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Android:Netrunner General - Special German Edition

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>Question of the day
Eli 2.0?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/c4/16/c41672be-a776-443a-8e35-49a3f581f603/adn_tournament_regulations_v113_text_version.pdf

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (You’ll need to build it yourself)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
http://eriktwicereviews.com/tag/netrunner/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html

Play netrunner online (replace the spaces by dots):
Jinteki net

Check out the WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner

Previous thread: >>50182279

Terminal Directive booklet in German: http://www.heidelbaer.de/documents/Netrunner_Toedliche_Direktive_Spielregel_Deutsch.pdf
>>
A Neutral 3/2 with no influence?

There better be explanations to that bullshit!

Also do I understand it right stickers on cards? Yuk....
>>
>>50302822
Stickers in a campaign log, not on the cards.
>>
>>50302845

See 5th page.
>>
>>50302822
The 3/2 is campaign only.
>>50302871
Maybe some cards are campaign only, not tournament legal.
>>
>>50298862
>Exactly. The difference here is if you used the tool before you made the corp rez the ice, they can choose to not rez and save credits

The corp always has that option. And then save credits comparatively to what? If anything, I see this the other way round: if I'm the corp, I *know* none of my sentries are going to fire against Nero, so I just end up rezzing them as gear-check, or as a tax if/when it matters.

>>50302880

Best bullshit explanation. Makes sense given it seems to be one of the "evolving" sticker cards.
>>
>>50302880
>Maybe some cards are campaign only, not tournament legal.
Yeah, there's ones with a yellow triangle

Also the sealed cards aren't counted in the 163
>>
There's a corporate card named Mr. Stone? Is this a new Renaissance man?

SanSan City Grid mistakenly in Assets instead of upgrades in the Skorpio deck.

Brute Force Hack... now that's one card name that makes you expect great things.
>>
So what's the story behind the new runners/corps IDs?
>>
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>>50303182
I know that Skorpios is Weyland's gun guys, the spun off from Argus.
The blurb has one of their guys talking about his networked drones that get smarter the more there are of them (bioroid+ smart, potentially) to a mysterious man from a company further up Weyland's food chain.
He mentions HB working on a new bioroid, one with "No directives. Adaptable brain, in the
Able to establish new connections and establish themselves spontaneously." and asks how useful such a hypothetical bioroid would be to the guy presenting his drones, and when told "very" smiles with all the charm of a razor blade

Not sure about Seidr Labs - the name is from Old Norse seiðr, “cord, string, snare”) is a form of pre-Christian Norse magic and shamanism concerned with discerning and altering the course of destiny by re-weaving part of destiny's web.

They're "trying something new" with bioroids, maybe including not having directives
>>
>>50303294

Would be kinda awkward if HB and Big W were fighting it out during Flashpoint.
>>
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>>50303333
Nice quads.
Weyland is big enough and diverse enough that some corp or another is probably fighting someone at any time (though this looks like it's post-flashpoint)
Pic related do weapons (amongst other things) for Haas

Oh and the Seidr fluff ends with a call from the Director saying something has gone wrong
>>
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Yes.
>>
>>50303473
So we know there's going to be a 2.0, should be tough - I think the only bioroid who's 2.0 version isn't a hell of a lot better is fellow low-end bioroid Viktor
>>
>>50303502
>>50303473

STR 5-6, 3-4 subs, 2 clicks to break 2 subs. Prob cost 5-6.

Sounds reasonable?
>>
So what other stuff can be gleaned from the rulebook of 42?
>>
>>50303714
And boring. I expect this Eli to do something similar to Architect, hoping for Damon taking cues from the Eli alt art to explore that aspect of the bioroid. Something like Shiro maybe? >Look up to 3 cards from RD , install one.
>EtR
>EtR
>>
>>50302979
Which is preferable to the runner:
1. First click, Inside Job into a remote with a single Komainu. The corp doesn't rez, agenda stolen.
2. First click, run on remote, corp rezzes Komainu for 5 credits. Nero bounces, second click, Inside Job. Agenda stolen.
3. First click, run on remote. Corp doesn't rez. Agenda stolen.

In the first situation, the corp has 5 credits extra compared to the second, which they can use to fire a Sure Gamble, or a SEA Scorched if the Runner is silly poor, or rez ice on a different server. In the third situation the corp also has 5 credits extra, but you just stole an agenda for free. If you can't see the benefit of being able to harrass the corp into rezzing stuff before they are financially stable, then either our playstyles are too different, or our metas are different enough that it either doesn't happen or it doesn't affect the corp as much there.

>>50303294
Being able to play through the campaign only once is gonna be sad, hopefully the story doesn't change that much between IDs.
>>
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This is how I see Nero. A free recon against sentries every turn.
>>
Someone translated the rulebook.
http://pastebin.com/0eBh6JQm
>>
>>50304854

I'm so hype right now, thanks as warranted for the link and the translation.

>>50304727

2. and 3. are the same, only the runner paid a click more. As the corp, I know I'm playing against Nero. If I'm putting that Komainu on a remote and chose to rez it, it's that I want it there, and I *want* it rezzed, for whatever reason. If not, well, my bluff was called.

I'm not saying the ability is value-less. I'm just saying I don't find it good enough and, worse sin to me, not interesting enough in its limited impact.

And I want to like that smug asshole. I love his cards.

>Being able to play through the campaign only once is gonna be sad, hopefully the story doesn't change that much between IDs.

I'm more saddened by the fact that you're playing only one side of the game for the whole campaign.

>>50304798

I can count the people I know that play Recon on one hand (I'm one of them). I reckon a Recon that only works for one third of ICE is way too narrow, even if at will.
>>
>>50303333

I'm loving the corporate war angle in genera; so far I'm finding the Flashpoint cycle has been rather tame on that front (if anything I expected a card like Enforcing Loyalty to be on the runner side for one, rat out some corporate asset doing moonlighting on the side to its higher ups; makes more sense that way than with the runner stuff)...

Hopefully we get more of it.

>>50303714

That card is going to be awaited like the second coming of Jackson by some players I know.
>>
Given the pre-made decks, are we to assume Skorpio is a 40 cards ID?
>>
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>>50304854
>I reckon a Recon that only works for one third of ICE is way too narrow, even if at will.
I actually think it's the opposite.
In general terms, you'd want to jack out from two thirds of the ICE (code gates and sentries), and you almost definitely want to jack out from the latter of them. Let's say, for discussion sake, that you definitely want to jack out from half the code gates and all the sentries. that's actually three quarters of the ICE you want to jack out from. From that three quarter, you can jack out from two thirds of those.

Math can't lie. Nero is useful in 66% of the cases from which you actually want to jack out.
Of course, this is just off the top of my head, if we actually compile a database with all the ICE that makes you want to jack out, I'm sure the odds are even closer to 75%.

This compared to Recon, which can only trigger on the first ICE you encounter, I think odds favour Nero.
>>
>>50305439
Fuck, I meant to link >>50305228
I was checking out the rulebook. Pretty impressive. I'm wondering if somebody can make an phone app to replace the PAD, this way I don't have to tear anything apart.
>>
>>50304854
>Aurora in the Crim deck
Destined to be terrible.

So you do have card tearing. I wonder how hard it would be to be able to preserve everything just so you can play through the campaign multiple times. I wonder if I should even try to preserve it and just have fun tearing the campaign cards.

And I love how sedate the Weyland story is. Just a dude presenting his drone idea to an executive with no knowledge of the terrible things that will happen.

>>50305228
>2. and 3. are the same, only the runner paid a click more
Don't forget the runner has an unused Inside Job in hand in 3. Nero is definitely an interesting ID, but it is true that the other IDs have higher impact abilities.

Speaking of Crim IDs, I think Cambridge is our first runner that is still working with a corp. Also, imagine the outrage if Ayla was Anarch. The new IDs are tournament legal right?

>one side
You can probably play each side once if you preserve the PAD and the cards, and don't read the story development out loud.

>>50305336
Probably, 15 influence too. Ayla has 40 cards too by the looks of it, though her deck has 42 cards, oddly. Can't find the influence count for either Runners or HB Seidr though.
>>
>>50305465

I think Mr Cambridge is actually an infiltrator doing data stealing rather then actually working for a Corp.

>>50305228

At least players can still swap sides once they are done with a campaign run.

I wonder if the IDs are legal for tourneys? Compared to the draft ones.
>>
>>50305738
>I wonder if the IDs are legal for tourneys?
They are not part of the secret packs, so yes, they are legal.
>>
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Anybody else get the feeling the new Jinteki is synergistic with ICE more than ambushes? Except 3 Shocks in archives (go ahead, temujin).
>>
>>50306131
I still want to make a deck that revolves around dumping shocks and Future Perfects into archives and rezzing Fumiko when they access.

Not a perfect plan, but when it works, it will be glorious.
>>
>>50305439

Fair point.

>>50305465
>I wonder how hard it would be to be able to preserve everything just so you can play through the campaign multiple times

I'm thinking Jinteki.net archiving all cards and possible stickers variations thereof could in the end prove a great option to replay the campaign at will.
Far from optimal for me, I much prefer face to face card play, but hey...

>I love how sedate the Weyland story is. Just a dude presenting his drone idea to an executive with no knowledge of the terrible things that will happen.

I love how the one question that anyone with a lick of sense would ask (" what are the security mechanisms like on this drone swarm AI?") is never even asked...
An army of self-aware ChopBots that can learn to self--replicate and become smart enough to self-modify... why be wary?)

>>50305228
>Speaking of Crim IDs, I think Cambridge is our first runner that is still working with a corp

Null?

>>50305738

The amusing thing is, even if it's a cover, he *is* in the employ of the corp.

>>50306131

If we're talking Aginfusion, I'm thinking it will work with *both*. The ambush talk is more prevalent only because no other ID so far just can do what it does with those.
>>
>>50308606
>Null?
No, Null whistleblowed and quit. Khan does take contracts from corps and IIRC Sunny's GlobalSec is a corp.
>>
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>>50308606
>An army of self-aware ChopBots that can learn to self--replicate and become smart enough to self-modify... why be wary?)
OH GOD, YES

>>50308606
Mmmh, forgot about Aginfusion, I was talking about Power Unleashed. We have cards like Tsurugi, Aiki and Komainu to deal good chunks of separate instances of net damage to mill the Runner even more, unlike cards like Junebug and Psychic Field which deal all that damage at once.
>>
Given the effect on that campaign's 3/2 agenda ("As soon as you win a game with this agenda in your scoring area, open 'pack 2") I can already picture people making EoI/Turntables troll decks...

>>50308740

Oh yeah, had the unknown Apex quantity, and this is sure to go great...
>>
I swear I started building this deck with some sort of gameplan, but dropped it midway and now I have a bunch of fun cards. Help.

Weyland Consortium: Building a Better World

Agenda (12)
3x Corporate Sales Team
2x Hostile Takeover
3x Oaktown Renovation
3x Underway Renovation
1x Utopia Fragment

Asset (8)
2x Aggressive Secretary ●●●●
3x Indian Union Stock Exchange
3x Sandburg

Upgrade (2)
2x Mumbad Virtual Tour ○○○○

Operation (13)
2x Ark Lockdown ●●●●
3x Beanstalk Royalties
3x Hedge Fund
3x Preemptive Action
2x Subliminal Messaging

Barrier (3)
3x Vanilla

Code Gate (3)
3x Quandary

Sentry (6)
3x Archer
3x Cobra

Other (2)
2x Chimera

8 influence spent (max 15, available 7)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Intervention

Deck built on https://netrunnerdb.com.
>>
>>50309696

So, basically, gear-check + program-trashing (or heap trashing) + Ark to permanently get rid of sensitive targets?

I wonder about how the Sandburg and Mumbad Virtual Tour fit in all that. And Sapper looks like it's begging to be inserted in there when the time comes (nothing dirty about it).

I love Underway Renovation. Careful, it's click intensive (we were talking Jeeves in previous thread, definitely something I'm considering for next I build with Underway) and expensive.

I know people love to trim it thin these days, but 14 piece of ICE for 12 agendas? Careful.

The Chimera plan is cool, but fairly expensive too.
>>
>>50310127
The idea revolves around Indian Union Stock Exchange. Hedge Funds of 5+3, Subliminal Messaging of 1+3.
Of course, IUSE needs to be protected, so MVT should discourage runners from trashing those. Everything except iUSE, Beanstalk and and Archer trigger IUSE.
To be honest the rest of the deck is partly the shell of my rigshooter.
I'm trying to build simple but fast and fun decks to play with. Something to pick up and start playing.

This is the Jinteki one, still working on it:

Jinteki: Potential Unleashed

Agenda (10)
3x Fetal AI
3x House of Knives
1x Philotic Entanglement
3x The Future Perfect

Asset (4)
1x Chief Slee ●●●
3x Shock!

Upgrade (2)
1x Caprice Nisei
1x Corporate Troubleshooter ●

Operation (14)
1x Biotic Labor ●●●●
2x Celebrity Gift
2x Hedge Fund
1x Liquidation ●
3x Medical Research Fundraiser
3x Preemptive Action
2x Restructure

Barrier (3)
3x Vanilla

Code Gate (9)
2x Aiki
2x DNA Tracker
2x Inazuma
3x Quandary

Sentry (7)
2x Cortex Lock
3x Komainu
2x Tsurugi

9 influence spent (max 12, available 3)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Intervention

Deck built on https://netrunnerdb.com.
>>
>>50308957
Nah, I reckon most will just play Core + TD to keep it fair and fun during the campaign.
>>
>>50304504

Throw in brain damage and/or uninstall alongside the ETR. Gives him a bit more of a bite vs those unable to break his subs.

>The Creators are *really* Angry now.
>>
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>>50304854
cool
>>
>>50311086

Isn't it part of the deck buildings rules specifically for 42? In any case, it's a pretty refreshing way to play the game, and is a fairly newbie friendly format to boot.
>>
>>50313793
They do let you play with larger card pools as a variant, as long as both sides have access to the same pool apparently, so shenanigans aren't impossible.
>>
>>50313963

Well, considering it would be fairly easy to just FA with all the 3/2s the HB side has, maybe Clot might be needed if the full pool is available. OTOH, no Jackson if core+42 only could balance that out in a sense.
>>
>>50314925
I was going to say 42 has the new 2 influence "trash card in HQ, shuffle card from archives to RnD" asset, but then I double checked and it was actually a Red Sands card. No agenda management is going to be rough, perhaps it'll be compensated somehow. They have to print a non-rotating Jackson replacement eventually, unless they're planning on padding out cycles with such cards.
>>
>>50315028
>They have to print a non-rotating Jackson replacement eventually, unless they're planning on padding out cycles with such cards.

The clearly have started spreading the effects over several already or soon to be released less powerful cards.

Which is for the better, Jackson is too good a card, no good for the game.
>>
>>50302716
>Eli 2.0?

Str 5
Rez 5

*click, click* break up to 2 subs

>End the run
>End the run if the runner has no unspent clicks
>End the run if the runner has no unspent clicks
>>
>>50315521

Having no way to deal with agenda flood at instant speed is hardly 'good' for the game either. Noise is going to have a field day once Jackson disappears for the last time.
>>
>>50308657

Lots of runner occasionally get hired by the Corps to do their dirty work every now and then. Infiltration (the second board game) is a prime example.

Even if it's a cover, Mr Cambridge can hardly be considered to be working 'for' SYNC per se, especially if he can make off with that juicy piece of data mentioned in his story.
>>
>>50315759
Since rumour mill hit using jackson at instant speed isn't without its disadvantages.
>>
>>50316720

RM (and Hades Shard) are standard ways to counter his instant ability, but they aren't always available, and can be countered themselves (cough Breaking News cough).
>>
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I just bought things
>>
>>50317289
Blistered Double Time? That's the name of my future band! Did they tell you any reason for it?
>>
>>50316718
Cambridge is probably the first runner "working" under an explicitly named corp (SYNC) that is also playable, atleast.

>>50315521
Guess I'm the only one that feels breaking a single card to multiple cards is like making "filler" cards/padding? I suppose it does make deckbuilding more interesting, so it's not a bad thing.

>>50315759
If Noise doesn't run archives immediately Preemptive Action should save those agendas. And atleast we're getting some good cheap Archive protection, be it ambushes or ice.
>>
>>50317329

Not much point printing more of the original cardboard boxes if the pack is due for rotation within the year anyway. Might as well use the clear clamshells instead.
>>
>>50315759
>Having no way to deal with agenda flood at instant speed is hardly 'good' for the game either.

I would say yes, it definitely is. That means that strategies that force agenda flood (whether Fisk or the old Criminal agenda snipping threat + HQ pressure that has been neutered for so long) at least have a decent window.

And you do have instant speed options. Allele Repression. Alexa Belsky Shannon Clare. They're just better balanced.

>Guess I'm the only one that feels breaking a single card to multiple cards is like making "filler" cards/padding?

The depends on the card. If one card can do too much by itself, for too little of a cost, then it poses a design problem, and chopping those things over several cards can be for the better.
>>
>>50318350
I'd agree with you if natural agenda flood is more easily mitigated, and as long as that doesn't further weaken the other factions forcing Corps to always go NBN. When it can happen multiple times and the corp side has no choice but to relinquish a few points at no penalty to the runner, try convincing new players how that's even fair. Atleast Damon already said all the corps will get something for dealing with agenda flood though, so not all hope is lost.
>>
>>50317329

Nah not really. But i wanted double time cause i like the cards so i got it
>>
>>50318548
>When it can happen multiple times and the corp side has no choice but to relinquish a few points at no penalty to the runner, try convincing new players how that's even fair.

With a neutral card like Preemptive Action in the pool, that's like convincing them that dying to that early scorch kill was not a matter of chance but a matter of skill a lot of the time (how often do you hear new players complaining about "agenda flood" when really their draw was perfectly within margins, but they didn't want to have to take the early game risks?). Only less aggravating because losing a few point is not losing the game.

If anything, I'm loving that we're going to have to learn to juggle with cards and risks and find the right solutions for our decks.

Granted I do think Rework needs a rework (it always cracks how no one played that card even at the height of the agenda flood complaints - but then even disregarding the slow down, it was made for hybrid 5/3-using desks that no one was playing in competitive). And I have a feeling Weyland with its acceleration cards that demand to waste cards from HQ is going to remain the one without that kind of tools in faction.
>>
>>50318548
>>50318919
>I'd agree with you if natural agenda flood is more easily mitigated

That's kind of the big issue though, isn't it? Agenda flooding being inherently, from a core mechanical standpoint, part of the clock of the corp, and of the tools of the runner trade, makes it so that mitigating it is a tough balancing act. The flood shouldn't by any stretch be "easily" mitigated. And finding that right spot where corp players don't feel (and I do believe the perception of it is probably more important than the reality) like their games too often end up being a matter of chance, but the runners can still use that part of the design space reliably enough (let's face it, Fisk is a laughing stock, and him being the *specialized* runner for that very strategy tells you all you have to know about the state of it for other runners*), is very hard indeed.

And then of course there's the issue of how the tournament format magnifies the issue. I get agenda flooded at game night, well no hard feelings, there's always the next game. If it happens at a tournament, well, that might mean the end of it. Harder to stomach.

*: I still want Cockroach back.
>>
>>50318919
>>50318931
I think the worst thing about agenda flood is that feel of losing control or options when 4 out 5 cards in hand are agendas and there's nothing you can do to improve your situation. I feel that as long as there are options that you can take that isn't always just trying to bluff out an agenda, I'd be fine with whatever is the end result. Jackson just happens to be an outlier in terms of how obvious and reliable his usefulness is, I'm sure there's other more subtle ways of handling agenda flood where the reliability could be improved (such as Allele Repression).
>>
>>50320233
>I'm sure there's other more subtle ways of handling agenda flood where the reliability could be improved (such as Allele Repression).

I don't think there's anything to improve in Allele Repression.

It doubles up on two Jackson duties: recursion and agenda safeguard. It's more awkward for that later - juggling between Archive and HQ is far less comfortable than between Archives and R&D, obviously, but for recursion it's arguably more powerful in that it gives your important archived combo pieces back right where they're needed.

And it demands an actual investment from the corp. Which I think is fair balance for what it does at paid ability window.

It's not comfortable, as it should be.
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How do you sort your cards?

I'm just beginning to play and i don't have that many cards yet so i came up with this half-assed way.

Probably gonna need to sort by card types later tho
>>
>>50321363
>Faction
>Type (alphabetical)
>Cost
>Name (alphabetical)
>>
>>50321363
I did that for a long time.

These days I sort by faction. I pull out the ID's but still dig through the stack to find what I want. It seems to help me recognize cards and spark my memory that cards exist when building decks.

My buddy sorts by faction -> type -> name. Heathen.
>>
>>50321363

I have two huge administrative binders, one for corp, one for runner, and then I use ultra-pro pocket pages.

I classify by cycle/box, chronological order, then by faction, by number.

We tend to make custom games using only some cycles, makes things easier that way.
>>
>>50321247
Ehh, ok, I take it back, thinking about it Allele is pretty decent in a faction with Mushin and whose Archives are a lot spikier than most. It's probably not that good for handling agenda flood in the sense that the runner will probably steal atleast 1 agenda on the turn you get flooded, since it has several openings to capitalize on, but that's probably fine in a faction where the runner will likely die trying to do that.

>>50321363
Binders for the unused cards, sorted by buying order, then card set, then card number. I bring my decks around in a plastic(?) container which has my decks in baggies, and then some other stuff like extra baggies, extra sleeves, and cut proxies, as well as alt art cards since I don't know where to put them in the binder.
>>
>>50321363

I have some very nice wood inserts that fit into the base box. I organize by faction, type (alphabetical), and then cost.
>>
Debate of the day here: should Temüjin have cost more influence to prevent it spilling out too much out of faction?
>>
>>50323954

Of course it should have! As it is, it's so ubiquitous despite the 6 inf cost
for other factions that other econ packages are now supplementary at best.

The worst part is that it's likely to end up on the MWL, which would be yet another nerf to a faction already fallen so far from grace.
>>
>>50324000
Running Tem, Liberated Accounts, Daily Casts, Dirty Laundry, Career Fair...

Still never enough money...
>>
>>50324469
Forgot the Sure Gambles...
>>
>>50324469
>>50324501

>even Anarchs are richer then poor Crims now...
>>
>>50324000

Don't know where I'm stand myself exactly yet.

One argument in favor for it - that the game needs power cards that get people excited - doesn't really sits well with me. Not to mention, some people are linking it as some Faust equivalent, and yes, I see where they're coming from, but I can't really agree.

If only because the respective positions of each factions at the point of each card's release are totally different.
>>
>>50324939

The main issue isn't that it's a power card, it is the fact they are way too splashable as it is. A MWL 'fix' for it would again be a disaster for Crims while other factions are essentially unaffected because they have alternatives to fall back on.
>>
>>50325525

It's a power card that is splash-able.

I guess you could say the issue is whether one feels some power cards should basically define their cycle all across the board, and it being one such *should* be splash-able, or whether some faction-defining abilities should remain relatively locked to that faction...
>>
>>50325980

Yes. Too splashable if anything. It's not as if power cards shouldn't be imported elsewhere, but again it's inf is too accessible for everyone else.

Compare that to AS, which is also a common import for a very long time, but needs to be built around it and is still way less common then tem regardless.
>>
>>50323954
Thematically it fits, since the corps are handing out bounties and the runners are capitalizing on it. Should it have more influence though, I'm not sure. Consider that Magnum Opus and Liberated Accounts are both 2 influence as well. Then there's Day Job and Stimhack which also gives a burst of credits. In comparison to how splashable these cards are, 2 influence on Tem looks pretty fitting.

Perhaps the problem here is that it doesn't replace accesses? Even that is playable around; icing up no longer gives the runner a profit, and successful runs opens them up to nasty things like HHN and SEA Source, maybe even hitting some nasty Ambushes. That's no less of a downside than the 2 MU/6 credit install and no access of Opus/Liberated I think, especially since we know there's going to be a few taxing ice released later.
>>
Should I just grab all the deluxe boxes first thing after the core?
>>
Now that I think about getting a closer look, 44/128 Anarch cards are influence 3 or more, 38/124 for Shaper, but only 22/122 Crims.

That does seem weird.

Granted, there's some eccentric influence values here and there, but still.
>>
>>50328237

That's generally the advice. Grab the box for factions you enjoy first. Expand your options, non rotating, so you don't have to give that element a second thought.

>>50328181

I'm thinking the burst-y nature of it is more the issue in general. The compression. (so yeah, the non-replacing aspect plays a role)

Consider Liberated Account was never a darling before Career Fair and the solidified pancake engine draw (LA's big issue used to be install, click twice and you're still only two credits above what you were at the start of the turn with one click left to run... it was meant to be mid to late game fuel, not early game install econ).

Now Temüjin? Install and link to a naked server, run three times, you're now 8 credits above what you were at the start of the turn, all the other run-aggregated resources notwithstanding (Desperado, Datasucker,etc...) not to mention Career Fair.
It's versatile, can both act as powerful early game burst econ and mid-to-late game running fuel.
>>
>>50328237

For the corps at least, the championship deck is great for lots of decks (especially for HB compared to their own big box).

Runner is less generally useful though.
>>
>>50328433
Maybe the burst is intended so that corps don't leave naked servers anymore? And the ones that do have a plan to go with it? Though I guess the issue here isn't justifying Temujin, it's justifying its splashability.

I guess 3 influence would've fine, especially after looking at >>50328245, Crims need to keep some tools to themselves. Is 2 influence terrible though, probably not, since even a single copy is basically influence not put into importing other tools. But then again, the other factions do have better in-faction options for a lot of things that they could easily splash 3-of Temujins.

Really wondering what the meta will be like after rotation now. How exciting.
>>
>>50328694

Could there be a resurgence of Noise once Jackson is out of the picture?

Even with all the replacements, he is going to have lots of fun.
>>
>>50329643
Why did Noise go out of vogue anyway? It's not like being able to shuffle in 9 cards invalidates his game plan completely, why did Jackson affect it that much?
>>
>>50330230
Because Siphon to death was more effective as denial, and after that DLR was easier to mill.
>>
>>50328694
>Maybe the burst is intended so that corps don't leave naked servers anymore?

Oh I definitely think that's the case. Another way for the runner to force the hand of the corp into a certain board state. That's the specificity of that card compared to other econ solutions. Very crim.

If you have to compare it to anything, I'd say it's a Bank Job on steroids. Looking at it that way, since Bank Job is 2 influence, I don't think Temüjin being 3 would have been unwarranted.

That being said, it being two does mean it's a meta-defining card. And one positive thing I can credit that low influence with: people are running, corps are playing ICE.

>>50330230

Early game remote pressure was never exactly is forte, and that has been needed for a while, is my guess.
>>
Man i really miss playing this game, got into it in 2013 and played regularly at my local store, i even won some full art cards in a tournament
But due to changing school schedule and being poor uni student i never could keep up with data packs and stuff

at the time there really wasn't a way to play online that wasn't shit, is Jinteki net a good reliable platform for online play?
I want to get back into the game
>>
>>50331113
>i never could keep up with data packs and stuff
You don't completely need to. I'm in a similar situation and playing with a limited card pool is doable, even if you won't be winning any tournaments.

Jinteki net is good, yes.
>>
>>50331113
Now we have an unofficial tournament format called 1.1.1.1 (or Onesies) in which the players pick 1 core, 1 deluxe, 1datapack and 1 playset of any card to make their decks. ID is free. Perfect to play with a limited cardpool.
Also yes, Jinteki net is as good as the game can be online.
>>
>>50331113

FWIW, that new big box (ie ADN 42) is also appearing 'soon', and the suggested format for the included legacy-ish campaign is one core plus 42. You could probably have loads of fun in that new format (43?), considering a lot of staples from the datapacks are not available there.
>>
>>50331916
>new format (43?)
I'm partial towards Core42 myself.
>>
>>50331916
That price though, skyrocketed dunno why.
>>
Do you guys use your "binder fodder" cards for anything? Proxies, jank, meat damage prevention, etc.
>>
>>50335377
I'm a big fan of jank - seeing if I can actually get a combo or interaction off, or get a card to work in a limited sense (i.e.: work it's meant to, even if that's only a very specific thing) is pretty nice
>>
>>50335377

Often enough yeah, but then I like do to jank builds. You can often find weird but useful interactions from playing cards that aren't generally slotted. And as I like to say, today's jank can be tomorrow's power play.

Just looking at cards, seeing one you haven't played and going: "well today I'm playing this" can be liberating. Just some some good old desire to play things for themselves.

Games I remember the fondest often come from jank builds.
>>
The fuck, Monster Slayer was released?
>>
Since we were talking Jackson, I was thinking Election Day (or I guess Audacity) + Preemptive Action actually make for a decent replacement solution in some Weyland decks.

Trash the agendas, refresh with a whole new HQ, put back the agendas into R&D without offering the runner the window-turn that overdrawing to be able to discard agendas to Archives normally would.
>>
>>50336837
I think that idea got merit, but Election Day is so awkward man...
>>
>>50338191

I like it in rush. No hanging on combo pieces, either you can use things *now*, or you trash and just get faster. It was actually a lifesaver in that stupid 45 cards GRNDL Government Takeover kill deck I played.

But you do have to weight your options.
>>
>>50336158
Apparently.

Reading the free excerpt, seems pretty good.
Also a minor question from last thread seems to be answered - Tallie Perault didn't retire, or at least is active, as Reina is given her details and told to call her
>>
>>50338472

Just ordered it. Now to wait 3 weeks before it reaches my hellhole.

Hopefully this time the delivery company don't try to fuck me on customs.

Must resist reading the excerpt. I'm hype.
>>
>>50338472
>>50338520
I just bought it for my kindle. Now I just need some spare time to read it. 90 pages is supershort though.
>>
>>50338520
You getting the hardback then?
>>
>>50338575

Softcover an option? If so I missed it.
>>
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I commissioned this fancy ID to a friend. I really wanted an alt art ID for my Silhouette and Magali Villeneuve illustration is probably the best to depict this Runner at work. Transparent acrylic cover for protection and that finished touch. Smooth felt for the back. Notice the work on the console to stay over the text boxes.
>>
>>50339471
Noice.
>>
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>"If you're playing chess with the enemy, what's the best move?"
>"No Idea", he said. "Clearly."
>"Draw your sidearm and shoot him in the head."

I find that quote deliciously corny.

Weird editorial piece.
https://waypoint.vice.com/en_us/article/despite-its-age-netrunner-is-the-best-its-ever-been

>>50339471

I know someone who's going to be green with envy from that.
>>
>>50338472

Brave of her to still be 'active' despite her deal with Jinteki. Most foolhardy to trust the likes of her.
>>
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After getting the core set and big boxes, what are some must buy Data Packs?
>>
>>50340315
Blood money
>>
>>50340315
>>50340361

Forgot to mention that I already have Blood Money and Opening Moves. Blood Money has some fun cards.
>>
>>50340315

The 2015 world champ deck for corps, for more Jackson Howard if nothing else.
>>
>>50340315
>>50340451

Really depends on what you want/expect from the game.

I'd say if you ant to slowly build your collection, just build decks online, look at cards you want to play and *then* buy those little by little.

Telling you to get this or that pack may help with choice paralysis, but really it's all about what you feel like playing.
>>
>>50341250
I'll try and pick those up sooner rather than later, hopefully there will be 2016 world champ decks next year.

>>50341461
I'll try building some decks on Jinteki or netrunner db and see what I like. Thanks for the advice.
>>
>>50341986

Hard to say with rotation coming up relatively soon, especially for the runner side.
>>
>>50338540

Just need to know what (terrible things) happens to Reina in the end.
>>
>>50336837
Problem is you're counting on Election Day to draw Preemptive Action for it to work. Reuse is probably better for that combo.

>>50338540
Are the Kindle shops different across devices/countries? Didn't find any of the Android novels/novellas in the Kindle Android app.
>>
>>50344239
I went to ffg site and then to the amazon link on the novel, that redirected me to my country amazon site where I could buy it.
>>
So which ID are you all going to start with first when 42 finally appears?
>>
>>50345075
Tried it, and says the books aren't available for purchase. Maybe it'll be available later. Thanks for the help.

>>50345675
For the campaign? Probably Skorpios because Weyland, unless my friend wants to play corp side for some reason, in which case I'll wait until the ID abilities get revealed first.
>>
>>50346562

Does the ID power matter all that much if you want to play X faction? Hopefully they don't suck though.
>>
>>50347281
More that I want to play both of the Runner IDs and can't decide really, so I'll probably choose the ID that's easiest to deckbuild with. To note both of them have pretty good setup as characters in a "dug too deep, know too much" plotline too. Wonder what their abilities will be.

Ayla's the weirdest with her self-growing "plants" probably, wouldn't be surprised if it's triggered by corp actions or timing window relevant.

Cambridge is either an inside man taking advantage of his position, or an "infiltrator" as one anon said. Either way he looks like he has social engineering skills, so probably bypass effects?

Seidr's will probably be bioroid related, since their research is about removing directives from bioroids? Maybe sub addition or strength increase?

Skorpios' will probably have something to do with those drones. Either tags, or going by Hunter Seeker's effect, agenda steal effects. Not sure how the AI will come into play there.
>>
>>50345675
Skorpios/Cambridge. Unless we get a reveal on the shaper cards that gets me hyped.
>>
>>50345675

First we're going to have to clear the death duel to know who plays what side.

If I'm corp I'll definitely go Weyland. Runner is going to depend no the IDs (and the cards really). I'm liking both concepts.
>>
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>>50351312

Damn, that looks slick...
>>
>>
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>>50303431
From WoA, apparently NEXT is the acronym of "Networked Emergent and eXperimrntal Technology" Design, and as well as ice, they make lasers, killsats and smartguns

Except they have 10 inf so oof meat damage stuff won't be easy to include

Though we have seen "Warroids" from pic related, and project Ares, though they may be from other divisions (Seidr?)
>>
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>>50353541
>10 inf
I mean 12
>>
Do you wonder why we still haven't seen a Corp card to reduce icebreaker strength?
>>
>>50353762

Would be nice vs Yog (and stealth to a extent) but probably a mild inconvenience for most pumpable breakers anyway.
>>
>>50353762

That could be interesting I guess... but then when you're down to it, not much difference between this and Experiential Data, and hardly anyone likes Experiential Data. Or Lag Time. Universal +1 str to ICE is basically equialent to lowered breaker str.

There's always Sandburg.
>>
>>50351312
The ELP implementation seems weird. Still looks cool though.

>>50353762
As the other anons said, pumping ICE strength is basically reducing icebreaker strength. Thematically it wouldn't make much sense either that the corp would have access to modifying the runner's icebreakers.

For the sake of discussion though, let's say they do have strength reduction cards. Interestingly, how good they are would depend on if you can reduce a value to below 0. With pumping ice, you can pump them to infinity with Sandburg or Corporate Troubleshooter, maybe even IT Department. If you can't reduce to below 0 though, you'd be reducing icebreaker strength by only 1-3, which isn't a lot.

Speaking of infinity Sandburg though, Breaker Bay + TMI + Indian Union Stock Exchange in a Sandburg deck, plus plenty of cheap currents (10+) to play whenever the Runner plays Rumor Mill. Probably not impossible to make viable against <2 link runners either.
>>
>>50353762
>>50354714
>>50356020
>>50356714

>lowers breaker strength/increase ice strength to insane levels
>runner brings out D4 anyway
>>
>>50357861
Lowering breaker strength would actually reduce D4V1D targets vs increasing ice strength, though the 1-3 additional tax is still pretty negligible depending on the breaker.
>>
In the excitement of TD and Red Sands spoilers, New Angeles is silently shipping now. Anyone buying it? Skipping it myself since I'm not quite ready to purchase a big negotiation game yet. Martial Law is still on the boat, so probably mid-December release?
>>
>>50360321

Guess technically the events of NA does happen towards the tail end of Flashpoint. Might be hard to get the recommended (mandatory?) 4 players all the time.

Was kinda hoping the next pack out be out sooner then that as well.
>>
>>50353486

Wonder if these guys would ever get another card related to them?
>>
>>50360579
I look at NA as the "state of being" for New Angeles City in general; corps are always wheeling and dealing behind the scenes, chasing profits and handling trouble as they pop-up, and the Flashpoint cycle is what happens when things get of control. Unless of course Quorum ends with the 6 IDs of NA being in a council of sorts together.

>>50361598
What would it be about? Their whole shtick is already summarized in the single card that they have.
>>
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>>50361598
Hard to say - they're an option in New Angeles, as they hold a fair bit of sway in the city, and none of the corps will allow the others to take it over

From New Angeles we know their owner, but as the next cycle is Mars we probably won't see him for a bit.

Still, at the end of Mars we get what'll probably be the most important datapack in the continuation of the game - the first one after rotation (and maybe a big box, who knows)

I can't see any way that won't be in New Angeles, so he may turn up there at some point
>>
For those who got the novellas, care to spoil something juicy for the rest of us?
>>
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>>50361870
Nah, the point of New Angeles is that things have come to a head - there's more riots than usual, the Prisec are coming heavy and indiscriminate, and the consequences of Martial Law and Intervention are demanding something happen, hence the Federalist.

I think canonically the result of the Quorum is "back to business", but it's still a question that was asked - in NA, for a time at least, the corps will be a bit less blatant about their darker sides.
>>
>>50361914
Not got the novella, but an anon was kind enough to put this up - it's the non-story bit of Monitor (buying the story digitally is just a couple of bucks/quid/dollaridoos)
>>
>>50361956
I'm not convinced, the riots, the Prisec, and presence of the Federalist isn't really restricted to the events of Flashpoint honestly, government intervention could've always been a threat from the beginning, it's just now that it was brought into the spotlight.
>>
>>50360321

Sometime next year definitely.

>>50361956
>I think canonically the result of the Quorum is "back to business"

Event that leaves quite a bit of wiggle margin depending on the level of chaos before the Quorum was achieved.

I was thinking, weirdly enough the fluid and secretive nature of the Weyland conglomerate ironically makes it both the most likely to cannibalize itself in times of strife, and still one of the most likely to survive the global repercussions.
>>
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>>50362096
Yeah, Weyland is most able to eat bits of itself to stay ahead - Stock Buy-Back says as much, and you see the attitude in Back Channels too (and the other "trash your own stuff to do things" cards)
Titan's unlikely to go anywhere though, what with Order and Chaos

>>50362046
>presence of the Federalist
That one's new I think - New Angeles generally isn't in such chaos that the US government has an excuse to do anything.

Also the bookending of the cycle with Mainframe (definitely not business as usual) and New Angeles makes me pretty sure it's a representation of the big Quorum - cut throat wheeling and dealing to try and reach a peaceful conclusion before shit gets too bad.
Though it is much less Flashpoint-specific than Mainframe

>>50361870
>What would it be about?
Well Melange is the dominant corp on the moon, with huge influence in the docklands, and they're pretty tight with all the corps, save maybe NBN - Jinteki and Weyland both specifically have deals with them, and HB sells mining equipment.

I made pic related, as an Alliance example
>>
>>50362500
>New Angeles generally isn't in such chaos that the US government has an excuse to do anything.
I doubt that they wouldn't want to try and upset the balance for their own benefit either. Plus the Federalist is just "a person/corp that wants the US government to interfere", which means they aren't necessarily government employed. There is still the Quorum bit though, so I won't completely dismiss the idea.

>card
Why Jinteki and not neutral? I definitely wouldn't mind spending the influence both as either Jinteki or Weyland to click for 3 with Capital Investors.
>>
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>>50362616
>Why Jinteki
Because it's a clone line, like turtlebacks or tenma.

I wanted it to be a bit tricky to splash without having Melange, hence the 3 inf - it's a very specific product.
It's also non-unique, so can be stacked. Capital Investors and Private Contracts can get very silly.
In general though the idea is to give a bit of life to "click to use" assets, which you don't see played all that often.
>>
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Bumping: who is you're waifu/husbando?

best corpgirl
>>
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>>50365247
The correct form would be "your" here.

And it's pic related. I liked her back when I first started playing because of Notoriety, but the ID and Encore art has forever cemented smugbugs place in my heart.

Honorable mention goes to Leela.
>>
>>50365873
How do you play Smoke?
Patron archives, TopHat R&D, Escher HQ?
>>
>>50365247
>>
>>50365921
I don't, I don't have the cards, she's just a cute and a magician.
>>
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>>50365960
May > Caprice
>>
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>>50365247
>>
>>50365999
I put my waifubux on tight detective clones.
>>
>>50366094
Fair. May is still the cutest psionic around.
>>
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>>50365873
Deliberate misspelling for mostly meme-related reasons
Encore is maximum smug, it's fantastic
>>
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Anybody got a thing for this gal?
>>
>>50367515
>crooked pompadour
>one of a dozen lookalikes that are all Lily Lockwell
nah.
>>
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>>50367549
>lookalikes
They're just digital - she actually does do her own journalism, but she also "reports" on a lot of shit that she can't actually be there for - no way would she go to Mars, for example.
She's also good for leaning on the NAPD's chief of detectives.
>>
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I just read about Run Amok / Blackguard interaction. Along with Raptors it could be the best thing I've seen.
>>
>>50368176
Forgot to mention, it's a Silhouette deck, Silhouette exposes and rezzes during a run amok and then trash it when the run ends.
>>
I don't know if any of you care but New Angeles learn to play guide (and rules reference) are now available. The L2P guide contains some lore bits that you might be interested in.

https://images-cdn.fantasyflightgames.com/filer_public/ae/bb/aebb1411-1b59-4bb2-a5c3-142e313a972b/ad03_rulebookcompressed.pdf
>>
>>50361872

Apparently Melange has operations on 'three worlds' according to the NA rule book fluff, so there could be a possibility for them to be referenced somewhere on Mars.
>>
>>50367639

'journalism' as dictated by her Corp masters of course needless to say.

>inb4 she is a clone as well
>>
>>50368446
I think that's Yuri is saying Melange is the biggest anywhere, not that they operate anywhere:

>“The other corp chiefs, they think I am just some thug. Yes, just a thug who runs the biggest mining operation in three worlds! And, what, by chance?”

Is his bit, but the corp overview later suggests that it's just the moon they work on:

>“So, Melange Mining — or 2M, if you’re feeling pressed for time — are newcomers to the whole megacorp thing. In fact, some might argue that they’re not even a megacorp, not really. A real megacorp has offices all over and a diverse portfolio of boring business buzzwords and 2M really just does one thing: mines helium-3 on the Moon.
>>
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>>50369379
That corp overview also has this wonderful bit of description:

>But! Mining He-3 on the moon is a good way to make just boatloads of money, by which I mean if you want to ship a boat to the Moon, and fill that boat with dead-tree cash money, and then just look at it because there’s no water on the Moon to sail around in, you can afford to do that if your surname is Talunik.


Helium-3 powers all of our modern fusion reactors and, as a consequence, the entire economy of Earth and Luna. (Mars is — well, let’s just say ‘it’s complicated’ and move on.)

The other corps might think that Melange is nothing more than a bunch of up-jumped ex-Russian mob bosses, exploiting the monopoly
granted to them by the War. And, well, they’re not wrong, exactly. But so what? Like the other corps aren’t crooks?”
>>
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>>50370435

It's strange that the pro-Android bloc actually won(?) in the Mumbad elections, seeing how their policies would actively screw over the vast majority of the voters.
>>
>>50368176
There's still the 11 credit install cost, but yeah that sounds like a fun time, weakpoints being the number of times you can play Run Amok, and you 're betting on the corp being able to rez the ice for it to fire, especially post-Blackguard where you can't expose stuff without rezzing them.

>>50368431
So in the full first turn preview, it mentions that the first player to support NBN's offer gets to draw 3 cards. But the card itself doesn't say anything about first, just that as long as the other players support it, they can draw 3 cards if it wins. Just another fuck up by the writers?

>>50372017
Clones actually, and probably because nobody but the corps benefit from the mistreatment of clones maybe?
>>
>>50372017
The pro-clone bloc, that subsequently had the pro-clone heart shot out of it.

Clones only really benefit corps - oh, sure, they might take dangerous jobs (hell, we know they do), but for the very poorest - i.e.: a large part of the Ēkatā Party's voter demographic - would rather have a shit job than no job, and the party has a big populism segment.
>>
>>50374087

That does kinda beg the question how the populist party managed to get the peasants to vote to give equal 'rights' to clones. Kinda like voting to give 'illegal immigrants' (and et al) the same.
>>
>>50374501
Pls don't start /pol/ing

In this case there's a number of reasons the 'peasants' might vote pro-clone: one, the clones are only cheaper because they don't have rights - if they have to be treated like humans and can't work the ridiculous shifts or without safety then employing a peasant looks a lot better deal.
Then there's people a genuine feeling for the value of life and equality - see religion and the statement that the caste system is gone in the Indian Union.
Three, clones are manufactured - they're only there because it's profitable for them to be there, so once clones have rights Jinteki have almost no incentive to keep bringing them into the union.

And this is ignoring the machinations of HB and all three Sareens
>>
>>
>>50374616

Legalising the competition that is often literally built for the already scarce jobs is about the worst thing for the peasants. Or even for the 'middle classes' like the parents of Anarchs like Sunder.

Even if it does make using them a bit more expensive, making the clones 'free' gives the employers moral incentive to pick them over the peasants, because it is *clearly* discrimination if they don't. And since those same clones are built to be far more accepting of terribad conditions, employers don't even need to improve anything if the clones won't object to them, since the 'free' clones are perversely forced to compete even harder to stay in their jobs.

Needless to say, the upper castes at the top and the far more numerous lower castes don't see eye to eye on this matter.
>>
*grumble*

Noscript misbehaving again. Couldn't post.

>>50367639
>>50370435

Nice finds.

>>50368176

The secret tech of my next Blackguard attempt is being exposed I see.
Add Drive by to the funny tech list (if importing the console to Anarch, I like Hacktivist Meeting on top of it all).

>>50362500
I like that design.

>>50372017

I'm finding Android is a product of its time: a lot more hopeful than traditional cyperpunk, informed by what I call the more modern "designer dystopia" vision, ie the idea that all it takes for popular support of the whole enterprise against them is to make things slick and convenient at face value, however awful they may be under the hood.
So yeah, a vote in favor of clones fits the tone one way or the other.

>>50374616
>the clones are only cheaper because they don't have rights

That's actually similar with illegal immigrants; they're cheaper because they don't have the rights, protections and duties that come attached with citizenship. The weirdest thing is that it's always the immigrants that gets the boot, and not the abusive illegal employers of said immigrants who cheat on their own duties.
>>
>>50370435
That's Jes at leftmost isn't it?

>>50375416
Difference here is the clones are *made*, so "clones become more expensive > corps stop producing clones > empty job positions" is probably the train of thought here. No idea what they'd do with the existing clones, they'd probably either get shipped off to somewhere that isn't India or just let loose.
>>
>>50375416

Can't really answer that question if we can't know what's the margin in clone production really. With and without what it entails after they're given equal rights. The whole economical vacuum makes the conversation meaningless really.

As in the real world, when it's just cheaper - even hidden costs like productivity taken in account - to take the already self-replicating workers - who happen to have the legal and moral obligation of the upkeep costs of newly produced worker units anyway - than machines, well companies will take the workers as needed.

>>50365247

No waifusbando for me, but I am a big fan of Reina - both the character and ID ability.

Sysop-wise Jinteki has the jump on other corps (but then it's cheating, half of sysops work for them). I'm sad Ms. Emelyov died so soon. I kinda liked her. Not like we can't expect Jinteki to have cloned her. Tori Hanzo cracks me up in that "thinks she's that good but really isn't" way.
NBN has (more than half) the characters, I'll still give my vote to the funky Zealous Judge.
Executives, well no way that little smug shit Thomas doesn't get the vote.
>>
>>50375595

>hopeful

Well, that is rather a bit on the optimistic side, considering what's going on in Flashpoint alone.

>>50375416
>>50375595
>>50375703
>>50375736

So the corps/employers just replace all the clones with bioroids then. Nothing changed, except the clones are pretty much goners because why would 'real' humans bother to help them when their lives are hard enough already?
>>
>>50375872
>why would 'real' humans bother to help them when their lives are hard enough already?

Because collectively we're crazy enough to want the world to be fair in spite of all proof to the contrary?

Historically that wouldn't even be the weirdest. Just look at, say, copyright. It's a form of hyper-protectionism that vastly favors a tiny minority at the expense of everyone else.
¨The people still accept(ed) it, finding it fair that creators get paid for their work.
>>
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>>50375927
>finding it fair that creators get paid for their work.
People, more like bunch of crazy assholes, amirite?
>>
>>50376080
>>50375927
When you think about it, Jinteki selling clones is part child labor, part slavery and part feudalism.
>>
>>50376080

Something something Yaar!

>Human First are right all along!
>>
>>50376162
True, but it's also like farming - there's no clone that's an actual 100% human or direct clone of a person: they're only the same as each other, they have genes from other places and some of their make-up is entirely from scratch and is proprietary to Jinteki
>>
>>50376180

If anything, I'd say how unsuccessful piracy has been politically just goes to show that people actually collectively value that idea of fairness more than their comfort or/and (the two proposition not being mutually exclusive, especially in the time of manufacturing consent) that the political bodies that supposedly represent the people do a better job at representing corporate interests, at least on that front.

Not to mention, in a time where Intellectual monopoly laws are severely outdated - at best criminally inefficient at fulfilling what their constitutional mandate dictates, and at worse doing the contrary - the existence of piracy as a counter-regulatory process of sort for the common people is mostly a positive I would say.

>>50376760
>some of their make-up is entirely from scratch and is proprietary to Jinteki

Makes you wonder about g-mods piracy in the android world.
I would have a hard time even envisioning the idea of "proprietary gene sequence" if current real world examples weren't frighteningly there.
>>
>>50377288
>Makes you wonder about g-mods piracy in the android world.
>I would have a hard time even envisioning the idea of "proprietary gene sequence" if current real world examples weren't frighteningly there.
Eclipse phase deals with this a lot. For example, some uplifted animal's genome is proprietary, and its creator corp sabotages it so that the subject cannot procreate unless they buy the rights to do so.
>>
>>50377288
>Makes you wonder about g-mods piracy in the android world.
It's a thing on mars, martians play pretty fast and loose with g-mods
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>>50378866
What do when you get tagged by SYNC? Suck it up and pay the extra cost to remove?
>>
>>50375595
Before I forget: if people using NoScript can't post, the issue lies with the XSS being too strict and filling some cross-site posting as unsecured. Turning it functionally off for posting here until the issue is solved will do the trick (unless you can identify what is creating the issue, in which case edit the white list properties). Don't forget to turn it back on once it's done.

>>50379216

One reason why avoidance generally gets the preference over removal support (and I'm guessing why they felt compelled to make Controlling the Message's tagging unpreventable). That and the click economy ( the fact that Crash Space still isn't deemed worth it right now post CtM makes wonder about how people prioritize econ before click and vice versa - there's probably something interesting to dig here).

I''ve seen Networking make a small come-back. I'm still contemplating Lawyer Up from time to time.
I've been really digging the Citadel Sanctuary/Power Tap plays in the decks that can afford it.

Also:
>What do when you get tagged by SYNC?

Go tag me!

>>50377578

I do hope they use the occasion to give use some mods to the panoply.

>>50375703
>That's Jes at leftmost isn't it?

Been wondering since I4ve seen the full size... I think so.
>>
>>50379745
>Crash Space
I think it's more of a matter of it being useless in non-tag/meat damage decks, though it would have better utility with self-tagging cards. Plus putting it down is less of a swing than something like Plascrete, and the worst damage comes from Breaking News anyway.

>tag me
In a Boom meta? Seems risky, unless you have Obelus + Plascrete. Speaking of which, I can't think of a good method to survive it post Plascrete. I guess just hammer RnD to trash it early and pop Sports Hopper early?
>>
Diwan against Aginfusion... interesting interactions.

>>50380512

It's still noncompetitive bordering jank for now depending on how you build it, but try a cybernetics+Heartbeat deck in Anarch. Cheap, easily sacrifice-able cards, 8-card grip, choose the cards you trash effect with IHW... you can withstand a lot.

>I think it's more of a matter of it being useless in non-tag/meat damage decks

But then that didn't prevent Networking from being played. Hell, Crash space doubles up as tag-removal and meat damage prevention. The issue is more more that if you get tagged during the corp's turn, your tag-removal option can get trashed by the corp.
>>
>>50380604
Networking could get sniped by damage and Salem's though. Networking seems better as pure tag removal, especially since the main threat is HHN and you need to get rid of those tags immediately. You need atleast 2 Crash Spaces installed to match it's efficiency, and since it's 2 to install, it basically still costs 8 if removing HHN is the first time you've removed tags with CS.
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>>50380784
>>50380604
I think Networking got the spot when SYNC did its Butchershop, being able to clear SYNC tags for 0/1 is pretty good. The meta hivemind is pretty hard to stop once it is moving, they got thinking that Networking is THE TOOL for TAG REMOVAL and never look back.
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So, should be less than one week before Martial Law.

From the 4 is flatline prediction, looks like a weird pack (4 neutral runner cards?).

Really hoping crims are getting more than one new card (how cool would it be that end of the cycle comes with presents for the faction?).
>>
>>50384152

Technically, there is 42 as well, and hopefully that won't be as disappointing for Crims like H&P was.
>>
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>>50384152
>4 is flatline prediction, looks like a weird pack (4 neutral runner cards?)
Yeah, that is odd - maybe because a lot of big stuff (like Interdiction) is happening, and it's anti-corp, but it's not specifically linked to the runners - it's the government laying down the law

Also it may just be a corp > runner pack with HB getting cool toys - all we know for sure is that NBN get only 1 thing
>>
>>50382478
With all the other flowery cards I wonder if there's enough for a Jinteki Flowershop.

>>50384152
Personally hoping for some tag related stuff since we haven't seen anything for them yet. What tools do Criminals need at the moment anyway?
>>
>>50384253
>it's anti-corp, but it's not specifically linked to the runners - it's the government laying down the law

Would make some sense fluff-wise. Interesting.

>>50384180

I'm always conflicted about H&P, crim side. Certainly, I can see why the competitive side of the community didn't much like it (though it still had some nice cards for them - Security Testing, Legwork, Grappling Hook, Logos, Overmind at the very least), but really from a pure playing standpoint, I really *love* the dynamic between central-only breakers and all the remote workarounds that define the faction.

And there are some pretty interesting support cards that expand the game in interesting ways (though I'll always wonder why it's crim that got Mass Install and Anarchs that got Uninstall, or why Oracle May isn't in C&C). Donut Taganes isn't a power card (and suffered a reversed Whizzard effect in that past his release the game switched from hyper compact operation-focused decks to asset-focused decks to plain asset spam, making him even more niche than his influence cost by itself would) but I still like that it exists as a deck-building option. Same goes for Bagbiter, Calling in Favors, Planned Assault, Feint,Early Bird...

And the IDs all try to do something a bit different within the faction pie that is nice to play with.

From a non-competitive standpoint, even with the duds (Window looks like a design dead end to me; Bug, as much as I like playing it is... I don't want to say over-costed, but not rightly so), I actually dig that box.
>>
>>50384578

While it did some good for crims, it is still barely higher compared to the stuff HB and Big W, and certainly no where near as good as shaper and anarchs.

You can also add Passport and maaaybe Breach to useful cards. Surprised at grappling hook there though.
>>
>>50384284
>What tools do Criminals need at the moment anyway?

Tag-wise they're losing Networking (who only now found its time in the spotlight) and Lawyer Up (which will only be missed by us jank lovers I fear) once rotation hits.

That leaves the faction Crash Space, Decoy, the under-appreciated Dorm Computer, Forger and Paper Tripping.

I'm thinking they'll be alright, especially with recent neutral offerings.

Speaking broadly, what the faction really needs is some power play. Not power-card, but something - and that's the difficulty given the elements of the faction's color pie that aren't seen as valuable for now - that isn't just getting loads of money, that only they can do, and no other faction can do remotely as well.

Now, one secondary thing is, if Shapers can get Misdirection and Anarchs can get The Archivist, I'm thinking crims, who are about to lose Compromised Employee too could really use some form of faction-specific Link/Trace support (yes, Power Tap *is* nice), though that's secondary, and to a point Sunny painted crims in a corner on some respects I sometimes fear.

Of course, some form of security net - since recursion is off their pie - would help. I mean, if Santiago has a lawyer on automated call, I can expect Khan or Silhouette to have insurance for their legal work gear. And Fall guy is on the rotation bandwagon too.

Stupid idea if I win worlds:
Insurance: Resource cost 3 Influence 4 Whenever the corp trashes one of your installed Hardware or Program, you may take another copy of that card from the stack and add it to your grip, then shuffle your stack "Sometime it pays to play above the table. Sometimes."

(Unrelated, but Another Day, Another paycheck, Spinal Modem... new combo of the new century).
>>
>>50384943

Grappling Hook isn't seeing as much play as it used to, but it's certainly powerful when timed right - lot of packed value if the meta calls for it. It + E3 (I'm thinking one of the crim cards that is going to be missed the most once rotation hits - something that definitely needs a replacement of sort, if only for its original, hardly ever played, role of in faction crim breaker support.) gets you though anything for very cheap.
>>
>>50384943

In a way tough, aren't Anarchs (who needed the support at the time, remember the competitive scene's doom & gloom about the faction being shit against all our claims to the contrary?) and Shapers (and even then, apart from a couple unbalanced cards - SMC and Clone Chip , I find C&C is pretty well rounded), the odd ducks?
>>
>>50384948
Even more stupid:

Insurance: Resource cost 0 Influence 4

When your turn begins lose one credit. Put one power counter on Insurance.

Whenever the corp trashes one of your installed Hardware or Program, you may remove one power counter to take another copy of that card from the stack, reveal it, and add it to your grip, then shuffle your stack.

If Insurance gets trashed you may gain one credit for each power counter on it.

"Sometime it pays to play above the table. Sometimes."
>>
>>50384948
>some form of faction-specific Link/Trace support
Pseudo-link would actually be pretty good vs pure tag avoidance actually.

>Insurance
I prefer the second version, neat combo with Crim's filtered draws too. Maybe add a 'may lose 1 credit' instead of a definite lose, and instead of gaining credits when trashed by the corp, have "Trash: Install a hardware or program from your grip. Reduce the install cost less by the number of counters on Insurance."
>>
>>50384284
>>50384948

Oh I don't know, maybe SOME recursion/RnD multiaccess/decent breakers would be nice to have for one thing.

>>50385099

They got plenty of support in their big boxes, while poor Crims got far less in comparison even before theirs. Who's the 'odd duck' now? Anarchs are still getting insane stuff even after winning Worlds last year, and would doubtlessly get more anyway.
>>
>>50384578
It kind of feels like Criminals got the most "balanced" big box for some reason. Both Anarch and Shaper got hard hitting cards that shaped metas, while H&P as you say just expanded options for the Crims instead of bumping their power levels.

>>50385797
Can't have both HQ and RnD, and the bird breakers are pretty viable with sucker support and ignoring their derez abilities. No argument on recursion though, they do need something.

Out of curiosity, what are the common Criminal archetypes nowadays?
>>
>>50386582
The crim big box did come when they were at their peak though - I vaguely recall people being kind of upset, because crims didn't need a big box
>>
>>50386582

And Anarchs somehow having both in-faction, from fairly early on mind you, is perfectly fine instead?

No idea what crim archetypes are still good, but you can't go that far wrong with traditional Andysuckers I suppose, although Nexus/power tap does sound promising vs all the tracing. It would truly be a dark day for crims once Andy retires (hopefully with a good ending).

>>50386746

Even at that peak, they were starting to feel neglected. Still won Worlds '14, but the situation was only going to get worse.
>>
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>>50386904
I think spycam Geist is alright?

Sanctuary DLR (John or Nexus version) is pretty powerful too, but probably best somewhere other than crim
>>
>>50387166

Spycam can do well, but not with Ark Lockdown being a real possibility of seeing lots of play.
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>>50387229
One thing I really like about spycam Geist is that the deck fits so well thematically - you're always moving a ton of semi-legal gear through a network of tech traders, you've got ears on the street markets, you shift high-end hoppers every now and then, etc.
>>
>>50386904
Medium and Nerve Agent would've been fine if they were easy to purge and hard to charge I think. And in the past they kind of were, since Anarchs were relatively poor and can't afford to hammer the centrals too often. Once they got a lot richer + click efficient + being able to destroy ice for easy access though, hammering centrals became a lot easier.

Any important Anarch economy rotating out?
>>
>>50387502

Certainly very thematically appropriate for someone who is presumably a crime lord with a whole bunch of ganger minions. Odd that we know so little about him.

>>50387514

Even without those viruses, they still have keyhole *and* wonton destruction to deal with cards in either central server anyway. Throw in lamprey and vamp for even more HQ brutality, and that makes the crim focus on HQ minor in comparison.

Liberated Accounts is due for rotation (alongside some of the above), but they still have day job to help compensate.
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>>50387571
>Odd that we know so little about him.
We know far more about him than we do about, say, pic related - there's even an ffg mini-bio on him and the Meurtos: https://www.fantasyflightgames.com/en/news/2015/7/2/viva-los-muertos/

He's not so much a crime lord as he is a quartermaster - and in a gang that does a lot of smuggling that's a very important job
>>
>>50387571
>they still have keyhole *and* wonton destruction to deal with cards in either central server anyway
Often it forces them to access from Archives instead, which is fine, disrupting the corp and interacting with Archives is exactly what they should be doing, *if* they weren't just as capable at hitting centrals normally. Someone said it best, Anarchs got too many cards that covered their weaknesses too fast, which is why they are as oppressive as they are.
>>
>>50387514
I don't really think the anarchs were the Archives faction at the beginning. The only cards related to that during the first cycle was Noise himself and DLR, and I believe Noise ability were supposed to be used as a targeted trash (run R&D, see scorched, install virus, run again) more than pure millhouse. While DLR was more of a one turn only thing (trash this or I'll keep trashing your RD)
They were given powerful tools that came at a cost. Virus were volatile, economy, clicks, and draw were expensive and dangerous (stimhack, Joshua B, wyldside). And then they pressured every server with cards like Demorun and those multiaccess.
It was during Spin when Keyhole appeared and the concept of fishing agendas from archives really appeared.
>>
>>50387811
Noise is "disrupt while advancing your own board state" I think. Regardless, there is absolutely no way nobody thought about milling agendas into Archives and stealing from there before Keyhole was released, it's a pretty obvious connection to make, atleast with Noise and DLR.

Medium + Demorun is the odd one here really. They clearly intended that combo to exist, but maybe they didn't think the Runner could get into RnD often enough for things to get silly with it.
>>
>>50387894
I think it's the other way around. Between cyberfeeders, low economy, and those efficient fixed breakers, getting an almost free pass through RD once per turn was the intention of the core deck. Slowly increasing the pressure on the corp, turn after turn, while the tokens built up to provoke a purge. If no pressure were given, a demorun followed to punish that laidback attitude. Noise just didn't have enough viruses for a full millhouse, and DLR was going to get trashed next turn if you tried that. Sure you might fish some agendas doing this, but doing it blindly was hardly effective. Meanwhile, since Noise was running RD everyturn, he would see cards he didn't want the corp to get his hands on, like scorched or Hadrian Wall, those cards were milled with his ability, or demorunned.
>>
>>50387954
The efficient fixed breakers themselves are pretty weird, since they don't conform to the "each faction is strong at breaking one type of ice, terrible at another, and neutral at the last" pattern that the rest had. And while I'll have to give you that summary of the core set strategy (it's further supported by Stimhack for use during Hail Mary runs), it isn't mutually exclusive to "disrupt while advancing your own board state" nor stealing agendas from Archives, even if the latter is just an option and not the main strategy.
>>
>>50387954

That's the thing I guess, it's like people don't remember when Anarchs were the ugly little duck. We had all the tools, but not the money and clicks. Hard pressed from all sides.

The situations are reversed. We have all the tools, our power moves allow us to make the room we once lacked and we can import the money.
People complained loudly about Anarch being shit (which they weren't, but hey), and we got from being the faction with messy powerful synergy builds that needed time and investment to get going to some meanly efficient monster.

Criminals suffer from several issues (the butchering of their tools by Howard, the difficulty in making expose valuable without breaking the game, the CBI Raid slowing down archetype being stillborn for now) but one they face right *now* is that it feels (don't now how true it is really) Anarchs can do anything they can do better. The anti-econ play (Vamp, Lamprey, Xanadu, the asset trashing options...). The remote snipping (Blackmail). The pressuring centrals (a slew of virus cards, Keyhole, Keung). Hell, without a way to make the card staying hurt, if only a little (like I don't know.. Diwan?), derez is less powerful than ICE trashing when you're down to it.

>>50386904
>And Anarchs somehow having both in-faction, from fairly early on mind you, is perfectly fine instead?

Under the corp's control though. A purge meant you had nothing. And at the time those cards were released, it was much harder to get the engine going.

I anything, a part of me is kinda hoping there's going to be *less* multi access. Or that everyone will have to pay more for it. The Turning Wheel hits a perfectly nice spot I think. Multi-access rewards running less. And it's good that runners that want to make slower builds get support for it. But that support needs to get in a form that won't benefit the lean aggressive builds as much, if not more.
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Somewhere along Lukas' hegemony the anarchs lost their NO PAIN NO GAIN philosophy, but I hope Damon brings back that side of them.
>>
>>50388998
>that art
Every day I forget just how much I fucking hate the Android setting.
>>
>>50388998
I'm already planning a cybernetics deck with this card as support.
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>>50388998
Going tag me with this.
>>
>>50388998
>>50389074

Positively loving those two.

Overall I'm really liking Flashpoint, and what little we've seen of Mars I'm digging.

Los looks interesting. A lot more straightforward than Khan for sure (still pondering on how narrow that ability of hers is... maybe it'll click when I finally play her).
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>>50389444
What is this shit.

And I'm not using shit as a synonym for stuff.
>>
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>>50389444
>>
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>>50389470
>>
>>50389444
>things that never happened
>>
>>50389526
Has happened to me before. If you have a bad first round you end up stuck in the not net-decking group of players and all that silver bullet planning does nothing down there.
It is all just strange jank and tier 2 crap that is frustrating to deal with.
>>
>>50389526

As someone that sometimes may run tournaments, but never plays in them... you'd be surprised.

>It is all just strange jank and tier 2 crap that is frustrating to deal with.

One reason why I tend to dislike the competitive meta. Interesting, new/unkown and different all too often isn't seen as cool and rewarding to play against.
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>>50389602
>One reason why I tend to dislike the competitive meta. Interesting, new/unkown and different all too often isn't seen as cool and rewarding to play against.

Netrunner is a game of information control. If you know what to expect in the meta then you will be able to control the game more. That is why the top players work really hard to control the public meta while having a counter to it prepared.
Heading into the unknown lands where you have no idea what to expect is a frustrating experience at tournament. I hate running on unrezed ICE when I don't have a decent idea what to expect. Hitting a Ichi 1.0 -> Zed 1.0 combo on RnD turn 3 out of Weyland is super annoying and not something I want to repeat.
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>>50388998
>>50389074
>>
>>50389657
>Heading into the unknown lands where you have no idea what to expect is a frustrating experience at tournament
This is the most autistic thing I have ever read.
>>
>>50389721
>can not
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>>50390068
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>>50390167
gj continuing the autism, autist
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I can't wait for L5R LCG to come and murder this awful game.
>>
>>50390671
I'd call you a filthy weeb but I play Jinteki.
>>
>>50390932
L5R is not even Japan...
>>
>>50391011
Japan enough to purge.
>>
Hey, im gonna be buying a core set of Android:Netrunner tonight and play it with a few of my mates. Ive watched rules videos and tournament play, but I have a few questions, and I would be trilled if you kind Anons could help me.

1. can you rez an asset the turn you install it?

2. Does it cost a click to rez assets? How about to score an agenda? (I know its a click to advance one)

3. In the core box, is there like some senario games we could play without having to deck build? like premade lists for the corps and the runners?

And how do I get into the lore? Ive read the core rulebook, but I would like to see the bigger picture outside of the corps and runner factions.

Thanks in advance, anons.
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>>50389721
You do know that the Walled City was demolished back in '95, right?
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>>50392187
1. Yes. You can also do it on your opponents turn. This is especially useful for things like PAD campaign and Adonis, which you can rez at the end of the runners turn.
2. No and no. Advancing agendas does cost a click.
3. Yes, but they are crap. Go look at netrunnerdb.com and look for core set only decks.
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>>50392187
1. Yes, you can. Look for the updated Netrunner timing window chart which shows you when you can rez assets, score agendas, or paid abilities on cards.

2. No, both of these do not cost a click, they are done during the paid ability window.

3. There aren't any scenarios, but you can make a pre-made deck by mashing all of a faction's cards and the neutral cards together for each side.

4. There's the Worlds of Android book for lore stuff, as well as inserts in all expansions whenever you buy them, plus the various novels and novellas that get released.

You can check through the OP links (especially the reddit link for a Beginner FAQ) if any questions pop-up while playing.
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>>50389476
>>50389613
10/10
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>>50365247
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>>50392381
>Advancing agendas does cost a click.
Oh hey, sorry, I meant it costs a click to advance an agenda. Thanks mate
>>50392412
Thanks mate, very helpful. Rockin on that reddit right now.

Thank you both for helping a newb, hope to be running with the best of you soon.
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>>50389657

First, it seems to me you're missing the point. The issue I have with that position you're defending is that winning seems to matter more than playing. Instead of thinking "cool, I"m going to be faced with new exotic builds, I'll have to be careful, learn the way of the land and deal with unknown board states", you're thinking "shit, I don't know how to beat that one" which to me at least translates as "shit, I actually have to play the game instead of going on auto-pilot".
Not exactly a joyful, loving approach.

Disregarding that, there's something really ironic about that disregard for the expose and data gathering tools observed at the upper levels of the competitive meta when it comes coupled with the complaints of not wanting to play thrown in the unknown.
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>>50392342

They built a new one in Shadowrun, why not in Android?
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>>50393396
>>50392187
Regarding lore. The Android universe is expanding very quickly, but it started with the Android boardgame, a murder mystery game set in both New Angeles and the moon. It introduced several characters that we've seen in Netrunner and the novels, including Noise!

It was followed by Infiltration, a heist game where the players were agents hired to steal from CyberSolutions Inc, so they all start together "in the same team". But there is an alarm level that keeps increasing, the moment it hits a certain point, the PriSec shows up and kills everyone inside, so everyone needs to get out before then. Thing is, you can't trust your fellow partner to trip you and get away with all the money, can you?
(pic related are characters from this game)

Next up is Netrunner, which it actually is our main source of lore, even with all the novels and games to fill in the gaps I still find myself looking at the flavour texts and lore inserts in each datapack to learn something new.

Then MAINFRAME happened. During 23 seconds this 6 runners found a way into Titan Transactional database and started capturing nodes in the servers. This was followed by Netrunner's Flashpoint cycle, in which we are in right now.

The latest game is New Angeles, a negotiation game between 6 megacorps set in the city that gives name to the game, at the peak of the Flashpoint event (allegedly).

And then there is the novels, novellas, some lore related articles in FFG site, and the book Worlds of Android.
>>
So, mini Martial Law spoilers

MKUltra.
Killer
Conspiracy Icebreaker effect
Cost 2, base str 1
Pay three credits +2 str, breaks up to two Sentry subroutines.

On the Run
Cost 3 Event Condition
Install On the Run on a Resource as hosted condition counter with the text "trash: avoid up to three tags or prevent up to three damages".

Baba Yaga
Neutral AI breaker
Cost 5 base str 0
Baba Yaga may host any number of non-AI Icebreakers.
Baba Yaga gains the paid abilities of all hosted Icebreakers.
Two influence.
>>
Interesting.

Mr Stone will be a card in the Terminal Directive campaign box, and seems to be the (cleaner) antagonist in Monster Slayer.
>>
>>50395269
Makes sense, it's only in the Weyland list, and Mr. Noun is a common format for 'cleaner' types in fiction
>>
>>50394947

Giving it a bit of thought... I love what Baba Yaga could do for Crims. But two influence a pop? Come on.
>>
>>50395269

Does he survive in monster slayer?
>>
>>50394947
>>50395677
Baba Yaga sounds like one of those custom cards you see ever so often, so I'm dubious. If it's true though, it and the remote only suite will be pretty good for Crim AI. Heavy on memory though, especially if you want a regular suite with it for AI-hate ICE. Alternatively, ZU.13 + Inti + Fairy will cover all the servers.

On the Run is very Crim, I like it. I'll be using it with 1 credit Bank Jobs or SecTests, probably dump a Sports Hopper for it.
>>
>>50394947
I call bull - MKUltra has too obvious a name (the others are at least actual worlds), and is too cheap by far.

On the Run seems overly complex and very good - seems like you made it because you don't like the current meta corpside

Baba Yaga, as >>50397831 says, sounds like something a lot of people really really want, but that could be exploited to hell and back (Breach + Sherman + something?)
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>>50398079
MKUltra is also just Black Orchestra for Sentries with a cheaper install cost.

I would expect it to at least have different abilities. Maybe we'll get routines instead of strength.

4C: +1 Strength, Break up to 3 Sentry subroutines.

Or something like that.
>>
>>50394536

New Angeles is said to have 1 billion people squashed into that SEZ, and arcologies are common, so something like another (bigger) Walled City is probably to be expected.

I think Robot City might be just that essentially.
>>
>>50399506
That's hilariously inefficient unless it has like 5 base strength.
>>
>>50390671
REMOVE MANTIS
REMOVE MANTIS
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>>50389721
Would cards that don't use "if the runner is tagged" like Boom or Psychographics still work then?
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>>50401815
Depends if they actually have the tags
>>
>>50397831

Why Zu when you can make a pump-able Yog?

For those that want proof, seems like the French got them already:
https://www.youtube.com/watch?v=eAH8J2VpGHk&feature=youtu.be
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>>50402136
I know what I'd do. Breach, Faerie, Passport. All in-house and cheap to install.
>>
>>50402136
Install cost, and you need to pump from 0. Paperclip + Fairy + Yog would be fun though. Another fun thing is pumping strength using gordian's, since it retains strength.
>>
>>50402354

The Faerie/Baba Yaga connection does seem self evident, both from a mechanical and thematic standpoint.
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>>50402367
More than that, I think for a Criminal player to blank that "Central servers only" clause is pretty big.
>>
>>50402136
What's the other unknown shaper card?
I'd translate myself but I'm just about to go on-shift where I'll only have my phone

Also: holy shit at how cheap MKUltra is and Baba Yaga in general.

On the other hand, clutch Willo and Batty ftw.
Unless they have Rumour Mill or the current from this pack

And man, lot of corp cards in this pack
>>
It's too bad Baba Yaga doesn't work with Study Guide. Oh well, at least there's Personal Touch.
>>
>>50402663
According to Google translate:


Cold Reading
Type Piracy - Furtive
>Launch a piracy and put $ 4 on this card, which you can only use during this piracy.
>When this piracy ends, delete 1 program (can not be prevented) that you used during this piracy.
>"His ability to analyze and adapt during a piracy borders on the paranormal."

Assuming piracy means Run and delete means trash, I have no idea what to make of this card.
>>
>>50402697
Yeah, at first I thought of using Switchblade and stealth credits to pump to 7. But that's even more setup. Gordian Blade suggestion above is way better.
>>
>>50402701
Overmind, dog breakers.
>>
>>50402701
Thanks!

Hellooo disposables!
>>
>>50402701
Considering it has Smoke, I assume Furtive means Stealth. So it's basically a one time source for 4 stealth credits, and you have to trash a program you used during the run. Neat.
>>
>>50402818
Also Study Guide.
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>>50402136
So only 7 runner cards? That's interesting. 3 cards for each corp and a neutral maybe?
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>>50402818
That actually makes sense. Although I'm not sure I want to trash my stealth breakers just like that. Seems like a hail mary card. A stimhack for stealth.
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>>50402701
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>>50395677
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>>50403856
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>>50403863
>>
>>50403863
Ichi is 9 credits for this thing. 6 if you can pay the trace.
>>
>>50403953
I always take into account that datasucker is infaction, just so Black Orchestra and now this doesn't go so far. These breakers clearly need the support.
>>
>>50403856
Brahman, Gordian Blade
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>>50404001
Alternatively, Brahman (2 subs for 1 credit), Sharpshooter (+2 strength for 1 credit).
You complained about Faust? Get ready for Shaper Baba Yaga.
>>
>>50403977
Kind of happy they're nowhere near as good as Paperclip though.

>>50404001
>>50404056
No AI breakers. Too bad too, would've been some jank with Wyrm.
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>>50404154
Fuck, you're right. Pumpable Chameleon then.
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>>50403856
If you install a B&E breaker does Baba Yaga gain the strength for each installed breaker?
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>>50404239
She gains only the paid abilities, so I assume that's a negative.
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>>50403856
Breach, Faerie, Yog

Alternatively, Gordian, Sherman, Shrike
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>>50403876
That's Andy legging it, right?
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>>50405877
The community seems to think so, and Damon commented that her departure was also referenced in the cycle. So yeah, this must be it.
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>>50404195
Doesn't seem worth it, remember, you need to pump from 0 instead of Chameleon's 3.

Most generally efficient combination for Baba Yaga so far seems to be Gordian, Corroder, and Mongoose thanks to the retainable strength, and works well against AI hate too (Faerie gets trashed if you're forced into using it, and you'll never meet more than 1 Swordsman per game most likely). Definitely pack some trash prevention. Cheapest overall pump and break is probably Morning Star, Faerie, Yog, and Sharpshooter though.
>>
Has anybody manage to build an engine for Brahman?
>>
>>50407529

Haven't. Played amusing CT variations around it for a few weeks.

- Amusing with the London Library+Femme Fatale/Cyber Cypher+Autoscripter shell.
- Patron + Masanori made for decent enough draw support.
- Very, very fringe, but I liked the Paricia rearm move: run, use Paricia credits, Paricia gets back on stack draw and install run and ue the Paricia credits again.
- Desperately tried to get something going with Collective Consciousness, but to no avail.
- Bishop support *way* too click intensive. Should have seen it from scratch really.
>>
>>50409349
Interesting, thanks for the info, I want to makr a deck and wasn't sure where to start.
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>>50409349
>Paricia
Wouldn't the dog suite work well with it then? Use up the counters, use Brahman, reinstall? Too bad I don't think there's a way to retrieve Parasite before it trashes a piece of ice while still trashing it.
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>>50412863
Not only there is no way, but Brahman doesn't accept virus programs.
>>
>>50407529

Not yet but I desperately want to live the infinite D4vid dream out of Hayley.
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