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Flames of War: Hyper Autist Gamers edition

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Thread replies: 324
Thread images: 60

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...and yes, that is 15mm miniatures, under a magnifying glass....

Please post doom and gloom over v4 and VolksArmee!

Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide & FAQ, Podcast, and Defense of Moscow list:
https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
https://discord.gg/GhjQh

Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
Panzerfunk Listener Questions Form:
https://docs.google.com/forms/d/e/1FAIpQLSeOBxEJbNzS_Ec7I76zQmCU9P7o0C5bAgcXriKQ4bOWBp4QkA/viewform

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page
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From our local group to all of you on the internet, so that you may judge our every move. Have another batrep.
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>>50636428
Sadly pretty typical for the IS-2s; even if they miraculously don't take any effective fire, they still end up not really doing anything. Defence is kind of their ideal.

Also your magic number for withdrawal is 5 platoons, so even if the T-34s hadn't died he wouldn't have withdrawn anything for another turn.
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>>50636710
Withdrawing starts on turn 3. He had 4 platoons, so he got a counter. Turn 4, he had 3 platoons and a counter, which is less than 5, so he got another counter. Turn 5 he would have had 2 platoons and 2 counters, again less than 5. If he kept the last two IS-2s alive till turn 6, he would have finally had to withdraw a platoon. But we didn't get that far due to time.
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>>50636792
Right, right. Been a while since I played fighting withdrawal, I assumed it started turn 4 since that was the first time it was mentioned in the rep.
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So, what are we expecting from the East Germans? What skill levels, what point costs, AT ratings, doctrine?
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>>50636856
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>>50636428

i am beggingn to think the only way to play IS-2 heroes is expensive and lopsided.
you need 1 unit to be an assault whore unit of HQ+3 fully kitted and 1 unit of 2 serving to back up the rest of the drivel that needs to make such a points starved army.

>>50636867
that is an insanely shitty cross rating...
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>>50636428
I really like your batrep format. Please keep posting if you feel so inclined.

To quote the retired Master Sergeant that plays at our shop: "We didn't put them on the table to look at." The soviet player is stuck with the IS-2s for the foreseeable future. He needs to put bedspring armor on those IS-2s and shove them down the enemies throat. It's the only way they are going to do anything on the battlefield.
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>>50636905
Good find about the cross rating. Didn't even occur to me when I posted that last night. It's going to be a bitch to move the T-55 through any area with terrain.

My take on the T-55 is that for the most part the battlefront made interpretations to make it the worst possible performance that could be expected for the vehicle at the time to make it cheap. Would have been preferable to have a more usable tank with a higher points cost.
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>>50636959
>He needs to put bedspring armor on those IS-2s and shove them down the enemies throat. It's the only way they are going to do anything on the battlefield.
It would help if more of us played infantry, but sadly our group is one german that can do tank/mech/inf, two Germans that have only tanks, an American that's tanks and one armored rifle platoon, the Russian above, and a Brit that has a tank company and is working on and airlanding company (myself).
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>>50637016
compare that to the Leo1's cross rating of 2+ and i feel very secure about my choices....
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>>50636959
The next one may not include the same German player (myself), as immediately after getting home from the reported game I developed appendicitis.
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>>50636856
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>>50637016
Yeah. I'm probably going to be running East German T-72s myself.
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>>50636867
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>>50636905
>i am beggingn to think the only way to play IS-2 heroes is expensive and lopsided.
Yeah. One unit maxed out and riding with the CiC can work as an effective anvil in a formation, being hard to kill and not something to engage in a drawn out brawl with. The issue is always that second required unit of 2.
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>>50638373
>>50636959
>>50636905
How to fix hero heavy tanks:
Make the second Combat company a grey box.
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>>50638448
Allowing them to only take 3 to 4 IS-2s (or 1 IS-2 and 2 to 3 ISUs) won't fix their problems. The problem is that the vehicles themselves are subpar to begin with.
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>>50638448
>pic related

>>50638678
actually, he's right.
the sub par tank has weaknesses, but they are fixed by removing the army point crunch. think about it.

hell, try this with all Ghards heavies, see what happens...
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>>50639035
The same thing that happens when you just field 3 IS-2s in a hero (or regular) army with better combat companies and support choices... They're painfully bad. ISUs are a bit better, but only if you take the 122.

The problem with taking the Hero Heavy Tank lists and making the second combat company optional, is you might as well not bother taking the briefing at all. It doesn't offer anything you can't get for better out of a Vistula Strelk, Hero Motorstrelk, Hero Udarny 2.0 (Berlin strelk), or the regular Tankovy.
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>>50636867
I really really hope they are gonna cost something like 1 or 2 point each, there is no other way to justify them being so shitty
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Which book has the best Soviet lists?
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>>50640477
Barbarossa, Eastern Front, and Berlin.
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How do KV-1 perform compared to other heavy tanks?
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>>50640565
>Berlin
Objectively wrong, Berlin is full of Hero lists wich are considered shit by everyone
Best lists are Tankovy, Ligh Assault Gun, Rota Razvedki and Peredovoye Otryad from Red Bear
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>>50640611
It's solid and cheap especially the FC version in MW, the only thing it lacks is a good gun, it's comparable to a Churchill, Germans get far better heavy tanks but at a steep increase in price.
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>>50640656
>Berlin is full of Hero lists wich are considered shit by everyone
Whined about by internet tryhards, you mean.
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>>50640729
They aren't bad but they aren't the best either and by a long shot. Anon asked about the best soviet lists and for LW they are in Red Bear
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>>50640656

What are the strengths and weaknesses of these list?
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>>50637016
My assumption is that it's meant to represent overloaded from the BDD applique, but...
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>>50640656
Desperate Measures tankovy isn't bad, either, getting 160mm mortars, and Vistula-oder is the best strelk list.

>>50640729
>time to shit up the thread!
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>>50636867
> Most expensive army to collect
> Will almost certainly be the classic Battlefront understanding of Soviet/Warsaw Pact forces, i.e; horde armies, when that's not how it worked

Why the fuck weren't these plastic?
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>>50641479
Because I'm starting to suspect that several BF higher ups have stock in PSC?
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>>50640336
I think they will end up costing around 2 points each, you are probably going to want to bring a parking lot of them.

>>50641226
Yeah, but now it crosses as poorly as a wheeled armored car which seems wrong.

>>50637119
I want to buy more Leopard 1s, but I think I am going to wait for a plastic option. Six seems like a good number for my recon list. They really need that 2+ cross rating because they need to always be concealed, preferably gone to ground until a target presents itself.
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>>50641551
PSC are working on plastic Leos and T-55s. As per usual, battlefront fucks up and hopes nobody will notice.
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>>50641615
Haha....hahahahaha.
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>>50641615
I am have seen the rumor and I will cautiously be waiting. In the meantime I bought 9 skytrex (old glory) T-55s and I am reasonably pleased with them.

>>50641479
The answer I have been hearing is: The East Germans were originally going to be a small briefing, but they got pushed to a feature book and moved ahead of schedule. MW plastics are probably dominating the queues right now. That said, forgoing a plastic T-55 and giving the T-55AM nerfs to cheapen it up (Slow firing, "overloaded") is a horrible mistake as they are basically begging people to buy third party or forego the T-55 altogether. Not to mention a plastic T-55 would be good support for the OPFOR in Vietnam and AIW. As it stands right now, you are looking at a 300 USD purchase to run 20 T-55AMs (40-50 points since points increase with addition #s) with the Battlefront resin kits. Definitely nowhere near my budget.
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>>50641551
>Yeah, but now it crosses as poorly as a wheeled armored car which seems wrong.
Oh, no doubt.
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>>50640819
Rota can field mechanized platoons with 4 flamethrowers each and jeep-fast armored carriers, supports are the usual soviet stuff (ie. 120mm mortars, katyushas, spetsnaz, SU-100, SU-122 and big tank platoons)
Light SPG offers a fuckload of SU-122 or extra cheap SU-76 plus a lot of solid support choices like OT-34s and IS-2s as well as the usual soviet stuff
Tankovy lets you field 31 Matildas, you basically outnumber most infantry companies infantry bases with TANKS and good tanks vs infantry too since they have good armor and top 2, you can field hordes of T34 and 34-85 as well, you can also field OT-34 wich is nice and the usual stuff
Peredovoye lets you field a hybrid Tank and Mechanized company with the same stuff as the other lists
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posted on WIP but its not spess mareens so not much in the way of replies.

how would one paint camouflage on 15mm and not have it look flat.

I can paint single colour parts of uniforms well enough with a wash and some highlights. But camo fucks my shit up and the background colour of the smock looks fine but the camo looks flat. Even if i try highlighting it just looks wrong and out of place.

ideas?
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>>50642114
Don't highlight it, just paint the base color and camo then wash all of it and the result should be fine. Keep in mind you'll need a slightly lighter color than the final look you want it to be so the wash doesn't darken it too much
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>>50641615
mfw based PSC will produce one of their 15/20 tank boxes for £50 letting me liberate the workers of the west for a decent price
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Possibly a stupid question, in which case feel free to insult me.

Can you use coloured spray cans (e.g. Yankee Green, NATO Green, Chieftain Green) as a primer, i.e. directly onto plastic? Or do you need to spray something like black first?
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>>50641479
The short answer is "Soviet Bitching".

They got pushed significantly ahead of their planned release schedule because a lot of people were bitching about 3 NATO releases in a row(US, W. Germans, and British).

You wanted more WarPac and you wanted NOW, so the result is E. Germans with no plastics since their plastic production is currently focused on the upcoming Mid-War kits for V4.
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>>50643091
I believe you can use those without a primer no problemo however i don't know if the end result will look the same though
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>>50643114
The correct thing to do when there's a justified complaint is not to do a half assed job then tell people to be grateful.
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>>50643195
It was a no-win scenario for them.

Either you got it soon with no plastics and ridiculous fucking prices, or you wait until this time next year and get it in plastic.

WarPac players would still complain either way.

The good news is that it seems PSC plans to take full advantage of BF's fuck up. If the rumors are true.
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>>50643285
The win was to go "Maybe we should vaguely consider a warpac book at some point". They fucked up when they decided to release nothing but block-to-block NATO. I mean, I like the brit models, size issues on the metal boxes aside, but they came out when we needed east germany or poland. The game now is endless training exercises, because nobody wants to play the designated opfor you need to paint a million stands for, i.e. the exact same issue as every other non-WW2 game they've released.
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>>50643347
They went for the 4 biggest nations in the conflict first.

Unfortunately for WarPac players that meant Soviets, Americans, W. Germans, and British.

Now that they have the Big 4 in plastic, the gave us what should have been Big 5, E. Germany, in resin.

Ideally the release schedule should have been something like:

US & Soviets
W. Germans & Poles
British & E. Germans

While thematically it might make more sense to do both Germanies at the same time, I'd split them up to avoid confusion.
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>>50643518
Yeah, that'd be what I'd have done; make pairing releases so the player bias isn't absurdly lopsided.
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>>50643518
>>50643614
I'm guessing there'd still be a preference for NATO on player's primary armies but there would at least be some varied options for second army opfors (and pactaboos).
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>>50644099
Yeah, it was always going to be a bit lopsided, because people prefer the "good guys", and for most people in the west their country are going to be the good guys. But at present I'm the only person who's still playing soviets, and I'm trying to get some africa games in so even that's not guaranteed.
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>>50644278

Then why are Nazis so popular?
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>>50644301
Ask /pol

But in all seriousness they've got a high quality army with diverse options and they're good for play through almost every front.
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>>50644301
Pop culture.

There are a lot more popular WWII movies out there than Cold War movies.
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>>50644301
Because they have "the best stuff" according to popular culture, and with wargamers that's all you need to get a large chunk of people playing them.
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>>50644301
Cool uniforms, political and historical ignorance and the myth of excellent equipment.

Personally I'm a fan of the Waffen SS in tabletop form due to my fascination with their history and prefer their uniforms to those of the Wehrmacht, but I'm well aware the way they're depicted is far from the reality of their ability - while many of the people who are drawn in by the idea of 'elite troops' are often quite delusional.
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>>50643091
Yea works fine
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>>50640611

I think the KV-1s is the best heavy tank, honestly; no mincing about its role, it's there to run across the board and run people over. Hero KV-1ses would actually be a good list, I expect.
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>>50644301
In addition to stuff other people said, there's a tragic hero element to them in pop culture (Clean-wehrmacht "they were defending their country and couldn't see the evil behind them" tragedy-revisionism) and, to a lot of people, they're still the least bad (because we spent decades demonising communism and dehumanising russians (and khazaks and ukranians and etc etc) during the cold war).
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>>50637129
Uh, damn. Hope you're okay soon!
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>>50645455
The Soviets were hardly saints. Especially under Stalin. You could legitimately argue he was as bad as Hitler, or worse.

But, he wasn't the maniac whose armies had invaded all of Europe, and the British and US *needed* to work with him.

It needed to be a two (or theee) front fight if the Allies were to defeat Hitler.

It was an alliance of convenience, not an alliance of trust or respect.

And as the post-war peace developed into new tensions, it was clear the West and the Soviets did not have the same vision for the future of Europe.
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>>50644301
They're the only LW country whose tanks aren't all green, all the time. And they weren't into standardization so they have a ridiculous variety of vehicles. People are also drawn to the "small, elite" army lists that they tend to get.

It's hard to attract people to the faceless horde faction.
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>>50645700
No, Stalin wasn't a saint, but we continued hating the communists long after he was dead, whereas the Germans became our friends again. We humanised the Germans long before Russia regained a face, so the soviet army is still a faceless blob.
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>>50644301
Aesthetics.

Also, say you and a buddy are getting into the game; generally one player is gonna be Germans due to wanting a historical match up. It makes sense that a lot of people will be playing Germans seeing as overall, there's two sides to choose from. I know there's Italians and Finns and stuff on the axis side but Germans are easier to get into as well due to Open Fire.
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>>50645700
Yes and no. The cold war came about mostly as a pissing contest from a growing sour mood. But during the war, there wasn't as much "allies of convenience" attitude. Loza reported that care packages of whisky and chocolates and more were stashed in the lend lease tanks they recieved. It was an alliance of convenience mostly for the political leaders.
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>>50645429
The KV-1s is certainly good at it's role. If it could take escorts, it would be amazing. But even just driving 12" (or through woods with Wide Tracks), and being able to shoot with no negatives, is really nice.
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>>50644301
The real good guys.
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>>50647096
Yeah, escorts are the only downside. Even then, they get actually decent support.
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>>50647195
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>>50647481
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>>50644301
Also a reason is that German Uniforms barely change for the entire war. At least to the point of which that a non-Grognard would know, oh sure they changed out the boots and some of the webbing, but at this scale basically only rivet counters give even the remotest shit. Paint three German Grenadier Platoon with, AT-Rifle teams and Light Mortars and you're fucking Golden for Early, Mid and Late War Grenadier Companies. Magnetise your StuGs to swap out the long guns for short barrel guns somehow, and boom, Early, Mid, Late War Armour Support. Hell you can do it with Panzer IIIs and IVs. Battery of Nebelwerfers, Artillery Done. Stukas, Done.
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>>50645700
>But, he wasn't the maniac whose armies had invaded all of Europe

USSR was invading all their neighbors pre-1941, the allies just overlooked it. At the time, Germany at the head of a European alliance was more of a threat ideologically and politically than the international pariah the USSR was.
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>>50647779
Plus the west cared far, far less about the Baltics (and Romania, to a degree) than they did Austria, Czechslovakia, and Poland. The Soviets taking some tiny states that had been Russian anyway before WW1 wasn't as alarming as Germany recovering territories that'd been explicitly removed by Versailles, and was part of a pattern of them doing Stuff We Just Told Them To Knock Off.
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So, I'm still getting used to Team Yankee, and the Brits in particular. Assuming that most of you actually know what you're doing, does this look remotely playable?

Chieftain Armoured Squadron

2 HQ Chieftain with Stillbrew 14

3 Chieftain with Stillbrew 21
3 Chieftain 18
2 Swingfire 4
4 Scorpion 4
61pts

FV432 Mechanised Company

HQ in FV432 plus GPMG SF teams 3

Full Mech Platoon inc. Milans 9
Full Mech Platoon inc. Milans 9
2 Mortars 1
22pts
Divisional Support

4 Rapier 6
2 TOW Lynx 6
2 Harrier 5
17pts

Grand total: 100pts

This gives me two acceptably tough formations - possibly light on the recce, but concentrated where I need it in the Armour sub-unit.
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>>50647779
> tiny non-countries that had no strategic value to the west and were basically being established as buffer zones to distance Moscow from Berlin
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>>50647096
No negatives, what are you refering to? Dont they suffer H&C?
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>>50648882

They are Guards Heavy Tanks so they don't have Hen and Chicks.
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>>50648919
Yeah, it's like playing a normal tank list, just with no smoke. You get FA 8, too. I like KV-1ses.
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Total newb here.

Building the Shermans from Patton's Eagles box. The guide on the Flames of War website covers all the part except this gun barrel here. Can someone identify it for me, and tell me what it's use is?
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>>50649098
IIRC they give you the 76mm barrel with and without muzzle brake.
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>>50649128
US Forces had them without Muzzlebrakes. Soviet Forces had them with.
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so, my brother and I are relatively new to the game (though I've got a fairly large number of Germans in the right scale already)

what's a good points cost for a introductory game to start figuring our rules and such? I'd be running German Grenadiers (probably from the Fortress Italy book), and he's got British infantry (probably use a list out of the Road to Rome book).
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>>50649516
That's the M4A3; the soviets never got any. Some american tanks had muzzle brakes fitted, though it's a look you associate with Korea more.
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>>50649128
>>50649516
>>50649802

So it's purely an aesthetic thing?
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>>50649802
Some references while I'm at it.
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>>50649883

>>50649851
For FoW? Yes. Obviously it's a later mark of tank, but that shouldn't matter much.
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>>50649904
Well bollox, if I had known they were the same gun I'd have built them with it. Looks much nicer than the non-muzzle break version.
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>>50649973
If there is a will there's a way, Anon. You could clip the muzzle brake off and drill a small hole in the backside to glue them on the end of your barrel.
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>>50648074
I'm still not fully knowledgeable about the British in TY, but it seems pretty solid to me.
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>>50648074
The mech company is the weak side; 2 mortars is going to go real fast and it's only two platoons.

OTOH I've literally never seen formation breaking make any difference in TY given it only kicks in when you're down to one unit that's under half strength anyway.

Do you only have the mortars for artillery? That's a bit of a hole, if you do. I'd also be inclined to go 4 harriers or 4 HELARMs, and commit to one approach; two TOW shots and a salvo at penalty is less useful that four TOW shots or a full salvo.
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Hey guys looking to get into team yankee as my side war game or possibly my main one. My other choice is dropzone commander but I'd thought I'd ask here anyway.

So can you guys give me the pros and cons of the system?
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Do we know anything if there will be missile-equipped T-55s in Volksarmee? (Or any missile equipped Redfor tanks soon, for that matter?)
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>>50652644
Its a fast playing, relatively easy to learn, I-Go You-Go system with near-modern military technology.

>>50652669
I don't think we see tank-fired missiles.

The closest we see is the BMPs with their missiles. Or dedicated missile vehicles like the ITV or Jaguar.
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>>50653007
meh, BMP-1/2 missiles are external launchers. I was really hoping we'd see some gun-launched systems sooner or later, especially since this was quite the thing on later Redfor vehicles.
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>>50653066
I'd expect that we might see those at some point, once we start seeing more advanced Soviet tanks.

Right now we have the T-72, and we're getting the T-55AM2.

Perhaps the upcoming Soviet expansion book, (Red Thunder?) will have tanks that used gun-launched anti-tank guided missiles.
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>>50653218
Screw both of those I want T-80Us. Kontakt-5 explosive reactive armour, improved gunsight, 9K119 Refleks missile system, and Thermals.
CAPITALIST PIGS WILL BE FORCED TO BOW BEFORE THE MIGHT OF THE USSR, COMMUNISM AND THE WORKERS. GLORY TO COMRADES STALIN AND LENIN!
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>>50652669
>>50653066

Too soon to tell. They could be included as an upgrade to a T-55 HQ. If not there, will get abother opportunity to see it with the T-64 when it is unvieled next year.

>>50637129
Hope you get back on your feet soon. Runs in my family so I am just waiting for my turn. If you need something to watch while you are laid up and don't mind WW1, check out Our War on netflix.
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>>50649802
Some M4A2 76mm lend lease had the muzzle breaks. The primary difference between the M4A2 and M4A3, was the engine and back deck setup (and most A2s were diesel). The lead M4A2 76mm in the picture attached is from the Guards 46th Tank Brigade, which only received 76mm M4A2s. The photo itself is from Vienna, when the Soviets successfully captured the city. As you can see, the leading M4 clearly had a muzzle break in the photo.
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>>50652644
It's quite a bit sifferent from DZC, just to give you a heads up.

It uses I Go You Go which I normally despise, but it works well here. I've always wondered how the game would work with an alternating system like DZC, but nobody around me seems willing to experiment with me.

The difficulty of hitting something in ranged combat is based on the skill of the target, not the shooter. Means picking targets is very important.

It plays pretty quick. Uses a phase system of move, shoot, cqb. Normally I hate this method as well, but somehow Flames feels okay with it. It doesn't feel as rigid and limiting as some other systems.

It's a fun game, and with WW2 there are a shit-ton of armies to pick from(I can think of 10 off the top of my head) whoch gives you lots of options. For example: I have decided to not play any of the big 4(U.S. Brita, Germans and Soviets) and instead just run minor nations.
>>
>>50653339
>Our War on netflix

Seen it, actually. Pretty good
>>
>>50653922
>The difficulty of hitting something in ranged combat is based on the skill of the target, not the shooter. Means picking targets is very important.

The thinking here is that any idiot can fire a weapon in the direction of the enemy and likely hit something.

What makes the enemy difficult to hit is stuff like how far away they are, if they are in cover, how well they were trained to keep their heads down and move carefully, etc.
>>
>>50643114
You're funny, I'll kill you last. BF just has boners for stupid shit and pursues that.
>>
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Bump
>>
>>50653336
A soviet Leopard II would be real nice to see.
>>
>>50653446
I was about to complain but I re-read what I'd written and saw I was unclear; I meant that the difference between the tanks the soviets got vs the americans was that the soviets had M4A2s and the Americans had M4A3s; otherwise, both had 75 and 76mms, and both had ones with and without muzzle brake. Apologies for phrasing it so confusingly.
>>
>>50659051
Hit on 3+

:--DDDD :-DDDD :DDD
>>
>>50659362
I feel like FA 18 would take the sting out of that a lot, but I guess the game's full of AT22 now anyway.
>>
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>>50655786
Which I love, personally. It's one of my favorite parts of the rules.
>>
Man, can we not keep a thread up without people starting shit over soviets?
>>
>>50662262
I have been on /fowg/ a while, and you'd have better luck persuading people Patton was just fine how he was.
>>
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>>50662262
What can we say, we have our little triggers...
>>
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>>50662262
>>
>>50647071
I wonder if leftist attitudes among factory workers had anything to do with that. It was never as strong in the US as in the UK or Italy (Modena, where Ferrari is based, elected communist mayors for decades) but maybe enough for a bit of solidarity.

>>50649851
And historical. If your army is based around D-Day, it would be correct to model all your tanks without the muzzle brakes. Later in the war, a few Shermans got them. By Korea they were pretty standard. The little stub at the end of the brake-less gun barrel is a collar to cover up the threads that the muzzle brake would screw onto.
>>
>>50662745
>I wonder if leftist attitudes among factory workers had anything to do with that.

In the 1940s? Yeah no. It wasn't until Nixon's era when the (farther) left-leaning attitudes actually began to take off in the US. Even before the assassination of Kennedy, Oswaldt was passing out communist propaganda papers and failing miserably at it.
>>
>>50662262
Gr8 b8 m8. 7 out of 5.
>>
>>50662297
Nah, not that. It just seems like we're doing two bumps all of a sudden now that we've stopped bitching at each other. It's like unless we've got a flame war we've got nothing to talk about.
>>
>>50663413
It typically helps to have a new release or some news or rumors to discuss.

The upcoming release of Volksarmee for Team Yankee will likely drive a lot of the discussion when that comes out.

And even then you'll find a good amount of people claiming that BF is horribly misrepresenting yet another communist faction...
>>
>>50663486
I don't necessarily think they're misrepresenting East Germans... I just think having the entire fucking game be ROF 2 with 4+ to be hit vs ROF 1 with 3+ to be hit spam, is fucking stupid!
>>
>>50662869
your country is still a victim of ideological subversion and spread it all over the place.
when ever i read the campus news papers or announcements it might as well be flying a red flag.
>upcoming guest lectures, a marxist, a marxist a PLO, a PPK (commie kurdish), femminist, feminist, marxist, repeat adnausum
>>
>>50663640
Can't wait for the T-80U to be FA 16 and RoF 1 too.
>>
>>50663958
Can we trade /pol/ for more people bitching about soviets?
>>
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>>50664263
convenient
I also play Russia.
No reason to bitch though, i think the lack of miniatures and high cost for (for some reason) horde army is thematically appropriate.
More nato means more capitalists to shoot at in the name of liberating the working class.
>>>/pol/
anon i think you might have it backwards.
I am a commie.
I wonder if we are going to get KGB units that work like the German spies in Operation Greif
Or looted nato tanks
Or hero russian lists.
The future looks bright for the soviet union.
>>
>>50663958
>your country is still a victim of ideological subversion and spread it all over the place.
Indeed. And now it's in the forefront, redder than ever! We have the beginnings of an eastern-block kleptocratic dictatorship, and it's been pushed forward by Russia itself!
>>
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commies and nazis on my board get out
>>
>>50664447
Then stop voting for them. Your stupid ass country had the ability to stop them. Now you've got the worse infestation of comminazis the world has ever seen!
>>
>>50664425
>We have the beginnings of an eastern-block kleptocratic dictatorship, and it's been pushed forward by Russia itself!
We can only hope
Glory to the soviet union comrade.
incidentally NATO and Warsaw pact defectors might a fucking great addition.
>>
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>>50664507
ahh nazicommunists
>>
>>50664570
Better dead than red! Now in more than one flavor!
>>
>>50664418
>I wonder if we are going to get KGB units that work like the German spies in Operation Greif

There was a widespread rumour FJB40 had a bunch of M48s and M113s (acquired from Vietnam) and was intending on imitating West German troops. I believe it was debunked after the wall fell though.
>>
How much worse are the Italians than other armies?
>>
>>50664908
Actually can be shockingly effective in the right hands. Because the Italians come with Random Training a lot of their gear is underpriced. Early war their tanks are pretty good.
>>
>>50664908
Not that bad, really. Even their shitty tanks in LW can be horrifying to face, due to numbers and sheer expendability.
>>
>>50664570
You know I always wondered if we had any guidelines for what to do if:
>WW3 happening
>some place like Poland starts rioting and declares itself neutral
What would we do with the nukes allocated to that area? How hard is it to re-define nuclear targets?
>>
What happened to easyarmy.com?
Redirect to forces.flamesofwar ...
>>
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>>50665182
The Soviets did plan for it, after Hungary and Czechoslovakia they knew it was a possibility.

>On the other hand, formerly classified Soviet memoranda and exercise data indicate that Gen. Kulikov and the Soviet military were planning for the worst case scenario in Poland but were confident they could still achieve their military objectives in a war with NATO without the participation of key NSWP members.

>https://www.cia.gov/library/center-for-the-study-of-intelligence/csi-publications/csi-studies/studies/vol51no4/pdf-files/Marchio_Will_They_Fight-Web(U).pdf
>>
>>50665472
Battlefront finally beleted it. There is no EasyArmy now, only Zuul (Forces of War).
>>
>>50665587
What a lovely singing voice you must have. :-p

I could quote that movie line for line...
>>
>>50665893
And the flowers are still standing!

(Me too...)
>>
>>50664908
Sometimes they're amazing, actually. Depends on their random rolls.

EW they're fantastic since the M13 is actually a beast in-period.
>>
>>50663413
A flame of war?
>>
>>50664447
>nazis on /fowg/
Perish the thought.
Thanks to fow I know more German than ever before.
>>
>>50666973
Mispost?
>>
>>50666757

Are you me?

Or at least my brother...?
>>
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>>50664507
>>50664594

> Nazbols on my /fwg/
>>
>>50667229
yes I am.
But you knew that.
>>
Anyone think we'll get any T-34s showing up in TY? What kind of tricked out stuff did T-34s have by then, anyway?
>>
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>>50670530
>Anyone think we'll get any T-34s showing up in TY? What kind of tricked out stuff did T-34s have by then, anyway?
Yeah in a museum.
>>
>>50670697
T-34s were a third-line tank for a lot of countries, actually. And distressingly close to front line for Bulgaria if I remember right. I wouldn't know what upgrades they had but I expect you'll get the entire company for a point.
>>
>>50670796
Maybe not a point, but companies for cheap more than likely, plus if they've gotten Stand Off Armour like most tanks of the period, that'll be a great way to crush Infantry. Just overwhelm them with T-34s that their Missiles and RPGs can't destroy effectively.
>>
>>50670530
The HEAT round might put it up to AT 13 or 16 or something; it's kind of hard to work out since the BMP-1 only has AT 12 with a pen of 300mm, which the T-34-85 got with penetration around 135-100mm. The JT gets AT 17 from 200mm, even, so I think it's probable the scale's changed. In any case, the T-34's shell is about as good, if not slightly better than the BMP-1's, but still barely a threat to anything with actual armour.

Almost everything else was literally or functionally identical; night operations features were included that might, charitably, give it infra-red, but they were more of a driving aid. You almost would need a full company of them for a point to make them worth anything.
>>
>>50670906
I'm already forseeing myself doing this with the T-55. T-34s would fill the entire table unless they gave them wave attack.
>>
>>50671143
Polite reminder that PSC are working on T-55s for early next year before you splurge on resins made of gold dust.
>>
>>50670530
T34/85M
Pretty much nothing, a upgraded engine, some less primitive optics, different roadwheels, sometimes a pintle DSHK. No improvements to the armament or protection.
>>
>>50671247
Allegedly. This whole rumor could just be one guy butthurt at the $70 T55s talking shit.
>>
>>50671247
Has this rumor been confirmed by anyone at PSC?

Because I've heard they're working on both T-55s and Leopard 1s in plastic?
>>
>>50671247
I appreciate the gesture, but that rumor is far from confirmed. I have 5 of my first 9 T-55s from Skytrex (Old Glory) built, pretty happy with the quality for the price. Have a box of battlefront T-72s. I'll figure out the rest when the formations get spoiled.
>>
>>50671492
I'm contemplating getting my Spandrels and T-55s from them myelf. And maybe a T-72 or two, since I don't need a whole 'nother 5 from Battlefront.
>>
>>50671640
I have heard good things about their BRDM-2 based vehicles. I think they may even be resin. Battlefront's look really good so it will be a tough decision.
>>
>>50671735
They look really great, so it'll be a tough choice. I guess I'll see how BF does with the base BRDM-2 before I make a call.

Tentatively planning an East German panzer battalion with 2x5 T-72s and 1x 5+ T-55s with Spandrel, Hind, and AA support, plus probably some BMPs.
>>
>>50671492
Some guy posted their BTR60K that he painted as a SPW60PB(ABS), I'm really tempted to put in an order just for some those. And those BRMs look cool too.
>>
>>50671853
If I ever go for a BMP OP in any of my lists I'll probably get his BMP artillery spotter variant and uses it as a counts-as, just 'cause it looks neat.
>>
>>50672005
>$25 Dollars Burgerbong
Is this serious? Because that is not a fair price for one vehicle. One Vehicle. Not even Battlefront are that bad.
>>
>>50673173
Old Glory? The $25 packs are 3 vehicles, they're just really shit about labeling things.
>>
So how drastically do we think lists will change in v4? Like I know the points will be different, but just how obsolete will my North Africa book become? I want to start working towards a second list (either armored company or recon), but don't want ro buy stuff that might not be all that usable come the new edition.
>>
So currently TY is missing:
>M2 Bradley
>M270 MLRS
>M1A2 Abrams
>M60A3 Patton
>MIM-72 Chaparral
>AH-64 Apache
>UH-60 Black Hawk
>Warrior
>Challenger 1
>Fox
>Scorpion 90mm
>British Tornado
>Harrier w/ alt loadouts
>T-64
>T-80
>T-72B
>BTR-70
>BTR-80
>BMD
>TOS Buratino

Did i miss something notable?
>>
>>50673599
Mid-war is getting a total revamp, though probably not the GW "all your money is now ash" kind.
>>
>>50674168
>ISU-152Ms
>IS-3Ms
>T-55s with Gun Launched missiles.
>T-34/85Ms
>Mil Mi-8 Hips.
>M60A2 Pattons

Team Yankee's Cut off date puts it just beyond the introduction of the Soviet Hunter Killer Helicopters which is a shame.
>>
Random list idea before I go to bed:
Guards Tank squadron, Nachtjager.
CiC Churchill V w/ applique -105 points
2 Churchill VI, 1 Churchill IV, all w/ applique - 355 points
2 Churchill VI, 1 Churchill IV, all w/ applique - 355 points
2 Stuart VI - 100 points
2 M10C - 185 points
Full Airlanding platoon w/ faust - 240 points
4 gun 25 pdr battery - 185 points
AOP - 25 points

Should cone to 1510, with 5 points for an ARV or AA mg or something. Has recce, arty, hard-ass infantry, heavy armor, and heavy AT. Bit worried about the fragility of some of the platoons, though.
>>
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>>50674168
>>50674335

You both missed the T-62.

SHAMEFUL.
>>
>>50674373
Make it a Parachute platoon, and you're right. Or you could trade the applique on one of the Churchills, and get a Canadian Parachute Platoon (and Mission Tactics on your panzerfaust).
>>
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>>50674168
>TOS-1 BURRITINO
mfw when
>>
>>50674885
Shit we're three years too soon. It was introduced in 1988.
>>
>>50674168
We need also
>FV434 Falcon (british gun aa)
>Alternative loadouts for all aricrafts
>ZSU-57-2
>PT-76
>Jagdpanzer Kanone
>Air superiority fighters (to intercept air units)
>>
>>50675769
>Air superiority fighters (to intercept air units)
Doubt those are happening. They don't seem to be including "air superiority" as a thing.
>>
>>50671115
After waking up, I thought "Hey, that's weird" and went to review ammo data again. The AT scale has definitely changed in TY; 200mm got AT 17 in FoW, and while there's some disagreement on my tables for whether or not BM-25 is 350 or 430mm, it's way higher and only AT 17. It's possible the East Germans had BM-8, but even then it's 300mm. 300mm also puts it at the same power as the 73mm HEAT round, which is only AT 12.
>>
>>50675995
AT seems a little weird generally; Dragons and the Carl Gustav have the same penetration but different ATs, while RPG-7 is worse despite having the same AT.
>>
>>50636867

Well, I guess I'm curious about East German T-72 lists now. :/

Is this going to be essentially playing on hard mode? Should I cut my teeth with West Germans or British instead if I'm new to TY?

Anyone else trying to get into an East Germany kinda mood? I'm going to pirate The Lives of Others and Goodbye Lenin. Anyone have other movie recommendations?
>>
>>50676209
The British are very familiar if you played WW2. Warpac are still a horde army; they die easily to everything but are cheap enough to spam. They no longer have hen-and-chicks but in return they're just ROF 1 constantly (with no penalty for moving) though.
>>
>>50676209
Well the good news is that East Germany and the soviets will be sharing a lot of models. I really think the East German T-72 will only be different from the Soviet varient because it lacks BDD and has a 4+ skill. Which country interests you the most? Soviets are doing just fine in the games I have played.

>>50676249
The T-72 performs a lot better when it is within close range. The key is limiting the number of shots NATO can take at you while you close in. The T-72 gun is pretty good besides the rate of fire. BMPs and now the Spandrel will give WARPAC cheap long range firepower to back up the armor push.

But yeah they are still a horde army. Conscripts have trouble showing initiative, but it seems like the East Germans will at least be able to follow orders half the time.
>>
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>>50676209
Sonnenalle if you want a slice of life set in the 70's
Deutschland 83 if you want Spy drama
https://www.youtube.com/watch?v=9L_PlDsa_BI
>>
>>50676643

Thanks! I'll check those out.
>>
>>50676859
Anytime
>>
>>50676333
>Which country interests you the most? Soviets are doing just fine in the games I have played.
Aside from the fact that your options are BMP-spam, T-72 spam, or Hind-spam... And now for the wealthy entrepreneurs, you can run T-55 spam.

They're doing alright... They're just really limited on what you can run.
>>
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>>50676209
It's not in english but Offiziere had some awesome footage of T55 and T72 exercises, as well as filmed on some military locations like garages and barracks.

A native german would probably find the propaganda cringey as fuck but I thought it was a fascinating look into a country and culture that no longer exists.
>>
>>50677144
Can they compete with British heliborne Milan spam?
>>
>>50674857
Oddly, the Panzerfausts are 20pts each for the airborne troops in the Guards Tank list, while they're 10 pts each in all of the other lists. I ASSUME it's a typo, but I'm not sure.
>>
>>50677621
For what it's worth, they're 10 pts in Forces.
>>
>>50677682
Ok, so it's just a typo in that pdf. Good. That'll let me swap the Light Mortar for another Rifle/MG, or give all the Stuarts AA MGs.
>>
>>50677144
I think Afghansty have a good shot against against Brit Mechanized spam. I would deploy my men forward unmounted using a spearhead move, using the Hinds to bumrush the tracked rapiers on turn one. Brits can assault well, but the RoF 5 grenade launchers Afghansty get can slaughter infantry.

>>50677144
I think you can make a balanced list work. With the east germans improved skill, smaller groups and more frequent use of blitz moves and follow me orders seem to be in order. I think as long as you remain aggressive with the forces you bring, you have a chance unless the dice screw you.
>>
>>50674285
Well here's hoping.

I just don't want to dump money into lists for my Italians and run the risk they might change.

Also; plastics. For Italy I assume it'll be mostly vehicles? If so I'm gonna hold off building my armored company. If I can get 5 plastic M14/41's in a single box then great. While the resin ones aren't hard to build buying 5 of the fuckers in one go can hurt.
>>
How many T-34 should I get?
>>
>>50679893

What list are you trying to build? If you are looking for standard soviet tankovy I would start with 15.
>>
>>50679893
The most you can field is 31 (unless doing multi-company cockfaggotry), but that might be a tad excessive. 21 wouldn't be bad, though, especially in MW.
>>
After looking around a bit and familiarizing myself with the game, I have a question for you guys. If you could change one thing about the game, whether it be a rule, point cost, list change, etc, what would it be?
>>
>>50679970
>>50679974

Good. I'm likely to go pick a tank or a mechanised battalion list. What about T-70? What about infantry?
>>
>>50680090
Definately grab some infantry and maybe artillery too
>>
>>50679997
I would change from IGOUGO to alternating activations. I juat feel that makes both people feel more involved more often.
>>
>>50680147
That's a pretty fundamental change and would necessitate a rework of the entire ruleset.
Plus, at the scale Flames of War is set, alternating turns makes more sense. You get reports of the enemy action, order your forces to respond, and back and forth.
A smaller skirmish level game benefits from concurrent turns, but not being able to immediately micromanage all your troops makes sense when you're talking about battalion level.
>>
>>50679997
Some form of overwatch fire so your guys don't just watch the enemy dash back and forth across wide expanses of open ground but be unable to shoot since they wound up parking lotting behind the only building on the map
>>
>>50680358
FoW is company level, but it's more low-level actions that I think would be improved on. Some kind of reaction test or something.
>>
>>50680090

Check out the SCANS database for the Red Bear, Desperate Measures, and Berlin lists for soviets. These lists will give you a good idea how many stands/vehicles you need to buy. I recommend you start with a base of 2 to 3 boxes of T-34s. Once those are done buy up some infantry. Once those are done buy a box or two of T-70s, etc. That way you start with a solid core and add on important elements one by one. Unless you are a highly motivated hobbyist, buying soviets all together could overwhelm you.
>>
>>50679997
Simultaneous Assaults after resolving defensive fire. Give the attacker some bonus during the first round. After each round both teams roll morale and either resolve another round or re-consolidate.
>>
>>50680746
>FoW is battalion level
>FTFY COMRADE
quiet tovarish do you want us to be sent to gulag
>>
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>>50676209
NVA, The Song of the Sailor, and The Second Life of Friedrich Wilhelm Georg Platow are all pretty good as well
>>
>>50680358
Alternating turns works pretty well for Dropzone Commander, and it's similar scale.
>>
>>50682532
Yeah, we use a ruleset with alternating turns for battalion level microarmor. It works fine.
>>
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>>50641479
>tfw 6mm master-race
>entire TY army for £50
>can play on a table the size of an A1 piece of paper
But you're right, these should have been plastic, at the resin-vehicle cost and that level of shittiness you'd have to be rich as fuck to build a workable army of those.
>>
>>50682975
> tfw too fond of 15mm scale to enjoy 6mm
> tfw I'll never enjoy this glee
>>
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>>50683055
>tfw I actually love and have a huge number of 15mm miniatures too, but the city-scape battlefield I want to build and fight around is unfeasible at 15mm
6mm are very comfy to paint though, even the supposedly shitty manufactures like Scotia (generally) paint up really nicely.
>>
>>50679353
>For Italy I assume it'll be mostly vehicles?
Someone said that someone at BF said that plastic infantry were a pain in the ass so they'd keep making those out of metal. So yes, plastic vehicles.
>>
>>50680147
>>50680358
I play Epic Armageddon and its alternativing activation system isn't perfect. If you have more activations than your opponent, you get to use them all at the end of the turn without the other player being able to respond. That means the meta is all about maximizing activations. Large detachments are discouraged, expensive units are discouraged, people take little recon formations or flyers just to buy time, and instead of masses of men and tanks it's more like little swarms of bees.

How does Dropzone Commander do it?
>>
>>50684380
alternating with battle groups.
it creates an interesting balance between unit sizes and works very well with the AA and Drop centered focus of the game
at least i think
DFC is even better and worse because strategy ratings and drawing for activations
>>
>>50684380
An easy way to resolve this issue in Imperial Assault is if at the start of your activation you have less current active units than your opponent you can pass and skip your activation, it was introduced as soon as they brought up this issue to FFG
>>
>>50679997
Assaults need to be reworked in such a way that it goes faster and is easier to play out.
>>
help me tg!
my usual opponent fields an always attacks spearhead panzer to the meuse list . in particular, it is a panzer lehr gepanzerte aufklarung sqn.

i usually field british infantry or shermans but i can never seem to beat him. what am i doing wrong?
>>
>>50687551
Always Attacks and Spearhead are two of the most powerful rules in the game, especially when used in combination with each other.

As such, you need a well planned out defense.

Where are you placing the objectives? Are you making them hard for him to get to?

What units do you have deployed on the table, and how are they set up to defend those objectives?

Does your force have enough anti-tank and anti-infantry weapons to withstand his forces being at close range very early in the game?

There are a lot of factors that go into it.
>>
Someone's LGS got their DDR book preview already. To quote their list:
T55 HQ
T-55 10 Tanks
T-55 10 tanks
T-72 10 tanks

HQ BTR
10 BTR 20 inf
10 BTR 20 inf

Or you can take BMPs, but you can only buy a single BMP-2 unit and even then only in a BMP formation. Also that's not spammy enough. I tell you, once my store gets its copy I'm placing a gargantuan QRF order.
>>
>>50688661
What about anti-air?

With that many tonks on the table you have to be worried that some smug bastard won't come along and drop cluster bombs on your massive spammy tank parking lot.
>>
>>50688720
I'd be more worried if there's room on the table for 52 AFVs + 20 bases, nevermind the other player's stuff.
>>
>>50645783
why don't people just paint the tanks whatever color they like?
>>
>>50689061
Historical accuracy.

Germans tended to use camouflage patterns far more often than any other nation.

And even then the other countries were mostly just painting their vehicles white for the winter.
>>
>>50689061
Historical Accuracy yo'.
>>
>>50689093
>>50689098
Isn't the size of the tanks already pretty far off? Seems like you kinda throw historical accuracy out the window when you've got tanks the size of Hot Wheels
>>
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>>50689061
>>
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>>50689093
Soviets, Finns, etc. had plenty of fun coming up with paint jobs. Also there's many shades of green, and your dunkelgelb is wrong, etc.

Also, if we really care about historical accuracy, those LW tigers should be conscript at best.
>>
>>50689142
shit, you're right. Technically all the tanks should be painted grey.
>>
>>50689146
>conscript king tigers

ahahahaha
yeesss
>>
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>>50689134
Tanks are absolutely huge in real life.

Modern tanks even more so than WWII tanks.
>>
>>50689255
I think anon's talking about FOW's "heroic" 15mm scale, that's closer to 20mm scale.
>>
>>50689170
I would love to see somebody do a "historically accurate" unit painted in black and white...
>>
>>50689134
>>50689255
Shermans are fucking massive. They're on the same scale as fucking King Tigers which weight Forty Tonnes more. It's because of their Aircraft sourced Radial Engine which requires a massive amount of vertical room.

Cold War tanks took advantage of improved Drive Trains, highway networks and improvements in suspensions to make them wider and lower, reclining driver positions and lowering the overall height of turrets. Particularly clear in the T-72 which is as wide as the German Big Cats, but almost half their height.
>>
>>50689289
>I think anon's talking about FOW's "heroic" 15mm scale, that's closer to 20mm scale.
Uh, what? An FOW infantryman is 15-16mm tall unless you're a moron and count the base. The tanks are pretty appropriately sized for 15mm or 1/100th, which are closer to each other than 20mm scale.
>>
>>50689289
Individual models might stray a tiny bit over true 1/100 scale, but not significantly so. Maybe by a millimeter in any direction.

The worst offender for being out of scale is probably PSC's plastic M5 Stuarts.

Those minis are as large as, or larger than, their Shermans!
>>
>>50689340
Only as large as if you count the sand covers/mud flaps/track guards/whatever the fuck and the rear stowage box on the late production ones. The ones without the guards are no more than a mm off in any direction. Their shermans are actually a bit small.
>>
>>50689247
Don't tell LV. He'll have to call the doctor for an erection lasting longer than 6 hours.

>>50688720
Well when you have so many shit tier T-55s, who cares if they snipe a 2 point tank with a maverick missile. For clusterbombs you have to fly right into the hornets nest of DSHK AA MG spam.
>>
>>50689377
>Considers the amount of self-defense AA

It's not quite as ungodly as you make it out to be, since AA that isn't Dedicated only gets one shot each, but it's still something to be concerned about.
>>
>>50689377
It'd depend. First on what kind of support is available to them. As much as I like my Trained KTs, they don't get Airsupport and that rather frustrates me. Plus there's the Historical issue that the Germans only allocated Tigers to crews that were at least vaguely competent Crews. Plus how vulnerable you are to Artillery on Conscript. It'd be fun, but I'd rather stick to trained.
>>
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>>50689377
Nah. He only gets massive erections like that over his Hinds.
>>
>>50689330
Have you ever actually looked at FOW's infantry men? The old figures are the proper height, as other companies, but their heads and hands are fuckhueg. The newer figures are giants. Garbage like the red banner warriors even dwarf old BF stuff. Obviously I'm not including the waste of pewter that is most 15mm bases.

As for the vehicles, any moron can go find the vehicle dimensions, and compare the scaling. Before you burst another vein, realize that yes, a heftier looking vehicle can look good and no I am not arguing against it, especially compared to some scrawny examples offered by other companies.

>inb4 don't hate muh perfect figurz!

>>50689340
Yeah, and you'll find a number of PSC's other stuff is too big too.

I love these guaranteed replies.
>>
>>50689621
Deep Dish Pizza is better than New York Style.
>>
>>50689683
You're thousands of miles away from either Chicago or New York. You hardly have accurate representations of either down there in New Zealand.
>>
>>50689683
Deep dish pizza is basically a different thing from pizza
>>
>>50687551
Field more 6pdrs
>>
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>>50690000
Quads don't lie
>>
>>50684282
Well good to know. Guess I'll hold off buying more tanks then.

Do we know if they'll do armored cars in plastic? Do they for any of the big 4?
>>
>>50684380
In the situation of not being able to respond you need to work in some sort of reaction fire mechanic like overwatch.

I was just throwing it out there as I prefer it to IGOUGO. FoW isn't bad with that system, but it just has started to feel antiquated to me.
>>
>>50690000
Specifically, you should be fielding 12 6pdrs all the time.
>But my list can't get that many!
Then you're playing the wrong list.

[Spoiler]But srsly, they're fucking great at wrecking all but the heaviest armor assaults.[/spoiler]
>>
>>50690236
12 it's a tad bit excessive, 8 are more than enough and if you are fielding churchills III or IV you can easily get away with a single platoon of 4. Be sure to take the late version since it has more AT.
>>
>>50689093
Soviets had both summer and winter camoflage schemes in a ton of varieties, and the Brits spent ages messing with camo for Africa and had a couple of variants for italy. It's only really the US and UK in France and Germany who topped out at "Paint it green/brown and call it a day".
>>
>>50689340
I measured my stuarts a while back for this, actually, and they seem about right. One possible issue, and I'm trying to remember if it was length (and a rear bustle) or height (and the MG), might be the "do we measure to the main structure or highest point" thing.

Incidentally, I really wish people would stop measuring shermans by comparing M4A(n)s and M4A4s. The M4A4 is longer, people! That's why the "scale is wrong"!
>>
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>>50691176
>Germany
>paint it green/brown and call it a day
u wot m8
>>
>>50691253
>It's only really the US and UK in France and Germany
I'm not going to bite your head off, but, come on, man.
>>
>>50680870
>that pic

wut?
>>
>>50688518
i usually bring 2 x infantry pl
6 x 6pdr guns
4 x 17 pdr guns
4 x shermans with firedly (late)

i have as mny antitank goodies as i can muster... but his panzers and panzergrenadiers always make their way to the objective. because of spearhead i often dont get to shoot at him.

tldr; playing against autoattacking spearhead lists arent fun especially when your opponent doesnt pay for those special rules.
>>
>>50691746
Spearheads alone are fine, they can make a unit interesting, but spearheading everything is just horrible.
>>
>>50691746
What are the 17pdrs for? He's got panzer IVs, you're better off with more shots at AT 11.
>>
>>50691746

Run some pioneers/sapper/engies and block off his advance with mines.
>>
>>50691746
How do you manage to not even get defensive fire on him? Most likely, especially if you position yourself with it in mind, you can cut his spearhead at least a bit short.

>>50692001
He's running brits. No such thing as brit engineers (well, almost, and I think those can't take supply vehicles).
>>
>>50692161

>Small platoons
>No supply vehicles

Wow, those pios are motor platoon levels of bad.

What about Churchill Crocodiles?
Enough armor to withstand spearheading Pz4s, and they can burn infantry and half tracks with impunity in the mean time.
>>
>>50691746
Drop the 17s for more tanks or tds and deploy better: against spearhead you just have to cover los in the no-men-land, in most missions the spearheading units starts at 16" from you anyway this way he can't spearhead, get some carriers since you get to make recce moves before spearhead you can stop him from spearheading units out of los also get some heavy mortars for smoke
>>
>>50692214
Crocodiles are good but quiet expensive, i don't think you want to burn through 1/3 of your points for 3 tanks with AT10
>>
>>50691746
http://www.breakthroughassault.co.uk/setting-up-infantry-for-defence-vs-tanks/ might be somewhat helpful.
>>
>>50692838
There are a lot of things this article doesn't cover, but it's a great starting point.
>>
>>50689061
I got some used assembled tanks and was planning on painting the platoons after Deadpool and Wolverine costumes so I can tell the platoons apart
>>
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>>50694798
Why?
>>
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>>50694798
>>
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>>50694798
>>
>>50694798
Neck yourself
>>
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>>50694798
>>
Obvious troll is obvious.
>>
>>50694798
out now!
>>
>>50694798
Go back to >>>/40kuck/, degenerate
>>
>>50695344
no shit. Going to use the green I have for my US army and number the bottoms.
>>
>>50694798
>>50689061
And that is why you don't paint whatever color you want.
>>
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So I can take it that my idea of painting a Flames of War army as Chaos Cultists from 40k would not be received well by the FoW community at my lgs?
>>
>>50696597
I'm a heretic, personally. I don't care what you paint your dudes so long as it looks good. Granted, I think deadpool colours would look shit, but if you want Cobra Panzer IVs and Advance Wars americans, you do you. Just do a good job so I go "Hah! That's funny" and not "Could this guy seriously not be bothered to spray paint them olive drab?".
>>
>>50696597
Would you be happy if you sat down to a game of 40k only to find that your opponent modeled all his things as ponies? If you answered yes, kill yourself.

People playing flames of war usually enter with the expectation of a historical simulation, with and against a similar kind of player. If we wanted to push brightly colored spiked boxes and space men around, then we wouldn't be playing a game based in ww2 and history.

It might seem like a funny joke to you to put down a bunch of unrecognizable 2edgy4u models but somebody who is in it for the historical aspect is going to take it as a slap in the face. You're making a mockery on their hobby and interests.

Like that insufferable cunt from beasts of war who responds with insults and loud snores whenever anything vaguely historical is brought up.
>>
>>50697223
>that insufferable cunt from beasts of war

Warren.

Not that the Matt Smith look-alike they have teaching him is any better. He has all the personality of a cardboard standee.

Although the pained expression he occasionally gives the camera when trying to teach the grinning idiot is one I have worn myself.
>>
>>50698189
>He has all the personality of a cardboard standee.
I feel like he'd be all right if they had him and one of the other guys. As is he just gets bowled over by the fat fuckers obnoxious yelling.
>>
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>>50698189
Dave. Don't be a Dave... or a Warren. There is a happy medium between the two.
>>
>>50698587
Dude's got his Concentration Camp Chic going. Someone buy that man a Burger or three.
>>
>>50698587
please tell me that wasn't a nazi uniform
also
>BoW
isn't that group shit?
>>
>>50698587
>sickly skinny dude
>military uniform
>exaggerated gestures
Christian Lorenz plays tabletops?
>>
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>>50698614
>not recognising the 29th infantry division's patch on sight
>>
>>50698614
Are you some kinda goddamn Casual? Nigga that is a US Army 29th Infantry Uniform.
>>
>>50698656
>some kinda goddamn Casual
Yes
>>
>>50694798
Burn him!
>>
>>50698610
There's slim, and then there's "are you sure you don't have an eating disorder?"

He is most definitely the second option.
>>
>>50690205
The Pumas that were just released are the first plastic armored cars by BF. Since few army lists use them in large numbers, I wouldn't really expect more plastic armored cars. At least not from Battlefront. The Plastic Soldier Company is doing some other German ones.

>>50691176
The desert war was great for camo, especially British schemes. In Italy, the UK and the US had some two-tone schemes too (usually green+brown), and even in Western Europe a few (very few) Shermans had green+black.

I've seen Soviet camo but my understanding is that it was very unusual, the norm was plain green (plus whitewash in the winter).

Finnish camo is great. Hungary occasionally had good 3-color schemes, and Romania had those blue stripes on plain green.

Outside of the desert though, it feels like 80% of Allied tanks were plain green.
>>
>>50696597
Anyone that gets assblasted at you painting your plastic game pieces how you see fit, should go play FFoT, or napoleonics. Unless they're painted poorly. Then you should be ashamed of yourself.
>>
>>50696597
It'll be treated as a joke army. Occasionally fun to play, but that's it. I mean, what's the story? How did the 761st Tank Battalion, painted to look as it did when it fought at Bastogne, come across a Chaos Cultist army? At that point, are you really playing Flames of War?
>>
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>>50698614
>nazi
>>
>>50701378
>The Pumas that were just released are the first plastic armored cars by BF. Since few army lists use them in large numbers, I wouldn't really expect more plastic armored cars.
>what is a british recce list
British fucking shit armoured cars. Yeah, the US and Soviets generally only have a platoon or so of them (albiet a huge one, for soviets) but there's a brit armoured car list in almost every book they're in. And they're dirt cheap too so they're a classic thing plastic would be nice to spam with.
>>
>>50701378
>I've seen Soviet camo but my understanding is that it was very unusual, the norm was plain green (plus whitewash in the winter).
As with all things soviet, it depends heavily on who and when. It doesn't help that camo was a field thing; soviet vehicles that weren't in the field weren't painted (even on most exercises, going into the cold war), and the camo patterns in use weren't useful in urban fighting (so they weren't in use there). This makes up a lot of photos of soviet vehicles (either pieces that're on use for propoganda, or pictures of victorious groups fresh from a city fight) that aren't painted.

That said, camoflage was probably far more common than is generally depicted, though battlefront's faded-edged brown is a weird one I've never seen before.

One interesting thing is that camoflage should be far more common, in particular, on the artillery, including SPGs, since painting those was a general order (including limbers and trucks!). One assumes this is because of the soviet love of AT gun ambushes.
>>
>>50698587
Dave isn't too bad. I feel bad for him because i almost certainly would have bullied him in school and also he has to work with warren.

fuck warren though. fucking UFOs and bullshit into everything. why does this guy get to cover historicals?

Totally unrelated but why do all BFs metal infantry look napalmed. I was gonna start bersaglieri for when midwar is revamped but holy shit they look like they were boiled in lava. It looks like im starting a colony of leporasy patients. fuck.
>>
>>50703347
Molds are old and need to be replaced instead of doing QC and replacing said mols, BF instead pushes out Gothmog looking models. Even had some issues like that with my West German infantry. Hopefully they'll bring in new molds for the midwar revamp.
>>
>>50701445
Time works differently in the Warp, dude.
>>
>>50697223
>People playing flames of war usually enter with the expectation of a historical simulation

Usually I wouldn't be "that guy" and bring this up, but if you want a historical simulation you really shouldn't be playing "tank parking lot" the game.

There are plenty of games which do a far better job of representing second world war combined arms.
>>
>>50703781
You wanna talk about parking lots?

FoW has nothing on 40K's Mechanized Imperial Guard armies.
>>
>>50704218
>30 tanks bumper to bumper is nothing compared to
>a game where there's 1-3 tanks per side
>parking lot
ggnore

>b-but mechanized
Okay, double the tonks. Still not entire companies of AFVs lined up at the drive-in theatre.
>>
>>50702041
Soviet camo was largely a brigade-by-brigade basis. It was allowed, and frequently used... But it was up to the brigade/regiment to procure the paint and do it themselves. White-wash was common during winter months, and most spring/summer camo schemes were brown wavy stripwa over the green. But some formations really jumped on the camo train.

There is a striking multi-color camo scheme that (iirc) the Heavy Self Propelled Artillery regiment of the Guards 10th Tank Corps did. It was shades of black, tan, green, and burnt red if I recall. It is a very common camo scheme to find people painting on ISU-152 models, and well documented.
>>
So the V4 shit is on the FOW page now.
>dash replaces doubling
SICK TANK YOLO STRATS BRUH seriously though they're porting everything that cripples TY into the game.
>>
>>50704311
>30 Tanks bumper to bumper

Literally when?

I've seen maybe a single platoon of 4 or 5 tanks packed a bit too closely together, but never anything in the double digits. Even when up against Soviets.

As for Mech Guard, I've seen a dozen plus vehicles per side crowded into a deployment zone. A mix of Chimeras, Basilisks, and Russes. Literally overlapping to fit.
>>
>>50704311
When I quit Derpfest 40k in 5th, Guard could easily run up to 20 vehicles, ranging from chimeras to russ to arty flavor of the week. It was a parking lot, and stupid as hell.

In FOW, you only see parking lot fights in spam-all-tonk armies.
>>
>>50704374
To be fair, At the Double was a risky tactic that people rarely made use of. So rarely that Fast Tank has largely been considered garbage.
>>
>>50704374
Huh?

How does dash cripple Team Yankee?
>>
>>50704513
Why bother ever Moving at the Double unless you know that the Enemy is operating on the other side of the table through two different smoke screens, a hill and a forest. The doubled hits on top of "Can't do anything this turn" just made it pointless and stupid.

Personally I'm eager! Team Yankee was interesting, fast and fun to play. There's a lot of bollocks in V3's ruleset that I think they're going to prune. Like hit allocation. Hopefully Assault will be more expedite now too.
>>
>>50704533
In TY it's not a big deal as everything is going to die anyway. In FOW it's rather important, as quite a few tanks (KT, a fuckton in EW) depend heavily on not getting flanked. Combined with the morale rules I think we could see heavy tanks becoming even more irrelevant if that is possible.
>>
>>50704552
The few times I saw At The Double used effectively, usually involves Veteran troops being unhittable at range and maintaining G2G (Rangers), or a formation maneuvering out of sight completely, with no potential ambushes. So all of about 3 times in total. When it wasn't used effectively, it resulted in a unit blasted off the board... So like, 7 times total.
>>
>>50704586
In fairness in saying that, I've been doubling recently with my RT KTs, mostly because I can keep the front armour to the enemy and they're not unreliable.
>>
>>50704423
>>50704426

Hopefully you see the irony in exclaiming about one rare phenomena, while crying about another equally-rare phenomena.
>>
>>50704609
Well, yeah... Having unobtanium front armor helps with that. But far more players would rather shoot and use stormtroop instead.
>>
>>50704579
Re-read the Team Yankee rules. You can't shoot or assault if you used Dash speed.
>>
>>50704623
>Hopefully you see the irony in exclaiming about one rare phenomena
And therein lies the single biggest problem that shitty game has. The "rare phenomenom" you speak of, is seeing an army across the board that isn't space marines or curb-stomp eldar.
>>
>>50701378
So maybe no plastic armored cars for my Italians?

PSC is fucking useless for me right now. Maybe once I start my Finns I can grab some soviet tanks from them if they're that much better.
>>
>>50704579
Good.
>>
>>50704656
Just like seeing something other than German and US ubermensch, right?
>>
>>50704972
Um, no. But nice try. US and German are the two most common armies in Flames, but space marines make up 50% of the armies and easily 75% of the player base.
>>
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>>50705262
>>
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>>50674373
So, I just played with this tonight. Short form (will try and make a batrep tomorrow or friday night):
The 775 points of Churchills (which I now realized I typoed as 355 points instead of their real 335) got two bails against the enemy in total, and lost two Churchills in the process. Fucking dice.

The M10s killed two tanks before dying, an even exchange of points.

The Stuarts were great, like Recce normally is, and forced him to deploy his ambush in a sub-optimal spot or lose the game on turn 3.

The 25pdrs and AOP were vital to the success of the men of the match, who are...

The 240 point Paratrooper platoon. They, by themselves, killed three of the four enemy platoons, as well as the enemy CiC and 2iC. I cannot fucking WAIT to get my airlanding company completed now.
>>
>>50705779

new thread, whoresons!

then again, that new FoW Logo is gonna take some getting used too...i liked the boldness of autism red...
Thread posts: 324
Thread images: 60


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