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HUGE PIT FILLED WITH 200 SPIKES

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Thread replies: 55
Thread images: 4

File: trap_spikes.gif (36KB, 250x250px) Image search: [Google]
trap_spikes.gif
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This 10' deep, open pit completely fills the passageway and extends so as to make jumping across it totally impossible.
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>>50586326
So what?
>>
Shit someone give me some quarters fucking Johnny Cage is such a bitch to fight agasint.
>>
>>50586326
That's a lot of spikes for a 10' pit. Possibly even an excessive number.
>>
>>50586326
What's the neighbourhood like?
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>>50586326

So, you're supposed to fill it with water and then swim over it?
>>
File: gobbo mechanic.jpg (13KB, 236x326px) Image search: [Google]
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>>50586326
Look, boss - we can build somethin' based on a napkin sketch and an idea, but yer sketch just looks like spikes in a pit, and has the note 'EXTENDS!' next to it.

I don't understand what we're meant to build, boss. Work wif me here, 'ow's it s'pposed to extend so you can't jump across it? Do the spikes leap up? Are the edges of the pit hinged so's running up to the edge drops you in? Izzit magic wot extends the pit out?
>>
>>50586439
>There are dried Dire Prawn eggs strewn about the bottom of the pit.
>Exposure to water causes them to hatch rapidly and eat anyone in the vicinity.
>>
>>50586326
I climb down, walk across the spikes with a ladder, then climb back up.
>>
>>50586408
It's 10' wide, but OP didn't specify the length, only that it's too long to jump across. If we assume it's 20ft, then it only has one spike per square foot. If it's even longer then it's even more spread out.
>>
>>50586775
10' deep, other dimensions were left vague. Wide as the passage you came through, however wide that was, but in theory too wide to parkour across.
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>>50586326
>be Aaracokra
>>
Thankfully I remembered to bring my trusty jetpack.
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>>50586326
okay, so climb down slowly and shuffle around between them and try not to break my ankles walking around on the narrow and/or uneven bottom of the pit
>>
Climb down, go to other side, break spikes along the way, clim up. Easy.
>>
Rolled 4 (1d5)

>>50586851
As you set foot upon the floor of the pit, spikes shoot upward and impale you. Any character looking over the ledge of the pit is likewise struck.

Roll a d6 for each spike, as above.
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> Plebs don't have a Wizard in their party.
>>
I piss in the pit and give the roof the finger.
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>>50586484
>>50586903
Stop moving your goalposts.
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>>50586936
Are you going to be a bitch or are you going to roll damage?
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>>50586439
>>50586484
wheel barrel, shovel, gravel/sand and maybe some nice pavement
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>>50586907
I cast fly is just too easy.
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>>50586326
As the party wizard I cast spike to silicone.
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>>50586386
>tfw no one old enough here to remember that video game :-/
>>
>>50587037
pit faLL ?
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>>50587037
Take it to >>>/v/ you fucking mong
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>>50587037
No we're just laughing that you had trouble with fucking Johnny Cage. Seriously. You could end his ass with any of the ninjas, or Liu Kang. Who the fuck were you playing as, Kano?
>>
>>50587037
Battle Toads?
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>>50586936
>Stop moving your goalposts.
It's Tomb of Horrors, dipshit. That trap's been around longer than you have.
>>
>>50586627
I would drink a beer with that cat
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>>50586326

Decanter of Endless Water. Fill the pit and swim across.

Or.. find a raft or something to keep you and your equipment dry. Yeah, there's a potentially significant caveat to that.
>>
>>50586326
I climb down, walk on the tips of the spikes to the other side, then climb up.

How do my feet not get impaled on the spikes? Simple: I use Hamon.
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>>50587743
Hamon wholewheat?
>>
>>50587778
As in the Ripple, boy.
>>
THE TEMPLE OF THE DEAD MOURNS THE LIVING
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>>50587222
Tomb of Horrors was a shit module.

"Ha Gotcha!" is not a fun game.
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>>50586326
I mirror the screen. The leftmost entrance I came in is now the rightmost exit, and I progress to the next screen
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>>50588523
>Tomb of Horrors was a shit module.
Says the shit player. Sorry that you grew fat and complacent on the champagne wishes and caviar dreams of your Monty Haul dungeon dives.
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>>50586484
Boiling water then you cross when it cools. Fucking. NEXT.
>>
File: 1397839657942.jpg (25KB, 412x352px) Image search: [Google]
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>Using the mortal plane for locomotion
I cast Dimension Door, with the enterance behind me, and the exit one foot before the next door
>>
>>50589409
Get some dire vegetables and you've got the start of a mighty fine gumbo, there.
>>
>>50586484
fookin prawns
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>>50586326
I cast stone to flesh and jump in.
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>>50588638
It's not particularly good module, though. The challenges in it depend on
A) traps, that can be defeated simply by having a hireling walk ahead of the party
B) combing meticulously through every 10'*10'*10' square to find secret doors
It's an exercise in tedium not exploration.
>>
>>50591808
Remember ToH was written for a group that included a Thief that would use spider climb slippers to walk on the roof of the passage, blindfolded using a crystal ball to navigate. It was an asshole dungeon made for asshole players.
>>
Then the solution is to not have shitty players.
>>
Smash rock spikes, fill pit, keep smashing rock until it's solid ground, then walk across.
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>>50586326
I cast flight
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>>50591853
Also the only way to defeat the demilich at the end was to place the crown of disintegration, which you would have obtained and been compelled to put on much earlier in the module, on his skull-body without awakening him.
>>
>>50586326
>cast predigistation to move dirt into the hole
>mock the GM for an hour
>>
>>50586326
>This 10' deep, open pit completely fills the passageway and extends so as to make jumping across it totally impossible.
>jumping
I fling the dwarf
>>
>>50589409

Going to chime in, here. Brine shrimp can survive extremes of heat, cold, and chemicals. Nothing mundane like boiling or salting the water can stop that.
>>
>>50586326
I cast "mass flight"
>>
https://www.youtube.com/watch?v=qammSSEwhiE

JOMP THE CHASM
>>
>>50587818
Mein schwartze.

https://www.youtube.com/watch?v=VGkduYVatMI
Thread posts: 55
Thread images: 4


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