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/hwg/ - Historical Wargames General

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Thread replies: 319
Thread images: 97

Tora Tora Tora Edition

Previous thread: >>50511710

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
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8th of December in military history:

395 – Later Yan is defeated by its former vassal Northern Wei at the Battle of Canhe Slope.
1432 – The first battle between the forces of Švitrigaila and Sigismund Kęstutaitis is fought near the town of Oszmiana (Ashmyany), launching the most active phase of the Lithuanian Civil War.
1914 – World War I: A squadron of Britain's Royal Navy defeats the Imperial German East Asia Squadron in the Battle of the Falkland Islands in the South Atlantic.
1941 – World War II: U.S. President Franklin D. Roosevelt declares December 7 to be "a date which will live in infamy", after which the U.S. declares war on Japan.
1941 – World War II: Japanese forces simultaneously invade Shanghai International Settlement, Malaya, Thailand, Hong Kong, the Philippines, and the Dutch East Indies. (See December 7 for the concurrent attack on Pearl Harbor in the Western Hemisphere.)
1971 – Indo-Pakistani War: The Indian Navy launches an attack on West Pakistan's port city of Karachi.
1988 – A United States Air Force A-10 Thunderbolt II crashes into an apartment complex in Remscheid, Germany, killing 5 people and injuring 50 others.
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This week marks 75 years since the attack on Pearl Harbor, also known as the Battle of Pearl Harbor, the Hawaii Operation or Operation AI by the Japanese Imperial General Headquarters, and Operation Z during planning. It was a surprise military strike by the Imperial Japanese Navy against the United States naval base at Pearl Harbor, Hawaii Territory, and led to the United States' entry into World War II.

Japan intended the attack as a preventive action to keep the U.S. Pacific Fleet from interfering with military actions the Empire of Japan planned in Southeast Asia against overseas territories of the United Kingdom, the Netherlands, and the United States. Over the next seven hours there were coordinated Japanese attacks on the U.S.-held Philippines, Guam and Wake Island and on the British Empire in Malaya, Singapore, and Hong Kong.

The attack commenced at 7:48 a.m. Hawaiian Time. The base was attacked by 353 Imperial Japanese fighter planes, bombers, and torpedo planes in two waves, launched from six aircraft carriers. All eight U.S. Navy battleships were damaged, with four sunk. All but the USS Arizona (BB-39) were later raised, and six were returned to service and went on to fight in the war. The Japanese also sank or damaged three cruisers, three destroyers, an anti-aircraft training ship, and one minelayer. 188 U.S. aircraft were destroyed; 2,403 Americans were killed and 1,178 others were wounded. Important base installations such as the power station, shipyard, maintenance, and fuel and torpedo storage facilities, as well as the submarine piers and headquarters building (also home of the intelligence section) were not attacked. Japanese losses were light: 29 aircraft and five midget submarines lost, and 64 servicemen killed. One Japanese sailor, Kazuo Sakamaki, was captured.
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>>50608223
The attack came as a profound shock to the American people and led directly to the American entry into World War II. The following day, December 8, the United States declared war on Japan. Domestic support for non-interventionism, which had been fading since the Fall of France in 1940, disappeared. Clandestine support of the United Kingdom was replaced by active alliance. Subsequent operations by the U.S. prompted Germany and Italy to declare war on the U.S. on December 11, which was reciprocated by the U.S. the same day.

There were numerous historical precedents for unannounced military action by Japan. However, the lack of any formal warning, particularly while negotiations were still apparently ongoing, led President Roosevelt to proclaim it "a date which will live in infamy". Because the attack happened without a declaration of war and without explicit warning, the attack on Pearl Harbor was judged by the Tokyo Trials to be a war crime.

The Japanese planners had determined that some means was required for rescuing fliers whose aircraft were too badly damaged to return to the carriers. The island of Niihau, 30 minutes flying time from Pearl Harbor, was designated as the rescue point.

The Zero flown by Petty Officer Nishikaichi of Hiryu was damaged in the attack, so he flew to the rescue point on Niihau. The aircraft was further damaged on landing. Nishikaichi was helped from the wreckage by one of the native Hawaiians, who, aware of the tension between the United States and Japan, took the pilot's maps and other documents. The island's residents had no telephones or radio and were completely unaware of the attack on Pearl Harbor. Nishikaichi enlisted the support of three Japanese-American residents in an attempt to recover the documents. During the ensuing struggles, Nishikaichi was killed and a Hawaiian civilian was wounded; one collaborator committed suicide, and his wife and the third collaborator were sent to prison.
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>>50608254
Pearl Harbour has a promising basis for wargaming. Players could explore various alternate scenarios, mostly revolving about the US fleet having warning of the attack, or the Japanese deciding to go for a third wave. It isn't really a situation where you play to "win"; rather the goals would be to meet various mission objectives while denying the same to the enemy. At the strategic level it could be a grand campaign co-coordinating the air and naval elements. Or on a more modest scale, players could simulate the actual bombing runs on Battleship Row.

http://www.mediafire.com/file/koj4kwg87zz97z7/Osprey+-+CAM+062+-+Pearl+Harbor+1941.pdf
http://www.mediafire.com/file/p8665nhv58f6ucu/Osprey+-+ELI+080+-+The+US+Navy+in+World+War+II.pdf
http://www.mediafire.com/file/592xuzcrdbt3bup/Osprey+-+ELI+086+-+Japanese+Naval+Aviation+Uniforms+and+Equipment+1937-45.pdf
http://www.mediafire.com/file/178a08h8t4lj2m8/Osprey+-+WAR+055+-+Imperial+Japanese+Naval+Aviator+1937-45.pdf
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This month's community project is a food/drink-related mini or unit.
>>
Since I had a lazy snow day today and didn't see this until after the last thread closed

>Wait. We have Americans on /hwg/?
Not only am I American, I don't live in New England, and I don't play BA or FoW.

I'm that guy who occasionally mentions CoC, mostly because its the only historical rules I actually play. though I've been eying a few others lately (all your enthusiasm is contagious, rip my wallet).
>>
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Got my 4 Vickers mark E tanks today from UM. Damn Ukrainians and their photo-etched metal parts!

Well the metal parts are ok, and I can deal with having to use 2 types of glue, but the double bogey wheels are not fun, and the tracks are not going to be fun either. Its going to take me 4 times longer to build this tank than a fast build kit, and the result will be largely the same.
Then I have to build 3 more...

Size-wise its shorter than an SDK-222, and I know my Chinese are going to squander these tanks in dense city fighting with little knowledge of combined infantry-tank tactics.

Probably go for a grey-ish color like pic related (different kit I think though, the painted one)
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An older friend gave me a Squad Leader box yesterday because he already had too many. Fucking great! Now how to begin with this monster.
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>>50610489
It's probably the best gateway into that kind of hex-and-chit gaming, being a lot more accessible than most people would think. The complications came later, with the expansions. But straight out of the box it's pretty much a perfect game. Then of course there's ASL too, but you get to that in good time.
>>
Anon mr. E from Edinburgh could expect a package soon, posted it today. Needs to cross the North Sea first so give it a week.
>>
>>50610489
SL's not a monster. It becomes a mess when you add all the other expansions, but don't do that if you don't have them.
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>>50611094
Noice, I'll be on the lookout.
>>
>>50610489
If you've got the original rulebook it's organised for learning. Scenario 1 has infantry only, with enough rules for them to move and shoot.
Basic SL was a great game. Not too complicated, plenty of scope.
>>
I just got a box from the Netherlands. Thanks Anon! Should i open it already? Or do we wait until everyone got his? Or until Christmas?
>>
>>50611094
Sent one to a Hampshire Anon today. Good luck getting into it through all the packing tape.

>>50612595
Your call. I'll be tempted to leave it until around Christmas. A few days before perhaps.
>>
What country are you from
http://www.strawpoll.me/11834842/r

What armies do you own?
http://www.strawpoll.me/11834895
If you want you can specify the armies in the thread but there are too many flavours so i just went with era's

Also I forgot everything to do with Air.
>>
>>50613095
>country
>Africa

:^)
>>
>>50613095
>What country are you from
Hungary, which isn't one of the options.
>>
>>50613125
Asia is on the list bru

But really, that list could be a bit better with options like "other european country" or something along these lines.
>>
>>50613095
I assume Soviets count as "Allied" in WW2?
>>
>>50613141
>>50613125
I planned to do Europe - Other but I forgot.
>>
>>50613095
No Australia? Wtf
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>>50613153
Yep
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>>50613173
Just vote UK
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>>50613189
It's the only answer that matters.
>>
>>50613173
>>50613153
>>50613125
Fucked up hard so here's another one
http://www.strawpoll.me/11835002/r
>>
>>50613250
>Australia and all those other fucking Islands in the fucking pacific

Like Japan?
>>
>>50613286
That would be "east Asia" i guess.
>>
>>50613286
Never seen papua's running after dingo's either.
>>
>>50613304
>>50613286

Technicaly Japan could be either one. I counted it as East Asia though.
>>
Osprey - DUE 077 - Bazooka vs Panzer.pdf
http://www22.zippyshare.com/v/sQ5XR5HB/file.html

Osprey - WAR 188 - British Commando 1940-45.pdf
http://www22.zippyshare.com/v/u5j0dCNi/file.html

Osprey - NVG 240 - M50 Ontos and M56 Scorpion 1956-1970.pdf

http://www81.zippyshare.com/v/z6E3ssPt/file.html
Osprey - COM 117 - Tempest Squadrons of the RAF.pdf

http://www81.zippyshare.com/v/ZAGDNQjY/file.html
>>
Finally got around to testing Fear Naught! Blasted through the Battle of Coronel with a buddy of mine.

Took about an hour and a half, with the end result being a crushing defeat for the British despite some early success in destroying the Gneisenau with a lucky salvo and routing one of the German light cruisers.

The game was quick to learn and simple to play. Very happy with it.
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I'm looking to get in 10mm ancient war gaming.

Should I be looking back at Warmaster Ancients or use the "inches to cm" conversion and play Hail Caesar?

My initial inclination is to Warmaster because its a game I have fond memories of (came and left while I was working at GW many years ago), but I feel like Hail Caesar is the 'current' game, even if not designed for 10mm scale, although I've heard the movement in HC at 10mm is horrendously slow (units moving 6cm at a time etc).

Thoughts?

Sorry if this question is asked a lot.

Sub question - I have no idea how to base for Hail Caesar.
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>>50613085
Fuck it. Patience was never my strength.
>>
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>>50613624
And unwrapped. Thank you alot Netherland-Anon!

I actually have some BA stuff, but no Brits. Maybe i'll put it into service with my Soviets as L+L vehicle. A captured German carrier might also be an Idea.
>>
>>50613525
HC with centimeters. Base whatever seems good.
>>
>>50613624
>Christmas paper

Well mine is gonna seem very unchristmassy for whoever gets it
>>
>>50613905
I feel a bit thick for not thinking of that as well actually
>>
>>50613929
>>50613905
I made a poem
>>
>>50613905
It certainly is a nice touch.
>>
>>50608535
I thought all the non 40k Americans lived in Dixie
>>
>>50609698
I was shopping for one of those last night actually. I'll probably go with the First to Fight kit.

Any idea where to source some wooden wheels for a horse-drawn PaK36? (Hopefully without ending up with a wheel-less wagon)
>>
>>50614593
4Ground does some interesting carts and carriages from mdf, maybe you can use wheels from those?
>>
>>50613525
>but I feel like Hail Caesar is the 'current' game, even if not designed for 10mm scale

>10mm
>scale
I cry errytime.

Seriously though Warlord's regiment sized games are not designed for any practical scale (because surprisingly few people have tables in the size required to field the amount of 28mm figures the game was aimed at), so modify as you feel necessary if you choose to use them. Bases really don't matter, they don't really even need to be equivalent between armies, the system relies on model-count to indicate size of unit more than anything else, so use whatever if you go down that route.
>>
>>50614720
Isn't the 'proper' scale for 10mm something like 1:30.5 though? Seems a bit awkward.
>>
I'm looking for 28mm DAK 8.8cm Flak 36 crew; if possible, with the gun too. Any suggestions?
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>>50614799
Closer to 1:144
Either way it's a size not a scale. It's fine to just say '10mm' or 10mm miniatures'. Tacking scale on is just anus aggravating and I wish people would stop.
/buttflusteredgrognard.
>>
>>50614884
Have you checked Perry?

If your definition of 28mm includes 1:48 kits then Tamiya has a Tobruk set with that gun. Italeri does the gun with carriage, but without the scenery.
>>
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>Heroic and ros is down without word of when it will be back up

Man, why do people insist on reproducing and do anything other than manufacture miniatures?

So inconvenient.
>>
>>50614884

Perry:

Gun:

https://www.perry-miniatures.com/product_info.php?cPath=23_74_78&products_id=3085&osCsid=lkignrb0g3i64s4hsgd9kple57

Crew:

https://www.perry-miniatures.com/product_info.php?cPath=23_74_77&products_id=3099&osCsid=lkignrb0g3i64s4hsgd9kple57

Tamiya:

http://www.tamiya.com/english/products/37009flak37_tobruk/index.htm


Warlord:

https://store.warlordgames.com/collections/german-afrika-korps/products/german-88mm-flak-36
>>
>>50614720
Sorry, 10mm *size*. I think when I first wrote the question I put in 1:120 scale then I wasn't sure if that was even correct so I changed to a format that's more commonly used.

But I digress. Thanks for the info! Maybe I'll base them as Warmaster Ancients standard since it doesn't matter for HC, that way I have more options open to me. To be honest I just quickly looked at the basing rules for HC and my mind couldn't make sense of it especially when converting size.

More than accurate rules or whatnot I'm mostly interested in the feel of epic battles; something I've been craving as my group and I have been playing mostly gmt COIN series games lately. It's a struggle to get anyone except my wife to play even a C&Colors game with me and even then she only likes Battlelore lol.

Cheers!
>>
>>50615020
Not when the 1/48 includes figures.
>>50615102
Sweet, thanks. I KNEW I'd seen Perry crew somewhere, but for whatever reason I didn't think to check their website... herpderp.
>>
> Posting one more time to make sure you see it

>>50545259
Attention "D. Reinhardt in Newmarket"

Your /hwg/ Secret Santa gift is on the way. Delivery in 7-14 days. I had to ship directly from Noble Knight Games to your address, because if I took the time to have it shipped to me in the US, repackaged it, and shipped it back to you, it would either get there at the end of January**, or it'd cost me $120 in shipping to get it to you by Christmas. I sincerely apologize for not getting the opportunity to personalize it. So if you see a Noble Knight package turn up in a week-ish, that's your Secret Santa gift. Merry Christmas and happy gaming.
>>
Does anyone have the warlord 3/4 ton truck?

The images and info on the website is pretty lacking, it doesn't say what options the kit comes with or anything.
>>
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Bump
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>>50613405
Great stuff Jazz. I'll add them to the MF tonight.
>>
Can anyone suggest any manufacturers of 10mm ancient scenery (other than the few found on big sites like magister militum or pendraken) ?

Ideally looking for hill forts or other structures to recreate Britain during the time of Roman conquest. Thanks!
>>
>>50615099
Try scotia grendel if you haven't already m8.
I know some of their casts look absolute dogshit but they do produce some really nice ones too.
>>
>>50621228
Not a bad idea, I can get part of the force I'm looking for on here.

Shame it doesn't say when Heroic and ros will be back online.
>>
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>>50613095
>>50613250
>no New Zealand
I think there are few of us kiwis here.
I'm not voting until you go through the effort of including every country on the map

>>50614593
I remember seeing a film where chinese were puting improvised wooden wheels onto a field gun, I'd be keen to try to whip something like that up. Ideally mismatched - with a standard spoked steel wheel on one side, and a solid wooden cart wheel on the other.
I'll probably just use balsa wood circles scored with a pen to make it look constructed from wooden planks.
Are you also building a Chinese force?
>>
>>50621039
I think Timecast might have you covered but if they do they're expensive for their size. Used to be the go-to but these days there's competition... somewhere.

If you don't mind going under-scale (which can be quite handy and a nice visual effect if you're doing big regiment units) there's some options in 6mm I believe.
>>
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Finished the first of the Vickers Mark E's. (1/72 from UM)

A very challenging kit that I by no means built well. At least I kind of know what I'm doing for the next 3.
>>
>>50621666
>Are you also building a Chinese force?
Yep.

Can't find the source now or image other than attached thumbnail but recently read most of the Pak36s bought by China were equipped with spoked wheels rather than rubber tires. IIRC that source said they ordered 96 with spoked wheels and maybe 10 or so with rubber tires.

Do you think the German trained divisions would be rated as veteran or regular on a veteran-regular-conscript scale?
>>
>>50624287
Or alternatively: where on a green-trained-regular-veteran-elite scale?
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>>50624287
I would say some of the german trained divisions (which were woefully squandered in shanghai in 1937 - hurled up against heavily defended Japanese positions) would be regular, and some even veteran. Either would work fine, as many of them did have combat experience from the Japanese invasion of Manchuria and some other skirmishes in the north pre-1937.

Out of curiosity are you building them for ostfront? those infantry categories make me think so.

Mine will be for ostfront, to test out the new Chinese army list and so we can do some shanghai city-fighting against our ~250 point Japanese army.

Here's my Chinese as they currently stand. With the other 3 Vickers it will be a roughly 200 point force. I'll probably pick up some Pak36's and maybe try to piece together some mortar squads.

They're Caesar infantry (2 boxes), strelets RKKA soviet cavalry (2 boxes minus the ones with Russian soft caps), an airfix SDK and the UM Vickers.

I'd recommend checking out the book "Shanghai 1937 - Stalingrad on the Yangtze" if you haven't already. Its on audible as an audiobook, excellent account of the early Sino-Japanese conflict in the 30s
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"WWII History Mag" After The Battle https://mega.nz/#F!HtcgSYrb!HgR5pSOWIfNorIsZ9LBBNA
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>>50608535
You live in PNW?
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Both these Ospreys are converted from epubs (not true PDFs) which is a shame because it totally screws up the layout and picture spreads, but you can't complain with free books

Bazooka vs Panzer 1944 (Osprey Duel 77)

World War II saw tanks assume a dominant role in warfare, capable of tearing through the enemy lines if left unchecked. To combat the threat posed by these armoured behemoths the United States developed the M1 Anti-Tank Rocket Launcher, better known as the Bazooka. First employed in combat during 1942, the weapon required a great deal of skill and courage to use effectively. By late 1944 it was a mainstay of the US infantry's anti-tank capabilities, alongside towed weapons, anti-tank grenades and other longer-established measures. Focusing on the savage close-quarters fighting between Germany's armoured divisions and the US infantry during the Battle of the Bulge, Steven Zaloga's absorbing study compares and assesses the strengths and limitations of the cutting-edge technology used by both sides. Featuring specially commissioned full-colour artwork and explosive battle reports, this volume casts new light on the evolving nature of infantry-versus-tank combat in the closing months of World War II.

http://www.mediafire.com/file/i51jtt3sxo7pybg/Osprey+-+DUE+077+-+Bazooka+vs+Panzer.pdf
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British Commando 1940-45 (Osprey Warrior 188)

With Hitler's army rampaging across Europe, Winston Churchill ordered the creation of a special fighting force - the Commandos. These valiant men were volunteers drawn from the ranks of the British Army, formed into a Special Service Brigade and put through a rigorous but highly effective training programme. Over the course of World War II they would see action in every major theatre of operation and are credited with numerous feats of gallantry during the D-Day landings. Although many units were disbanded after the war, the Royal Marine Commandos have maintained the standards of this elite fighting formation to the present day. Angus Konstam explores the history of the Commandos during their formative years, providing detailed descriptions of their training, weapons and equipment. Battle reports are accompanied by specially commissioned Osprey artwork and historical photographs, offering readers an in-depth analysis of some of the most famous fighting units in the British Army's history.

http://www.mediafire.com/file/4hazj4tbrf5z4ei/Osprey+-+WAR+188+-+British+Commando+1940-45.pdf
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>>50625479
Great, a book on them on WW2, finally! So far there's been only the more generic one that accounted for them up till modern times and I think that included other special forces too. Thanks anon!
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>>50625486
Yes I had wondered about that when I heard of it. There's a Elite covering Army Commandos only, an old MAA for the Royal Marines, and a Battle Order. So this gives the whole arm a much more solid study.
>>
>>50613173
>http://www.strawpoll.me/11834895
As it should be (said the Kiwi...) :-)
>>
Thinking about getting into naval historical wargaming next, either WWI or Age of Sail. Which would you guys recommend?

I see all the rules in the mediafire, but is there one that's widely used or accepted as best?
>>
>>50626056

What's played locally?

All things being equal, though, you're probably more likely to get people into WW1-era stuff. I can't say I understand the appeal of games that make movement meaningless compared to weapons ranges (IIRC, General Quarters has a game scale of 1cm=100 yards=4kts in a 30 second game turn. Moving 20 knots means you only go 5cm, with a 200cm weapons range, means you can shoot across a 6 foot table while only moving 2 inches) and which take place on big blue flat surfaces.
>>
>>50626094
>What's played locally?
If only. I have three armies and the only one I actually get to play is my Bolt Action gnatzees.

>I can't say I understand the appeal of games that make movement meaningless compared to weapons ranges
That is a fair point, and I think that the mechanics of needing to consider the weather gauge and aim the broadside sounds more strategic than WWI naval mechanics.

I guess the next question is which period in the Age of Sail. Napoleonics would again be the most popular, and I do love Napoleonic navies, but that's not the only option...
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Finished my WW1 Germans, just need to paint a few of the base decoration posts.

Next project: paint 3 bases of Soviet cavalry (6 minis) for our upcoming Khalkhin Gol battle - Soviets vs Japanese in an early war battle. Soviets will be using mostly BT-7s, infantry, artillery and air support (as well as the cavalry I need to prepare), while the Japanese will have a massive infantry force, artillery and a few Chi-Ha's.
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>>50626301
Looking good, albeit with some really nasty moldlines. Those must be soft plastic since I think it's quite a bit harder to remove moldlines from those.
>>
>>50626315
yeah some pretty ruthless moldlines on them. I should have tried harder to remove them before painting. They are soft plastic - cheap airfix minis. I think I need a new modeling knife
>>
>>50626301
Looks nice.

I'd apply some brown/dark wash onto the texture paint though.
>>
>>50626330
Probably a good idea. Aiming for chalky soil, but some darkness wont hurt.

Its actually baking soda and paint with some PVA. A cheap alternative to buying mud/textured paints
>>
>>50626351
give it a wash (sepia can work too if you don't want to use dark brown, or maybe a mix of both) and then a light drybrush. That will add alot of depth.
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painting away on my Winter Germans.
Damn, white is hard to paint...
>>
>>50626918
>white is hard to paint
aaaaaaaaaaaa

My main project next year is 7yw austrians, I am terrified
>>
>>50626918
I have that set as well.. lovely miniatures with only one pose among them that i don't like. The Volksgrenadiers are awesome as well.

I think i'm going to paint them in ss autumn camo to avoid the white
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>>50627463
All that facing variety, at least.
>>
>>50624602
I'm individually basing them for probably either CoC or Battlegroup.

The emhar WW1 Germans set has some good poses for variety, especially if you swap the helmets for soft caps.

I've got that book but haven't read it yet.
>>
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>>50627764
Not that other armies don't have similar variety. Except the russians with their green coats and red underneath.
>>
>>50626301
Type 89, 94 and 95 made up the bulk of Japanese tanks at KG. Harder to get than the airfix chi ha but if you want to paint something different Frontline makes the type 89 and 95 in resin and SHQ does a metal type 94
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>>50627788
When building an SYW army, it's important to recognise that you won't be able to accurately build and field every regiment, so just pick the prettiest and most varied.

I R 4 0
R
4
0
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>>50624602
One more thought: the Red Box Boxer Rebellion set might provide suitable figures for peasant militia. I recall reading about ambushes in North china or Manchuria by bandits/militia armed with melee weapons.

Have you seen the figures by Stone wall Miniatures in person? They have a china range but I've never seen them painted up anywhere.
>>
>>50627788
H-hey men, i accidently put my gfs pink underwear in the same washing machine as your uniforms
>>
>>50628019
a) they look rad
b) they look better than that regiment who wear blue coats over orange, and the one that wears prussian blue over not just yellow but the whole rest of their uniform is *bright* yellow
c) pink is hardcore
>>
Whenever i look at pics with line infantry i wish there were a plastic kit with bavarians. ;_;
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>>50628067
Hi they're not bavarians but I have some porn for you.

https://olicanalad.blogspot.co.nz/2016/04/austrian-army-finished-roll-call.html
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>>50628137
and he has prussians too, check out that sweet orange sers regiment

https://olicanalad.blogspot.co.nz/2015/07/prussian-army-finished-roll-call.html
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>>50628176
his whole prussian force, this is 28mm btw

and he has russians as well
>>
How much truth is there to the claim that the attack on Pearl Harbor was Japan lashing out against economic sanctions that were seriously hurting Japanese civilians?

Also, is there any game where I can play as the Makhnovshchina?
>>
>>50628192
Really impressive.

But for me as a Bavarian, a Bavarian army is the only option.
>>
>>50628201
>How much truth is there to the claim that the attack on Pearl Harbor was Japan lashing out against economic sanctions that were seriously hurting Japanese civilians?
No, it wasn't. It was an attempt to force the US to back off for a while in the hope that they'd be able to make some short gains and then get the US to go for a quick peace because of the logistical cost of fighting a major naval war a bloody long way away from home.
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>>50628220
HaT have some in 1/72 by the looks.
>>
>>50628220
well, looking at them on http://www.kronoskaf.com/syw/index.php?title=Bavarian_Army they're pretty small. you could probably actually build them all. Some nicely hideous colour combinations, and you can go for sky blue coats on one regiment.

I wish someone made plastic syw. There's that WGF WSS range that warlord may bring back next year with the bulging eyes, but nothing else.
>>
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>>50628201
> the attack on Pearl Harbor was Japan lashing out against economic sanctions

The Pearl Harbour attacks were a consequence of the Japanese choice of the so called "souther strategy" for expansion. Basically they wanted territory in south east asia and knew the US wouldn't stand for further expansion, so they reasoned they would need to fight a war and make peace with the US before these goals could be secured. This was partially in response to US sanctions on Japan after their invasion of China.

>seriously hurting Japanese civilians?
US sanctions didn't seriously hurt Japanese civilians, because Japan instead pillaged the areas they occupied, letting Chinese and south east asians starve in the place of the Japanese people.


I'm assuming a part of your question is whether the attacks were defensive in nature, to which I can only respond that Japan could have had sanctions lifted by withdrawing from its territory and normalising relations with the US.
>>
>>50628201
>Also, is there any game where I can play as the Makhnovshchina?

The only thing I know of is The Perfect Captain's "Red Actions!"
>>
>>50628231
>>50628268
Thanks. I'd seen these claims made by some Japanese people, but they were nationalist types, which I'm always wary of as a dirty lefty.
>>
>>50628312
Remember, if someone tries to claim that the WW2-era Imperial Japanese leadership gave a fuck about Japanese population at large they're lying. These fucks thought that the late war American bombing raids were not a big deal and that in time Japanese would get used to getting napalmed by US Army Air Forces.
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>>50627489
good Idea to avoid the white, yeah.

I just don't play SS so I can't do that...

repostin my StuG
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>>50626918
>paint solid grey
>wash dark grey
>drybrush white
Done
>>
>>50631255
Sure, if what you were trying to suggest was how to paint a shit looking white.
>>
>>50631360
Basically this.
>>
>>50628384
What's your point? You could say the same about Britain's leadership (mostly Churchill), because they refused to make peace with Germany after Dunkirk when they were offered generous terms.
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So am I meant to prime soft plastic minis like the ones from Airfix and HaT? I feel like the primer wouldn't take well but I've never tried it.
>>
>>50631385
Not him but fairly certain he's pointing out that the Japanese, or at least certain elements of their society, have tried pretty much any angle to make it look like it wasn't their own fault that they started a war and were systematically destroyed because of it.
In particular is giving any credence to the idea that the military leadership of the country would ever bother with civilian concerns as a motivator, given the reality of the situation.

What's your point drawing a contrasting example of another nation's government ignoring some civilian concerns during an already declared war?
>>
>>50626918

>Spraypaint white
>dark grey-blue heavily-thinned wash, blotting away heavily from raised areas before it sets
>re-apply white to raised areas (will end up darkened slightly by wash effects)
>drybrush white onto extreme raised areas (will end up actually white)
>paint other colors onto the model
>>
>>50631707
Yes, but usually it's worth it to wash the minis with soapy waters.
>>
>>50613250
>USA and Canada
I have no realistic objection to being put together with Yanks but it still rustles my jimmies.
>>
Does anyone have a PDF of Honours of War, the Osprey set?
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>>50628312
The utilization of colonial territories for industry and agriculture previously fulfilled by trade or domestic stuff was mostly inspiration from the colonization of Korea.

I'll give you a really interesting example of how this wasn't in the interests of the Japanese people at large.

So, you would expect that Japanese rural rice-farming gentry would be very much on the side of the government, and not socialist at all. However, they started turning against the government and moving to Manchukuo (very much a frontier of anti-government freaks and exiles) in large numbers before the war. You'll find many landowning family members from rural Japan suddenly found themselves in the soy fields, socialist organizations and army of Manchukuo. This is because the Japanese government pushed cheap rice production in southern Korea, importing it to Japan because of their obsession of not having to rely on foreign trade. The same obsession that was used as justification for the invasion of SEA and attack on the United States. Didn't matter if this gutted the landowning class as a whole, the administration was dead-set on it.

This created a lot of tension in the middle classes, which was largely blamed by the government on "Korean socialist agitators" and the like.

So yeah, the government had it's own preoccupations, not generally in the peoples interests at all.

It would be cool to play out some of the police actions and insurgencies that took place in Manchukuo during the colonial era. Especially with all the interwar cavalry fun. I don't suppose anyone makes suitable bandits/rebels/insurgents?
>>
>>50632315
I should specify that because Korea was under their control, Korean rice importation wasn't considered "foreign". Particularly because they fucked with the pricing way more than was fair.
>>
>>50628312
Yeah Japanese ultranationalists are pretty hilarious. Ever read Gate: Thus the JSDF Fought There?
>>
>>50631707
I wash with detergent and undercoat with PVA (white glue) then paint with acrylics.
Paint does still peel a bit after serious bending, like trying to fit Airfix horses' legs into the bases, but not like enamel paint in the bad old days.
>>
>>50633165
Have you tried a clear plasti dip overcoat? Someone here was saying it's miraculous for 1/72 plastics a while back
>>
>>50633373
Haven't tried that yet. Also need to experiment more with varnish.
My painting is poor, but it's still painful to see it flake off the models.
>>
>>50631943
I'll give it a try. I already had partial success with a heavily thinned vallejo dark wash
>>
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Monthly ASL club get together. Big day today. 11 of us with 5 games
>>
>>50634225
Out of curiosity

1. Where does the club meet?

2. Just noticing the age of the players, how old are you?
>>
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>>50634225
3 Bulge Scenarios
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>>50634246
We are in the seattle area-technically Lakewood. We meet 2nd saturday of the month. Wide range of ages. oldest is Sam who is in his 70s. Youngest are in thier 30s. a majority of us in out 40s I would say. occasionally a younger player may wander through.

>>50634247
1 Kursk Scenario
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>>50634297
and 1 modified Starter Kit Scenario
>>
>>50628201
Japan had a 1 year strategic reserve of resources badly needed to supply its armed forces after America began its embargo in response to the Japanese invasion of China. This left Japan with the choice of pulling out of China and being humiliated, or fighting a suicidal war against the US which would allow them to claim the resources in Indonesia. Japanese Samurai warrior culture made the choice easy.
>>
>>50634225
Do you chaps ever do campaigns or large multiplayer games?

Is that sort of thing even supported by the ASL rules?
>>
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>>50633157
GATE is hilariously bad.
>>
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>>50634619
there are some multi player scenarios and there are a lot of campaigns. The campaigns the guys usually dont do at our games day...you usually need to set up a dedicated space for that as the campaigns can go on for a long time....

one of the first campaign games ASL did was called Red Barricades. was set in Stalingrad....
>>
>>50634511
I remember visiting the Yushukan, and seeing their mental gymnastics in justifying war.
It was interesting.
>>
>>50632315
>I don't suppose anyone makes suitable bandits/rebels/insurgents?
You could look at some of the Back of Beyond lines
>>
>>50627816
Yeah looks like this battle will be more of the soviet counter attack, against an infantry division or something, with a couple of chi-has as command tanks (of which there were 2 or 3 in the actual battle)
We've been trying to find I-go's and Ha-go's for a while, never really found a supplier that does them cheap enough. I wish italieri would do a 2X fast build kit. Might suggest it to them. Cheers for those suggestions, I had a peruse of their sites.
>>
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So technically this isn't a question about a historical wargame, but this seems like best thread to ask. I'm gonna be running a supernatural horror/mystery game based around conspiracies, cults, and things man was not meant to know set in the early 11th century Constantinople and am trying to dig up some resources/research on the city in that period as well as trying to figure out some story hooks. Anything you guys could point me towards would be cool!
>>
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Just suggested 1/72 Type 98 I-go and Type 95 Ha-go Japanese tanks for the Italieri 2 X fast build kits.
Also suggested the Vickers Mark E, and the Type 98 Chi-Ha.

Anyone else who is interested in these kits, you should suggest them to Italieri on their site, under Contact. If enough of us suggest them maybe they'll consider it!

Then once they start doing Japs, I can get my ultimate wish of a Type 2 Ka-Mi fast build kit
>>
>>50631943
>>50626918

http://miniaturesterrainpage.blogspot.com/2012/02/painting-tutorial-german-in-winter.html
>>
I just finished The Spanish Civil War by Beevor and now I want to at least fiddle around with the setting. Interwar best war.

But where the fuck do I start? The militias, on both sides, are what interest me the most, but I'd be keen on one or two of the better-equipped units (Communist 5th regt. for example).

>Members of the XI International Brigade of the Republican International Brigades at the Battle of Belchite ride on a T-26 tank
>>
>>50636939
For militias, you could probably get away with most any western European partisan/resistance figures.

Are you asking for figure sources? Rules recommendations? I think TFL has a SCW modificaiton of Through the Mud & the Blood
>>
>>50625210
Yep, in the portland metro area.
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Is the anon who originally posted this still around?

I'm thinking about building an ak-47 republic army and was curious where he got his minis and bases, because they look quite good.
>>
>>50636374
Some interesting Christian heresies at that time were the Bogomilists and the Iconoclasts. I find the latter very interesting, especially as there was a real chance of them becoming the de facto Orthodox Church. Perhaps that'd make a good starting point.
>>
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>>50637964
That's cool! I live across the river in Vancouver.

Are there any active bolt action groups around here? I've never been in a game store before, but I've been building models. I'm looking to get into table top.
>>
>>50636374
Take a look in our Medieval/Ospreys folder in the OP, there are a range of titles on the Byzantine army of that era which will contain a ton of inspiration for you. Also there's a particular title in there on the city walls of Constantinople which I'm sure would be useful. Here's something from my historical costume folder too:

http://www.mediafire.com/file/59mttkv1juna688/Byzantine+Fashions.pdf

>>50637457
>I think TFL has a SCW modificaiton of Through the Mud & the Blood
Espana is for Chain of Command as it happens. There's also Osprey's A World Aflame (in our general Wargaming folder) which deserves a look.
>>
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Bump
>>
>>50633373
Plastidip is to be used after you've finished painting.
>>
>>50638719
Shiny!
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>>50630296
The Wehrmacht had similar padded uniforms like 2 of the guys on that pic. One side white, the other side splinter camo.
>>
>>50637988
Afaik he used battlefront tanks/vehicles.
>>
>>50638719
>Are there any active bolt action groups around here?

I recommend checking the "Bolt Action International" Facebook group. Lots of Americans there, maybe one of them knows something related to your area.
>>
>>50638719
Damn that's a crisp Panzer.
>>
>>50637988
I'm still here.

The figures are a mixture of Battlefront, Peter Pig and ORF. The Alouette III is by Old Glory UK it's not a great model but was the easiest to get for the UK.
>>
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>>50642106
Cheers, this looks to be the most sensible combination of suppliers
>>
>>50642660
There's also Skytrex, Khurasan and Zvedzva but they're generally more limited in one way or another.
>>
>>50635163
Gotta say that when it comes to inventing justifications for their actions japs have far more imagination than nazis.
>>
Is Saga good or is it just a meme
>>
>>50643582
Ask a real question and you'll get a real answer.
>>
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>>50643582
All tabletop games are memes by definition
>>
>>50643582
Is a meme inherently bad?
>>
>>50643582
What is good? What is a meme? Both things are just concepts, subject to the whims of the fickle masses. Who says today's good won't be tomorrow's meme?
>>
>>50643582
saga is good and cool but I prefer to go slightly earlier and play dux brit
>>
>>50643312
I'd say less imagination, but more tact.
They can really make themselves seem like the good guys, fighting European colonialism and the white peril, etc.
Whereas Nazis sometimes literally claimed to be from Atlantis. So they certainly had imagination.
>>
>>50643582
>is it just a meme

This is like an instant identifier for newfags.
>>
>>50643582
How do you define "good"? What are you looking for in a game?

I think Saga is good. I like that it is more "game" than "simulation". It has interesting mechanics and i like the time period as well.
>>
>>50638719
>Are there any active bolt action groups around here?
I've seen BA at shops before, but I don't really know about how actively its played, I'm a big shut-in and just play my minis at home with friends.
>>
>>50625500
>>50625479
There is one dedicated to Commando No. 10.
>>
>>50644908
>I'd say less imagination, but more tact.
You should really search for their justification of war against the China.
Something along the lines "because of the Chinese refusal to our generous and fair proposals (i.e. complete political nad economic submission and more territorial losses), for the sake of peace, we will destroy the Kuomintang China".
>>
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>>50642712
Yeah, but not that convenient for the UK.

Also, how did you do those helo flight stands?

They look quite nice.
>>
>>50647482
Yeah but that shit was copied verbatim from other colonial war justifications the world over. When we look at it today, it looks absurd. But really it was crafted to look acceptable in the eyes of politics at the time.

In fact they so lacked creativity, there are Japanese administrative documents on colonial policies in Korea and China that were literally plagiarized from European writers.
>>
>>50636939
empress makes some miniatures
http://www.empressminiatures.com/page23.htm
>>
>>50636939
Minairons does shitton of stuffs in 1:72.
>>
>>50648146
Given the quality of some Japanese innovations they not inventing their administrative documents was probably a good thing.
>>
Are there any good systems for small scale tank engagements? I'm aware of A Fistful of TOWs, but I'm not sure if it caters to what I'm looking for; I'm looking for a system that would run well with around 3 vs 3 tanks, late cold war to present setting, and ideally with mechanics for hit angles and such.
>>
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>>50646495
Ah okay. I'm the same way! I'm hoping I can trick some friends into playing with tabletop. Thanks anyway, I'm crossing my fingers and calling shops today.
>>
>>50647727
Skytrex can be obtained in the Uk from both Skytrex and Old Glory UK.

The flight stands are just 50mm bases and some plastic tube with 1.5mm brass rod inserted to stiffen.
>>
>>50647727
Also if you could find 1/100 Westland Whirlwind or Wessex (real Sikorsky ones are also great) I would be enternally greatful. I've been looking for years and the only ones I can find are some rather shitty diescast ones.
>>
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>>50638719
I hope you're not trying to pass that off as something you painted.
>>
>>50650090
That paintjob is pretty basic if you actually look at it.
>>
>>50650121
this. Its just a huge kit. 1:16 if i'm not mistaken, possibly an RC tank with some metal parts.
>>
>>50650121
given the scale of that tank, the overspray on the tools is a giveaway that he did not paint that.
>>
>>50650223
yeah r/c for sure. tools are molded on.
>>
>>50650223
Yeah, it's a heng long PZIII. Metal gearbox but no metal tracks or wheels yet.

I'm looking forward to painting it, but I need to get better first.
>>
>>50649889
Cheers for the heads up, looks like they've got some decent african irregular infantry, so thats great.
>>50649914
I'll keep an eye out
>>
>>50650506
I hear ya. Post one of your painted models.
>>
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>>50650544
My first model, and favorite type of tank.

I'm now working on a tiger I and Marder III. I'm 1:35 and 1:48 respectively.
>>
>>50650629
wow that looks like shit.
>>
>>50650804
for what purpose have you posted this comment?
>>
>>50650822
to hurt feelings
>>
>>50650535
Just to let you know I've never seen skytrex inf in the flesh, only their vehicles (and WWII at that) when some chaps at the Club I went too used them for Rapid Fire.

My Africans are from Peter Pig, don't let the photos put you off they are some rather nice figures. I can't really say the same for their vehicles though.
>>
Any anons help me out?

I've bought two boxes of the Pegasus Hobbies Waffen SS figures (sets 1 and 2) because the quality is great, and I wanted to field some germans with an interesting camo scheme; but I don't really want to be playing SS guys. Is it historically that off to paint them as generic panzer grenadiers in a something like splinter camo?
>>
>>50651207
Not at all, the Wehrmacht also had their own patterns. Also the Hermann Goering Division wore splinter camo outfits, at least in Italy. This sometimes leads to them being mislabelled as SS in some old photos.
>>
>>50651207
Similarly, were there any Heer patterns with an orange-brown color to them like the autumn oak leaf in this pic? >>50641981
>>
>>50651467

Thanks!
>>
Starting Bolt Action I have a box of 25 British Infantry, 2 Vickers K LMG teams, 1 PIAT team and 1 Light Mortar team.
I'm trying to balance historical accuracy and competitiveness in this list. Can I get some advice?

2nd Lieutenant SMG Regular 60
+1 Infantry SMG

Forward Observer SMG Regular 10
+1 Infantry SMG

8 Commando Sections 112

9 Commando Sections 126

8 Commando Sections 112

PIAT Anti-tank team Veteran 52

Light Mortar teams Inexperienced 24

Total: 496
>>
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>get new aka 3rd hand camera that's not in perfect condition yet is still a huge upgrade

Now I can see all my errors even better!
>>
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>>50653702
photo quality is definitely good, those skin tones look a bit odd though, almost like zombies!

What ruleset do you use for those miniatures?

I just finished a couple of bases of strelets soviet RKKA cavalry in 1/72. They could probably do with a highlight on the skin and shirts, but good enough for the table as is
>>
>>50653888
They're being used for Command&Colours Samurai Battles.

The miniatures (Zvezda) are too damn detailed for my mediocre skills and are a pain in the arse to paint.
>>
>>50613085
There are fellow /hwg/ anons in Hampshire?
Neat.
>>
>>50654267
There's a lot of Hampshire anons. It's not even a joke, there really is a weirdly disproportionate amount of us.
>>
>>50653999
Still look good enough from gaming distances. Are those magnetic bases?
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>>50608186

Maybe you lads can help me.

What game systems are available for WWII and later navel battles?

https://www.youtube.com/watch?v=RZIRMz1rxfQ
>>
>>50654650

Naval*

I'm less interested in noses.
>>
>>50654493
Yeah they're magnetic, it's that or slotted movement trays and I already had magnetic sheet and pennies to hand. The model detail is kinda fragile in many places (in 1/72 miniatures? who woulda thunk it...) So having bases to shift around the mass (typically about 120ish) of miniatures in a game is essential. And the ones supplied for the other game in the box I just didn't like and would still have to magnetise all the bases to keep them in place during transport.
>>
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Victory at sea for WW2, Naval war is also good and in development (open for testing etc)
Harpoon if you want some gritty realistic modern combat. Its pretty full on though, but suits modern naval combat.
>>
>>50654738

Thanks, I thought you'd double posted at first.
>>
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>>50654900
I wrote WW1 instead of WW2 becuase I suk

Victory at sea covers WW1 I think too.

Russo-Japanese wars pre-dreadnaughts not related
>>
>>50654969

I can't seem to find Victory at Sea anywhere to buy. I've managed to get a PDF of it but I'd rather have a physical copy. I can't seem to find the 3 expansions either.

I have no idea what's going on at Mongoose at the moment, they can't seem to keep anything in stock.
>>
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>>50655925

Behold the Mongoose Experience.

Victory at Sea's biggest strength is its accessibility: lots of naval gamers have played it, so finding players is - for a naval - comparatively easy.

However, it is not a particularly good *naval wargame*. It does a pretty bad job with actually simulating what happens to ships in combat (your ships are largely just a blob of health), and it can get frustratingly "gamey", where people find it easy to ignore history in order to win the game. Which is missing the point, IMO.

The more I look at Naval War, the more I feel that it's the best "entry-level" WW2-ish naval game out there. There's also some game-y elements (the Command Deck), but in practice, the ships moving and fighting - RELATIVE TO ONE ANOTHER - feel reasonably realistic.

Another option I highly recommend is General Quarters 3. It's a fine ruleset, though more complex than Naval War, and its peripherals are less shiny. But it's been *exhaustively* worked on for IIRC 20 years, so it's a pretty decent ruleset by now.

>WW1 is better, though. Attack aircraft makes tactical-scale naval games generally un-fun. He who can get the aircraft attack through wins 99% of the time.
>>
>>50639585
Damn source?
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>>50614563

Christ no, I'm in New England and I'm playing Little Wars, 40k and a couple other Wargames, came to the thread to see if /hwg/ would kill my wallet less than 40k, I was right.

Dixie ain't much to tell you the truth, lots of LARPers and Pathfinder snobs from my experience, some WH fantasy guys (all of them play Empire), still, a huge amount of 'em play Team Yankee. I'd put my money on the middle and western states for a majority of /hwg/, players lots of retired military men and battlefield historians in Northern TX and the Far Southeast. Phoenix AZ and Urban TX are all in for Battletech, 40k and fantasy though. The shops pander to the computer geeks that came from those places during the 70s, 80s, and 90s.
>>
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>>50656446
Filename, anon
https://en.wikipedia.org/wiki/Africa_Addio
Sleazy old mondo shockumentary from the glory days of the genre, back when everyone in Italy was obsessed with cannibals and zombies
>>
>>50654344
I think you will find it's a pretty common joke on hwg

>>50654267
I think we are the single most populous county (in any country) of hwg.
>>
Does anyone have a pdf of Warhammer Waterloo?
>>
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>>50651586
The wehrmacht wore Splinter and Swamp pattern, thats it.

That typical orange color is only for SS, but the Swamp pattern is a bit more brown than the regular splinter. Pic related is Sumpftarn. (Swamp)

>>50651467
Literally every Wehrmacht Unit wore camo, the Zeltbahn Poncho was a standard issue item for all of them since 1939.
>>
>>50657855
>>50651586
Here is Splinter so you can compare them
>>
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>>50648705
It's perhaps a bit older than you were after, but you could look at the some of the tank fighting h&c games SPI made: Kampfpanzer, Panzer 44, Mechwar etc or Avalon Hill's MBT.
>>
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>>50655925
The thing is, VAS is out of print. There's a new version that's scheduled to come out "soon," but soon has been "in a few months" for the past several years. Currently Mongoose is blaming trying to find a minis manufacturer to do the models they paid someone to do in 3d, which they had used for the masters for their resin kits they had for a brief time. What kills me is they already have a shapeways shop where they offer the models of the things they had already released. If they would just fucking chop off the bigass base from the models and let them be waterline like everybody else's, they could just release it all there, and release the fucking rules too. Never mind the fact that the ACW version of the rules has been supposedly completed and more or less ready to release as a PDF for several years, and no talk of any models for it was ever made by Mongoose.

I might be stern-splintered a bit. Just a bit.

Seriously, check out Naval War, and when you get a bit of time under your belt, check out GQ3 as well.
>>
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Scratch built some field guns for my Chinese. It would have been easy to skip it, but I went through the (slight) extra effort of making a wooden cart wheel with scored balsa wood.

I'll probably use them as Gai Liang field guns or as scrounged together Pak37 equivalents
>>
>>50658765
Very nice.
>>
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Westfront is complete. I will playtest it tomorrow and take some photos. Its packed full of fun. What started as a 10 page ostfront supplement has become a 50 page free-standing game.

I stripped out recon as it didn't really add anything, but the messaging and orders system is pretty cool. There are quite a few tables for blunders, units getting lost and random events. Concealment and sniping also features - having to send a unit to crawl up to the enemy trenches undetected and reconnoiter the enemy position is one of the orders you can be given from H.Q. - The way its set up this will likely coincide with an enemy attack though. All the orders have one player attacking, and another defending, and this can reverse mid-game.

Units forward of your front trenches have to send message back (and the runner/pigeon can be killed...) after which you can put in a request to H.Q.
Situations can arise where your units have captured an enemy trench, but start getting shelled by your own artillery, so they send a message back to your lines, after which you contact H.Q. and tell them to desist the barrage immediately. There is also a blunder where H.Q. refuses all further requests, and so in this situation would continue to shell friendlies!

Vehicle damage has also been simplified - one roll on a damage table. MGs can damage early tanks and light armored cars. No K bullets from regular rifles though - although Germans do get AT rifles in the late stage of the war.
>>
>>50658765
Are those the Airfix RHA gunners?
>>
I'm on my way to the store to pic up some water effects, it'll be my first time using it. I'll be making soup for my starving russians, so I'm wondering about what colour I shall use. Reddish brown is my guess, what do you think?
>>
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>>50659560
Yep, they look pretty Chinese with their footwraps, but they could do with some stahlhelms.
I used one of the RHA barrels too, cut in half to make 2 guns. The RHA gun is the top right, with the RHA gun shield too.
>>
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>>50655925
I've got a copy of the WW1 and 2 versions plus I think maybe a OOB supplement that are just collecting dust. I think I paid $50 for the whole pile a few years ago if you're interested. I'm out of town for work for the next two weeks but could give you a whole list of what all I have then.
>>
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>>50659486
Very exciting anon. Looking forward to playing it.
>>
Interesting article here about wargaming in a professional context

https://howwegettonext.com/wargaming-needs-new-recruits-to-save-lives-56ee1cd9c5a3#.3wqgaiwlf
>>
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>>50660758
That was interesting.

On a (incredibly vaguely) related theme of older wargamers, Rick Priestly's book on how to design wargames has been getting some pretty brutal reviews, because it's apparently quite down on things like being innovative, using ground-scales instead of having everything just move 6" or multiples thereof, and might as well have been largely drawn from design bible notes for 3rd edition 40k. In short; it confirmed that he found a rut some 20~ years ago and is scared to leave it/is largely ignorant of developments elsewhere or is plain unwilling to acknowledge them due to not fitting his model for commercial success.

Which I've been saying for ages but hey, validation is nice. Pikes unrelated.
>>
http://www.brickarms.com/index.php

An interesting resource for those who play brickwars, or just like lego wars.
>>
>>50662483
They still exist after all these years? (Brickarms, that is)
>>
>>50662634
Well, Lego is still hueg so I don't see why they wouldn't be.
>>
>>50662471
It got some flak on the paragraph about which gender to use to identify the readers.
>>
>>50663614
Of course it did.
>>
>>50663614
Saw that, gotta admit their reaction didn't help matters.

I feel the the reaction was justified, at the very least being completely gender-neutral doesn't hurt (their counter-examples were massively hyperbolic), and shows willing to include those who are not necessarily the primary target market, which is just good business after all.
>>
Favorite Franco-Prussian war games? I saw the one in the mediafire (They Died for Glory) but it seems to be incredibly simulationist which I'm not a massive fan of. I don't really care much about scale, but I prefer bigger battles in general.
>>
I was thinking of relearning how to program, perhaps in a new computer lauguage.

would anyone want a program that handles all the rolls and chart look up for "B-17, queen of the skies"?
>>
>>50664707
I tried writing a python script to roll up Chevauchee warbands. Wasn't difficult to do but I never got around to finishing it.
>>
>>50664707

we already have "the mighty 8th", anon
>>
>>50663614

What did the paragraph say?
>>
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>>50664866
>>
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>>50665121
>>
>>50665121
>>50665143

What a shitlord I'm literally shaking rite now
>>
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>>50665121
He's right though, its weird to read something where gender just swaps mid narrative.
>>
>>50665121
There's nothing wrong with those paragraphs. As stated he/him is used for mixed groups (just like in French). Singular They is perfectly fine and is attested for many hundreds of years. Swapping pronouns is also retarded, whatever you've gone for just stick with it.

Overall a classic non-issue.
>>
>>50665362

English major here
Singular they sickens me, ngl
>>
Honestly this whole thing is a storm in a teacup, that wouldn't have even been that had Priestly/Lambshead not gone off in a huff on being called out as being old fashioned. And they are old fashioned. Even the damn military has used gender-neutral terminology for ages.
>>
>>50665384
That's ok I am not a fan either, It think it's rather ugly but it has its uses. What I was trying to point out is that it has been used for a very long time and the debate has raged for about as long.
>>
>>50665384
Would you rather use singular they or xe/ze/whateverthefuck?
>>
>>50665509
"It" or bust desu.
>>
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Does anyone have a pdf of this book? Even if it's shit I'm interested as an amateur designer. I'm underwhelmed by BA and HC but I'd still like a look at the thought process of old-school GW alumni

>>50665391
>And they are old fashioned. Even the damn military has used gender-neutral terminology for ages.
>>50665509
>Would you rather use singular they or xe/ze/whateverthefuck?

Pic related
>>
>>50665647
Is that the Time Commanders 'man'.
>>
>>50665647
I've not seen anything but physical copies for sale so you're probably gonna be out of luck for a while at least.

Not seeing how pic is related though.
>>
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>>50665384
Whatever, language only has meaning through use.

Just stick to "the player" and "they". Like the Oxford Comma, the "grammatically correct" method is only relevant in godawfully constructed sentences anyway.
>>
Anyone on the Palouse? I can't seem to find anyone who plays anything but Flames of War.
>>
>>50665766

Yeah. The one from Sandhurst. She transitioned about 4 years ago.

Also, I've been watching TC since /hwg/ mentioned it last (I didn't know it was a thing), and it's been a blast. And Sandhurst is like NEVER happy. I just watched the Battle of Silarus River (ie, Spartacus v Romans) last night, and he spent the entire debrief saying that they sucked because they lost too many men in their victory, and Rome would just send another army, and another after that, and another after that, until they were all dead. But historically, the slave revolt was wiped out at Silarus River anyway...so the team got a tactical victory out of it and did BETTER than the historical record. The fact that there was no way to win the strategic game isn't the teams fault at all, and that's all he harped on. Which was kind of a shit play on his part.
>>
>>50665858
>Not seeing how pic is related though.

Muh pronouns
>>
>>50666610
I'll have to remember to watch it, completely forgot it was supposed to be on today. Good to hear the team didn't just fuck up and do something stupid like cling to a single tactical feature and get surrounded. I wonder if they'll actually have better teams overall than the original due to the prevalence of videogames now. Though saying that most people are shit at games so I suspect not.

>>50667112
Your pronouns ...what?
>>
>>50667289
it's 2 teams against each other now.
It's pretty dire imo.

It might be because I'm an Ancient History grad, but I found the History very poor in general.
>>
>>50667405
>it's 2 teams against each other now.

Oh... that's not as good. I mean with the old show clearly it wasn't AI but a behind the scenes team working to a script to follow something like the known course of the battle. because total War ai is very formulaic, especially since they moved to full 3d (I swear armies actually tried to stay in formation a whole lot more back in shogun/medieval 1).
Putting players into the role just seems like they'd be removing the team of idiots versus history aspect.
>>
>>50667600
Medieval 1 was just about stacks of princes running across the battlefield. I can't play it these days :(

Kind of like Rome 1. Glorious in its day, but now I miss more recently introduced features.
>>
>>50667289
>I wonder if they'll actually have better teams overall than the original due to the prevalence of videogames now. Though saying that most people are shit at games so I suspect not.

I haven't gotten to watch any of the new episodes (they aren't on the internet yet AFAIK, and I don't get Brit channels here in the 3rd World), so I couldn't say.

However, from the old episodes, remember that the Captains were having to relay their orders to a show-provided gentleman who was the person who actually *controlled* the video game. And from all accounts I can find, those show-provided gentlemen were frustratingly literal at best and downright obstinate at worst. If those gentlemen are still there in the new version, I don't think having video game play skills will matter a damn, since the teams wouldn't actually be "hands-on" the controls.

>The Total War camera controls are terrible at the best of times.

>>50667405
>It might be because I'm an Ancient History grad, but I found the History very poor in general.

No History on TV will *ever* be good. It's the same way with fights (professional fight choreographer here) - the fights are always and will always put "realism" at the very bottom of the priority totem pole. Unfortunately, what makes for good TV has nothing to do with the way real life works at all, and absolutely nobody is ever going to be able to run a successful TV show without an emphasis on making "good TV."
>>
>>50667628
I barely remember the original game, spent way too much time murdering thousands of Ottomans in the Pike&Shot mod. Which actually worked unlike a lot of the Medieval 2 ones, in that your shot units could stand around for a bit and shoot without immediately getting charged by whatever cavalry the enemy has that completely ignore all the pike units around the shot.
>>
>>50667635
>Unfortunately, what makes for good TV has nothing to do with the way real life works at all, and absolutely nobody is ever going to be able to run a successful TV show without an emphasis on making "good TV."
But things like calling Carthage an up and comer trying to take on the established might of Rome at the battle of Zama, how does that make any better tv than the truth?
Do the producers expect that the TV audience can never imagine a period of history in which Rome hasn't always been the expansive lorica segmentata wearing super power of the movies?

Surely Carthage fighting for its life under the walls would have been compelling enough?
>>
>>50667729

In order:
Yes, it does, because people like an underdog. Rome can't be the underdog because...

No, the TV producers DON'T expect the audience to know that Rome wasn't always the gigantic empire. Because people don't know that, because schools don't teach it, people don't read history, and TV/movies have never dwelt on it.

No, it wouldn't, because you'd have to waste airtime explaining the facts to people, and people tend to ignore facts which don't fit their preconceived notions anyway. Most people believe that the Roman empire was always badass, and therefore even if the producers take the time (and waste the money) to explain the truth, MOST viewers won't accept it anyway, and since they won't accept it, the whole rest of the episode is founded on a false premise (according to the viewer) and thus the viewer is unlikely to keep watching and will turn to another channel and take away their advertising dollar.
>>
>>50667820
It's a BBC production though, advertising dollars isn't a thing.

Agreed with everything else though.
>>
>>50662471

The initial reaction of the people who got booty blasted didn't help matters at all.

The whole thing is basically:

>"Someone wrote something I didn't like and when I told them to fuck off they told me to fuck off right back, I've never been so literally shaken!"

I agree with the complaints, being gender neutral is the best option but I feel that a few of the points raised are reasonable but have just been willfully ignored for the sake of being offended and giving everyone the chance to take part in another self righteous circlejerk.

That and being so hyperbolic, smug, and emotional about it gets you fucking nowhere anyway.

Plaid Hat Games have a game called Tail Feathers. It's essentially an X-Wing clone that features mice riding birds, it's adorable and also surprisingly good but the rule book is quite poorly written which is further compounded by universally using she/her/hers. Not only does it lead to some grammatically awkward sentences that could have otherwise have been avoided but it's also the equivalent of printing "I HAVE AN AGENDA" on each and every page. It being an agenda I agree with doesn't make it any less egregious.
>>
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>>50656446
https://www.youtube.com/watch?v=NHnF85dww3M
Got you covered, m8
>>
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>>50668152
Seems like number 1 goal of a rules writer should be brevity and clarity. A big string of pronouns that includes any permutation of anybody is jarring to read
>>
>>50643582
I play it a lot, its great.
>>
Reminder that
http://www.theartofbattle.com
exists and is still growing gradually.

In short; animated presentations using powerpoint (also viewable through openoffice or just a free viewer) covering a whole shitload of battles, little bit about the build up and outcome but mostly a way to visualise the movement of troops in more detail than will be found in a typical book of the same kind of thing. Covers a lot of stuff, tons of battles I've never even heard of.
>>
>>50662471
>using ground-scales instead of having everything just move 6"
see, from the summary of the book, this sounds like they took a sensible idea and did it in the stupidest way possible.

no, you don't ignore ground scale - you work with it and alter it (and time & unit scales) UNTIL you get nice comfy distances out of it. In practice, yes, that often gets you moving about 6" in a lot of games.

You don't just sit down and say "right, 6", done" and move on unless you're just throwing together some rules for a night - even back of a postcard rulesets should have more thought put into them than that.
>>
>>50665362
Basically use they and fuck >>50665384, or alternatively use actual example players with names and pronouns. Sally's Scouts can cover shooting rules, Mike's Marines can demonstrate how morale works when you get shot.
>>
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Westfront playtest in progress, French are pushing their right flank, and tying up the left flank with artillery fire. Germans attempting to redeploy to meet the threat, but slowed down by gas and artillery. MK.I female tank is almost at the German trenches... The male was knocked out by minenwerfer fire
>>
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1st playtest turn 10.png
828KB, 1546x1159px
>>50673552
Turn 10. French have new orders to reconnoiter the enemy lines, their attack being canceled halfway through, meanwhile Germans have orders to conduct a huge counter-attack on the left flank.
French reinforcements pour in, and 2 units of cavalry are able to take 50 prisoners (2 bases) in the German trenches.
Shells from the German 42cm Mörser keep the French reinforcements pinned, but French units in no man's and some who made it to the German trenches gun down the Germans as they advance out of their trenches, shredding 100+ men in a few minutes.

The Germans are promised stormtrooper support, but they never show up, meanwhile a sustained allied artillery barrage keeps most of the german right/french left flank suppressed, except for the concealed french unit attempting to conduct the recon.

The Mk. I female tank bogs down, and they breaks down trying to get itself out, becoming useless and counting as destroyed.

The forward French units in the German trenches were not send orders to withdraw, allowing them to stay where they were and gun down Germans from behind as they crossed no man's land, but this would cost the French commander the game, as each unit beyond his deployment zone cost 10 victory points at the end.

The game ended with the French having +30 victory points for the prisoners they took, while the Germans had 0 victory points for not accomplishing very much, their last minute general attack failing.
The french then subtracted the points lost for units forward of their front lines when they should be holding their position (losing 60 points for 6 units too far forward) and so had a total of -30 victory points.

Makes the game technically a German victory, even though both sides lost huge casualties and the Germans didn't really accomplish anything except let some French units into their lines (hopefully the storm troopers would have cleaned them up later)

A good first playtest, learned a lot and have a list of things to fix/clarify.
>>
>>50664707

If the programming anon is still here (and taking requests) - how about a poor man's historically realistic (i.e. in the Chaos, Confusion, Cowardice & Incompetence style) Total War?
>>
>>50674845
>Makes the game technically a German victory, even though both sides lost huge casualties and the Germans didn't really accomplish anything except let some French units into their lines (hopefully the storm troopers would have cleaned them up later)

Sounds like WW1 to me. Game of the year, erry year.
>>
>>50672147
Crikey, I totally forgot about this.

Maybe something to include in the OP somehow for future threads?
>>
>>50675149
That would probably take a team of people and/or a long ass time.
>>
>>50674845
> victory for the defenders by simply not fucking up as much as the attacker.

Sounds like you've done a good job recreating WWI there.
>>
>>50662471
Kinda sounds like he made a set of rules in the 80s and has been coasting on the same idea ever since
>>
>>50608186
Thinking of getting a model of Emperor Augustus (collecting, not playing), anyone know any sites with a good model?
>>
>>50676944
What scale?
>>
>>50676944
Around 25mm+ btw, forgot to mention
>>
File: IR081.png (139KB, 602x203px) Image search: [Google]
IR081.png
139KB, 602x203px
>>50676952
>>50676944
Foundry do a series of 28mm Roman characters; no Augustus, but their Claudius could suit really well, or perhaps one of their other Julio-Claudian nobles
>>
>>50673286
To steal wholsesale from the meeples&miniatures review (greentexted direct book quotes for clarity):

The author quickly dismisses a ground-up approach of calculating movement based on ground scale as impractical as soon as you add weapons that fire at range, and so moves onto saying that it is better to take a ‘top down’ approach to design, followed by the statement:

>The distance moved per turn for a standard wargame playing piece, whether an individual soldier or a unit of soldiers on a movement tray, on flat ground should be in the order of 6″

No real explanation given, rather the sentence is regarded as a self-evident fact.

This is quickly followed by the statement

>Weapon ranges should be geared to movement ranges rather than some literal concept of scale.

Movement and weapon range are subsequently explained in a series of statements:

>Slow units movement = M/2. Standard units movement = M. Fast units movement = 2M

>Short range fire = M. Standard weapons range = 2M. Long range weapons range = 3M+

>Where M = T/8, and T = width of the playing table (normally 48″, hence the 6″ movement).

So, in a book which is described as a wargames designers handbook, it states that your major mechanics of movement and firing range are completely dependent upon how wide your playing surface is, and nothing else.

What is more, this is then complicated by modern weapons that have much larger ranges. In order to cater for the use of both the pistol, and artillery, with the argument that since gamers like to get all their toys out on the table, despite the fact that artillery should be far off the table, the game designer has to allow for these things to be placed on the table so players can use them and manufacturers can make them."

I'd say it's more of 'fuck trying to have any aspect of simulation'. Which when writing about wargames design, well, that kinda misses a lot of the point.
>>
>>50677118
Bit of putty & an evening should solve that. Thanks, and who's the seller?
>>
>State of the Mongoose 2016

Victory at Sea

This one has been on the cards for a long time – our miniatures game of World War II naval warfare.

When the first edition was released, many, many moons ago, its success caught us by surprise and, over the years, it became clear a second edition might be a good idea. We wrote the new game, playtested it a lot, and created a great many (about 150, as things stand!) 1/1800 scale ships.

But what to do with it?

We did not want to produce the game ourselves because, well, we don’t do that any more. So, we have spent the past few years looking for a suitable partner who can handle both book and miniatures… and we think we have found someone. Keep a weather eye out in the first half of 2017 for some exciting news here.

Incidentally, the Victory at Sea video game was released in 2015 on the PC. In development right now is Victory at Sea 2.0, again for the PC, and Victory at Sea: Ironclad, covering the American Civil War. We actually have a full miniatures rulebook written for the latter (heavily inspired by rules written by David ‘I know more about naval warfare than you’ Manley and yes, that will be making an appearance too on the tabletop. But WWII comes first.


https://www.youtube.com/watch?v=a9U_C_q6WcU
>>
>>50677987
I'm an idiot, you mentioned Foundry.
>>
>>50677776

Tbh that excerpt does just kinda seem like "40k 3E was the pinnacle of tabletop miniature game design, deal w/it"
>>
>>50677776
>it states that your major mechanics of movement and firing range are completely dependent upon how wide your playing surface is, and nothing else.
Well, didn't he write a system where if you want to play Pegasus Bridge again, soldiers can't shoot from one end to the other because the bridge is longer than the max range?

Ah well. I'm more and more enthusiastic about trying out Battlegroup, it has some far more interesting concepts.
>>
>>50667289
>Your pronouns ...what?

This:
>>50665391
>And they are old fashioned. Even the damn military has used gender-neutral terminology for ages.
>>50665509
>Would you rather use singular they or xe/ze/whateverthefuck?

Is "muh pronouns"

This pic:
>>50665647

Is what normally complains about pronouns, generally using phrases like "muh pronouns", "I am a genderqueer transdyke leather daddy and my pronouns are Xe/Xir/Thon", "die cis scum", "muh feminine penis", "games are for nerd virgins but I'll be damned if I'm going to allow them to inadvertantly disseminate patriarchal values", etc. etc.
>>
>>50667729
>But things like calling Carthage an up and comer trying to take on the established might of Rome at the battle of Zama, how does that make any better tv than the truth?

>>50667820
>Yes, it does, because people like an underdog. Rome can't be the underdog because...

The worst part about this feigned historical illiteracy on the show's part is that Carthage really was the underdog in the 2nd Punic war, but only because they fucked up the 1st so badly. They were a declining super-power and Hannibal pretty much went rogue and set up his own military state in Spain because the Carthaginian Senate didn't have the stomach for another war
>>
>>50678921
The Pegasus bridge thing is real, it's been a joke ever since the bridge was available for sale and people realised. I don't think I've seen an official response about it though from Warlord except maybe to just acknowledge the joke exists? Been a while since I've had anything to do with Bolt Action. Battlegroup and Chain of Command are the alternatives that are constantly recommended in its place though so there's gotta be something to them.

>>50678984
>Is what normally complains about pronouns, generally using phrases like "muh pronouns", "I am a genderqueer transdyke leather daddy and my pronouns are Xe/Xir/Thon", "die cis scum", "muh feminine penis", "games are for nerd virgins but I'll be damned if I'm going to allow them to inadvertantly disseminate patriarchal values", etc. etc.

This reads a lot like you're constructing a strawman to be offended by for some reason I don't think I comprehend fully.
>>
>>50679278
Sadly this isn't strawman - all of them were uttered and some made even worse. You think the attack helicopter pasta is a joke, but for them...your gender is as valid as anyone's, and if you think you're a dragon, eat your parents' golden jewels, it's absolutely THEIR fault for getting mad at you. You just embraced your inner dragon.
>>
>>50678984
>This pic:
>>>50665647
>Is what normally complains about pronouns, generally using phrases like "muh pronouns",

You mean 'a woman?'

Are you just jugging her by how she looks now or can you provide quotes.
>>
>>50679443
Yeah, [citation needed] on that. Also, some people are undoubtedly morons. Doesn't change that it might be a good idea to be somewhat polite and welcoming.
>>
>>50679278
>"muh feminine penis"
It's a VAGINA! My VAGINA is erect! My VAGINA leaks semen! My VAGINA has OVARIES hanging under it!
>>
>>50679470
You can only be so polite and welcoming. Equal treatment is good and well, but when you cry for special treatment, then fuck off.
>>
>>50679103
>The worst part about this feigned historical illiteracy on the show's part is that Carthage really was the underdog in the 2nd Punic war, but only because they fucked up the 1st so badly. They were a declining super-power and Hannibal pretty much went rogue and set up his own military state in Spain because the Carthaginian Senate didn't have the stomach for another war

TV Producer: "Words words words. Nobody has the patience to follow all that. Just write something about how Carthage is the young up-and-comer and it'll be good enough."

I work with TV producers. Seriously, anon, underestimating their stupidity is nigh-impossible.
>>
>>50650822
Because he can.
You wouldn't be asking that question if he said something nice about it. Cut out the double standard.
>>
>>50680288
>underestimating their stupidity is nigh-impossible.
That seems to be the consensus.

https://www.youtube.com/watch?v=oVItKzP6IBY&ab_channel=crundy999
>>
>>50680322
Here's the thing though. I don't give a shit about being assholes to other people's work, but at least give them some vague sort of critique.

Even a:
"That camouflage looks like shit" helps a little bit.
>>
>>50680432

OK, that's funny in a tragic way. I know that's supposed to be hilarious, but honestly, that's much, much closer to the truth of the matter than I'm especially happy with.


>I want purely historical, realistic fights
>they need to also tell a great story
>they also need to go for a couple minutes to fill airtime
>the protagonist needs to get hit with a sword a few times to add to the drama. Say, he gets stabbed through the belly, but he can shake it off through willpower. It'll feel like GoT and it'll really keep audience eyeballs if they think he's gonna die.
>the kids need to do something. You can make a 7-year old fight these three fully-grown blokes over here all at the same time, right? Audiences love kids in peril as long as the kid comes out all right. Give him a stick and a bucket since child labor won't let us give him a sword prop, and make sure he takes out those three landsneks or whatever they're called.
>We don't have the budget for longswords for everyone, but we've got these extra swords and viking shields lying around. So the big fight at the end will be the heros with the longswords against the Italian bad guys using viking gear. It'll be great.
>None of this "waving the longsword over the head" business - the camera guys can't follow it
>Can you make sure only one person in the fight is attacking at one time, so the audience can tell better what's happening?
>Remember, keep it completely historical so we can advertise it that way

Christ, fuck TV executives.
>>
>>50680433
>actually giving that guy (You)s

I'm 99% sure he's just fishing for them mate
>>
>>50680820
>Christ, fuck TV executives.

I don't work in the industry but take notice because I like knowing how shit is made and this sentiment is shared by so many creative industries and ...yeah just fuck that noise with a rake.
>>
>>50680820
>Landsneks
I lol'd heartily. I'm stealing that for a merc unit name for Battletech one day. The founder is going to be a history buff of the brand that thought fast food joints and radio towers were 100% authentic for the Gettysburg reenactment between Carlyle and Wolf.
Back OT, how is everyone's submissions going for the monthly project? I've laid out due to a)not having anything on my desk that was applicable currently or the money to buy it and b) ludicrous amounts of holiday related shit.
>>
>>50681099
Due to a sickness in the family I can't participate now as I had to move my HQ for a few days without my painting and modeling gear.
>>
>>50681099
Sitting this one out since I'm stuck travelling for work until the day before Christmas. Poor management means everything is suddenly a crisis and needs to get done before the end of the year. Its not gonna happen either
>>
>>50681099
>Back OT, how is everyone's submissions going for the monthly project?
I forgot to do it honestly. I've lost a lot of my mojo recently, paintingwise.
>>
>>50681099
I didn't really have anything theme-related to paint, sadly.
>>
Got as far as the basecoat on a few minis. I'll have a crack at finishing them on the 15th.
>>
>>50675149
I think you misunderstand my skills.

I was more looking at a project to automate some table lookups or something. As in something you could just as easily do in GW basic.
>>
>>50680433
oh fuck off, he's just shitstirring
>>
>>50684292
meant for>>50680433
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