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Simulating Height

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Thread replies: 12
Thread images: 5

File: Caravansareattacking.jpg (505KB, 3840x2220px) Image search: [Google]
Caravansareattacking.jpg
505KB, 3840x2220px
What's a good color gradient, or way to indicate height with self made maps?
>>
>>51062650
isometric elevation?
>>
File: contour lines.jpg (36KB, 500x338px) Image search: [Google]
contour lines.jpg
36KB, 500x338px
>>51062650
Topography/contour lines, maybe?
>>
>>51062838
>>51062903
Its so simple! Well now I feel like a dumbass just for asking
>>
File: 1483747697665.jpg (171KB, 986x1219px) Image search: [Google]
1483747697665.jpg
171KB, 986x1219px
>>51062650
I've seen lines used to depict elevation in simple maps. For instance, if I'm reading this line correctly as a ledge, it would be a something like this,
>>
File: 1483747697665-2.jpg (263KB, 1193x1659px) Image search: [Google]
1483747697665-2.jpg
263KB, 1193x1659px
>>51063044
Another method would be to do like >>51062903 showed and used lines to represent lower levels or bases.
>>
>>51062650
OP, could I ask what you're using to draw this map of yours?
I need a good hex grid map maker.
>>
War hammer terrain boards
>>
>>51063044 (checked), >>51063174
Aren't you OP? Why make the thread?
>>
>>51062650
same way they do it on real maps lines showing the distance between 2 elevations
i cannot remember what they are called because i am a retard
>>
File: Capture.png (80KB, 1545x806px) Image search: [Google]
Capture.png
80KB, 1545x806px
>>51066657
>>
>>51066698
thats the one thanks
Thread posts: 12
Thread images: 5


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