "sneak attack" than a "backstab" my interpretation was that an enemy having to worry about being attacked from two or more directions would have his attention split and allow you to sneak a more devastating attack past his defense. Basically his ac can stay the same because flavor wise he sees you and may dodge or block your attack but if you do hit it's because he was looking at the bigger guy with the bigger blade and even though he know you're there he wasn't paying attention to you like he should have been which gives you the time to take aim at a vital spot and sink a dagger into it... which means you get to roll extra damage.
>>
>>51119085
>Feat CHOICES
>Can afford magic weapon
>"Inexperienced"
Inexperienced characters are fine, but if you can afford a magic weapon and multiple feats? Your character has graduated from inexperienced. You do not hit lvl 5 as a fighter by fishing.

Assuming you're talking DnD.
>>
One time another player arrive late at the game and told the GM that he was switching character because he did not like the one he was currently playing.
GM got made because he had build the quest around the fact that we were a bunch of people stuck together to get our souls back.
Then The player start talking about his next character, The Gm told him that he'll have to play his current character until next game so that he could introduce his next character.
The Player get super bitchy and pull out a character sheet while saying " But I've already create the character!"
He wanted to play some weird reptile/centaur/Dragon hybrid warrior.
They argue for about 30 min, and he pissed the GM so much that he cancel the session
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>>51119777
>>
>>51143074
I misspoke a bit. Plenty of the chartacters are memorable, but some aren't. I was thinking about the beta, our unofficial team captain, and half of another character he has a pet which ironically has does have a memorable, well defined personality.. I think the issue is that thier characterization is inconsistent since they are played more as player inserts than "characters".

Though it's definitely not the best campaign for shining moments either. Im not really sure how to ensure everyone shines every session.
>>
>>51143090
I'm the exact opposite, but I think my definition of a leader is different from yours.
My definition is the one who makes sure everyone is organized and working together, ensures that everyone is on the same page, makes sure everyone gets out alive and is ready to take responsibility when shit starts going south.
In all experience, being a leader is hard, and most people are definitely up to being a good leader.
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>>51143150
Not especially.
You were really playing to your strengths trying to succeed, not shit on other players.
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>>51143150
not really, if everyone had fun while you were doing your thing and no one felt left out.
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>>51126890
The DM determines who might be surprised.
- is a direct quote from the PH.

I'm not disagreeing with anything in your post, really.
If you cannot attack, move or take reactions, then clearly you are completely SURPRISED at what is happening around you, for the moment.

Meanwhile, a combat can erupt unexpectedly, yet still have everyone in it be ready, blood pumping, on edge. If they are in a dangerous place.
As the PH itself has it, one or more creatures in an encounter can be surprised, even if the rest of the creatures aren't.

As well, and despite what the PH says, it isn't hard to imagine a situation where granting surprise to one side of a combat would make sense, even if no one was being stealthy.

My point was mostly that "surprise" is clearly a game-mechanic, but having a feat that protects you from ever being "surprised" as the combat condition, does not mean your character has perfect situational awareness, and always sees anything coming.
The guy who posted about playing a paranoid maniac was more on point, here. Your character has an eerily sharp sense of danger, like Spiderman, he does not have precognition.
I'm not even sure how the Spider-sense works, canonically... Is it precognition?
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>>51141827
It usually most becomes a problem when the GM doesn't exactly specify this. Most GMs won't list out everything that's not in their setting.

But it also gets frustrating when they arbitrarily decide what is fitting and what isn't in smaller ways, like on types or weapon or which classes, even when they made no attempt to disallow them in the first place.
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>>51144321
I guess it depends. If the GM doesn't inform you at all what his world entails but then keeps banning shit, yeah that can be annoying, particularly if it seems arbitrary (or worse, if it is targeted at a specific player).

On the other hand if the GM specifies, for example, Bronze Age, and a player brings a Katana wielding samurai, the GM is well withing their rights to tell him that's not within his setting.

I've had a lot of fun with games with full of limitations on the world. Usually most conflicts were resolved by asking "Hey GM, tell me about so-and-so in your world" or "Hey GM, is this thing I wanna use available?"

Then again, my most played system is GURPS where that kind of thing is expected.

In the end communication is key, not only from the GM listing things not available in his world, but also from the players asking if they're not sure.

That said, I'd still prefer for a GM to be strict (even to the point of deciding on the fly what is available and what isn't) with his world than one that is very permissive. I say this because I have had fun in games with limit-happy GMs, but I've never had fun in an anything goes game.
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>>51143007
>dude wants to play a certain archetype
>"no you must play x, because stupid MMO reasons"
you're the asshole here.
>>
>>51144271
>Is it precognition?
Depends on who's writing it.
In an alternate timeline, Parker once let go, started killing, became an assassin and worked out his Spider-Sense to the point he could see attacks coming days maybe weeks in advance.

Boiled down, it is essentially pre-cog without proper details.
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>>51144807
That guy not "That Guy" did pretty well with the cards he was dealt.
He got forced to play something he didn't want to and had some fun with it.

>>wizard IC asks the cleric for healing
>>cleric offers to do it for 10 gold
I'd play with this guy.
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>>51140962
sounds like you're the kind of player who wants to bring some kind of magical half-dhampir half-jabbawock loli vampire into the GM's setting and wants him to justify it.
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>>51130144
Stop being a fucking pussy.
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>>51145492
Stop fucking a being's pussy.
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>>51143257
Kira is the ultimate model for Neutral Evil. He even embodies the idea that Evil, especially Neutral Evil, allows for you to be a generally nice person to most people.

However, your tendencies or flaws (Kira's being insatiable hand lust) cause the evil to flow out.
>>
>>51144807
>>51144932
The other players might've been assholes for trying to force their MMO crap, but instead of saying anything about it the guy instead decided to be a passive aggressive cunt so he's not really much better.
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>>51145896
He chose a role within the one he was forced into: begrudging cleric.
10/10 RP.
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>>51145919
His character could've been interesting, or not, but he still made it as a fuck you for the other players. I really can't see how OOC drama makes good RP.
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>Planing out a game
>Guy sends me his character
>"Yeah my character is myself, transported to the setting through a magical portal"
>mfw
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>>51143116
That's not how sneak works. You would get your suprise attack round on the goblins but then the rest nearby would see you. You got saved by gm fiat.
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>>51146040
>lvl 1 peasant
>7-8s across the board
>4 in charisma

Doesn't sound like a lot of fun to me.
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>>51127897
Face it, DMs hate rogues because we can bypass so much shit they throw at us so easily.
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>>51143007
>Paladin
>Only using spell slots for smiting

I don't see the problem here
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>>51123449
>"The party of five angry, chanting-in-unison peasants are reaching under their coats. You see a silver and black cylinder with a switch/button mechanism at the top under each coat."
>Wizard runs. Ranger runs. Paladin runs.
>"I eldritch blast one."
>"...cool. He takes 7 force damage before all five detonate their acid grenades. Roll reflex."

>>51130365
Pretty much. If they insist, just don't acknowledge their character or actions.
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>>51146040
If I was running a magical game I'd allow it with 1 condition. It has to literally be him. No him but now a wizard, no him but with kung fu (unless he knows kung fu, that would totally be ok, skill based on actual belt).

Then again I have run and made plans for several games that basically boil down to "Build literally yourself within the constraints of the system. Alright we're as a group going to a cabin for a vacation. Why? Certainly not the plot of a b slasher movie that's why."
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>>51130365
>>51130580
>>51130930

Yo, I told him no. Twice. The first time was a polite rebuke. The second time I explained to him that its no fun as a DM and not fair for everyone else if you cheat and that turned into a half hour of him whining about how unfair I'm treating him. If your going to blatantly cheat and be a whiny faggot I have no problem with being a petty passive aggressive faggot back at you.
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>>51114271
I hate people that just play their characters like this, even worse if you have a GM that lets the player trample all over everyone like that.
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>>51123418
I always try to warn my players if they want to split the party. The bulk of time always goes to the larger part of the party. If you want to have a solo story, go write a book. If you suck at writing, then fuck you I guess you're stuck playing with a party and sharing the spoils with them.
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>>51147131
If you can't reconcile, give that cheating faggot the boot. As satisfying as passive aggressiveness can be, you're a lot better off making a decision that will have a lasting effect.
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>>51146018
OOC Drama definitely does not usually create good RP, but in this case it sounds pretty funny.
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>>51143007
Paladin healing is separate form spell slots I hope you know
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>>51147131
Dude, if you didn't cave in to his request then the problem is fixed and you don't need to be a dick in return.
And if you did allow him to have his items then you basically told him it's okay to bitch until you get what you want.
Either way you fucked up.
>>
>>51122833
>>51120260
>see, I play this class and that class so only I decide how my party should behave and roleplay
What a selfish prick.
>>
>>51146991
The End of the World does exactly that.
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>>51114271

Digging through my old folders, and I came across this screencap, possibly the worst That Guy I've ever seen.
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>>51146068
He made me roll stealth checks after every attack, that combined with me picking off the ones out of the others line of site and their low perception checks he allowed me to stay hidden. The one or two that caught on that anything was going on went down before they could draw the others attention, like I said I had a run of good rolls, after the second group showed up and one finally saw an arrow and where it came from we rolled initiative. I had already moved though so when they rushed where that arrow had come from I was more or less behind them so he let me roll sneak again, then I moved back towards my exit and had another round or two where I shot at them as I retreated. He allowed it but from our interpretation of sneak attack it was all legit, the only thing that might have been fudged by not going into outright "combat" would be that we weren't tracking how far anyone/anything was moving and that multiple goblins were all moving at once... honestly nothing that really benefited me from what I remember.
>>
We're in this dwarven town that is this guy's hometown in game (being a dwarf). The town has been ransacked by an empire's soldiers and we were searching for survivors. We come across his old family estate, where he says he enters it before the DM is finished describing it. The DM responds that it's actually mostly burnt down.
I can hear the gears turning in that guy's head as he then says "Then... I find a secret hatch". DM is clearly surprised, but allows him to find this "secret hatch" unopened, clearly wondering where he's going with it. That guy continues: "As I open the hatch, I remove the suit of platemail and warhammer that I stashed away years ago when I left my village-"
Table erupts in semi-outrage that he just did that.
That guy sees nothing wrong with what he did, after he confirms that he did not speak at all of that to the DM pregame and completely expected to get those items out of the secret hatch.
>>
>>51122124
You can just uninvited them and next time set the event so only the host can send invitations.

also this >>51130287
jfc
>>
>>51122820
that doesn't mean they stopped caring. all pc's in D&D used to have meaningless back stories like 'only son of a landless knight' and names like melf the elf. the point is their stories are made through their actions in-game, not their backstories before the game. put them in interesting situations, let them make a great story, one they can tell as something they were part of, not your story you took them along the ride for.

>How can I construct a good, engaging story that still allows for the party to fuck around?
You shouldn't be constructing one at all. You construct a setting that gives the opportunity for a good story to arise - and everyone knows the best stories are stories that are as much as a surprise to the GM as the player. Stop trying to force crap down your player's throats.
>>
>>51140219
>> sizzling continues

You got me, I laughed
>>
>>51124092
Just boot him

>>51124123
>leaving you looking like the good guy.
It sounds obvious enough why he's a problem, and not liking a person just because he smells bad is more than enough to justify booting him as GM.
>>
>>51125034
This has really good prospects. The idea of a standard fantasy world that has progressed to a mirror of the modern day, and it turns out adventurering is in fact a mental illness, but people are still born as adventurers despite things being all civilized and shit now, so they need counseling.
It'd be like the disabled kids in school, except their tard handlers keep them from stealing shit and rolling to seduce.

>warrior has made great progress
>a new man, he no longer feels murderous urges, and can ride the bus without shaking people down for quest hooks.
>got a job too
>first day working, it's all good
>CEO is walking around micromanaging
>he's a red dragon
>palms begin to sweat, heart is thundering
>CEO arrives at his cubicle
>"hey there, your the new hire, right?"
>warrior Snaps and breaks a leg off of his desk and goes for his eyes
>back in rehab the next day
>>
>>51120209
does he have sleep problems or ADD or something? maybe dnd isn't for him. i know some people who are just bored to death of tabletop rpgs
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This seems the proper thread for this question.

Would it be cruel to have one of my players characters mugged of all their belongings with no witnesses for playing a video game during the session? I got one guy who keeps doing this shit, only to complain about being left out of group decisions when he should be there to be a part of it. I've thought of straight off killing his character, but don't want to be the jackass here. I've tried talking to him about it, but any time I message him to tell him he needs to get off the game cause he's missing shit he either ignores me or just says "I'll catch up later."
>>
>>51156502


Yes. You don't punish OOC transgressions with IC punishment. Kick him, don't wring his character.
>>
>>51146114
>>51146991
I'm now thinking about the chargen session with this Literal GM and That Guy.

>"So my backstory is that I'm -ME-, but transported through a magical portal!!! I show up like 3 years before the start and I'm a badass fighter!!"
>"Ok. You get sent through, and spend three grueling years training to become a level one fighter. Now let's go outside: you're going to give me push-ups, crunches and squats until you can't stand up anymore; then you're going to run a couple kilometers; finally, you're going to swing around this two-by-four until you pass out. I'll wake you up tomorrow to continue the training."

>"Uhhh...I wanna be a blasty wizard instead!!!"
>"Sure. Take my books on thermodynamics and classical physics; you'll give me a 10,000 word dissertation by the end of the week on both. Then, you'll need to answer a comprehensive exam on the subject matter, followed by a physical demonstration of what you've learned. When that's finished, we'll move on to quantum physics."
>>
>Play a monk in pathfinder
>Wizard calls me overpowered because I managed to stealthily knock out like a half-dozen guards due to a lucky streak.
>Bitches when I say I was just lucky.
>>
>>51156715
sounds like wizard has got some serious issues related to his assumed supremacy over martials

can't have a martial take out a half dozen men, no sir, only fireballs should be allowed to do that
>>
>>51156715
We had a similar issue kill an RP that was using a system that heavily favored melee users over ranged and magic. Our two ranged players were given permission from the DM to rework some of the melee abilities to ranged and the guy flipped shit on everyone about how the ranged guys shouldn't be able to do the things they were now doing and how only his character could use those skills. We wound up replacing him with a DMPC after he stormed out because the archer killed 3 enemies before he could get into melee range and stopped 3 sessions later because the guy kept pestering the DM to fix 'his mess' and he'd come back to the table.
>>
>>51156520
Him not paying attention is an IC transgression. I'm assuming the OP is suggesting he'll be mugged in direct relation to his lack of attention - walking into a bad neighborhood or something. GM's always tailor situations to their players' traits and faults, it's not much different from intentionally putting more social diplomacy situation because you know you have a player who enjoys that over combat. or creating an extra convoluted labyrinth because you know your players are half assing the mapping.

But yeah, in this case just tell him straight up if he does it again, he's getting booted. i've no idea how some GM's can be such passive aggressive cucks even online.
>>
>>51127897
I used to have a DM who would do that same shit in 3e, and specifically only give the other person the normal flanking bonuses. Shit was so infuriating, and I wasn't even the guy playing the Rogue.

I had another DM later who would let players use Diplomacy to try to convince other players to do things their way. Even worse, he made it opposed Diplomacy checks. When one of the players died, he specifically made a diplomancer and basically just became party leader.

This was the same group where, when attacking some bandits, the Wizard got hit with a Sneak Attack arrow and got knocked down to single digit health, so he demanded he get the Ring of Protection we found because "I almost died!" despite the fact that I, a frontliner, got hit by two and was knocked unconscious.
>>
>>51147131
Problem is, passive aggressive faggotry doesn't solve the fucking problem. Tell him no, if he refuses you boot him from the game.

Your way, either he doesn't notice, in which case nothing fucking happens, or he does notice and probably does more passive aggressive faggotry back at you. If I were having my damage cut in half and I felt like being a cunt, I'd just start inflating my damage numbers, probably my attack rolls and save dcs as well.

Tell him you don't appreciate that sort of thing, and if he pulls some shit like that again you'll kick him. Then, if he does it anyway, kick him. Problem fucking solved.
>>
>>51157080
>I had another DM later who would let players use Diplomacy to try to convince other players to do things their way. Even worse, he made it opposed Diplomacy checks. When one of the players died, he specifically made a diplomancer and basically just became party leader.
This is why I hate charisma based skill checks as a concept. Dumb motherfuckers confuse it with dominate when it's supposed to be a measure of how well you present an argument.
>>
>>51156502
Simple answer is just give up and let him keep missing stuff. If he refuses to pay attention to the game, it's own fault if he's missing out on stuff happening in it.

That said, had one guy who wouldn't pay attention like that and ended up getting killed because he wasn't paying attention.

>Group is meeting with a Paladin order trying to get help fighting some BBEG or other. This game was a while ago.
>TG is playing video games on his laptop. Don't say anything since I've long since given up on getting him to pay attention, still question why he even shows up.
>The Paladins negotiate with them, as the BBEG is one of those "good publicity" villains, and the Paladins need evidence or a good reason to go after him since, as far as they know, he's done nothing illegal.
>They talk for a few minutes, writing down any evidence they had, ask TG his opinion.
>TG looks up from his laptop afetr a bit of prodding.
>TG: "Huh? Oh, I uh throw my axe at the one there."
>Me: "Uh, TG, this isn't a comba-."
>TG then rolls his die and I just facepalm. He rolled just barely well enough to hit. I only allowed that to even happen because one of my houserules is that rolling is "locks in" your action because we had issues in the past with people doing something, rolling a 1, then trying to take it back.
>He beans the head Paladin in the face with an axe and immediately gets beaten to death by the 4 other Paladins standing nearby.
>Throws a fit because the rest of the party just stood there watching while these guys killed him.
>Apparently he thought we were in a combat encounter for some reason and assumed we were getting his attention because it was his turn.
>Gets angrier because I didn't tell him it wasn't a fight, tries to flip the table and fails, then the guy who rents the apartment "escorts" him out.

Surprised something like that didn't happen sooner now that I think about it.
>>
>>51142858
Most wise words, Grandmaster Tzaareth of the Way of Hit.
>>
>>51119953
This is the second time today I've seen that opening. Are you trying to start some sort of half-assed meme or am I just being paranoid?
>>
>>51120617
>spends so much time jacking it to increasingly bizarre fetish porn that he sees everything as "MAJIKUL WEALM"
Care to give an example? Lots of players are just unwilling to accept certain things like catgirls and maids just in case. There's not much more distracting than the constant, nagging feeling your GM is secretly using you to jerk off. If they're even a fraction as reasonable as they probably think they are it shouldn't be hard to get them to understand.
>>
>>51135270
Was it lonely being homeschooled?
>>
>On roll20
>Playing GURPS with randoms
>An argument breaks out during session 0 when we are making characters.
>Someone starts spamming macros and another one is spamm rolling 1000d1000 over and over again until the client crashes.
>I restart my browser and Re-join the game.
>Crashes again
>Wait an hour and do laundry.
>Check again.
>The GM deleted the game.
>>
>>51147131
I'd have corrected him verbally any time he made mention to the items, barred the use of any powers related to them, and tracked his stats myself for the purpose of HP, AC, and the like. I would also be very open that all of this was happening.

If he wants to act like a child and throw a tantrum as a reaction then he can go be a child somewhere else because children aren't allowed in my games. I get enough of actual children at work, I don't need manchildren in my hobbies.
>>
>>51129756
I would have just asked him if he wants to continue to behave like a vindictive brat or if he wants to behave like an adult.
>>
>>51157668
>tries to flip the table and fails
I don't know why but this bit is especially funny to me. I just keep picturing a 250lbs fat guy straining himself trying to lift a flimsy-ass 20 lbs coffee table while a crowd of 4 other look at him with a mix of frustration, bemusement and pity.
>>
>>51147131
Stop being a little bitch anon and stand up to him. God damn.
>>
>>51158797
Dude was built like a stick and the table was a fairly old coffee table and pretty heavy, in addition to having a lot of stuff on it at the moment(which is good because I think half the table would have beat the shit out of him if he did flip it and broke all their shit)
>>
>>51146040
It makes for a good fantasy novel (sometimes), but rarely a good game. Because the fantasy novel takes the time to explore the character's confusion and lack of understanding of the world, or what he brings into it with his modern viewpoint, and also he's somehow the chosen one or the next king or something, so he has a lot of help.

Not to be self-depreciating, but I can't imagine that if I were to do what he did, I would be met with much praise, or be able to do much. I think the best I could end up is as a lay brother of some merciful church, perhaps if I'm very lucky becoming a cleric or a paladin after years of training and effort, and even then not a great one. And that's assuming I don't get shanked, or killed by monsters, or just can't speak with anyone because language barriers.
>>
>>51152801

Hahaha, what a sneaky bastard.

The GM should have allowed, but HE would pick the stats and maybe put some restrictions on it, like they were damaged by the heat of the fire, so they have to be fixed or lose some of theirs stats.

Gotta be flexible sometimes.
>>
>>51114271
>Had a player who would randomly roll the dice, look at it and do nothing
>Occasionally though, if the roll was high enough, he'd say, "Oh, I was rolling for [X]"
>Tired of this shit, I make a new rule that if you don't declare your dice roll before tossing it, I decide what you were rolling for
>His character died doing a perform check when they were trying to sneak around a Bbeg
>>
>>51159276
>been accused of doing that even though I just generally roll dice and lament how good my rolls would be. They are so noisy they don't even notice it when I declare my rolls, so they took me as 'that guy'.
Although I'd qualify for other reasons.
>>
>I decide to start running a Pathfinder game for the first time. I'm an experienced player, but I've never ran a game before.
>invite my DM to play, and we agree that he'll point out any mistakes I make/give guidance when I'm stuck
>we go through a detailed worldbuilding session to flesh out the environment and expectations of the game
>I'm pumped
>Two of the three players are very inexperienced, plus DM
>DM friend decides to create a character that is basically mute, and the two new players have no idea what they're doing, so we're sort of stuck just floundering and I'm just throwing random combat encounters at them and making them run around in the woods

Fuck my life. It would be great if I could actually get some guidance... I've brought it up with him and he says to 'just think of something'.
>>
>>51138918

Great Roleplayer.

He speaks with actions, not with words, anon. He respected the Rogue's decision to put the guy down, but he had to follow his morals.

Pretty good.
>>
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>>51119819
>>51126675

That's just an adventure time rip-off. The tiny lizard was also supposed to be a bit obnoxious in the show too.
>>
>>51159377
Make a mofuck dungeon man. Traps, treasure with hooks to bring them there and a bbg.
>>
>>51157458
Personally I rather like having fairly rules-heavy games so I like having something for social interaction beyond just the casual "roleplay it" kind of stuff. But I'm of the opinion that players should be specifically exempt, and even NPCs should explicitly only be able to be swayed somewhat (none of this "roll high enough and someone will give you all their money" crap unless your character is supernaturally persuasive and they're too low level to be worth it).
>>
>>51156909
>Him not paying attention is an IC transgression.
No, he (the player) isn't paying attention to the game. It affects in character stuff (unless everyone just pokes him every time he has to do something) but it stems from out of character behavior.

In character not paying attention would be him paying attention to the game and actively roleplaying his character not paying attention to some NPC(s), which seems like an odd choice but something I can see someone playing a lone wolf type doing it because they think it makes their character seem cool.
>>
>>51122124
somewhat similar experience:
>Bro I've known for a long time wants to run his setting/system with some other friends weekly
>yeeeee boi
>Among the party are other friends that I've known for a long time, as well as ONE guy that DM knew through Steam
>well, alright I guess
>First session is at my place
>Thomas calls DM to get address
>Proceeds to ask if he can bring a friend that DM and I know but knows he'll only be able to show up for this session
>also asks if he can drive his electric car and plug in to my house
>what the fuck no
>DM tells him to drive his regular car and not bring other friend
>Still brings other friend
>Thomas shows up in some edgemaster trenchcoat and some sort of naval officer's hat with the Hammer and Sickle on it
>thisnigga.jpg
>Creates an annoying-ass gnome of no value to the party whatsoever
>constantly asking questions to try and get DM to reveal more about the actual fucking workings of his game so he can try and meta or some bullshit

In future sessions that he was still invited to, Thomas brings other people who only show up for one session (whom none of us fucking know), break shit in people's houses and be a general douchebag. DM and I have been fortunate enough to not hear from him since.
>>
>>51156715
I once had a guy complain that monks were overpowered in Pathfinder, but wizards were only good once they reached level 8. I think it's a common misconception a lot of people have when they look at the rules for monks without looking too closely.
>>
>>51130409
I know you are, friend, but with therapy even you can lead a normal life.
>>
>>51119777
>Then you have a whole party that can't be surprised.
Lol, does that apply to everything? If your character comes home one day to find his wife in bed with some elves does he just not really react?
>>
>>51122424
>don't you dare post vaguely in the style of some politician I don't like on muh board!
You're pretty easily triggered you know that?
>>
>>51143588
DnD. We were level 9.
I actually kind of liked the concept; playing a fighter allows you to represent becoming more experienced later by letting you retrain your feats into ones that are actually alright.
...I kind of drew the line when they extended their inexperience to their stat array and equipment.
>>
>>51127607
>this guy got cucked by some dude who shits his pants in public
Sad if true.
>>
>>51130434
I hope someone emotionally blackmails you you heartless piece of shit, what a fucking callous asshole.
>>
>>51117891
PF has the same thing for rogues and we we realized this is an awful ability. The rest of the party wants to throw a surprise birthday party? Well, you walk into the room and it's what you expected anyway.
The BBEG is your father? Okay, thought so Dad.
Important NPC betrays you? Well, nothing new here
If there are no surprises in your life anymore, it becomes dreary quite quickly
>>
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>>51162517
If that was supposed to be a witty comeback than congrats, lad:english doesn't work like that you silly illiterate retard.
>>
>>51163828
Well in fairness you could of been introducing yourself as an autist like as in you say hi, pause and then say your name
>>
>>51158942
>It makes for a good fantasy novel
Literaly never
>>
>>51163865
Could have, anon.
It's "could have".
>>
>>51163919
well you said English doesn't work that way but I'm just saying it can work that way
>>
>>51163925
I'm not that guy, I just had to inform you that you're an idiot.
"could of" means nothing, it's "could have".
>>
>>51163865
By that logic ,>>51129575
broke all his justification on purpose
>>
>>51156502
Nah. Just tell him to either start paying attention or fuck off the game,
>>
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>>51114271
>Game setting is the Western Roman Empire
>"My character is James Lafayette. He has a thick Southerner accent and drops pop-culture references."
>>
>>51142692
Why would they let the female live?
>>
>>51164196
>>51143198
>>51143280
Not the guy who made the post but since she's named she probably was their key to this cult? Why else they'd only know her name
>>
>>51135270
Patently false and your mother is as special as the people she works with.
>>
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>>51156685
>wizard
>physics
>thinking that wizard should know laws of physic instead of breaking them at will
>not law
>the part of knowledge that focuses on forcing reality and people into obedience to abstract concepts
>and have pseudo magic language built in it
>>
>>51146068
If it's pathfinder then yes. Sniping allows you to use an obscured location at least 10 feet from he target, make one ranged attack and then roll stealth again at a -20 penalty
>>
>>51158130
I think that anon means thinks like monsters with tentacles or men playing female characters, and someone freaking out and accusing it of being a sexual fantasy. Sometimes a Purple Worm is just a Purple Worm.
>>
>>51124220
do you enjoy playing with him?
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