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Why isn't infinity the most popular wargame?

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Thread replies: 176
Thread images: 26

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I mean, lets be honest here, infinity has:
>The best miniatures on the market, with the highest quality and detail
>A miniature range that has distinct and interesting factions, and has something for everyone.
>A well developed and free to use ruleset, along with a entire wiki dedicated to understanding and applying them.
>A great community, that participates actively in the growth of the game.
>A great setting, with multitudes of plot lines, and enough room for you to make "Your Dudes"

How can anybother wargame compete?
>>
to me it just looks generic as fuck, need to feel some kind lore fluff wank to get into a game.
>>
As a casual observer, whilst a lot of the miniatures seem nice, I wouldn't say they were particularly distinct from each other.

Also it's a skrimish game, which whilst I prefer myself I can see why others want to play games with more miniatures.
>>
>>51007975
>furries
do you have any better examples
animal people are tainted for me
>>
This thread is presumably made by the same guy who made the anti-infinity trollthread the other day, or someone aping him. I like Infinity, but either way you're just being a cock OP.
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Because its a wargame and CB are lazy spics

The RPG is currently being fucked in both writing and mechanics

Its not like 40K where you can find the lore in books.

Infinity needs a fucking video game to be honest.
>>
>>51007975
>metal minis
That's why at least for me. I hate metal minis with a passion. If and when CB moves to plastics, I will take a serious look at it.

I do really like their cheap terrain packs. I use that shit for Rogue Stars and it's good.
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>>51008138

Not OP

I'll be honest too, a lot of the minis suffer from being made either one-piece or maybe a separate arm or weapon, some are very dynamic but the majority are as static as GW stuff.
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>>51007975
Models are the same generic sci fi look as a million other games and artwork, except with more booty.

While the setting may be open, there isn't anything that draws me in. Nothing I haven't seen done better.

I will give them points on their rules, nice to see that they are free. But the community for Infinity is dead around here.
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>>51008178

To be fully honest the wargame feels like a video game in alot of regards already.
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>>51007975
it's shitty scifi. like 40 other shitty scifi games.
40k is atleast over the top.
StarWars is cool and have magic.
infinishit OTOH...
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>>51008138

Ariadna's werewolves for better furries. Otherwise there's some good ones out there.
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>>51007975
The minis are a nightmare to put together, with tiny joints and metal being inherently less comfortable to work with.

The basic rules are simple, but the game suffers from special rules bloat like a two-week corpse, making it extremely newbie-unfriendly

The prices are some of the highest on the market

Community that is more fanatical than apple consumers and cringy as fuck

And the game makes for an awful pick and play game- without ITS, which funnels forces into very particular meta, it's down to entranching and shooting the other side cause there's no reason to move out of cover.
>>
>>51008273

>ITS

I fucking hate every infinityfag I run into and their obsession with those god damn rules I love the fucking game but ITS is just not fun for casual players.
>>
See, I like Infinity's setting, not necessarily for what it is but for what it allows you to do.

It's basically a loose justification for letting you mix together various flavours of sci-fi and historical armies along with random anachronistic historical characters together, and that's kinda why I love it. Space knights led by literally Joan of Arc? Sure. Anarchic space-punk criminals working with golden age of islam spice road guards in space? Fuck it, why not. Scottish werewolves? Toss 'em in.

It's kind of a kitchen sink, but it's a well crafted one, where you can see how all the pieces fit together and it does kinda make sense despite the eclectic variety available.
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>>51007975
>Be me
>See picture first
-Four beast people
-Three techno feral creatures pouncing or readying to attack
- One break ascetic in favor of sex apparel anime-eqse girl who does not have anything threatening compared to her companions. And looks like she's lost her fucking keys or something.
>Go to reply based on picture.
>Before posting, Read title. Read topic.

Jesus Christ.
>>
>>51008204
>Models are the same generic sci fi look as a million other games and artwork

I can honestly say that I've never seen anything that looks quite like a Father Knight or a Hac Tao or Intruder. The only similarity I'd say they have with anything else is overlapping plates... which is kinda how armour works.

I'd like to hear what classifies something as generic or not generic from one of the people with this complaint, because it seems rather arbitrary.
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>>51008302

I think Infinity is a great setting.

Not a fan of wargames sadly I was really hoping for the RPG to be awesome but it fucking isant. The writers are shitting all over the lore and the rules are just the fucking wargame in RPG format.


I can do the wargame since not even people play fucking 40k where I live plus I am not the biggest fan of miniature painting.
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>>51008329

See >>51008173

This is probably just an anti-infinity trollthread trying to be a bit more subtle/to get people on his side by making the OP seem like an annoying infinity fanboy.
>>
>>51007975
Genuine answer:

Skirmish game, so limiting appeal to those who want to play skirmish games. A lot of people like playing with more elements on the table.

Far too bloody many special rules to remember. Seriously it's taking the piss with how fucking many special rules there are.

Miniatures are intimidating to those of mediocre painting skill, particularly given that each one is a centrepiece because it's a skirmish game.
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>>51008359

>Infinity could get huge if they make a nice video game
>lets make a manga!
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>>51008359

>the rules are just the fucking wargame in RPG format.

They're not, though? It uses Modiphus's in house engine, which has been a thing long before they got the Infinity license.
>>
Because its a game of crit fishing and the rules get more and more convoluted. Add to that a rapidly increasingly toxic community (still not near 40k or WMH levels though) and that's why!
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>>51008399

Manga?

Wait they are fucking making a manga are you joking around?
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>>51008401

>Modiphus's

Wait Corvus got those shitheads?

Cinematic combat is and will always be a meme for RPGs
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>>51008302
ALEPH must be the army with the greatest tonal disparity imaginable.

>"Ey ey, ai ai ai, it seems people wish to be the Ghost in the Shell cyborgs! Es making army of this!"
>"Research el also shows that same people los want to be literally Achilles en his oiled up war buddies!"

Porque?
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>>51007975
Branding honestly.
My FLGS recently got a couple Infinity sets, from the packaging, I thought it was something like Skylanders at first.

On a first glance, they make no indication to tell you what the fuck you're looking at, whereas 40k shows big bold pictures of the models in formation, Battletech shows mechs shooting mechs, and Blood Bowl shows you two armies holding a ball down a field.
>>
>>51008173
Yeah, it is kinda obvious.

Still, considering how thoroughly all the haters were exposed as lying asshats last time, I'm fine with watching this go down again.
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>>51008273

>The prices are some of the highest on the market
To be fair, high prices with really good looking models, not to mention a super low model count. I don't know if you looked at the anti-infinity thread yesterday but they talked about a lot of ways to start a 300pt army for under $100. I think infinity is one of the cheapest games for model quality. Hell pic related is only $10. Sounds pretty good to me.
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Oddly enough I think the infinity community here is the largest Infinity fanbase on the internet
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>>51007975
I'd like to get into Infinity (and Guildball), but the local wargaming community consists of two guys who play Flames of War and two guys who play Warmahordes. I'm exaggerating, but it's really that small.
I don't care about any of the games, and I don't know any of them.
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>>51008390
>Far too bloody many special rules to remember. Seriously it's taking the piss with how fucking many special rules there are.

Have you ever read the full list of special rules in 40K?

It genuinely vast.
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>>51008510

Go to Guildball it has less and easier rules than infinity for newbies
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>>51008523

Miniature games in general have to many fucking rules for no reason.

I come to these threads to talk about infinity but people only care for fucking table top
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>>51007975
Furry shit.
>>51008189
Generic soldier shit.
>>51008252
Tali shit.
>>51008480
Mecha shit.

There's your answer OP.
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>>51008557

I would fucking love if people actually made infinity lore threads like they do for 40k lore. But not even alot of infinityfags care for the lore
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>>51008557
>>51008575

Lore faggots ruined /tg/ im glad the infinity community arent like 40cucks in this regard
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>>51008575

Hopefully this'll change after the RPG eventually releases. It's had problems but I'm still hopeful for it, especially how tough CB are being on Modphius over the lore.
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>>51008567
>Mecha
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>>51008413

No joke. Makin a manga.
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>>51008658

I'm kinda looking forward to it
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>>51007975
Think her tits are out too
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>>51008523
40k is also a bad system for that same reason.

>>51008557
>Miniature games in general have to many fucking rules for no reason.

You'll probably find most of the special rule laden ones are coming from a fairly small group of writers who were all almost certainly associated with Games Workshop at some point.
There's a fuckton of more streamlined games out there that don't take every opportunity to supplement a (usually bland) core system with a wall of special rules. But they're not the ones getting pumped out by GW/Warlord/Battlefront and so on, and don't play like whatever GW game people grew up with so hardly anyone is paying attention.
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>>51008567
>I don't have any real criticisms so I'll just use vague buzzwords

Did your crushing defeat in the last thread really get you so mad that you had to make another one?

You're never going to convince anyone that this game is bad. Last time you literally did the opposite and convinced someone to try it out.
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>>51008686

The Nomads are sorta fucked up like that. Well, Bakunin is.
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>>51008575

How to make Infinity well known

>focus on DEEPEST LORE
>make a video game

That is literally all they need to do miniatures alone cant help you.
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>>51007975
Furfaggotry is bannable
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>>51008557

Table top is what keeps this place floating faggot
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>>51008738

Infinity is kinda funny like that. It has 'furry' models in the Nomads and on Ariadna... But if you actually look at the lore, it fucking sucks.

Amongst the Nomads on Bakunin your choices are mindless human-animal hybrids used for combat sports and sex, or you're a drug and surgery addicted freak who has no place in human society and will do more and more extreme things to get your fix until you die, probably young and tragically.

Meanwhile, on Ariadna, you're part of a hated and heavily oppressed minority where the only careers really available to you are hard labour or the military.
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>>51008761


Its also at the same time making it unbearable
>>
Can you niggers stop asking for an infinity video game.
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>>51008681

I am too. If they made an anime it'd be even better.

The universe is begging for a good videogame too.
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>>51008575
Let's make 30 threads about which Primarch is the best when they're all trash-tier garbage.
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>>51008575

Arent most infinity table top players extremely competitive? Those types barely care for lore they are more gameplay/rules people
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>>51008738
This.
I don't really like the system, but the yiffing stuff is too much for me.
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>>51008882

I can only speak for my local community, but we're pretty casual.
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>>51008809
No, faggot, it'd be great.

>>51008575
People do actually talk about lore in the general, but mostly in a joking fashion, as Infinity lore hasn't gotten to the point where it's serious business for a bunch of assbreathing neckbeards that maintain little clippings of fluff to prove their headcanon is the correct headcanon.

Probably the thing that gets discussed the most is whether or not ALEPH is a good guy.
>>
>>51008882
You're thinking of Warmahordes.

And Wraithhammer 40K: Unpainted Taudar Edition.
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>>51008903

You honestly sound like a great person
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>>51008937
I know.
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>>51008888

Except there is no yiffing going on. Well, there is, but as >>51008776 said, it's all portrayed as creepy, bizarre and horrifying.
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>>51008903

Nothing like the usual passive aggressive attitude of the infinity general
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>>51008903

Is this why people hate infinity players?
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>>51008980
Lel, you still mad that you mostly get ignored when you go there to troll. Stay luminous bruh.

And seriously, I'd rather have the casual discussion in Infinity general to being a den of Carnac-infested vitriol that explodes into angry squabbling over the smallest fluff question. There's a reason I don't discuss 40K on this board anymore, it's like unpinning a hand grenade and just holding it at arms' length.
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>>51008523
"40k is doing it too" is the sign of problem, not merit.
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>>51008973
>there is no yiffing going on
Why does the pic in the op have nipple plate then?
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>>51009041

Because Bakunin is a creepy, fucked up place.

Although in the context of those models they're undercover cops who infiltrate creepy body mod groups and such, so they're probably just part of her cover.
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>>51009025

but I post and I dont troll in the general.

Alot of people there just I dont know act like elitist assholes
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>>51009065
>who infiltrate creepy body mod groups
So you're saying, in setting, there is a lot of yiffing.
Why would you lie about it then?
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>>51009083

Read the post at >>51008973 again, in full this time.
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>>51007975
>A great community
Anyways the setting doesn't have any particular draw to it. It's pop sci-fi without any real frills. That's why.

Tiny dudes with rifles are everywhere. Even Warmachine has the warmachines that are its namesake front and center.
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>>51009094
>there is no yiffing
>Except for the creepy yiffing.
I read it right the first time.
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>>51009108

>>51008302 is why I like the setting and the draw I see in it. It might not to be everyone's taste, but I don't think it's fair to say it doesn't have any draw.
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>>51008973

Well ALL know that the nomads kidnap dog faces all the time
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>>51009083
You realize that by your definition there's yiffing in WHFB and 40K, right?

Beastmen nigga. And Skaven. And Slaanesh in general.

Horrible beast mutants and their proclivities is only really 'yiffing' if it's actually treated as something erotic and tantalizing rather than something repulsive and terrifying.
>>
All the lore is shit

Expect for Ariadna and Nomads they are cool rest are boring as hell.
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>>51008480
The problem is, you want flexibility in your lists..which means you can start an army for 100$, but you will probably need about 1/3rd of the entire factional lineup eventually.

Incidentally, that brings me to the 2nd point about prices. The model startup cost is low, but the terrain and accessory one is probably the highest around. The cardboard terrain sets helped some, but still, there is no other game on the market that needs, not recommends but needs as much terrain and peripheral accessories in shape of status tokens, silouhette markers and such. Maybe Warmahordes, but I've not touched those since Remix 1st edition so I dont know.
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>>51009079
It's not really elitism to point out that the 40K community here is a powder keg. There are plenty of fans that steer clear of many threads simply because they'll often turn sour very fast.
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>>51009160

Fucking this

I play Infinity and the number one defense the infinity shills do is the cheap cost which is correct kinda. but later down the line if your community does have an active infinity scene you need to make lists of an ever chaning local/global meta. Still love it though im not hating or being "le epic troll" there are some things people need to know

The second thing infinity shills do is constantly post haqqislam and Ariadna models to say "SEE GUYS SEE INFINITY ISANT ANIME SEE!!!!" which in turn they are making fun of infinity itself I personally think.
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>>51009160
>but you will probably need about 1/3rd of the entire factional lineup eventually.

This is super false. I've never even had to dip out of the sectorials I play.

>The model startup cost is low, but the terrain and accessory one is probably the highest around.

THIS, this is true. You really do need a fair amount of terrain for Infinity. Not as many as some people think, but you do need it. Luckily, if you play at your LGS, you'll probably have enough provided at first.
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>>51009226
>"SEE GUYS SEE INFINITY ISANT ANIME SEE!!!!"

Literally no one has ever claimed that the game doesn't draw inspiration from old anime.
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>>51009145
>yiffing in WHFB
Yes. It used to be how Beastmen reproduced bak in the day. I'm not sure if it's been retconed.
>repulsive and terrifying.
Naw. Tons of people have rape fetishes.
Look at tentacle porn. It's still porn, even if it's portrayed as horrible and terrifying.
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>>51009251
>Naw. Tons of people have rape fetishes.

Sure.

But just because some people find something hot doesn't mean it's explicitly designed to be hot. Furry porn is drawn to be erotic, Beastmen are designed to be repulsive and nasty.
>>
>>51009251
>I'm not sure if it's been retconed.

It's been... hushed.

Nothing's ever retconned it, GW just doesn't talk about it anymore. Basically, they are rapemonsters, but it's not highlighted in the lore like it used to be.
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>>51009249

He means people post the models to counteract the anime shitposters
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>>51009303
Nobody counteracts them, because there's no reason to. It's self-evident that Infinity draws some inspiration from a bunch of anime and there's nothing bad about that.

People counteract the idea that everything looks like 'mecha', or that everything looks the same.
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>>51008575
Well what lore do you want to about? I just got the human sphere a few days ago. I really like lore in general and i dont mind sharing a bit. I would recommend grabbing the book though to support the game
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>>51009227
>Luckily, if you play at your LGS, you'll probably have enough provided at first.

If it caters to Infinity in any extent. Otherwise you end up with 40k cityfight terrain...which actually does not work,because you can draw los through all of those buildings. Due to trueLoS rules in infinity not only you need lots of terrain, that terrain needs to be structurally sound, or you can draw lost like it's not even there.
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>>51009175

Alot of the communities here are terrible

This is like /v/ most of the time
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>>51008358
>Father Knight

You've never seen anything like this... dude that is sad.

Top of my head Hellgate: London.
>>
game legit has too many rules. Whens the necromunda remake.
>>
Get the guys who make Nu Xcom to make an Infinity game ill never play the wargame but the lore interests me alot.
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>>51007975
That furry sexual dimorphism.
>>
>>51007975
its not historical enough for me. I prefer games based on real life events. more fluff available in the form of documentaries, memoirs and books. Easier to get immersed, and gives you a point of reference for how the forces should handle.
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>>51009470
The generals do a decent job of containing them, unlike /v/ where they're allowed to roam free. /tg/ is also only slightly cancer whereas /v/ is basically all copypastas and not-even-trying-to-hide-it porn anymore. You could nuke /v/ and /vg/ from orbit and only improve this website.
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>>51009470
I think a bunch of people don't play GW games simply because they are GW games (I'm one of them)

So they play every thing else, and need to tell every one how great they are, but most people just want to roll 30 d6s and see how many space marines they kill
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>>51009490

Why dont you play it? Its not expensive plus the community isant like 40kids
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>>51009484
...You're referring to the templars, I assume?

Literally nothing alike. The only similarity between them is that they're both vaguely modeled on knights.

You might as well say that Hellgate and EYE designs are exactly the same.
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>>51009160
with historical wargames you can built 2 full armies of cheap 1/72 airfix miniatures for $50 total and download a free ruleset. It doesn't get much cheaper than that.
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>>51009528
He said look like, as in visually distinct. Space Knights are like the easiest thing to find.
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>>51009508
They're not even the same species.

The big dudes are literally monsters, not even sapient. They're genetically engineered chimeras for pit fighting.

The chick is an undercover cop that moves in illegal genetic modification circles.
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>>51009527

Look I understand Infinity has the best models the best rules and the best everything.

I dont like miniatures I tend to like alot of settings 40k and Infinity being alot of my focus here on /tg/ but I just cant get into wargaming and would rather play RPGs.
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>>51009553

and this just drags us back to no one plays games in /tg/ why are you even here then?
>>
>>51008189
I see snake and lenin on the right side.
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>>51009542
Something doesn't have to be an entirely new concept to be distinct. If it did, NOTHING would be distinct.

And Hellgate dudes aren't even space knights. Space Marines are space knights, and they look absolutely nothing like the Orders Militant. There's a faction of Marvel characters literally called space knights, and I doubt you could confuse them for a marine or an infinity knight. Concept =/= distinctiveness.
>>
>>51008681
They could have used better spanish comic authors, but what we'll got looks decent so far.
>>
>>51009572
He plays RPGs you dumbass.

Those are games.
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>>51009597
Na you're wrong.
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>>51008776
>>51008973
There is yiffing definitely going on on Bakunin.
>>
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I'd pay to see a Father Knight against a Chapter Champion.

>AVE IMPERATOR!
>DEUS VULT!
>[confused space knight noises]
>>
>>51009672
>many end up doing stints in pornography or streetfighting--or both

Yeah. lol
No Yiffing here.
>>
>>51009489
It has a lot of rules mainly due to the amount of stuff you can do; but some things are simplified in comparison to other games. For example there is no "To Wound" roll after hitting an opponent and Cover is always a -3 to hit and +3 to target armour, without any "25%-50%-75% covered" distinction or types of terrain giving different cover save.
A typical action basically amounts to stacking +3s and -3s.
>>
>>51009759
see
>>51009145
Bakunin is full of deviants. The fluff however treats them as exactly that - deviants.

There's a difference between porn and acknowledging that sex happens.
>>
>>51009730
A Father-Knight would likely have much higher Initiative than a Marine, but lower strength (no superhuman augments). I think there was word from CB that Raktorak or something similar would basically have the same stats as a Sternguard Veteran?
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>>51007975
>
Furries
Shit lore
Monopose models
Skirmish games are for poorfags
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>>51009160
> you will probably need about 1/3rd of the entire factional lineup eventually
I don't think so really. Sure you can expand out and get some more models, but I seriously doubt you will ever buy more than maybe 3 things after you start your army. At least i don't see a reason too. CB does a pretty good job keeping things equal, even with their new releases. And like I said, you're paying for quality metal models. Which I consider worth it.
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>not liking Chimera
Alright, there's plenty to choose from.
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>>51009817
IIRC they said that a veteran Marine with a bolter would be almost exactly like a Suryat with a Spitfire.
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>>51009856
Thank god they are moving away from this "ass everywhere" design
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>>51008809
If people are shitting /v/ with this, they deserve to be kicked out for cancer they are.

I would like an Infinity video game (an RTS, an RPG or a stealth/hacker game, kinda like Deus Ex), but no one is making one so there's no point in shitting up /v/.

I wouldn't want it to be like the tabletop one, because it would play about as bad as MtG or YGO games that want to be faithful. The whole idea of Hidden Deployment without any automation would make games drag.
>>
But, you're wrong on all your points OP.
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>>51008454
>whereas 40k shows big bold pictures of the models in formation
But they've changed that some time ago. All the boxes look like this now.
What you mean is that Infinity needs big posters and artwork hung around the store.
>>
>>51009341

It's anime as fuck, but each faction, especially evidenced by the newest releases and redone models, is getting their own styles that evoke specific inspiration.
>>
>>51008189
>Magazine and rifle on the middle model is the size of their leg while others are a bit more proportional

Fucking who is making these models?
>>
>>51009846
>And like I said, you're paying for quality metal models.

They are quality, but the metal part being "best" is as much a meme as Warmachine "all metal, no plastic" attitude was. I'll go as far as saying that there is absolutely no need for the models to have as many tiny details as they have. They add nothing except visual clutter.
>>
>>51009901
bolters are more like feurerbachs than spitfires
>>
>>51009966
>I'll go as far as saying that there is absolutely no need for the models to have as many tiny details as they have. They add nothing except visual clutter.

They add detail. They make the model look more real and grounded, and often actually give you an idea of how shit works. The details on that model over there give you more to look at on close inspection, but don't draw your eye in too many directions at once or detract from the overall look of the piece.

There's a difference between clutter and detail. Varanguard are cluttered, Azra'il are detailed.
>>
>>51009902

You take that back
>>
>>51010041
I will have to disagree, but it's pointless to argue about that point.
>>
>>51010025
I'm not sure about that.

Remember that Infinity boolits are space age bullshit, even in the combi rifles and rifles. There's no shortage of explosive or super high-penetration rounds in the setting.
>>
>>51007975
BECAUSE OF CATCH 22:

Trade Miniatures Games, unlike board games, need that people buy the stuff to make you able to play with them, so....

You wont buy miniatures because you wont have others to play with you.
But those "others" I talk about wont buy minuatures because others (you are one example) didnt brought it and so they will have no one to play with
>>
>>51010082
The feurerbach shoots "auto-propelled projectiles" with explosive charges, and is noted for its high rate of fire. Not-gyrojet rocket rounds aren't something you see in any old gun.

Spitfires are just snub LMGs. High quality space snub LMGs, but still shooting conventional (space) bullets.
>>
>>51008178
When did this concept come out?
>>
>>51010082
>Remember that Infinity boolits are space age bullshit, even in the combi rifles and rifles. There's no shortage of explosive or super high-penetration rounds in the setting.

This makes me wonder why armor in Infinity isn't thicker in order to provide better protection against said space bullets, especially when it comes to powered armor. If you compare real life plate armor with Infinity heavy infantry, it seems the Infinity armor is actually thinner due to how form fitting everything is.
>>
>>51007975
If I'm going to buy a game that's an entire package, with proprietary setting and minis to go with the rules then at least the latter two must appeal to me, and Infinity miniatures don't.
>>
>>51010321
Needs of maintaining mobility, and firearms/penetrative tech advancing in line or ahead of breakthroughs in personal defense.
>>
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>>51010321
Focus on mobility.
Also change in aesthetics. Old models were often bulkier, even the ones with an exposed midriff like the female paracommando still had their frag jacket on.

Compare the old Mobile Brigada to the new ones. The additional details mean that you won't have big plates of armor anymore.
>>
>>51010321
Because the game was written in 2006 where everyone believed mobility will win against armor. Ten years later we know how absurd that was, but they can't change the entire game just to follow real life military science.
>>
>>51007975
It's gay af mate.
>>
>>51010321
Mobility. No matter how good your armour is, it's always better to accomplish your objective quickly and adroitly without getting shot than it is to gamble on being able to tank a few rounds.

Also, remember that just as all those bullets are made of space age supercomposites, so is most of the armour in Infinity. There's a reason people need absolutely balling guns.
>>
>>51011024
Mobility has won against armor in RL warfare.

We simply can't make armor that will consistently stop anything. Physics is not on our side in this endeavor. It's more important to be able to get an advantageous position on your foe, whether that means superior cover, better firing positions, or just not being around when the enemy gets there, and instead be six or seven miles off calling in a drone strike from the opposite mountain.
>>
>>51011099
No it did not. The absurd "Future combat" has been chopped to upgrade M1's instead, germany's newest IFV will be heaviest yet, and active defense systems are set to make anything but actual massed launch of ATGMs useless. Fuck, we have early models of active kill systems that can stop penetrator rods shot from tanks, with zero active emissions like missiles. Mobility is important, but no one really believes that mobility alone will win anything. It was as silly a concept as "death of the tank" that people have proclaimed since 1940's
>>
>>51011217
Oh, I forgot, modern body armor makes body-shots with the usual calibers, up to 7,62x39 unlikely to cause debilitating harm as well, without being overly encumbering. It's a stark contrast with Infinity where armor of a basic grunt has less than 50% chance of saving him from a rifle shot.
>>
>>51008178

I'm honestly really surprised to hear what they're trying to do with the RPG lorewise and am glad that CB seems to be putting their foot down.

>>51008188

This kind of why I shied away from it as well, in addition to the models seeming harder to paint, even if that isn't the reality. I can't really remember how well Panoceania versus Nomads models fit together, but I can still remember Gogo Marlene being a pain in the ass.

>>51008189

Considering Infinity uses so few models, it doesn't seem like there not being a lot of poses would matter.
>>
>>51008706
>>51008474
>>51008377
>>51008173
Holy shit. You fags are cancer. I half believe that you guys are actually anti Infinity and you're trying to make the fanbase look bad by playing up a self-righteous persecution complex.

Are all Infinity fanboys such annoying conspiratards?
>>
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I just don't like this game but i'm struggling to explain why i dislike it so.

but i do like winding infinity players up for some reason
>>
>>51011493
Are you new to 4chan?

It's very easy to tell when someone is falseflagging.
>>
>>51011253
the hyper-lethality and D20 crits are my biggest bugbears about the system. Shame that seems to be what the designers want more of, and have made it only more prominent with every new edition.
>>
>>51011493
There's been a consistent spate of this troll's activities recently. The OP post is textbook shit and he obviously used an image designed to trigger certain people.

But I guess you shouldn't be expected to know what you're talking about or engage your brain before opening your mouth.
>>
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>tfw too intelligent to play infinity
>>
Infinity is great but there are a lot of weird things that turn people off.

>scenario
Similar to warmachine, the standalone ruleset is kinda shit. The critical system triggers a lot of new players.
>rules
The game is a mile wide and an inch deep. It's intimidatingly complicated any first glance, then if that doesn't turn you it devolves into referencing tables and putting a lot of trust that your opponent isn't cheating or fucking up.
>minis
Are phenomenal, but the proportions are realistic enough that they look very samey, especially unpainted. Also there's some abstraction in terms of unreleased weapon sets and melee weapons. Everyone who does have a sword is brandishing it dramatically, but melee is a sweet plan G in infinity. The father knight is pretty bad about this. Does he have a shotgun? Rifle? Missile launcher? Who knows!
>>
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>>51008567
>Mecha Shit
>>
>>51009300
It's also mentioned that there are some select cases of female beastmen. They are far more timid, and mostly concern themselves with rearing young.
>>
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>>51011853
This guy gets it.
I've had people feel intimidated by infinity by it's on surface complexity yet it's not really difficult to get your head around.
Yes there is a lot of things you can order a model but how much does the average player use?
Hell there are some factions that skip a lot of rules, take the morat agression force their morat rule skips most if not all of the moral rules.

and the minis are deffintly infulenced by a lot of pop culture not just anime hell there's a highland model that looks like christopher lambet.

Infinity is a game that isn't nearly as good as people think it is.
>>
>>51011853
>Similar to warmachine, the standalone ruleset is kinda shit.

Warmachine, Dropzone and Infinity probably have the best core rules of any wargame.

Infinity's problems, IMO, are its secondary rules and its lethality. Certain advanced rules are pretty finicky, which would be fine, but the way the rulebooks are worded (due to translation) can make it hard to follow. These rules are pretty watertight, they just take a long time to learn.

And the lethality issue is just that I'd like stuff to be a little tougher in general. It's not gamebreaking but I'd prefer a slight tweak in this direction.

The idea that the game is an inch deep is just plain wrong.
>>
>>51011743
>>51011603
If OP really is a troll trying to make Infinity fanboys look bad, he's not doing 1/10th the job that you guys are
>>
>>51011997
>I've had people feel intimidated by infinity by it's on surface complexity yet it's not really difficult to get your head around.

Did you just compliment the game by mistake?

>and the minis are deffintly infulenced by a lot of pop culture not just anime hell there's a highland model that looks like christopher lambet.

That's not even a bad thing, nor is it unique to Infinity. Actor and character references are everywhere in tabletop gaming. They're not an attempt to sneak in a stolen look, they're there to be fun wink wink nudge nudge jokes shared between designers and players.
>>
>>51008399
decent Video games are fucking expensive to make, decent comics can be made for literal sweatshop prices if you know where to look.
>>
>>51012116
But who's shrieking muh depth muh depth
>>
>>51012079
>And the lethality issue is just that I'd like stuff to be a little tougher in general. It's not gamebreaking but I'd prefer a slight tweak in this direction.
I like the lethality. It means you have to be cautious and think on your feet if your big bad TAG or HI link gets blown off the table. Also it may give your smaller guys time to shine too.
One time I held a TAG (Scarface, but still) with a simple Suppressive Fire on a Moran. Another time I killed off half a Morat force with a Fusilier and his trusty Missile Launcher. Other time I lost Joan to a lucky crit from a Zhanshi. Yet another time my Aquilla Guard bitch-slapped an attacking Fiday to death, despite being completely outmatched in melee.
I gotta say, I'd call d20 base a downside, it's too swingy. But high lethality, even if it's to a bullshit crit at times, makes the game fun and quick. As long as you're not in Warsaw, you're going to have enough time for more than one match.
>>
>>51012094
>>51012168
>that strange inability to use proper punctuation

You should fix that, it makes you really easy to recognize as the usual guy.
>>
>>51012168
I'm sorry, but how is this a reply to anything in that post?

Do you not know how to read?
>>
>>51008575
I don't think the issue is that people don't care about the lore, I think a big issue is that you can get the rules for free. It's harder to justify spending money on the paper copies of the books that come with the lore when all the necessary stuff is free unless you're really into it.
>>
>>51012187
Criticize my grammer not my argument. >>51012204
KYS infinfags

It's fucking 4chan what do you want shakespearean level sonnets
>>
If they made it a straight up squad tactics video game, I'd like it better. There's a lot of information that's somewhat difficult to keep track of and it's a bit hard to learn. Plus not a lot of people to play it with in my area.
>>
>>51012224
>Criticize my grammer not my argument.
You're not doing a good job of either.

>It's fucking 4chan what do you want shakespearean level sonnets
As someone for whom English is a foreign language, I'd ask for it to be legible and make sense.
>>
>>51012224
>Criticize my grammer not my argument.

You've yet to actually supply an argument.

And I wasn't criticizing your grammar, just pointing out that it makes you easy to pick out as one of the usual one or two trolls that sometimes swing by the Infinity general.

That said, I'm going to have to note that your spelling isn't really up to par either. Makes you kinda hard to take seriously dude.
>>
>>51007975
Because Malifaux is actually fun and WH survives on the good ol' fact that you don't have to be the best, you just have to be the first.
>>
>>51012224
I think he's implying that we're the same person and that he can tell because I used an extraneous comma

Alternatively, he could be subtly hinting that all this bad Infinity shilling is him trolling
>>
>>51007975
They should paint their promo minis simpler.
Warhammer, Warmachine and the like do well because people can tell what the minis are at a glance, this is helped when the examples are painted in big, bright colours, with stark high lights and shading.

Infinity promo minis just look like someone used photoshop, and are are just kind of bleh as a result.
>>
>>51007975
it seems like it probably is a really nicely designed game, as it has enduring popularity in this hypercritical age. the miniatures are also undeniably well-sculpted and dynamic. I just find it unappealing on the face of it, for aesthetic reasons the "universe" just doesnt grab me, the same as with Malifaux. Just as I have no interest (and am actively turned off by) steampunk, I'm not into tacticool chingaboo furries
>>
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>>51012258
>If they made it a straight up squad tactics video game
The same mistake as Privateer Press made with Warmachine tactics, such nich game wouldn't bring new people or promote setting/franchise.
Also, there is no need in video game they could just donate Blizzard for Infinity skins for Overwatch.
>>
>>51008173
>Nobody ever talks about infinity ouside of the general
>All of a sudden back to back threads about infinity
>No releases or events to warrant all the extra attention
>Some guy has taken it as his sacred duty to shitpost and false flag about infinity all day erryday
Such is life.
>>
>>51009395

The 1st ed HS scan essentially has most of what 2nd ed has, excepting USArianda/Oynx/ASS/Tohaa (the later 2 in campaign paradiso images floating about).

>>51008903
>>51008575

The lore being full of logic holes and BT level of bias isn't helpful either.
>>
>>51011611
Hyper lethality are the one that makes me stick to the game honestly, it makes things more realistic.

>>51010321
Thicker doesn't meant better m8, see Maus. Structure is more important. You'll need things to be both durable and mobile, that mean, the materials and design like lamelar system, active reactive materials and durable carbons are both more efficient and cost effective. You think Abrams armor are actually 1,3 meters thick? lolnope, its actually +-150mm at best ONLY at the front side, things that makes it seems thicker is because of sloped armor design.

Jeeze stop thinking like Fatnigger m8
>>
>>51007975
It is the most popular in my meta.
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