[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/awg/ Alternative Wargames General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 313
Thread images: 76

Corporate shill edition.

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
http://pastebin.com/viWJ1Yvk

Question of the Now: Going into the new year, what will be your plans for your /awg/ of choice, and, what are you most looking forward to seeing released in 2017?
>>
File: 77178_w_1.jpg (66KB, 500x480px) Image search: [Google]
77178_w_1.jpg
66KB, 500x480px
>tfw you get a big chunky Reaper Bones model for like £5

Odd how size doesn't seem to come into price though, the Giant Worm that everybody uses for Frostgrave is a similar size to this guy and is like half the price, and yet the Mocking Beast (treasure chest with a mouth) is like £3
>>
>>50494670
Yeah, I stopped trying to figure out their pricing scheme, shit's all over.
>>
>>50494670
Its probably something to do with the mouldmaking process making one model easier to make.

Or maybe they've actually done a bit of market research and priced accordingly.
>>
>>50494489
>Question of the Now
All the Warpath plastics.
>>
>>50495208
Oooh, yeah, that's a good answer. I'm pretty keen for the Corporation vehicles and infantry, they're looking pretty shmick. I need some generic goons for a warzone campaign I'm going to try and get going at my local store next year, has mantic hinted at a release date for the new warpath plastics yet?
>>
>>50495229
They are shipping them now-ish to the KS backers, so wouldn't hold my breath.
>>
>>50495254
Bugger, guess I'll look elsewhere for some generic plastic sci-fi goons.
>>
>>50495337
Warlord's Terminator Resistance fighters are on sale, 10GBP for 16.
>>
Bump from page 9, fucking hell, people.
>>
File: Bauhaus.jpg (362KB, 959x1193px) Image search: [Google]
Bauhaus.jpg
362KB, 959x1193px
>>50494489

Warzone will be my big focus. Can't wait to see new Bauhaus stuff though the first half of the year seems to be brootherhood and capitol focused. Not a lot of love for best corp.
>>
>>50497552
Yeah, but Strike Skimmer!
>>
File: heavy_breathing.jpg (85KB, 1280x720px) Image search: [Google]
heavy_breathing.jpg
85KB, 1280x720px
http://www.warlordgames.com/pre-order-spec-ops-lock-load/
>>
>>50497857

I am indeed looking forward to the strike skimmer!
>>
>>50497552
>bauhaus
>best corp
May i introduce you to empire(mow only,fuck wolves)and it's self evidebt superiority?
(serious talk now,does anyone like capitol? They look so shitty to me I can't even imagine someone would consider them decent)
>>
>>50499251
I like them desu, but the old stuff only...their models are nice, and I like that they are all built on the same aesthetics (same armor with minor differences), also, fuggen rangers man. And Mitch Hunter.
>>
Any recs for a colonial horror style miniature game?
>>
Anyone with experience ordering from CMON around? How long does it usually take them to process an order? Put one in about a week ago and still haven't received any shipping confirmation.
>>
>>50501744
Probably too busy making yet another kickstarter.
>>
File: light troopers.jpg (205KB, 1600x1200px) Image search: [Google]
light troopers.jpg
205KB, 1600x1200px
>>50499251
Capitol's a great army and corporation, the only weak link is the Light Infantry, both their models and their lack of a squad support weapon. Which fucking baffles me as they've had an LMG option far longer than they haven't in all the iterations of the game. I also wish they stuck with their 2nd edition Kev White aesthetic, these Prodos designs would fit better for the air cavalry unit than anything.

Pic related, old 2nd ed. Light Infantry and some Specialists(LMG and Grenade Launchers, oh if only still.)
>>
File: light specialists.jpg (145KB, 1600x1200px) Image search: [Google]
light specialists.jpg
145KB, 1600x1200px
>>50502531
And the Specialists.
>>
Anyone got the rules for Strange Aeons?
>>
>>50502531
Best Warzone minis
>>
>>50503568
I've got a small squad of them, thinking of maybe trying to recast a few squads of them for my upcoming Capitol army.
>>
>>50500708
>>50502531
Well using the old minis as argument is kind of cheating,old minis are all great,my problem was with the new minis
>>
>>50504450
>old minis are all great
Yeeeeeah no, The old 1st and 2nd edition Brotherhood and Dark Legion ranges were fucking awful, with a handful of exceptions(Kev White Brotherhood Troopers and Valkyries, Razides and Praetorian Stalkers, Ilian Templars and a few others).
>>
>>50501559
>Any recs for a colonial horror style miniature game?

Who's colony, when and where? Since you are writing in English, I'm going to assume you mean famous colonies of the British Empire.

Donnybrook if you want things more subtle (mechanically). Good for Africa, Asia and the Americas between 1600 and 1780. With a couple of tweaks, you've got rules for rifles and it is good until you have Gatling and Maxim guns showing up.

If you just want white guys terrorized by dinosaurs and giant gorillas, Saurian Safari/Mammalian Mayhem is pretty cool.

Song of Fear & Faith (Blades & Heroes) would also be easy.
>>
>>50504721
I personally love old brotherhood and dark legion too,but I will admit brotherhood's heads were hella wonky.
>>
>>50506031
I just can't get over how bad most of the Brotherhood range was! I know it was the early 90s but come on, there's just no reason they should have been like that. At least the 1st edition Capitol stuff was moderately charming(Heavy Infantry, special forces).
>>
>>50504167
Of the second wave of core troops, I've had the most difficult time sourcing these capitol light infantry dudes. Love the sculpts too
>>
>>50506540
I am charmed by them. Love the tribes of earth ranges for this reason too
>>
>>50506968
The tribes of earth were great, I loved the Templars and Cresentia ranges, Lutherans were a mixed bag though, Sons of Rasputin were pretty solid too. I really hope Prodos brings the tribes and Dark Eden back at some point, I can only imagine how cool those armies would look with their production methods.
>>
>>50506540
I personally loved them, i even bought some from prince august. My favourite are old trenchers, but goddamn are brotherhood lovely.
>>
>>50507196
I just liked the whacked-out concept of lutherans so much that I overlooked the bland models. sons of rasp were top tier amazing. Jaeger commando and standard bearer were/are amazing minis
>>
Since you are talking about it, how was warzone resurrection balanced in previous versions?i have read old rules but never got to play them. I noticed they took away life dragoon's rule to augment the mortar's rof, was it busted?
>>
>>50499251
Bunch of asshokes who go awakening interdimensional monsters? Yeah; fuck Imperial.

>>50502531
A lot of units lost support options, to be fair. Yeah it is silly that Light Infantry have no LMG, but everyone lost shit.
>>
Bump from the grave
>>
>>50507655
That's really something I'm grumpy for. Light infantry had a ton of support options - LMG, grenade launcher, comms specialist, medic...and now nothing. Sea Lions, LMG, flamer, comms, grenadier, lost it all. I understand they need to sell their new shit, but they could succeed thanks to old players who knew what Warzone was, and wanted new stuff for it.
>>
>>50507652
Balance at its core was alright, it wasn't till the army rebalancing in 1.6 that things came into their own. It was then that the armies had a much better focus inline with the themes and attitudes of the respective factions(battlefield prep and better than average infantry for imperial as an example). Rapid deployment was always a wildcard that needed a lot of adjustment. It was, and still is, a fun and engaging deployment mechanic. But it was also an easy way to fuck your opponent up real good. I'd say it's better now in 2.0, now that there are a whole lot more deployment options. Not to mention clearing up the less well written rules and clearing out the barely functioning and outright ignored mechanics no one cared about. Then there's the vehicle changes, those helped play as well.

As for the Life Dragoons and their mortar? 1, I'm salty about that. 2, their "Load it up!" special action was one of the oft ignored mechanics removed. The whole squad special actions were a good idea in theory, but the implementation was naff. You had a few ok actions that were still worthless compared to just having more soldiers shoot or charge, and often the other actions were either so penalised or lackluster it wasn't even worth reading them. So they scrapped the mechanic rather than try and rebuild it, and so the L16/81mm Mortar lost its variable rate of fire. A shame and a bit of a cop out, it was a good idea but I can understand a little about why they scrapped it. Oh! And the Suppression squad special action, you could only perform it with 2 squads in the game, Bauhaus Hussars with max squad and 2 LMGs, and that was an expensive unit at the time too. And the Enhanced Machinatora from Cybertronic if you equipped at least one with their HMGs.
>>
Bump-a-roo!

To keep this from just turning into purely warzone discussion(though I'm quite happy for that to be the case) let me ask a question. Where do you, fellow anons, go for your battle report fixes? Your favourite games to read BRs about, blogs of choice, jewtube channels? Where do you all go?
>>
So, there is a new starter set for Antares.

From the looks of it this is Warlords last attempt to make the game popular.

35 Pound is a really good price for what you get there (i'll ignore the fact that i find the minis to look extremely boring). 25 infantry, 9 drones, battlemat (i assume its cheap pvc or cloth and not mousepad quality) and 2d terrain + a ton of dice and templates and 2 books. (For comparison, the Bolt Action starter set costs twice that price, it has some more minis included though)

What do you think? Will this help the game?
>>
>>50513300
Just can't get over how generic and boring the models are to be honest.
>>
How would you guys like to chance to play some of your more obscure wargames, ones where models aren't easy to get a hold of, or one's where the only place to discuss it seems to be on here?

We over at the Friendly Virtual Gaming Thread want to make games as accessible as possible to the /tg/ community, which is why we've been working on finding free tools to make gaming with other /tg/ users a possibility. One of those is BattleBox3d. It's a 3d Tabletop environment that lets you import custom models, maps, and terrain, and Direct Connect play.

http://battlebox3d.com

In other words, it's the perfect(free) tool to play almost any Wargame, with a little work. We've also gathered a couple of free tools to make it easy to pose, kit, and paint 3d models with very little experience.

Our main goal is to gather enough resources, including 3d Models, to be able to support an active playing community on /tg/, to the point where we see the Game Finder thread used for more than just a Roll20 Beg Thread. Got the next 2 hours free? Make a request and get playing Frostgrave, or whatever suits your fancy.

So, what do we need from you guys? We need a game. Something that's suitable for the virtual environment, easy to get into, fun, and likely to appeal to a wide audience, while still maintaining an interesting storyline/theme. Preferably a small skirmish-level game that supports the use of more generic models, as we'll be gathering such from various 3d warehouse sites.

We want to find a game, gather enough resources to make it playable, and then use it as our flagship in the /tg/ virtual wargaming community, and build around that, adding virtual kits and models until we're able to support almost any wargame. We may also open an invitation to /3/ for this project, to see if there's any interest in that end as well.

So, tell us what you think, and what might be a good game.
>>
>>50509336
Yeah, I feel ya. Capitol is really missing special weapon options in their units, which makes them feel a bit more bland to me.

Also I want some god damn snipers for my Bauhaus.

>>50513300
For the price it's an absolute steal, but Warlord really mishandled the game and I agree this may be a last gasp of air.

I'll probably grab it, though, to have the books on my shelf and give the game a whirl.
>>
>>50515021
Next time they send me a 10GBP coupon i'll pick it up myself.
>>
File: skirmishboard 3 008.jpg (381KB, 1600x1200px) Image search: [Google]
skirmishboard 3 008.jpg
381KB, 1600x1200px
What do you guys think about some actions being sort of 'given' in a skirmish wargame?

Like, instead of having an agility stat to see who can climb where, have everyone climb on a 4+ roll on a D6 (just as an example, I don't really like D6 for skirmish games), and then have some dudes have a rule that makes them climb automatically.

Or even, have everyone climb automatically at half speed, and then some guys can climb at normal speed or even double speed or something.

Therefore each and every roll is a roll against the oponent and not against the enviroment, making the game have much more consistent mechanics and just one way of rolling the dice instead of multiple ones.
>>
>>50514135
I am not sure I understand fully your post,but you want a poster boy game right? Something popular enough to make a playerbase on? I am afraid that is not something you do with /awg/s,community for these games is by definition little. In my experience the biggest alternative game around is warzon(I might be forgetting something bigger),but even then I wouldn't hope for it to attract enough people. I would personally go for warmahordes or infinity(unless they already have something(didn't really ever look into it)). I also am unsure what generic would be like in a Sci fi setting,they differ so much from each other it's hard to pinpoint some basics over than armoired dudes, generic aliens,oddly enough often represented priest dudes and robots(of course fantasy doesn't have the same problem). I am sorry for this very unhelpful post I threw in everything I thought could maybe be helpful. Good luck with your project.
>>
>>50516219
This.

>>50514135
Or since you mentioned it: Frostgrave (or Mordheim).
>>
>>50516219
>>50516232
Anon is not selling his idea properly
The selling point should be the chance of playing games that you never had the chance before because you could not find another player near you
>>
>>50516425
For that the plattform needs to be somewhat popular because otherwise you won't find people for your game there as well.
>>
>>50516447
I think that's what he's trying to do. Popularize the platform here and get everyone playing.

He might have better luck with the Historical Wargames General.
>>
>>50517326
I did understand him, thats why i seconded the post about Warzone and recommended Frostgrave. These games are at least somewhat popular to lure people in, and if people are there you can build upon that.

But some historical games might work as well.
>>
Sorry for not quoting,but I am getting some problems,since we are calling historical games I think chain of command would be a great fit,simple rules,fun,loved but not quite enough to be big. Also any other too fat lardies game would be nice and disposable heroes comes to mind as well. Saga for medieval stuff could be nice.
>>
>>50513300
That looks pretty cool actually. And it has the concord and another good-looking faction in it instead of the moronic mechbots which turned the starter set into whoever manages to fail the armor save of the mechs.
>>
>>50518813
>moronic
>Ghar
Go fuck yourself.

I do agree, though, its a better match up than the other one.
>>
>>50515865
Bumping for opinions
>>
>>50515865
Sounds good.
Maybe add some a special rule to heavy and bulky equipment like large shields or heavy armor to prevent the wearer from climbing around like crazy.
>>
File: Sister Anna.jpg (239KB, 647x850px) Image search: [Google]
Sister Anna.jpg
239KB, 647x850px
Thread bump!
>>
File: RockofGibraltarBattle.jpg (117KB, 1000x574px) Image search: [Google]
RockofGibraltarBattle.jpg
117KB, 1000x574px
>/awg/ of choice
Guild Ball easily, especially with the Season 3 stuff and cheaper models. That said I would like to see The Other Side come into existence soon.
>>
>>50522660
>The Other Side
10 days til the KS.
>>
>>50515021
>Also I want some god damn snipers for my Bauhaus.
There's a sniper character in Bauhaus now. Here's hoping for a unit of them down the line.
>>
>>50497552

Cool tank that actually gonna become a mini?
>>
>>50523423
>>50522660
So what's The Other Side?
>>
File: TOS-Headier-BG-KingsEmpire.jpg (365KB, 1000x557px) Image search: [Google]
TOS-Headier-BG-KingsEmpire.jpg
365KB, 1000x557px
>>50523792
It's a 32mm weird WW1-steampunk deal that shares a setting with Malifaux. They haven't put out too much about it yet. It is objective focused, uses playing cards instead of dice, uses seperate fireteams that are on movement trays, has mechanics that involve out of combat supply lines which can be used to get more stuff, and is more of a mass combat game as opposed to Malifaux which is a pretty small skirmish game. There are supposedly going to be four factions to start, which like the original four Malifaux factions are based on a suite of cards.
>>
File: Abyssinian Robot.jpg (114KB, 1000x1000px) Image search: [Google]
Abyssinian Robot.jpg
114KB, 1000x1000px
>>50523792
Wyrd's doing a larger scale game. Its what's happening on Earth during Malifaux. So far, what we know is that it'll use fate decks too, the morale system is models get 2 stat profiles, the normal one and an inspired one, Malifaux sea monsters are migrating through underwater portals and trying to take over, and Africa has the most advanced civilization in their timeline.
>>
>>50523626
It has, twice in fact!

First was back in the 90s by Target Games, the people who made Mutant Chronicles and Warzone, it was an absolute beast of a model.

1/2
>>
>>50523850
>has mechanics that involve out of combat supply lines which can be used to get more stuff
That sounds like a pretty cool premise, but what grabs my attention is this quoted line, very interesting. A friend of mine is developing a tank battle game with a real time resource and construction element(there's a resource harvester in the middle of the table, you can pull supplies from it to build new tanks, air support, drone infantry to throw into the fight). So this is pretty cool to see someone else doing a similar sounding thing.
>>
File: Grizzly_1.jpg (137KB, 650x418px) Image search: [Google]
Grizzly_1.jpg
137KB, 650x418px
>>50523898
Then there's the Prodos version, a much smaller rendition and is more of a different production model in the same family of tank, I have one of these undercoated and staring at me on my painting table.
>>
File: CotBM_CrazedSorcerer.jpg (110KB, 750x993px) Image search: [Google]
CotBM_CrazedSorcerer.jpg
110KB, 750x993px
>>50523925
Taken from the website
>Battles are won and lost by more than individual troops. There are lines of supply, hovering zeppelins, and magical rituals that might have a significant impact upon the outcome of a battle. These advantages are represented by Stratagems.
>Stratagems are used by shrewd Commanders as the battle unfolds around them, allowing them to call in reinforcements, unleash experimental weapons, or exploit the current battlefield conditions to gain an edge over their foes.
>All of these gambits require your Commander’s attention to unleash,
however, and knowing when to take
advantage of a Stratagem will be
something that separates the greatest
generals of the era from those that are
forgotten by history.

Will have to wait for the Kickstarter's blurb to hear more details. I hope it ends up decent myself.
>>
>>50523957
Me too, seeing Wyrd branch out into a mass battle game is really quite intriguing.
>>
>>50523874

Cool minis. Hope the game is successful and maybe I'll get into it.
>>
File: 20160804_154906.jpg (715KB, 2048x1152px) Image search: [Google]
20160804_154906.jpg
715KB, 2048x1152px
>>50524058
They're definitely going for scale with it. Just afraid of the cost, because it is Wyrd.
>>
Why is it that relatively unexpensive games with gorgeous models and (from what I am hearing) rules that arent half bad get completely ignored? Like wrath of kings or avatars of war.
>>
>>50525340
Unless you're bashing your club, playgroup, or friends over the head with it people just wont try something out of their gaming comfort zone. I think that's why so many people stick with a game like 40k and then in the next breath bitch about how shit of an actual game it is.

Then you've got to contend with the fact that starting a scene for a new game is an awful lot of work, people may buy into it but if they don't see if rapidly take off it dies. Shit's a god damn nightmare.
>>
>>50525340
MERCS
>>
>>50494489
Got into Dark Age thanks to the -50% sale from CMON, now I'm anxiously waiting for it to arrive (and praying that customs don't stop it) and painting LotR figures in the meantime, trying to get my painting skills to a not-shit level so I can make these incoming miniatures justice.

Very much looking forward to the two player starting set for Dark Age that's supposedly been "right around the corner" for a few months now.

>>50501744
Same here, if they have the stock, how come it's taking them over a week to ship it?

>>50513300
I would like to see BtGoA do well, more games is always a sign of a healthy industry, but as others have said, the miniatures just look too bland, too "generic Halo-style", which is one that I never liked.

>>50515865
I don't see that much of a difference, really. In one system you'll have to roll a value based on a chart depending on your attribute, in the other the roll value is "incorporated" in that particular miniature's profile and then you add modifiers.

I don't see how consistency matters in this case, it's not like this is software and keeping things consistent will make it smoother. I like the possibility of my guys fucking up in the worst moment by grabbing onto the wrong rock. Mordheim <3>
>>
>>50525800
>the miniatures just look too bland, too "generic Halo-style",


This. From that pic its hard to tell the difference between the red and the green armored dudes. The green drones are a little bit bigger, but thats it apparently.
>>
>>50523874
jesus christ italy is fucked
>>
>>50526617
Immensely so.
>>
>>50513300
It's a shame as I like the game. But it's telling that within a week or so of Konflict '47 someone had kindly made the rules available to poor people and there still isn't a copy of BtGoA in the wild. I've got the rulebook and it's a really nice game just want a version for my phone/iPad and I'm not paying another £20 for it
>>
File: shzrebelka.jpg (465KB, 1280x835px) Image search: [Google]
shzrebelka.jpg
465KB, 1280x835px
Hey guys, what are some non-traditional skirmish games you have to recommend?

I've played SoBH, Infinity, Mordheim, Blood Bowl, Malifaux, Dark Age, and I'm probably forgetting a few.
>>
>>50527288
Eden is nice. Works surprisingly well for a game with so few models.
>>
>>50527288
Relic Knights is pretty ok, going through an edition change(at least they were when I last checked) at the moment, should be an improvement if the people on the forums can stop praising every decission and actually play the beta and give proper feedback.
>>
>>50527288
By non-traditional do you simply mean 'not very well-known' or are you looking for something that is mechanically unusual?
>>
>>50527288
Freebooters Fate.
>>
>>50524931
Wyrd isn't especially expensive though, their plastics per mini are generally cheaper than most metal lines, especially considering the amount of pieces they come in.
>>
>>50527304
>>50527346
>>50527478

I'll check them out then. I'd appreciate ones with easy-to-get rules, since I don't have any spare money, I'm from bongo land.

>>50527467
A bit of both, but I'd be more interested in playing something mechanically unusual
>>
>>50529253
Freebooters quickstart rules are free, but in german.

Maybe one day i can get myself to translate them for /awg/
>>
>>50527288
MERCS, Freebooters Fate, World of Twilight, Cutlass just to name a few.
>>
>>50527288

This Is Not A Test is a surprisingly good game, got to test it out last week for the first time.

Getting good models for it is not as easy as some other games tho, cos post-apoc is not as popular amongst mini-companies.
>>
>>50529895
TnT can be pretty cool but I had to look at their FAQ (and even ask a fair amount of questions) for a lot more than I'd like.

The activation system is IMO, kind of lame (too random while being too punishing).
We changed it to be basically like Warzone Resurrection 2.0s, which feels much better:
You roll initiative every round to see who goes first. The winner activates one unit (with a Quality Test that dictates AP as normal), but then whether they pass or fail, play will pass to the other player after that unit has activated. The first unit each player activates each turn also cannot be the last one they activated the previous turn (unless that's your only unit) to prevent any back-to-back activations of a single model.
>>
small question: what are the biggest wargame companies around other than gee dub?
>>
>>50530418
Warlord Games
Mantic
Gripping Beast
Perry Miniatures
Wyrd
Reaper
Corpus Belli
>>
>>50530418
>>50530495
And CMON, perhaps?
>>
File: confusion.jpg (4KB, 276x183px) Image search: [Google]
confusion.jpg
4KB, 276x183px
>>50530495
> Not listing Privateer Press.

Aren't PP the second largest right behind GW when it comes to non-Historical wargames?
>>
>>50530692
In America maybe. No idea how big they really are, nobody in my area plays the games and i have zero interest in them, so it might be that you are right.

>>50530623
>>50530692
That list was just out of my head in 5 seconds. I also forgot Battlefront (Flames of War).
>>
>>50530495
*Corvus Belli
>>
>>50530825
thanks.
>>
>>50525504
>recommending a game with literally no support
you should feel bad
>>
>>50513300
Just checked Warlord's site, it's a paper battlemat.
>>
>>50529895

>My Mordheim group hasn't gotten a game going for almost a year
>I put alot of effort into building shit for our campaign, making terrain, building "npc"-warbands etc
>The fuckers flaked on me
>Be bored and build a TnT -warband out of random shit I had laying around
>One of my Mordheim-buddies sees the minis
>Starts talking about getting into TnT
>Talks to the rest of the group about it
>Everyone getting excited
>I'm barely even involved in the conversation
>"So, Anon, you gonna get terrain ready for TnT? You're running the campaign right?"

Fuck that, I'm not investing another minute of effort into those flakers. If someone else goes through the trouble I might play in the campaign. TnT is pretty bomb desu.
>>
>>50532646
what a bunch of clowns
>>
>>50525800
I give them a little leniency, it was a big sale for them. But I'm hoping to hear something in the next few days at least.
>>
>>50524931

Liking the look of that thing on the left. Don't like the weird light on the front but that's just me. Too much empty space on it's head area.
>>
File: Sci-Fi-Tank.jpg (83KB, 960x609px) Image search: [Google]
Sci-Fi-Tank.jpg
83KB, 960x609px
R8 Khurasan's new near-SF tank.
>>
>>50525800
>too "generic Halo-style", which is one that I never liked.
If it was actually Halo style, I'd be all over them, but they manage to be even more generic than that. Real shame because the rules seem decent.
>>
>>50530418

Fantasy flight
Warlord
Corvus belli
wyrd
Privateer Press

Only ones I really know of.
>>
>>50534848
This honestly, to me they look less 'Halo' and more like they're just from some forgettable B-movie.
>>
>>50534847

What game system is that for?
>>
>>50534847
looks pretty damned good.
>>
>>50534867
None in particular, they just make 15mm stuff.
>>
>>50530495
Does Reaper really count? They don't publish any game themselves, and as far as I can tell, they mainly recommend their models for use in RPGs, not wargames.

Not that they can't be used for both.
>>
>>50534963
They actually do publish a few games, namely Warlord and CAV. But neither of them are big, they rake in cash from the crowd that wants cheap fantasy miniatures.
>>
>>50534847

10/10, top tonk.

I don't play anything where I'd actually be able to use it though.
>>
>>50532073
Yeah; they need to work on pushing stuff. MERCS 2.0 is really solid and fun, but Megacon has been fairly quiet on all fronts for the last month or so.
>>
>>50534892
They also make 28mm scifi stuff, which is the scale that tank is.
>>
>>50523874
>NotChaos, GoodGuys™, NotCthulhu, Technological Scienceate of Wakanda

FML senpai what uninspired factions
>>
>>50532646
>>My Mordheim group hasn't gotten a game going for almost a year
>>I put alot of effort into building shit for our campaign, making terrain, building "npc"-warbands etc
>>The fuckers flaked on me

This feely feel
>>
Hey folks looking for a ship battle game.

Thinking of a couple games and wanted to bring it up to /awg/ cause y'all seem like some chill fuckers. Anyway my choices.

>Halo fleet battles
>Dropfleet commander
>Dystopian wars
>Firestorm armada
>Star Wars: Armada

That's just a few but I thought I'd ask anyway. What would you recommend and seems the most likely for me to find players in my local area.
>>
>>50539187
I find Firestorm to be fun, and the 2nd edition rules are pretty damn good.

Dystopian Wars is a pretty decent ruleset with a Kickstarter currently happening.

Lots of people will say avoid anything made by Spartan Games, which while they can make some dumb decisions they generally make some alright games.

Star Wars Armada is a fun ruleset, and has some great ideas, but if you're not into Star Wars it may not be your thing. Ask about it in /swg/ for a bit more in depth.
>>
>>50523874
>Africa has the most advanced civilization in their timeline

Of course it does.
>>
>>50540044
And they're looking awesome so far.
>>
>>50539187
>Hey folks looking for a ship battle game.
your first mistake.
>>
>>50539187
dropfleet desu. Played all that list, DFC scratches the most itches. Also, dont trust Spartan.
>>
>>50539187
Depends what you like. Ships in Dropfleet seem to more glass cannons and not damage sponges like in most games, fir instance.
>>
File: IMAG0583.jpg (757KB, 1344x760px) Image search: [Google]
IMAG0583.jpg
757KB, 1344x760px
>>50539187

Have a poke around and see what's being played already. Building a community for a game from scratch is an exercise in frustration and disappointment.

>>50539255
>Lots of people will say avoid anything made by Spartan Games, which while they can make some dumb decisions they generally make some alright games.

What Spartan actually has out is pretty good, but they're unreliable as shit when it comes to new stuff.

Dystopian Wars is fun as fuck, despite the janky ruleset.
>>
Dytopian wars you say?
how this compares to Dystopian Legions?
kinda interested in the game, not in the theme as much but the minis look sweet.
>>
>>50542090
...One is a fleet game and one is a squad based skirmish?
>>
>>50542387
what else? I mean which game is similar to them? how expensive it can get and how difficult might be to learn its rules (since someone here said that Spartan's rules might be kind of wonky)?
>>
>>50504819
Why not In Her Majesty's Service?
>>
>>50513300
Algoryn were my favorite of the first wave releases, at least before the Isorians hit.

Granted, it's a small game and we're an even smaller country, so it's never gonna get any traction around these parts.

Having fluff that is somehow less exciting than even Infinity doesn't help either.
>>
>>50542571
>Granted, it's a small game and we're an even smaller country, so it's never gonna get any traction around these parts.
It's always seemed to me like one of those games where if you like a faction, you buy some and build a generic force out of it, which you then use with whatever other rules you're into. Actually relying on the game to continue existing, or having other players... yeah, not likely. Grab a reinforced platoon with a vehicle or two and you're done.

But then I'm one of those people who does that kind of thing.
>>
>>50542420
DW is getting new stuff, so probably better to start atm out of those two. Too bad some of the previwed stuff looks ass.
>>
>>50519589
It's a fair point, putting the "pray your opponent rolls a failed save" faction in your starter set makes for frustrating games.

That and people rapidly realising Net ammo on mortars is fucking obscenely broken and basically makes them the best counter to tanks ever (and howitzers having a significant non-zero chance of one-shotting anything in the game via pins).

I played a game against Ghar and felt like 90% of my army was sitting around tugging its pud while my mortar was fucking erasing squads.
>>
Ramshackle are doing a kickstarter for modular jetbikes.

I'll always shill Curtis' stuff because he's a cool guy who makes cool things and always delivers.

4chan won't let me post a link so you'll have to google, sadly.
>>
>>50534847
Fucking beautiful, if it was in 6mm I'd buy a dozen.
>>
File: gw 99121499030_Laketown02.jpg (53KB, 600x620px) Image search: [Google]
gw 99121499030_Laketown02.jpg
53KB, 600x620px
GW is finally gonna release these. Weren't they announced like a few month back now?

Anyway, I've been thinking about doing a modular table with (sewer?) channels in it, so the whole theme really looks attractive to me.

On a scale from yes to no, do you think they are worth the extra money compared to building houses with cardboard and coffee stirrers?
>>
>>50542941
They look like nice kits and the walkways and boats and stuff are a nice touch.

It isn't anything you couldn't do yourself with balsa wood (which would also let you customise a bit more) but the real question is whether you want to invest the time and effort in doing it yourself or if you're willing to just pay for convenience.

It helps that the price doesn't seem too egregious by GW standards.
>>
File: 20161204_154548.jpg (2MB, 3264x1836px) Image search: [Google]
20161204_154548.jpg
2MB, 3264x1836px
So, 15mm.co.uk released some sweet as fuck Five Star Stories / L Gaim style mech kits and one fell into my shopping cart the other day.

On the plus side:

- It's time for fucking L-Gaim
- Loads of options available (beam sniper rifle pictured, other ones you can buy have beam rifle and shield, katana and shield, barehanded and missile pods)
- Looks sweet as fuck

On the minus side:

- Fucking miserable to assemble, especially on the arms/wrists
- Needs a lot of pinning on the legs otherwise it will fall the fuck apart

I'm also currently wondering what to do with it, it's a bit big for 6mm (would be sort of Warlord titan sized). It would fit nicely in Heavy Gear as a Black Talon / no-list-yet colony Strider though.
>>
>>50525340
Because they're wierd and it's hard to get opponents for a game.

Not that it stops me from buying odd miniatures/
>>
>>50542603
Well, I could run Isorians and Algoryn as Infinity proxies - let's face it, Infinity isn't great on "unique looking infantry" - but at the same time, i could buy infinity instead
>>
>>50542858
...but can I put a space marine on them?
>>
>>50543049
>let's face it, Infinity isn't great on "unique looking infantry"

Lies and slander.
>>
>>50513300
>From the looks of it this is Warlords last attempt to make the game popular.
What makes you think it's the 'last' attempt?
It's the first other real Infantry they are doing in plastic, if I'm not mistaken. The Ghar or whatever they are called are butt ugly models, and they were the first plastic sprue, so I'm not surprised that only people with an interest in the Concord bought the other starter.
>What do you think? Will this help the game?
Most definitely.
At least now it looks like a balanced force on the box and the other minis look much better too.

Cardboard scenery is also a very nice touch.
Might even look into this myself, though following GoA has been infuriating so far I haven't given up hope yet.
>>
>>50542962
>It helps that the price doesn't seem too egregious by GW standards.
Yes it fucking does. For its price you can get at least twice as much MDF stuff that isn't the same house three times.
>>
>>50543301
Ah, it does come with a little boat and some gubbins you wouldn't get with MDF. The boat is especially handy, you can always use more of those, especially if you do historicals as well.

It's decently priced by GW standards, and it's great to see them slowly realising that they're charging way too much, but it's still hardly cheap.
>>
Does anybody here play Dba?
If so I'd like to play over vassal sometime
>>
>>50543334
Its really decently priced, can't argue with that. Lots of the GW terrain besides their super-skull-grimdark-chaos fortress is decently priced in fact. The ruin sets for lotr or the "garden of morr" graveyard set for example are also really good (and rather cheap) sets.

>>50543301
That is true... for the cheap mdf-stores. These usually lack detail and require alot of work and/or aftermarket bits to make them look good.

4Ground sells a set of 3 "not-mordheim" fantasy houses for 88GBP. You could argue that these are bigger, pre-prainted and that they have interior (and also look better in my opinion, shape-wise), but in the end you pay a bit more for them. And they don't come with these boats and wooden walkways.
Its a matter of taste and personally i like the idea of having plastic terrain compared to mdf.

There are other companies with high quality fantasy houses made from resin which are far more expensive then both GW and 4G too.

If you want it really cheap, you'd spend a couple of bucks for a proxxon wirecutter and build your buildings yourself from pressure foam (styrodur) for less than 5€ each, but i assume that most people rather go the shortcut and rather pay money than time, especially for terrain.
>>
>>50543247
At least the Ghar looked interesting. Concord troopers looked pretty dull.
This is ofc entirely subjective, imo their ugliest faction is boromites.
>>
>>50530495
question: who is bigger between corvus belli and warlord games?
>>
>>50543566
i'd say warlord.
>>
>>50543579
thanks. I am considering doing a sector analysis on miniature wargaming and was taking into consideration all major companies other than GW.
>>
>>50543566
Warlord Games has more than half a dozen rulesets and miniature lines and they release multiple plastic boxed kits every year.
>>
File: mfw Khorne question.jpg (42KB, 500x324px) Image search: [Google]
mfw Khorne question.jpg
42KB, 500x324px
>>50543364
>Dba
>>
>>50544057
De bellis antiquitatis. It's a scale and manufacturer neutral historical abstract wargame
>>
>>50543364
Try asking /hwg/
>>
File: plastic.jpg (28KB, 522x522px) Image search: [Google]
plastic.jpg
28KB, 522x522px
This week snipershot is from the first resin/plastic miniature.
>>
>>50544180
Are you fucking kidding me? This is /awg/ there are a dozen games being discussed here. What are you talking about? Is it really too much to ask to provide a little context?
>>
>>50544229
Shit, wrong thread
>>
So what's the general opinion/reputation on Spartan games?
>>
>>50543072
A lot of people are asking for an empty seat option, which will probably happen.

So yeah, I guess so.
>>
>>50544419
ctrl-f "spartan"
>>
>>50543205
Oh come on, most Yu-Jing, PanO and Nomads, even LibSlam stuff is interchangeable if not for the colors

>>50543528
Have you looked at the freeborn closely?
>>
>>50543364
I have been attempting to get another friend of mine to start playing DBA 3.0 with me ( De Bellis Antiquitatis), but I'm more than a bit loathe to bring it up to my other friends because of how irrationally averse to most historical games they are. Looking to snag an early imperial roman list and an early German list to get some games in with, and to demo them at the game shops around here to see if I can drum up ANY interest.
>>
>>50542941
If you manage to find the 3-set at 20-25% from some reseller,
1- let us know
2- go all in.
Seems very good value for what you get, akin to the Garden of Morr.

>>50543301
Well the sides of the house are two sided, so you get some variety right there, and a host of little options. I have the old Warhammer chapel and it can put out pretty different buildings, moreso with a little conversion work.

Also plastic is far more detailed than MDF, and not as hazardous as resin buildings.
>>
I'm looking for better alternatives to D&D, preferably more complex and with more stronger options in playstyles.
>>
>>50549845
Anyone?
>>
>>50549845
this aint the thread for that. but look at gurps and rifts
>>
>>50551814
I think he might be refering to the D&D minis but for which game? the only minis game I know in my short experience is Attack wing.
>>
>>50552089
I would have assumed he wanted alternatives to D&D as an RPG, which as a wargames thread we are not really qualified to advise him on.
>>
In case any one hasn't seen it yet, Wyrd put out a short video looking at the different armies in the Other Side.

https://youtu.be/-vSqhocRM4Y

Most interesting bit from it is that the Cult of the Burning Man gets 3 portals it can use to teleport its units around the field.
>>
>>50553229
>Most interesting bit from it is that the Cult of the Burning Man gets 3 portals it can use to teleport its units around the field.
I guess if this game ends up objective based like malifaux they'll be broken because of it.
Definitely not been feeling wyrd's art direction nowadays, their fish monsters are a big step down from say the Hadross imho.
>>
emergency bump
>>
At this rate of falling sales every wargame other than warhammer will be considered as alternatve soon. Warmachine for example went from being played by everybody everywhere to a few disinterested press gangers not even counting on introducing people into the game.
>>
Computer gaming (& Computer-assisted wargames) are so much more viable options these days.
>>
File: dystopian_wars_blazingsun_.jpg (70KB, 600x864px) Image search: [Google]
dystopian_wars_blazingsun_.jpg
70KB, 600x864px
>>50523850
>>50523874
All this pretty sweet, but I've been burned by 32mm alternative history games before.

I still have some Dystopian Legions stuff floating around my cupboard somewhere.
>>
File: 20161201_235834.jpg (2MB, 3264x1836px) Image search: [Google]
20161201_235834.jpg
2MB, 3264x1836px
So it turns out Heavy Gear is 12mm scale

Who the fuck makes 12mm terrain

And would 10 or 15mm be the better substitute?

Pic is some WIP HG terrain I am making, the rocks slot into the base but can be removed for transport.
>>
>>50558895
I'd go 10mm. That should be close enough to fudge it and I'm mostly thinking about buildings, but I'm certain 15mm would look comically oversized.
>>
>>50558938
Sounds good to me, it's also real cheap, too.
>>
>>50558895
12mm is basically heroic 10mm.

I'd say n-gauge, but that's a clusterfuck which means different scales on different continents anyway.
>>
>>50558361
That's nothing to do with 32mm skirmish stuff and everything to do with Spartan Games.
>>
>>50558976
>>50558938
Thankfully that lets me use Dropzone terrain, which there's loads of now.

Or Brigade's 10mm scale Tatooine-style buildings, which are £2.50 a house.
>>
>>50558155
>Warmachine for example went from being played by everybody everywhere

You can't speak for everywhere though.
>>
>>50558895
The thing about mech minis is that if you use slightly out-of-scale terrain they won't look as weird compared to models of people because we don't really have a real-world reference point to compare them to visually.

So just use whatever works for you.
>>
>>50559976
A good point. It will only become a problem if I buy their infantry down the line but even then once you factor in base heights it's hard to spot a door/man size mismatch.
>>
>>50560041
are HG infantry even particularly in-scale with the official scale, anyway?
>>
15% off at Warlord games.

Code is valid until the 19th. Dec

XMASTREAT-UK-2ef348s6

Maybe a good opportunity to pick up >>50513300 even cheaper?
>>
>>50560372
I have no idea

I know they have not-Zentradi looking CEF guys and desert nomads riding dinosaurs which look rad as fuck though
>>
>>50559781
Sure he can, anon! We're on the internet!
>>
File: ChaosCultists-1.jpg (64KB, 400x311px) Image search: [Google]
ChaosCultists-1.jpg
64KB, 400x311px
>>50497552
When I played Warzone in 2000 it was the best Squad based game I had ever played.

#1 Is it still a good rules set.
#2 Did they work out the point balance problems?
#3 did anyone develop rules wo use warzone rules for 40K troops?
>>
File: IMG_0701_large.jpg (26KB, 480x453px) Image search: [Google]
IMG_0701_large.jpg
26KB, 480x453px
I just came across something cool and felt like shilling it, for game designers and grogs alike.

http://boardgamegeekstore.com/products/rattlebones-prototyping-dice

BoardGameGeek want $6 for a trio of dice with replaceable sides. They're meant for prototyping, but usable for a bunch of things, including custom dice for those wargames that use them. The sides apparently work with wet-erase markers & crayons, you get three of each colour. You could also buy the game they're from (Rattlebones) but it's only got 12 dice and probably costs more than $24. Unless it doesn't, you might have a cheap source, I don't know.

So, yeah, if you ever wanted to come up with custom variants on Commands & Colours dice or some of the dungeon crawlers I've seen that use custom dice, here's a convenient way to make them that won't look like shit.
>>
So what's going on with Mantic's Warpath? I was under the impression it was a released game, but apparently there was a Kickstarter that's just shipping now? And I can't find rules on their site, and half the references to it in menus seen to be removed.
>>
>>50561029
It js a completely different game since it is a remake. It's still great and nothing has been made to suit 40k as far as i know.(also what do you mean exactly,Like rules For chaos marines with warzone's ruleset?)
>>
>>50558895
That's around N scale (for model railroads); bring some stuff to a shop that stocks model railroad stuff, see how infantry stacks up to the doorways.
>>
File: 1458074042786.jpg (97KB, 344x540px) Image search: [Google]
1458074042786.jpg
97KB, 344x540px
>>50562441
Ya, Marines with Warzone ruleset would be coup. It is the same scale and Warzone is obviously a better squad based gaming system.

What I remember from the old warzone was alternating unit activation between the two sides. And action points for each miniature that could be divided between movement, shooting, or other actions.

It really made each squad a tactical entity. And because the units alternated one side never got board. I played about 5 games at Gen-con in 2000 and I liked it so much a friend and I split the box set. Problem is the game died about two years later and there wasn't a community to play with.
>>
File: DSCN4602.jpg (2MB, 3264x2448px) Image search: [Google]
DSCN4602.jpg
2MB, 3264x2448px
theres a community hovering around the excelsior forums (http://forum54.oli.us/) but i dont play with any of them. theyre scattered around the u.s. like a few people, though, i still collect old warzone off ebay mostly. the new warzone i havent even played but have a few of the minis cus theyre cool. not all of them but some are cool.
>>
>>50564327
>What I remember from the old warzone was alternating unit activation between the two sides. And action points for each miniature that could be divided between movement, shooting, or other actions.

I didn't play the older versions so I dunno if there are finer differences, but Warzone Res 2.0 is currently like that from what I've played.
>>
>>50564517
It's mostly been tweaks and the resource card system added.
>>
Does anyone play Terminator Genisys?
>>
>>50565838
haha nope, its not a bad pickup tho at discount
>>
File: kuma_promo.jpg (396KB, 850x1134px) Image search: [Google]
kuma_promo.jpg
396KB, 850x1134px
Silly Bushido, kung-fu pandas are for China.
>>
>>50565838
thought about it but there doesnt seem to be enough on it. Should have got it at £20. On that note have Warlord done away with Judge Dredd for good? I went to use a discount code only to find Dredd gone and some savage minis in its place
>>
>selling warmachine starter box on my local facebook
>Want to get into a local gates of antares group building up plus warmachine is too expensive for me
>Dude asks me why I'm selling
>tell him I'm moving to another game system and it's probably gonna be gates of antares
>"Wow, my condolences heard that system sucks."

What a cunt.
>>
>>50569782
Is there a pdf version of the final rules kicking around btw?
I got the beta rules but they were an poorly edited clusterfuck.

Kinda curious what the finished product looks like, but Warlords asking price is way too step for me to buy it just to satisfy my curiosity.
>>
>>50570001

Not that I know of anon putside of warlord probably selling a pdf version.

I just bought he main rulebook. Probably not my best decision on a whim but hey fuck it?
>>
>>
>>50570001
They sell a new starter set for literally 35 pound.

Above in the thread is a coupon code which gives you 15% discount which lowers the price down to 29 pound. Thats not much for a starter set that includes the rulebook (A5 though and not the big hard cover.. but still)
>>
File: Warzone4-3.jpg (155KB, 1000x688px) Image search: [Google]
Warzone4-3.jpg
155KB, 1000x688px
2nd edition capitol rangers holding off against demnogonis horde
>>
>>50570145
I just moved to a new place and had to take a long hard look at all the unfinished projects I've been hiding in my closet.
I'm not gonna buy another starter set for another game before I've even read the damn book.
>>
File: Warzone3-09.jpg (84KB, 520x489px) Image search: [Google]
Warzone3-09.jpg
84KB, 520x489px
capitol assault marines running into bauhaus in the jungle
>>
File: berets.jpg (135KB, 1066x807px) Image search: [Google]
berets.jpg
135KB, 1066x807px
>>
File: Blood Berets 2.jpg (266KB, 1600x1200px) Image search: [Google]
Blood Berets 2.jpg
266KB, 1600x1200px
>>
File: nefaritaalgerothrv2.jpg (40KB, 555x707px) Image search: [Google]
nefaritaalgerothrv2.jpg
40KB, 555x707px
>>
File: nephsuit.jpg (56KB, 704x357px) Image search: [Google]
nephsuit.jpg
56KB, 704x357px
>>50570418
>>
>>50570189
>Those AT-43 models
Fuck I miss that game.
>>
File: Snowtroopers.jpg (66KB, 799x600px) Image search: [Google]
Snowtroopers.jpg
66KB, 799x600px
proxying these little guys as capitol troops
>>
File: 121.jpg (37KB, 798x340px) Image search: [Google]
121.jpg
37KB, 798x340px
>>
File: IMG_0634.jpg (42KB, 799x449px) Image search: [Google]
IMG_0634.jpg
42KB, 799x449px
>>
>>50570001

IIRC there are articles written by the designer at the website which go over the basic concepts. It has been described as similar to Bolt Action, you can find PDFs of that in the OP folders at /hwg/
>>
File: bauforce2.jpg (803KB, 4774x2918px) Image search: [Google]
bauforce2.jpg
803KB, 4774x2918px
>>
>>50564327
OP here, I've been working off and on on some 40k-to-Warzone conversion rules to make private demos easier. It's a lot harder than I thought it'd be, so far I'm trying to copy over Space Marines, Chaos Space Marines, Eldar and Orks.

It's simple enough to approximate stat lines in line with the fluff, points costs and special skills are much harder though. I have a rough outline for the force list for the factions but not much more than that.
>>
>>50565838
Played it before, enjoyed it immensely. It's got a steep buy in for the starter box, but if you can find it on sale then go for it.
>>
>>50570189
Those rangers were always some lovely minis, still available from Prince August, if I can find a new job soon I'll order a squad for myself for Christmas.
>>
>>50570504
Who made those minis?
>>
>>50574080
http://www.fouraminiatures.com/page2.htm
>>
>>50574148
Thanks mate.
>>
File: s-l1600 (92).jpg (416KB, 1195x1600px) Image search: [Google]
s-l1600 (92).jpg
416KB, 1195x1600px
>>
File: 20161207_205311.jpg (395KB, 816x612px) Image search: [Google]
20161207_205311.jpg
395KB, 816x612px
Expansion time! And not the fun breast related kind either, no, I expand my conquering horde of extra-dimensional horrors, the Dark Legion, with some more heavy hitters in the shape of a Preatorian Goliath, 2 squads of Stalkers in a mixed bag of ranged and close combat equipped, and finally the big, bad, red skinned, rap machine that is the Praetorian Behemoth. He can throw buildings at people!

Also got another box of Strathgordon Varg Riders for my Wolfbane army.
>>
File: 20161207_205329.jpg (609KB, 979x735px) Image search: [Google]
20161207_205329.jpg
609KB, 979x735px
>>50576022
Here's the stalkers and behemoth in all their boxed up glory.
>>
File: 20161207_205346.jpg (388KB, 784x587px) Image search: [Google]
20161207_205346.jpg
388KB, 784x587px
>>50576031
Bam, Varg Riders, I love these things
>>
>>
>>50576880
troopers too good
>>
File: 108.jpg (35KB, 799x389px) Image search: [Google]
108.jpg
35KB, 799x389px
>>
>>
File: IMG_3637.jpg (49KB, 800x533px) Image search: [Google]
IMG_3637.jpg
49KB, 800x533px
>>
File: 20161208_004403.jpg (515KB, 979x734px) Image search: [Google]
20161208_004403.jpg
515KB, 979x734px
And a bump before bed, hre's the Praetorian Goliath and the Behemoth I've built today, tomorrow in between writing a new resume I'll be putting the Stalkers and the Varg Riders together.
>>
File: 1a1d9115d4081ea1728c29b369aa15f6.jpg (220KB, 564x2530px) Image search: [Google]
1a1d9115d4081ea1728c29b369aa15f6.jpg
220KB, 564x2530px
Maybe not 100% the right thread for it, but I figure you guys are probably more crafty than most.

The time between Helloween and Christmas is always a time where I think a visit to a one-dollar store would be a good idea to pick up some random crap you could turn into scenery.
Anybody had a few good finds this year yet?
>>
>>50579123
I watched an amazing tutorial a couple of days ago. Some guys used a pringles tube and self casted bricks and a few random bits to make a wizard tower.

It always looks so easy but i'm scared as hell by making my own terrain for some reason.
>>
>>50578614
How easy are Prodos' minis to work with?
>>
>>50579123
One of the poundlands near me had a little garden tile stepping stone thing that worked a treat as a stone... thing. It's about 6" wide and has a sun symbol. I can't find a convenient photo online, although I know I heard about it with photos on LAF, and don't have it handy to take a picture. Oh well. It looks pretty neat as a center of a stone circle even unpainted, and touching it up a bit with some dirt and weeds helps.

Also, http://www.lead-adventure.de/index.php?topic=92340.0 and http://www.lead-adventure.de/index.php?topic=64191.0 - not halloween/christmas-specific, but never not look at cheap toys and stuff.
>>
File: IMG_8824_zpsdqlt4vqe.jpg (266KB, 800x600px) Image search: [Google]
IMG_8824_zpsdqlt4vqe.jpg
266KB, 800x600px
>>50580815
I like this guy's style of "paper labels stuck on wooden blocks." No, they don't look like stones, but they provide some varied texture for basically zero effort, and certainly have an interesting look to them. Good for Frostgrave, or probably any SF game where a bunch of ancients left weird technostone ruins.
>>
File: IMG_8816_zpspio6g6qw.jpg (270KB, 800x600px) Image search: [Google]
IMG_8816_zpspio6g6qw.jpg
270KB, 800x600px
>>50580876
Also you can never go wrong buying a bunch of cheap jenga sets...
>>
File: IMG_8800_zpscwaykhfc.jpg (284KB, 800x600px) Image search: [Google]
IMG_8800_zpscwaykhfc.jpg
284KB, 800x600px
>>50580895
...or dominos.
>>
File: 20160611_194757.jpg (150KB, 640x509px) Image search: [Google]
20160611_194757.jpg
150KB, 640x509px
>>50580815
This was the thing wot I bought, not my photo. Basically a reminder to check the garden decorations too, not just the seasonals and toys.
>>
>>50580876
Yeah, they turned out great, especially for how cheap and little effort they took. I might have to try and do something similar.

Especially that bridge, I really love how his bridge turned out.
>>
>>50580909
I've seen worse terrain..
>>
File: tumblr_obpj5arAoE1qfbpzno7_1280.jpg (410KB, 1280x960px) Image search: [Google]
tumblr_obpj5arAoE1qfbpzno7_1280.jpg
410KB, 1280x960px
>>50581356
The guy posted mid-game pics, including cheap disney and rubiks cube features. Looks pretty nice on top of a frostgrave-style mat.

He claims to have been inspired by this, which is jungle stuff: http://www.lead-adventure.de/index.php?topic=75481.0
>>
>>50581462
That reminds me on a map/tileset from Dungeons&Dragons online.
>>
>>50581462
Oh this is actually pretty awesome.
>>
>>50494489
>Question of the Now: Going into the new year, what will be your plans for your /awg/ of choice, and, what are you most looking forward to seeing released in 2017?
I dunno, I'm back to playing lots of RPGs, mostly indies, and everything taken in account it's cheaper than wargames, even the smaller ones, for just as much fun. Except for the painting and modelling, you don't get much painting and modelling with RPGs.
I really need to buy new stuff for my Eden warband, the Dante's Angels starter is hard on beginners. On the other hand, there are other factions that I'd like to try, I wanted to start Infinity with a friend, my gf seems to be really interested in Guild Ball and I tried Mantic's tWD game, which is pretty good, and I was told Project Z is a good zombie game too. Hmm.
Oh, and my LGS recently received Spartan's Halo games...
Christmas money won't last long, it seems.
>>
>>50529253
Eden rules are free, in french and in english, but i don't know if he english translation is good.
The minis can be really hard to find outside of France and Belgium.
>>
>>50539187
I've played all but Halo fleet battles. Star Wars Armada is fun in a sense but there is one thing that always bothered me and that is how collisions are handled. Sometimes it is nice to play pingpong match with Star Destroyers and lose the game. They are just so cumbersome that collisions happen eventually and when they happen it is some Corellian Corvette or some such that have stopped you from practically moving.

Dropfleet Commander is space combat around planets. It has things that I've not seen elsewhere but as someone here already said. They are glasscannons in sense.

Dystopian Wars and Firestorm Armada are basically the same thing. Theme is bit different on both.

BUT from all of these Firestorm Armada is my havorite. Spartan Games gets some crap. But mostly from people who have this: "I need releases! I need NEWWWWW STUUFS all the time! I havn't even assumbled muh Escorts! I need releases!" BUT it is crucial to note that Spartan Games is a UK based company and I've not seen any UK based company that wouldn't be lethargic on their customer service. So the shit Spartan Games get is mostly due to them being ... well... Englishmen. I let my local game store take care of the hassle of getting the miniatures. So far every model I've wanted has come to my way.

The game itself is great. It is like Battlefleet Gothic but with less clutter. Firestorm Armada is what I like to play most out of these options. I like the thematics of the different fleets. I like the rules. It is generally good game. Some people on internet tend to rage about exploding 6's but hey. I like SOME random elements in my games but I don't like games where I can calculate in advance how things go.
>>
File: osgiliath_front.png (389KB, 800x331px) Image search: [Google]
osgiliath_front.png
389KB, 800x331px
>>50542941
>>50548720
>If you manage to find the 3-set at 20-25% from some reseller,
Holy moly. Just looked at the GW page, they also have a 3-pack of the ruins of osgiliath for 50€ atm. You basically get the third one for free.

That should be enough to fill a small Frostgrave table.
>>
>>50582282
That ruin set is really great.

My only fear would be that it might look a tad to small for any not-lotr-minis.

I wonder how it looks with "regular" sized fantasy minis.
>>
File: richard-iii.jpg (181KB, 1200x799px) Image search: [Google]
richard-iii.jpg
181KB, 1200x799px
Just watched Richard III and now I have a huge hankering to get into AVBCW.
>>
>>50582282
Is it true that most of their terrain pieces are gw webstore exclusive?
>>
>>50582378
More of /hwg/s domain, considering it's proper alt-history (rather than say K47 which is pulp SF masquerading as alt-history).

They've got some pdfs and stuff.
>>
>>50569761
mongoose dun goof'd on the license somehow and Warlord dumped it. RIP good game, as far as I've heard
>>
>>50570124
needs Agrax Earthshade bad, especially on the chem tank
>>
File: wb_90.jpg (144KB, 800x502px) Image search: [Google]
wb_90.jpg
144KB, 800x502px
>>50582373
>I wonder how it looks with "regular" sized fantasy minis.
They look good. They're generic and large enough to work even with chunky fantasy models.

I don't have any ruins on hand to make a scale shot for you, but google abides.
>>
File: FB_IMG_1481141154283.jpg (64KB, 960x720px) Image search: [Google]
FB_IMG_1481141154283.jpg
64KB, 960x720px
so here is a nice look to the Sun Devil variant of the Scorpion
>>
>>50582280
>Spartan Games gets some crap. But mostly from people who have this: "I need releases! I need NEWWWWW STUUFS all the time! I havn't even assumbled muh Escorts! I need releases!" BUT it is crucial to note that Spartan Games is a UK based company and I've not seen any UK based company that wouldn't be lethargic on their customer service. So the shit Spartan Games get is mostly due to them being ... well... Englishmen.
So is not entirely their fault or something? I asked in the other thread realted to DW and I don't know if I wanna get involved with them after some thoughts about their customer service and how they handle the fluff in game.
>>
>>50582280
>So the shit Spartan Games get is mostly due to them being ... well... Englishmen.

I thought it was their ADHD that kept them churning out new systems rather than supporting the ones they already have.
>>
>>50583197
Like I said, I've gotten my stuff through other retailers than straight from Spartan Games. I've had no problems. Well. Lore is lore and with some games it is the only saving factor but with DW and Firestorm Armada... The actual game makes it worth it. Really. But I just don't really have any interest to bother myself with the ways Spartan Games does things. I like the game, I like the minis. If I can make the problem of having to communicate with them go away by middleman company (local game store) I don't care. Corporations, stores etc. have their own way of doing transactions with each other´. Therefore I let them handle things.
>>
File: FB_IMG_1481141163087.jpg (73KB, 960x720px) Image search: [Google]
FB_IMG_1481141163087.jpg
73KB, 960x720px
>>
Looks like the new French model has had too much wine and fine dining.
>>
>>50584151
It looks like the warship equivalent of an 18th-century noblewoman wearing one of those huge dresses.

So it fits to theme I suppose.
>>
>>50494489
>Question of the Now: Going into the new year, what will be your plans for your /awg/ of choice, and, what are you most looking forward to seeing released in 2017?

Mighty Armies, Frostgrave, Songs of B&H and the Rampant Osprey games
>>
File: 20161208_004338.jpg (432KB, 914x685px) Image search: [Google]
20161208_004338.jpg
432KB, 914x685px
>>50579663
Most of the kits go together fairly well. A lot of the time you're only fitting together 3 pieces, and that's just arms and/or a backpack to the main body. They're resin, so they cut easily if you're so inclined to do some serious reposing and naturally they soften up with hot water for easy bending, you can really change up a unit with a few hot water bends.

You'll sometimes come across some warping, like I did with the Praetorian Goliath in the center of the picture you're quoting. Had to dip his legs in some fresh boiled water to get them back into place and sitting flat on his base. And I had some issues with the Praetorian Behemoth, the four armed monstrosity in the background, where the arms holding the cannon weren't quite right. The arm holding the fore grip on the cannon didn't like up with both gun and connection point on the torso, so I had the plug the gap with a big blob of green stuff, pic related, but I think that's always been the case with this guy. His design's from the kickstarter, I hope it'll get some re tooling to make the arms more workable.
>>
>>50539187
Halo fleet battles is nice fast to play, its a halfway between FSA and Armada, battlegroups, formations of ships with diferent bonus ect.
DFC ships are VERY squishy. I dont like his scenarios "drop this on that" "drop those on that", is fine if you do campaings of his ugly miniature ground combat (although good game system) game DZC. I prefer clasic space pew pew pew, but is not a bad game. Is simpler that FSA or DW, simpler is not a bad thing.
About DW and FSA, FSA pretty solid with the 2.0 ruleset same goes to DW. The issue with both games is that games with 1500 or more points are slow, but the good side is the starters fleets games do the trick.
Star wars armada has the flaw of x wing, the FUCKING CARDS, the game is very innovative, and his gameplay very tactic but the stupid card thing ruins all.

Spartan are the will hunting of the industry, TON of wasted potential in too many games, when they should focus only in DW and FSA. They wanted KS a 15mm ground combat in the DW universe (i would love prusians there) like Planetfall (still waiting version 2.0 hopefully next year with DW 2.5) but all pll said "eh you mofos, support your existing games, you dont need new games, support your existing ones!".

Also exist pasive agresive in the hawk wargames(DZC and DFC) fanbase about spartan because his founder worked from then and founded his own miniatures companies. Spartan guys are very hateable, but his games are ok, and their sculps and price fine.
>>
File: _20161208_015803.jpg (930KB, 1540x866px) Image search: [Google]
_20161208_015803.jpg
930KB, 1540x866px
Bought a ton of Kensei stuff on a sale, because Japanese mythology is cool. What's the actual game like? Anyone play it? Is it good?

Also curious in general if there's any good games set in mythological Japan. Preferably skirmish.
>>
File: _20161207_232055.jpg (737KB, 1028x1347px) Image search: [Google]
_20161207_232055.jpg
737KB, 1028x1347px
>>50586845
Also what's with Zenit insisting on making weird versions of Japanese mythological creatures? Their nue has wings for some reason, the daitengu are all about judo instead of dressing like mountain hermits and so on. Not saying it's all bad, but it's strange, and kinda misses the point of using mythology.
>>
>>50582280
That's bullshit, though. It has nothing to do with them being British or the players being spoiled, they're just being dicks with no attention span.
>>
File: FB_IMG_1481141159479.jpg (75KB, 960x720px) Image search: [Google]
FB_IMG_1481141159479.jpg
75KB, 960x720px
any love for HGC
>>
>>50586845
It's...okay. I've read the rules and they seemed a bit convoluted, but maybe that was just the layout. Shame as it seems really cool.

Also shit's expensive if you want bigger units.
>>
>>50591436
Couldn't you just buy bulk units from somewhere else? I think wargames factory and Perry makes ashigarus etc. So only front row would be prime quality and rest would be medicore fodder.

Read the rules at some point too and had similiar thoughts.
>>
>>50586845
Osprey made some mythological skirmish, but forgot the name.
>>
>>50586845
Have you looked at Bushido yet?
>>
>>50582674
>>50569761

Damn. This bodes ill for poor Antares
>>
>>
File: IMG_0338_zpsetl069dx.jpg (131KB, 800x597px) Image search: [Google]
IMG_0338_zpsetl069dx.jpg
131KB, 800x597px
>>50586845
If Kensei's the game I'm thinking of, I know nothing about it but the forums have a lot of incredibly sweet terrain builds... no, I'm thinking of Bushido. Well, anyway, Bushido has some seriously sweet boards on their forum, because it's a 2' square table - people make some beautiful stuff.

http://www.bushido-thegame.com/forum/kevin-dowsett-23-9

>Fighting on the roof tops
>Here is a photo of my Silvermoon Trade Syndicate roof top table.
>I was inspired by the STS moving ilicit goods across the roofs of the city and being intercepted by ninjas

Rooftop boards are something you never see enough of.
>>
File: IMG_1395.jpg (734KB, 1600x1200px) Image search: [Google]
IMG_1395.jpg
734KB, 1600x1200px
>>50593524
Then you get stuff like this.

Small boards are a good thing and more games should be based around them. It makes building set pieces much more reasonable.
>>
File: FB_IMG_1480381141348.jpg (140KB, 1376x1168px) Image search: [Google]
FB_IMG_1480381141348.jpg
140KB, 1376x1168px
>>
With the new year fast approaching I've been giving a little bit of thought to what my WZR demo scenarios should be going forward, and I've had a few stray thoughts. I wanted to put a few of them to you fellas, let me know what you think.

There's something rotten on Venus!
Praetorian Stalkers and Necromutants engage Blood Berets and Imperial Special Forces in blood pumping close quarters fighting among the Great Green Hell that is the Venusian jungle. A classic match up of forces, 2 groups of elite and special forces squaring off in the sort of battle that makes the craziest Vietnam war stories seem like a day at the office. This demo will really play up how cover mechanics, sentry and the varied deployment modes work, small game, no more than 30 models total on the board, try and keep it an even numbers split on both sides, a Praetorian Goliath and 2 squads of Stalkers(2 ranged and 2 close combat armed) and maybe a minimal squad of Necromutants. Imperials will be 2 5 man squads of Blood berets with carbines, and a squad of ISF with some CC geared options.

The Trans Martian Railway.
This scenario is essentially a train heist, showing off how the vehicle rules and transports work. It'll compose of a band of commerce raiding Wolfbane mercenaries jumping aboard a capitol freight train bringing foodstuffs, industrial equipment, raw materials, and munitions to the Capitolian city of Valley Forge. So forces are a trio of Hedgehog Necromowers, a pair of Mule APCs, and 2 squads of Comandos facing off against a guard detail of 2 squads of Light Infantry and a squad of "Rangers" played by the Free Marines since Rangers don't have rules and models yet. This one will be cool, going to get some large model train tracks and build some freight carts with removable roofs to move figures through, very tight confines should be a fun time.

1/2
>>
>>50595328
2/2

Mercury Rising!
A siege scenario, in the leased Imperial city of Fukido on Mercury some Daimyo's are getting a bit impatient with waiting for the lease to run out before running of the Imps, so they've taken to the streets and are determined to drive the round eyed foreign devils out of their planet once and for all! defender starts in the convergence in the middle of the table set up in an apartment building, while the attacking Mishimese are deployed around it and are moving in, defender must hold out until turn 3 where upon their promised reinforcements will finally arrive via helicopter Rapid Deployment and hopefully drive off the attacking nips. This scenario will put the destructible terrain, rapid deployment, and the jumping and climbing rules in the spotlight.

Terrain will be dense and the attacker will have around one more squad of goons than the defender. I'm thinking 2 squads of trenchers and an NCO defending against 3 squads of ronin, a squad of crimson devils and a Meka or two, waiting for reinforcements in the form of both 1 squad of Life Dragoons and Stormtrenchers.

There's just some off the cuff ideas I've had, any better ones you may have will be more than welcome.
>>
>>50540044
>NIGGA YOU TELLEN ME WE WUZ EINSENTEINS N SHIEEEEEET
>>
How many people here have multiple armies just because of the fact that otherwise they would be unable to find anyone to play against?
>>
>>50598372
Who doesn't?
>>
>>50598372
Wargaming. Build two opposing forces when you get into a new game, and encourage your mates to do likewise - even if they don't decide to get into your game, you'll have theirs.
>>
>>50599099
>>50598532
>>50598372
You do know that historical wargaming originated as one guy would build everything for ONE historical battle and then invite his friends to play, right?

It's only GW's "modern" design where you build and collect your special snowflake army and then battle everyone else's.
>>
>>50600959
I don't think that was a deliberate design choice by GW, it's just what happens when your game gets popular enough that people can consistently find opponents.
>>
>>50600959
Ish.

But seriously, building two opposing forces is the best way. You may have to go with smaller games than if you built a single army, but that's games, and you can expand once people are into it.

Or just be me and order literally a thousand 28mm SYW soldiers and push them around a board, slowly painting them one 50-figure unit at a time.
>>
>>50598372
Its a hoarders hobby man
>>
>>50582280
As someone with three fairly sizeable FA fleets, you are wrong. Spartan is beyond a joke, and I would never, at this point, recommend their games in good faith. Let them fucking rot.
>>
> Is simpler that FSA or DW, simpler is not a bad thing.

DFC is actually more complex than FA. It has fewer rules, but far more depth thanks to orbital layers and range dependant on signatures. FA is mostly "circle round the sink drain till one side explodes" while each ship becomes less and less potent due to the god awful damage=dice loss mechanic.
>>
My Pendraken order arrived today, a veritable mountain of pewter that will make a glorious 1250 point Kings of War Orc army in 10mm.

My current plan is:

Krudger x2
Flagger

Gore Rider Troop x2
Ax Regiment x2
Greatax Horde with Potion of the Caterpillar
Giant

I'll use the free AoS Khorne guy I got in White Dwarf as a Giant.
>>
Someone can share the Warpath pdfs?
>>
>>50582390
All non-LotR terrain can be found at a 25% on Dark Sphere. I just wish they also sold Laketown houses and Osgiliath 3-packs :(

>>50598372
Literally what I just did with Dark Age (the order is finally on its way, yay!).

Also, at least I often like more than one force. I have SoBs, Deldar, Tau (& lots of kroot), Inquisition, and enough for kill teams of CSM.

Then on the Fantasy side, I got enough for VC, TK, HE, DE, Empire, Chaos Warriors, Beastmen and Bretonnian warbands. Big ones.

I'm a sucker for conversions...
>>
>>50603460
Thanks, i didn't even know Dark Sphere existed.
>>
File: greatgrey2.jpg (127KB, 600x387px) Image search: [Google]
greatgrey2.jpg
127KB, 600x387px
>>50601723
>>50598372
i have nearly every old army from warzone, with the exception of the tribes of earth and some of the dark legion apostles.
i also often play against myself
>>
>>50603460
Hoping my Dark Age order came in today. If not, definitely be in tomorrow.
>>
>>50591712
Yeah, but 30mm (or is it 32?) is bullshit since it's not compatible with other ranges. Not sure why the Spanish have such a boner for that scale.
>>
>>50591560
Are you thinking of Ronin? Because that's historical.
>>
>>50539255
>>50540289
>>50540300
>>50541244
>>50582280
>>50586752

I think I'm gonna go with star wars X-wing. I know it's left field but it provides somewhat I want in a popular format in my area.

Ship battle games seem to be non existent in my area. I don't have the time to start up a group fully nor do I have the influence to start up one. Plus if I did either DropFleet or armada would be my choice if I did want to invest the time.

Also no offense to the spartan guys here but I really would like continual support for me games going forward. A scatterbrained company that can't stick with a project doesn't sit well with me and I don't think i'll give them my money. However the models outside of the new dystopian wars models look great.

Cheers folks and thanks for all the help.
>>
>>50604502
of gods and mortals, probably, or broken legions iirc has skeletons fighting romans. in her majesty's name has some mythic stuff doing fights as well
>>
>>50605029
also dragon rampant's large-skirmish to some people, and people did use lion rampant for fantasy even before it came out - it has a "classic fantasy" list in the book, even.
>>
>>50605029
IHMN is unplayable garbage, Gods & Mortals isn't really skirmish, and Dragon Rampant is only "skirmish" in that it has fewer models than Warhammer. Also all of those would require lots of homebrewing since they don't have Japanese stuff statted out, so it's not very helpful.
>>
>>50603125
The damage = loss of effect is a great mechanic if you ask me. Makes sense that the more battered a ship gets the less effective it will be in combat. It's better than other games where your vehicles are 100% or dead with zero in between.

>>50604475
Meh; it could be worse. It makes it harder to use proxies, sure, but at least for Bushido I like the models.
>>
File: phalangitai 1 resize.png (4MB, 2000x1630px) Image search: [Google]
phalangitai 1 resize.png
4MB, 2000x1630px
>>50598372
>>50601278
>Or just be me and order literally a thousand 28mm SYW soldiers and push them around a board, slowly painting them one 50-figure unit at a time.

You are me, only with Phalangites instead of tricorned flintlock-wielders

On a related note, how many ancient fantasy skirmish rulesets are out there, other that broken legions and gods and mortals
>>
>>50606671
OGAM has a japanese list on its site (also a build your own section). It's skirmishy but the 20-30ish guys style rather than under 10
>>
>>50604502
No, they made a fantasy version of that, but fuck if I remember how it's called and it's too early to look up shit.
>>
>>50601278
>50-figure unit
I'm considering downsizing my 24-men units to 16-men because I'm basing them on 25mm rounds. 50 seems an awfully lot in 28mm.
>>
>>50610145
well. 53 is the proper organisation. 48 rank & file musketeers, drummer, standard, two officers, mounted colonel.

it worked for charles grant & family!

http://www.mediafire.com/file/bu481zd32u6bpwo/The_War_Game.pdf

(the rules have changed since then, the new version's streamlined a bit and was published as a rules booklet in 2012, I think? but that's the basics)

(although iirc they changed the roundshot rules they use a few months after the original book came out)
Thread posts: 313
Thread images: 76


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.