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/swg/: Star Wars General: Hutt Piracy Edition

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Previous Thread: >>50458181

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign
>>
I love how widespread the snowtrooper/veers chestplate became in the EU, and TCW even had Moralo Eval (I love that name, classic Lucas cheese) in an older version of it.
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>>50509302
I actually found it kinda weird that they gave the Army drivers smaller chestplates, then I saw how awful they were at making solid objects.
>>
>>50509302
>>50509331
Are there any more Imperial Army new U or did they get rid of them all for Storm troopers?

In the old U Imperial army would be the main force fighting against the rebels because their was always a planet garrison while the storm troopers acted as marines/the guys you want to protect the important shit
>>
>>50509452
From what I've seen in Rebels all imperial infantry is now one type of storm trooper or another. The army meanwhile seems to be the officer corp and the crew of vehicles only.
>>
>>50509452
>>50509480
They do use those vehicle crewmen on foot occasionally, like the baddass Amy Scouttrooper that held his own against the ghost crew in melee.
>>
I love the "beehive" helmets
>>
>>50509480
I'm okay with this change, personally. I know the protagonists of the OT are the biggest threat to the Empire (so they're going to send their best), but we never see non-Stormtrooper infantry. Not even on backwater worlds like Tatooine.
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>>50509661
Beehive?
>>
>>50509736
Tatooine was being searched by troops from Vader's own ship, and the spearhead of the Garrison there. So naturally it would be stormtroopers.
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Unrelated, but just today I finished a year-long WEG D6 campaign loosely following the plot of ANH.

Tonight, the PCs watched the Death Star implode over Mon Cala, killing the Emperor aboard. Vader did it. He and Tarkin left immediately prior to wipe out the Rebel base on Yavin IV, where the PCs found Dark Side Leia had slaughtered all of Rebel High Command.

Big surprises all around. Some actual gasps.

Feels good, man.

Next campaign starts in January - the PCs must rebuild the scattered Rebellion to take on a splintering Empire.

Pic related to Darth Vader.
>>
>>50509786
You'd think we'd see the local Army grunts assisting, if only to act as guides, though.
>>
>>50509845
In the EU the Empire was just starting to expand into Mos Eisley from Bestine and Mos Espa, so while the base there was under construction they'd have Stormtroopers since it's a relatively "High Risk" mission.
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Is anyone else dissatisfied with Star Wars video games where TIE Fighters are massively easy to kill, and the player racks up dozens of kills per mission? It bothers me. I always figured that, if star wars wants to follow WW2 air combat as its guide, then dogfights should be very difficult to survive.

I dunno, I've been thinking about that. Maybe its something about FFG where the super-lethal starfighter combat is actually a good thing. Afterall, surviving missions is a victory, and racking up impressive kill numbers is supposed to be very rare and thus why Aces become famous.
>>
>>50510065
>I dunno, I've been thinking about that. Maybe its something about FFG where the super-lethal starfighter combat is actually a good thing. Afterall, surviving missions is a victory, and racking up impressive kill numbers is supposed to be very rare and thus why Aces become famous.
No, it's very shit for an RPG.

And if you want difficult but not bullshit starfighter combat play X-Wing/TIE Fighter.
>>
>>50509881
That makes plenty of sense. But I still think it's ultimately unnecessary. I'm an all-Stormtrooper sort of guy, with plenty of variation between biome.

Stormtroopers, Snowtroopers, Stormtrooper Scouts, Deathtroopers, Shore Troopers, Tank Troopers, Clonetroopers, FO Stormtroopers... shit, gimme some Radtroopers, Seatroopers, Zero-G Troopers, Dark Troopers, Cave Troopers, Riot Troopers, too.

I want 'em all.
>>
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>>50510089
>No, it's very shit for an RPG.

Depends on how its presented. Players who have to work hard for victory, appreciate the victory more. Convinced of constant death, even if it doesn't come, makes for glory stories, triumph against the odds, etc. Players who are coddled with easy systems and no danger, have nothing to brag about.

But thats just my opinion as a GM, having run my games that way, with players that enjoy that.

>play X-Wing/TIE Fighter.
I have, thats kinda why new games bother me a bit. Although at least in Battlefront, if your fighting other players in starfighters, the difficulty ramps appreciatively.
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was it autism?
>>
>>50510122
That's really not what Star Wars is though, at least unless Rogue One does turn out to have balls. People very rarely die in SW and only at dramatic moments-dying in starfighter combat is for cannon fodder, not main characters. It's actually why I like the system-because as a GM I'm shit at running high lethality games and would prefer characters that players have controlled from the get go get will mostly live(with maybe one dramatic death or two). Now that said there's nothing wrong with high lethality games, nor with the idea of running a gritter SW game. The problem comes from design intentions-FFG's goals are about simulating the feel of the movies, and players have a lot of outs based on that through destiny points and the advantage/disadvantage system. Starfighter combat is so hilariously lethal that it completely goes against their design goals, and this is compounded by the fact that pilot skill hardly affects survival at all. The difference between Wedge Antilles and your average Phoenix Squadron pilot is a couple of talents and some black dice on the enemy, nothing more.
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>>50510514
No anon, it was drugs. Lots and lots of drugs.
>>
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>>50510519
>dying in starfighter combat is for cannon fodder

I dunno. I mean, yes thats true, but I look at it like this - it depends on exactly what your trying to emulate.

Lets say you actually are running an AoR campaign about a Rebel X-Wing squadron, or even an Imperial TIE Fighter Squadron. There are a lot of ways to do that kind of a campaign. Personally, I like to write out every NPC in detail, and make the losses and victories meaningful. But that only works if you have PC's who care about NPC's.

While I'm not trying to say that star wars campaigns should be super gritty with character death happening all the time - using just the X-Wing novels as a guide, you can say that starfighters have ejection seats, and once you have a starfighter shot out from under you, the danger becomes "do i get captured by the enemy, or rescued by my side? preferably before I run out of air, or freeze to death" That may be a bit more gritty then you sound like you prefer - but its a way to have consequences without character death, and could open into new opportunities
>PC gets shot up, ejects, captured by the enemy
>player party wants to rescue him, goes off reservation to do so

My original point is, that while FFG's starfighter rules aren't perfect, and even minor tweaks are necessary (like I suggested above), but the lethality isn't one of them necessarily, and can actually be a benefit in a way.

But its all academic for me - I haven't run a starfighter based campaign yet, and all starfighter\ship combat I've done in FFG (as a GM), has been with bigger ships, freighters and the like. One time a PC actually was in a starfighter (a B-Wing), it was doing CAS for the player group, and took a missile from the ground, which dropped it to 0 Hull, and the player had to limp it home with hard rolls. He still racked up an impressive list of dead minions, so he didn't complain.
>>
>>50510594
>"do i get captured by the enemy, or rescued by my side? preferably before I run out of air, or freeze to death"

That's actually exactly the kind of "grit" I like to have in my campaigns. I still want my PCs to feel like death is a possibility, I just very rarely actually kill them.
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>>50510612
>I still want my PCs to feel like death is a possibility, I just very rarely actually kill them.

I run my games the same way. If Players feel like they could die at any moment, whether or not they actually do, then whatever hard fought victory they win, is all the sweeter.

The downside is that you actually have to kill a PC everyone once and a while, otherwise PC's think they can't die.

A Rival with a Disruptor Rifle is a good way to solve that though.
>>
>>50510612
>"do i get captured by the enemy, or rescued by my side? preferably before I run out of air, or freeze to death"

that's fine every once in a while, but that shit gets old when it happens every time you sortie.
>>
>>50509765
He means beekeeper, and is referring to the other trooper in that pic.
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>>50509765
>>50510830
This helmet's referred to as "beehive" by fans. Officially it's used by paratroopers in ROTS, snipers if SWBFII, and Commander Keller in the comics
>>
Quick, i've got an EOTE session tonight and have done absolutely no prep. Gimmie your best quick and dirty plothooks.
>>
>>50512121
>PC is mistaken for wanted fugitive by Local Security Forces/Bounty Hunters/ISB Agent

>SURPRISE INSPECTION! Imperial tax agents raids the local spaceport. Hope the PCs don't have anything illegal on/in their ship

>contact wants PCs to take a small chest to a "friend" of theirs. Only problem is that the planet the receiver is on is interdicted. Oh, and the contact tells you to not, under any circumstances, open the chest.
>>
>>50509302
Where's that art from?
>>
>>50512121
Suddenly, a Sith. And not a pansy pretender Sith, a full on golden sword & sorcery villain Tales of the Jedi era red skinned tentacle bearded actual Sith.
>>
X-wing guys!
Just picked up an E-Wing yesterday. Trying to figure out how to run it, without running only 2 ships. How does this squadron sound:
Rookie Pilot (X-wing) x2
Wardon Squadron Pilot (K-wing) + Twin Laser Turret
Blackmoon Squadron Pilot (E-wing)

Goddamn the E-wing is an expensive ship. Seems almost worth it on paper. Can't wait to field it.
>>
>>50513030
>he wasted his money on an E-Wing
>he didn't buy an U-Wing
>>
>>50513030
>E-wing generics
They're not as good as you think. Corran is currently the only E-wing pilot worth the points.
>>
>>50512098
What exactly makes them paratroopers? In ROTS we see them riding in LAAT/is with regular clones.
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>>50513163
Well, that's their designation.

http://starwars.wikia.com/wiki/Clone_paratrooper
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>>50513185
>paratroopers
>clearly air assault rather than airborne
This triggers the armchair /k/ommando. Do they actually do parachute drops in Legends material?
>>
>>50513108
I want to run Corran. He's obviously good, but the only way I can do that is by taking something like this:

Corran Horn + R2D2 + FCS + Shield Up

Miranda Doni + Twin Laser Turret + Extra Munitions + whatever bombs

And I'd prefer to be taking 3-4 ships rather than 2. Is this impossible to do well with the E-wing at 100 points?
>>
>>50513237
What other ships do you own?
>>
>>50513243
Only K-wing, X-wing, E-wing, ATM. just got enough spending money to buy one more ship if I need to
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I've gone out and buy 10 more blind packs and ... how much vader is too much vader?
>>
>>50512121

>Pirate attack
>Stowaway
>Escorting a Hutt's betrothed to their wedding
>Chance to do the Rebellion a solid
>>
>>50513257
>prioritising K-Wing and E-Wing over A-Wings
come on m8
>>
>>50513521
A-wings are a meme. B-wings are the one true wing
>>
>>50513237
Corran as your late game with a mini swarm of scrubs is fine.
>>
>>50513629
>>50513521
Girls, girls, you're both pretty.

But Z-95 swarms are prettier
>>
>>50513221

Um, Off the top of my head they did it a couple times in the Rep Commando Books.
>>
>>50513221
To expand on >>50513737's post, the "skytrooper," airborne unit in question was letting the Commandos borrow their drop packs; jetpacks with pop-out wings. They still used Larties though, because Larties are space-capable.
>>
Is there a better version of Forged in Battle than the horrible Abridged version in the OP?
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>>50513727
>rebels
>swarms

cute, very cute
>>
>>50514029
>Space Nazis
cyuute
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>>50514195
>Space Nazis
You called, kameraden?
>>
>>50512121
>>50512121
>Dopey Friend/Relative of the PCs has been bragging that he's part of a Hutt Cartel to fake street cred and get the ladies. Now a rival Cartell thinks he's the real deal and has out bounty on his head.

>PCs taking a nice relaxing break at a massive Casino and resort on the edge of civilized space. A huge pirate force, thinking a casino will be a high risk / high reward job, storms the place
>Or the a High-Roller at the casino has just had an insane bounty put on his head. The PCs have fight their way across/to the top of the resort to collect the bounty, having shoot outs with private security forces and casino security while racing against other bounty hunters, and every poor schmuck with a blaster who thinks that he can 'win it all back' by collecting the bounty.

>An ISB agent comes forward with damning evidence of the PC's crimes, but if they pose as rebel sympathizers trying to join the Alliance and can give the agent the local Base of Operations and the names of some ringleaders, then the evidence will "mysteriously go missing".
>>
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>Shoretroopers
>>
>>50510113
>I want 'em all.
>Troopermon!
>>
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>>50514669
>>
>>50514669
If one of these guys doesn't have "Life's a beach" in aurebesh on his helmet, Rogue One will have been a total loss
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>>50513237
>Is this impossible to do well with the E-wing at 100 points?

Pretty much. Corran is the only good one in 100 points, and honestly I think he's a bit subpar and needs a very specific sort of meta to be good.

The generics might actually be the most worthless ships the game has ever had, which is saying something. They're easily 4 points overcosted.

Etahn is surprisingly good in Epic though, when he can support a large gunline. If you wanted to take a large number of ships in 100 points with an E-wing he's a far better choice. He doesn't do squat for your Miranda TLT though, so a bad choice there.

Also, since you're starting out, don't be afraid to proxy cards to find out what you like and so should buy next.
>>
>>50514761
God damnit now I really want this.
>>
>>50510113
>Cave Troopers
Wouldn't those just be stormies with flashlights and rope?
>>
>>50514999
They'd be modern spelunkers with blasters and helmets.
>>
I loved Hondo's Ubrikkian speeder tanks.
>>
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More A-180 in sniper configuration this time.
>>
>hissing sith holocron
Genuinely, what did they mean by this?
>>
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>>50517494
It means remove Sith snek.
>>
>>50516236

Same. Are there any good stats out there for these things?
>>
>>50512121

Die Hard in space. The building/space station/starship the PCs are on is stormed by a crack team of criminals disguised as an Alliance special ops unit.

>"You want money? What kind of rebels are you?"
>"Who said we were rebels?"
>*blaster shot*
>>
Well, I've asked the Pabs if they're skipping the Gunboat and Avenger.
>>
>>50518188
>if they're skipping the Gunboat and Avenger
Does he have that much pull over FFG's production plans?
>>
>>50518222
Not FFG, I mean since there's a Defender schematic in Rebels.
>>
>>50518222
Pablo: "There's no evidence of those ships ever existing."
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>>50509278

Give me your best ideas for Inqusitors, /swg/. Go full-on, no-holds barred Metal Gear boss/JoJo stand user here.
>>
>>50518570
Gunboatfags and Missile Boatsluts on suicide watch, then?
>>
>>50518570
Oh hush, they take questions all the time about what legends stuff they're choosing to skip.
>>
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>>50513221
>parachute drops in Legends material

There's no real need to use parachutes for atleast large troop insertions since shuttles in star wars can land and take off vertically. Therefor as long as you have a clearing big enough you could insert troop formations supported by vehicles the old fashioned way fast instead of bothering with parachutes.

I guess a landing zone would have to be designated and cleared, but Imperial shuttles arent push-overs in terms of armament, and kind of the whole point of para-drops is to land where the enemy wouldn't be in force anyways

Its good that at-least someone in charge of ship design had a semblance of military common sense and the Sential class would be pretty good for airborne operations, being able to move even small walkers or tanks around beats no armor every time
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>>50518681
More of the good sentinel.
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>>50518681
Yeah, parachutes and "paratroopers" in Star Wars are kind of pointless. Inertial compensators hooked up to drop pods would be the logical way to go if you want a fast, orbitally inserted, infantry-sized package of "FUCK YOU"
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>>50518740
Still one of the best parts of Halo.

And Star Wars has some good twists of its own on that idea.

4 AT-STs, the parts for double laser cannon emplacements, and probably a platoon of troops each. Pure awesome. (And hopefully an AA gun mounted on the roof)
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>>50518775
My dick would be diamonds if old Bungie and the RepCom devs got together to make a space operatin' game. Maybe throw in the Gearbox guys who did the mechanics for Brothers in Arms: Hell's Highway, too.
>>
>>50518574
The Scarlet Professor

An insane scientist who worked in cosmetics for years before being recruited after her latent Force potential was awakened after a horrible lab accident that scared her.

She represents Vanity and Pride, she has discovered a way to vaporise and reform her body but mostly uses it to ensure she is beautiful rather than exploit it's full combat potential and she's certainly too selfish to share the secret with anyone.

Behaves like https://www.youtube.com/watch?v=_63IJryJhFs
>>
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>>50514195
Nigga, search your feelings.
>>
>>50518574
An insane force sensitive little girl tasked with invoking pity, than invoking her opponents death
>>
hi again, im looking for a game of Starwars on saturday nights in North America's timezone (EST personally)
>>
>>50519464
What are you looking to play anon?
>>
>>50519464
Well, I had a saturday afternoon game but we've been trying to move away from it.
>>
>>50514029

man I wanna make an x-wing list based on those three. here is my shot at it

Tomax
-Crackshot
-Extra munitions
-plasma Torps
-Cluster missiles
-Cluster mines
-Guidance chips

Turr phennir
-Royal guard title
-Veteran Instincts
-Stealth device
-Auto thrusters

OMega leader
-Juke
-Comms relay
-Stealth device

I know omega leader isn't a normal tie but I couldn't really just take a normal tie that can do well on its own. Thoughts?
>>
>>50519575
im looking to play anything that the team needs. im a pregmatic person, i pick what roles are needed and then work around that
>>
>>50519692
Tomax works best with a light load, drop the clusters and bump omega to the Inquisitor?
>>
>>50519780

but then it isn't a tie fighter and do you mean both clusters?
>>
>>50519625
i can do other days, any day really as long as its not during morning/afternoon
>>
>>50520012
Yeah I guess I'll post in the thread if it manages to reform.
>>
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>>50518681
>>
>>50518681
The non-pacifist Mandos in TCW does jetpack airdrops from dropships during the mandalore takeover arc
>>
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https://www.youtube.com/watch?v=dRcc48GmXd0&lc=z13zyz05wnrhj5gno23jjdcoctzjzrvpo04

https://twitter.com/starwars/status/805230154343596032?lang=en
Well, I guess we'll see if they care to respond to anything about the old Gunboat and avenger.
>>
>>50520538
Well, at least we have a fair reason for Thrawn building defenders way too early on the timescale. Rebels are an actual threat, lets get the mook killers built and killing mooks.

Think the newest rebels episode was really solid, maybe the best of the season so far. Can't wait to see what comes from it.
>>
>>50520575
>Rebels are an actual threat
>CryingPhoenixPilots.holo
>>
>>50520589
hey man, the Ghost is expensive to bring with all those crew upgrades. You gotta use your A-wing bodyblockers carefully.
>>
>>50514736
I hope to Living Force those arent sheev issued underwear
>>
>>50520538

Well, the gunboat at least isn't ruled out by the episode - they note specifically it's a TIE Fighter with shields, Assault Gunboat is an entirely different breed of ship, it's an ordinance truck for heavy assaults, the Defender is a superiority/multirole fighter for fucking enemy fighters up. They also didn't mention it does ordinance or the ion cannons, so this might technically be the x7 too, a concept which passed LFL approval for XWM relatively recently.

Of course, they Rebels are also wrong, the Advanced x1 has shields - not that anybody actually hit the DV to find that out
>>
Two questions:
1. Are Catalyst and the Han Solo comic worth reading?
2. My favorite Star Wars stories other than the films invariably feature starfighter pilots as the main characters. Can anyone recommend similar stories from outside the Star Wars universe?
>>
>>50520892

I have to admit, seeing Vader style on the rebel fleet's collective ass was pretty cool.
>>
>>50520984
The Han Solo comic thus far has been Han Solo in a Space Race, been pretty enjoyable.

Catalyst was pretty good, certainly gives good information on the Death Star Project and how it was constructed in the NuCanon.

Also it show how much of an Absolute fucking bastard Krennic is.
>>
>>50520984
>Catalyst
Yes
>Han Solo comic
I haven't read.

>starfighter pilots as the main characters
Lost Stars and Bloodline
>>
>>50521139
>Lost Stars and Bloodline
Read both of them. I'm looking for non-SW sci-fi stories about fighter squadrons.
>>
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Would this work as a Imperial hovertank design?

In my AoE game the PCs are going to infiltrate an imperial garrison on a swamp world where the ground is too soggy for walkers or tracked vehicles. The world has recently been "pacified" by the Empire, who brought in a lot of hardware to make sure the world stays peaceful.
>>
>>50521567
That's far too boring and conventional for a Star Wars design. It needs at least one extraneous widget.
>>
>>50521567

There's stats for a couple different runs of Hovertank in AoE to start with.

Are there also swamp troopers with flechette guns?
>>
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>>50521632
Got any ideas? Here's the original pic that i modified
>>
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>>50520892
>>50521567
There's also the 2-M and other Sabertank based ones, and the successors to the firehawk here called http://starwars.wikia.com/wiki/Imperial-class_repulsortank


Plus old Clone wars swapspeeders, and ULAVs.
>>
>>50521748
A bunch of shot-blasters arrayed around the hull for close-in defense? A robot arm attached to the back of the turret? Some sort of crowd-control pressor beam mounted over the main gun?
>>
>>50521567
>>50521748
If you're gonna add a muzzle brake, take it directly off the AT-AT.

Or go for a known hovertank.
>>
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This is apparently by road warrior and not ansel but it's nice.
>>
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>>50521883
Side view.
>>
>>50514999
Yeah, probably. But it'll be space rope.

http://starwars.wikia.com/wiki/Cavetrooper
>>
>>50521769
>>50521883
>>50521890
That is pretty much spot on what i need. Something well-armored and intimidating with a turreted big gun.
>>
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>>50518574
Pretty much transferring him over and then going to see if the party realizes the Inquisitor investigating them is number one
>>
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>>50521748
Smoke grenade launchers, ERA, some sort of laser CROWS system for anti-infantry and anti-missile duty. Maybe a flamethrower variant if you're feeling kinky.
>>
Does anyone have any advice for running dual IG-2000s? Got destroyed today.
>>
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>>50521955
Here's Imperial Army swamptroopers if you need something lower ranked than the heavy armored ones from Jedi Outcast.
>>
>>50521769
Ahh, the lore for the Hell's Hammers was dope
>>
>>50522099
Where's that art from? Some game manual?
>>
>>50522108
I liked how the newest AoR mentioned that the man portable quad blasters were used by their main support infantry.

>>50522124
Some West End Games adventure splat.
>>
>>50522143
Man, rucking those things on a patrol must be a pain in the ass.
>>
>>50522176
They have micro anti-gravs on them to lessen the load. That's one part of why they were never deployed large scale. Too expensive to issue to the rank and file troopers
>>
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Empress Teta is top tier waifu material
>>
>>50522099
ooooooohhhhhh...
>>
>>50522143
>>50522176
>>50522214

I guess that's why the empire attached them as support elements to an armored company, they load up on repulsorcraft for the most part.

>>50522099
>>50522124
>>50522143
>>50522244
http://starwars.wikia.com/wiki/Planet_of_the_Mists

Could be really helpful for swamp missions!
>>
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>>50522283
>Stick shitload of quad gunners in an open-topped transport
>Do donuts
>No more enemy infantry
>>
Someone made a more imperial version of the transports from TFU.
>>
>>50522392
There don't seem to be any doors.
>>
I love the idea of the Imperial navy having a few units n par with the Stormtrooper Corps, but TFU's wii/PS2 version pretty much replaced the stormtroopers with them completely.

>>50522388
Sounds like the old Halo 3 trick of loading up the transport Hog with Rocket/Fuelrod/Splaser marines.
>>
>>50522098
What did you have problems with?
>>
>>50522283
>http://starwars.wikia.com/wiki/Planet_of_the_Mists

I have the .pdf of this, but never read it. Looking at it now.
>>
Anyone got any pics of security droids that aren't Trade Fed ones? i need a bunch for the next EotE session
>>
>>50523720
Oooh I may want that, is it in the OP?

>>50523736
Oh boy do I have you covered, do you want OT-contemporary ones? Or can I mix in some TOR/KoTOR/Jedi Outcast droids etc?


Also the Diet Dark troopers from the new rebels episode.
>>
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>>50523736
>>50523762
A TOR Droid I'd personally use as a Verpine equivalent to a BX Commando droid.
>>
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>>50523736
>>50523789
The hover droid from Jedi Outcast.
>>
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>>50523736
>>50523789
>>50523800
http://starwars.wikia.com/wiki/Mark_1_droid_walker
>>
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>>50523736
>>50523789
>>50523800
>>50523825
The red Terror droid, TEN E--11 rifle equivalents, five in each hand, plus the heavy chest cannons.
>>
>>50523762
OT ones. The game i'm running is set 3 months after Ep.IV
>>
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>>50523926
Well I mean the old ones are generic enough that they could be new, since bioware artists are hacks about tech levels.

The guy on the left here is technically a CIS droid but they were gifted as support staff to Fenn Shysha's Mandalorian protectors to buy their services.
>>
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>>50523926
NuCannon the empire's standard issue security droids are basically Dark Trooper lite.
>>
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>>50523926
>>50523969
Decent shot of its weapon without blur, it's basically just an E-11 but the lower rail under the grip seems like a good place to mount a second weapon like a rocket or net launcher.
>>
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>>50523926
>>50523969
>>50523988
A Hutt security droid shortly after Endor.
>>
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Coruscant security droids could have been sold off as clones and Coruscant guard replaced them.

These guys http://starwars.wikia.com/wiki/File:K4_Security_droids.jpg are also an option.
>>
>>50524010
Iron Man?
>>
Looking to get into star wars armada or dropfleet commander.

Would you guys recommend the former?
>>
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>>50523926
SD-6 Hulk "Infantry" droid, mostly relegated to securing hangar bays and the like, stole SOME data from the Dark Trooper project but those thefts really didn't start paying off till the SD-9/SD-10 droids
>>
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>>50523762
Just checked. It's in the Mediafire link.

>>50523736
Need a droid, hmm?
>>
>>50524228

Goddammit, why is there not a proper ground wargame for Star Wars with like, crazy and weird ground units in it?
>>
This an early Trade Fed droid that was used before Naboo, deemed too expensive. Some use rifles, others have big built in armguns.

>>50524296
EaW's ground was not as bad as everyone says, and the mods can be super great.
>>
>>50523736
If you want something bizarre and megadangerous, check out the Incinerator War Droid.

http://starwars.wikia.com/wiki/Incinerator_war_droid
>>
>>50524309
Another shot of one.
>>
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http://starwars.wikia.com/wiki/Category:Security_droids

This is a good place to look, too.

Fanfic pic pseudo-related
>>
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>>50524311
An Arakyd Battledroid known to become pointlessly sadistic, http://starwars.wikia.com/wiki/AZ-series_battle_droid
>>
>>50524347
And an Arakyd security droid from the late republic era beating on natives.
>>
>>50509278
Am I the only one who wants Rebels to end with Vader or a squad of Stormtroopers killing the entire cast?

I tried watching it, but it just seems really overly kids-y. All of the empire is incompetent unless they show up in some other media, rebels are perpetually lucky, etc.
>>
>>50524296
In fact the earlier SD-4 or SD-3 is in Republic at War as a republic heavy weapons option.
>>
>>50524347
>http://starwars.wikia.com/wiki/AZ-series_battle_droid

Wow. Not that other guy, but I'm using this. My PCs aren't gonna know what hit them.
>>
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Have one of Darth Vader's spy droids.

>>50524434
A droid playing the most dangerous game with a bunch of helpless sentients could be really fun.
>>
>>50524448

Love that trooper's reaction. "Vader? Shiiit."
>>
>>50522836
TIE Defenders with Palpatine, TIE Defenders with Whisper, and Jumpmaster 5000s with Dengar and Manaroo.
>>
>>50524448
>A droid playing the most dangerous game with a bunch of helpless sentients could be really fun.

That is exactly what I was thinking.

Send the PCs and a squad of fellow troops on a long midnight walk on a spooky wooded marshland planet, on the way from the landing pad to [objective location].

One by one, people start disappearing. The squad breaks up, begins running. Those who run perish.

Eventually, it's just the PCs left; don't split up now! And when they're sufficiently scared, that claw sneaks out of the treeline and starts dragging a character to his doom...
>>
>>50524489
What was your list?

I should be able to help you figure out how to deal with them better if I knew what you were running.
>>
Technically Trade fed, they're from the relatively obscure Star Wars: Starfighter and mostly used as basically that game's equivalent of spacemines/spacetroopers. We never get to see their effectiveness against ground targets.
>>
https://youtu.be/E19roN14sMg

One of the best things I've ever seen.
>>
>>50524664
Okay that's actually amazing.
>>
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I love the simplified DC15 in Gennedywars, it's bulkier and shorter, feels more solid.
>>
>>50519692
Tomax with such a large load will likely be killed before using all his munitions. I would personally run something like this:

Crack Shot(1)
Agent Kallus(2)
Tactician(2)
Tie Shuttle(0)

But if you really wanna go with munitions, I would dump both clusters, plasma and instead go Homing Missile and Advanced Homing Missile
>>
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>>50524969

Plus it has that rocket\grenade launcher attachment which is pretty fab

I wonder if we'll ever get stats for the WESTAR M5 (pic related)
>>
>>50525014
I dislike the Westar M5 in its legends incarnation and was glad it never showed up in TCW.

It's Gennedywars version was okay though.
>>
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Apparently when they made Fordo's Gen2 into a toy they really changed the "Mouth" part and the crest, it was a really cool error.
>>
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>>50525031

It goes through a number of different looks because comic artists take being inconsistent as a point of pride.
>>
>>50525055

>IM ANGRY
>ANGRY ABOUT DROIDS
>>
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IU loved this guy until the 3d model showed that his side chin jaw things are supposed to be totally flat to the ground at rest, not angled up at the back like I thought.

>>50525061
I just hate the round part and how "High" up the barrel is compared to the grippable parts.

It's really shitty.
>>
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>>50525106

I really don't see what your talking about, but ok. Everything looks level to me. Its supposed to be a special forces carbine - its likened to the MP5 basically

Worst depiction of it here. Absolutely abomination tier.
>>
>>50525140
There's no good point to grip on and the big drum just seemed dumb to me.
>>
lets say i want to make a character who fires the E-WEB as if it was a rifle in the RPG, what woud be the perfect specialization?
cumbersome 5 means that i might not be able to play as a human
>>
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>>50525106
>>50525161

>compared to the grippable parts

Ok, I see what you mean now. The grip is actually the drum magazine. Yeah, I see what you mean.

Yeah that is weird. Oh well, still a fab looking blaster rifle even if it probably sucks ergonomically.
>>
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>>50525165

You want the Heavy spec, either from Hired Gun or Soldier classes.

It has talents that reduce Cumbersome and Encumberance ratings.
>>
>>50525177
that man was my hero
>>
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Huh, apparently Jyn, AND Cassian's guns are "Pistol that plugs into a rifle" with his just being the M16 receiver part of an A280.
>>
>>50525198
And in rifle mode.
>>
>>50525198
That is the dumbest way to sell toys.
>>
>>50525198
>>50525258
>>50525277
Presumably any firing will be purely special effects in the pistol mode (No buffer tube) and POSSIBLY "Blank assisted" in rifle mode.
>>
>>50525165
>cumbersome 5 means that i might not be able to play as a human

You'll be fine. Even a human Heavy with only 3 Brawn can easily carry an E-Web right from the start, the trickier part will be getting the gun in the first place.
>>
>>50525300
stupid imperial gun laws, this is why we joined the rebels in the first place
>>
>>50525300
Oh yes, Burly, that's a little bit insane once you get two ranks of it.
>>
>>50525323
It's especially insane since you can start with it if you want. Though it's not really worth it since you obviously won't start with anything big enough to make use of it.
>>
>>50525345
disregard that, you can't start with both ranks, but you can start pretty damn close to the second one
>>
>>50525312
I thought it was because we had hope. Rebellions are built on hope!
>>
>>50525499
And on humans lugging around guns bigger than they are.
>>
>>50525499
Guns give me hope, we have the right to a well armed militia, which also give hope
>>
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>>50525300
>inventory is nothing but booze and drugs
>>
>>50525300

>didn't even know there were drugs that did stuff in SWRPG

That guy seems pretty competently built but also sorta why I hate SWRPG. Specialization pays off way too much, and then you're 'bob the guy who shoots stuff'.
>>
>>50525629
>Specialization pays off way too much
If anything I find it a bit easy to generalize in the system, especially since it doesn't utilize a binary pass/fail mechanic. Billy Human up there is good at shooting people, but he doesn't bring anything else to the table. His overspecialization makes him less useful over all than other characters
>>
>>50525680

Honestly, it's a problem I've been feeling with my own character. I didn't go in anywhere near as hard as Billy Human, but I was told the party needed a main combatant, so I built a Soldier Commando. And I find that I'm useless at nearly everything that isn't combat, and the game makes it really hard to get new competences post-chargen, because if you didn't get high ability scores in the things you now want to try your hand at, you might as well not fucking bother.

So I don't want to go harder into shooting because I don't want the campaign to escalate (because the other players are playing largely noncombat characters, and I really want to avoid hitting that point in RPGs where an enemy that can take one of the PCs has to be near-immune to the rest), but spending XP in getting, say, a more diplomatic spec feels like just burning valuable XP into ashes with an int and presence of 2.
>>
>>50525729
what are your attributes?
>>
>>50525745

3 brawn, 4 Dex, 2 Int, 1 Cun, 3 Will, 2 presence.
>>
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>>50525499
Nah, rebellions are started by hope, but resolved with hatred.
>I hope they fuck off so we can get back to stuffing around
>They haven't fucked off, I hate those cunts

Hating a motherfucker to death will usually end up working provided there's some kind of weapon involved.
>>
>>50525761
Damn, you kinda fucked up with that 3 will. Will is kinda useless unless you're a force user. Let me try to think of something.
>>
>>50525843

So I'm noticing. I just felt that a character that spent fifteen years in Imperial labor camps without breaking probably should have above average willpower, so if I was going to raise one of the mental stats, it should probably be that one. It was purely a fluff decision.
>>
>>50525761
>Having a 1 in anything

That was a bad choice, honestly. I always strive to have at least a 2 in everything, unless I'm playing something specific where that wouldn't fit thematically.

That said, you could get some use from your high Wil by getting a few ranks in coercion and discipline, playing it off as being "the strong arm" in diplomatic situations; I think It'd fit with his background, I can see those skills being used in a labor camp.
>>
>>50525863
Understandable, but putting an extra rank into discipline during creation might have been a better way to reflect that edge in mental fortitude. Force sensitivity could be fun if you wanna go that route, especially since a lot of forcey things rely on discipline checks. The only other thing I can think of is going medic, the 2 Int isn't ideal for it but it would work okay since medic is largely about jabbing people with stim packs. 3 in any other mental stat would have opened up some better options, sorry bro.
>>
>>50525843
Willpower is very good for initiative, resisting fear and intimidation, plus adding to your strain threshold.
It is an important attribute for fighty people
>>
>>50525924
True, but it doesn't really help with any of the non fighty things like the other mental stats do. Coercion being the exception of course
>>
>>50525915

In fairness, he does have exactly the temperament to be a force user, we just kind of felt it was more entertaining if the single person in the party that wholeheartedly believes in the Force and is openly religious about it (because he was at the Clone Wars and he actually talked to Jedi) didn't have a lick of force sensitivity, while the ex-Imperial pilot that thinks the whole thiing is silly turned out to be strong in the Force.

>>50525906

I'm playing a Wookiee, so a 1 in a score was inevitable. We actually changed Wookiees from having 1 in Will to 1 in Cunning, because the fact that there could never be a Wookiee who passed a fear check in their life struck my GM and me as retarded, but them being bad at Streetwise and lying and the like struck us as reasonable for a culture so fixated on honor and keeping one's word.
>>
>>50522223
Teta means boob in Spanish
>>
>>50526000

Sure does. Recommend renaming to Empress Theta to sound a little more respectable if your players are the juvenile sort.
>>
>>50525680

Only if you do what I plan to do when running it and make the purple dice come in far fewer increments. If you have the GM I have while playing it, and purple dice are 2 minimum 3 normal, being a 'generalist' is completely impossible unless you're like 300xp in and optimizing. You need to get a net success, not just draw.
>>
>>50526034

It's actually supposed to be 2 purple normal, not 3, so that probably factors into things.

Well, except in combat, where combat starting at 3 dice distance is fairly common.
>>
>>50526042
>Well, except in combat, where combat starting at 3 dice distance is fairly common.
Most of our combats seem to be short range slugfests. It's probably to help accommodate the melee characters, but it sure annoys our sniper.
>>
>>50525822
but hate leads to suffering
>>
>>50526084

Long as the other guys suffer harder, mate, 's'all good.
>>
>>50526097
>dark force user detected
>>
>>50526102

That's is basically human history in a nutshell, really. "We don't care how much we have to suffer as long as we can make those other fuckers have it even worse" has powered movements all around the world.
>>
>>50526042

It's 2 for an 'average' difficulty test and 3 for a 'hard' difficulty test and it goes up higher enough that some GMs are going to assume a lot of tests PCs are doing are 'hard'. Even for the 2-dice tests, 3g doesn't reliably pass it - hell, we've had 2g1y repeatedly 'equalling out' successes, and that's bad luck, but either those dice are weighted funny or it's bad luck that seems to come up a hell of a lot.
>>
>>50526124
go home tarkin
>>
>>50526000
>Empress Boob
Hehehe
>>
>>50524391
Rouge One's gonna be all about that, Rebels is a kids cartoon if you accept it for what it is than you can appreciate it more. If you just wanna watch the best stuff than tune in for the season openers, mid-season finales, and season finales.
>>
>>50524664
Was expecting unfunny shit.

Got funny shit.

These guys are actually pretty cool.
>>
To anyone who has tried Destiny; I was thinking of buying one of the starter packs and maybe four booster packs to get a full deck, is four packs enough to get variety?
>>
>>50526246
Actually Rogue one was going to be about that untill disney forced a rewrite/reshoot, as I understand it.
>>
>>50525729
*cough* play WEG's Star Wars D6 instead for a more cinematic attribute/skill system.
>>
>>50527873
>forced a rewrite/reshoot
Sauce on that? How much was allegedly rewritten?
>>
>>50527998
Not him and no sources offhand, but I remember some articles last year that said focus groups saw the movie as "too dark" so it was undergoing some rewrites and reshoots.
>>
>>50527722
Get a box, you get some guaranteed legendaries this way
>>
>>50528044
>>50527873
http://www.ew.com/article/2016/06/03/rogue-one-reshoots

http://www.slashfilm.com/felicity-jones-on-rogue-one-reshoots/

http://movieweb.com/rogue-one-star-wars-story-reshoots-details-script/
>>
>>50528044
The movie is rated PG-13 for "Extended sequences of sci-fi violence and action." Critics who have seen the first thirty minutes have lauded it as non-stop action that really feels like a war movie rather than following George Lucas' campy style.

If it were any darker, I don't think it would feel enough like Star Wars.

According to the more reputable sources I've found, the reshoots were actually to enhance characterization - they brought some guy in to give the script a little more polish in places and re-did dialogue. Note that the awful trailer one-liners have been slowly disappearing.

It's hard to know for sure, but I don't think the film got any less dark - just better written and acted.
>>
>>50527998
That's how hollywood is these days. If the publisher thinks shits not going to do well, they'll reshoot as much as half the fucking movie. Look at Suicide Squad, for example. That movie was good until WB got all reactionary.
>>
>>50528135
Well, this confirms my fears of it being a A Movie Set in the Star Wars Universe, and not a Star Wars movie.

Faaaaaaaaaaaaaaaaantastic.
>>
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>>50528460
The RepCom vidya was darker and grittier than classic Star Wars, too, and it turned out okay. As long as it doesn't go full retard and become the Space Hurt Locker or Base Delta Zero Dark Thirty, it'll probably still be watchable.
>>
>>50528572
Yeah, the RepCom game definitely got the balance right, but call me a worry wort that Rogue One will spill into the other. I full expect it to still be enjoyable as a "War movie set in the Star Wars Universe" since I've always felt the setting lends itself incredibly well to all kinds of stories. I just want it to still feel like its in the vein of the original trilogy and prequels, that carries on that Lucas feel.

I think that makes sense?
>>
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>>50528597
I was worried initially, too, especially when we got discount Jan, diet Kyle, and one of the crew revealing his political power level on Twitter. The latest trailer has me hopeful, though. The T-65 is back and she's looking as sexy as ever.

Besides, if shit hits the fan, nothing's stopping you from returning to good old Legends.
>>
>>50528597
>A movie set in the Star Wars universe
Isn't that kind of the point of the anthology films though?
>>
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>>50528659
Who's power level?
>>
>>50529871

one of the crew members expressed a political opinion on twitter and a small fraction of the fanbase lost their tiny little minds because 'mah conspiracy' and 'politicized star wars' something something. Basically the crossover between /swg/ and /pol/ got reeel angry because a member of crew on rogue one is an 'ebil lefty' or something. I honestly wasn't paying attention.
>>
>>50529890
The problem wasn't the guy's political alignment, just the fear of politicizing in general and of Rogue One turning into a soapbox. Said crew member released politically aligned iconography without the consent of Star Wars or Disney marketing execs, too, which reflects badly on Disney's ability to keep its staff on a leash. The anger would likely have been the same if the crew member had been a neo-Nazi fapping to Palps doing nothing wrong.
>>
http://www90.zippyshare.com/v/b8QuWknD/file.html

Star Wars Propaganda PDF for you all, friends.
>>
>>50529936

>The anger would likely have been the same if the crew member had been a neo-Nazi fapping to Palps doing nothing wrong.

But the angry people would not be the same people.
>>
>>50530024
I disagree. Some people in /swg/ want both /pol/ and /leftypol/ out of their space wizard dogfighting adventures.
>>
>>50529939
You can upload PDF straight to /tg/ anon, no need to use upload sites
>>
>>50529871
basically, SW belongs to jews and leftos now, and they're fucking up the franchise to spite the white man
>>
>>50530171
Its like 20 mb, not possible.
>>
>>50525300
what program did you use for this?
>>
>>50529697
Exactly! There's a whole galaxy for them to explore. The Saga Films are for the Skywalker Experience (TM), and they even just came out with an article last week or two weeks ago that was all, "hey, we're gonna wait and see what Rogue One does, then play from there" with future movies.

If Im not totally coherent, well, a little acid on a Sunday morning still feeling it now, small midwestern town with fuckall to do
>>
>>50529936

The exact nature of the sperging seemed pretty /pol/-looking to me. The whole soap on a rope/staff on a leash thing generally came across as thinly-veiled excuse to be mad when the real reason was /pol/ackry. No corporation requires that it's staff never espouse, on their own time, beliefs or causes generally considered by 99% of people to be 'harmless and good'. The corp that disciplined or fired a staff member for like, wearing a breast cancer pin at a public event would be lambasted in the press. Social majority are not /pol/, and they don't care about 'class wars' and 1940's social norms or whatever it is /pol/ cares about.

Frankly I found the entire thing embarassing, just like every single time i'm reminded that a significant portion of my fellow fans are wailing manchildren instead of functional adults.
>>
>>50528460

to each his own, personally ive always been a fan of the gritty aspect of star wars. Not only does it tickle my fancy from a military standpoint but i think War is totally inseparable from the pulp/epic themes that resonate in the OT (destiny, heroism etc)

And that sort of heroism stems from overcoming the near impossible odds of a modern war hyper-charged with the advanced, yet utilitarian setting of star wars
>>
>>50530325

Honestly, I would greatly prefer a shift to loosely associated anthology films than Disney feel the need to belt out a new trilogy every 5-10 years.
>>
>>50531112
Which I'm hoping is the direction they'll take. Hopefully they don't end up going the Marvel route (which, lets be honest, it probably will), but at worst we get kind of generic but pretty fun "Star Wars" themed stuff.

Which lets be honest, that's like 90% of Star Wars material anyway.
>>
>>50530987
I didn't see it entirely as the /pol/ boogeyman. Some people dislike the lack of professionalism. Some people don't want Wendig 2.0. Some people just don't want current events and real-life politics seeping into the franchise because muh escapism.

Not to mention the fact that the guy was race-baiting and trying to link those ideas to Star Wars. And the crew member's own complaints were themselves thinly veiled attempts to politicize the franchise, which is supported by the fact that his profile picture on Twitter had a safety pin graphic, which, at the time, was connected to one end of the American political spectrum.
>>
>>50531266
The issue was more that the safety pin was attachec to a rebel firebird.

Leading to fears of another episode 2/3 heavy handed "Current events" movie. It was pretty much finished already so the threat was fairly low.
>>
>>50531304
>Current events
Hasn't Star Wars always had a reflection of current events within it?
>>
>>50531218
I know a lot of people are looking forward to anthology movies but the marvel stuff is honestly starting to feel really generic and forgettable to me at this point. On the one hand a Star Wars movie is awesome but I'm worried they'll lose what makes it special in the process from oversaturation
>>
>>50531530
Star Wars has always been political. The complexity depends, but the overall message is to beat the shit out of Nazis.
>>
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>>50531700
>but the overall message is to beat the shit out of Nazis
Dubs confirm
>>
>>50531266
He said the empire was a human supremacist organization and linked it with white supremacy. The canon propaganda book supports this, so people getting mad don't read.
>>
>>50531530
There were always political messages, but the ones in the OT that I could spot related to events that were long since over. I don't recall anything in the PT that would really be described as "current events" at the time of release, but that was probably because Palpatine's Hitler-esque rise to power was more memorable.
>>
>>50531700
I thought it was to beat the shit out of commies
>>
>>50531768
>OT
War with the Ruskies
>PT
Bush Era Politics
>>
>>50531768
Lucas named Nute Gunrary after Newt Gingrich and compared Bush to Palpatine. TCW goes further with the politcal stuff by having episodes where Palpatine is able to strip rights and absorb more powers due to the war.
>>
>>50531766
>white supremacy
The human supremacy is understandable and canon. The link to white supremacy is only tenuous at best, and really complete bullshit when you actually read the nucanon stuff. Nucanon Empire has at least one black female officer with a sizable role in her own appearances.

>But Nazis
Even Hitler wasn't totally a white supremacist, if his "honorary Aryan" excuses were anything to go by. The human supremacy-white supremacy link is idiotic.
>>
>>50531800
It's funny, since the PT was explicitly based on a mix of Caesar and Nixon, and yet people (well, a very special subset of people with thin skins) have been ranting about Bush allusions. Loudly.
>>
>>50531841
>literally had the line "If you aren't with me, you're against me"
>nothing to do with Bush
>>
>>50531841
Yeah, dude, George was anything but subtle and smooth about his references to some of W's statements and policies.
>>
>>50531800
the original trilogy drew much stronger parallels to ww2
>>
>>50531826
Palpatine isn't either, but the propaganda machine of the empire is so strong that even near-humans find themselves side eyeing aliens. Making a link doesn't matter because escapism for some people could be beating space Nazis up.
>>
>>50531826
>honorary Aryan
That was just bullshit political maneuvering.
Blacks, among others, were considered untermenchen and would be subject to mandatory sterilization so they didn't continue to pollute Hitler's ideal society.
So stop the historical revisionism that the Nazis were good to blacks. Some did serve in the Wehrmacht because that gave them enough clout to usually avoid the sterilization orders.
Oh, and the Empire was always meant to be an analogue for Nazis. Hence the olive drab tunics and the soldiers being called fucking Stormtroopers.
NuCanon trying to move them away from the Nazi thing is just polishing a turd.
>>
>>50531700
>>50531800
CommieNazis. The Empire is an amalgamation of multiple tyrannical, authoritarian governments that grind people under their heels. Lucas himself may have been using Nazis as the biggest reference point, but as a kid of Eastern European immigrants fleeing from the USSR, the Empire struck home with me on that level of interpretation.

>>50531266
Literally this. Not to go into SJWs GET OUT REEEE, but as someone who is on the right side of the spectrum who got a lot out of Star Wars over the years, I don't appreciate being lumped in with ideologies I don't agree with because I don't conform to other ideologies I also disagree with. I just want to watch a fucking Star Wars movie without people shoving identity politics down my throat.
>>
>>50518574
Just a sith lord and an imperial agent who are really good at their jobs and don't have time to concern themselves with the power plays that the rest of the sith jerk off to
>>
>>50532128
What happens when other Sith make power plays against them?
>>
>>50532058
Stop being a fucking nazi then.
>>
>>50532147
They just make sure that ultimately the sith are playing themselves
>>
>>50532056
>historical revisionism that the Nazis were good to blacks
All I meant was that Imperial human supremacy isn't exactly white supremacy, especially in light of the Empire employing a variety of human skin tones as well as technicolor near-humans like Thrawn.

My comparison between the black Imperial officer and the honorary Aryan line of thought was poorly thought out. I just meant to point out the fact that Hitler could not really be neatly classified as a "white" supremacist, as seen in his political statements about the Chinese and the Japanese.

That doesn't mean that I don't acknowledge that the Empire is and always will be evil Space Axis pricks.
>>
>>50531841
For those that don't know, the Bush Era gave birth to several anti-authoritarian films that were influenced by the percieved threat that policy issues such as the Patriot Act were beginning to infringe on citizen's rights.

>>50531898
A bit of both Commie and Nazi in my view. Nazi because, well, who doesn't want to punch Nazi Sons'abitches and Commie because the film was used several times as a piece against the "Evil Empire" (aka the Soviet Union)
>>
>>50532185
You first
>>
>>50531826
I don't think anyone would claim that the Empire is white supremacist, since they're clearly not. But I think sci-fi in general often use human supremacist organizations and ideologies as a metaphorical for real life white supremacist thinking.

Having typed this up, I find it a bit ironic. The premise of race equality is that in the end we are all pretty much the same, so race discrimination is prejudiced and unjust. But in a sci-fi setting humans and other species are clearly different, and could be as different from each other as humans to dogs or cows.
>>
>>50531796
I'm quite sure the Galactic Empire is supposed to be some kind of mix of Nazi Germany and the British Empire. Where would the communism come from? The Rebels?
>>
>>50532822
He's just a nazi in denial.
>>
>>50532822
>Where would the communism come from?
The "evil shitty turbo-bureaucracy" elements of the empire are pretty familiar to anyone who had the misfortune of ever living in communist eastern europe
>>
>>50532822
Definitely not the Rebellion as a whole. Maybe nucanon Mon Merkel, but most of the Rebs are red-blooden, freedom-loving, American-speaking patriots. Han, Wedge, and Garm Bel Iblis even come from a planet that is basically an amalgam of America, Ireland, and Scotland.
>>
>>50532822
Taxing the fuck out of everyone in empire space. Gulag-ing entire planets to build shit.
etc.
>>
>>50532850
But the prequels, shit as they were, showed the empire being founded to defeat the bullshit of the bureaucracy that tied the hands of the Old Republic.
>>
>>50533025
And no revolutionary movement has ever found itself becoming what it set out to defeat in the history of mankind.
>>
>>50532902
Nucanon Mon Mothma isn't bad either. It's not her fault that when she stepped down actual Empire apologists and senators working with the FO wanted to fuck it all up. Which is starting to sound familiar.
>>
>>50533025
allegedly founded to defeat it.
really they were just replacing one set of useless bureaucracy with one that was efficient at oppressing people but equally useless at getting decent things done
>>
>>50533252
Wasn't she one of those responsible for the canon New Republic's mass disarmament?
>>
>>50533284
yes
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>>50533298
Fucking nuMothma. Where's Garm when you need him?
>>
>>50533284
She got to witness the clones turn into a force for evil and help install an Empire, then see regular citizens get brainwashed into serving it without question. She also said that planets themselves should stand on their own with the NR providing some support. Once she got sick and stepped down, the fuck after her didn't take any threats seriously and just focused on neutral systems and trade deals.

Also you don't want to appear as the Empire when you fought against them for so long. So most planets would not want a massive NR military presence.
>>
>>50533385
What we should learn here, of course, is that anybody who didn't appear in the movies is fucking retarded and shouldn't be allowed anywhere close to a stovetop, let alone a political position.
>>
>>50533385
I understand not wanting to become the Empire, but she made the exact same mistake that the Old Republic did prior to TPM instead. She effectively traded one horrible mistake for another.
>>
>>50533456
Mon Mothma was in one of the movies though...
fucking nerd.
>>
>>50533503
Good thing I wasn't talking about her. I was talking about the incompetent fuckstick who came after her.
>>
>>50533457
I think if she continued to be relentless on the Imperial remnants it would have worked out better. But the citizens wouldn't have supported that, and the FO made an actual government out in the Unknown Regions. The chancellor after Mon Mothma didn't believe that they were arming themselves up which would go against the concordance. That chancellor is literally named after Neville Chamberlain too.
>>
>>50533552
>That chancellor is literally named after Neville Chamberlain too.
Well, I guess it could be worse. The NR could have gotten Space Trudeau.
>>
How does this X-Wing build sound?

Corran Horn
E-Wing, R2-D2, Fire-Control System, Wingman, Hull Upgrade

Chewbacca
YT-1300, Draw Their Fire, Kyle Katarn, Leia Organa, Millennium Falcon (Segnor's Loop Version), Hull Upgrade

The idea is that the Falcon draw fire off the E-Wing, and Corran removes stress off the Falcon, triggering Katarn. Leia's there to de-stress Corran if he needs to do some maneuvering.
>>
>>50533874
>or they looked vaguely like christian crusaders
Wait, what?
>>
>>50533874
Most people just want to be reactionary for the fun of it and don't realize a campfire can start a forest fire if one isn't careful
>>
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>>50533973
>/k/ and forest fires
>>
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>>50533995
> /k/ and wildlife
>>
>>50533973
>makes it hard for me to believe that most of them are trolling
You only need ONE troll to start a wave of erroneous outrage.
>>
>>50533973
>The way a lot of people argue their shit so heatedly makes it hard for me to believe that most of them are trolling.
They may have been trolls once, but they're /pol/fags now, twisted and hopelessly insane
>>
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>>50532768
>I don't think anyone would claim that the Empire is white supremacist, since they're clearly not.

The Empire has historically been portrayed as placing white male humans from core planets in powerful positions. No aliens, no women, and predominantly no people of other skin colors, cultures, or geographical regions.

Show me a single Imperial in the OT that doesn't adhere to that standard.

COMPNOR ideology in Legends: http://starwars.wikia.com/wiki/Commission_for_the_Preservation_of_the_New_Order/Legends#Ideology

Since then, Lucasfilm has backed off of that idea to some extent. There are very few contrary examples, but they're certainly trying. Of note in nuCanon:

Thrawn is an alien, but proves himself to be tactically superior, so he's excused.

Director Krennic isn't from the core (no Coruscanti/High Galactic Basic accent), and struggles with it among the rest of the admirals and moffs.

Various women (Alecia Beck, Rae Sloane) have been included, removing a lot of the apparent sexism in the Empire.

Rae Sloane is black, too. She's an intentional double-whammy. No sexism or racism here, boss!

Pic related: welcome to the new Empire.

>>50532850
You're describing totalitarianism, but not necessarily communism. It's time we figured out that not all socialists/communists are like Stalin, and not all tyrants trust in Marx.
>>
>>50534609
Don't forget the brown girl waifu captain from Lost Stars.
>>
>Show me a single Imperial in the OT that doesn't adhere to that standard.
Literally any of the stormtroopers could have been non-white or near-human aliens
>>
>>50534609
>Show me a single Imperial in the OT that doesn't adhere to that standard.
I mean, the OT was fucking filmed in england in the late 70s, not terribly many non-white folks signed up to be extras there and then.
>>
>>50534609
>no women
>Isard
>Daala
>Howlrunner
>Interdictor waifu lady
>Lara Notsil
>Marasiah Fel
>Jaina Solo
>>
>>50534779
>in the OT
>cites legends
kek
>>
>>50534801
>The Empire has historically been portrayed
>Also bringing up Legends in the post
>>
>>50534609
From what I understand about the EU, the Empire was mainly human male supremacist, skin color didn't take any part of it. I remember some passages in a book surrounding the character of Ysanne Isard and some of the sexism in the organization. When Disney took over I believe the male supremacist aspect was chosen to be removed, so they're just human supremacist now.

>>50532934
Tax is not communism dude. Nazi Germany even had forced labor camps too. A lot of people have rightly pointed out things about the Empire that relate to authoritarianism, but I don't see anything distinctly communist there, ideologically or even aesthetically.
>>
>>50534940
the whole "Empire is cartoonishly sexist" thing was basically invented by WEG in their RPG supplements, and since stackpole was relying heavily on those books for background, we get the Isard stuff. it didn't really show up much in the EU aside from his stuff
>>
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>>50535029
And let's be honest here, the majority of any human military will be dudes. Males are just naturally, biologically more suited for combat.
>>
>>50534940
And then there's the Lusankya, which is named after Lubyanka prison in Moscow.

>>50535029
Its a major part of Daala's backstory and motivation. She got a raw deal on Carida and when she left the Maw, she had no interest in helping them out in their own power play.

Ironically enough, after Daala's own coup in Darksaber, she enacts sweeping reforms in the Remnant and opens up the chain of command to women and aliens, and quite a lot of them sign up. Which is the state of the Imperial Remnant when she hands it over to Pellaeon at the end of the book.
>>
>>50517805
This MUST be done.
>>
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Any good advice for an experienced DM but novice when it comes to FFG's Star Wars?
>>
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>>50532058
>>50532768
>>50533252
>implying the Empire is somehow evil or not the good fation
>implying orderly fascism, restrictions and cutting of corruption, military might, and technological progress are bad

Rebel swine.
>>
>>50535250
>cutting of corruption
>Empire
>LaughingHutts.holo
>>
>>50535250
faction, fuck me
>>
>>50535255
>implying the Rebellion and Republic didn't also work alongside Hutts
>>
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>>50535282
>LaughingBlackSun.holo
The Rebellion was running a guerrilla op, short on legitimate allies, and desperate for resources. What's the Empire's excuse for whoring its Moffs out to criminal scum?
>>
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>>50535318
Illusion of power and choice, keeping the Hutts in line.

A war against the Hutts and other major crime syndicates would've been much less efficient than partnering with them. This was outlined pretty clearly by Palpatine in the EU. You "allow" the Hutts to pull some strings and "corrupt" some Moffs and officers, which then gives you eyes and ears into the workings of the Hutts and their affairs.

Make no mistake that if the Hutts truly did piss off the Empire or cause trouble for them, they'd be annihilated in a heartbeat. Just look at what happened to Xizor, one of the most powerful men in the Galaxy.

(Don't bring up Zann. He was a shitty, hastily-written Marty Stu who didn't fit into the Star Wars universe.)

The Hutts never truly corrupted or took power within the Empire. It was manipulation by the Empire to keep them in line and pacified.
>>
>>50535093

It's a shame they didn't recanonize Daala for rebels or something. I know she wasn't popular, but she could actually be, y'know, interesting at an early point in her career. Tarkin was there, Rebels are on ground ops as much as space ops, perfect opportunity to have her show up, catch Tarkin's eye, get promoted and maybe stick around a little before she gets in over her head and assigned somewhere else.

I also feel like in the lead up to rogue one hitting theaters Rebels has missed an ideal point in the timeline to ominously reassign imperial troops to some big project.

But the show also doesn't exactly have a typical logical chain of villainy - we dropped in Tarkin and Grand Inquisitor in S1, and Vader had a strong showing in 2 and, y'know Thrawn in 3.

Young Daala and Sabine catfight would have been way better than Governor Pryce knowing judo too
>>
>>50535388

Also, look at the first Battle of Nar Shaddaa, what happens when an imperial gets big for his breeches and tries to just kick over one of the biggest crime syndicates in the Galaxy. It's an embarrassing defeat because a handful of smugglers in hotrod freighters and some pirates with a little knowledge of Imperial tactics are able to push them to a reasonable cut-and-run point.

Sheev got to clean house plenty that day.
>>
>>50535388
Depends on the politician and writer in question. Numerous Imperial leaders came into conflict with the Hutts (notably Moff Shild), and Imperial attempts to enforce law and organize Hutt space into Imperial sectors failed. Also, according to Wookieepedia:

>Whilst the Hutt families lacked the Empire's military might, they did manage to keep Imperial forces at bay with their influence. This was achieved through insinuations that they were capable of sabotaging key economies, supply lines, resource fulfillment, corporations and even governments elsewhere in the galaxy. As a result, the Hutts remained secure within their own domain on the fringes of the Outer Rim where they dispatched agents to achieve their goals. These included dealing with the rising Empire, forging cooperative arrangements with its more pliable members and continuing to expand their criminal syndicates throughout the galaxy.

The Hutts were capable of dealing from a position of strength relative to Imperial officials.
>>
>>50535213
It seems hard, but gets easy.

Each class is balanced pretty well.

USE MINIONS ALWAYS.
>>
>>50535429
>Battle of Nar Shaddaa

Yeah. The one which the Emperor instructed his forces to lose as a political gambit. It's clearly stated that the Imperials would have won had they been allowed to.

>Unknown to the smugglers was that Admiral Winstel Greelanx had been ordered to lose the battle by Emperor Palpatine, who wished to discredit Moff Sarn Shild of the Hutt Sector. Concerned with Shild's growing desperation for power, the Emperor planned to deal Shild a major blow by causing him to lose his political support in the fallout from the calamitous loss.

Also worth noting that even though the Imperial forces were required to lose and didn't fight to win, they still inflicted (significantly) heavier losses on a numerically superior force.
>>
>>50534609
>Show me a single Imperial in the 70s and 80s films that doesn't adhere to that standard.

Fixing that for you.
>>
>>50535060
That's because of a millenia (and then some) history of violence, machoism, and a short circuited biological desire to kill the fuck out of anyone who dorsn't agree with you.
>>
>>50535652
Hell, the Rebels didn't have on-screen aliens besides Chewie until Return of the Jedi
>>
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>>50535690
Yes, and?
>>
>>50531002
I don't disagree with that, but I suppose my concern is, I'm going in for Star Wars, not Saving Private Ryan, and I'm just hoping Rogue One straddles that line well without becoming more of one than the other.
>>
>>50535690
>That's because of the very nature of humanity
ok? your point?
>>
>>50533337
I really hope Garm Bel Iblis returns to the Nu Canon, that man was always one of my favorite characters.
>>
>>50535564

The context on the wook makes it seem cut and dry, but you read it in the actual book and that Admiral is significantly surprised, shocked even, he's losing serious ships to parlor tricks, light freighters and Scum Ys. He has to take a breather only to remember "Oh right, I was supposed to withdraw anyway".

But the original point is it shows how just kicking the Hutt nest over is infeasible for both tactical and political reasons. If the Emperor decided to make a serious campaign out of it, he could, but what does he get out of that, another quagmire of space which would go full narcoterror on his guys?
>>
>>50535388
I know Zann is a horrible Marty Stu, but man I kinda would like to see him come back in the new canon (which funnily enough thanks to Uprising the Zann Constortium is canon), and actually get to be developed as a Proper character.

I also thought he looked cool but you know, I was like, 16 when FOC came out so still easily susceptible to Edgy.
>>
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>>50535908
Over 9000 hours in Paint just for you, anon.
>>
>>50536136
Thank you Anon, I will treasure this.

Also, where did that particular picture of Garm come from, I can't remember.
>>
>>50536158
The Force Unleashed, IIRC.
>>
>>50536088

I mean, LFL clearly isn't opposed to the concept... both with Uprising and allowing FFG to mention the Consortium in an EotE adventure.

That said, use of some characters like that seems hindered by the fact that producing additional content (especially, say, vidya) is EXTREMELY tentative right now. Reviews and sales are dropping on their big novel trilogy, and EAfront is widely regarded as "pretty and fun but not nearly worth the time and money in the long run", Uprising is ending... But Rebels is good and TFA broke all the fucking records and R1 will be profitable as hell and hopefully critically good too.

We're in a very young phase of this franchise again, and we still have to take some time to get our feet in. But if EA wants to waste years of their exclusive contract too, that's okay.
>>
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ac7 FUCKING LASERS.jpg
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>>50536173
>But if EA wants to waste years of their exclusive contract too, that's okay.
Goddammit, EA, just let Project Aces take one fucking crack at it.
>>
>>50536159
I don't remember him being in TFU at all.
>>
>>50536210
He was barely there. I think it was during the brief Corellian Treaty scene.
>>
>>50536173
Oh yeah I know, I just wouldn't mind like Marvel taking a crack at making the Zann and the Consortium interesting.
>>
>>50536197

Fuck, the last Battlefield I played was 3, if EA could make a Battlefront game with even that level of customization, I'd be fine. Make it a real FPS, not an arcade-y one.
>>
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>>50536305
>with even that level of customization
Man, what I'd give for a Battlefront game with Escape from Tarkov-tier gun autism.
>>
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>>50535908
He'll always be canon in our hearts... and roleplaying games.

Besides, anyone with a huge moustache and mullet is basically an unkillable badass
>>
>>50536363

Sadly, probably not unless LFL decides they really need to write a lot of fluff on blaster customization.

Then again, I guess they approved all the stuff FFG put in the RPG to be in print at least...
>>
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>>50536489
>Stock
>Grip
>Sights
>Energy cell "magazine"
>Barrel and barrel accessories
>Handguard
>Muh rails
>Assorted gubbins
>Upper and lower receivers
>Obrez option
Eh, I can see it working without too much hassle. Just avoid excessive fuckery with internals and you won't have to worry about technobabble and blaster mechanics.
>>
>>50529936
But anon, the Empire did nothing wrong.
>>
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>>50509278

How do I play a Mando right, /swg/? I really want to try out the new options for Friends Like These when it comes out, but I'd rather not embarrass myself in front of my group.
>>
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>>50536631
As was said to all the other aspiring Mando players before you, be brutal, be efficient, be metal. Ride eternal, shiny, and beskar, for you are awaited in Valhalla.
>>
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>>50536088
I honestly never considered the video games of Star Wars to be canon. I considered some of them to have "ideas" that were canon, as in the concept of the Zann Consortium or Rogue Squadron, but the actual events of the games and how the games went as being noncanonical. So in my mind yeah, there's a Zann Consortium, but the exact nature of it and what it's done are unknown or up for speculation.

Makes better sense than Mary McSue coming out of a black hole and whipping the combined Rebel and Imperial fleets around like limp noodles.

Then you just totally ignore the games with shitty lore, like TFU.
>>
>>50536631
Prison rules and murder
https://www.youtube.com/watch?v=yjb0j9l1sz4
>>
>>50536136
11/10 masterpiece
>>
>>50536725
The story of FOC is hilariously awful, but I still think the Consortium as a Concept, and by extension Zann, are cool. I feel like the Nu Canon is certainly a chance to make them interesting and not\ hilariously awful.
>>
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>>50536631
Be and act like a professional. You do what you do because you put time & effort into becoming good at it.
>>
>>50536631
There's a few different types, you can have Tor/Pre VIzla's RULES OF NATURE, you can have repentant deathwatch, you can have Clint Eastwood types.

There's a lot of options.
>>
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>>50536958
Or you could go full Aussie.
>>
>>50536136
Maybe "Is to be Made Canon" instead of Secdef?
>>
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>>50536774

Hey Shipfag. Its the GM that used to ask for all the clone wars stuff years ago. I'm restarting my campaign. Would you be able to do a statline for the following: http://starwars.wikia.com/wiki/Rogue_Shadow but the symmetrical refit? Thanks!
>>
>>50535388
>>50536088
>>50536173
>>50536725
>>50536863
Yeah, I've had a bunch of ideas about salvaging Zann into a slightly more toned down, slightly more clearly motivated character. Maybe replacing the eclipse heist with some other goal, or focusing his vendetta on Xizor instead of Jabba, since just offhandedly helping give Vader the evidence he needs to start a firefight over Coruscant as an AFTERTHOUGHT was downright goofy.
>>
>>50527722
The short answer is no. The long answer is maybe with a high chance of no. For a good spread the game really needs you to buy a Starter and at least a dozen boosters, and then trade to get the stuff you want.
>>
>>50537386
Goofy, but hilarious!
>>
Let us make like a tree and move to this new thread.
>>50537441
>>50537441
>>50537441
Thread posts: 365
Thread images: 107


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