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Warhammer 40k General

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Thread replies: 346
Thread images: 37

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Get Ready For Friendly Discussion Edition

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
First for Starship Troopers is a terrible movie, great book.
>>
Friendly discussion my ass
just look at the last thread
also, FIRST FOR THE GREATER GOOD
>>
>>50258273
Second for Dark Eldar
Distracted by the Starship Troopers comment last thread
>>
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>>50258224
Obligatory Thread's Question Post:

Any games coming up?

Working on any models?

Planning your next expansion for your army?
>>
>>50258280
I have failed you archons
I will submit myself to the nearest haemonculus for experiments of his choosing
>>
First for space marine need a buff and their special rules need a nerf.

Tacticals are one of the most overpriced troop choices in the game next to death watch marines.
>>
>>50258298
Guard and Inquisition versus... Guard and Inquisition this weekend. Yeah.

Not at the moment, I am for once in my fucking life on top of my collection.

More Guardsmen.
>>
>>50258312
>Guard and Inquisition versus... Guard and Inquisition this weekend. Yeah.

They...they're just calling each other heretics and shooting each other down there...
>>
How good are the Militarum Tempestus?
>>
>>50258298
I wish I had games coming up, one of the main points of the hobby for me is showing off my models and playing games but no one else being that interested is killing me.

I wanted to paint some more guard to add in to my army but no one is interested these days.
It's weird because a friend of mine dropped a shit ton of cash on a GSC army with loads of russes and infantry guys and he hasn't even built them, he's 'gone cold' on the hobby.
>>
>>50258298
Got a 2v1 game coming up.
1 csm (500 point) + 1 Ork (500 point) vs 1000 Tau (me)
Wondering how to magnetise broadsides or whether to say fuck it and glue HYMP onto it since HRR is shit. Also waiting on my ghostkeel to be delivered.
Was kinda wondering about picking up a riptide (I currently have 0) but I don't want to be that guy, so i was thinking about picking up the new fw barracuda.
Also thinking about starting a militarum tempestus + assassinorum army
>>
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SKITARII

Why no Vanguards in the new box?

Fuck Electro priests!
>>
>>50258333
Pretty good, but they are hard to play alone, kind of like imperial version of deldar.
As an allied detachment they are very toasty to all imperial forces except skitarii where they are ok
>>
>>50258364
How are you finding playing tau? I've been thinking of starting an army but I've still got my csm to work on
>>
>>50258371
Because it was an Ad Mech box, not just Skitarii.
>>
>>50258364
I find playing tau quite fun, I've tried to avoid being cheesy by not running the larger battlesuits and by using armies with a seeker missile focus as well as infiltrating units
Remora drones are great value. 90 points for 2 seekers, 2 hp, shrouded and networked markerlight with long barreled burst cannons yes please
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>>50258322
Actually, my opponent's Inquisitor is Ordo Xenos. And a psyker. Puritan Hereticus edicts state that he must die.
>for none can touch the warp and emerge unscathed
>>
>>50258393
It's 3 Cult units, 2 Skitarii

One of those is a useless waste of space elite

Only 1 troop among all those

It makes no sense aside from GW wanting to clear out electros that nobody wants to buy
>>
WHERES THE NEW CHAOS BATTLEFORCE I THOUGHT I WAS EXPECTING. GOD DAMN IT I DONT WANT TAU.
>>
>>50258415
That sounds rad. If these new battleforces coming out turn out to be good value I'll definitely start as a side army.
I'll definitely end up as that guy though and field a mecha army
>>
If you play with death from the skies, and you're the only one who brought an air unit, you get a +1 to all reserve rolls.

If you also brought Cato Sicarius (who gives +1 to reserve rolls) do you get auto-success on reserves? Are the any rolls saying reserve rolls can not be better than 2+?
>>
>>50258452
GOD DAMN IT, I HATE IT WHEN GW RELEASES NEW BOXES FOR ARMIES PEOPLE ACTUALLY PLAY, ARGHHH
>>
>>50258452
Sorry only one Heretic box a set and SW beat you to it.
>>
>>50258452
I feel your pain anon. The start collecting box is an insult
>>
>>50258452
But the tau set is exactly what I need to finish up my army.

Thanks Gdubs
>>
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>>50258452
They picked the best-selling armies to make boxes for.
>>
>>50258468
>tfw the reason people don't want to play chaos is because GW never releases new boxes or good shit for them
>>
>>50258460
As a general rule a roll of 1 is always a fail.
But then you're actually using DftS non-ironically, and also have Sicarius, so you're probably a turbofaggot who doesn't care about that.
>>
>>50258468
This is why I can't understand why they're making plastic Sisters. Nobody plays Sisters, GW, stop wasting your money and give us more Marines.
>>
>>50258458
I have played against a that guy tau player who brought a stormsurge in a 1000 point game, I still won, only because he did not realise that he had to deal with flyers. The new battleforces looks really good imo. Just make sure you get 1 more xv25 stealth team and combine it with the xv95 and 25s from the box and get that OSC out and running. Broadsides are always nice but HYMP is a lot better than HRR. Pathdinders are nice but special weapons are useless and I do not personally like devilfish, but you try converting it to a hammerhead with the broadside railgun left over?
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>>50258500
>Using an overpriced below-average captain and a rulebook that adds dogfights makes you a turbofaggot
Alright f a m
>>
>>50258528
It's a question of taste, and yours/his is shit.
>>
>>50258518
You are a godsend thankyou. I might even bail on my csm and start my Tau now im really being sold rn.
It serves him right for being that guy. I would have loved to see the look on his face when he lost haha
>>
>>50258518
HRR is waaaay smaller than the Railhead. It would look silly.
>>
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>>50258536
>A captain on foot with a power sword is shit taste
Right, I bet your bike captain with a two handed sword and shield is so cool bro.

This fucking guy man!
>>
>>50258566
It's like you don't know the fluff.

>he stopped defending DftS
>>
>>50258592
Dogfights are cool.

And don't worry about the fluff bro, I read about captains on bikes with two handed swords and shield in every book. So fluffy,
>>
>>50258543
There is one rule to remember when buying Tau
GW flyers are shit
FW flyers are the best
Barracuda AX-5-2 is in competition for being one of the nastiest flyers in 40k for its point cost, that thing is evil and fucks up everyone's day if you take the swiftstrike railgun (36 inch S10 Ap1) on a 200(approx) point flyer
Also, new lord of war flyers from fw are coming soon, updated tigersharks and mantas since the barracuda ax-5-2 was their second best selling product this year.
One note for the riptide variants: only the GW riptide can take earth caste engineering array, that makes gw riptide with IA the best riptide, but you need to run farsight enclaves.
>>50258549
Would a second HRR work is you used them each as a barrel and make it double barreled or converted it to be one barrel?
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>>50258604
Dogfights are cool, DftS is not.

Sicarius is a massive sueish faggot and you'd need some phenomenally shit taste to like him. Good thing you have it in spades.

>he thinks he's memeing about Smashfucker
Nobody uses relic blades, faggot.
>>
>>50258604
>>50258566

this is why i hate space marine players
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>>50258621
>Dogfights are cool, DftS is not
That's like, your opinion.

>Sicarius is a massive sueish faggot and you'd need some phenomenally shit taste to like him. Good thing you have it in spades.
Yeah, and I don't see him as "Sicarius" on the battlefield. I pick him as a captain on foot with a power sword and see him as a generic captain with more rules.

>Nobody uses relic blades, faggot.
Pic related.
>>
>>50258614
No, HRRs are actually already double-barreled anyway, and if you look at them side-on they're just the Hammerhead railgun, but smaller. I have both on my desk, the HRR is about 50% of the length and width by comparison.

I'd allow a turret with 2 HRR to count as a railgun though it may cause some confusion with the fusion cannon that FW used to do. Not that I expect most Taufags these days to have been around when that existed but there you go.
>>
>>50258633
You mean you don't hate the out-the-ass grav spam?
>>
>>50258646
Oh yeah, I remember the fusion cannon
24 inch (small?) blast S8 AP1 melta?
If you converted it lengthways would it be better?
>>
>>50258633
The guy you replied to here.

I don't spam grav, I don't use skyhammer, bikes, I don't even use gladius and I'm using an overpriced shitty captain because I like the aesthetic of a leader on foot with a powersword.

So go fuck yourself.
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>>50258645
>That's like, your opinion.
I'm objectively correct.
>let's add a new phase to our bloated as shit game that only applies to one unit type!
>let's change the established roles of that already controversial unit type too!
Sounds like a 10/10 book.

>Yeah, and I don't see him as "Sicarius" on the battlefield. I pick him as a captain on foot with a power sword and see him as a generic captain with more rules.
Then that is fine.


>>Nobody uses relic blades, faggot.
>Pic related.
They are shit and nobody takes them, anyone who does is misguided or a fluff player. If you non-ironically consider them cheese then get back to me in about two weeks, I may have stopped laughing by then.
>>
>>50258668
I never said you spammed grav
But you took the bait anyway
Thanks for the (you)
and have one for yourself (you)
>>
>>50258674
>Sounds like a 10/10 book
It adds dogfights and I want to try them out. Why are you still springing out over this? You're acting like I just said "everyone must use dfts". Calm the fuck down.

>They are shit and nobody takes them, anyone who does is misguided or a fluff player. If you non-ironically consider them cheese then get back to me in about two weeks, I may have stopped laughing by then.
One of the most common and budged captain builds right now is bike+relicblade+stormshield. I see it in my local meta and on battlereports. It's not in everygame, but it pops up enough and is regarded widely as a very cost efficient captain build.

The fact that you are not aware of this says everything about your knowledge of this game.
>>
>>50258694
>But you took the bait anyway
Right, so you were only pretending. Looks like I got trolled!
>>
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>>50258736
Can you feel the mad tonight?
Why yes I can
Space marine players are hilarious
>>
>>50258736
Yeah that dude is confused. That was my post. Playing whatever dudes you want is fine, its just that space marine players tend to be argumentative faggots. Thats just in my own experience anyways.
>>
>>50258775
Most of tg in my experience have been argumentative faggots.
>>
>>50258810
No it isn't
>>
>>50258273
>Terrible movie
Eh, it's very, very different from the novel, this much is true. But the Film is fine in its own rights. It does many interesting things, and treats The Federation more as a parody than as an ideal form of government. The novel was propaganda and the film was caricature. Both have their place.
>>
>>50258810
Sounds like you're an argumentative faggot
>>
>>50258818
yes it is
>>
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>>50258716
>Why are you still springing out over this?
I'm telling you it's an awful supplement. If you want to try it out then do so, but take it from someone who's actually played it before and therefore knows what he's talking about.


A Captain on a bike with a relic blade is 170 points, assuming you bought the artificier armor like a good boy. This is not cost-efficient.
A Riptide is just 10 points more and adds far more to the army than being a mediocre beatstick whose gimmick is he attacks at I5.

A Farseer on a bike, on the other hand, is a good investment, because he actually does something to justify his cost, is mobile, and is above all cheaply priced.

But if you want to waste 170 points on your HQ choice only to see him sniped by a railgun turn 1 then go ahead.

>I see it in my local meta
This indicates nothing.
>and on battlereports
I see a lot of gimmicky shit on battle reports too.
>>
>>50258810
HEY THATS BULLSHIT AND YOU KNOW IT.
>>
>>50258822
Sounds like you're an argumentative faggot
>>
>>50258460
You don't get +1 to reserve rolls unless a dogfight phase takes place.
>>
>>50258614
>36" S10 AP1
Jesus titty fucking christ. I am going to make a lot of people hate me
>>
>>50258847
no u
>>
>>50258840
I love me some good railgun sniping, toasty shit it is.
>>
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>>50258840
You do realize that smug anime pics only work when you want to make it look like you don't care, right?

You're backpedaling pretty hard right now and grasping at straws trying to prove that relic blade is never used competitively (which is wrong) and the smug anime image just doesn't fit the theme of your post: which is "I'm losing an argument and trying very hard to damage control right now".
>>
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>>50258468
GRR PEOPLE MIGHT PLAY MORE ARMIES IF THE RELEASES WERE MORE EVEN

Just look at every anon that recently considered building a Sisters army, if not for the shit old line. If you've seriously considered buy an army but it's decrepit old line of ugly metal minis has turned you off, sound off.
>>
>>50258614
>Barracuda AX-5-2
Do people really take these in mass?
2hp makes them a paper airplane, at least when up against Astra... Hydra, Quad gun, or Vendetta would eat this bitch alive. And for a lot less points.....
>>
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>>50258878
>there is only one correct way to use your reaction images
Alright.

>explaining why the relic blade is a bad choice is backpedaling
Okay.
>>
>>50258851
Eh, the railgun on the hammerhead has a longer range, but the barracuda is a flyer with a 3+ jink save (2+ with d pods) and that railgun has S10 so enjoy taking down all other flyers, just make sure you have markerlight support for it. Also, it has a 5+ invuln against glance and 6+ against pen hits but only 3hp, so keep it safe. It also has strafing run so it has bs4 against ground targets meaning it is fairly-ish independant from markelights when tank hunting. Have fun with it if you buy it
>>
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>>50258916
Too little, too late.
Better luck next time!
>>
>>50258890
IG/SM can deal with it but it will rape other flyers, usually only one of the 5-2 is taken and 1-2 of the normal since they are still really good, if only 2hp.
also it has 3hp
>>50258926
It is bs4, so against ground it is bs5, no markerlights needed, sorry for misleading you
>>
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>>50258944
>I can't counter his evidence with any of my own!
>better assert that he's lost the argument and doesn't know what he's doing!
Top post, friend.
>>
>>50258963
Oh ok. So basically its the answer to IG's Vendetta. And virtually the same Pts cost yeah?
>>
Rapid-fire Battle Cannon or Thermal cannon for a Knight Crusader?

It backing up a DA MSU Demi-Company, RW Attack Squad and RW Strike Force at games over 1500pts

I want it to be the center of a beartrap sitting farn enough back to draw my opponents threats out for the Ravenwing while the rest of the army takes care of the mission.
>>
>>50258926
>>50258963
You are the only helpful person I've ever dealt with in /tg/. Cheers homie
>>
>>50259018
Battle cannon is better, iirc, bur Thermal Cannon is cooler, er, well, hotter, I should say.
>>
>>50259018
The battle cannon is better against anything that isn't TEQ or a Land Raider. You have enough plasma to deal with the former and ways to sidestep the latter. The avenger cannon will also shred vehicles and TEQs alike nicely and will only actually struggle against said Land Raider (and even then it can still damage it semi-reliably through sheer volume of shots).
>>
>>50259026

Fuck off with that shit, i am just starting my DELDAR force and TG has been incredibly helpful this past week.

What I dont understand is why there is so much anime reaction images and arguing now, it wasn't like this yesterday.
>>
>>50259079
It's not at all usual. This thread is very strange.
>>
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>>50258994
Why bother talking to a sore loser?
>>
>>50259004
A little more expensive but end up being more rapey to mc/vehicles/flyers than blobs but basically yeah I guess, it lacks hover but deep strike meaning you can hit rear av on same turn as entering battle
>>
>>50259051
>>50259058
Great thanks.
>>
>>50258660
Yeah that's the one.
A lengthways conversion would be about the same size (though still shorter) but lack the girth the big gun usually has. Again it might look out of place compared to an actual Hammerhead, but I'd definitely let it fly.
>>
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>>50259079
>>
>>50259079
Well most tau players have crippling autism, but a rare few of us don't, so I guess a helpful tau player is a rarity instead of some faggot going "muh battlesuits" or "muh riptide wing"
>>
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>>50258851
There are easier ways to be hated using this thing.
Loading up with 11 strength 7 shots or 3 pie plates or taking the vanilla 20 goddamn BRRRRT version, for example
>>
>>50259079
>why there is so much anime reaction images and arguing now
Do you know where you are?
>>
>>50259135
*2 pie plate version
apparently the ion cannon can't overcharge.
>>
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>>50259090
To prove that he actually lost and you aren't just sidestepping an argument you can't win, my man.
But it seems my original assertion was in fact correct: you are a turbofaggot. This was a cool meme, enjoy my (you)s.
>>
>>50259165
But I don't have anything to prove, you were backpedaling so hard that you started putting 0 effort into your posts as soon as I mentioned how hard you were grasping for straws.

How pathetic. I won't even use a reaction image for this one. It's just that sad!
>>
Can all the retards and autists who dragged this shitfest over from the last thread just grow up and drop it?

You are knowingly ruining a thread.
>>
>>50259211
There are always more threads
>>
>>50259135
Deep striking s10 Ap1 with bs5 against vehicles?
Just fuck up someone's day with that a explode a fucking tank with that thing, take the seekers and make sure he has no vehicles by the end of the 3rd turn as long as reserve roll passes
>>
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>>50259195
I'm feeling generous today. I'll give you one more (you).

Thought of a comeback yet? No? Then my argument is still on the table my dude. I don't need to add anything because you haven't moved the conversation along.

Come on, take your best shot. I'm dying to hear it. Really, I'll be here for at least another hour or so, so whenever you're ready.
>>
>>50259223
Expensive vehicles are pretty rare, seeing as they're so easy to kill.
>>
>>50259223
Fuck up a Ravenwing players day by blasting all their fucking shits to bits ignoring their cover saves without needing markerlight support
>>
>>50259234
>I'm dying to hear it. Really
Just scroll up dummy, you haven't even touched any of my arguments yet. You're just going in circles about literally nothing now, like some broken record.
>>
>>50259253
The question is not whether it's easy, the question is whether you want to explode a command leman ruse on turn 2 and collect the tears.
>>50259256
S7 ap 4 ignore cover is nothing to sniff at
>>
>>50259300
well it's ignore jink saves not all cover
but landspeeders won't take it lightly
>>
>>50259300
>leman ruse
It was only a screen for the Hydras outflanking behind it.
>>
>>50259322
Still rapey as fuck
>>50259323
>outflanking behind it
This sounds like some next level tactical genius
> As the tau approached the wreckage of the leman ruse, they then realised that it was in fact a cover for 9 hydras

CREEEEEEEEEEEEEEEEEEED
>>
>>50259300
Eh, it's only a single shot. It's less dangerous than a pod of marines.
>>
>>50259364
Doesn't make it any less funny when it actually happens (I've seen it)
Worth it for the lols and for keeping your opponent on their toes, also distraction carnifex?
>>
>tfw I want an all-Wraith army but Iyanden's paint scheme looks like ass and if I just make one up people will think I'm a WAACfag

At least Iyanden gives you the cool Ghost Halls fluff excuse

not the anon from last thread who wanted to fap to spooky D-ghosts but he reminded me that Wraithguard are the coolest looking Eldar unit
also Wraithknights look like shit in comparison to babby Wraith and mid-size Wraith
>>
>>50258483
Which is turn keep those armies at the top of best-sellers, it's a perpetual feedback loop. Why would people play other armies when they're negelcted and unfun to play under all but the most specific circumstances?
>>
>>50259420
If they move a bunch of those boxes they'll probably make some for the less popular armies.
>>
>>50259415
I know your pain so bad.
I was going to build a Craftworld Eldar army as my first army, but my favourite units are Farseers and all the wraith units. I was worried that people would think I was a WAAC-fag pussied out and built a Dark Eldar army.
Why can't Wraith spam be mediocre, I love the look and fluff so much.
>>
>>50258518
>complains about t6 3+ model in 1000p game
>brings multiple fliers in 1000p game
wew
>>
>>50259464
Play what you want to play. Just know people will be lame about it and you'll have to play folks that bring hard lists.
>>
>>50259464

top kek anon, I did exactly the same thing. DEldar were my second choice after playing either Ulthwé or Spooky D Ghosts.

That's odd, there must be some aesthetic similarity between DE and Farseers/Wraiths. Are Kabalite Warriors and Reavers your favorite DE units aesthetically?
>>
>>50258224

What is a good 200 point Skitarii list for a new player?
>>
>>50259495
two 90 point flyers in a 1000 point game
less than 20% of my army was flyers
>OSC won me the game
seekers only popped his piranha wing and then got linebreaker through hover mode
won because of the hover mode
>didn't even have them as a flyer at the end
>>
>>50259518
1.5 troop choices
>>
>>50259518
The Start Collecting formation bare bones is the best you will get.

However if anyone is going to play 200 points of anything it will be in the Kill-Team Minigame format
>>
Anyone know what dx-4 technical drones are used for?
Can't seem to find rules for them
>>
>>50259565
That's because they have no rules. They're decorative.
>>
>>50259516
Reaver Jetbikes and Scourges are the models I look at and go "holy shit i literally want these because they are awesome and i dont care what the stats are please sell me these now"

My personal favourite wraith unit to look at is the Wraithlord, it's so gangly and weird.
>>
>>50259565
markerdrone proxies, usually
>>
>>50259539
The Onager and Techpriest alone take it to nearly 240 points.
>>
>>50259415
play larger games, revert D to previous edition.
>>
>>50259626

Good taste m8. The feet on Scourges always bothered me for some reason (especially the ones with the really long elf-boot shape) but they're near the top of my list too. I also unironically like the old Talos that looks like a retarded scorpion.

Wraithblades > Wraithlord > Wraithguard >>>>>>>> Wraithknight in my humble opinion

Anyway I think I'm gonna buy a squad of Wraithblades next week and paint them for fun. Best of luck with your DE, anon.
>>
Anyone use gaming mats? I was thinking of buying one. Would be nice to just roll out and place terrain on and have a cool textured surface, I think?
>>
>>50259687
I like the mat I got from GW.
>>
>>50259687
It's much nicer than just a straight table top, especially if you use several tables pushed together.
>>
>>50259687
I use a gaming mat and they are usually better to roll on / place things on than a normal table surface.
Not to mention they tend to give the whole battlefield are more thematic feel.
Just don't let anyone eat on / put drinks on the mat.
>>
>>50259702
>>50259711
>>50259729
Cool, that's pretty much what I was thinking, thanks.
>>
Is the Deathwatch Venerable Dreadnought a normal Venerable Dreadnought, but with some special sprue for the body plates? My LGS only has the DW Dread, and Ive been wanting a Venerable for a while, just dont want the DW specific body plates.
>>
What would be a good SoB "SC!" style list and what would the formation rules be? All I have are SoB, and we have new players playing with the SC! Boxes.
>>
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Worst model I have put together in my life.
>>
>>50259824
Okay, I'll bite.

What the fuck is that?
>>
>>50259420

Are you stupid? Why the fuck would they waste money promoting clearly unpopular armies when they could just double down on what's already selling?

The unpopular army HAD ITS CHANCE before they promoted the popular ones. This isn't Space Marines we're talking about, it's Tau.
>>
>>50259785
Canoness, Battle Sister Squad, Exorcist. Something...something...extra Acts of Faith.
>>
>>50259841

Lurk more you stupid faggot
>>
>>50259824
What the shit is that monstrosity
>>
>>50259785
Canoness
BSS w/ Immo
Seraphim
Formation bonus: The BSS and Seraphim auto-pass AoF if they have LoS to the Canoness or Immo if she's in it.

Might need to add in a second BSS or something to mark up the points a bit to keep it on par with other SC formations but there you go. A bit lackluster and little unit synergy, but somewhat flavorful, just like GW.
>>
>>50259858
I don't use Forge World and I don't play Horus Heresy (which I'm guessing that is). Why would I know what it is?
>>
>>50259871
Its for 40k as well
>>
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Mastodon-Rules.pdf
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>>50259841
>>50259871
>>
New Community site launches today, lads. Get hype, Old GW style website content is coming back.
>>
>>50259906
Seems kinda bad for its point cost.
>>
Hey, all. I recently came into possession of 3 leman russ battle tanks, a broken sentinel, a squad of old metal ogryn, a chimera and 5 (so 1 and 2/3rds) heavy weapon teams. The models are all pretty messed up, but I got 'em for free.

What does Imp Guard or Astra Militarum as they're called now need to be viable? Any specific units that are a required pick now that I should consider getting?

Thematically, I'm trying to make traitor guardsmen, and I was planning on filling out my mandatory troops w/ those cultist models from Dark Vengeance, and just calling them veterans/ mix-and-match the more special models into an HQ.
>>
>>50259824
I can't understand how people assemble such large models before painting them, it would drive me crazy to try and get into all the pockets that thing has.
>>
>>50259958
its fucking terrible in 40k where an infantry squad that costs 1/6th of it wipes it off the board in one turn

In horus heresy its not great, but its usable
>>
>>50259990
run tank IG with a command tank
>>
>>50259990
Well you have the LRs which is good but you will want other options than just vanilla.

Run a bunch of vets in Chimeras and back them up with a bunch of artillery and/or Valkyrie
>>
>>50260004
why bother worrying about painting the spots you can't see normally?
>>
>>50260004

Personally I need to see the whole thing before I get going, generally though I paint the units separately before putting them on the model.

I do agree I hate leaving just black spots my brush can't get to, it is kinda annoying
>>
>>50259958
>>50260006
It's actually decent if 40k games where the opponent lacks the D Most non-superheavy answers to a vehicles that bulky take the form of melta, to which it is immune, and it also can transport the rest of the army.

A stupid gimmick and not viable, but potentially hilarious and a pain to get rid of unless they have the D or Haywire, both of which were mistakes anyway just like Armored Ceramite
>>
>>50260013
Tank IG was what I was planning on, but don't I need some infantry for capping objectives?

Do you have any army/point lists for this sort of thing floating around?

>>50260016
What constitutes artillery, just heavy weapons teams or something like a basilisk? is a basilisk even a good pick? What benefit does a valkryie bring if I were to use it?
>>
>>50259824
>Tau Tank lovers cry as they get another robot and Space Marines get a new tank
>>
So come december I'll get the DW Battleforce, DW half of the Overkill box and a Corvus.

I'm already looking for that commander from Death masque.

What else do i need?

Scouts/Scions for ObSec allies?
>>
>>50260122
A better codex/more frag cannons

Also don't use the DW commander guy, he was an asshole and unless you want to exploit his bullshit poisoned flamer then a watch master does his job a lot better.
>>
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Anyone here tried the dark artisans coven detachment? It looks supremely OP if you make the hammy your warlord then give him the nightmare doll
>>
>>50260137
Not gonna tourneyfag with them, just want tacticool marines giving their best dirty dozen impersonation.
>>
>>50259824
Any words of wisdom to share? I'll be getting one next month for my grey knights
>>
>>50260068
In reference to your first point, sorry I don't actually play IG, I play Tau with a side list of militarum tempestus so I can't help you with tanks. You could try asking tg for a list, a start would be deciding the amount of points you want to play, seems like 1000 would be with our grasp if you invested into 1 start collecting box, try downloading battlescribe for your smartphone to assist in making builds, it also has stats and point costs
>>
>>50260192
Dryfit everything 100 times before gluing
Assemble from the middle out
>>
A shits and giggles list.

PIN THE FUCKERS

Skyhammer Annihilation Force - 670
Ultramarines Chapter Tactics

2x Pod - 70

2x Devastator Squad - 420
10 men, combat squads
2x grav cannon

2x Assault Squad - 180
Melta Bombs

Skyhammer Annihilation Force - 530
Ultramarines Chapter Tactics

2x Pod - 70

2x Devastator Squad - 280
10 men, combat squads

2x Assault Squad - 180
Melta Bombs

Ground Assault Formation - 750

Commissar - 25
Bolter

Command Squad - 125
Melta guns

Scions - 90
HSVG

Scions - 100
Plasma Guns

Scions - 90
HSVG

2x Taurox Prime - 160
Autocannon

2x Taurox Prime - 160
Autocannon

1850/1850

If I ever did this, I'd be running it in an ITC environment. How do you guys think it would fare?
>>
>>50260006
Super heavies are immune to grav (ignore Immob results so no extra hullpoints) and the mastodon is immune to melta. Combine with void shields and it turns out to be incredibly effective.
>>
>>50259782
Yes.

The DW specific plates aren't even plates. It's just a =][= symbol you can glue on.
>>
>>50260183
Well to be honest, with Death Masque and the battleforce you already have a decent army that brings most of the units in the codex. The rest depends on how you equip them. Just be wary that they really lack long range firepower, so a shooty Dread wouldn't go amiss, though they can make up for this with their decurion which grants everything deep strike.

The usual tip of not mixing heavy weapons applies here too. If you take one frag cannon, take four. Combi-meltas are great on your scrubs because with them they can handle any unit type with ease.

If you feel you need objective campers ally Guard, not Scions (they are overpriced and you can't get away with that as DW) and lay down a platoon or two on your backfield objectives while your operators operate operationally in the midfield and your opponent's deployment zone. Maybe throw in some artillery while you're at it, just don't hit your own dudes.
>>
>>50260201
So business as usual. Good deal
>>
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Anyone have the Savage Scars, and or Stormseer ebook torrents?
I wasn't able to find them on my own
>>
>>50258383
>toasty
what does toasty mean??>?
>>
Does it make sense to run Incubi if I'm taking harlequin as a fairly large part of my army?
>>
>>50260183
Tips for DW

Boltgun to shotgun is free
CCW to boltgun is also free
So at 0 pts extra marine can have both.

Stalker boltguns for 5pts give you sniper w/ special issue ammo (always wound on a 4+ and ap2 on a 6), and +6 inch range for a boltgun.
Additionally you can replace your CCW with a boltgun w/ special issue ammo so you can still fire and move.

A botlgun to a flamer is 5 pts + a CCW to boltgun is free.
A botlgun to a melta gun is 10 pts + a CCW to boltgun is free.
A botlgun to a plasma gun or grav gun is 15 pts + a CCW to boltgun is free.
Meanwhile a combi-weapon is 10 pts and 1 use (never buy combi-weapons is what I am saying).

(In case you haven't noticed the theme here you should always replace your CCW with a boltgun for vets)

Infernus HBs are assualt so you can move and shoot (and assault if you were dumb enough to buy melee weapons).
Aquila kill team is amazing and your units should pretty much always be part of one.
If you want power weapons / lightning claws bikes/vanguard vets buy them at a discount.
If you want TH/SS terminators buy them at a discount.
Normal vets want guns not melee weapons with 2 exceptions, blackshields who can get a shit ton of attacks (for a high price), and heavy thunderhammers which are vet exclusive (also at a high price) even then guns will probably do you better.

Aquila kill teams can't easily take rhinos / razorbacks, but drop pods(and to a lesser extent blackstars) are your best friends.
Land raiders are expensive and slow and aren't recommended.
If you are taking a corvus blackstar as a transport buy the re-rollable jink, if you aren't then buy strafing run.

The current FAQ states that if you deepstrike, but didn't start the turn in reserves then you can assault.
This means you can drop pod assault an HQ with the relic teleport homer, then deepstrike a dedicated melee unit that started on table within 6" of the HQ (no scatter) and assualt afterwards.
>>
>>50260280
Toasty means very nice (is nice when enemies are toasty, having been toasted by glorious plasma
Synonyms, tasty, lecker (German)
>>
>>50260327
>Boltgun to shotgun is free
>CCW to boltgun is also free
>So at 0 pts extra marine can have both.
Holy shit this codex's terrible writing never ceases to amaze me
>>
>>50260327
>The current FAQ states that if you deepstrike, but didn't start the turn in reserves then you can assault.
Can I get a link for this FAQ page? I went through the base FAQ again and I didn't find it.

I'm playing Deathwatch and pretty much always drop pod assault an HQ with Beacon Angelis and assaulting afterwords sounds fun as hell.

Would also help my Orks since it means they could charge after Da Jump.
>>
>>50260327
What FAQ mentions the assault out of deep strike rule?
>>
>>50260462
>>50260502
The Facebook first draft errata you are going to have to do some digging to find it.
>>
>>50260422
What if it's working as intended?
>>
Posted in another thread but ss there any downside to just buying like, 3 of the Start Collecting kits for IG? I want to run tanks because tanks are awesome and what are tanks without dudes to support them?

Does the Leman Russ in the starter box have the other guns on the sprue or just the battle cannon?
>>
>>50260524
Closest I've found was this

>Q: Does a unit always enter the game from Reserves when Deep Striking? The rules for Deep
Striking seem to imply that being the case, even when a unit is already on the table. As an example,
does a unit of Warp Talons that is using Gate of Infinity trigger its Warpflame Strike each time they
use the psychic power?
>A: Not unless explicitly stated – in the example you use, Gate of Infinity has the unit arrive anywhere
on the board using the rules for Deep Strike. This doesn’t mean that it goes into Deep Strike
Reserve, or that you have to make a Reserve Roll for the unit and so on, and it means that you don’t
get to use the Warpflame Strike each time you do this.

Which says nothing about Assaulting.
>>
>>50260422
I'm glad it is that way. DW Veterans can't take bolt pistols. The 0pt trade for the shotguns is the only way to get an assault weapon for free.
>>
>>50260572
The SC box has everything you'd find in the standard boxes.

And not really, you'll have 2 useless Commissars but that's about it. Unless you want to field 3 of the box formations.
>>
>>50260574
> the unit arrive anywhere on the board using the rules for Deep Strike. This doesn’t mean that it goes into Deep Strike
Reserves
>This doesn’t mean that it goes into Deep Strike Reserves
>doesn’t go into Deep Strike Reserves
>>
>>50260589

I DO like Commissars...but yeah, good point.
>>
>>50260591
BRB says [abridged]: units arriving by Deep Strike cannot charge.

It's not really clear that you can charge if using Beacon Angelis (or anything else that lets you pick up a unit from the board and place it using deep strike rules)
>>
>>50260605
Honestly, I feel like the boxes are worth it, even if you're not going to use the Commissars. You can always field them later if you ever get a Command Squad or two.
>>
>>50260571
It probably is, seeing as the rest of the codex is also an asinine mess.

>>50260579
Why not just start them with a bolter and a shotgun and let them swap either of those for a bolt pistol + CCW? It would make far more sense, jump through far fewer hoops, and actually provide a reason for doing so however small. The way it is written is completely retarded.
>>
>>50260612
Like I said I don't know the specifics on how it works because guns > swords so I haven't tried to do it personally, but everyone and their mother claims that's how it works now especially if they are able to roll for gate of infinity.
>>
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Tourneyfag question

I want to make IG work in a competitive environment but so far most only IG lists have done utter shit. It's not the best codex but it has some shiny turds. For the most part I want to include the Stormlord with an aegis parking lot for durable shooting.

Anyone had success with IG in a meta where people are bringing some serious lists? I'm not against allies for lists either. 1850 ITC is usually what the events are run on.
>>
>>50260663
This is literally the first I've heard of it. So no, not "everyone and their mother"
>>
>>50260729

FLG's Rawdogger had a Stormlord list did okay in the ITC. It's not going to be very successful but you'll at least win some games. If you're not going to ally anyone make sure you take plenty of IG psykers.
>>
Why can't Dark Eldar take more than one relic per model
>>
>>50260662
So more asinine things to remember

>vets can't get BPs
>combi-grav is missing despite both combi and grav being present
>combi weapons are more expensive then a full weapon + a boltgun
>Vanguard vets can't get relic blades despite having it on sprue
>Captains can't use relic blades unless in terminator armor
>Terminator kit doesn't come with melee upgrades
>Vet kit doesn't have left arm options for boltgun/combi marines so you have to model them with powerswords
>Models have the CCW as part of their chest so if you replace it the model will still have it on them anyway (making wyswig a nightmare)
>Units from C:SM are the same points in DW even when they are missing important special rules (see cassius)
>Named librarian is straight up weaker then a generic with the same upgrades
>Deathwatch Chapter Master can't buy upgrades (other than relics) because it is a snap fit model
>DCM has no way to shoot and assault without buying relic ammunition meaning he can't take his relic gauntlet
>DCM guantlet which weakens walkers which very few xenos codexes even have meaning he is best against chaos/imperials, and is only str 5 when fighting walkers anyway
>Bikes can't buy guns which is a criminal offense and iirc the kit comes with gun options
>Kill team formations that aren't aquila require a larger point investment, only work against a smaller variety of units all for a marginal benefit
>A veteran buying a TH+SS costs 62 pts, a terminator with TH+SS costs 50pts
>A veteran buying a PW+CCW costs 37 pts, a vanguard with a PW+BP costs 30, a bike with TW boltgun+CCW+PW is 35 pts
>A veteran buying 2 lightning claws costs 52 pts, a vanguard with 2 LC costs 35, a terminator with 2 LC costs 40 pts
>Kill teams can't use rhinos/razorbacks as terminators/vanguards/bikes can't ride in them
>Xeno phase blade costs 25 pts, and pistols still cost 15 pts
>dreadnoughts can use missile launchers, but the kit doesn't come with them

That is all I can remember off the top of my head
>>
>>50260810
>Why can't anyone who isn't Tau take more than one relic per model
ftfy
>>
>>50260810
No one else can, why should they be able to?
>>
>>50260729
Be sure to stick Coteaz inside a MEQ-shredding unit to bubblewrap your backfield parking lot.
>>
>>50260748
I should have specified everyone in my area
>>
>>50259516
>>50259626

One of my friends plays Wraithwall Ulthwe and plays the most bullshit D-spam list you can think of - but everyone still plays him, as we've all basically known eachother since childhood, and he's always wanted to play that army and never been able to afford it. When we were all teens with part-time jobs and stuff collecting 40K, he couldn't. Now that he's finally able to build the army he's wanted, it's fine, we all just take stupidly OP lists to counter it.

It's really not that big of a deal.
>>
>>50260817
Stop it, Anon. You're triggering me.
>dreadnoughts can use missile launchers, but the kit doesn't come with them
The regular Dread kit comes with one actually.

You forgot
>Vanguards are Jump Infantry but do not actually have jump packs

>>50260663
If someone's rolling Sanctic they are usually one of two things. A terminal WAAC hoping to buff his superfriends to new levels of bullshit, or a GK player who relies on the table to do anything.
Neither will yield if they think they can get away with it, the WAAC out of his own mentality and the GK guy out of desperation.
>>
>>50260860
I can safely say it is the second option and I won't be correcting him because he needs the buff so desperately.
>>
Is it worth it to upgrade every raider with Night Shields? They get a 2+ jink with that, right?

>>50260826
space marines can I think
>>
>>50260858
>Wraithwall
>Ulthwe
Smack him upside the head. Also Wraiths need not be cheese, you can still use Blades, Lords and the Wraithseer, or just footslog the Wraithguard and use the WK in moderation (read: never more than one except in Apoc and even then don't use Dreamwalker Squadron).

If he is using a Revenant it's also acceptable if it avoids sonic lances.
>>
>>50260873
3+ and it is absolutely worth it
>>
>>50260881

Oh shit, I fucked that up so badly. Sorry, it's Lyanden. The blue/yellow guys with the half-dead Craftworld. It's been a long day.

One of my other mates plays Ulthwe. But he plays Seer Council/Psyker spam constantly. So, y'know.

Also, he basically does do that. He just footslogs the 2-3 units of Wraithguard with the attendant seer, brings a Wraithknight with sword and board, and takes a few Hemlocks.

But i'm not really going to berate him for doing what army he wants to do. Total dick move.
>>
>>50260729
Most of the this years ETC IG lists were either Comissar+vets+wyverns allied with 4 knights or psykana division allied with all kind of lists, including 4 knights.

http://www.dakkadakka.com/dakkaforum/posts/list/695566.page
>>
>>50260906
Iyanden, yeah.

Well that list doesn't sound so bad. The most bullshit thing about Wraiths imo is their flamers, but even the wraithcannon has a shit range, so they are at their best (or worst depending on who you ask) when in Wave Serpents. If footslogging they're just an above-average anvil for your army, albeit one that will grind anything to dust if it comes into contact with it.

Hemlocks are nice but not broken and while the Wraithknight will never be balanced, just one is probably proof he isn't a total faggot I can't complain about sword and board because let's be honest it's cool as shit
>>
>>50260888
Okay, so I was 100% on board with this opinion, and I still am when it comes to Splinter Racks Kabalite Raiders, because jinking is 100% awesome when you can twin-link-rapid fire your things.

However, I do feel that at 15 pts which is a solid 1/4 of the cost of the Raider they aren't auto take, especially if you're doing something along the lines of a Lance Spam list, 10 man wych raiders, Archon + WWP + Trueborn or something else that is crippled by snap shooting or doesn't care about the transport beyond getting to the other side of the board Turn 1. If it was a tankier vehicle sure, but at AV 10 all round, it's gonna collapse when it comes under any substantial amount of fire regardless of 3+ or 4+.

I dunno, is this a valid point? It's just the cost to value in regards to the survival-ability of the vehicle and what Jinking really adds to the unit bothers me.
>>
>>50260943
Taking anything other than KW in a raider is a waste of pts generally speaking, and keep in mind if you can get behind a forest / ruin you can use that stealth there as well and still fire at full BS.
Also the venom > raider anyway
>>
>>50260943
They're never auto-take but unless you're spamming them (and why would you, when Ravagers and Venoms exist?) the added survivability is very nice and probably worth its points.
>>
>>50260881
>>50260858

Thanks for the opinions, but it's a bit late now.
I'm 1750 pts into Dark Eldar, and it's not gonna stop until I convert some things so I can run the Covens formations without murdering my wallet.
Maybe All-Wraith-Slogfest one day.
Or when they add those Wraithguard that Vect has for some reason. Holy crap that'd be awesome.
>>
>>50260925

Yeah, I run a really unorthodox SM custom chapter, so he has a lot of trouble dealing with it.

The usual issues you'd have with Wraiths, I don't really encounter because I run an absolute fucktonne of assault-focused fast or deep-strike troops (40 Assault Marines, 10 Vanguard, 10 HG in a pod or 5 HG and a full Librarius Conclave, Drop Pods full of Tacticals with CCW's and a Sarge with Power Sword, CCW Ironclads, units of 10 CCW/Shotgun scouts that get into CC turn 1/2, 10 Assault Terminators with LC and SS/TH, and 10 Terminators with CMLs) and a few other goodies, mainly an Imperial Knight with fist/chainsword, and two Stormtalons with Lascannons.

It's a good grouping, nobody ever really expects absolutely balls-to-the-wall full CC Marines. Carcharodon chapter tactics help a lot.
>>
>>50261013

Shit, I forgot the most integral part - every squad I run (except the scouts) has a Librarian sargeant from the Conclaves. Terminators have one in the group, Tacticals sacrifice the heavy weapons for one, Assaults/Vanguard have them.

Usually I won't take the field without at least 4 Librarians.
>>
>>50261013
>Carcharodon chapter tactics
>Uses the Knight Gallant
You seem like a pretty cool guy. What's the rest of your group look like?
>>
>>50260992
Good luck Anon. Good on you for actually finishing your existing army before impulse buying a new one.
I once tried to convert some of Vect's Castigators for this exact reason, but found I just couldn't really do them justice since all the designs I tried came off too much like the old 3e DE models. I didn't chop up anything useful though so nothing of real value was lost, the Wraithguard came out fine but I never use them
>>
>>50261033

Well, we've got the aforementioned Eldar, an Iron Warriors player who is a full-on fluff fanatic and doesn't really care about winning (but regularly does, because he uses a lot of FW Iron Warrior-themed gear and Renegades & Heretics cultists as meat shields), an Imperial Fists player who runs a really fluffy 3rd Company with Lysander, a Crimson Fists player who runs unbound Sternguard lists, a Tyranid horde player, and an old-school Necron player.
>>
So if I were to want to get into 40k again and build a while not ultra tournament list a well rounded balanced all comers list that can stand on its own where would I start ?

From what I can see there's not real metagame anymore, you can just bring whatever you want in any combination of units from any number of armies . Or you can let GW build your army and take a formation but there's dozens of those so where does anyone start ?
>>
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I'd like to make an Inquisition army, but I'm not sure how to fill out 2000 points, any help?
>>
>>50261054
>From what I can see there's not real metagame anymore, you can just bring whatever you want in any combination of units from any number of armies

No, this is called Unbound and no one will play you. Also the Ally Matrix comes into play, which will make fielding various armies difficult.

You start with a CAD, using a HQ and 2 Troop choices.
>>
>>50261055
You have three options:
>Take a whole bunch of acolytes and build your army out of tailor-made Guardsmen
>Melee deathstar(s!) of Crusaders and DCAs, surprisingly deadly when backed with Xenos Inquisitors tossing Rad grenades and love riding in the pointsink that is the LRC
>Jokaero

You can mix and match these three if you like, plus put a different spin on them like having a flying circus (or god forbid, footslogging) but pure Inquisition generally ends up as one of the three.

Don't forget you use the extra Inquisitors you're forced to take due to detachment restrictions as badass sergeants/Interrogators/Dark Heresy character leaders for your squads.
>>
>>50261054
Choose an army you like, get their codex and start reading. Check if they have any campaign books out, it might have some extra stuff. Ask the store clerk or from here.
>>
>>50261054
Genestealer Cults, Anon.
>>
>>50261066
Thanks!
>>
>>50261047
>fluffy players everywhere
>everyone plays powerful lists and as such the meta is actually balanced
You're a lucky man. Enjoy that shit.
>>
>>50261054
There's a meta-game in that their are generally better codex's and some lists inside those codexes that are better than others.

Most formations tend to be pretty leniant in creating your list inside them, while also giving you rules that (most of the time) play to your strengths and enchance your army. Even Decurion style detachments tend to have enough mini formations and customisable slots as to let you build pretty much however you like. If none of that really works out, you can always fall back on the old CAD, with your mandatory HQ and two Troops attachted to the insturctions "go wild"

You can go Unbound (formation-less or formation-lite) but there's not really a need to, unless you want to spam a particular unit or small amount of units (6-10 heldrakes? Hell yes).

As for where to start, probably pick an army, or a general set of armies you like the look of, the ally matrix is pretty solid at battle-brothers (The Imperium and Eldar subfactions.) but falls apart when you try to have your Orks buddy up to Tyranids. Then take a little bit of everything good, sprinkle with whatever units you personally like the most (Even if they're not good e.g. Stormboyz or Wychs.)

Failing that, Craftworld Eldar, Tau and Necrons have some pretty high levels of bullshit, and any Imperial Knight spam is pretty infuriating.
>>
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"Warden of the Blade" by David Annandale

http://www.mediafire.com/file/jpj9pipymw4u446/Do_You_See_Do_You_See_Do_You_See_Do_You_See.mobi
>>
>>50261086
>not mentioning Marines
>not mentioning superfriends
>thinks Knight armies are a problem
>>
>>50261083

It's something we all care about, it's pretty awesome. We're all chipping in for a beautiful playing board later this year.

When enough people in a group give a shit about the fluff, everyone who joins it does too.
>>
Should I drop $450 to get this?
And how do I use Web way portals? decked out Kabalite trueborn?

+ HQ (300pts) +

····Archon (160pts) [Agoniser (25pts), Haywire Grenades (5pts), Kabalite Armour, Shadow field (40pts), Soul-trap (10pts), Splinter Pistol, The Animus Vitae (20pts)]

····Urien Rakarth (140pts)

+ Elites (445pts) +

····Incubi (125pts) [3x Incubi (60pts)]
······Venom (65pts) [Splinter Cannon (10pts)]

2x
····Kabalite Trueborn (160pts) [Kabalite Trueborn (11pts), Kabalite Trueborn (11pts), Kabalite Trueborn (11pts)]
······Trueborn with Heavy Weapon (31pts) [Dark Lance (20pts)]
······Trueborn with Heavy Weapon (31pts) [Dark Lance (20pts)]
······Venom (65pts) [Splinter Cannon]

+ Troops (495pts) +

3x
····Kabalite Warriors (165pts) [9x Kabalite Warrior (72pts)]
······Kabalite Warrior with heavy weapon (up to 1 for 10 models) (23pts) [Splinter cannon (15pts)]
······Raider (70pts) [Disintegrator cannon, Night Shields (15pts)]

+ Fast Attack (554pts) +

····Razorwing Jetfighter (165pts) [2 Dark Lances (10pts), 4x Necrotoxin Missile, Night Shields (15pts), Splinter Cannon (10pts)]

····Reavers (189pts) [3x Cluster caltrops (45pts), 9x Reaver (144pts)]

····Scourges (200pts) [6x Scourge (96pts)]
······Scourge with Special weapon (104pts) [6x Haywire blaster (10pts)]

+ Heavy Support (140pts) +

····Ravager - DLances and Night Shields
>>
>>50261096
Sorta of what I meant by knight spam, as in two knights with imperial armies, sorry I didn't spell it out to meet your high expectations.
I didn't mention Marines because I haven't read their codex super thoroughly and my friends play a Tac Spam army and a Blood Angels CC army and hence I am unaware of their levels of bullshit.
Third point same as the first.
>>
>>50258298
I have my first 1000pt game with my never before played Tau army on Friday against my friends Grey Knights. Needless to say I'm pretty excited.
>>
>>50261105
Absolutely use a WWP, it's probably the most useful thing the Archon can do for your army. Experiment with it and you'll soon learn which units benefit most, though Trueborn are always a good idea.

Speaking of Trueborn, do use them, but give them blasters instead of lances. You're DE, you want to move fast, and they'll be snap-shooting if they move and shoot. Same goes for the Warriors, though if you put splinter racks on their Raiders (protip: always do this) their twinlinked shooting is a bit nicer, though still probably not worth the points of the upgrade to the cannon. If you aren't using racks you really should put them in Venoms.

Not sure what Rakarth is doing in this list but I don't know that much about him actually. If you want to take him then do.

Consider using Realspace Raiders instead and putting the Reavers in several different squads rather than one big squad.

I don't know if you are or not (I'm tired as shit and I won't calculate it myself) but do use the Start Collecting box to pick up some of these models if you go for it, it saves you a shitload of cash especially if you buy it multiple times.
>>
>>50261105
I feel what you're doing with the Archon, but I also feel that the Succubus can accomplish the Melee HQ thing without costing a massive amount of pts.
I don't feel what Urien Rakarth is doing. Who's he hanging out with? Is he foot slogging up the board?
Dark Lance's are heavy weapons and when a transport moves the unit inside counts as moving as well, meaning that they'll be snap firing, Blasters have the exact same stats even if they are shorter range.
Splinter Cannons sort of do the same thing as salvo weapons, blasters again tend to be better.
If you have ten kabalites in Raiders, have you looked into Splinter Racks? Twin linked weapons for 15 pts is pretty good.
Scourges can only take 4 special weapons max.
If you Jink with your Razorwing, you can't fire blast weapons, decide if the trade off is worth it to you.
>>
>>50261105
Oh, and I personally use the WWP to deliver a Venom full of Medusae (part of the Court of the Archon) right on top of anything with 3+ armor, (Space Marines, Crisis Battlesuits.) as they have Str 4 AP 3 flamers, but I've also seen a Raider full of Trueborn with Blasters delivered, as well as Heatlance Scourges.
The thing I'm looking into however, is the Dark Artisan formation in the Haemonculus Covens supplement, which means you can deliver a Talos, a Cronos and a Haemonculus.

You tend to use the WWP for either something who can do what they came for on the turn they drop, or something that you don't mind the enemy shooting at, as you can't charge out of deepstrike.
>>
What is the cheapest CAD 1k points army that you could field ? It doesnt need to be effective, just as cheap as possible.
>>
>>50261131
>>50261129
I just took the archon because he comes in the star collecting packs, and I took Urien cause I feel he'd be pretty useful for the pfp, especially if he was with the archon and incubi. Whether he will be or not I have no idea.

I'll look into using blasters over other weapons on the Kabalites, using Splinter racks. I'll probably drop Urien, get a succubus, and give the archon a webway portal for some fun. Should I even bother with upgrades for the warriors at all or leave them with vanilla rifles and raiders?

Also, how do the Warriors play aside from just objective takers? Would they ideally just be hanging out in the raider shooting out?

Thanks for the input; its much appreciated
>>
>>50261145

... Terminators, maybe?
>>
>>50261105
personally I would put only 5 kabalites in a raider. They jink every second turn anyway. Also throw away the nightshield, cheap and plenty is the better way, because when that thing explodes every model inside gets a S4 hit. So you likely loose 2/3 of your dudes. Might want a darklance on one raider, its nice to have some backup weapon
>>
>>50261153
so, 1 captain together with 20 terminators ?
>>
>>50261145
cheap as in $$$wise?
Space marines are cheap with Betrayal of Calth and Burning of prospero giving you loads.
Come to think of it, buy Calth, add a droppod or two and a squad of devastators for some heavy weapons and you are set. And not the worst either.
>>
>>50261173
yes, cash wise
well, maybe i`ll do that.
the best part is that i bet Calth for around 65€ and some of the minis look really fine
>>
>>50261145
Two harlie sets from death masque would run you ~120 USD and is probably like 1200 points of harlequin
>>
>>50261145
HQ Captain 150
Power fist
Artificier armour
Plasma pistol
Melta bombs
Digital weapons

HQ Librarian 90
ML2

Troops Tactical Squad 230
10 guys
Veteran Sarge w/ plasma pistol, meltabombs, thunder hammer
Missile launcher
Grav-gun

Troops Tactical Squad 230
10 guys
Veteran Sarge w/ plasma pistol, meltabombs, thunder hammer
Missile launcher
Grav-gun

LoW Marneus Calgar 285
Armour of Antilochus
>>
Are the Warhammer 40k and Warhammer TV facebook pages showing an error page to anyone else?
>>
>>50261185
>>50261145
Yeah, your best bet to to buy two of the same half of a starter set off ebay. That should get you close.
>>
>>50261151
Gunboats and access to Blasters + Venoms and Raiders is pretty much all they do. Objective takers sorta sums it up, in that they cruise around shooting things and claiming anything with a 6-30'' radius. So yeah, they're doing what they're best at in your list.

You could drop the blasters from the kabalite-raiders if you want, the lack of ability to fire the splinter rifles at a vehicle and then fill infantry with splinter rounds sucks a lot, however blasters are really versatile so think on it.

I did look into a 20 man blob taking Dark Lance's and gunlining it up but they're so squishy it's likely a terrible idea.
>>
>>50261196
Yeah. But the new community site is launching today. They're probably setting things up.
>>
>>50261113
Two knights with an imperial army aren't a problem except at very low point levels.

All knight armies are a problem for some armies.
>>
>>50261206
Yeah thought it'd be something to do with that. It's been like that since yesterday for me.
>>
>>50261192
Costs $137.50 if you buy the cheapo Calgar and really old force axe Libby

Don't remember if the Tactical box comes with a thunder hammer if not change them to power fists and give the Libby digital weapons.

There may be cheaper lists but this one is pretty damn cheap.
>>
>>50261187
i always wanted to play harlies, you just reawakened my dream of playing them
>>50261199
ebay cant match the prices i get, but nonetheless, thats a good idea, The Skitarii army seems to be pretty good
>>
>>50261062
Except that you can still pretty much do that in a bound army as well. Very easy to have three or four codexes represented in a 2K army.
>>
>>50261217
>Don't remember if the Tactical box comes with a thunder hammer
It doesn't, fist and sword. Dev and Ass boxes have hammers and axes.
>>
>>50261222
Yeah maybe if a Knight and an Inquisitor assist a small squad of Scions backing up a Guard army.

Just because you can use four codices in a 2k list doesn't mean you should. Even if you're Tau or Eldar, or both, who have great HQs and Troops choices, that only fills two of those four slots and their CAD taxes.
>>
>>50261220
It'd be a very good idea to get two more transports along with the two boxes, but after that you pretty much have all you need in a harlequin army after a few more bikes and a shadowseer or two

they're fun tho
>>
>>50261242
i heard that they are hard to play, but i think i am willing to take the risk and i also know someone who may buy the deathwatch out of that box.
Killerclowns, here i come
>>
>>50261248
heck yeah. I'm not gonna tell you how to play or anything but for the love of God do not get shot at
>>
>>50261259
i`ll just use my IG as a meat shield....
Are they hard to paint ? because they look hard to paint
>>
>>50261264
airbrushes are a requirement for the vehicles and the other models, depending on the scheme you choose, can take multiple hours to look acceptable. Watch some YouTube videos to get a taste. Regardless, if painted halfway decently they are all visually stunning to look at

tldr extremely
>>
>>50261276
ah, then i need an airbrush, too and i need to lean how to use it.....
well, in that case i postpone harlies....
>>
>>50261286
Frankly Anon, I believe in you. You can likely do it with a normal brush and effort.
Don't let your dreams of space-elf-murder-clowns die so easily!
Also Warhammer TV at the very least has a video on painting the diamond pattern on normal Harlies.
>>
>>50261276
>>50261286
An airbrush is handy, but not at all a requirement. Just make sure you have a big enough brush for basecoats and drybrush highlighting.
>>
How do I make a Riptide kneel? I can't find any guides on how to do it.
>>
>>50261301
>>50261304
in that case i`ll at least give it a try, maybe i`ll buy an voidweaver and some other model to see whether i can do it and if i can, then i buy deathmasque
>>
>>50261310
Trial and error.
>>
>>50261310
No idea but usually "Down faggot" works on Tau players.
>>
>>50261310
shave off the nubs that let its legs slot into the default monopose
google people kneeling for references
pose
???
>>
>>50261319
Cheers. Is the height difference noticeable between standard and kneeling Riptide?
>>
>>50261328
It's about 3" shorter if you model it kneeling.
>>
Since there is no kill team thread I guess I'll ask here. I've been invited to play kill team tomorrow and I have no idea what I'm doing. I have a ton of Tyranid models that I mostly just enjoy painting.

I've googled and had a look at some compositions, however can't find any conclusive lists. Is just a giant clump of Tyranid warrior's a bad idea?
>>
>>50261337
Warriors aren't great but hordes are good in Kill Team. Just drop a bunch of Hormagaunts on the table or something.
>>
>>50261337
Synapse is still a thing. Genestealers are likely to be your best bet.
I think. I've only played the GW Kill Team not the HoR Kill Team.
>>
>>50261346
>>50261352
So can I hoard genestealers? I have like 90 models.
>>
>>50261335
So unless I want to be a 'that guy' tau fagtron I should just use the default pose?
>>
>>50261372
To be honest these days you spot That Guy because he'll be unpacking the entirety of his Riptide Wing, not a single model.
Unless this is your third or later Riptide you can probably get away with it.
>>
>>50261372
Model it to kneel on top of a wrecked rhino or something that elevates it 3''.
>>
>>50261372
If you really want it, just let your opponent know how much shorter it is, and then when they're targeting it, use a tape measure to show where it would probably be.
People may accuse you of attempting to cheat, but the game isn't really balanced around model size, beyond the basic stuff.
You do what you think is cool.
>>
>>50261372

Even if it's faggy, you should still model the Riptide to be kneeling if you want to. It's shown that way in stock photos and GW even has official articles and videos telling you how to modify it to kneel.

You're already on the road to faggotdom by having a Riptide at all so you might as well make it look cool. Most buildings tall enough to block a kneeling Riptide would probably block a standing one anyway, and same for low buildings that wouldn't block a standing Riptide probably wouldn't block a kneeling one.
>>
What is the most balanced army and why is it the Imperial Guard ?
>>
>>50261385
First riptide, I picked up Tau last week. First game with them on Friday.
>>
>>50261414
It isn't Guard
Ogryns are still shit and the Devil Dog still doesn't have a real unique purpose
>>
>>50261430
well, what army is more balanced ?
>>
>>50261443
Imperial Knights probably.
The internal balancing is pretty good as there are like 5 units and so fewer opportunities for GW to fuck up
>>
>>50261458
the internal balancing may me pretty good, but does that mean that they are balanced compared to other factions ?
i dont think so
>>
>>50261393
I think I'd rather take Commander O'Rly and ask my opponent than rattle them with tryhard riptide poses.
>>
>>50258273

You have it backwards.
>>
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I'm building a 40k PDF force as a Christmas present for my brother and I want theme them as an mechanized infantry force created to combat riots. I've designed vehicles to proxy as Chimeras (using the IG codex ofc) but I don't know how to do the weapons. I'm leaning towards flamers for most with some having multilasers but I don't know how to model them, as I don't believe that a riot suppression force would roll around with anti vehicle weaponry. Any clever ideas for the weapons? Pic related is a shitty drawing of the vehicle used, although I'm thinking of using an octagonal turret instead of a circular one.
>>
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How would you guys gear out a unit of ten sisters of silence?

Flamers, swords, 50/50?
>>
>>50261605
The swords are too cheap to justify not using.
If I was taking flamers I'd go all or nothing though.

Then again I'd probably run them as two units of five and give half of them flamers.
>>
>>50261535
I don't think even the Imperium is stupid enough to use Heavy Flamers for riot control.

The last thing you want when rioters are charging your position is for them to be on fire when they get there.
>>
>>50261624
Not him but really if they didn't intend to use lethal force they'd be armed with rapid fire grenade launchers with tear gas or some shit.
Those are combat vehicles. If they're rocking flamers you know they're there so the rioters disintegrate before they reach the vehicle.

Speaking of which >>50261535 you may want to look into the Repressor. It's a vehicle the Arbites actually use for riot control and street warfare.
>>
I've started reading my IG codex and I'm a bit lost because of the platoon thing. Does that mean that I can only take platoons as troop choices? That would mean that the minimal troop choice I can take requires at least 25 dudes (2 infantery squads and 1 command squad) and that minimum valid (not unbound) list would require me to have 50 dudes min?

I didn't realize I would need that much when I started painting them.
>>
>>50260258
I would pay so much money for minis of the rogue trader and imperial navy chick.
>>
>>50258383
Care to explain why they're only ok with skitarii? I'm getting back into the hobby again and both of these armies are new to me, though I'd like to field them
>>
>>50260220
7 grav cannon salvoes kills it. That's less than 400 pts worth of firepower in a whitescars battle company in rhinos.

Grav is just that OP. Even without the utterly BS instant immobilization, their rate of fire alone make them OP. They should probably have 1 shot, or maybe 3 without the re-roll grav-amp.
>>
>>50261535
I know it's a longshot, but I've seen a guy who converted a Goliath into some sort of arbites themed vehicle. The final product looked kinda nice.
>>
Deff Skwadron

CAD
HQ - Painboy on bike w/ 3x Grot Orderly & Zhadsnark

Troops - Gretchin x 10 & Zhadsnarks biker boys x12 w/ Nob w/ Klaw

Ork Skwadron
Blitz-Bommer Flyer Wing
Blitz-Bommer x2

Burna-Bommer Flyer Wing
Burna Bommer x3 all w/ 1 Skorcha Missile

Dakkajet Flyer Wing
DakkaJet w/ 3 Supa Shootas x4

1849/1850

Anybody feel this or nah
>>
>>50261642
You can also run Veterans as your troop choices, which are squads of 10 certified badasses who are allowed to operate a little more independently.

What I do is let my Company Command Squad count as a Platoon Command Squad and I declare my Veteran squads the Infantry Squads in their platoon.
>>
>>50261636
There is a difference between riot control and fighting an insurrection. There is no point in wasting valuable workers when you can just beat the shit out of a few and send the rest packing.

That is why most Arbites equipment is "Non-lethal" (To the Imperium that means you have a chance of not dying when hit by it).

Shit like stun batons and gas are supplemented with lethal stuff 90% copied fucking verbatim from Judge Dredd. and tend to be focused on single shot weapons like boltguns and shotguns.

Now that I think about it though, a lasgun is a pretty damn good "Non-lethal" weapon, as long as you don't hit the head or torso the target will get a self cauterised wound that puts them out of the fight.

The human and property damage caused by flamers would just be insane to use
>>
>>50261671
>The human and property damage caused by flamers would just be insane to use
Obviously you are not that familiar with the modus operandi of the Imperium at large. Memes aside, they literally do not give a shit if they burn a few hundred workers and a hab block or two, as long as the hundreds of thousands or even millions of other workers stop starting shit after that.
>>
Is new admech battleforce box worth buying? I like almost everything, except electropriests. They are not even nice. And compared to other boxes, it looks rather poor.
>>
>>50261664
Oh so I could take two veteran squads for my two troop choices instead of two platoons? The formatting on the codex is kinda weird.
>>
>>50261682
You get a slight discount on the rest if you don't count the electro-priests but unless you REALLY like Dragoons and Sicarians then I can't see much worth in it.

Seriously, FUCK Electro-Priests.
>>
>>50261691
The formatting is fine, a Platoon counts as a troops choice, as does a Veteran squad.
>>
>>50261674
I was more concerned as how to model multi-lasers to appear more riot suppressioney. Do I just give them large grenade launchers and use them as auto cannons?
>>
>>50259415
I'd honestly do a just Wraith Guard and Wraith Lord army.
Use the Blades and strictly no Knights t avoid WAAC accusations.

Build it for what weapons look the best aesthetically and not for what is the best loadout.
>>
>>50261657
That's a lot of fucking flyers.
>>
>>50261624
You are severely overestimating the ability of humans to remain combat effective while covered in burning fuel.
>>
>>50261616
Yeah the swords are lovely and free, but the flamers would add a good opener for when they disembark I figured. Aswell as discouraging potentical chargers with 5 walls of death. Epcially flamers over units with psykers.
>>
>>50261770
They don't need to be combat ready when they are covered in burning fuel hot enough to melt space marines under extended exposure. If flamethrowers were a great crowd controller then dictators around the world would have used them. Instead all it does is have the front row become flailing torches and the rest of the people are sent into a panic, and if there is anything worse than angry rioters, it's panicking rioters.
>>
>>50261605

I wouldn't bother with the Flamers, honestly.
At the range fire at, they'd gimp your charge range for the Zweihandlers to close in.
Run all Flamer or all Swords. Just make sure they have an allied transport to possess, because SoS are a big fire magnet.
>>
>>50261337
A couple of squads of hormagaunts or termagaunts, A warrior and a zenthrope and you're good to go
Just make sure who ever sets up the killteam puts lots of cover on the map
>>
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Yo is BattleScribe fucked? because it ain't adding the cost of eavy armour to my boyz in da green tide.
It would be a great buff to Da green tide if eavy armour was free.
>>
>>50258674
>greentexting everything and formatting like a sperg
wew lad
>>
>>50261900
Yes, it's fucked.
>>
>>50261912
>responding to anime shitposters hours after their love spat
w e w
>>
>>50261953
>posting on an image board with west-facing arrows
Wow Child
>>
>>50261963
>implying the arrows aren't facing east
w
e
w
>>
My blood angels codex just arrived!

What's the best unit in the codex, in your opinion?
I like the look tactical marines, better flamers than any other chapter and lots of shooting.
>>
>>50261145
If you just want something cheap you should find the cheapest thing on ebay. If you are going to invest time into assembling and painting you might as well shill out a little more to get an army you like.
>>
>>50262038
>What's the best unit in the codex, in your opinion?
Drop Pods.
>>
>>50262038
The Fast Vindicator always appealed to me, but not enough to make me actually start Bangles.
>>
>>50259941
I'm hyped
>>
>>50262076
I had a choice between that and a fast predator.
A predator tank that can actually move AND fire it's guns without shitting the bed so to speak.

Such a high damage, large blast seemed a bit of a bad idea when I'm focused on getting as close to them as possible.
>>
>>50261095
You're the best anon
>>
>>50261054
There is no such thing as a well rounded balanced list. The most OP army is going to trash the median army, the median army is going to trash the worst possible army.

Leaving two tactics, take the units you like and think are cool or take the units which are the best within a certain faction (which could include multiple codices). Having some buffer units to make your fluffy/fun army more powerful or some trash units to downscale your cheese collection is a good idea so you can get close to your local meta's powerlevel or even the individual powerlevel of gamers.

Personally I think building a really OP collection with some substitute weak units is the best method.

You could do something like an eldar list with 6 units of warp spiders, 3 units of wraith flamers in wave serpents, wraith knight, wraith lord and a seer council using the pale courts formation in IA 11. Then to tone it down for less competetive games you can have 2 units of scorpions and a unit of howling banshees and 2 units of wraith blades.

Having exactly 1850 is going to leave someone sore in 70% of your games unless your opponent is able and willing to adjust to your collection's powerlevel.
>>
>>50261054
With a start collecting! box of your favourite faction. They are good value and have a formation allowing you to field the models in a game even if you choose another faction to be the main part of your army.

The codex with the best possible army also has the option of making an army that is worse than the best possible army from the overall worst codex. Choosing an OP codex allows you to scale down your army almost infinitely, choosing an UP codex you can only scale your list up so much and choosing a fluffy army will be a death sentence against most armies in ways a fluffy army will not be in a generally OP codex.

Eldar, Mechanicum, Space Marines of all colours except red, Necrons, Daemons, Mechanicus and Skitarii can all compete at the higest level of tournament play and can all be scaled down to a fun environment. Orks are never going to compete at the highest levels and you are going to find some assholes which are unwilling to scale down their armies to your level which won't be much fun.

Space Marines are generally overrepresented so picking something else might be appreciated by your local meta.
>>
I just spent far too much time choosing which chapters I wanted in each of my deathwatch killteams.

And then I researched the correct naming conventions and named them all
>>
>>50262119
It can only move and fire 2 guns at BS 4.

They just received some new formations, check them out.
>>
>>50262190
>Mechanicum
>Mechanicus
>Skitarii

>implying anyone who knows anything about 30k would let you bring Mechanicum to a 40k game
>implying Cult Mechanicus and Skitarii aren't literally the same thing
>Implying Cult Mechanicus and Skitarii aren't garbage outside of WarConvo in tournament play anyway
>>
>>50262210
Mechanicum isn't too bad. It's basically a shooty variant of Nidzilla if Tyranids were good. It also suffers from 30k syndrome of being balanced around 2500pt games, so most of the options cost a lot and a standard 1500 pt list will be rather inflexible.
>>
>>50262207
Nope!
I reread the rules, it can move up to 6" and fire all guns or it can move 12" and fire two.

That means I can move slowly and fire everything at once or I can do a mad power slide and give some big vehicle both lascannons to the side/rear.
>>
Chaos marine models, sons of malice paint scheme, grey knight codex. Y/N?
>>
>>50262571
Malal is a shitty meme
>>
>>50262571
Use Dark Angels. Widespread access to Hatred CSM.
>>
>>50262575
Can't you read anon? They said malice, not malal
>smug-anime.jpg
>>
Its a piece of shit.
Its got unbalanced melee
Bolters dont do ANYTHING
Striking Scorpions are un-counterable
Autocannons are OP
Big Trukks steer like shit

/So why cant I stop playing it?/
>>
>>50262609
Because, much like the tabletop, you can acknowledge it's a pile of shit but still have fun?
>>
New community website is due today, right? Any idea what time?
>>
You guys think the new plastic models will be enough to save the bolter bitches?
>>
>>50262673
I can't wait until the Necrons wipe their assess with them again.
>>
>>50262711
Hell yeah. Necrons gonna go full - grey Knight on em
>>
>>50262673
save them from being killed off? sure. save them from being waifu bait, the hipster army? no.

they'll get a few black library books then it's back to marine quick reads because no one wants to break the golden egg or write about things besides marines
>>
>>50261885
Don't do this, Zoanthropes don't work in Kill Team because GW is lazy as fuck.
>>
>>50262946
>>50262946
>>50262946
>>
>>50261657
>Anybody feel this or nah
Only if you convert Zhadsnark to be Killboy and the bikers to be the downed Deff Skwadron.
>>
>>50261055
Razorbacks with Psybolts get stupid. TL Heavy Bolter or Assault Cannon at S6/7 AP 4 BS 4 is hilarious.
>>
>>50258614
>only the GW riptide can take earth caste engineering array, that makes gw riptide with IA the best riptide, but you need to run farsight enclaves.
Earth caste pilot array is a signature system so it can only be used by characters.

There is only one character riptide and he can only be taken as part of the eight.
>>
>>50263691
>Earth caste pilot array is a signature system so it can only be used by characters.
false.

Signature systems can only be used by those with access to it.
Which, ironically enough, does not include riptides. They had to errata it, IIRC
>>
>>50261095
I love you.
>>
>>50263761
Farsight enclaves says that only characters with access to Sig systems can use the enclaves Sig systems.
>>
>>50263761
>They had to errata it, IIRC
Draft FAQ errata allows the riptide to take it
>>
>>50264323
Right. Riptides don't have access to signature systems.
Thread posts: 346
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