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MTG EDH/Commander General

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Thread replies: 349
Thread images: 71

File: Yidris.png (204KB, 265x370px) Image search: [Google]
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Only the most fun commanders edition

Old Thread: >>50931220


RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info

>Thread Topic:
What house rules does your group have and how to like them.
>>
>>50949415
this guy looks great but I like white too much
>>
>>50949481
>>>/pol/

a real best commander here
>>
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>most fun commanders

Squee isn't good, but it's fun playing a deck designed to kill your general as many times as possible. Skullclamp is the best card you can draw. Using Command Beacon just so you can discard it to a Cathartic Reunion feels pretty weird, too.
>>
>>50949415
We still use partial paris mulligan
>>
for deck pimping purposes, are the Venice Islands or foil Full-Arts more pimp in your opinion?
>>
So my buddy just convinced me to try commander. I grabbed Saskia and we had a good time, but now i'm looking at modifying the base deck to my tastes. I want to run a human tribal aggro if i can. Any suggestions on how to do that and what would be good? I don't really get commander just yet, so any advice at all would be appreciated.
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I feel depressed and a quite fed up with M:TG right now. I am considering stopping for entirely or for a little while but then all the money I have put in this would have been for nothing. What do I do?
>>
Xth for best ogre in OP. Good taste anon.
>>
How do I protect myself against flyers in Naya colors? My playgroup doesn't have any flying men.dec but there are still a couple of threats such as Atraxa, Breya thopter spam, random Mindshriekers etc.
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>>50949709
They're not pimp but these are my favorite islands. If I go foil for lands, I always go old-border. Most full-arts don't look very good in my opinion
>>
>>50949668

In my playgroup you get 1 free partial so everybody gets to have a nice opener for the most part
>>
>>50949770
my group didnt really do flyers for the longest time until a built an angel tribal deck that went undefeated for like 3 weeks until someone finally figured out he just needed flyer hate to beat it
>>
>>50949733
VALUE
You want value, especially if going tribal. Etbs, hatebears, and as many ways to boost p/t as you can cram in. Running WGRB also gives you access to 4 good graveyard avatars (but no Wonder sadly).
Consider using White's abililty to blink creatures as well; you can recur some nice etbs, and even shift saskia's target mid-combat.
You also have access to every graveyard recursion spell possible; I would recommend sun titan (though not human) and the many reanimator spells from white and black.
>>
>>50949770
Hurricane, Starstorm, Plummet, Cloudthresher, Arbor Colossus, Pyroclasm, Shatterstorm, Granulate, Wrath of God, Day of Judgment, literally any white board wipe, Rolling Earthquake, Canopy Surge, Claws of Wirewood, Corrosive Gale, Firespout, Gale Force, and a thousand more options. You could randomly pick a card in Magic and probably get one that works.
>>
>>50949770
Green has some good flyer hate, and even spells that remove flying or grant reach. Red can just straight wipe them out, while white can give you flying via auras.
>>
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>>50949733
put in things that give you human tokens and put in pick related
>>
>>50949415
>What house rules does your group have and how to like them

Friendly mulligan. That's about it. We're also pretty cool about taking back an error here or there, as long as it's not overused, mostly because we all play distracted.
>>
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Secret yidris tech coming through
>>
>>50949889
>he doesn't know that combat damage isn't the same as normal damage
>>
>>50949415
>>50949588
People like you are the reason I built Ruric Thar.
>>
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>>50949771
These are my favs, I haven't been able to find any NM foils though, which sucks.
>>
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>>50949709
6th and 7th edition have the best islands
>>
>>50949770

I feel like the best thing is to run your own flyers, naya has solid choices for whatever your deck strategy is, Angels, dragons, hornet queen, etc
>>
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>>50949770
>this triggers the atraxafag
>>
>>50949905
Are you this fucking stupid?
>>
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>>50949939
Mountain 338 from 7th is my favorite mountain. There are a lot of great lands from Odyssey and Onslaught blocks, too. That whole time in Magic had great basics.
>>
>>50949748
Build a cube probably.
>>
>>50949905
>He doesn't know cascading from/into this is the best thing ever
>>
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I found this guy and really like him. Now he's just in a deck though.
>>
>>50949943
I'm running token weenies with plenty of anthems. What are some nice flyers that work well with that, besides Eldrazi Monument and Akroma's Memorial?
>>
>>50950010
>>50950073
Isn't secret tech supposed to be good? I don't see what's so amazing about this card in Yidris.
>>
>>50950115
>cast something that costs 3 cmc
>cascade revealing this
>meet the requirements for blood
>can choose to cast either flesh or blood as part of the cascade
>>
>>50950140
neither of the halves are very exciting though
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POST YOUR BASICS
>>
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It's fun to steal people's shit, hit them with it, using unblockable if needed, and then sacrifice the creature for all sorts of goodies before they get it back.
>>
>>50950140
But both halves are mediocre. You're doing something gimmicky instead of something good. Go ahead and run the card if you want but there are a thousand better 2-cost cards in those colors that you could run instead.
>>
>>50950109
Victory's Herald or something? It's 3WWW though.
>>
>>50950158
>>50950182
Alright if you wanna be a bitch about it go ahead and jack off to atrax some more
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>>50949889
superior split sekrit tech coming through
>>
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>>50950165
>>
>>50950165
What do you mean? I got all kinds of basics.
>>
>>50949709
full arts imo
>>
>>50950227
If you want to call someone fucking stupid for not getting excited about a bad card, then go ahead and jack off to yourself some more.
>>
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>>50950212
I need something to stop flyers from attacking me though, not the other way around.

Is this card jank or legit in a 75% meta?
>>
What do you guys think about Dynavolt Tower in comparison to Sphinx-Bone Wand? It comes down earlier and can be played easily without tapping out (my big problem with Bone Wand is that casting it almost always means tapping out), but it isn't as big of a combo finisher, more incremental removal.
>>
>>50950398
Seems legit. There are other things like Lightmine Field and Crawlspace if you're getting swarmed.
>>
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>>50950165
Pic related is the only correct answer.
>>
>>50950531
>M15 frame
>Poole's cycle was better
>>
So. Would a format based on the "Origins" vidya be any good irl?
>only cards printed since Origins
>60 card deck
>4 copies of any commons
>3 copies of any uncommons
>2 copies of any rares
>1 copy of any mythic
>>
>>50950371
I'm just calling you stupid because you can't comprehend how to run yidris ya stupid fuck
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>>50950398
Try these.

>>50950544
>not liking superior M15 frame
>>
>>50950560
So an even worse version of Frontier? (which already sucks)
>>
>>50950592

The restrictions by rarity solve all kinds of problems, for one thing no superfriends decks would be possible.
>>
>>50950575
The card that was called "secret tech" was bad so the only assumption I could make was that they though the one half let you trigger Yidris. The fact that they thought it was good otherwise is actually worse than just not knowing the difference between combat damage and normal damage. And then getting so fucking defensive about it.
>>
>>50950612
Why is preventing certain archetypes a good thing?
>>
>>50950645

Because they're degenerate.
>>
>>50950592
>frontier

i honestly dont understand why anyone would want to play a format based of khans standard
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>>50950655
superfriends is degenerate? What kind of a crazy world have I woke up in
>>
>>50950666
Because they're dumb enough to think that they can play something like modern for a fraction of the cost. If the format actually gets popular, the good cards will just skyrocket in price, like they do in every single other format.

Beyond price, the format just looks fucking boring anyways. No interesting decks/cards. It's just going to be as many colors as possible shoved into decks so that you can play all the best single cards.

>>50950655
Great argument. Good luck with your format.
>>
>>50950672
not that guy but atraxa finally got me to make a superfriends. its strong but holy fucking shit is it boring as all hell to play, it makes the game take for fucking ever to play, and its expensive as fuck
>>
>>50950666
Some people just can't let go of shitty CoCo or shitty Meme Rhino.
Kinda surprised there isn't a group of people that want a format based off Resto-SwagTusk.
>>
>>50950666
Because we have those cards and don't like standard. Also, satan.
>>
>>50950705
expensive and powerful doesn't mean degenerate
>>
>>50950628
Like I said you are too stupid to figure out how to play yidris. Thanks for your input now leave
>>
>>50950666
Bitch come to my house we play Shadowmoor block ONLY
>>
>>50950709
but its literally just standard decks slightly modified if at all from the last year
>>
>>50950672
It's only degenerate to people who don't understand how to interact with it.

It's boring as fuck to play against, but it's not degenerate.
>>
>>50950666
I like the idea of Frontier as a midpoint between Standard constantly rotating, and Modern (which feels like it's become Legacy 2.0, especially with the bonkers entry costs).

The problem is that they didn't wait long enough to start it/they set the 'start line' way too recently, so it has the exact same problem Extended had: It's less its own distinct format, and more "The best Standard decks from the past few years". I may hate Modern, but I'll at least cede that it's not just the best Standard decks from 2004 onwards.
>>
>>50950728
I didn't realize that Yidris was the pinnacle of the format. I'll never be good enough to handle such a complicated, skill-intensive deck.

"Hmm, do I cast my spells before or after I attack?"
>>
>>50950737
It will continue to expand though. It essentially creates a league of 'new ' Modern. Oldfags are gonna be salty as fuck.
>>
>>50950773
I think everyone who buys into the format and then realizes 6 months later that they're just playing a shitty version of Modern will be the salty ones.
>>
>>50950764
I mean, I don't get it either. I get the 'SEKRIT TECH' of cascading into the cheap half of a split card and casting the expensive half for free (so secret that it's done in Modern frequently, wow), but holy fuck that's such a bad example. Like, I'd rather drop a 3-drop and cascade into Breaking//Entering.
>>
Rolled 3 (1d20)

well, about to head to the FLAG for games and fun. Let's see how lucky I am.

(Also wish me luck, first time playing at a new store)
>>
>>50950773
If Frontier gets no attention from Wizards, like it hasn't so far, then it'll die off just as Tiny Leaders did.
>>
>>50950790
Lol we will see. Anyone who 'buys into' anything deserves their salt though.
>>
>>50950773
>Oldfags are gonna be salty as fuck.
Only if somehow Frontier replaces Modern, which WOTC's not gonna do.
>>
>>50949861
>creatures are slivers
Nice
>>
>>50950814
To be fair, Tiny Leaders died off as fast as it did not because WOTC ignored it, but because it was solved.
>>
>>50950819
ya, its a super awesome card
>>
>>50950817
Not replace, but take attention away from and rub the wrong way. Like right now.

It just depends on how much people want to play an open format and how unwilling they are to drop hundreds on play sets of 4 cards.
>>
>>50950873
>but take attention away from
Unless Frontier starts causing Modern attendance to drop (it won't, because it has entirely different audiences and purposes) it won't do any actual damage.
>>
Threadly reminder Wizards isn't going to ever reprint Legacy/Eternal/Modern staples at anything lower than Mythic because they care more about collectors (who don't even actually play the game) than they do about current or prospective players.
>>
>>50950883
More formats = more players = more noobs to beat
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>>50950909
I don't follow your logic.
>>
>>50950917
I don't follow your logic how more players is a bad thing, especially if you're claiming it won't hurt modern.
>>
>>50950909
>>50950943
More formats = less players playing each format
>>
>>50950943
Where did I say m ore players is a bad thing?

I'm saying that the people who want to get into Frontier aren't the ones who would have gotten into Modern without Frontier existing. More players is not a bad thing, but the people going to Frontier are not being 'stolen' from Modern, is my point.
>>
How should I Voltron a weak flier
>>
>>50951018
Depends what weak flier you're Voltroning, and how.
OldSigarda is great Voltron for Equipment, OldBruna is great for auras.
>>
>>50950981
If you expect the game's total player base to remain static...
>>
>>50951054
it won't but the percentage of people playing each format gets smaller as you add more formats
>>
Hey guys. I know there is Lashwrithe and Nightmare Lash if you have swamps. Are there other good +1/+1 buff attachments for other colors? Blue or white specifically.
>>
>>50951070
Who fucking cares? Why does that matter?

I'd rather have 10% of ten million players be involved in a format than 11% of six million. It doesn't matter one pickadilly fuck what the percentage is, just raw numbers. And that's assuming that people can't play more than one format.
>>
>>50951072
Strata Scythe if mono color deck (or 2 color, but that's stretching it a little)
Ancestral Mask if enchantment theme.
>>
>>50951072
Armored Ascension and Strata Scythe.
>>
>>50951072
Empyrial Armor, Ethereal Armor, Righteous Authority
>>
>>50951087
Frontier isn't going to grow the game so why are you inflating the players to 10 million there. The rate at which game is growing and losing players has nothing to do with frontier so having 10% of 6 million vs 15% of 6 million is a big deal. Dividing the game up like this only helps players who can afford to play every format. For those of us who stick to one or two this just makes it harder and harder to find playgroups
>>
>>50951091
>>50951102
>>50951134
Thank you. A few good ones for my purposes.
>>
>>50951164
I was just throwing out numbers. My point is, it doesn't matter if Modern goes from 10% of the playerbase to 8% if that 8% figure is a larger number of raw players, you stupid fuck.
>>
>>50951164
Frontier is far more accessible though. As far as I'm concerned whatever two or more people decide to play is a format. If they want to play only four specific blocks and nothing else good for them. It's probably fun.

If you want to go to a game store, play random people, and then lose access to your cards in like a year, there will always be standard.
>>
>>50950257
great taste
>>
>>50951303
Did you end even read his post? He says that frontier won't grow the game and I agree with him.

Show me how frontier will get more people playing magic, maybe I am retarded and there is an angle I am not seeing.

I think you probably just have downs though.
>>
>>50951387
People like me who want to play an open format like modern don't feel like 'buying in to' modern because that would be absolutely insane and financially irresponsible.
>>
>>50951450
Nope, guess you just have downs.
"People like you" are already playing magic the gathering. You are not growing the game by playing more formats. Growing the game is getting more people to play magic.
>>
>>50951488
People who only play one format or have stopped playing altogether are getting excited about Frontier. Things that weren't being played before are now. Many will bring friends to try something new. That means the game grows.

Also, implying a new format will not bring completely new players to the game doesn't really make sense in general. If nothing else, Wizards has something new to advertise and the game itself along with the economy grows.

I came to the game because Commander was made official and my friends who didn't want to play standard anymore showed me the format. Frontier is bringing back three more players to our meta that have since fizzled out on standard and are too poor for modern.
>>
>>50951387
Okay, let me break this down for you since you seem to lack reading comprehension.

Frontier, as it exists, is doomed. It will not grow the game because it will be dead this time next year, like Tiny Leaders, because it's too similar to Modern and Wizards wouldn't support it. I also don't think it's going to HURT the game, either.

I was challenging the stupid fucking notion that more official formats existing is somehow harmful to the game on the logic that it lowers the percentage of players in each format, even if the total actual number of players increases. 10% of 1000 people is fewer total players than 9% of 1200, so using "percentage of all Magic players who play this format" as your metric for the game's health is fucking stupid.
>>
>>50951672
>People who only play one format or have stopped playing altogether are getting excited about Frontier.
[citation needed]

> Things that weren't being played before are now
This is just abjectly false, since the number one complaint about Frontier is that it's Khans of Tarkir Standard all over again. Nothing about it is new or original.

>Many will bring friends to try something new. That means the game grows.
Only if those players weren't already playing Magic, and get in and STAY in. If they convince their already-play-Magic friends to try Frontier, the game has not grown. If they try Frontier out and leave it in 6 months because it's a boring format, the game has not grown.
>>
>>50951672
>People who only play one format or have stopped playing altogether are getting excited about Frontier.
i am one of those things and i think frontier is shit
>>
>>50951054
if anything player base is dropping
>>
>>50951736
Good for you anon
>>
>>50951736
At my lgs the spikes (myself included), decided to run Horizon aka better frontier aka M14 onward. Enough interesting cards to diversify the format, and you can punish strategies that are greedy. We're working on a banlist but the obvious inclusion is DRS due to the presence of fetchlands, and it won't die to doomblade which is also on the bubble of banability.
>>
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>>50951713
>>50951687
>>50951736
Go measure dicks somewhere else this is an EDH thread.
>>
>>50951054
>If you expect the game's total player base to remain static...
EDH is bascially the only format that is growing though and thats just because players from other formats are leaving those formats. the total amount of players in magic is declining right now thanks to the last 2 or so years of standard and modern becoming increasingly expensive to get into. frontier might get a small increase of players into the game but only until the frontier cards get more expensive assuming the format actually gains popularity
>>
>>50950824
Exactly, TL was incredibly restrictive and no longer resembled magic. Forcing everything to be under 4cmc greatly restricts the types of deck archetypes and creates a lot of room for solving and abuse.
Frontier may have its handful of issues, but it's a generic format that doesn't fuck up the game with special snowflake rules.
>>
>>50951818
Oh fuck I want to build this now. Spicy/10.
>>
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forget frontier, post secret tech
>>
Been piecing out some of my old unused commander decks to sell for rent money. Why the hell is Contagion Engine a $10 card?

I figure EDH is most likely to blame.
>>
>>50950740
degenerate doesn't mean anything at all
>>
>>50951818
I assume Scale of Chiss-Goria and Cauldron of Souls would be auto-includes in this deck.
>>
>>50952106
What about Kemba Cat Abs?
>>
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>>50951936
Secret deck tech you say?
I have more, but they're card-by-card separate images in folders by color, and putting them all together would make an xbox-hueg image.
>>
>>50952011
Reliable proliferation in any color from a long out-of-print set. It was also only $4 until Atraxa was released. Atraxa has singlehandedly doubled the prices of some cards.
>>
>Finally got around to making my Atraxa-voltron deck
>Testing it repeatedly on tappedout
>Not sure if I have split my attention to doing too many things
>Probably going to second guess myself until next EDH night on Thursday


My thought was Rafiq + Black (Infect/Tutor/Draw). Less exalted stuff, more planeswalkers for utility/stax. But now I'm thinking maybe I should just drop the PWs to go full aggro or just go full stax.

http://tappedout.net/mtg-decks/atraxastaxattaxatron/

Aside from the shitty land base (workin on upgrades one at a time). Is this too scattered? My thought was to use the planeswalkers and stax effects to shut down opponent responses then swing in for 8+infect+proliferate or just straight up commander damage, taking advantage of stuff like Jitte.
>>
>>50952171
I approve of this image
>>
>>50952382
voltron seems like the weakest thing you can do with atraxa honestly
>>
>>50952433

Yeah, yeah. Spare me that. Everyone says that because they just want to straight up $pike $uperfriends. My logic: she has Vigilance, Lifelink, Deathtouch, Flying, proliferates infect and Jitte, combined with Rafiq tech like double-strike enablers can easily one-shot people. I have all the pieces to make it without spending any additional money.
>>
>>50952497
+1 +1 counters is way better
>>
>>50952497
The 3 main Atraxa builds are Superfriends, +1/+1 Spam with Creatures, and Stax.
Those each being pure that strategy and no mixing.

Honestly though, I agree with >>50952433 in that Voltron seems quite bad with her. If you're choosing her just for the colors, you might as well go 5 color goodstuff Voltron with a WUBRG commander.
>>
>>50952183
I knew it was a solid card (I had it in my deck) but damn.

>Atraxa

That's a neat card. I heard they finally made 4c commanders but haven't been in the game and haven't actually looked at them.
>>
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>>50952555
They're all pretty cool, but the Partner commanders were a mistake.
In Wizards' terms: 4c is too narrow a design space to make many interesting cards, so they decided to make the Partner mechanic.
The problem: all the Partner commanders are underwhelming as a result. They're each weaker than a single normal commander, they're only good for doing a 4c deck, but even at that the 5 normal 4c commanders are better, so overall Partner (at least to me) was complete shit
If they had made them have more complex or unique abilities, or not sub-$1 bulk rare levels of power (even the "mythic" ones), then maybe they could have been interesting.
Despite Wizards' words that 4c is too narrow, the 4c commanders they made were the best of the set by far.
>>
>>50952545

Why would it be "bad?" Maybe not as "pure" as the other three, but she has four evergreens, gets +4power from civic saber or conquerors flail, proliferates Jitte, proliferates rings or other +1 counters on her, has the same colors as Rafiq + access to stuff like Necropotence, Demonic Tutor, Phyresis, Tainted Strike. Commander and/or Infect damage should be a cinch.

That's why my concern is trying to do some planeswalkers/staxing when I could go full aggro.
>>
>>50952605
Also, each of the Partners individually were either old characters from lore that finally got cards (good, like Sidar), literally whos (shit, like Tymna or Bruse), or complete disappointments (Ludevic).
In fact, only Sidar and Reyhan had remotely interesting abilities. All the others had typical safe uncommon or bulk rare level abilities.
>>
>>50952636
If you're Voltroning, the base card's abilities should either be to the direct benefit of the Voltron or something that can't be Voltron'd onto it.
Atraxa having 4 evergreens doesn't matter when you can Voltron on auras or equipment that can grant any other creature the same. Same with power/toughness.
Saying she has Rafiq+Black is kinda pointless, since you could just go 5c goodstuff Voltron and say it's "Rafiq + Black + Red", and 5c is far easier and somewhat cheaper money-wise to color fix than 4.
>>
>>50949748
just take a break dude. you'll probably come back eventually, even if you think you hate the game right now. i should know, i've outright ragequit from dota 2 in seething anger a couple of times, yet i always came back after half a year or so. i've been playing that stupid game since 2011
>>
>>50952605
the one bitch that makes you get mana for drawn cards is retardedly powerful
>>
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How many counterspells is too many counterspells?
I've got like, 9 or 9, although most of them are pretty bad.
>>
>>50952743
>GU
>powerful in EDH
In other news, the Sky is still blue. Check back in at 11.
>>
>>50952433
>>50952497
Voltron Atraxa IS the worst thing you can do with her but she's still good for voltron because she has vigilance and haste. That's why she's so fucking popular - the dumbest thing you can do with her is still good.
>>
>>50950899
this is basically why i think proxying is acceptable. if wotc actually printed the cards that need reprinting, i would think that proxying is for dumbasses. but when wotc pulls stupid shit like this, it's hard to argue against writing "goyf" on a mountain and calling it a day. if everyone just proxied goyf, there would be no need for this stupid ass second market buyout bullshit
>>
>>50952794
I meant vigilance and FLYING. don't know what I was thinking
>>
>>50952810
Even if they were readily available, I'd still proxy when testing the beginnings of a deck. Then, if I like, it I'd build it, and if I didn't then all I lost were some lands and scrap paper.
>>
>>50952810
Anyone who works at Wizards is either too dumb to reprint the right shit at the right rarities or they're just so out of touch because they can literally open a closet in their workplace and find any card they want that they don't understand what it's like to want to play a deck you can't afford.

Either that or they're just so afraid of acknowledging the secondary market in any way, that they go to the opposite end of the spectrum and intentionally don't reprint cards that need it.

It's ignorance or incompetence. You decide. I'll lean towards incompetence.
>>
>>50952171
At least half of that list is not 'secret tech' in any fucking sense of the phrase.

They're almost all very NEAT and good cards, but seriously? You think Commandeer or Quietus Spike or Torpor Orb are 'secret tech'?
>>
>>50952878
>don't understand what it's like to want to play a deck you can't afford.

It's hard. It's hard and nobody understands.

>Either that or they're just so afraid of acknowledging the secondary market in any way, that they go to the opposite end of the spectrum and intentionally don't reprint cards that need it.
This is explicitly the answer, though.
>>
>>50952497
Or you can pick something like Skittles that barely needs any help to one-shot. Or Rafiq, who can one-shot with only boosts to power because of his built in double-strike.

Your logic of "SHE HAS KEYWURDZ SO SHE IS GOOD VOLTRON" is kinda defeated by the fact that other Commanders voltron better on their own already. If you need six enablers for her to one-shot people, then she's not "easily" doing it.
>>
>>50952743
I disagree. For her to be any good you need to have drawn a bunch of cards already, and at that point her tapping for 5 or 6 mana is just winmore. There's better ramp in UG, especially when you consider that using her as your Commander precludes you from using any of the other ones.
>>
>>50952753
I think 10 is probably your "too high" limit. Your counterspells should be for protecting a key part of your strategy until you can protect it more passively (like via Lightning Greaves), to force through a game-ending spell, or to stop someone else's huge spell. It's a fool's errand to try and counter every good (or even great) play your opponents make, so don't go too hard on counters.
>>
>>50952972
you can easily go infinite with her if you throw red in
>>
>>50952878
It's the latter. Like he says in that image, it's a tightrope thing- if they make it TOO hard to get then it's not gonna affect prices at all and will just piss people off. If they make it too EASY to get ahold of, the price drops and a bunch of already-entrenched players get pissy because the value of their trade binder just took a punch in the dick. It's really hard finding the spot of "dropping the price enough to make it not too expensive, but not so far that it spirals". Reprinting too hard is what got us the Reserve List in the first place, don't forget.
>>
>>50949819

Define value please, i am a newfag.
>>
>>50953009
At which point you're literally just using a partner for the colors, and if you're in RUG you can already do dumber shit with less setup via Animar or Wanderer.

My point is that outside of a cruddy "requires another partner for the colors" infinite combo, her ability is basically only ever win-more. If she's tapping for even 2 or 3 mana a turn, she's basically a harder-to-cast, less-reliable, easier-to-kill, slightly-cheaper Gilded Lotus. If she's tapping for just 1 mana a turn, she's a waste of a Commander slot, and if she's consistently tapping for 4 or more mana a turn, you're already going to win because you're consistently drawing 4 fucking cards a turn.
>>
>>50952878
i can't imagine they can maintain this shit indefinitely. hearthstone and other TCGs are eating away their playerbase.

who the fuck wants to start playing standard in a LGS in this day and age? pay 200 bucks to start playing a game with crazy complicated rules with a single deck, which will become outdated in a couple of years and lose most of its value.

isn't EDH the only format that's gaining popularity now? i'd imagine so, since it's the only format where you can don't have to pay (relatively) much, although still like 10x more than you would in hearthstone. you can also play interesting cards and have fun with your friends, whereas the 60 card 1v1 formats are mostly for sweaty tryhards.

interestingly enough, almost every time they acknowledge edh as a format, they make it worse. the commander pool would be straight up better if there was no prosh, oloro and other custom mtg card tier creations. then they also release dumb edh-bait cards like the new planar bridge that just encourage dumb battlecruisery wincoin fishing
>>
>>50953027
You have one dollar. You can either buy one apple, or two apples and get two dollars back. The latter is value.
>>
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>>50950165
Still Collecting Foils
>>
>>50953048

well no shit, but what does that mean for magic cards?
>>
>>50953021
The reserved list is the second worst decision they ever made, only topped by Chronicles. Just hurt the game forever.

I'm looking at it more form the viewpoint that they can't start talking about the prices of cards they're printing or they risk getting into legal trouble because then Magic starts to look like some kind of lottery.

Either way, no card should be more than $20. Anything over that should be aggressively reprinted. They should not be reprinting the most desired cards at mythic rarity. Honestly, they shouldn't have the mythic rarity at all.

I also don't care about people who spent a lot of money on cards in the past losing the value of their cards. Buy cards to play with and don't get angry if they don't hold value. Wizards is just doubling down on their mistakes every time they don't reprint something correctly to protect the value of collections.
>>
>>50953021
>the price drops and a bunch of already-entrenched players get pissy because the value of their trade binder just took a punch in the dick

honestly just fuck those people. if you paid 100 dollars for a card, you deserve to get fucked. it's a fucking card game, not a stock market. maybe if the average modern deck didn't cost half a grand then maybe the format wouldn't be dying off
>>
>>50953045
i get your argument but its just wrong. why wouldnt you want to start with half of your combo every time?
>>
>>50951846
Even though it's just Standard with a few busted Khans cards and flipwalkers.
>>
>>50953091
>only topped by Chronicles
...what? So the worst mistake they ever made was the mass reprinting in Chronicles, but their promise to not obliterate the secondary market again is the second worst?
>>
>>50953047
I don't like comparing Magic to other games because Magic really is an anomaly. It's been around a massive amount of time and is still going strong. Most other TCGs don't last more than a year or two and Hearthstone is an entirely different game altogether (at least in terms of this discussion).

I pretty much only play EDH right now and it's definitely one of the most popular formats. But the costs of playing it are rising all the time as more people play. Reserved list EDH cards are climbing fast and all it takes is one good general to affect a bunch of different cards (look at Atraxa right now).

And yeah, a lot of Wizards' custom generals have been mistakes. Oloro is just annoying, Derevi is a full-on design mistake, Prossh and Meren just build themselves, and others like Kaalia and Animar are just unfun to play against because you have to target them so heavily.

On the other hand, most of the 4-color generals are interesting and not overpowered so they do get it right as well. What they really need to do is get rid of the rules committee and make a banlist that makes sense.
>>
>>50953172
That's what I said. Chronicles may have been their biggest mistake but they "fixed" it by committing their second biggest mistake.
>>
>>50953091
>They should not be reprinting the most desired cards at mythic rarity.
I half agree with this. When they trotted it out they promised that they wouldn't put too many chase cards at Mythic (like no land cycles at mythic), but there are a few too many Standard-definers at that rarity. Some of that comes with the territory (since Mythics can be stronger than rares of similar costs), but I feel like they could dial it back a bit.

>Honestly, they shouldn't have the mythic rarity at all.
This, I do not agree with. Through the introduction of the mythic rarity, they have made regular rares EASIER to obtain, and it lets them explore interesting design space without completely ass-fucking Limited.
>>
>>50953097
I agree that people treat Magic cards too much like investments, but it's also easy to fall into the trap of treating it like a stock market when you know Wizards won't ever do some huge mass reprint of certain cards to wreck their value. Outside of massive (and totally unpredictable) metagame shifts, or bannings, there's some cards that you pretty much -can- treat as a stable investment because their prices won't ever drop unless Magic dies overnight.
>>
>>50953177
the good thing about commander 2016 was that although kinda bland, it at least wasn't a horrible mistake like the commander 2013 set.

i also like a few of the cards in 2016 commander, like orzhov advokist and goblin spymaster. i think they actually understood what the format was for with those cards
>>
>>50953120
Because you can start with half a different combo every time, where that half of the combo isn't a worthless win-more card on its own.

Would you rather start every game with access to Niv Mizzet and have Curiosity in your deck somewhere, or the other way around?
>>
>>50953197
What? Mythic rarities only help regular rares when there's a chase mythic. And if there's a chase mythic, that's a problem (in my opinion). Limited always seems to be their excuse for every rarity decision, too. You affect the game forever when you choose to make something mythic.
>>
>>50953149
Oh, it's not a great format, but it doesn't have the massive restrictions that lead to a solved format the way TL did. And unlike TL, Frontier has the potential to get much more varied as time goes on.
>>
>>50953219
i think one thing they could start doing is announcing reprints 6 months in advance or something. i can't imagine the price of the cards would drop right away, it would rather be like a slow descent. that should at least help people protect their "investments"
>>
>>50953047
>a game with crazy complicated rules
Magic actually has (for the most part) incredibly intuitive rules, especially in Standard.
>>
>>50953246
the stack is definitely not intuitive for someone coming from something like hearthstone.

the phases were also a bit difficult for me at first. it's not fun learning the rules when everyone shits on you for every mistake you make, like drawing before untapping and so on.

it's not a beginner friendly game in my opinion
>>
>>50953235
Mythic rarity helps rares period. If you look at your chances of getting a given rare from, say, Mirrodin, it's much lower than your chances of getting a specific rare from Kaladesh. That's due to the smaller set sizes, and the fact that some 15 rares per set are Mythics, making the others easier to get.

Mathematically speaking, large-set mythic rares are roughly as 'rare' as regular rares used to be.

>Limited always seems to be their excuse for every rarity decision, too
...no shit? That's half the reason we -have- rarities, is for Limited. An enormous amount of the game's design is what they'll allow at certain rarities because of Limited. Within Constructed it doesn't matter if Doom Blade is a common or an uncommon, but that distinction makes a huge difference on Limited for that set. You can't get your panties in a twist about Limited's impact on rarity just because you don't play it.
>>
>>50953244
Nah, most people would try to sell their shit out immediately and cause a massive flood. The speculators and stores would, anyway- the only people who wouldn't try to dump their shit ASAP for max dosh would be the ones who are currently using those cards.
>>
>>50953280
>The stack is definitely not intuitive
"First in, last out" isn't intuitive? The way you phrase this makes it sound like the concept of "I can do things during your turn" is just mind-bending for Hearthstone players, which says a lot more about your intelligence than it does about Magic's complexity.

>The phases were also a bit difficult for me at first
What?

Literally, this reads like "The game isn't beginner friendly because it doesn't hold my fucking hand and do everything for me".
>>
>>50953280
>The game is hard because people can respond to my spells and the game has distinct phases instead of having the steps of "Draw a card" and "do whatever you want because your opponent can't do anything during your turn anyway"
>>
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>>50953246
>Intuitive

Oh, except for that one rule that says I can't do that thing in this specific scenario, or that this type of damage doesn't count as damage, or that you can do this stuff whenever you want, but not those things because they're a certain ability. You know, only the things that matter.

The game heavily favors those who know how to not get tripped up by technicalities. No different from other games.
>>
>>50953469
>this type of damage doesn't count as damage
Doesn't exist.

>inb4 b-b-but loss of life!

Turns out you have to read what the card actually says to understand how to play magic.
>>
>>50953469
So you're just making shit up to prove your point, now?

Yes, there are some parts of the game that aren't immediately intuitive. 99.9% of them happen in older formats where hardly anyone is going in blind without knowing what their cards do or the rules around it. The VAST majority of the rules of the game are intuitive (and a lot of Tournament Rules are put in place to make it easier for people to play the game the way they naturally would anyway), and the vast majority of cards and interactions (especially in Standard) boil down to "read the fucking card".

I'm not sure if you're actually this mind-bogglingly stupid to find something like Magic unintuitive to the core, or if you're just arguing about something you know nothing about just to argue.
>>
>>50953469
>except for that one rule that says I can't do that thing in this specific scenario
Example?

>or that this type of damage doesn't count as damage
This is not at all true of anything about this game

> or that you can do this stuff whenever you want, but not those things because they're a certain ability.
Example?
>>
>>50953503
It does exist because a creature 'DOING DAMAGE' doesn't necessarily count as combat damage and I had to rebuild a.commander deck over that misunderstanding.

And no, not everything is printed on the card, and not everyone remembers everything on written a card when there is a massive board and they've only seem the card once or twice before.

Look I get it, you know how to play magic. You feel this makes you intelligent. Good for you.

The point is until you've spent at least a year or two going through these unusual but crucial scenarios and answering the questions for yourself you're not going to know these things.
>>
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>>50953523
I just showed up here, but it seems like a bunch of pedantic cunts tapdancing so you all enjoy your non-EDH circlejerk.
>>
>>50953554
"noncombat damage isn't combat damage!" is a whole other fucking animal from your retarded example of 'damage doesn't count as damage'.

>not everyone remembers everything on written a card when there is a massive board and they've only seen the card once or twice before
Got it. So you're literally too stupid to play a game unless the computer keeps there from being more things than you can count on two hands (because you can't count past 10 without taking off your socks) and does literally every bit of the actual rules for you.

It's not that magic is unintuitive, it's that you're a fucking idiot.
>>
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Rate my wincon
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How shit is my deck?

http://tappedout.net/mtg-decks/olivia-voldaren-multi/

Just looking to wipe out shit, drop some threats of my own, maybe take control of some enemy creatures. Win with general damage or some other tom foolery. Generally have some fun.

Oloro Lab Maniac combo insta win deck got to be no fun really fast.
>>
>>50950084
Throw in Fumiko as well my dude
>>
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Hivis here is just about my favorite looking card ever. The art itself isn't all that special but the way it meshes with the old red border just really clicks with me for some reason.

Unfortunately, he's not exactly a build around me kinda card. But I also don't mind decks built around some sort of character or mechanical theme.

If I were mad enough to build a deck around him what could be the central point. "Red Viashinos" doesn't really have anything going for it. Zirilan of the Claw at least has some intent behind it but red dragons is a bit boring and I've already got a Kaalia deck that gets most of my opinion.

Is there any sort of underused/unknown red deck that doesn't rely on its commander?
>>
>>50953755
>Some sort of theme
LIZARDS LOOKING LEFT
>>
>>50953642
10/10
>>
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If Ashnod's Altar has so many broken combos why is it not banned?
>>
>>50953651
are you on a budget?
>>
>>50953642
Too many parts, doesn't win immediately, easily interrupted
>>
>>50953805
because there are so many other cards that have numerous broken combos, what makes ashnod's altar special?
>>
>>50953812
Not really. I mean, I won't be buying cards that cost hundreds but outside of that no.
>>
>>50953825
Nothing, I'm just curious as to why since ashnod's altar particularly has more combos than most
>>
>>50953792
Unfortunately, Wizards' well-documented history of racism against lizards means there's not a lot of meat there.
>>
>>50953832
Phyrexian Arena, Overseer of the Damned, Volrath's Stronghold, Avatar of Woe, Reiver Demon, and Doom Blade would probably be pretty good
>>
>>50953922
Some nice additions to get a little out of all the killing of creatures.
>>
Just tried commander for the first time

Why would anyone play any other format
>>
>>50954183
Well if you don't want your decision making to be constrained by the emotional frailty of the other players for one.
>>
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>>50950165
The Odyssey lands are fucking awesome in foil.
>>
>>50954244
Mercadian Masques was a mistake
>>
>>50954254
In what world?
>>
>>50954324
In 982 of them.
The other 19 got it right.
>>
>>50954183
sometimes other players whining can drive you a little mad
>>
>Wants to make a stealstuff.dec
>Can't decide between
>Lazav
>Tasigur
>Sen Triplets
>Jeleva

What do, /tg/. I'm leaning towards Sen Trips but White adds literally nothing to my game plan.
>>
Building BUG Sidisi, where should my ratio of creatures to noncreatures be about?
>>
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How's Wort? I'm considering converting my GR Omnath into her, since I already have Karametra as a lands-matter deck.
>>
>>50954494
For U: Memnarch
For BR: OldOlivia
For UBR: Jeleva
>>
>>50954504
38+ creatures imo.
>>
>>50954197
>>50954382

Why not play 1v1?
>>
>>50954600
group commander is more fun.
>>
>>50954600
because most of the time they don't drive you mad
>>
>>50953197
>>50953235
>Limited
The real problem is that Wizards is attempting to appease too many formats with only 1 product release.
>>
>ywn Aethermage's Touch a Meandering Towershell
>>
>>50954546
any spicy creatures that you'd recommend?
>>
>>50954518
Pretty good. Fun thing about Wort is that she actually has multiple build paths. If you want to use Angry Omnath, you can definitely make it happen with Wort.
>Valakut/Vesuva/Thespian Stage
>Boundless Realms Conspired
>Nuke someone, generate tokens for the next person in line

The Valakut gameplan is just one of many win conditions. The Great Aurora is spicy for Wort, Goblin Token Swarm is a viable path, and even giant Fireballs at peoples faces can work.
>>
>>50954504
>>50954701
Not him but BUG Sidisi shines as a Reanimator deck. Jin-Git is -the- reanimator target.

When I built BUG Sidisi, I viewed her Zombie tokens as additional resources. Ashnod's Altar becomes more fodder. Victimize/Dread Return tremendously help your reanimation plan. Altar of Dementia becomes a last-ditch if you have to fill your grave enough to alpha strike someone with Kessig Cagebreakers or mass-reanimate with a Living Death.
>>
>>50950805
Oh I'm so sorry.
>>
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I feel like secret tech and spicy tech are the most retarded and overused terms. I'm probably just autistic, but 100% of the time I see someone say that I cringe.
>>
>>50949588
A real autist,
>>
>>50952753
My play group tops out at five per deck, but we avoid abusing them for the sake of the game.
>>
>>50952762
> Tap Arcanis to draw three cards
> Tap Kiora's Follower to untap Arcanis
> Tap Arcanis to draw three cards
> Tap Kydele for seven colorless mana
>>
>>50953045
She's been pretty effective for me paired with Thrasios. Their abilities are really synergistic.

http://tappedout.net/mtg-decks/r-i-p-t-i-d-e/
>>
>>50949770
>naya colors
>runs white

You just run actual good removal. You don't need flying removal in particular when white has all your bases covered.

Seems like a problem of not running enough answers and running too many creatures, a pretty normal problem in low power / newer metas. Not enough boardwipes, so the battlefield ends up clogged and non evasive creatures just sit back as blockers forever, as you will pretty much always get a negative trade or die on the backswing to other players.
Also sometimes a problem in limited, especially 2HG, where removal (particularely boardwipes) are at a premium.
>>
>>50953081
not the same anon but basically you want to get as many effects off a certain creature as you can for example if a card has:
>"when ----- enters the battlefield, draw two cards."
normally when it enters, it will only trigger once, so you can only draw 2 cards, but if you find a card that can "flicker" it:
>exile the creature, bring it back under your control
you can accrue "value" off that creature, so when you originally only paid, for example, 3 for the creature or spell, and it has entered the battlefield twice drawing you 4 cards, that is value.

https://www.youtube.com/watch?v=wfJIl2BnnTM
the command zone is my go to podcast for learning more about commander and getting a better understanding of how others play the format, i believe this video they help define "value" in case i didnt do a good enough job
>>
>>50955005
While it is an overused term, it's particularly apt in EDH, when certain tech is either too new, too old or too obscure to be well known, despite being relevant to certain decks.
>>
Why is Herald of Leshrac $4.00?
>>
>>50955555
>>
>>50955537
>printed only in coldsnap
>steals an increasing amount of lands each upkeep
That's a good enough reason in my opinion. Now, why is bloodspore thrinax $5?
>>
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>>50953523
>It does exist because a creature 'DOING DAMAGE' doesn't necessarily count as combat damage and I had to rebuild a.commander deck over that misunderstanding.
No, that's just you being stupid anon.
>>
>>50954494
Triplets. Stuff the deck with mana rocks and counterspells and use either an Isochron or Staff of Domination combo to dump your opponents' hands onto your field.

>>50953009
She can also go infinite without throwing red in.

>>50953172
The reserved list actively hurts the secondary market. Jewcity is actually one of the biggest proponents of abolishing it because they want people to play in their legacy events.
>>
>>50950398
It seems pretty bad even in a 75% meta. 4 damage isn't enough to kill most dragons, angels, demons or sphinxes. And since you're in red and white anyway, why not play flyers of your own?
>>
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>>50953642
not going to lie, it's pretty rad
>>
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>want one in my Daretti deck
>can't stand white borders
It hurts.
>>
>>50953642
Should probably use Deranged Hermit instead of Bear's Companion, it's a better card overall. And don't you need some kind of mana sink/Altar of the Brood/Purphoros/mass haste to actually win with it? You have an infinite combo, but it's not a wincon really.

>>50953755
I think Viashinos would be p. neat honetly. But if you don't want that, maybe a deck based around 3/4s?
>>
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>>50950165
I have all different art for basics, but these are the ones I reach for first and the only ones I've gone out of my way to get.
>>
>>50953469
So have you played any card game other than the tutorial for hearthstone?
>>
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>>50950560
Go back to Hearthstone, you.
>>
If ya'll wanna talk about 'hard magic' I'd say layering effects with relevant timestamps is probably the biggest hassle to deal with.
>>
>>50950612
> for one thing no superfriends decks would be possible.

objective proof that you never played magic duels.
>>
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>>50953805
Silly Anon, Phyrexian Altar is even worse.

>>50951936
Pic related into Caller of the Claw in my Elves deck. Fuck control players.
>>
https://youtu.be/OKdIYIzbDdA

Time to get Ydris I guess
>>
>>50953651
Lose the cluestone and use a signet instead
Gatekeeper of Malakir is good removal
Graveborn Muse looks a bit out of place since you have only one other zombie
>>
>>50954518
Not super powerful, but very fun.

Double conspired Giantbaiting, Haze of Rage, Overwhelming Stampede, Ezuri's Predation, Isochron Scepter with a bolt, ritual or Benefactor's Draught strapped to it...
>>
>>50953823
are you serious?
>>
>>50950576
I like Gravity Well, but I'm worried it'll paint too big a target on my face since it affects everyone's flyers even if they don't attack me.

>>50955704
I play Marath so being able to burn the remaining damage on anything with 5+ toughness feels like a good enough deterrent. I haven't found that many flyers that work well with the rest of my deck.
>>
>>50953091
Stop anon, they would hurt the feelings of collectors who don't even play the game, we wouldn't want that.
>>
Okay. Narset is really gay. Even without extra turns.
>>
>>50956823
What happened anon?
>>
>>50956830
It was me. Narset, play all my mana rocks and she had dark steel plate on. Wrath, epicenter with threshold, elixir of immortality, Relic of progenitus.
>>
>>50956912
>Doing dumb stuff with Narset
....I...don't see the issue here, anon...
>>
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>>50955991
>I am very smart
>>
>>50957266
It's more of a "you are very stupid"
>>
>>50953058
17.00 for the whole lot on tcg player foiled
>>
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How is this for stealing shit? Will it work if someone plays Arachnogenesis?
>>
>>50957525
>Instant
Assuming you activate it, probably. It would be much spicier as an enchantment.
>>
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>>50957550
>Play enchantment Gather Specimens

>Okay I won't play any creatures this turn

>Other anon, do you have any enchantment removal?

A powerful effect is not the same thing as a good card, especially when it's an obvious powerful effect. I've never seen anyone untap with Debtor's Knell in play because it's very vulnerable and threatening.

For enchantments you want things that "benefit everybody", things like Rhystic Study that "aren't a big deal", or things that help you on the turn you cast them like a precombat True Conviction.
>>
>>50955583
Atraxa, probably. It comboes with a bunch of shit due to not having its counters rely on devouring things.
>>
Why do people hate the theros gods so much as commanders?
>>
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why the fuck is this card 20 dollars?
>>
>>50955119
>proving my point
>>
>>50957713
He's a legendary creature that facilitates multiple different strategies that is not color intensive

most importantly, it costs 1 mana because nowadays edh is basically 100 card legacy/modern where anything over 3 mana is deemed too expensive and/or unplayable
>>
>>50957710
they don't
>>
>>50957739
>most importantly, it costs 1 mana because nowadays edh is basically 100 card legacy/modern where anything over 3 mana is deemed too expensive and/or unplayable
i think that might just be your play group man
>>
>>50957597
>>50957525

You need to follow up a Gather Specimens with Warp World.

Way too expensive to be viable? Yes.

FUN? Fuck yes!
>>
>>50957659
What kind of things does it combo with?

Personally I've used it in Ghave since last year when the precon came out, and never looked back. That being said, Mycoloth always seemed a bit spicier. Maybe bloodspore thrinax and master biomancer is too spicy a combo to ignore?
>>
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Post spicy enchantments
>>
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>>50957829
SPICY ENCHANTMENTS YOU SAY?!
>>
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>>50957865
>not using pic related instead to make sure they don't get to choose
>>
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Could Marath be a competitive commander?
>>
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>>50957865
I want enough spice to make meatballs for all of Italy
>>
>>50950560
I do like the idea of increased restrictions based on rarity.
>>
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>>50957829
>>50957925
Comin right up boss
>>
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>>50957907
But anon, if they have no cards in their hand, how will they choose what to discard?
>>
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>>50957925
Have this anon, and be merry.

Also, the swedish chef has horrifying fingers.
>>
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>>50957925
I really don't understand why more people don't play this enchantment in low creature decks. It absolutely wrecks the board.
>>
>>50957597
>tfw you can never play Debtors' Knell because it baits out removal...
I always end up cutting it for Sheoldred, and she usually gets cut too.
>>
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>>50958016
>>50957925
And also the other enchantment you should also run if you hate creatures.
>>
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>>50957925
Look here anon, this is some grade A+ spicy meatball tech, but beware, use it at your own risk.
>>
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>>50957940
Good lord man.

Why isn't wizards this fun anymore?
>>
>>50958027
Holy moley, look at this errata:

>Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
>>
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>>50958093
Yea, Banding was a wordy mess. Theoretically not that complicated, but the rules were designed in such a way that it took so much wording to make it work within the rules.
>>
>>50958111
Fair enough, to me it seems pretty simple, but pedantic:
>pick any number of creatures with banding and up to one creature without banding
>that "band" can block a single target
>the owner of the "band" assigns combat damage resulting from the block
>>
>>50958093
>>50958111
Not, EDH but I lost a round of a legacy tournament to a guy playing banding creatures back in 2008ish.

Every creature in the deck had banding. The rest of his deck was a control shell, and he ran Orim's Chant + Isochron Scepter.

I got killed by a Camel.
>>
>>50958158
Oh god, that sounds extremely unfun to play against.
>>
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>>50957829
not an enchantment but this is the spiciest fucking artifact in the world

>play lifeline and sac outlet
>sidisi, undead vizier on board? free tutor every turn
>gray merchant? tons of lifegain every turn
>sepulchral primordial? free creatures from opposing grave every turn
>diluvian primordial? free spells from opposing grave every turn
>keiga, the tide star? steal a creature every turn

this thing usually wins the game if it manages to survive a turn
>>
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Hey, I need big flashy green creatures for my deck with this big boy as my commander. I try to create a "survival of the fittest" theme with many Fight effects and creatures like wurms and insect. Things like Vorapede, the Worldspinewurm, giant adephage, pelakka wurm. Any ideas?
>>
>>50958371
Spicy artifacts you say? This is my personal favorite t1 play off a sol ring ever.
>>
>>50958399
Bellowing Tanglewurm
>>
>>50958399
I have a Vorinclex, and I tried to build a deck with him, but it's a little underwhelming and suffers from the following problems:

>1) By the time you have 8 mana, you don't really need more mana.
>2) Monogreen has basically no stax effects, rendering his second ability kind of meh
>3) As soon as people read your commander, you're going to eat a ton of hate

Personally, I just tutor him up in happy Omnath, or various GBx decks.
>>
>>50958411
Is already included, but thanks
>>
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>>50958403
>the city of me
>>
>>50958425
Yeah, I See your points. But the Deck ist not going to be very competitive, more like a tribal inspired by Voris lore
>>
>>50958455
Fair enough, are you running the fancy hydras like Kalonian, Heroes Bane, Protean Hydra?
>>
>>50955731
It's harder to play when you can't stand black borders, officially a children's game when that happened
>>
>>50958399
Run Plow Under/Primal Command/ Brutalizer Exarch

People will (rightfully) hate on you once they see your commander so pull no punches and go full dickass, monoG control
>>
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Alright, let's try something new:

>describe your favorite pizza
>describe your favorite beverage
>someone will maybe recommend you a deck to try

I'll start things off. I literally just ordered a pizza with broccoli, onion, sirracha chicken, and alfredo sauce. My favorite beverage is aloe juice, or motherfucking dew voltage.
>>
>>50958511
Yeah. But I am Not sure if I will keep them in the deck, because I already run already a Kalametra Hydra tribal, and I try to stick to the Tanglewood Lore, with cards like plated slagworm, creeping corrosion, engulfing slagworm...etc
>>
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whoops, wrong picture, sorry i mean this guy
>>
>>50958570
Shit man, your level of Vorthos is far beyond my meager Melvin recommendations. I wish you luck anon, I have literally no idea how to help you out.
>>
>>50958530
Yeah, Primal Command is already included, and brutalizer seems good, he even fits the Tanglewood theme. Thanks!
>>
>>50958530
>>50958399
>monoG control

Also mold shambler, miari for doubling your ramp spells, stunted growth, hall of gemstone, terrastodon, eternal witness loops
>>
>>50958581
>creature based
>affects life totals

How could this possibly be fucking degenerate? That's literally just kitchen table magic and what most people expect when they sit down for commander.

Also don't quote me on this, but I have a feeling that WB is the most straightforward color pair. Maybe GW, but green is always powerful in the typically anti-land destruction EDH community.
>>
>>50958596
Strip Mine + life from the loam & acidic slime as well
>>
>>50958583
Just googled what you man with Vorthos. Fuck, that describes me well.
>>
>>50958560
I'll bite.

You sound like a Golgari type of guy. Why? Well, initially you seem like the healthy sort, until you realize that putting alfredo sauce on pizza is objectively unhealthy, and mountain dew voltage seems pretty degenerate.

I'd recommend you Reyhan and Ikra Shidiqi toughness matters and +1/+1 tribal. Just throw in all the token generators you can find, and laugh as you gain 10 billion life.

Anyways:
>I like cheese pizza.
>Black coffee is my favorite drink.
>>
>>50958560
Borborygmos, either one
>>
>>50958648
Na, acidic slime ist fine, but the other too dont really fit the theme. Already play the both in Gitgud frog.
>>
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>>50958560
>all the meats
>Iced Tea
>>
>>50958650
>>50958455
>>50958425
>>50958399
To describe more what I want: I got a Vori, have some cards ordered, and even ordered the forests from the mirrodin block. Now I need some big predators to Life in my tangle.
>>
>>50958686
>Borborygmos
Oh my. Is the Enraged one any fun to play? It seems pretty spicy, but how on earth do you build him? By the time you have 8 mana, he seems kind of... win more.

>>50958662
For you anon, I recommend Memnarch, or Undead Sidisi. Hatefuck people with boring tutored combos or stalwart control.

>>50958705
Ruhan of the Fomori. You want to have all the fun, but still feel good about yourself at the end of the day.
>>
>>50954494
>Thada Adel
>>
>>50957922
He already is and is retarded

Mana Echos + Marath = Win
>>
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>>50958708
Just look at this
>>
>>50958737
i think they errata'd that on day 1 after they realized their slight fuck-up
>>
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>>50950165
I have the original artwork for the island... bought it in 2001 or so for something like $300.
>>
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>>50958742
Those are some sexy forests anon.

Not quite as good as magical space mushroom forest from, I think New Phyrexia? Alternatively, New Phyrexia also has the best swamp ever printed, followed closely by those sweet ass kawigama shrine/swamps.
>>
>>50957525
Fun as fuck card, can cause people to scoop and you can trick them into playing more creatures in main phase 2 without lying or breaking the rules because they forget that it lasts all turn.

10/10 auto include in all blue decks that are 2 or less colors.
>>
>>50950899
>they care more about collectors
I'm okay with this.

>(who don't even actually play the game)
Wait, what about collectors who do play?
>>
>>50958560
Pizza is cumbersome and fucking water
>>
>>50958783
Oh, you're a Darietti if I've ever seen one.

Alternatively, Brago or Oloro. Why have fun when it's fun making sure other people can't have fun?
>>
Why did they give Derevi the ability to enter the battlefield at instant speed with no additional commander tax?
>>
>>50958721
ruhan sucks tho
>>
>>50958793
I play Derevi so close
>>
>>50958800
Ruhan does not suck. You have a giant fuck-off stompy commander in colours that support sadistic combo control. Ruhan is just there to make people think you're being silly, before you make him unblockable and instagib a player at random on the cheap.

But, I suppose if you want something "good" you could build an all-gas Sek'Kuar deck, or Balthor the Defiled "black can do everything" deck.
>>
>>50958799
To make her even more precious
>>
>>50958799
Does anyone house rule that not to be? I think it's fine since oloro gets health, prossh gets more the more you pay, ect
>>
>>50958799
because wizard inducing massive power creep to commander makes them money
>>
>>50958560
>Mushroom Onion Green Pepper
>Cream Soda
>>
>>50958560
Ham, Bacon and Feta Cheese.
Grape Soda.
>>
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>Praetor's Grasp to steal a Narset player's Mana Drain
>save it for when he casts Narset
>>
>>50958975
Arcades Sabboth or Hazezon Tamar.

>>50958983
Oh, two parts pig, one part goat. I'd say Marath or Gaji beast tribal, but based on your excellent taste, probably Yasova Dragonclaw.
>>
is there anything worse than a scrubby spike? you know the type, the kind of player that tries their hardest to build a deck that wins but is just awful at it, and instead produces a deck that is just really annoying to play against

i can appreciate a skillful spike who knows how to optimize their deck and play well, but shitty spikes that enter casual tables and can't even consistently win really annoy me
>>
>>50959257
>>50959257
New thread is up, enjoy folks.
>>
>>50959230
That sounds like an awfully petty complaint. If they lose often enough, they'll learn and improve.
>>
>>50959292
>If they lose often enough, they'll learn and improve.
If they're truly a scrub then, by definition, they won't. This isn't even a particularly rare combination.
>>
>Three meat treat deep dish from Lil Caesar's
Best shitty pizza in the world.
>Arnold Palmer/Half 'n Half
>>
>>50959292
it is petty. i'm kind of an easily annoyed douchebag

the thing is that i might enter a game with a deck intended for casual memeing since my other decks are too strong for the group, and then there's a memelord who joins with a shitty half-assed derevi deck stax deck, plays like ass and still dominates because he's playing a commander from the "oops we made it to good xD" set against rat tribals and mono-white token decks. then he'll come out of that game thinking "wow i must be really good at edh" when in real life he's actually a fucking retard who doesn't know that nearly everyone intentionally gimps their deck to 75% power, or plays an archetype that is naturally that power level. i'm actually fuming right now
>>
>>50959378
Stax is the worst
>>
>>50952753
Anyone else know similar commanders to Edric and Gahiji? I'm looking for at least two more with similar effects, I've got a few friends getting into EDH and I kind of want to see how pitting a bunch of "don't hit me, hit them" commanders against each other goes.

>>50953642
This is what an EDH combo should feel like, imo. It does something awesome, it has multiple "moving parts" that accomplish that goal, and it's not "I played my super-consistent combo before anyone else did, i win, shuffle up and start over".
And it's bears. Fuck yeah, bears.

>>50953805
Because not all the possible combos are consistent, it's decently easy to remove in most cases, and the fact that it goes in so many combos is a trap.

If you build your deck to have numerous combos that all hinge on Altar, losing it is devastating, and it's not a card you can always get back and definitely not one you can replace
>>
>>50953755
Viashino + Dragon tribal might be pretty boring, but it might be a strong option. You could go with Threaten effects in read, stuff like Mob Rule especially, too.
Dragon Throne of Tarkir is a must, though iirc it's a slight nonbo if you're actually using that tap ability.
>>
>>50950140
You can also cast both from your hand and both spells will get cascade.
>>
>>50958371
jesus christ this is dank
>>
>>50958756
>those mountains and plains
I'm sweatin
>>
>>50958560
>mushroom, jalapeño, black olive, sausage, and onion.
>Mr. Pibb
>>
>>50950824
So was chess, but people still play that. At least my entire tiny leader deck cost $30 and was mostly stuff I already had
>>
>>50958560
Pepperoni, Chicken, and Parmesan Asiago.
Dr. Pepper

>>50960171
You seem like a spicy guy who likes spicy tech, as long as the value's good. I'd suggest old Grenzo reanimator shenanigans or Feldon/Kurkesh artifacts if you don't want to run black.
>>
>>50958560
>pepperoni, chicken, ham, jalepeno, pinapple, and goat cheese crumbles with stuffed crust
>orange juice with lime juice
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