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Kobold Thread: Scaly Servitors Edition

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Thread replies: 311
Thread images: 103

So, we all know kobolds love to serve dragons, ever since 3rd edition at least, which has become as defining for them in D&D circles as their being small, weak, clever and good with traps. But what about other reptilian monsters? Could you believably see kobold tribes deciding other reptilian creatures are "good enough" and trying to emulate or revere them the way they normally do dragons?

For example, could you see a jungle-dwelling clan of kobolds who have come to revere coatls, perhaps as some sort of fertility and light god? Pic related.

Also, general kobold thread; it's been a while since we've had one.
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Playing a kobold bard in a monster adventure today. Any suggestions?
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>>50451930
First thing to pop into mind is a herald figure for a more powerful master, somebody whose training is all about boasting of what his/her great and mighty superior is capable of doing, or bolstering the ego of another party member.

What edition you playing? That'd help give better suggestions - a kobold jester (5e's College of Satire) is a great match-up in terms of fluff.
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I fluff my kobolds are the result of draconic presence and affliction on metal ores.
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Mine are fluffed into two factions, The native reptilian kobold and the furcovered kobold which sneak aboard ships and ended up in the west because of trade ships. The creatures have nothing in common other than stature and stat blocks. Their language is different and only by coincidence did they both happen to call their races kobold, They each believe they are the true kobold and that the other should be called "kobald" instead. They have a feud over this small detail. All the while every other race just calls them both kobold because they don't care and view them both as vermin.
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>>50451649
The thing is, Kobolds serve dragons because they believe that they themselves have dragon blood, even if very weak, at least in DnD. There's nothing stopping you from making Kobolds different, or having a variant with the blood of coatls or something.
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>>50457121
Oh, I know that. Although D&D and Pathfinder both explain that part of their admiration comes from the fact that dragons are the biggest baddies around, whilst kobolds are... quite the opposite.
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So, since scaly kobolds are generally considered the most desirable form of kobold, I'm curious; do folks prefer them flatchested, or do you go ahead and give them breasts?

And would you consider "pseudo-breasts", where kobolds have no nipples, but well-fed ones do grow breast-like fat deposits on their chest, to be a reasonable compromise between the two?
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>>50451649
Hold that thought.
What if couatls, wyverns, sea serpents, etc. were classified as "dragon" type monsters, not true dragons but closely related, and they all had their own subspecies of kobold slaves that resemble them as a natural ability rather than a costume?
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>>50457121
Aren't kobolds obsessed with dragons? To the point where entire villages seppuku themselves by literally climbing into the mouth and stomachs of dragons if they happen to see one?
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>>50460126
this just means If I play as one I can ignore what gender it is because it varies and doesn't matter.
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>>50457952
Well, that depends entirely. Do they have breasts or pseudo breasts in canon?
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>>50460095
As a matter of fact, if memory serves, Wyverns and Sea Serpents were Dragon Type in 3.5 and Pathfinder. Coatls weren't, but that's because they're Outsiders and so not considered anything other than angels.

>>50460153
Being obsessed with dragons? According to pretty much all of their dedicated sourcebooks from 3e onwards. To the point of happily commiting suicide by dragon belly? That was in the 4e Dungeon Survival Guide, but I honestly can't say I've ever seen it before or since.

>>50460199
Nope, and Nope.
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tommorow i got oc to post.
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I'm setting up a game for my group with an all-kobold party. We'll be playing the Kingmaker adventure path from Pathfinder, except centered around the Sootscale tribe instead of a human exploration group.

Low levels will be fighting against the competing tribe of mites while avoiding bandits. Mid levels will be expanding the territory of the tribe while fighting off human incursion and removing bandit.

How do I keep a "koboldish" feeling going as the party levels up? At low levels there will be plenty of encounters that would stomp the PCs' faces in a stand up fight, so they'll have to be clever and stealthy and rely on battlefield prep/traps. I'm worried that high levels will lose the kobold feel and be regular pathfinder with lizard pcs.
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Reminder to keep your kobolds warm in the coming winter months.

>>50460153
Really? Sounds like a vorefag got into the splatbooks.
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>>50461318
Maybe have some them face direct conflict with another expanding empire going for the same land. The other faction is an all around better fighting force that the PC's won't be able to overcome through direct conflict. Instead infiltration and subterfuge will have to be used to weaken the opposing empire to allow them to keep their land and repel this new threat
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Kobold thread makes me a happy chappy.
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>>50455428
Should have had the furry kobolds have their own unique and different name, which they've given up on trying to get anyone other than themselves to use instead of kobold.
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>>50460126
Life...uhhh...finds a way.
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Obligatory.
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>>50460257
>Nope, and Nope.
here's your answer.
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>>50463292
Is there a higher res of this?
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>>50464906
What book is this from?
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>>50466625
Pathfinder monster
Manuel
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>>50466658
Ahh, Kobolds of Golarion? Found it.
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>>50466658

I love how this is from a PF book and yet it's still the best advertisement for Volo's Guide to Monsters I've seen yet.
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>>50451649
Well considering the kobold races survival is based on two things, ţhe scaryness of their protector and their great ability to run away: sure as long as they can fufil those two that sounds cool.
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>>50457952
In my settings Kobolds have a wide variety of templates as result of their magic based ancestry so they may or may not lactate and even give live birth depending on the sub species, its also part of why dragons are so diverse, from wyverns to drakes to lungs, scaled to plumed etc.
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>>50471025
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Kobolds should be a goblin subrace
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>goblin/kobold mix
>most forbidden of loves
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do you like your Kobolds Didgitigrade or plantigrade?
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>>50471043
cutie
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>>50471154
>e] [Auto] 1 new post
what is that creature that pink thing is positioning to violate?
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>>50460257
Okay but what I'm saying is, what if kobolds had a natural ability to copy some physical traits of their boss monster? What if they weren't even reptilian originally?
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Pic. related just single-handily defeated a group of max. leveled adventurers with the best gear one can get from boss battles and the most difficult quests.

How moist are now the female Kobolds?
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>>50471151
Digitigrade.
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>>50460126
Dragons can fucking shapeshift
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>>50460126
Why not just make them outright hermaphroditic?
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>>50460126
Plus, really, how do you think they survive as a species in a world where they honestly rank below some of the *plants* on their local food chain? Constant pregnancy, gender-bending or hermaphroditism are pretty much the only things keeping them from being eaten out of existence.

>>50472543
That's honestly what I went with in one homebrew world of mine, but I was set on that detail before Volo's even came out.
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>>50472543
sequential hermaphrodites are better known among vertebrates then simultaneous, Clown fish, African frogs and such, makes it more plausible
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So, I'm curious, folks; we all know that kobolds have had PC stats in every D&D edition since 2nd edition at the least, and all of 'em are up on 1d4chan for comparison, which edition has your favorite set of kobold stats?

Me? My favorite's probably the 4e ruleset, simply because that's the only edition where they aren't gimped. Hell, with 4e's focus on mobility, they're actually pretty damn powerful, especially since they have perfect stat boosts for a Dragon Sorcerer (+2 Con, +2 Cha).
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>>50472819
Dragon sorc was CHA/STR
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>>50472543
Because that wouldnt fufill the writers fetish.
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>>50472719
I have mine like clown fish in that the chieftain is always the largest, most dominant and thus always remains male to more effectively pass along its genes.
To decrease the odds of them having to hava a pause in reproduction, lower level leaders like high priests, sorcerers, chieftain's guard, and ect are split into 4 groups that rotate between male and female so that they may also pass on their genes to keep a less stagnant gene pool and still mate with the chieftain.

In case the chieftain dies, the largest, most dominant male becomes the new chieftain.
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Question which seems relevant to this thread: Is Kurtulmak a shit? I like kobolds, I like the scrappy underdog trappers and miners things, I like the dragon-heated tiny-bodied stuff, but Kurtulmak? Depending on the version of the canon, he's either real bad at being a kobold, not their creator deity, a bad miner, a bad trapper, or sometimes all four? Is it mostly a tiny-person-enslaved-to-fear thing?
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I've got a fairly new party, and after clearing out an old watch tower and claiming it as their home I've decided that a group of Kobolds should be living beneath it. Pleased with the goblin's departure they're going to try to team up with the players. Here's what I need to know!

What would the little buggers give up as an offering to the mighty (level 2) players?
Would a Kobold set up a shop for them?
What kind of goodies would they be trading?
What would they be wanting in return?
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>>50474131
In my game Kurtulmak tries his best to be a good god for his Kobolds, but ultimately fails. Not necessarily because he sucks, but because he feels constantly pressured to be "evil" (as that's his assigned alignment) when his true nature is chaotic good at worst.
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>>50475483
>>50474131
all I know is that in my setting the Gnome's god was framed for the crime against him by the Kender's deity, who has been fucking with alignment hiding magics
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>>50475609
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>>50471910

Extremely. Pic related.

>>50474260

I really like this rendition of kobolds; making them have different reptilian body types makes them seem more real and adds more diversity to an otherwise kind of samey race. I like it.
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>>50478451
>wink clean.png
>clean
I don't suppose there's another version you could link, is there?
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>>50478451
>wink clean
Anon, there wouldn't happen to be another half to that picture, would there?
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>>50482464
>>50481797
It doesn't mean clean as in sfw. It literally means without a mess. I removed the mess that was originally on the face.
There is also a Wink unclean that is still messy.
and possibly one with the source of the mess that drastically changes the rating of the image
I'll see what I can find when i get of work
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>>50480854
much like this guy's take >>50471025
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Heading for dragon smokes weather for me.
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>>50461318
Honestly at a certain point you should allow them to feel powerful.
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>>50483889
Source?
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>>50483889
>or some say kosm.png
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>>50478451
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>>50484900
2lewd4me
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>>50478451
>>50484900
http://imgur.com/a/FU9dl
>>50484917
>>50482464
>>50481797
>>
>>50484934
T-thanks
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given species populations shouldn't kobolds and goblinoids be a more likely candidate for PCs then humans?
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>>50485481
No, because PCs are special and useful.
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>>50483889
>To be more like dragons, some kobold youths have taken to huffing gunpower to spit out fire.
>The kobold youth fatality rate is the highest it's been since the war, but at least interest in alchemy is spiking.
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>>50485943
>Mad Kobold Bomber
>Runs through the streets throwing bottles of phosphorus because he wants to be a dragon
>Tries to sneak but the smell of buckthorn and sulfur gives it away pretty quick
>Steals a hang glider, paints it red, claims to be a small Red, but is too smol and obviously just a really hyper kobold who's inhaled too many fumes
Sounds cute/scary
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Just whipped this up on my phone while at work.
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>>50486220
>on my phone
...how in the fuck
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>>50486416
It's amazing what you can do with plenty of practice, time and little to no alternatives.
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>>50486564
How the fuck do you do that level of detail, though? A lot of those lines would actually be impossible on my phone, even with a stylus.
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>>50486609
Apps that allow you to zoom in and out and have multiple layers are a must. Rotating the phone to get the best angle helps too.

These are pretty standard on computer programs but I've gone through 7-8 apps to find the one I'm using now.
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>>50464906

I made that image, and regret nothing.
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>see this
>wat do
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>>50488996
give her a t-shirt to cover up with

which I can't give an example of because I apparently didn't save the t-shirt version of this
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>>50457952
flat, with pectoral definition.
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Folks, I'm curious; if you wanted to give kobolds a major role in your setting, how would you do it? My kneejerk reaction is to have them take the place of gnomes as the small, clever tinkers adept with both technology and science; not the best at either, but willing and able to merge them together in ways that other races might not countenance.
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>>50493399

I spin mine as a sort of Harpers/Zhentarim hybrid. They're surprisingly good at getting themselves under-estimated despite being very bright, clever, and having a strong "family first" orientation that ultimately makes them one big nationwide network.

Hurt the wrong person, get the wrong kind attention. The kind of attention where one is begging on their knees not to be stabbed while another one prepares to stab someone behind their knees.
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>>50493399
I shy away from ever including them because they're part of my magical realm.
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>>50493399
I go with the Cutebold version, where they're dumb, innocent little guys with a lot of heart. They're as widespread as rodents, and in some cultures regarded with as such.
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I kinda wish kobolds had pug faces instead of being lizards.
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>>50494575
But lizards are cute!
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>>50494575
Well last I checked kobolds are free domain, you can make them w/e and the only thing youd have to worry about is autists.
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>>50496053
>the only thing youd have to worry about is autists
So everyone interested in them at all
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>>50496133
>so everyone on /tg/
ftfy
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Due to their physical limitations kobolds always had to rely on traps and ambushes to have a fighting chance against attackers, this lead to them gaining a reputation for being weak and underhanded cowards.

That was until the discovery of gunpowder which revolutionized warfare, weapons came to existence that didn't depend in the users physical strenght.

Kobolds all over the country jumped to researching this wonderous material and all its possiblities. While every race and culture groups developed their own firearms using the new technology, no group made such fine ones as the kobolds.
One reason for why kobolds were so much more advanced in the field was possibly due to them lacking the arrogance that other bigger races possessed;
others often times considered guns frivolous toys at worst and unhonorable side arms at best due to guns lacking any of the romanticization that classic sword fighting had.
Of course as the effectiveness of fire arms became more appearant they also started getting romanticized but by then the kobolds already won the arms race.

Kobolds who never had much of a concept about fair and honorable fights for the first time had the power they needed to get taken serious.

Their weapons were reliable, never jamming in critical moments.
They were accurate, managing to hurt other gunners before they could even get in effective range.
And they were powerful, punching even through the kind of armor that kobolds never got to wear themselves.

They combined the new weaponry with their old ambush tactics, making reaching a kobold camp without suffering heavy losses a near impossible task. Traps at every step and kobolds in every tree made soldiers who survived the onslaught afraid of forests for the rest of their lives, always remembering the final phase of reaching their camp where a horde of them charged right ahead to finish the last surviving troops.

Kobolds were still considered underhanded but never again were they called cowardly or weak.
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>>50497628
I too have a serious hard on for /k/obolds.
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>>50498238
True dat.

>>50493399
In my setting kobolds are in the middle of a cultural war between the dragon idealizing kobolds and the kobolds who want to dissolve the old order.


Most kobolds actually live in cities and villages and serve as smiths, clerks, miners, and clerks. They have very little representation in government and are treated like shit because they are small and squishy.

The other kobolds are the 'regular' ones. Worship dragons, are xenophopic, cave dwelling, the usual stuff.
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Weren't kobolds originally considered a goblinoid, same with orcs and ogres?
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>>50500904
Yeah, they were. Originally they were basically goblins with big glowing eyes. They picked up a vaguely dog-like muzzle in one sourcebook, became a more rodent-like horned scaly-skinned critter in AD&D 2e, and finally evolved into the adorably pathetic dragonkin we all know today with 3rd edition.
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>>50501334
*raptorpeople.

Their designs are literally talking raptors
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>>50501334
I actually like that approach better, synonym monsters tend to just bloat things.

The Kobold Inventor in Volo's Guide with it's weird traps and attacks I think belongs more in the design space of Goblins anyways.
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>>50457952
I usually draw them flat, the I do a second version with tits
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>>50487284
You're a good person. Fucking saved that shit.
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>>50493399
I make a point of them being the Dirty Job Doers. they used to live in the sewers under cities and kept them clean as a result, towns started enjoying the arrangement and letting them have access to things to make the job easier, as this occurred these city kobolds got less scared of humanoids and started interacting with them more, they got into plumbing, setting aqueducts, cleaning furnaces and chimminies etc. until they were openly accepted in cities, they still cant stand gnomes but in a more Racist Uncle way then genocidal hatred, and while they still revere Dragons most lean to Bahumut instead of Tiamat, but again, town to town on that
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>>50503192
>kobold chimney sweeps
I need a drawfag to get on this right now.
>>
how would city Kobolds differ from other regions?

for example my plateau kobolds have a slight death cult, revere the dead by wearing them yes they are Cubone's/Marrowaks
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>>50503325
Closest image to my knowledge.
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>>50464906
I don't get it
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>>50457952
Flat. Anything else is wrong.
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>>50471151
Didgitigrade.
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>>50494575
But pugs are fucking hideous.
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so are kobolds monogamous? do they breed in private? do they have seasons?
>>
Why do you guys like kobolds so much?
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>>50503946
scrappy underdog lizard people, very versatile and still exotic
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>>50503882
Traditionally? No, they're not monogamous. Breeding is done when they want, with whoever they want. Eggs are simply placed in the communal creche and the mother gets back to work.

I think it varies a little between D&D and Pathfinder, and editions of D&D besides.
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How do Kobolds feel about Dragonborn? Would they look up to them and act like groupies?
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>>50451649
>>50501402
I wish kobolds were feathered raptor people with a double jump ability.
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>>50504251
It'd probably depend on the individual tribe, perhaps even the individual. Some might see Dragonborn as sort of demigods, while others might see them as blaspheming pretenders that don't know their place.
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>>50504320
fluff them that way, and double jump can be done with Urds [kobold variant]
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>>50504622
No anon, I wish that was the norm for all kobolds in a published setting that currently exists, that people other than myself will see.
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>>50504805
then make one dammit
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>>50504320
I made them aztec monster hunter people.
>Giant fuckoff innately magical but unintelligent feathered dragons as apex predators
>Lots of sheddable scales and feathers, keeping up with the voracious appetites
>They used to have a ritual sacrifice thing where they'd stick the least favorite members of the tribe on top of a big pile of fancy rocks so the dragons would gorge themselves, fall asleep, get picked over, then fuck off for a while
>Then the realised the dragons weren't picky and started offering up the neighbors instead
>Suddenly full scale crazy slavetaking war, supplemented by dragon part weapons and armor
>They're perfectly fine with offering up outsiders instead
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>>50503946

They are quirky, cute, pitiable in a 'solemn' manner, they are "incredibly" unique and far, FAR more interesting in their depictions then hobbits or gnomes and encountering a kobold tribe will often end with the PCs finding a diplomatic solution.

THAT is what I like about them. massively downtrodden little people.

(Also kobold art in these threads and in general is amazing)
>>
>>50503808
Exactly.
>>
>>50483988
from a dead webcomic, don't bother getting your hopes up
>>
>>50505366
I will let them feel the pain I have felt, should they wish.

http://darkplacescomic.com/?webcomic1=the-well-of-stars-cover

Guy has another comic but it's nowhere near this good.
>>
>>50504858
What the hell is your problem?
I don't want to create a whole setting from scratch for the sole purpose of saying "my kobolds are different", it's not enough of a premise.
I'm saying I wish someone else had already used this one small idea in a setting that already exists, which is basically an indirect way of asking people in this thread if they know of a setting that already exists where kobolds have feathers.
>>
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>>50503946
Because "Cowardice" is as entertaining and fun a character trait as anything else.

Whether or not they end up saving the day with a halfbrick in a sock.
>>
>>50503946
Well one I'm a scalie.
Two they are cute.
Then there is the underdog striving forward.
Also I like the fact they are sneaky veit-cong motherfuckers.
10/10 would give humanity's technological secrets.
>>
>>50493399
They are the main rivals of the dwarven race, having constant wars over territory and having composed their culture almost completely off of stolen dwarven culture/tech, modifying and even improving upon it in their own koboldy way.
They are also a type of goblin
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>>50470684
>Weeping Orc
>>
>>50494575
There are also doglike kobolds, or my personal favorite doglizard kobolds.
>>
>>50502548
I can take or leave small breast on kobolds. I'm more of an ass man myself.
>>
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Splitting up kobolds in the setting I'm working on into 3 subraces, names pending.
>Draconic
Modern classic kobold. Very similar to Volo's Guide material, created by and for "cooperation" with dragons. Really, just servitude under a very powerful boss. They tend much more to be reliant on having something else tell them what do to, the tribes without leaders are moderately feral and very much self-sacrificial to support the tribe, a trait perhaps trained by their living conditions and sharpened by the coldness of their blood. Consider the others to be "Arrogant and meddling god-players and thieves" and "Cowardly doormats good for nothing but digging in sand".

>Gremlin
Based largely on the race of the name from Spiral Knights. Mainly doglike/furry variety, they can literally sniff out metals and have an affinity for tinkering and crafting. Their society tends be a bit more self-gratifying to individuals, who hope to rise to power for their own sake and care for their friends often only as far as they can help them. They still take risks to move ahead; it's said that in a year an elf mage's apprentice learned the philosophy of creation before learning firebolt, the human college lost half of its third year class while the rest learned fireball quite efficiently, and the local gremlin tribe was nearly decimated and would have been uprooted had it not been for the fact that the survivors knew a lot more about explosions and collapsing tunnels than the previous generation. Also sometimes referred to as goblins or gnomes, since I cut both of them from setting to give halflings and kobolds more room. Think the other races are "Pitiable slaves and savages" and "Impassionate simpletons who don't care about progressing themselves or anything".
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>>50508717
>Pangolin
Just because the style is so nice, and I need a couple desert races. They tend to be very noncombatant and avoid confrontation, tending to help travelers or traders as it helps them stay on their good side and trek across expanses with safety in numbers. They've never pushed to gain any notable territory, never conquered a damn thing on march or underground, but are incredibly defensive of what they eventually timidly claim as their own. They are defenders through and through, almost all of their fighting styles rely on tiring and frustrating opponents until they expose an easy weakness. Their tradition is as stable as rock as well, so very little technological or magical progress tends to take place for them. Consider the other races to be "Dangerous fanatics but often unfortunate victims" and "hyperactive and shortsighted folk who have no good sense of when to stop"
>>
>>50508717
>>50508763
Why are there three versions of them? What is the setting explanation for three considerably different kinds of things all being lumped together as kobolds?
>>
>>50508798
According to their creation legends, the race was one but eventually conflict lead to the three great brothers choosing different paths; the first went to the dragons to faithfully serve for protection, the second used his talent with metal and magic to carve out a home, and the third went to the desert where nobody else would care to remove them. Of course, each race's stories tout their own "founder" as the wise brother, and the others as fools, ruined, or dead. Exposure to draconic magic and essence has twisted the first, but they're built for cheap servitude rather than immense power. The second are perhaps the closest to the "precursors" in appearance. The desert dwellers claim that their hard shells are the result of the blessings of their founder's legendary shield and the sand from the dunes sticking hard to their backs.
The meta explanation is that I like all of these takes and I put stuff that my friends and I think is cool/fun into the setting.
>>
>>50508868
>The meta explanation is that I like all of these takes and I put stuff that my friends and I think is cool/fun into the setting.
That road leads to kitchen sink clusterfucks. Tread carefully anon
>>
>>50508887
The idea for it is one I've taken from /tg/. All of the group gets together, and everyone gets 4 points. Races for the setting get bought with these. Literally any source material, whether from a TTRPG setting, books, movies, games, homebrew, whatever. 1 point makes the race a minor influence without a faction that majorly affects the world, 2 gets it some history and wider representation and political importance, 3 or more is a dominant race of the setting, points can be chipped into one race by multiple players.
So, the maximum level of clusterfuck to begin with would be...28 races, but that would be if everyone just bought in 4 small races (and I know for a fact that nobody's doing that) and it really shouldn't be an issue since I'm used to (trying to) manage the bullshit casts of settings like FR or Eberron.
>>
>>50508952
>The idea for it is one I've taken from /tg/
This is an even more dangerous road to walk
>>
>>50508968
What are we doing here if not sharing our ideas and experiences to enjoy them and use them to improve our own hobbies?
>>
>>50508952
Setting by popular vote sounds like an awful idea. Settings need an internal consistency that jamming things in just because it's popular severely disrupts. World-building needs focused minds, not focus groups
>>
>>50508984
Bragging to no one about our oh so wonderful creations/games, vainly hoping to validate the hours, weeks, or years spent investing in them
>>
>>50508984
Writing green, occasionally.
>>
>>50474131
I always figured he was on the extreme end of social darwinism, but his people are pretty much set up to take it well, with the high birthrate.
He's their creator deity (made extra servitors from addled dragon eggs while excavating tiamat's lair), and exceeds at koboldly virtues, which include a careful balancing of keeping shit to yourself and sharing it with the tribe.
I did like the one old story in dragon that's supposed to be the start of the kobold/gnome race war, but I figured both sides treated it as nonliteral unless they were zealots. They've got plenty of reasons to bitchfight without it.

For a general dealio, how much dragon do you lot like to mix in? I've always liked them as the smallest, shittiest, and most lizardy of the dragons, but with theoretical room to grow. Fond memories of having a kobold sorcerer getting paid all in copper so he could spread it out on the bed and sleep on it.

>>50474963
Food, possibly gems or ore if they have a mining operation going, and definitely sealing deals first. Depending on the composition of the tribe, they could offer cheaper sorcerer spellcasting or the like.
As for what the party can trade, food, craftables and crafted items (A good metal anvil over having to use a stone one, higher quality mining tools, etc.) and of course the diplomatic connection to discourage people trying to burn them out.
>>
>>50451649
>scaly servitors

Now I'm imagining lobotomized cyborg kobolds. Thanks, /tg/.
>>
so what are kobolds? pygmy lizard people who worship dragons?
>>
>>50508708
y-yeah small....O-of course....
>>
>>50471166
does the fucker who drew your picture even exist anymore?
>>
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When you capture a kobold slave in a dungeon, you don't even need to check their gender, they'll naturally change to balance the party's gender ratio.
>>
/tg/'s kobold fetishism is disgusting. Almost as bad as the dwarf wankery
>>
>>50514049
>not wanking on dwarves
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>>50514049
>Not Wanting to Fuck Kobolds
>Not Wanting to Fuck Dwarves
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>>50503946
Because I like the dragon gods but don't like the dragonborn. Also smol is fun.
>>
>>50486220
>>
>>50470684

...that's a market stand where -as player experience goes- I'm 99,9% sure that I would regret buying from. But I'd still fall for it.
>>
>>50515181

I guess it would require some writefagging behind this?
I like it though.
>>
>>50503636
THEY SUCK YA DICK
>>
>>50472543
anything in 5e can be hermaphroditic anyway
>>
>>50474131
He's lawful evil, but I know nothing particularly "bad" about him.
>>
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>>50497628
Add some cobbled together magitech tanks, zeppelins and chemical warfare and you've got a setting I've been working on. Basically magical WWI with german K/obolds as the primary antagonists.

>>50498238
Good to see there are others with such fine tastes.
>>
Three guys in my campaign have made a trio of kobolds. They're doing the trenchcoat bit.
>>
>>50456201
Nicely designed anon.
>>
>>50486728
Out of personal experience drawing on mobile as well, what Apps do you use primarily? I myself now have a surface pro2 for my on the go drawing needs and thus no real need for drawing apps for the moment. (about 200-350 for a used 128 gig one these days, i definitely recommend it for any artists wanting to do digital art on the go.) But if I ever get a good smartphone I guess would be nice to have a drawing app on there just in case.
>>
>>50517889
The program is called Medibang Paint
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So, what's the potion gonna be used for?
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>>50519950
endurance, They just told you what it is for.
>>
>>50509362
Thanks for the reply! I never thought of the idea of having them want crafting items, but it would make sense. Giving the Kobolds a shaman or a sorcerer could also add a level of depth. Eventually I was planning on having them dig too deep and uncovering an underground cavern that they'd beg the players to clear out so they can expand more.
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>>50451649
I got into Dwarf Fortress before getting into D&D and now I can only picture kobolds as pic releted
Am I too bad, /tg/?
>>
>>50503946
They're an "evil" race similar to goblins, but unlike most evil races they're really more selfish and greedy than outright malignant, and they tend to be too interested in saving their own hides to go out eating babies or whatever. So unlike Goblins or Orcs or whatever, you don't necessarily need to make them exceptional individuals that have overcome their wicked natures to play one or have them interact with the party.
>>
>>
Might as well drop some new stuff here. I've always wanted to contribute to one of these threads.
>>
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>>50513309
>You can literally force a male Kobold to become a female through dominance
>mfw
This site has destroyed me.
>>
>>50521464
If that scares you, the version of kobolds from my setting would probably scar you for life.
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>>50521814
Go ahead and tell me
>>
>>50521907

Long story as to why, but the short of it is that they're simultaneous hermaphrodites (and this was before Volo's Guide came out). So, your basic kobold is a girlish-looking draconic shortstack, wide egg-laying hips and nice ass and the like, but the hole under the tail is a cloaca and the hole in front? That's a slit for the phallus, although it's deep enough that pseudo-penetrative frotting is a thing.

Also, for personal appeal, if you feed and spoil them enough, they start "fattening up" by filling out two humps on the chest, so a well-fed kobold has, effectively, pseudo-breasts.
>>
>>50521941
Dammit.
Yeah, that's hot.
>>
>>50521941
/tg/ doesn't bat an eye at futanari kobolds I'm not sure how to feel about that
>>
>>50456201
Now I want to play as a Kobold Monk based on Beerus
>>
I am reminded of an idea I had for a campaign

the party is ready to infiltrate the layer of a Red Dragon, it looks normal with some basic traps, but sadly are incapable of bypassing her greatest defense, an elaborate rune network that once activated, turns you into your levels worth of lvl 1 Kobolds, your abilities shared between your collective selves, the kobolds are of random types, you have to tactically move your selves through the dungeon, and try not to fall into memetic subservience to the red dragon
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>>50522280
We had a thread a few months ago about futa dragon cockvore with multiple writefags, and another that somehow got into XCom Viper unbirth, so it's pretty much a given that /tg/ will go further than /d/ as soon as scales happen.
>>
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>>50508669
>my personal favorite doglizard kobolds.
I have been trying with my recent attempts at Kobolds, to try and update the old first edition Kobold art in my own style. Not going as well as I would like but have this.
>>
>>50522952
Or we could accept lizard bolds are the best.
>>
>>50457952
with breasts, pseudo or otherwise
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bangaa are kinda like large kobolds right? kinda halfway between lizard and dogbolds?
>>
>>50524633
>Kobold females develop breasts in an attempt to make themselves more attractive to their Dragon overlords, after generations of dragons kidnapping amply proportioned human maidens for their hoards
>>
>>50523351
Basically this.
>>
>>50523351
I sadly don't have those images saved anymore as my computer died shortly after saving them but I had seen a couple nicely done versions of the first edition bold in a bold thread. I will try to dig through the archives for them, but I think they do have potential.
>>
>>50521953
It does make me wonder though; if this literally never comes up unless a player either reads the "kobold racial gazetteer" I wrote as part of my worldbuilding, or else if they deliberately say "I rip off the kobold's pants and shove my fingers in her (censored)", does this still count as magical realming?

>>50522280
The line between /tg/ and /d/ has always been rather easily blurred. See >>50522439 for proof.
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>>50526997
>>50523351
>>50508669
found the image. Not sure where I saw the only other bold fanart in this style though. I know I waas looking for it when I saw this image and could never find it.
>>
>>50503946
I want to fuck one
>>
>>50503946
Tucker's kobolds and closeted furry fetishism
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>>50451649
Fuck yeah, arm-wings need more love!
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>>50527747
>>
>>50527689
Don't forget size fags
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>>50451649

Does anyone know where to get any good kobold stock art from? It's for a lewd commercial project so I need it to be licence-able in some form.
>>
>>50529104
Ask a nice drawfag to draw some for you
>>
>>50529104
might want to look into where D20PFSRD gets their images from. Especially if you can dig up archives of shortly after they got hit by Paizo legal crap and could no longer use anything officially registered under their trademark/copyright. I think everything they got now they use with permission from the folks whose stuff they sell on the side. Pretty sure the art they had just after the debacle was very different from now. could imply usage of some stock art or at least very generous companies
>>
>>50529190
I guess I could, but if I'm going to do that, I'd prefer it to be a paid project (both for the quality, and because if I'm going to make lewd things and get paid for it, artists should also be paid).

>>50529217
I'll look into it. Cheers.
>>
>Running game
>Heavily features Kobolds
>Initially do it because i like underdogs
>Kobolds are starting to become my Magical Realm

Fuck me. How do I stop it?
>>
>>50529291
around 2012 and 2013 it appears was when the changes started to happen. things to look for are removal of official art from class pages, renaming pages (but not URLs) of in setting specific names and terms like 'Disciple of Abadar' or whatever the name was.

Purple Duck Games and Fat Gobiln Games are the two most common sources I noticed they attributed art to.
>>
>>50529291
I have my own project going on. I'm not a good artist, but I draw some smut and mostly gay furshit. Do tell me if you're interested and I can link you my garbage
>>
>>50503946
I can't speak for the rest of them, but I like them because it's easy to imagine them as secret robots.
>>
>>50529390
You cannot, welcome to /tg/.
>>
>>50529419

Sure! Post links.
>>
>>50529390
the piss must flow
>>
>>50529390
Embrace it. Scales are top tier fetish, and kobolds are second only to dragons.
>>
>>50529390
the ride never stops.
>>
>>50529517
Everything goes exactly as planned. The jewel she stole was worth more than the bag of gold and getting gang-raped
>>
>>50529433
>>50529497
>>50529552
Please no.

>>50529517
If his website also turns me into a dragonfucker I'm going to kill myself.

Unfortunately I think I'm 3/4ths of the way there already.
>>
What if kobolds did the shark thing where their preferred method of learning about things is to put the things in their mouths?

>>50529660
Eh, so long as you don't lose attraction to actual humans, there's nothing wrong with picking up a few more things to get you going.
or at least that's what I keep telling myself. this board gave me a goddamn cockvore fetish; not even /trash/ or /d/ could do that

FUCKING CONNECTION ERRORS WHAT THE FUCK IS HIROSHIMA DOING ffs ping to www. and boards. is like 50x longer than any other site.
>>
>>50527468
It's Magical Realm but it only effects you as the DM. Even if the players never discover it, you're still getting off to it.
>>
Since this is a /tg/ board and a thread about kobolds, I was wondering: I really don't like the 5e PC writeup for kobolds and I've been trying to homebrew my own. Would it be kosher to put my efforts here for dissection?

>>50529916
How the hell would they survive, though, in a world as full of parasites and toxins as your standard D&D setting?

>>50530031
But the thing is, I'm not getting off to it. It's just a basic biological quirk to me, no more exciting than "grass is green".
>>
>>50530588
>Would it be kosher to put my efforts here for dissection?
Absolutely.
>How the hell would they survive, though, in a world as full of parasites and toxins as your standard D&D setting?
Quick maturity and reproduction to keep a high population, surprisingly high defenses for something of their size, and/or high levels of communication so a kobold tribe only makes the same mistake once or twice across their group.
>It's just a basic biological quirk to me, no more exciting than "grass is green".
It just raises the question of "why is this in the setting?" If the players come across it, do you think they'll take it well that such information is in the setting? And if the players aren't supposed to come across it, why is it there? To quote Anton Chekhov,
>"If [the gun]'s not going to be fired, it shouldn't be hanging there."
>>
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>>50504320
>>
>>50530802
Alright... problem is, my current kobold stats are a bit too large to actually fit into a single post here. I have to go shortly, so I'll just post a link to the gdoc where I got the race stored - you can find it, and by extension the Kobold Bloodline Sorcerous Origin, in the table of contents.

https://docs.google.com/document/d/18nFM82UlkRnSsWOjZYyWRjc-ee8RBCnT0EWlL49N9N0/edit#

To pre-empt the obvious question; since Kobold lore is all about them claiming draconic ancestry, and there's been a fair few kobold variants around (urds, dragonwrought kobolds, wyvarans, not to mention their variable racial powers in Pathfinder), so I ended up letting them have one "draconic" power and two "koboldish" powers.

I know it's not how an existing 5e race has done yet, but we don't have to stick 1000% to the existing medium and, in all honesty, I couldn't decide on a proper "core" set of traits from the list.
>>
>>50530851
What setting is that from?
>>
>>50530851
I don't understand that image, why is the bird thinking about suicide?
>>
>>50451649
>>50527747
So, just out of question, does anyone think it'd be possible to pull off a "feathered raptor-bold" with the PC writeup I gave in >>50531052 ?

I think it'd work well as a refluffing of the Wings draconic gift, but not sure what kobold mutations to add on as well. Tunnel Scurry (for the Climb Speed) plus Prehensile Tail, maybe?
>>
>>50531346
don't say i didn't warn you:

http://goldring.wikia.com/wiki/Nevreans
>>
>>50531867
are you sure you don't want a Yinglet?
>>
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>>50533037
Recently updated with how yings have sex.
Cute little fuzzy kobolds.
>>
>>50533037
>>50533749
I like yinglets as kobolds, both in design and how they act. I don't know much about them though other than the little stuff posted here and there.
>>
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>>50533749
>>
>>50530851
Have you looked at this guy's art? He is fucked.
>>
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>>50533823
Nevreans also make good kobolds, or at least design inspiration the long winglest of the males would be a good alternative for Urds
>>
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>>50536933
Except the males are flamboyant gaybois and the women are analytical and tough
>>
>>50537044
I said Inspirations, never said a 1-1 usage, I dislike that the writers clearly favored the males as the "sexy ones" while the females were described as "Ugly" and anti-social
>>
>>50529517
Sauce
>>
>nevreans
It's like sergals all over again.
Interesting design, horrible fluff and you can never just use the design without the fluff hanging on like some hideous spectre haunting it.
>>
>>50460126
>kobolds don't have assigned gender roles

Because they noble little banderlogs and sleek beasties are enlightened, and have no need for discrimminatory gender discrimination
>>
>>50537348
who designs these? and why all this weird crap attached to them?
>>
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>>50529390
>stopping it
Have you learned nothing?
>>
>>50529390
Enjoy it, keep it low key unless the players are clearly into it. What flavor are they so far?
>>
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>>50537660
Furries. It just seems to happen.

Actually that's a lie, people in general do it. There's that weird flower-dick core race for a trpg for instance, it's not just furries.
Some people just decide to design a race, and it gets.. weird.

Like they make a perfectly nice sandwich. It's possibly even a great sandwich. But then they add a little fetish-horseradish, a little magical realm marmite. This is where they start having hermaphrodites and unusual gender dimorphism. And if you're into that kind of thing it's pretty cool and even if not you can ignore it or order the sandwich without the extras.
But they just keep burying the original meat of the sandwich in more condiments until it's been pretty much marinaded in it and you can't remember what the original sandwich was. And yet despite tasting disgusting there are either people out there who are obsessed with the fetish and applaud the mustard monstrocity.

And by now you don't even want the sandwich you just want to never see mustard again and for what the sandwich has become to be purified in flame to honor the memory of what it could have been.
>>
>>50470684
>Weeping Orc Slave Emporium
I fucking loved that thread.
>>
>>50540439
Give me the highlights, never heard of it before.
>>
>>50540508
Started out as a reverse "elf slave what do" thread, OP image was 2 elf girls with a chained up orc on his knees crying.

Very quickly became a thread full of car dealership style advertisement posts for Weeping Orc Slave Trade/Emporium. Why does Weeping Orc weep, you ask? His deals are so good, he weeps for competing slave traders, they stand no chance.
>>
>>50451649
>>50460095
>>50504320
>>50531867
I'm the author of the original art.
In my campain kobolds were mostly good servants of coatls, the strongest became feathered dragonborns. In particular this character is Mextili, a female dragonborn spirit shaman (3.5) npc.
>>
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>>50540556
That's fucking great. Anyone have links to the thread, or screencaps?
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>>50540697
also inked http://thebrave.deviantart.com/art/Female-Aztec-Feathered-Kobold-Spirit-Shaman-ink-448949138
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All this chivalry is making me sick
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>>50541203
All this lizardry is making me slick
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>>50540714
Neat, going to be blunt though, I like the sketch better
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>>50540406
Bwing the kind of guy who always special orders with just meat and cheese, my plan is simple, ignore the males entirely, refluff the females as kobolds, and go either volos, or post apoc home brew for why there are no males, or just have the males look more similar to females.

The arm wings can then just be for their version of urds, regardless of sex
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They would be so much better without those damn nu-males in their fluff
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>Kobolds having two genders
>Kobolds not being alchemically created dragon servants with no gender who must rely on a queen being fucked by a dragon to reproduce
>>
>>50546133
I feel like you could make this (slightly) less magical realm by having it be caused by a curse. Like, the dragon has a secondary breath weapon, or blood that when fed to or shared with a human, corrupts their future children.
So a town has had several children turned and needs the party to destroy the dragon they know is nearby poisoning them with its breath in the night or is really a villager in disguise poisoning their blood or the queen is kidnapped just long enough for the dragon to prick itself with a talon and draw its own blood then slightly prick her, leaving her unharmed but cursed. Perhaps the curse could be undone by slaying the dragon, so that the queen/princess could be saved.
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>>50546248
>Kobold changelings

You're right, I do like that.
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>>50513309
So uhh.... question.
Let's say a Kobold joins a party with two females and a male. It would obviously either shift genders to become a boy or remain a boy, right?
Now, let's say that the male party member then spends all his free time fucking the Kobold tenderly. Does the Kobold remain male, or shift genders to better serve the dominant male?
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>>50547409
Volo's never specifies if they do so from environmental pressure or at will
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>>50547409
>>50547715
Clearly it would retain its visibly masculine characteristics that attracted the male to it while is body secretly changed so it had female genitalia for the male to impregnate on accident
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>>50540261
I don't know why, but I'm anticipating one of those kobolds getting caught in their own beartrap
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>>50547409
Better question: kobold joins balanced-gender party. Does it become a simultaneous hermaphrodite?
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>>50549978
I suspect it shifts regularly at intervles, at least following the Volo set up
>>
>>50540406
>"that weird flower-dick core race for a trpg"
>metaphor implying most race designs start off decent and add fetish shit until the actual core conceit is buried under fapbait

Using your own metaphor, some homebrew races - like said flowerdick abominations - start off as a pile of rancid condiments with no sandwich at all to justify their existence, though.
>>
Dragons are one of the most fascinating creatures on this mortal plane, coming in all shapes and sizes, bipedal, quadrupedal, 6, 4, and even 2 limbs, scaled, plated, plumed, and all combinations, sharing ancestry with Basilisks, Griffons, and Cockatrices, perhaps most fascinating is their ability to breed viable hybrid offspring with other species, be they younger dragons or those able to polymorph, many beings are known or suspected to trace ancestry to dragons of one stripe or another.

Troglodytes are believed to be descended from Ogres

The Lizardfolk [known by a number of individual tribal names] are similarly suggested to have descended from Orcs

The most well regarded are the Dragonborn known to be descended primarily from Humans and Elves

the Focus today though is the wildly diverse Kobolds, their ancestry has been theorized to be traceable to Halflings, Gnomes, Dwarves, Gremlins and Goblines [the latter has been stricken from credibility as a result of Biologists attempting to use it to categorize Kobolds as a kind of Goblinoid resulted on near Global Race Riots]

best known and most Ubiquitous are Kobold Volos, or the City Kobold, typically scaled and unembellished, they are often seen as the baseline kobold, the Urds of this species typically use a 3rd pair of limbs with a pterasaur like formation to glide

the first discovered by adventurers however was Kobold Gygax, this subspecies is best known for its Therapsid like jaw structure, granting it a near canine like visage, they typically dwell in burrows or ruins, the Urds of this breed typically have bat like wings that can still grabs objects in place of their arms

>continues
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>>50551039
more recently the Southern Kobold has risen to prominence, Kobold Ootrakis, or the Plumed Kobold are known for their reverance for the Plumed Wyverns of the region and ability to work with Troglodytes, the urds have longer arm feathers to enable gliding

In the Eastern Planes, are Kobold Pokes, or the plated Kobold, these kobolds are covered in hard flexible scutes that can raise and flatten to their body, this race is not known to have Urds.

lesser known are the tropocal Kobold sub species, Kobold Geykus and Kobold Charmus, both are expert climbers, the former using sticky Velcro like foot pads, and the latter using monkey like grips and prehensile tails, the Urds of these two races have long gliding membranes between their limbs and extending onto their tails

The most recently discovered breed is Kobold skinkus, or the "Fat Tail Kobold" these kobolds resemble a blend of Geykus and Pokes, but also have distinctly colored tongues and fat club like tails, they are not known to have Urds
>>
>>
>>50551039
>>50551048
what is all this crap?
>>
>>50552842
Looks like a setting.
>>
>>50532860
>Males are feminine, very creative and artistic but still chill as fuck
>Women are their usual bitchy selves but habe a reason now, as they do all the hard work, are also big and stronk

>Males are all femboys
>Women are all amazons

What's the problem here?
>>
>>50552922
but is it a good setting?
>>
>>50550296
Likely it will change to be a better mate to whoever it sees as the most virile and best parent for potential children
>>
>>50519950
Doping.
Theyre running a marathon.
>>
>>50503946
Because theyre dumb little shits to go and make the players kill.
Also unimportant enough to warrant genocide.

Other than that I like that they ate naturally good at traps but generally is just a cowardly, weaker goblin. Which I also like.
>>
>>50503946
I want to fuck them.
>>
>>50555421
We all do
>>
>>50475609
>my setting
>Kender's
Why? To what end?
>>
>>50560421
Gotta have something for the players to murder without causing a blip on the karma-o-meter.
>>
>>50560562
>>50560421
I'm plating with it, see the idea is that their god has managed to fool other good aligned deities that they are innocent little cinnamon rolls, forcing the planet to deal with them or be deemed evil, one of the players quests would be to dispel their alignment concealment magics and begin the heroic kender genocide
>>
>>50560915
plating?
>>
>>50562344
I think he ment playing, is this thread dead?
>>
>>50563176
ye
>>
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>>50489170
found it while searching threads for another image and forgot to post it earlier for you.
>>
>>50564062
Thanks so much. I'm always saddened when I lose something I've drawn.
>>
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>>50566538
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Anyone else use 'bolds as tinkerers?
Trying to come up with creations and war machines the scatterbrained little lizards might use. Specifically creative uses of low end magic items that yield great results. Ie, decanter of endless water and an infinite heat source to power a crude steam engine. Thinks along those lines.
>>
>>50549978
Honesly? From Volo's Guide, I'd presume it just stays what gender it is. I always took it that it needed to be a real discrepancy - like, 5-10 guys to 1 girl - before any gender switching triggered. One or two extra of one gender probably won't normally trigger any shifts.
>>
>>50536900
she*
and considering she made Sergals too, yea she's fucked up

but in a good way
>>
>>50569360
I dream I once had involved blightburn nuclear steam engines and weapons. Kobolds are such weak creature's adventures forget they are only fighting outcasts and of the millions.in city warrens.

Then boom, magic-uranium powered steam tanks. Everything gets fucked.
>>
>>50452098
>5e's College of Satire
What's this from?
>>
>>50494013
Cutebolds make me wish that Kobolds were doglike
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>>50572134
One of the past Unearthed Arcanas for D&D 5e on WotC's website is called either "Classics Revisted" or "Kits of Old". It's got the Colleges of Swords and Satire subclasses for bards (based on the 2e bard's Blade and Jester kits) and the Cavalier and Scout martial archetypes for Fighters, based on the kits of the same name.
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>>50472008
that kobold is a foot too tall
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>>50560562
>Gotta have something for the players to murder without causing a blip on the karma-o-meter.

But his setting already has kobolds.
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>>50572497
Speaking of.
http://www.strawpoll.me/11817805
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>>50522439
link?
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>>50523351
why is that drunk kobold shrouded in very large clothes?
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Pic unrelated. Also, apparently captcha doesn't take kindly to 3 words in its response, even if it gives you a 3-word and a 1-word image

>>50572696
Because it would be difficult for it to be shrouded in very small clothes, of course.

>>50572683
>first green of dragoness cockvore
http://archive.4plebs.org/tg/thread/49431922/#49460381
>XCom snek unbirth
Oh fuck, that's right. It was a /v/ thread that 404'd before I was able to post the link. And it was normal vore. Sorry about that.
http://pastebin.com/Z5W32jX6
Come to think of it, I'm surprised it has the number of views it does, considering I never posted it. Maybe there are more pastebin scrapers than there used to be.
>>
Somebody is in the process of writing a kobold greentext in the /trash/ scaly thread

Just thought you may like to know
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>>50574683
Don't namedrop the thread you idiot! Have some dignity!
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>>50575142
They want to kill the comfy
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>>50574683
>naming /trash/
You fool, you've threatened the sekrit club
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>>50577377

Wow, any idea who drew this? It's really well done.
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>>50577727
whoever drew >>50461862
I don't know beyond that
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>>50578631
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>>50564235
good lord do I know that feel. It's even worse with digital art you uploaded on the net once. At least with physical drawings you know it is most likely just gone, but with something that has been online, you search forever and ever praying you will find either your original posting or someone else saved and shared it.
>>
>>50579494
Share and share alike like the noble kobold does
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>>50570970
That's the gist of the scenario i want to run.

Several hundred years after a great war that saw the practical extinction of all dragonkind the races of men and mer prosper and thrive. The only hick up seemes to be that all over the world, gnomes are vanishing.
Then everything changed when the forgotten kobolds attacked. The dwarves fall first, driven from their mines by the deviously effective weapons employed by the kobolds. Guns, grenades, poison gasses and metal machines crushing through traditional defensive measures. The once grand halls rigged as death traps against any foolish enough to try and reclaim their lost homes.
The survivors carry the stories to other races who are skeptical and slow to act. Action comes to late as from underground the kobold war macines break from the earth and lay seige to the relms of men. Their tanks and guns render traditional tactics ineffective and the casualties mount as citys fall to the plucky underdogs. Pseudo zeppelins rain destruction and death as the dragons once did. But not everything goes their way and some of their machines and weapons are captured. A camp where captured gnomes toil away helping build the engines of war is found and liberated. The other races play catch up, making their own guns and war machines as the eleventh hour of the war approaches. That's when I'd start the game, letting the players come up with tactics and gizmos to fight back against the kobolds. Or if they wanted to play kobolds id start it before the assaults on the dwarven kingdoms and let them bring the death of traditional warfare to the world.
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