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2016-12-08 - /btg/ Battletech General!

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 324
Thread images: 62

If you noticed the mechs first, you're in the right place: edition

The /btg/ is dead - long live the /btg/!

Old thread: >>50567794

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

MechCommander & Mechwarrior 3 pilot voices and SFX
http://www.mediafire.com/file/pehas5xyoaocfaz/2016-11-12_MechCommanderGold-Pilots-with-Instructions.rar
http://www.mediafire.com/file/wplodo9q9f1f377/2016-11-19_PC_Mechwarrior3-SFX-Vocals.rar

/btg/'s own image board: - (getting worked on, over 6200 pics and counting...)
http://bgb.booru.org/index.php
>>
>>50597037
PART TWO!: -

Field Manual Comstar.PDF
http://www.mediafire.com/file/ja3z2n1goe12623/Field_Manual_Comstar.PDF
8604 - The Spider and the Wolf
https://www.mediafire.com/?3d9brfrkj9vnhka
http://www.mediafire.com/file/ivqhzog2wyoegxo/Battletech_35011_-_Aerotech_2_Revised.pdf
hexpacks 2&3:
http://www.mediafire.com/file/3o59kirzzz6znac/BattleTech_Hexpacks.7z
also introbox stuff:
http://www.mediafire.com/file/l22yrlkk9buzuzl/BattleTech_Intro_Box_Set.7z
https://www.scribd.com/doc/23569748/35014-Historical-War-of-3039
Mechwarrior 5: Mercenaries is coming, set during the Third Succession War.
https://www.youtube.com/watch?v=Gz8Y1V8gy1A&feature=youtu.be
>>
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>>50597055
Also Butte Hold.
>>
You know, the Cyclops -10-Q looks surprisingly comfy
>>
>>50597037
Someone needs to make a battletech pic using Jenni Lee
>>
>>50597143
I vote for Yulia Nova or Isshiki Miyabi, but then again I like a well armored front torso that is crit-packed.
>>
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>>50597091
Working vindie because broken one makes me sad.

>>50597143
I'd prefer to not jerk off at work but if this shows up... thanks and damn you to the anon who does it.
>>
>>50597183
I do too but they both look a little slow. Like made for a porn adaptation of "Of Mice and Men".
>>
>tfw you realize Morgan Hasek-Davion was cucked by Justin Allard-Liao
sad desu
>>
>>50597037
What the fuck is this date thing?
>>
>>50597387
The four digit number is the year, the middle two digit is the month, the ending two digit is the day. How do you not know how date writing works?
>>
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>>50597187
>Working vindie because broken one makes me sad.

If you squint just right, you'll see there's one standing next to the Spider.
>>
>>50597411
I think he's getting at "Why are the threads being dated now," and while he's asking, I'd ask that if it is going to be dated, that the date goes behind the /btg/.
>>
I asked about Lyran mechs in the last thread, but what about classic Suns mechs?

What would be their staples in the 3025 to 3050 eras? Besides acquisitions from the Lyrans like the Hatchetman.
>>
So I was digging in the unit quirk overrides file saw this:

The proper names for quirks can be found in the
l10n/megamek/common/options/messages.properties file. Search for the "QuirksInfo" section.
The name you want will fall between "option" and "displayableName". For example, if you wish to apply the
"Anti-Aircraft Targeting" quirk to a unit, you will find the following entry in the messages.properties file:
QuirksInfo.option.anti_air.displayableName
The name you want to include in this file for the <quirk> entry is "anti_air".

But I looked through my entire megamek folder and was unable to find any such file. Does anyone have the proper quirk list as used by megamek?
>>
>>50598558
Bugs, VALKS, javelins, Blackjacks, Dervishes, Shads, Enforcers (big-time), Centurions, Pixies, the other standard common mediums, wolverines, captured drac shit in fairly large amounts, larger numbers of riflemen than they'd like, crusaders and archers like everyone else, Jagermechs, some thuds, Warhammers, Marauders, some Awesomes, some Victors, a few Battlemasters and the usual scattering of Cyclopes and Atlases
>>
>>50598013
I said it before... but my OCD is raging. I see eleven mechs... not twelve. (And yes I know the artist who made this answered for it before.) Mah OCD!
Nice pic though.
>>
>>50598649
Nevermind, I unzipped the megamek.jar file and was able to find it in there.
>>
Does anyone have a copy of the AtB rules? The link in the OP leads to a 404'd page, and googling it leads to the same.
>>
>>50598753
I see 11, too, anon.

The 12th is obviously holding the camera.
>>
>>50597091
>>50597187
>>
>>50599778
>The 12th is obviously holding the camera.
Then who was phone?
Couldn't help myself.
>>
>>50599778
>Hey guys, say cheese!
>accidentally press the alpha strike button
>>
>>50598551
Yeah, the date is superfluous. All posts have date and time, so don't need it in the thread title as well
>>
>>50600275
plz do not bully the bugs
>>
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Gentlemen, I am putting together a campaign for a party that wants to play a Goliath Scorpion Seeker and their retinue - is there a decent book in the vast BT library that would help me come up with some good locations for them to visit as they travel across the Inner Sphere all messed up on Necrosia? Also any additional information/imagery for Seekers would of course be appreciated.

Also - what would a Seeker's Mech look like? Do they adhere to one of the Galaxy paint schemes or do they just paint it however?
>>
>>50601167
Have them go to Apollo, the old capital of the RWR. It may be in the bumfuck periphery but it still has all its Amaris era castle grayskull fortifications intact. Bonus, the Falcons own it now so they get to deal with the burds.

On the spinward end of things, there's Columbus, the old SLDF headquarters for their equivalent of the Explorer Corps and run by Comstar nowadays. That could be a nice adventure. The whole place is even built into a hollowed-out moon with the biggest drydock facilities known to exist in the periphery and only matched by similar installations like the Ruins of Gabriel in the IS proper.

That's a couple places off the top of my head they would both have a lot of interest in and would be in their likely travel range.
>>
>>50601167
what I've always wanted to know about the seekers is how the fuck do they get around? does clan HQ detach a DropShip and JumpShip combo and the 30-40 requisite crew, plus like ten years of supplies for them for every single seeker?
>>
>>50599580
If you download megamekHQ it should be in the docs folder.
>>
>>50601167
So the inner sphere. Why was it called that?

Was it simply a matter of trying to look ahead? Kind of how central park was built on the the edge of new york city at the time?
>>
>>50601825

Technically can't a seeker take bondsmen? So I mean, a dropship for maybe a Seeker and their 4 mech piloting slave-buddies and then all their various support personnel isn't too crazy
>>
>>50601914

Why does it need to be looking ahead? The closest areas to Terra are the Inner Sphere. There you go.
>>
>>50601914
>not really in anything else
>not really a sphere

really makes you think
>>
>>50601914
Because its not full of taurian, canopian, and clanner degenerates. Brotherhood if Randis nore like botherhood of idiots
>>
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>>50602537

>nore like botherhood of idiots

Beautiful
>>
>>50598558

Aside from the usual Bugs and Archers and common Unseens, they're big on the Centurion, Enforcer, Dervish, Victor, and JagerMech.

Tech retcons throw the Devastator and some other things to them in the mid to late 3040s too.

The AFFS side of the 3020s is written as a relatively light-weight force in the SBs, not that you'd know it from the novels or average tabletop experience. They bulk up a lot with the FedCom merger though.

>>50598733

The Suns is actually stated to have the fewest Battlemasters of any House. It's *viewed* as iconic for them by the fans thanks to Hanse, but the Lyrans, FWL, and Dracs have a lot more.

>>50601825

Apparently so. It's best not to think about it too hard.

>>50602197

I forget the name for it but they do form a retinue. I just assumed transport assets and logistical support was bound up in the nebulous but highly coveted "Seeker's Rights."
>>
What are the mechs you guys find the most visually pleasing?
>>
>>50602843
Imp
>>
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>>50601167

I can't imagine the Seekers would paint their Mechs IAW the rest of the Clan's Touman - they're not really military at that point so much as they are heavily armed explorers. The lore describes them as something similar to a Knight Errant which I think gives an even stronger argument to them having unique looking Mechs.
>>
>>50602843
Warhammer
Raven
Marauder
Archer
Kodiak
Bandersnatch
Axman
Hatamoto
>>
A lot of people here love the Hound and say they only wish it had CASE, but even then 3-ammo bomb in the LT that takes out two of your weapons kinda bugs me. What could replace the SRM4 to at least take it down to only 2 explosive slots?
>>
>>50602197
>>50601825
>>50602840
>>50602925

I thought some Seekers at least had to make their own way, taking rides where they can get them and all that.
>>
>>50602843

Blood Kite.
>>
>>50603016

Prior to the invasion it probably would've been much easier, just operating in Clan space - but starting in 3050 that would have to change. On one hand you have sudden access to the Inner Sphere which must've seemed like a gold mine to the Seekers - but it's entirely hostile territory with no way to get around reliably. Can you imagine a Clanner trying to sneak around the Inner Sphere, pretending he's not vat-born to try and hitch a ride to some system that he thinks might have lostech?
>>
>>50602990

ML battery.

Or I guess you could rip the SRM out and upgrade the LB-10X to a -20X.
>>
>>50602990
I would say four RL/10s and a sink, real periphery style. Or two MLs and a heat sink if you're being boring and practical
>>
>>50603133
I'm now picturing this monstrosity duct-taped into the LT with "WOOF WOOF!" painted on the barrel. Glorious.
>>
>>50603133
That would make an amazing variant and I'm gonna use it, but it makes more sense as a variant than an upgrade per se
>>
>>50602843
My main man here.
>>
>>50602843
King Crab.

Mackie. (FATSPACEMAN)
>>
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>>50603268
>>
>>50602843
Any drawn by Plog in TRO 3145
Those mechs made me into battletech again

>dem mk IV omnis
>>
>>50603470
but the best of the 3145 omnis was the Slowki

[LTACs externally]
>>
>>50602843
Start with the unseen, and then some others like the Shadow Cat. I like pretty machines, even if they sometimes suck performance-wise.
>>
Can Clanners use iNarc, or is that Dezgra?
>>
>>50604371
Since that was a Word of Blake or ComStar only piece of kit for a while, they wouldn't have had reliable access. Even if they did still have it, they'd be unlikely use it over their own Narc beacons.
>>
What's a mech that can effectively lead lances of Locusts, Stingers, Wasps, and Commandos?
>>
>>50604469
But they could use it if they had it due to Clanner narc-missiles working with iNarc, yeah? Or is iNarc and Narc separate LRM ammo types?
>>
>>50604474
Phoenix Hawk, or any of the trio of 55 tonners (Griffin, Shad, Wolverine).
>>
>>50604474

grasshopper

GO FORTH MY LITTLE MINIONS
>>
>>50604497
Too slow
>>
>>50604474
The Phoenix Hawk is pretty much what you're looking for.

>>50604488
iNarcs share the same pods to an extent with standard Narc beacons, but the Clans don't make anything other Homing pods, so there would be no reliable way to use the other iNarc pods. And even then, those alternate pods would probably be considered dishonorable.
>>
>>50604560
I meant do the LRMs required for Narc also work with iNarc

Campaign game, I'm playing Clanners, ally playing ComStar, can I take Narc ammo to work with his iNarc?
>>
>>50604606
Yes if the LRMs have Narc capable missiles loaded.
>>
>>50604474
Phoenix Hawk or Chameleon
>>
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>>50597037
>>50597143
>>50597183
>sad pinup wallpaper noises
Have I been doing it wrong? Would people prefer real girls for these?
>>
>>50604936

please no 3DPD, i want kurita cat girls
>>
>>50604936
I'm a big fan of what you're doing as you're doing it. Still waiting on my phone company one though, hoping you find a good pic soon.
>>
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>>50602843
A lot of Clan 'Mechs, but most especially the Timber Wolf and the Fire Moth AKA Gangsta Moth.
>>
Alright, looking to round out my ASF wing in my merc unit. So far I've got two flights, one for heavy attack and another for bombing runs. Looking to make a third that can fulfill the role of interdiction/interception and some recon.

Needs to be IS, anything from 3067 and below (ideally designs that are still produced, no SL lostech), so no Jihad designs. Prefer engine speeds of 6/9 or 7/11 and above.

Was considering getting a bunch of Daggers or Defiances, but I'll ask here first before pulling the trigger.
>>
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>>50602843
There are a LOT of these. Assume both canon and MWO versions for most of them where applicable:
>Catapult
>Cyclops
>Vindicator (MWO)
>Blackjack
>JagerMech
>UrbanMech
>Daikyu
>PP Marauder (deal with it)
>Dervish
>Stalker (MWO)
>Juliano
>Gun
>Locust (MWO, Japanese & Shimmyseen)
>Raven
>Firefly (pic related version)
>Sling
>Commando (canon only)
>Unseen Wasp
>Unseen Stinger
>Snek
>Cicada
>Zeus
>Wolverine (Unseen)
>Huron Warrior

That about does it, I think. I probably missed a few.
>>
>>50602843
The MWO Raven. It literally is what got me interested in battletech.
>>
>>50604936
wtf I want to give praise to Blake now...
>>
>>50604936
I love what you're doing already, but if you wanted to do a one-off pic of Jenni Lee with a Legacy and other Blakist symbolism/nukes in the background I wouldn't say boo
>>
>>50605052

WS article fag here: I'm partial to the Stingray, Transgressor, and Hellcat.

I'm a bit confused by the pre-'67, no LosTech thing if you're looking at Daggers and Defiances since those rely on advanced tech. But if you're going to get anything from that era and want 6/9 fighters, get Eisensturms.
>>
>>50604936
No, 3DPD. Stick with the pin-ups.
>>
>>50604968
>>50605003
>>50605107
>>50605120
>>50605191
Carrying on, then.
>>
>>50605124
By that he means "please nothing that was only produced by the starleague and is hard to find partsfor" I assume, given the way he worded it
>>
>>50605124
There are designs that existed only in the SL days, like the Firebird. They're basically rare pieces now.

>>50605215
Bingo. Need to consider replacements and replacement parts.
>>
>>50605212
Especially don't do those slags, I looked them up and they're fugly.
>>
>>50602843
OST- mechs. I don't get the hate (other than the Ostsol with its silly face). Cyclops, shame most variants are so shit. The dougram mechs are also a fave of mine.
>>
>>50604936

i am okay with this
>>
>>50604936
Here's another one for the Word, btw.
>>
>>50605215
>>50605237

Fair enough.

Definitely go the Stingray, Transgressor, and Hellcat. They're energy-based, pretty tough fighters that are common enough and go 6/9.

And if advanced tech is on the table the Eisensturm is still the one to gun for.

The Dagger is OK but it's heavily Feddie so unless you like working with them it'll be hard to get your hands on the very Capellan Defiance, and vice versa.

I'm not such a fan of the Defiance though, it has less armour than the Dagger despite the lower speed and slightly greater payload.
>>
>>50605308

kek
>>
>>50605308
If only it were larger/hi-rez. I did try to find nose-art type pinups for that, but to no avail. Maybe my google-fu is weak.
>>
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>>50605435
Theres a reason for that. there is another, more used versions of the image
>>
>>50597037
>come play, my lord
>>
>>50606151
I think you meant
>Come play, my Star Lord
>>
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>>50598558
>
In re: your question about Shads and Scorps -
They have fewer Shads than most, since they don't have a line. They use the vastly superior GRF-1S instead, which basically covers the same role.

The Steiners deliberately repossessed all the Scorps they could get their hands on and scrapped them for parts, which means there are literally only a handful left in the 3030s on their side of the FedCom. The FedSuns follows suit a decade later.

As far as the Davion side, they only make a handful of 'Mechs, and most of them are troopers.
The standout designs are the Hornet, Wasp, Javelin, Valkyrie, Dervish, Phoenix Hawk, Shadow Hawk, Enforcer, Centurion, Rifleman, JaegerMech, MAD, Victor, and Longbow. They also have a lot of leftover Kintaros, and make the other two Trinity 'Mechs in lesser numbers with the Atlas.

(more in next post)
>>
>>50607343
Don't they also have a reasonable number of legacy warhammers and marauders?
>>
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>>50607343
As far as line forces? The Davions tend to refit for survivability - or MASSIVE firepower and damn the heat. They use a lot of very solid trooper Mediums working in combination, backed up by a handful of much more-valuable Heavies and Assaults. They have a distinct bias toward fire-support machines (especially in the Heavies), and a lot of Command 'Mechs available for Lance leaders.

Contrariwise, the Lyrans have a much more limited palette of Mediums. They mainly make Griffins, Vulcans, PHXs, and Wolverines in the bracket, adding the Hatchie later. They seem to view Mediums as a way to stiffen lighter forces or round out heavier ones, rather than as a main force element.
Overall, the Lyrans seem to take the "Orion" philosophy in their refits - they like balanced jacks-of-all-trades rather than specialists (cf. the Battlemaster with LRMSs, their Banshee, etc).

Some of the signature Lyran designs that people usually ignore are the Thud, Crud, Chameleon and Flashman, although they also make the Highlander in (very) small numbers.
>>
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>>50607518
>Don't they also have a reasonable number of legacy warhammers and marauders?
Which "they"?
The Suns has a lot of legacy heavy designs - they bend a lot of their resources to keeping what big boys they have operational. They also raid heavily for salvage and parts for their bigger 'Mechs. Since the Davs >make< the Marauder, they have plenty (it's the only non-shit Heavy they make until they capture the Cataphract line, and promptly shit it up., and start making the Caesar).

The Lyrans make the Whammy, although the Falcons jack the factory during the Invasion, and export it heavily to the Suns during the FedCom era. They also have a good number of MADs and Archers, just like everyone else
>>
>>50607697
Yeah, the suns.
>>
Is there any particular faction that has more osts than the others?
>>
>>50608050
Comstar, probably. Ostmann Industries was on Terra, and Kong Interstellar supplied the Star League.
>>
>>50607343
>>50607598
>>50607697
Thanks a bunch. That helps a lot!
>>
>>50608050
FWL also has a fair few I think
>>
>>50608050
IIRC the cappies had a bunch before the 4sw, but I think they lost most of them in that business
>>
>>50602843
Marauder (Classic)
Battlemaster (The version on the 'Total War' cover)
Warhammer (Classic and Catalyst version)
Hatchetman
Catapult
Mad Cat (Timberwolf)
Elemental
>>
>>50602843
I love the unseen, in both OG and shimseen variants, the Merlin, the Emperor, the Awesome, in both original and 4e box set variations, the 4e Cyclops, the Atlas, the Mackie (Godspeed fat spaceman), the Hammerhands, the Bandersnatch, the Toro, the Titan II, and the Hound
>>
So I finally decided to pick up the introductory box set and WHAM $200+ now...

What the fuck do I do??
>>
>>50609068

Is this a "I want to get into this game but it's $200", or is this "I just dropped $200 to get into this game, what do?"
>>
>>50609068
>50609068
Wait for the Alpha Strike box. Seriously, even if you don't play that ruleset, you can get the introbox rule pack for free on CGL's site, and then use the 'Mechs from the AS box to play. Unless they do another print run of the Introbox, that'll be the cheapest way.
>>
>>50609092
What's in the alpha strike box?
>>
>>50609068

Nothing.

You download either the BattleTech Master Rules Revised or Total Warfare from the links in the OP (depending on how impenetrable you want your rules to be, for maximum impenetrability go for Total Warfare) and MegaMek from the same.

Then you either learn the rules by reading or hit up the IRC for someone to help you out.

If you are dead set on having a copy try the websites for local game shops and see if they have anything in stock.

Your other option is to wait for another printing of the intro box which will allegedly be happening Soon (TM). But for CGL, Soon (TM) actually means "maybe sometime in the next three years, if we can be fucked" and the company has always been bad about keeping the introboxes in stock.
>>
>>50609123
Okay, thanks for the input.
>>
>>50609113
It'll be a company of Inner Sphere 'Mechs (12), and like two stars of Clan 'Mechs (10). Most of the Inner Sphere 'Mechs are supposed to be the re-designed Macross and Dougram 'Mechs from way back, called the Unseen. Since you're just getting into the game, that's not a huge deal for you, but it is for a lot of older fans.
>>
>>50609068
>>50609185
I mean fuck man, worst case ontario a FLGS near me still has a copy last I checked and it would probably be less than sixty eaglebucks plus shipping if it came to that
>>
>>50609707
>sixty eaglebucks

So two Kenyons and a couple Janos.
>>
>>50608740
>elemental

My sibko
>>
Working on some vee minis, but I've never actually used them ingame yet and barely glanced at their rules.

Would it be practical to magnetise turrets so they can be turned, or would that have no real use?
>>
>>50611031

I dunno. Vee minis tend to be on the small side and magnetising them means you might loose the turret. I'd just glue them and buy some small counters you could use to mark the direction the turret is facing currently instead.
>>
Battle bump
Anybody done any miniature painting lately? I know it's the holiday season and time must be tight, but I was just wondering if anybody had any neat projects going.
>>
Making a grog-tier assault lance
Cyclops -10-Q
Charger -1A5
Marauder (I guess 3L)

Who should be the third guy?
>>
>>50611768

Stalker or Striker.
>>
>>50611768
You are not a full grog if you don't use unseens
>>
>>50611768
>Not using four BattleMaster BLR-TD-TF mechs
Get on my level.
>>
>>50612368
>>50612368

>Marauder
>No Unseens

Uh...
>>
>>50611768
Victor since you're obviously making a 3025'ish Cap lance
>>
>>50612410
>BattleMaster BLR-TD-TF
Which variant it is?
Can't find it on sarna
>>
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>>50612863
Found it in MegaMek. Loved it since I saw it.
>>
>>50612615
Damn, I'm blind
>>
>>50612912
>2 PPCs, no MG
Damn, that basically solves all my issues with the mech
Does it have an official source?
>>
>>50612955
Not the poster of that, but from what I saw it's listed as an "unofficial" version in MegaMek, from Tech Factory.

Sarna doesn't list an official version either.
>>
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>>50612955
What >>50613018 said. I looked everywhere and don't know where it came from, but it's kind of old. I still love it though.
>>
>>50613018

Tech Factory was an old FASA magazine. There's two issues up on the MF site, but the BLR isn't listed in either, so I couldn't tell you what issue it's from.
>>
>>50612955
>>50613018
>>50613101
>>50613105

Correction, Tech Factory/Mech Factory was a fan magazine, though they did coordinate with FASA a bit. It was published, but nothing in it was canon.
>>
>>50611620
Source on the models?
>>
>>50613781
It was a random untagged grab from the booru in the OP. But google is your friend.
http://smallscaleoperations.blogspot.com/2012_12_01_archive.html
>>
I know I can't have been the first person to have pointed this out, but if MW5 is set in 3015 isn't that a bit early for a Raven?
>>
>>50614510
Yes. There's people commenting in the video about that. The prototype Raven (the precursor to the 3L) came out during the Third Succession War.

Even the Cappies aren't crazy enough to deploy a prototype unit in a planetary assault.
>>
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>>50611620
>Anybody done any miniature painting lately? I know it's the holiday season and time must be tight, but I was just wondering if anybody had any neat projects going.
Yeah, but This is Not a Test has eaten most of my hobby time. I mean, I'm busy working on some casting and stuff for BT, but nothing camera-worthy.

>>50611768
If you want to stay plastic? Throw in a Catapult, Atlas (everyone has 'em), Cataphract (it's already in the box with the 'Clops), or Victor (common salvage for the Caps, and they seize the line later).

You could also slap a Thud in there, but then I always recommend Thunderbolts. Any of the Destroids would be fun too, especially a HotHammer.

>>50614576
The Cataphract would like to disagree with you.
>>
>>50614510
>>50614576

The -1X prototype has an intro date of 3024. And the Capellans were sending them to the front lines, admittedly with their specialist raiding units and the like.

Honestly at this stage it's easier to just accept that the video games are going to do their own thing and Randall knows fuck-all about canon with even less interest in knowing.
>>
>>50614874
Ironically Randall wrote some of the best novels in the line less than a decade ago. His Marik stuff is pretty darn excellent and well-researched.

If anything, his problem is fucking up old stuff. He should stick with doing new things.
>>
>>50611620
I don't really celebrate the holidays (all my family is overseas so we don't congregate for Christmas) so I've done some work on my Taurian company. Technically, I'm still short two tanks (Manticores) for the attached maniple. I'm also finishing up detailing and cockpit jeweling still (I hate cockpits).
>>
>>50614874
It is literally a video game and it is literally an "issue" that happens since MW2 as far as I am aware
>>
>>50609092
Don't wait for an AS box....
>>
>>50614510
The game is set for the entire period of 3015-3049, and since that video isn't actually an opening trailer but semi choreographer live gameplay, it doesn't matter.
>>
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Is there any better feeling than pulling off a DFA?
>>
>>50617369
>ywn kick someone in the chest so hard they explode
>>
>>50617585
I've done that. Highlander at one level elevation above a Commando. A kick, a chest, a cored mech (it had some damage already).
>>
>>50617693
>Highlander "kicking" a Commando

how horrifying
>>
>>50617713
I had fun. Commando not so much. It was a case of "Commando player forgot Highlanders jump" and I remembered.
>>
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>>50617805
my paint skillz are awful
>>
>>50617960
Would be better if it read "Assault Mech Can't Jump" instead of just "Assaults"
Still, kind of funny.
>>
>>50617369
I rarely attempt this because usually that move is hard to come by with a decent enough percentage change of success. Last time I managed to sheer off the cockpit of some mech, I forget what it was, and yes, that was a great day.
>>
So I already have a quirks list in my RAT compilation. However, are there any quirks for mechs with some sort of actual basis in the fluff that you think I missed? If so, now would be a good time to let me know. Pre-Prototypes mechs only plz.
>>
>>50612912
Isn't an 85tonner a superior jump platform compared to the 90ton highlander, simply due to those 1 ton vs 2 ton jjs?

And yet no love for 85 ton jumpers.
>>
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>>50618200

but HIGHLANDER
>>
>>50618188
The awesome and archer already have battlefists, right? If not, they need it
>>
>>50618188

How far in the timeline is your current RAT project? There were quirks intended for some of the stuff I designed that never made it into the Record Sheet books.

-6MC Marshal (Easy to Maintain)

-6T Troika (Poor Life Support - since it's "dividing" the system between the pilot and the 4 Battlearmor compartments)

-AIV UrbanMech (No/Minimal Arms; Narrow Profile; Extended Torso Twist [these three are true of all Urbies]; Bad Reputation; Exposed Weapon Linkage - Arrow IV; Accurate Weapon - Arrow IV; Fast Reload - Arrow IV)

Myrmidon Type 2 (Rumble Seat; Trailer Hitch [these apply to all Myrmidons])
>>
>>50618905
>Extended Torso Twist

Some anon linked this in an earlier thread and I must pass this on:

https://www.youtube.com/watch?v=xBU5M6HVNSg
>>
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>>50618967
>>
>>50618967
>Atlas makes it into melee with multiple mechs

https://www.youtube.com/watch?v=AtvI57yAz2M
>>
>>50618905
The quirk work is separate from the RATs; I have quirks for every book where there are no official quirks already listed. So any mech would be good; I'll grab these here, thanks.

Extended torso twist for Urbies in particular has to be in, so the Capellans can have Urbie dance parties.
>>
>>50619254
Xotl please tell me the Battlemech Manual is giving us something new and DA relevant
>>
Is HeavyMetal Aero still the only program that can build Aero units larger than ASFs? If not, link? If so, download link for it?
>>
>>50620162
New, yes - a couple of nice bits I think people will be generally happy with. Both new and DA relevant: I'm afraid not.

It's a tricky balance, in that you want people to buy it, and so it there's the desire to add new stuff, but then you have the guys (somewhat rightfully) saying "hey, I didn't want this book because it's reprints, but I want those two new bits; what a scam".

So what we're adding is cool, but not mandatory/essential to play. I still think the book stands well on its own merits, however, because there's been a ton of thought into clarity, clean-ups, etc (assuming you have a use for a mech-only book, of course).
>>
>>50620236

MegaMek Lab might be able to.

HMA is so hilariously out of date I wouldn't even bother. It's also one of the reasons the canon WS and DS weights are so fucked up since it calculates so many things wrong.

By hand and/or with a spreadsheet is still the way to go.
>>
>>50620359
>saying "hey, I didn't want this book because it's reprints, but I want those two new bits; what a scam".

after the outright milking that was TRO 3150, it's incredible anyone can say that with a straight face.
>>
>>50620359
New rulewise or fluffwise? I didn't follow
>>
>>50619254
>Extended torso twist for Urbies in particular has to be in, so the Capellans can have Urbie dance parties

Into the reeducation camp with you! XIN SHENG XIN SHENG XIN SHENG
>>
>>50620563
Ruleswise. There's no fluff in the Manual: it's pure rules only.
>>
>>50620599
I see, I thought it could include a short story too
>>
>>50620562
Yeah, I wasn't exactly thrilled with that release model.
>>
>>50614576
>>50614874

Just rechecked the video, the targeting computer identifies it as a RVN-3L, so there's the prototype theory gone.

But now I am wondering how long between a mech rolls off the factory lines and targeting comps get updated to display it correctly.
>>
>>50620359
>>50620562
Yeah, pass on to the guys in charge that between the 3145 series and this, we know we're getting milked. Gimme SOMETHING new to make it whole milk instead of skim.
>>
>>50620552
It can't. I checked it and SSW. SSW can't do any Aero units at all, and MML can only do ASF, nothing else. I even tried loading a DropShip into it and it said it was an invalid unit.
>>
>>50621057

Not just the DA stuff, the SW historicals too.

Arguably the Combat Manuals as well, with only a minor dispensation for the fig-leaf of "these are for Alpha Strike, really."
>>
>>50621402
It has been a long time since I checked, and I know Heavy Metal is way out of date, but don't they have a primitive Aero designer that also handles larger units? It's been a while and I seem to remember one of the editors being able to make warships and such.
>>
>>50621402

By hand then.

I have a spreadsheet I use but thanks to the wonders of meta-data it lists my real-world name and address, and I'm not savvy enough to find a way to strip that out. I'd share it otherwise, but it did only take me an hour or so to set up.
>>
>>50621555

It does, but as I said before it massively, *massively* fucks up the calculations for DSes and WSes.

Using it is only barely better than doing things by hand if you're making things like the SL-era WarShips that have a stupid huge amount of cargo that can absorb all the errors without really changing much else.
>>
>>50621644
I thought it was something like this. I appreciate it, thanks.
>>
>>50621685

To put it in perspective, HMA is the reason the Conqueror drops from 44,651 tons of cargo space in FM: Warden Clans to 22,100 tons of cargo space in TR: 3067.

And the TR: 3067 stats /still/ aren't correct but since it has ample enough mass to pay for all the combat-related stuff, ASF, LF Battery, and so on it doesn't really matter for the stuff that counts.
>>
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>>50621552
>Arguably the Combat Manuals as well, with only a minor dispensation for the fig-leaf of "these are for Alpha Strike, really."
The thing about the Combat Manuals is that they coalesce ten years worth of books and twenty of retcons into something that actually works. Even in TW-level rules.

Like, say, taking the ultra-inclusive MUL data and trimming off all the fucking fat to give you something >usable< as a GM/player. Or giving all of the major formations in a nation quirks and basic descriptions instead of dicking around with ten.

Hell, they're one of the few recent things I actually gave CGL money to get in hard-copy, because what I want most of all out of them is shit that's fucking usable at the table. I'm sick of trawling thirty books for info when I work up a scenario, and having to drag twenty pounds of paper to every goddamn game I play.
>>
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>>50622738
They're all so cute :(
>>
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>>50597037
>Need to look up some PDFs
>Oh there's a /btg/ booru now
>FUCKING NOTHING IS TAGGED
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RIP my butt
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>>50623538

It's like a week old, mate. Calm the fuck down.

>I'd tag things, but I'm not signing up for shit
>>
>>50623538
>>50623601

[entitlement intensifies]
>>
>>50623579
There's not enough fire or mines going on. And I don't see nuclear hexes. I want this shit to be Worms tier murder.
>>
>>50623617

>also doesn't have any null-sig Urbies

It's like no one in this game is trying.
>>
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>>50611620
Okay, I lied, your pic got me fired up about one of my back-burner projects again.
>>
>>50623645
Hey, I could have brought the R89v, which has an AIV.
>>
>>50623722

non-davy crockett AIV ammo a shit
do it
>>
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>>50623669
Materials are:
Laser - Lathed a paintbrush handle with my Dremel and some files/knives. Added a gubbin of some sort (from a pen?)

Arms - Rubber washers, 1/4" dowel, Ork Shootas. Added a lens to the top rod with a beading tool, and a recast Space Marine hubcap to the middle one. Getting ammo bins and heat sinks added shortly.

Access hatch: Chunk of wood, piano wire, bead, Space Marine hatch, and a busted IG Searchlight.

Cockpit window: Hotel keycard and popsicle sticks. Gonna get some more profiling later.

I've also done a quickie mockup of the body in foamcore, but that's going to need some tweaking before it gets finalized.

End result is going to be somewhere between an Ostall, the "classic" Locust, the 3050 version, and the CityTech plastic.
>>
>>50623538
>>50623601
Bullshit, I've been tagging all day
>>
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Needs 4
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>>50623861

#yolo
>>
>>50623732
But that's not a friendly game.

>>50623861
Everybody out of the street, it's that Cameron boy again.
>>
>>50623538
There is like 6200+ pics, and like two people working on it when they have spare time after work and things like that. Plus I know that the owner of the booru because of his "travels" keeps getting more and more pics.
From what little I know about stuff like that, the booru is already on the first page of well known boorys on the site just for the amount of pics alone, and it keeps increasing. I say we have something cool developing over time here.
Plus it's the holiday season so you gotta figure for people's time and such.
It's a neat thing. I am glad we have this new thing.
>>
So are custom units a solved thing, /btg/? Is there a reason to go on making custom stuff, or has pretty much everything meaningful been made already? Is all that's left weird niche stuff or units that are bad on purpose?
>>
>>50623669
>>50623735
Outstanding. I like it.
>>
>>50623861
It's like watching a cat skidding on a kitchen floor trying to get away from the family dog and slamming into the refrigerator... and the refrigerator is Chloe Moretz.
>>
>>50624516
I might help sort some pics out. I don't mind spending time when I have nothing else to do chatting or listening to music tagging a few dozen images here and there. I'm glad we have it too.
>>
>>50624523
People keep making up neat things. What exactly are you looking to make?
>>
>>50624549
It's not that, I just wonder if maybe part of the reason custom units tend not to get as much attention as they might is that people have "seen it all already" so to speak. Not much left to make that's exciting. I don't have trouble coming up with ideas. More of a general musing about it, as I sit here kinda bored, wondering if I want to make something.
>>
>>50624523

Most design spaces have been explored and the only thing you can do is tweak them, like making Clan-tech Devastators or Hellstars with TCs and Radical Heat Sinks.

Or as you note weird niche stuff and things that are just bad on purpose.

At least 'Mech-wise, there's still unexplored design space in vees or in space units. BA too, to a lesser extent.
>>
>>50624601

It's always the balance between custom-fun and custom-good. Custom-fun is based around a concept, and takes that concept to its' logical extensions - giving players a fun side reason to include it, if they know about it. Custom-good is an abomination. It's literally meta schtick, and, while reasonable and within limits, are the epitome of "roll your eyes" OpFor. For mechs, most of both exist.
>>
>>50624646

Which is yet another reason why Battletech needs to be scrapped and rebooted in its entirety. 30 years is a good run, but now it's time to let 3025 go.
>>
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>>50624601
I found I have several "themes" I fall into for custom machines.
1 - upgrades of canon machines just I just want to make. (How to unscrew the Rifleman and Shad in simple ways.)
2 - picture mimicry: - like that cool guy who made all those pencil drawings of things like the MUSHA robot and Patlabor mechs, I see a mech from another fiction and I have-to-have-it emotions take over. The original unseen art is a big thing for me. My silly ass mech based on Bruce Campbell was just for fun, but I loved it.
3 - min / maxing takes over and I do something insane like having a Clan Archer with 10 Stream SRM4s with JJs and other long range weapons. This sometimes combined with number 2. My Urbie with a PPC and 11 SLs comes in this flavor.
4 - Making purposeful imperfect mechs to make various poor troopers or mass produced machines to beat or have pilots be stuck in as starter machines. Over-sized engines, poor armor, too reliant on ammunition weaponry, just something that would not be the best bang for your BV buck. Beatable enemies or that starter crap-machine to have heroes overcome their lot in life is fun. (Although I do use canon crappies as well, but at times I just come up with something crappy I think might be great for play.)
5 - A design centered around one weapon, mission use or component as a proof of concept design.
6 - Wacky crap like my Hunchback with a LB-20X with a 6/9/6 movement profile.
7 - Best trooper possible.
8 - Best efficient BV mech possible (No XLs) or something like that.
>>
>>50624758
*steam / meant streak. Oi, I'm up early tonight.
>>
>>50624523
I enjoy making designs. This is probably obvious, since I've got 2k+ custom units. Some of it is gimmicky (I've expanded the Kitefin family to about 6 other designs now, for instance), some of it is stuff we don't see in canon (Word of Blake mechs with C3i on more than a handful of designs), and some of it is simply "Why not?" like the Thane.
>>
>>50624646
We'll be getting some new stuff with the /btg/TRO too, I suppose. I mean, there's space out there still, it's just hard to find, and most designs get glossed over anyway, even if they are new.

>>50624683
I tend towards "custom fun" these days, but I do try to make my stuff usable, at the very least. I also love making cheap stuff; the kind of designs that one or two key pieces of SL tech (usually DHS) make viable as a cheap, solid chassis for mercs and militias. That kind of thing.

>>50624718
Dunno if I agree; I mean of course the timeline needs to move forward. Stagnation a shit. But CGL seems to think they can't cater to both the bleeding edge and grog crowds, and I don't know why they have that mindset.

>>50624758
I relate to a lot of this post.
>>
Would you a chibi Marauder, /btg/?
>>
>>50624854
this is screaming for a caption along the lines of "i wish for death"
>>
>>50624790
>This is probably obvious, since I've got 2k+ custom units.
My brother!
>>
>>50624865
But do you have more than 30 Perseus variants?
>>
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>>50624854
Out on patrol, dammit.
>>
>>50624873
You got me beat there, but I do have an old folder with over 580 machines of various flavors (mechs, tanks, aero, etc) that I can't begin to tell you where they came from after all the campaigns I was in. Also a lot were just AU fluff to have a possibility of fighting odd variants of odd variants of odd variants and such.
>>
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This should be somebody's Mary Sue mercenary captain's profile pic.
>>
>>50624931

So, everyone's merc unit commander profile pic, then?
>>
>>50624829

>But CGL seems to think they can't cater to both the bleeding edge and grog crowds, and I don't know why they have that mindset.

The grogs are exceedingly vocal about being catered to, whether it's about the appearance of the Unseen or additional SW-era product. And at the same time CGL doesn't want a shitstorm of negativity (some well-earned, some not) from the fans if they advance the plot.

Bleeding-edge fans aren't interested in old stuff either.
>>
>>50624972
If they really believed the grogs were the only ones worth catering to, then the game would just go Forever 40k and be done with it. They just need to stop being pussies is all. God forbid they fuck up then have to get real jobs.
>>
>>50624718

Fuck off with that shit. If they retcon away the universe I'm going to burn down their offices and do my level best to make sure everyone in the company will technically live to regret it. I don't care if literally every mathematically possible permutation of Mech design has been published, the draw to Battletech is that we don't take away the designs people have paid for. Battletech is just fine the way it is, and it doesn't need a goddamn one of your fucking "improvements". Fucking Milennials need to learn when to leave well enough alone.

>>50625053
It's the people who've been around since the late 80s who are the ones who've truly supported the game. Supporting the game from before the Clan invasion and onward is the core part of what makes a person a real Battletech fan, and you expect to the company to cater to johnny-come-latelys who've only been paying money to the franchise since 2000 (when you don't pirate the product, anyway)? You're fucking delusional. CGL knows where their real support lies, and it's not with anybody under 40.

Go find a safe space and let your betters enjoy the games we've earned.
>>
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>>50624931
How about a super deformed Shad (Dougram) and Wolverine?
>>
>>50625168
>>
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>>50625168
>>50625214

>Reactor Online
>Sensors Online
>Salt Online
>All Sodium Levels Nominal
>>
>>50625214

What's wrong? Didn't public school teach you enough rhetorical skills to make even a basic counter-argument?

Fucking pathetic.
>>
>>50625168
New bloods needed for any fanbase friendo. If you spent time and money on the franchise thats great, but dont ne a dick to the newbies
>>
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>>50625168
>CGL knows where their real support lies, and it's not with anybody under 40.

You know, I try not to respond with just images, but I ran across this earlier today and it's just *perfect* to express my feelings towards your argument, your sensibilities, and the general fact of your existence.

>>50625053
>If they really believed the grogs were the only ones worth catering to

The problem is that - evidently - the grogs actually are the ones most important to placate because they tend to spend the most money. And since CGL is denied pretty much all the alternative revenue streams (mostly because FASA sold off all the goddamn licenses), they're going to be much, much more protective of the revenue stream they actually have. Which means they're going to be even more unlikely to take risks than most other gaming companies, who as an industry are incredibly risk-adverse to start with.

I don't see a good way out of it. And yes, I do think that they need to reboot and reset the universe and ruleset (the latter along a 2d10 line instead of 2d6 so there's more room to play on the RNG curve and thus more room for future expansion of tech).
>>
>>50625324
I wouldn't be so quick to believe the grogs actually spend money. If they can use 4chan/the OF, they know how to pirate, and do, I'd wager. It's impossible for CGL to know where their money comes from by how loud certain folks are alone. But I do agree that they are afraid of losing a "sure thing" and that Battletech is not the easiest thing to manage considering the license issues you mentioned.
>>
>>50625324

I'm not even sure they need a hard reboot of the universe, but I thing the worst part about 3025 is that, on the ground level, the combat is uninteresting. The fluff of the era is mildly interesting(Though Davion roflstomping's not terribly engaging), but I feel like either MadMax-SW-tech or Clan techno-barbarism shennanigans would be more fun of an era for introducing players.
>>
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Word of Blake was here, just saying it's not our fault this time.
>>
>>50625477
Tfw no manei domini qt314 to kill clanners with
>>
>>50625324

>The problem is that - evidently - the grogs actually are the ones most important to placate because they tend to spend the most money.

They aren't, though. At least not for BT product.

The new computer game marketed itself hard to the grogs and was backed pretty well on that basis.

What the grogs *are* is both somewhat concentrated on the OF, extremely vocal on wanting more stuff for the era, and fairly easy to write product for since it's mostly just a matter of cutting and pasting existing product.

I'm not convinced they actually buy anything given the number of hard-core grogs who say they haven't bought anything after the mid-90s since that's when the game fucked everything up and started to suck forever, especially considering they have no real reason to update their collections.

But boy do they like it when CGL drops new old product.
>>
Late night battle bump
>>
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>>50624854
Would.
>>
>>50626419
That looks like the type of Marauder that Chunk from the Goonies would pilot.
>>
>>50621571
If it's an Excel spreadsheet, that can be fixed.

https://www.google.com/search?q=remove+metadata+from+spreadsheet&ie=utf-8&oe=utf-8
>>
>>50626419
just get in a damn protomech and scare spacefarmer Johnson off his farm at this point
>>
>>50626807

Tried it, but viewing the file's properties still shows my name and address in the Security pane.
>>
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>>50626831
Risky proposition. Spacefarmers in BT can deal with wildlife nastier than some protomechs.

In some instances, their livestock is potentially nastier than some protomechs.
>>
>>50627092
w-why did the Andurians try to save the dragons again?
>>
>>50627200
Safaris. And also because they were a symbol of the Lopez noble house so the survivors of that house felt saving the branths was saving their own future.

Also because Duke Humphreys liked to fly them around the capital and scare the faggots that landed on his world who tried to bully him into alliances.

https://www.youtube.com/watch?v=4iCzOllSjLU
>>
>>50627200
Anduriens are kinda faggots so there's no telling what scalie perversions they have planned.
>>
>>50627315
Reminder that lord Lopez has an evil villain mustache and was shown as a bad guy because he groped Jessica Marik's Christmas Cake daughter, even though she was the one who was considering marrying him.

She wasn't really. She was there to spy and he knew it. So he figured why not grab her by the tits and see just how committed she was to the facade. Supposedly, this makes him scum because Randall.
>>
>>50627423
honestly i wouldve done the same thing
>>
>>50627200
Same reason people try to save tigers

>tfw no PETA in spaaaace

I would play a campaign against them
>>
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>>50627468
Nah. You can use branths for recreation and transportation like horses or whatever. So they have their uses.

Ironically, the Tabiranth, which is a giant domesticated tiger for riding, is also pretty popular with the nobility in the FWL.
>>
>>50627423
>grabs her by the pussy

Just the sort of man needed to make the Free Worlds great again!
>>
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>>50627092
>giant mech shooting lasers at a fire-breathing dragon

This is why I love BT.
>>
I need pics of the Wolverine BattleMech. Does it still carry a briefcase?
>>
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>>50627573
Unfortunately no. The chin turret's gone as well. I sort of like the Shimmyseen more than the OG WVR, though.
>>
>>50627498
>nobles riding dragons and tigers

FWL most based, clans a shit
>>
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>>50625202
>How about a super deformed Shad (Dougram) and Wolverine?

Be careful what you wish for, Anon!
>>
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>>50627896
>SD Wolverine
>>
>>50627896
>>50627903
Those got semi-recently tagged on the booru.
http://bgb.booru.org/index.php?page=post&s=list&tags=all&pid=1380
The first one is, I think, the very first or second pic on the booru.
Also those are neat.
>>
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>>50627573
>I need pics of the Wolverine BattleMech.

OK. How's this?
>>
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>>50627573
>>
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>>50627573

This old plastic model has taken some abuse...
>>
Hello /btg/,

Would anyone know if there are any novels dealing with Clan Diamond Shark?
>>
>>50628356
none before they go by Clan Sea Fox again. Then they get some novel time in the DA.
>>
>>50627652
I like the redesign but is that laser still meant to be mounted in the head?
>>
Hey guise, I improved your vindi.

Vindicator VND-2R

Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
1 PPC
1 SRM-6
2 Medium Lasers

Armor: Standard Armor AV - 152 9.50

Internal Armor
Structure Factor
Head 3 9
Center Torso 14 21
Center Torso (rear) 6
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22

Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
SRM-6 LT 4 2 3.00
PPC RA 10 3 7.00
Medium Laser LA 3 1 1.00
@SRM-6 (15) LT - 1 1.00
>>
>>50628624
14 heatsinks by the way, enough to jump and fire one weapon group.
>>
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>>50628597
It's vaguely near the head. It's not like the Stone Rhinos enormous Small Laser and invisible Gauss Rifles.
>>
>>50628774
I mean, you look at the sillohuette art in the background, those raised domes on the side torso could easily be looked at invertedly as big boreholes for the gausses. I wonder if that was the original intent...
>>
>>50627423
if that bit of Lore is true, I would follow this man to war
>>
>>50628825
Your giving FASA art direction way too much credit.
>>
>>50627423
>not interrogating her with aphrosidiacs instead
>>
>>50628825
I always figured the dorsal gun was like the one on a marauder, and could just dump out twice the rounds per round.
>>
>>50627468
Don't kid yourself, it was about tourism revenue.
>>
>>50628886
I think that's what the after-the-fact official explanation wound up being.
>>
>>50628853
It is.

The best part is when she runs to the Duke of Andurien afterwards to tell on him and the Duke's response is "Maybe you shouldn't be such a cold fish."
>>
>>50629160
why do these great people have to live in CapCon area goddamit
>>
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>>50628994
Other way round: that was the author's original intent, and the small laser joke ended up being the official explanation.

>>50625324
Wanna ask a game design thing:

>the latter along a 2d10 line instead of 2d6 so there's more room to play on the RNG curve and thus more room for future expansion of tech
What have you experienced, during gameplay, that makes you wish for more room on the RNG curve? Is it mainly TNs reaching 13+, or tech modifiers to TNs being too strong, or something else?
>>
>>50628853
Drumpfkin pls

>>50628875
/a/ come on
>>
>>50627500
Build a hyperjump wall and make the Cappies pay for it!
>>
>>50629206
It's the Free Worlds area, Coleman just (yet again) ignored or forgot the lore.
>>
>>50629534
just think, by the 31st century what kind of aphrosidiacs would they have invented?
>>
>>50629795
My drac hentai would be amazing
>>
>>50629937
i wonder if there is drac hentai of "heroic" ISFs interrogating female davion spies and such...
>>
>>50629966
>yfw self-conscious drac hentai about ISF being mind broken by gangs of faceless MI5 agents
muh dik
>>
>>50629966
So just the average japanese hentai manga story of biggu strongu slanty rapingu piggu disgustingu whiteru womanru, then?
>>
>>50629966
>"Who are you? I am the Genyosha"
>>
>>50630010
>no "Paveru-sensei, I'm ISF"

Dishonorabru.
>>
>>50630003
not if the ISF agent is a female dominatrix...
>>
>>50630086
I was actually referencing this
https://www.youtube.com/watch?v=kO51_J0kCpM
>>
>>50630111
Good God, all they needed was a fatter main actor and a louder bone-cracking foley sound and it could be a recent-ish Seagal movie.
>>
>>50630173
>>50630111
>>50630106
>>50630106
>>50630086
>>50630086
>>50630010
>>50630003
>>50629999
>>50629966
>>50629937
>>50629795
I haven't come onto /tg/ for god knows how long. All I wanted was to ask a simple BT question. And now I see this.

Glad to see that some things never change. Stay classy /tg/.
>>
all this spy porn talk made thinking,
now in DarkAge with most of the HPGs down, who has the most Black Boxes and the most advanced ones?
>>
>>50628875

God YES PLEASE.

That was the best BT fanfic I've read in a really long time. I want more.
>>
>>50629337
>that makes you wish for more room on the RNG curve?

It's actually both the things you mention. High-movement lights (or LAMs), heavy woods, and (sometimes) range pushing mods to 13+ becomes relatively common post-FCCW. Likewise, stacking accuracy-improving tech pushes TNs down to 4s and 5s with some regularity, and if you combine that with things like SPAs, you can get into autohit territory VERY quickly and/or almost complete negate movement as a defensive factor (Tcomp+cLPL+Weapon Spec cLPL+Sniper+3 gunner = can hit a jumping Phoenix Hawk in light woods 20 hexes away on a 5...).

Basically, the 2d6 curve works just fine for 3025 or 3050 play, because TNs generally stay between 6-10 unless you're at long range or up against a very small subset of "skew" units. As tech marches on, though, the cumulative effect of tech begins to push on both sides of the bell curve. By going to a 2d10 system, you do two important things: you leave room on either side of the bell curve to make it harder to achieve an autohit or automiss, and you have more "space" to design tech and abilities that affect the to-hit numbers of weapons.

I'd LIKE to be able to have more tech, and more SPAs on pilots, but right now because of the limitations of the 2d6 bell curve, when I GM I have to consider VERY carefully how all those -1s and +1s are going to interact to make a fun play experience for my PCs, because it's so easy to push the limits of the bell curve. Having a 2d10 ruleset means that I would have more room to combine things before I start pushing the limits of the curve.

I hope that makes sense.
>>
>>50630455
what fanfic?
>>
>>50630443
It was a massive deal when some old drac gave a vintage pair to Katana. Those old hunks of junk haven't been manufactured since the 4th war. All surviving ones are from then.

For some reason, the Suns who should have the lion's share don't seem to be using them hardly at all.
>>
>>50630801
wait, I thought the Lyrans should have the biggest amount, followed by the Suns and then the Dracs
>>
>>50630824
Lyrans found the tech. Suns figured out how to produce it.

>tfw just found out HB:HD added a whole ton of crazy new black box models that the suns randomly developed over the years even though they were supposed to have fallen out of use

Handbook House Davion is such a clusterfuck.
>>
>>50630661

I...may have horribly misunderstood what was supposed to happen in a BT lewds fanfic contest /btg/ ran a couple years back. In my defense, the person organizing it wasn't clear on what they wanted, and being the internet in general and 4chan in particular, I thought they wanted out-and-out smut. So I wrote a story where a guy and a girl wind up on opposite sides on the FWL Andurien Succession, and the girl ends up captured and interrogated (via use of an enhanced version of what is essentially a real-life aphrodisiac inhalant; amyl nitrate).

The story spun totally out of control, and I ended up with a plotline that was going to be something close to novel length by the time it was done, but I didn't have time to finish it before the contest deadline, so I submitted what was - essentially - the first three chapters (~10,000 words). I've got detailed notes on the next 4-5 chapters kicking around, and skeleton notes on the rest of the book (~10 more chapters), but it's a project I'm pretty sure I'll never actually finish.

And, of course, this being 4chan, nobody else bothered to actually turn in a submission, so I got left sort of twisting in the wind on it.
>>
>>50630926
>In my defense, the person organizing it wasn't clear on what they wanted, and being the internet in general and 4chan in particular, I thought they wanted out-and-out smut
Yeah, I was extremely drunk the entire time, so I was entirely too confusingly vague.
Mea culpa
>>
>>50630926
>asked to write porn
>immediately produces warcrimes
Never change, /btg/
>>
>>50631248
I could probably bang out a dozen pages of Battletech in one sitting and a couple of beers, but I have never, ever, been able to write smut or lewd stuff. It's not that I'm prudish (I'm not) but every fucking time I start writing a sex scene it comes out like something out of Harold Robbins or Wilbur Smith in my mind and I immediately grind to a halt. Thank fuck it's not some Harlequin style shit of heaving bosoms and throbbing manhoods, though.
>>
>>50630926
>of what is essentially a real-life aphrodisiac inhalant; amyl nitrate

<researches furiously>

What the shit? How do you even KNOW about this? Aren't you married?
>>
>>50631490
It's pretty well known among those who fuck dudes, and since he works with theatre people he would almost certainly know a number of rampaging homosexuals
>>
>>50631474

I won't lie, I actually had more fun writing the Mech combat sequence (seen from both sides) than the lewds. It was actually a chore to write the lewds in such a way that wasn't either dryly technical or so overblown with metaphor that it wrapped around into unintentional hilarity.

There's only so many ways to describe uglies in the process of bumping.

>>50631490

Well, the snarky answer would be, "I work in theatre" and leave it at that.

What actually happened is, well, "I work in theatre." I was cast as what amounted to a "popper-using crossdresser" for my very first fully-paid professional show I did over the summer of 1998-ish (I was fresh off of a stint as Frank N Furter in Rocky Horror; I could legitimately pass then, which is how I got the part.). So I learned about amyl nitrate as part of the character research. It actually does work as an aphrodisiac in that it really, really makes you want sex, and it really does everything I describe in the story. But it doesn't work for everybody (a failure rate of about 2 in 5), and depending on the mixture there's some unpleasant side effects (nausea, headache), and a hit only lasts for between 30 seconds and 2 minutes - all which I glossed over in the story (hand-waved away by the "enhancement" to the chemical).
>>
2 things

1. Anyone know if there is a backup of Solaris7.com, especially the designs?

2. I found this thing on sarna about a fan-made weapon called the Gun, automatic, utility. How does it compare to other weapons? http://www.sarna.net/wiki/User:LRichardson/Essays/Gun,_Automatic,_Utility
>>
Hey, /btg/, I need to pick up some mechs for general use at FLGS. What are some mechs that could be the used by pretty much any opfor regardless of what faction they are?
Preferably not unseens, as the new models of them look ass.
>>
>>50632052
>Preferably not unseens

Then you're SOL. Those ARE the ones available cross-faction.
>>
>>50631474
>every fucking time I start writing a sex scene it comes out like something out of Harold Robbins or Wilbur Smith in my mind
My problem is that it comes out more like Sam Kinison and Henry Rollins.

>>50631490
If it's any help, I'm happily married and I know about poppers because a) I was in the Navy: b) my wife is a rampaging fag hag: and c) I learned ASL from a gay couple who used to teach classes in a leather bar. Which is slightly uncomfortable when you are literally THE stereotypical bear.

>>50630926
Well, a couple friends of mine did lewds in the art side of things but didn't bother to post them on 4ch, so the shit got lost basically instantly. I'll upload them to the wiki later.
>>
>>50632062
Shit.
>>
>>50631915
>I found this thing on sarna about a fan-made weapon called the Gun, automatic, utility. How does it compare to other weapons?
Well, it looks a lot like a LBX autocannon, but never doing things the standard battletech way when it can do them ass backwards, and with idiotic new rules that makes it work completely differently from every other weapon in the game.
>>50632052
Grab robotech tactics unseen box sets for cheap common opfor like warhammers and archers and riflemen, also get a stalker or two, maybe some merlins (and if you're mostly doing post-58 eras, Lineholders), some Javlins, maybe a Wyvren, a Centurion or two, a Dervish, an Awesome, a Trebuchet. Those are all common general machines
>>
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>>50632052
>What are some mechs that could be the used by pretty much any opfor regardless of what faction they are?

>Widespread, common:
Vulcan, Hunchback, Chameleon, Trebuchet, Quickdraw, Orion, Awesome, Stalker,

>Widespread, but uncommon or rare
Spider, Assassin, Whitworth, Clint, Catapult, Grasshopper, Guillotine, Cyclops, Atlas

>Vehicles:
Scorpion, Vedette, Bulldog, Hunter, Hetzer, Saladin/Saracen/Scimitar, APCs, Maxim, Weapons Carriers (LRM/SRM/AC)
>>
>>50632195
So is it better or worse than the LBX series?
>>
Anyone know what happened to Solaris7.com? Or if there is any way one can find all the designs which were hosted on it?
>>
>>50632089
>I'll upload them to the wiki later.

Oh good. SOMETHING new Battletech-related that isn't shit like the TTS series.
>>
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>>50632236
Sorry, had to go take a dump. Anyway...
<cont>
The real problem you run into in the pre-Clan era is threefold.
First off, the most common designs canonically are almost all Unseen. Wasp, Locust, Stinger, Archer, Wolverine, Griffin, Phoenix Hawk, etc. Only the Stalker really avoided that fate.

The design space occupied by the Unseen designs was also largely avoided by other designs until they went away. There are limited exceptions - the Watchman and Chameleon, for example, are both close cousins to the Pixie. But there's still a HUGE motherfucking gap, especially in the Light category, until the dawn of the Civil War era.

Most of the "overlapping" designs from the Succession Wars era are also loosely faction-aligned. So all of a sudden the Medium category is basically down to
Missile boats (Treb/Whit/Dervish)
Troopers (Centurion/Enforcer/Vindicator/Blackjack)
Mock Bugs (Assassin, Hermes, and Cicada)
Shit (Clint, Vulcan)

ALL the remaining lights are either faction-aligned or rare as well-written smutfic until the late Invasion. That's why they retconned Hornets and Mongeese to the FedSuns, Fleas to the FWL, and so on. It's also a contributing factor to the "all heavy, all the time" mindset amongst players. With the lights gutted out and mediums missing several major options, it's hard for certain playstyles to get anything done.
>>
You are aware that any btg lewd will be written by middle age nerds, for middle age nerds, right?
>>
>>50632052

If you DL a copy of TR 3039, the stuff from p. 100 to p. 168 has all been around long enough and in larfe enough numbers that a few could conceivably show up anywhere.

Just don't go too silly with numbers and factions like an all-Zeus Taurian regiment or some shit and you'll be fine.

Pretty sure most of the ex-SLDF machines fit in the same basket since those were initially downgraded and introduced to replace the Unseen, which are everywhere.
>>
>>50632873
So lots of fan fiction with female mech pilots that just turned seventeen years old and can't stand to wear clothes much in their hot, hot, hot cockpit?
>>
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I love the idea of those feudal Japanese military banners at the backs of infantry put on mechs. Is this a new thing in BT?
>>
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Anybody use Comstar's baby here much? It looks like a walking factory smoke stack to me.
>>
>>50632960
Been a drac fluff thing since forever. Been a miniature thing since the DA Shiro which was 2005. Not exactly new.
>>
>>50633033
More of Blakist bubba. It's actually a VMI unseen sculpt and kinda doofy so you don't run into it that often. I wish I had one. I'd repose it to hell and back but it would be worth it.
>>
>>50633033
Looks like an old woman who lived during the 1980s and thinks at age 40+ that wearing tight tiger stripes makes her look as good as she did when she was 18 minus 45 pounds. Weird mech. Weird design.
>>
Approaching bump limit
New Thread
>>50633123
>>
>>50623538
The ones towards the end are more tagged than anything else.
How about you help instead of bitching that someone hasn't already done it for you?
>>
>>50625168
>Not a real fan if you weren't there before clan invasion
This is like saying you're not a real star wars fan unless you watched a new hope in the theater.
>>
>>50627092
I keep forgetting that Marik gets fucking dragons
>>
>>50630642
It does, and I agree.
>>
>>50630824
I'm surprised the Cappies didn't get them too

>>50630801
I wonder why. In the aftermath you'd figure Hanse would double down on building them.

>>50630913
Technically it makes sense. Still is a jumble.
>>
>>50628624
>>50628723
Not bad. I'd field it.
>>
>>50633050
It's been a miniature thing for longer than that. I've got a Ral Partha-made Hatamoto-Chi that had a back banner heat sink.
Thread posts: 324
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