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https://www.youtube.com/watch?v=sqk CcoJgXzE As expected, /

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Thread replies: 326
Thread images: 53

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https://www.youtube.com/watch?v=sqkCcoJgXzE

As expected, /v/ turned their thread in a crapshow, so I ask /tg/ for their opinion.

It sucks, or not?
>>
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>>50595112
It was alright when I played it, I had fun and it was a nice combo between the gameplay of 2 and 1. Infantry do feel pretty fucking worthless though with the Knights on the field that just rape.

have the tryhard hoodie they gave me for actually finishing the mission.
>>
Eww did they bring back basebuilding?
>>
>>50595218
This is what I'm hoping for
>>
>acrobat gabe the terminator chapter master
>can't upgrade squads with sarges
>that bubble cover system
>no striking scorpions

Sucks.
>>
>>50595218
>not liking base building
what kind of monster are you?
>>
>>50595470
>no chaos
Was doomed from the start
>>
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>>50595112
>Where's Angelos
>I know i'll kill my way through Blood Ravens to find out
Fucking

STUPID
>>
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>>50595587

>that spear reeks of deceit you ain't getting it xeno whore!

Chaos? Dark Eldar? Necrons?
>>
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No Cyrus no buy.
>>
>>50595624
>Dark Eldar
Oh Emperor please
PLEASE

Considering they've already got FW models for Eldar i could see it happen
>>
Jain Zar in Dow 3? Fucking retarded. I hate when dow fuck up codex characters.
>>
>bases look lackluster
Taldeer is now a Biel-Tan wraithknight
>>50595588
>not having Paul Dobson for gabe's va
>>
>>50595781
If she was one of the cool Wraith farseers i'd be ok with that
>Biel-tan
>>
Game looks surprisingly good
>COH2 vision system
>big armies
>basebuilding
>units can miss and hit terrain.
The shitposter saying that it was a MOBA got BTFO hard.

>>50595753
do you rage when they use FW models as well?
>>
>>50595112

SHUT! THE! FUCK! UP!

Stop talking. Just stop already. Shut up. You have nothing helpful to add at all. Shut up shut up shut up shut up shut up shut up.
Fuck!

Otherwise, looking like they pointlessly merged DoW 1&2 to make a horrible combination.

Here's hoping DE and SoB make their return.
>>
>>50595588
She was sent to kill Angelos. Of course killing little magpies to piss off the big one sounded like a good idea. And who knows, she may be still pissed about the Maledictum fiasco.
>>
>>50595218

Im with you bro,
>>
>>50595809
Shadow Spectres
>the rarest warrior aspect
>100 years ago this aspect had 1 shrine on 1 craftworld and 100 years is very short time for eldars
Fucking spam they like they were guardians.

Evertyhing is flashy exploding and it looks like some moba.

Also they even can't paint Jain Zar right colours.
>>
>>50595875
It was 100 years before M42?
>>
>>50595218
>not liking basedbuilding
niggerfaggot
>>
>>50595112
Boy I'm sure looking foward for this StarCraft 2 expansion!!!
>>
>>50595974
894.M41
>>
>>50595848
>about the Maledictum fiasco.
That was dumb as shit
>Don't destroy it human!
>Why? It's caused all our problems.
>The reasons are beyond your comprehension!
>Well if you're got going to give me a real reason
>SMASH
>YOU FOOL, YOU'VE RE;EASED A GREAT DAEMON
>Why didn't you just say that would happen?
>FUCKIN HUMIES REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
This is why the Craftworld Eldar and Imperium can't have nice things together.
>>
Not really liking the cover system, would love to have the cover system of DoW2 with the armies and base building of DoW1.

Also not a fan of the looks, liked a lot more the camera on previous Dawn of Wars, that or the guy playing is not bothering to move it.
>>
>>50596093

I think the cover system of DoW2 would've been nightmarish in a game with so many units and big units stomping around, that said, i would've taken the DoW1 cover system instead of this bubble crap.

Also here's a video with dev commentary:

https://www.youtube.com/watch?v=Hk27k6hfxRA
>>
>>50596052
>In the grim derpness of the far future, there is only WAAAAAAAGH!
>>
>>50596141
True, although in DoW 2 once the armor started rolling in all cover had a tendency of dissapearing by giant fucking tank
>>
>>50596176
I'm waiting for the End Times of 40k to come and for the Orks to WAAAGH! and blow the galaxy away. Chaos can get fucked, we Orky now
>>
>>50595875
>right colors
team colors anon.
Jain zar for ulthwe will be a different color.
>>
>>50596229
As long Chaos lose, fine for me.
>>
>>50596321
Same desu

Though I would also like for those weeb space commies to get fucked as well
>>
>>50596296
>Phoenix Lord
>Team Colours
Pick one.
>>
>>50596414
It make sense from a gameplay point. What if two eldar players in a 1v1 chose Jain Zar, how you make sure they and any who is watching know whose unit belongs to certain player?
>>
>>50595624
The ancient awakening evil is Necrons
>>
>>50596616
hnnnnnng
>>
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>>50596141
>>50596616

>there's this prophecy that a mysterious planet is going to appear near cyprus, and on it is a powerful weapon called the spear of Khaine so the Eldar want it

Ok, so Necrons or Chaos, probably Necrons. I hope it's Necrons.
>>
>>50595112

Looks a lot better than what they showed first time. Less cartoony look and better palette.

Still waiting for them to announce a 4th faction outbof nowhere, 3 feels too small
>>
>>50596321
>>50596391

ADB confirmed that chaos is the only true threat. Xenos are just a sideshow distraction.
>>
>>50596980
Well, one of the articles mentioned that Angelos will be fighting against an enemy he has never faced before.

So Dark Eldar or Necrons.
>>
>>50596414
>only 1 (one) person in the game can build this unit which is a core part of the faction's gameplay.
>>
Malice will be the mysterious enemy.
>>
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https://www.youtube.com/watch?v=-OvfwYUA9os

>I AM! Macha! Of BIEL TAN!
>This! Is! MACHA!
>>
>>50597050
Or it's being more literal and it's still Chaos, just a Chaos Lord he's never faced before
>>
>>50595112
>crapshow
Sold.
>>
>wraithlord stumbles every step
>wraithlord moves as fast as a guardian
>wraithlord talks like a normal guardian with a filter
no thanks
>>
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So the space marine commander has an imperial knight as his girlfriend?
Is that really a thing?
I hope it is a thing
>Her mechandrites languidly plugged into the sockets of his black carapiece
>>
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>>50595112
>Farseer MACK-a
Can we have a better video?
>>
>>50596043
Pfft, please. SC2 is way harder and has better unit control.
>>
>>50595112
>Lady Solaria
Gotta love a big metal bitch who brings the rain.
>>
>>50595112

Is it just me or are the graphics a downgrade from Dawn of War 2, I know the game is zoomed out a fair bit and the armies are larger but it still doesnt seem like an improvement, the space marines didnt really look that detailed either.
>>
>>50598220

I'm not sure, you would think so at first glance, but i think it's just the art style that makes it look downgraded. But if it is downgraded it would make sense given that there's like 4 times the units on screen, and since they want that sweet sweet esports money they need to keep the game running at a consistent fps.
>>
>>50598158
Aw yeah man, Lady Solaria is best waifu
We need a portrait of her in her command throne
>>
>>50595218
I hope not. What made DoW II good was the lack of base building. I play sims if I need base building or minecraft. Base building is the line for if I'll get this game or not.

Still. I enjoy the DoW-series a lot. I just hope they stay away from basebuilding. CoH2 is the game that is scratching the itch for a good RTS. DoW2:Retribution was perfect. Sad that death of THQ killed it too early.
>>
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>>50596229
>DREGRUK AND GATHROG
>The empires ruled by the Great Despot of Dregruk and the Arch-Dictator of Gathrog have been at war for decades. Lying to the galactic north of the Eye of Terror, the resolution of their conflict could have major repercussions. Should so vast a tide of Orks unite, the resulting Waaagh! could potentially change the face of the war for the Cadian Gate. Were forces from Abaddon’s thirteenth Black Crusade to meet it as they poured into the region, the Despoiler’s plans for galactic conquest would be severely disrupted, quite possibly saving the entire galaxy from annihilation.

>Yet these two Ork empires could never be persuaded to abandon a perfectly good (and very enjoyable) battle for such a noble and civilised cause. Excepting some miraculous act by Gork (or possibly Mork!), the empires of Dregruk and Gathrog will fight on, blissfully unconcerned as their chance to change the fate of all slips away.

>>50597417
FIRAEVEUS
>>
>>50597314
wait what

why does the wraithlord talk? i dont think they can talk?
>>
>>50595112
Looks much better than the first announcement trailer led me to believe.
>>50596043
It is resembling SC quite a bit now. Both in gameplay and in looks. Makes me worry that there won't be any new factions in the expansions, if there are expansions.
>>
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Where did it all go wrong?
>>
>>50595112
Heh.

Jain Zar appears as a playable unit.

Does this mean other Phoenix Lords appear too?

Also they did improve the looks of the game.

Hoping it will end well.
>>
>>50595112

It has zero 40k feel. Total zero. It looks like LoL rts.
>>
>>50598335
Base building has been known about practically since day fucking one, where have you been?
>>
>>50598449
I want Fuegan
>>
>>50598429

They already said there would be other races in the future.

>>50598425

They talked in DoW2 too, can't remember if they talk in DoW1.
>>
>>50598429
I mean, what do you expect? SC2 pretty much perfected the art of fast-paced rts. Of course it's going to be a basis for other rts.
>>
>>50598477
i dont think they talked in dow 2. more like grunted.

spiritseers are needed for a reason relic.
>>
>>50598517

https://www.youtube.com/watch?v=6qcfLgBfEsI
>>
>>50598474
I want fire dragons to be back.
>>
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https://www.dawnofwar.com/article/unit-spotlight-jain-zar

>An early-game Elite, Jain Zar is fantastic at picking off targets and quickly retreating to safety
>early game
>Phoenix Lord
>early game
>>
It looks fine, people claiming it will be trash because it doesn't 'look life 40k' are idiots, artistic design and gameplay aren't the same fucking thing. Will the game be worse because of its artistic design? Maybe. But good gameplay is what will make or break this game, anyone who says otherwise is either autistic, a retard, or a shitposter
>>
>>50598534
damn. i was thinking about dawn of war 1 then.
>>
>>50598566
Dawn of Eldar 2: Phoenix Lords Edition?
>>
>>50597314
thankyou OPs video is worthless.
>>
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>>50598566
>>
Jesus Christ it looks like a Mobile game...

Phoenix Lords in opening missions....

Why does Dawn of War 2 look graphically superior?
>>
>>50598566
are they going for the age of mythology style where you had early game heroes as greeks?

i thought that was kinda cool.
>>
Wraith Lord walks like it has shit itself.... and it does so at speed.

Did they do nothing right?
>>
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>>50598568
The gameplay looks like shit, lot of on screen effects and shit standing still. Just bring the biggest army and spam elite skills to win.

It's like it's been designed for retards in mind...
>>
>>50598644

You tell me.
>>
>>50598679
are you a musical chairs dow2 fan?
>>
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>>50598679

>the Warlock wont be an elite unit
>he wont have the Sheev spin anymore
>>
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https://www.youtube.com/watch?v=sqkCcoJgXzE&feature=youtu.be&t=36m27s

>Assault marines jump like rabbits toward the enemy
>>
>>50598679
Did you forgot that DoW 1 was the same shit or are you people that dumb ?
>>
>>50598632
Never ask her or any Howling Banshee to karaoke.

>>50598644
Well they did this on purpose to make a) truly massive battles that are even bigger than those in the first DoW and b) to make it clear enough to not get lost when the battles will become very intense.

Oh, and c) so that it would be accessible to younger folks who are newbs in RTS, but still making it in such a way that veterans will have fun with it.
>>
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>>50598474
>He doesn't want best Phoenix Lord

It's like you don't want to single handedly stop a hive fleet in its tracks.
>>
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>>50598727

Aaaaaaaah
>>
>>50598474
>>50598756
I want them both.

Fuegan killed mano-a-mano two Greater Daemons and is pretty brutal, but I like Maugan Ra a little more due to the crazy shit he did. Including personally hauling his home Craftworld of Altansar out of the Warp.

Just don't badmouth his fellow Craftworlders else you want to see the Maugetar up really closely.
>>
>>50598804
Eldar is waifu faction. Your not gonna get male phoenix lords.
>>
>>50598756
> hive fleet in its tracks.
A tendril of a hive fleet
>>
>>50598295
I'd rather a picture of her as the knight cuddling up to her space marine husbando like a teddy bear.
>>
>>50595470
Acrobat gabe still a thing. Oh boy
>>
So DoW3 is retarded brother of Dow and Dow2.
>No cover system(except bubbles)
>no morals or pinning
>it has Phoenix Lord(but in wrong colour scheme)
>>
>>50598913
You faggots on /tg/ are impossible to please.
>>
>>50598913
>graphic looks like some moba
>flash effects everywhere
>>
>>50598955
Like the threads on /v/ are any better.
>>
>>50598534

>SHEPARD
>>
>>50598731

Yeah, and DoW1 was twelve years ago.
>>
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>>50598955
It actually looks better than I thought. But I had zero expectations. You have to understand there are also tons of Dow 2 people who hate base building.
>>
I'm not getting CoH or DoW vibes from this. It looks more like Starcraft or WC3.

Kinda disappointing. I don't really care for that kind of RTS.
>>
>>50598990
>Going on /v/
>>50599014
and its still more fun than DoW 2, so whats your point ?
>>
>>50599043

I dunno, I love the first game but what I've seen so far makes this game feel like it has no weight to it. DoW usually descended into a clusterfuck between massive armies but it at least had stuff like sync kills to make it look good. This doesn't even have those.
>>
So how about that Eldar gameplay vid?
And how about Jonah Orion's death being spoiled by it?
>>
>>50599043
>>Going on /v/
Not an argument. DoW3 gets criticized for good reasons, shitposting aside.
>>
>>50598955

>people ask for an rts
>people are torn and either want another DoW 1 or another DoW 2
>get a retarded style nobody actually asked for
>wonder why people aren't happy
>>
>>50599072
Suffer not the psyker, for they are unclean
>>
>>50598693
please play against people, not the AI.
>>
>>50599073
I really haven't seen any good reason.
>>
>>50599131
I did back when it came out, wasn't a fan.
>>
>>50599072
>Spoiler
He did not die, he just got krumped.
>>
>>50599116
>>get a retarded style nobody actually asked for
you mean
>get DoW 1+Warcraft 3 with modern aesthetic
>>
>>50599217

That's what he said.
>>
>>50599043
Because you know Dow1 is old and you have mods with add Titans and stuff. Most people play on mods.
>>
>>50599217
>modern aesthetic

You mean cartoony as fuck so that anyone with a shittop can play it? the MOBA crowd?
>>
>>50599217

Yeah, pretty much. If i wanted WC3 i'd play WC3 or ask for WC4.
>>
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>>50599247

>tfw DoW3 wont have mods and you'll have to take the franchise out back and get rid of it just like with old yeller
>>
>>50599237
Plenty of people were asking for DoW 1 back like retards and plenty of people liked DoW 2 so they went for a middle to try and please both.
>>50599278
Have you fucking watched the video? The animations are wonky, especially for marines, but everything else is fine.
>>
>>50599278
>cartoony aesthetics mean that it can run on potatoes.
they have an army painter.
Just paint your army into your favorite hue of shit.
>>
SC2 is still the superior rts by far.
>>
>>50599340
>dude APM sinks LMAO
>Lets add units because expansions LMAO
>>
>>50598568
jumping terminator armor
enough said
>>
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>>50599373
>>
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>>50598742
>veterans having fun
>game intended for 12 year olds who never touched an rts

only dow 1 did this
>>
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https://www.youtube.com/watch?v=mN3GEyABIns
>>
>>50598913
There is a cover system by the way. The /v/ thread had a photo of shots hitting walls that blocked line of sight.
>>
>>50599422

And DoW did it when single player RTS games were still popular with C&C etc. Twelve year olds aren't going to play a PC RTS in 2016, or I'd be shocked if they did.
>>
>>50599450
I lasted 2 minutes. What a douche nozzle.
>>
>>50599450
what does this faggot say?

>>50599470
it's in CoH as well
also, vehicles can reverse move.
>>
>>50599399
Deathwatch can get really stupid with how broken marines are. Whether it's caber-tossing Termies, flipping tanks, or Blood Angels running faster than NASCAR racers. It's great.
>>
>>50599520
>it's in CoH as well
I never played but some anon was describing that. As long as their is some from of elevation bonus and a basic cover system Im happy. DOW2 cover barely works with 3 SM's trying to hide, its not going to work with 50.
>>
>>50599579
try elite mod.
relic fixed a lot of shit with retribution regarding entity behavior.
>>
>>50595112
Looks good to me. Dont have real oppinion yet. I wait for the release.
>>
>>50599600
>Implying I wasnt playing that earlier tonight
Still miss my OP bloodcrushers though. Sorc buff felt good though.
>>
>>50596229
Actually, Orks won't matter in the End Times.
>>
>>50599628
pretty happy with hold fire tbph.
>buffed storm troopers and lascannons melting bloodcrushers
>>
>>50599556
I understand that, i'm just saying that to think its impossible for someone in powered armor to jump when you have fucking assault marines is stupid. Cataphracti, termi, or regular ass mark. VII, a marine will do what he wants because he's a fucking marine and they defy the laws of physics through techno-magic.
>>
>>50599450
Do not post his shit here.
>>
>>50599350
And you can play on different expansions and customize your play style in 100 different ways. The game constantly gets tweaked and rebalanced, so the formulas for victory are always changing at the competitive level. It is 1000x more versatile and user-friendly than any other major rts in the last 10 years. It also has superior unit control and lends itself well to both micro and macro play. The only place where DoW is arguably more versatile mechanics wise is base placement.

SC2 is the superior rts by far. Deal with it.
>>
>>50599674
Why does /tg/ hate Arch?
>>
>>50599638
>melting bloodcrushers
Sad days friend sad days.
>>
>first guy they give it to is a starcraft fan
>shitty mobile game graphics
>canon raping ninja Angelos
>overpowered heroes
>whole game looks like at x2 speed
>they proceed to ignore all of the massive outrage from DoW fans
Very obvious what they're trying to do here. Hilariously, they're going to fail hard because it doesn't even get close to the game they're trying to copy.
>>
>>50599708
>>canon raping ninja Angelos

Wait a second isn't it canon that terminators are agile? I remember termies backflipping in some book.
>>
>>50599677
>more user friendly
>can't even select unit spacing
>instead of adding new ideas to an RTS genre they dumbed it down from broodwar by removing things like miss chances while firing uphill
>constant push to esports instead of growing a community
>Arcade EULA drove mapmakers AWAY
>battlenet 0.2
>no lan support
>game devolved into blobs with little scope for micromanagement until the current expansion.

It's shit.
>>
>>50599708
didn't know starcraft had squads and heroes.
>>
>>50599708
>overpowered heroes
Just like in tabletop.

Im pretty sure phoenix lord can solo some marines.
>>
>>50599677
>customize your play style in 100 different ways
And all of them are pathetically inefficient compared to the top 3 meta build orders which everybody already knows and plays rock-paper-scissors with.
>more versatile and user-friendly than any other major rts in the last 10 years. It also has superior unit control and lends itself well to both micro and macro play
Supreme Commander says hi and that you're a faggot.
>>
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>>50595112
gaberial aleglos is not voiced by the same actor.
even if it is good then it's lost the soul.
>>50595218
>hating base building.
>pic related
>i do not want you polluting this world any longer.
>>
>>50599708
>overpowered heroes
>guy who played it leaves jain zar alone under heavy fire and she fucking melts
>wraith construct getting melted by lascannon fire.
>OP heroes.
>>
>>50599738
>>50599738
Casual RTS always fail.

See Red Alert 3, Grey Goo, etc.
>>
>>50599738
>>50599764
>taking the obvious bait
Jesus christ, anons.
>>
>>50599781
>meanwhile CoH2 is still being played
>had a major tournament recently
>getting community led bugfixes

Red alert 2 was far more casual than BW and it was just as successful in it's RTS gameplay.
>>
>>50599730
Not even Primarchs can do that shitty anime backflip shit.

>>50599760
>>50599775
>nickpicking this hard just because you're mad
>>
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>>50599781
>Red Alert 3
why must you remind me of that....thing
>>50599811
>Red alert 2 was far more casual than BW and it was just as successful in it's RTS gameplay.
anon what do you mean
>>
>>50599837
Command and Conquer 4.
>>
>>50599886
>Command and Conquer 4.
>>
>>50598471
Playing LoL.
>>
>>50599837
>that....thing
Get over it. RA3 was fine. Not great but certainly better than the abomination against god of the genre, Total Annihilation, that is >>50599886
>>
>>50599837
because BW's complexity stemmed from it's pathfinding being shit and the game being chock full of bugs.

Blizzard's best decision was the SC editor that they shipped with the game and battlenet, which allowed people to play online and create their own content.

BW became an esport because there were a lot of korean NEETs in 1998 who were playing BW while trying to find jobs.

Just look at the recent ASL tourney, the map pool was 3 maps because the game itself is imbalanced. They had to balance the races along the maps by adding ramps and shit everywhere.
>>
>>50599917
RA3 and it's expansion had pretty good balance.
Too much naval stuff though.
>>
So if Taldeer is a Wraithknight, that means that both Ronahn had to survive retribution in order to pilot it AND that Kyras was defeated by the Alaitoc Eldar so that they could recover her soul stone.

Does that mean Eldar victory is both the canon victory of Retribution, and the first canon non-Imperial victory in Dawn of War?

Either that or the canon ending is a hybrid of IG/SM/Eldar endings, and Adrastia created a coalition of factions to put down Kyras.
>>
>>50599823
I think he's talking about that CS Goto book where a terminator is surfing on a land raider whike backflipping and shooting at an eldar who is also surfing on a chimera while backflipping and shooting.

Also, Angron pulled some DBZ bullshit, I think he could do it.
>>
>>50599977
the canon ending is a mix of all the good guy victories.
>>
>>50600002
Obviously the Tyranid and Chaos endings can't be the canon ones, but then where does that leave Bluddflag?

I hope he doesn't die in canon, he's an even more enjoyable boss than Gorgutz, and he's technically one of the good guys in this.
>>
>>50595218
>Wants to play an RTS
>No base building, no dedicated defence, just LOL more soldiers
Base building is critical to RTSs because without it it just leads to pointless unit spam with guys fighting randomly as opposed to having a base that's important to protect.
>>
>>50600062
My bet is Bluddflag figured out where Kyras was, told everyone else to preserve future fights in the area because he's a smart fukkin ork then he fucked off.
>>
>>50600091
or you know, having capture points and the like to actually incentivize going out on the map and take over territory
>inb4 CoH and DOW are not REAL RTS games.
well neither is homeworld or BFME1 then.
>>
>>50600112
Until Relic says otherwise, my headcannon is that Bluddflagg got Daisy and the Space Hulk to himself during the clusterfuck.
>>
>>50600112
If I were Adrastia, and trying to pull the strings behind this whole thing, I'd probably use Bluddflag to fight Kyras, then give him my hat and point him at all the traitor humies in the sector that need krumping. See if I can't keep my bargain with the ork and kill some chaos worshippers at the same time.
>>
>>50599600
Well. I stopped playing DoW2 when THQ was gurgling its last breath. Still feel miffed by those Heavy Bolter Guardsmen who prefer to go melee when assigning target.

Also the Elite mod is fun _to watch_ but I don't like to play it on competitive environment. It is basically one guy who decides the game balance (Wouldn't basically differ if it was Relic employee doing it but official/unofficial is still a factor for me).

I loved the Dow2: retribution. It was like CoH but with better mechanics and focus on actually playing out your strategy while checking your ability to adapt to changing situation without that god annoying Sim City 2000 simulation taxing your focus.

On a side note. I don't like Star Craft II. It is not the kind of game I enjoy playing.
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>>50600120
>or you know, having capture points and the like to actually incentivize going out on the map and take over territory
WHOA.
Wait a MINUTE.

You mean like dow1 still managed to do along with basebuilding?
>>
>>50596141
About 25 minutes in
>The primary objective here of the Eldar is to draw out Gabriel Angelos, who is their primarch I believe

Reeeeeee
>>
>>50600091
Or better idea, you don't build any troops, because in 40k you can't just pop some more space marines out of a fucking barrack building.

DOW 3 is gonna be total shit, just a shitty Starcraft esque RTS with 40K painted over it, and nothing special. We should have gotten Total Men of War 40k.
>>
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>>50600455
>DOW 3 is gonna be total shit, just a shitty Starcraft esque RTS with 40K painted over it
>>
>>50600291
its more than one guy.
And being a mod, they have a lot of leeway to fix things that are broken, in the base game.

>>50600318
and basebuilding was completely and utterly tacked on in DOW1.

>>50600376
SO
THIS
IS
THE POWER
OF
ARCH
>>
>>50600508
don't bother.
He wants a HURRCURR RTT game like Close combat but with 5 gorillion units clashing together.
>>
>>50595112
That looks like utter trash desu.

>units just stand still and shoot at each other on the open, instead of having directional cover like DoW 2 had.
>"Muh ebin skill shots" moba tier trash abilities.
>"Epic super units" that are the stars of the show, while the "line units" are little more than backup dancers for them.
>shit tier aesthetics and animations.
>retarded mechanics, like all Eldar units having shields which somehow is their "battle focus" Why not, you know, take what Battle Focus actually does in the TT, (allows Eldar to be more mobile by allowing them to both run and shoot), and translate that to vidya, instead of copying the fucking Protoss?
>utterly simplified combat
>trash tier base building.
>plus, only 3 factions.

Fucking C&C 4 all over again.
I won't touch this game with a ten foot pole.
>>
>>50600511
>tacked on
>allows fast travel between barracks
>fulfills the same purpose it does in most RTS', defend your base well enough and you get better/more units, buy upgrades for vehicles/infantry/warlord
>when you capture a point, unlike in dow2, you can build further on that to make turrets and gain the ability to fast travel to those as well
>defendable outposts instead of just being a dot on the ground
But sure, it was tacked on and didn't add anything of value. But last stand mode, WOW, what fun! One big strong guy just fighting those hordes of enemies on different lanes! That's what an RTS is all about!

Oh, wait, that's not an RTS at all. That's a MOBA.
>>
>>50600678
K
>>
>>50600704
>fast travelling
only for the IG and elfs
>defend your base
the gameplay revolved around capturing points across the map, and defending them with your units. DOW1 was always more focused on movement than C&C
>game is about holding territory, and instead of making a system that allows players to actually take and defend territory creatively, we give them an instant move button
>Last stand
yeah, because last stand was the only mode the game shipped with. It was not like there was an entire option to have a 500 point victory point match AKA the gamemode around which the game is based.

>>50600678
and then we have this retard
>muh directional cover
look at the gameplay you mong. There is a True LoS system and elevation increases your chance to not get hit, exactly what cover did in DoW1.
>epic units that are stars of the show
>Jain zar gets krumped by a dreadnough
>shit tier aesthetics
subjective. I like the fact that I easily read what's going on at a glance.
>simplified combat
in what way?
units have similar abilities like they had in the previous games and a dynamic LOS like in CoH2 means you can create more improvised ambushes on the fly.
>three factions
and DoW1 originally shipped out with 4.
>>
>>50600962

>look at the gameplay you mong. There is a True LoS system and elevation increases your chance to not get hit, exactly what cover did in DoW1.

Not that guy but that's not the cover system CoH and DoW2 had, in those games units had dynamic movement, where they would automatically seek cover and crouch behind objects that blocked ranged fire.

What this game has is better than SC2, but it's a massive downgrade from CoH. That said it's obvious that such a system wouldn't work in DoW3 because it has way way more units, but a cover system like the one in DoW1 would've been much better than these stupid bubbles.

Also another thing i personally loved from DoW2 was how artillery and other big weapons would create craters that you could use as medium cover, and that seems to be gone from DoW3 too.
>>
>>50600962
>>three factions
>and DoW1 originally shipped out with 4.
There is not a single chance they don't have a 4th hidden away, just look at the dialogue for the mission they chose to show off the eldar. The Spear of Khain was "corrupted". Either Chaos or Necrons are a thing and if its chaos there is a non-zero chance of Slaanesh being the big bad instead of Khorne.
>>
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>>50600962
>look at the gameplay you mong. There is a True LoS system and elevation increases your chance to not get hit, exactly what cover did in DoW1.

Which is still an utterly trash system when compared to DoW 2, where cover had massive impact to the flow of the fights, and forced flanking maneuvers, and other ways of negating the cover advantage the enemy had, which made for far, far more interesting gameplay, than either DoW 1 or DoW 3 seems to have, as both boil down to massive blobs of infantry just standing out on the open and firing blindly at each other.

The only improvement in regards to intractable terrain DoW 3 seems to have is the line of sight blocking grass, which itself, is an element copied straight from SC2.

>Jain zar gets krumped by a dreadnough
And that's a defense for the moronic elite units how? Of course they can be countered, I never said that they couldn't be. I said that they take away the atention from your fucking army. There shouldn't be some "elite" units. There should be units, that are just part of your army and fill a particular role. Were Wraithlords "Elite" units in DoW 1 or 2? No, they fucking weren't. They were just units, that had a role they filled, not some super speshul "elites" with moba tier abilities.

>subjective. I like the fact that I easily read what's going on at a glance.
The fighting is more of a fucking clusterfuck in those videos than it was in DoW 2, so the new aesthetics hardly make anything any more clear.

>in what way?
Units just stand out in the open, firing at each other blindly. The whole concept of expendable line units vs elite units you actually focus on, lack of proper cover mechanic (no, the moronic bubbles are not a cover mechanic), lack of suppression and/or morale system, retarded shit like regenerating shields on all Eldar units as a lazy mechanic to encourage hit and run tactics etc.

>and DoW1 originally shipped out with 4.
So did DoW 2. DoW 3 is the only one with less starting factions.
>>
>>50601098
We could always have a suprise in that it's a Slaanesh-Khorne civil war over the Khain artifact, ue to lore reasons

hahah who am I kidding it'll be BLOOD FOR TEH BLOOD GOD again
>>
>>50601098

This, Relic likes to hide races at least since DoW2. In DoW2 they kept the Tyranids a secret for a long time, then they revealed Chaos through the Last Stand and then they kept the IG hidden for Retribution for a while, the first thing we saw was a picture of the Inquisitor which led people to believe that it would be witch hunters.

It's very likely that there's a 4th race, it'll probably be Necrons.
>>
>>50599300
That's why we have Ultimate Apocalypse anon.
>>
>>50601237
What I wouldn't do for an update for Dark Eldar for their 5e-onward aesthetics.
>>
>>50600508
>>50600529
No, I want a hardcore strategy game where everybody starts with a very small number of units similar to a 1,500pt game of TT, with no reinforcements, no base building, and no help of any kind. If you fuckup and improperly use your units, you lose. Limited ammunition too, troops would have to resupply at depots.
>>
>>50599672
>to think its impossible for someone in powered armor to jump when you have fucking assault marines
Assault Marines usually have Jump Packs though and aren't clad into Terminator armor that makes it hard to even run.
>>
>>50601286
If you are willing to ignore any semblance of logic and reason, and absolutely adore artillery sniping.

Wargame: European/Air/Dragon sounds pretty much your thing.
>>
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Wait, are some of you retards actually fucking DEFENDING the Gabe backflipping in fucking TERMINATOR armor?

How much does Relic pay you to shill for this abomination here?
There is no defense to many of the decisions those retards have made with this game, ranging from aesthetics, animations to gameplay itself.
>>
>>50600962
>only for the IG and elfs
You forgot necrons. But yes, all of the factions were very different and could do different things, something I didn't feel as much in dow2.
>>
>>50601343
>backflipping
Where the fuck did he backflip you insufferable blind man? He jumps high, something that a bionic chaptermaster in powered armor can fucking do.
>>
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>>50601343
>>
>>50601332
>Wargame: European/Air/Dragon sounds pretty much your thing.
tfw there will never be an Epic mod for Wargame
>>
>>50601401
I see you haven't seen the original reveal gameplay, where the mother fucker flips over a god damn chasm in Terminator Armor.
>>
>>50598500
is that why sc2 never reached even a fraction of brood war's popularity?
>>
>>50601461
Isn't BW actually making a comeback? Sort of like the situation with Melee vs all the other Smash games that came after?
>>
>>50595781
>>50595806
Nah, remember that you can choose between a lot of different colour schemes in previous Dawn of Wars, that's probably it.
>>
>>50601343
The only shill in this thread is you. you keep posting obvious bait so I'm calling samefag on this shit here >>50600678 and here >>50601258
>>
>>50598913
>>No cover system(except bubbles)
Wrong, there's a cover system similar to CoH2. Some shots are blocked by, you guessed it, cover. You just don't need to hug the cover to receive a damage reduction.
>>no morals or pinning
So far, the streamer in OP got very awkward when the chat asked about a Morale system.
>>it has Phoenix Lord(but in wrong colour scheme)
Player colors to help ease confusion. It's a gameplay choice. Same way you can have bright pink Space Marines in DoW1 and 2, but for different reasons.
>>
>>50601401
>He jumps high, something that a bionic chaptermaster in powered armor can fucking do.

Not in Terminator Armour. Terminator Armour is fully called 'Tactical Dreadnought armour' for a reason - it's like wearing a miniature dreadnought. It's known for being slow, awkward, and heavy despite being powered and worn by a superhuman. Hell, it even has tabletop rules representing that fact.

You cannot jump around wearing Terminator Armour.
>>
>>50601494

Yeah, SC2 is dying in Korea.
>>
>>50601502
Oh wow, I share my opinion about DoW 3 on 40k thread. Such massive shilling of my own opinion.

Whereas you are actively defending the atrocious decisions Relic has done with this shit tier game.
>>
>>50601458
No he doesn't, he leaps over and spins Godsplitter around in his hand.
>>
>>50601622
Still fucking retarded.
You can't jump around in Terminator armor.
>>
>>50601541

>Wrong, there's a cover system similar to CoH2. Some shots are blocked by, you guessed it, cover. You just don't need to hug the cover to receive a damage reduction.

That's not a cover system, it isn't cover at all. It's just bullets hitting the ground or random objects that happen to be in the way. It wouldn't even work as cover because if you were hiding a space marine behind a wall then the enemy wont even shoot at him because they can't see him.

CoH, CoH2 and DoW 2 all have that on top of the cover system. In fact, i think DoW1 had it too.

You're right about everything else, it's likely that the Orks have some form of morale system, it's obvious that Eldar and Space Marines don't. Eldar have that fancy shield and Space Marines have, uh, well, nothing.
>>
>People are saying Gabriel jumping is retarded
>When it's a Dawn of War game
>Some knowing who it was to write the DoW books
>And what he did

Also it's worth noting that Gabe likely no longer has functioning legs. Most of his body is cybernetic, and he's probably one wound off of getting shoved into a Dreadnought.
>>
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>Gorgon Pattern
>A variant of the Indomitus Pattern devised by the Primarch Ferrus Manus and the Iron Fathers, this advanced prototype suit was just going into production at the onset of the Horus Heresy. The design replaced field generators embedded in the armour with experimental systems that converted incoming electromagnetic and kinetic energy into bursts of blinding light, able to incapacitate nearby foes. The heat and electrochemical toxins bleeding from the suit limited the armour's agility, and its effects required a high level of cybernetic modifications for its wearer to endure.
>high level of cybernetic modifications
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>>50601819

>The heat and electrochemical toxins bleeding from the suit limited the armour's agility
>>
>>50598756
>>50598852
Think its been retconned again to a single hive ship (still a decent feat) snuck around killing all the synapse creatures until the ship fell into disarry or something
>>
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>>50601788
>tfw Goto is responsible for DOW3s story and gameplay
>>
>>50601788
Calgar doesn't do that and he is more bionic than gab.
>>
>>50601840
>and its effects required a high level of cybernetic modifications for its wearer to endure.
Its only uncomfortable and limiting if you have a regular ass body actually vulnerable to that shit. Gabe does not.
>>
>>50601879
That's because Gabe 'was gifted' the cybernetics originally meant for Calgar.

Big Smurf got some second rate shit.
>>
>>50600120
Sounds to me like you want an RTT game.
>>
>>50601892

"and" as in "in addition to" not "or" as in "or you can be a robot and not care"
>>
>>50599837
You wanted to say Command and Conquer 4, because as bad as Red Alert 3 was, it was still a pretty solid and non-retarded game.
>>
>>50601918
>the bullshit bleeding from suit limited armor's agility and effects require high robot level to endure
>gabe, being a chapter master and having high robot level means he can not only endure but ignore as he is a goddamn chapter master of the blood ravens of stealing the best shit with the least amount of "my blood is on fire"
>>
>>50601879
Nope.

When you compare Calgar and Gabe, then Gabe has far more cybernetic modifications than Calgar.
>>
>Mobile / cartoon graphic style
>Back flipping, thunder hammer twirling Terminators
>cover dynamics simplified
>unit building simplified
>game utterly simplified
>we want the casual gamer audience
>No Last Stand
>Changing the voice actor for Angelos

I simply cannot be any more disappointed in this game, it's heart breaking.
>>
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ALL THEY HAD TO DO IS MAKE GABE TELEPORT UP INSTEAD OF JUMP

ONE JOB RELIC

ONE JOOOOOOOOOOOOOOOOOB
>>
>>50601903
Memes aside, do you really think the Chapter Master of a literalwho chapter that mostly fell to Chaos can get the amount of bling the Chapter Master of the biggest and one of the most revered first founding chapters can get?
And even Papa Smurf can't do a backflip over a cliff, despite having probably the best cybernetics anyone can get aside from the Lord Fabricator General of Mars.
Backflipping or even just jumping Terminators are bullshit.
>>
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>>50601622

https://youtu.be/aEQM9sbQ4fk?t=39

The shilling is real. Backflipping, 39 seconds in.

You're defending a Space Marine wearing Terminator armour, aka, Tactical Dreadnought armour gracefully leaping across a 30 foot chasm and spinning around a Thunder hammer like a parade barton.

You're defending a Space Marine wearing Terminator armour, aka, Tactical Dreadnought armour BACKFLIPPING.

The shilling is real. The shilling is so so real.
>>
>>50602077
>litterally just standing in open fields and shooting at each other
What the fuck?
>>
>>50602104
Dat grot don't understand that units moving of their own would ruin the strategy of the players.
>>
>>50602121
>strategy
Like place your units in an open field and reenacting a good old fashioned line battle?

I wasn't talking about how the units don't move on your own you half-witt I was talking about how they took a step backwards in the tactical part of the game.
>>
>>50602077
>You're defending a Space Marine wearing Terminator armour, aka, Tactical Dreadnought armour gracefully leaping across a 30 foot chasm and spinning around a Thunder hammer like a parade barton.
>You're defending a Space Marine wearing Terminator armour, aka, Tactical Dreadnought armour BACKFLIPPING
He still ain't backflipping. And yes i'm defending it because like the books or not when space marines can survive terminal velocity, hold a door against a 100 normal dudes and slap bolt shells out of the air, they can fucking jump high and throw a thunder hammer about like it was air.
>>
>>50602104
We Mordian Iron Guard now
>>
>>50602173
That is the consequence of going back to DoW1 gameplay where units stand there, shoot at each other, then do a special ability every so often.
>>
>>50602230
No shit sherlock.
>>
>>50601718
>That's not a cover system, it isn't cover at all. It's just bullets hitting the ground or random objects that happen to be in the way.
Um...you know what cover is, right?
>>
>>50602196
You really are a Relic employee aren't you?
In one of the interviews the fuckwit dev justified the jumping because it was his take on terminator armour, disregarding the years of fluff detailing how they strip the marine of all maneuverability and dexterity but grant them the ability to take anything less than anti tank rounds to the face and shrug it off.
>>
>>50602230
>You are not allowed to mix up basebuilding with somewhat intelligent cover-systems
>>
>>50602275

Yes. It's using objects and stuff to block incoming damage.

However, there is no cover system. Units don't take cover, you can manually position them behind random objects and hope that 1 bullet out of 10 or whatever hits that random object instead of one of your marines, so technically you can use it as cover, but if you have played any other Relic game you would know that is not cover, it doesn't function like cover and you wont be able to use it as cover.

The same thing happened in DoW2 and CoH in addition to having a cover system, what you're referring to a cover system is simply units missing shots, and given how they are obviously going after Esports it's very likely that is just a visual effect.
>>
Is /tg/ the easiest board to troll?

>OMG this guys doing flips DAE hate this game amirite guys
>He's doesnt flip it clear shows...
>OMG Fucking flips everywhere man how could he even jump in terminator armour canceled pre-order
>Well heres some fluff on the armour design and we can see that..
>OMG just look at the flips theres not even any cover just bullets hitting walls and things people are hiding behind GOD is this 2015?
>Isnt that what cover mea.....
>SHILL FUckING SHILL!!!1!

How is he still getting (you)s? Its beyond me.
>>
>>50602305
I'm not saying they couldn't, I would have preferred just a bigger DoW 2 with all factions, but when people kept complaining about 1 not being 2 they took that all the way. Maybe if people had stopped sucking 1's dick for being an okay RTS this wouldn't have happened but they did so here we are.
>>
>>50602345
Here is your (You).
>>
>>50602345
I never assume on 4chan that posts are
A) all the same person
B) trolling or baiting
as that leads to ignoring discussion under the pretense of having a differing opinion mean less.
>>
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>>50602345
Nice, strawmanning all the arguments that go against your view is the sure way of winning an argument.
Fucking bravo.
>>
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>>50599977
Easy enough to imagine that Ronahn just snuck in to grab his sis after the Blood Ravens killed Kyras. Because there's no way Relic would deny them that kill.

>and the first canon non-Imperial victory in Dawn of War?
Winter Assault is generally assumed to have been an Eldar victory, mainly due to Taldeer's survival, though there are other potential clues. Soulstorm is still up in the air like Gabe.

>>50601851
It was never retconned, only expanded. The original fluff didn't say anything about the size of the Tyranid force attacking Stormvald.
And yeah, a single ship is still thousands or even millions of nids.

>>50601879
>he is more bionic than gab
In Rogue Trader, maybe.
>>
biggest problem with dow 3 isn't the game itself, its how relic handled the previous games. First game was large scale, low detail, second game is small scale, high detail, and they're basically complete opposites. If they go for medium scale, it'll be lame as fuck. So they went for one side, but it makes the other side mad, this would happen no matter what, because you can't properly combine both games.

People who think you can combine the cover systems of dow 2 with large amounts of units have clearly never played mods in dow 2 that increase the unit sizes. It simply doesn't work. This is, of course, ignoring the large amount of problems that dow 3 has anyways, but regardless of any of that, it would be treated as shit by half the community.

What really needs to happen, is that they bring out proper launch support, balancing, as well as dow 1 style mod tools. If they just have coh 2/dow 2 style mod tools, the game is dead. Dow 2's population is dead, same with coh 2.
>>
>>50602590
If you watched the video you'd see that the bastard was only at, like, 90 pop cap of 250 out of that big huge infantry army so size will not be an issue. You could probably create 3 DoW 2 sized armies for each hero.
>>
>>50602611
I know the armies get big. That's why they can't have dow 2 style cover systems in place. The maps would be really fucking stupid if they had it like that, they where already pretty bad in dow 2 with the obvious cover lines everywhere. Intelligent cover only works properly with small unit count.
>>
>>50602590

I agree with you with this part:

>People who think you can combine the cover systems of dow 2 with large amounts of units have clearly never played mods in dow 2 that increase the unit sizes. It simply doesn't work.

However, i think DoW 3 could've borrowed almost all the other elements from DoW2 and used the cover mechanic from DoW1 and it would've worked. I don't think the problem is that it's more like DoW1, i don't even think the problem is that it's a combination of DoW1 and 2, i think the problem is that it's a bad combination from DoW1 and 2.

And more specifically, the new cover system, that fucking bubble thing? I hate it, i'm glad you can destroy them, if i buy the game i will go out of my way to blow them up in every match i play.

At least they kept the vehicle mechanics from CoH and DoW2, overall i think the game has potential, and if there's mod tools that's that, that's all i need to buy this game unquestionably.
>>
>>50602590
The problem is that from a gameplay perspective, DoW 2 was far more interesting than DoW 1.
Combat was far more tactical in DoW 2, due to the cover system, powerful abilities, and the speed at which units died, which forces the players to keep moving their units from cover to cover, use them and their abilities cunningly, and in general, keep outmanouvering or outsmarting their opponent.
Whereas DoW 1 fights were far more static, with unit blobs firing at each other, while occasionally using abilities that have only a third of the power than their DoW 2 counterparts have, and the overall victory often came more to map control and macro, than the skillful use of your units.
Just compare DoW 1 Guardians to DoW 2 Guardians.

Thus, at least in my opinion, DoW 3 is going to the wrong direction. More units =/= better gameplay.
Combat in DoW 3 looks boring as fuck in comparison to DoW 2, where engagements are dynamic as fuck due to the features I mentioned earlier.
>>
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Man DoW 3 looks like utter trash.
https://www.youtube.com/watch?v=-OvfwYUA9os [Embed]
The thing about it that probably irks me the most is how the devs translated the Eldar "Battle Focus" into god damn regenerating shields ripped off straight from the Protoss of Starcraft.

Fucking lazy, unimaginative gits.
>>
>>50602763
>doing this poof of a job at copying a post from another thread.
>>
>>50602590
If CoH 2 is dead, what are some not-dead RTS games besides Starcraft?
>>
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>>50602826
Supreme Commander Forged Alliance.
>>
>>50602750
that depends on your perspective of better gameplay. More units =/= better gameplay, but on that same note, more things to do =/= better gameplay as well. Personally, I love rts like this, where you build up large armies and throw them at people, but I can see why a lot of people would dislike that. This is why theres such a divide between the two fanbases, and not really a way to get a proper happy medium. Well, there is, and thats through mod tools, but I would be a fool to get hyped up for that, since this is sega and new relic.
>>
>>50602835
Note, Forged Alliance Forever is still alive. Base game not too sure of.
>>
>>50602826
sc2 and supercom are the only real surviving rts games. Now, coh 2 isn't completely dead, theres around 3k people playing it every day, but that would be a dead game in any other genre.
This also brings up another point. Should relic go for what works? I mean shit, soulstorm have bigger populations than dow 2 retribution. Doesn't that speak miles in how many really enjoy the two types of games? http://steamcharts.com/search/?q=dawn+of+war
I would think it would be better for them to go for the dow 1 playerbase, which they're trying to do, and for the most part succeeding, since a lot of old dow 1 vets have come out on the forums talking about how they love the look of the game. But they're also shutting out the other fans by doing this. Really, relic is in a self-made pickle that can only be truly solved one way.
>>
>>50602835
Where are you getting your numbers from? According to steamcharts CoH 2 has around 3000 players, SupCom a tenth of that. Or are we not looking at the amount of players?
>>
>>50602849
> Personally, I love rts like this, where you build up large armies and throw them at people,
I do too, but the whole game must support that.
Games with camera basically stuck on the ground like DoW 1 or Starcraft, don't really support massive armies well imo, whereas Supereme Commander does.


Because of that, I think that if Relic wanted to keep the same sort of camera setup they have had in all previous DoW games, they should have kept the game roughly with DoW 2 unit count, maybe a little more, because that sort of camera level supports managing individual units and their abilities far more than managing massive armies.
Trying to manage massive armies when only one third of it even fits on your screen, is frustrating, thus I much prefer smaller scale armies on games that lack sufficient levels of zoom out that lets you view the battlefield at large.
>>
>>50602923
not the official game, but a big mod, FAF. http://www.faforever.com/ it doesn't just use steam players, and you can see how it is on the right side on the page. Kinda like how soulstorm isn't alive in the vanilla game, but mods like UA keep it kicking.
>>
>>50602917
Note that most people playing Soulstorm are playing mods.

DoW 2 had nowhere near as good modding scene as DoW 1 did, so modding never quite boosted it's popularity as that much.
>>
So what I got from the plot is:
>The planet have a dangerous weapon.
>It is know as the "Spear of Khaine"
>The Blood Ravens (with Solaria), Biel-Tan and Gorgutz want it.
>Macha is under the orders of some Lord Kyre (reminder that in Biel-Tan, the Autarchs and Exarchs are the ones calling the shots in politics)
>Gabriel Angelos is Chapter Master. Jonah Orion is alive and he is the Master Librarian. Solaria is a Imperial Knight.
>Macha is aided by Taldeer who now is a Wraithknight piloted by Ronanh (some pointed out she should have been a Wraithseer, but considering her last words in Dark Crusade...)
>Jain Zar is also present, so this weapon must be really important.
>Nobody knows who is helping Gorgutz.
>Gabe found out something bad about the weapon. May be the fourth faction?
It is that correct?
>>
>>50603024
Thus far, yes. If Bluddflagg's boyz don't come back for Gorgutz i'll be real disappointed.
>>
>>50602959
I see, thanks for clearing that up.
>>
>>50603024
spear of khaine corrupts everything it touches, according to gabe, who's trying to keep it safe from everyone. So this means chaos, or dark eldar. But there might be necrons. Those are really the only ones I can think of. I'm sure we'll know when they put the faction up as a preorder bonus, like total warhammer.
>>
>>50603024

I think the weapon is on a planet that is going to appear in the sector, at least from what the Relic dev said in the video.
>>
>>50603104
Probably necrons, with the final Last Stand hero being a Necron. I also don't think they'd put two flavors of spehss elf at the same time at release.
>>
>>50602590
>People who think you can combine the cover systems of dow 2 with large amounts of units have clearly never played mods in dow 2 that increase the unit sizes. It simply doesn't work. This is, of course, ignoring the large amount of problems that dow 3 has anyways, but regardless of any of that, it would be treated as shit by half the community.
>what is men of war
>what is wargame
>>
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>>50599064
>no sync-kills in DoW3
pic-related
>>50595112
aww the zoom isn't intense. I liked getting in close and personal in the fights,
The tall grass is fine, I'm amused at the idea of hiding a Dreadnought in the grass.
Shooting looks pretty lack-luster, it's very Blizzard: where a hit is automatic, whereas DoW1 had bullets fly. also that just brought back a horrible memory of DoTA1 where a tower threw a rock and I ran and blinked halfway across the map, it followed me all the way and finished me
I miss the stompy noises of the Wraithlord.
>>50595875
>Fucking spam [Shadow Specters] like they were guardians.
yeah that was pretty fucked up to watch.
>>50601458
>the motherfucker flips over a god damn chasm in Terminator Armor.
so they haven't fixed that...ok (pic-related)
>>
>>50601286
Final Liberation?

Because I would be fucking ecstatic if they redid that.

Or even just finished the original.
>>
>>50601940
>You wanted to say Command and Conquer 4, because as bad as Red Alert 3 was, it was still a pretty solid and non-retarded game.
no i didn't.
never played c&c 4 after c&c 3 i knew this wasn't what i was looking for.
>solid game
anon, i don't actually have much of an argument there.
It's generals lite without as much fun.
i still however boot up RA 2 YR every so often because it's that fucking good.
and i still play RA (with open RA)
the game never had the staying power
>>
>>50603072
Gorgutz n Bluddflagg
dat sounds rite good
>>
>>50603024

So is almost fucking Blood Raven gone?

Haiegel and Thaddeus got tricked into some crusade

Cyrus either went back to Death Watch or is still muh scouts

Diomedies still honor guard captain? Or is that Tarkus now?


Where the fuck are my boys dont tell me 3 will just be Gabe and Jonah
>>
>>50597025

>Necrons were once close to sealing off the Immaterium from reality.
>Nids' Shadow in the Warp actually weakens daemonic grasp on the material plane, not to mention Nids have no soul and daemons gain practically nothing from killing them.

Correction: Orks are the only faction that are completely irrelevant to the fluff.
>>
>>50598441

MOBAs
>>
>>50604129
All I know is that Diomedes says in the SM ending that he can't serve the chapter as he did before. At this point it seems to be only Gabriel/Jonah for sure.

I really wanna know what happened to Davian Thule though, seeing as the Chaos campaign can't be canon.
>>
the possibility of more Macha art/porn is the only thing that keeps me remotely interested in this. It looks like a bad Starcraft 2 mod.

Also, are the rumors that say that fucking Goto is writing this shit true?
>>
>>50604452
Davian will likely be the Dranought Elite, and Tarkus may be the Veteran Squad Elite. Little impact on story but still alive.
>>
>>50604470

He did write the DoW book
>>
>>50604470
There's elements of his writing in it, but just what Relic wants to fit. Primarily Taldeer having Biel-Tan ties and Terminator Armor allowing flips, though there are a few things making it more plausible.
>>
>>50604490

Wouldn't Thaddeus be Assault elite then?
>>
>>50601501
It's stated that Biel-tan is the main faction in the campaign, especially as Macha is the farseer of the Eldar force, also customising paints in campaign wasn't an option in dow 1+2 was it?
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>>50599399
>>50599556
>flipping tanks

Finally, another reason to post this.
>>
>>50601296
assault marines also don't jump in the air, they fucking fly in the air, hundreds of feet up. theres a huge difference between doing that, and jumping up like 10 feet.
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>>50598441
RTS as genre has been dead for several years, by now.

They could choose only between CoH (like with DoW 2) or SC2.

Bringing something like DoW 1 would cause current RTS players ostracizing the franchise.
>>
>>50605217
*to ostracize
>>
>>50595112
They really aught to split the game into 2 branches one with and one without base building.
>>
>>50599064
They're copying starcraft/mobas which are all about color, cartoonish effects, hyper-competitive balance, and no "weight" to anything.
>>
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>tfw you will never live to see a Total War: Horus Heresy game
>>
The 40K general is ded so does anyone here know the book where this is found?

>The most revealed is that a female inquisitorial henchwoman got an eyeful of a naked Grey Knight novice and was rather impressed by what she saw. The Grey Knight, naturally, had no idea why she seemed so interested.
>>
>>50605686

Thank god
>>
>>50605678
>color
It's almost like a game based on throwing blobs of units at each other should make sure it's easy to tell which blob is your own!

Unless you mean color as in 'why the fuck isn't everything brown' in which case fuck you brown is shit
>>
>>50605678
It did look like complete garbage to me.

No grit, no WAR, no Scale.

It's made by people who don't care about 40k in the least beyond a paycheck.
>>
>>50605686
Dumbest idea I've seen today. That's saying a lot.
>>
>>50601150
>DoW2
which was universally reviled because it didn't have cool big epic fights like DoW1, even though the scale was similar in competitive play.
However, most people don't play in competitive. They want to make cool bases and compstomp with friends, so relic obliged that part of their market

>the entire game will devolve to blobbing

Seeing the amount of AOE attack and skillshots, people will spread their armies out in competitive play, the thing around which the game is built. The streamer was playing the videogame for the first time.
Or are you one of those tards who think Bisu plays BW exactly like you played your campaign the first tome.

>there shouldn't be elite units
there literally were elite units in DoW. 1 had relic units. 2 had tier 3 units and superheavies
and DoW3 has heroes.
>MOBA abilities
ah, so warcraft 3 is now a MOBA?

>units start in the open
>fire at each other blindly
just like dawn of war 1, which is exactly what people wanted.
>no cover mechanics
yes, and the stray shots hitting ambient terrain doesn't count. Using LoS breakers to juke the enemy doesn't count. Using heroes to support your army doesn't count. No Everything is 2 blobs shooting at each other.
>>
>>50605725
you sound like a marketer there
>THIS GAME HAS LOW ENERGY
>>
>>50605678
What the fuck is weight?
>hypercompetitive balance
and this is a bad thing how?
>>50605217
That's what people wanted right?
Bigger battles and basebuilding :^)
>>
>>50602917
>any other genre
But this is the RTS genre
>soulstorm
m8 soulstorm has been out longer than Retribution, and player numbers are similar in consistent play
>>
>>50595112

> No cover system

> units don't gain XP and become more powerful and more valuable over time

I can already confirm it's shit
>>
>>50606428
its been out a lot longer than retribution, and yet it consistently has 200 or so more players than it.
http://steamcharts.com/app/9450
http://steamcharts.com/app/56400
>>
>>50606517
And I'm 99% sure that most of the people still playing Ret are just playing Last Stand.
>>
>>50606529
which makes it even worse honestly. Speaking from a developers perspective, and from someone that wants to make money at the end of the day, why would I go make a game thats had a lot less players, and a lot less people who play it on a regular basis? It's like shooting yourself in the foot.
>>
>>50606600
I suppose 40k fans are experts at shooting themselves in the foot
>game comes out that is trying to appeal to the broader RTS market.
>"ITS SHIT"
>>
>>50606780

> broader RTS market

the broader RTS market is shit

Dawn of War 2 was the top selling game gloabally when it came out
>>
>>50602959
>server stats
>10k unique players last month
>the error margin for CoH2 in the last 2 weeks approaches that amount
>but CoH2 is dead and Supcom is alive.
The sheepshagger says eat shit.
>>
>>50606835
>>50606835
just like diablo 3 was.

And yet more people play DoW1 consistently.
Although, I wonder if DoW2 includes the elite mod, as they have their own stats.
>>
>>50606838
http://steamcharts.com/app/231430
what error margin are you talking about? peak players for coh 2 haven't been over 9k since april.
>>50606855
it's based around steam, so yes, it does. Elite mod is cool, but pretty barebones because of how shit modding is. And dow 3's population will be shit after a while without mod support as well.
>>
>>50606855

>And yet more people play DoW1 consistently.


> barely 1000 autistic people play DoW 1 consistently
>>
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>>50606838
fuck you and your no fuel troop carriers
>>
>>50606908
and even less people play dow 2, and most of them probably play last stand since its the only good part of the game
>>
>>50606955

Dawn of War 2 get's old very quickly but it was good for the time that it didn't get old.
>>
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>>50606933
>mfw ostruppen near me.

>>50606907

>peak players
I am talking about unique players
FAF had 11k unique players in the last month, while the unique players for CoH2 in the last week are 138,099 ± 9,725 (6.71%)
Saying that CoH2 is a dead game but FAF is alive is a bit of a stretch.
>>
>>50606529
Playing Elite Mod*
>>
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>>50606933
>ostruppen
>>
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>>50607064
>>50607055
you can count on ostruppen
NO REALLY, you can
>>
>>50607183
>worse than pioneers at recrewing weapons
>slowest capping speed.
early fights between pic related and Ostruppen remind me way too much of Space marines vs Shoota boyz from retri.
>>
>>50603024
>Macha is aided by Taldeer who now is a Wraithknight piloted by Ronanh (some pointed out she should have been a Wraithseer, but considering her last words in Dark Crusade...)
That was me

Also
>Biel-Tan and not Ulthwe
How did GW approve this?
>>
>>50604129
>cyrus is training scouts
I am ok with this.
>>
>>50607224
Macha is the leader of biel tan
Rohnan was a ranger with a twin sister. An war autistic faction would be happy to get a free giant walker.
>>
>>50607386
But surely they would have hesitated before sticking a non Biel tan SS and a ranger into a Knight?
Eldar are such a fickle species
>>
>>50607411
twins are a valuable commodity
the eldar must submit to their servile instincts
>>
>>50605693
Pretty sure it's The Emperor's Gift by ADB.
>>
>>50602305
>>50602347
Both DoW's were great. I'm starting to like second one more now though, because of CoH-esque cover system.

Really though, why can't we have base building AND good cover system? Bubble covers is a huge and lazy stepback.
>>
>>50606370
>which was universally reviled because it didn't have cool big epic fights like DoW1,
Only by utter retards like you that think that "muh big armies" make for a better game.
DoW 2 plays far fucking better than DoW 1 does.

>Seeing the amount of AOE attack and skillshots, people will spread their armies out in competitive play,
Yeah, sure, that's why Starcraft 2 also isn't a game about massive kill blobs moving across the map wrecking face outside of the highest echelons of competitive play.

>there literally were elite units in DoW. 1 had relic units. 2 had tier 3 units and superheavies
Yes, but they were units you only could get after massive resource investments, and even then they didn't hog the whole show like the Elites in DoW 3 do.

>ah, so warcraft 3 is now a MOBA?
It is the progenitor of the genre, yes. And it is a shit tier RTS. Starcraft 1 is miles and miles better than it is.

>just like dawn of war 1, which is exactly what people wanted.
Which again, was fucking shit, and only retards like you preferred it over DoW 2's more tactical combat.

>yes, and the stray shots hitting ambient terrain doesn't count.
No any substantial proof of this being anything other than a visual effect.
>Using LoS breakers to juke the enemy doesn't count.
Not a fucking cover mechanic dipshit.
>Using heroes to support your army doesn't count.
Has nothing to do with cover.
>No Everything is 2 blobs shooting at each other.
Because that is what every bit of gameplay from DoW 3 shows the fights to be like.
>>
>>50605686
A nid total war game is probably what has the most potentiol.
Total war does not really work for things like the heresy
>>
>>50608671
while I would prefer dow 1 style cover over the boring blobs they have here, dow 2 cover won't work with large amounts of units. It barely works with imperial guard in dow 2 retribution as it is, imagine that but with 4 times the units. the dow 2 cover works well with small groups of units, not massive armies.
>>
At this point they shpuld just split the franchise into 2 seperate games one for basebuilding and one fir the lower scale.
>>
>>50608849
t. the elitist cancer that is destroying the dow community
>>
>>50597050
I'm kind of hoping for Tau too. Love me some crisis suits.
>>
>>50609173
t. a pleb that can't argue his position.
>>
>>50603896
Yeah, I can see where you are going.

RA3 wasn't this bad, but it wasn't RA2 and YR.

The latter two were pretty much the whole formula of C&C perfected to the point that no matter how much time would pass, it would never get old.

Though at least RA3 still has base building and resource collecting (the latter dumbed down sadly) while C&C4 was originally planned as a fucking MOBA-like for Asians.
>>
>>50604910
Dougie McIsaac.

Galaxy's most famous Storm Warden inspired it all.
>>
>>50605686
This would never work nor it would ever work with a 40K one.

A turn-based grand strategy one where real-time combat would be more like RUSE? Definitively.

A Total War one?

It would never work.
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