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Guess the DM's Logic

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Thread replies: 81
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File: DungeonMasterJeffEasley.jpg (223KB, 512x384px) Image search: [Google]
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/tg/, I would like to play a game with you based on cryptic/poor dungeon mastering back in the day. I will describe a scenario and would like to see if anyone can figure out the DM's logic:

>A band of adventurers are traversing a dungeon
>the Thief detects a trap in the floor set to release poison gas
>he makes his roll to disarm it.
>The party moves forward
>DM: 'you guys are taking poison damage.'

Eventually the party wrangled an answer out of the DM as to why they were taking said damage. He said it was obvious. What was his reasoning?

I will reveal his answer if no one gets it after a few good guesses.
>>
The disarm traps check failed and the mean DM did not indicate.
>>
The DM forgot to say "as far as you know" or "you can't be sure" when describing the thieves failure.
>>
Oh, duh. The trap mechanism was itself trapped and the rogue didn't think to check that. Disarming the first trap triggered the second and filled the hall with an invisible poison gas to give all the show of a successful disarmament.
>>
>>51012717
Also forgot to say the trap triggered, which is a dick move.
>>
The trap had been set off previously, and being in a dungeon, no fresh air had gone in to replace it.
>>
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The trigger released poison gas FROM the room they were in.
>>
>>51012606
The trap was also set in the walls or ceiling.
>>
>>51012752
That's kind of a good trap.

Nay, though. The answer is that the DM's idea of 'disarm' is 'set off safely'. So according to the DM the thief set the trap off, went back to the party out of range of the gas, then they all immediately walked into the cloud of poison.

New round:

>An adventurer leaves his friends in the tavern to visit the smithy
>on his way there he travels down a quiet street
>DM: 'you take five points of damage' (damage pronounced with a 'ch')
>Player: 'What why? What happened?'
>DM: 'You don't know. You take another five points of damage.'

What on earth is happening to this player?
>>
>>51012823
Note: the pronunciation doesn't factor into the solution, that's just how he talks.
>>
>>51012823

If it's 5e, someone is doing that stupid undetectable psychic damage spell.
>>
>>51012864
No. That does sound bullshit though. These examples are tales from the AD&D days of terrible descriptive skills and ridiculous assumptions.
>>
>>51012864
Thought spear.
>>
>>51012823
Gas ventilating from the blacksmith?
>>
>>51012823

He didn't bother drinking and is taking damage from overexertion/dehydration?
>>
>>51012936
ooh not quite. But that is the sort of thing that he would come out with.
>>
>>51012949
Street was freshly paved and he's taking poison damage from breathing it in?
>>
>>51012823
The dagger in his backpack/bag is slapping him in the back?
>>
>>51012823
Sonic damage from the "quiet street" He is walking on it so it doesn't require an attack roll or a saving throw.
>>
>>51013013
This is the closest so far. Few more and I will reveal the true essence of DMing.
>>
>>51012823

Raped by a ghost.
>>
>>51012823
It turns out the player turned into a vampire or something and the sunlight is killing him.
>>
>>51012823
Why does your group play with him?
He sounds unbearably stupid.
>>
>>51013050
Rock in his shoe or stepped on something sharp?
>>
>>51013093
shush, this is fun
>>
>>51013101
I love hearing about stupid players and DMs
>>
>>51013093
spoiler: the guy is OP
>>
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>>51013112
Me too!
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>>51012823
>>51013099

Something sharp is indeed involved. He was taking damage because he was being shot with a bow from behind. He didn't know about it because he didn't turn around to check.

New round:

>The game takes a spooky turn and the DM decides to turn up the atmosphere.
>DM: 'You guys are in a graveyard {pronounced with a J}, 1d4 skeletons appear before you.'
>The DM thinks the players have all they need to clearly picture what he is showing them and is resentful when they ask for more information.

What is the DM trying to convey?
>>
>>51013166

That his mother and father were brother and sister?
>>
>>51013166
>What is the DM trying to convey?
Spookiness?
>>
>>51013166
did he not tell them if it was 1, 2, 3 or 4 skeletons?
>>
>>51013166

I'm more curious.

Jraveyard or Gravejard?

Also, the skeletons are just normal, but some of the graves have been dug up.
>>
>>51013166
He's attempting to convey that the players are in a graveyard and there are some skeletons?

Or open graves.
>>
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>>51013166
FUCKING STOP PLEASE!
Wait, was it jraveyard or graveyarj?
I NEED TO KNOW.
>>
>>51013166
So this DM just says stats and doesn't describe anything, the thing that ought to make up 99% of what a DM is saying?
>>
>>51013166
He's running a module and forgot what 1d4 means?

Why do you play with him?
I am convinced that your group just likes to fuck with the local autist.
>>
>>51013166
Illusion!
>>
I got it!

The DM is a special needs kid who wants to be in charge and the players are the schmucks that got stuck fulfilling his dreams.
>>
>>51013166
that he missed the short bus?
>>
>>51013212
>>51013236

Audio version:

http://vocaroo.com/i/s0bwMvRI0HB6
>>
>>51012823
Some kind of poison that's flared up in town?
>>
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>>51013356
Perfect
>>
>>51013356
Ok, glad you could clear that up.
>>
>>51013166
answer already faggot
>>
>>51013356

dying

no idea what this could mean, this guy is a mess
>>
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>>51013356
>>
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>>51013430
The answer is: There was a fog in the graveyard. The players could see one skeleton coming through it and there were other shadows or hints of movement that might have been skeletons but not enough for there to be five. No, it did not occur to him to say 'you're in a misty graveyard'.

New round:

This is the best one imo.

>The party is fleeing from an evil fortress with hellhounds in hot pursuit.
>They come to a chasm too wide to leap. There is a tall tree growing at the edge of the chasm.
>The burly fighter tests to push the tree over.
>He does! It works perfectly and it topples over forming a bridge.
>DM to the figher: 'You take damage and die. Your friends can't recover the body!'
>No one has any idea what just happened.

What happened to the fighter?

Audio version:

http://vocaroo.com/i/s0OfHobfb0Sx
>>
>>51013677
The tree fell on top of him?
>>
>>51013677
He fell off when he pushed it didn't he?
>>
>>51013677

He somehow managed to pull it into the chasm and fell down it while getting the tree across instead of pushing from the other end like someone not an idiot.
>>
>>51013677

He rolled high on the strength check and the tree already would have broken easily, tree falls, he keeps going, stumbles, and faceplants at the bottom of a cliff.
>>
>>51013677
He jumped onto the side of the tree facing the chasm, it fell down, so the force of the tree hitting the ground caused him to lose his grip and die.
>>
>>51013723
>>51013751
>>51013689
>>51013697

These are all excellent guesses but not what happened.
>>
>>51013677
The tree was a Treant and got an attack of opportunity/critical on the fighter?
>>
>>51013166
How the fuck would you not notice that you're being shot?
>>
>>51013785
Unironic question OP, was the DM special-ed and you had to play with him or else your parents would take your TV-privileges away or why did you keep up with such shit?
>>
>>51013785
Was it something to do with the tree? Or the chasm?
>>
>>51013677
The tree falling over caused its roots to rip out of the ground, the force of which somehow catapulted the fighter into the chasm...

is what I want to say, but somehow I get the feeling that's not nearly retarded enough.
>>
>>51013806
That's feindish, but no. This was in the AD&D era and before attacks of opportunity. The fighter had to make a Bend Bars, Lift Gates roll, actually iirc.
>>
>>51013785

>>51013677


He pushed it so hard that he uprooted the tree from the base, the top flipped back around and hit him in the ass, and he fell into the chasm before the tree, now fully flipped, settles into place.
>>
>>51013677
First one to attempt to cross and he fell for some asinine reason.

Please tell us why you bothered with this chuckle-fuck? You should have tried to GM instead.
>>
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>>51013817
BINGO!!!! Winner winner!
That's what happened!

The roots came up out of the ground as the tree went over. They tore into the fighter, killing him, and their momentum flung his body into the chasm.

I thought someone would guess that one. I am pretty sure it was actually part of a module but the DM was so inept at description and drama that all effect was lost.

Congrats anon, you have guessed the DM's logic! Now his curse has passed unto you.
>>
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>>51013896
Nah, my lack of autism grants a measure of immunity
>>
this shit is gold
>>
Gonna go through all of these

>>51012606
He only made the roll, but he didn't actually succeed the roll?

>>51012823
Well that's fucking dumb.
For new round: I'm guessing that he's being attacked by an assassin but can't see in the darkness.

>>51013166
Almost got it, oh well.
For new round: Maybe he wanted the players to roll to see how many skeletons appeared?

>>51013677
Got that wrong too.
Next round: The fighter was on the wrong side of the tree and got squashed

>>51013896
Holy shit. Well thanks for the laugh OP.
>>
>>51013896
Are there more

I want more

Tell some fucking stories about this group, how'd you end up with this maniac
>>
>>51013896

please tell me there is more
>>
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Here ya go
>>
>>51013971
He suceeded the roll, and the trap was disarmed according to the DM's definition.

Yes its dumb. But he couldn't see his attacker nor could he be certain that the damage was from arrows, bolts, knives, whatever so the DM halted all explanation at the point of uncertainty.
>>
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>>51014044
I'm just so confused why the DM wasn't able to give any sort of description, as if he thought that the players were inside his mind or something.
>>
>>51014108
One of the definitions of autism is a lack of a theory of mind. Meaning you can't understand something from any perspective other than your own so if a description is good enough for you its good enough for everyone.
>>
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>>51013356
Fucking perfect
>>
>>51014108
Basically, yeah. His logic was that if he imagines a misty graveyard with 1d4 skeletons in it, then saying that there is 1d4 skeletons implies a misty graveyard.
And no more need be said.
>>
>>51014137
>>51014158
Why would anyone who thinks like that even want to play RPGs in the first place?
>>
>>51014230
It's kind of like the Dunning-Krueger effect. When you lack a theory of mind you don't realize it.
>>
>>51014230
Because they want other people to live in their strange little world.
>>
>>51014299
You take 1d12 damage
>>
>>51015183
What!? Why?
>>
>>51015238
From me stealing your theory of mind.
>>
>>51015377
This is on page 10 but I thought it was a good joke anon
Thread posts: 81
Thread images: 13


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