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Age of Sigmar General

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Shattered hopes edition.
Pillarmen arcanites sub-edition

>resources
pastebin.com/tp31cBzS

>General's Handbook pdf is up
https://mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>OP image album
imgur.com/gallery/12eeL

Old thread:
>>50168583
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>>50225578
Looks like Deviant Art fanart...
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>>50225718
That's basically what it is
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>>50225774
Moonclan grots best grots
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>>50225791
Gitmob, ya git.
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>>50225578
We should ask the guy to make an artwork to be our official General picture.
>>
>>50225791
>>50225989
The only good Goblin is a dead goblin.

>>50226147
What would our artwork even be?
A bunch of different races yelling "DED GAME"?
A bunch of crying Wood Elves?
>>
>>50226261
donald trump as sigmar forcing the other races out of his nine realms
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>>50226448
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>>50225989
Moonclan ya snotling fondler!
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>>50226448
Or him literally building a wall to keep out Chaos, like he did.
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>>50226746
And he made Tzeentch pay for it.
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>>50225989

Gitmob doesn't even have fucking hero units anymore

Thanks GW
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>>50227649
Goblin Boss and Grot Shaman?
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>>50226603
Gitmob, ya squinty-eyed zogger!
>>
Where's the best place to buy terrain fitting AoS in scale and "Warhammerish", so skulls and doom/gloom everywhere since GW stopped selling most terrain.
>>
So I'm pretty much new to this game and have been playing a bunch of matches with no points, just what I managed to buy, but now my friends want to start using the battlelines restrictions and point systems so they can use the new artefacts of power/command traits stuff.

Apparently Black Knights don't count towards your battleline unless your entire army has the deathrattle keyword? My army is mostly skeletons but I use a ghoul king as my wizard so I can't count my army as a deathrattle army? If I wanted to count the BKs as my battleline I'd have to go without my wizard? That's kind of lame for an army that relies a lot on summoning.

Also what's the point of aligning yourself as a deathrattle army if you don't get the artifacts/command trait bonuses you'd get if you choose to align yourself as a basic death army?
>>
when is the next major aos release and what will it be?
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>>50228771
That BK are battle line, as you just said
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>>50228803
I think the next release is after the bloodbowl stuff, and looks to be dwarves, elves, or tzeentch stuff
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>>50227862
MOONCLAN YA SQUIG KISSIN' DUNG COLLECTA!
>>
>>50228855
Seems a little silly to ignore an extra save and all the great command traits/artifacts available to a death army just so you can bring some black knights. Eating the battleline cost with another unit of skeletons or zombies that you put in a corner somewhere seems like the obvious choice.
>>
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What are you working on /aosg/
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>>50230181
>Tomb King models

consider myself jelly
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>>50230181
My chariot.

I was finishing the blades when I realize I'm not sure if I like it.

Maybe the blades should have been gold?
I've been kind of stuck since then, not sure how to go on.
>>
>>50230784
purple is cool, more "daemonic" and otherworldly than plain metallic.
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>>50230181
Way too much (Save meeee)
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Is the stormcast paint set a good place to start? Want to try AoS.
>>
Hello guys. I've just come back from 6th edition (or 7th) Lizardmen and I've seen this shit.

While I'm upset, I am not too upset. So, my question is, in terms of AoS rules, what is the best equipment for Skinks? I was doing half Javelins (back in WHFB days, you could swap Strength Value with Ld Value, so a Skink could be S6, which was very good for Javelins) and half Blowpipes.

So, Javelins + Bucklers, or Javelins + Moon Clubs... Or Blowpipes + Bucklers, or Blowpipes + Moon Clubs?

6+ is just awful, but at least Bucklers would prevent no saves at all against most elite infantry. T
>>
>>50232008
Moonstone club and boltspitters get you the most bang for the buck. Boltspitters have nice range and moonstone clubs provide ome mele threat. Shields are kind shit on skinks, even ignoring -1 Rend won't save them in melee.
>>
>>50232112
Thanks bro.

I'm tempted to buy more Chammys.

Also, I'm really upset I can't run my 18 Kroxigor in a Horde any more.
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>>50232116
Would be pointless anyway, there'd by no way to get them all into melee range anyway. Units of 9 monstrous infantry are already pushing it.
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>>50232158
I know. I just rant 18 in a Horde in WHFB. 54 Strength 7 attacks, with 6 Stomps. Was neat as fuck. Looked cool too.

Also, I've lost 40 Torsos of Saurus Guard. I'm nearly in tears.
>>
Can stormcast eternals be corrupted by chaos? Or are they always pure?.
Reading the fluff and it sounds like they are kinda zombies.
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>>50232183
Nobody knows. So far, it doesn't appear so. They can actually perma die though. Their souls just need to be prevented from returning. Powerful weapons or mages can do it. Nagash and Slann could prevent them returning if they wanted.
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>>50232172
9 Kroxigor would net you 36 Damage 2 swings and 9 Rend -1 swings. That's arguably better than the old version, inasomuch as the can be compared.
Also, welcome back to the hobby, dude.
>>
>>50232206
What's a good source for more fluff other than wiki and the free codex's? Are the books canon? Are they any good? I'm pretty interested in them. I don't want to draw parallels with SMs but is the the general direction they're going?
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>>50232211
It's already overwhelming me. I've lost all these model bits somewhere. Loads of my stuff is unpainted. I never managed to get 9 Slann and do custom bases to represent the 9 lores they could use.
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>>50232229
I'd assume the books are canon. But who knows with Black Library. The books are OK, I find Stormcast boring, personally. Though the Clan Pestillens one is neat cause cool Seraphon shit.

As for Space Marines, not really. They're basically the 'Good guy' version of Chaos Warriors. In WHFB, it was Empire vs Chaos Warriors. Latter were 'buffed/blessed' by the Chaos Gods. So to combat them, Sigmar made his own warriors and 'blessed/buffed' them. He puts a tiny bit of his power into them as well. So they're more akin to Paladins, while Chaos Warriors are Dark Knights.

Also, Stormcast can be women. Since Space Marines can't be, they're different in that regard.
>>
>>50232249
That's actually really cool.
Is there an example of female stormcast?
I mostly find black library books really unengaging so if you don't think they're great I won't bother.
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>>50232229
The novels are canon. The only issue with them is highly variable writing quality. For example, War Storm, the 1st book in the big series, has 2 decent short stories preceded by a shit one, which turns off a lot of people, but Call of Archaon, the 4th book, is a great look into the backstories of the Varangard (Archaon's personal army of deputised Chaos Lords, so there's some pretty fucking cool backstories available) and of the lives of regular Joe Chaos warriors (insofar as there are such beings) in general.

Just find out what's good and ignore or slog through the bad/mediocre. You should do fine, just do the research first.

However, I haven't actually read the BL stuff. If any anons have, which ones would you rank highly or badly? Which ones are God-tier, which ones are shit-tier, and what's in between?
>>
>>50232275
>>50232269
Nagash was good, the rest is for the most part mediocre.
You're better off reading the Realmgate Wars game books. Basically, it's the same as with th Horus Heresy. The BL stuff is kinda shit in general while the Forge World books are great.
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>>50232269
Not yet, no. However one of the Stormcast Chambers was created solely by noble families who defended their homes to the last and called on Sigmar for aid. They got summoned up to Azyr. The words specifically say something like "the men and women were whisked up to High Azyr". So it implied that the women were turned into Stormcast as well.

I see no reason why women can't be Stormcast. They're essentially God Powered Warriors. The "hur dur women are weak -4STR xD" meme might be true, but in AoS it shouldn't matter that much. As I said, we'll see.

I'm sure we'll see one soon enough. I requested this artwork and somebody kindly did it for me, so we can but hope

>>50232275
I like Clan Pestillens one, purely because the Seraphon kicked ass and they seem to be able to talk now. I liked the Lord of Undeath one. It was actually quite lewd. Had a Slaanesh Lord basically wanting to capture Nefereta so he could rape her for eternity. Oh and he 'regained his health' by basically raping sex slaves given to him. Oh and a Tzeentch Sorc basically walked around topless with only beads, you know those South American bead things, covering her boobs. So it was quite dark which I liked.

The rest are just meh. It's best just to read the Realmgate War books as they cover the stories. For example, it explains how Seraphon basically save Everqueen by fighting Skarbrand and his daemon army and the Slann gets rid of Skarbrand, meaning Everqueen, Sylvaneth and Stormcast don't die. Yet in the book Guardians of the Everqueen, it just goes "oh right yeah, these things fight Chaos, lets move on". It also covers other shit and links it all in, which the novels don't. But the novels do add extra info.
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>>50232302
>Forge World books are great.

Pretty sure there is no AoS Forge World books.
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>>50232344
Reread that post and try again.
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>>50232368
ah i got it, im knackered mate, been up for 40 odd hours, cant sleep, no bully plf
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Everytime I watch the artworks and scenarios of Age of Sigmar i see those "NOT sci-fi" cities, ruins over ruins, enormous and hyper-detailed fortresses, portals, thrones and whatever.

Even the maps show nothing but wastelands, creepy forests, pools of magma and/or souls and only a handful of heavily characterized cities.

It's cool and all, but... in AoS there are like classic fantasy villages and small cities anymore?

I honestly don't know if this kind of stuff from classic fantasy are still a thing anymore, and I need to know.
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Are pestilens any good? I got given quite a lot of them, enough to make this here army, want to know if I'll get steamrolled if I use it! Cheers
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>>50232475
Each realm is impossibly vast, of course there are plenty of shitty villages all over the place. It's just that no-one gives a shit about those, because they are inconsequenital.
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Why do you guys think of my list, going to use it in a game soon.
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>>50232785
Maybe Putrid Blightkings instead of the Bullgors? And maybe try to fill up those 40 points, seems like a big waste.
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>>50232785
Can you give all the beasts the Nurgle keyword by the way?
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>>50232842
The problem is that I don't own much more than that. I used to play beastmen before, but now in AoS I want to combine what I have with Nurgle daemons and nurgle rotbringers
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>>50232871
No the beastmen cannot be given a chaos keyword. But the spawns can
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>>50232910
Chaos keyword should be:
>Chaos god keyword
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>>50232900
You could always run the Shaman as Morghur or Malagor to get 20 extra points out of them.

And run the Lord of Plagues as Gutrot Spume and boom a round 100 right there.

Is that all painted or just owned?
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>>50232935
A few beastmen is still unpainted, nurglings are like 80% done and the lord of plagues is just primed
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>>50232965
You can also just skip 1 of the Spawns and get some Putrid Blightkings. That would make for a stronger thematic as well.
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>>50225578
Even though it's some of the worst art technically (like seriously, it's BAD), at least it has a richer atmosphere than most AoS stuff
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>>50232974
I know but I do not own any Blightkings yet. As I said. I mostly have beastmen stuff.
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>>50232785
10 gors won't do jack, ever. Don't ever run them below 20.
10 Bestigors are iffy, too, but less so.
Spawn are okay, and minotaurs are pretty good.
I'd at least consider axing the nurglings to make room for another 10 gors.
Bray Shamen are kinda jank under the new summoning rules, but I guess Bestial Vigor is at least okay to get Bestigors across the table.
Lord of Plagues is a lovely hero (and a great model), but only in a Nurgle army. Outside of Rotbringers he's fairly shit. Lord of War is aces, though.
Also, Daemon Weapon is a shit artifact.
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>>50232982
Well since you asked for Feedback, that is my feedback. Skip one of the spawns and buy a box of blightkings.
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>>50232842
>>50232935
>>50232974
>>50233009
>>50233014
Thanks for the input on my list. I will take this into consideration when I expand my Nurlge rotbringers and Nurlge daemon armies
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Anyone got input for my 1000 pt skaven list? Everything is painted except for the stormvermin which I'm finishing up as we speak.

I also have a Arch-Warlock(painted),1 poisoned wind mortar(painted) and 5 skryre acolytes(just primed) lying around. And a load of other stuff.
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>>50233043
>10 Stormvermin
No. Stormvermin suck at ten, don't ever do this. Field 20 or field 30, either is awesome, but 10 and 40 will only lead to disappointment.
Also, a packmaster on two rat ogres is a waste.
The rest is fine.
>>
>>50232491
They are good, but will die in droves and more often than not victory will be a 'by the skin of your teeth'-sort of thing. You'll need a good assessment which units to throw under the buss at which time and you don't really have any big nasties to fall back upon when things go south.
Be aware that you can mix and match banners and instruments even within units, so make use of that, you will rpobably need it.
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>>50233076
Why do they suck at 10? In my planned 2000 pt list I wil of course run 20 but do you really need a 280 point unit in 1000 pt battles?
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>>50233154
If they don't outnumber their opponent their damage drops considerably. They *will* be shot at on account of their nasty reputation, so they will take casualities, at which point it will get lot harder to proc their bonus.
You don't strictly speaking must have them at 20 or 30, but you're doing yourself and them a disservice if you don't.
>>
How good is the host of Slaneesh? Planning on starting up a daemon army in AoS soon and I am thinking of picking them
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>>50233220
Ah okay, well in my small meta I will give them a spin at 10 since nobody has a fcking clue about their reputation. They are all focussing on the WLC (lel) and my opponnents all have small elite order armies.
Thanks for the input though, painting the other 10 will go higher on my priority list.
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>>50233228
A nasty punch at breakneck speed, basically. Can't even endure a stiff breeze, but heaven help your opponent if you catch him with his pants down.
Some okay utility, too.
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>>50229011
You can have all the Death Allegiance traits and artifact even if you have a Deathrattle Allegiance. You can always choose the grand Alliance even if you go with a sub allegiance
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So named characters have a trait or artifact ever right? Even the minor ones like the ones in the Warscroll compendiums?
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>>50233705
So even if I pick death allegiance traits/artifacts I can declare a deathrattle allegiance so I can make BK's my battleline?

>>50233763
I don't think so no. Since they tend to get special abilities already. You'll notice traits and artifacts tend to mirror the ones a lot of named characters have naturally, only a little worse usually.
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>>50233893
Yes. Even specific allegiances can access the common traits and relics, unless they take any of the specialized traits, spells and artefacts (which only Sylvaneth, Bonespittterz and Beastclaw have right now)
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>>50233960
Cool, thanks for the info. I can run full deathrattle now and maybe get a wight king or someone else to turn into a wizard via command trait so I can summon.
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>>50233763
Named characters cannot have a command trait or artefact (that includes arcane treasures) but they can be given new spells through a spell lore
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>>50234064
Yeah shame it also includes all the 'shitty' named characters. They were quite handy to use when you needed a hero that was 20 points cheaper. And for instance, Lorkhir Fellheart is a way more interesting general than the normal Fleetmaster.
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>read Lord of Undead
>stormcast character notes that his undead allies, Nagash and his mortarches, are undoubtedly evil
>he says that Nagash's and the Undead evil is nothing to the evil of Archaon and Chaos. If they have to ally with lesser evil to combat the greater evil, they must do it
>mfw
Justify this.
Since when is Nagash a lesser evil than Chaos? Since when was Archaon more of an asshole than Nagash?
>>
>>50234187
Nagash is basically Skeletor at this point, down to the tendency to shoot himself in the foot. Thus he's less of a threat, as GW can't stop themselves from fellating Archaon.
>>
>>50234187
>Justify this.

Okay

>he says that Nagash's and the Undead evil is nothing to the evil of Archaon and Chaos. If they have to ally with lesser evil to combat the greater evil, they must do it
>>
>>50234187
>>50234328
Nagash wants to rule the realms, chaos wants to destroy the realms. So while nagash is super evil, he has not exactly gone so far as to try to destroy the world.

Heck chaos has the record of destroying sigmar's homeworld so they would be viewed as the greater threat
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>>50234377
But if they destroyed the realms then what will feed the Chaos Gods? They need mortals.
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>>50234187
>Justify this.
>Since when is Nagash a lesser evil than Chaos? Since when was Archaon more of an asshole than Nagash?

If I had to guess it's probably:
>Chaos blew up the world
>Nagash didn't
>Sigmar allied with Nagash in the past against Chaos and was the last one to turn against him
>No point in pissing off Nagash as well when you already have Chaos to fight
>>
>>50234563
's Chaos. Self-destructive behavior is kinda their whole deal.
>>
So if I gotta make battleline with death using only generic battleline units, who's the best to go with? Zombies, ghouls or skeletons?

I feel like I'd need to get 50+ zombies to make them an effective battleline, and while skeletons aren't so hot on their own they at least hit a little better. Are ghouls worth it? They seem like they'll dish the most damage but I don't have any flesh-eaters to support them.
>>
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>>50229001
GITMOB, YA MUSHROOM-SNIFFIN' STUNTY-LOVER!
>>
>>50234563
They will fuck off to a new world, basically chaos in the fantasy setting destroys the world after they are done with it, turning those they like into daemon princes, keeping a core of people, and then go to fuck off to a new world to despoil.

So there is a vested interest for the other factions to work together at least, because if chaos wins the realms will be destroyed/subsumed into the realm of chaos till they are broken down and destroyed in full.
>>
The next starter set I kind of want to see it be Steam head dundain and goblins. Be an interesting redo of one of their older starter sets aka battle for skull pass.

Although to be even more honest, a Death vs Destruction 2p starter box would be even better, since we have an order vs chaos one out already.
>>
>>50234187
nagash is just a mighty asshole. Archaon and Chaos are assholes of APOCALYPTIC PROPORTION
>>
My chaos lord needs a pet, which monster from the "monsters of chaos" faction should I choose for him?
>>
>>50235648
A giant called 'Um Bongo'. He's always thirsty for blood.
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>>50235731
He said faction monsters of chaos, not faction chaos gargants. Still a funny suggestion nonetheless
>>
>>50235648
A Jabberslythe called 'Mongo' who is sent into the thickest fighting with his shitty 5+ save and dies every game

Because Mongo only pawn in game of life.
>>
>>50235731
https://www.youtube.com/watch?v=wYj5o4kQsXs
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>>50235802
Doesn't Jabberslythes have a final laugh against the enemies that hurt it?
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>>50236002
Sorta. They jizz acid over anybody that wounds them.
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>>50236639
Just read it's warscroll. Do you roll for the acid damage on your foes before or after you take the saves?
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>>50234187
>Since when is Nagash a lesser evil than Chaos?

Since always.
Nagash is just some dead faggot wizard.
Chaos is an immortal evil from beyond time and space.
>>
>>50234563
>But if they destroyed the realms then what will feed the Chaos Gods?

Other worlds, other universes.
Not like killing the Fantasy world fucked with them at all.
>>
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Man-thing can't grab-catch what man-thing can't see-smell.
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>>50235130
MOONCLAN, YA FLEA BITTEN WOLF ZOGGER
>>
So, I'm thinking about getting into AoS after not playing Fantasy for about 4 or 5 years, and the Fimir strike me as something that might be fun.

How viable or even possible would a Fimir or Fimir and Monster army be? I know next to nothing about current army composition.
>>
>>50238140
Please tell me Night Goblins are not called "Moonclan" now.
>>
>>50238177
>Fimir army
Not legal as of now, since they don't have any heroes.
>>
>>50233112
So if I run all pestilens, I'll have a decent chance of winning then? I have looked at a fair few of the rules and the monks have no save but tons of attacks and can be buffed up to have so much more
>>
>>50238177
Fimir right now are incomplete. Forgeworld has more models for them coming down the pipe, but they are taking their sweet little time to get them done. Stuff coming later are heroes which they need. So essentially fimir are a forgeworld army. You can do another destruction army for now and include fimir units, however.
>>
>>50237038
If only we had real gutter runners like this. If only silver tower had actually included Gutter Runners instead of Death Runners.

If only GW did a final revamp of Skaven 'specials'
>>
>>50235321
There is no asshole greater than Nagash, there are only larger and more powerful threats.

Nagash is without a doubt the single most evil being in the multiverse, chaos just has the better hand.
>>
>>50238564
Also the single most incompetent right now, so of course other threats rate higher.
>>
>>50238190
They are.

Names are all painfully shit now because maximum copyright, so most people ignore them and just use the classic names.

I've yet to hear a single person call dwarfs "duradin" in person, at least not sarcastically.
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>>50239276
Duardin I heard a couple of times, and orruk ever so often, but no-one says ogor or aelves.
>>
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>>50238564
>There is no asshole greater than Nagash
>>
>>50239276
In all fairness, I love the word "Gitmob" so much.
>>
>>50238262
Sure. Volume of attacks is the key. Never fight fair and overwhelm your opponent quickly. Shooty units and elite cavalry are your biggest worries, so plan accordingly.
You'll probably want a Verminlord Corruptor sooner or later, since the command ability and spell are both great (and he can mulch infantry in a pinch, but you should have others do that usually).
Don't forget to take a relic (and a command trait if you make it your general) on your furnance. Crown of Command for example is nice to have.
Cunning Deceiver and especially Lord of War are both aces and make up for the lackluster chaos relics.
>>
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Hey everyone so I'm finally starting to work on my rotbringers. They are gonna hang up at my FLGS as the store army for my buddy who is the miniature liaison (the dude who's job it is to know how to play each game, get a game against him, or generally ask for advice) Right now I've got 14 blightkings and one of the on foot Lord of plagues. Thinking about picking up the Glottkin, would this be overkill? Are there any other nurgle things that might go well with them?
>>
>>50239673
Nagash seems to have cooled down a bit since AoS. I mean, he's still a sociopathic asshole, but now that he's a god like he wanted it looks like he's more busy setting about establishing order in his realms, unlike Chaos which still is defined by trying to be as evil as possible 24-7
>>
>>50240138
First I really recomment getting your hands on another blightking to round out your units to five each. In the same vein, more blightkings is never a wrong idea. Two units of ten or four units of five each is pretty hard to deal with.
You'll probably want Gutrot Spume, who's a pretty great duelist and/or Festus, who has a lovely unique spell. Steer clear of the rotbringers sorcerer, he's garbage.
Glottkin are generally bad news for anyone. Despite techniclly not being a god-unit they can play in the big-boys league.
I'm not very fond of the maggot riders, but others swear by them, so make of that what you will.
>>
I really like the Barbarian guy in silver tower.

If I wanted an army of barbarians but wanted more variety than five different units of axe dudes, like maybe some bows or spears, what are my options?
>>
>>50240380
I had intended on running them as units of seven but your warning reminded me that there is no good reason to run more than 5 but less than 10. I do have a 15th blightking though so run 3 units?
>>
>>50231994
Yes and no, you learn the hobby, definitely, but playing the game with 4-5 models isnt really a thing.
>>
>>50232230
Chin up, friend, it might suck now but it'll be a great story down the line. Look for bits providers online, might be your best bet
>>
>>50234831
Zombies are nice because you can field minimal units of them and turn them into a blob on turn one.

To explain further, you field 4×10 for your battleline cost of 60? Points each, and mass them up turn one, giving you a potent unit of 40 zombies. This makes it so you pay the least amount of points for battleline, allowing you to field more strong bullshit like necropolis knights.

Skeletons are realllllyyyy solid, a unit of 40 can put out a stupid amount of attacks with a necro and wightking nearby.

Death in general has an amazing trait, 6+ward is great for keeping even fodder troops around.
>>
>>50241534
>Barbarians that get inspired by animals, wearing animal heads/skin and fight with claws

>Werewolves barbarian with glaives

>Barbarians with Javelins

>"Noble" Barbarians with armors and weapons made of bones from giant creatures
>>
>>50241534
Barbarians on horses.
>>
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>>50235802
>>
>>50241752
>>50241761
where are the models for any of these though?

basically I see:
>chaos marauders (old ass kit)
>chaos marauder horsemen (old ass kit)
>bloodreavers (great looking kit, but very khornate, no ranged option)

my knowledge of AoS lore is really basic, but my rough concept is that there was a clan of pagan-like barbarians who worshiped the chaos gods among side others. When the end times came, they swore themselves fully to chaos to avoid destruction, but not to any one of the four.

Their home was lost with the world that was, but they roam around as a group raiding, looting, and pillaging whatever they feel like.

I agree there would be plenty of room to see barbarians with bows, javelins, spears, swords, axes, horses, etc, but there just don't seem to be either rules or models for an army like this, and as far as I can tell there are no rumors of chaos undivided releases the foreseeable future.

I'm kind of tempted to kitbash together a force for whatever kits, but then rules would still be an issue.
>>
>>50234831
No flesh-eater support = no ghouls.
Zombies can be given support through Corpse Carts.
But if you wan a unit that will hit like a brick, Skellies are your go-to. Just remember that their point cost will pile up.
>>
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Oh my! A mysterious package has arrived!
>>
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>>50242513
What mysteries does it contain?
Shanghaishi? Where is that?
>>
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>>50242529
GREAT BLESSINGS FROM PAPA NURGLE

$40, thank you based Chinaman.
>>
>>50242156
How do Skeletons hit like a brick? The only ability I can see that will help them is "Serve in Death" which grants a +1 hit if there's a hero nearby. Could you stack that to hitting on 2's if you have multiple heroes?
>>
>>50241534
Chaos has no shortage of barbarian archetypes.

Bloodreavers (khorne bloodbound, comes in the starter set so cheap to buy)
Chaos warshrine (slaves to darkness, has a big barbarian looking dude standing atop it, buffs the rest of your army)
chaos marauders (slaves to darkness, if you want a unit of barbarians with shields, this is for you)
exalted deathbringer with impaling spear (khorne bloodbound, half naked beardy badass motherfucker)
chaos marauder horsemen (slaves to darkness, barbarians on horses, can do javelins for a short ranged attack)
chaos chariot/gorebeast chariot (slaves to darkness, can do barbarian figures in the chariots, gives you some speed and outflanking maneuvering)
ungor raiders (brayherds, not humans, but if you're creative you can model them by using the arms and bows on the marauder models, but you do this because you can take big cheap blocks of bowmen)

I can easily see having a viable army of half-naked conanmen on the table using the above.
>>
>>50242812
even if you want to tone down the chaos factor you could. Like the chaos warshrine for example, is super chaosy, but you can omit several parts of it. The gorebeast chariot would be fun to do, just paint the gorebeast up to look like some big mutant barbarian with a regular flesh color. You don't need to go red on the bloodreavers and exalted deathbringer.

Basically you can make it so you are only chaos by rules, but in aesthetics you are just a hyborian barbarian wartribe
>>
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>>50242812
my big problem with marauders is pic related

I guess the horsemen can have javelins though. That's pretty cool and appealing actually!
>>
>>50243033
In that case, I would do the following:

>buy a bunch of bloodreavers that come from the starter kit on ebay to get them cheap
>buy a box of the marauders on foot
>use marauder shields and weapons on bloodreaver bodies, because they are better dynamically posed, this way you can get your cool looking marauders with shields
>try getting the ungor raider bows and quivers from bits sites, if not buy a box of ungor, because it is a cheap box
>put the ungor raider bows and quivers on the marauder bodies. you will have an easier time doing that than trying to put the bows on bloodreavers

That's what I would do at least.
>>
>>50242742
somebody has a copypasta of buffs you can give skeletons to make 1 unit of 30 deal 242 unsaved wounds in the combat phase
>>
>>50243033
The marauders don't look TOO bad unpainted. I think the old paint job on the site kinda makes the model derp out
>>
>>50243103
I was thinking something along those lines (blood reavers with marauder shields)

I mean either that or by a Militarum Tempestus box instead.

>>50243261
them being the smaller scale really doesn't help

I bought a box of free company back in january, and while I liked the kit, it felt ancient. The parts had crazy mold lines, they didn't fit together quite right, and they wasn't nearly as much detail or was it as crisp as you would see on a modern kit.
>>
>>50242537
>jelly

I've had no luck ordering from chinamen.

I do my best to support local stores but sometimes they just don't have it
>>
>>50242742
Skeletons with spears are 5+/4+

Any hero nearby is +1 hit
Settra buff is +1 hit and +1 wound
Tomb King buff is +1 hit
Royal Warsphinx buff is +1 wound

Necrotect buff is reroll wound 1
Liche Priest spell makes them generate attacks on 6+ (3+ with the hit buffs)
In a pack of 30 skeletons you get 3 attacks per skeleton, or 90 per attack.
Necromancer spell makes them pile in and attack twice in the next combat phase.

Now hitting on 2+ (generate attacks on 3+) and wounding on 2+ (reroll 1) with 180 attacks

180 attacks
150 will hit on average
Of those 150 hits, 120 additional attacks should be generated
Of the 120 additional attacks generated, 100 should hit
250 hits total
About 242 will wound

No rend but that's a ton of wounds!
>>
>>50243733
As a skaven player who has yet to play AoS this made my anus pucker.
>>
>>50243733
6 leaders is at how many pts? (New to AoS here)
>>
>>50243733
damn son

I figured multiple heroes wouldn't stack, but that's still an awesome setup if I can get a hold of a bunch of tomb king stuff for support.
>>
>>50243946
2000 points, which is considered an average size game, like 1850 is for 40k, here in 'murica at least.
>>
>>50244008
Confirmed. In mapleland we have same sized battles for our weekly matches
>>
>>50243491
I thought about it more and I've decided.

If I can finish my current army project by the end of the year I will buy myself the GH, an AoS starter, a box of marauder horsemen, and a ton of marauder shield bits off ebay (maybe some chaos warrior weapon bits too)

time to get to work painting my current project, and reading up on AoS lore. Is 1d4chan actually a good place to start for AoS reading? It seems waaay more serious when it comes to discussion of the narrative than it is for 40k
>>
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So what do you guys think about these bases for my rotbringers?
>>
>>50244578
disgusting/10

would praise grandfather nurgle with
>>
>>50244578
>piles of bananas on weird red grass
>>
>>50244699
Looks more like penne pasta.
>>
>>50240156
Have I told you about the story of Nagash's queen wives?
>>
>>50239673
Mannfred came back to save Tarus because Tarus genuinely respected and believed in Mannfred. This shows that Mannfred isn't a total bastard.
>>
>>50244901
Mannfred literally destroyed the world because he would rather have everyone and everything die than be subserviant to Nagash for one more second

He is the biggest asshole in all the mortal realms
>>
>>50244577
Any recommended reading or should I just dive into the GH?

Surely I can't make an army entirely out of Javelin horsemen and marauders?
>>
>>50245486
>A unit of Marauders of Chaos has 10 or
more models. Units of Marauders wield
either Barbarian Flails or Barbarian
Axes. Some units of Marauders also carry
Darkwood Shields.

>Darkwood Shield: Units carrying
Darkwood Shields have a Save of 5+ rather
than 6+ .

Are people going to sperg if I don't model every single one with a shield?
>>
>>50245486
Assuming marauders and javelin horsemen are battleline, yes.

You need one hero and the rest of your army could be whatever you desire.
>>
>>50244741
I'm seeing rice.
>>
>>50245973
>>50244699
>>50244741
well that's what it is, after your comments though I made them a little more bleached bone to look more like maggots.
>>
>>50246317
looks better (worse?) now

the red is still weird. Looks like airbrushed cork.
>>
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Is this list any good? I got my hands on some harpies the other day along with a Herald of Tzeench and some daemons. So I wanted to try them out in a game.
>>
>>50246441
>Chaos Talisman
>Terrifying Presence
>20-strong warrior blob
>>
>>50246338
I'm going for the ground looking kind of fleshy like an infected scab. maybe it would look better with some blood effects around the edges?
>>
>>50246558
scabs are usually real dark red and crusty, not smooth white crevices
>>
>>50246580
*shrug* I dunno man, I kinda like it, I just think it needs something like some blood effects and it'll look fine.
>>
>>50246544
I rolled the command trait and the ability. But what is wrong with a 20 warrior group?
>>
>>50246594
if it makes you happy then that's all anyone could ever ask for. I'm sure the result will look great.
>>
>>50229001
>>50227862
>>50226603
Hello AoS friends, question: Will Goblins also be getting new models where they wear space marine like armor like the Iron Jawz?
>>
>>50246598
Warriors are pretty chunky and will have a hard time maneuvering at twenty, let alone getting all the models into combat at once. That's difficult even with halberds you don't have. In addition to that, it's not enough guys to retain Legions of Chaos. About the only thing going favor of a big unit is the Command Ability of the Lord of Chaos affecting more models.
>>
>>50244801
Queen wives? Explain
>>
>>50246695
I want to say yes if only to see what sort of ridiculous design they would have. If they end up with nose armor like the bosses in Total Warhammer then I'd call it a win but in reality I know super grots ain't gonna happen
>>
>>50246317
Looks disgusting. Good job.
>>
>>50235802
Does he punch horses out?
>>
>>50232183
>Can stormcast eternals be corrupted by chaos?

Sort of.
We've seen them warped into spawn and the like, even carrying taint with them when reforged.
But there's been no Chaos Stormcast as of yet.
>>
>>50246917
Let's hope we never get them. Mortals of Chaos already fill the exact same niche ingame and in the thematics of the fluff.
>>
>>50246917
Thostos gained the ability to turn into a Sigmirite living statue. Sigmarite is an anti-Chaos metal. That's hardly taint.

Besides, he iz dead.
>>
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>>50246917
>Chaos Stormcasts

So basically Thousand Sons
>>
>>50246950
Can this shit just die? Stormcast are still human under the armor. Yes, very tall, muscular humans, but humans nontheless.

>>50246917
>sort of
Sort of nothing. There are no corrupted SCE or anything. If you're referring to Thostos Bladestorm, he was changed into anti-chaos material.
>>
Are beastmen and Skaven a good mix to play with?
>>
>>50247036
>he was changed into anti-chaos material.

He was mutated and that mutation spontaneously reappeared after he was reforged.
Obviously corruption found root in his soul.
>>
>>50247052
Not really. They share very little keywords, so buffing cross-faction is right out, and have similar strengths and weaknessess, so do little to shore up the troubles of the others.
>>
>>50247086
Ok. I am just trying to find fun and cool combinations that I can play in AoS
>>
Do stormcast eternals mix well with any other races? I've seen a few dwarf pair ups before but I'm failing to see the advantage.
>>
>>50247405
Mixing them with magic and or good artillery factions might make sense. Or using them to fill up the holes in another faction that is low on resilient troops.
>>
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>Cool bro sees me playing AoS and likes it
>He digs the FyreSlayers
>"Don't worry bro, I'll get into AoS as soon as they'll make a FyreSlayers Start Collecting or something"
>It's a new faction wth new minis, it can't be that far away
>that was months ago
>even the new Premium Start Collecting have none of those fancy dwarves

What's GW waiting for?
>>
>>50243033
You could use the new frostgrave barbarians if you don't like the old GW models.

Or just use some generic Germanic or Celtic warriors from one of the historic ranges.
Warlord and Gripping Beast has those in plastic too.
Swap some bits and apply a bit of warpaint and they should look fine as marauders too.
>>
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>>50247552
>Vulkite Berserkers 160 points for 10
>Need 30 in a unit to make it worth using

I guess they are kind of worth it, but I didn't realise I was buying into a horde army. Also, goddamn, they're slow.
>>
>>50247654
A horde army that has trouble actually fighting in a horde, no less.
>>
>>50238258
you dont need a hero in matched, any model can be general
>>
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>>50248067
>>
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>>50248111
>>50238258
What's a Fimir Dirach Balefield?
I see no such miniature
>>
>>50248111
models dont have a leader keyword, only hero.

you do not need a hero.

any model can be your leader
>>
>>50248482
>any model can be your leader
Nonsense. Leaders are clearly labeled in the GHB.
>>50248143
True, but the Balefiend doesn't have a warscroll, so that's a wash
>>
Newbie here. Im assembling my figures and I was wondering if i glue bases first and then primer, or vice versa? Or do you even primer bases?
>>
>>50248864
It's a matter of taste. I prime bases along with the rest of the mini. Saves a lot of hassle.
>>
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>>50232275
Good=Pestilence, Fyreslayers, Lord of Undeath, War Storm, Hammers of Sigmar, some advent calendar stories, Call of Archaon, especially the stories with Ushkar fucking Mir
>>
>>50245558
Serious question for a future player: how wysiwyg do people expect the models to be? If 90% of the models have shields on a unit with no option for two weapons, is it generally cool to say "oh this units have shields" or will people say "nuh uh these two clearly don't have shields and there have a worse save"?

Also is there a reason you wouldn't take icons on units like marauders? It seems like you give nothing up for them.

Sorry if my questions seem stupid
>>
>>50249459
As long as the majority of the weapons match the intended loatout, nobody will raise a stink. And with shields, most people won't care as long as the whole unit doesn't look like shit and is missing half the pieces.

There are no reason to not include unit command.
>>
Sigmarine Blood Bowl team when?
>>
>>50249999
Never, god willing.
>>
Rotbringer person here again, ordered my glottkin today, thinking about making him slightly different in skin color from the rest of the army, that in mind I'm trying to avoid the green that you normally see him in and for now rotting flesh (though I may reconsider this as an option later) anyone have any suggestions? I've been thinking about a very pale almost ivory color to make the bruises and sores really pop.
>>
>>50250576
What about pale skin with a blue wash? So you get the colour you have under your eyes when you are tired?
>>
>>50226448
>>50226746

Trump won't do either of those things.

He's building a section of fence, and only deporting criminals. He already waffled and promised amnesty.
>>
>>50228536
Wherever you can get balsa wood and cheap Halloween decorations.
>>
>>50250808
He said that six months ago. It was basically his position from mid-campaign that criminals had to go and the path to citizenship had to change.

The people he's appointing to his cabinet tell a very different story. He might as well have put Dick Spencer in charge of ICE.
>>
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Has this been posted yet?
Good deals I guess. The giant seems off though.
And on a second thought combining them with the start collecting boxes might not be the best idea in case of the khorne and maybe even the sylvaneth box. Not that khorne needs a cheap source for the minis though.
>>
>>50250884
I think you posted the wrong one, that's the 40k one.
>>
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>>50250884
Fucking fuck. Meant to post this one.
>>
>>50250911
>implying you can tell the difference
>>
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>>50250918
More Khorne...
>>
>>50250918
Price is said go be 100£/165$ btw
>>
>>50250918
How are the juggernaut riders? I was thinking about starting a bloodbound army but those don't convince me.
>>
>>50250918
>16
>18
>19
>40

u wot
>>
>>50249999
Checked
>>
>>50250997
The horde army is twice as big as the elite ones
>>
>>50250997
Khorne one comes with shitreavers
Nice that the iron jaws one comes with gore gruntas, that pretty much guarantees value. The random giant is just icing
>>
>>50250918
>celestant prime
>knight azyros/venator
>2 boxes of liberators
>box of paladins
>box of dracoth

sweet jesus that's like $350 USD, and they only want $165 for it?
>>
>>50251241
All boxes cost around half of the separate pieces
>>
>>50248143
Maybe one of these guys. Clearly a future fireworks release.

http://www.the-stronghold.com/index.php?/topic/29216-fimir-at-aos-open-day/
>>
>>50246950
Chosen are functionally "Chaos Stormcasts" already.
>>
>>50251385
Here's hoping they make a banner bearer and a hornblower for the fimir soon
>>
>>50250918
Shame there's no nagash one.
>>
>>50247654
>goddamn, they're slow.

Welcome to GW dwarfs.

Enjoy your stay.
>>
>>50243733
Im just missing the necrotect, and royal warsphinx. Soon they will know the power of the Bone zone.
>>
>>50246735
>Nagash tells some kingdoms that he'll kick their shit if they don't give him their queens
>The kingdoms oblige and Nagash gets his waifus
>Mummifies them and keeps them frozen in expressions of terror
>Reawakens them if Nagash needs to get his bones off
>>
quick (possibly stupid) question, a few mates play AoS at my uni and I've always loved the wild rider models from the old Wood Elves, how viable would a fully mounted wild rider/those deer hoes thing be?
>>
more like age of SMEGmar!

Smegmar

Smegma
>>
>>50249999
I hope there will be. the setting of bloodbowl is even crazier than old warhammer and the 9 realms. I can see them adding an SCE team just because. It would be fun to do.

>>50250111
>no fun allowed
You're kinda missing the point of bloodbowl. Bloodbowl is NOT the old world.
>>
>>50251862
I know some of the old armies, like Tomb Kings, can be quite effective but I'm afraid I have no idea how good Wanderers are specifically. I've yet to see anyone play them in AoS.
>>
Am I doing beastmen right?

+++ Age of Sigmar v8) (2000pts) +++

++ Pitched Battle (2,000) (Grand Alliance: Chaos v11) (2000pts) ++

+ Uncategorised +

········Alliegance [*Chaos*]

+ Leader (260pts) +

········Beastlord (80pts)

········Beastlord (80pts)

········Great Bray-shaman (100pts)

+ Behemoth (220pts) +

········Ghorgon (220pts)

+ Battleline (600pts) +

········Gors (240pts) [3x 10 Gors (240pts)]

········Gors (240pts) [3x 10 Gors (240pts)]

········Ungors (120pts) [2x 10 Ungors (120pts)]

+ Other (920pts) +

········Bestigors (280pts) [2x 10 Bestigors (280pts)]

········Bestigors (280pts) [2x 10 Bestigors (280pts)]

········Bullgors (180pts) [3 Bullgors (180pts)]

········Bullgors (180pts) [3 Bullgors (180pts)]
>>
>>50252072
>Bloodbowl is NOT the old world.
But it is, it's not the same old world but still an old world.

there's no place for sigmarines considering there's no sigmar nor any planet core to mine freely.
>>
>>50250918
And still, gw ignore death some more!
>>
>>50244741
pene means dick in spanish
>>
>>50254597
I just want a soulblight release
>>
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How does this Moonclan grots list sound for the 1,500 points range?

Leaders - 200
Moonclan grot warboss - 80
Moonclan grot shaman - 60
Moonclan grot shaman- 60

Battleline- 600
Moonclan grot archers x 20 - 120
Moonclan grot swords x 40 - 240
Moonclan grot spears x 40 - 240

Behemoth - 240
Mangler squigs - 240

Other - 450
Fanatics x 5 - 150
Fanatics x 5 - 150
Fanatics x 5 - 150

Total - 1,490
>>
>>50254663
Any new release for death would result in me being broke. But a soulblight release...I would sell my right testicle (and that's the good one)!
>>
>>50254126
It's a decent enough list. I'd question the second beastlord, but the rest seems fine.
Also, don't forget to include your choices of relics and traits.
>>
>>50254688
Swords on gobbos are garbage. Range 2" or better is key on any horde.
Also, don't forget to include some netters. Netters are the tits.
The rest is great. The mangler squig is mainly there as a distraction, I assume?
>>
>>50254548
It's a ridiculous old world using a vampire and an ogre as sports announcers. It's a world assuming all factions decide to play along and fight their wars in bloodbowl instead of on the battlefield, in other words more fantasy than fantasy. It barely needs an excise to do anything. Sigmar could decide he wants to intervene on the games and makes his stormcast eternal players out of the dead souls of players.

The setting is both silly and awesome at the same time, but more silly than awesome. I can totally see it happening.
>>
>>50254876
Yeah the mangler is there as a distraction. And nets go without saying, just like the boss will be prodder and squig. I'd be retarded not to take them.
But now I have to make 40 spears...
>>
>>50254597
What do you think you are? Sigmarines?

You know it is puzzling, At least in 40k you can say that the space marines are the most popular faction, pretty sure you cant say the same about the stormcast eternal. So dont really see a push too much.

Although age of sigmar is extremly new still so never know
>>
>>50255224
Most people I see play Stormcast are people that want to win, not because they like the faction.
>>
>>50254663
Tbh, I'd just be happy if they re released the sphinx kit as that looks balla but I came back after a couple of years and it was gone!
>>
Skaven Pestilens, good or bad?
>>
>>50255472
By themselves? Meh. You're not survivable enough. Plague monks can put the hurt on but the little bsstards can't take it. If you insist on pure pestilens you're going to need horses of monks. Plague claw catapults are great against hordes and decent against everyone else. Run a vermin lord corrupted as your general and keep a few plague priests floating around (the great censer is nice) so you can kill Shit faster.

Be very afraid of sigmarines and sylvaneth. The deep striking will kick your ass
>>
>>50255607
So skaven+nurgle works well, they are the tough part that the skaven lack, I was gonna have monks in units of 30 to make up for their lack of save
>>
>>50250918

Am I mistaken, or is that Sylvaneth box really good? That's Drycha there.
>>
>>50257115
Yes. The Sylvaneth box is a much higher value than the others. I bought almost the exact contents of that box along with two Start Collectings as my Sylvaneth army a month or so ago. Great buy.
>>
>>50257208
The ironjawz box is damn good too. It's just under half off
Kinda funny how all the ironjawz discount boxes have gore gruntas in them though
>>
>>50257208

Well, fuck me then. I guess I'm getting one of those. I was already eyeing the SC! box anyway.

Now I just need someone to play with =(
>>
>>50257239
I've started running the 3-5 Gore-grunta formation just to find a use for the buggers. They're fun though, they have the most silly Orciness to them of anything in the Ironjawz, with the pig iron/crazy formation names
>>
>>50257796
I'm gonna get this and the SC box so I can try running that. I do hope they buff the grunta charge ability in the future since as is it's REALLY bad. I mean, I could see the absurd wind up range if they did like, d3 mortals a grunta, but as is? Fuck off, that's any distance charge and still not that good
>>
>>50255270
They choose the wrong faction then. They should have gone bonesplitterz, beast riders or sylvaneth.
>>
>>50259553
dont forget high elves, seraphon, tomb kings, and bretonnia
>>
>>50259553
Bonesplittaz got the best ranged unit in the game. On paper they seem pretty meh, but then you realize it's 100 points for ten of the fucks and they're all 2 wounds with 2 attacks each. Who cares if they're 5/4/-/1 attacks? You get twenty of them a turn at bare minimum and a max sized unit gets NINETY ATTACKS
90 18" range attacks for 200 points, on units that have 2 wounds each AND get rend against monsters.
Pair that with a big boss' ability to generate extra attacks on 6s and a maniak's ability to make them reroll ones (Or all failed hit rolls if you casted on a double) and you're laying down some SERIOUS hurt.
>>
>>50259623
I've never seen anyone play Brets. Only bullshit I know they have is the Green Knight, who isn't all that great except for his ethereal armor and free respawn ability. What's broken about them?
>>
>>50259686
>90 attacks
>only 30 hit
>only 15 wound

good luck im behind 2+ rerollable saves
>>
>>50259735
knights incredibly powerful on the charge, good buff stacking, amazing special characters, and trebuchets are some of the best artillery

they have the free people keyword so you can use them with a lot of great buffs
>>
>>50259686
I forgot to mention the Kunnin' Rukk's ability to make one of your units fire twice each of your turns and an additional +1 to hit from another spell you can get if you run ONLY bonesplittaz
>>
>>50259553
>>50259623

>Tfw old WE player
>still mediocre

At least I have Sylvaneth to have fun with.
>>
>>50259741
Yeah, but at 300 points, that's not bad at all. Especially since you only gave the defending unit buffs and not the attacker
>>
So after getting a pretty sweet deal off a guy just trying to get out of fantasy i'm now playing Iron Jaws. What's the basic set up for these guys? I have.
Gordrakk
Megaboss
2 groups of Brutes
1 Warchanter
1 Weirdnob
3 Gore Gruntas
and like 50 Ardboys

And on top of that I have like 90-100 ish mixed Grots now as well.
>>
>>50260099
The most important rule is make sure to not paint them yellow
>>
>the only bit seller on ebay selling the bit I want has only one sprue, and it is shipping from canada with no "buy it now" option
Anyone know any good third party bit manufacturers for alternative Chaos Marauder shields?
>>
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someone wake me from hibernation once AoS tzeentch stuff comes out....
>>
>>50261502
No
>>
>>50261521
k.
>>
Has ayone of you tried 4 man free for all battles? Was thinking of doing it with 500 pt armies as an introduction game for my gaming group (we are transitioning to AoS now).

Got the GHB and checked the Triumph and Treachery battleplans, those looked like fun.
>>
>>50261588
We regularly do it at 1k, mostly in a 'king of the hill'-sort of way. It's good fun, though melee can get sorta clusterfuck-y at times.
At 500 the game tends to break down even with two players, so I'd recommend against it.
>>
>>50261831
Yeah that's why I thought a 500 pt player 4 player multiplayer battle could work. We don't have that many games under our belts and I want to keep it relatively simple.
>>
>>50245005
Seems to say more about Nagash than Mannfred desu.
>>
>>50261868
Bump it up to 800 or so and you should be fine. Keeping it small is important for four players, especially since your turns will be longer since you don't have the rules down pat yet.
>>
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Latest rumor image of AoS, surprise!!! It is dwarfs/duardins, see that icon at bottom right?
>>
>>50263496
Can't tell what this is honestly
>>
>>50263496
Could be Prospero-related, seems kinda like an egyptian icon. Like the eye hieroglyph.
>>
>>50263566
>>50263640
I am leaning towards Dwarf. It looks like the Dwarf face medallion a lot of Dwarf things have on them.
>>
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What epic things have your general done on the battlefield.
This is what my Lord of Plauges did a few weeks ago.

>Playing a pitched battle against Orkz with my Rotbringers
>My LoP faced off against a giant
>First round of combat
>The giant missed almost all of his attacks
>I only lost one wound
>Smacked him with my axe
>Did 3 hits with 3 damage each
>9 wounds on the giant in one combat
>Next phase, regen the wound I lost. Roll a 6 on the giant when doing Nurgles rot
>Roll a 6 on the amount of mortal wounds it takes
>3 mortal wounds
>It is down to 1 wound
>I tap it lightly with my axe in the next combat
>The giant dies

>mfw

My Lord of Plauges also got the nickname "the gargant's doom"
>>
>>50263496
ohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboyohboy

my steampunk duardin are coming!
>>
>>50263943
Looks like a hammer and anvil to me
>>
>>50263496
Oh boy who's ready to get sniped off the map before you're even halfway to the Dwarven side
>>
>>50265092
Can't wait to play against them with my no saves beastmen!
>>
>>50265292
>plays a faction whose entire culture exists around smearing fecal matter on themselves
>wonders why they are shitty
>>
>>50265092
Eh, entombed in the sands will take care of that!
>>
>>50265337
Screw you! Beastmen are cool!
>>
>>50225578
Holy shit how much did GW pay for that atrocious art?

You could find better work on deviantart.
>>
>>50265450
Nothing. It's fanart.
>>
>>50265450
>>You could find better work on deviantart.

Hate to break it to you buddy, but that's where it is from
>>
>>50225578
Going to the biggest gaming store tomorrow to get some plastic crack

my hobbytown had this atleast, so figured it was a good start.

If I wanted to add on a group of the archers to the golden fuckers side, what would be an appropriate match for bloodfags?

Don't know if this is the cheapest way to get started, but at least it'll be nice to paint these guys up. Any other advice for someone just trying to launch into AoS (having avoided warham fant for his whole life)
>>
>>50265499
Three Skullcrushers are the same points as five Judicators.
>>
>>50265499
>>50265581
Incidentally. Grab the General's Handbook from the OP and consider getting a paper copy. It's a great book for offering different ways to play, and essential if you're interested in pickup games with random people.
>>
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>>50263496
As happy as this makes me I am still royally pissed off that they didn't include Grombrindal in the updated pic related
>>
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>>50265581
Hmm, archers vs cavalry...

I assume that points wise, AOS is balanced? Because I want to try to introduce this to my brother, and I would hate to have our starting forces be lopsided. Digging that it's Elites vs Hoard, so bolstering troops on either side is probably going to LOOK lopsided.

>>50265667
cool, thanks, will do.


BTW are Lizardmen a thing in AOS? I always loved their minis from afar, but never took the plunge into the jungle for them.
>>
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>>50264881
>>my steampunk duardin are coming!
>steam shit
>dorfs
>like that isn't played out.
>they better be fucking englishmen
The fuck are my Dawi?
Or even Dawi-zharr?
>>
>>50265762
>AOS is balanced?
Not perfectly, no. But points will give you a guide for determining roughly equal forces.
>>
>>50265762
Lizardmen are very much a thing in aos
>>
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>>50265762
>BTW are Lizardmen a thing in AOS? I always loved their minis from afar, but never took the plunge into the jungle for them.
Yup, they have a book already. In AoS they are literally Daemons of the Heavens.
>>
>>50265779
We have a Cogsmith fig already.
>>
>>50265786
Is there a good starting place for lizardmen that would be in line with what's in the starter box I already picked up?

What would a comparable force look like (roughly) ?
>>
>>50265862
You could always get the start collecting box?
https://www.games-workshop.com/en-SE/Start-Collecting-Seraphon
>>
>>50265806
>>50265806
I kinda liked Aztec look myself... but glad to see what new range they offer. Dunno anything about AOS fluff, I heard that GW threw the baby out with the bathwater when it came to rebranding.
>>
>>50265880
>Dunno anything about AOS fluff
Here is a tl:dr version
Chaos owns the mortal reals, sigmar and the forces of order fight them to win them back.
Destruction and death do their own thing.

So just make stuff up, be creative. Maybe just use the faction names and style as a framework for your dudes.
>>
>>50265862
GW offers what are called "Start Collecting" boxes for $85 that offer a starter force bundle for much less than buying the minis individually would be. A whole bunch of factions have them. Usually they're the best place to start if you aren't going to play either of the guys in the starter box.

Different Start Collecting boxes don't necessarily match up in points, but you can probably get a reasonable game by pitting them against each other.

https://www.games-workshop.com/en-US/Start-Collecting-Seraphon
>>
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>>50265875
That organization seems a bit crude, and I doubt this little Stormcast force could contend with it. But I'll look at them closer when I go to the store, thank you.

Might get me a pterradon model at the very least, this thing looks like a fucking fun paint and a half.
>>
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>>50265849
that fucking pipe.
I was hoping for dwarves more in line with earlier celtic or Germanic myths like Cuchulain like an actual age of myth rather than playing them up as super tech boys
>inb4 fyreslayers
no they really aren't, they are dumbfuck slayers on crack
>>
>>50265899
>Different Start Collecting boxes don't necessarily match up in points, but you can probably get a reasonable game by pitting them against each other.


This is hands down absolutely my primary concern. I don't even know what army my brother will be playing yet, but I figured this starting box is enough just to see if he LIKES it. Failing that I am going to go off to find games on my own. Hell, I don't even know what army I want to field just yet, but Lizardmen are leaning towards the victors.

Going to get that 165 dollar box set of lizards when it comes out (hopefully).

Thanks for the suggestion, I'll see what they have on offer at Dark Side comics tomorrow.
>>
>>50263496
What if it's... dare I say... the golem? Almost looks like it could be a big metal pauldron.
>>
>>50265963
That's pretty close to what WHFB dwarves were. They clearly wanted to shift things a little.
>>
>>50265972
>This is hands down absolutely my primary concern
Take a look at the General's Handbook pdf and point out the boxes you're intested in. AoS is built to let different forces ally together if you want so you can probably use the Stormcast and/or Chaos guys you already have to make up points for one of the boxes if necessary.
>>
>>50265704
>darkoath chieftain
he seems really pricey for what he does unless you can roll out those crazy mortal wounds
>>
>>50265988
>That's pretty close to what WHFB dwarves were
Yeah i was hoping that this would be more like WHFB but with a vitality of a race that wasn't taking it's last gasps.
The same way I heard the bone bonesplitterz described. The NuDwarves being figures of legend.
Rather than being spess dorfs.
without the spess
>>
>>50266082
80 points for a fire-and-forget hero is okay. He costs the same as the Exalted hero, who works roughly similar.
Mind you, I'd not use either, since neither does any buffing.
>>
>>50263496
Steampunk is fucking disgusting.
>>
>>50265779
You're a little late to the party. Dwarves were going steampunk even before end times dropped.
>>
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Is there a killteam equivalent of AOS? Manageable sized skirmish game with more personalized and badass teams?
>>
>>50266889
No.
>>
>>50266889
Regiments of Renown
>>
>>50266889
There's this. It doesn't give any rules to make things cooler, but it gives you the bare bones to make it work as a individual model based skirmish game.
>>
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>>50266626
>You're a little late to the party Dwarves were going steampunk
no.
I'm still angry.
I haven't stopped being angry.
Though i was more angry about the hammerers and the shit poses.
Belegar Ironhammer has the worst pose i've seen in a while.
The gypocopters i never used and they fit the dwarven dislike of wood so i thought it was them just following that meme i didn't think they were going to go full hipster dorfs but they are
>>
>>50266563
youre fucking disgusting
>>
>>50267055
stay mad, then. rumor is big steam golems, power armor, jetpacks, and zepplins. Yes, dwarfs will be the most technologically advanced race in the mortal realms.

And I want this so bad. But continue to stay in the mad minority, if you want. Because frankly my dear, I don't give a damn.
>>
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>>50267109
>rumor is big steam golems

You don't say? Well here's hoping they're top-tier like pic related.
>>
>>50267109
All my friends laughed at me when I told them about the steam Dwarves, LOOKS LIKE I'LL BE SHOWING THEM! by having to piecemeal my army together with individual boxes because they won't put out a starter box because us dwarf players get no fucking love from GW.
>>
>>50267190
>naked dwarfs
>steamy dwarfs
>?? dwarfs
>>
>>50267190
>getting a faction update with new models
yep, no love here.
>>
>>50267277
lewd Dwarfs
>>
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>>50267109
>stay mad
damn right i am.
> rumor is big steam golems, power armor, jetpacks, and zepplins.
wow, it's dystopian wars or steam puck faction #1872 and will just have beard bolted on to it.
>>Yes, dwarfs will be the most technologically advanced race in the mortal realms.
>things that don't make sense
>this.
seriously it doesn't dwarves are a part of the grand alliance are slow to adopt new ideas and still are going to fight with axes and hammers despite being able to form a modern army + jetpacks.
It's going to be fucking stupid.

though i'll admit if it was a dwarven mech I'd be far more over it then. Dwarves making fucking artificial life is beyond stupid. machines run by dwarven minds, makes far more sense.

>rest of your post
>feels, feels, feels feels, reference.
It doesn't stop it from looking like shit.
It doesn't stop it from being over done.
It isn't a substitute for an army having character.
It isn't nothing but flanderization and appealing to hipster faggots

>>50267190
>> us dwarf players get no fucking love from GW.
quit your bitching.
we don't need love like their special snowflakes.
Our armies have always been solid and without all the bells and fucking whistles of everyone else
>>
>>50266563
victorian steampunk is disgusting
fantasy dwarf steampunk is awesome
>>
>>50267313
>victorian steampunk is disgusting
>fantasy dwarf steampunk is awesome
The fuck is the difference?
aside from replacing the short men with tall men and the mustaches with beards
>>
>>50267309
You're still thinking like these are the dwarves of the old world. They're not. A world's destruction and millennia of time passing is bound to change things.

But continue to stay mad, and be sure to keep telling us how you're mad, as we all eagerly anticipate the release and ogle over the mechanical metalwork that will be from our new duardin overlords. Won't make a damn bit of difference for either party. You won't stop it from happening or stop us from liking it. Nor will we convince you to start a collection of them. There's no point in your ramblings, really.
>>
>>50267302
Dwarfs will fuck Slaanesh back into existence
>>
>>50267301
they wont have the dispossessed keyword so they wont fit into my existing army, no love
>>
>>50267402
Whoa, are you an insider with knowledge of the future rules? You must be because you know this! Please, tell me what the rumored golem's stats are and what theyre calling it. Can you describe what it looks like?
>>
>>50267425
just look at how little synergy fyreslayers have with regular dispossessed, the steamheads will be their own faction guaranteed.
>>
>>50267190
>>50267301
>>50267402
>>50267425
Guys! Stop throwing shit at each other. Be friends
>>
>>50267477
YOU WANNA KNOW WHY I AM MAD?
I
CAN'T
GROW
A
BEARD!
>>
>>50267375
>You're still thinking like these are the dwarves of the old world.
nigger i said that i'd be fine with dwarves being buffed out. I was aching for a bit of mythical action. because that's what this is a game wide reset button.
>> A world's destruction and millennia of time passing is bound to change things.
In a way that makes no logical sense. If i am not mistaken in the universe dwarves and humans work more closely then they did in the other ones, grugni being (vaul and) bros with sigmar and all.
What one has to allow to be true is either
Dwarves were dicks for no reason and developed this before the chaos invasion and never shared this important technology
or even more unlikely dwarves developed this while their world is overrun

I have no idea why we don't see stormcast running around with super lightning guns or entire human armies.

>rest of your post
>>WE,WE,WE,US,US,US,
cut it with this fucking tribal shit, makes you sound like a plebbitor.
I've been playing this shit for long enough to see dorfs go from scots to vikings to the flanderized shit they are now.
and from what i'm seeing is that the damn thing is going to turn into weird shit.

>>50267477
the where the hell do you think you are?
>>50267498
beardling
>>
>>50267375
and another thing.
>>we all eagerly anticipate the release and ogle over the mechanical metalwork
this shit right here is stupid, where the fuck is your cynicism?
>>
>>50267313
Dwarf steampunk is extra cringeworthy.
>>
>>50267513
>the where the hell do you think you are?
I know where I am, I just think we are better than this. Let's not go down to /b/ levels of shit, alteast try not to
>>
>>50267513
>>50267532
Stay mad, bro.
>>
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>>50267546
>I just think we are better than this
1. no we aren't.
2. that was the most mild argument I've seen in a while and i have no idea why you care.
>>
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>>50267582
>Stay mad, bro.
STALE MEMES
T
A
L
E

M
E
M
E
S

faggot
or how i have no argument so i'm going to meme
>>
>>50267513
Not him but your posts are definitely the most opposition I've seen to steampunk dwarves. Definitely everywhere else I see anticipation and excitement over them, pretty overwhelmingly. You seem to be in the minority. I am assuming when he says 'us' and 'we', he means those who are also excited for it to happen.
>>
>>50267613
>or how i have no argument so i'm going to meme
HAHAHA what argument? There is no argument here. No debate. All I see is a childish tantrum of "muh dwarfs". All I see is you throwing a fit and coming off as though you are stating a case of fact. All your temper posting deserves is memes.

So yes, stay mad, bro.
>>
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>teasing dwarf releases
>memery from butthurt entitled dwarf players
remove squat
>>
>>50267649
>Not him but your posts are definitely the most opposition I've seen to steampunk dwarves.
We need something to shake things up
>>. Definitely everywhere else I see anticipation and excitement over them, pretty overwhelmingly.
It still remains to be an argument from numbers.
I've yet to remain concerned with the numbers because fuck, the numbers aren't always right.
Hell I'm fine with the idea of a new model army (as short for European musket block army) for dworfs
the problem remains it seems to be more in line with the animuifcation of the warhammer games (I've pointed this out back when the deldar got remixed at the tailend of 5e).
And it only seems to be spreading here.
Now where we will have a bunch of dwarves in steamsuits and mecha and shit and i didn't sign on for that.
Then again i've been playing my nearly an old ass army. i might just fuck off and sigmarine knights of gwyn.
>>
>>50265972
>Going to get that 165 dollar box set of lizards when it comes out (hopefully).
There are only Battleforce boxes for Sylvaneth, Stormcast, Ironjawz, and Khorne Bloodbound.

You can still get a regular Start Collecting! box for Seraphon though
>>
>>50267599
>No we aren't
Not with that attitude!
>>
>>50267675
>All I see is a childish tantrum of "muh dwarfs"
1. flanderization in design.
i've seen the design become lazier and switch from Celt to Scot to whatever end times was.
Fyreslayers did not breed hope in me from what I've seen.
2.In rebuttal to your claim that i am looking at these dwarves as old worlders I did provide a number of reasons as to why i saw in universe it not making sense.
My tastes in genre not withstanding, it doesn't quite make sense to me how the dwarves out of their golden age made the most technological leaps and failed to spread it to humanity.

>>you asserations of my childish rage
Is in short strange.
I am not however against it diversifying the dwarf play style... i think, I'm not sure how much jetpacks will differ in function from 'copters but a big monster is something dorfs were lacking for quite a while.
I am against shit models and steampunk in general.
Though might convert one of the big golems;.
give it a cockpit and machinery inside.
removable front case.
>>
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>>50268073
>Not with that attitude!
great jewt and hiro forgib oos
>>
new thread
>>50268602
>>50268602
>>50268602
>>
>>50265092
Fuck 'em. Loping charge up the wazoo on my wolf gits.
>>
>>50225578
What stormcast Hero is that in the OP picture? i don't recognize that weird staff. Is this some sort of Stormcast eternal Mage?
>>
>>50269024
its fanart.

no, im not making a statement about aos art, but it is genuinely fanart
Thread posts: 354
Thread images: 67


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