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/dcg/ Dropzone/Dropfleet Commander General Getting into the

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/dcg/ Dropzone/Dropfleet Commander General

Getting into the Holiday Spirit edition

Last Thread:
>>50547766

>Hawk Wargames website, with links to models, rules, and forums
http://www.hawkwargames.com/

>DZC rules, units, errata, etc
https://www.mediafire.com/folder/3e69ovwksc27r/DZC#3e69ovwksc27r

>DZC Phase 2 Rules and Scenarios
http://www.mediafire.com/file/9o0mghzvf3gsnzg/Phase2-rulesScenarios.pdf
>DZC Phase 2 Units
http://www.mediafire.com/download/hjxrk1f2i0fv283/Phase2_units.pdf
>DZC Phase 2 Fluff
http://www.mediafire.com/download/novaydro2mxo074/Phase2-fluff.pdf

>Dropbox of rulebook pictures
https://www.dropbox.com/sh/ci1w3beqaeu5nca/AADismn1gX0dYWShk45csdRca?dl=0

>free DZC army builders
http://www.dzc-ffor.com/
http://solomonder.com/scoldzap/

>DFC Rules and Scenarios
http://www.mediafire.com/file/li17bl14bute5ee/DFC_RulesScenarios.pdf
>DFC Units
http://www.mediafire.com/file/oa35v9pq7gfe1fs/DFC_Units.pdf
>DFC Fluff
http://www.mediafire.com/file/oysd2f64iytbd69/DFC_Fluff.pdf

>free DFC fleet builder
http://dflist.com/

>Where to order DFC from
http://www.waylandgames.co.uk/3951-dropfleet-commander
http://www.miniaturemarket.com/table-top-miniatures/dropfleet-commander.html
http://www.thewarstore.com/dropfleet-commander-preorder.html

>DFC Kickstarter, lots of useful information to drudge through
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander

Reminder to ignore bait, unless it is masterfully crafted.
>>
>some guy plays a game with one cruiser and four frigates per side
>complains that the game is "dull, lacks depth, and very one sided"
Holy Fuck.
>>
>>50632901
Dropzone and dropfleet are cursed. Both have pretty good balance and decent rules but are unilaterally hated and revealed because reasons. I think people actually want bloated ruk as and bad balance.
>>
Why are the PHR ships so fucking cool? Broadsides are the most satisfying thing and having a ship that can drop troops and bombard is great.
>>
>>50633185
Actually, they have two ships that can bombard and drop troops.

Both the Medea and Ganymede have bombardment.
>>
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Bump
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>>50633011
>I just don't like the models, they're all stretched out and smooth and it's weird looking
I've heard this twice now and all I can hear is "it doesn't look like a refrigerator with legs, treads, and/or tiny wings, so I am contractually obligated to hate it or else the dozen active 40k players left here will disown me."

That, and the smaller scale does leave the games lacking in visual flashiness relative to the big competitors. I stopped flip-flopping and quit 40K for good when superheavies started appearing on the horizon, but scale-breaking centerpieces are unarguably great for grabbing attention from curious passersby.
>>
>>50635342
That's what the scorpion is for, anon.
>>
>>50635342
40k players seem to be obliged to bend over backwards by coming up reasons how "their models" are "objectively" better in some way. Just be honest and say you just don't like x. Nobody like that kind of smug attitude
>>
>tfw we'll get to see what corvettes look like within two weeks
>>
>@Conclave of Har
>Hawk refused to refund me, I had to recoup my money elsewhere, so no, I'm not going anywhere.
>@Bashkar, welcome to the land of the real.
>/Morpheus

>we will have to suffer through khellposting forever and ever
>>
>>50635342

Honestly, the UCM models looked odd to me at first. They've since grown on me immensely, but their layout doesn't conform to the sci-fi norm of a cylinder with bits added here and subtracted elsewhere, and that does take some getting used to.
>>
>>50637629
Honestly, I personally just can't like the Shaltari frigates. They just don't fir with the rest of their fleet.
>>
Just got my PHR and UCM battleships. Magnetizing them is trivial. Love it.

also, the PHR battleship is just bloody huge.
>>
>>50633011
Unilaterally hated? I never got that impression when i bring it up. I know its not very popular when compared with the giants, but hated?
>>
Hey guys looking to get into this as my side wargame or possibly my main one. Then again it's a tossup between this and team yankee.

Can you give me a couple pro's and cons for the system? Loving the look of resistance and UCM models. The resistance has really grown on me though.
>>
>>50639504
Dropzone Commander is a very tactical, mission-oriented game. Your positioning is much more important than your firepower. You need a strong balance of infantry, armor, anti-air, and response-capable units to win missions.

The missions are generally structured, which is a plus for some (as it makes it very clean as far as a ruleset goes), but that makes it less 'ok, this is a setpeice battle' sorta deal.

Games are usually urban, though rural/forested boards do actually work well.

Every faction is well balanced, though a few units in each faction are not frequently taken.
>>
>>50639504
Pros
>rules are pretty simple at their core
>models started out looking alright and have gotten really good (just look at the hades)
>designers are quick to change rules. Unfair models haven't lasted more than 1 major tourney before fixes.
>nothing nerfed has been knocked entirely out of the meta. You never have to worry a strong unit will get nerfed so hard you'll never get to play with it

Cons:
>buffs have been pretty gradual. A decent amount of units have difficulties because they become outclassed or cheaper options become available. This has been rectified minorly (scourge plasma tanks just got skyrocketed in playability with the new scourge command unit, thanks to its buff aura to plasma weapons.) but its slow going.
>dovetailing with that, models don't come out very quickly. We're talking 4 or 5 new models for the faction each release, a year or two apart. That just happens with a smaller company
>to really accurately play, a lot of terrain is necessary. Not just buildings but derelict cars, run down highways and crashed dropships. This helps out a lot of units since they have rules relating to that, but can make it challenging to provide proper support for a game board.
>small communities. You really want to have a person to jump in with.
>>
>>50639469
i was being a bit facetious but it does seem to attract a lot of trolls/haters on this site, at least it did for the first like 30 threads about it people tried to bring up, and now we got the kickstarter hate squad led by khell, a man so angry about dropfleet he has devoted his meager resources to trying to force hawk wargames out of buisness.

Also ive seen alot of hate for the models dunno why I think most of them are insanely detailed and rather different from what you see in other wargames.
>>
>>50633011
>universally revealed
>imagine Scourge, Geiger-esque girlmonster performing striptease

T-thanks, anon.
>>
>>50639504
If it's DZC vs TY, it all comes down to one thing- if you want a "normal" game or not. In DZC units tend to be (for most factions) barely mobile "lumps" that have to be carted everywhere by dropships for tactical mobility. If you don't like the sound of that, it'll be miserable for you. TY is just FOW with modern guns, so it's played at a "compressed" scale, allowing for tanks and infantry to move quickly across the battlefield. Downside of it is the usual FOW crowded parking lot feel.
>>
So, I have came up with a new way of helping you determine your fleet colour schemes- if you've got the homeworld games, just open up the profile and mess around with the colour selector in there to get your designs.
>>
>>50637629
I don't like the UCM railguns sticking off everywhere, they just look a bit dopey to me and I'd much rather the turrets were recessed under cowling or something like their frigate has. Everything else is lovely, I'm not even that against the UCM in terms of appearance so that's more of a nitpick. A couple of the Scourge ships with hats are a little goofy too but they'rre still OK
>>
>>50641387
>scourge ships with hats

It's cute. CUTE.

But I agree with the turrets being a little silly. The PHR by far have the most aesthetic ships
>>
>>50641579
I quite like the turrets, although you could always shrink the barrels down if you don't like them as much.

And there is literally wrong with Xenos Neuroparasitism WITH HATS ON.
>>
>>50632738
This fleet is probably ass but here's what I've put together for a 1200 pt list

Ships Available - 1198pts
UCM - 3 launch assets

SR20 Vanguard battlegroup (350pts)
1 x Avalon - 195pts - H
+ UCM Admiral (100pts, 5AV)
1 x St Petersburg - 155pts - H

SR10 Line battlegroup (277pts)
1 x Rio - 105pts - M
4 x Toulon - 140pts - L
1 x Jakarta - 32pts - L

SR5 Line battlegroup (105pts)
1 x Berlin - 105pts - M

SR5 Pathfinder battlegroup (160pts)
2 x New Orleans - 64pts - L
2 x New Orleans - 64pts - L
1 x Jakarta - 32pts - L
>>
>>50641669
Hmm, at that level, I'd probably make a couple of changes- I'd drop the st pete, maybe one of the jakartas, and then try and fit in 2x lima and a troopship.
>>
>>50641713
This is every ship I have right now. I'll likely just drop it down to a 1000 pts to actually play some games and eventually pick up some more Frigates and another cruiser at some point. My PHR fleet is much more filled out I just haven't put them together yet since it's the fleet I really want to play and I don't want to make a shitty list.

Ships Available - 1309pts
UCM - 3 launch assets

SR20 Vanguard battlegroup (350pts)
1 x Avalon - 195pts - H
+ UCM Admiral (100pts, 5AV)
1 x St Petersburg - 155pts - H

SR10 Line battlegroup (277pts)
1 x Rio - 105pts - M
4 x Toulon - 140pts - L
1 x Jakarta - 32pts - L

SR5 Line battlegroup (105pts)
1 x Berlin - 105pts - M

SR6 Pathfinder battlegroup (148pts)
1 x San Francisco - 111pts - M
1 x Lima - 37pts - L

SR5 Pathfinder battlegroup (160pts)
2 x New Orleans - 64pts - L
2 x New Orleans - 64pts - L
1 x Jakarta - 32pts - L

SR6 Pathfinder battlegroup (169pts)
1 x Lima - 37pts - L
1 x Seattle - 132pts - M
------------- dflist.com -------------
>>
First attempt at a scourge list, I think it's pretty bad but I have no idea what I'm doing.
--------------------------------------
1486pts
Scourge - 10 launch assets

SR15 Flag battlegroup (260pts)
1 x Daemon - 260pts - S
+ Fleet Champion (40pts, 3AV)

SR11 Vanguard battlegroup (202pts)
1 x Gargoyle - 32pts - L
1 x Shenlong - 170pts - H

SR7 Line battlegroup (169pts)
1 x Chimera - 105pts - M
2 x Gargoyle - 64pts - L

SR12 Line battlegroup (344pts)
1 x Hydra - 140pts - M
1 x Hydra - 140pts - M
2 x Gargoyle - 64pts - L

SR7 Line battlegroup (194pts)
1 x Ifrit - 110pts - M
2 x Harpy - 84pts - L

SR9 Pathfinder battlegroup (277pts)
1 x Wyvern - 105pts - M
4 x Djinn - 172pts - L
------------- dflist.com -------------

I'm aware that people say the battlecruisers are better than the battleships but since I diddn't fund the kickstarter I don't have one yet.
>>
>>50641834
I think scourge can forgo the anti-battleship thing just because the Daemon looks so good
>>
What is the workhorse for the PHR? I really like the the stats of the Perseus and the Ganymede looks really effective too. I'm thinking that for my 2000 pt list I'm going to run at least two Perseii
>>
>>50641834
They're different in function, no spikes ever until half health is strong but 3+ armour and 18 hull is pretty strong too and more focused on holding ground.

>>50642954
Percy is pretty bad, she can only live up to her full potential in very niche cases and her full potential is mediocre anyway. Orions are much more versatile, they seem to be the real workhorse. Ganymede is good though, reliable bombardment and troop dropping is a potent combination.
>>
>>50643094
Alright. What's a good battlecruiser?
>>
>>50643142
Which faction? All of them except maybe the overly gimmicky hedgeheg one seem good
>>
>>50643227
PHR preferably. I figure that at least one big ship is a good idea when fighting a Clash.
>>
>>50643237
they're both fairly solid- the Leo is just a brick. Drive it and a few gun frigates into the middle of the enemy fleet and weapons free until nothing is left.

Scipio's also good- it's a tougher belle but guns instead of the lasers- I think I prefer the leo just because the belle is a really good standard carrier
>>
>>50643389
Thanks. This is what I've spun up. I think I have way too many frigates but they look really good so it's hard to shy away from them. Might just fill in with some more cruisers instead of having 18 frigates and 5 large ships.

PHR Fleet - 1500pts
PHR - 9 launch assets

SR14 Vanguard battlegroup (380pts)
1 x Bellerophon - 180pts - H
+ Director (80pts, 4AV)
4 x Pandora - 200pts - L

SR9 Line battlegroup (291pts)
1 x Ganymede - 135pts - M
2 x Medea - 78pts - L
2 x Medea - 78pts - L

SR18 Line battlegroup (455pts)
2 x Orion - 214pts - M
1 x Ikarus - 115pts - M
3 x Andromeda - 126pts - L

SR7 Pathfinder battlegroup (294pts)
2 x Calypso - 74pts - L
3 x Europa - 120pts - L
2 x Pandora - 100pts - L
>>
>>50643237
You've also got heavy cruisers for those heavy slots, they're worth considering.

>Achilles
Made for beating the absolute shit out of big things and nothing else. Specialised, but extremely capable in her element.

>Hector
A decent brawler that suffers a bit from awkward arcs and stiff competition. Nothing to write home about, but a serviceable all-rounder.

>Bellepheron
Fantastic backline carrier, best kept away from the action since the laser is narrow arc and anything that can spit 4 PHR bombers a turn will be a priority target.

>Leo
A big angry piece to base a broadside battlegroup around. Throw her into the middle of table with a few Europas and shoot people.

>Scipio
Sort of like a battlecruiser Ikarus. Can provide instant fighter screens for herself and anyone nearby or send out bombers to ruin somebody's day, at the cost of having fewer guns.
>>
>>50643427
Calypos would be better off with something important like the Bell, nobody is going to bother sniping a Europa.

Europas and Pandoras don't mix. One wants to get stuck in and shoot sideways while the other wants to hang back and shoot forwards. Europas belong in broadside battlegroups with Orions and the like.

A small 2 ship BG of strike carriers is always a good plan from what I've played. Last into first activations are a great way to keep strike carriers alive and send them where they need to go.

Having no light guns might hurt your ability to murder small things like frigates. An Ajax is almost always a good investment.
>>
>>50643606
Alright. I'm concerned about the high SR for my battlegroups but the alternative is leaving an entire battlegroup unactivated every turn which makes me a little uneasy
>>
>>50643606
The ajax is also reasonable as a discount bombardment or anti atmo ship- its guns are linked so you can fire both sides on standard orders, and with 12 shots you might as well aim at atmo / surface targets if it's got nothing else to shoot at.
>>
>>50642954
For me a pair of theseus are great workhorse ships, ppl tend to ignore them as they are very nonthreatening, but in reality they are a budget leonidus that can split its light calibres and kill 2 frigates instead of firing 12 shots at 1, having 2 fly either side of a bigger ship can do very good damage without going weapons free.

They also pair well with burn throughs on your bells and with a herkules where they just mop up the weakened ships. last game they took out 2 heavy scourge cruisers (with help from 2 pandoras) and sniped off a weakened troopship and a manticore
>>
>>50643680

Also another neat thing is that if your base is over a sector you can fire bothe arcs at the target below you, meaning 24 shots of ghetto bombardment goodness.
>>
>>50644607
Muffled BRRRRT from above
>>
>>50644607
That's some IoM shit right there. "With this many rounds going down surely we'll kill something"
>>
>>50644940
Honestly, the PHR are more like the Orks of D*C

>They take great pleasure in fightan and winnan in awesome ways
>social status is determined by the number of gubbinz and shiny bits you have
>impractical warmachines made possible via nanomachines/space magic
>only their most senior of officials are even halfway serious
>spaceships roll literal handfuls of dice
>>
>>50645513
Then again, they're also the sneaksy, plotting half of the Eldar as well. The Shaltari get the arrogant, super advanced alien half.
>>
>>50645513
I do really enjoy the lore side of the PHR. They are such smug cunts
>>
>>50645513
Also their ground forces are all big stompy robots.
>>
>>50645667
Well yeah, chicks dig giant robots. Why would they not use giant robots?
>>
>>50645667
That's where the "impractical warmachines made possible via nanomachines/space magic" comes in.
>>
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>>50645667
Big stompy robots and sexy, skinsuit-wearing battle nymphs.
>>
Wouldn't mind some critique on this list, it's mostly designed around making sure enough battlegroups can score and that I've got the tools to muscle out enemy battlegroups where possible. The pathfinders are there to chase down strike carriers, the 380 point vanguards are to headhunt enemy deathstars. It's all theory but it's half unglued so I want to double check now that actual experience exists.

SR22 Vanguard battlegroup (468pts)
1 x Leonidas - 195pts - H
+ Fleet Vizier (20pts, 2AV)
1 x Leonidas - 195pts - H
2 x Medea - 78pts - L

SR14 Vanguard battlegroup (380pts)
4 x Pandora - 200pts - L
1 x Bellerophon - 180pts - H

SR14 Line battlegroup (397pts)
1 x Orpheus - 130pts - M
1 x Orion - 107pts - M
4 x Europa - 160pts - L

SR14 Line battlegroup (397pts)
1 x Orpheus - 130pts - M
1 x Orion - 107pts - M
4 x Europa - 160pts - L

SR11 Pathfinder battlegroup (327pts)
1 x Theseus - 89pts - M
4 x Europa - 160pts - L
2 x Medea - 78pts - L
>>
>>50646176
Gee Marcus, how come the sphere lets you have two battlecruisers
>>
>>50646176
>AV 2

For what purpose
>>
>>50633185
Bombardment is actually terrible.
The few instances you're not occupying the enemy forces directly to establish dominance, you need to pass 3 seperate rolls to actually hurt the enemy. First it's a 50% hit chance; then the enemy gets a 3+/4+ save followed by another 3+ save.
Do you know the average damage a Ganymede + 2 Medeas do to infantry with their bombardment?
>It's fuckall nothing.
But A-anon! You can bombard armor!
>Unless your opponent to the usual spiel of going with infantry first, then dropping armor as reinforcement directly into the melee after the fight have started and bombardment is unavailable.

TL:DR
>The Orpheus is better 80% of the time.
>>
>>50646273
yyyeah it's a bit heavy up front, it's just there are two from my kickstarter and they seem like they'd make a fairly effective anvil to force other elements up against but I'm thinking of scratching that battlegroup nd chucking in something a bit more midrangey, any ideas?
>>
>>50646176

Would think about building the second Leo as a scipio but otherwise

>nice, thick, solid, tight. Keep us updated with progress pics and vids.
>>
>>50646404

The Medea is amazing but the bombardment ability is just the cherry on top. Compare what a Norleans will be doing with its gun when it's in atmosphere, the bombardment isn't amazing but it's better than literally nothing.

Orpheus pussy game ridiculous tho
>>
Is it worth to take the Turquoise as an alternative combat ship compared to the Amber?
>>
>>50646404
I've found its incredibly useful to just rob opponents of clusters I have no intention of contesting by obliterating everything present, and the Ganymede worked well to that purpose.

Where are you getting the 50% hit chance, by the way? Ganymede has 3+ for bombardment, and crits can negate one of the two saves enemy ground forces get.
>>
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current WIP on my battleship
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>>50649201
Where are those decals from?
>>
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>>50649201
>>50649247
guys in china just resell gundam ones one ebay , I use them on my infinity stuff aswell
>>
>>50649201
>>50649337
The shine is a bit grainy, it could probably do with another coat of varnish, but otherwise looks awesome!
>>
>>50649504
ye tonight's goal is to smooth out the hull then its just finish picking out details
>>
>>50649594
Im a bit disappointed you didnt do port and starboard colors on the fire arcs missed opportunity there sir, other than that pretty awesome job, the decals are a nice touch
>>
>>50639191
Bridges on the cruisers tie with the arches on the frigates. Though, if you're going to call out shaltari, both UCM and Scourge Frigates look nothing like the cruisers.

PHR is the most A E S T H E T I C fleet, but we all know this.
>>
>>50650564
Actually, for the Shaltari frigates, it's more the tubular bottom hull they have going on. If their core was a more solid piece extending straight backward and joining with the arcs, kind of like a smaller light cruiser core, they would have looked much better.

It's not a matter of the frigates not looking like sized down cruisers, it's a matter of the design choices not meshing with the rest of the fleet. The UCM frigates fit in very well, and so do the Scourge frigates.
>>
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>>50649201
>>50649247
>Oh god those decals
MFW I've never painted or really played a minis game before and I have all these colour schemes in my head, but know I will butcher them.

Still, I've got an airbrush, might as well learn with the tool you want to get good at. Didn't do too badly with assembly, m-maybe I'm talented?
>>
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>>50651040
Should have used this gif.
>>
>>50651040
Eh, those look pretty simple to apply, basically rectangular decals on a smooth surface.

You clearly never had to put up with applying decals to a Space Marine's pauldron, Christ that's an awkward shape to get a decal to sit flat on.
>>
So in the process of cleaning up my Heracles/Minos for assembly, I've found that the flash across the starboard recess is solidly fused and has thus deleted four parallel lines from the detailing on that side.

Is this to be expected with such a large piece, or should I e-mail Hawk about it expecting a replacement?
>>
>>50653026
I'd first take some hobby knives and try to cut it away to the best of your ability, maybe use some GS to repair detail.

If it's beyond your abilities/ you're too lazy, then yeah, contact Hawk.

Can we get a pic?
>>
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>mfw my usual sites for models are sold out of battleships

For US folks, aside from War Store and Miniature Market, anywhere else I could go for decently priced stuff?
>>
>>50653208

I bought all my stuff from this site: http://www.gadzooksgaming.com/collections/dropfleet-commander

Seems to be a smaller operation out of New Jersey, but I had no real issues with it other than Hawk-related delays. Same price on battleships from them as from War Store, and only UCM listed as sold out.
>>
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>>50654177
Oh cool, thank you. Still gonna have to find a source for a UCM battleship, but this is greatly appreciated.
>>
Went and bought two of my friends in my hometown a two-player starter set. Send me good vibes, /dcg/.
>>
>>50654559
Good on you senpai, make sure to play some games with them.
>>
>>50647901
I mis-remembered.
It was the medea that hit on a 4+.
But you have a 33% and a 16.5% chance respectivly to deny the 3+/4+ save they get.
The problem with the Ganymede is that the bombardment isn't the cherry on top but a choice you have to activly make when you have somewhat proper guns to choose from.

If the Bombardment cannons were linked, I'd have no complaints, but it's not.
The Ganymede often doesn't have the liberty to shoot at ground targets when there are still enemy ships contesting your clusters.
>>
>>50635505
Conversely, everyone who doesn't play 40k seem to be obliged to bend over backwards by coming up with reasons how "their models/rules/company/etc" are "objectively" better in some way as well.

In fact, shitting on 40k is maybe the only thing as or more popular than shitting on Warmahordes or D&D[#]E.
>>
>>50637629
What "sci-fi norm of a cylinder with bits added her and subtracted elsewhere"? Cylinders were popular in that classic era of 50s-80s SF but used relatively rarely nowadays (except in places with notably NASA-inspired aesthetic such as Fractured Space).

If you're saying they're tubular in the sense of an object with the longest dimension parallel to direction of thrust, then sure. But then so is the UCM BB and frigates.
>>
>2016
>not solely taking CAW frigates as your main combat frigate
The little bastards are amazing!
>>
>>50656581
I personally can't wait to assemble half of my Shaltari frigates as Amethysts and attempt to melt faces. It helps that the microwave arrays made a really good addition to their visual profile.
>>
>>50655608
But even 40k players generally agree that the rules are shit. Which is the main point of criticism (aside from prices). Aesthetics wise it's a 50/60 whether one like them or not, while there are indeed some who go out of their way to shit on heroic scale and other stylistic choices made in GW products.
>>
One aspect of the games I have no experience with are the command cards. How essential addition are they to the game(s)?
>>
>>50657358
In Dropzone they are pretty fucking cool.
Can't wait to see them in action in Dropfleet.
>>
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>Your package is scheduled for UPS pickup on 06/12/2016
>tracker shows successful delivery three days ago
Oh shit that was Euro dating. MY PACKAGE IS ALREADY HERE
This is what I get for not changing my address away from my parent's in the three months since I moved. Time for a field trip across the valley after work tomorrow!
>>
COMMODORE PLEDGE JUST ARRIVED

All the way down here in New Zealand.

There sure is a lot of plastic here. I even got an extra Shaltari cruiser sprue

Pity I hate the hedgehogs.
>>
>>50657513
Care to give some details?
>>
>>50657358
>>50657778
You draw a hand of cards equal to your commander's CV, and use their command range as a bubble in which you can apply those card's effects. Those effects are things like "target unit is only hit on 6+ this turn", "target unit gains 5+ Passive Countermeasures this turn", or "target unit gets +2" to its Mv and MF values this turn".

Lots of little tricks that can punish your opponent for assuming they have their game state laid out perfectly.
>>
>>50657778
You can give your Hoovercars double movespeed and make them be treated as flyers for movement, one card gives your tanks a flamethrower for a turn.
Another card disables enemy's countermeasures and another makes a single weapon hit one of their own units.

>>50657853
Fellow PHR-player detected.
>>
>>50657778
But Scourge has by far the most horrifying ones.
You have "The enemy Within" which makes enemy infantry hit themselves in CQB.
Then you have the razorworm trap which simply launches 1d3 E10 hits to garrisoned infantry I think it was.
Do you like your Sirens? The enemy Razorwoms likes your Sirens.
>>
>>50657706

Meanwhile, I'm STILL waiting for my Commanders tier pledge to even get sent.
>>
>>50657772
It might be the parts for the hedgeheg battleship?

On the subject of order components, my group's commodore order arrived here a week or two and we've only just started properly dissecting it.

It appears to contain no rulebook.

I wasn't the listed contact address for our pledge so I have no idea if there was some update we missed, but this is a pretty serious shot in the foot as far as actually playing the thing.

We have no physical rulebooks. Are they shipping separately? Is it a mistake?
>>
>>50660106
Sounds like a mistake to me. Drop Hawk an email - might take them a bit to get back to you, but they're very helpful when they do.
>>
>>50660106
I propose we call Shaltaris Hedgehecks from now on.
>>
>>50660701
Coldsteel the Sheltari

Likes: Particle Lances, hats, PHR ladys with big boobys, jinco jeans, black metal

Hates: Scurge, Pungari (fuck you Pungari you made my disintegrator miss), my dad, rap
>>
>>50660761
> Psshh, nothing personnel, primitive.
>>
>>50660776
>*voidgates behind u*
>>
>>50660761
bio: Cold Steel was born with a special power. he was stronger than all of his firstborn mates in Diamond fighting academy. he served in the platinum military and in the final battel against scourg they were fighting against and sgourg turned him to darkness and coldsteel turned against captain and killed him. he lost part of his qills in the battle which is why he doesnt not have a part of his qills, pls stop teleporting me why thats why. also noserings aren't jelly fuck you pungarikid69 everyone knos your a fuckin gravity scammer baseline
>>
>>50657513
I do hope and expect them to be fixed for Dropfleet. Most of the cards had... issues.. in Dropzone.

Like most were 'stupidly situational', rather than merely 'useful situational', and a few were 'openly crazy'
>>
>>50661454
what you didnt like original weapon hack, where i take control of whatever weapon you were firing even orbital death lasers.
>>
>>50660926
my sides have suffered orbital decay
>>
>Avalon fires at the RGF Indefatigable
>misses, blooms itself up to a major spike due to turning hard
>the Indefatigable fires its Dark Matter Cannon back
>double crit, 6 damage straight up, the Avalon takes two crippling rolls due to being pushed just over half damage
>takes a third due to dice spikage
>explodes into a 5" distortion, taking out every frigate in its battlegroup

THIS GAME.

I feel like I'm playing all the best parts of Gothic again.
>>
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Alright my aesthetic admirals, I have one final PHR cruiser sprue left from my commodore + extra starter set.

I'm considering either a second Orion or an Achilles.

What do?

My current capital ship roster

Leonidas
Scipio
Hector
Orion
2x Theseus
Ikarus
Bellepheron
Ganymede
Orpheus
Ajax
>>
>>50661843
>Avalon is presumably at 13 health
>two crits from DMC, 25% chance
>down to seven health, two crippling rolls
>one of those is a reactor overload, 10.9% chance, another crippling
>remaining two crippling rolls do at least 4 damage, 43.1% chance
>dee eee dee, ded
>16.7% chance for distortion bubble
>33.% chance for at least 5"
>end probability of this all occurring: .25*.109*.431*.167*.333
>.065% chance

Congratulations anon, you hit the holy grail of "holy shit, that actually just happened"

I love that everything can happen in this game ranging from "meh, everything missed" to "holy fuck, that toulon just barely pushed my ship into crippling and chained reactor overload to catastrophic damage, got a 6" distortion bubble, blew up all my frigates and crippled some nearby cruisers, and chained THOSE into catastrophic reactor overloads"
>>
>>50661931
In my opinion, you are far more likely to get use out of that extra Orion. Orion + Europes is really the backbone of a PHR list.
>>
>>50661931
I'd say the Achilles, a second Orion, Ikarus, or Ajax wouldn't be bad either.
>>
>>50662018

I was thinking the same. Double Theseus & double Orion seem beastly

I haven't even started on my frigates yet.
>>
>>50662001
Oh, and I forgot the 50% for the distortion bubble to be at least a 4+ damage, so the overall end probability is actually .033%
>>
>>50662067
How frigates will you end up having? I'm assuming 20, 8 from two starter fleets (commodore), 4 from the extra starter fleet, and 8 more from the stretch goals.
>>
>>50662001
Yeah, I feel like these kinds of things being possible really adds value to smaller ships. They may not do much damage, but if they just get that last push into crippling they can have a huge effect on the game.

Pushing a battleship into orbital decay with a frigate or a corvette is delicious.
>>
>>50662001
It had already taken a point or two of damage first, so it wasn't quite a oneshot.

Still a great series of dice spikes.
>>
>>50662093

That's sounds about right.

And I actually lied, I built my extra starter set while I was waiting so I have 2 Europas and 2 Medeas. So I have 16 unbuilt frigates to plan out
>>
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Oh my yes
>>
You know, the way the current burnthrough rule is written feels kind of weird to me. The "cap" on damage is supposed to be because the laser can only put out so much energy over time, yeah?

I think a better "cap" would be how many times you can re-roll dice, rather than the absolute damage.

For example, a weapon of burnthrough(4) and 4 attacks would roll 4 dice. This is it's first roll.
If we assume that none miss, it rolls 4 again, that's it's second roll.
So on and so on until it's fourth roll, where it then stops.

This would definitely require some changes to the statlines of weapons (the Avalon and the multi-beam Ifrit mode can now do up to 32 damage at maximum), but it feels more fluffy than "oops we hit our max damage cap, better shut the laser off prematurely"
>>
>>50662157
SOURCE
>>
>>50662237
Hawk Facebook page
>>
>>50662190

Considering the cap currently is on hits, not damage, I think it works fine.

You have 8 hits maximum worth of power, that's it.
>>
>>50662327
Fair point, but hits ARE damage, RAW. It's just that non-critical damage can be saved against, not prevented, through armor.

It's probably better the way it is now anyways; my change would lead to some really freaky geometric distributions of damage based on number of attacks, number of rolls, and damage.
>>
>>50661497
It was the power curve. Weapon Hack, Drive Hack, and Quick Thinking were amazing.
Crazy Pilot and some other shit like that are literally useless in 95% of games.

Just--- we needed very simple cards that opened up more options. Like 'Oh hey, gain +1 inch of speed' or 'this unit can fire after dropping, but only with a penalty' or something.
>>
>>50663235
im guessing some cards may be

1. command value of this group drops to 1 for this turn
2. Brace: - 1 on crippling damage roll
3. boost native point defence
4. repair to remove damage status

Id like a few cards with drawbacks, like overheat the engines for extra move at cost of loosing 50% thrust next turn and cant turn.

Weapon hack might be too good with weapons like dark matter canon and the diamond around. A few fluff ones like having a card that reveals your enemy ship has had PHR infiltrators on it so it cannot receive special orders would be neat.
>>
>>50663534
>combat maneuvers: All ships in this group gain vectored for this turn. Roll 1D6 for each ship in this group; on a 1, 2, or 3 that ship suffers 1 point of damage. This damage cannot be saved against.

>predictive gunnery: All ships in this in this group may fire at any point along their movement, so long as they fire simultaneously. If they choose to fire at any point other than the end of their movement, their weapons suffer a +1 accuracy penalty.

>Overcharge: All ships within this group which have a weapon with the Burnthrough(x) special rule increase x by 50% for this turn. The attacking ship takes 1 point of damage for every point of damage its burnthrough weapons do over their normal maximum. The attacking ship gains a minor spike.
>>
I got my ships. Have a shaltari battlescruier that came with 2 cruiser sprues. Is this normal?
>>
>>50663677
can you build the battlecruiser? If you can I'd say just let it ride.
>>
>>50663677
Yeah, you need two pairs of the cruiser wings to build it; thus, two sprues.
>>
>>50663770
It is going to my buddy so nope. :)

>>50663793

I see. Thanks for the heads up.
>>
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>>50660761
>>50660776
>>50660926
I regret nothing.
>>
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>>50664115
>>
>>50664115
10/10
>>
>>50664115
fuck, i lost it completely

Meanwhile I got my Heracles built today and if it weren't for the fact I'd need to buy a whole blister to do it I'd definitely put the standing Longreach sniper on its nose, Gunbuster style. Trim the rifle away, greenstuff crossed arms and a head crest and paint it grey and orange.

(/m/ fact: if Dropfleet is 1:10k scale or thereabouts, notoriously large armada-soloing robot Gunbuster would be exactly the size of a single DZC infantryman)
>>
>>50665336
>(/m/ fact: if Dropfleet is 1:10k scale or thereabouts, notoriously large armada-soloing robot Gunbuster would be exactly the size of a single DZC infantryman)
Neat; iirc, DFC is 1:9150, so slightly under 10k.
>>
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>saw Mm restocked the battleships
>1 Heracles left in stock when I hit add to cart
>sorry that item is out of stock

FUCK
>>
There's a commodore pledge up near me for $550 starting bid, $800 buy out.

is that even below retail at this point?
>>
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>>50665466
>See your post and get excited, think maybe UCM BB is in stock
>Nope
>But 14 Shaltari BB's left!

Hello darkness my old friend.
>>
>>50665574
What's the exact contents? What fleets? Any bolt ons, or just the basics +stretch goals? The exclusive battlecruisers are worth a pretty penny,
>>
>>50665661

Just a plain commodore, one of each BC (minus the Avalon) and one of each fleet

No bolt ons
>>
>>50665809
It should be coming with the Avalon anyways, unless the dude is keeping it for himself. Does it come with the bonus frigates and cruiser?
>>
>>50665884
>>50665809
Oh, shit, I thought you meant the Atlantis, not the Avalon. Okay, so one BC from each race?
>>
>>50665954

Yep.
>>
>>50666135
Basically, the pertinent parts of the commodore boil down to:
A starter set
A PHR starter fleet
A Shaltari starter fleet
Four frigate booster packs
Two cruiser booster packs (since there's no price difference, we can composite different factions together)
Four battlecruisers

These come out to about the following prices respectively, based on the discount from Miniature Market.

80 dollars
50 dollars
50 dollars
4x 30 dollars
2x 25 dollars
4x 25 dollars (I have no idea what battlecruisers will actually cost, but that sounds like a good figure)

For a total of about 450 dollars; You can get everything from retail for about 100 dollars cheaper, but then you don't get the exclusive battlecruisers.

If we're going by raw MSRP rather than discount, it comes out to respectively.

100 dollars
60 dollars
60 dollars
4x 40 dollars
2x 30 dollars
4x 30 dollars (again, just guessing the BC MSRP)

For a total of about 560 dollars.
>>
>>50666284

Yeah $800 for it sounds like a scalper trying to play 3 month old cards
>>
>>50666284
>>50666608
Then again, there's also all the swag that comes along with it (if it does). I'd add another 50 bucks onto the retail value of the auction for that.
>>
>>50666284

I think this is off.

You get 1 cruiser sprue and 2 frigate sprues for each faction.

Then 4 starter fleets and four BC.
>>
>>50666664
There is a UCM credit, a UCM dog tag, and a 4'x4' paper mat, and a civilian cruise liner.
>>
>>50666762
Oh, and a Hawk pin.
>>
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>>50662001
>All those people on Facepleb saying that 4x4 is too cramped.
>>
>>50666679
Yeah, the two frigate fleets per faction (in addition) comprise the frigate booster box.

I'm combining the extra frigates together (1 UCM +1 Scourge, 1 PHR +1 Shaltari) to get two cruiser booster boxes.

The Scourge and the UCM starter fleets come as a starter set with the rulebook and so forth, which is why they're together.
>>
>>50665365
I think the difference was about 0.5mm, which is imperceptible
>>
>>50666679
A cruiser booster box is two cruiser sprues.(1 cruiser per sprue) So four total sprues = two booster boxes worth.

A frigate booster box is two frigate sprues (4 frigs per sprue) So 8 total sprues = four booster boxes worth.
>>
>>50662157
>have to operate in a clandestine manner on the Scourge's most powerful world
>better put a giant fuck off non-regulation symbol of the UCM on that thing to make sure they know who decided to fuck their shit up
UCM generals are the best.
>>
>>50668547
>firing speeds of the minigun triads are modulated in such a way that a muffled FUCKING XENOOOOOS can be heard
>>
>>50668547

I was appreciating the fact that in universe it would be like an apache pilot flying around with a gigantic American flag prominently displayed
>>
>>50668547
Helburn is on Asgard, he fights mostly PHR and their Resistance cronies. It's some other dude who hangs out on Earth.
>>
>>50668547
Liam "Punished" Neeson doesn't fuck around with his airborne command gunship.
>>
>Just got my ships
Yay!

>No rulebook
Um. Ok. I'll email them about that. Maybe I can find a copy of the rulebook and still play while I'm waiting?

>No punchcard sets
Well... crap. No terrain, cities, or tokens mean no gaming until Hawk ships the rest of my order.

I will begin building and looking longingly at my ships then.
>>
>>50669731
Sucks about the rulebook man, make sure to drop an email to them.

There should be pdf's in the OP of the rulebook, so go nuts for now.
>>
>>50669731
>Well... crap. No terrain, cities, or tokens mean no gaming until Hawk ships the rest of my order.
They're low quality anyways, you're better off using actual tokens and markers.

There are rules PDFs in the OP.
>>
>>50669731
>no rulebook

Weren't there a few posts earlier in the thread with the same issue?
Did Hawk run out of rulebooks or something, and decide to just ship things in two packages while they reloaded on printer ink?

Not a bad decision if they did. The models are what actually matters.
>>
>>50669731
>just got my ships
Huzzah

>shirt is XL instead of L
DAAAAAAAAAAAAAAAVE

Holy shit all this beautiful plastic, the wait was worth it. Time to BUILD.
>>
>>50671321

Tell me about it, I just got finished with 12 capital ships and am almost done with 20 frigates. I still have all my UCM and Scourge to make as well
>>
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Aside from a couple of touch ups It's finished, just have to decide on a name and then not screw up putting that onto the base.
As far as themes for names go I'm going with the ocean/water based stuff for my Scourge.
>>
>Getting into DZC
>Store owner tells me stay from shaltari

Fuck you man, don't tell me not to play cool high tech hedgehogs you fuck.
>>
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>>50671321
>>50671531
Spaceball have mercy
Guide your humble servant's clippers
That they may cut true

Aside from the oversized shirt, I got three extra UCM frigate sprues instead of 2 frigates and a cruiser. Damn fine job as far as I'm concerned.

Though speaking of concerns: judging by the little handful of pointy bits I found rolling around in the box, it looks like several Scourge spines have already snapped off without any effort on my part.

I'm just glad I have someone buying the UCM off me tonight. That should save me a month or two of my life spent at the work table. Time to build some Shaltari woooo
>>
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>>50671757
>stay away from Shaltari
He knows about the Panther, blast him
>>
I feel like 4 Europas is too little even though I haven't made a list that uses more yet
>>
You have exactly 12 cruiser sprues and 5 frigate sprues, for a total of 12 cruisers and 20 frigates.

How do you build them, for any given race, to have the most versatility in your fleet lists?

>UCM
1x Madrid
2x San Francisco
2x Seattle
2x Osaka
2x Berlin
1x Rio
2x Moscow

6x New Orleans
4x Toulon
2x Taipei
4x Lima
4x Jakarta
>>
To clarify;
Cruser boosters are 2x cruiser sprues (2x cruisers)
Frigate boosters are 2x frigate sprues (8x frigates)

faction sets are 3x cruiser sprues 2x frigate sprues (3 and 8 respectively)

Correct?
>>
>>50673070
only 1 frigate in a faction starter, so 3 and 4
>>
>>50673104
That doesn't sound so good. Lame.

>>50673088
Really hoping it's this. Though it does always show the former on the box.
>>
>>50673070

4 frigates in a starter box

>>50673121

They're pretty big desu
>>
>>50673121
Nope, >>50673104 is right.

That being said, it's a pretty good balance. Three starter fleets will pretty much get you all you need for a 1500 point game; maybe buy a frigate box, but 9-12 is a good spread.
>>
>>50672466
I find that CA ships work best in larger groups while Jakartas are still highly effective in pairs, so I'd switch around the Taipei and Jakarta numbers.
>>
So my Commodore arrived today and I was able to confirm I received all my parts. One thing I noticed looking through it all is the Leonidas bottom hull rear seems bent upward anyone with a pic of that piece so I can confirm? If it is would a quick dip in boiling water fix it or do i need to contact Hawk?

Khell is a furry and furries ruin every thing.
>>
>>50674655
Ah never mind I found an ebay listing with good pics of those parts.

But another question what have peoples experiences been with magnetizing been so far?
>>
>>50674754
I'm still trying to figure out how to get Shatari frigate arches off their sprue without snapping off two spines apiece, I got no time for magnets yet.
>>
Right, I've refined my PHR list ideas and devised this:

1500 v2 - 1495pts
PHR - 8 launch assets

SR16 Flag battlegroup (322pts)
1 x Heracles - 285pts - S
+ Fleet Vizier (20pts, 2AV)
1 x Calypso - 37pts - L

SR10 Vanguard battlegroup (180pts)
1 x Bellerophon - 180pts - H

SR18 Line battlegroup (457pts)
1 x Orion - 107pts - M
2 x Ikarus - 230pts - M
3 x Europa - 120pts - L

SR7 Line battlegroup (208pts)
1 x Orpheus - 130pts - M
2 x Medea - 78pts - L

SR5 Line battlegroup (130pts)
1 x Orpheus - 130pts - M

SR7 Pathfinder battlegroup (178pts)
1 x Ajax - 100pts - M
2 x Medea - 78pts - L

It's absurdly hard to fit all the fun toys in 1500 points
>>
OK, I've played my first game with my starter box I bought while I was waiting for my pledge (late backer double Commodore with addons in the NW US, clearly one of the 140) to arrive and frankly I'm really disappointed in the product Hawk served up.

A 2x4 table just isn't suitable here. It always turns into a traffic james in the middle (btw, great proofing Hawk, those delays for better printed material really paid off).

UCM are incredibly underpowered. My Seattle launched bombers and I rolled all 1s, a real good use of points there - then a single Scourge ship rolled 8 6s in a row and a chain reaction tabled my whole fleet. Clearly the faction balance is way off, Scourge are far too good.

I put down good money on this and was sold a pup. I am telling all my local game stores not to stock this delayed joke of a wargame.
>>
>>50675683

So, I take it this is today's entry into the " Is it a Parody, KS Comment or Oh You're Actually Serious Let me Laugh Harder Challenge"

Place your bets.
>>
>>50675717
I'd go for parody.
Gets table size wrong, is apparently into wargames enough for 2x pledges + starter box, but can't handle a single instance of rotten luck, which if theyre into wargames you'd think they'd have gotten used to, and suffers from the "And then I rolled 5 NAT TWENTIES" where the odds of the described scenario happening with lmao 8 6's into mass chain explosion muh whole fleet are too slim to have happened.
>>
>>50675717

It is pretty hard to tell. Calling a game a joke because you rolled all 1s and your opponent rolled straight sixes is pretty silly. The finally line pretty much forces it into the troll territory
>>
>>50675717
I'm going to lock in option A. That third paragraph especially reads a whole lot like parody.
>>
>>50675683
You're a witty cunt, I'll give you that mate.
>>
>>50674655
>Khell is a furry and furries ruin every thing.
Now now anon, just because he has a stupid rabbit icon doesn't mean that level of accusation is warranted.
It's also pretty insulting to furfags to associate him with them.

>>50675717
I honestly thought it was option B, and was surprised when my ctrl f didn't ping anything.
>>
>>50676153
He is khellsennet on board game geek which leads to this https://inkbunny.net/KhellSennet

Incidentally sennet is a battletech clan blood name and from his comments on the battletech video game kickstarter he is clearly a fan. So his cancer isn't just limited to DZ but battletech too.
>>
>>50676261
Hahahah, holy shit
Good digging, anon.
>>
Just so I understand this, AV shows how many battlegroups you can activate a turn? Or how many command cards for those special ability things you can use?
>>
>>50676909
AV does 3 things.
Gives a bonus to initiative when rolling for ground combat.
Gives a penality to initiative when rolling for launch-assets.
Determines hand-size limit when using command cards.
>>
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>>50676261
>https://inkbunny.net/KhellSennet
>Not just furry
>Not just pony shit
>Full on cub(furrychild)-rape-gore-snuff stories filling the gallery page

Holy fuck I'm into some weird shit but just seeing so much of this almost made me throw up in my mouth.

God I don't know whether to hope that this is the same Khell or hope that it's NOT the same Khell.
>>
>>50677230
It's almost certainly him.
>>
>>50677230
Jesus I didn't read past the entries about kickstarter and plushies because that is what makes me think they are the same person.

I figured it was just the average furry pony shit but that is some fucked up garbage right there. We need a backer to link that with an @khell and see if it shuts him up.

He really is one of those horrible obese neck beards you see at the shop and try to avoid.
>>
>>50676261
>>50677230
>>50677429

>Khell wants to see this newborn fledgling game beaten, raped, and torn to bloody shreds just like the porn he faps to
>>
>>50676261
>He is khellsennet on board game geek which leads to this https://inkbunny.net/KhellSennet

HE'S EVEN GOT A REVIEW ABOUT BAD DRAGON WHERE HE COMPLAINS ABOUT THEIR CUSTOMER SERVICE

AND HE'S GOT A POST ABOUT HOW HE WAS BROWSING KICKSTARTER AND FOUND TONS OF FRENCH PROJECTS AND PROCEEDS TO SHIT ALL OVER THE FRENCH

AND HE SAYS HE'S CANADIAN

THIS
IS
THE
REAL
KHELL
THE
SAME
KHELL
ON
KICKSTARTER

Khell is the gift that keeps on giving.
>>
>>50677429
I'm trying to think of a way to link/lead to that in the KS comments without getting myself most likely banned due to NSFW posting.
>>
>having a shit day
>read all of this
>day becomes a hundred times better
You glorious bastards
>>
Probably a shitnoob question, but at what points is the Invasion played? I mean the event in january
>>
>>50677954
Make a collage of these posts and a few of the others laughing at Khell in the previous thread.
>>
>>50678224
1500 points is the standard tourney size

>>50678238
Nah, don't bring this to the KS. Khell makes an asset out of himself enough as is, let's keep this as an injoke on /dcg/ for now
>>
>>50678306
>Nah, don't bring this to the KS.

>Khell shitposting again

Dude, someone needs to shut the kiddy fiddling cunt up.
>>
>>50678615
Yeah, but consider how much shitposting will happen if he's called out.
>>
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>>50678727
I know, why else would I do it?
>>
>>50674655

A quick dip in boiling water will easily fix it along with any bent fins. Hawk uses good resin which will go back to its original state when heated after just a few seconds and you can bend it further however you'd like.

If you've never done it before it's pretty neat to see.
>>
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>>50678943
This. I've done it before with Forge World resins, and it's really a quite simple process. Doesn't take too long, but make sure and be gentle with the bending. I need to do the same to my Leonidas, the damn thing is bent nearly 90 degrees.

Just use tongs for gods sake, not your fingers. It sounds obvious, but it needs to be stated.
>>
>>50678615
>>50678727
Why not just do it?
>Stop treating our game like you do your brony-smut.
>>
>>50678727

T b h we have trouble reaching bump limit anyway
>>
>>50679013
I meant in the KS, anon
>>
Scourge Corvette Render.
>>
>>50679221
IT'S ADORABLE
>>
>>50679221
That looks really cool, very "organic starfighter" like in my opinion.
>>
>>50679285
Make me wonder how big it'll be, considering the very small HP count. Frigates are already tiny as it is.
>>
>>50679365
Probably more like an oversized launch asset than an actual Frigate I imagine.
>>
>>50679365
I'd say the main body is probably somewhere between the side of a minder and a hunter.
>>
H-here I go!

I also found hard evidence that they are the same Khell, read the image.

http://imgur<dot>com/a/Fmjp3
>>
>>50679398
Seriously anon, don't post it, the KS is already shit as is.
>>
>>50679398
WTF, messed up
>>
>>50679427
You can't stop me Khell.
>>
>>50679398
Khell is a fuckface faggot and this is all hilarious, but this isn't a good idea anon.
>>
>>50679462
Not Khell (and I can prove it), but that kind of stuff really shouldn't be posted on the KS.
>>
>>50679427
It's too late. Someone has made the image, and more so, the original information has already leaked out.
The original guy who did the info digging, and the one who made the image, are no longer the only ones who can take this to KS.

Khell is finished.
>>
>>50679398
Holy fucking shit. That's... a very comprehensive image.

As much as I want to see Khell go down in flames I'm gonna second >>50679464 and
>>50679427.
>>
>>50679478
And someone just posted it on KS.
>>
>THEY ACTUALLY POSTED IT
YOU ABSOLUTE MADMEN
HOLY SHIT
>>
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>>50679427
>>50679464
>>50679477
>>50679493

I DID IT
>>
>>50679533
Alea iacta est, rip Khell.

That's what he gets for using the same alias on for porn and not-porn
>>
We did it reddit.
>>
Welp.

The die is cast.
>>
>>50679523>>50679533
Bless you, space hero.
AD VINDICTAM
>>
>>50679221

Honestly I think it looks neat but even neater if it was turned around so that it looked like a cylon fighter
>>
>>50679221
It sort of looks like a retarded flying fish turtle hybrid. I love it.
>>
>heart literally jumped a few dozen BPM
You absolute fucking madmen.
>>
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>>50679592
yah shoulda rolled like a d20 or sumtin tss
>>
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>>50679221
>the Nickar is a type of demon whose name is derived from popular monikers for the devil
>the ship looks vaguely like a horned head when viewed from the top

P O T T E R Y
>>
>>50679627
It's an angry manta ray that vomits plasma on things, I really dig it. I'm hoping the other corvette's are equally as distinct.
>>
>thread goes completely silent as we sit and wait for the response
>>
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>>50679398
>>50679533
YOU FUCKING MADMAN
>>
So, next thread is going to be ONI edition, yeah?
>>
>>50679221

Hmm... I am not sure about this one. I don't think I like it. It just doesn't look like the rest of the fleet.

We will have to see a real painted model though. A lot of the paint jobs shown really turned everything around.
>>
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>Mfw this whole wild ride
I love you /tg/.
>>
>>50679221
It looks like a :3 face.

>UCM retakes a world reknown for their smoked cheeses.
>As they enter the atmosphere, an impossibly loud hum of "nyor~n".
>The last thing they see is a swarm of corvettes spitting plamic death.

Truly the stuff of nightmares.
>>
>>50680268
>tfw chest and stomach hurting from how hard I've been laughing over the past half hour
It's dangerous to feel this much mirth; the only thing that could make today better is if I got my rewards.
>>
Guys! Khell just blocked guest access to his Inkbunny!
>>
So, who thinks Khell will actually respond?

Will the other Khellposters will be disgusted or will they rally to the defense of their valiant black knight?
>>
>>50680290
Likewise anon, it's just too perfect. How can you NOT use a different name for porn and not porn?
>>
>>50680299
HAH
WE GOT HIM
HE JUST ADMITTED IT
WHAT A FUCKING IDIOT
>>
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So /dzg/, why is the Wyvern the single best ship in the game? Just silent run that bitch for a little bit, then eat whatever you want in your next activation.'
>>
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post your faces right now, thread
>>
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>>50680387
>Be Resistance
>Mfw I can't into space but I can into how great today is
>>
As a note guys, if it was ANYTHING else, LITERALLY ANYTHING ELSE. I would have left it as a meme in /dcg/. Furry porn, pony shit, fat fetish, scat, piss, fucking whatever.

If it was ANYTHING but child porn I would have just let it lie.

But It was about kids.
>>
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>>50680387
>>
>>50680386
It's just a solid, powerful ship anon. 6 3+ attacks, even if they are close action, is a solid minimum bound (able to cripple a cruiser), and 16 attacks at maximum can outright kill almost anything.

An average attack of 11 3+ attacks can make it past most average PD rolls, scald negating the armor bonus of the PHR and UCM, and will likely cripple anything it hits if you don't roll bad.

Plus, it's a close action weapon, so you can use the beams additionally on standard orders to plink a frigate.
It's a very versatile ship with acceptable damage ranges.

>>50680416
I agree with you senpai, but fuck me my sides hurt
>>
>>50680386

Bomber bait
>>
>>50680445
I played my first game the other day, and he did really well. Scald is hilarious, and I think I'm gonna stick with Scourge as my fleet, as I love these jellyfish.
>>
>>50680465
Very new to the game, but I didn't really have a problem with Bombers tbqh.
>>
>>50680465
just use a couple of fighters of your own to babysit it then.
>>
>>50680479

It's less of a hard counter and more something that ignores silent running

>>50680509

If you really want to spike your fleet carrier so that your wyvern can silent run slightly better, be my guest
>>
>>50680583
I'll be launching some bombers anyway so it's really not a big deal.
>>
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>>50679533
I will build an altar and worship you upon it you glorious motherfucker.
>>
>>50680618

You might be better off just using them all your launch as bombers as just a few scourge fighters aren't going to do shit to save a wyvern or stryx from the aesthetic bomb dick.

However, wyverns and stryx are wonderful distraction vessels who are brutally punishing if they're left alone, so think about how they're taking those enemy bombers away from attacking your vulnerable carriers
>>
>>50680386

I think the best ship in the game is the Seattle.

Good Defenses, a strong shooting attack that doesn't require weapons free, and launch assets. Its pretty great.
>>
>>50680856

you literally just described the Bellepheron to a T
>>
>>50680988
Seattle has better arcs at the cost of the Bell have 2 more overall damage potential.
>>
>>50681007

It is also significantly cheaper.
>>
>>50681007

dat flash tho

double Seattle battlegroups make my dick status: muh
>>
>>50681007

max damage potential is an interesting one to look at although can be kinda deceptive.

Im not really making an argument, just an observation.

>>50681070

You had better thank space Jesus that the Bell isn't that cheap
>>
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>>50680710
You know, it feels dirty to dig into a guys fetishes and out him for being a tool, but in this case I'm willing to throw my conscience out the window because GOD DAMNIT THIS SHIT IS HILARIOUS
>>
>>50681007
I dunno, the Bell may only do two more damage at max, but it's far more likely to actually DO that damage.

Comparing then is silly, though, because they're in totally different weight classes. They're probably two of the best ships of their respective class.
>>
>>50681184
I had the same feeling, which is why I was telling anon not to do it.
I retract my previous statements; Godspeede you absolute madmen.
>>
>>50681184
>>50681229

>>50680416
>>
Lesson for the day: if someone appears to have a mental illness on the internet and you can rule out an elaborate troll, they probably are legitimately mentally ill.
>>
>>50681186

Yea I agree.

It is very much a to each his own thing.
>>
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>>50681275
Yeah, that's what tipped it for me. That shit's nasty.

Besides, dude brought it on himself for using the same fucking username. That's scum tactics 101 - always use different names for your reprehensible, disturbing porn fetish sites. Which means either he's too damn dumb to think of it, or he considers there to be nothing weird or off about it. But option two is out the window, since he now locked the account.

God damn I've been stifling laughter at my desk here at work for half an hour, and it hurts to breath.
>>
>>50679221
I really don't like that, but it definitely screams 'I live in the atmosphere'.
>>
>>50674655
Also they forgot to drill a hole for the base. It's not a big deal but it's a little annoying.

>>50679533
>IMMA DO A THING
>don't do the thing
>I DID IT
Man I love 4chan
>>
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KHELL RESPONDED
>>
>>50681507
Screencap anon, I can't bring myself to click the tab.
>>
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>>50681507
Please be self-righteous indignation, pleeeease
>>
>>50681533

>>50681565
You tell me
>>
>>50681507
"Let us deal in hypothetical's for a second, because I am not going to give any formal admission of any sort to your claims.
(Hypothetically of course) Years back I was in a very dark place, for a very long time. I nearly died, and have since that moment lived with persistent and constant pain (physical and otherwise). Coming to terms with that, learning to live with and through the pain and damage is something that wasn't easy, and to this day continues to be a struggle. Because of it I have done many things I regret, I have done many things I look back on now with disgust. Not all coping mechanisms are good coping mechanisms, and purely fictional dark stories (hypothetically) gave me a way to vent some of my pain in a way that hurt nobody.
(Again, hypothetically) I had managed to get most of that darkness behind me, and move forward with life. I have received help and changed the direction of my life and started to rebuild into something and someone better. So a quick fuck you very much for dragging back a piece of that darkness that I had until now quite forgotten about. That account should have been scrubbed a long time ago, but frankly, in the process of moving away from it, it just got forgotten.
With all sincerity and not at all hypothetical, I have never touched a child (or any person) inappropriately, nor have I done anything to harm one. I don't have any interest in that, or anything from those stories happening for real - I am not a danger to anyone. Think what you will of your "evidence", but furries aren't humans, drawings and stories aren't real people and fiction is not reality.
I wasn't well, I got help, and I'm doing my best to cope. I have some lingering anger issues - live in my shoes and you would too.

1/2
>>
>>50681533
I would but I'm on my phone and it would take at least 3 screenshots.
>>50681565
It's fairly self righteous
>>
>>50681617
And yes, I have been an ass on this project - but nothing I've said against Hawk was undeserved. However, at least I have the strength to face my (hypothetical) demons and try to get better - you however cross a line that goes beyond the pale. To do what you did, to accuse what you are accusing especially on such tenuous "evidence", makes my most hurtful words a compliment by compare. You want me to shut up and go away, congratulations, you found a way. But you tread a fine line, and I would both ask and encourage you take down your Imgur thread/post because while I am sufficiently embarrassed and now wallowing back in some of my past pain, it won't stop me from involving lawyers if you persist."

2/2
>>
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>>50681611
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH
>>
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>>50681611
OH SHIT HE GON GET DEM LAWYERS

SHIT GUYS SHUT UP
>>
>>50681611
>the you could just tell something was off with Khell based on his profile icon
There's just something about it that gave it away.
>>
>a fellow shitposter is defending him.
>>
>>50681704
I'm actually curious what legal action could he actually take?
>>
>>50681808
none
>>
>>50681808
"Anonymous bullies found out about my degeneracy"
As far as the law is concerned, his identity is still a secret.
>>
>>50681808
Only if he could:

1. Get a lawyer to take the case of a child porn writer.

2. Get a lawyer willing to cross national borders.

3. Prove a loss of income due to malicious intent.

And it's likely never to come to court since all the information was publicly available at the time. Literally everything was found through google.
>>
>>50681876
His identity is still a secret, and all the information revealed was pretty publically available, it was just a google search away and nothing was set to private. I don't think anyone would have a leg to stand on when it comes to this.
>>
Just watched the, quite frankly awful, Gantz live action movies and I realised that it's has some similarities with PHR.

1: Be douchecanoes
2: Get points for killing aliens
3: Ruled by ball
4: Ball motivation is unkown
5: Way more hightech than baselines.
6: Recruited from a small subset of the population.
7: Absolute insanity.
>>
>>50681767
Screencap my man, I wonder which one it is.
>>
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>>50681926
This. Since his actual name is unknown (and which I have no inclination to discover), it is impossible to impact him in in any noticeable way, shape or form. His income isn't damaged, mental stress is difficult to prove, so he's got nothing.

Like any online attack, he would have been best served to ignore it completely or issue a flat "Nope" - by responding the way he did, he validated the attack. Classic rookie move, you hate to see it.
>>
>David's reaction when looking at the comments on his company's kickstarter
>>
>>50682077
The classic rookie move was locking his account; by doing that, he proved beyond extreme coincidence that was indeed the owner of the account.
>>
>>50682077
"Hypothetically if.... Excessively detailed rant but hypothetically and then still going into far more detail than you'd expect of any hypothetical situation"
>>
>>50682113
>inb4 Kickstart actually starts deleting some comments
>>
>>50681617
>Let us deal in hypothetical's for a second, because I am not going to give any formal admission of any sort to your claims

As someone who configures and monitors web proxies for content filtering, why do people do this? Do they not realise how obvious it is?
>>
Is it healthy to be feeling this much schadenfreude?
>>
>>50682185
No, but it's still really fucking funny
>>
>>50682173

People think television court room behavior works in real life.
>>
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>>50682123
True, I forgot to mention that.
>>
>December 13th, 2016, second day of Christmas
>K-day
>the day /dcg/ won
>>
>>50682301
Prepare the reconquest of the comment section!
>>
>>50682215
It's just so...I'unno, if someone's got you pegged you either stonewall them or you just face up to it, telling everyone it's pure conjecture is such a red flag.
>>
So, do we keep this ball rolling next thread, or do we put on our straight faces and continue on with business as usual? We're nearly at bump limit.
>>
>>50682408
I think the relevant info should be screencapped and kept like a photo on the wall - to be remembered fondly from time to time, but always in the past.
>>
>>50682484
Agreed, so I recomend anons save that shit. As funny as it would be, I'm not putting it in the OP.
>>
>>50682408

I think we can put a celebratory image in the next thread OP but have it just be a one time thing. Just so the europoors can see it when they wake up.
>>
>>50682565
Something subtle, like "Grand ONI Victory", but I personally don't think it's a good idea to put the actual image anywhere in the OP.

Remember, this is a game general first and foremost, not a raid headquarters.
>>
>>50681611
Credit where it's due, if I didn't know how much of a raging asshole he'd been the past few weeks, I'd probably feel for him after that post. It is a rather dark thing to bring into the limelight, especially if it's true that he hasn't touched it in years (other than locking us out of course).
>>
>>50682927
His last journal entry (looking at the imgur pic) was 12 months ago, and that isn't years.
>>
>>50683051
The most recent thing he favorited on his account was made 7 months ago, meaning he favorited something within 7 months, so activity within the last year.
>>
>>50683051
You could argue it's still something he has moved over with. But I guess he had it coming.
>>
Still people. PHASE 1 OBJECTIVES ACCOMPLISHED.
>>
>>50683127
>[muffled sounds of porn accounts being isolated and sanitized in the distance]
>>
Jeezus. Just got my shipping Notification.
They're sending it from the UK to California in two days.

Thank you, Airplanes.
>>
New thread, commanders

>>50684132
>>50684132
>>50684132
>>
NEW THREAD DETECTED, PREPARE FOR JUMP.
>>
>>50681611
Please tell me that somebody screncapped his latest works so that the (hypothetical) dark past argumentcan be answered with a witty; "Soo, last week?"
>>
>>50678943
>>50678975
Okay thanks. I have done it with the soft plastic bones minis just wasn't sure about the resin.
Thread posts: 321
Thread images: 44


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