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/aosg/ - Age of Sigmar General

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Thread replies: 337
Thread images: 52

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"Remember to filter out tripfriends, fanfiction, wowposting, and 40k" edition

>resources
pastebin.com/tp31cBzS

>General's Handbook pdf is up
https://mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>OP image album
imgur.com/gallery/12eeL

Link to old thread:
>>50719225
>>
>>50743352
Tripfriends and fanfiction is ok. Wowposting and 40k should not be tolerated.
>>
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>>50743352

Aleves when?
>>
Been working on my Blightkings for the local shop's army. Got done with the lord of plagues last night what cha think?
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>>50743352
Got Seraphon battletome and i want 2nd army for the collection.
Which one bros?
Ironjawzzz? Sigmarines?
Death and Chaos are kinda edgy
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>>50743434
DON'T TALK ABOUT MY BOYS IN BLACK LIKE THAT

Ironjawz are really cool. I like their models too. Sigmarines I feel are so lame and well...sigmarines. So are there no like Empire units anymore then? Kind of a shame
>>
Warhammer Online: Age of Sigmar when?
>>
>>50743488
bro but they ARE edgy
>>
>>50743514
I'd think they would do an end times campaign for it first. But I doubt after that they would venture into AoS, because apparently they were pretty pissed and salty about AoS happening.
>>
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I can't wait to play my Orrcus army against your Aeulefs and maybe a 3rd player can play their Ogyors or Dwerfuz
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1.5k Pestilens, Gonna smash the lizard-things tomorrow

All shall rot-wither
>>
>>50743563
There is nothing edgy about daemons. It is simply their nature.

Beastmen and Khorne are maximum edge.

Slaves to Darkness are only as edgy as you want them to be.
>>
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Why did FW delete this boy?
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>mfw i like to paint my army monochrome B&W because i can do wtf i want

>"lol when will you finally paint your shit man"
>"Lol at leats each model is like 2 minutes"
>"lol this tournament is 3 color and wash minimum"
>"yeah you won but at leats my army is PAINTED"
>>
>>50743705
>"lol this tournament is 3 color and wash minimum"
never heard more autistic sentence than this,
you came to play the game or tape-measure your dick size?
>>
>>50743637
i think i'd rather go rats
>>
>>50743687
because not enough sales.
I emailed them a while back, this, both incarnates, the mourngul, giant squig, and the dreadmaw were going OOP after the batch is sold because everyone keep loving those model but no one buys.
both incarnates and this sold out, i guess its a matter of time before the rest is out.
>>
>>50743705
If that dragon is yours, then i say fuck 'em it looks great.

If not, post something now i wanna see it.

That said you should be lucky you have opponents who can say 'At least my stuff is painted' wish the faggots at my lgs painted their shit
>>
>>50743563
Is it because they're lookin sharp?

I play slaves aka Chaos Warriors and Chosen and Beasts. Nowhere near as edgy as slaanesh/Khorne.
>>
>>50743705
>That rust on the armour
oh baby
>>
>>50743831
i dunno bro...
i am looking for something outside Order alliance.
Got Seraphon so now it's turn for something else
>>
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>>50743748
I once saw a very beautifull Sepia tone destruction force.
The guy won the tournament and the TO disqualified him because people were saying that the army wasnt "painted".

Most of the army where painted like pic related.. i remember the salty semi finalist (now the winner) being like "sepia is just 1 color man, next time try to show up in the tournament with something painted"

the place (more like a club in a school every weekend) lost half its gamers after this.
>>
>>50743769
I'm gonna hurry and buy those chaos dwarves then
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>>50743910
>Most of the army where painted like pic related
Jesus Christ, my first figure was better than this.
Also it there are fags like this in the tournament just put like 3 different colors on the base of the figure to make them btfo, like some pattern or shit
>>
>>50743910
>thinking hue is thing that determines color
sepia is one HUE not one color. actually a range of hues because color terms cover ranges for the most part, but a limited range.
Shade, chroma (some call it saturation, but that's a property of light, not pigment and I get anal about this shit), and temperature, all go into defining color.
And that's not even bringing in translucency and gloss.

And painting as a qualification is stupid. Have it be an alternate score or additional competition.
>>
>>50743956
you should very much do so.
they teased the famous Kdaii Destroyer for a loong time and we saw it in many ForgeWorld event.

then it got squatted and the sculpt was reused for this shit.
Its like khorne didnt have enough miniatures.
I remember the shitstorm at the FLGS when they transformed it in Khorne shit and i was like "you are like fucking 20 to whine about this when not a single one of you bought any chaos dwarf ever!"

>"Okay kiddo, you know i was totally planning to get 638262948 points of chaos dwarf THIS year and this time its totally true not like the 4 last years, and now im boycotting"

Now im always asking if that guy will finally buy those FIMIR he like SO MUCH.
i guess they will be squatted before he buys any of them tho.


Sadly this shit is widespread, and its why if you have BRETONNIA sitting in the shelves for 20 years you sell 50 boxes/year worldwide but when they go WHILE STOCK LAST you Get 5000 orders a day.

GW understood this and is bringing back MTO, ots one of there best Marketing move ever.
>>
should i get Ironjawz as my Seraphon counterpart or wait for something more interesting to get released?
>>
>>50744099
Many tournament have the 3 color rule so that you dont play against Unpainted armies, it mainly comes from 40000 to avoid 30 people showing up with the lastest faq broken alliance barelly assembled.
>>
>>50744284
ALL. the destruction battletome are very strong. they already got 3 so sadly they wont be another until we got at least 2 other Death battletome. and given 40k is entering endtimes and updating deamons, this could mean 2 years of wait
>>
I've got 20 Clanrats, 20 Stormvermin and 5 Wolf Rats. Should I try to turn it into an army or sell it?
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>>50744338
>they already got 3
but they only got 2 anon
>>
>>50743687
Its actually a weird case of timing. >>50743769
is right about sales, but the lack of sales was because like a lot of things in WHFB, there was next to no point to having it. AoS changed that and generated demand for both that and the mounrgul. It just so happened they sold out right before AoS dropped. Send FW an email asking about it, a lot of old stuff is coming back.

Alternative possibility is that someone broke the mold. That happened to one of the tau flyers, mate of mine got one of the last ones. They remade the model about 6 months later.
>>
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>>50744385
not sure if bait or if you really missed he most Powerfull and widespread of the 3 Destruction Battletome
>>
>>50744373
>Do you even like Skaven
>Can you be bothered to play / paint skaven
>Can you accept that wolf rats are kind of shit
>Can you live without what little cash you could sell them for

If you answered yes to all of these then the next step is to buy a Hero, i recommend a Warlord. You now have him and 2 10 man clanrats for battleline , one massed block of Vermin and some slightly weak flankers
>>
>>50744373
Strat collecting box and the spire of dawn where created to minimise resell value. so people keep models instead of bothering to sell.
youll get next to nothing with that, so better do a 1000 point force by addin a monster/ bell and more rats
>>
>>50744483
>>50744518

I do rather like Skaven actually. I have the uniform and heraldry book from back in the day and think they have some nice models.

How is the verminus clawpack? If I was to get Spire of Dawn, a box of Stormfiends, an extra weapon team and some kind of big hero or character as my general would I have a reasonable army?
>>
>>50744463
Is it as good as the sylvaneth tome? Good as in adds extra shit like spells relics and allegiance abilities.
>>
Rolled 4, 4, 3, 4, 4, 5 = 24 (6d6)

>>50744713
It does, but the only really valid configuration is lolKunninRukks if you want to play competitively.

The army really does suffer from not having a centerpiece model, not to mention shitty saves, stats, and bravery.
>>
>>50744463
lol, it doesn't show up in the search unless i specifically select Bonesplitterz.
wew, nice page GW.
So yeah, i missed it
>>
>>50744765
so what they need is their own maw krusha? it is odd in this age of big plastics that they didn't just bang out a big plastic squiggoth with options for a leader or a castle of bow wielding orcs on top for them.
>>
How are Concussors compared to other Dracothian Guard?
>>
>>50744816
Pretty much. I'm surprised they don't have the Rouge Idol as a leader-behemoth or some sort of sacred skeletal bone-beast or something.

They really just need a command ability to bring the army together. Massed Savages are meh, but your army is either that, ranged spam, or really gimmicky monster hunters. Big Stabbaz are "good" but weird to use due to positioning/cost/their poor hit/wound. And boars are generic boring mounted units.

The cool thing is 2wounds per model, but it doesn't really matter when your to-hit is so bad a single Mourngul or Neferata tells you to sit the fuck down.

Maybe someone else can tell me if I am playing them wrong, cause I love the aesthetic of playing savages, but I can't see them being anything more than archerspam: the army.
>>
>>50744884
All I've seen them used for really is Cheap batteline.
>>
What's the most noob friendly army? Never played anything Warhammer but I'm enjoying the AoS novels.
>>
>>50744884
Oh, and the prevalence of rend makes it so their army ability is both nice and sorta meh. Most of the time, a 6+ save isn't worth trading in the 1d6 move in the hero phase you get from destruction abilities.

Mathhammering, a 16% chance to save on the 120-200 wounds a bonesplitter army has in a game only gives you maybe 20 more wounds to play with, effectively. I rather move almost double speed on average.
>>
>>50744927
Stormcast eternals
They are the most beginner friendly on purpose
>>
1000 points FEC.

The goal is to hopefully create enough ghouls to reach croticall anvil mass in 2 turn.
the 4 leaders create an average of 20 ghouls a turn and then i get 3d6 flat additional model through the bataillon.

The local meta is Melee armies Heacy so i will have 2 turn of creation before having to fight.

if i could add 60 models in thise 2 turn then the wargulf can just get out of covrr and jump on everything artillery and the ghouls... well try to do something.
i guess at 1000 points ghouls are still relevant.

We always play with Garnished table as we all love Tabletop-World, so hiding isnt an issue really.

The list goes :

3 Vargulf Courtier
1 Ghoul Courtier
3x10 Ghoul Squad
1 Ghoul Patrol Bataillon

yay or nay ?
>>
>>50743352
So, how are Fimir?
>>
>>50745274
my god how phoneposting is bad. im sorry.

The 3 Wargulf are more than enough for a hammer at 1000 points i think.
>>
>>50743413
This is true.
>>
How are Tzeentch Daemons in AoS? I ended up buying them to play both 40k and AoS, I didn't realise they were so strong in 40k and I just hope it's not the same for AoS.
>>
>>50743423

silly question, but did you paint rice-grains to make those maggots?
>>
what do you think are going to be next battletomes?
i kinda want Wood Elves, i want some nature race but the tree people don't scratch that itch for me
>>
For a noobie to AoS, and to table-top warhammer in general, what is a decently-priced buy for starting an army with?

I was considering Spire of Dawn because skaven look fun, but also because none of my friends collect AoS, so it would also be good for playing a few quick rounds with them to introduce them.

or would it be better in the long run to just buy one of the "start collecting" boxes now, then buy another one for a friend to play with once I have the first box finished?

also, what races seem most fun to play in your opinion? i know nothing of the races pro's and con's so idk where to even begin
>>
>>50746381

Do you like either of the armies in Spire of Dawn? It's really a steal for 80 bucks, if only to run intro games.
>>
>>50745331
Pretty good
Their base weapon has 3 attacks and a 2"/3+/3+/-2/1 profile that deals double damage on a wound roll of 6+, paired with a second weapon that gets one attack at 1"/4+/3+/-/1 per model. Couple that with a 4+ save that turns into a 3+ against ranged attacks, and a 5+save against ranged mortal wounds AND the fact that if they don't die they go back up to 3 wounds each during each of your hero phases...
>>
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Big Bitey has arrived!
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>>50746645
M O L D L I N E S
O
L
D
L
I
N
E
S
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>>50746676
I've not cleaned it up yet, silly. Don't worry.

It has some gaps I need to greenstuff too. It came pre-glued by some hairy-knuckled git but it was cheap so...
>>
>>50746645
How'd that tiny little goblin get up there on that big old wolf anyways?
>>
>>50747259
He stepped on a snotling's 'ead.
>>
>>50747259
He got on it when it was smaller and never got off
>>
Is there a list somewhere that gives the details on the warscroll battalions? I have the ones from the Order book so all I need are Chaos, Destruction, and Death.
>>
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>>50743423

I particularly like the red on the infected skin.

Gotta say though man, if you wanna make maggot based you need to get yourself a "Green Stuff Tentacle Maker".

That's how I did the maggots on my base. Pic related.
>>
How are Ironjawz in AoS? Also, is the game really as bad as people make it out to be or is it just pure though understandable butthurt after WFB?

I was looking to get back into wargaming and I really like the Ironjawz models, though I know near nothing about the game itself.
>>
>>50747644
The butthurt comes from the fact that AoS is pretty much an objectively better game system than WHFB
>>
>>50747663
This.
>>
>>50747663
Well, as someone who played WFB some time before I would question that. On one hadn you could argue that there was no way to save the system other than scraping it completely, but still I can sort of symphatize with all the people who got their armies squatted.
>>
>>50747644
pure butthurt, nothing else.
I find new rules better because i don't have to fucking study them like my life depends on it. I can focus on playing game instead of doing math and keeping track of numbers
>>
>>50744878
Theyre probably the best kind of Dracothian Guard, especially if you give them any kind of +Hit buff.
>>
>>50747663
This also destruction of 'muh lore' that had stagnated for like 10 years.
>>
>>50745274
>the 4 leaders create an average of 20 ghouls a turn
No they don't

You don't have any reinforcement points, how are you going to make new units?
>>
>>50746506
Those look pretty neat actually. I wonder if I could get away with proxying my plastic Fimir from HeroQuest
>>
>>50747663
This x1000
>>
>>50747730
WHFB was an overbloated mess. It DESPERATELY needed a rehaul and a lot of the stuff that people like to bash (Everything being able to hit everything else, units having all their rules listed in one place instead of using keywords) are objectively GOOD decisions especially from a "Getting new people to buy the game" standpoint
A lot of the salt probably comes from the fact that deep down in their shriveled hearts, WHFB players KNOW that THEY'RE the root cause of their favorite game dying
>>
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Wood Elves back when
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>>50747834
Also a lot of the "I've never played WHFB and put off getting into the game for 10 years, but HOW DARE YOU change it" crowd.
>>
>>50747856
Sylvaneth.
>>
>>50747834
WHFB was in a state like 40k is now. The only reason why 40k is more successful than whfb was back when it was on its deathbed, is because of brand recognition and popularity of scifi in general.

And It really seems that AoS was an experiment by GW for overhauling a game. Since whfb was the least risky product to do it to, they did it and learned their lesson on some things. So now I think we will see the same done to 40k, but we likely see them not do the things they got the most flak for (i.e. no points, destruction of old setting), and do the things they got praise on (free rules, simplified rules).
>>
>>50747873
Those people are also responsible for the game's death
>>
>>50747881
but those are not elves, those are some prissy walking trees.
I want stuff like pic related
>>
>>50747912
All existing armies will get their chances in the spotlight, don't worry. They are just not going to get around to them until the story does. So we are going to have to wait for the aelves factions.
>>
>>50747768
>>50747768
not him but he isnt creating new unit. just adding models to existing units.
its not a summoning spell, its a passive ability
>>
>>50747931
wonder if i will die of old age before that happens
>>
>>50747954
You can't ever go past the starting size of the unit.

If you start with 10 ghouls you can't use the FEC abilities to get to 13.
>>
>>50746226
They shoot, and they are pretty good at that. Obviously magic, but they die pretty fast if unsupported.

I've never seen a pure Tzeentch Daemon list win, because they need a meat shield or they just melt at the first charge.
>>
>>50747617
is the liquid they're swarming in made from just pva? or is it something more expensive. that an ace look man.
>>
>>50747955
Well if you are already about 85-90 yrs old, then that will likely happen.
>>
>>50748006
that's another problem, but no need for points to buff existing units.
>>
>>50748169
How is he creating ghouls if he is not paying points for them or ressurecting slain models?

Answer: he isn't creating ghouls.

You can't buff existing units with new models, all you can do is regenerate slain models.
>>
>>50748209
>>50748169
New anon here.

Keep in mind that this only applies to Matched Play. Anon's "make my army grow" plan is valid in the other two play types. Just keep in mind that you'll need a new plan when playing Matched.
>>
>>50748275
True, but the first guy said he was using points so he is doing Matched Play
>>
Bringing out my old whfb 6th/7th ed chaos army out of retirement for a tourny, would you think this is a good progression list? I own all the models, plus some more mages, 3 mighty skullcrushers and a couple of lords on mounts.

Brotherhood of Beasts - 1000
Lord of Chaos - 100
Exhalted Champion - 80
Sorcerer - 140
10 Chaos Warriors - 180
10 Chaos Warriors - 180
5 Chosen - 160
3 Dragon Ogres - 160

1500 -
Hellcannon - 300
Warshrine - 200

2000-
Sorcerer - 140
3 Dragon Ogres - 160
1 Gorebeast Chariot - 100
10 Chaos Marauders - 60

2500 -
Chaos Familiar - 40
5 Chosen - 160
Dragon ogre Shaggoth - 180
20 Marauders - 120

How should I base them? Red clay earth or frosty mountain? I kinda fewl like the snow-chaos is overdone, but it looks good.
>>
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Underrated post
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>>50748589
Fucking phone. Meant to quote >>50747325
>>
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>>50748092
It's two part epoxy resin with GW paint mixed in for opaqueness.

Thanks, they took forever. Worth it though imo

Have more paint job and hail Grandfather.
>>
>>50748614
The best part is that goblins WOULD totally do that. Remember grom? once he got on his chariot, he NEVER got off
>>
>>50748301
the first list is strange.
the 5 chosen will be shot out of the table before they do anything.
3 lone heroes and only 2p men. no fast moving unit.
redeeming unit is the dragon ogre because at least they can choose there fight.
second list double on the weakness of the first by adding literraly immobile unit.
500 point expansion from 1500 to 2000 looks good. just dont know why it comes there instead of at 1500.
For some reason at 2500 when people add behemoths you add 20 marauder.

I think you have the good models but everything is like, reversed.
you herohammer at low point and add cheap jnits the more you grow.
youll simply get shot off the table at 100 and 1500. or combocharged by weaker but faster units.

Basically you try to play WHFB with round base, that will not work at all. Chaos Warriors on foot arent able to 1v3 anymore... infact quite the contrary.

you also set yourself behind by not using any bataillon.

cheers, rethink your list because you have all the models needed.
>>
>>50747894
My personal theory is they won't completely destroy the 40k setting, but they will break it up.
The two biggest factions, Chaos and the Imperials, are technically spread all over the galaxy, but the story is really tied down to two places. Terra and the Eye of Terror.
So I could see GW destroying those two, (and Commarragh too). Instead having lots of centers of human power, and lots of warp rifts. Now you can move the story around however you want, and not just be stuck at "when will Abbadon come out of the Eye of Terror" and "When will Terra fall".

They can then shack up factions, add new subfactions. etc etc. But the lot of the places in the 40k universe could still exist.
>>
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What are you working on /aosg/?
>>
Is there a tier for armies in AoS?

Like I know in 40k Eldar > Tau > everything else. Is it similar here?
>>
>>50750655
The competitive metagame for AOS is too new and unexplored to say for certain, but right now every faction seems to be good in its own way. Even the compendium armies like High Elves, Tomb Kings, and Bretonnia are excellent on the battlefield.

The only bad army is Khorne Bloodbound
>>
>>50750688
Beastclaws are a force to be reckoned with too
>>
>>50748035
Oh, what would you suggest as allies? I was eventually thinking of expanding my 40k army to include slaanesh but they're pretty much squatted from AoS, right?
>>
>>50751150
No they arent. The only armies that really were squatted are brettonians and tomb kings.
>>
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>>50750530
Got these put together now, next up priming and so on.
>>
>>50751174
They werent squatted, their models just arent being produced any more

They also stopped producing a bunch of high elf models (sea guard, prince on griffon, etc.) and just brought a whole bunch of them back with Spire of Dawn.
>>
>>50751174
Right then, although if I'm going for more of a meatshield for my Tzeentch stuff I'd probably be better off with Nurgle.
>>
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>>50750530
I've been working on some conversions of high elf heroes for a campaign i'm in with some friends.
>>
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>>50751346
The ones above were suposed to be an assassin and a druid, I noticed that my army lacked girls so I made those. Here are a prince on foot and a proxie for alarielle since i don't like the model of 8th edition
>>
Why are you lads so nice and fun? (outside of shit posters/starters)

I even hit up the normie book fans page and they've been super supportive and given great advice on top of all the stuff you guys have given me. Thanks AOSG

t. newb with a new hobby
>>
>>50751620
It's cause The Death of WHFB purged the most toxic players and the newness of the game means that most of the players are new and less prone to the "Ive been playing for 30 years" elitism
>>
>>50747931
>all existing armies will get their chances in the spotlight

I guess Bretonnia isn't exactly an existing army in any real capacity, as
>>50751174 said, huh?

I mean, I'm looking forward to the inevitable Free Peoples book, but it still hurts.
>>
>>50752270
ironically, your time in the spotlight is NOW
Brets are REALLY good
>>
>>50752461
At least I have that going for me.

What does a good Bretonnian army look like, anyways? I like to field a little bit of everything when I can.
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Oh gee dubs im laffin
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What the shit is GW actually smoking? They should just sell that instead.
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>>50752946
?
Most chaos fag bought archaon.
Most ironjaws player i know have 2+ Mawcrusha
Most orderfag bought sylvaneth. their battleforce is constantly sold out as soon as its back up.
i dont see the problem.
i would have thought to see the start collecting Ironjaw or Flesh Eater as Number 1 tho.
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>>50747912
Check out wanderers
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>>50751150
If you want some dudes that are pretty fast and can fight pretty well, I would say getting some Bullgors from warherds as your meat shield
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>>50752975
What? An expensive thing that someone you know has been wanting for a while but can't afford IS a great gift
>>
I see plenty of nurgle posts itt, so I'll ask about them!

I got myself 5 putrid blightkings and magnetized maggoth lord (so I can swap riders if needed), and I was wondering how to run them.
At first thought it was alliance with either daemons or slaves to darkness. But I've been clicking thru scroll builder, and I can actually field just blightkings in 1k points game. Like 2x 10 putrid blightkings + morbidex (to spawn nurglings for keks or bloab for some range support).
Have anyone tried it?
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Guys. I need social gaming advice.

I want to play AoS with bros, but I am tired of PuGs at my local store.

How do I make the jump from a store game to a gaming bro? I have had heaps of good game experiences but I am yet to make the jump from GW PuG to gaming bro I would see outside of GW.

I can't attend my local games workshop every games night because I work shiftwork.

WHAT

DO?
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>>50753732
Never tried Nurgle (or any other chaos) so take the below with a grain of salt.

According to a tactica I've read, the Maggoth Lords aren't great leaders. They're not out-and-out terrible, though, and you could definitely do worse.

Do you have the General's Handbook? If you don't, look through the OP. There are some restrictions on listbuilding and points-based games that you might need to clear up (mostly related to spawning Nurglings).

Also, try looking through the rules for Slaves to Darkness. You can make every single one of them Nurgle-marked, which allows them to synergise with the Rotbringers.
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>>50753848
Try playing a campaign with some of the regular players. Find out when each of you can turn up regularly, schedule some games for that time, talk to the manager to organise the whole thing, etc.
Over time, you should be able to sort the wheat from the chaff and meet some cool guys.

It will take ages. Don't be discouraged by this.
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>>50753732
Check out the BlightGuard battalion in the Grand Alliance Chaos book.

It will help immensely if you plan such army.
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>>50753882
I've been just chipping away at it. I live in a city and honestly I don't think I've met the same person twice at a store. There really doesn't seem to be much of a gaming scene around but you just know there are some based neckbeards lurking.
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>>50753891
Then find out where the other local gaming stores are, and if there are any, go to them.

Unless you already have, in which case I don't have anything for you.
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>>50753124
it's done in the fantasy battle style though, square bases and shit.
I meant more of a typical AoS release.
They don't even have battletome too
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>>50754883
like, 90% of the entire AoS range doesn't have a battletome. Give it time. We will probably get a bunch after the new year,

Also, you can just buy round bases if that bothers you so much.
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>>50752975
what is it goy, you can't afford our cheap plastic? :^)
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So /tg/, one of the things I like about AoS is tthat there are very few models that are so terrible youd never take them. I'm seeing a ton of models and units that youd never see in WHFB appearing on boards, the mourngul for one.

So what models are you running now that you always wanted to use but wouldn't touch with a 10 foot pike in whfb?
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So, when's more nighthaunt stuff coming?
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>>50755109
How the fuck would we know?
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>>50755047
>very few models that are so terrible youd never take them

I disagree. Lots of examples of things that underperform for their points costs and don't get used.

My personal favorite example is the dark elf assassin. That guy can't reliably put a single wound on anything worth trying to assassinate. Costs 80 points and no one uses them.
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>>50755109
>So, when's more nighthaunt stuff coming?

My serious estimate is either never or in 3-5 years.
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>>50754883
My GW gives me round bases with everything I buy.
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>>50755131
Way to miss the point there champ.
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>>50755218
>Way to miss the point there champ
yeah? why do you think people are using that mourngul? and not any of the other dozen or so other forgeworld monsters?

Its completely due to the mourngul being a steal for the punch it packs at that points cost.

Don't kid yourself. If you're seeing new and different stuff popping up that you didn't see in WHFB very often its because new points scheme means new meta units because the balance is not great.
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>>50755263
Jesus you autist, can you not read what hes actually asking?
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>>50755218
you seriously believe that people are shoehorning this monstrosity into every Order Grand Alliance army because it looks cool?
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>>50755320
I actually like that model...
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>This set contains one metal Wayfinde
>one metal
>metal
RRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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>>50755320
>>50755263
This is why we can't have nice things.

Anon is like "Hey, what things are you taking because theyre cool and not as shit as they were in WHFB?" And your first reaction is to full autist.
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>>50755484
>This is why we can't have nice things.Anon is like "Hey, what things are you taking because theyre cool and not as shit as they were in WHFB?" And your first reaction is to full autist.

was your safe space violated? Did your delicate mind become triggered? Poor baby, maybe you need a multicultural hugging circle to discuss how you felt oppressed by what you read on the internet.
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>>50755585
>gets called autist
>goes full autist
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>>50755047
High elf prince on dragon. In whfb it was ridiculosly overpriced. But in my recent battles in AoS it's almost unstopable.
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>>50755481
Better than finecast. Same quality with easier imperfections to work with.
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>>50755585
>gets called out on his bullshit
>oh shit I can't backtrack now or I'll look bad on an anonymous image board
>lol I was just trolling guys you're all so thin-skinned
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>>50755774
I will always take finecast over metal. Always.
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>>50756648
But why. It is harder to work with because they have a lot more flash to clean up, and models are far more fragile.
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Hey guys, AoS-newfag anon from a thread or two ago reporting back in (the "how can I make a combined mortal and daemon Slaaneshi cavalry list" guy).

I see that the Slaves to Darkness Start Collecting! is mostly infantry, including foot Sorcerers, but seems to have pretty good savings. Is there any way to make foot Warriors and Sorcerers work if literally every other unit is mounted/chariot (or eventually, a KoS), or should I just skip the SC! box for now?

Note that I don't have the General's Handbook yet so it's entirely possible my list idea is illegal (since I was going to use Chaos Knights as battleline instead of Daemonettes); sorry for asking questions before reading but I would like to buy at least a few models soon as I will actually have painting time for the next 2 weeks. lel
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>>50753848
propose a game night at home with pizza and beer. that how i recruit for my group.
ONLY with the non neckneard tho...
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>>50756684
Metal is just terrible. It's difficult to cut, and cut accurately. Converting is important and it's more difficult with metal than resin or plastic. Paint chips easily so you have to treat your metal models like they're your great grandmother's ancient priceless china figurines. They're heavy, needlessly, so they easily tople from terrain, especially when the table gets nudged, and when they do fall, chipping generally happens. Glue holds better with resin then metals, making pinning less necessary. There are more reasons for me, but I will GLADLY take some flash (which is easier to deal with on resin over metal) and bubbles (which I find lately the problem is blown out is proportion) to deal with over metal.
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>>50756684
Some people have a disease. They can't stand metal. Pity them, don't judge.
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>>50755263
fitst you are an autist that can't read.

second on top of being an autist you are visibly jn a pool of waacfag. i see plenty of basilisk, merwyrm, dreadmaw etc.
Destruction alliance guys are the chillest and field a lot of things.
in fact if it has not been for my 4 mourgul I dont think ive seen and and i basically let them in the store display so that any chap can use one
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>>50755715
i used one regularly with null stone back on WHFB.
Pretty sure i was the only one using this model in my area..
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>>50756648
>i always take bended swords and bow that are more expensive and melt in the summer jnstead of cheaper, industructible metal.

also pics of your Oh so converted army.
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>>50756732
you can dkip the SC entirely.
its like someone that want to field FEC but buy the malignant bix, it will be useless.
you can download the General handbook here the link is in the OP.
chaos knight are 200 point per 5 and are sold super cheap. a full mounted qrmy will be cheap anyway.
take 1 box of chaos knight one of marauder and one of slaanesh seekers deamon for starters
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>>50756941

Thanks anon, I don't know how I missed the OP link (too excited to read I guess). I will go with what you said since I was planning on fielding all of that anyway.
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>>50756941

Also I'm going to be headed to the FLGS tomorrow. I know average games are 2000 points but at 1000 points how's this look? I don't care if it's actually good I just want to make sure I won't be going full retard by picking these up.

1000 points
>Chaos Lord of Slaanesh on Daemonic Mount (140)
>5 Chaos Knights (200)
>5 Chaos Knights (200)
>10 Chaos Marauder Horsemen (200)
>5 Seekers of Slaanesh (120)
>Exalted Seeker Chariot of Slaanesh (140)

literally just downloaded General's Handbook so my apologies if list is missing some crucial thing since I haven't read it yet
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>>50754883
you can get huge batches of round bases dirt cheap
and like >>50755160 said, a lot of GW's will give you ones when you buy stuff without them
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>>50755047
A lot of the people riding big monsters now that they hit harder and are harder to take down with artillery like they were in whfb
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>>50757099
it looks very nice indeed. there isnt any mistake in the list, units are well splitted. just be extra carefull with the seeker/hellstriders and only hunt artillery or lone wizard and only then you can combocharge with other unit.

That point level make it difficult to change anything. make sure your marauder have shooting weapon tho, just in case you want to finish off something, especially without a wizard (will probably come at higher points)

much better than the other 1k chaos list higher in the thread.
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>>50755320
To be fair this is a very legit point.
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>>50756882
> 4 mourngul
> 4
No anon, you are the cancer
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>>50757226

Alright good to hear. Really appreciate the advice, anon.
I'll try to check back into the thread in a month or so whenever I actually get everything painted, lel
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>>50756915
Bended bits on resin is a small problem to fix, but doable, and a problem i will take over the other disadvantages I already listed above.

And my 'oh so converted army' has been shown here many times, so I'm not going to spam it. It's the dwarf-themed stormcast eternals and the steam-punk themed dwarfs. I also have a skaven themed dark eldar army that I won a trophy for best in appearance and favorite army votes at an ITC grand tournament. I also have an Inquisition force i have been slowly working on for quite a while, notably I hate GW metals, so I use plastic conversions and resin where I can.

All this is a moot point, because of all my armies and models, I would say 97% of it is plastic. About 2% of it is metal, and 1% of it is resin. I have more metal than resin due to lack of choice. If I can get the model I want in resin, I will, however that's not always available. These few metal models I have help to reinforce my hatred of metal, as I have done conversions to them to great pain.
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>>50757345
plastic is just the best

resin makes economic sense for models in small batches

Pewter actually costs about 12 dollars per ounce, so when people clamor on about how expensive the old sisters of battle models are, at 8 dollars a model, they don't really know what they are talking about.
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>>50757487
Plastic really is the best. I mention I prefer working with resin over metal, but I prefer plastic over both. One thing I love about GW is their common availability and variety of plastic models, which makes converting more interesting.
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So I'm thinking my Tax Refund this year will be FW Chaos Dorfs. Anyone have some color scheme ideas?
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>>50757577
I've always thought of black and gold if I were to do chaos dwarfs. But paint the black to look like obsidian, and use gold for filigree and other small details.
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>>50757630
I've been thinking that too, but at the same time, seems like it wouldn't stand out very well. I'd fucking love to do an ash covered look, kinda like their armor was coated in cinder and white ash. Maybe a whole "Once the world blew up, these guys got fucked entirely and crawled back out of the mire" kind of effect given that they seem to be forgotten by all in AoS.
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>>50757577

Black/grey/orange. Make them look like burnt charcoal.
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>>50757690
see >>50757669
thats exactly kinda what I wanted, I just don't know how I'd do that.
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>>50747755
>Stagnant lore.
Millenials need the plot to constantly progress or they get distracted and move on.
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>>50757763

literally google "burning charcoal" and take that for inspiration

What I would do is black/grey armor (probably grey on larger outer plates, black on interior plates) and orange/red highlights (eyes, amulets, maybe edge highlighting on axes or shoulder plates - chaos dwarfs are pretty expensive models iirc so you might want to test it on a box of regular dwarfs or something)

as long as you keep the orange to a bright highlight + edgelight pattern you should literally be able to make them look like charcoal fairly easily. To get your white ash in there you could try using a sponge to apply it patchily to flat pieces of the grey armor.
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>>50757260
I mainly play friendly games.
when you are collecting vampire count for 20 years ultimately you end up with several of everything and 30k+ points.
I bought them the day they were up.
as I said, i dont even use them they are in the Flgs display available for friends or tournament.

I've never witnessed such level of lack of reading comprehension, shitpost and autism in a AosG thread.
You're obviously french, and our lonely regular shitposter.

Also even a Waacfag like you would know that the mourngul isnt event the top 10 of what is actually too strong in AoS.
And the general handbook 2 with point adjustment is comming soon.
So enjoy shitposting while you still can.

pretty sure you dont even have an army and shitpost just to shitpost.
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So I was playing another Sylvaneth player at my LGS (I play them too) and he was trying to tell me that his Wyldwoods would attack my units because they're "his army's" Wyldwoods


I called bullshit because the rules are pretty clear with the SYLVANETH keyword, he was getting pretty pissy too because his treelord just got shot to shit by my hunters, but was I in the right? Does it matter who's sylvaneth are entering who's wyldwoods?
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>>50753887
that sounds like a plan
I've checked https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Edition_1.1/Nurgle_Rotbringers
for 1k points I could set up either Blighted Warband or Torglug's Foulblessed - just can't find cost of those batalions.


And btw, if I get batalion filled, do I still need to fill up 2 battleline requirement?
And if batalion is mish-mash of mortals and daemons (like Bloab's Swarmbrothers is blightkings + drones) do they still counts as battleline, or I have to fill it with plaguebeares/chaos warriors?
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>>50758524

You were. I just had a look at the warscroll and it doesn't say anything at all about friendly models. It just says:

>Do not roll for models that have the SYLVANETH, MONSTER or HERO keywords

That's pretty clearly intended to be so that it doesn't insta-kill your enemy's super expensive hero or giant monster because he decides to take a leak on a tree, and so that it doesn't hurt any Sylvaneth models. RAI is clear. RAW is even clearer. Your opponent was 100% wrong.
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>>50757955
>claims he isn't triggered
clearly triggered
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>>50757099
There are no battlelines
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>>50750530
i'm busy converting phoenix guards into grave guards
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>>50758524
>i am losing quick what can i bullshit about
>"uh, YOUR UNITS ARE MY UNITS I WIN"
This is what he tried to do.
your units are always yours unless there is a special rule that says otherwise or some mind control spell is cast if one even exists.
He was just salty as fuck and wanted to WAAC
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>>50760150
ignore my post i read yours wrong
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>>50751150
>I was eventually thinking of expanding my 40k army to include slaanesh but they're pretty much squatted from AoS, right?
Hardly. If anything Slaanesh seems to be shaping up to get an update, given how he's directly involved with the aelf plotline wit his followers scouring the mortal realms for her.

So it's either stasis for Slaanesh or an update, but certainly no squatting.
>>
so i grew out my mustache , got a real grody hoodie, some fag shorts, a bra over my new horomones boobs on the oustide of my hoodie. Have been practiccing my WAUGGGHH and SQENCHY FLIM FLAM shouts so i think im about ready for some kick ass competitive play. any other tips?
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>>50751200
they arent being squatted, games workshop just stopped producing the models, wont offer faqs, and are only supported on ebay. oh wait im a dumbass
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>>50760446
Being squatted means being completely unplayable. Tomb Kings and Brettonia are neither, in fact they're pretty high up right now.
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>>50760446
They'll still get FAQs if there are issues. FAQs arent specific to armies anymore, they just address what comes up. In fact you tell them what the issues are and they put them in the FAQ. Theyre crowdsourced now.

>games workshop just stopped producing the models
>and are only supported on ebay
Aren't these basically the same point?
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>>50760427
play more games, shitpost less on 4chan
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>>50760616
Also squatting in the true sense of the words origins are too act like they never were a thing or they never happened. When technically brets and TK are still cannon
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>>50760427
Weak bait

Actually try next time
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>>50760985
More like daily
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will Slaves to the Darkness get their own battletome?
I want to collect some chaos army but Khorne Bloodbound are way too edgy for me.
Slaves are a bit more toned i think
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>>50761084
Probably
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>>50758806
>just can't find cost of those batalions.
Some Battalions do not have a cost, so you can't use them in pitched games.
Most of the battalions in the campaign books are for narrative games only.

>And btw, if I get batalion filled, do I still need to fill up 2 battleline requirement?
If you have 2 battlelines on the field, whatever they are included in a battalion or not, then you are good to go.

>And if batalion is mish-mash of mortals and daemons (like Bloab's Swarmbrothers is blightkings + drones) do they still counts as battleline
They lose the battleline status as soon as you get anything except from the Rotbringer, so yes, you have to use some new battlelines to fill the void.
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>>50761111
checked, Slaves confirmed for Battletome
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You know what sucks guys? I realized we aren't going to get our summer of sigmar again next year.

Reliable rumors are pointing to the 40k 8th edition summer next year, so expect that to fill up most of the releases for the summer
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>>50761249
>40k
REEEEEEEEEEEEEEEEEE
>>
So I'm getting into AoS with Pestilens.

What should I buy after the Start Collecting box?
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>>50761738
If you can find one then you should check out the Virulent Horde

https://www.games-workshop.com/en-US/The-Virulent-Horde

They don't make them any more but you can still find them in stores
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>>50761738
if you are looking to expand to all skaven and not just pestillens, you can check the spire of dawn box
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>>50761249
Actually looking forward to seeing the cesspool of convoluted rules for 40k getting the sigmar treatment. I might actually start playing 40k more seriously if it happens.
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>>50758806
First, both those battallions are from the Realmgate Wars series, and none of the battallions from there have points, they're all from the narrative campaign.
If your battallions contain battleline units, yes then your battleline is filled. If they do not, then you need to add battleline. The warscroll name gives you the faction allegiance for that battallion. For example, above Bloab's Swarmbrothers, it says Nurgle Rotbringers. Per the rules, that entire battallion has Rotbringers allegiance, so the demons in do not count as Nurgle Daemons, but Rotbringers.
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>>50762131
HERE HERE!
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>>50761765
they should call this game " dont make it anymore"
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>>50762131
its honstely fucking absurd they havent codified cumming your girldick in your jorts in 40k yet. they're so behind AoS.
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>>50757099
You need to read the General's Handbook immediately.
Chaos Knights are only Battleline if every unit in your army is Slaves to Darkness.
The presence of daemons and a Host of Slaanesh lord violates this requirement.
You need to drop something and replace it with Marauders, Warriors or Daemonettes.
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You're all cool. Hope you're having a good day and get something good this holiday
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>>50762584
Are you sure? The special rules section of the 40k rule book is over 20 pages of exceptions to the hundred+ pages of regular rules. I think they might have that already.
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>>50762794
>Hope you're having a good day and get something good this holiday
me too, but GW is not releasing new battletomes right now so i doubt it
>>
>>50762794
Same to you, Merry Sigmas. And be good so Warboss Krumpuss doesn't come after ya
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>>50763248
This is actually good, I approve.
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>>50763248
thanks anon! Sigmar be blessed
(love the tree topper)
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>>50763112
C'mon anon surely you can appreciate someone getting you a model or some paint!

Or even getting some for yourself! I'm gonna grab a Chimera this year because I think it's not as main stay as the vortex and looks like it'd be more fun to fuck with stormcast normies with.
>>
>>50763248
I'm glad that warboss krumpus has caught on as a concept
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>>50763376
>C'mon anon surely you can appreciate someone getting you a model or some paint!
i have no friends
>Or even getting some for yourself!
i am too poor

But i guess i'm gonna at least wish you a good christmas. Have fun with the Chimera
>>
>>50757955
> I HAVE 4 MOURNGULS YES BUT I'M NOT WAAC I JUST PLAY FRIENDLIES SERIOUS GUIS HOW YOU SO TRIGGERED I'M NOT TRIGGERED READ MY BLOG POST
Deep breaths anon. Hug your anime pillow, just mind the Cum stains
>>
Coming from Infinity and Malifaux - how balanced is Age of Sigmar?

Can I pick any army I like and have a reasonable chance of winning?
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>>50763839
yes as long as you refuse games with waacfriends

if you see dinosaurs and tornadoes, decline the game
>>
>>50763689
different guy, but you're conflating 'has' and 'uses regularly'.
I have 10 scatbikes, and those are fucking broken. But I don't use them outside of tournaments, and I stopped going to those because WAAC shit is no fun to play against. They're gathering dust right now, I'll probably bring them out next Apoc game because I need them to fill out a warhost detachment, and I like running that detachment for apoc because it feels fluffy.
>>
>>50762555
The models are still being made but that bundle is not.

It was a limited time item, like almost every bundle they do.

Try harder
>>
>>50763839
>Coming from Infinity and Malifaux
Why do want to switch?

I mean if you want a larger game fair enough, if you are looking for another skirmish game I'd have a look at Frostgrave, SoBH or stuff like that.
>>
>>50763480
;_;

I'll be using a chunk of my christmas cash/paycheck at the end of the year. Have just enough for bills/rent/groceries. My car tire exploded on the way to work today so I have to get that fixed this week.
>>
>>50763839
there are a couple of fucking broken bullshit lists, which means for pure tournament not at all balanced, as people will run those and the game devolves.
Outside of tournaments, those lists are pretty easy to avoid.

The rest of the game is pretty balanced, not perfect but two armies picked because they looked fun and seemed good will have a back and forth game.

There are some armies that don't match up well against each other, but for the most part that's not a matter of one of them being brokenly good and/or the other being the worst ever.
>>
So how is my baby Slaves list?
2 x Chaos Warriors 1 set of 10 halberds, 1 set 10 Onehand+shield (360 pts)
1 x Chaos Lord, Glaive and Broadsword (100 pts)
1 x Chimera (240 pts)
1 x Gorebeast Chariot, Great blade(100 pts)
1 x Chaos Knights 5 models, Glaives (200 pts)
>>
>>50763924
I really don't want to switch but the FLGS right now really only has AoS players and I loving the complexity and elegance of the Infinity and Malifaux rules I'm kinda flabbergasted when watching games of AoS. They always seem to end in a stomp and the strategy involved seems reduced to running your cc troops into each other and shooting a little with the rest.

>>50763978
Seems like the AoS meta in my FLGS is still in it's infancy because every single one of them ended in a one-sided stomp.

The only more experienced AoS player refuses to play because he says his whole faction (Death) was made unplayable?
>>
>>50764093
>They always seem to end in a stomp and the strategy involved seems reduced to running your cc troops into each other and shooting a little with the rest.
Well...
Coming from Infinity specifically and Malifaux that's not too surprising really.

At the risk of people shouting at me for posting this in the AoS general you should probably just try to get more people to play Infinity and Malifaux.
GW uses it's rules as a marketing tool at best so don't expect a great game and the prices for the minis are ridiculous. For the price of one AoS character you can get an entire starter/crew for the other games.
>>
>>50764093
>death unplayable
death is really really good.
You're friend is being an idiot.

One sided stop fests are just as likely due to inexperiance with playing as with poor meta. Everything can kill everything is a bit of a meme, but it's got some truth to it, so poorly played an army will fall apart.

Lower point costs, while fun to start with, do lead to faster swings in games as well.

>love the complexity and elegance of Infinity and Malifaux
can't speak to Malifaux, because while I want to try it, and the mechanics seem awesom, i've never played.

But compared to Infinity, it's going to be a lot less complex, and seem inellegant. But a lot of the problems come from people getting confused that it's similar than you think, but in that simplicity comes decisions.

The 3 inch pile in, the 3 inch engagement bubble, and the order of combats have a lot of depth to them and are where a lot of mastery lies.
But it's still a much more direct game than infinity is.
>>
>>50764093
Very Few AoS games I've played this year have ended in stomps, are they using points? How about missions? Is one player significantly worse than the other? Same question for the lists they use?

AoS as a game is relatively balanced, ttheres nothing significant in the rules themselves that are causing these stomps.

Why is death unplayable? Flesh Eater Courts are pretty high teir. Dont know about assorted death but I cant understand why theyd be unplayable.

We get questions like this a lot in the general actually, a lot of statements and not enough info for us to help, as if theyve been passed on second hand and the reality is alwayys less extreme than people say.
>>
>>50764139

I sure as hell will try my best to win people over but with a young and enthusiastic AoS crowd it seems hard to get a foothold.

>>50764171
I think it's something about not beeing able to summon stuff or prepaying for it.

What is the ideal (or minimum) number of points for a AoS to be balanced?

What always bothered me - with teh fixed to hit and to wound values isn't there an obvious "best" unit in most armie?
>>
>>50764244
I heard tomb kings have some crazy synergies for sending baddies into the bone zone
>>
>>50764057
pls respond

Also should I make all my bases match of an army? Or can I do some snow under some units and maybe some like red sand/earth under others?
>>
>>50764292
You can do whatever you like, its your army, but be aware your army will look mismatched.
>>
>>50764266
1000pts works, but games can still swing fast. Fun and good, but if things start swing one way heavily, it's going to finish that way.
The non-standard initiative can make this even more the case. I'm not a big fan of that rule.

>having to prepay for it.
fucking whiner, it makes the game remotely balanced and is still a really good ability.
Also reminde him that reanimating dead models in a unit doesn't require that..

>with fixed to hit and wound isn't there an obvious 'best' unit.
No, because point costs effect this, as does mobility and other factors.

For exampile, it seems like the Saurus Guard are strictly beater than Saurus Warriors. Even with point costs, the Guard deal out more damage on average than the warriors, and while they will have half the wounds, their saves are twice as good and with rerolls that's even better.
But, they cover less area than the warriors, so the guards aren't as good at screening against attacks to your key units, and mortal wounds ignore the better save on the guard.

Skinks seem terrible, until you realize that they can use their pile in to disengage which makes them amazing screens.
>>
>>50764266
Ah that makes sense. Before matched play rules, summoning armies could summon whatever they wanted how much every they wanted with absolutely no drawbacks. The seraphon are a summoning army, and you would have bullshit where they would pretty much summon in an entire army every single turn. Death was capable of doing the same thing.

Now they curbed it in a very reasonable way, I think. When making your list, you set aside some points. When you summon things onto the table, you have to pay for it in those reserved points. You can still summon whatever you want, meaning you can summon different things based on what you are facing from game to game, which is still advantageous. And summoned units still come in wherever you want on the table.

So yeah some undead and seraphon players got real bitchy when they found out they couldnt double their army every turn for absolutely free, but the reasonable ones recognize the necessity for the nerf.

Anyway, going back to your original issue. The game does have a lot of tactics that are not generally visible on the surface. Unfortunately with most games, the gamers and designers think abundance of rules=tactics. This game shows us that's not true. And the tactics aren't always apparent until you've played a couple games. I have personally found the balance in this game to be fairly even. There are some broken combos and lists, but it's nowhere near the level 40k is at least. The games are also more exciting using matched play scenarios because with those they tend not to be just big pile-ins in the middle.

The other thing about AoS is this is a mass battles game. Unlike infinity and malifaux, this game is about taking large armies and clashing against each other. It's a different experience, which you may find refreshing.

If anything, go to the AoS players and ask them to run a couple demo games to get a feel of whether or not this is something you feel you can get into.
>>
>>50764244

Hard to say because I lack experience with AoS myself. They use points and the Generals handbook but they hardly ever seem to play any objectives apart from just bullrushing into each other which to me is especially worrying.

One player is dominating playing Skaven - particularly those Rat Ogres with Gatling guns or something and he just dominates tables.

Death can't summon anymore or something which kinda takes their biggest strength.

Yeah beeing the go-to rules guy with Infinity and Malifaux around here I often hear rather worrying exaggerations only to find out that the players can't even be bothered to memorize some of the most basic rules (or look them up for that matter).

It's a strange situation for me to be the one having no clue about a miniatures game :P
>>
>>50764372
now the game is no where close to perfect in regards to this, it's in the first edition and I could definetly use some tweaks.
But you've played infinity, and hit numbers are fixed there, and so is damage. They just roll wounding and saving into one thing.

What AoS could stand, imho, is to be a bit more willling to be like Infinity and let units effect the target numbers of what's attacking them.

Oh, and the summoning thing, it's not a matter of getting more points now. Returning models is about that, and death is basically the only faction that can do that.
It's about strategic flexibility. You can summon units where you want them, and can pick which unit you want at that point in the game. You set aside points to summon, not models.

To go back to seraphon, you might set asside points for the banner carrier so that you can possition that slow model where you need it. Or have points set asside to respond to their army, anti hoard, anti-hero, or objective running.

Death isn't quite as flexible in what they can summon, but they have more options for what can do the summoning.
>>
>>50764372
Will do. Remind him that is.

Screening in general comes up a lot here. Seems to be a big thing in AoS.
>>
>>50764461
screening lets you get off your key attacks from key models, before he can kill those key models with his attacks.
lets you pile on and wipe out units while not letting him bring all of his units to bear, or prevent him from doing that to you.

If you can manage and get super sneaky (and risky), you possition it so that when he moves his models in, your key responder is less than 3 inches away, but more than 2, with no room between the screeners for him to get through. So the model is engaged and can pile in and attack, but can't be reached.

Or set it so that if they try to bring their whole unit into the fray to attack, they step into the 3 inch bubble of another unit. Now that unit gets to act.

There is also choosing your casualties, removing models to open up lanes for counter attacks. Or causing an enemy to lose targets before they can attack. Or making sure that you keep an enemy unit engageds so it can't go charging off.

That 3 inch bubble is very simple, but learning to use it is a very important thing.
>>
>>50764612
Just so I understand - I can position my screening models in a line and place a unit of heavy beaters 3 inches behind them and he will get suck in my screening unit while I can still hit him with my beaters?
>>
>>50764372
Reading the skink ability, what's the advantage of that versus just retreating in the movement phase?
>>
>>50764692
not 3 inches behind, because then you'll be more than 3 inches from the enemy model.
Most bases are a touch over 1 inch across. So you place your beaters a little over an inch behind the front unit of your screen.
There will often be a way for the enemy to hit the screen but not catch the beaters, but doing this will typically mean they're not bringing their whole unit into attacking range so their blunting their attack and can be counter charged next turn.

Pulling something like this off perfectly and still manuevering for if you want to have the offensive is not easy to pull off, and counter screens and screen breakers or dodgers are a thing.
>>
>>50764714
It can be done during their turn before they get off attacks.

Lets say I am engaged with one of their units and one of mine, they charge in and hit the skinks with another unit.
If they attack the skinks first, I get first swing with my real unit, costing them the advantage of it being their combat turn.

They swing in the real combat first, I retreat my skinks, and my screen is still intact and able to act and screen next turn fine. Then they're out of attacks and my unit gets the next swing anyways.

Basically if forces them to waste key early attacks on your screen if they want to take down your screen.
>>
>>50764772
It doesn't help that our AoS players don't seem to have grasped most of the finer points of the game. They just managed to turn me off by smashing their whole armies into each other.
>>
Secret Santa at my GW store gave me an engineer and a cannon.

What are the advantages/disadvantages for a cannon vs an organ gun? Is one obviously better than the other? Looking at the organ guns number of shots, it looks like it could be nasty, esp with an engineer right there.
>>
>>50765056
Cannons are longer range, hit fewer times but harder. Ideal for taking out big monsters or large units.

Organ guns are shorter range, hit more times, but are more erratic on damage. So they can either hit like a truck or sting like bee.

I prefer cannons for the range. But organ guns are fun when they go full barrels and unleash hell.
>>
>>50764855
Try getting them to play some battleplans. That should shake up their expectations.

Some Time of War rules wouldn't go amiss, either. Just get them to realise that there are other ways of fighting a battle, and that they can be fun.
>>
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>>50747617
Those maggots just look like the fake grubs you can get for fishing
>>
Y'know I still want to go slaves of chaos but I'll be fucked if that Terrorgheist with ghoul king isn't the tightest shit.
>>
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3 Tenebrael Shard Leader 360 points
2 units of 10 Darkshards Battleline 200
1 unit of 10 Executioners 200 points
1 Cauldron of Blood Leader Behemoth 220 points
3 units of 10 Witch Aelves 420 points
1 Exiled Blood Cult formation 80 points
total points: 1480

The highlights about this list is that it is very good at dishing mortal wounds. The three units of Witch Aelves and the Executioners will generate a mortal wound on a to wound roll of 6.
The Executioners already do 2 mortal wounds on to hit rolls of 6.

The cauldron of blood command ability grants one unit the ability to pile in and attack twice in the combat phase. The Cauldron of blood also grants a +1 to wound bonus to one unit per turn providing nice synergy with the mortal wounds on 6+ to wound.

The battleline tax is darkshards who will screen the flanks and try to be available to sit on objectives while they shoot.

The Tenebrael Shards teleport during the hero phase to any location on the board within 3 inches of any enemy model and if they kill any model can immediately make a move of 8 inches when their attacks are resolved. They aren't the best at killing high armor save targets but they can do the job of back line harassment and enemy movement blocking very well.

The general strategy is to use the teleporting assassins to lock down the enemy high value targets and pick off priority enemy characters / war machines. The Cauldron of Blood, witch elves and executioners deploy and move very aggressively up the field (probably getting turn 1 due to 5 of the units deploying as a formation). Lots of choppy choppy and mortal wounds later everything should be dead or on the run.

Looking for feedback here. any thoughts, suggestions, recommendations?
>>
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Thread plz don't die
>>
>>50755715
>High elf prince on dragon. In whfb it was ridiculosly overpriced. But in my recent battles in AoS it's almost unstoppable

I can vouch for this. That guy is a beast and can go toe to toe with any model in the game. Often overlooked is its ability to grant itself the ability to reroll failed tohit rolls, reroll all failed armor saves, and do (typical) D3 mortal wounds in the shooting phase.

Combine with Allarielle the Radiant for 200 points to grant a mystic shield and regen D6 wounds per turn to the Dragon lord in addition to a 6+ ward save.

Neigh unkillable disgusting beatstick.
>>
>>50766686
In my last battle my prince killed a carmine dragon in one turn and a stardrake in the next. Once again in one turn. I had good rolls but still, it's amazing what you can achieve with that monster.
>>
>>50766686
exept, you now when a random thunderstusk spit in your way and deal a flat 6 mortal wound or you get teleport-charge by anything extremis and reduced to pulp. Or dealt 35 wounds by arrowboys that happenned to be there.
>>
>>50766904
>random thunderstusk spit in your way and deal a flat 6 mortal wound or you get teleport-charge by anything extremis and reduced to pulp. Or dealt 35 wounds by arrowboys that happenned to be there.


and also hypothetically 1 skeleton could kill your entire 2000 point army. Thundertusk has worse mobility that dragonlord and you can deploy smart to prevent that turn 1 6 mortal wounds. Same goes for teleport charge alpha strike, that's why the term bubble wrap was coined. Arrowboyz, well I cant speak from experience on that one, unlike your other two examples I haven't had a game against them yet. The other two I have beaten easily though.
>>
>>50766686
do you want to get something nerfed for the General handbook 2 dropping in November ?
Because thats how you get something nerfed.

>>50766864
Same here, enjoy GW making the lord 440 points now.
>>
>>50766936
So what do you fear when fielding this model ?
Why not fielding 2 or 3 ?
ever lost with this combo ?
>>
>>50767069
Wait, why? it received an update with the new box of elves and skaven? Or it's a wild guess your'e making?
>>
>>50767069
>Same here, enjoy GW making the lord 440 points now.

its already 400 points. It is probably worth 440 but honestly I don't care if they change the points so long as they are going to go through and fix all the units.

>>50767094
>So what do you fear when fielding this model ?Why not fielding 2 or 3 ?ever lost with this combo ?

The wife plays most the games and sometimes takes a dark elf lord on black dragon (340 poinst) too and a loremaster (100 points) to give it rerolls of all failed to hit and wound rolls.

She doesn't lose much...
>>
>>50766686
High Elf Dragon is good but its hot garbage compared to a Necrosphinx

How does Alarielle heal the dragon for D6?
>>
>>50767218
Oh its the compendium alarielle, nevermind
>>
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>>50767218
>High Elf Dragon is good but its hot garbage compared to a Necrosphinx

I haven't had the privilege of facing a tomb kings list, I hear they are impressive.

>How does Alarielle heal the dragon for D6?

signature spell heals target model D6 wounds and grants it a 6+ ward save. She gets to cast/unbind 2 per turn so signature + mystic shield.

Also she (the wife) likes to take morathi on a balewind vortex at 2500 points for some unstoppable mortal wound dishing anywhere on the board. Morathi is another cast 2 unbind 2 with one of the meanest spells in the game and on the vortex almost never fails to cast.

The list packs no less than 6 spell cast attempts per command phase (the last is thorn shield from sisters of the thorn, usually cast on a unit of sisters of slaughter). And the list lives and dies in its command phase based on getting those 6 spells off, but they do almost always all cast successfully.

The army is rounded out with a unit of sisters of avelorn (now sisters of the watch) with a handmaiden of the everqueen and battleline units of darkshards (the speed bumps).

She does very well.

I am trying to make a list that can beat hers and I am fielding feedback on this >>50766129
cause I think it stands a chance at 1500 points.
>>
How come the AoSG is the comfiest thread on /tg/?
>>
>>50757487
Thus just wrong. There is no way pewter is $13 dollars an ounce. You can buy one pound bars for $16. At $13 an ounce that would be pretty close to silver prices.
>>
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>>50767611
>>
>>50767300
well if you really wanted to win you could field a troll Hag (or 2, and youll need a destruction force). But i guess its not something a only elf couple would play.
>>
>>50767611
Where did you see those prices? That'd be quite a deal
>>
>>50767610
Cuz' we don't carry all the shitpost that comes with games that are over 30 year old where everyone has his favourite rulebook and shit. Also, the light rules of AoS turns the strategy on the player skills over the interpretation of a shitload of rules. In resume, wer'e here because we just want to have fun with fantasy battles~
>>
>>50767841
just googling "pewter one pound bar" shows a company selling them for around 18 dollars a bar...

but pewter is an alloy of course. I am not sure on the exact composition of miniature pewter, so I am not sure if those bars are really the same thing
>>
It is true that realms are endless?
>>
>>50768056
Pretty much, no one knows if they are endless or not because not one has explored so much all at once before.
>>
Not sure if this has been posted yet but some info about Spire of Dawn:

> Spireguard are 120 points
> The Swifthawk Battallion gives the Mage and Swordmasters the Swifthawk Agents keyword and allows one unit within 16'' of the High Warden to move or shoot in the Hero phase.
>>
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>>50768813
>Spireguard 120pts
I thought the app said 200 pts? 120 would be a lot more reasonable, since it's the same cost the old seaguard had.

I really like the batallion, though. It makes Reavers even more of a bitch to fight.
>>
>>50768881

It's an error, the booklet in the box says 120. I like the battallion, it's also quite good for the Spireguard. The full box with 10 extra Spireguard is quite a nice 1000 pt force. (980 pts)
>>
>>50767610
WHFB autists either finally got on board or gave up and went away.
>>
>>50768881

As a WE/Wanderer player, I feel kinda gypped.
>>
>>50768056
Only the Realm of Chaos.
The Mortal Realms are vast but finite and flaoting in space.
Gorkamorka led a WAAAGH! from one end to another for example.
>>
>>50743629
How did it go?
>>
Anyone have the codex links or something? I want to see if I should be dusting off my fantasy minis
>>
>>50769096
The word for the scale of the realms is near-infinite. The Realms span reality.

Also Shyish is said contain all the underworlds ever to exist.
>>
>>50769298
So it contains an underworld with only shrimps?
>>
>>50769298
>Also Shyish is said contain all the underworlds ever to exist.
Including the one from Bill and Ted's Bogus Journey and Discworld.
>>
>>50769298
>The word for the scale of the realms is near-infinite.

Near-infinite doesn't actually mean anything, other than very large.

>The Realms span reality.

Not true. Reality is much vaster than the Realms. The Slaan and Sigmar had to be guided to the Realms while flying through space.
>>
>>50769330
It's as large as the writers needs it to be. It might as well be neverending.
>>
>>50764399
>Yeah beeing the go-to rules guy with Infinity and Malifaux around here I often hear rather worrying exaggerations only to find out that the players can't even be bothered to memorize some of the most basic rules (or look them up for that matter).
well many people (including me) are lazy and prefer to play the game instead of fumbling around in thousand of rules/interactions and synergies.
They are fine for the most of the time but there is a line when this just become tedious
>>
>>50769330
I am only using words within the sourcebooks.

And Slaan and Sigmar were saturated with Azyrite energy during their journey. This implies that Azyr became space.
>>
>>50769357
Nope. Azyr flows through space naturally.
Sigmar could also not retrive Stormcast who fell into space.
>>
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Hey guys.

I've bought this mats for my GS, obviously for 40k.

That said, since AoS has become popular, I'm organizing a campaign/tournament for AoS, and I was thinking of "recycling" this mat.

Like, say it represent some plains in Chamon or something.
Maybe you can help me with that.

Would it be credible or will players look at me like I'm a madman?
I could really use some variety right now.
>>
>>50769070
Wanderers new models and battletome when, i want nature themed army that is not Sylvaneth
>>
>>50769389
The Mortal Realms are vast and almost incomprehensibly varied. Every type of terrain or building most probably exists there somewhere.

There are even fleeting mentions of high-tech civilisations in the fluff.
>>
>>50769398
>i want nature themed army that is not Sylvaneth

Then fuck off, back of the queue.
>>
>>50769398
I just want the Glade Lord on Mighty Stag model back for my Wild Hunt themed army. I'm going to have to buy a recast otherwise and I really don't want to.
>>
>>50769403
why so r00d
>>
>>50769415
Because fucking Order have 5 fully fledge battletome.
Destruction 3.
Chaos 3 + 1 about buildings
and Death fucking 1
>>
>>50769285
Look up the page. See the OP? That has all the material. Go get those.
Any more spoonfeeding you need doing?
>>
>>50769495
They have 1 fully fledged battletome: Sylvaneth. The other ones are janky collections of warscrolls and battallions.

Destruction is the only faction with multiple 'good' battletomes.
>>
>>50769503
how is it that most whfb neckbeard ended up in the order faction in AoS ?
Good think they created order as a containment zone for spoiled elves player
>>
>>50769532
Or maybe because Order has the biggest diversity of factions. The other grand alliances exist of about 2-3 former WHFB armies, Order has more diversity.
>>
>>50769398
Can i have my Tomb king reborn as a battletome first ?
Death only have one BT.
>>
>>50769398
Wanderers got a big model refresh in 2014, stop complaining. You have plenty of great plastic kits.
>>
>>50769553
>Order as the biggest "diversity" of all the faction
>Still want everything before everyone else

honestly i hope they shit the 10 elf battletome asap so we finally have peace on /AoSg/
>>
>>50769532
As a WHFB Vampire Counts player I find the fluff, theme and tone for Death to be pretty shitty. Chaos is just boring old Chaos and Destruction is just kind of one note.

Order is just okay. I don't like most of its fluff, but the Sylvaneth is actually pretty cool.
>>
>>50769503
You are considering SC, Extremis and fyreslayers, 3 armies newly created esp for AoS with the battletome in mind a "janky collection" ?
What should literally all other factions players say ?
>>
>>50769654
because we dont have our Lord fluff.
Battletome Everchosen was really nice, the Deathlords will probably be just as good.
>>
>>50769691
Eh. I just think the entire Underworld thing and the Death characters just kinda sucks.
>>
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>>50769495
>mfw Skaven are included in Chaos

FILTHY RATS LEAVE OUR PANTHEON
>>
>4 small bases so that this thing is OP

Why Fw ? Why ¿
>>
>>50769756
forgot pic.
>>
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>>50769587
wouldn't call pic related "a lot"
>>
>>50769811
>more models than Fyreslayers
>more models than Dispossessed
>more models than each Daemonic Legion
>same number of models than Flesh Eater Court

Seriously, what are you complaining about?
Wanderers have plenty of stuff.
>>
>>50768881
You have the Skaven one?
>>
>>50769811
>>50769811
man just stop already.
15 out of fucking 30 order factions are ELVES.
and they only make the half because 3 new were creates for AoS or it would be MORE THAN HALF.
In each fucking Edition elves have not only been playable, but in the top3.
As you can see in the AoS thread even now Elves are op to the point of having dragon lord unkillable exept by other elves (lol) and that guy ""undeafeated"" after 30 games.

i cannot believe you are Unironically asking for that and LITERRALY POSTING A PICTURE WERE 5 OUT OF 6 TROOP CHOICE are literally brand new sculpts.

Everytime theres a shitposter the price are in PLN, really makes you think..
How spoiled can you be ?
>>
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>>50769811
>PLN

At. Every. Shitpost.
>>
>>50769811
Wtf. They are all new and the hero are godlike sculpt.
Literraly only the glade guard MAYBE need an update in the next 5 years.
Wanderers Hero are all on of the nicest models amd only 3 of those are pre-2014.
>>
>>50769953
>How spoiled can you be ?
i just came back to the hobby after 10+ years, i do not know what is happening mostly so keep your butthurt to yourself
>>
>>50769389
The Red Expanse is a vast, cratered rockscape in the Realm of Beasts. While great scaled Rockdrakes prowl the arid surface looking for prey, even greater beasts lurk below the surface, vast tunnelling moles and insectoids.
>>
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>>50769970
>>50769957
>>50769953
>>50769931
i see i rustled a beehive
>>
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>>50769953
>15 out of fucking 30 order factions are ELVES.

they literally gutted the elves by making those factions unplayable (mostly) as choices to build an entire army from. The only way to do elves armies is to mix and match from the three classic flavors to be viable.

>In each fucking Edition elves have not only been playable, but in the top3.

Elves have been no where to be seen in tournaments. They have won zero, placed high in zero tournaments. (if you can find a counter example please show me).

>As you can see in the AoS thread even now Elves are op to the point of having dragon lord unkillable exept by other elves (lol) and that guy ""undeafeated"" after 30 games.

one guy winning at his local group isn't indicative of how they do typically everywhere.

>How spoiled can you be ?

more spoiled than death players whating more factions (they already got releases)? More spoiled than dwarf players (they already got releases)? More spoiled than orcs and goblin players (they already got releases)?

Lets get some elves releases for AOS already! I need to buy some Malekith the eternity king stuff!
>>
>tfw trying to come up with lore in this new infinite realm Warhammer

At least it's pretty open
>>
A fairly straitforward list to get me into AoS
Avoiding Black Orcs, never really liked them
How's it look?

LEADERS
Gordrakk The Fist of Gork (700)
UNITS
Orruk Brutes x 5 (180)
Orruk Brutes x 5 (180)
Orruk Brutes x 5 (180)
Orruk Gore Gruntas x 3 (180)
Orruk Gore Gruntas x 3 (180)
Orruk Gore Gruntas x 3 (180)
BATTALIONS
Brute Fist (80)
Gorefist (120)
WOUNDS: 105 TOTAL POINTS: 1980 / 2000
>>
>>50770558
Coming up with cool lore for your dudes is super easy and fun as well.
Maybe start with a what realm your dudes are in and just go from there.
>>
>>50770576
What realm would Chaos dwarves be in?
>>
>>50770561
Nigga you gonna hammer and anvil someone's dick into eternity eh? I love Gordrakk and Gore Gruntas so I say it's pretty solid. Very Orcy.
>>
>>50770601
Confirmed to come from realm of metal
>>
>>50770708
Can I get a sauce on that so I can read further into it when makin my lore for my particular chaos dorfs?
>>
>>50770726
From what i can remember its in the quest for ghal maraz book
I might be wrong tho
>>
>>50770778
Thanks for the help regardless anon, I assume that's actually the first book in The realm gate wars series?
>>
this thread will be complete shit after they release a proper elf faction

elffags are the worst
>>
File: IMG_2445.png (6MB, 1536x2048px) Image search: [Google]
IMG_2445.png
6MB, 1536x2048px
>>50769940
Sure. It's not too bad, either, though 80 pts is kinda steep.
>>
>>50770800
I'm interested in what they plan on doing with Elves since it's been confirmed that they captured Slaanesh
>>
Anyone have the Wanderer formations?
>>
>>50770601
In general they would most likely be from the meta realm, but you can say that your chaos dwarfs are fro whatever realm you choose.
>>
>>50770416
thanks for defending me anon
>>
>>50770561
Fuck Gordrak.
Get a maw crusha, and either foot megaboss or two war chanters. Or drop the shit tier gore fist, and add a unit of brutes to a 10 brute fuck you squad.
Gore gruntas look AMAZING, but suck dick. Their formation is crazy overpriced.
Gordrak is overpriced. Fuck maw crushas are over priced, but what you going to do
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