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/anrg/ - Android Netrunner General

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>Question of the day
Are you badass enough to save MIRANDA RHAPSODY from the hands of the evil rogue Tenma clone that kidnapped her?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Official FFG News & Spoilers site:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/c4/16/c41672be-a776-443a-8e35-49a3f581f603/adn_tournament_regulations_v113_text_version.pdf

>Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (requires build)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
http://eriktwicereviews.com/tag/netrunner/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

Play Netrunner online (replace spaces with dots):
Jinteki net

Check out the WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner

Terminal Directive booklet (German)
http://www.heidelbaer.de/documents/Netrunner_Toedliche_Direktive_Spielregel_Deutsch.pdf
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Last thread >>50302716
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Honestly, how do clones actually manage to break their in-built conditioning? It's not as if meat can be hacked to begin with...
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>>50417505
Meat is just different substrate for a computer.
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>>50417511

It's not as if meat brains can just be outright reprogrammed just like bioroids can be right?

Anyho, what's happening in those novellas anyway?
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>>50417505
>It's not as if meat can be hacked to begin with
Depends - you can certainly trick the brain, and Jinteki's conditioning has reverse-mapping (make the brain look like the map) and other techniques
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>>50417952
And as for Ken, here are his own words on the subject
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>>50417952
>>50417980

Very interesting. Any chance of other pages?

Also, any mention of what happened to the 6 runners involved in 23 seconds?
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If Tenma is Clonic the Hedgehog, what does that make Miranda in that little upcoming drama?

>>50412863

I definitely posted >>50409349 with the idea that Lady and D4V1D were already part of the game plan. Seemed self-evident to me.

Maybe not so.
>>
>>50418444
>Any chance of other pages?
Yeah, I'm planning to do the whole thing and save as a PDF or something.
It's long though, and that camera seems like my best bet.

No mention of the 23 Seconds, but that's "current events" rather than general lore.
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>>50419006

Feel free to just post all the images first if you want. Thanks in advance.
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With all these new fancy programs, is it professor time to shine?
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>>50420633
I'm talking about Baba Yaga.
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>>50417887
Read Snow Crash

Besides having some scathing yet spot on indictments of consumer entitlement, it also posits the idea that the original languages (Babylonian in this case) worked as firmware code for the human brain.

I don't see why that can't work on some level for clones. There's probably some mix of signals that can mess with the way they think.
>>
Finally tested Capital Investors vs Melange, and man it was pretty good, "install, advance, click for 2 felt great. Hopefully going 49 in BoN is worth the extra cards.

>>50420673
Did they post corp side yet? And Baba Yaga is pretty good for Professor, trashing old programs on it to update it's paid abilities is the definition of "new technology destroys the old".
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>>50420731
>Did they post corp side yet?
Not yet. Reviewing their lastest videos there is a 2-4 days difference in their uploads between both sides.
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>>50422562
Interdasting, so there's at least 2 of us with it.

I've not actually read it cover-to-cover yet
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>>50422877
Sorry, it's a picture from way back when the book was released. It would be ludicrously expensive to ship it outside of USA.
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Initially I slotted PolOp to deal with Caprice and Ash, just like everybody else. But the reason I haven't take it out yet, despite the complete disappear of both, is because it can deal with Jackson so effectively if the Corp isn't preemptively trashing it.
Can Political Operative save the Criminal faction?
>>
>>50423034
>It would be ludicrously expensive to ship it outside of USA.
Yeah, FFG have stupid shipping - I bought from Amazon.

Might take a couple more photos tonight (any requests from the Contents?), but I'll do properly in the next couple of days, probably
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>>50425437
>>
>>50425452
Now that we are going to Mars, I'd like to read more about [198 The Martian Civil War]
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>>50425437
I'd like to request 90 Myths and Legends of the Net please.
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>>50425516
So bloody hard not to catch your own shadow when using artificial lights
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>>50427263
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>>50427280
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>>50427289
This guy's "current events" seem pretty important - his murder is one of the ones kicking off Terminal Directive (which might mean it's non-rotating)
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>>50423034

Soon three I hope, one year late for me, but I've been at war with UPS and my first try at getting a copy never reached me.

>>50424356

So, here's the thing: PolOp is good. Being able to trash at paid ability window is nothing to scoff at. Making it so a run on HQ allows you to trash anywhere else for just one more credit? Pretty meaningful if you ask me.

As a Howard counter, it suffers from the way priority is set up: if the corp chooses to rez and use Jackson immediately, you have no window to prevent it.
That's good in that it stops two sub-fonctions of Jackson: bait-run, and draw accelerator. But let's be honest, the big deal for crims is the Archives recursion. And PolOp just downgrades JH into a better Preemptive action. Which doesn't solve much.

Councilman can prevent the rez on the corp's turn, but then you can't use PolOop, and the corp can do it again at 1.1 of the runner's turn, and again there's nothing the runner can do about it. So now we're looking at adding Interdiction... a two combo card just for Howard.. certainly not the only use of those two cards, but yeah, looking a bit wasteful slot-wise when you can just play Rumor Mill, that deals with so many of the cards that matter on *both* runner and corp's turn by itself, and combos with PolOp - but then, can one afford the influence?

All in all, I do think PolOp is a great addition to Crims. But by itself, it's not going to mean enough.
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>>50427320

Wait, there are multiple murders in 42 to solve?
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>>50427669
Who knows?

I can't see Weyland's weapons corp or HB's murder labs being exactly shy when it comes to racking up the body count

>>50427609
Good luck with your delivery man
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How do I get better at this game?

I started playing this summer and I'm totally enamoured with it but I lose most games I play online or locally.
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>>50428012

Sad to say, but the only way is to play more really. That and perhaps share your deck lists?
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>>50428012

The best way is to play for sure. Optimally with someone willing to take the time to explain the details of moves to you.

Some things you'll catch on your own, some you might need a little nudge to notice.

The classic example is Scorched Earth and new players thinking they lost to chance (which can still happen) when really they had a way out - either by keeping cards or credits up generally.

Another thing that might be hard to catch is paid ability windows and all the interstitial play you can make between clicks. Keep your timing structure of turn and run on hands at all time at first. No shame in that.

There's articles online (look at OP for a start) that can help you get started, but I fear the hard stuff: learning the relative value of clicks, credits and agenda points and when and how to prioritize one over the others; learning to read the pace and tempo of the game in general, and of a game in particular; remembering correctly the existence and values of cards to evaluate the risks you're taking... that really will only come through experience I fear.

Don't be ashamed to look at deck lists online to see what people made that works; to play with and against them to learn from them (I can't emphasize doing the two enough... a good player will make a strategy look easy that really isn't when you're in the piloting seat; being able to see both sides helps tremendously). More importantly, don't be afraid to *not* copy and just play what's fun/comfortable for you. Losing a game isn't an issue if the game was good.
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>>50427977

Oh, and thanks for the good luck.

I don't want to make any promise, because, well one year late already, but I might be able to scan it in the end.
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>>50427609

Giving this a second thought, we're seeing again that somewhat weird influence dissymmetry between factions - probably more visible between Crim and Anarchs really - with Rumor Mills at two and PolOp at one (not saying the two are equivalent in power level, but in role they're certainly walking a similar line).

Looking it in a bit more detail... At this time on cardgamedb, going roughly:

Anarch 129 cards with 9 IDs 120 remains
24 with 1 influence 20%
51 with 2 - 42.5%
36 with 3 - 30%
8 with 4 - 6.7%
1 with 5 - 0.8%

Crims 122 cards with 10 IDs 112 remains
35 with 1 influence 31.25%
55 with 2 - 49.1%
18 with 3 - 16.7%
4 with 4 - 3.6%
None with 5 - 0%

Shaper 124 cards with 9 IDs 115 remains
29 with 1 influence 25.2%
48 with 2 - 41.7
30 with 3 - 26.1%
7 with 4 - 6.1%
1 with 5 0.9 %

And I just noticed the numbers are wrong... Apocalypse at least is filed in Anarch instead of being in Apex... Damn it cardgamedb you're getting worse and worse with those mistakes that never get cleaned.

Anyway I think we can still consider the general observation valid. I would have expected the anger-filled, outward-going, politically motivated faction to be the one whose tools are easier to plunder than the one composed of professionals... probably true in core, with all the issues it caused, I gather the designer decided to stray on the cautious side with orange cards... probably wise given the high power effects.. but what of blue then?
>>
I want to say Geist contributes in explaining the high number of low influence value cards, a lot about him has been about the cheap, low tech, easily refurbished and trafficked gear... but then looking up only 12 of the 35 1 inf cards came frim SanSan onward. That's par for the course.

And then there's what I was talking about in previous thread, that vacuum in the power card/power play options.

Certainly, the cards that end up being power cards are not tied to high influence - just look at Faust - but the high influence cards at least hints a desire of the designer to make them...
>>
Wonder where will the cycle after Mars would be?

Maybe that second space elevator somewhere in Africa?
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>>50429144
It does make you wonder how the designers are perceiving influence as; are high influence cards such because they are thematically appropriate in faction and unlikely in others? Or is it to enforce the color pie, ensuring certain mechanics or plays stay in faction?

The answer seems to be neither. PolOp is both thematically strong in Crim, and the mechanic of ignoring defenses to hit a rezzed card directly is undoubtedly Criminal... but it only costs 1 influence.

Hopefully someone will address this during a Q&A session, because the system seems incredibly haphazard. Perhaps just an effect from the ghosts of Lukas past.
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>>50431264

The color pie is severely dysfunctional as it is. Red pretty much gets *everything* at this stage, while poor blues are laughably/horrendously deficient in too many places, with their strengths easily duplicated by Red (HQ, 'bypass', etc al). At least Green are still chugging along I guess.
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So what corp are you all going to try out first when New Angeles appears later this week?
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>>50432460
Depends on the IDs, probably Weyland. Gotta Scorch the serial killer.
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>>50432460
Not getting the game, so I can't say. Hopefully someone I know will buy it.

>>50432473
New Angeles, the negotiation game.

That said, the runner probably isn't the killer though, which makes me wonder how kill decks will fit into the narrative for TD though. Scorched you could say covers up any evidence by exploding everything, but what about dying to a Snare? Maybe it wipe whatever data the runner has?

I have a feeling the corp will be encouraged to score out though, seeing as atleast one of the campaign agendas advances the plot.
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>>50432473

Meant that other board game, but yes that does sound like fun, especially when playing pure 43/Core42 mode and there aren't any plascrete to worry about.

Then again, being able to spam FA as HB without worrying about clot is also mighty tempting.
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>>50432549
>>50432554

>New Angeles, the negotiation game.
Derp.

I probably won't be playing that.
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>>50432549

It's like the original board game, where your assigned 'suspect' may not be the actual guilty party, but you are compelled to make him/her/it plausibly so anyway.
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>>50432570
From the inserts it felt more like the runners stumbled into the data about the killings though, the corps are probably not even aware about them yet (at the start of the campaign anyway).
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>>50432603

It was implied that for HB at least, they have some awareness 'something' went wrong, seeing how the Director Herself is having some words the division in question.

For Big W, they did imply an awareness of said probable rogue Bioroid as well, and are keen to acquire it for their own drone programs.

Surprised NBN/SYNC aren't acting upon the data, but it's not as if NBN needs new stuff atm.
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>>50432657
I mean that the corps don't know that the runners are involved yet, so there wouldn't be a suspect to prove guilty/pin the blame on.
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>>50432724

Fair enough point there.

Wonder if, for that shaper, the professor mentioned in her intro is actually The Professor, since the topic of rogue/hacked bioroids is what made him a runner to begin with.
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>>50431264
The colour pie has more than a few issues, but it's a mix between the two

5 Inf, for example, is almost exclusively the domain of theme rather than power (which is somewhat questionable when the scale is 1-5, but oh well) - very few of the 5 inf cards are used much (Hivemind is probably No.1, then maybe Hiro?

4 is the domain of faction-defining power, there's a few that are strongly thematic, but almost all are just plain strong.

3 seems to be "strong card, but you can and should splash, but you still get a few other splashes" - things like Desperado are good splashes that'll eat influence, but you don't devote ALL your inf like you do with 4-inf power cards.
They're not always great at this though, as things like BOOM made the cut, which would be fine if NBN was weak in other areas and didn't have far, far more 2-tags than Big W, and Temujin definitely feels like a 3 inf that got dropped by 1

2 inf are just good tools with a bit of theme to them - things like Aesop and Ash. Also a lot of ice and breakers

1 seems reserved for really good tools that deal with something that happens most game (PolOp, Jackson) or things that are totally inconsequential
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>>50432724
>there wouldn't be a suspect to prove guilty/pin the blame on.

There's always Brian Stinton...

>>50432886

Immediately assumed it was him myself. But we don't know for sure.

>>50433013

Certainly the 5 inf are theme-linked, but I would definitely say they are on the powerful side. The executives are all pretty powerful (discounting The Board I guess) only they're balanced by the agenda points close that makes them competitive repellent.
Hivemind and Escher are both very specialized, but fairly powerful inside their respective faction (which is the weirdest to me about them; they're high influence cards you'd have to spend more influence around to give them value, basically ensuring they stay in faction. Probably the point).

>>50431300
>Orange pretty much gets *everything* at this stage

Been looking at my notes from two-three years ago, and it's been interesting.
If Crims were the HQ-focused and Shapers the R&D focused, Anarchs needed from the start to be the opportunistic faction that threaten all servers... because being the Archive faction only ever means something if there are cards in Archives. You have to be able to make them go there.

So the designers gave them plenty of option to force cards reaching archives - DLR, Hemorrhage, Wanton Destruction, Keyhole, Bhagat, Fear the Masses, Gravedigger, Hacktivist Meeting, Itinerant Protesters, Spoilers...) and for mechanical reasons, those that are server-targeted kinda have to target other server than archives. Just imagine Fear the Masses or Keyhole targeting Archives instead.

But then as another tool to provoke discard, they gave the faction anti-econ solutions, bitting off a chew of the crim faction. And while I LOVE the plays it generated, I wonder if in the long run it hasn't been a mistake.
>>
>>50434177

See the thing is that, interestingly, the bite goes both ways, with Crims having a vested interest in Archives too via remote lock/agenda snipping and anti econ HQ pressure.

But kinda like with the NBN tags vs Weyland meat damage issue, there's an imbalance in the needs each have of the other's tech.

With all their discard/trash tools and their native anti-econ, Anarchs are not reliant on Crim tools that much for that specific play, what they might borrow they will mostly for the sake of optimization or comfort.

Crims on the other hand only have the econ play, with good cards they'd want for it sitting in Orange, and their native support coming mainly in the limited form of corp card draw that *feeds* their opponent and helps them dig out of the econ-lock.
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>>50434177
>basically ensuring they stay in faction. Probably the point
Yeah, they seem very specialised for the factions, and that's okay - they're ultimate parts of a Virus or keep-strength deck

The Board is fine if it's alive - it makes every card into GFI, but keeping it alive is the bugger - helps you not lose, rather than helps you win though
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>>50434177
>Anarchs needed from the start to be the opportunistic faction that threaten all servers
Perhaps it would've been better if card trashing wasn't as 'brute force' as it has been. Threatening all servers is a fine plan, but if it weren't as easy as 'make a run, trash a card' then they wouldn't have had basically dominated across all servers, especially when they're already the ice destruction faction.

>I wonder if in the long run it hasn't been a mistake
Anti-econ is pretty disruptive, and disrupting the corp has always been the Anarch game plan. Perhaps it's more that Criminals never got any more viable 'tricks' that could've improved or shaped game plans, the power play thing then.

Speaking of which I really hope we get a Kati replacement. She will be missed.

>>50434494
Maybe there's a connection there; both "money" factions - Criminal and Weyland - enjoyed good starts, but declined once options (especially economical ones, and Criminals less so) for the other factions improved.
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>>50434664
Yeah, there's a strong crim-weyland connection: the money, the semi-supported/pretty shit mechanics, the wow card that means they didn't get shit for ages...
>>
Engineered Inefficiency
Virus Criminal Cost 2 Influence 5

Whenever you make a successful run on HQ, place 1 virus counter on Engineered Inefficiency.

Virus counter: use only when the corp puts at least one advancement token on a card, and only once per advancement token. The corp loses one credit, if able.
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>>50430854

Could be another event cycle instead of a location one.

I'd say it's probable given the kickstart of rotation.Probably better to go at it with a bang.
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>>50434591

So, apparently, Mills might be on The Board uh? (per Monster Slayer) I didn't expect that one, more picturing her more a down-in-the-trenches type.

I find it works in a compelling way though.
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>>50437069
>per Monster Slayer
Do you have the Dead Tree or digital version?

Yeah, she's a VP at the very least, with a lot of responsibility in NA - she's actually quite important, despite the penchant for blowing shit up
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>>50436897
Because we definitely need to make advanceable traps and ice even worse.
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Well, fuck me with a chainsaw and call me a whore. My books are here almost 3 weeks earlier than announced.

>>50437136

I have the paper tree version now. Nothing at the time of posting, just some noise I picked from chatting with friends.

>>50437411

Well, limit to advanced cards installed inside a server. As for advance-able traps... they're not bad. Well timed they're still a game changer.
One thing to hope is that Merger becomes the gold standard for future 3/2s in terms of risk/reward. That way if you want the versatility of FA/NA + non-advance-able cards (ambushes or otherwise) you have to pay a price all its own that balances things out with other options.
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>>50437411

Granted the complaint is certainly fair, you're right, but I would say the issue isn't that some of those cards are bad per see, but that other options have been mis-balanced.

You certainly don't *want* the explosion in raw power that would makes the advance-able cards on par with the non-advance-able ones (I'm thinking the Ambushes there, but not only)- that basically entails making cards that make you lose the game just by themselves because of one wrong move.
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>>50438099
>that basically entails making cards that make you lose the game just by themselves because of one wrong move.
Oh, you like mean half the competitive NBN cardpool?

I'm salty.
>>
Note for future OP; that eriktwicereviews link seems dead to me. If anynoe can confirm

>>50438180
>Oh, you like mean half the competitive NBN cardpool?

While I agree with the sentiment, being the one that brought misbalance, I'm thinking you're over-inflating things on that particular point. But that's still mainly an intuition.

Do bring out specifics and data to crunch if you feel like having that conversation. I'll go brew some coffee.
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>>50438331
I was exaggerating, of course.

>24/7 News Cycle
>Exchange of Information
>Sensie Actors Union
>Astroscript way back when, not so much now
>All-Seeing I
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>>50438440

None of those cads fit my bill though. None of those cards provoke an endgame in one move in and off themselves. They need other support cards and effects.

Now picture a BOOM-Ronin. You don't run and trash that shit or draw some grip boost with cards or some damage prevention early enough, you lose the game. That's the kind of thing I'm talking about. And then you an hyper Junbug that costs more to trigger on access, but deals 3 net-damage per advancement counters...
Suddenly, the game goes from relatively granular to way too binary.

Not that the cards you mention don't have their issues (though I'm kinda surprised by Sensie Actors Union in that list - interesting).
>>
>>50438638
Leaving up Sensie Actors basically means that the corp automatically has a victory condition and the means to land it in hand.
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>>50438022
>I have the paper tree version now.
Can we get the lore bits of that at some point?

Related is nice, but Monster Slayer looks a lot cooler
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>>50438734

It's more that, to me at least adding it to those other cards raises it to a power level I wouldn't picture the card at myself.

Is that because of CtM?

Where would you put, say, The Daily Business Show and Special Report comparatively?
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>>50438820

Well, I don't use/own cell phones or cameras myself, so will need to ask to a friend.

Will do when I can though.
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>>50438897
>Special Report
Special Report is eh. Sensies needs to be dealt with by the runner, or it is repeatable.

DBS is more of a long term solution to drawing agendas. Sensies is a oneshot card filter to find combo pieces.
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>>50439014

And now I'm contemplating Special Report in that super-sized-HQ NBN deck no on seems to want to make...
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>>50427263
>>50427280
>>50427289
>>50427320
Cheers!
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>>50439008
Ah, thanks man

>>50426553
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>>50437069

Even if not, she could certainly end up there once she 'mysteriously' disappears once rotation hits.
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>>50443153
Neat, thanks.

Wonder what corp side thinks of those god ice, especially when considering how they're actually used in games. If they are actually not made by the corps though, it'd be interesting if they visited whatever plots the theurgists have.
>>
>>50443153
>>50444190

Could APEX be technically one of those GOD Ice?
>>
>>50444495
Not an impossible thought, it's also a big enough anomaly for both sides to detect and track. I'm surprised Apex isn't mentioned in this section actually.
>>
>>50444641

Does it mention the 23 seconds event? That, the Mumbad pro-clone elections, and the release of APEX seem to be very recent events that might not have been reflected in the snapshot of current events?

Wouldn't be surprised if the Mars cycle ended up with another full blown uprising.
>>
>>50442250

Another decent crim card that gets stolen wholescale by other factions.
>>
I'm brand new to netrunner, but I'm very interested in the game, and I have a couple questions, sorry to slow down the more in depth discussions, but at the very least this will bump the thread.
1. Does this game have a proper 'scene'? Is it particularly difficult to find people to play with irl? I used to play mtg, and I found that most game stores supported it really extensively and if people cared about netrunner one tenth as much(both players and organizers) it would increase my chances of playing the game.
2. Due to the asymmetrical nature of the game, how do you decide which player plays Corp and which plays Runner in a formal event? Do you register one of each deck then flip for it at the start of individual matches?
3. Is there a banned or restricted list? Has talk of one been brought up by developers?
4. When purchasing product, what is the most cost efficient way of approaching it? Is the core set the only set that doesn't come with full playsets?
5. And lastly, what would you tell yourself about the game when you first started?
Thanks for all the help, it's really appreciated
>>
>>50447140

Depends on local area. Maybe try stimhack or other player finders? There is always 'online' if all else fails.

Essentially yes. It's slightly different after the top cut though.

There is the Most Wanted List (see OP link) which makes certain important cards more expensive of sorts to include in a deck. Casuals are not affected, although most players generally play tourney legal decks if able.

Generally a second core is the best thing to get first. Then the big boxes, then whatever datapack you need depending on faction. For corps (especially HB), the world champ 2015 corp deck is easily one of the packs to get first before anything else.
>>
>>50447140
Welcome.
1. Depends on where you are, there are a few places in the Western countries where the scene is of a reasonable size. Then you have ones like my local scene of <8 players.

2. If I'm right, it's swiss rounds with a time limit, both sides once, then for the top 8(?) it's elimination match using one side only, the side chosen being the side you played the least I think (since there could be matches where it took long enough you couldn't switch sides).

3. It's known as the Most Wanted List, which restricts deckbuilding by reducing your influence by 1, even if it is in-faction. There's a pdf of it somewhere, and of the tournament rules too.

4. Yes, only the core set has incomplete playsets. General advice is to buy the deluxe box for the faction that you like first, then get packs that fit your play style. Reddit is working on a buying guide I think. Personally I just proxy everything except for Flashpoint and newer, since I joined during that time.

5. Buy used sets I guess? Since they're cheaper.
>>
>>50447358

All things considered, new players should consider just starting from Flashpoint (plus all the big boxes), unless they can get the earlier sets for cheap.

While some fairly important bits will be missed, the incoming rotation in about 6-7 months time will make the first 2 cycles non-tourney legal, so specifically looking for them is up to taste.
>>
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>>50444495
>>50444641
Apex is mentioned on page 91 - it's a 2 page spread on Gods and Apex (doesn't tell you much though)
>>
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The French have put up corpside spoilers:
https://www.youtube.com/watch?v=gOhb2tHdWbQ&feature=em-uploademail

Fairchild â—†
HB ••••• - ICE – Code Gate – Bioroid – AP – Rez Cost 9 Strength 8
↳End the run unless the runner pays 4
↳End the run unless the runner pays 4
↳End the run unless the runner trashes an installed card
↳End the run unless the runner takes one brain

Wotan-Style big girl bioroid

Relation in High Places
HB •• - Operation – Terminal – Cost 2
Install two cards from archives paying all install costs.

â—†Manta Grid
HB • - 1 rez - 5 trash cost – Upgrade - Region
When there is a successful run on this server, you have an extra click to spend on your next turn if the runner has less than 6 credits.

A unique region - Jinteki also get one

Mind Games
Jinteki ••• - ICE – Code Gate – Psi – Deflecr - 0 rez, 4 strength
The runner and you secretly choose 0, 1, or 2 credits. If you and the runner have chosen a different number of credits, choose another server. The runner is now running on that server instead of passing Mind Game. For the rest of this run, the runner must add one installed card under their stack as an additional cost to jack out.

â—†Nihongai City Grid
Jinteki •• - Upgrade, Region - 1 rez cost - 5 trash cost
Whenever a successful run is made on this server, if the runner has less than 6 credits or two cards in hand, you can look at the top five cards of RnD and exchange one of these cards with a card from HQ.

â—† Thot
NBN ••• – ICE - Sentry – Tracer – 7 rez cost - 6 str
When the runner encounters thot, give the runner one tag
trace 4 – if the runner is tagged, inflict 1 net damage on the runner for each tag the runner has
trace 4 – If successful, the runner loses one credit for each tag

Looks like a possible NBN god ice - Thoth would 100% make sense for NBN's god, and the art suggests it strongly.

Cont
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>>50448134
Dropped "Thot" pic - I'm a good 80% sure it's Thoth

Demonstration of Force
Neutral – 4/2 Agenda
When you score Demonstration of Force, deal two meat damage.

Weyland should be pissed off, but really we've all come to accept it at this point.
And Vulkan was crap anyway.
No I'm not bitter

Application of Curfew
Neutral - Operation – Current – Cost 0
The maximum handsize of the runner is reduced by one.

Other cards already known are: Anson Rose, Mausolus and Sapper
>>
I like how Fairchild is a mini Wotan, a child of Wotan.
>>
>>50448134
>>50448168
Also IP Block.

So Veritas wasn't using the Intervention art then, got confused by how similar they were. Anyone else suspecting the TD culprit to be Fairchild now? Relation is kind of eh, but atleast it helps against ice destruction a little.

Facechecking Mind Games will hurt pretty bad. I'm dubious at how often both Manta Grid and Nihongai will fire, but atleast 1 rez 5 trash is pretty good.

Thoth is actually... eh? You want it behind Ravens or other tag on encounter ice, but it's a non-ETR. And if you put it in front, outside of tag me decks the subs read '1 damage and 1 credit'. Atleast stacking the tag-on-encounter ice will be pretty click taxing though.

You can't NA Demonstration of Force atleast, and you wouldn't want to be under 5 cards against Weyland anyway. Decent neutral two-pointer next to Corporate Sales Team I guess. I definitely like Curfew, SEA Source > Neural EMP > Scorched will be cool, and you don't even need the EMP in Cybernetics Division.
>>
>>50448292
Relation in High Places seems really good in asset based strategies, in particular IG.
>>
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>>50448292
>>50448367
High Places looks cool AF, and with cool (albeit somewhat odd for the effect) flavour:
>The relations give their friends a notice before sending an aeronaval group to enforce an air exclusion zone

Yeah, just send a carrier group, help the kids out.

Though WoA mentions that the big full-size carriers are a thing of the past
>>
>>50448439
>Though WoA mentions that the big full-size carriers are a thing of the past
I imagine hopper tech makes planes have insane range.
>>
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Well
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>>50448168
Thot's flavour:
>The truth as the light of the sun shines over all

Show of Force is:
> Walk heavily and carry a bigger stick

Curfew's is:
>"Evacuate these civilians from the streets. More collateral damage" - Commissioner Dawn

What's interesting about Curfew, thanks to the origin of the word - it originates from telling people to cover fires at night after a certain bell, to reduce the chance of burning the city down, and the french word is still "cover-fire" - so "application of covering fire" could actually be a valid translation
>>
>>50448439
>>50448494

Could be a drone carrier, which probably doesn't need as much tonnage as a traditional carrier.

>>50448505

Strange choice of agendas.
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>>50448494
Yeah.
Android military lore dump incoming

>>50448552
It's an old-ass image
>>
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>>50448613
>>
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>>50448619
>>
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>>50448626
>>
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>>50448633
>>
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>>50448647
>>
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>>50448657
>>
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>>50448668
>>
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>>50448678
^ is the one with info on naval ships
>>
>>50448439
Is there any indication that said 'friends' are the US Government? Would confirm the suspicion I had that HB is the Federalist here.
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>>50448689
>>
>>50448697

Could also be Big W, since they do love their government contracts.

Also, to the anon doing the dump, many thanks and keep them coming!
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>>50448697
None at all, as far as I can see

>>50448701
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>>50448711
>>
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>>50448717
Recall also the Haas has their armaments division in NEXT: Networked Emergent and eXperimrntal Technology, so "friends" could be someone they supply

I know I'm too used to reading stuff online, I want to be able to search WoA with a ctrl+f for something
>>
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>>50448734
>>
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>>50448741
>>
>>50448734
The solution is to read WoA front to back and memorize each page, obviously.

Looking forward to December, just ordered mine as well as the Arkham Horror book and one of their playmats.
>>
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>>50448834
Clearly. It's really nice thing to have, loads of nice art with the lore

I could have sworn that somewhere it was mentioned HB had a friend/relative in one of the European governments, but I may be imagining it, as I can't find it (Europe's not doing so hot, apparently - somewhat literally with the North Atlantic Current going)).

Not sure what cities PraNo could join though - it's mentioned as one of the bright spots - there's also the Rhur Valley and the megacity of Atlantica "the loose conglomeration of former megacities" (the section mentions Brussles, Paris and London, but also huge swathes of abandoned development) that Globalsec calls home.

Still doing better than the Med or Russia though.

Man, I'm annoyed at how blury some of these are.

That's the last on the military, but I thought I'd put this bit from the Luna tour in - talking about Armstrong Base
>>
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>>50448697
Could be Globalsec, they have a fleet
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>>50448439
Man, I'm really liking the way they did the corp reactions to the 23 seconds - HB in particular.

The Intervention intro piece on FFG said:
>If the Weyland and Jinteki identities are the Core Set identities backed into a corner and forced to lash out with the tooth and talon at their disposal, then Architects of Tomorrow is Haas-Bioroid's Core Set identity finding itself surrounded on all sides, dropping all extraneous development, and putting on the biggest, baddest suit of armor it can find.

Apparently that armour is locking down arcologies, refitting bioroids for more murder, sending out more Hellion bots, and calling in an aeronaval battlegroup.

Which is awesome.
>>
>>50448168

Show of Strength really pisses me of. Neutral, no negative clause attached. Pfffffffff...

>>50448519

I'm thinking it's a negative with elision "No more collateral damage".
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>>50449632
Elision?

I reckon it's Dawn lamenting "more collateral damage", as in "there's been more"
>>
>>50448552
>>50448613

Not an old image, i just don't have enough data packs with good agendas
>>
>>50449796
>Elision?

Stricto sensu, omission of one or more sounds in a word or phrase.

Here we have an interesting case. Historically, in classical french the word "ne" was used to mark negation. "Je ne peux dire pourquoi" I cannot say why.

Then there was a stylistic trend of adding another word to underline and sometimes nuance the negation
"Je ne peux *pas* dire pourquoi" I cannot say why." Je ne peux *plus* dire pourquoi". I cannot say why anymore.

Then, the added word being sufficient to mark negation, people started the elision - suppressing the original negation marker for ease of pronunciation. "Je peux plus" I cannot anymore.

Which leads to our case here "Plus de dommages collatéraux" Which is likely to be "NO more Collateral damage" imperative form (as confirmed by context - the justification of a curfew is that very prevention). Here the *whole* negative proposition has been cut, and the once supernumerary marker has become the sole bearer of the needed information.

Get the civilians off the street. (I want) No more collateral damage.

Living languages. They like to fuck with us. That was your random needless data of the day.
>>
>>50448505

Now this... THIS is agenda flood.

>>50449966

Nothing *bad* in there. Probably not as tightly optimized, or more limited in playstyles compared to someone with more options, obviously, but in itself nothing bad.
>>
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>>50449966
Huh, I thought I'd seen that exact image before, but a search found nothing.

>>50450001
Android Netrunner: Grammar Edition

That's actually pretty interesting, though it just confirms to me that whatever advantages French may have in consistent pronunciation, it loses in the grammar and sentence construction stakes - just randomly adding words to stress something is bullshit (I thought "ne" or "pas" or both would be required or something, but I haven't done French for like 8 years)
>>
>>50448734
It is a bit odd. Wikipedia has ruined me.

I've been reading it from page 1, and find myself skipping large sections of "plot" to get to the encyclopedia style entries on corps and the like.
>>
So, having read both novellas now:

Monitor.
I generally enjoyed the prose. But then I'm a sucker for sound over sense. It didn't go overboard with the stuff though. Still probably could have saved some room by leaving some flavor text on the cutting floor, which could have helped, as it seems to suffer from editing, trying to fit its slightly bigger story into the smaller novella format. But then it would have lost points in mood creation, which is probably the best thing it did in my opinion, when it manages...

There's something very interesting in the very idea of participatory mass surveillance that it touches upon that I find would have been more interesting than the personal stuff on display here.

Still, I liked the story. Smart enough to not try and pretend being smarter than it is. Earnest in its middle class discomfort, neither really corp nor runner-sided. Caught between the two. Shows another side of the Android world that the Netrunner game cannot really catch.
>>
Monster Slayer

Terse. Almost script-like at times. Really liked how the author made the world come together in small touches ("sexy?" made me smirk). Appreciated the effort in not making the game references feel like random product placement. Editing could have saved some minor repetitions that I think would have probably been ok in a full novel, but stick out a bit in the shorter novella ("L-square" comes to mind).
Minor nitpicking - I had some hopes the author would pull a Kôbô Abe on us with those (and now that I think of it "The Ruined Map" would make for an interesting template for a Bioroid detective story).

Disappointed in Mr Stone's appearance. There has to be a better way than literal "we're not so different you and I" (I don't know... "You disapprove of my methods. My aims justify them. You're the enemy, and the enemy must be dealt with. We both know that."... not great, but fits context; you get the idea).

Still, it's all about the Red Queen, and I like the character on display. Harsh. Extremely competent in her narrow field, not so much outside (anyone with a lick of corporate culture would have spotted the GRNDL plan earlier, as the reader generally will, I think). A hard, unwavering core of principles throwing itself at the only things she can make sense of. The things that need to be stopped.

Overall liked both. Not great, but serviceable and enjoyable, and it's nice to have some added density to the card-shaped stories.
Would recommend to people who have a craving for that.
>>
>>50450139

Is SO much love the idea of Savoir Faire, of expanding the limited bluff game of the runner side. But it's so hard to make it work, to give it value.
>>
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>>50450874
>>50450898
>"sexy?" made me smirk
Saw that in the preview, was nice - also mentioned in the military slang bit of >>50448711

Good to know they're both at least okay, which from what I can tell is the standard for Android fiction - nothing particularly amazing, but at least passable, with some good bits
>>
>>50449430
Power-armored Bioroid supersoldier upgrade ambush cards when?

Like PriSec...but brain damage.
>>
Now that I think of it... interesting that we get Thot on the corp side and nfr on the runner side in the same cycle...

>>50450139
>just randomly adding words to stress something is bullshit

English will do the same when it feels the need for it. I *do* think so.

It's a fairly natural linguistic process really.
>>
So... Mind Games a strictly better Bullfrog?

Manta Grid and Nihongai City Grid, anyone feels like in current game context it would make more sense if the effect fired when the runner has "more" than 6 credits?

At first sight, I really don't like the non-negotiable tag on Thot. Data Raven Seemed fair. This isn't costly enough in comparison.

Really, really mad at that neutral 4/2.
>>
>>50451366
Okay, yeah, that adds nothing but a stress, and I guess you can add "indeed" for yet more emphasis

Dropping the word that tells you it's negative (the "no") is still dumb though.

>>50451520
Yes.
But Bullfrog was crap

Also, shit, I (actually probably the original translator, given they edited thier post) missed a bit on Manta:

Manta Grid â—†
HB – Upgrade - Region – 1 rez - 5 trash - 1 inf
When there is a successful run on this server, you have an extra click to spend on your next turn if the runner has less than 6 credits or has no clicks left.

And yes, "more" would be nice. But probably bullshit against anyone with traces
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>>50427320

>cause of deat drowning. Gray was a well-known swimmer and was captain of the swimming and diving team while at Levy University.
>>
>>50451679

Similar process to how English made new words through the elision process: can not -> can't; will not -> won't)
Again very natural. Happens all the time.

>But Bullfrog was crap

Your prejudice against frogs is clearly showing. I've got my globulous eyes on you.

>And yes, "more" would be nice. But probably bullshit against anyone with traces

That's the thing though it hurts the low econ/link builds and favors the brute-strength econ approach... which historically hasn't needed the boost, I find, and now with Temujïn is running full cylinders.
I guess the point is forcing the runner to set up before running or face the consequence, slowing things down a bit. Or doubling up on hail marry risks.

>>50451749

Nice catch.
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>>50451912
>Your prejudice against frogs is clearly showing
[Rule Britannia plays]
Damn right.

Yeah, actually something against the runner just using brute-force econ would be nice, but there's only been exactly one so far

>>50451749
Yeah, the Comish isn't buying it either
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>>50452188
Also: fuck my lights, seriously
>>
>>50450926
When you can click to make 3+ credits, spending 2 to install anything during a run totally turns a profit. I believe Au revoir was intended to be used with Faerie, Crescentus and copycat. But breakers are totally in it too.
>>
Thinking back on Manta/Nihongai, they're probably also betting on Net Mercur and the Stealth builds becoming the next big thing, and needing some counter-plays...
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>>50453626
I could see that, they can be pretty strong - they're pretty hard to tax though
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>>
I love this image so much, but I don't like all that much playing sanic.
Good dirty laundries though.
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>>50456127
Go fast, go big
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>>50456173
And stack the deck, with help from 17 inf and "zombies" launched from libraries
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>>50456127
I just thought of something.
>5 Out of the ashes in the heap.
>Temujin on The Supplier
>Turn begins
>?????
>PROFIT!
>>
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Why is it that artists posting only 1 of several netrunner pics they've done triggers me so much more than if they post none at all?
>>
>>50456127

I kinda like him, but building for him is only as interesting as new Run events, or run support cards make him out to be. There's been a bit of a deficit on that first category in Crim, with only four new Run Event printed since H&P (an Information Stiffling, as much as I *love* it no really striking me as something I'd want to play with him).
Support got some good stuff to compensate and other faction got some nice stuff too, thanks 17 influence.

Really enjoyed the Hemorrhage build myself. Temujin making Doppelganger more attractive too really makes same want to try and have a go at it again.

Wondering about CBI raid in that set up. Thing I loved about it is how you could leave the corp starved for options from mid-game on.

Alternatively, going at it with a complete new rig and try Fear the Masses?

>>50456288

At one influence a pop I think I'd prefer importing Data Breach to that end. Unless there's a run-three-centrals event you plan on incorporating.
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>>50450874
>>50450898

So what happens in the end?

Does Reina live to run another day? Or does she get a missile to the face?
>>
Not insignificant difference I hadn't really considered between Mr. Li and Blockade Runner., the former makes you shuffle.

One thing I liked with Mr. Li is that past a point you know *exactly* in which order cards are going to come up. But then the shuffling has its own value.

I also don't like being forced to draw in two-click chunks.

>>50459427

Lives to shoot another day.
>>
>>50456127
Too bad you only profit off of run events and not regular runs. Guess there's Gabe for that.

>>50459497
The two clicks really is Blockade Runner's only downside, 3 new cards is pretty good but you really have to divide your turns between setting up and attacking. I don't know if I could remember the order of cards once you start getting cards you already drew with Mr. Li.

While we're doing comparisons:

>Anson Rose vs Space Camp
Anson's a cool dude, but you can only use his ability when you rez ice, not on encounters. He's better if you have Back Channels and Dedication Ceremony, but otherwise you can't really do anything with the advancement tokens if all the ice is rezzed.

On the other hand, Space Camp can keep continually advance cards as the runner accesses them, but it is also reliant on the runner accessing them. They'll most likely get trashed from HQ, and runners probably won't run Archives once they're there, which by itself is a good thing. You also need something to advance installed too.

>44 vs 49
Is the slimmer deck size really better over having more options, even if you're forced to cut down on things you'd rather have a 3-of of? I tried cutting down my deck but it really did just feel like I was gimping myself.
>>
>>50460283

I'm thinking the biggest drawback for Anson is he doesn't work with space ICE.

>Too bad you only profit off of run events and not regular runs

I want to say it would have been ridiculous. But then Smoke and Valencia.
>>
Monster Slayer bonus pages. That or Hellion porn... hopefully legible enough.

https://www.sendspace.com/file/fuxv0u
>>
>>50460283
>Neo-Tokyo Grid

Turns him into a Pad Campaign with a bonus when you rez ice. I had been considering Neo-Tokyo anyway to help make the most of Shipments and Dedications. Anson also seems like he would be a good target for Commercialization if he sits too long without the runner trashing. So there's two cards that turn him into a bit of an econ engine on his own. Using Commercialization on him could get you the missing credits you need to rez space ice, though, outside of Orion, I've found space ICE isn't the greatest for BoN.

Space Camp feels like it won't fire enough, unless the runner has a reason to check archives ever turn which probably means you have other problems. I suppose it can poison the well for Tem runs on archives, but getting a bunch dumped right away seems tough.
>>
>>50460927
Ah!

Commercialization can only target ICE! My bad. Still, most of that stands.
>>
>>50460745

Hellion pr0n please.

But seriously thanks for those.
>>
>>50460745
This is awesome. Thanks a lot.
>>
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>>50460745
My man!
>>
>>50459497

So she succeeded in blowing up GRNDL after all?
>>
>I have Neural Katanas
>Runner knows I have Neural Katanas
>He face-checks ice without any sentry breakers, on two cards
What.
>Next game he plays corp
>He plays and advances Oaktown Renovation behind ice he knows I can easily break
>I steal it
>I win the game
What.
>>
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>>50463600
They're either new, distracted or really, REALLY bad at bluffing.
>>
>>50463630
I spent way too much time trying to figure out what obvious trap I must have missed. The ironic thing is that I'm the newfag.

In fairness, he was running an agenda-flooded jank deck that second game.
>>
>>50460927
Or you could save the influence and put him together with an Expo Grid in your scoring server, saving a Back Channels for when you're ready to advance agendas or HHN. I'll admit, while Anson outlives his usefulness when all the ice has been rezzed, atleast he opens up some interesting play options.

There's also the first encounters with Space Camp in HQ or RnD, plus trashing it is also a bother. And unlike Anson it works absolutely fine by itself (or looking at it differently, you can't really play it any other way). I have to agree that it probably won't fire often enough though, especially if you lack any advanceable cards on the table, but I'm just as dubious at Anson surviving long enough to be useful, even if he is the more interesting of the two.

Also possible Anson play, better in BoN: install, next start of turn rez, attempt to score an agenda. That way you'll either make use of that token or the runner spends a click an 4 credits to trash it before needing to run on a scoring server.

Another interesting card to compare these two with is Firmware Updates, which has the downside of being an agenda, but pretty much the best at clickless advancement tokens.
>>
>>50463588
Well that would be spoiling.
But GRNDL is rotating.

Damn public IP address being banned 3 years ago for CP request
>>
How the fuck do I use Jackson Howard in a leaky Jinteki PE shell deck?

I've drawn him a few times and never known how the hell I could play him. Do I even need him in such a deck? People call him Jesus.
>>
>>50463723

Expo grid wouldn't fire with the agenda in though, while Neotokyo would.

Having experimented with the later, I wouldn't slot it unless planning on having a reliable way to make it fire on both corp and runner turns often enough.
>>
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r8 my Harmony Medtech fast-advance

Anything I should put in? Anything that's too much? Only got core, H&P, opening moves and Future Proof btw.
>>
>>50464421
To note, Neotokyo only fires with cards *in* a server, not ice. So there isn't a way to fire on both turns I think (except for Space Camp).
>>
>>50464586

Poor Matrix Analyzer... no one ever remembers it.

Also Clairvoyant Monitor for Jinteki.

Award Bait. Builder ('limited though). Firmware Update. Puppet Master.
>>
>>50464050
To recur Snares.
>>
>>50464751
That seems circumstantial at best. Is it a decent idea to replace him (and a useless Priority Acquisition) with three House of Knives?

Also r8 my jank deck reeeeeeeeee >>50464561
>>
>>50464738

Disregard Builder and Firmware Updates... file them in "doesn't work" ,and write them in anyway... time for some coffee.
>>
>>50464773

Give it time. Takes some to have a proper look at a list.
>>
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>>50464825
I need these r8s and I need them yesterday, damnit!

Understandable though. I'm just antsy because I have crippling ladder anxiety and need abuse hurled at my deck before I can brave Jinteki.net.
>>
>>50464050
Overwriting failed traps to recur and overdrawing and dumping 1-pointers in Archives while spiking HQ is about all I can think of.

>>50464738
Hah, I used to love Matrix Analyzer during my core set days. Also, oh look NBN agendas. Guess we know where Anson is getting shipped off whenever he fails.
>>
So, bullet points before leaving for work:

- Biotic Labor, not sure it's worth the investment. FA not significant enough with that agenda composition.
- Tori Hanzo: can't see you capitalizing on that hard-earned brain damage with that list.
- Keep Fast Track in mind as an option to get that Medical Breakthrough as you need it, when you need it.

Personal preference, and I know you're working on a limited card pool, but like many people I think, I tend to prefer HM with a strict all same-points agenda suite - whether three-pointers if you like your game ballsy, or 2-pointers if you prefer a more fluid game.
That way you and the runner know exactly when you're entering winning range. Which mean you can force the runner's hand into checking everything. Then the fun begins.
>>
>>50464773
I can't look at it right now, but snare wins games, once you have 2-3 in archives and the runner runs R&D, recur it and watch the runner sweat.
>>
>>50464816
I find that Builder works as a one-off. Most of the time they won't even bother breaking it, which means its tax will come on other ICE.
>>
Since we're posting lists...

Thanks to the anon who suggested Demo Run a few threads ago, it feels amazing to trash the Corp's hand and have free reign for a turn or two. However, I'm at a crossroads. Would this just be better as Whizzard? I went Kim to make sure I could trash punishment and Econ when I found it, but Whizzard would allow me to clear the scrubbers for same old thing or something else. Also, I've never installed Slums but can't think of what I would replace it with. Similar situation with Turning Wheel, but quick digs on R&D won me at least one game.

Tear it apart.

Doomfist 2.0 (45 cards)
Edward Kim: Humanity's Hammer
-- event (22 cards)
3 Career Fair
3 Demolition Run
2 Dirty Laundry
2 Déjà Vu
2 Hacktivist Meeting
1 I've Had Worse
3 Inject
1 Levy AR Lab Access
2 Making an Entrance
3 Sure Gamble
-- hardware (2 cards)
2 The Gauntlet
-- program (7 cards)
2 Black Orchestra
1 Datasucker
1 Mimic
1 Mongoose
2 Paperclip
-- resource (14 cards)
1 Bhagat
3 Daily Casts
1 Kati Jones
3 Liberated Account
1 Salsette Slums
2 Scrubber
2 Temüjin Contract
1 The Turning Wheel
>>
>>50466675
How is Black Orchestra behaving? I'd include a single Yog in case I see many low strength code gates. Also more datasuckers because all your icebreakers needs them.
>>
>>50467303
Honestly I tend to brute force it with pure cash and only use like 4-5 Sucker tokens per game. That being said, it only feels problematic against big things. I had a game where they managed to get a Toll Booth rezzed on both HQ and R&D. That was a pain in the ass that required me to spend a turn running archives just for the tokens.

That also means that the best candidate to replace slums would probably be another sucker. I hadn't given Yog too much thought since it's comforting to have the option to just pay through. It would also probably require dropping Turning Wheel to fit it in. Now, if I can replace Mongoose with MKUltra when it becomes a bit easier to swallow and really needs the second sucker anyway.
>>
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>>50464561
Without a bigger threat I think TOri Hanzo does nothing for you except take 2 slots. I'd play 3 MHC instead.
Corporate troubleshooter over beanstalk royalties, surprise strength 9 komainu TO THE FACE.
3 House of Knives instead of PriReq, junebug, and ronin. Komainu kills are real (although nowadays the runner can pop their luxury car and be safe again).
Also, somehow include 1 Fast Track. For those beautiful late Medical Breakthrough.
>>
>>50466675
Whizzard+Rebirth is the competitive choice. But Kim is perfect for what you want to do.
Slums is great, keep it. Although you have more synergy with Archives interface. Getting rid of those operations FOREVER.
>>
Been thinking about Blockade Runner + Planned Assault in crim.

As long as you keep one of the later in your grip, you can keep cycling those specific but high power run events back to the stack...

Will need to test, but I'm at least liking the idea.
>>
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>>50471113
I think holding all those events for the right time is why Crims have +grip consoles like Logos and Box-E.
It would be interesting if you're right on that though.
>>
>>50471210

That's the thing, crims have that grip that is very sensitive to random damage costing up a vital piece, and vital pieces will build up there.

But I'm thinking unless stack-trashing becomes the big thing it looks like it might be in the future, keeping those events safe in the stack while getting other new options to play might be a good plan.
>>
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>>50471360
If only they had something to avoid random damage.
>>
>>50471393

Yup - I even play it, but that doesn't help with draw power and expansion of options. Not to mention things like Komainu or any risk of mass damage really... Hell the two can be complementary.

>>50465017 was addressing >> in case I wasn't clear. Silly me.
>>
>>50465017 was addressing >>50464561

Shoot me.
>>
Face the truth, live up to it, and lie.

That had always been Andromeda's rule of engagement.

Truth is, she was growing desperate. The Flashpoint had left her richer. Pretty lucrative work done in the aftermath. Richer was not enough. The Old Life still eluded her. Worse, she was getting used to the new one. Routine was setting in.

Truth is, as good as she was at the game, she wasn't making any progress. Years were passing her by, options dwindled, soon she'd be like Stirling, embedded in the machinations of the world. Purposeless.

She needed out, but wanted to win more.

Which brought her here. Underground New Angeles, in a miles long descending corridor of compressed composite concrete blocks interspersed with reflective surfaces that brought down the light from way up the surface. The result had an austere, oppressive chic to it. A Tadao Ando designed Pharaonic tomb.

"By the time you reach the middle of it, there will be no signal. Nothing electric will work" had said the last of the many smugglers that had swapped her around for delivery. And true enough her PAD, her console, surveillance and security gear... everything was out cold. Better not to fuck that one up, there would be no second chance.
>>
>>50472887
That the Martial Law lore insert?
>>
>>50474741

Nope, sorry, just me making it up. Had that tidbit stuck in my head for the best part of the afternoon for some reason.
Thought I'd put it here.
>>
>>50474804

That actually sounds fairly plausible all things considered. Still, at least she lives to run another day.
>>
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>>50474804
It's cool
>>
>>50466675

Kinda surprised by Mimic + Mongoose in anarch. Not the first time I've see it recently, and I keep wondering about the worth of that spent influence. Or the reasons for it.
>>
>>50474910

Thanks.

>>50475137

I mean, I know Cuj.0 isn't much loved, but as back up support breaker, I do think it suffers the comparison with Mongoose. It doesn't cost influence.
>>
>>50472887

You should do one for Kati Jones as well. We are going to miss her.
>>
>>50475279
>>50475137

Once MKUltra does make an appearance, I doubt Mongoose is going to see much use after that.
>>
>>50466675

Why not medium for RnD? You can save inf rather then use the wheel, and gauntlet does HQ pressure well.
>>
>>50430854

I have a feeling the post-Mars cycle is going to deal with the end of the leasing period for the New Angeles land and the conflicts that come with it.
>>
>>50480770

Isn't it a while more before the accords expire? Even then, I doubt the US (and/or the Big 4) is just going to let NA go free without a brutal fight.
>>
>>50481166
Yeah, it's a good few decades, I don't see that being in the rotation pack/first cycle
>>
>>50476142
Anyone have any ideas on how to get late game money once Kati rotates? Criminal and probably Anarchs will be in a tight spot once she's gone, having a non-disposable source of credits was always nice. Though I guess it's also a good thing since the runner can't just wait and load up on money waiting to run the remote anymore.
>>
>>50483041
Algo Trading, Zona Sul shipping, I think anarchs are getting juicy stuff in mars cycle.
>>
>>50483041

Zola Sul Shipping, here is your time to shine!
>>
>>50483141
>>50483117
>install Zona Sul, run. Meet Data Raven/Data Ward/Thoth
>install 3 Zona Sul, don't run. Next corp turn Breaking News score

Tri Maf might actually be better since you don't immediately lose it on a tag, and On the Run on another resource will help with preventing the damage, even against All Seeing I.
>>
>>50483258

Data Raven is why Dorm Computers were made for. CtM is more the issue.

One thing Crim is still lacking for parity: Shapers have Aesop, Anarch have Chopbot,crims don't have a trash when you turn begin card.
>>
>>50483296
>crims don't have a trash when you turn begin card.
If they did, it'd be a "make a run" card for clickless runs.
>>
>>50479796
I had considered it. The problem I have us that it doesn't build up counters while I'm hammering HQ. It also adds another reason for the corp to purge virus counters instead of just data sucker.

Maybe I'll give it a shot.
>>
>>50483327

I like that idea...
>>
>>50483327
Well there's precedent with Jak Sinclair
>>
>>50417887


Look for the axial age. Read about Pythagoras. Also >>50420711
>>
>>50417952

From what magazine its the pics anon?

Thanksind advance chummer
>>
>>50485087

The Worlds of Android book.

https://www.fantasyflightgames.com/en/news/2015/10/21/the-worlds-of-android/
>>
>>50485087
>chummer
Do we have an android equivalent? dong ma counts?
>>
>>50485471

Nothing as broad that I can remember.

I like "Scrubber", but it ain't no Chummer.
>>
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>>50483435

Chances are, assuming HQ is protected by something, the wheel isn't going to get charged sometimes anyway due to hitting agendas from the multi access.
>>
Diwan (what can I say, I like that card) in Leela... that could actually be interesting.
>>
>>50483258

Hunting grounds would help for what ails you. Assuming of course they don't stack multiple auto-tagging ice in the first place.
>>
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>>50488088
>>50476142
She sure will be. Not that anon but I could give Kati a go, in a bit

Would non-criminals going "legit" feel odd or really out-of-character?

>>50494135
>not bumping with a pic
shamefur dispray
>>
>>50494866
>not bumping with a pic
I told you I'd leave it up to you dong ma.

Legit meaning getting normal jobs? Not impossible I suppose.
>>
>>50495179
>dong ma
Think that's more 'capiche' - it's mandarin for 'understand'

Normal, or even corp work - it's been mentioned that a few sysops and runners used to be on the other side - Ice Carver says so specifically, and you get guys like Kegan who is clearly Whiz's opposite number
>>
>>50495394
Damn, my bad.

If the reason for working a normal or corp job isn't against the character concept itself, then it's probably fine. For example, Reina trying to work in a small corporation wouldn't be too unexpected, but she probably wouldn't work with any of the big 4, and especially not Weyland. I can see her working with Globalsec though.
>>
>>50495513

Given that GlobalSec are arch rivals with Argus, which is by extension Big W, if she becomes a Company Woman, that would be where she would most likely be.
>>
>>50495513
>>50495603

I have a a hard time picturing her going for a corp. A NGO of sort? Maybe. Straight corp, not seeing it.

>>50417887

Been very slowly reading my way through the Worlds of Android, the insert about the Chronos Protocol bid war between HB & Jinteki was cool for the throwback to real world event of the game.

More importantly, CP is just that. A project to re-program live human brains the way they do with clones in gestation or bioroids throughout their lives.

Fluff-wise, got me thinking about how Bioroid ICE could do brain-damage given the first directive... and I'm thinking that's where the lost click comes from: you need to have and take the time to make the ICE understand that it *is* going to hurt you, and then it lets you through. I'm thinking more rationalization than anything else, but I like the explanation.
>>
>>50495836


That would actually make an interesting mechanic: imagine a Bioroid ICE that is extremely good, robably a 3.0. But once you pass it loses its bite - only keeps the non violent subroutines. And the corp has to pay credits to "rearm" it - send it to maintenance and erase from its memory the self-awareness of its own lethality.
>>
>>50495603
Makes sense, though it's not like Globalsec are all sweetness and light, looking at some of the shit they're doing in New Angeles the boadgame, and in some of the lore.

I think Reina will be distrustful of any corp or government though, she just distrusts authority now after the war
>>
>>50495900
Given that parenthetical subroutines exist now, that probably wouldn't be too hard to implement. Or even just a "Therotical ICE 3.0 may not deal damage to the runner while there is a power counter on it. 1 credit: remove power counter."
>>
>>50496080

I was more thinking the later, but the parenthesis bit might work better to fit everything on the card.

Choice paralysis: I have two decks to make for this week end, which apart from running the local club tournament is probably going to be my last Netrunner of December, and I just can't decide what to build.

Silly ideas welcome
>>
>>50497113
Two questions:
What have you been playing this year
and
How much different you want to play this month
>>
>>50495836
>>50496043

Guess it depends on how much she utterly hates Big W. She would probably happily freelance for any corp that are running ops vs their holdings.
>>
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>>50497113
>>
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>>50497321
>Hating the big, green, W
>hypothetical future year

I knew I hated Kati for a reason.
>>
>>50499671
Nah that's Reina that hates big W; Kati's (AI researcher) parents got screwed over by HB, with NBN providing assistance to make the screwing public
>>
>>50499983
My bad. Should have followed the thread farther.

There's a part of me that would accept Reina actually ending up with Weyland I'm one of their Security Branches. I say this having not read Monster Slayer, but her giving in to keep a closer watch on the different parts of the Corp while using her talents as a soldier and runner to "Build a better world and make NA a safer place."
>>
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>>50497195

Sorry, very late to that answer, had something unexpected and unpleasant.

Runner-wise, mostly played Anarch (all the gamut of it really from good stuff to program-less Quetzal), always been my faction, but played a lot more crim this year (tried to get a Blackguard going at the start of the year, played a lot of Fisk and Geist - SpyCam or not, some Leela and a Gabe Core-only deck to help teach new players). shapers *have* been on the back-burner a little, but I did play Hayley Chameleon, Jesminder to give her a try, and some Nasir. And then some Apex and Adam variations (Fear the Masses Adam is really fun).

Corp wise I mostly focused on rush/kill decks - all factions, though I did try some HB click manipulation glacier, a variation on Jinteki Bioteck using Valley Grid, some attempts at Chronos Protocol snipping, and Spark anti-econ with Aryabhata Tech. I'm forgetting stuff.

Anyway thanks foe taking the time to answer the post.
>>
>>50502512
>>50497195

Oh and "this month" being mostly tomorrow and *maybe* Sunday, I could use ridiculous but memorable decks, methinks.
>>
>>50417445

I feel like I've seen an actress that looks just like that.
>>
>>50502984
She kind of reminds me of Brigitte Bardot or something from that era.

>>50502512
You've played everything fun I can think of. Some unfun things : Nexus Iain with Power Tap. BnE Khan. Crescentus Kit with En Passant.
>>
>Nexus Iain with Power Tap

First time I hear about that one. I'm intrigued.

>BnE Khan.

I'm waiting on the end of the cycle to get started with Khan. I have a feeling I'll be stuck with her for a while, while everyone switches the similar builds to Los.

>Crescentus Kit with En Passant.

I...really like that idea.

Guess I'm going to try that one thanks.
>>
>>50503360
>She kind of reminds me of Brigitte Bardot or something from that era.

Barbarella?
>>
I'm genuinely sad that Frantic Coding actually cost credits. It's just too much.
>>
>>50504166

I'm conflicted on that card. Without the money issue, and with the anarch AI support and the conspiracy breakers being a thing, I think it would have been much too powerful against rush.

Well, testing could always disprove that hunch. But I think it's well grounded.
>>
>>50502512
A PU deck for corp maybe?
>>
>>50504478

PU? Drawing a blank here.
>>
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>>50504533
Potential Unleashed: Millteki
>>
>>50504586

Been wanting to do something making use of Mental Health Clinic's increased runner hand size that isn't CP for a while.

I'm guessing PU full Chetana/Komainu/Psychic Field galore it could be then.

Add some Kusanagi for the love of jank!
>>
Hmmm... Stupid idea: Wetwork Refit+Mother Goddess.
>>
>>50504765

She's unclickable, so doubling her subs isn't too terribad i guess?

>>50500260

After discovering GRNDL's true nature, and Big W's by extension, that would be most unlikely to say the least.
>>
>>50505020

I'm thinking we could go even more stupid: rez MG + one bioroid, wetwork refit. Install over the bioroid and trash!
>>
>>50505086
Mythic only deck maybe? With Patch and Wetwork Refit to buff Mother Goddess to hilarity, and Chimera to gearcheck, maybe program destruction too.
>>
>>50504765
Wait, what happens if Goddess becomes non-bioroid?
>>
>>50506349

It's not about it non bioroid, it' aboiut it becoming nothing but mythic. You need the bioroid subtype to install Wetwork Refit, but it also gains the type of the rezed bioroid. If said bioroid leaves, then AI is the only breaking option fo MG.

It's just a ridiculous interaction for the sake of it. Sorry to disappoint.
>>
>>50506441
>You need the bioroid subtype to install Wetwork Refit
Yeah, I was wondering if losing "bioroid" affected Wetwork
>>
>>50507058
The bioroid requirement is just a condition that let's it be installed, not stay installed. Unless it has something like "Wetwork Refit may only be hosted on bioroid ice", losing the bioroid subtype probably won't affect it.
>>
>>50506191

Can only do so much with just goddess and excaliber though. And chimera would only make goddess weaker to boot.
>>
>first-click 7-card HQ with 4 credits
>access The Board
>Armitage, click 1cr
>run HQ again, get The Board again
times you IRL psi gamed go
>>
What are the big problems for Spooned Kit?
>>
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>>50510381
Influence, generally - having to supply most of everything else in-faction (runs, killers HQ stuff etc.) can be a bit of a bother.

Also you can't repeat them as often as you'd like (compare with, say, Siphon-spam in anarch), and you don't have the tools to keep the corp poor which would help you with ice destruction immensely
>>
>>50510525
I'm thinking of trying it now that we got The Gauntlet. 2 Gauntlet, 2 Spooned, I'm not sure about the rest. Don't even know if stealth or regular.
>>
>>50510381
>>50510525

One could go for <insert standard 15 inf Shaper ID> with respawn and change into Kit, but that does have its own issues at times.

Also she is much more reliant on SoTs if you want to go ice destruction.
>>
>>50510636

Clone chips? So long as you haven't played the second Spooned, the opponent has to assume you are running clot if they are doing FA.

Don't know which route is better, but stealth is much easier now that we got net mercur. Smoke -> Kit could be good I guess?
>>
So what exactly happened in Monitor?

Some poor plebs get midseasoned?
>>
NBN decides to deal with anti-NBN protests by making a reality show about some random protesters to discredit the movement, using the vast amount of recordings an surveillance owned by NBN, to which every middle class citizen and up has to sign a waiver to be able to use the NBN services. Things don't really go as planned for everyone involved.

It kinda bothers me that the Worlds of Androids book tries to paint the people actively resisting this and choosing to be off-grid one way or another as Luddites. Just because you think technology needs to be regulated as see fit, or just plain have a preference against one aspect of technology as far as it concerns you, doesn't mean you're against technology period.
>>
>>50508965

You forgot about Kitsune. Everyone always forgets about Kitsune. That's why I love it. Cool wildcard.
>>
>>50417445
>General
>Thread goes for over 6 days

/tg/ is dying
>>
>>50512888

Not enough of us posting in this one.

But yeah, does feel to me like /tg - 4chan in general really - has slowed down quite a bit.
>>
>>50512659

So a lot of missiles ended up flying into some pleb houses/slums/whatever in the end?
>>
>>50512905
In last two months the traffic slowed down to the point average thread lasts for 2 days, unless pruned or withering before hitting first 20 or so posts. Generals go for days. Fucking drawthreads started to last for up to 5 days.

I don't even know what the fuck is going on, but it's not nice. Especially given how small is janitor presence over /tg/ and how long it takes to prune /pol/ now.
>>
>>50512659
They kind of are when the tech is so ubiquitous - it's not like not using, say, a car, it's like not even using roads
>>
>>50483327

Given how Aesop's and Chop Bot work I have a feeling it would be more like "trash a thing, expose a card"
>>
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>>50514374
>Trash a card to expose a card
>trash: avoid a tag
I'm ok with that!
>>
What about a Crim ID with the following:

Whenever you access cards in a central server, you may trash an installed connection to access one additional card.

I know Guantlet solves a lot of multi-access problems in blue, but it still seems better elsewhere. There are a lot of cheap connections out there that could be good fodder for early accesses
>>
>>50513017

Not even. If anything, there's disappointing lack of missiles. Or rockets. Or whatever.

>>50514000

But that's the thing, we're not talking people actively destroying/sabotaging the new technology in order to prevent its existence. We're talking people who refuse to use it because they find the (legal or otherwise) framing unacceptable.

If anything, I find it's closer to disorganized or/and impotent civil resistance than it is to luddism.

>>50514659

Could be cool.

>>50515650

I don't know about multi-access tied to an ID.
I don't know about multi-access, period.

I think the power is fair. And with all the earlier options (Nerve agent, both interfaces, to a lesser extent Keyhole) leaving with rotation, that could actually help re-balance factions a bit.

I'm really liking the balance of The Gauntlet, Neutralize All Threats, and The Turning Wheel a lot better than the old options. Not to mention all the new Shaper R&D tricks to replace multi access (Top Hat, Equivocation, Maya).
>>
Having played En Passant this afternoon... People... Rez. Your. Fucking. ICE.

It's like I'm taking crazy pills. People are all warned I'm playing it. I don't have DDOS. I'm not aggressively anti-econ. Knowing that, people still stubbornly prefer to play a classic postponing of rez on centrals against Kit... And then complain about En Passant (and though I agree new ICE trash option was certainly not needed, options that encoreage the rezzing of ICE, not such a bad thing).
>>
>>50517288
En Passant is very Forged Activation Order in that regard really.
>>
>>50517288

>rez ice, get parasites or cutlery
>don't rez ice, get en passant

Gee no wonder non-free (or cheap) ice are getting less use by the day.
>>
>>50519549

Specifically, here I was playing a Kit deck. You're at the other side of the table, you know I don't run that other shit. I'm not made of influence.

But yeah, definitely an issue - it *is* a Reina card, and does look like it was designed with headlocking in mind, but with that caveat, the choice of rezzing will rarely not be the best: you don't, ICE gets trashed. You rez, you get value out of that one rez, the runner has to get another trash card and/or a breaker.

Tangentially related, but Magnet is cool.

(Opening move: run archive, run any server threatening En Passant, if rez, then Muertos Gang Member, then En Passant does look like a funny, convoluted and unlikely one if you can manage to go through the rezzed ICE.)

>>50518286

Definitely, I like that it's more Anarch in that you have to run, you need to take some risks. Still think we didn't need more ICE destruction option right now, as much as my inner Reina fangirl is all happy to see that card.
>>
>>50519973
>Opening move
You picked MGM over Crescentus in the end? But it's twice the influence, and Corp picks if there are several unrezzed cards.

Personally I'm thinking of En Passant in Silhouette decks. Or just plain criminal with the Raptors breakers.
>>
>>50516394

So its closed accounts, ASI, psycho, EoI for them instead?
>>
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>>50512888
>>50512905
>>50513056
The facts disagree with you.
>>
>>50520841

Didn't play MGM in that deck, just thought that would be a silly interaction.

Everyone is focusing on Run Amok and DDOS, but Cyber Threat + En Passant is also a cool one.

>>50523889

More traffic doesn't necessarily imply more posting.
>>
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>>
Ok next jank project, and going to need some time with that one methinks, anyone build a full Liberated Chela, Fansite, Notoriety deck that aims at actually stealing as little agendas as possible?
>>
>>50526794
Hyperdrivers to let you score all your Notorieties on 1 turn, maybe eater-pocalypse
>>
The most fun I've had with anarchs was a Valencia deck that played Itinerant Protesters to get rid of the Corp's HQ.
>>
>>50529125
So annoying, having no options and having to chuck so much
>>
>>50527128

Click-gathering options all have their issues.

In faction:

- Temple of the Liberated Mind is only once per turn. pretty good for Liberated Chela or the odd Notoriety, can't deal with mass Notoriety.
- All-nighter is probably the most versatile. Fragile though at zero cost.
- Out of the Ashes is nice for Notoriety, useless for Chela.
- Hyper driver: heavy set up, only worth it for the mass Notoriety move (or I guess two of those for a crazy double Chela turn... that's stretching).
- Beth Kilrain-Chang. Worth it as support/back up, definitely.

Out of faction:
- Both Stim Dealer and Amped up make you run the risk of trashing the Notoriety. At three influence a pop, not worth it.
- As much as Emptied Mind + Boookmark appeals to the jank lover in me, pretty unlikely not for that deck.
- Joshua N. Definitely not going self tagging with that deck.
- Early Bird... not with I have Out of the Ashes in faction.
- Autoscripter... no synergy here.
- Jak Sinclair... worth keeping in mind depending on build.

Most likely I'm thinking two- All-nighters with one Temple of the Liberated Mind and one Beth Kilrain-Chang as support.
>>
>>50529125

I love playing both with and against that one.
>>
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>>
>>50531312
Beth is great, take 2

All nighter might be good, but you never gain clicks, only bank them for later. But yeah, Hyper isn't the easiest thing to use.
>>
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>>
So what's a deterrent for the corp to not spend enough credits for a tag to stick when using Citadel Sanctuary?
>>
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>>50424356

>replying to week-old post

What can PolOp do that Rumor Mill, on average, can't do?

>Ash
>Caprice
>Jackson
>Museum
>Sandburg
>etc.

Name me some non-unique bullshitter cards that are common.
>>
>>50539792

Rabbit Holes and Sports Hoppers
>>
Is there a recommended order in which I should get the expansions after the core set?
There's kind of a lot of packs.
>>
>>50540086
I guess they're pretty much mandatory if you want to use Citadel then? That's kind of a shame, though there's still the matter of if the corp gets rich enough they can make the tag stick.

>>50540220
Deluxe first generally. Reddit has a further buying recommendation list.
>>
>>50540220

Depends on what factions you play. Generally big boxes, word champ corp deck (can be first buy, runner version is less general use), latest cycle would be good to go for first.
>>
>>50540086

POWER TAP.

The Toolbox/Security Nexus. If Crim Forger/Reflection.

If the build also calls for MU Dyson Mem Chip could be an alternative.

Then there's all the basic Link resources (with which you'll want to be careful, being tagged having the potential to make your whole board state crumble if the corp plays it right).

>>50539957

ALL "Grid" region upgrades.Disposable HQ. Product Placement. Cyberdex. Will-o'-the-Wisp. Prisec. Dedicated Response Team. Mumbad Construction co, GRNDL Refinery (wait for the corp to advance, and then trash it between clicks when you think it's going to stop and get the money), IT Department, Lakshmi Smartfabrics, Allele Repression, Exposé, Blacklist, things the corp might want to rez at the start of its turn like Early Premiere, Tech Startup or the add campaigns (you can trash after the corp has paid, but before it's gotten any credit back, which can be powerful at some points, especially early game)...
>>
>>50541533
PolOp can't stop a few of those because there isn't a window to use it, unless the corp prerezzes due to Interdiction or something. The Refinery interaction is wrong (you wouldn't know it was a Refinery until they rez it) but still works since the corp needs a click to use it, so you can trash it immediately after it's rezzed.
>>
>>50539957
Rumor Mill is a 2 influence card. That's a lot of influence for Criminals just to sleeve a silver bullet.
>>
>>50542411

At least they can SoT it assuming ark lockdown doesn't get played.

>>50541533

Who would have thought it would be power tap's day in the sun. Shame it had to be after worlds though. Andy winning her third (non-missile/rocket) crown would have been quite a nice parting gift
>>
>>50539792

Being poorer than the Runner, or at least not rich enough that you're willing to dump the cash. Sometimes it's worth it to spend the extra as the Runner just for the click it saves you.
>>
>>50540220

No real order. A good rule of thumb is to check NetrunnerDB or some other site with the card library archived. As has been said before, the relevant Deluxe box is usually a good choice. Beyond that just browse the card library, see what you want to play and just buy datapacks as things appeal to you.
>>
>>50542040
>The Refinery interaction is wrong (you wouldn't know it was a Refinery until they rez it) but still works since the corp needs a click to use it, so you can trash it immediately after it's rezzed.

That was the idea, yes. Where I jumped the gun was with the click-less equivalents. Add Reversed Accounts though, I guess.

Also worth mentioning is the Drive-by interaction.

>>50542747

I had bet on it myself once Nexus had made self-trace a thing, it was only a matter of time. Power Tap was powerful in a link-focused deck faced with a sufficient amount of traces, but competitive decks want neither the risk of that kind of high variance strategy with a possible null investment if faced against the wrong deck, nor the *necessity* for interaction with the other player. Give them a way to bypass it and be self-reliant in value production and they'll go for it though.
>>
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Have you already try playing in a post rotation meta /tg/?
>>
>>50545851
Are the red bits on her a suit or is she an Adam Jensen tier cyborg?
>>
>>50546352

Per Monster Slayer, it's a suit. Likely a Muresh Body Suit.

>>50545851

I'm not even certain the fragile linking of the local mini-communities is going to survive rotation. Leaving post-rotation an exercise in speculation for now.
>>
>>50546595
>Likely a Muresh Body Suit.
The Muresh is discreet. This sure ain't.
>>
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>>50546352
>>50546595
Both - she wears a bodysuit with gear in it, but she's also cybered up

New thread time by the looks of it
>>
>>50545851
Both my Runner and Corp decks surprisingly only have collectively <8 cards from the first 2 cycles, so subbing those out shouldn't be too hard, Runner being the hard part with Plascrete and Kati going away.
>>
>>50546866

Some replacement popping up for plascrete (Guru Davinder, Citadel Sanctuary, On The Lam*... The Noble Path to a point I guess), and some cards will never rotate - Crash Space, IHW, Heartbeat, Sacrificial Clone). Also Paparazzi.

As much as I love Mrs Jones - from ONR day even - I'm wondering whether her leaving the card pool might not be a good thing...

*: cards for Martial Law uploaded on cardgamedb, we now have the official text.
Thread posts: 316
Thread images: 87


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