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EDH/Commander General

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Thread replies: 348
Thread images: 58

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Brian Blessed (and other celebrity lookalike commanders) edition

Previous: >>50354882

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info
>>
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Thoughts on this guy?
>>
Posting again because I want to see the results of the poll after 24 hours on /tg/, and I'm getting some great insight on what makes a Blue player a blue player.

What's your favorite color on the Magic Pie Chart, and Why? So far Black is in the lead, followed closely by blue, but we most unanimously agree that Shitty Grey Diamonds are shitty.

http://www.strawpoll.me/11717375
>>
>>50371947
possibly best artifact commander.
>>
>>50371947
He's great. He's literally Goblin Welder: Planeswalker Edition.

Breya might be better if you want to be competitive, because she's also great, and you get him and his other self in the 99.
>>
>>50371956
Make it again without the meme option, that's obviously going to be the winner.
>>
>>50371982
I allowed multiple choices.
>>
>>50371956
>Black and a meme on top
Memeing edgelord faggots, should have guessed.
>>
>>50372003
My point still stands.
>>
>>50371956
>colorless isn't a color

Not anymore.
>>
>>50371947
Never forgetti our boy daretti
>>
>>50371976
>>50372044
these memes though
>>
>>50372044
you stole my post but you forgot to rename it anusmana.jpg
>>
>>50372044
I'll believe it when I get basic land cards for it.

Land cards of the Eldrazi Planes would be pretty fucking sweet though.
>>
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>>50372125
>>
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I want to make the best possible mono white or boros deck that isn't stax
What do you suggest, /tg/
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>>50372187
>tfw no gay priest commander
>>
>>50372187
If you arn't gonna do stax then fuck mono white. I'd suggest Aurelia myself. Heres a good guide for her, it's a bit outdated but still really good.

http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/511408-aurelia-the-warleader-boros-beatdown
>>
>>50372187
Just run Gisela or Aurelia with as much draw-7 wheels as possible.
>>
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>>50372231
>>
>>50372187
thalia humans aggro
>>
>>50372187
The Face-Sitter
>>
>>50371918
I feel weird guys. I traded a bunch of stuff to the shop to finance a new deck. It's too good for casual play with my friends but too weak for playing at shop. What do I do?
>>
>>50372486
Who's your Commander?
>>
>>50371947
italian trash pope goblin is best artificer fite me
>>
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Don't you want your commander to fight in style?
>>
>>50372489
queen marchesa
I'm going for pillow fort control with a couple creatures. I'm about to break my deck up into it's curve and post it.

I've made some slight edits from it's original incarnation that i haven't played with yet though
>>
>>50372486
Commander decks exist to be played.

Make it stronger or make it weaker.
>>
>>50372534
crackling doom and sunforger
>>
>>50372527
got that for my mizzix deck the other day, because goblin tiddy in a skin tight suit
>>
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>have all the new precons
>all my old decks taken apart except 2
>haven't built anything yet
>dont even know that I want to

I think the game might be fading from me after 6 long years. Maybe I'm just burnt out. Idk
>>
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My decklist. I apologize for the poor quality in advanced. If y'all have any recomendations please let me know. Just FYI I already plan on replacing blood reckoning with Marchesa's Decree since it's literally the same enchantment and mana cost except the decree makes you monarch as well.
>>
>>50372044

Colorless isn't a color. When you cast shit like Story Circle, you can't name Colorless because it isn't a color. You can't tap Command Tower for <> if Kozi is your commander. Ect

I know it's bait
>>
>>50372692
I'm also going to be posting the whole list to tapped out but this was something i could do real easy. and the thing behind zurgo is norn's annex
>>
>>50372669
Nice blog post, upvoted
>>
(You)
>>
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>>50372692
I see over 10 Sunforger targets but no Sunforger. Fix that shit
>>
>>50372812
I mean sure but what do i take out?
>>
>>50372812
http://tappedout.net/mtg-decks/queen-marcheezys-super-prison/

Complete decklist for reference.
>>
>>50372978
I'd probably drop Mardu Banner. I think the Tarkir Banners and the Alara Obelisks are really inefficient and are outclassed by basically all other frequently used ramp rocks (Signets, Mind Stone, Chalice, Powerstone, Bauble, Diamonds, etc).
>>
>>50372978
Personally, I'd take out crypt ghast. I only ever find it really useful in mono black or in a dual color. Even with Tomb out, it's still not as useful as I want a mana doubler to be.

I feel like it won't pull it's weight in mardu.
>>
>>50372978

37-38 lands should be enough
>>
So somethings i've thought about adding are
Sun Forger
Brutal Horde Chief
Heliod's spear
Decree of pain
Fumigate
Behind the scenes
Exsangianate
those 2 keys that help you loot/make creatures hard to block

I don't know what i could use most. i'd like to make marchesa unblockable more and have more lifegain/card draw tacked on to good cards

>>50373048
should i replace it with another rock or should i just call it a day put something else useful in there?

>>50373051
I'll keep that in mind but so far i've been able to use it okay. I pretty consistently have urborg. the main problem is i have a lot of mana but nothing to do with it.

>>50373078
Cool. thank you. helps give me 2-3 more slots to play with
>>
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>>50372669
ya gotta buckle down sometime and just put together some decks you like, even if you dont have everything you want. the other week i only had one good deck and one i want to pull apart. now i have two more done that will need tuning, one i will build soon, and another i want to rebuild now i have better parts for it. just take your time and have fun.
>>
How does one build Kozilek, the Great Distortion control. I love his ability so much, and wish there was another commander with the same ability, but not 10CMC and colorless. I still like him though. How do?
>>
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Can i have fun with Intet without divining top and scroll rack? Anyone else play the drowsy dragon?
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>>50373192
>should i replace it with another rock or should i just call it a day put something else useful in there?
Like >>50373078 pointed out, you don't need 40 lands and >>50373051 is right that you don't need Crypt Ghast. I'd recommend the following changes:
-3 lands
-Mardu Banner
-Crypt Ghast
-Vampire Nighthawk
+3 signets
+Sunforger
+Ophiomancer
+Skullclamp

The signets really help you cast Marchesa on turn 3, and Ophiomancer's snakes are great for protecting the crown or stealing it back.Skullclamp also can convert snakes and assassins into card advantage.

On the topic of queens, does anyone have advice for a Queen Oona?
http://tappedout.net/mtg-decks/oona-the-empress/
I'm trying to keep a balance between the tribal, combo, control, theivery, and goodstuff elements in the deck.
>>
>>50371956
You forgot energy and snow, dumbass.
>>
>>50373354
>energy and snow
>colors
They're just costs. That's like saying saccing a creature is a color
>>
>>50373342
Your deck pulls in too many directions. It seems like exiling with Oona is your main theme, so I would go more all in on that and cut back on reanimation.

>>50373374
They have mana symbols so they're colors. Sacrificing creatures doesn't have a mana symbol.
>>
>>50373398
Snow you can argue, fine, but energy isn't a mana symbol, it's an energy symbol. They're two different things.
>>
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>>50373313
MY BOY

Well my old boy, I've been running Maelstrom Wanderer recently.

There are budget ways to fix your deck up. pic related.

Best colors honestly
>>
>>50373408
It's the symbol for energy mana. Look at architect of the untamed and you can see for yourself.
>>
>>50373435
Can it be used to pay for any costs other than energy? Does it disappear at the end of each step? It's not mana, it's functionally different
>>
>>50373435
>>50372125
>>
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Making Jaya Ballard is a bad idea, right guys?

I'm trying to compensate the card disadvantage with weird Jank.
>>
>>50373577
>>50373577
>Making Jaya Ballard is a bad idea, right guys?
Yes. Play Feldon instead.
>>
>>50373217

I usually just end up with a pile of about 500 cards or more. When I do build decks, I usually end up building and building. I had 14 at one point.

Now, I got nothing.
>>
>>50373473
it's functionally awful. Who ever thought of energy is a dip and should not be trusted with mechanic design again. I'm pretty much just ignoring kaladesh at this point
>>
>>50373577
Build it as Fuck Blue.deck
>>
>>50373767
your loss, kaladesh is great.
>>
>playgroup is Phenax pillowfort mill, Daxos pillowfort that eventually overruns you with tokens and Teysa 1.0 pillowfort that does nothing except gain outrageous amounts of life

send help
>>
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Secret tech. Add Pestilence or Pyrohemia
>>
>>50374328

Without those this card is awful
>>
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Still the best infinite combo in commander.
>>
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>>50374347
There are hundreds of ways to drop small bit of damage on creatures
>>
>>50373767
It's functionally awesome. Whoever thought of energy should be involved with mechanic design in the future. Kaladesh is one of the best draft sets to date!
>>
Can I ask stupid lore questions here?
How does the process of making someone/something into a thing a Planeswalker can summon work?
>>
>>50373192
>the main problem is i have a lot of mana but nothing to do with it.
Not him, but you just gave another argument to
>Cut Cryptghast
>Put in Sunforger
>>
>>50374412
Magic.
>>
>>50374316
build saskia

>>50374349
boring and overdone

>>50374412
not a process
>>
>>50374519
So what, they sign a contract or something?
>>
>>50374611
I think the current line is that what you're actually doing is creating a construct out of mana modeled on your memory of the creature.
>>
Gonti seems fun. Any secret tech for HIM?
>>
>>50374679
Be careful with Gonti. You will have to go through other people's cards and one guy in another thread got threatened having his teeth kicked in because he wanted to touch the other player's cards.
>>
>>50374611
nah
in pic related, nissa waggles her eyebrows at the garden hedge and it animates


for other mages, like elspeth (poop out three 1/1 white soldiers) remember that in terms of fluff you the player are considered a planeswalker. so when you pay 3R to summon a Hill Giant you are 'summoning' the creature. i like to think that as you ally on the field your elspeth or whatever is casting spells of their own, like 'make some 1/1s' or 'draw this nigger a card' the same as you would cast creature spells or sorceries. que pasa?

>>50374717
>playing against autismos
it's not gonti, or even anon's need to look at the top four. spaz was the cause
>>
>>50374758
>que pasa?
Nothing much, hanging about at a place I don't belong and mooching free caffeine.

Okay so they make a mana construct thing based on their memories of whatever they want to make?
>>
>>50372187
I've been running a pretty competitive Lin Sivvi list for a couple of years now and I've loved every second of it. Awesome interaction, great engines, and you have a pretty neat toolbox as your commander.

http://tappedout.net/mtg-decks/lin-sivvi-rebel-hatebears/
>>
>how to upgrade saskia precon?
>>
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Viashino tribal commander when?
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>>50372699
It's not bait it's a joke, autist.
>>
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>>50375711
This looks unbelieveably dank. Thanks anon, this may be the one I build off of.
>>
>>50375711
>http://tappedout.net/mtg-decks/lin-sivvi-rebel-hatebears/
How is crip swap not in there?
>>
>>50375711
Looks good. I may use this shell for an Eight-and-a-half-tails deck I have been meaning to build.
>>
>>50376217
Can't be tutored for with Lin Sivvi (she specifies Rebel permanents). It's mediocre removal at best and shuffling it back into your library isn't that exciting.

With so much of the deck already pretty defined, I've limited removal to be multipurpose, minus Swords because A) it's cheap and B) I have a pretty foil signed by Terese Nielsen. The other spot removal is designed to deal with problem noncreature permanents like artifacts and enchantments.
>>
>>50373342
Don't try to combine too many themes, you'll only fall flat on your face.

Personally used to play Oona in a control deck with a combo finish.
>>
>>50371947
literally the best artifact commander
>>
>>50376248
The shell should probably be tweaked to be more aggressive but just keep these cards:

- Thalia's Lancers: Dank toolbox card and one of the best new additions to monowhite. It can get you ramp/land drops (Sword of the Animist, Nykthos, Flagstones, Serra's Sanctum), win cons (Avacyn, an Eldrazi, Elesh Norn, Mindslaver), removal (Umezawa's Jitte, Mangara, Skysovereign), card draw/filtering (Mikokoro, Geier Reach Sanitarium), defense (Kor Haven), and that's just monowhite.

- Sword of the Animist: constant ramp, triggers Emeria Sheppard. It often flies under the radar compared to equipment that offers protection or big buffs but as the game progresses, you'll pull ahead of most players in terms of mana.

- Emeria Sheppard/Emeria, the Sky Ruin: gigantic recursion engines, Emeria Sheppard in particular can hit Planeswalkers, artifacts, enchantments, etc. Nothing like killing off your own Karn with a minus then reanimating him and doing it again.

- Crucible of Worlds: It's expensive but a good land package goes a long way. Tower of the Magistrate for card draw, fetchlands for shuffling/Emeria Sheppard triggers, Strip Mine/Wasteland for grinding out long games.
>>
>>50375711
I'd run Distorting Lens since you have Lawbringer, Lightbringer, and Rappelling Scouts.

Just a kewl interaction.
>>
>>50376618
It's in there, card's awesome. Makes Swords of X and Y fall off, gets around obnoxious pro-white cards, and yeah it gets real dirty with Lawbringer/Lightbringer.
>>
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Is this card too risky?
>>
>>50376646

Depends on your meta

I wouldn't run it if your group plays a decent amount of enchantment removal.
>>
>>50376646
depends on the meta really

I've played it and gotten the value out, but that's because Omnath was ramping so hard that his aluren and mana reflections were being targeted like a mother fucker
>>
>>50376646
Seems cool in any deck that can draw a lot of cards on the spot like Azami or Arcanis. If you're planning on just using it to replace your draw step then you're gonna have a bad time.

Also might be fun with wheeloffortune.dec. Play this, play wheel, you just tutored for seven cards.

Reminds me of Skyship Weatherlight, which is okay in colorless decks as a really expensive tutor that can be abused with untap effects but really ineffective in other places.
>>
>>50376693
This seems like the best choice
>>
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>>50376646
You want to talk about risky cards?
I'll show you risky cards.
>>
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I feel like she could be a potential voltron commander, built in trample, makes own blockers, could use ramp/tokens as a second wincon, and could partner with Bruce for the white splash


Outside of swords, what are some of the better equipments I could throw on her?
>>
>I control 2 Enduring Scalelords on the battlefield

If I place a +1/+1 counter on one of the Scalelords, would this start a chain of placing 1/+1 counters on both for an unlimited number of times?
>>
>>50377247
Some nikes, empyrial plate, argentum armor.
>>
>>50377285
from the gatherer page:
>If you control two Enduring Scalelords, putting a +1/+1 counter on one of them will cause the ability of the other one to trigger. When this ability resolves, you’ll put a +1/+1 counter on the other Scalelord. This will cause the ability of the first one to trigger. This loop will repeat until you choose not to put a +1/+1 counter on one of the Enduring Scalelords.
>>
>>50377300
Thanks!
Seems the precon did have an infinite combo.
>>
>>50377247
Get Fireshrieker for double strike and sword of vengeance for first strike +power. I want to build a deck with her and Ikra Shidiqi for the pseudo lifelink combined with Loxodon warhammer.

Grafted wargear is pretty nice in partner decks.
>>
>>50376013
Damage doublers, evasion, and a dash of political demeanor to keep you alive while you stomp on their throats.
>>
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>>50377247
here's some super secret tech for her, not sure how useful it would be

also, if you splash black, you can get some pretty great sac outlets and saccing synergy in general
>>
>>50376013
TOKENS!

http://tappedout.net/mtg-decks/14-11-16-saskia-tokens/


>>50377289
>>50377381
>>50377392
Thanks
>>
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What's the best way to build Breya?

Do I go artifact ramp into huge threats, reanimate everything with things like scrap mastery et al., token spam to throw at people with breya or just 4-colour goodstuff?
>>
https://deckstats.net/deck-11728206-d9013939e477e9d36245f247d8c72057.html

Rate my waifu-powered salt harvesting machine, /tg/.

Not even once in 2 years have I been able to finish a game with at least one player ragequitting.
>>
>>50377596
http://tappedout.net/mtg-deckpaste/salt-harvesting-machine/

Here's the tappedout link if deckstats triggers your autism.
>>
>>50377596
tappedout plz
>>
>>50377649
>>50377646
woops just saw it. Sorry.
>>
>>50377562
I already had a Sydri deck and a Daretti deck before, so I just took every decent or funny card that didn't make it into these decks and put them in the Breya deck. This is the only legitimate way to build Breya.
>>
>>50373313
I use him to play (mostly) mono-red dragons. I have fun.
>>
>>50377596
without*
>>
Working on a Karametra Deck, working from the ground up. Here's my current card list:


>>>http://listmoz.com/#FTKrt4jC5ShNflZyLy

What would you guys consider essential for a Green-white "Ramp up the Fatties" deck?
>>
>>50377596
>>50377646
Why are you running Monowhite stax instead of BW/RW or even straight up Mardu? Looking at some of the cards it's pretty clear that budget isn't a concern for you.
>>
>wanted to build sharuum artifacts
>one guy at my lgs is already doing that

So should I build leovold stax/tax or mayael instead?
>>
>>50377778
Because I just want to play with my waifu and have fun at the expense of others. She has no other format where she can shine (outside of her newest incarnation in Modern).

Serious answer though: once you've got the table under your thumb, Nahiri is surprisingly difficult to kill. She also mitigates the MLD a lot by both creating and equipping dudes for free and by casting your Equipment for free when you nuke all the lands or drop a Winter Orb effect.

Also budget is somewhat a concern, I have more decks and play other formats, so while I might be ok dropping cash for a Crypt or Ravages of War I don't want to start shelling for shit like The Abyss, a wedge manabase and a ton of other cards and go up to 2000€ just to not be able to finish games because people will concede in a fit of rage anyways.
>>
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How good would this be with player hexproof + burn
>>
>>50377562
1. Take Daretti
2. Unsleeve Breya
3. Sleeve Daretti

You have now correctly built Breya.
>>
>>50371918

I already own a bunch of U and W EDH staples that I use in either my Geist Voltron or my Agustin Control decks.

I'm thinking about starting to buy B and G Commander staples in order to build both a Skullbriar Voltron and a Mazirek Combo/Control decks.

This way I would have two different two colored decks to play against each other whenever someone who doesn't owns an EDH deck shows up AND I would have most of the cards needed for an Atraxa Voltron/Control deck.

Good Idea or Bad Idea?
>>
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>make an extreme budget group hug deck
>power it down so that it allows for long, goofy games
>try it out
>win on turn 7

how the fuck do i make a bad deck
>>
>>50378164
smells like some bullshit to me
>>
>>50377851
why do you care if someone else already has that deck? just build one yourself and try and make it better
>>
>>50378106
You can never have enough BG staples (eternal witness, beast within, grave titan...), and there is a lot of overlap in most BG decks in useful cards they all need.
>>
>>50377964
You'll need to take care of instant speed enchant removal, apart from that pretty fun it seems. Just imagine the crossfire.
>>
>>50378172
it was on xmage and 2 players quit a turn prior and i just one-shot the last player :^)
>>
>>50376646
I like to get encompassing removal with it, like Utter End, Anguished Unmaking, vindicate, etc.
that way if it's destroyed I don't lose the game. And I just use it as a "oh shit he just played big baddy and if I let it live I lose, better draw a removal spell"
>>
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>>50378164
>>50378172
>>50378204
i won another game with this gahiji deck. killed one player with mob rule, another with triumph of the hordes, the last one quit. god triumph of the hordes is so dumb

looks like i have to start over and try to make an even lower power deck
>>
>>50376646
"Hey, here's 7 cards I'd really like to have. Sure hope nothing happens to them."

It's not a bad card at all, but it seems like it would be a huge target and removing enchantments at instant speed is super easy. I don't think I'd include it and I'd definitely destroy it. YMMV
>>
>>50377247
I wish she had "gets +1/+1 for each other attacking creature you control"
>>
>>50378773
But there's so many other cards that do that.
>>
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I have been thinking about building pic related as a commander with a Vampire/knight discard heavy deck.. What are your guys' thoughts on pic related as a General?
>>
>>50378164
I have the same issue.
>Make a tribal zombies deck
>Supposed to be super casual
>Win turn 3 with mike and trike

I mean I wanted there to be some kind of win-con in the deck...
>>
>>50378682
>Infect
>Not tryhard
Congratulations on your deserved win
>>
>>50371947
I can't be the only one who would rather have Feldon; less mana cost, and more safe in the early game while still having an OP ability.
>>
>>50372699
So basically it's a mana type, but not a mana color.
>>
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>>50379058
>What are your guys' thoughts on pic related as a General
worst than her other version
>>
>>50379070
>make tribal zombies
>supposed to be "super casual"
>throw mike and trike in it

Obviously you're both full of shit
>>
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>>50377247
I'm also planning to build he but with tymna as her partner to get access to creature sacrifice and aura shards. Pic related will be good for you.
>>
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>>50379208
>She-is-just-holding-her-dress.jpg

It still looks abysmally awful
>>
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Help, gang.

I'm really fixated on Zada, Hedron Grinder. I just don't like the mono-red lists I'm seeing. Too combo-ey for my liking.

I really like the idea of splicing arcane spells to get tons of value.

What color would get me reliable ways to find Zada / Mirrorwing dragon and has good cantrips/ pumps and/or arcane spells

Black would be rad in my opinion for all the goblin support/tutorage.

Green has dank pumps and more playable instants

This all seems retarded after writing it down.

What to do with Zada?
>>
>>50379242
Two words: General Tazri
>>
>>50374349
literally 12 mana. it's so much easier using persist and shit like Melira or other coubters givers.

black Mikaeus is in my persist deck but I also have a turn 2 infinite mill combo with melira and Altar of dementia
>>
>>50379208
Absolutely, objectively, incorrect.
>>
>>50379242
Just build an r/g big creatures and tokens.

Zada hitting the table means you can use big pumps that smash face
>>
>>50379234
Hey man, it was much worst before
>>
>>50378190
Well, we are a pretty small playgroup and it's kind of lame if two people play same-y decks so I decided to focus on another general that I also like first.
>>
>>50377562
I'm making her combo.
>>
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>>50379306
>her face

;^)
>>
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>>50371918
>celebrity lookalike commanders
Didn't we already have a Better Call Leovold thread?
>>
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Secret tech?
>>
>>50372044
The fuck is this


They actually made a new color? Fucking shills. Welp, get ready to return to mirrodin again and get Phyrexian Waste mana.
>>
>>50379208
>>50379295
Apples and oranges guys, let's not have another "strictly better" argument. Oldlivia is the better Big Mana general and Newlivia is the better Reanimator general.
>>
>>50379242
I run a Tazri 5-color Zada deck. Lets you run all your favorite can trips, access to Lab man, Inner Calm Outer strength, strength in numbers, and other fun tech.
>>
>>50379436
To be fair, it didn't have a huge impact. except for Thought-Knot and possibly the Hasty 5/5 trampler
>>
>>50379484
I think the biggest thing that triggers me is <Basic> land.

That's the one fuck up.
>>
>>50379362
>that grin
she knows what's going on
>>
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>>50379424
>>
>Start edh match
>About to lose game 1 due to an early infinite combo
>Decide to scoop and go to game 2
>Opponent scoops the match instead

Why do people get salty over not completing their infinite combos?
>>
>>50379424
Green used to be much more fine with it before Wizards printed Beast Within, more spells that kill flying creatures, etc. It's still aight in mono-green but mostly you're splashing colours that have creature removal you want, or you're running some ruthless Azusa or Omnath deck that doesn't want to sacrifice threat density to run this.
>>
>>50379585
they think they are difficult to do and therefore they are entitled to their "impressive"
victory
>>
>>50379585
Because infinite combos are the training wheels of mtg. They are the ultimate no fun allowed playstyle. I was thinking of putting an Aluren + Cloudstone Curio in a deck I'm building but it just seems yoo cheesy
>>
>>50379621
I wouldn't say that. I've thought about making a no fun allowed deck that turns creatures vanilla and removes upkeep steps and prevents damage all day.

An infinite combo that just wins is fine unless it's a degenerate turn 3 or faster combo that consistently gets the combo in that time
>>
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>>50379229
Bleh, Pennon Blade is just so damned expensive.
>>
>>50373374
Sacing a creature is the best color.
>>
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>>50379585
>Guy plays UG Goodstuff infinite combo deck
>Combos off in 4 turns
>does it again
>Bust out pic related deck just for tryhard assholes like him
>Ruin him and his pathetic combos
>Make infinite combos with sac outlet and sun titan
>Do it three times, pacing my removal and shutting him out
>He gets pissed at me telling me I was ruining the game

People who play UG decks have the most delicious tears.
>>
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>>50379592
So I was thinking of making a Rashmi/Momir/Edric elf deck. I was flirting between abusing tap effects or ebf effects. With
>>50379424
>>50379578
I essentially can protect myself without hindering my potency plus I can use pic related and rely on elf mana fixers. Thus I can run a full tap build with things like intruder alarm, seedborn muse, and maybe murkfiend liege
>>
>>50371947
Super powerful, but you have to worry about artifact and graveyard hate.
>>
>>50379663
Sounds interesting. Might be weak against +1/+1 counters or board pumps but that is pretty specific
>>
>>50379314
just play it when he isnt playing his
>>
>>50374412
What?
>>
>>50379592
Cards like beast within and song of the dryads are very good cards for green. Desert twister is also good in enviroments that aren't cutthroat.
>>
>>50379766
when I make those kinds of decks I don't worry about winning. I had a deck that was about stealing permanents, spells and then just creating chaos with stuff like eye of the storm and scrambleverse.

nobody seems to like resolving a 40 permanent scrambleverse, so I ended up taking that deck apart.
>>
>>50379738
Okay, but you don't really have that many elves out there that interact with creatures by tapping in order to make use of Dismiss into Dream, and it has to obviously be abilities and not spells if Dense Foliage is in play. They kind of interfere with each other. Best as I remember you've got Jagged Scar Archers, Timberwatch Elf and maybe a couple others.

If you're going tribal, why not just run Steely Resolve and call it a day?
>>
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>>50379436
The fuck are you smoking? Colorless has always existed in mtg. They just finally got a color symbol.
>>
>>50379849
Well, Song of Dryads I think still works with Dense Foliage. If I'm not mistaken it's no longer a spell when it targets.
>>
>>50379675
True. The only advantage it has is that the boost also works out of combat. Besides, tana is green so having some extra mana shouldn't be that much of a hassle
>>
>>50379880
I don't think so. Aura's target while on stack.
>>
Really hoping next year's commanders are allied color tribal.
>>
>>50379871
Because then I can't pump my own with immaculate magistrate or timberwatch elves. Also I could run an Ascesticism too and use it to target opposing creatures for Dismiss into Dream. Dense Foliage just seemed like less of a lightning rod and it's cheaper
>>
>>50379916
I'm pretty sure I remember reading stuff like Oblivion Ring works on old Emrakul, who has protection from spells.
>>
>>50379925
I want a RG legendary kavu if they do ally pairs.
>>
>>50379973
I'm not the brightest in these scenarios but i think that works when you flicker oblivion ring, since it's not a spell, just a permanent entering compared to casting. I may be wrong though
>>
>>50379973
Oblivion ring works on Emrakul because it is a triggered ability. Song of the dryads will not as it is a colored spell and auras target when they are cast.
>>
>>50380038
Gotcha.
>>
>>50379973
Tell me when ORing is an Aura.
>>
>>50378773
Think of her more like an enchantment late game, to channel huge amounts of damage from the tokens

>>50379229
>>50379675
Why not both?
>>
>>50379131
yeah i was debating whether to put it in or not since i was lacking wincons, but i now see that i REALLY don't need it at all

the point of the deck is to not be instantly hated off the table so i have to take out all "oops i win" cards
>>
>Friends want to ignore Vancouver mulligan because they say that they don't see anyone else do it
>Tell them whats the point of the rule change or the banlist if they don't want to follow it
>They say its a casual format so w/e
>>
>>50380094
>Why not both?
Because Pennon Blade is so damned expensive, as I said.
>>
>>50380033
Doesn't matter with O Ring because it's not an aura. You're correct that flickering auras gets around targeting restrictions though.
>>
>>50379621
>Because infinite combos are the training wheels of mtg

can confirm. my first edh experience ever was a krenko combo deck and i loved winning with it for about 3 games, but then i realized that combos are fucking gay and never touched an infinite combo ever again
>>
>>50374361
IS THAT A MOTHERFUCKING T REX
>>
Infinite combos are better than board stalls
>>
>>50380226
A MOTHERFUCKING T-REX MADE OF GOD DAMN FIRE!
>>
Anyone who hates infinite combos is cool in my book.


But I play at least three in each of my decks cause I'm an asshole.
>>
>>50380193
Its really fun playing brago/roon decks and flickering a darksteel mutation or lignify onto a sigarda or narset.
>>
>>50379578
This would be pretty hilarious against Zada.
>>
>>50380208
Yes. I got a friend into magic and his buddy wanted to play too. Wasn't long before he was netdecking painter's servant combos, skullclamp combos, seimic assault combos. I get that you want to win but there is a limit
>>
>>50380227
This. It's not "fun" seeing a friend combo off, but nor is it "fun" for a single game to spin its wheels for hours on end.

It's also "fun" to watch for combos being assembled and attempting to kneecap them.
>>
>>50380309
Yea. Plus it gets around indestructability. 7 mana is steep but it meants they can't equip, enchant, buff, etc, etc
>>
>>50380192
As >>50379902 said, I will probably have the mana for it
>>
>>50379621
>infinite combos are the training wheels of mtg
The "training wheels" of EDH are whatever beginners play, which is certainly not infinite combo most of the time. Most decks I see from beginners are aggro decks.
>>
>>50380406
More fun to play for hours since your whole deck has no repeats. The combo is just BS. If you are going for hours it generally means both decks aren't balanced9
>>
>>50380431
>your whole deck has no repeats
What?

>If you are going for hours it generally means both decks aren't balanced9
What? Stalls generally mean the opposite.
>>
>>50379290
>12 mana
>Implying anyone ever hard casts mike & trike
>Implying green can't ramp into it anyways.

Buried Alive into victimize
Tooth and nail entwine
>>
>>50379925
This, and I hope each one contains 2 mono-color partner commanders. Partner is only going to have lasting appeal if they continue to print partners.
>>
>>50380406
The problem with "fun" is sometimes you're playing against an artifact deck and you draw into a vandalblast and they can't counter it so for five mana they lose several lands and their entire board. No point trying to avoid specific cards just because sometimes they're broked
>>
>>50380428
See
>>50380388
Beginners love to run infinite combos because
A) easy to research
B) easy to put together
C) easy to play
D) easy to win
It takes far more effort to put together a winning deck without a combo than it is with one
>>
>>50379408
Definitely in the top 10 most degenerate commanders of all time.
>>
>>50380459
ORLLY? It takes a lot of effort to EARN MONEY fool, baka, idiot. Your argument is invalid
>>
>>50380440
As in you cannot have two of the same card

And if the game is stalled it generally means you don't have enough kill cons, artifact/enchantment removal, or board wipes
>>
>>50380459

Beginners like to avoid infinite combos because they get butt hurt when they lose to them and enjoy self-righteously explaining how they don't run combos because they don't want to be spergs or make the game unfun
>>
>>50380406
>>50380431

Personally, I'm a Timmy-Johnny, so honestly as long as someone gets their combo off, and it feels like a close match, I'm pretty happy. Right now I run an Athreos Sacc/lifedrain combo deck. I love pulling a bunch of combos that chain together, and seeing if they can beat the ones that my opponents do.

Commander is fun.
>>
>>50380388
>skullclamp combos
Wow, your friend wants to have colorless card draw? What a noob. Doesn't he know that only blue and black get card draw in EDH?
>>
>>50380459
A win is a win. If you know someone regularly runs infinites you need to just run answers for the infinites.
>>
>>50380477

Repeated board wipes can stall the game though for sure, especially when nobody is running combos
>>
>>50380489
Green has card draw as well. And the problem isn't simply out of color effects, it is cheap out of color effects. Using colorless to get out of color effects is supposed to cost more. Not less. Skullclamp is broken and everyone knows that
>>
>>50380459
You have a vastly different meta than I do. Almost all the beginners I've run into whine about infinite combos and refuse to run them (my own kitchen table included, years ago).

You may be thinking of people who are new to EDH but veterans of older formats. Or you're just talking out of your ass.
>>
>>50380456
I don't really know how this relates to fun. If I play my Sen Triplets artifact deck, it's with the acceptance that I have to have a Swan Song or similar stashed away for Vandalblast, or I'll likely lose.
>>
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>>50380488
Ditto anon. I like playing for fun too.
>>
>>50380477
>As in you cannot have two of the same card
Well duh, but you're obviously running cards that do (more or less) the same thing because your deck has a game plan. Unless your deck doesn't have a game plan, which would be retarded.

And games get stalled when you need two or three layers of coincidental removal to get through multi-card synergies. Waiting for multiple tiers of removal is one way to end the stall. Assembling a combo is another.
>>
>>50380489
Green has some of the best draw.
>Greater good
>regal force
>Shamanic revelations
>Sylvan library
>collective unconscious
>Gurruk, primal hunter
Ect. Ect.
>>
>>50380537
You're missing my point. Skullclamp is broken, sure. Most people agree to that.

What I'm saying is you sound like a prick for shittalking your friend for wanting to improve his deck. Do you give him shit for running Sol RIng too?
>>
>>50380555
That makes no sense. There is no reason for a beginner to whine about infinite combos since they are easy and many don't even cost that much. Refusing to use them has far more to do with principle or etiquette than experience. Combos aren't as big a problem im EDH since you are limited and would have to run too many tutors to be solely combo based unless your commander is an infinite combo piece.

Regardless using combos is principally a matter of etiquette. If a beginner has enough dough to drop it is a simple google search away to find numerous combo decks. Thing is once you put $400+ into a deck no one wants to play against you won't stay in that playgroup long and you have to find a group with different etiquette.

As I mentioned, I knew a guy who was running multiple combo decks within a month of playing the game. Funny enough he barely understood some of the advanced rules of the game but combos are mostly simple af to understand and research.
>>
>>50380623
Not my friend. My friend's friend. And I think sol ring is a bit obnoxious but since it comes in like every stock commander deck I can't really complain about it. The thing about running those kinds of cards is you just become the biggest target and thus lose quickly
>>
>>50380701

>le good cards are bad because people gang up on you meme
>>
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>>50380658
You do realize that people are different and each area is different? That's why some places infinite are hated and in other places they are acceptable.
>>
>>50372187
I personally run Archangel Avacyn in a boros build with some blink shenanigans. It messes with people seeing a Flash Commander with such an epic ETB effect. People will not hit you cuz they know you can flash her in and ruin their day. And once you demo an Avacyn blink once, people will just leave your board alone.

If I'm not mistaken, blinking might be the way you break her when she flips. The trigger goes on the stack, Blink. She returns as Good Avacyn. That trigger goes on the stack. Indestructible resolves first, then if I'm right, the damage trigger hits.
>>
>>50380658
I'm not the one whose perception is at odds with reality. The proof, as they say, is in the pudding... almost no beginners start right off with quick, ruthless combo decks. They make jank, aggro and battlecruiser decks.

There are several reasons for this, but the main two is that A) their notion of "etiquette" is formed by their inability to cripple or kneecap combo setups, and B) they don't have the budget or the willingness to invest in net decks.
>>
>>50380733
And even in metas where they're acceptable, you almost never see beginners shooting straight for the quick combo netdecks.
>>
>>50380733
Which is why I explicitly stated you need to either change your etiquette or find a playgroup that fits your etiquette. I keep decks of varying strength to play to the group.
>>
>>50380658

Idk what universe you live in but beginners are primarily the people who don't like infinite combos in my experience

Then they realize it's part of the checks and balances of magic

If you don't have to fear anybody comboing off, you can build your deck with less instant speed interaction because you can be safe knowing you only have to maintain balance in board states, it rewards being greedy and buildin more solitaire
>>
>>50380725
>board politics don't exist in commander meme
How dumb are you?
>>
I own two decks, and I'm building two more.

RB War Olivia Madness. Then I own a mono red Chandra tribal.

I'm working on Atraxa Super-friends and a UB Mill Control, probably with Oona.
>>
>>50380790
>I'm working on Atraxa Super-friends

You and fucking everyone else
>>
>>50380786
He's talking out of his ass. I've been in several metas now and none had beginners who ran quick combo. Only "beginners" to EDH but veterans of other formats.
>>
>>50380787

I never said anything like that nice strawman

The other guy explicitly said that the problem with "brokenly good" cards like Skullclamp is that they MAKE YOU LOSE
>>
>>50380798
Sounds better than the Atraxa infect decks that everyone says they're making.
>>
>>50380701
>since it comes in like every stock commander deck I can't really complain about it
Skullclamp also comes in precons, and it's even cheaper than Sol Ring.
>>50380701
>The thing about running those kinds of cards is you just become the biggest target and thus lose quickly
Many great cards paint a target on your head. That's not a good argument against running them.

You just sound like an autist for criticizing him for learning about combos and good cards online..
>>
>>50380786
There are many different kinds of people. I pointed to an anecdote of someone who both doesn't fully understand rules, us even disdainful of me teaching him card rulings yet he netdecked like 4 or 5 decks a few of which run combos. Not all beginners are like that but people who simply want to win will try and get the best chance of assured victory they can

>>50380822
>>50380843
But it is a good argument against running them. If you know you're going to take heat from every person at the table for a card why run it? Usually you can find another effective card that won't make you as big of a target. That's the whole point of board politics. Ya, if you're playing in a meta where every card is like that you can run it fine but it is objectively a poor card to run if you are at a table where you will be wiped for playing it.
>>
>>50380798
If it eases your slight butthurt, I'm trying to be a little unorthodox with the build. I pride myself with wacky builds that no one expects.

What, you'd rather have Altraxa super infect?
>>
>>50377047
I've almost scooped damn near every time this is played. I don't because I'm not a bitch, but man does it ever turn a normal game into such a drag.
We usually sing circus music when the Izzet Player play it and no one has removal.
>>
>>50380816
>only my experiences are real
Autism or narcissism?
>>
>>50380922
Your sample size eventually gets large enough where you can be pretty assured someone is talking out of their ass on the internet. I've been playing since I was a kid in several different cities. Actual beginners who skip straight to quick combo are rare, for reasons I explained.
>>
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Alright, so we can argue about a lot of different ways EDH could or should be played.

But at least we can all agree that we'd all like more God options, right?
>>
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>>50380900
>If you know you're going to take heat from every person at the table for a card why run it?
You might as well play pic related tribal Griffins with that mentality.
>>
>>50380947
I have played since I was a child as well. Your anecdotes are no more valid. I gave specific examples. So again. Autism or narcissism? I'm thinkingthe latterbut I've been wrong before
>>
>>50380984
I've given no anecdotes. There are no such thing as negative anecdotes. I've very rarely encountered beginners as described in your single anecdote, which isn't nearly enough to support your thesis.

And can the sulking, we're all adults here.
>>
>>50380955
Some cards are strong enough to overcome. Skullclamp is broken enough to get hate but not impactful enough to save you. It is going to either catch removal quickly or you will face a bunch of swings before you can re equip
>>
>>50380955
Just what I've always wanted, my griffin tribal commander.
>>
>>50381018
If you were an adult you wouldn't be saying people were talking out of their ass just for having different experiences than you. In nearly every group I've encountered there were people of all experience levels interested in combo decks because they are accessable. The deciding factor was always based on etiquette. Just because the people you played with have different views on etiquette doesn't mean much.
>>
>>50381020
Ok, at this point I think you must be trolling.

I have won countless games off using Skullclamp to convert 2-4 tokens into a brand new hand and turned around a losing game with the cards I drew. Most people avoid casting Skullclamp until they already have at least one creature they can feed to it.
>>
>>50380948
Fuck yes! Indestructible, Great Art, Great Flavor, and reliable. I really hate that I have to wait for April for Amonkhet release.
>>
>>50380948
Doesn't die to doom blade.

10/10 good card.
>>
>>50380984
>So again. Autism or narcissism?

I can think of a more autistic and narcissistic thing to say
>>
>>50381092
I know how the card is played. I'm saying that once you get that off you generally get smacked by everyone at the table so unless they are bad or you drew into a much more impactful card your chances aren't great.
>>
>>50381080
Good combo decks are not accessible due to budget, and the "etiquette" against combos is far more prominent amongst beginners because they find it more difficult to watch for and dismantle combos as they're being assembled.
>>
>>50380913
>Removal

you'll have to counter it or pray that you get removal.

been testing it in a Maelstrom Wanderer build and its pretty interesting, kinda protects him from getting removed for a while.
>>
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>>50381168
Maybe you should try running more impactful cards to draw into instead of Abbey Griffin then.
>>
I bought the Artifact Lives Matter 4C Commander.

What sort of changes could I make to start making the deck better? I've already added Ashnod's Altar and Eldrazi Displacer. I was thinking about getting a sword of the meek as well.
>>
>it's objectively bad to draw a lot of cards cuz people will see you as a threat now
>muh better to remove all chance of you winning that way people won't think you're a threat
>>
>>50381220
Not entirely true. Budget only makes something less accessible due to income, not experience. Also the more experienced people in our playgroup decided not to run combos because it isn't fun. Only the beginner runs them.

>>50381230
...now you're just listing off random cards
>>
>>50381287
Reading comprehension
>>
>>50381288
Well your mindset seems to be to avoid playing impactful cards since you can't follow it up with other impactful cards.
>>
>>50381288
>Budget only makes something less accessible due to income
Not only due to income, but due to willingness to spend large amounts of money on the game, which also much lower for beginners.

If the "experienced" members of your group don't find it fun to watch for and kneecap combos as they're being assembled, I'd be curious to see what your "experienced" meta looks like. Messing with combo setups is just more interaction in what's meant to be an interactive game.
>>
>>50381336
My mindset is that the cards should be balanced so that either they don't seem as impactful as they are or they are so impactful it doesn't matter if you get focused. Dropping a scullclamp is going to net you some card advantage but it's also going to get you focused. Dropping something like cyclonic rift, omnipotence, minds dilation, aluren, kokusho, insurrection, etc will draw hate but at that point you should be unstoppable anyway unless they can counter
>>
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>>50381425
>tfw my group has house banned insurrection from years back
>asked around to find out why
>turns out there was once a game where one of my very old friends was playing mono-green and dominating the board, playing tooth and nail and other tryhard shit, and then another friend, playing mono-red, cast insurrection and just wiped the table with his creatures
>there was so much asshurt that insurrection was banned forever
>no other card is banned in this group
>>
>>50381425
But the card draw lets you draw into those sort of unstoppable threats, or even answers to your opponent's threats. Do you not run any value-y goodstuff cards in your decks?
>>
Assuming your playgroup isn't made of retards, they're going to adjust their expectations to fit the performance of your deck

You're not going to be able to fool your playgroup for more than one or two games by playin a deck that's "better than it looks"
>>
>>50381527
He played Tooth and Nail and didn't win that turn?
>>
>>50381532
I tend to avoid dropping in broken value since it tends to simply make you a target even moreso than goodstuff at cost. I also avoid simply throwing in goodstuff that doesn't fit the deck focus. Sadly it is unavoidable to run stuff like sol ring as well as colored board wipes and enchant/artifact removal.

I guess the point is moot since I'm currently building an elf tribal and one of my playgroup runs a sliver commander so there is no way around getting focused anyway
>>
>>50381527
My group has a standing ban on Static Orb, Armageddon, and there is a limit on Storm Counts exceeding 5.

I was there when the storm limit was set in place.One guy had build up a 52 storm count, then cast Ignite Memories for lethal. If he had just let it drop and accepted the scoops, then people would have let it slide. Instead he insisted it be played out. It took almost an hour to resolve. The same guy runs an alternate win condition EDH now, but he doesn't find many people willing to play. He's one of those douches that thinks the pariah status means he's too cool for us.
>>
>>50381591
keep in mind that this is the same group that banned insurrection

supposedly he mainly used tooth and nail to tutor for terastodon so he could shit up the mono-red player's lands so that he couldn't cast insurrection. this was a long time ago and this group was even more casual than it is now

it's especially funny that they banned insurrection considering the mono-red deck my friend plays is easily the weakest of all decks played in the group. it's just random red cards put together into one list. i only saw the deck win once, and that was when my friend had to leave the table early, so we randomly generated the mono-red deck's actions, and it somehow won
>>
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I built a for-fun budget Thelon deck yesterday, do you guys have any suggestions for the deck? I'm trying to keep it cheap, and fun weird cards are welcome
>>
>>50381704
forgot link
https://deckstats.net/decks/25595/614977-untitled-deck/en
>>
hey everyone, i'm hosting EDH games on woogerworks if you wanna try. i put tg in the title for ease of access. it'll probably fill up soon tho
>>
>>50381733
>try
i mean play
>>
>>50373767
>>50374373
Maro
>>
>>50374316
I'm curious about the teysa pillowfort.
>>
>>50374316
Rafiq unblockable
>>
I like energy but it's unfortunate that I would love to run a card like Thopter virtuoso in my Breya deck but I can't because there aren't really any other energy cards worth running, and the thing is I would need like at least 3 other good energy cards to make it worth running
>>
>>50381527

We ended up softbanning Cyclonic Rift at our playgroup after too many people started complaining at the games always turning into the Oloro Stax player wiping everyone's shit.
>>
>>50381890
But blue nearly has as few board wipes as green
>>
>>50381890

Cyc rift is really unfortunate in that it kind of turns what seemed like close games into blowouts instantly

But it also can take a blowout and make it even again so i think it's a nice card to have in the mix, it takes Ux control decks from very strong to oppressive though
>>
>>50381908
yeah blue really needs that one-sided 7 mana instant hit-everything board wipe to do well in edh, otherwise it's a really bad color to splash
>>
>>50381908

Not really, evacuation is crazy good as well, and the second tier options are still very playable like whelmin wave and devastation tide
>>
>>50381919
Just sayin. Blue already has one of their board wipes banned and they already had less than 10. They don't even have a single true boardwipe
>>
>>50382013
blue is so fucking brokenly good that they don't need a true boardwipe. i mean, red has shitty board wipes, and red fucking sucks
>>
Best commander for a pillowfort tax deck? I just want to make people pay.
>>
>>50382044
grand arbiter? depends how tryhard you want to be honestly
>>
>>50382025
True. Red doesn't get many value cards. Green gets no wipes though so at least red gets something there
>>
>>50382013

Blue also has curse of the swine, I think it's called

Blue shouldn't have "true" board wipes anyway, bounce is very strong and the downside compared to destroy board wipes is accounted for by the color pie
>>
>>50378682
It's hard to judge in theory, would you say that Mob Rule is worth playing in practice? Do you use it instead of Insurrection or alongside it?
>>
>>50382054
Well it's for fun/being an asshole for the sake of being an asshole reasons. don't really care about winning or losing.
>>
>>50382075
it's basically a poor man's insurrection. the 1 mana cost difference doesn't really matter in meme edh so playing mob rule is more of a "well at least you had a chance to counterplay this" as opposed to insurrection which is just "lmao hope u got a counterspell in that red deck"
>>
>>50382075
>>50382113
oh and to answer your question, i'm running it instead of insurrection because i'm that gay anon whose group has housebanned insurrection lmao

but i would run both if i could, gahiji really loves to take back the tokens it gives for free
>>
>>50382025

Red has great board wipes though

Blasphemous act and vandalblast are some of the very best, chain reaction is solid, and red specializes in mana efficient wipes of small stuff, anger of the gods is great, crater hellion is great in etb/reanimation type decks, Balefire dragon is like an alternate style wipe and an amazing card

There's also stuff like pyrohemia
>>
>>50382138

Almost forgot my fave which is rolling earthquake, whatever mana cost you need and you can pick off some planeswalkers too
>>
>>50381268
Sword of the meek and impact tremors for that sweet infinite combo with thopter foundry and ashnods altar? Maybe master transmuter + blightsteel colossus?
>>
Hey /edh/, what are some of the best cards for an Yidris deck?
>>
>>50382138
well my meta doesn't run degenerate artifacts so red's artifact removal isn't that great. and the damage-based removal kinda sucks when dealing with ID and mega fatties
>>
>>50382163
You just gotta be faster anon
>>
>>50382163

It's not perfect but it has advantages

ID is not very good in most metas because of the prevalence of toxic deluge and cyc rift, which in turn benefits red board wipes because they lose to indestructible

Mono red definitrly has issues answering opposing board states though, I just mean that red as a whole is actually strong for that, but as part of a balanced suite of options
>>
>>50382079
i don't know what the power levels are, but i guess here are some options

>oloro
just leave him in the command zone and be a gay fucking oloro player
>augustin
cast stuff for cheaper and your opponents will also hate you i guess
>orzhov something, a bunch of options
you can also gain life in orzhov and its fun kinda

oloro is probably the best but i personally prefer 2-color decks aesthetically. really, just decide what colors you wanna run and then pick a commander
>>
>>50382189
Red can answer any board state that isn't enchantments. Even then, there's Warp World.
>>
>>50382409

It's not good at that though

Stuff like decree of annihilation and apocalypse and warp world and jokulhaups require fenagling to make you come out ahead and they also are expensive mana wise
>>
>>50379178
Exactly
>>
>>50382409
Red has nothing for enchantments. Really black and blue don't either but they have enough other removal. Red is kinda stiffed all around but then again running monocolor edh isn't the best idea anyhow
>>
>>50382428
Red is also the best at to-the-face burn, so something has to give.
>>
>>50382464
Warp world, anarchy, aura barbs, chaos warp, steal effects and good old artifact removal + liquimrtal coating
>>
>>50382467
face burn is just kinda weak in a format where people have twice as much face to burn
>>
>>50382490
Tell that to Purphoros
>>
>>50382248
I'm constantly thinking about oloro because esper is best shard and my favorite colour combination but eh. As for powerlevels, we're all at the begining of building our decks right now. I'm thinking about Teysa as a somewhat budget start and then upgrade it to either marchesa or sen triplets.

I think I'll do teysa tax for now.
>>
>>50382464
Capricious Efreet, Whims of the Fates, Misguided Rage, Crack the Earth, Akki Underminer, and Tyrant of Discord work fine if you're built in such a way that takes advantage of them.

Then you've got stuff like Zealous Conscripts, Word of Seizing, and Frenzied Fugue, and as long as you've got an all purpose sac outlet they work fine too.

Thats not even going into all the stuff in colorless, the Ulamogs, Karn Liberated, Scour from Existence, Unstable Obelisk, and Lux Cannon.
>>
>>50382590
you mean 7 mana teysa? she isn't that great imo. costs too much and there are cheaper ways to stop people from attacking you (and she's easy to remove)

you should consider kambal, honestly. he looks low impact but he's very cheap and will give you tons of value. he's not a high priority target on the table so he will be left alone a lot of time. just plop him down on turn 3 and enjoy the free life. or you know, get both teysa and kambal and see which one you like more at the helm. a good 99 will work with a bunch of commanders.
>>
>>50382664
No, I meant 3 mana teysa, she seems fun

I'll try kambal too, thank you.
>>
>>50382490
>>50382502
Heartless Hidetsugu would like to have a word with you.
>>
>>50382709
3 mana teysa requires a very specific build and doesn't really play well with a pillowfort build as far as i know. you typically want to stack enchantments and stuff in a pillow fort, whereas teysa orzhov scion is more about saccing synergy, control and comboing out.

i mean, maybe you can build some sort of pillowfort tax deck with her but it doesn't seem optimal
>>
Are there any updated lists for Scion/Hermit Druid?
>>
>>50382739
honestly it's more because I like the character and I also found an interesting list. With gravepact and dictate of erebos and stuff.

I might try new obzedat instead tho.
>>
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Anyone have a Talrand deck? Do I just put a bunch of rebound, counter and draw spells in it?
>>
>>50382801
Time walks too
>>
>>50382801
Would storm proc?
>>
>>50382842
Sadly no.
>>
>>50382799
oh yeah, a grave pact style deck will totally work with teysa. it's just that you don't really want to run both sac and pillowfort themes. why bother making a pillowfort if you can just kill everyone's creatures with grave pact effects?

black and white have such ridiculous recurring tools that you might as well make it a sac & recur deck. teysa's tokens will help with using grave pact and other LTB triggers, but your main power will come from the grave (recurring kokusho, gray merchant of asphodel, fleshbag marauder, etc)
>>
So who's slotted faerie artisans into a deck yet?

I put it in Azami as just another mono U goodstuff card but I haven't drawn it yet

Seems like it's a must remove card in the early mid game, not quite as good late game after all the great etbs have hit the board already
>>
>>50381704
Druidic Satchel
>>
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Built Mizzix recently, decided to go with Hightide/Storm, don't know how it'll do in multiplayer, but it stormed off the first two games I've played with it. I have the Turnabout and the Reality Spasm coming in the mail, and I'll be adding in a defense grid as a way to prevent interaction. What are your guys' experiences/opinions of the crippled goblin waifu?
>>
>>50383200
you will do well your first couple of games, but after that, shes going to eat a lot of removal and your going to have a bad time.
>>
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>>50383200
I'm actually gonna be buying the precon for her for most of her internals.

So I built Melek last night out of boredom.

I was wondering if anyone had some good secret tech besides what's listed on the edhrec page?

I also wanted to ask, since his ability copies it on cast, if the original gets countered does the copy still resolve? And say you copy a spell like Rewind, it copies the same target too, right? If so, would I untap 4 lands or 8 lands?
>>
>>50383381

Each copy is a different spell, so a counterspell can only target one of them, the other will resolve unless they have two counterspells

But if you read melek it says you may choose new targets for the copies so a spell like rewind can target a different spell or the same one, you only untap lands if rewind resolves though, so if you target the same spell, then the second one won't resolve because it's target is removed from the stack by the first rewind
>>
>>50382590
No bro do kambal! That dude wrecks shop in edh. Played a game against my friends deck. The deck itself kinda sucked but the losing 2 life every non-creature had me down to 3 in no time.
>>
>>50381718
>>50383190
Sorry didn't see your list. Spore Flower?
Champion of Stray Souls? Crown of Vigor?
You pretty much run it how I would run it while keeping to a budget
>>
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so now that i have zedruu from the homo greeks deck i have decided to finally build a deck around her(him?)

what are something that go in zedruu that dont break the bank?
>>
>>50383586

Pyromancer's swath
>>
>>50383586
frenzied fugue and bazaar trader

redistribute the wealth

hail stalin
>>
I wish the thread wasn't about to die, but I just had the craziest game of commander, all while I was just goldfishing two of my decks against each other.

It was Rashmi vs Queen Marchesa. Long story short, Knowledge Pool came down and ended up getting Mind's Dilation imprinted on it, as well as a clone. Eventually, enough spells were cast from hand that each player had 5 mind's dilations and a Rashmi. I was the only one playing and even I couldn't keep up with what was going on. It was actually insane. I had to pick up my cards because I lost track of what was going on. Nobody probably cares, but the moral of the story is that multiple copies of Mind's Dilation equals a fucking crazy time.
>>
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this card is really fun for political games

it revived like 14 creatures last game for both me and my "allies"
>>
Thoughts on this Daretti list?

http://tappedout.net/mtg-decks/never-forgetti-daretti-master-of-spaghetti/

Not looking to add anything thats over $10 like a Mana Crypt of LED.
>>
>>50373680
well theres nothing wrong with a break every now and then! ive been kinda busy so i dont play magic every week. for the longest time i had decks i never bothered to put together.
>>
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>>50383876
>play this card in an xmage game where 1 player is far ahead others
>make deals with other players with the revival thing
>give a guy a creature he needs to deal with a threat and he gives me the creature i need
>camaraderie galore
>slowly edge the gap between us and that archenemy
>suddenly i'm starting to look like the strongest player
>chat goes quiet
>start to give each other shitty creatures dawnbreaker, start rejecting deals
>grind the other players to death with my slowly growing board
>tfw they helped me build that unbeatable board state with those "deals"

get fucking outpoliticked scrubs
>>
>>50383586
Yeah, it's a she. She has a small chest. You could do aura voltron with her. Give out the auras after they targeted her.
>>
>>50383892
Looks solid. Why the colossus and wastes? Also you run more non-basics than me.
>>
>>50383892
Thran dynamo instead of ur-golems eye?
>>
>>50384571
>>50384571
>>50384571
>>50384571
New thread.
>>
>>50384394
Yea, guess thats an obvious change.

>>50384161
Wastes are there for a blood moon if i need colorless mana I guess.

Colossus of Akros is there because I don't own Darksteel or Blightsteel.

Metalwork Colossus is actually pretty decent in the deck and serves as a sac outlet. I've managed to build combos out of nowhere just by ditching him to Daretti's +2.
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