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Warhammer 40k General

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Bigger They Are The Harder They Edition

>>50277246
>Last Thread

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
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>Buy Leviathan dreadnought
>the coolests goddamn model I own
>Field it
>First game it gets killed by 18 haywire shots (fucking admech)
>second game it gets killed by three librarians (fucking technomancy)
>in all its games it can't do much because it's too slow
is a lucius drop pod the only way to get this guy into combat?
>>
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>>50283927

Haywire was a mistake
>>
>>50283927
What else was on your list? Because a single leviathan aint gonna do shit, its like a vindicator or land raider in that you either bring enough armor to saturate your opponent's guns or it will get focused down.
>>
>>50283998
It was kinda funny since it died on the 17th haywire shot.
And then my librarian went 6 rounds of combat against 9 breachers before dying
>>
So here's the question
Why the hell Chapter masters like Calgar, Dante, Azrael, Seth are Lord of War?

Shouldn't they be just as HQ?
>>
>>50284059
see
>>50283570

Or go look in a mirror, I dont care.
>>
>>50284059
Because some armies don't have true Lords of War. Making each army's Calgar into the Lord of War choice provides a quick patch job until each codex has access to a real one.
>>
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>>50283927
01110100 01101000 01100101 00100000 01100011 01101100 01100101 01100001 01110010 00100000 01101100 01101001 01110001 01110101 01101001 01100100 00100000 01110011 01100101 01100011 01110010 01100101 01110100 01100101 01100100 00100000 01100110 01110010 01101111 01101101 00100000 01111001 01101111 01110101 01110010 00100000 01101111 01110000 01110100 01101001 01100011 01100001 01101100 00100000 01101101 01100001 01101110 01101001 01100110 01101111 01101100 01100100 00100000 01101001 01110011 00100000 01100011 01110010 01100101 01100001 01110100 01100101 01110011 00100000 01100001 00100000 01100111 01110010 01100101 01100001 01110100 00100000 01110011 01100101 01101110 01110011 01100101 00100000 01101111 01100110 00100000 01100011 01100001 01110100 01101000 01100001 01110010 01110011 01101001 01110011 00100000 01101001 01101110 00100000 01101101 01100101 00101110 00001010 00001010 01101001 01101110
>>
How would I make an Orky Police WAAAGH!

?
>>
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>>50284036
It sounds like it at least tanked a substantial amount of your opponents points at least. But a pod would likely be your best option especially if it's a punchy dread not a shooty dread (what's your loadout my dude? Ive been wanting one of these)

Probably would be best to pod in other dreads with it to back him up
>>
>>50281855
He gets a belly full of Phage Cells and fucking dies.
>>
>>50284029
True but missing out on those sweet stomp-sixes will make him way worse in combat than regular GC/SHWs.
>>
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Newfag question - I've noticed in various art that terminators sometimes have hand-mounted guns, but can't dig up anything about them.
What are these - standard bolters? Any specific name for them?
pic related
>>
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>>50284098
I was going to go judge dredd with my orks.
Take the helmets green stuff some visors I used irongobs but that proof of concept went down very fast.
add some paldrons with suitably orky decals.
even out the chest and make it more uniform
shit like that.
>>
>>50284098
Are we talking police amongst orks, like enforcers of the warboss or police themed orks like an orkdeptus orkbites that looted an arbite station and runs around jumping out of looted arbite vehicles clubbing humies who aren't green enough and yelling "EES RESISTIN, KRUMP IM LADZ"
>>
>>50284145
Grey Knights have arm-mounted storm bolters
>>
>>50284145
That's a storm Bolter.
>>
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>>50284145
wrist mounted stormbolters
it's more a greyknight thing then wait....
>that file name
>that is from the grey knight onmibus
>not knowing greyknights have wrist guns
you aren't a newfag are (you)?
>>
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>melee-focused army that uses a combination of mobility shenanigans and hordes of chaff to get into close combat with people and rip them apart
>is backed up by their MC leaders which are super killy death machines

Should I go Chaos Daemons, or Tyranids/GSC? Why?
>>
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How much of a faux pas would it be to paint my 40k tsons in the pre-heresy metallic red? Is it viable fluff-wise?
>>
>>50284186
The first word in the dudes post was "Newfag".
>>
>>50284088
Thank you.
Space Marines has some Lords of War like Thunderhawk,Cerberus, Typhon, Fellblade.
>>
>>50284175
>>50284181
>>50284186
Thanks.
And no, wasn't baiting. I'm not into w40k at all, just came across cool art so I got curious
>>
>>50284168
The latter.
>>
>>50284197
Totally fine. You're a warband led by a sorceror that kept the original colors on his dustbins.
>>
When should I start selling off my old metal sisters?
Before or after the new line is announced?
>>
>>50284197
Iirc, only Ahriman's Prodigal Sons are blue. Magnus' Thousand Sons are still red.
>>
>>50284232
Before. After only devalues them, but when they go OOP, hipsters/whiny sisters players will be all over you.
>>
What armies can I get the most personality from?

I used to play Necrons during 5th/6th, did a shit ton of conversion work and had tons of lords and crypteks to lead units.

Then 7th gutted my HQ section to nothing, and made my army go from durable as it's gimmick to so durable it's boring to play and to play against.

I've tinkered elsewhere since, but it'a hard to recapture that same sense of my force being "my guys" for a lack of a better term.
>>
>>50284218
Give the boyz Billy clubs, try and find some arbite or bobby helmet bits, put em in looted arbite wagons with red and blue LEDs. Warboss is Da Judge or Da Chief. Try and model a battle wagon as an armed paddywagon for locking up humies to use as slave labor in ork prisons.
>>
>>50284256
>What armies can I get the most personality from?

Orks.

Tyranids, kinda.
>>
>>50284256
Although I hate to say it, Space Marines or CSM.
>>
>>50284197
Totally fine. AFAIK, current fluff has the loyalist (to Magnus) contingent still in their legion red, with the blue and gold scheme actually being the warband scheme for the Ahriman's Prodigal Sons.
>>
So Im just getting into the 40k tabletop and I was wondering: could I use an angry marines army with carcharadon chapter tactics and still use tyberos? Or would I have to use a non-named hq choice?
>>
Requesting take the knot
>>
>>50284256
Orkz.

Nothings more personal than Orkz.

You'll never win, so treat your army as Saturday morning cartoon villains, accept that they'll lose, and apply the old idea that any fight, win or lose, is an Ork victory.
>>
>>50284267
Oooh, that sounds great.

Now I'm thinking of 60's/70's American police. Except as Orks.
>>
>>50284273

>Space marines

Nnno, I don't think so?

Tacticals are the most generic model in the game, in any game GW make, I don't think I could bear collecting them. It's the death of personality, right there.

Plus in most of the fluff, each chapter only really have one personality to share between all the members.
>>
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>>50284289
http://bad-dragon.com
>>
>>50284301
The thought of police chase scenes from movies, but with the police as Orkz sounds hilarious.
>>
>>50283927
Whatever dropped 18 haywire shots on your dreadnought would almost certainly die to a few pie plates. Bring some.
>>
>>50284316
Probably kataphron and skitarii
>>
>>50284290
Ork logic is the best. If they win well they win if they lose its not really losing because they will come around again for another fight later.
>>
>>50284256
Daemons, Orks, Tau and IG
>>
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>>50284256
Orks.
You have full license to scratch build all of your vehicles and kit bash everything.
Just remember.
heads can usually go up one size of ork but can't normally go down
I.e. (boys with nob heads are slightly weird, nobs with boy 'eads aren't)

You also get access to all the 3rd party shit, like kromlech.
Russian orks.
Nazi orks.
Punk orks
Ork-orks
pirate orks.
Fantasy orks.
sneakorks
postappocorks
Whorks
You want it, it's there.
And you can build it from any kit inside or outside the range
>>
>>50284304
They are easiest to paint and model as you like, and making new chapters is very simple.
You aren't much better off going with Orks or Tau. Even going Guard is just going to get you a Cadian knockoff regiment.
>>
>>50284301
Oo, you can fluff it as being from a planet where orks have enslaved most of the populace. You can have ard boyz with riot gear and shields, nobz with white shirts as lieutenants, koptas with search lights for air support.
>>
>Baal predator can be built as a rhino
Is this true?
>>
What's if we had a 40k themed vehicle racing game
>>
>>50284399
That's fuckin' stupid.
>>
>>50284394
yes. Rhino-sprue is base for all Predator models.
>>
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>>50284256
Orks with scrathbuilding all your stuff
Chaos and Imperial Space Marines with the abominable amount of kit bashing you can do
Tyranids with custom monstrous creatures and more kit bashing
Tau and Eldar not so much since their models are neat and versatile but don't yield much conversion
Imperial Guard if you're really good at conversions
>>
>>50284410
>>I hate fun!
Okay.

>>50284399
I think the anons who made 1page 40k made something like a 40k death race game.
>>
>>50284359
It's funnier if it's a world where the bureaucracy of the Imperium has collapsed, but nobody knows who's in charge because four or five factions are fighting over the scraps.

What will you run into on the way to work today? Bands of crazed cultists? Mechanicum press-gangers? The dreaded paddywagon? Nobody knows, but for the time being, those rebreathers aren't going to produce themselves, so you keep showing up to work.
>>
>>50284431
>>50284399
>>50284410
GORKAMORKA
>>
It's within the reason that I could use Raven Guard Tactics and model my army as Night Lords, right?
Maybe even use some chaos bits and models.
I think the Raptors look cooler than assault marines for example.
Scouts are cool to me so I will definitely be using at least two squads for my troops that I need for the Combine Arms Detachment.

What are some other "stealthy" or "stabby" models would I want to include?

How are Landspeeder Storms?

At first I was going to use Chapter Tactics: Raptors that I found but I am afraid they are just strictly better Raven Guard and would be perceived as the "WAAC" choice.
>>
Anybody know if theres a 40k scene around Louisville cause im bored of my models gathering dust and all my friends who were suppose to get into it just build lists and never buy models.
>>
>>50284489
Just a headsup the Night Lord upgrade kit that GW sells is complete shit. You are better off buying Tyranid Gargoyle bits or something of the such to use.

Also the Night Lords have a shit tier primarch but that is just i m h o f a m
>>
Are every chapter but BT heretics who reject the Emperor's divinity or are there others?
>>
>>50284510
Chinese magnet-dealers just delivered my 2mm magnets to an address in Louisville Kentucky and I don't know what else those things would be used for so yeah probably
>>
>>50284535
There are 34 chapters that worship the Emperor.

Space Marines are not heretics, as the Emperor never wished to be worshipped in the first place, and indeed, is why the Horus Heresy began in the first place.

However, if you want to use BT chapter tactics, then BT are your only bet.
>>
>>50284535
There's others, Red Hunters and Steel Confessors off the top of my head, the latter believe in the Omnissiah which techincally is an aspect of the Emperor's divinity.
>>
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>>50284464
>>a game where you play as a hapless and loyal imperial factory worker who must brave insane danger to make it to work on time and clock in to press his assembly line button so the administrator doesn't execute him.

Would definitely play.
>>
>>50284560
Do Red Hunters worship? I thought that was a different Red chapter.
>>
>>50284093
Why space-separate bytes if you're a machine? That's done strictly to make it man-readable
>>
>>50284559
>There are 34 chapters that worship the Emperor.

Can I have a source or a list?
>>
>>50284594
Eh, that's all I remember really. There was a thread where an anon decided that he had to count each and every chapter that wasn't atheistic and worshipped the Emperor in some way, and so compiled a list of all 34 chapters. Unfortunately, I hadn't saved it.
>>
>>50284559
Times change, and the Imperial Creed is for everyone.
>>
>>50284616
Nah mate. Most Space Marines, the Custodes, and the Sisters of Silence all follow the Imperial Truth, as they did 10,000 years ago.
>>
>>50284612
>>wasting such productive autism
Such a shame.
>>
>>50284575
Separation of bytes is a primitive and inefficient way of detecting binaric transmission errors over noisy channels.

Such inefficiencies are deplorable, but are occasionally of use when communicating to those whose faculties are... deficient.
>>
Would a vindicare assassin be a good addition to my grey knights army?
>>
What units could be added to make this into a list capable of anything?

>start collecting tempestus
>an inquisitor (just one model)
>allied DA consisting of plasma gun/cannon/pistol tac squad, a terminator chaplain, and a rhino
>>
>>50284612
Archives?
>>
>>50284654
Get some lehman russ if you have the Astra Militarum codex
>>
>>50284301
Storzky and Hork? (or some ork version of Starsky and Hutch)
>>
>>50284647
Long range anti tank is always useful for a gk force. A Vindicare is a time honored traditional choice. I personally executed mine for missing shots with his bs8 multiple games in a row and being beaten to death by fire warriors, but other vindicares aren't likely to be such failures.
>>
>>50284673
Maybe it will be a game of "how many different factions can I squeeze into one army"

Right now I am thinking some servo skulls, and at least one henchmen squad with a chimera. A land raider would be tempting, but maybe wasteful.
>>
>>50284654
>Plasma Pistol
Why are you running a Terminator Chaplain?

You have an open Fast and Elite slot for your Allied Detachment you can fill them with Black Knights.

Twelve Rapid Fire Twin Linked Plas Guns with an 18' Range that have a Veteran statline with +1S and Rending on the Charge with 2 melee weapons.

Minimum 480pts though, if you want all twelve.

(I would put the chap on a biker and make him an interrogator to ride with the RW command squad and give them an Apoth and RW Banner at least.)
>>
>>50284283
>>50284234

Afaik, the Brotherhood of Dust were Amon's followers, and they remained Red/Silver. However, Ahriman killed him.
>>
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>>50284256
Probably Orks, but if your into history then the IG are wonderful for thematic armies.
>>
>>50284683
orky harry?
Deff wish
>>
>>50284256

Dark Eldar have a lot of personality to them if you don't mind playing a currently under powered army.
>>
>>50284256
Deathwatch. Since they are marines from every single chapter there is, you can go absolutely nuts with personal aesthetics.
>>
>>50284630
Honestly, I'm very doubtful that modern astartes really actually follow the Imperial Truth. Way too much ritual and prayer.
>>
>>50284734
aside from the scions and rhino, those are the models I have

see:
>>50273995

also I don't like ravenwing no matter how finely aged their cheese is
>>
1500 point game vs raven guard pinion battle company, I'm going to 1500 points of melta and grav outflanking all over me turn 1. Will this list win it? I lost last two times.

Ork horde 1500 points
-Warboss 120
Bike, klaw, kap
-Big nob (Warboss) 105
Mega armour, cybork
-Weird boy 70
Level 2

-10 'ard boyz 118
Armour
Nob, big choppa, tl shoota
-15 shoota boyz 118
Big shoota
Nob, big choppa, tl choppa
-10+1 grots 40
Squig

-9 tank bustas 142
3 squigs
Nob
-3 mega nobz 120
Trukk 35
Ram

-7 bikes 141
Nob, big choppa
-Dakka jet 145
Supa shoota, fly boss

-Kustom mega kannonz 111
2 extra grotz
Mek
-Deff dread 95
Klaw, scorcha
-Battle wagon 140
Killikannon

Weirdboy and the big nob in with the meganobz in the trukk, tank bustas in the wagon.
>>
>>50285053

That's just a tough game for you friend. You're opponent is playing a very good, modern book with tons of advantages and you're playing with one of the worst books in the current edition as well as one of the worst iterations of the army ever.
>>
Can I make normal Ravenwing bikers from this kit?
>>
Fuuuuuuuck I just ruined the front piece of my GK Librarian. Is there a good website to buy bits? Google hasn't helped much. Maybe ask around at my LGS?
>>
>>50285264
No the BK kit does not come with TL bolters.

You can buy two DV biker units and a regular box of bikers and have three MSU bike units.
>>
>>50285349
ebay
>>
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>>50284289
>>
Grav Gun Execution in Eternal Crusade:
https://www.youtube.com/watch?v=t48X5PMfNPk

Does THIS match up with your headcannon /tg/?
>>
>>50285610
>using grav on an ork
>this kills the ork
but that's the only strength of orks...
>>
>>50285610
I always thought it looked like an invisble force that imploded the target but a green ray seems reasonable considering GW always paints grav guns green.
>>
>>50285672
Video games very rarely go for invisible projectiles.
>>
>>50285711
What about the

Latency
Assault
Gun

?
>>
>>50284594
>>50284559
Its in the canon that most space marines don't outright worship the emperor as a god. Instead an overwhelming majority of the prefer to revere him as a combination of a father figure, and a supreme example of humanity. This stems from the fact that all space marines carry part of the emperor's own genetic lineage, so they can all literally say he's their collective grandfather.

I mean they can worship him if they so choose, and nearly every chapter has chaplains that can help them out on a path to spiritual enrichment
>>
>>50285659
If it makes you feel better you have a Armor(Shields) bar and a health bar in this. Grave does alot less damage to health than it does to armor and Orks generally have more of the former. It IS actually worse on Orks than other factions.

Also hilariously if you clip a Swooping Hawk with one they just drop mid-flight.
>>
I have a unit of bloodletters just sitting on my table, what should I do with them?
>>
>>50285815
Move them somewhere better suited for display?

What kind of answer are you looking for here?
>>
>>50285815
Pooper
>>
>>50285859
Melt 'em, smash 'em, show 'em, play with 'em, sell 'em.
>>
>>50285815
>>50285901
Put 'em in a stew.
>>
>>50285610
Ive just imagined the gantz grav guns but with a small AOE
>>
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>>50283927
from my understanding yes you need to use them in droppods to get the most value out of them
just substitute a normal pod instead of a lucious they pretty much take up the same amount of space on the table opened up

Though because I'm a fucking idiot I'm planning on fielding mine with a storm cannon along with 2 more regular dreads marching across the table with one ranged weapon/one ccw with an iron priest and some servitors tailing them for repairs

Will be drop podding in a squad of grey hunters with the potential for flanking in another squad in a rhino so that should shake things up
>>
>>50285610
I chuckled. Seems about right imo.
>>
>>50283998

My gripe with Haywire is that it even works on anything Orks create.

You can't tell me that ramshackle construction Orks call warmachines have components sensitive enough to be affected by Haywire.
>>
>>50285987
Hell, I'm pretty sure trukks don't even have electronics! At least, those trukks that use diesel probably don't.
>>
Coming to 40k, what are some fun armies to play?
>>
>>50285949
Leviathan, 2 ironclads, chaplain dreadnought, and a pair of standard dreadnoughts with Iron Hands chapter tactics.
I want to play one of the CSM players at my FLGS with that because I know he'll pull out all his hellbrutes and we'll just beat the shit out of each other.
>>
>>50286424
Oh god.

I like mobility and tactical options so Raven Guard, Eldar Corsairs, Eldars, Tau and Genestealer Cult
>>
>>50286424
Chaos space marine army with lots of boons of mutations. Bascially you move your army and then it just goes fucking insane once you get into close combat
At guy at my shop played me with Typhus, nurgle terminators, plague marines, and a trio of blight drones and his army just started fucking exploding. A guy turned into a daemon prince, Typhus turned into a spawn and the blight drones scattered everywhere and exploded when I shot them. It was hilarious.
>>
>>50284654
So aside from russes (somehow) and and replacing the whole army with 2+ rerollable cover save twin linked relentless plasma bikers, any other ideas?
>>
>>50286250

I'm not sure their tanks or walkers do either given some of those are apparently steam powered and have Boilers.
>>
>>50285749
>Also hilariously if you clip a Swooping Hawk with one they just drop mid-flight.

I mean, the physics check out (as much as they can, at any rate). Getting hit by pure gravity is really gonna fuck up your flight aerodynamics and flight trajectory.
>>
>>50286435
I wonder if Leviathan dreadnoughts benefit from the new errata that grants space wolves dreadnoughts 2 more attacks

im pretty sure it applies for the contemptors in space wolves armies so why not this

>6 attacks from a leviathan with severing cut per turn of cc
>>
>>50286435
I have 5 helbrutes and 3 contemptors

fight me

please
>>
>>50286435
>>50286708
I think the leviathan has a rule that explicitly states it cannot benefit from any faction or detachment rule

That and its high cost make me question if its really worth it
>>
>>50286735
>Only 5
>Not 8 for an all helbrute 1k tourny army
>Not 16 for an all helbrute 1850 tourney army

The 1k list has ~100 pts of legacies on the champion helbrute.
>>
TAKE THE KNOT, BROTHERS
>>
>>50286774
Its not worth it. That + not being able to score are shitty rules. Immunity to S3 armorbane doesnt really cover those.
>>
>>50286786
I wonder if the Space Wolves get awkward around them.
>>
>>50286708
Forgeworld dreads weren't stated to get any of the dreadnought attack bonuses, which means they aren't worth getting into close combat with, not even chaplain dreadnoughts since they'll just get bogged down. Which sucks because chaplain dreadnoughts are awesome
>>
>>50286810
Meh, in 30k Dreads don't benefit from Legion rules and only troops, and units with Implacable Advance (Termis and Vets) can score.
>>
>>50286424
If you play Renegades and Heretics, you can sink like 650pts into a single ten-man unit of Ogryns with Carapace Armor and Fleet. They have random attacks, but they also have Rampage and Hammer of Wrath at S5.

It is theoretically possible for this T5, W3 4+unit to shit out 90 S5 attacks on the charge, and they've got Fleet to get them there quickly. This is hilariously effective at wrecking anything that gets in its path through sheer number of S5 attacks, and they are stupidly hard to kill without S10+ attacks. They will tank a LOT of damage from your opponent, and even a unit half of that size will still tank 15W before going down - and they get an extra attack if they're outnumbered, which become more and more likely as they take more casualties. In addition, you can take a Curse of Mutation with the Mutant Overlord devotion, possibly granting them Fear, Scout+Acute Senses, or S6 HoW attacks. Remember this fact, too - when punching vehicles that aren't Walkers, you always strike their Rear Armor, so even heavy vehicles like a Russ will fold like paper and you can even glance a Baneblade to death.

Terribly ineffective for their points, but hilariously effective when they work out. 7/10 would recommend you run it once for fun.
>>
>>50286774
The leviathan dreadnoughts will trash anything short of a wraithknight in close combat so it's worth it. Relic of darkness isn't so bad since it doesn't take away much. As a vehicle only Iron Hands chapter tactics apply to it so it really only loses out on that since it can't fit into any formations or detachment other than a CAD.
>>
Question, in the Deldar rule book it says that raiders can take equipment from the dark eldar vehicle equipment list.

How much equipment can it take? It seems like some of the equipment is contradictory to each other as well.
>>
>>50286887
As much as you want.
>>
So, someone has seen the rumors about 40k becoming more casual , kinda like AoS, I checked and nobody had said anything.
>>
>>50286887

Can and Should are very different.
>>
>>50286935
What?
>>
>>50286957
I was checkong naftka page, and thats what I got.
>>
>>50285987

>Haywire works on ramshackle ork vehicles
>Haywire doesn't work on tacticool Tau battletech
>>
>>50286983
http://www.belloflostsouls.net/2016/11/40k-rumors-8th-edition-changes-direction.html
>>
>>50286997
:^)
>>
Ramshackle: Ramshackle vehicles cannot be destroyed by loss of hull points. Anything that would remove the last hull point instead decreases the AV of the vehicle by 1 on all sides at the end of the current phase.
>>
>>50287038
Thanks, I was about to post the link but my shity mobile failed me, also

http://natfka.blogspot.mx/2016/11/warhammer-40000-8th-edition-rumors-salty.html
>>
>>50287100
No.
>>
>>50286997
Hey the battlesuit is just a blocky power armor, if it applied it would also affect to space ma...

Fuck it, haywire for the haywire god!
>>
>>50287111
>>50287038
armies will not be constrained meaning no more detachments or formations?
>>
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>>50287111
>like AoS
>everything simplified
>>
>>50287145
:(
>>
>>50287179
>armies will not be constrained meaning no more detachments or formations?
for most top tier armies the constraints are barely there anyway, and there is little tax anymore.
>>
>>50287182
About 50% AoS.
>>
>>50287100
Way too powerful. A truck could basically tank 14 penetrating hits from krak missiles without dying.

Reminds me of 5th edition.
>>
>>50287100

That's more retarded than 4th edition vehicles.
How stupid are you?
>>
>>50283785
For the mekboy junka in the ork dread mob list, it says it can take a KFF, does that KFF give a forcefield radius around the junka?
>>
>>50287172
Oh boy, I wonder how they recover from this! Also it still amazes me when people bitch about this stuff, it's almost like the lore and game mechanics are two different things.
>>
>>50287210
that is cool
I mean terrible for LoS but fucking great.
And yes if i am not mistaken
>>
>>50287210
Yes. It projects from the model. Only time they do not project is when on a big mek inside a transport. Then it only applies to the transport. Super shitty.
>>
>>50287206
krak missile has 1/3 chance of wrecking or exploding vehicle with every penetration
>>
>>50287210
It hurts a little when I see really awesome ork kitbashes and scratchbuilds. So much love for a faction which is clearly unloved by its creators...
>>
>>50287215
what? with so many space marines armies, its seems redundant play other factions.
>>
>>50287243
Krak missile has 0% chance of wrecking a vehicle. It has ap3, it cant explode non-opentopped vehicles. And with rule like that Ramshackle, you'll always buy that upgrade to remove the open-topped.
>>
>>50287172

Well, it apparently works on Obliterators in the lore if Siege of Castellax is to be believed.
>>
>>50287038
>>50287111
Warhammer 40,000 4th edition, vol. 2.
>>
>>50287210

Two of those remind me of Metal Slug bosses.
>>
>>50287245
Isn´t it?, Crazy and violent space orcs with ramshackle vehicles and mechs beaten by a totalitarian backwards empire that treats technology like sorcery
>>
Tamiya, Testors or Gorilla?
>>
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>>50287309
As someone whose 40k experience has just been the painting/hobby side can anyone give me a rundown of the past editions and which one is considered the best?
>>
>>50287309
infinitely better than this garbage we have now.

Hell I'd prefer 3rd edition with no premeasuring and guess weapons
>>
>>50287376
So AoS is better?
>>
>>50287358
>which one is considered the best?

The one people started with, seems to be the most common answer.

>>50287376
I know plenty of people who prefer 2e to 3-4e, so go figure.
>>
>>50287415
Plenty of people think so. Others see it as overly simplified.
>>
>>50287316
honestly I don't know how people do it but it is so great that they can and do

https://www.youtube.com/watch?v=zPpdv-VkPc4
>>
>>50287415
I'd go outside of GW rather than play AoS. There's more options for fantasy games than sci fi.
>>
>>50287415
AoS with the General's Handbook isn't the worst. Although I don't think you can compress 40k's rules quite as much as they did with AoS without rewriting all the books or moving everyone to warscrolls.
>>
>>50287457
They're going about half way to AoS in simplifications AND moving over to a warscroll inspired set up.
>>
>>50287439
Once you've got an idea in your head it can usually come together pretty easily, you just have to plan it out a little. A guy at my FLGS made an ork bomber that's probably the size of a Manta.
>>
>>50287457
>AoS with the General's Handbook isn't the worst
after the GH got released AoS became weirdly popular in my area, like tournaments every weekend popular with games two nights a week at multiple stores, to where it is honestly competing with 40k, which WFB never could in the area
>>
>>50287475
my scratch-building skills are awful bad and I don't know how people could so calmly break down 300 dollars in kits.
>>
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>>50283927
>neither my Furioso or chapter master have fallen in combat playing casual games against my friend

I'm probably going to paint this bad boy last so I have the maximum amount of available paint and the most skill possible. This thing has bitch slapped daemon princes, it castrated Kugoth, it's crushed chaos lords, torched countless nurglings, shredded plaguebringers.... I LOVE my dreadnought.
>>
>>50287493
Sigmar has been highly popular at my FLGS ever since it came out, it's pretty amazing to see because Everybody has a fully painted fully based army and EVeryone's army looks fantastic, as opposed to most of the 40k crowd which is either grey plastic or thick shit or a combination of the two.
>>
>>50287524
I've actually kind of wanting to get into sigmar for this very reason, but cold buying into a system sounds like not fun times, and the lore is a little high concept
>>
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>>50287493
Fuck that; I would rather see Magnus begin the end times than watch 40k like that

https://www.youtube.com/watch?v=2KYYVrBX4v0
>>
>>50287551
>but cold buying into a system sounds like not fun time
You have to start something if you want to do something.
>>
>>50287524
Man, my oroblem with AoS is I don't really like any of the available factions, as well as the mix of bases triggers my autism.

I wish their Orks rode on Squigs instead of boars.
>>
>>50287564
W..what?
>>
>>50287595
If you took up Daemons you could use your army in 40k, AoS, and 30k though
>>
>>50287595
>Man, my oroblem with AoS is I don't really like any of the available factions

What? What do you play in 40k?
>>
>>50287569
I've promised myself that if I finish painting my space marines by the end of the year I will buy myself an AoS starter and a box of Marauder Horsemen
>>
>>50287613
That's true, but I'm not really fond of most Daemons. I don't like Slaanesh, Nurgle's cool but the aesthetic turns me off immediately, I do like Tzeentch and Khorne, but those two together just seem wrong.

>>50287620
I plan on starting up either 30k Mechanicum or Iron Warriors.
>>
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>>50287626
Don't kid yourself you're not going to finish.
>mfw I came within a hairsbreath of finishing my Space Marine backlog
>As in within 10 models of not having any more space marines to paint
>mfw then I got another 45 models because of Burning of Prospero and am planning on getting another 20 to fill out my demi company
>>
>>50287675
You are right, but I have to try.

I still need to build one model and do some GS work, but I have about 55 models and a vehicles primed and with the main colors base coated.

Actually why am I not painting right now? fuck...
>>
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What are some good models for 40k made by alternative companies? I recently saw some cool stuff for the imperial guard, but what about space marines, or chaos?
>>
>>50287100

Not sure how to word it but I always thought something along these lines?

A vehicle with ramshacle will only cause str 3 hits on the models inside from an explodes result on the vehicle damage table and will not cause a pinning test.
>>
>>50284193
Nids
Because there are more options with how you paint them and are cooler imo
>>
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>>50287665
Like, black bloodthirster looks really sick. Really, really sick. I love it.

But can you run an all Khorne Chaos Daemons list?

Or more accurately, can you run an effective all Khorne Chaos Daemons list, or are you better off running Khorne Daemonkin?
>>
>>50287665
There's a bunch of high tech Steampunk dwarves coming, if you like that sort of thing.
>>
>>50285264
>DA Battleforce
>entire thing can be destroyed by the one dreadnought that comes with the BA Battleforce
>>
>>50287825
After the Dread gets shot by those TL plas, or the multi melta the attack bike brings, or the 2 multimelta the speeder could have.

They will also overwatch the dreads charge at BS2 and their attacks are S5 rending in the assault.
>>
>>50287871
Oh I didn't notice those were TL plasmas, just thought it was the paint scheme.
>>
Please suggest some good vidyas to watch to learn how to play Tau. I want to surprise my meta.
>>
>>50287776
You'd absolutely be better off running KDK. Fearless and BFTBG instead of slavery to the tyranny of daemonic instability causing multiple casualties if you lose combat gives daemons like khorne dog mobs so much more power. That and the bonuses from BFTBG are great.

And the relics are good...

There's really no reason you'd ever wanna run all khorne daemons as normal chaos that I can think of.
>>
>>50287595
>I don't really like any of the available factions
This exactly.

Lizardmen were kinda cool before the new fluff ruined them, but there's nothing in AoS that really has the same appeal as, say, Tyranids, and the battlefields are way less interesting as well.
>>
>>50287938

>how to play Tau
>take Riptides
>still have points?
>more Riptides
>but what ab- MORE RIPTIDES
>>
>>50284489
Still looking for some more indepth advice here.

I already have the Space Marine Codex and Seventh Edition Rulebook so I was hoping to go pick up a box or two of scouts at the local shop tomorrow or Saturday.

Maybe an Assault Squad or the Vanguard Veterans with Jump Packs and a Jump HQ of some sort?
>>
>>50287938
I can't suggest vidyas, but I can suggest you do it the classic Tau way: combined arms. Get a bunch of fire warriors, a bunch of Devilfish, a couple Hammerheads, and some Kroot and Pathfinders. Season to taste with flyers.

Or, you can do it my way: no suit bigger than a Ghostkeel and non-optimal fun strategies like the melee commander retinue.
>>
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>>50287938
not much to learn. shoot, don't engage in cqc, don't rely on markerlights because they'll be killed first, the riptide and stormsurge will get you hate but seem to be really good units
>>
>>50287521
And you can't even be arsed to clean the mold lines or paint it? For shame.
>>
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>>50288003
>>50287998
>>50287950
Thanks!
>>
>>50288026
Man, I still love that conversion. What are the arms even from? A Supremacy suit?
>>
>>50288003
That's the IG in that picture and you know it.
>>
>>50288026
also the drone net formation is super cheesy and you should use it

>intercepting markerlights on outflanking drones with boosted BS
>>
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>>50288051
>>50288003
>>
>>50288049
not even a conversion can stop the underslung turret from looking completely retarded
>>
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>>50288049
>>50288085
Not my conversion

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!157:36,0,-1,-1,61,-1:-1:19:;155:36,0,-1,-1,32,61:-1:19:&sn=Father%27s%20Day
http://nl2.vivthomasvideo.com/secure/video.php?contentID=151158&clip=151158&speed=2000

Forge World Tau'nar arms with the guns cut off, the gigamissiles glued on and it all glued to the Stormsurge body
>>
>>50288026
>>50288085
Not my conversion

Forge World Tau'nar arms with the guns cut off, the gigamissiles glued on and it all glued to the Stormsurge body
>>
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>>50288067
>>
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>>50288024
This is about the extent of my skill although I tend to paint when drunk which is never a good idea. I want my dreadnought to be glorious, I'm not really following too much of a scheme for my Blood Angels other than wanting red, black, and lots of gold. Although I did start with watching a Duncan video to get the general direction.
>>
>>50288128
You stay "inside the lines" fine and paints seem properly thinned.

Washes man. Washes are liquid talent.

Between washes and some highlighting and drybrushing your stuff will be looking fine.
>>
>>50287950
I don't think that's much of a surprise
>>
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Is it worth it to buy Deathwatch Overkill if I'm looking to start a GSC army?

Or should I just buy individual units?
>>
>>50288128
https://www.youtube.com/watch?v=g9HzqHVg1uE
https://www.youtube.com/watch?v=lKKG6T-kkMA
that model looks okay, but also looks like you just did base layers on everything. Most of the model comes from using washes and highlighting.
>>
>>50287776
Man, now I want to do a KdK army where that Bloodthirster is my centerpiece, and all my HQs and Sergeant type units Do they even have those? are in the same Black/Red/Brass scheme he's in.

Can someone post a pdf of the KdK codex?
>>
>>50288201
Yes they have those.
>>
>>50288197
If you have someone lined up to buy the marines it is worth it I would suppose.
>>
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>>50288152
Well the current problem is everything I have painted has been Dark Angels from the Dark Vengeance kit and not actual glued together BA models. I glued them all together first and then started painting way later so I'm kind of at that reluctant stage of taking models apart for painting. Eventually I would like to magnetize my shit but after my initial purchases money has become extremely tight which is why I only have 1 Furioso and not the entire fucking DC company that was released recently.

My recent idea (before the Angel's Blade and before learning the assault phase better) was making a chapter that used the Iron Hand tactics, since I was shooting a lot, and my fluff was something like my chapter (Angels Ascendant) had found a way to drastically reduce occurrences of the Black Rage and conquered the Red Thirst. This increased tranquility made them better shots using bolters and better at siege warfare. I also thought the SM codex had more options. Now I'm on the fence between sticking with the BA codex or using the SM codex. Having a Chapter Master (and Orbital Strike) is really... REALLY awesome with how my friend and I play but I feel like I'm being a cop out by not using the BA codex.
>>
>>50288201
>Can someone post a pdf of the KdK codex?
I got you senpai, here: >>50283785
>>
>>50288235
>tfw mobilefag
plz help, anon.
>>
>>50288232
Are those pumice stones on your table?

You're ruining that table's finish, anon. Stop.
>>
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>>50288263
Yeah we got rid of those, this was the last game we played. Currently learning the rules for buildings and still trying to figure out how to implement cover and terrain in to our games because so far most games are me just mowing down my friend's slow ass Nurgle daemons. Cover has absolutely no benefit for me since my armor save is 3+ anyway but it would do wonders for my friend and I want the games to be more fair. I think I've lost... 1 out of like 10 games and it was because my friend read his rules wrong and was giving his plaguedrones a 4+ rerollable invuln save at the wrong toughness.
>>
>>50288197
>>50288227

I'm trying to math out how much the GSC models are and it seems like it'd be pretty worth it to buy it even without a buyer though, right?

Or am I mathing wrong?
>>
>>50288232
You don't need to disassemble to paint. I assemble everything first, then paint after.

The way I see it, if it's hidden behind something you don't need to paint it since you won't see it anyway.
>>
>>50288300
What is the cats cover save?
>>
>>50288326
I can't do this. I'll know it's there. I also have a problem where I can't go light on painting. I have to paint every single model to the best of my ability. It takes hours for even the random guardsmen.
>>
what is the most annoying 500 point squad one could assemble with tau?
>>
I bought a Start Collecting set and a bunch of paints, and am aiming for cream, black, and metal.

I have a black spray primer but I've heard that's not so good for light colors, is there a good gray spray primer out there or am I going ot have to buy a paint?
>>
>>50288349
Insert one rip tide here
>>
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>>50288339
Cat counts as a wall that blocks line of sight from head to tail. Every attack has instant death if it hits with no saves of any kind allowed.
>>
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>>50288345
More or less this. I might be painting things in a rushed fashion in less than ideal conditions but I want that shit painted completely. Eventually I plan on going back and cleaning up my models although currently they kind of act as like visual steps of progression as I learned different methods, got more paint, and got better brushes.
>>
>>50283785
Is there any particular reason that Hot-Shot lasguns/pistols have half the range of regular lasguns/pistols?
>>
>>50288404

So precious marine babbys can kill them with impunity
>>
Can I still be effective with Tyranids in casual games?

Or should I just stick to GSC and modeling/painting until Tyranids get an update (which is fucking never)?
>>
>>50288404
>half the range
18"

Hotshots get -6", which can be gained back with an appropriate warlord trait. Shame MT-only armies are bad and warlord traits are completely random.
>>
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>>50284739
>implying bongs needed french for bad design
>>
>want to finish my chimeras but need magnets that were just delivered to the wrong address half a country away
>pretty sure I'd only ever use HBolter/Multilaser config but not sure enough to just glue it
what do
>>
What is your army's theme music?

Hard Mode: Must be from a non-Disney Musical.
>>
>>50288583
Eldar with heavy D
https://www.youtube.com/watch?v=f_1g3rVBmos
>>
>>50288583
https://m.youtube.com/watch?list=PLOl-OSb5FW3LWMYbTFlcg9m9fkGxm89Vb&v=lKvpo7Ma9JM
Orks getting hit with 10s by humies in bloo
>>
>>50283998
it wasn't so bad when it was limited to a select few weapons, and back when glancing hits didn't take hull points it was pretty tame.
>>
>>50288583
https://youtu.be/Z6KatJHmbIE
ALERT! NECRONS ON THE FIELD!
PROTECT THE IMPERIUM!
>>
Could someone tell me what was the frequency of the "Start collecting" releases? Or maybe GW's release schedule in general?
I'm trying to figure out when we could expect next batch of new Battleforce boxes to show up.
>>
>>50289061
Seems pretty sporadic, with the new management they do seem to be putting out a lot more of them though.
>>
>>50289061
they put out a bunch near the beginning of the year and then they tapered off a bit

they will probably do the same again at the start of next year, but most of the big factions are covered already
>>
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>tfw SkitMech box better have good formation rules because electro-chaff
>>
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>>50289171
You have some serious disrespect for the ones who dedicate themselves to the Motive Force, Magos.
>>
>>50289171
I love the aesthetics of the aztechno ravers but they seem like far too problematic a unit to utilize
>>
>>50289223
Man I wanted to like 'em since they remind me of pic related and the fluff of the two split sects is neat.

I just don't enjoy the idea of "need to kill units before becoming effective so they should be taken in max size to achieve that while also lacking ways for them to reach their targets in the first place" on a unit.

If they could outflank/deepstrike/move faster/were cheaper I'd be sold though.

This Magos knows what's up >>50289247
>>
why dont eldar wraithguard have good balance?
>>
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PLEASE JUST HURRY UP AND SHOW WHAT THE NEW THOUSAND SONS' RELEASE WILL BE I WANT TO GET BACK INTO THE HOBBY BUT I'M WAITING ON THEM
>>
>>50289384
You don't have to make functional robots when it's powered by space magic and souls of the dead.
>>
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>>50289410
this
>>
What armies do you have, and who are your "top guys"
>>
>>50289410
Patience, Aspiring Sorceror. You have only about 16 hours to wait.
>>
>>50289434

>Sisters of Battle

Top gals recently have been my combi-plasma command squad and canoness. No one expects the plasma volley from Sisters, and they always underestimate the backup flamers. The EW on the canoness has also saved me from giving up StW a few times, too.

>Tzeentch Daemons

I sadly try not to play them much anymore, but my top guys have usually been my Princes because they're ridiculous. Otherwise, my Tzerald and squad are clutch with their S6 fire. One of these days, I'll finish my WFH for that S7 hotness.
>>
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>>50289489
>sisters with plasmas
pic related

do they have models?
>>
>>50289497
What the hell does this Pepe represent?
>>
>>50289503
Same as all the others, Retardation
>>
>>50289503
Excitement
>>
Can Klaivex with Demiklaives/Drazhar use demi klaives as either one handed or two handed in each fight phase?

>>50289503
Excitement I'd imagine
>>
>>50289497

Nope, but I threw this together. Hope to prime and paint this weekend when I get primer.
>>
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>>50289497
>>50289523

And I forget the pic.
>>
>>50289523
Forgot the pic, mate.

>>50289519
>>50289522
Right, thanks.
>>
>>50289527
Man, I can't wait for the plastic nuns
>>
>>50286780
>All hellbrute army.
Yes please.
>>
>>50289534

Me too, man. I'm going to drop at least $500...
>>
>>50289545
Yup, here's hoping there's a new codex too
>>
>>50289553

A fixed Codex would be nice with shit they keep neglecting to put back in because there's no official model.

I'd like to bring the old vet out of retirement
>>
>>50286435
>>50286735

7 venerable dreadnoughts
1 contemptor
1 leviathan.

send help, I have a problem.
>>
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Are there any specific rules to follow when making a BA successor chapter? Other than the Black Rage and the Red Thirst?
>>
Gonna play a friendly 500pt DEldar vs SM game tomorrow. I don't know exactly what he's bringing but I'm expecting minimal armour (MAYBE a predator/couple rhinos), some tac squads and maybe some termies.

Thoughts? I'm new to Dark Eldar

+++ DEldar 500 (Warhammer 40,000 7th Edition v2007) (500pts) +++

++ Combined Arms Detachment (Dark Eldar: Codex (2014) v2001) (500pts) ++

+ HQ (100pts) +

····Succubus (100pts) [Archite glaive (20pts), The Parasite's Kiss (5pts)]

+ Elites (115pts) +

····Incubi (115pts) [3x Incubi (60pts)]
······Venom (55pts) [Twin Linked Splinter Rifles]

+ Troops (160pts) +

····Kabalite Warriors (40pts) [5x Kabalite Warrior (40pts)]

····Kabalite Warriors (40pts) [5x Kabalite Warrior (40pts)]

····Kabalite Warriors (40pts) [5x Kabalite Warrior (40pts)]

····Kabalite Warriors (40pts) [5x Kabalite Warrior (40pts)]

+ Fast Attack (125pts) +

····Scourges (125pts) [2x Scourge (32pts)]
······Scourge with Special / Heavy weapon (31pts) [Blaster (15pts)]
······Scourge with Special / Heavy weapon (31pts) [Blaster (15pts)]
······Scourge with Special / Heavy weapon (31pts) [Blaster (15pts)]
>>
What do you guys think of my shitty trukk?
>>
>>50289708
At least you tried
>>
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Why are Zerkers on bikes not a thing in the TT? Shit is cool as fuck.
>>
>>50289780
Chaos isn't allowed to have nice things. You should know better by now.
>>
>>50289792
Soon.Astropathictransmission
>>
>>50289384

Annie are you okay, you okay Annie...
>>
>>50289798
>>50289443
If you're just fucking with us, I swear I'll warp your shit.
>>
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>weapon skill 4 hits weapon skill 8 on a 4+
>weapon skill 4 also hits weapon skill 4 on a 4+
>weapon skill does not get re rolls like ballistic skill, its minimum to hit is 3 instead of 2

I feel like im missing something, im still in shock that four of a stat makes literally zero difference
>>
>>50289869
ws 3 hits ws 7 on 5+
>>
>>50289869
>ws8 hits ws4 on 3+
I guess you missed that. But yeah you are right, the WS table is a mess and should be reworked to be more rewarding/punishing.
>>
>>50289869
Weapon Skill being a very poorly implemented stat is pretty common knowledge. It's unfortunate that GW will almost certainly gut it in favor of static To Hit/Wound rolls a la Sigmar.
>>
>>50289924
Well that might not be as bad as people think, with removing instant death and making FnP better on t3 models and stuff.
>>
>>50289931
It's shit.
might as well just have "roll 4+ to win."
>>
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>>50288389
>>
>>50289931
>removing what scant depth 40k has is a positive
Please go and stay go.
>>
>>50289970
>>50289939
Let's be honest here, every gun worth taking in current meta wounds on 3+ or better 90% of the time anyway and any gun that doesn't do that has to shit out gorillion shots per point or bypass the whole wounding roll or is considered shit and is not taken anyway, so this would just cut the middle man out.
>>
>>50289992
Play AoS if you want, don't force that shit on others.
>>
>>50289992
So would flipping a coin at deployment to determine the winner.
>>
>>50290015
>orks having 50% chance of winning vs anyone
Your strawman is shit.
>>
>>50290048
But le balance
>>
>>50284197
The Thousand Sons are all still Red/Silver/Gold. Only Ahriman's 'sons' turned blue due to Tzeentch fuckery.

This gets ignored a lot though.
>>
>>50290091
Do you have a source on that?
>>
>>50289434
Chaos Space Marines
My main man is my Sorcerer but the Obliterators I bought and fielded for the first time yesterday I'm really falling in love with
>>
>>50289666
Take fucking Jet bikes. Cluster Caltrops gives you 3-9 HoW attacks with rending before combat even begins, on top of that you are higher initiative. They demand immediate focus or they'll steamroll his infantry/HQ
>>
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I'm not a very creative person when it comes to single scenario missions.
Can anyone come up with a goal/scenario for this squad of isolated Veterans? The enemy is Chaos Space Marines.
>>
>>50290125
who are your dudes, what's their history, specialization?
Who are you enemies dudes?
>>
>>50290125

sent to retrieve relic x but it was an ambush and now they have to make it to the dropship/ survive long enough for reinforcements to arrive
or
prevent the chaos space marines from completing a ritual that will allow a deamonic incursion
>>
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What would be a good addition to Strike Team Bright Conquest to get it up to 200 points? It's currently at 134 points with the following wargear

Photon Grenades
5x Pulse Rifles
5x Pulse Carbines
2 MV1 Gun Drones and 1x DS8 Tactical Support Turret with smart missile system.
>>
>>50290148
As it stands, they are just generic marines, I haven't given them any history yet but I'm leaning towards Pre-Heresy World Eaters minus Angron. The enemy is Thousand Sons.

>>50290151
So reach a certain area or survive until turn D6+2?
>>
>>50288583
I am a stone by demon hunter.
I play salamanders.
>>
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Would eletro priests be good if AdMech had a transport?
>>
>>50290240
Is it an assault transport?
>>
>>50290240
It would have to be a tough assault transport. Unlike marines who can survive decently out in the open for a turn or two, Electro priests will wilt under standard lasgun fire.
>>
>>50290301
They stand up better to plasma
>>
>>50288349
Commander HQ, Crisis troops, Stormsurge
>>
>>50290306
But you don't NEED plasma fire to down the Electro priests, that would be a waste or resources. You can throw any chaff unit up against them and expect at least a decent result. That's poor showing for a unit that is supposedly elites.
>>
>>50290160
-Crisis suit to boss them around
-10 kroots
-Shave some point and get them wheels (antigrav-plate?)
-4 pathfinders with 2 ion rifles
-Piranha
-2nd squad of stikers/breachers
-Gun drones
>>
>>50290314
*Waste OF resources. I should have coffee before posting.
>>
>>50288441
Ask your opponent if you can use the GSC statline for Genestealers if you want to use them and don't engage cheese lists.
>>
>>50290314
They are elites that are better against elites while marines are troops that are better against troops
>>
Does te Coldstar commander have any use or is just gimmicky?
>>
>>50290332
It forges some narrative when your opponent gets to shoot it down and it dies to the crashlanding.
>>
>>50287172
I would imagine Space Marines would be able to lug their body-armour around for a brief period until it can repair or recharge itself.

>>50289503
A Pepe who's so giddy he throws his popcorn out of the bucket?
>>
>>50290325
They really aren't good against elites, especially the shooty ones. IF you get into melee with an elite unit AND survive their first hits (Because they are TH+SS termies you aren't going first) then you have a bunch of S5 AP4 attacks with instant death on 6s.

They have pretty good hitting power but their survivability is just far too low to actually do anything with it.
>>
>>50290352
*Because UNLESS they are

Fuck me, my brain no do good wordings.
>>
>>50290199
>Pre-Heresy World Eaters minus Angron
I like it. Killy but not retarded.
>>
>>50290332

If it had some weapon options it would have been okay.

That said, it really just exists to waste perfectly good fluff with poor execution. Coldstars were previously meant to be space-optimised crisis variants, not a weird commander variant.

To accurately represent Coldstar suits you'd probably want something like... Avaliable to both commander and regular suits, move like Eldar swooping Hawks. A speedy 18 inch super movement speed for space dogfighting, but without the more precise jet move regular crisis get.
>>
>>50290359
I hate Angron to be perfectly honest.
>>
>>50288026
>they fucking bought parts from a more expensive model to make a less expensive model look worse
wew
>>
>>50290458

Actually Ta'unar arms are far too big for a Stormsurge, those are custom made smaller replicas.

Source: I own a Ta'unar and have compared it to Stormsurges other people have had the horrible taste to purchase.
>>
>>50290458
>>50290476

Also, it does seem like a visual improvement of the upper body: The problem is giving it big arms draws attention to it's stubby legs.

And also it's a model that somehow manages to be overpowered and have shitty untaulike rules at the same time. (4d6 to 8d6 shots? That sounds like how an Ork superheavy's guns should function)
>>
>>50290476
lol they custom made arms for their stormsurge.

that could be even worse.

i own a stormsurge and i love the thing, but i wouldnt convert it to some shitshow to try and make it look better. plus, that conversion doesnt even have elbows. they put missile launchers lower to the ground.
>>
>>50289708
That could be really great with a proper paint job.
>>
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>>50288026
>>
Can someone explain how Heroic Intervention works, because I don't even understand how Disordered charges work. I was under the impression I had to charge who I fired at, if that's the case, how can I charge "multiple units"?!
>>
>>50290525

High effort, but fixes the torso up nicely and keeps it in scale with the legs.

Sadly, those arms have been scaled up in Photoshop.
>>
>>50290529

Charge the unit you fired at, and any other units you can also physically reach in the same charge movement.

As for heroic intervention: It will never come up in a game, trust me on this.
>>
>>50290529
Have you tried to read the multiple charge rules under the title of Multiple Combats?
>>
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>>50290529
Heroic intervention allows a character to substitute themselves for another character in a challenge. This can only happen after the first melee phase of the challenge.

For multiple charges an example is if you fired at a unit that is next to another unit, as long as you make it into melee with your main target and have enough models to engage all of their models you can use any leftovers to enter combat with another unit in range.
>>
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>>50290556
>>
>>50290544
You will never get to charge anything with vanguard veterans?
>>
>>50290556
>Special weapon TSN

Finally.
>>
>>50290525
That would be a terrible design for survivability. All of its munitions are bunched together in the easiest to hit part of the suit.

And god forbid any of them go off, because the pilot is right inbetween those two bombs.
>>
>>50290563
Beastmen?

Will we get Minotaurs with autocannons?
>>
>>50290544
>and any other units you can also physically reach in the same charge movement.
So if I can keep coherency, and there's two enemy units standing practically shoulder to shoulder, I can charge them both?

>>50290552
It's hardly clear on the matter. It says what you can do, but not how it works despite contradicting other rules.

>>50290560
So my above post is right?
>>
>>50290301
>Unlike marines who can survive decently out in the open for a turn or two
Confirmed for not playing since sixth edition.

The lack of a decent assault transport is one of the biggest hurdles to making actual melee MEQ's viable.
>>
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>>50290240
Slightly off topic, but is there a better assault transport than the Ork Battlewagon?

>Almost half the cost of a Land Raider
>HP4, front AV14 and side AV12 means that it can take a beating
>By the time it's destroyed its cargo has probably been dropped off
>Can carry up to 20 models
>Surprisingly good anti-tank with a ram
>Very versatile. Can be loaded up with all sorts of weapons

Shame that the best it can carry are MANz.
>>
>>50290556
link?
>>
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Rubric Tartaros.
>>
>>50290592
The Corvus is a contender
>>
>>50290593

They took it back down almost immediately.

I never did get why the Thousand Sons have such a massive grudge on the Space Wolves. Dislike them, certainly, but thier primary wrath should really be directed at the Black Legion.
>>
>>50290585
To wipe a non MSU Marine squad from the table you need to dedicated quite a lot of firepower towards it.

This compared to a unit that can be easily wiped by lasguns or Ork troop shooting. And then there is the fact that they are 18 points each
>>
>>50290599
I'm not familiar with it. That's the new Deathwatch flier right? Is it really that good?
>>
>>50290608
Oh well.
Perhaps it's because of the whole "our priests aren't psykers" thing?
>>
>>50290580

Minotaurs would be awesome, I might have to convert some.

But no, I think it's just Tzaangors, which is a fancy way of saying "Tzeentch aligned Gors with bird heads instead of goat".
>>
>>50290580
40k Tzangors. Bird-bestmen.

>>50290563
>>50290556
Thanks, asshole. Now I'm sitting in organismal diversity dissecting a perch with an erection.
>>
>>50290608
They were at the forefront of the burning of their world and all their collections of knowledge.

Personally I would be affronted by the hypocrisy of being attacked for warp fuckery, when the Wolves are double warp fuckers.
>>
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>>50290613
Well it is pretty much a flying land raider.
>>
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heavy assault cannon? Whatever it is, it looks glorious.
>>
>>50290642
Let me guess, you can't have it in a standard SM army? It has to be a specific Deathwatch list?
>>
>>50290642
>Can transport jump infantry and bikes.
e.g "We know that everyone else has to follow the rules but we want to sell more shit"
>>
>>50290644
Rotorcannon with TSN AP3 shells maybe.
>>
>>50290644
I'd say it's a normal one, On a power armor the recoil will be much more to handle compared to the one on Terminator armors, therefore the two-handing
>>
>>50290657
It's DW special issue gear, like Dreadknights are to GK.
>>
>>50290608
>I never did get why the Thousand Sons have a massive grudge on the hypocrites that burned their homeworld to ash in disregard of the Emperor's mandate
Is Horus altering the orders even canon at this point? What even is the canon events leading up the Burning now? I stopped paying attention to HH canon around the time Outcast Dead had Magnus's warning arrive post-Istvaan.
>>
was there an FAQ for the hotshot volley gun?

the codex entry on tempestus says that its salvo 2/4 with gets hot, but battlescribe doesnt say it has gets hot

is this an error on battlescribe or was it an faq/errata?
>>
>>50290658

Oh chill, there's really no use for transporting models that can already move 12 inches, especially not if you don't start on the table.
>>
>>50290658
Rather "our formations make bikers/jump packs/vetrans/termies into single units but they still gotta have transports."
>>
>>50290679
It doesn't get hot, they fucked up.
>>
>>50290677
It's a damn shame. I'd love to get my hands on one to make it a bit more generic, but I won't be able to use it.
>>
>>50290679
Battlescribe mistake probably, there was no FAQ about it.
>>
The only case of gets hot with the volleygun was in the back of the MT codex I think, it was a mistake and every other entry it is normal.
>>
>>50290642
Way too expensive for a dedicated assault transport that has to start in reserves. Best case scenario with that's generally going to be a T3 assault.
>>50290592
Battle Wagons and Trukks (to a lesser degree) are both phenomenal units held back solely by the mediocre and ineffectual nature of their cargo.
>>
>>50290584
It's very clear on the matter. If you shot something in shooting phase, that unit must be your primary target.
>>
>>50290708
And then it fails to cover how one can actively target another unit that is in range as well. So like I said, it's hardly clear on the matter
>>
>>50286637
Oh it makes sense to me it's just also super fun and funny to drop those assholes after spending a match lasblasting you.
>>
>>50290708
You must have gone to the GW school of answering a different question than the one asked.
>>
>>50290688
got a source for it? conflicting info from you and >>50290698
>>
>>50290642
>a flying land raider.
It's AV12, I wouldn't go that far.

Still, it looks like pretty good value, assuming the unique weapons are decent. I tend to shy away from fliers though since you're paying a premium for something that could go tits up if your opponent remembers to bring their anti-air. I'd say the Battlewagon still wins out, especially with the cheaper price.
>>
What's the best way to go for chaos space marines?
>>
>>50289666
Obviously I doubt you're gonna get more stuff but invest in Venoms and Raiders. DEldar are an army that relies on movement, if your infantry aren't in a vehicle you better damned hope they're in heavy cover.
>>
>>50290738
12 capacity assault transports with ceramite plating.

It fits the bill better than any non Superheavy.
>>
>>50290737
My digital copy doesn't have that problem and although it isn't as good a source as the first, 1d4chan doesn't mention Get's Hot in the weapons profile, and they're generally good about shit that doesn't involve giving advice.
>>
THOUSAND SONS' RELEASE IS CLOSER I'M HAPPY
>>
>>50290755

Plus av12 is a bigger deal against anti-air guns, in that there's not a hell of a lot of say, super high strength, melta or armorbane Skyfire.
>>
>>50290726
By declaring your targets for the charge? The assault phase, Charging sub-phase, Declaring charge.
>>
>>50290746
Counts-as Space Wolves.

The meme answer is 1 Sorcerer, 20 Cultists, and a Greater Brass Scorpion attached to Daemons.
>>
>>50290762

Can't say I have the time or energy to start another army, but I'm totally down for buying a pack of Tartaros Rubricae.
>>
>>50290734
And I see you have gone to the 4chan school of shitposting.
Original question was:
>Can someone explain how Heroic Intervention works, because I don't even understand how Disordered charges work. I was under the impression I had to charge who I fired at, if that's the case, how can I charge "multiple units"?!

See the part "I was under the impression I had to charge who I fired at, if that's the case, how can I charge "multiple units"?!". In multiple charges we have these things called primary target and secondary targets.
>>
>>50290769
What's the best way to go for in-codex, power armoured, un-allied, non-FW chaos space marines?
>>
>>50290766
>By declaring your targets for the charge?
Done.

Then it breaks down. No mention of coherency, pile in, attack order, initiative balance, per squad break down, challenge rules etc

>>50290776
>In multiple charges we have these things called primary target and secondary targets.
Nobody is debating that, it's in the rulebook. It just doesn't explain anything beyond that point.
>>
It's on face book /WarhammerTVteam/videos/287981204930198/
>>
>>50290776
All you did was reiterate that your primary target had to be the unit you shot at. You made no mention of the shit he wanted to know, which was how secondary targets worked.
>>
>>50290756
is it the epub? if so would you mind sharing so we can add it to the mega archive?
>>
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>>50290707
>Battle Wagons and Trukks (to a lesser degree) are both phenomenal units held back solely by the mediocre and ineffectual nature of their cargo.

Sums up my feelings perfectly.
>>
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>rubrics with options

dare i believe this will be a good and fun update?

>>50290785
wait for 1k sons update
>>
>>50290864
How does that make Alpha legion work?
>>
Deathwind Launchers in Drop Pods. Yes or no?
>>
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Magnus din do nuffin:
https://www.youtube.com/watch?v=tUuyyVaCOzw

If the art is anything to go by, rubric terminators will be in Tartaros armour. Hard to believe traitors getting anything nice.

>inb4 rubric terminators get S&P
>>
>>50290879
the alpha legion were secretly part of the 1k sons all along
>>
>>50290904
I wouldn't put it past them
>>
>>50290891
I'd give them their own rule, same with regular rubrics, fearless, immune to poison, bs2 overwatch, but still no running or sweeping advance.
>>
Just saw the trailer, the Thousand Sons seem pretty fucking civilized for chaos worshippers, the planet of sorcerers looks like a pretty nice place, too.
>>
>>50290785
Get Traitor's Hate, run an MSU Warband. Stick to 1,000 point games and below to limit the disparity between your list and true Battle Company.
>>
>>50290808
They're gonna fail. Nameless Peon #2 tried to warn Magnus.
>>
I really fucking hope this isn't a shitty pseudo update like the recent stuff Chaos has been getting, I really want to make a Thousand Sons army but I also don't want to play a totally fucking gimped faction either.
>>
>>50290915
>no running or sweeping advance

Well, the joke is that Tartaros suits can Sweep, so giving them armour that specifically gives them Sweeping and then rules that deny them that Sweeping, is the sort of thing I'd expect CSM to receive.
>>
>>50290936
But what if they don't fail? They most likely will, but what if they don't? A new Eye?
>>
>>50290884
I see no harm in having a S5 Large Blast turret. Plant it in the middle of the field and fuck up anyone that wanders too close.
>>
>>50290946
I actually feel like this might work, with 8th edition looking like it's going to hit Q1-Q2 of next year according to rumours, this might be the start of a big story shakeup.
>>
>>50290796
As said in rules under Unit coherency, units can end out of coherency for reasons like shooting. That unit must move to coherency in movement phase, if it can't move (like when you are locked in combat) it has to move in coherency as soon as they have the opportunity. (Movement phase/Unit coherency)

Pile in is per model, not per unit, so multiple combat doesn't change anything. (Fight sub-phase/Fight close combat/Start of initiative step pile in) (Determine assault results/End of combat pile in)

Initiative steps are per model, so multiple combat doesn't change anything. (Fight close comabat/Initiative step)

Each squad on the losing side must make a morale test. (Multiple combats/Assault result)

One of your characters can issue an challenge, if challenge is accepted opponent can nominate one of his characters to take it, so multiple combat doesn't change anything. (characters/challenges/Issuing a Challenge) (Characters/challenges/Accepting a challenge)
>>
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>>50290891
>hype intensifies
>>
>>50290884
Might work with pods you plan to drop in the middle of the enemy ranks. S5 large blast is an S5 large blast, after all. 12" range does hurt them a bit.
>>
>>50290981
I bet it'll be a rotor cannon (30" S3 AP6 Salvo 3/4) with soul blaze or something. I highly doubt we'll get power armour assault cannons, especially for CSM.
>>
>>50290891
>Tzaangor mutants
>asscan rubrics
>tartaros rubrics
>disc sorcerers, possibly as a unit
>"The saga ends!"

Alright, color me intrigued.
>>
>>50290999
or inferno bolts
>>
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>>50291004
>Tzaangor mutants
Well they already made beta versions in silver tower
>>
>>50290946
Most likely win for the Thousand Sons is scouring Fenris of life. I doubt they'll leave it a new breach in realspace or a daemon world, as they'll need to move the Wolves to Cadia/Terra for the 13th Black Crusade.
>>
>>50290974
>multiple combat doesn't change anything
IC + C in multiple combat can each challenge the C of a separate squad
>>
>>50291004
>inb4 Thousand Sons get wiped out
>>
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>>50290940
good chance of being like the harlequin or deathwatch codex, there's not that many units they have or could make.

>ahriman, sorceror, 1k sons squad, magnus, terminators, cultists, screamers, pink horrors, flamers/exalted, burning chariot, lord of change, herald for sure
>sorceror on screamers squad
>ap3 on damn near everything
>psychic powers/gifts/relics focused on giving toughness tests or lowering toughness maybe
>>
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>>50290556

>B-B-B-BUT CHAOS MAREENS DON'T HAVE THE KNOW HOW OR SKILLS TO MAINTAIN ROTARY CANNONS

Loyalist marine players btfo
>>
>>50290968
The hype rises!

>>50291025
Just looked at the map, Fenris is behind Cadia. The Cadian Gate would be pinned between the Eye and the Fenrisian Eye if it happened. Big shit is coming this way anon. Wolves are going to turn into straight up guerrilla fighters.
>>
>>50291033
Issuing a challenge: Only one challenge can be issued per close combat.

Take out your rulebook and reread them. Especially the basic rules. Take your time and read them with thought. I know GW rules writing is shit but this topic is not one of the reasons for it.
>>
>>50291067
Only one challenge can be issued per close combat, but this is two combats now.
>>
>>50291053
Well Cadia is the perfect place for a last stand against the tide.

The entire population of the planet is combat trained and half the Imperiums forces are converging in the area. I can see some serious shit happening.
>>
>>50291047

Chaos marines have always had reaper Autocannons.
>>
>>50291074
It is one close combat with three (or more) units in it. If you have two separate close combats going on then you can issue an challenge in both of them.
>>
>>50291047
>strawman before an argument even happens
wew lad
>>
>>50291085
They aren't rotary
>>
>>50291034
>Magnus dies in battle against [character]
>psychic backlash wipes out all rubrics
>sorcerers are cut off from the warp
I could see it happening.
>>
>>50291074
No, it's counted as one combat, it's a bit of a gamble because they have a better chance of winning combat. It's like if a unit charged into an already existing combat, they just join that combat.
>>
>>50291090

The argument has been raging for decades, kid
>>
>>50291094

They are on Forgefiends.
>>
>>50291095
Im willing to bet that Thousand Sons will actually "win" this one by crippling the wolves and destroying Fenris. Makes no difference from games POV but could be interesting lorewise.
>>
>>50288067
https://www.youtube.com/watch?v=kVW5rjA5O7U
>>
>>50291103
Those are Hades autocannons, not reaper.
>>
>>50291102
(citation needed, kid)
>>
>>50291137

Well okay sure, I fucked up that bit of terminology.

Still though, they have rotary Autocannons. Are we sure that's not what this rubric has?
>>
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>>50291163

Wrong brackets.

Yes I am criticising your execution of a meme.
>>
>>50291167
Different anon but pretty sure. Hades Autocannons are as big as the marine.

But they might as well be as powerful as Assault Cannons. Just like terminators, Rubrics also have Relentless.
>>
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>>50291167
Yes.
>>
>>50291178
Those are cool.
I think you ought to have flipped the turrets around, it looks a bit unbalanced.
>>
>>50291178

This would hardly be the frust time weapons were in different scales depending on if infantry of a vehicle were holding them.

And yea, I made a pair of skull cannons out of juggernaut riders and spare hadeses once, I know how big they are.
>>
>>50291175
>[ARGUMENT FAILED]
>[EXECUTE PROTOCOL REEEEE.EXE]
>>
>>50291188
Not mine, just the first image i found to show gun size compared to people
>>
>>50291047
That is something which literally nobody has ever claimed
>>
NEW TYRANIDS FUCKING WHEN

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>50290785
I personally use mark of nurgle, run as many Marines as I can with rhinos across the field, use flamers to kill as many Tau as I can, then whither to the counter shooting. I also use bikers and deep strike suicide terminators to try and keep up pressure. I also scream "Do not betray me Tzeentch!" Every time I roll dice.
I mainly have Tau opponents so my life is pain.
>>
>>50291258
No rumors whatsoever. Sisters of Battle, Custodes and Sisters of Silence will come before them since there are atleast mentioned rumours about them.
>>
Can someone tell me the stats and rules for grenade launchers?
>>
>>50291258
not sure, while nids got a few supplements they lack the 7.5 campaign decurion other books got but there's no rumors of nids

maybe next year or so after sisters, 8th, some age of sigmar, a new boxed game, and another specialist update
>>
>>50291358
see
>>50283785
>>
>>50290785

At the top of my head...

Black crusade detachment
Warband

Bike lord with bike retinue( slanesh for fnp or nurgle for +1 t)

2+ sorcerers with bikes, always 3 ML and spell familiar

1 meltacide termi squad

Autocannon havocs, if you dont have any, a naked helbrute to guard rear objectives is fine.

5 csm 1 plasma or melta with rhino

1 spawn, or 1-2 blastmaster noise marines.

Disciplines you want to roll on telepathy, geomancy, the one that you reroll saves, biomancy and thats about it if I remember correctly, I would say get the divination relic but I hate DtW on 6, and since full marine then no Lord of change, if you went with him you could tap into the santic for possible +3 invuls and +2 str.
>>
>>50291408
>>50291408
>>50291408
>>50291408
>>
Anyone got a pdf of the GSC torrent they would like to share?
>>
>>50290687
Shhh don't try to argue with the "GW makes new models op to sell them" crowd.

Don't you remember how OP Flashgitz and Orkanauts are?
>>
>>50291358

SM or IG grenade launchers?
>>
>>50290755
Also can reroll failed Jinks. It's pretty good.
>>
>>50291360
We've gotten a lot of formations (and some of the flying circus enabling ones are actually pretty okay). I suspect that GW doesn't know what to do to actually fix and balance Tyranids so they keep getting passed over in favour of armies GW devs are hype for.
>>
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>>50290915
>immune to poison

No. I get why you'd say that, but we have Necrons who are just as vulnerable to poison as a shirtless Ork. I think your cans of spooky dust can survive being vulnerable to poison.

>all immunity to poison does is fuck over Dark Eldar
>Why do you want to hurt the Dark Eldars so?
Where did the Dark Eldar touch yo- no, where didn't the Dark Eldar touch you?
>>
>>50291533
The who?
>>
>>50291046
>ahriman

I'm honestly guessing that he WON'T be brought over.
>>
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>>50291553
loyalist please, he's in the trailer
>>
>>50291584
Oh really? Neat!
I was thinking that solely that if they're spinning 1K sons off that he'd be left as a "legacy" for CSM aka Black Legion.
But then again my CSM fluff-fo is weak.
>plus he hated Magnus
>plus he's dicking around in the Webway
>>
>>50291080
Good point, plus the design of Cadia would turn everything into trench warfare, which would be baller.

>>50291584
>No may may tabs
One job anon.
>>
>>50290891
If they actually get those I will start a new army.
someone help me
>>
>>50291653
can't help, starting my... fuck... sixth.
>>
>>50291631
sorry anon, i didn't want the internet to see what porn i was looking at today or the wiki articles i was reading over.

did you know babies don't see color until a few months?
>>
>>50291046
Hmm honestly if you throw in a couple of generic chaos units like spawns some chaos tanks. Some good armywide rules ... I really think it is looking bright.
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