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Delta Green themed movies

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Thread replies: 38
Thread images: 4

File: spectral.jpg (57KB, 825x464px) Image search: [Google]
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I just watched Spectral, and it's made me want to play run, since no one else in my group will some SF vs monsters games.
What else would be good for inspiration besides this movie?
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>>50643381
>I just saw a movie about a first person shooter game with a supernatural element
>So now I want to run Delta Green
10/10 I replied, I'm really mad
>>
>>50643381
Come on, I can't be the only faggot that likes competent mankind vs the supernatural
>>
>>50643463
>fps game
Didn't know that. I still want some more thematic suggestions, asshole. It's the concept that interests me more than the movie. And am I wrong, is Delta green not special forces vs the supernatural, operating in the shadows type shit?
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>>50643500
You should read it and you'll find out
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>>50643500
Delta Green is about competent people sacrificing a little part of themselves every day to stave off the inevitable apocalypse. Basically.
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>>50643381
>>50643467

>10 kg weapon
>sight 1 full foot above bore line

>competent
>>
>>50643934
>sight 1 full foot above bore line
The sight's position relative to the bore line is irrelevant, so long as sight picture is consistent. It can be calibrated to adjust for the difference. That's why the sights for tanks and bradleys work despite being offset.
>>
>>50644111
Height over bore affects cheek weld, it increases the error from a canted weapon, and you don't have time to adjust your sights every other shot like an armored vehicle does.
>>
>>50643381
That one cabin in the woods scene posted every other Delta Green or Warhammer thread.
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>>50643381
I too, want to play DG. Get something going on roll20 and I'm in, mang.
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>>50643381
The Objective. Rec'd by a /tg/ anon ages ago, watched it some months later, wanted to build a game around it ever since.
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>>50643463
Wait...what game was it based on?
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>>50649768
Same. Watched it years ago after a similar /tg/ thread.
>>
>>50643381
Dog Soldiers
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>>50651811
Probably the only good post in the entire thread
>>
The Bunker?
The one where everyone was throwing an autism tantrum, because English actors in English film were speaking with English accents while playing German soldiers.
>>
A lot more lighthearted than most examples in this thread, but there's a great Japanese novel series called Gate, where a portal to a fantasy world of magic and dragons opens up and an army comes out to invade ours.

They're basically hopeless against a modern military.
>>
>>50643467

Oh, I get it, you don't know what Delta Green is.

Did you make this thread so people could tell you what Delta Green is?
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>>50643500

Delta Green is more like a mash up of True Detective and The X-Files, taking place in the modern day version of the Cthulhu Mythos. Your characters are more likely to be a rag tag bunch of federal agents, local law enforcement and academics than they are to be a team of soldiers. (Like, you probably have ONE dedicated combat guy per team because the focus of the game is more about investigation and uncovering mystery) So yes, you are operating in the shadows against the supernatural but you're not all spec ops (my last character was a CDC epidemiologist and the one before that was a crime scene cleaner) and the TYPE of supernatural you're up against is not the type that dies when you stake it in the heart and pray real hard.

That said, there is a Delta Green scenario that might be up your alley called Khali Ghati. It was basically the "combat tutorial" scenario they wrote when playtesting early versions of the new rules. You're soldiers, spooks and maybe an interpreter or two in an Afghanistan FOB looking for a missing CIA operative who was stationed at the base. Shit gets eldritch at the end, but the main "set piece" of the scenario is your Hummer coming under fire from insurgents and having to fight off cultists with AKs.

The supernatural shit in the scenario, though? Beeeeest you can hope for is a shaped charge to blow the cave entrance and preferably crush you under the ensuing rubble so you die fairly quick.
>>
>>50643381
>Spectral

Is this a good action movie or one of those shitty made-for-tv b-grade shitshows?
>>
>>50643381
jesus fuck that tacticool gun

someone show this to /k/ the fucking field day
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>>50654140
Shitty made for tv b grade shitshow, but instead of being on Sy-Fy it's on Netflix.
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>>50646224
or COD players try Dark Souls
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>>50654218
Thanks for the warning.
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>>50653459
>Beeeeest you can hope for is a shaped charge to blow the cave entrance and preferably crush you under the ensuing rubble so you die fairly quick.
They can dynamite Devil Reef,
but that'll bring no relief,
Y'ha N'thlei is deeper than they know.
>>
>>50653459
>Beeeeest you can hope for is a shaped charge to blow the cave entrance and preferably crush you under the ensuing rubble so you die fairly quick.

I've ran that scenario three different times with three different groups and every group has always lost at least 2 people from going inside there.
>>
>>50653312
>seriously recommending JSDFG wankery written by a literal Nanking denier

Anon, you can just say you want more doujins that combine gun porn and elves. Just be honest with yourself instead of supporting the first bit of new content that caters to your taste, despite being tasteless itself.
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Alien Raiders.

Shit title, B-movie wrapping, but a really good movie once you watch it. Plotline is basically "the point in the Delta Green op where shit goes tits-up and PCs start improvising."
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Does "Dark City" watched from the perspective of inspector Bumstead count?
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>>50654140

I think its low budget, but it looks like it could have been shown in theaters without embarrassing itself. The effects are pretty cool, and the plot is handled surprisingly well for what is effectively "military fights ghosts".
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>>50654159

In its defense, that gun is explicitly a cobbled together 'prototype' (and that word is used with some hesitation) that has to combine the tech required to see ghosts and the gun that "probably" kills ghosts. Built out of a bunch of different military equipment that was never intended to do either of the above.
>>
>>50643381
>>50654140

I saw it last evening. Despite a certain sequence that would put The A-team DIY equipment building sequences to shame that really bothered me, i thought it quite alright, correct acting, story far from shitty and visual effects as good as you can ask. It is worth a watch. I hope they will make more sci-fi.
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>>50643615
Yeah and Vampire is all about exploring the fact you are undead inhuman monster and not about mafiosi with superpowers.
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>>50662811
That was the first edition and only in the book proper - players almost all went for the shit they wanted to, rather than pre-described setting and goals.
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>>50659819
That's more just CoC in a different setting rather than Delta Green.
>>
Speaking of Delta Green, does anyone have EMERALD HAMMER?

I stumbled across it's existence while looking for stuff about pre-WW2 DG (intending to run a joke campaign of "Fantastic Beasts but you're the poor proto-DG sods trying to figure out what's going on and stop it"), specifically looking for info about Martin Cook.
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>>50665881
I always got a Kult vibe off Dark City
Thread posts: 38
Thread images: 4


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