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40k General

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Thread replies: 410
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I couldn't think of a clever edition edition

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
>>
What's your most and least favorite army to play against?
>>
>>50763247
I don't care about armies, I care about the people playing them. Example:
I have a friend who has to 'win' every conversation, argument, dick waving contest, everything. So he turns out to be a WAAC fag who literally cheats.
I also have this friend up at my game store who, without fail, I have a GREAT game against where we joke about shit and just have fun.
I don't like playing against the first. I love playing against the latter.
>>
Why doesn't GW do their own BattleScribe?

It's not like it would free you up to not purchase a codex, and the final step could be to add your army to a cart and order it. It seems backward that they expect people to do lists with pen and paper and then have to math out the boxes to buy.
>>
>>50763296

I'm pretty fortunate in that most of club are decent dudes so I like most of my opponent options. I really dislike playing against Tau because most of the time I find it boring - the only thing worse is a parking lot guard player.

My favorite probably used to be Chaos Demons because their book was so odd to play against but I'm loving all my Chaos buddies having new awesome armies with Traitor Legions.
>>
>>50763247
Favorite: Orks
Least Favorite: Tau
>>
>>50763198
>2016
>no GSC in the OP image
>>
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Show me your shit /tg/.
>>
>>50763481
>no deathwatch
>>
>>50763247
Favourite: Probably Nurgle CSM, they always give my Admech a good battle.

Least favourite: Genestealer Cult. The guy who plays them runs an outflanking tonk list and just hides until turn two where you then die to a giant Alpha Strike. I am considering bringing Coteaz along, but the last time I did that his Tau allies (2v2 game) shot him with a Broadside. In retrospect, letting suitspam Tau and GSC ally against CSM and not-Warconvo Admech was probably not going to end well.
>>
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>>50763522
My "Main" army is Necrons
Not pictured is 3 Tomb Blades/3 (new) Wraith/5 Immortals /Zandre/Obryon that need assemble + Paint from gifts to be received this Christmas.
Also 2 (old) wraiths not sure where they at currently and another Monolith to be stripped and repainted.

Image was huge so shrunk.
>>
Any good ideas for priming when its 20 degrees Fahrenheit outside?
>>
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Is the Imperial Agents codex any good? I heard you can now take tech priests and servitors with Cult Mechanicus, do they have to be taken as that detachment in the book or do they count as part of the cult mechanicus codex effectively?
>>
>>50763247
favorite: khorne daemons. i run blood angels, and even though i get fucked up most of the time, just seeing the drop pods fall in and the ensuing charge as the sons of sanguinius take on the forces of chaos is so awesome and cinematic.
least is eldar. most of the time i'll have to land next to tanks or wraithknights since that makes up the majority of the eldar meta here, so unless i can get some key melta shots in right after the strike i'll normally get cut down by shuriken and d-cannons the turn after.
>>
>>50763834
I'd like to know this too
>>
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Why do you always play as humans, /tg/? Why must you always purge and exterminate?
>>
>>50764640

I already answered you on your own stupid thread, now stop double posting go fuck a bug, bugfucker.
>>
>>50764668
Never hurts to get multiple opinions, many people never leave the generals
>>
I've got a smattering of Deathwatch forces from Deathwatch Overkill and Death Masque. What's the best thing to do with them? My only other Imperium army is Blood Angels. I'm tempted to pick up the Watchblade box, just to round out my collection.
>>
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>>50763522
Some deathwatch im working on to support my IG. Dont know how to prime my other guys in this cold weather :(
>>
>>50764905
Personally I use an airbrush with vallejo black primer in my bathroom. Gives a nice clean surface
>>
>>50763481
>>50763537
No Renegade Knight
>>
When would I ever take a Helbrute over a unit of Havocs in a Chaos Warband? Would he be more useful in a specific legion, like IW or something?
>>
>>50767476
Havocs are even better in IW, actually. They get Tank Hunters.

Helbrutes are bad unless you take their specific formations to buff them into moderate usefulness. At best, they're lolrandumb versions of loyalist dreadnoughts. At worst, they immobilize themselves and die.
>>
>>50767499
I'm getting one for Christmas in the Start Collecting box. Any suggestions with what to do with it? Any legion that lends themselves to the Start Collecting + A box of Raptors?

I realize it may not be the most optimal group, but they're gifts God damn it and I intend to use them.
>>
>>50767540
Start Collecting box for CSM is really just bad.

Lord is meh unless you're already taking Terminators, in which case the Lord's Cadre box is better. CSM on their own have been buffed, which is alright. Helbrutes are a dime a dozen on ebay and are not great on the tabletop anyways.

Buy Jump Packs for the CSM and make more Raptors, go Night Lords I guess. lol.
>>
>>50763834

It had some wacky formations. Henchman warband can go up to like a 30-40 ish size unit.

Ecclesiarchy battle conclave can get up to 100+ models

The inquisitor bonuses are a decent trade off to servo skulls. Being able to take a warlord trait for 25 points+ the 12 for the acolytes.

I'm not complaining but I'm not a sisters player. Although the valkyrie formations and engineseefs need to be addressed in an FAQ.
>>
>>50763363

Because GW is proud of its lack of market research.
>>
>>50767633
This anon speaks true. It's emblazoned on their Financial Reports. Even quoted that shit on my final paper in my accounting class.
>>
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Anyone play any games this weekend?

Pic related KDK vs Sisters 1000pts
>>
>>50763481
Don't worry, they're off-table getting ready for their next Cult Ambush roll.
>>
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>>50767696
didnt think there was anything worse than unpainted models. turns out i was wrong
>>
>>50767727

We're working on it, but it's a rough season.
>>
>>50763247
it depends on what they bring.

orks in general are fun to play against but warbike spam is just boring as fuck.
tau isnt very fun when they go full anime with 30 big robots but if they got some regular stuff they are fun.

necrons suck balls though
>>
>>50767696
wait is that half of the gw board that they sell? and unpainted?

jesus
>>
>>50767824

It's 2/3rds yea. We haven't decided how we're painting it yet, and I haven't had the time to come in and do it myself.
>>
Can't wait for the new year when my wife goes back to work and I can start my Night Lords army.
Already have Nurgle and Minotaurs :D
>>
>>50767843
how does the board feel in general? me and some buds were thinking about getting it.

is it really loud to roll on? hard to balance figures on and so on
>>
>>50767857
Its not that loud, or bad to balance figures on, but it sure makes it easier for dice to get cocked.
>>
How do I beat Tau as SW in a 1000 point game? This dude brought basically one of everything he could fit. And an OSC, my knight never had a chance.
>>
>>50767883
Also to add to that, what is a smashfucker and deathstar list?
>>
>>50767907
>What is google
>>
>>50767869
how does it look though? it looks incredible on pictures but maybe it looks like shit in person
>>
>>50767912
Its pretty cool in person, much better when you paint it and add broken buildings

>>50767911
already tried, but suck my dick
>>
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>>50767869

Rolling dice on it isn't great because of the noise, but rather because dice get caught like >>50767869 said.

However, it's really nice for measuring. The lights in the middle of the road is the 12" mark aka half the square, each road tile is an inch, ect. It makes things a lot easier.
>>
>>50767944
Shit dude I didn't even know about those measurements, neat.
>>
>>50767540
Do you mean in general or like a list at 750 points? In general, if you want a Lord, chainfist + lightning claw, build the CSMs into 2 squads of 5, one with the plasma gun, one with the melta, magnetize the helbrute, if you can't then powerfist + multimelta, build the box of raptors as raptors and give them 2 flamers or meltas if you want them to have specialist weapons
>>
>>50763247
So far from experience dark angels with the shroud are nofun

Funnily enough the most entertaining one I versed with my DE was necrons, altho without my insanely luck overwatch I could see it being cancer
>>
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I know a lot of people dislike the Kastelan, but I think with a little work on the faceplate, they dont look half bad. I ended up converting the fists on mine to make them a bit longer, and pretty happy with how it looks.
>>
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>tfw you don't roll any 6s on the cult ambush table t1
>>
>>50763198
what is the most fun pts to play at?

i tend to prefer smaller than 2000pts. like 1000-1500pts. larger than that takes so fucking long.
>>
>>50768069
I like 750

Usually you don't see too much WAAC shit imo
>>
>>50767983

Different anon worming on Night Lords. I guess LC+CF is for a terminator?

I kinda wanted to do an assault termie squad with a lord + sorcerer + termies inside a Dreadclaw. I could take a small Murder Talon Warband to let them reroll charges, take a small CAD for the Dreadclaws then have them start inside. T1, the dread gets a 3+ jink from the night fighting, and the sorcerer could potentially have invisibility, though it might be better to roll on something else.
>>
>>50768004
thin them paints and shorten them arms.
>>
wait when did this Kharn come out?
https://www.games-workshop.com/en-AU/kharn-the-betrayer-2016
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>>50768148
It says in the link. 2016.
>>
>>50768148
Looks like an AoS model.
>>
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What do we think of this list?
(club I play at has banned flyers for this games night coming for some daft reason)
>>
>>50763247
most fav: elite death squads (grey knights, thousand sons)
least fav: immobile gun lines (tau, guard)
>>
>>50767907
Smashfucker is a specific iron hands character and a deathstar list is a small group of (usually) independent characters tossed in with some resilient unit and buffed to hell with psychic powers or rerollable jink saves or some other bullshit.
>>
>>50768221
Thanks friend
>>
>>50767907
1d4chan
>>
>>50768211
you can only have 1 flag per command squad
>>
Anons, I want to add some Chaos Termis to this list. What should I give them? What should I change?

1500 Khorne Daemonkin

HQ
-Terminator Chaos Lord, 115
+Goredrinker, 30
+Combi-Melta, 7
+Collar of Khorne, 15
+Sigil of Corruption, 25
Total, 167

Troops
-3xChaos Space Marines, 130
+2 marines, 30
+CCWs, 18
+Melta gun, 10
+Plasma Gun, 15
+Icon of Wrath, 20
Total, 223 (669)

Dedicated Transports
-3xChaos Rhinos w/Dozer Blades, 120

Heavy Support
-3xMaulerfiend, 390
+Lasher Tendrils, 30
Total, 420

Complete total, 1,376
>>
>>50768236

>mixing melta and plasma

I'd say drop a troop, and have one double plasma one double melta.
>>
>>50768211
infantry squads without at least one crewed weapon seem like a bit of a waste.
>>
>>50763363
They have one for AoS, so maybe with 8th.
>>
>>50768260
I'm really hoping they do. Battlescribe has been shitting its pants on my phone recently to the point its not even worth using.
>>
>>50768248
I thought it was a good idea at the time. I have three troops because that's how many tac squads BoP comes with, so y'know I thought I'd use all three. Plus, that way they can hold down more objectives and take on more enemies.
>>
>>50768148
recently
>>
>>50768235
Thanks for pointing that out, I missed that.
>>50768252
Is that more effective than the individual heavy weapon squads?
>>
>>50768273

You're not kidding about BS

>load up CSM roster
>2 minutes later its loaded
>change special weapon from 0 to 2
>crashes
>>
>>50768292
>try to find rules for a formation from CotW
>sits there for 5 minutes
>"unable to load data"

Fuck that
>>
>>50768281

I'm just saying that if you want to fit termies in, cut a troop, add the termies, and see where you stand for points. However, a Termicide comes out to like 115 or so points, so you should be able to fit them into your list. That's not counting the MoK, though.

That being said, I don't know KDK that much. Maybe cultists for blood points and objectives?
>>
>>50768148
With traitors hate

Ugly and expensive though
>>
>>50768314
It looks good, the fuck's wrong with it?
>>
>>50768236
Why run this as kdk and not worldeaters?
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>>50768318

It's a classic example of GW not realizing that less is more.
>>
Jesus chaos marine shit is expensive

It feels like whenever I fight marines im always outnumbered
>>
>>50768325
It looks almost exactly like the old model, the fuck are you seeing that I'm not?
>>
>>50768325
make a better mini then faggot
>>
>>50768318
Stupid pose with axe behind back and arm extended

Looks like it's wearing a dress

Not much of an improvement over the previous skullballz version
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>>50768290
think about it this way, you're missing out on twelve potential autocannons
>>
>>50768311
Yeah, I guess you're right.

What's a termicide loadout? I have 124 points left, which means I could pick up a regular unit of termis (104) and give them 20 points worth of upgrades.

I could probably remove my Icons of Wrath and save 60 points. Re-rolling failed charges and Furious Charge is worth the termies, I think.
>>
>>50768364
>What's a termicide loadout?
three terminators, three combi-weapons
>>
anyone have a good chinaman contact?
>USE GOOGLE ANON
Google is useless
>>
>>50768377
Z is about the easiest fucker to find, just google "zhanchui email". There, I did the fucking work for you.
>>
>>50768290
Consider taking the relic flag, so you can have an 36 inch bubble of fearless
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>>50768372
Ah. A shame the termi kit only comes with one combi-melta, iirc.

Using only WYSIWYG and the leftover bits from the Chaos Lord box and the Termi box, with 184 points, how should I equip them?
>>
>The Red Corsairs had other expectations. Rage and instability were normal for Huron Blackheart, but the periods of seclusion he had recently undertaken were not. The Corpsemaster, along with Valthex and Huron’s innermost circle of sorcerers, had zealously guarded the truth of Huron’s current condition, the instability that threatened to pitch him into mindless daemonhood.

So we learned something about Huron from the new novel. Huron is struggling with pressure within his body caused by the "favor" and blessings of the gods. He is threatening to transform into daemon but with the mind of spawn.

So this raises a question. Abaddon refuses the gift of daemonhood offered by the gods, and has done so plenty of times (at least 13 times). So why can't Huron do the same and refuse the gods gifts and stop himself from ascending into mindless daemon princehood?
>>
>>50768377
>Google is hard
http://www.mirandairene.com/
>>
>>50768391
the terminator combi-flamer uses the same "ammunition" as the combi-melta, so you can easily slice the flamer nozzle off and replace it with a meltagun barrel (or vice-versa) without it looking weird
>>
>>50767843
Spray black, dry brush silver. It'll look much better then plastic grey and you can easily paint it what ever colour you want at a later date.
>>
>>50768252
you can still move them upfield with the fire and run order
>>
>>50768305
new bs? mine works flawlessly on all traitor legions
>>
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>>50768403
>Dread Claws are still $52
>>
>>50768403
Is it normal to have to wait on her to send an invoice? Or do I have to directly email her with what I want?

I placed an order on her website, and left in the customer comments to send me an invoice, but havent heard anything for almost a week.
>>
Which is easily the best traitor legions at the moment and how do I build it as an army?
>>
>>50768512
Word Bearers for sure. Dark Apostle, Cultists, and CSM are all you need.
>>
>>50768477
and will mishap every fucking time and will eat your lord and costs 100p and the flamer attack isnt ignore cover and it takes so much space in your bag and and and
its shit
>>
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How'd I do on my cronos /tg/

And yes I thinned my paints but I'm not very good at it
>>
>>50768505
Probably busy with christmas orders
>>
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>>50768534

I'm already playing CSM, so who cares? Besides, I'm converting them like pic related anyway.

Also 30k
>>
Are the Garro audio books any good?
>>
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>>50768534

Also
>doesn't ignore cover

Wtf are you talking about?
>>
>>50768559
thats just a drop pod..
>>
How acceptable is it to buy Burning of Prospero and Betrayal at Calth paint all the marines 40K TSon and call it a day?
>>
>>50768572
oh i remembered wrong. it doesnt force no escape on open topped vehicles, thats what my mind translated into not ignore cover sorry.
>>
>>50768585

just buy calth, 1ksons dont use mk3 they only use mk4 since they had their own forge.
i have 20 calth and 10 1ksons i will mix, also im painting it in a matte 30k metallic version a lá "All is dust" warband
>>
>>50768584

More or less, but it's a drop pod with the flanges inverted.

>>50768594

It says it counts as a flamer based weapon, so it might. I'd have to ask FW. Still, it had a decent chance of fucking up an open topped vehicle anyway.

>>50768599

Um... BoP was MkIII with Thousand sons...
>>
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>>50767696
2000points SW and BA vs nids.
>>
>>50764905
I get everything ready then do it quickly as possible in the garage while the cans still warm ish.

I have no idea if this is effective.
>>
>>50768606
thats 30k. he said 40k
>>
>>50768610
less games more paint
>>
>>50768606

Yes the reason why i remembered is because i emailed fw and asked a year ago. they said it counts as a flamer but not a template weapon, the flamer part is for the likes of salamanders rule and so on.
>>
>>50768645

Ah ok. That makes sense. Still, a bunch of S6 hits on rear armor is nice.
>>
>>50768545
Go get pro help from wip, but your biggest issue right now is I can still clearly see your black primer under most of your colors. The layers paints usually require two thin coats, they're intentionally transparent.

If you're new to this try working with base paints. You also don't usually want to try and paint a light colored layer paint on black. Getting a solid base color on first is usually a good idea.

For example, that gold you're trying to paint? That color you're using is one of the most transparent. Use retributor armor gold.

Also your paints that were base went on much to thick. Especially the boltgun. Looks like aluminum foil on the faceplate. Every paint is different. Get some on your pallate and mix in water with your brush. Play with it to find the right consistency.

And watch duncans tutorials. He's a beautiful painting angel. You can do it, anon.
>>
>>50768643
>>50768610
The bugs look nice.
>>
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>>50763522
>>
>>50768723
I think I could face death without regret if I too could field a formation of baneblades.
>>
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>>50768723

I have 2 more immolators and another heavy flamer on order that should round out the bunch, though I might get another real exorcist at some point.

Pls no bully. Most of the paint is old, but I'm starting up again to make it better.
>>
>>50768746

Was meant for

>>50763522


Derp
>>
>>50768746
I'm jelly. I'm trying to start up a Sisters army and it's rough going.
>>
>>50768599
Okay cool, I was considering some small kit bash maybe some of the new kits heads on the old HH boxes to make them blend in a little better perhaps.

>>50768638
I'm not super crazy on the fluff enough to not try and cheap out on a nice bunch of models for a good price that somewhat would fit for the TSons so 3rd and 4th is okay, but I'll try to keep it relatively fluff overall.
>>
>>50768252
>>50768290

depends what you are doing with the squads. Heavy weapon teams are ok, but they don't benefit from the first rank fire, second rank fire order - in fact, they reduce the number of lasrifles in the unit, making that order worse.

It doesn't matter if you aren't really capitalizing on how fucking broken that order can be when used right, but if you are making an order/psyker blob heavy weapons are actually an inefficient points sink.

The other issue is that if you take AT weapons in your infantry and use them to try to knock hullpoints off armor, your other 8 guys you paid for are just sitting around playing with their dicks doing nothing that shooting phase. It's best to take heavy weapons that work well with your rifles so that every point is being used every turn - if you take heavy weapons at all in those squads, go with heavy bolters, autocannons, or missile launchers (using frag).
>>
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>>50768741

Believe it or not they actually aren't all that effective for their points. They're unimpressive against armor, don't ignore cover saves, and are very expensive for what they do. They are cool, though.
>>
>>50768762

That's many years of collecting. Most of those immolators were bought in stores. The funny thing is that they were used as rhinos for the longest time because basic sisters couldn't ride in an immolator due to their min size of 10. I bought the Immolator to make the bubble top (I have all the bubbles, just forgot to put them on) and get the icons.

Thankfully, I still had the sprues when I started playing again. However, I don't know what I did with the rest of my multi-meltas.
>>
>>50768706
yea its great when it actually hits stuff. though ive had so many expensive models, including contemptors, being eaten, and the fucking pod killing itself when sweeping. And every time i try to use the flame jet attack it scatters onto the unit and mishaps anyway, losing 400p before the game even starts is no fun.
>>
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I just recieved my black spear bundle I got on black Friday sale and my hype is maximum. Time to make my deathwatch sniper team.

What are some good builds for a xenos inquisitor to hang out with stalkers at 30" range?
>>
>>50767601

Can you tell me what the problem with the Valk formation is?

Sad they didn't give OH and OX inquisitors access to Term armor or at least a goddamn 5++ field.
>>
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>>50763522
This is the eighth of my shit that's neatly arranged, the rest i boxed up or on a work desk.
>>
>>50768820
Nobody can ride inside of them.
>>
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>>50768789

there is some serious cheese you can pull off with the Stormlord, though. It's the gem of the baneblade line. This 2000 point game was a playtest of one stormlord full of inquisitorial jokaeros and an altas recovery vehicle against an army of nothing but gorkanaughts
>>
>>50763834
>I heard you can now take tech priests and servitors with Cult Mechanicus, do they have to be taken as that detachment in the book
Yes, also they than only repair AM vehicles not Admech.
>>
>>50768803
conversion beamer
MAYBE psychic powers
that's it

Keep inquisitors cheap and cheerful. That way you won't feel too bad when they get hit by a krak grenade.
>>
>>50768797

Well, I don't really plan on hitting anything on the deep strike. If anything, I plan on dropping somewhere safe, turbo boosting into position, and jinking any incoming fire.

To be honest, I don't known why the giant HS claw has guidance, but not the FA claw. It's the same way in 30k, too.

Still, I haven't fully decided if I want to just run 30k Night Lords or 40k Night Lords. I have both HH sets and have test fitted a few kit bashes, but idk at this point.

>>50768820

Allies can't start embarked in non-faction transports as per the new and current FAQ, ergo the IA Valks can't transport anything.
>>
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>>50768826

same game turn 4
>>
>>50768610
>That fucking statue

Copper does not age like that.
>>
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>>50767696
1k mini tourney, here my boys are stomping some spiky gits.
>>
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>>50768820
Why? Why did the Ward even take them away to begin with?! I'm never know peace!
>>
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>>50768004
>>
I *want* to love ImpAll so fucking bad but...

>>50768824
>>50768831

Ah ha ha ha ha.
>>
>>50768004
The fuck's wrong with the Castelan. Fite me.
>>
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>>50768826
>nothing but gorkanaughts
>>
>>50768844
>fucking unpainted minis
REEEEEEEEEEEE
>>
>>50768840
It might be bronze.
>>
>>50768829
Oh trust me, anon!

I KNOW THAT FEELING WELL.

And I think you're right! Time to figure out how to model a huge ass hyperbeam onto an inquisitor.... tips welcome.
>>
>>50768872
I was going to paint the 1k for the tourney but my Greenskin Green primer died.

I at least managed to basecoat the haff-trukk
>>
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>>50768866
>>
>>50768004

What's that Ave Imperator thing in the back?
>>
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>>50763522
sorry for shit quality
>>
>>50768969
>greyparkinglothammer
aaaahhh
>>
>>50768969
STOP GLUING PLASTIC TOGETHER YOU MANIACS. THE GREATEST ENEMY OF PAINTED ARMIES IS IMPATIENCE.
>>
>>50769003
I buy pre-owned
>>
>>50769009
PAINT THEM?
>>
>>50768534

So after doing some digging, I'm fairly certain that Dread Claws on eat models that reembark into it after its come down because they start in reserves, and the reserves rules don't let you do rules at the start of the turn.
>>
>>50769028
Naw, I have to fit all 10.00 points with unique conversions.
>>
>>50769034
10.000*
>>
>>50768723

A sign of great endurance!
Great job anon, I really like your colors, and pictures like this really wish I owned a guard army myself!
>>
>>50769034
PAINT EVENTUALLY?

If not, you sicken me, and maybe you might want to try Warmachines instead. That might be more your speed.

If so, alright then.
>>
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>>50767781

I helped a friend out with his game table, and the difference to play on a fully painted and not, is worlds apart!
>>
>>50769003
IG players don't have enough time to paint all 26 chimera, leman russ and other tanks.
My orks all painted, except white stompa, it's still WIP.
Other ork play 2 times in year.
>>
>>50768837

Exactly what I expected. Love my Orkanauts for the models but man are they shit ruleswise.
>>
>>50769086
>IG players don't have enough time to paint all 26 chimera, leman russ and other tanks.


Just spray them your preferred colour, paint metallics, wash the recesses and around the rivets and you're basically done, unless you want it to look fancy.
>>
>>50769075

Oh, I know. Years ago, I did the modular table with the hills (which I like a hell of a lot more), and the finished product just felt right.

I like how yours turned out
>>
>>50769034

>I'm to busy with conversions to paint my minis.
>starts buying more shit to convert before finishing my latest purchase....

This is to common in this hobby. But as >>50769052 mentioned, not only is Warmahordes a "skirmish scale" game with lots of gameplay, you don't rarely see too many fully painted lists anyway. As the model quality is lower, so it´s also not all about the models.
>>
>>50769116
>>50769052
It's also completely worthless to people who do conversions.
>>
>>50768643
Not my table.
All my Space Wolves were painted (Drop pod was only base colours)
My friends Blood Angels were all painted.
All nids were painted except for 1 flyrant and a few lictors.

All other photos are shakey unfortunately.
>>
>>50769102
They do it. But veeeery slowly.
>>
>>50769106

Oh this isn't mine, its a friends, but I just helped out with certain details. This guy is a monster, I'm talking a fucking machine when it comes to painting terrain! Not only does he buys everything he comes across (not only GW), but he paints it up as soon as he gets it! I could never get to that level of stamina and determination.
>>
>>50769133

Yea, that's beyond me, sadly.
>>
>>50769123

Well I wouldn't call it worthless, but sure, it does feel like a big waste. To create a great conversion, and then don't have the strength to paint it, just falls out flat if you ask me.
I have a friend who at least accepted this, and dint paint shit. He just made awesome conversions and didn't even bother to paint. It looked a lot better in all grey, than with 3-5 pieces painted, about 10 models base coated and the rest in grey. It was still a shame, but I give him props to at least admit his laziness.
>>
>>50769142
I meant Warmachine.

Non-poseable metal miniatures with no options outside characters.
>>
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When are we getting an actual plastic warboss kit?
>>
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New player starting with Eldar. How terrible is my list?
>>
>>50769193

Shit, I forgot to change the shuriken cannons on the bikes to scatter lasers.
>>
>>50769193
10/10 not horrible cheese scatter laser bike and spooky D ghost spam.
>>
>>50769193
What you've got there seems solid. Have you got any models yet, or are you trying to plan it out in advance?
>>
>>50769201
>>50769204

Hahahah.
>>
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>>50769206

Planning out ahead. I know the Wraithlord is fairly garbage but I really love the model, so I want to include it somehow.

>>50769204

>tfw
>>
>>50769193
you need only
1) wraithknight
2) Scatter-bikes with farseer on bike in every pack
3) warp-spiders

Cast invisibility on wraithknight and kill everything.
>>
>>50769211

One Scatlaser per three bikes is fine. It's when all 3 take them it becomes a problem.
>>
>>50769204

>>50769201
Oh... In that case 2/10 and only not 1 because You used a lord and not a knight.
>>
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>>50769190

You know that Space Marine Commander Boxset is *fucking shit* right?

Space Marine players use the Veteran box which is superior in every way.

Use the Nobz boxset, use the Flashgitz Nob, you have so many options open to you....
>>
>>50769239
SoB do that with their plastic and metal metal range of miniatures of Non GW products because girls are scary.

Also for fuck sake you play Orks, you can grab a toy truck throw it in glue throw in a spare part box and call it a day.
>>
>>50769215
The Wraithlord's alright, and it's especially good at lower point games where that T8 is really difficult to kill. I'd say go for it.

Although if you're just starting, you should be careful to not buy too much stuff at once or it can be overwhelming, both in terms of modelling/painting and in learning the game. Generally the advice is to start with a Troops choice and a transport, but in your case maybe you could start with just some Guardians and the Wraithlord while you learn the game, then add in the other stuff as you figure out how to play and get it painted up.

As a starter army the biggest flaw in my eyes is that you don't have anything to introduce you to vehicle rules, but that can always come later. Heck, halfway along the process of building this army you might decide that those Wraithguard or Dire Avengers could do with a transport and pick up a Wave Serpent, who knows?
>>
>>50763562
Where was his Look Out Sir?
>>
>>50763198
Which one of you posted this?

>>50769264
>>
>>50769174

Oh yea, absolutely. They even got rules regarding the issue on how when and where you can convert your models!
So, really not a converting-friendly game, but as stated its not all about the models, and more about the game itself, as opposed to GW (who claims to be the worlds best multi part plastic miniature models maker).
>>
>>50769281
Shot to bits previously, that Kataphron unit kept wiping his lone deepstriking suits. Two scattered into the Coteaz radius, two more mishapped and I placed them in the Coteaz radius, it was hilarious.

He got annoyed and rained fire on them from pretty much everywhere before the BS took his shot with no cover.

Didn't help that my ally was a dick (not the usual CSMbro) who refused to untarpit my Kastelans with his tac squad, refused to break some sentinels off my Dunecrawler with his Chainfist and got salty when I suggested using his Cultists as meat shields for MY dudes, so he just ran back and forth in the deployment zone doing nothing.

I conceded at the start of my T3 since there was pretty much nothing of mine left, and he called me a coward, so I went to play my silly melee Admech army against Lamenters. That was much more fun.
>>
>>50769215

Its better to take the stuff you really find cool and fun to paint, rather than field an army of things you find boring. You will do yourself a favor, because win or loose, with an army your really proud of it doesn't really matter.
>>
>>50763296
What does WAAC stand for
>>
>>50769374
Win At All Costs
>>
>>50769239
Nobs are a head shorter and skinner than a proper warboss.
>>
>>50769379
Thank you, I have read that a billion times here but never understood what it meant
>>
>>50769410
its basically a more accusatory way of saying meta, normally between a fluff player and a competitive player
>>
>>50769374
MSU, Multiple Small Units.

WAACFAG, Win At All Cost while also erasing all the fun from the game.

One thing is play Eldar and bring some Jetbike with big guns. In friendly environment another thing is knowing how broken that said list is going full spam and abuse it.

Everyone can waacfag.

Have Exorcist tank, hide it behind rhino size co Er that blocks LoS. Enemy can't shoot at you because the body is not visible, but according to the rules tanks shoot from the gun. Since the fun of the exorcist is above the LoS cover blocking the body it can shoot out but can't be shot in return.

Congratulation you are a waacfag
>>
>>50769433
>Everyone can waacfag.
How do orks?
Buzzgob and Zhadsnark?
>>
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>Every army is allowed to use their special bonus no one complains
>Every army is allowed to use their formations no one complains
>Every army is allowed to use their cheesy formations no one complains
>Be a Necron player
>Suffering

I love being told I'm not allowed to use

>Wraiths
>Destroyers
>Decurion
>Canoptek Harvest
>Destroyer Cult
>Lychguard
>>
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So new to this game and made this as my first army list. How'd I do?
>>
>>50763363
They were hiring mobile developers recently.
>>
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>>50769227

>1 scatter laser per squad
>>
>>50769437
No idea, is there you can abuse GW incompetence regarding rules?

You can always go for the classic Inquisitor allied with Orks for the Servo skulls. That thanks to IA mess and RAW it is legal and valid. So you can mix and match IA SoB and Inquisition with their older codex
>>
>>50769478
Come the Apocalypse.
>>
>>50769464
Oh no. Flappy birds but with a StormRaven or something
>>
>>50769489
They've already got multiple mobile apps out, they're probably expanding on that.
>>
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>>50769489
>>50769509
One can hope for quality content.
>>
>>50769437
>How do orks?

mass bikers and painboys, ghazkul with perma 2++

jinking isnt a problem once you are elbow deep inside the enemy, that being said you still get shat on by eldar, but so does everyone
>>
>>50769438
are you breathing the emperors air you fucking necron player?

get out
>>
>>50769516
>ghazkul with perma 2++
1000 points of the worst units in the book plus another 300+ points of council members as tax does not make for cheese.

Once you are "elbow deep" your bikers swing at s3
>>
>>50769438
>Every army
Except Eldar, Tau, Space Marines, Space Wolves and AdMech
>>
>>50769438
necrons are fine, theyre not even remotely competative and no one tries to win a tournament with them. In a casual environment theyre really strong, but compared to sm/tau/eldar theyre not even close.
>>
>>50769535
And GSC.
>>
>>50769438
>every army

except
space marines
eldar
tau
ad mech
imperial knights

also join your necrons in having people complain about them, however it just so happens that necrons are in a unique spot that because they are so absurdly tanky that, win or lose, the opponent won't be enjoying the match

that being said i quite like playing my non-gunline tau against necron decurions

>>50769534
and yet its the most common form of orks in tournaments that ive seen, plus orks being solidly placed in the mid to upper-mid rankings on armies in ITC

im not saying its going to win you every match
>>
>>50769535
Is it just Thunder Wolf Cavalry I can't use?
I used them twice, they were great.

Haven't bothered using them since as I prefer normal marines and bikes way more. Also dreads for how terrible they can be.
>>
>>50769438
I know that feel bro :(
>>
>>50768851
>not painting these like buzz lightyear
>>
>>50769549
>and yet its the most common form of orks in tournaments that ive seen

That because it's the most competitive Orks have, what usually wins them is that with Zhassnark the bikers are ObSec troops and tough ones at that so they can rush ahead and park on objectives.

That either leave the enemy with taking objectives first ro trying to dig the bikers out, the forme is mostly a Marine thing the latter... requires massed 7/4 ignores cover to do reliably.
>>
>>50769582
so we are in agreement that its the waac of orks

i agree with you that orks are far from being a good army, i'm just showing that orks have a meta
>>
>>50769438
use whatever you want

Formations and unique detachments are for scrubs, though. Standard force org is best org.
>>
>>50769596
Indeed, Ork WAACfag just reads like a "serious LINUX gamer" or "professional carrot juggler".
>>
>>50769555
The Wulfen can gain pretty exaggerated reactions from some people
>>
>>50769601
>professional carrot juggler

I now have a gift idea for xmas, thank you anon
>>
>>50769582
>>50769596
>>50769601

You play Orks for the love of the game, not for wins.
>>
>>50769438
I have never heard of anyone complain about destroyers. aren't they like 50 pts for just a lascannon shot? seems fine

Take some Praetors or Spyders to balance out the bullshit units. maybe a Stalker, they seem decent and certainly look good.

Necrons will always be unfun to fight against though, i have always seen them as boring grind, so your Opponents not enjoying themselves just comes with the army.
>>
>>50769616
>You play Orks for the love of the army, not for the game.
>>
>>50769608
you cant exaggerate reaction from the best melee unit in the game.
It's pretty obvious that the furfag that designed the 1ksons made the wulfen as well, such a fucking jerkoff unit its sickening
>>
In an IG MechVet/Leaf Blower type list (PlasVet/MeltaVet) is Grenadiers worth buying?

Not a tourney list, not WACCoff but I do like a nice, solid list to play and if I'm going to spend 40 goddamn hours modeling greaves and codpieces on a hundred Cadians I'd like it to be worthwhile.
>>
>>50769632
well it gives you a save against the most common gun in the game

so i would say yeah
>>
>>50769276
>tfw always played sister so T8 didn't mean much
>>
>>50769631
I would argue that now it's one of the GSC units the best melee unit in the game
Surely they don't have individually the punch of a Wulfen, but they are ridiculously cheap with a chance of assault from infiltration and a ton of rending S4 attacks
>>
>>50769670
First Curse vs Wulfen, who wins?
>>
>>50769666
It's one of your few niches anon, treasure it.
>>
>>50769670
do they buff surrounding units to the point of absurdum? If youve ever seen a wolf heavy spacewolf wolf-list wolf it up with double move assaults first turn you have seen anything. 24 inches move first turn with a bark bark is obscene, its an automatic win on a dice first turn.
>>
>>50769692
Don't they need something like 6 units of Wulfen to do that?
>>
>>50769688
That is why when people use Rhinos with SoB is like you want to lose.

If you really want to transport more than 6 girls get a bloody Repressor.

You need to cram as much TL-MM and Meltaguns
Then cram as much flamers and heavy flamers as you can.
>>
>>50769702
HAH! you think theyre some lowlife chaos scum that needs 9 units to get a buff that should have been in the formation without a requisite? Surely you jest sir, they need 2 units.
>>
>>50769688

Yea, I love it. Always have.

However, I'm also the anon who's been shilling plasma command squads for the past while now, and I love them, too.
>>
>>50769717

I really wish the Repressor had made it into ImpAge.
>>
>>50769729
>>50769702
which is just enough to cover the entire playing field with the 12" aura. sickening
>>
>>50769730
Delicious Celestians with FnP duel wielding combi-plasma and Flamers.
>>
>>50769717

My troops have flamer and heavy flamer, my elites have meltas, and my tanks have TLMM. Now my combi-plasma also exists outside of a single command squad.

>>50769738

That's the one. Fucking love it, though I don't think FnP is worth it without the canoness. Better to go the full 10 shots.
>>
>>50769732
That would requiere for GW to be competent
>>
>>50769702
also dont forget the +1 bonus to the hunter/kill roll stacks so if you have 4 units of wulfen you get +3 so any on a 3+ you can do the double move. fuuuuuuuuu
>>
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I'm out of the loop, are CSM still considered to be pretty shit?
Does that new tzeentch supplement contain any good/cool updates ?
>>
>>50769763
Wrath of Magnus wasn't a supplement. It was a campaign book.

Traitor Legions was the supplement.

And it all depends on your Legion.

Most are good, Death Guard is OP. EC are great.

TSons and Word Bearers are weakest.
>>
>>50769763
>>50769763

Magnus is alright though, but keep him away from Helfrost weapons.
>>
>>50769774
>>50769763

what he said, except tsons was written by another bloke than traitor legions so its just as shit as before.
>>
>>50769735

nah man you just dont get it
space wolfs dont work without combat units like wulfen buffing thundercav i mean how else are they supposed to get across the board
12" ignoring terrain movement isn't good enough dont you get it
i5 ap2 weapons that get to attack twice is just what they deserve and need to actually do anything its totally fair

I'm so fucking sick of having to face my friend's ThunderWulfenstar.
He won't admit to them being some busted bullshit but it's either that or not play at all.
>>
>>50769785
or d, or stomps, any remove from play, or any tau intercepting him with skyfire, fuck that would suck to lose him with 4+ saves before he has a chance to cast anything... atleast he cant peril, that would have been the last straw..
>>
>>50769438
who the fuck doesnt let you use lychguard. They arent even very good
>>
>>50769746
They can add more bodies now? I thought the Celestian Command Squad was capped at 5 girls
>>
>>50769790
my "acquaintance" plays taunar/stormsurge/riptide tau and wolfstars. I play mainly csm.
im not interested in playing anymore, i just want to paint my models in peace.
>>
>>50769806
Go Nurgle. Show them what it means to Despair.
>>
>>50769795
>or d, or stomps, any remove from play
You mean all the things primarches can fall to in 30k?
I'm happy that GW didn't power creep up the primarches like they did with Custodes/SoS.
Primarches are powerful, but they can be felled if used stupidly.
>>
>>50769805

They are. I was talking about number of shots. The canoness makes up for the shot lost by the hospitaliar. Otherwise, I don't think the FnP is worth losing 2 shots when they're only T3.
>>
>>50769806
>taunar
>stormsurge

blind and monofiliment are your freinds, wounding on 2+ with rending and making them BS1 is 10/10
>>
>>50769830
Ah I assume the Big Cow was with them. Unless for some reason you are using Special Cow for Exorcist hugging.
>>
>>50769729
But in that case is only on a roll of 6, right?
The only way to have it for sure is by using 5 or 6 units

>>50769735
Isn't that only for the Claw units?
For the other units it should be 6", and the Claw units aren't really the ones you expect to see in a competitive SW army
>>
>>50769817
i will build up my nurgle daemons and death guard when they do the next traitor release with DG thats rumored. it will be glorious! even though a dg force doesnt actually use plague marines...

>>50769825
im fine with it, its just compared to the price point hes way too weak. titan price for a measly daemon prince? silly. give me a taunar level unit if thats how its supposed to go.

>>50769840
ive had black mace daemon princes fighting them before, but they always get stomped to shit. the supposed super wombocombos needed never line up, terrify + multiassault + psychic shriek and so on...
>>
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Slaangors when?
>>
>>50769848
you are correct. 4 units is optimal, but a game shouldnt be won on one dice the first turn.. you can cover the entire deployment field with bark bark
>>
>>50769877
Isn't that simply a chaos warriors that as """reward""" received the face of a steed of Slaanesh?
>>
>>50769883
Yeah, I just imagine that's what they look like.

Pestigors have the heads of flies, Tzaangors birds, Khorngors dog heads and Slaangors look like that.
>>
>>50769870
>titan price for a measly daemon prince
DPs don't get everything Magnus has, anon, and primarches are generally 380-500 points each
>>
I made two 500 point lists with stuff I already have to teach my brother the game with. Are these two somewhat equal in power level or is the difference too big? Mostly worried about the different number of units in the lists but I can't really crank a Dominus Maniple to 500 without adding a Skitarii Maniple if I'm not mistaken.

List 1:

········Chapter Tactics [Black Templars]
········ Firespear Strike Force

.............Captain
Terminator Armour [Auspex, Chapter Relic: The Shield Eternal, Thunder Hammer]

············Tactical Squad
Space Marine [Boltgun] × 7
Space Marine (Heavy Weapon) [Missile Launcher]
Space Marine (Special Weapon) [Meltagun]
Space Marine Sergeant [Bolt Pistol, Boltgun, Melta bombs]

Venerable Dreadnought [Autocannon - Twin Linked, Powerfist w/ Built-in Storm Bolter]

List 2:

.........Skitarii Maniple

Skitarii Vanguards [4x Skitarii Vanguard, Vanguard Alpha]

Skitarii Vanguards [4x Skitarii Vanguard, Vanguard Alpha]


········Dominus Maniple

Onager Dunecrawler [Cognis heavy stubber, Neutron Laser and Cognis Heavy Stubber]

Skitarii Vanguards [2x Arc Rifle, Plasma Caliver, 9x Skitarii Vanguard, Vanguard Alpha]

Tech Priest Dominus [Phosphor Serpenta, Refractor field, Volkite Blaster]
>>
>>50769845

I haven't had a chance to test Veridyan yet, but I don't agree with her camping exorcists. Sure, it's funny, but they're too inconsistent for precision shots. Plus, I don't castle mine. They're usually split to cover firing lanes.

I'd much rather put her with Retributers who get 12 HB shots a turn, which means I'm looking at 2 sixes a turn. I'd rather force 2 AP4 saves a turn than an Ap1 every other.
>>
>>50769927
I do not use Retribution so that didn't ocurre me.

Most of the time I just run Chimera HB Psy bolt with random Psyker and buddies for extra shooty.
>>
>>50769883

>Ridiculously long tongue
>Somehow not qualifying as a reward

There's a type of bat that's got a tongue 150% the length of it's body. I know this because I have a freind who used it for her fursona.
>>
>>50769965
>150% the length of it's body

What the fuck is this bat? I have to see this shit.
>>
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Thinking about making a GSC army, with the Hybrids, Aberrants and the non-Patriarch HQs being kitbashed from Ork Boyz and Nobz and normal Genestealers.
Would this be a legal army at GW venues and tournaments?
>>
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>>50769977

Mexican Long-Tongued Bat.
>>
>>50768273
>>50768292
Are yous using the old defunct app or the new one?
>>
>>50769965
>>50769992

Is your friend mexican?
>>
>>50769905
Slaangors would have got heads of frogs.
>>
>>50769942

Rets are a pretty good source of dakka. They're only heavy bolters, but they're cheap. They're only 100 points for your basic 4HB squad, which I then use to pad out extra points. The last 1000point game I played, I had a squad of 7 because I didn't want to take 2 exorcists. At higher points, I'll go full 10 with a Simulacrum to double up on rending.

I haven't allied since C:WH when I would take GKs on occasion. I don't really want to because I guess I'm an old purist.
>>
>>50770009
Frogs? Not Snakes?

I thought Frogs and Toads would be more Nurglite.

>>50769992
Thanks!
>>
>>50770009
Or crabs
>>
>>50769995
New one
>>
>>50769984
why wouldn't it be?
>>
>>50770017
Would it be any good to add a Dunecrawler? I just have a walker hardon. Sadly the Penitent Engine are a joke unit for lower point games bring 6-9 at 1000 points and laugh
>>
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Is how you paint your army completely subjective?
>>
>>50769840
>blind and monofiliment are your freinds

On CSM?
>>
>>50770005

Canadian, actually.
>>
>>50770078
Like the colours you choose or like actually the method? (Brushes vs Airbrush for instance)
>>
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>>50770021
>Nurgle
>His symbols include frogs
>7 is his holy number
>Values stability, familial love, typical conservative values
>Hates change and progress, associated with Tzeentch
>Hates sexual degenerates associated with Slaanesh
>His followers lack personal hygiene and social skills and are either merry pranksters or jaded, cynical nihilists
>His blessings spread like cancer and require containment

Where were you when /pol/ became the chosen board of the Plaguefather?
>>
>>50769840

>Blinding BS boosts: The faction

Good luck with that.
>>
I want to play Eldar. I'm new to the game. Are they really as difficult to play as I hear? Everyone I asked told me to play some kind of marine army, but Eldar are my favourite models.

I understand that they're all low toughness and low armour, though.
>>
>>50770092
More like the quality you want, example, I think my army is good but /WIP/ thinks it's shit, but all I really want to do is have a painted army that I like the look of to fight with

Is this subjective?
>>
>>50770111
0/10 bait
>>
>>50770111
It's the best army in the game and really not that hard to play. There's a few different play styles you can do as well
>>
Just getting into 40k, interested in jumping into Emperors Children. Here is my first attempt at a list, how is it for a start, what should I change?

Combined Arms Detachment

Sorcerer (1) - 125pts
1 Sorcerer in Terminator Armour: Combi-bolter,Force weapon,Psyker (Mastery Level 2),Mark of Slaanesh,Veterans of the Long War

Chaos Terminators (5) - 252pts Mark of Slaanesh Veterans of the Long War
1 Terminator Champion: Combi-bolter,Power fist
1 Chaos Terminator: Reaper autocannon,Power weapon
1 Chaos Terminator: Icon of Excess,Combi-bolter,Power weapon
2 Chaos Terminator: Combi-bolter,Power weapon

Noise Marines (10) - 255pts Veterans of the Long War
1 Noise Champion: Champion of Chaos,Bolt pistol,Boltgun,Doom siren
1 Noise Marine: Blastmaster,Bolt pistol
1 Noise Marine: Boltgun,Bolt pistol,Icon of Excess
7 Noise Marine: Boltgun,Bolt pistol

Chaos Rhino (1) - 55pts Dedicated Transport
1 Chaos Rhino: Two Combi-bolters,Dozer blade,Extra armour

Noise Marines (10) - 255pts Veterans of the Long War
1 Noise Champion: Champion of Chaos,Bolt pistol,Boltgun,Doom siren
1 Noise Marine: Blastmaster,Bolt pistol
1 Noise Marine: Boltgun,Bolt pistol,Icon of Excess
7 Noise Marine: Boltgun,Bolt pistol

Chaos Rhino (1) - 55pts Dedicated Transport
1 Chaos Rhino: Two Combi-bolters,Dozer blade,Extra armour

total: 997 points
>>
>>50770112
Oh, then yes, kind of. There's obviously really good (Golden Daemon winners) and fucking terrible (think the Thin Your Paints video), but everything in between is sort of based on your own skill level and expectations, so in that way, it is subjective.

/WIP/ holds everyone to really high standards, so they'll say it's shit, but someone just starting out would say yours looks fantastic.

Depends on the person looking at the model and the standards they set for what's good.
>>
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Are pre-heresy/Dark Mechanicus space jews?

Space Jesus comes and Dark Mech said he wasn't the son of the Omnissiah, and they throw a space hissy fit and space christians/loyal mechanicus get space persecuted
>>
>>50770062
Maybe some cunt would argue that Shootas don't represent Autoguns or Orks are too beefy for the Neophytes statline. Just wanting to be 100% sure this would be legit, the more I think about it, the more I like the idea of this army.
>>
>>50770112
>Is this subjective?

to an extent , if you want to paint it a certain way then you will inevitably have to deal with people who want to bash your inferior painting skills

i have a fucked hand and its pretty painful to paint for extended periods of time but i like to put the effort in to a certain standard and even people who know about it give me shit about it not being better in certain areas occasionally
>>
>>50770124

I'm seriously not trolling. I know that, in competitive stakes, they're one of the best armies. But I don't have the advantage of knowing the game inside out. I'm bound to make mistakes.

>>50770132

Cool. Right now I just want a basic army, nothing particularly special.
>>
>>50770106
Here on /tg/ being loyal the the God Emperor of mankind, the Allfather.
Theresa May
>>
>>50770153
nah, you should be fine

Boyz and neophytes aren't the best match, but there's nothing you can really do about that. Just keep any special/heavy weapons consistent through the army and you'll be fine.
>>
>>50770146
But couldn't you say there is almost a slider of players, where some have stunningly painted armies which they never fight with while others don't even paint their armies but fight all the time with? It almost seems like the people in the middle of this slide are the rarest
>>
>>50770170
if you're not trolling see >>50770132


starting out as eldar or tau will generally bring hatred towards you as you will learn the game through the scope of a brutally powerful codex

its very easy to play because you rarely need to think about shoring up weaknesses because you simply dont have those weaknesses
>>
>>50768559
I really like these dread claws
>>
>>50768585
very acceptable
>>
>>50768851
bottom right is my favourite
>>
>>50769912
DPs don't get everything Magnus has, anon, and primarches are generally 380-500 points each

Those 380-500 point primarchs though all give either really solid buffs, while being some of the best one man army combat machines or simply dominate anyone that gets within 18" of them.

Magnus has a single D-Beam and just misc nonsense powers from the Tzeentch charts, but besides that is WAY too vulnerable while also providing nothing buff wise to his army.

Hell, even Angron is more terrifying to face.

Magnus either flys around as an 650pt single shot Str D beam pointsink, or lands and gets shot to complete shit, because 4+ is bullshit if you cant hide him.

My friend's Angron is running around with 20 angry tactical marines and simply annihilate anything thrown at him in combat. I once watched him eat 3 Imperial knights by himself.

Magnus needs to pry for 6s on his D beam to even be considered a threat to the knights, because if not he runs the risk of just being stomped constantly.
>>
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This guy in my area has been into tabletop for less than a year. Kek
>>
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What do you guys think of my list?
Note: The demolishers are thunderer siege tanks, so remove about 60 points. Also space marines are imperial fist and the tacts wont go in the droppod, the droppod will act as obj denial.
>>
>people crying about how shit Codex Imperial Agents are

>be me
>super excited and happy to paint a couple squads of grey knights and add them to whatever army I want
>super excited for the terminator inquisitor made to order, which can then take a squad of grey knight terminators

I really like imperial agents, I don't get why everyone is so upset
>>
>>50770183
That seems like a different question than was originally asked, to me.

But it's true, seems like a sliding scale does exist. Painting/Converting is all to playing is all. Applies to games themselves too.

Other games seem more playing is all, while 40k is more hobby heavy.
>>
>>50770255
They think it's supposed to stand on it's own, plus is does have some legit problems. Transports not working for instance.
>>
>>50770217
>I once watched him eat 3 Imperial knights by himself.
Kharne can do the same thing, because Gorechild+Armorbane=GETREKT.
>>
>>50770183
the middle of this slide are competitive players, at the very least they are forced to paint thier armies to a standard to be able to play
>>
>>50770295
The very end of the playing is all are the players who use only bases, foregoing models entirely.
>>
Where can I find the rules for the Skyshield Landing Pad?
>>
>>50770254
ditch the space marines and turn the arty into a Artillery Company Formation
>>
>>50770306
>not fighting your opponent in a mental battle where you imagine the models
>>
>>50770255
Copy pasted rules, Acolyte squads separated into their own entries, then turn into the old Acolyte squad by a formation like thingy. why.jpg

How the thing it is written as in RAW SoB codex and Inquisition codex are still valid and Imperial Agent just options. Cool an all but you know how annoying that is going to get when someone tryies to bring an Inquisitor with Servo Skulls? Or Saint Celestin?

Why people say it is valid? Well if not then DW and GK codex would be gone since the wording for how to use them in IA is the same as the one in SoB and Inq. The DW and GK section makes reference to things in those codex and not preset in IA

Also the valks are the most stupid thing ever. There is no point to them. You could just ally Imperial Guard or Scion and have actual useful squads inside instead of a single office.
>>
It annoys me that if you want to field noise Marines in a rapture battalion, you have to field an absolutely stupid amount of them.
>>
>>50770332
Not as bad as TSons.
>>
>>50770311
stronghold assault


tldr:
walls up = 4+ invuln agains shooting attacks from outside of the pad

walls down = no scatter, also no dangerous checks when using jump/jet/jetbike/skimmer units moving onto it
>>
>>50768321
Because I'm Iron Warriors.

Also Blood Tithe and Khorne relics.
>>
>>50770324
Also why the fuck inquisitors still can't get a bloody 4++ or 5++ save with a shitty refractor field or rosarium or access to a stormshield.
>>
>>50770354
So play Iron Warriors, the hell are you doing?
>>
>>50770356
Because Imperial Guard Commanders are more important than some silly Inquisitor.
>>
>>50770324
I think the valks are there to give SoB reliable anti-air, running the navy to combat other fliers
>>
>>50770356
they can get a 5++ if they take terminator armour
>>
enginseers can't fix Mechanicus stuff?

so much for IA for me then.
>>
>>50770402
They can, they just cop and pasted the wording from Imperial Guard codex. It'll probably get FAQ'd soon enough.
>>
>>50770378
Odd they'd have a mediocre ground attack craft do that.
>>
>>50770367
I want to play KdK for a Khorne-aligned IW Warband. Summon Daemons, Khornate blessings, and tear the skulls from the heads of those filthy Iron Warriors as my maulerfiends tear open their fortifications.
>>
>>50770406
no servitors though right?

i guess ill get one.
>>
>>50770412
I'm tired, meant Imperial Fist.

I need more sleep right now. But I must get ready for work.
>>
>>50770324
Inq. Representative formation lets you take an inquisitor plus 3 elite choices, warband detachment lets you make a deathstar (limit 1 acolyte squad) that's why. Toss in a priest with litanies into a greyknight terminator squad and laugh heartily as you tank shots with a 2+ 5++ rerollable
>>
>>50770429
>toss priest into GK squad

wait how? are priests ICs?
>>
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>>50770187

I really hate when people who have no idea what they're talking about try to push their biases and spite on new players.
>>
>>50770440
the warband formation lets you make a friends squad out of units from ImpA
>>
>>50770441
>started as tau
>saw how powerful eldar was
>started tempestus scions
>realised how easy i had it as tau

dont kid yourself, its not out of spite its out of experience from playing both sides of the argument
>>
>>50770429
Or you can go full waacfag thanks to GW incompetence you could use the Old Acolyte squad as a base.

Yes that is valid. Thanks GW!
>>
>>50770367
Did something come out for Iron Warriors? Been thinking of getting back in.
>>
>>50770479
Didn't they keep the 10 plasma guns for acolytes for give them a massive cost reduction for armour in the new book?

I don't see how using the actual IQ codex is "going full waacfag".
>>
>>50770494
Traitor legions, a supplement in the mega, provides good rules for running the most popular traitor legions except 1kSons. They get bad rules instead.
>>
>>50770412

>wants to play khorne alligned IW

Clearly you have no idea what IW are or how they feel about chaos.

Also you can't have any models with a mark of chaos in a IW detachment
>>
>>50770479
no, 3 max in a bs 3 squad, power armour is 5 pts though lol
>>
>>50770470

Don't talk utter balls. When you say a codex with clearly defined weaknesses has no weaknesses, you're clearly pushing nonsense. Watch out! It's an entirely t3 infantry list! How do you possibly counter it!

It's not in any way shape or form hard to make perfectly fine lists with Tau/Eldar. Why you singled those out and not any of the other top tiers is strange. Stop shitting up the thread and trying to turn new players away by making it out to be some exercise in futility not to take riptide spam or WK/Scatbikes.
>>
>>50770514
Nah the Thousand sons rules are alright, it's the obscene point values of which most haven't been changed since 4th edition that cause trouble.
>>
>>50770514
Cause a SW fanboy wrote their rules.
>>
>>50770501
15 for plasma, only Acolytes and mystic. The old one had priest built in, psykers for 10 points and Servitors.

You can now have a very costumisable squad mostly by accident not by intent.
>>
>>50770529
I have a friend who tried making a Eldar armylist that was fun to play against, since it was his only army

He no longer plays 40k
>>
>>50770516
Now anon, there have been multiple Khorne aligned IW, and iirc, Khorne used to be the only mark they could (optionally) take.

That, and I don't think the new traitor legion rules work with KdK.
>>
>>50770529

For real. Eldar are fine for a new player. Eldar are only bullshit once you start doing scatbike or lolWKin1000pts stupidity. Build them modestly, and they're decent without being gamebreaking.

The idea that you should start with a shitty army so you don't learn "bad habits" is so fucking stupid, because all that'll happen is they'll lose repeatedly and lose motivation.

Eldar, in my experience, are actually a good idea for a first army, because it teaches you to use cover effectively, how to close distance without exposing yourself, and learning to apply specialists where they're needed.
>>
>>50770529
>It's not in any way shape or form hard to make perfectly fine lists with Tau/Eldar

never said it was

>Why you singled those out and not any of the other top tiers is strange.

because
1: they are the most talked about of the top tiers
2: they have access to very strong shooting and/or very strong rules, before resorting to formations and the like

>not to take riptide spam or WK/Scatbikes.

>he thinks these are the worst offenders of those armies

you outed yourself here senpai
>>
>>50770514
Nice. Mind telling me what their rules are?
>>
Well also have the Valks situation.
Why add them so they can only transport 1 dude?

Was it air support? Well DW and GK have better ones or simply grab a vendetta or any other FW crap. Or even marine crap.

If the Valks could at least Transport crap from the IA from the very start it could be useful as it is now? Why the fuck even bother with it?
>>
>>50770589
Iron Warriors get bonuses against Fortifications, Tanks, and Imperial Fists, like you'd expect, and they're also a little tougher than most marines.

Requirements: No unique characters, No Chaos marks, and you must take VotLW. (VotLW is always free).
Benefits: Blood Feud: All units with VotLW re-roll failed to hit every combat round against Imperial Fists, but then they gain Hatred (Iron Warriors). All units with VotLW gain 6+ FnP. Obliterators and Mutilators are troops. Units reroll armor pen vs buildings it didn’t glance or pen, if you DO pen, you get +1 to the building damage table. Havocs, Obliterators and Mutilators get Tank Hunters. Also, DP can roll all powers from their god's discipline.

Warlord Traits
1 - Iron Without: 4+ FNP, which can'be improved.
2 - Cold Calculations: Fearless.
3 - Master of Fortifications: Gives a piece of terrain in your deployment zone +1 to cover.
4 - Technovial Manipulator: Friendly Obliterators within 12" of the Warlord can fire the same weapon in each shooting phase.
5 - Steel Castellan: Warlord and Unit have Split-fire and Counter-attack when in cover.
6 - Master of Blasphemous Machines: Friendly vehicles get IWND when within 6" of warlord.

Relics
Warpbreacher: You can possess a vehicle each turn as though it was daemonic possession vehicle equipment. Warpsmith only.
Nest of Mechserpents: (Warp Smith only) In a challenge, resolve first 2 hits normally. If both hit the remainder of your attacks have Instant Death.
Axe of the Forge Master It's a power axe with Armourbane and Master-crafted.
Fleshmetal Exoskeleton: Fleshmetal armour with IWND.
Cranium Malevolous During the enemy shooting phase enemy vehicles within 2D6 of this relic suffer an automatic haywire hit, no cover allowed.
Siege Breaker Mace: Master-Crafted Power Maul that you can make a single S10, AP 1 attack with.
>>
>>50770685
Mission Objectives
1: 1 VP if you kill a unit even partially within 18” your table edge.
2: 1 VP if you kill a unit that was controlling an objective.
3: 1 VP if your oblits/mutil destroyed a unit.
4: Nominate an objective marker, get D3 VP if you control this at the end of the next turn or the end of the game.
5: VP if enemy forts/buildings lost HP or Wound (wait, does any building or vehicle in this game has a Wounds stat?), D3 if at least one was destroyed.
6: 1 VP if you destroy an enemy vehicle, D3 for at least 3, D3+3 if you managed to destroy five.
>>
>>50770581
>The idea that you should start with a shitty army so you don't learn "bad habits" is so fucking stupid, because all that'll happen is they'll lose repeatedly and lose motivation.

I didnt say start with a shitty army though, way to misrepresent me
>>
IA is a great idea poorly/lazily constructed.

>>50770388

Only OMs, not OH or OX. Literally why.
>>
>>50770070
I wish PEs were good in anything besides the super hoard, but sadly I can't speak for a crawler.
>>
>>50770784
It's a 25 point hq that you can surround with cheap cannon fodder. Why do you need an Invuln?
>>
>>50770865
Mostly consistency. Every Imperial HQ has access to some form of Invulnerable save. Inquisitor can order and requisition anyone and anything. Having some form of inv would make sense from table top and fluff. At least pay for it like the SoB HQ can.
>>
>>50770422
>>50770412

I like how >>50770516 didn't even read the reply chain

>>50770569

Now, lets lay down some ground rules here: Why the fuck are you doing chaos imperial fists?

KDK is not to model a traitor legion, it's khorne renegades. Which is why Kharn and other named characters aren't in the book. It's like a weird splinter codex which models a very specific aspect of CSMs, new khorne cults which mixes CSM and Daemons with no true allegiance to either.

Kharn is a word bearer, he's a legionnaire, he's not a khorne daemon-kin cult member.


Secondly it doesn't make any sense to do chaotic imperial fists?
>>
>>50770897
I don't have the book in front of me, do jokaeros give a save as one of their boons?
>>
>>50770784
because OH and OX don't get to roll with grey knight terminators duh
>>
>>50770926
yeah, a 5, augmentive energy fields, gives the unit a 5++

gives you a 1/3 to get the boon (a 6 lets you pick any two boons)

if you have multiple jokes you get +1 to your roll for each one beyond the first, so at 70 points invested in space gorillas it's a 50% chance that you get an invuln save for the entire unit, (1/3 chance that you get another boon too)

70 points is a lot though

unrelated, but when did digital weapons become utter shit?
>>
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>>50770924
He thinks Kharn is a word bearer!
>>
>>50770960
>(a 6 lets you pick any two boons)

well, it lets you roll two dice and take both, doubles and 6s are ignored
>>
>>50770926
Yep on a roll of a 5 they can give a 5++

Still the more useful combination of free shit of upgrades is 2 monkeys
>>
>>50770972
Now I've seen a Word Eater/World Bearer mistake before but that is something else.
>>
>>50770324
>>50770378
>>50770410

wait, acolytes in Imperial Agents can take a valk as a dedicated transport, what does that do to the valk's faction?
>>
>>50770979
no anon, you're wrong, do you even read codices?

6+ The Works: Pick any two of the first five results on the table and apply both to the unit, though each result can only be applied once.
>>
>>50770972
>>50770987
fuck off you faggots, world bearers, word eaters, the point is kharn is a legionaire

I like alpha legion best anyways so I can't be assed to keep track of the names of two armies who both start with WOR and paint themselves red.

The only difference is one paints their trim silver, the other gold and they're both religious zealots
>>
>>50771011
>>
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>>50771044
>>
>>50771044
You're sure acting like a world eater bro
>>
>>50771025
If this has changed in IA I may be entirely wrong, i was going off the old inquisition codex

if thats the case though thats an insane buff
>>
>>50770236

Looks like it

>7k space marines
>brags about playing several other miniature wargames as well
>bound to be as unpainted as his 40k army.

Jesus, I fucking despise this kind of players. The guy who jumps head over heal in to a hobby. Buys enough stuff to cover the average cost of a house mortgage. Then realizing he lacks the two most important qualities of a real hobbyist, determination and stamina, and so he quits.

Don't worry anon, he will quit the other miniature wargames as well, he just needs to get bored (or called out on) playing grey armies. After he will degenerate in to playing grey proxy armies, and after a while, not play at all.
>>
>>50771011
We do not know. Great ideas and potentional in IA, end result is such a mess.

I'm mostly salty that in order to play my SoB/Inquisition/Storm Trooper army I need 4 codex.

AS 6e
Inquisition
Tempestus Scion
Imperial Agents.

In 3rd I had one. Almost the same amount of options. Which makes the entire situation rather funny
>>
>>50771044

I think your lost friend, this is /tg/.

>world bearers, word eaters, the point is kharn is a legionnaire
>I can't be assed to keep track of the names of two armies who both start with WOR and paint themselves red.

You do know the World Eater Legion is White and blue?

"If you know the enemy and know yourself, you need not fear the result of a hundred battles."

These are words you should start taking in to consideration anon.
>>
>>50770924
>muh fluff casualfag
>Kharn is a Word Bearer

Stop being a faggot, some people like to have a good crunch for their armies first and foremost, and try to make their armies' fluff according to that. There is nothing wrong with the concept of Renegade IFs joining a Khornate cult, and honestly KDK seems to have a very fun playstyle, no wonder he wants to play as such. Too bad I hate the new Bloodthirster model even more than the retarded looking old ones, else I'd play KDK as well. (Nurgle Daemonkin when?)
>>
Should I play Death Guard or Eldar?
>>
>>50771169
You should make up your own mind.
>>
>>50771143
>Stop being a faggot

Yeah ok, maybe I'm going off the rails

>crunch and then fluff

yeah ok sure

>there's nothing wrong with renegade IF's joining a khornate cult

uh I guess, maybe like breachers go crazy and want to fuck shit up CQC style

even though renegade IF are better modeled as IW

>kdk has a fun playstyle

yeah sure it does

>too bad I hate the new bloodthirster model

and you told me that I was a faggot, your post and opinion has been discarded you skub-hater
>>
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Getting back to 40k after few years. have 2-3 dark vangance sets so dark angels and chaos and question : Is deathwing good to play i love termies so i want to play the shit out of them
>>
>>50770924
No, I meant Imperial Fists as in slaying them.

Though, there are actually multiple Chaos IF Chapters.
>>
>>50771213
No it's not

but that doesn't stop me from playing 1850 points of deathwing with nothing but terminators
>>
>>50771217
yeah, two, one which has basically 0 development and pretty much doesn't exist

neither are noted as khorne devotees
>>
>>50771199
The new BT seems even worse to transport than the Knights. If it were the same size as the old one, I'd be okay with it, but at this point it's just an impractically big miniature which costs more than twice the previous one.

Also I'd rather not explain my normie friends and family why I have a big fucking devil full of skulls standing on my desk/drawer.
>>
>>50771290

Watch this:

>There is INSERT CHAPTER NAME who were IF successors, and are now Khorne worshippers

It's literally that easy. I say it, it exists. Knock yourself out.
>>
Where in the Eldar codex does it say Guardian heavy weapons can move and shoot?

I'm sure they could, but I can't find it in the book.
>>
>tfw accidentally started an argument when anons misread my post and thought I said I was going to play KdK IF when I meant IW.
At least they're not arguing in the new thread.
>>
>>50771143

>Not liking the new blood thirster model

First impression would be "oh, he´s a wargamer hipster", not liking awesome models "just because". But then you finish with

>Even more than the retarded looking old ones

Dude what the fuck is wrong with you?

On a side note, yes KDK is fucking awesomely fun to play! As long as you play in a friendly environment, they are really great!
>>
>>50771347
yeah but why aren't they more like iron warriors?
>>
>>50771384

Because they're not. Again, literally that easy.
>>
>>50771337
>big giant models are hard to transport

not if you have a car, just take a big cardboard box, add in a nice cushy custom foam receptacle, away you go

if you're supremely retarded you can just buy GW's transport cases, you can easily fit one or two BTs and a full KDK army in a crusader case, it's as simple as clamshelling the BTs in two foam pockets
>>
>>50771366
try the guardian entry. the rules for the weapon platform
>>
>>50771394
but why are you making a successor or sub-faction of IF khorne renegades?

your fluff is shit-tastic, you haven't put any reasoning into why they've been driven into blood thirsty raving lunatics sworn to gather skulls for khorne.
There are a million and one possible reasons but you're not even trying, 1/10 you made me reply
>>
Seeing as the Corvus Blackstar is an attack fighter, any reason to get the Lascannons, like ever?
>>
>>50771424

I'm not the original guy who suggested it. I'm just proving the point that "Because I said they are" is a perfectly fine justification for most things in 40k.
>>
>>50771378
The previous metal one has a horrible pose which looks retarded, though if you cut it and reposition the arms it could be helped I guess.
The new one is just a big cliched demon/devil, full of skulls. The old one with the dog/bull-like head has more character than it, but it's still not a good model imho, unlike the Tzeentch Greater Demons for example.
>>
>>50771460
>confirmed grey model WAAC faggotry
>>
>>50771484

I play almost entirely pure fluff, try again senpai.
>>
>>50771497
prove it
>>
>>50771552

My current Death Guard 1k list.
>>
>>50770332
>3 squads is a stupid amount
>>
>>50770349
Also allows you to start a flyer on the board
>>
>>50771591
>death guard
>havocs

nope
>>
File: 300px-392px-Plague_marine.jpg (34KB, 300x459px) Image search: [Google]
300px-392px-Plague_marine.jpg
34KB, 300x459px
>>50771715

Yup.
>>
>>50770332
Wow, minimum 15 noise marines, such a horrible tax to pay.
>>
>>50771433
Anti tank?
>>
>>50768837
Who took a shot on that table and called it terrain?
Thread posts: 410
Thread images: 60


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