[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Song of Swords: Dishonored Graves

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 253
Thread images: 52

File: sulla.jpg (852KB, 2304x3072px) Image search: [Google]
sulla.jpg
852KB, 2304x3072px
Last time on Song of Swords:
Chill Fops
Polish Hussar Girls
High Elf Hatefuck
Weird Clam Goblins

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games.

Call of the Void is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials. At this time the latest version is v1.9.9:
https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wiki

Join us, or suffer horrific groin mutilation!

I have Jimmy on steam and he's been playing Dishonored 2 for over 36 consecutive hours.
>>
>>50351230
>High Elf Hatefuck
I don't remember that
>>
>>50351230
>High Elf Hatefuck
Truly the Purple Guard are the heroes we deserve.
>>
>>50351296
It was two threads ago, but good enough to keep going.
>>
>>50351296
Someone joked that the Orredin probably hate humans a lot, since they're de-facto responsible for destroying their empire, but they also have to use them in their eugenics program to repopulate. So...
>>
>>50351336
>>50351341
Oh, it makes sense
>>
Do the cross defense and attack maneuvers adequately cover formation fighting, like the players standing together in a shield wall?
>>
>>50351230
>Polish Hussar Girls

Did you just say "Polish Hussar Girls"?!?

Pics or it didn't happen.
>>
>>50351429
It could, but as they're written now they don't really suffice. No way to track who is where in a shield wall, for example.
>>
>>50351316
Enlist today!
>>
>>50351296
Sounds like a hentai series.
>>
>>50351341
>Beautiful magical elf girls living in flying magic city
>Thousands of warriors compete for the right to gangbang them
>Also they have intelligent pet moths who can shoot lasers out of their eyes

M A G I C A L R E A L M
A
G
I
C
A
L

R
E
A
L
M
>>
>>50352889
I agree, the moths are pure fetishistic wankbait. Remove them post-haste, it's sickening to see such perversion in an otherwise pristine setting.
>>
I want lore and drawfags to come back.
>>
>>50354325
You get neither.
>>
File: 1395883186775.jpg (596KB, 1000x665px) Image search: [Google]
1395883186775.jpg
596KB, 1000x665px
>>50351464
>>
reposting request from last thread. any of you more experienced anons feel like running me through SoS on roll20? i'm planning on running a campaign in a few weeks. any time is fine
>>
>>50357172
Not a single one of them is above 6/10
>>
>>50357463
I can possibly help tomorrow. What time are you free?
>>
>>50357856
You're apparently way too sober to fully appreciate Slavic girls.
>>
>>50357856
To be fair, they're willing to parade around in armor, I can lower my standards a bit.

Yeah right, like I have standards.
>>
>>50359515
>armor
It's costume armor. Not even well-made costume armor, it's bargain bin shit.
>>
>>50359721
Hey, no standards, it's an easy life.
>>
>>50357463
Explain this image to me.
>>
File: 1479424041543.jpg (35KB, 567x437px) Image search: [Google]
1479424041543.jpg
35KB, 567x437px
Is Dace supposed to be a parody of something? It isn't just a medieval republic that sucks because it's full of black people, right?
>>
>>50357856
They're all from some mid or high school, at best 16.

Give them time to blossom anon.
>>
File: CENEqGEWgAAqF0U.jpg (74KB, 600x805px) Image search: [Google]
CENEqGEWgAAqF0U.jpg
74KB, 600x805px
>>50361222
If I remember correctlyAnd I can't be bothered to check right now this is Bulgaria during the second Balkan war in 1912(?)
They had the most gains and overall were in best position after the first anti-Turkish Balkan war.

And then they immediately triggered the second one by pushing claims and attacking the neighbours (i.e Bulgaria's allies in the first war).

They got curb-stomped, losing most of what they gained before.
>>
>>50361392
I think it's a jab at the idea of progressive politics. Dace is a country with almost 19th century political apparatus that is just as shitty and dysfunctional, or MORE so than the feudal states that surround it. Their political system might be representative but their society is still medieval.

I think the fact that they're brown is more due to the fact that Gizka is one of them and she was established to be brown already, so it made sense for them to be as well. I'd like to point out that Tattered Realms tends to be very good in this regard, when you have ethnic groups who look dramatically different from their neighbors, there's always an explanation of why, and where they came from. It isn't just tossed in there to fill a diversity quota, it's a part of the lore and it makes the setting feel more alive.
>>
>>50361508
>You will never have to calm your Polish Pan-waifu down after she gets angry and starts smashing your house up with her mace of office
>>
What is the -Punk in Ballad of the Laser Whale's Dieselpunk? So far all of the focus seems to be on the nations. You've got fascists and commies and capitalists all sort of jockeying for position, but who's the little guy throwing molotov cocktails through everyone's windows?

Who is the Dieselpunk riding the whale?
>>
>>50362312
The free void sailors
>>
cross-posting from gamefinder
>>GM/Player
GM
>>System Preferred
Song of Swords
>>Times Available (with timezone!)
Wednesdays, 11am EST
>>Method of Play (Skype, IRC, roll20, etc)
Discord with Voice, rolz for dice
>>Contact Info
[email protected]
>>Additional Notes
I have been running a Song of Swords campaign for about six months, but some of the players have decided they'd rather go full dungeons and dragons and become memey monster slayers or something. I wish them well, but I've decided to pull a timeskip and continue the campaign without a major shift in theme.

Song of Swords is a Riddle of Steel successor and comes with all of the delightful weapon-autism and mutilation that that entails. My game is set in my own world that I would best describe as faux-historia. It is fictional but the setting and characters are all 'realistic' for an early 16th century world, with the caveat that subtle, dark fantasy elements may creep around the outskirts of civilization.

I do not require a mastery of SoS to play, but players will be expected to learn the system and try to learn quickly. I'm usually available outside of game time to run practice fechts to help players learn combat.
>>
File: reiterreitermetermaid.jpg (168KB, 800x1067px) Image search: [Google]
reiterreitermetermaid.jpg
168KB, 800x1067px
One of my favorite pictures bump
>>
File: 1479539388228.jpg (188KB, 1280x861px) Image search: [Google]
1479539388228.jpg
188KB, 1280x861px
>>50361727
>yfw She will never fuck you up with the aformentioned mace. Like Rzedzian got in with fire and sword.
>She won't then nurse you back to health.
>>
File: comealongSLAVES.jpg (86KB, 736x567px) Image search: [Google]
comealongSLAVES.jpg
86KB, 736x567px
>>
>>50364462
Rzedzian was the funniest part of that movie.
>>
>>50362312
Aside from the pirates, void sailors etc, there's the Rahoos, who are pretty anarchic sounding.
>>
Where can I get the old school insanity rules that went with increasing grit? I miss them and want my players to go insane.
>>
>>50363112
>11 AM
Why must you tease me so?

>>50362312
I think there are dissident movements in each faction, possibly sponsored by the other factions.

Didn't those terrorists that we played as shoot up a socialist protest or something?
>>
>>50366487
sorry 2m80
>>
File: 1434785225411.jpg (5MB, 3240x4320px) Image search: [Google]
1434785225411.jpg
5MB, 3240x4320px
>>50365388
True that. Even though I liked the Zagloba also.
>>
>>50357856
They're called winged hussies for a reason.
>>
>>50361685
>It isn't just tossed in there to fill a diversity quota, it's a part of the lore and it makes the setting feel more alive.
You just got done saying Dace is brown because Gizka was brown.
>>
>>50363112
Wednesday mornings? Eesh. Can't make that.
>>
>>50361392
Dace is ambiguously brown. not black.
>>
>>50368042
The two are not incompatible, there's an actual explanation rather than a hand wave.
>>
What would happen with spears in a world with no horses?
>>
>>50369984
They still get used because a spearman will beat an equally skilled swordsman 90% of the time
>>
>>50370047
That sort of assumes no other factors. Shields still exist in a world with no horses, and as the Romans showed, heavy shield and sword infantry are very viable against spearmen, or even pikes.
>>
>>50362312
There's underground transhumanist death cults, three or so different varieties of communist revolutionary, space pirates, the Free Men of the Void, religious dissidents, and all the resistance cells against the various countries, especially Chiron. Right now though, I'm running Ballad as a heist game set in Russia-Dubai-Prague-Yharnam. The players are a bunch of mercenaries doing small, somewhat legally ambiguous jobs around town.
>>
File: Axioms.jpg (141KB, 717x827px) Image search: [Google]
Axioms.jpg
141KB, 717x827px
>>50370234
Little trip back in time, Jimmy released a set of Way of Five axioms that included references to some of the religious groups. He also posted brief descriptions.

Pilgrims: Anarchists who think battle is the best place to find enlightenment.
Paladins: Radical Nationalists who think that God is literally [Insert their Nation here]
Clerics: Ultra-Religious radicals, pursue the ends of the church rather than specifically any government
Templars: Similar to Pilgrims, but disdain firearms because they feel that it distances too much from the violence

Now I know this is baseless but I really, really want the Pilgrims to dress like American Pilgrim settlers, complete with the stupid buckled hats, but fight Equilibrium style.
>>
>>50351230
Speaking of Dishonored, Jimmy has been playing Dishonored 2 for like 12 hours at a time for the last few days.
>>
>>50370165
Sword and Shield and Spear and Shield would be huge due to the increased prevalence of ranged units.
>>
>>50370558
On the plus side this probably increases our chances of a BoLW update after he's done.
>>
>>50369984
Spears still have reach, which is fantasticly important. Other polearms ei still supplant them but they will rule the earlier battlefields as normal.

>>50370165

There were other factors besides pure battlefield dominance behind Romans beating the phalanx.
>>
>>50373349
The other factors, I imagine, would be shields and armor. Once those are in play, the reach advantage of spears seem to matter a lot less. There's still nothing wrong with the weapon, but the claims of its dominance (in terms of effect rather than ubiquity) really seem overstated when you look at actual accounts of the battles. With the exception of Pydna, there's no account I can think of where sword-armed infantry in the ancient world just got steamrolled by spears, it just didn't happen. In every case where one side was decisively defeated, it was because the infantry held the opposing infantry in place long enough for cavalry or other troops to outflank them.

It isn't until the medieval period and the renaissance that you start seeing pike simply flatten everything that isn't pike that it encounters, and a part of me wonders if that wasn't because large shields had simply fallen out of vogue.
>>
File: sfrl46.105_136719.jpg (35KB, 598x243px) Image search: [Google]
sfrl46.105_136719.jpg
35KB, 598x243px
Does anyone know anything about the ergonomics of old pistols? The grips are so sloped compared to the grips of pistols today, it seems like they'd be impossible to aim. Was there a reason for this to due with the nature of powder or was it just that they had been used to making arquebuses at that point and were just building what they knew?
>>
>>50373777
I've noticed that a lot of target pistols have sloped grips like that, though I've never seen one that extreme before. It might feel more natural shooting like that at full extension.
>>
>>50370558
How's it feel to be a part of the super secret skype group while us true fans are left in the threads starving for any kind of update to this dead game?
>>
>>50374025
I'm not in any skype, I just found him on Steam months ago.
>>
>>50373777
My flintlock pistol feels so so natural to point, and it has the highly sloped pistol grip as pictured.

It's more natural than one might expect.
>>
File: reeeeeeeeeeeeeee.jpg (61KB, 667x315px) Image search: [Google]
reeeeeeeeeeeeeee.jpg
61KB, 667x315px
>>50374053
This is true. Anyone who wants to know what I'm doing instead of working is welcome to find me. You can guess my name.

For now have a sneak peek at our far cleaner and more functional update of the Way of Five.
>>
File: 1474495264502.jpg (44KB, 592x373px) Image search: [Google]
1474495264502.jpg
44KB, 592x373px
>>50374224
From the older stuff, the templars' thing is that they use swords, right? Is this why their ability is so much stronger than everyone else's, because they have to use a sharpened piece of metal while everyone else has SMGs and rifles?
>>
>>50374270
Not all of them use swords, some prefer spears or even bayonets, though it's a tradition for those who use rifles to ceremonially empty their weapons (usually by cycling the action over and over slowly) before entering battle to avoid the temptation of stopping and shooting at an enemy instead of charging.

The Templars began as a sort of religious reactionary movement against industrialized warfare, with chapters springing up in several major nations (including Chiron and Albion) and demanding that new rules of war be implemented to prevent the carnage they witnessed in some of the earlier wars at the beginning of the era. These movements were quashed, but several times resulted in revolts which had horrific effects, as the Templars could blend into the regular population and then spring upon and brutalize groups of soldiers with whatever was at hand.

Famously, Chiron almost suffered a coup when 500 members of the Ximbri Brotherhood (the local chapter) walked into the capital in plain clothes, and then wiped out the entire police force and much of the Autarch's Foot Guard Division with cooking knives, shovels and fencing posts. They were only stopped from breaching the Imperial Palace by the Sternwaffe with strafing runs and firebombs.

After this narrowly avoided coup, the Albish, Gallians and Chironites came together to avoid a similar disaster in other countries by establishing some rules of war. Poisonous gas, the use of Whaleblood Fire on cities, and certain other "unnecessarily savage" acts of war were made illegal. This accord (called The Treaty of Painted Swords) was held to during CWI and CWII. Since then, the Templars have begrudgingly agreed to cooperate with their governments. Many serve as NCOs in the military, though they rarely rise higher because of their regressive attitude towards modern war.
>>
File: 1477403335424.jpg (69KB, 572x786px) Image search: [Google]
1477403335424.jpg
69KB, 572x786px
>>50374377
I can't tell whether I'm supposed to like these guys or hate them. Bunch of luddites, but with good intentions.
>>
File: 1453648555367.jpg (139KB, 744x1080px) Image search: [Google]
1453648555367.jpg
139KB, 744x1080px
https://www.youtube.com/watch?v=OSxFY917UH8&t=384s
PEW PEW PEW
>>
>>50374471
They're sort of the antithesis of General Sherman. The Templars are a war-cult, they believe that war is beautiful and that violence is art. It's something that a society SHOULD have, it's the most noble profession, etc. At the same time they believe that if you're going to fight a war, it should be decent. There have to be rules to protect the innocent, to avoid screwing up society too much, to facilitate the beauty of combat that they love.

On one hand, it's a noble sentiment. War fought with rules and dignity to spare the innocent, well, that's a good idea, right? It's humanitarian.

But on the other hand, they're the worst sort of people. They're perfectly okay with millions of people dying. Hell, they WANT it to happen, but only if it happens in their very specific way.

So depending on how you play such a character or the perspective you view him from (or indeed his personal sentiments on the matter) they could either be very sympathetic or the most sick, evil motherfuckers in the setting. Luigi Cadorna could have been a Templar. So could Jack Churchill.
>>
>>50374624
That armor did surprisingly well.
>>
File: wayof5.pdf (1B, 486x500px)
wayof5.pdf
1B, 486x500px
New Way of 5 rules. Much less crazy than the old ones, and more practical.
>>
File: rudolf-steiner.jpg (17KB, 296x419px) Image search: [Google]
rudolf-steiner.jpg
17KB, 296x419px
>>50375015
Jesus fucking Christ. How are characters without this ability supposed to compete with those who have it?
>>
>>50374624
Suck it, bows.

t. Lamellar Armor
>>
>>50376247
Higher CP?
>>
File: MSG Char vs Amuro final.gif (2MB, 475x343px) Image search: [Google]
MSG Char vs Amuro final.gif
2MB, 475x343px
>>50376247
>Jesus fucking Yamato. How are characters without Space Autism/Stormtroopers supposed to compete with Newtypes/Jedi?
They aren't, unless they have big enough advantage in combat experience.
>>
>>50376247
Grenades.

>>50375015
Does Precognition work if you've got a Bayonet attached?
>>
MY MATEYS

In the past, we had a small discussion about the ubiquity of feudal government across the globe, and the remarkably similarities held despite the differences in culture and circumstance.
One of you promised to write a thesis paper on the idea that Feudalism is a natural resting point of human society.
Is this fulfilled, or abandoned?

>>50376247
Same way normal humans compete with Ohaenadin or the King's Ravenkeepers:
Gitting Gud, and the judicious application of explosives.
>>
>>50377782
That would be an interesting read.
>>
>>50379265
I certainly think it would be.

In the mean time, are there prominent examples of African feudal societies? I will admit to ignorance of the societies of that continent, but it would be good to have another sample to compare to the Central American, European, and East Asian varieties I am familiar with.
>>
So, I've been lurking for some time. I have a few questions, because I plan to run an SoS game, and my friends favor the idea of a combat system where combat doesn't take fucking ages and where characters could legit die in a round or two.

So my questions are:

On average, how long does a bout take to resolve in real time? With rolling and the like?

And how easy is this game to run, once the person running it is familiar with how the system works?

I just really want to get in to it, I've read most of the rulebook, and I'm pretty ecstatic just to make some characters and pit them against each other to get familiar with combat.
>>
>>50379384
>On average, how long does a bout take to resolve in real time? With rolling and the like?
I took about 45 minutes for me to run two tutorial duels for my friends who were learning.
That, of course, does not include the time for character creation.

>how easy is the game to run
Mechanical proficiency is key to running the combats well, and it would help if the edited documents were released, Jammu but since the fundamental method of play is simple to learn, things speed up greatly once the people involved learn to focus on only keeping track of the maneuvers they intend to use.
The skills system is still a bit unwieldy, but it's easy enough to use it like most dice games, of just calling for ATR + SKL for a dice roll, and winging the number of required successes. Use the tables in the book as a guide, not a measure.


Us assholes around here are often more than willing to help, and run murders- er, combats, in the roll20 room for educational purposes.
>>
>>50379546
Once I get more acquainted with the rules and stuff, I'd love to witness, uh, "combat" in a Roll20 room for sure.

I'm pretty passionate about learning how to play this shit and running a game for my folks and telling stories of their successes and failures. Cause I've loved reading stories that other people have told in these threads.
>>
Okay what the fuck does this even mean? Or am I an idiot?

"When Maneuvers in a Bout resolve, all Maneuvers made with Initiative resolve in the reverse order that they were declared, (unless a Steal Initiative attempt is made), and then all Maneuvers made without initiative resolve in reverse order of declaration."
>>
>>50380414
If that's from the SoS rulebook, ignore it and look at the initiative system in Ballad of the Laser Whales. It's way better and completely compatible.
>>
File: 1402057643772.jpg (293KB, 1280x853px) Image search: [Google]
1402057643772.jpg
293KB, 1280x853px
>>50380414
Basically, people with lower initiative declare their maneuvers first, but people with higher initiative resolve their maneuvers first. Unless someone steals initiative, which is a special maneuver that if you win puts you at higher initiative.

>>50381218
Also this.
>>
>>50379376
I have a fair knowledge of several Savannah states.

The unhelpful answer is it depends entirely on how you define feudalism. Heck, some scholars argue that feudalism as it usually understood didn't even really exist in Europe let alone anywhere else.

I don't suppose you could find archive links to that discussion? That would set the benchmark and background to the question.
>>
>>50381510
https://warosu.org/tg/thread/S46650087#p46715972
>>
>>50381742
Now I feel embarrassed as I was the guy doing the fyrd info dump. Although I still feel kinda bad I left out the bit where freeholding ceorls with less than 5 hides were grouped together in order to split the costs between to make sure that smaller estates did not get out of providing money and men.

Although there is still not a great deal of elaboration on how feudalism is the natural state of man.
>>
>>50381984
I think there was something that triggered that in prior threads. Maybe my discussing aztecs?

Let's call feudalism as "the sovereign entity invests a warrior class and establishes the government as a protection racket over the other classes," and see where that takes us right now.

Like I said, I want to see that other anon's thesis.
>>
>>50381493
This is also how it works in Ballad, mind you. Low declares, high resolves.
>>
>>50383854
Seems more user friendly in ballad though.
>>
>>50384073
Much more. It's also clearly stated, and makes sense. The only thing I don't like about it is that it makes having 7 ADR or better so vital.
>>
>>50358591
sorry for the late response. anytime after noon is fine. EST time period
>>
>>50381984
>I was the guy doing the fyrd info dump
That was awesome, thanks.
>>
>>50384249
Or you can just take penalties to act in higher rounds if it is that crucial.
>>
>>50363112
should be noted that this is the legendary gamefinder lottery group.
>>
>>50386552
who?
>>
>>50361392
This guy (>>50361685) is like, a quarter right. In reality, Dace is exploring the idea of a modern democratic state, but one that came about too early, without the groundwork. Without the ideas of the Enlightenment and other western philosophies, a democracy like Dace becomes a hellhole of pragmatism and fatalistic capitalism.
>>
>>50386567
This Guy: http://archive.4plebs.org/tg/thread/48772472/#48805991

http://archive.4plebs.org/tg/thread/49447626/#49452055
>>
>>50386699
Did we ever find out who had the vote in Dace? There is information on the structure and rival factions of government but less on the extent of the franchise.
>>
>>50388218

I'd guess votes are given as rewards. So soldiers get a vote, officers get more votes (or a weightier vote, but that's less abusable), Zell officers get a vote, stuff like that.
>>
File: IMG_4202.jpg (248KB, 1056x1408px) Image search: [Google]
IMG_4202.jpg
248KB, 1056x1408px
Been away for some six months. Are we any closer to that kickstarter and/or finished product than back then?
>>
>>50388573
We have never been closer.
>>
>>50388218
The common folk seem to form political factions and stuff, so it's possible they actually have full franchise for adult males. However I also doubt it's a direct democracy, they probably elect representatives who then participate in government on their behalf.
>>
>>50389114
Doesn't sound too reassuring
>>
>>50389196
I will leak that something very big has been going down on Jimmy's end, but he hasn't been talking about it much even to those of us who know him from the Roll20 room.
>>
>>50389250
>something very big has been going down on Jimmy's end
now I'm even more concerned.
>>
File: when your armour is too good.jpg (280KB, 921x2466px) Image search: [Google]
when your armour is too good.jpg
280KB, 921x2466px
>>50389275
He killed himself, yes.

It didn't work.
>>
>>50389767
I don't think we've reached that point yet. But yes, there is good news coming.

Here's a preliminary rework of SoS combat using the CotV system.
>>
>>50389787
yiss
>>
File: 1451411777916.webm (234KB, 704x396px) Image search: [Google]
1451411777916.webm
234KB, 704x396px
>>50389787
Sweet
>>
File: bakalite_pepe.png (1MB, 1163x1385px) Image search: [Google]
bakalite_pepe.png
1MB, 1163x1385px
>>50389787
>Jimmy posts pdf
>Probably some module for shit I'll never play
>its reworked combat that's actually good

That's one hell of a Thanksgiving surprise Jimmy.
>>
File: image_0.jpg (158KB, 869x1214px) Image search: [Google]
image_0.jpg
158KB, 869x1214px
>>50389787
Jim Jam, it has been too long.
>>
The CotV and SoS updates are in the OP Mega folder now. Just sayan.
>>
File: 1454517861641.jpg (66KB, 295x418px) Image search: [Google]
1454517861641.jpg
66KB, 295x418px
>>50389787
>I don't think we've reached that point yet
Jimmy when you're about to kill yourself can you sell me your soul so you don't go to heck

Also good shit
>>
>>50391738
I think his soul's reserved already, by his husbando Mike Pence
>>
>>50389787
It's a killsgiving miracle!
>>
>>50391738
If I ever feel the need to off myself, I'll probably do it somewhere remote and hidden, and leave a message suggesting that I've gone on some grand adventure to South America or something so that nobody goes looking for me.
>>
>>50392014
Then why not really go on a dangerous jungle trip? You'll die anyway might actually do it the fun way - messing wih the stone age natives/ the shining path guerillas
>>
>>50374377
>with cooking knives, shovels and fencing posts

Belisarius, bring me back my fencing posts!!
>>
>>50389787
Jimmy, we require more info on the politics of best girl Dace.
>>50388218
>>50389165
>>
File: amibeingdetained.jpg (79KB, 1000x600px) Image search: [Google]
amibeingdetained.jpg
79KB, 1000x600px
>>50388218
The abridged version: Every man of good standing in Dace is allowed to vote in his local elections for legislation and officials in his region, and for the representative for his district who will go to Vedrim to participate in the senate. There has not yet been women's suffrage, though it came close during Gizka's meteoric rise to power in Sarvuna, where she won her first office.

She herself sabotaged the issue because she felt she would actually lose her campaign for First Sword if other women were allowed to vote. Many women about the country still remember the mass graves at Bek where the camp followers of the mercenary host were buried alive. A popular poem was written about the event called The Foam Beneath the Walls of Bek, which paints an extremely poor picture of "The Captain" who ordered the massacre. The poem was framed around the love between a landsknecht and a washer woman (implied to be a prostitute) which is torn apart by the massacre. In the end, the Kamen mercenary offers his own life in return for his lover's release, but is refused, and both are shot, and "The Captain" gives a short and very blunt speech, breaking the rhyme and meter of the poem to say that neither love nor human life have any value to her at all, only money and power.

The author is, of course, unknown.
>>
Asking here since /sos/ seems pretty knowledgeable on this shit: In Medieval Europe (lets say the 13-15th centuries), what role did nobility play in cities and what exactly were mayors? If that's too broad just pick a time period and country please.

I've been playing CK2 and running a fantasy game lately. Right now I want to map out the local region when it comes to politics, and the area has a city. I've used a Medieval Demographics calculator, and for my city of less than 17000, there are dozens of "Noble Households". Not nobles, but noble households.

But I'm not sure what they'd be? What roles would they fill? What business would they take part in? I know barons might have a small fief, counts a county, etc. but these are urban dwellers. Would they all be gentry?

Secondly, how do mayors work? How much power did they have? In a kingdom (not a republic), were they appointed by a Count, King or even elected? Were the positions hereditary?
>>
>>50390272
sauce?
>>
>>50396064
That is a very general question. It might help to narrow down the time period and geography.
>>
>>50396511
What about France in the 15th century?
>>
>>50395829
hi jimmy. nice to see you posting again. i posted some suggestions a month ago and dont know if you read them. can you please give them a read?

https://archive.4plebs.org/tg/thread/49727001/#49785192

its that and the following post
>>
>>50396915
I'll do it when I get home. Promise.
>>
>>50396546
I am by far not an expert, but I believe that mayor in France was a general term for manager of a household or an estate. Often Hereditary: see the Mayor of Paris, or the Frankish Mayor of the Palace.
>>
File: cenk_suicide.jpg (14KB, 462x147px) Image search: [Google]
cenk_suicide.jpg
14KB, 462x147px
>tfw Fidel Castro dies on Black Friday AND Pinochet's birthday

Year of the meme, 2016.

Alright, let me take a look at those suggestions.
>>
>>50401328
>Year of the meme, 2016.
You can say that again. Damnable cubs.
>>
>>50395829
You know, one of the things I love most about your lore snippets is how zoomed-in you tend to get. I can't think of any other setting off-hand that dedicates a few paragraphs to things like political cartooning and detective novels.
>>
>>50401807
It definitely gives a great sense of what things are like on the ground in any given country.
>>
>>50392014
"Uh oh gang. It looks like (((Jimmy Rome))) got lost in the South American jungle and needs to be rescued.
We better prepare ourselves for realistic melee combat"
>>
>>50401807
I think it comes from my background as ForeverDM. One of my favorite things to do back when I ran games was to introduce minutia about the culture or society of the setting to the players, so that they'd pick up on it and start integrating it into their characters' interactions.

I remember in one campaign, it was set in this city wracked by political strife, with a bunch of factions. One of them was The Masons. They were literally masons. A group of extremely proficient stonemasons who had used their control of architecture and all of its construction to infiltrate every level of society. Buildings made for other political groups were designed to funnel sound through resonance chambers into their listening posts so that they could hear every conversation, every meeting, every clandestine plot. They simply used this control of information to achieve enormous political power.

However the key point was because they had to have access to every building, they also needed huge underground networks of tunnels and passways, and these required protection. So the Masons would construct essentially dungeons, which had the most obscenely well designed traps and pitfalls imaginable.

The sign for the players was that their surroundings were TOO well engineered. Everything was too well decorated. Tiny murals of manticores turning into men and then back into beasts that created optical illusions when observed for too long. Laticeworks of gold enlay which formed larger pictures but also spelled out passages of holy scripture when looked at closely, enormous arches and staircases supported in seemingly impossible ways, essentially tremendous works of... Master Masonry.

And whenever the term "Master Mason" came up, it was a queue that something bad was about to happen. To this day they still use the term to imply that they're about to get fucked.

Might find a way to integrate this into Tattered Realms someday. Maybe in Illegon.
>>
>>50404896
d-did you read the suggestions?

how do you think up such good worldbuilding/setting making anyway? more often than not my mind just blanks when i try to come up with something special if i'm not particularly inspired
>>
File: map_wpmountain.jpg (3MB, 1800x1571px) Image search: [Google]
map_wpmountain.jpg
3MB, 1800x1571px
>>50404896
>Dungeon crawl
Do we have places in setting, where there are dungeons/ruins that work or would work for dungeon crawling as understood by dnd? Something like undermountain or any other megadungeon without much realistic/rational use other than to challenge random murderhoboes.
How would you rationalize something like that in setting?
Burdinadin took up dungeoncrafting as a hobby? If I remember you mentioned they take up hobbies to vent stress, or for a sense of acomplishement or something I don't remember. I just remember that they take it to autistic levels, and that the most common was underwater basket-weaving
>>
>>50375015
For a better reading experience, loop this song:

https://www.youtube.com/watch?v=KThlYHfIVa8
>>
>>50407203
>2016: The Song

More seriously, why are all of the Way of 5 Axioms contradictory? Isn't the point of an axiom that it must be assumed to be true in order for anything to make sense?

Does this mean that in order to perform the Way of 5, the practitioners have to deliberate reject the existence of truth?
>>
>>50407678
Axioms are foundational statements assumed to be true, but incapable of being proven as such. Ones that cannot be debated: they're your priors, they're what truth is related to.

That 1=1 is a result of the axiom of identities, for instance. One cannot prove that 1=1, even if it seems like it should be obvious and logical, but all math is tautological: any mathematical statement, no matter which one, is only true because your axioms say it is true. With different axioms, there are different results.

We choose our axioms based on what we observe in our reality. If a choice of axiom precludes the existence of something that we've observed to exist, we assume the axiom is not true, even though that too is based on an axiom that not everything can be true (since if a thing can be both true and untrue, demonstrated by the principle of explosion, all statements can be true).

"Axiom - War is Peace" is a tautological statement but not contradictory, it is simply defining the meaning of peace to be war. The axiom says that they are the same thing and equivalent, much as we say 1^1=0^0
>>
>>50407131
Abandoned Glades, old Orredin ruins, something something Zoph Doom.
>>
>>50407131
Purple Guard training grounds?
>>
>>50410693
Anything by Zoph Escher seems more like a terrible idea full of TPKs to me.
>>
>>50414742
A machine to extract mortal suffering.
A gygaxian dungeon.
A weapon to surpass Metal Gear.
Choose all three.
>>
>>50414742
Unless he's just really wanting to fuck with someone.
>>
I have a few questions for your consideration:
Do you halve CP before or after reduction from encumbrance, with regards to being Prone
Does Scatter scatter on the first missile table? That is to say, the way the new combat rules for missiles work is that you shoot, and it hits a zone, and then you roll again for the location in the zone
When using an ammunition type with Scatter, do you roll once for each shot for the zone, then once again for each for the location?
Can one use normal maneuvers like Shield Bash in grapple? It says you can use normal maneuvers, but grappling is really hard to grasp as-is. The Grapple Fix document seems like it's too old, too, but it has more "complete" rules which is weird
Does Grappling: Twist carry over through Refresh into the first Action?
How do you limb break a neck if you can only Trap or Pin a head? Does Trap on the Head mean you've got the Neck too?

How do you kill a guy with 8 TOU and a Bulletproof Codpiece and a Fauld? That's 20/19/18 damage reduction, how the fuck do you actually win against a walking tank?
Fatigue adds up too slowly, it takes longer than most combats to get mildly fatigued
>>
File: 18 C. Italian Stiletto Dagger.jpg (29KB, 640x347px) Image search: [Google]
18 C. Italian Stiletto Dagger.jpg
29KB, 640x347px
>>50418670
>How do you kill a guy with 8 TOU and a Bulletproof Codpiece and a Fauld?
>>
>>50418670
>Do you halve CP before or after reduction from encumbrance, with regards to being Prone
After I believe.
>How do you limb break a neck if you can only Trap or Pin a head? Does Trap on the Head mean you've got the Neck too?
Yes, if you have the head you can break the neck.
>>
>>50418940
The codpiece has no weak spot, and since the Fauld is just providing Layer, it can't be Joint Thrusted

You'd need 15 BS to even do a level 1 wound with a stiletto on the dick because of STR cap at 4 :^)
>>
File: underwater basket weaving sketch.png (163KB, 1280x720px) Image search: [Google]
underwater basket weaving sketch.png
163KB, 1280x720px
>>50410693
>>50411583
>>50414742
>>50415474
>>50416708
Goddamnit anons, I just wanted to hear about cute autistic elves and their bizzare hobbies that they take to autistic levels.
>>
>>50419454
Fuck your elf waifus, buddy


Let's talk about a supplemental document that should be made: Warfare tech sorted by time periods

Adding fire lances, Greek fire, obsidian weaponry, siege machinery, and sorting armor and weapons by time period would help in setting up historical games with much less effort on the part of the GM and players

Then you can add modern, near-future and conceptual sci-fi armaments and make SoS into a veritable fechtin' foightin' GURPS

Now someone else do it because fuck organizing that information myself
>>
>>50418670
>How do you kill a guy with 8 TOU and a Bulletproof Codpiece and a Fauld? Hit him somewhere that isn't the groin? Use a halberd.
>>
>>50419669
With SoS's combat system being merged with Laser Whales, the game is actually starting to look more and more like GURPs.
>>
>>50419800
>hit him somewhere that isn't the groin
Get that filthy fucking heretical nonsense outta here ya goomba

Anyway, the point is that one can use bulletproof armor and layer it (if not Layer 2, there's always mail for Layer 1) and with maxed STR/END/HLT (so TOU 10, but even 9 or 8 makes it a tall order doing damage, and 8 is achievable at chargen) one has made an immortal demigod since you can't actually remove his armor, especially when he doesn't have a visor
>>
>>50419843
At that point thouhg you're talking about a character with a comically high Weight, possibly to the point of being unable to fight. He's still perfectly vulnerable to being grappling and such.
>>
>>50419860
Grappling doesn't let you damage him unless you Choke, which has TN9 versus an armored neck, and if he's got 8 STR, he's not gonna be a slouch at wrasslin

Also, with say, 8 END, and the Noble Armored school, he's got 20 Carry, so can carry up to 20 Wt with no penalty, and only a measly -1 CP and -1 MOB until 40 Wt

Full plate being 21-ish, add mail and you'll still be under the 40, and fatigue will only be accruing at a rate of 1.5 fatigue per round, so it'll take at least 9 rounds before the guy gets fatigue penalties without constricted breathing, and with it, it's not much worse

Now, I'm not saying that armor shouldn't be incredibly powerful, it obviously should be, because it is in real life, but it really should be possible to fatigue someone by hitting them with Shock over and over and over and over, even if you don't do enough damage
>>
>>50419669
That's a pretty good idea. But I know pretty much nothing about warfare and weapon history.
>>
>>50419902
Use Crushing to reduce AV.
>>
>>50419902
Doesn't limb break ignore armor?
>>
Repost from previous thread for Jimmy:

>Rahoo BZK-50 is clearly a Madeuce
>The only other Rahoo machinegun listed is a British version of the same gun chambered in .300
>The Rahoos don't make MGs smaller than 50 caliber for their own use

Is this canonical? Do the Rahoos only field MGs in the .50 caliber range? How do they carry these around on the battlefield? Why on God's green earth would they do this?
>>
>>50421885
The M2 weighs over a hundred kilograms unloaded. No human being could carry one into battle by himself. It has to be an oversight.
>>
>>50421211
It does, yeah, but unless you're maxing out on STR, it's gonna be real tough dealing with him, since you need to Trap -> Pin -> 3 BS or greater to do a level 1 wound with maxed STR, and gets progressively harder with lower and lower STR

That said, someone with 8 TOU and 20 CAR has gone all-in on combat pretty hard, so it should be difficult to kill them by all rights. I was mostly just salty
>>
>>50421914
>The M2 weighs over a hundred kilograms unloaded

And each round weights 1024 oz. and is bigger than a collins glass...
>>
>>50421885
>>50421914
The BZK-50 isn't quite an M2. It was designed for the purpose of being issued in infantry squadrons of under ten men.

The machinegun can be disassembled into five parts, each of which weighs between 20-30 pounds, including the tripod. These can be assembled quickly by a trained crew, but it does still require that five men each carry a ~25 pound load of hardware, plus ammunition.

The Rahoos do believe quite strongly that the machinegun is the primary weapon of any infantry formation, and see nothing wrong with the idea of half of a squadron being devoted entirely to carrying it. Many of them don't even carry rifles or sidearms, they just carry ammunition for the machinegun and rely on it, and the 3-4 riflemen and their squad leader to protect them.

What one must understand about such a system is that a .50 caliber machinegun overpenetrates like a son of a bitch. There is no hiding from a .50. It can cut down trees, it can tear through any amount of shrubbery, it will cleave through multiple buildings, it will saw houses in half, it will perforate brick walls, it will penetrate vehicles, it will shoot down aircraft, it will penetrate ranks of men 30 bodies deep. Perhaps most importantly, its effective range is enormous. Attaching a scope to a .50 caliber machinegun, one finds that the weapon can shoot with remarkable accuracy for many thousands of feet. On the open plains of Desotia, where most troops are mobilized by horse or in trucks to begin with, this is a serious advantage. A BZK-50 on a hill can kill people in the next county. A small group of such weapons could defeat a division-strength enemy caught on the open.

Where the loadout would falter would be in an ambush situation where they are caught off guard and cannot assemble their weapon in time. In such terrain or scenarios, the Rahoos generally just eschew the gun entirely and stick to SMGs like the Blish or the Viper.
>>
>>50422084
That's definitely an interesting strategy. How new is the ASGR? Was it developed in response to more fluid battlefields?
>>
>>50422084
Jimmy, why are the Schools so imbalanced? Noble school blows everything out of the water, Esoteric is total trash, and because of how you'd need to make an entire new school to learn a new weapon, it's difficult to justify not getting Officer/Noble school
>>
>>50422937
It's a licensed copy of the Chironic Volksverteidiger but chambered in a different caliber. The name is "Assault Sturmgeweher Rifle" (Assault Assault Rifle Rifle) because the engineers who copied it didn't speak Ximbri. It's catching on pretty quick, presumably it will be a common sight in Desotia before too long.

>>50422957
If you can be trained by the best, you should be. The chief limitation in joining the noble school is the cost requirements. It's supposed to be better than the others.
>>
>>50422957
Those cost a lot of money though.
>>
>>50423140
>Assault Assault Rifle Rifle
Beautiful.
>>
>>50423140
>Assault Assault Rifle Rifle
Never change, Space America.
>>
>>50423140
Why is it chambered in a handgun round? 9x33 is .357, right?
>>
>>50424156
'Merica, that's why.
>>
>>50424156
They couldn't really wrap their heads around the idea of an intermediate cartridge (these are the same guys who think .50 BMG is a good size for a squad-level support weapon) so they figured the Chironites were trying to make an SMG but were too stupid to use a pistol cartridge. So they chambered it in what they felt was an appropriately sized round. Nothing wrong with .357, right?
>>
>>50422084
When you say "The Rahoos", do you mean these tactics are adopted by roughly all the states, or just Desotians / RoR / Zabi?
>>
>>50425494
Primarily the Desotians, as the BZK is made in Bazack, one of the Desotian provinces. However, the RoR and Desotia both tend to use those weapons because of the very open markets. The RoR tends to buy lighter guns for its own use, though they still find a place for the BZK-50 in less extreme roles.

The Zabi, as previously mentioned, refuse to buy Desotian arms (something that frustrates the Desotians to no end, as they normally sell arms to people they're at war with as a matter of course) and instead buys from the CIS or manufactures its own. They tend to use lighter MGs.
>>
>>50425565
Is there any rough map to the Void, like we have for Vosca? It'd be cool to have a clearer idea of where the various landmasses roughly are in relation to one another.
>>
>>50419902
>>50421982
Reminds me of old Dorf Fort, where dwarves could level their physical attributes to unlimited heights, but getting through armor still relied on having adequate material quality (ergo, fists could not penetrate).

The famous example being a dwarf wrestler charging a mounted knight, punching the horse out from under him (it flying away and exploding into gibs on a nearby tree), then grappling and pinning the man and methodically breaking all of his limbs.
>>
>>50426109
In relation to this, how large are the islands and how are they arranged? Do they orbit stars?
>>
>Thusfar, nobody has found a limit to the Void, but the "center" of the Void, at least locally, is the axis around which the islands rotate. They call it the Vortex, it's a big sort of black hole in the Underspace where the Dust breaks, and the full horror of the beneath is exposed. It spins counter-clockwise, and all of the islands move around it in a steady orbit.

Most of the islands have circular orbits, and so remain more or less stationary relative to each other, but a few have very eccentric patterns, and so radically change location relative to the other islands--though generally these changes are still predictable.

In the heart of the Vortex, just barely hovering over Underspace itself, is the Black Isle, which has never been explored due to the dangers posed by the vortex, and also the gasses that rise from its exposed maelstrom, which suffocate human beings, and cause engines to malfunction. Zells can venture there, and are said to even have a settlement on the bottom half of the island, though they don't talk about the top half much.

I think the island sizes vary - the very largest ones are continent-sized, but I kind of think of those as outliers, with islands that are say New Zealand or Newfoundland sized considered large.
>>
>>50424292
>>50423140
Everything about this is hilarious.
>>
>>50427832
This works. Thanks, man.
>>
>>50392014
If you were to die in an adventure, you should have done it before daesh went into decline. Fighting them would be a glorious way to do.
>>
>>50401328
Do you agree with Trudeau that Fidel was a remarkable leader?
>>
>>50431637
Meh. There'll be another gang of lunatics just like them along in a few years.
>>
>>50424292
>>50424156
As an American and a non-/k/ individual, it seems perfectly reasonable to me that your rifle designed to shoot human beings quickly should use pistols, and your squad-based weapon designed to tear through fucking anything should be as big as feasibly possible.
>>
>>50426109
This was asked a year ago, no dice yet
>>
>>50431658
Remarkable only in that he inadvertently won the Republicans multiple elections by flooding Florida with embittered anti-communist refugees.
>>
File: cant deal the skelliwheel.jpg (56KB, 924x683px) Image search: [Google]
cant deal the skelliwheel.jpg
56KB, 924x683px
>>50436347
Tip Top
>>
>>50436347
Well, that sounds like something Jimmy Rome would say.
>>
>>50437187
You can set your clock by it.
>>
File: 1462091718025.jpg (152KB, 728x1041px) Image search: [Google]
1462091718025.jpg
152KB, 728x1041px
>>50419669
> Fuck your elf waifus
Hey! That was not a nice thing to say!

What would you say, if I were to draw, what would happen to your waifu Gizka were she to face half a dozen crossbowmen?
>>
>>50439861
implying that isnt my fetish
>>
File: goose.jpg (75KB, 960x640px) Image search: [Google]
goose.jpg
75KB, 960x640px
>>50439861
She would quickly burrow into the ground and hide in her warren with her young.
>>
>>50427832
>Black Isle
So, is this how Zell get back to Vosca?
>>
>>50423140
It's less that Noble is the best, and more that Esoteric is so trash that annoys me.

A quarterstaff-wielding esoteric asskicker is ubiquitous as an idea, why the hell is it HARDER for them to be one as an esoteric warrior than a self-trained or soldiering one
>>
>>50441839
I share this beef, Noble is the best, fair play, but Esoteric almost feels like hurting yourself for no real benefit in or out of combat.

Also, Beat the blade! Hook the leg! will never reach it's full potential without an Esoteric buff.
>>
>>50439861
Don u dare. Leave mah Gizka out of this.
>>
>>50441839
>>50442067
We can adjust this. Suggestions?
>>
>>50422084
All I can think of is this post with every reference to the gun replaced with the word katana. It warms the terrible icy wasteland in my heart.
>>
>>50445732
>What one must understand about such a system is that Katana overpenetrates like a son of a bitch. There is no hiding from a Katana. It can cut down trees, it can tear through any amount of shrubbery, it will cleave through multiple buildings, it will saw houses in half, it will perforate brick walls, it will penetrate vehicles, it will strike down aircraft, it will penetrate ranks of men 30 bodies deep. Perhaps most importantly, its effective range is enormous. Attaching a scope to a Katana, one finds that the weapon can slash with remarkable accuracy for many thousands of feet. On the open plains of Desotia, where most troops are mobilized by horse or in trucks to begin with, this is a serious advantage. A Katana on a hill can kill people in the next county. A small group of such weapons could defeat a division-strength enemy caught on the open.


Not Bad
>>
>>50446467
>The Rahoos do believe quite strongly that the katana is the primary weapon of any infantry formation, and see nothing wrong with the idea of half of a squadron being devoted entirely to carrying it. Many of them don't even carry rifles or sidearms, they just carry ammunition for the katana and rely on it, and the 3-4 riflemen and their squad leader to protect them.
>>
File: 1462852059360.png (946KB, 481x922px) Image search: [Google]
1462852059360.png
946KB, 481x922px
>>50441595
"Nothing beats Gizka, though, when it comes to being a true pest."
>>
File: 1479591706795.png (239KB, 340x351px) Image search: [Google]
1479591706795.png
239KB, 340x351px
>>50445732
It's just as funny if you replace .50 with .45.
>>
>>50444724
Push the self-improvement theme and make buying up attributes cheaper is an esoteric school is your highest ranked..

Might be a but OP or encourage a situation where non-combat characters all have one level of the school.
>>
forgot my pic. let me try again

>>50448577
did you read it

did.

you read it?

you promised you'd read it. you *promised*
>>
>>50448584
fuck. this is why you dont drink and post

>>50397956
meant to quote this
>>
File: Kuutei Dragons.jpg (484KB, 1456x1103px) Image search: [Google]
Kuutei Dragons.jpg
484KB, 1456x1103px
Bump

I've just found a manga that might, as well be, the closest thing to laser whale hunting in the Void - Kuutei Dragons.
Not much translated already, but it seems to basically be Dungeon Meshi with the cooking, only it's on the steam-punkish whaling vessel that hunts "dragons".
Good art and meh everything else.
>>
File: 2900.jpg (59KB, 620x372px) Image search: [Google]
2900.jpg
59KB, 620x372px
>>50366487
The two terrorists basically machinegunned the Battle of Cable Street (Oswald Mosley's guys and a bunch of socialists) to cover for the assassination of a Parliament member. So that was actually the Fascists throwing one of their own guys under the bus to cover for some political hit.

>>50366939
>>50365388
The funniest part of that movie was the expression of the Tatar warlord from the beginning when he's actually in the presence of the creepy gay Khan. Go watch that part again and see how hard the actor works to make himself look like a little bitch to press home the weird power relationships in the Khanate.
>>
File: i-love-this-job.jpg (29KB, 500x361px) Image search: [Google]
i-love-this-job.jpg
29KB, 500x361px
>>50450695
Goddamnit I cannot unsee that tent in the background. It looks like it's at attention too.
>>
>>50452206
It's uncanny now that you say it. It looks so chipper.
>>
why are all the COTV characters natzis Jimmu?
>>
>>50456219
They're not *Nazis*, they're *Fascists*. Not all rectangles are squares etc.
>>
>>50456471
>They're not *Nazis*, they're *Fascists*
It's disturbing how often I must have this conversation in real life with my real friends.
>>
>>50457173
Its fun when you force Leftie friends to flip it around and go "They're not Commies, they're Socialists."

They get awkwardly frustrated.
>>
>>50457173
Hopefully your friends can actually begin to describe what a fascist is and not just loop infinitely between Nazi = Fascist = Literally Hitler.
>>
>>50456471

Hey, you're only a Nazi if you take that one Bane.
>>
File: 1386418586862.jpg (80KB, 413x395px) Image search: [Google]
1386418586862.jpg
80KB, 413x395px
>>50446467
>>
>>50389787
So if you were willing to take a -1 die penalty, you could have ADR 6 but act in all 3 phases as if you had ADR 7.

Let's say you're a bowman.
Without stealing the initiative, if you have ADR 6, you get two phases to act.
With stealing the initiative, you can take a -1 penalty and get three phases. That third phase can be an Aim for +2 dice. So you get a net +1 die for stealing the initiative, while saving points at character creation for getting only ADR 6 and not ADR 7.

Even someone with ADR 1 could steal the initiative for -6 and take 3 Aim actions, then in the next round use their normal no-stealing action to take a shot with 3 Aims. Without stealing the initiative that would take 4 rounds, but with it it only takes 2.
>>
>>50461446
It pays to take chances.
>>
>>50461487
These are not risks. Penalties mean nothing to Aim. It's a straight up benefit to steal initiative.
>>
>>50461505
Why you're sitting there aiming, other people will be shooting at you.
>>
>>50456219
I actually question whether anyone in the setting is a Nazi, because Chiron seems to have more in common with Imperial Germany than the Post-Weimar Republic. I mean what, was there an election? Did the emperor launch a putsch against his own palace?
>>
>>50461567
Not that guy, but other people will be shooting regardless of whether someone aims or not.
>>
bump from page 10
>>
>>50444724
Esotericism's main strength, but also drawback, is its narrow and obsessive focus on exhausting the depth within itself.

That hyperfocus can be expressed by limiting its flexibility. Increasing Arc costs per added proficiency; something inverse to "Poor Form": A few maneuvers which have the penalty removed maybe; the choice of specific, individual weapons required to use its benefits (like Unarmored from Noble school); a couple of "bans" or oaths (or even banes) from which one must choose when adopting the esoteric school; frontloaded Arc costs (fighting an old master is terrifying, but the training methods are so inefficient time/skill-wise that only an idiot would try to field an army of esoterically trained soldiers); no Defaults available; no Luck available to use directly in combat (as their training emphasizes strict, blind adherence to form); adding some MAD to put emphasis on the importance on the internally holistic focus of the esoteric school; etc.


There's stuff to work with, but even just flat-out removing the penalty would make me happy.

>"The fighter himself must vanish into the technique, because it is the act of performing the technique perfectly that is relevant--not the fighter, not the enemy, not even the fight. A certain fearlessness, born of fatalism and discipline, is born of this sort of style, and it creates unnerving and skilled warriors who are difficult to read, and even more difficult to counter."

Really, it's not more difficult to counter, because most defensive maneuvers are Universal. It's easier to counter. They're not exceptionally skilled, they're perfectionist but actually gain, with the same CP, a much smaller benefit.
They just have an aura of suck around them, and that seems at odds with their intent
>>
>>50465367
>>50444724
Note that most suggestions for the school could be individual elements comprising a potential "banlist" or "benefit list" if that's the route you choose
>>
>>50447926
>non-combat characters
What?
>>
>>50419902
It's a bit weird that putting someone into Overshock over and over and over and over again doesn't give them Fatigue, you'd think that getting shook up so hard you can't stand and then kept hammered on the ground is gonna make you a bit tired, even if you're not getting any genuinely dangerous Wound
>>
>>50448584
Gonna repost your suggestions despite disagreeing, just so we can have a debate:

>1. fantasy races:
>>A. i get why opaque doesn't have orcs but (...) you should add rules for orcs and other races even if it's meant to be a supplement or just a sidebar modification.
>>B. (...) i would add a sidebar on modifying [Din] so people can have 'generic' (...) elves and dwarves. how much would various din cost in PCP without the setting-specific things like the Focus. or wood elves without the metal-phobia (...) maybe you can have a sidebar of what ascended humans could be outside of the setting, (...)
>in summary (...) write a sidebar like how you have equipment (...) which lets people play (...) in almost any era.

>2. modular magic system: (...) basically, (...) a "magic school/spell" creation system.

>say, lets say (...) a fireball spell. i can choose how much fire/burn damage it does, (...) armor-piercing, its range, whether its (...) fast like a bullet in which case you have to be an ohanedin/burdinadin to dodge it (...) >i could then lower that arc point cost (...):
>1. having it cost x many magic points based on how powerful (...), maybe (...) fatigue too
>2. increase the activation cost
>3. increase the TN to pass.
>4. have it age the user
>5. miscasts, which could be the spell just exploding in your face or if the GM wants it could be more volatile like winds of magic/perils of the warp
>limiting it by how often it can be cast (once every X turns, once per scene/15 minutes(...) etc.)
>this would give (...) a lot of customization. GMs could write up their own pre-defined spells (...) decide if players can research/create their own spells.

>my fireball spell could be different from yours [snip fluff]

>3. rewrite the gun rules (...) so firearms from (...) (SoS) are under the same system as (...) (ballad).

>could even balance it out to have modern guns be more expensive. (...) GURPS does that with baseline income being determined by the tech level
>>
>>50465390
I don't know why he's bringing them up when talking about a School (of combat), but even though SoS is principally a dueling game, the way it is designed and the efforts put into it allow and encourage alternate specializations from "murder."
But yes, any character who can't fight at all may as well hang themselves on the spot.
>>
>>50466486
Diversifying your portfolio is all well and good, but whether tabarzins or trebuchets, everything leads to murder

You can murder by persuading others to do it for you, by medically treating the people doing killing on your behalf, by paying them to do it, by building giant machines to do it or just by sodomizing them with a handgonne, but killing's the name of the game at least it should be, Serenade of Slaughter expansion when?
>>
File: Dunbine.jpg (754KB, 1280x907px) Image search: [Google]
Dunbine.jpg
754KB, 1280x907px
>>50466550
>Serenade of Slaughter when
Hopefully sooner than later. I want my medieval mecha campaign.
>>
>>50466912
>Burdinadin Beetleborgs
>>
>>50461446
True, but there are other benefits to having high ADR than that you can act in all three rounds.
>>
>>50465638
And we shall call it..."The great big generic fantasy supplement!"

Not dicking, it would be a great title
>>
>The UC is officially an "autonomous mercantile corporation" with no homeland. The Thoughtships, first constructed over a century ago, are the largest vessels ever made by a significant margin. Even compared to Chironite monster-dreadnoughts like Freundlich Rudolph and Das Schwerez Aug, or the Albish vessels that have dominated naval warfare for centuries, like Imperator, Invincible, and God His Hand, the Thoughtships are enormous...

>Freundlich Rudolph

Picking through the archives I found this. The largest battleship in the Chironite navy is called "Friendly Rudolf."

Is this a reference to something? Das Schwerez Aug is obviously a reference to the German tabletop game of the same name, but I don't get Friendly Rudolph.
>>
>>50469326
The Groove of Generics
>>
>>50470088
Every day, we get closer to being GURPS. One day, we shall eat it, and then we shall be GURPS.
>>
File: 1480269648625.jpg (714KB, 1280x720px) Image search: [Google]
1480269648625.jpg
714KB, 1280x720px
>>50470276
I will actually kill myself if a retroclone of Riddle of fucking Steel ends up becoming the new universal system. It would be the final insult of 2016.
>>
>>50469449
It's a cute name. The contrast between "Friendly Rudolf" and "The Black Eye" is pretty stark, that's probably the joke.

It'd be funnier still of the Rudolf is some brutal meat-grinder ship and the other one is like a medical platform.
>>
>>50470312

>It would be the final insult of 2016.
>2016.

Well ~someone~ is an optimist.
On optimist drugs.
Lots and lots of optimist drugs.
>>
>>50470829
I mean, would you name a ship Friendly Rudolf if it weren't the biggest baddest gigga nigga ship in your navy? I sure wouldn't.
>>
File: 1479329794392.jpg (220KB, 764x960px) Image search: [Google]
1479329794392.jpg
220KB, 764x960px
>>50472781
I don't understand German humor, so I couldn't say. Sometimes it's hard to remember that Jimmy is American and thus probably doesn't understand it either.
Honestly this is the only time ever that I can remember a game being made by Yanks that was't offensively ignorant regarding non-American history.
>>
File: good and evil.jpg (232KB, 1618x773px) Image search: [Google]
good and evil.jpg
232KB, 1618x773px
>>50472939
It helps that he's the living stereotype of a right-wing "fuck commies" Christian American on the surface, but the second you scratch deeper he's a witchcraft-practicing heretic fuck whose values are totally the opposite of the average person.

I stand by his assessment of good and evil as being more nihilistic than Lucifern philosophy. It's Christianity with morality stripped out of it.
>>
File: yourinmywaysir.png (541KB, 954x534px) Image search: [Google]
yourinmywaysir.png
541KB, 954x534px
>>50473108
>tfw Jimmy is a Final Fantasy villain
>>
>>50473253
Sounds about right.
>>
>>50473253
Well, I mean he is pretty enough to be one.
Full homo.
>>
>>50466912
>Serenade of Slaughter
Best title yet.
>>
>>50373777
>>50373922
>>50374183
The proscribed method of firing a pistol was to thust it foward like one would a sword. Its quite comfortable, especially when you consider the men who typically afforded pistols were trained swordsmen as well.
>>
>>50472939
>that image
I can't stop laughing. I thought there was only that one version with Romans and Scots/Picts.

Do you have another?
>>
>>50478717
Thanks Gropey.
>>
>>50479829
I know I've a version with nights watch and free folk before.

>>50478717
Makes sense.
>>
>>50469449
The UC is one of the quiet pieces of brilliance in the setting. It's basically a post-scarcity progressive humanist utopia that is unambiguously the villain of the setting, simply because its net effect on humanity is that it sterilizes the best and brightest of every generation, while contributing basically nothing.

In the face of these people, the Space Nazis actually seem like the good guys because however fucked up and fascist their belief system is, they want to improve all of humanity (granted, through ebil eugenics) not just live in decadent comfort until they die.
>>
>>50482827
I suspect that the theme of the setting is that the world is fucked, degeneracy is undermining civilization, and everyone responds to it differently.

Chiron=Fascism. Fuck progress, fuck freedom, fuck trade, fuck intellectuals. We are a nation and we will fucking kill you if you try to change our way of life.

Hive=Communism. Fuck the Bourgoise, fuck big business, fuck liberty, fuck free enterprise, fuck capital. We are workers united and we will fucking kill you if you try to exploit us.

Rahoo=Lolbertarianism. Fuck laws, fuck the government, fuck civic society, fuck academia, we are free men and we will fucking kill you if you tell us what to do.

The PCs are probably intended to fall somewhere within that triangle themselves. The people who want everyone to get along and for everything to be swell and dandy are the bad guys.
>>
>>50482971
>The PCs are probably intended to fall somewhere within that triangle themselves.

Making the CIS the ideal starting point for most campaigns.
Thread posts: 253
Thread images: 52


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.