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Warhammer 40,000 General /40kg/

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Previous Thread
>>50590859

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List Builder if you want us to talk to you about your list
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

Filters
>Warhammer 40k General
>Warhammer 40,000 General
>Warhammer 40000 General
>>
FIRST FOR THE PRIMORDIAL TRUTH
>>
>>50595707
Fuck off Lorgar, your daddy didn't even love you.
>>
I was hoping for chaos marks are free edition
>>
>>50595713
Nah that guy didn't even deserve the attention of being mocked.
>>
>>50595713
ye
>>
DoW3 doesn't look too shit https://www.youtube.com/watch?v=sqkCcoJgXzE
Shame it's still too early to tell
>>
>>50595676
>3 points for a T4 model? no
yes.
T4 measn shit, when you have basically no ranged attacks, and you are fucking I2 with a 6+. the only thing its gets you is protection from las guns
>>
>>50595726

aren't they going moba with this?
>>
>>50595712
Daddy kinda didnt love any of his sons theres is that.

Its a fact that Emps was a massive sperg when it came to govern his sons. He could have done SO much better job, easily.
>>
Just downgrade Ork boys and cut their price in half.
Downgrade Ork boyz to t3, it makes more sense that way anyway.
s2 t2 grots, s3 t3 boyz, s4 t4 boyz, s5 t5 warboss.
>>
>>50595739
why? why make then less tough? its the one thing theyhave going for them
>>
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>>50595737
So far it looks like a chimera of 1, 2 and a little Dota
>>
>>50595747
Toughness 4 is worthless and it would justify a massive price decrease.
>>
>>50595739
Orks have always been T4 for base boyz. You can't change change things that have always been.

Make Nobz s4/t5 and Warboss s5/t6 though.
>>
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FAVORITE LEGION POLL

http://www.strawpoll.me/11827750

GO VOTE
>>
>>50595775

obliterators used to be s5/t5
>>
>>50595712
>>50595707
>>
>>50595726
>>50595749
Looks cool but a bit too flashy, for now at least.
>>
>>50595797
I don't think Obliterators were around since 2e, though, nor are they a core unit of their Faction.

Changing the basic statline on Orks would be like changing the basic stats on Tac Marines or Guardsmen, you just Don't Do It.
>>
>>50595788
Who else /SonofColchis/ here?

I'm super fucking hard for their rules, I don't care that they're towards the lower end in the supplement.
>>
>>50595726
Looks like fucking trash.

Oh yeah a Farseer just charging through the open into melee with a whole squad of Tac Marines unloading boltshells.
>>
>>50595825

aww yiss /SonofColchis/

I'm really not excited for their rules at all though. We got fucking reamed, compared to Death Guard, Emperor's Children or even Black Legion.

Dark Apostles are still shitty, the boost to summoning is basically neglible, and possessed as troops is fucking awful because possessed are so overcosted as to be totally useless.
>>
>>50595734
>wants Orks to be cheaper than Tyranids
Fuck off.
>>
Name my Guard homeworld /tg/.
They're grey and apparently lack blue paint
>>
>>50595788
>40% for cuckbearers
WEW
E
W

I'll admit it's a shame they got shafted on crunch though. I may not like them but everyone deserves good rules for Their Dudes.

>Alpha Legion in 2nd place
Good taste there at least
>>
Which kit did the icon on this staff come from?
>>
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>>50595825
Another /SonofColchis/ checking in. I'm just happy to have rules.
>>
>>50595884
Looks like the end of the bloodthirster whip, the new one
>>
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Skyhammer Annihilation force (645)

Assault squad - 110
+Power weapon, jump packs, veteran sergeant
Assault squad - 100
+Power weapon, jump packs
Devastator squad - 245
+4 grav cannons, drop pod
Devastator squad - 190
+4 lascannons, armorium cherub, drop pod

Iron Cyclone Dreadnought Drop Strike (1355)

Deathstorm drop pod - 75
Deathstorm drop pod - 75
Deathstorm drop pod - 95
automated assault cannons

Venerable Dreadnought - 200
+assault cannon, heavy flamer, lucius dreadnought drop pod
Ironclad Dreadnought - 195
Heavy flamer, lucius dreadnought drop pod
Dreadnought - 170
Assault cannon, heavy flamer, Lucius dreadnought drop pod

Cataphractii Terminator Squad - 350
+10 terminators with lightning claws
Terminator squad - 195
+5 terminators, assault cannon

2000

The ultimate in alpha strike army lists, 5 drop pods and 20 marines turn one, 3 dreadnoughts and 15 terminators turn two
>>
>>50595880
Ultrafag, please go and stay go.
>>
>>50595880
Cato Sicarius please go
>>
>>50595825
/SonofColchis/ without daemon models or any love for possessed here
I guess I'll stick to spreading the Primordial Truth as Alpha Legion stand-ins with 100ish cultists
>>
>>50595951
You are no true son.
>>
>>50595951
Your failure will be heard by the Dark Council. Get thee from my sight, traitor.
>>
>>50595930
That's an Apocalypse formation. It's not legal for regular 40k.
>>
>>50595726
>Upgrading Buildings.

Droppped completely, just having buildings is shit in itself.
>>
>>50595930
apocalypse specifically doesn't use points so why did you point out a 2k list which uses apocalyptic blasts
>>
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>>50595975
>>
>>50595975
MOBAfag fuck outta here.

DOW1 was by far the best one. Starcraft is still the best competitive strategy game in existence, DOW would do well to learn more from it.
>>
>>50595971
>>50595984
Damnit
>>
>>50595788
>http://www.strawpoll.me/11827750

tfw can't decide between nightlords and thousand sons, end up going for insane edgy batman

daily reminder that Konrad Curze never fell to chaos, it's only his twisted children who accept daemonic possession.

We didn't abandon the imperium, the imperium abandoned us.
>>
>>50595996
>thinking you need apocalypse rules to make a cheese space marine list

just take your 40 free razorbacks and drop pods like a good goyim
>>
>>50595988
>Starcraft is still
a shitty base for a Warhammer 40.000 game.

Buiding units in itself is trash.

Pre-game budget, no reinforcements, only upgrade between games.

That's 40k.
>>
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>>50595788
BLOOD FOR THE BLOOD GOD!
>>
>>50596015
That's boring
>>
>>50596030
No, that's tabletop.

If you want a solid RTS you need an economy element.
>>
>>50595684
Do we have any leaks of Codex Inquisition yet?
I'm hearing a lot of conflicting information about it and all I really want to know is what units are in the book.
>>
>>50596030
DoW is not a faithful reproduction of the tabletop game.
>>
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>>50596004
>not accepting your place as traitor to an imperium of lies
>>
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>>50595988
If only it had learned the right lessons from StarCraft....
>>
>>50596030
>That's 40k
You really have shitty opinions.
>>
>>50596046
Ask again Saturday.
>>
>>50596049
>DoW is not a faithful reproduction of the tabletop game.

>Stormtroppers beating marines in melee because they are "higher tier"
No shit
>>
>>50596046
The GW community website published a full list.
>>
Anyone tried running a battle company properly?

That is to say, 10 guys to a unit instead of 5 guys to a unit.

50 dudes is half a company.
>>
>>50596054
It's because I'm better than a traitor, I'm no blind sheep following a false god, nor do I ally myself with evils who would see me as a puppet.

I may not have much beyond my spacehulk and my men, but I'm free.
>>
>>50596044
Might as well play Regicide
>>
>>50596070
Battle Company should only give free transports with full 10 man squads imo
>>
>>50595788
>AL and EC tied for second
YOU DUN ME PROUD /TRAITORS GENERAL/
>but still behind wordbears
Low energy!
>>
tfw gw is in a golden age and you still get autists crying about dow3


dow3 is going to be fricking awesome my doods, tons of knights and cool units
>>
>>50596097
>Word Bearers in first place

AURELIAN
>>
>>50596097
Do note
Favourite=/=Would ever touch with a 10 foot pole
>>
alpha legion is like heresy light, you fags are practically loyalists
>>
>>50596109
It's going to suck, but who cares, because 40k has always been about narrative games on the tabletop, not some /vg/ trash.
>>
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>>50595684
So both the qt at the GW store and someone else in one of these generals told me that Militarum Tempestus basically have a rule like Send In The Next Wave where they can repsawn their units, but I couldn't find it in the codex. Am I just bad at reading?
>>
>>50596079
Nah, instead you're just an indecisive murderer who can't commit to either side. At least the 1k1 sons and the Alphas made a choice.
>>
>>50596139
It's from the Start Collecting Formation.
>>
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>>50596097
They have their deserved spot.
>>
>>50596139
only their start collecting does.
>>
>>50595967
Let them the Council come
They can end me but another one will take my place, and another one will take his place and so on until the many words of Lorgar sweep away the realm of the false god and your rotting Council
>>
>>50596129
>because 40k has always been about narrative games on the tabletop

really? everytime some neckbeard waxes poetic about 40k it's because he masturbates to the latest tournament list.

the vidya 40k content has been top (asides from the mobile game cash grabs)

Space Marine was a great third person shooter with really fun multiplayer and all the DoW have been incredibly fun, from 8 player diplomacy games with mods adding in codex units to DoW2 three man queuing ladder with my friends playing marine,marine,marine and crushing with 2x captain 1x techmarine.

I'm sorry if your autism prevents you from having fun and enjoying the video games anon
>>
>>50596122
Cuz we aren't cucked by abusive dark gods that we turned to out of daddy issues.

We do this shit cuz it's fun.
>>
>>50596147
>>50596157
That explains it. Thank you.
>>
>>50596174
No you don't. You did it because some aliens said so. You're xenocucks.
>>
>>50596174
>>50596199
The only thing worse than being a loyalist, is being a xenoscuck.

Sounds like someone's forgotten the Great Crusade.
>>
>>50596174
ALPHA LEGION MOST ALPHA OF THE LEGIONS

TIED WITH WB FOR FIRST NOW

GET REKT POSSESSED BETAS
>>
>>50596122
>you fags are practically loyalists
So... competent and likely to succeed outside the narrative?
>>
>>50595872
Gryscal
It's Grey Scale without the E but it's not exactly subtle
>>
>>50596199
>>50596211
Wrong. Read the fluff in Traitor Legions. Codexes/Official Rules Supplements >>> Black Library.
>>
>>50596216
>So... competent and likely to succeed outside the narrative?

It's actually the opposite sadly, have you seen the rules you get in the codex supplement? You're literally the weakest of a weak codex.
>>
>>50596223
Just change the spelling and add a number.

Griscol IV.
>>
>>50596147
>>50596157
So does that mean I could run the Hellrain Brigade multiple times to make it viable at higher point levels?
>>
>>50596235
> AL
>weakest
at least have an idea of how the game works before posting here
>>
>>50596231
Post the full supplement and I will. All that's been posted thus far is the crunch, afaik.
>>
>>50596246
It means you can try.
>>
>>50596235
Alpha Legion?

lolno. It's WB that got the weakest. I think you got mixed up anon, reread the comment chain.
>>
>>50596231
Nothing contradicts it.

Alpharius/Omegon decided to go traitor because the Cabal. Then lied to their legion.
>>
>>50596255
>>50596235
I though tit was NL who got fucked.

Having no bonus against half the armies in the game.
>>
>>50596253
Nice.
>>
>>50596252
The leaker who posted screencaps of the rules also did a number of fluff pages.

Alpha Legion literally went traitor because they liked Horus and thought it would be fun to finally have an enemy that was a worthy opponent for their skills, that being loyalist Legions. Then they just did their own thing for the entire Heresy and beyond, because Alpha As Fuck.
>>
AL is better off using Codex Space Marines to write their list
>>
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>>50596252
>>
Alpha Legion is actually really really cool in the horus heresy, nothing says brutal as fuck like drilling to murder your brothers
>>
>>50596272
double respawning cultist squads are awesome though.
>>
What's your favourite AL paint scheme /tg/?

Duncan's blue with green highlights

or

Metallic Green
>>
>>50596269
They were pretty much born with a permanent hate boner for Ultras, no matter how much they did they could never prove themselves abetter cause Ultras had a head start and carefully laid plans with 0 casualties for the AL were dismissed as "waste of time, just throw bodies at it"
>>
>>50596265
>Having no bonus
They still have night vision, stealth, and can force super night fighting on the first turn.
>>
>>50596275
>MFW trying to make it legible
>Ignoring my own fucking copy on my desk.
>>
>>50596297
Iridescent w blue-green shift.
>>
>>50596316
So... Worse raven guard.
>>
>>50596275
C-can you post the word bearer bits too Senpai?
>>
>>50596265
No bonus, what?

Army-wide Stealth and additional +1 cover on turn 1, bruv. Shit, even TAU don't want to deal with that, every 2 markerlights they spend removing cover saves are markerlights not buffing their Guarsdmen-tier BS.
>>
>>50596347
Night Lords have, what, 3+ cover in the open turn one? 4+?
>>
>>50596340
They FORCE night-fighting. No roll. But yes, against armies who are immune to fear they're going to be similar but worse than Raven Guard.
>>
>>50596384
In the open it's only 5+, not so good.

It's 2+ in most cover, though.
>>
>>50596400
Against most armies immune to Fear they're getting Hatred instead.
>>
>>50596255
>>50596265
Thousand Sons are definitely the worst legion tactics. Must take either their way-overcosted specific units, or termies/possessed/warp talons + sorcerer to buff them, and you still die to bolters.
>>
>>50596400

Raven Guard don't have perma-stealth though, and it's harder for them to run an all-jump pack list.
>>
>>50595788
>all those word bearers
someone's rigging the poll
>>
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>>50596341
>>
How does AL legion traits interacts with Lost and the Damned's own respawn?
>>
>>50596432
No, the /sonsofcolchis/ are too high energy for you.
>>
>>50596423
NL get special weapons in their assault squads, too.
>>
>>50596441
We don't know
>>
The night lords core raptor claw formation can also charge out of deep strike.
>>
>>50596441
double respawn if you roll 2 4s.

Cut off one head, two will take it's place.
>>
>>50596469
i bet its gonna be another "Cybork" thing.

"Oh it's for other cultists, no bonus, tehee"
>>
will the next guard codex give us back all the fun rules and special characters?
>>
>>50596441
>implying
It doesn't. It's the same rule. That benefit does literally nothing, since those cultists will always have the respawn from their formation.
>>
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yfw Emperor's Children are back to being full NSFW
>>
>>50596484
heh that would be awesome

you can almost out-cult the GSC
>>
Black Library fags blown the fuck out again. I love it.
>>
>>50596498
Most of the guard SC are kinda shit.
https://www.youtube.com/watch?v=jCMNWAJiz5Y
>>
>>50596516

CULT FIGHT!
>>
...
Why can't Word Bearers take The Tormented formation in their detachment.

It's as dumb as the "No War(p)smith Lord" for IW
>>
>>50596507
Would you post the TS page? I'm hoping its different from WoM.
>>
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>>50596297
>>
>>50596505
It's not the same rule.

Everytime a Cultist unit from the Lost and the Damned Formation is destroyed, roll two separate d6. You get a new Cultist unit for each 4+.
>>
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>>50596548
fluff?

Crunch is the same.
>>
>>50596032
what a tiny arm
>>
>>50596567
Yeah the fluff thanks mang.
>>
>>50596542
Why the fuck would you want to? The Favored of Chaos one is way better and the same units.

>>50596437
>all this faith

unf
>>
>>50596594
>Why the fuck would you want to? The Favored of Chaos one is way better and the same units.
Hah disregard me, i mixed the two up.
>>
>>50596567
Can we get fluff & artwork for Night Lords pls?
>>
>>50596542

>No War(p)smith Lord for IW

Explain what you mean, can't IW take a Warpsmith as part of their FBD and make him their Warlord?
>>
>>50596640
https://war-of-sigmar.herokuapp.com/bloggings/1470
>>
>>50596560
that's a cool tutorial but I still really like duncan's blue
>>
>>50596625
No biggie my brother.

Possessed are actually fucking nasty in the Favored of Chaos formation. A single dude with MoK can usually kill around half of a tac squad alone, provided he doesn't trip on a bush.

I may start running the three skull cannon formation as allies for my Word Bearers.
>>
>>50596567
Yep I fucking knew it lmao they changed the TS lore AGAIN.

Whatever man I give up trying to follow this shit anymore.
>>
>>50596097
But anon, the emperor's children are the alpha legion.
>>
>>50596685
By the way, tried to upload the NL picture from here and it said it couldn't upload because potential malicious code in image.

Scanned it with Malware Bytes and it didn't find anything.

The fuck?
>>
>>50596727
The =][= is onto you, lad. Run.
>>
>>50596682
FBD?

Anyways their Detatchmen CAN actually get one but only if you take the Oblit or Dinobot formations.
>>
>>50596739
Well shit.

But seriously, should I be worried?
>>
>>50596452
>>50595788
>Lorgar's Sons are the most high energy Traitors

GLORY TO THE OCTET
>>
>>50596768
>WB and TS are both in top 3
>Got the worst Legion rules by far
Ouch. Rekt.
>>
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What if instead the Imperium there was a republic like the one from Star Wars?
>>
Why the fuck can't EC take single daemon engines? I'm trying to make a list with the kakophoni formation but then I'm stuck trying to fill a small number of points with all these other points heavy formations. 6 squads of noise marines is plenty of anti infantry, but there's no good way to add anti tank/flyer. I could make a CAD list and still get FNP and the attack when dead thing, but I want combat drugs and +1 strength sonic weapons.
I've been away from 40k for a bit. Maybe I'm stupid but I just can't into these decurion lists. Do they only really work at large points values?
Also I wish the kakophoni formation let you take a sorcerer instead of a lord. I've found them much more useful for supporting noise marines.
>>
>>50596793
A republic that overtime becomes an . . . Empire/Imperium?
>>
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>>50596768

this is a good thread

or should I say an EVIL thread
>>
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>>50596793
>>
>>50596793
What if instead of stupid shit coming out of your mouth, candy-coated gumballs came out of your anus?
>>
>>50596793
there'd probably be even more chaos
>>
>>50596801
>I've been away from 40k for a bit. Maybe I'm stupid but I just can't into these decurion lists. Do they only really work at large points values?
Yes
>>
>>50596801
because it's a shit codex
>>
>>50596801
Just take a CAD with two units of Cultists and the Daemon Engine, and give the HQ the Combat Drugs relic so he still gets to play along. Then put everything else in the DOF.
>>
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>>50596793
>>
>>50596786
I still think that the Word Bearer rules are underestimated DESU. You're much less likely to perils on daemonology when you're only throwing four dice per summoning, and summoning bloodletters / daemonettes to cover your possessed/biker's charge is just delicious.
>>
>>50596801

>but there's no good way to add anti tank/flyer
Predators

>I wish the kakophoni formation let you take a sorcerer instead of a lord
that's what the Lord of the Legion option is for
>>
>>50596822
>>50596843
Well that's shitty. I guess this whole formation thing is dumb. I hate that I have to take several of anything to be allowed to use it. The one thing AoS got right is making formations cost points. That way I don't feel like I'm missing out on free shit by not using them.
>>
>>50596874
Or you could play a better legion and just ally in a level 3 herald of Tzeentch with paradox and 11 horrors.
That will allow you to summon a unit every turn without fail with nothing but their own warp charges.

You will never be better at daemon summoning than daemons themselves.
You play word bearers for fluff, not decent rules.
>>
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>>50596760
It's probably fine, right, guys?
>>
>>50596931
>The one thing AoS got right is making formations cost points.

and a massive increase in sales

they got that part right too
>>
>>50596936
Horrors can't learn Malefic Daemonology.
>>
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>>50596936

>paradox and 11 horrors
>mfw
>>
>>50596931
Considering the daemon engines get nothing from any of those formations, you could just take the decurion, have all it's bonuses and then just strap a few unbound daemon engines on.
>>
>>50596890
I know I can take sorcerers. I'd like to avoid spending points on a lord who's going to be wasted without more points spent on a support unit for him.
>>
>>50596959
Are the horrors the ones with paradox or is it the herald?
Read it again.
>>
>>50596936
Horrors can't learn malefic daemonology, and heralds A) don't have spell familiars and B) Don't summong as efficiently (They need to spend seven charges to a WB's 4, for summoning.)

You're also only summoning one unit per turn, with that, unless you start knocking wounds off stuff.
>>
>>50596959
They can if you're running codex: chaos daemons horrors.
>>
>>50597003
Doesn't a newer one overwrite that?
>>
>>50597013
Only a FAQ does.
>>
>>50595788
I was torn between Alpha and emps kiddos.
went for the kiddos.
>>
R8

<b><u> 1060 Pts </u></b> <b><u> Dark Angels </u></b>
<b><u>Dark Angels : 1060</u></b>
<b> Company Master (125 Pts) </b> FgGren, KrGren, Power Fist, Combi-melta,
<b> Librarian (65 Pts) </b> FgGren, KrGren, Force Weapon, Bolt Pistol,
<b> Terminator Interrogator-Chaplain (140 Pts) </b> Crozius Arcanum, Storm bolter,
<b> Tactical squad (85 Pts) </b>
- <i>Space Marine (4)</i>: FgGren, KrGren, Bolter, Bolt Pistol, Missile launcher,
- <i>Sergeant (1)</i>: FgGren, KrGren, Bolter, Bolt Pistol,
<b> Tactical squad (70 Pts) </b>
- <i>Space Marine (4)</i>: FgGren, KrGren, Bolter, Bolt Pistol,
- <i>Sergeant (1)</i>: FgGren, KrGren, Bolter, Bolt Pistol,
<b> Ravenwing Bike Squad (75 Pts) </b>
- <i>Ravenwing Biker (2)</i>: FgGren, KrGren, Twin-linked Bolter, Bolt Pistol,
- <i>Ravenwing Sergeant (1)</i>: FgGren, KrGren, Bolter, Bolt Pistol,
<b> Dreadnought (100 Pts) </b>
- <i>Dreadnought (1)</i>: Multi-melta, Dreadnought CCW, Storm bolter, Searchlight, Smoke Launchers,
<b> Deathwing Terminator Squad (200 Pts) </b>
- <i>Deathwing Terminator (4)</i>: Power Fist And Storm Bolter(4),
- <i>Sergeant (1)</i>: Power Weapon and Storm Bolter,
<b> Deathwing Terminator Squad (200 Pts) </b>
- <i>Deathwing Terminator (4)</i>: Power Fist And Storm Bolter(4),
- <i>Sergeant (1)</i>: Power Weapon and Storm Bolter,
Created by epicroster.com
>>
>>50596997
You obviously have no idea what paradox does. It allows the herald of Tzeentch to cast a wc3 power, without fail, every turn for 5 warp charges.

It doesn't even matter if they can't summon more than one squad because neither can your one daemon prince.
>>
>>50597052
What the fuck did you do to this poor list?
>>
>>50597052
It's shit
>>
>>50596567
>The Emperor, enraged, did not listen, and banished Magnus from his sight. He then ordered Horus to unleash the Space Wolves, capture Magnus and bring him to Terra in chains. Horus instead told Russ to bring utter devastation to the Thousand Sons.
This is from WoM

>The Emperor declared the Thousand Sons heretics. Leman Russ and his Space Wolves Legion were ordered to the Thousand Sons' home world of Prospero to apprehend the errant mystics.
>It is said that even Magnus hesitated, but as he thought back to his city, his works, his knowledge and his brethren, reduced to fiery ruin at the command of his own Father, he changed his allegiance for all time.
From Traitor Legions.

Is the warning of Magnus the single most quantum event in 40k lore? How is there still not a recorded response of the Emperor to this and Russ being set to Prospero? How can they fuck up the same lore in releases a week apart?
>>
>>50597061
He tried to import bbtext
>>
>>50597013
No, they have completely different profiles.
The FAQ clarified that units can exist with two different statlines for some other codex.
>>
>>50596801
You can play an Emperor's Children CAD and get the base bonuses. You just don't get the combat drugs.
>>
>>50596953
They managed to reach the lofty heights of End Times at its peak. So basically, it's as popular as fantasy was when it finished. And that's after having to cobble together an actual ruleset after "Just decide amongst yourselves lol" wasn't taken very well.

And people totally want to adapt AoS into other media right? They're definitely not sticking with Fantasy right?
>>
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>>50596874

The problem with Word Bearers right now is they don't get much benefit out of their regular space marines being Word Bearers. The only guaranteed benefit for being a Word Bearer in a CAD is getting Fearless and Hatred when within 6" of a Dark Apostle and getting to mix and match marks. Compare this with the Black Legion who also get to mix and match marks but come with Hatred stock. Also Terminators have vastly superior equipment and options to Possessed, for just a few more points per model.

Word Bearers daemonology is strong though, your summoning is extremely efficient especially if you take spell familiars. Chaos Daemons need 7 or 8 warp charges to reliably summon more daemons, while you only need 4. Even if you only have a couple sorcerers(remember you can negate perils with palanquin+nurgle healing spell) and/or daemon princes, you will be summoning three units of daemons a turn on average, and you can put the rest of your points into space marines and tanks. Summoning on a 3+ rerollable basically amounts to getting free stuff, and unlike loyalists you don't have to run a fluff accurate battle company to do it.
>>
>>50597071

Maybe Magnus was unaware of Horus's interference and insistence that the Thousand Sons get rekt, and puts all the blame squarely on Russ and the Emperor for delivering the kill order.rted that command and

Were Horus and Magnus allies at any point afterwards? Would Magnus be inclined to wage war against Abaddon and Black Legion if he knew the truth?
>>
Interesting to see the complaining just move from CSM in aggregate to specific legions in particular.

Chaos. Chaos never changes.
>>
>>50597085
But prepare to receive people saying bullshit (Righteously) if you're doing it just to have Daemonolgy Daemons in your Legion army.

It's like people taking Inquisition Chimeras because they're straight up better and cheaper than the IG ones. Or FW Manticores
>>
>>50596971
You can't mix Unbound with a Decurion. Either an entire list is Unbound or none of it is.
>>
Would Black Legion be a decent choice for running a generic CSM list?
>>
>>50597071
>How can they fuck up the same lore in releases a week apart?

What makes you think it wasn't intentional? The Wrath of Magnus, as a campaign book, tells us the events from a neutral, word-of-god perspective. The Legions supplement tells us what the Thousand Sons think happened.
>>
>>50597130
Even if we think that Magnus never found out about Horus's meddling the two books still disagree on what Russ's orders were and who they came from.

>Were Horus and Magnus allies at any point afterwards?
Directly afterwards. Read the page. This doesn't even mention Horus interfering lol.
>>
>>50597173
I'm pretty sure you can mix Formations and Unbound, just not Detachments and Unbound.

But seeing as GW classified Decurions as "Detachments of Formations" your first point is correct.
>>
>>50597203
Nope, Unbound breaks everything else.
>>
>>50597145
Codex: thousand sons have their own horrors, even so they gain melific daemonology but lose the ability to split in to more psykers when they die.
>>
>>50597145
>he would rather play against Wrath of Magnus Pink Horrors than Chaos Daemons Pink Horrors
Spotted the retard.

If you're playing Inquisition, you take Inquisition Chimera. If you're playing Chaos Daemons, why should you have to use a unit profile that you don't even own?
>>
>>50597218
Not true.
>>
>>50596139
Hell(It's Raining Men) Brigade
>Start Collect: MT

So long as the Comissar is alive the Scion Squad is placed in Deep Strike Reserve if it is wiped out. (not the Command Squad)
>>
>>50597203
Yes you are correct.

>>50597218
Not Formations. RTFR.
>>
>>50597227
I thought this guy was talking about having Horrors in his Legion list and thought they had Malefic. Of course people making Daemons lists can use the Horrors in their codex, because GW can't be fucked to make new units and instead just takes old ones and gives them new profiles.
>>
>>50597184

So the 1kS don't know the real truth of what happened, and that Horus is responsible? Man would that be a real kick to the side of Magnus's one-eyed head if he only joined Chaos because of a trick when there might have been alternatives.
>>
>>50597250
As soon as you have anything unbound in your army the whole army counts as unbound and you lose all "command benefits" anywhere in your army. You can still get certain formation bonuses that aren't "command benefits", but anything that is, such as "decurion" bonuses, are lost.
>>
>>50597285
>You can still get certain formation bonuses that aren't "command benefits"
Read: All Formation bonuses, because those are Formation special rules and not Command Benefits.

Command Benefits are only for Detachments.
>>
>>50597278
>if he only joined Chaos because of a trick when there might have been alternatives
That's a bunch of the primarchs
>>
>>50597250
>>50597256
They still do no qualify as battleforged as long as they are part of a army with Unbound units.
>>
>>50597278
I don't think it would have mattered. Once Horus altered the Wolves' orders, Magnus' only choices were to turn to Chaos to save himself and his Legion, or die. Russ probably wouldn't have listened to reason if Magnus tried to parlay, and after ten thousand years of heresy, the Imperium isn't going to accept the Thousand Sons back if they found out in modern times.
>>
>>50597276
Take a legion list and add an allied detachment of chaos daemons.
>>
>>50597276
There are no Horrors in the Thousand Sons list. Wrath of Magnus is a campaign book with a section for the Thousand Sons (who are just a legion variant of Chaos Space Marines like every other faction in Traitor Legions) and a section for Daemons of Tzeentch (basically just some Tzeentch Daemon formations and a FBD that only contains Tzeentch Daemons).

There is zero overlap in rules or detachments or formations between Thousand Sons and Tzeentch Daemons. This is NOT a daemonkin-style merging.
>>
>>50597306
Right, my bad, joined in the middle of the exchange.
>>
>>50597322
>>50597278
Isn't the HH canon that Russ found out Horus was a traitor/had tricked him, and didn't care because the Sons deserved to die for being psykers anyways?
>>
>>50597319
True, but an unbound army can get formation bonuses. Just not command benefits from detachments.
>>
what traitor legion should i play
>>
>>50597184
>What makes you think it wasn't intentional?
I would be highly surprised if it was. Can you not understand that I want to know what happened so as to understand the one act the TS have during the Horus Heresy? (Yes they're on Terra but they're mentioned once.) I dont care what it is but GW need to pick one series of event and stick too it.

>>50597278
Wrong. It's common knowledge among the loyalist legions that Horus intercepted the orders. You have Russ moaning about it and Khan even talks to Magnus about ti I believe. Ahriman himself finds out himself on Prospero in ATS if you are going by BL as well.
>>
>>50597252
Thanks. I just got the start collecting box. I was thinking of allying that formation into my Guard and keeping the Commissar behind attached to one of the Guard units so it can stay alive and then I can have a respawning deep striking squad of 10 storm troopers. The only thing I'm wondering now is if Officer of the Fleet effects the storm troopers at all or if it is only for Guard units.
>>
>>50597355
What's your criteria?
>>
>>50597346
>the Sons deserved to die for being psykers anyways?
LaughingRunePriests.png
>>
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>>50595788
>all this TS love
magic loving pansies
>>
>>50597355
Dank Angles.
>>
>>50597355
Word Bearers
>>
>>50597319
You don't need to be battle forged to get formation benefits such as objective secured, only units in the formation get the benefits of the formation.
>>
>>50597355
SONS OF LORGAR
>>
>>50597355
Word Bearers.
>>
>Won't get my airbrush until after Christmas
>Don't want to start painting + burning through my 2 backlog armies until then
This is painful desu
>>
>>50597319
>Unlike other Detachments, Formations can also be taken as part of Unbound armies (pg 117). If they are, their units maintain the special rules gained for being part of the Formation.

READ. THE. FUCKING. RULEBOOK.
>>
>tfw playing word bearers since 3rd ed
>"Hey cool, we're getting our own legion rules again!"
>they're complete fucking garbage

Fuck.
>>
>>50597409
Hey TS got a whole new release and were still garbage.
>>
>>50597355
Literally any of them except Word Bearers. Fuck those guys.
>>
>>50597409
If you want to summon daemons, you can do it very efficiently.

Otherwise you're better off just going Black Legion or picking one of the other non-cult legions.
>>
>>50597386
Objective secured is a COMMAND BENEFIT of the Combined Arms and Allied DETACHMENTS. You specifically DO need to be battle forged to benefit from it.
>>
Hows this for a start into Astra Militarum?
Start Collecting Astra Militarum (x2)

Start Collecting Militarum Tempestus (x1)

Armoured Claw (x3)
>>
>>50597359
It's much better having it be ambiguous and contradicted. The truth has been lost to the millenia, we only have aged differing records now. The only one who knew the truth was Horus, and he's permadead.
>>
>>50597433
There are formations that come with it. The Chaos Space Marine Warband for example.
>>
>>50597433
There are numerous Formations that grant the Objective Secured special rule, which can be taken in Unbound lists. Calm down anon.
>>
>>50597432
>their solution to getting spanked by other factions is to call up daemon nannys to kiss the boo boos away :(
Worst bearer, your rules are unbearable, enjoy!
>>
>>50597432

But that just feels...wrong, you know? Like, it feels like saying "Oh, my Orks are garbage now, so these boyz are tactical marines."
>>
>Aspiring Sorcerer is now locked into a Force Staff despite the previous model having a Sword
I'm not even that mad, just super annoyed. I have the bits to convert up some more Sorcerers anyways, but fucking hell man. The ability to take the axe and threaten any MC that wandered too close was one of the few upsides to Thousand Sons squads.
>>
>>50597478
It's the World Bearers theme.
>>
>>50597409
Word Bearers 3.5 rules were pretty garbage too.
>>
>>50597433
Objective secured is a formation benefit of such formations as Chaos warband, Demi-battle company of even a CAD.
>>
>>50597449
>It's much better having it be ambiguous and contradicted.
I disagree. I find that dull and uninteresting and ruins what could actually be an interesting rivalry.
>>
>>50597432

>don't play WB, play BL

No, go away Abaddon, we don't want your lukewarm dedication to Chaos.

You're not even a Daemon.
>>
>>50595684
What's the deal with Yarrick not being Fearless or Stubborn? He could be good at melee attached to a unit, but he just has Leadership 10.
>>
>>50597504
CAD is not a formation.
>>
>>50597489
Its one of the worse releases in years. So many small oversights and deficiencies.
>>
>>50597507
No the point is that whichever of the two versions you find most interesting is the one you can go with. It is left up to YOUR interpretation.
>>
Why the hell does 40kgen like Word Bearers? I'm actually confused.
>>
>>50597479
No, I don't know. I think slavish devotion to a particular ruleset just because GW put XXXX name on the header is retarded. As long as your opponent can tell what's what and you get rules that adequately translate your headcanon onto the table, there is no problem.

Depending on which aspect of the legion you want to focus on, you've got a ton of options. Alpha Legion can do Cultist spam extremely well, and they even have a relic that grants a 12" Zealot aura for Cultists.

If you want to do a mixed mark force of raving crusaders, Black Legion has you covered.

Night Lords can focus on that whole "demoralizing through drums and chaos sounds" thing their fluff page blathers on about.
>>
>>50597527
What, WoM or TL?
>>
>>50597535
Buncha edgy religiousfags who hate the Emprah because he was a "fedora atheist" according to one black library book, and think Lorgar did nothing wrong cuz "muh faith".
>>
>>50597492

At least they were fun. Now it's "You have to take a garbage points-tax of a HQ to get most of the benefits. Oh and the benefits are pretty shit".

Hell, to use all of the WB bonus stuff, you have to take two seperate HQs (A Dark Apostle, and a Sorceror for summoning).
>>
>>50597528
Yes I understand you opinion I'm saying I dont like you idea. I find it stupid and boring that there is no answer.

>Did the Emperors want the Sons and Magnus dead?
>Fuck knows depends who you ask
Lame.
>>
>>50597535
Complete Zealotry, they're the Arch-heretics, and they're generally cool as fuck.
>>
>>50597525
Yes it is.
>>
>>50597551
>talking about Thousand Sons
>r u meen Raugh uv Magnoos?
Learn to fucking read.
>>
>>50597355

Black Legion. Then you can run any list without being pigeonholed into mono-god or 'that's so chaos without chaos' legions (like NL)
>>
>>50597565
For a setting in which the events you're talking about are a 10,000 years old footnote in the grand scheme of things, it's not lame.
>>
>>50597551
WoM sorry. I forgot the rules are in both.
>>
>>50597565
So you pick which one you believe, both are valid.
>>
>>50597409
>word bearers get shit legion rules
>ultramarines have one of the best chapter tactics
Serves them right for calth. Can't wait till our Spiritual Leige BTFOs bitchgar in the end times
>>
>>50597561
You always just take a Dark Apostle with a spell familiar and hope for the best on the Warlord Traits table.
>>
>>50597561
Lots of armies need multiple HQs. That's not really much of a downside.
>>
>>50597573
No you retard, CAD literally stands for Combined Arms DETACHMENT.
>>
>>50597579
Thousand Sons rules are also in Traitor Legions jackass.
>>
>>50597573
No.

CAD is a Detachment and has Command Benefits which only apply if the entire army is Battleforged

Formations have Special rules that exist independen of the rest of the armies structure.
>>
>>50597582
>it's not lame.
In you opinion its not. In my opinion it is. Repeating you opinion isn't changing anything mate.
>>
>>50597565
This is only lame if you need the writers to hold your hand and are incapable of coming to your own conclusion.
>>
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>>50597535
I can't speak for the rest of my brothers, but my love for the True Servants started with Dawn of War.
>>
>>50597622
0/10.

Why has the shit posting gotten so bad lately.
>>
>>50597584
Yeah I'd agree with that then. WoM has a lot of problems. TL is a great release overall though.
>>
>>50597617
They're identical.

Did you even have a comment to offer, or did you just want to showcase your inability to follow a reply chain?
>>
>>50597561
This is also SUPER fucking fluffy. Word Bearers' main organization tick is double-commands.
>>
>>50597611
Strange that it's not actually a detachment then isn't it?

>>50597619
You can repeat the same thing over again but that doesn't make it correct.
>>
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>>50597641

>He's now Abaddon's bitchboy and lost his sexy silky voice from Dark Crusade

How the mighty have fallen
>>
>>50597643
>someone disagreeing with me is shitposting
>it can't possibly be because my view is just dumb
Alright lad.
>>
>>50597524
>thinking you need fearless or stubborn to be good at melee.

Just don't lose combat rounds, because if you are then you either rolled bad or charged something you shouldn't.
>>
>>50597646
WoM has two units people will refuse to play against, one or two usable units, then everything else is a dumpster fire. Its a tragedy that those models are wasted on those shit rules.
>>
>>50597651
I was going to take issue if he was calling TL a terrible release.
>>
>>50597643
Because you started posting your shit opinions here?
Maybe you should leave
>>
>>50597669
>mentioning Chaos Rising

REEEEEEEEE RELIC GET OUT REEEEEEEEEE
>>
>>50597663
>Strange that it's not actually a detachment then isn't it?
You're either baiting or on Santa's special needs list this year.

If it's a Formation please post the Formation datasheet and prove it.
>>
>>50597663
>Strange that it's not actually a detachment then isn't it?
But it is. Page 122:
>The following Detachments can be included in any Battle-Forged army.
It then lists the CAD and Allied Detachments.
>>
Reckon I could make a double lightning claw terminator chaos lord work? I just really like the model, and wanna use one.
>>
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Just found out that /wip/ on our very own /tg/ did a secret santa and people have already started receiving gifts, had no idea, feels bad man...
>>
What Daemon units are best for anti-tank?
>>
>>50597355
why all this love for word bearers all of a sudden?
>>
>>50597696
Thanks for proving my point.
>>
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>>50597663
Well shit, better email GW and tell them they got it wrong then.
>>
>>50597683
So you just wanted to be a contrarian bitch?
>>
>>50597715

Memesters.
>>
>>50597715
Probably one fag getting around the ISP filter.
>>
>>50597711
Daemonettes, Screamers or Exalted Flamers.
>>
>>50597683
What the fuck does it matter which book? He was clearly talking about Thousand Sons. Learn to read for fuck's sake. This entire board is text-based.
>>
>>50597711
Soul grinder can pen in melee, Plaguebearers can glance to death in melee, Tzeentch Exalted flamer with their d3 lascannon shots.
>>
>>50597719
You come off as unbelievably asshole-annihilated whenever anyone posts another opinion. Of course trolls are going to target you with their shitposting. Try growing a thicker skin.
>>
>>50597715
TL brought the spotlight onto the Legions and by merit of being objectively best legion, Word Bearers have the most fans.
>>
>>50597677
No Guard unit is good at melee, even the ones that are supposed to be. There's more to assaulting than winning or losing. Stubborn and Fearless, as Guardsmen, are more about locking something in combat and keeping strong assault units in place so you can focus fire on other things. By the time assault wraps up, you're free to focus fire on the assault unit. It's called tarpitting, since you seem unaware of it.

Yarrick is great because he's tough to kill, and I want the unit he's attached to, to be tough to kill as well, and that's not useful if we're getting swept up from losing a few bodies thanks to his lack of Stubborn. It just doesn't make sense that every Commissar has Stubborn and he doesn't.
>>
>>50597762
Clearly an oversight, then, seeing as he's a Commissar. Just discuss it with your opponent before the games.
>>
>>50596065
>Orkz beating themselves in melee because they are "really worked up"
>>
>>50597355
Death Guard and Emperor's Children probably offer the strongest rules, if you like them go for it. World Eaters are pretty solid too. Iron Warriors and Alpha Legion have a bunch of cool fluffy stuff and are pretty good. Black Legion and Word Bearers are fine. Night Lords have cool rules but are maybe on the weaker side. Thousand Sons have issues. You can probably play them, but all the shiny rubric stuff is a tax.
>>
>>50597643
Holy shit are you the same guy that was whining about ADBs new book in the thread the other night.
>>
>>50597754
Calling people out for shit posting means I'm butt flustered does it?
>>
>>50597803
When you immediately resort to it instead of debating the point, yeah. Pretty much.
>>
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So new guy to our club and the game turns up to our FLGS looking for a game of 40k. He's playing Ultramarines.

One of our old timers offers him a game, sets up some basic starter miniatures. You know some tactical squads , a Dreadnought , a small squad of Terminators etc.

New guy deploys an entire Sky Hammer Formation alongside a levitating Tigurius and a squad of ThunderWolf Cavalry for him to fly about with. Wipes our friendly guy off the table in a couple of turns.

Wtf is this game anymore if this is what new players think a starter army is. Utterly fucked is what.

What happened to two troops and a HQ?
What happened to special characters being special?
What happened to any semblance of army cohesion and balance?

Can't wait till it gets age of sigmarred to oblivion.
>>
He walks among us. Beep boop.
>>
>>50597715
>WB got worst rules
>gets recommended on /tg/

Some people just want other players to suffer
>>
>>50597762
I thought they fixed that with the codex errata?
>>
>>50597699
Easy, it's in the main rule book. Try reading it some time.
See >>50597726

>manditory hq and two troops
>formation benefits: objective secured, ideal mission commander

>>50597701
A detachment is a formation of formations, a CAD is not a formation of formations.
Just because they use the word detachment that doesn't make it a detachment.
>>
>>50597833
Where can I read that?
>>
>>50597781
>Noise Marines beating hemselves off because they are "really turned on"
>>
>>50597814
>debating the point
I happily did that with one guy actually. It was the people shit posting that I called out.
>>
>>50597832
Noone recommends them, like AL and NL they are "Love the lore, would never play" armies.
>>
>>50597826
Well the obvious solution to this is to have your old guy wipe the floor with him the next time he comes looking for a game. He's already shown his hand, now you know what to do.

Also have you considered that that guy wasn't new to the game, he was just new to your club, and an asshole.
>>
>>50597832
>Worst rules

Black Legion/Night Lords are comparable, and Thousand Sons are obviously worse, though?
>>
>>50597826
>What happened to two troops and a HQ?
Still the requirement for a CAD.
>What happened to special characters being special?
Not sure what you mean, just tell a player if you don't want to play against SCs.
>What happened to any semblance of army cohesion and balance?
I mean that's always been fucky. Yeah it's gotten worse but w/e, 8th soon.
>>
>>50597829
Yep. This guy >>50597792

I saw him shit posting on /v/ earlier in the DOW 3 thread.
>>
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>>50597826

Its the cancerous community. Places like here. You come asking for feedback for a list and get comments like, "Hehehe, why you running these subpar units you're gonna get blown the fuck out by 5 riptides and 10 wraithknight lists! Hehehe, try running sky hammer formation!"
>>
>>50597832

Nope, that'd be Night Lords or Thousand Sons.
>>
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>>50597829
We've already settled this matter, servo-skull. We're all Carnac now.
>>
>>50597841
I legitimately cannot tell if this retard is trolling or not.
>>
>>50596004
Same here my brethren
>>
>>50597876
>>50597869

>tfw I used to be Carnac's archnemesis and destroy his autistic arguments
>tfw now I get accused by newfags who don't know who Carnac is of being Carnac because they're acting like Carnac and I tell them to shut the fuck up
This is fucking incredible.
>>
whats the next rumored legion to get new minis
>>
>>50597870

Yup. Not even just /tg/ though, places like Dakka and Warseer are even worse.

Forget your 1 HQ/2 Troops, and maybe a small elite unit. To them, if you're not starting from a Decurion, you're playing the game wrong.

Which is a damn shame. My very first army, 1k of Imperial Fists just using a termi captain, guntermis, 2 full tactical squads and a VenDread, is still one of my favourite to play, because it feels like getting back to basics.
>>
>>50597879
Whether he's determined to be wrong or incapable of realising it, he's a waste of effort.
>>
>>50597785
Night Lords are better than Black Legion and Word Bearers.

Thousand Sons are terrible. You're pretty much always better off just taking a generic CSM force and spamming Sorcerers in it. If you really have to have that Thousand Sons flavor, ally in the War Coven.

Rehati War Sect, Ahriman's Exiles, and the War Coven should have been the core choices, and they should have had bigger impacts on what the rest of the detachment did. Rubricae should have been available as stand-alone auxiliary units and in a couple formations, one designed around power armor rubricae, and one designed around terminator rubricae.
>>
>>50597841
>CORE DETACHMENTS
>The following detachments can be used in any battle forged army.

Anon please...
>>
>>50597846
Well fuck, seems they didn't fix it

https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Astra_Militarum_EN.pdf&ved=0ahUKEwiT7I6vnOXQAhXmlFQKHVwxAL0QFggaMAA&usg=AFQjCNFp2xJzNoT5k4eVTEXzw7UZ2Q7ZMg&sig2=KMB2ReEIG27DYCa578PApw

Though, his warlord trait keeps units from taking moral tests, which isn't quite as good as fearless
>>
>>50597901

This is why I play 30k. It has a real back to basics feel but a huge room for expansion beyond that.
>>
>>50597841
Oh it's "Slow and Purposeful is Relentless" guy.
>>
>>50597711
Horrors get Flickering Fire 2/3/4d6 S5 AP4 shots. Does the job vs light vehicles
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>>50597898
Your not Carnac you just the new guy who shat up last nights thread.
>>
>>50597872
Thought people were happy with night lords? When did that change?
>>
>>50597947
It didn't they are good at what they do, but what they do is just not that good.
>>
>>50597934
>new guy
>implying I was the one who shat up the thread last night and not you and you white knighting tumblr-tier pal
>you immediately came in here today and started another argument with two other guys before I even arrived
Lol. Okay.
>>
>>50597898
>archnemesis
if you're saying that unironically, I can tell you with certainty that you're autistic. or a fedora. possibly both.
>>
>>50597933
>s5
YUOR HORRORS ARE LIEK LEETEL BABIES
TZEENTCHCURION+LOCUS FOR AUTOCANNON FLICKERING FIRE
>>
>>50597947
>>50597958

They work in a vacuum, but against other actual armies, they fall short.

Raptors are still bad, Fear is still basically useless.
>>
>>50597963
>implying anyone who posts regularly on this board isn't behind over9000 layers of irony
>>
>>50597947
People got over their giddiness and realized that Fear and leadership shenanigans are still worthless most of the time and that reroll charges still won't help you kill the enemy.
>>
>>50597898
>You either die a hero or live long enough to become Carnac.
>>
>>50596560
There's a new EASIEST way to do it. Just pick up the new Tints Set, as well as a second tub of Leadbelcher. Mix a dab of the blue tint in some leadbelcher, and BAM. You now have the Alpha Legion tint in a magical one fucking coat.

https://www.youtube.com/watch?v=QksrFJyT5A4
>>
>>50597947
Their rules are neat and fit well, but the meta is just not kind to fear.
>>
>>50597963
Or it's literally Carnac false-flagging at himself. I've seen him do that just to start up arguments when no one was biting so others would jump in.
>>
>>50598007
What a master baiter.
>>
>>50597988
>Mix a dab
14 dabs
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>>50595726
This looks good
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>>50597988
I just picked the tints up last night. Got fresh pots of Leadbelcher and Auric Armor to start working on pre- and post-Heresy Sons.
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>>50597986
>>
>>50597969
>Warpflame Host for +1
>Harbinger (from WFH) with Exalted Locus of Conjuration
>Another Herald with Exalted Locus of Conjuration attached to Horrors

I'M SORRY I CAN'T HEAR YOU OVER THE SOUND OF 4D6 S8 SHOTS.
>>
>>50598024
And it's still not THAT blue. I get that the ratio of Konrad to Leadbelcher is still fairly low, but you're going to run out of that blue long before you use up the others and you can't buy them separately yet.
>>
The past couple days in here has been like the sperg olympics, I don't have enough popcorn for this.
>>
>>50597933
>>50597734
>>50597752

I've got 510 points for Daemon Allies.

The rest of the army is:

80 cultists
Dark Apostle, Scripts of Erebus, VotLW

Sorcerer, ML3, Sigil, Spell Familiar, Malefic Tome

DP, ML3, MoT, Wings, PA
15 Possessed, Rhinos, Daemonic Possession

I'm going to need anti-vehicle. What's the best shit to take?
>>
>>50598046
Gotta say, I'm not a fan of that one. Feels like a loophole to me, and not one the army needs to function.

Now, putting an anarchic Herald in every squad of Horrors with a Locus of Trickery? That sounds fun to me.
>>
>>50598089
Welcome to Chaos baby
>>
>>50598091
My battle-brother!

I'd take a Herald with the exalted locus of +1 strength psyker powers, some daemonettes and maybe some screamers?
>>
>Gargantuan Creatures cannot fire Overwatch
OH THANK CHRIST. TAUFAGS BTFO, I WENT UP AGAINST 2 STORMSURGES AND THAT FAGGOT CHEATED AND I STILL KICKED HIS SHIT IN.
>>
>>50598136
Thank you for the council, brother. Sounds good.
>>
>>50597879
>>50597905
>ban the use of unbound in store
Wow, problem solved!

Half the rules we make are to make retarded arguments like this invalid, you can't play 40k without house rules.
>>
>>50598098
Not going to lie. Going to try Trickery on the Harbinger.

As for loopholey, I showed my group the rules and they said it made sense. Is it the most efficient use of points? (since only the Horrors or Herald gets to cast FF, and only the Horrors get S8)

But I find it fun, fuck summoning. It's all about Magic Missiles

>Just wish I could get an easier way for Screamers outside CAD / Burning Skyhost :(
>>
>>50598137
Were you playing Orks?
>>
>>50598091
Swap the Possession for Extra Armor.

Honestly, it's kinda extremely/ retarded, but a Warpflame Host of 9 Exalted Flamers and a Herald of Tzeentch might not be a bad idea. Just run them all solo. Each puts out D3 S10 AP2 shots at BS4 or can fire a S6 AP3 Torrent Template. Jump up 12" turn 1 and snap fire the lasers, and then just let loose turn 2. They can't kill them all AND deal with the Cultist Horde AND stop the Possessed AND kill the Prince.
>>
>>50598188
Genestealer Cult.

Orks would have stood no chance.
>>
Hey guys, I think I accidentally made a new meme-list.

2 CADs and Heralds Anarchic give you:

Fateweaver

2 Lords of Change with ML 3 and a Greater Gift each

2 Exalted Flamers.

9 units of 11 Blue Horrors

9 Heralds of Tzeentch

That's 1850 points. 46 Warp Charge (18 from Horrors, 18 from Heralds, 6 from the Lords of Change and 4 from Fateweaver). 99 ObSec models (9 in 9!). 3 FMC.

Each Herald joins one unit of Horrors obviously. Remember, it's not spam if it's fluffy!
>>
>>50598207
>>50598091
>>50598136
Actually, yeah, that's a good point. I'd also drop the power armor from the Prince and take the Crown of 4+ invuln on your prince, personally. If you can give him cursed earth, even better.
>>
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>>50598224
H-holy shit. That's not okay.

Especially if they run the brimstones for the blues to split into
>>
>>50598224
>Heralds Anarchic
The best unit and the best formation from WoM are for the demons. Justice for Midgardia.
>>
>>50598224
>No pink horrors with the "2 for one" exalt
>>
>>50597988
I may use that technique on my Tzeentch dudes but that doesn't look nearly as good as >>50596560
>>
>>50598224
Jesus Christ Tzeentch, stop it.
>>
>>50597702
Just give him a decent bodyguard and possibly play make him a slaanesh lord for the extra initiative.
>>
>>50598224
>>50598224
Peel the birds off into the Omniscient Oracles. Gives them reroll 1's for psykers, to hit, and to wound. Plus reroll seize and reserves while they're all on the table.

The Exalted Flamers can fill the HQ slots.
>>
>>50598327
What the fuck man.
>>
>>50598301

I was thinking of putting him in a chaos spawn unit, for some ablative wounds, and a decent amount of attacks.
>>
>>50598327
If playing in a setting (ETC) that allows 4 detachments, then yes. I was trying to cram as much as I could into 3 detachments due to ITC and such.
>>
>>50598327
>>50598224
Holy shit.
>>
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>/tg/
>Warhammer's centre of cheese
heh
>>
>>50596275
Anyone have the Death Guard page?
>>
Anyway to see a pic of Typhus page?
>>
>get back into the hobby
>Start painting up a army
>Suddenly have strong urge to paint another army
>Still haven't played a game with my first army yet

Fuck me is this how GW designed this fucking game?
>>
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>>50598424
We welcome your wallet to Hell
>>
>>50598346
Well the spawn will give gime ablaitive wounds and higher T due to majority toughness rule, but iirc they're not very well armoured.
You could put him infront to tank most things with T6 +2 terminator save, but he's gonna be torn to shreds if he faces plasma.
>>
>>50598424
Depends what your first army is, you could always run them as allies.
>>
Should I have a termie Chaos Lord or a Termie Sorcerer in my Annihilation Force?
>>
>master librarian tibby
>gets 5 successes for his invisibility
>tzeentch drops a bucket of dice on the table
>>
Are Grey Knights a boring army or a challenging one?
I don't mean in the sense of win/loss, I mean does every game pretty much play out the same way?
>>
>>50598536

Yes.
>>
>>50598547

Depends on your opponent
>>
>>50598547
It's nearly a 12 unit codex
With about 7 of them being garbage
>>
>>50598577
Now I can't have both as part of the formation, which should I have?

I'd figure the Sorc is more useful here.
>>
>>50598615

Dreadknight, libby annnnd?
>>
>>50598615
What are the 7 and why?
>>
I am going to start collecting a death guard force. Is this good choice friends
>>
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OK, I now have 2 Sydonian Dragoons built.
How do you equip/use them, anons?
The one game I played with one I just ran it into a Baal Pred and owned it, then it died to a meltagun overwatch when charging two tactical marines.
>>
>>50598704
Yup, but Word Bearers would be better.
>>
>>50598704
Yes, death guard best guard.
Better havoc than the Iron warriors, toughest and most enduring.
>>
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>>50595788
From Iron, cometh Strength. From Strength, cometh Will. From Will, cometh Faith. From Faith, cometh Honour. From Honour, cometh Iron. This is the Unbreakable Litany, and may it forever be so!
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>>50598712
False
>>
>>50598710

Sounds like you're using and equipping them right, then.

They're headhunters, going after hard targets (usually vehicles with because no AP) while Onagers focus on things with armor saves and the Infantry guns up the place and bubblewraps the Onagers.

A light walker with maneuverability and a high-strength melee weapon without AP, they're built to flank vehicles and hit them with the taser where their armor is weakest. Snipers can put the hurt on MCs with lucky rolls. Ballistarii take this to the shooting phase if you want to rely more on guns than tasers.
>>
>>50598777
>From Honour, cometh Iron.
Kind of a non-sequitur
>>
>>50598690
Strikes - Outperformed by TDA
Purgatation - Same issues as Strikes AND it can't deep strike
Rhino - same issues as non free codex vanilla
Razorback - same issues as non free codex vanilla
Land Raider (all 3) - same issues as codex vanilla
Techmarine - GK have no focus on vehicles
Dreadnought (and ven) - same issue as codex vanilla dreads with added bonus of being 25pts more expensive for the FIXED power of a 6++.

You can argue everything else is okay and has uses.

Crowe is mediocre, due to being 175pts, meler beast, and AP- out of challenges

Stern is mehh, only being good for guarantee Sanctuary.

But Purifiers can't deepstrike AND the most recent FAQ stated you can't cast Novas out of Transports so the Cleansing Fire Party Rhinos are over

Paladins seem okay, but cost 1-2/3 the cost of a base Terminator for same attacks, powers, shots, but +1 Ld, WS, W.

But the moment S8 AP2 is involved you start crying. (Especially when you consider Custodes does the same role, are T5, have Stormshields, better weapons, AND are cheaper)
>>
>>50598806
I think the implication is that those without honor are too cowardly and weak to build the heavy artillery the IW can.
>>
>>50598836

Like, built into the process? Like they melt down their most honorable members to make artillery?

Or do you mean that those without honor don't field artillery? I guess it makes kind of sense because it takes some balls to stick to a protracted siege.
>>
>>50598803
OK, then. I also considered using them as tarpits since if I charge something <S4 like Guard blobs they're fucked, and even Marines will take a while to slowly Krak Grenade their way through.
Sending them running up the sides to maul Rhinos, Whirlwinds and Predators also seems nice.
Why are all the Skitarii melee units so much fun? I had a blast with the Infiltrators too, fragile as they are.
>>
Intredasting
>>
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>>50598865
No, like, the IW are using machines as tools, something that neither the Ad Mech OR the Dark Mech do.

They debase themselves to appease a spirit. That is dishonorable. You are a human, you are greater than all things. Those with honor, those who respect themselves and refuse to bow when Iron rebels against them, can beat it back into place.

Their guns never tire and machines never break, because they do not worship them. They CONTROL them. They can do so because they have Honor, as human beings, who are above machines.

IMO, at least/
>>
>>50598892
You know, that would be much better if half the units in the formation weren't melee units that are unlikely to be wounding things without killing them AND then having friends hitting in the same phase, and the other half weren't gun platforms of massive firepower that should be erasing whole units.

TL;DR I think it's a shittier Elimination Maniple with electropriests.
>>
>>50597867
I can't say I'm hopeful for it, but I'd like GWs to continue down the path of not giving a shit about the incoherent rage that players spout every time something happens and just throw all the formations out the window or at least make it so both sides have to agree to run formations. Our Tau player is a good enough sport to not run any against my IG or our friends 'nids which helps even the field a bit.

I expect what they'll do is just toss some decent formations to the armies without them. In my opinion though that'll hurt the game more by forcing any competitive army to run a handful of different units rather than allowing for actual creative list building.
>>
>>50598777
Speaking of the best legion, havn't been keeping up with leaks and such, how are the Iron Warrior rules?
>>
>>50597876
I keep seeing that name, but I have no idea what it means. Google just comes up with Marine from the Astral Claws who got decapitated.
>>
>>50598988
It on the 1d4 page
>>
>Of course there’s a daemonic crozius; it’s the Word Bearers.

>This thing is a beast. +2 Strength and AP3 means that it’s going to be smashing through loyalist Space Marines units with ease, and just to be sure, you get Preferred Enemy on all Imperial units. Take that, servants of the false Emperor!

Not even a daemon weapon...fuck's sake.

https://www.warhammer-community.com/2016/12/08/relics-of-treachery-chaos-artefacts-in-traitor-legions/
>>
>>50599028

Daemonic crozius... Not daemon weapon... weep...
>>
For a Deathwatch vet squad with 4x frag cannon, what should the attached Terminator carry? Hflamer/Asscan, Typhoon?
>>
>>50597707
why would you not frequent /wip/ when you (admittedly, hopefully) paint.
>>
>>50596560
is there a way to use that for thousand sons? i wonder because of the darker recessed parts. mixing red with blue or green could end horrible.
>>
>>50599028
>>50599052
Eh. At least it's cheap. Not bad against stuff outside of termie armor, too.
>>
>>50599028
...wow, that level of fanboy-ism in their writing was painful to read. I almost imagined Stelek doing a parody review...

And they didn't even bring up the Mindveil? And they focused mostly on the assorted melee toys...egads man!
>>
>>50599271
To be fair, they have always had this tone of literally everything is the best thing ever.
>>
What's the best choice for a fluffy Murder Talon Auxillary, TAF? I was thinking maybe even Favored of Chaos where the "possessed" are actually 30k Terror Squads. I could just take a spawn,, it that doesn't feel right
>>
>>50599293
3 Helbrutes, 3 Tanks, or Termies
>>
>>50597918
Damn. That's the only thing preventing me from taking Yarrick. That lack of Stubborn really drills a hole in my plans. I guess I could take a Commissar and Yarrick, but that's an extra 25 points for what he should have already.
>>
How is Kairos pronounced?
>>
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>>50599287

Yeah

>>50597870

The advantage of playing Orks. No-one can tell the difference between a WAAC Ork list or a regular one.

>Oh cool, so you've got a Warboss on Warbike?
>FW Special Character actually
>Nice! Some more Warbikes, couple of Trukks with MegaNobz?
>Yeah, and some Grot Gunz over here
>Sounds awesome mate, okay let me just deploy my Riptides.
>>
>>50599405

Just as it looks. Kai-ross.
>>
>>50599405

Qweer-ross
>>
>>50599440

Nay, it's a Greek word. Pronunciation is more like Kay-rose.
>>
>>50599475
it's a British company so it's pronounced kayooblidobbli
>>
>>50598956
Mite b cool for the goon, since you can apparently only have 1 of them so you make sure it hits whatever your hunting hard.

The formation does nothing for the electros, however. They remain the worst admech unit even in a formation designed to use them. Just them as a tax makes me not want to use this formation.
>>
>>50599495
>Games Workshop

Gayemes Whwoorkishep
>>
>>50599440
>>50599448
>>50599475
>>50599495

You're all wrong, it's actually pronounced in a single syllable as "Curze".

Also "Fateweaver" if pronounced in the obscure Anatolian dialect it was derived from, is more properly "Kon-rad".
>>
>>50598882

>Why are all the Skitarii melee units so much fun?

They're surprisingly well built for a shooting game. They have ways of generating lots of extra hits, going for volume of damage rather than AP which means more kills for blobs and more chance of failing that armor save for elites. They have rules which put better opponents at a disadvantage or bring them down to their level, or just straight surpass lesser units. And they have ways to survive to get to melee, especially that extra movement.
>>
>>50599405

Cunt-wheeze fat-bee-ver.
>>
What would make a fluffy World Eaters list?
>>
>>50599610
Kharn plus however many 'zerkers you own.
>>
>>50598956

Give electro priests some extra range on their attacks, or the ability to just unleash a lightning storm at range instead of using their 12" lightning.

Not sure about the guys walking around with the staff; maybe they can sap strength and toughness from their victims and get beefier with every unit they eat in melee. Something that lets them chew through tarpits and then lets them chew through what the tarpits were trying to tarpit for.
>>
>>50599610

Kharn or a Lord built for melee, footslogging MoK CSM or Zerkers, khorne daemons.
>>
>>50599370

Yea, kinda what I was thinking, too. It's a shame I need a Warpsmith for tanks/Brutes, though. Termies are just easier.

Why do I feel like raptor as core hurts more than it helps for making a Murder Talon? Without it as core, I take a Warband + Talon and I'm done.
>>
>>50599519
Exactly. If I wanted similar bonuses, I would just run Elimination Maniple + Ironstrider Cavaliers and get better bonuses and better units for about the same cost.

>>50599566

Yeah, pretty much. I now have every melee unit required by the WarConvo + 1 extra Dragoon, so I'm considering running all of them at once + some punchy Inquisitors and doing a melee 1000pts list, just for something different.
Hell, with psychic (Biomancy or Telepathy) help, it might actually do quite well against more casual armies.

>>50599650

I just want them tougher and faster. Give them about a 30% points cut and Dunestrider, so we can afford and use bigger units, and I think they'd be OK.
I want them fixed as a unit, not with formations, since that leads to the kind of BS that made Traitors Hate and Angel's Blade.
>>
>>50599736

I just want them tougher and faster.

True. They need a transport or they're never going to make it to range. Maybe they could just fucking teleport in, or like you said they can just run faster to close to melee. Hell, give them some kind of tireless advance or something so they can run and charge in the same phase, or shoot after running. I mean they are filled with energy so why not make them energetic?
>>
What's Combat Patrol?
>>
>>50599791
Kill team but 400 points instead, pretty much.
>>
>>50595684
Nobody plays word bearers anyways
>>50599806
Better legions here
>>50599806
Why not alpha legion?
>>50599806
>>
>>50599646
>>50599706
So Maesltrom of Gore? Don't Zerkers have vehicles and shit?
>>
>>50599824
oh.
>>
>>50599852
They are assault unit and chaos only assault vehicles are worthless
>>
>>50599890
Noted. How about bikes? Possessed?
>>
>>50599925
>Possessed
Doubletrash

>Bikes
Decent enough
>>
>>50599993
I'm asking from a fluff standpoint, anon.
>>
>>50600094
then i don't care
>>
>>50600130
>>
>>50597762

>no Guard unit is good at melee
>he obviously hasn't seen a Guard blob with Power Axes, Xenos Inquisitor and Priest

Guard blobs are fucking great in combat, I don't know what you're on about. Misfortune + War Hymns for rerolls to wound = dead literally anything other than a Knight
>>
>>50599448
>>50599495
>>50599597

I chuckled
>>
>>50599405
fayte wee ver
>>
>>50597826
>this game is shit because some guy did this

no, that guy is shit, the game is fine


is chess a shitty game because I can pickup the board and beat my wife to death with it? no, no it is not
>>
>>50600378
Do you have this on tape. I need it for ... 'research'.
>>
>>50599132
I'd say TH/SS and use him to tank wounds.
>>
>>50597355
alpha legion
>>
>>50597380
seconding dark angels
>>
>>50598923
Did you photoshop it yourself or is that some kind of fix in newer boxes?
>>
>>50598165
unbound didn't make >>50597826 this happen

unbound isn't a problem, WAAC is a problem
>>
>>
>>50598826
Crowe has ap2 all the time, he has smash.
>>
>>50597726
>>50597841
>>50597699
>>50597663
>>50597611
>>50597573
>>50597525
>>50597504
>>50597433
>>50597386
>>50597319
>>50597250
>>50597218
>>50597203
>>50597173
>>50596971
>>50596931
>>50596843
>>50596801

Alright well, this shitposting chain intrigued me as I was scrolling so I cracked open the rule book.

I'm on page 688/689 of the PDF if you'd like to read along:

Unlike other Detachments, Formations can also be taken as part of Unbound armies. blah blah blah

So CAD can't be used in Unbound because it's not a Formation but Decurion can.
>>
>>50600522
Photoshop, its annoying how a simple fix would make it pretty great.
>>
>>50598826
what's a TDA?
>>
>>50600823
>So CAD can't be used in Unbound because it's not a Formation but Decurion can.
No, Decurions are not Formations, they are Detachments just like a CAD.
>>
>>50600823
But GW in their FAQ called "Decurions" Detachments of Formations.

So the individual formations within the Decurion are fine with unbound, but you wouldn't get the Decurion bonus for taking the Command, HQ etc...
>>
>>50600971
>>50600937
That makes sense
>>
>>50600971
You don't even need the FAQ. All of them are explicitly called Detachments and their benefits are Command Benefits.
>>
>>50600971
>>50600937
huh, since everyone bitches about how strong decurion is, and decurion doesn't work in unbound, the solution to everyone's rules problems is literally "play unbound"
>>
>>50601026
The only Decurion that gets on everyones nerves is funnily enough, the Decurion. The IG one is literally better off as individual formations, the Ork one is predictably shite and no-one uses the Space Marine one when Skyhammer and the Battle Company are a thing.
>>
>>50601141
The decurion is just too resilient for most armies
>>
Anyone else like assault armies?

I know that shooting is better in 7th but I just find it boring compared to trying to figure out how I'm going to get into charge range. You have to be more aware of the terrain and board layout when you're trying to get close.
>>
>>50601261
I literally sold off my tau army and swapped alot of my equipment on my admech because of how good pulling off an assault felt, and how boringly reactionary shooting is.

So happy about the update to my EC that lets me do abit of both pretty well.
>>
>>50601224
NECRONS are too resilient for most armies, Decurion just takes it up to 11.
>>
>>50601342

resilence is fine in our group, everyone figured out to just ignore the unkillable robot blob and get on objectives.
>>
>>50595684
Anyone got Shadow of Ullanor from the Beast Arises series? It's still not up on the mega.
>>
File: 1466433515447.gif (2MB, 380x285px) Image search: [Google]
1466433515447.gif
2MB, 380x285px
Ever thrash an opponent so bad you felt fucking rotten as shit?

I feel like those youth teams that beat their opponents like 57 - 0
>>
this is more of a love list to fight a friend who'll bring imperial fists


1000 points iron warriors

>warpsmith with the axe of the forge father
>3 obliterators
>10 marines, 2 meltas, sergeant with combimelta and melta bombs, rhino
>5 terminators, 4 combimeltas, 3 with power axes, 1 with chainfist and 1 with power fist
>vindicator
>maulerfiend
not the greatest list and I am considering removing something to get more marines/havocs/a chaos lord in terminator armour
>>
>>50601896
I play with my boyfriend frequently, he's won maybe one game. He gets so salty.
>>
>>50601991
>imperial fists

bring more bodies anon, you will need it

drop the terminators
>>
>>50602065
>drop the termies

goddammit man....
he's bringing a thunder fire (I am letting him borrow mine) so I don't think using cultists would be a good idea

more tacs and havocs maybe?
>>
>>50602080
bring cultists and an aegis defense line


that's 20 2+ saves for the same price as 5 2+ saves
>>
>>50602106
bombardment negates aegis
Thread posts: 484
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