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Hektor Heresy

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Thread replies: 319
Thread images: 27

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Seathing with Rage Edition

We're happy to welcome new contributors. If you'd like to have a read of the project (and please, don't pitch an idea without having read anything!), there are a few possible starting points. The main page is:
http://1d4chan.org/wiki/The_/tg/_Heresy

While the Primarchs and the Legions are firmly locked down at the moment, we welcome any and all with ideas for Successor Chapters, Xenos Empires, Great Crusade Era Factions, Ork WAAAGHdoms, Eldar Craftworlds, Imperial Army/Guard Regiments, Knight Houses, Mechanicum/Mechanicus Forgeworlds, etc.

Want to know how to get into the Successor Chapters?
Welcome to the only two links you need!
https://1d4chan.org/wiki//tg/_Heresy_Successor_Template
https://1d4chan.org/wiki/Legiones_Astartes_(Hektor_Heresy)

For real though, take a look at the Imperial Army!
https://1d4chan.org/wiki/Imperial_Army_(Hektor_Heresy)

The forces of Lost and Damned need some love, and no one is writing for them! Get in on the ground floor!
https://1d4chan.org/wiki/Hektor_Heresy_Chaos_Forces

Know what I said about grounder floor and no one writing?
https://1d4chan.org/wiki/Xenos_of_the_Hektor_Heresy
ELDAR, ORKS, LITERALLY ANY WEIRD ALIEN THINGIE YOU CAN IMAGINE! YOUR'S! YOUR'S FOR THE TAKING!

Previous thread >>50187866

Today's topic: Discuss stuff in the Hektor Heresy that isn't space marines
>>
For those who want to get in on the grounder-er floor, check out the IRC
irc.thisisnotatrueending.com
channel: #hektorheresy
>>
>>50201754
Also, thread topic should be: Do whatever you want
>>
>>50201981
Then let it die

>sage
>>
I was hoping to contribute to the Lost and Damned. How exactly should I go about this?
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>>50202052
Write something, post it up, see if people like it. If people like it, put it up on 1d4chan.

If you wanna discuss it, namefag a little/jump on the IRC when there's productive discussion going on.
>>
>>50202052
Don't. Run far away and never look back.
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>>50202052
Well, give us a greentext outline of what you want to do and we'll talk it over. And don't mind "Sage", that's the same fellow who has been throwing a tantrum since >>50201536.
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Directed towards Arbites: >>50202220
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>>50202264
Because only cowards quit? And to warn those who would swim in this treacherous waters away from the danger. And at some point I'm going to find a chink in Luméy's armour and shove my arm into it up to the shoulder and tear out his heart.

>>50202052
Alright, if you REALLY feel the need to play in the retard bin you need to be forewarned. This "man", >>50202238 is your enemy. If he likes your ideas you will find yourself underneath his wing, a cherished lap dog to an oppressive regime. Froggy, his current title after Lumey caught too much bad press, is the grand task master of this whole thing. You test his patience or openly confront him and you'll find yourself on the not so fun end of a lynch mob faster than you can Emmet Till. His attack dogs will tear down your dangerous ideas and you'll be skinned and left in the cold. Josman is another pitfall, but it's not that he's a menacing cloud of evil like Lumey is, he's just super autistic so you kinda have to keep up with him if you want to get anything done.

If your ideas are low impact, like Zorg's (Imperial Guard Regiments, warbands, small stuff like that) you'll get left alone. If not you'll get torn apart unless you bow down to the majority.

Honestly it's not worth it unless you like drama and being treated like a piece of shit. I'm only still here to spite Froggy and save the chillens
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On a more light, anyone here read Image Comics's Prophet series?

The parallels between it and 40k are pretty fun to point out.
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>>50202432
That's some pretty trippy shit
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>>50202391
Assalamualaikum to you too, Caligor
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>>50202444
It began pretty straightforward.
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>>50202391
Just looking at your recent changes to the Void Angels page (https://1d4chan.org/index.php?title=Void_Angels&curid=28768&diff=373156&oldid=371510), I'm not sure I really get what you were going for. Maybe you could explain some more about your ideas in thread?
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It would be a shame if anything bad happened to the VIIth legion now wouldn't it
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>>50202238
Alright, here goes
>Nurglite warband called the Ostishi Plague Hawks
>They focus on using light air transport to drop off infantry and spread plague Agent Orange-style
>They come from a planet with a lot of toxic spores and shit so they wear gas masks all the time
>The masks have hooked beaks, hence the name
I only just came up with this so I'm working everything out as I type this. I'd appreciate some constructive criticism
>>
You say as I plan a major foe for the Imperium. Several.
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>>50202949
Sounds good. Do you have a time-frame in mind? Just from what you've written so far, they sound like a group that's corrupted just before the Heresy begins, like the Imperium tries settling their world and things go crazy.
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>>50202949
>I was thinking that calling them Vultures would work too, but I like the name "Plague Hawks"
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>>50203003
They could have specific specialists known as 'Vultures'
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>>50202949
>>50203003
I like it. Maybe you can incorporate some Orc Stain style inspiration, they remind me of the scenes in there. Plague Vultures sounds metal as fuck, in my honest opinion.

>>50202966
Excellent. I look forward to it. Great Crusade Era or afterwards?
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>>50203001
I didn't really have a time frame in mind. I was thinking that the way they were corrupted was that a Nurglite cult infected the non-toxic mushrooms that the Ostishi tolerate near their settlements and once they realized it was corrupting them it was too late, so that could happen at any point, really.
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>>50202949
Your funeral bub. Don't act astonished when it all goes up in flames.

>>50202948
Kek, what VII legion? I can't get any work done because it's easier to be a faggot than help a brother out around here.

>>50202634
Ah, yeah I just thought they could do with reflecting their creator. I.e. shit
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>>50202948
Oh, is that Captain Mary Sue? Pfff, good luck faggot
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>>50203035
>I was thinking that the way they were corrupted was that a Nurglite cult infected the non-toxic mushrooms that the Ostishi tolerate near their settlements and once they realized it was corrupting them it was too late
That's excellent.

I guess meta factors might help you decide. At the moment, there's some coverage of the Great Crusade, a decent amount of material for the Heresy (but events are vague) and a start for the post-Heresy era (but nothing on Chaos). However, Alexandri has Great Plans so that could change.

So, if you just want to world-build, you could just about throw a dart at the timeline, but if you're looking to hook their story into other events I would suggest creating the outfit just ahead of the Heresy or locking on to Alexandri.
>>
Okay, I've finished a little faggotry about the Plague Hawks. Criticism and advice is welcome.

> The Ostishi Plague Hawks are a Nurglite warband that hail from the semi-feral world of Ostish, where myconid life dominates the landscape. Average Human settlement is restricted to the caps of the gigantic mushrooms that rise above the clouds of spores that hover above the ground, so it became necessary for colonists to master light air transport to get around. Mounting their gyrocopters, the Ostishi would don their gas masks and fly to the surface to tend their mushroom farms and shoot the living fungoid monstrosities that threatened both their crops and the roots of the biological pillars that support their cities. Ostish was peaceful until a Nurglite cult infected several of the city mushrooms, causing the spores they released to carry a mind-altering sickness that permanently brought them into the Plague Lord’s embrace. The Plague Hawks now fly with the forces of Chaos, either striking fear with their beaked masks on the battlefield or by raining their poison spores onto their enemies as a Plague Vulture.
>>
Very well. Then I am forced out into the thread. Very well Alexandri, Rawk, and whoever else is one of Lumey's sycophants and cowering lap dogs.

I had a friend die in a fashion that wasn't quick nor merciful. All I wanted to do was to have a beer and work on the Dreameaters, after I got some key elements of their narrative worked out so I wasn't forced to do major rewrites. These were key points that would need the approval of the majority since they would have some impact on the greater HkH narrative.

Instead I was called creatively bankrupt by a cruel servant of a tyrant, and now they've set to silencing me.

So tell me, who is really in the wrong here.
Tell me that this system isn't riddled with corruption.
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>>50203228
I think that works pretty well as a summary.

My next step would probably be sketching out a bit of their past (like how Ostish came to be settled).
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>>50203228
Yeah, this is good stuff man! A like they have gyrocopters. It's just fun to specify what type of rotary aviation they're using. Like specifying when a craft is a VTOL.
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>>50203241
I think you're taking this a little too seriously, anon. You and the other writers for this setting had a creative dispute, nothing more. That doesn't mean that you have to ruin it for other people who want to contribute. If you really want to spite the guy who wrote up Lumey, go make your own AU. If you're as good as you say you are, people will flock to you. Pouting like this isn't gonna get shit done.
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>>50203389
>
Okay, that came off as more confrontational than I intended. What I'm saying is that you'll feel better when you can develop your ideas without obstructive criticism. I don't know.
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>>50203317
Should I put this on 1d4chan the way it is, or should I revise it a bit?
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>>50203432
Put it up on there and revise at your leisure. The only requirements for content on the wiki is for it to be, content. We just prefer to look it over and provide feedback before that step. That's also the best way to get recognized around here!
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>>50203432
My advice is to pop it on https://1d4chan.org/wiki/Hektor_Heresy_Chaos_Forces as an entry in Traitor Guard. Go to a full page once you've worked out a few more of the details.
>>
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>>50203438
Alright, I'll put it up!
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>>50203463
I had a minor textile mistake, but it's up. Thanks for all the positive support, guys.
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>>50203516
Cool. Thanks for contributing! If you want to keep talking out where to go with the idea, it's still fairly early in my timezone, but if you'd rather let your ideas brew just stop by in your own time.

Either way, the Sveran Ravagers page has a good layout (and some handy embedded templates) that you can copy to help structure a future Plague Hawks page. The Nurgle Traitor Legion is probably worth checking out if you haven't already. They're at https://1d4chan.org/wiki/Life_Bringers.
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I'm gonna story time this one off comic from Prophet. It's a short thing that's self contained within itself.
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>>50203685
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>>50203696
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>>50203705
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>>50203715
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>>50203685
We /co/ now guys
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>>50203888
I thought a short little sci-fi tale with some elements one might see in 40k would be stimulating to the creative energy.
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>>50202949
Mine Homeboy.
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Same schedule as before.Today is space marines.
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I've never really contributed to this before, so I guess I'll try my hand at a warband and hope that I do it right.

>they're known as the Brazen Circuit
>They are devoted to Khorne
.although they do have foot soldiers, most of them are slaves or mercenaries; the warband mostly consists of hereteks and heretekmarines, having banded together to create bigger and better weapons of war in the name of blood god
>most of them watch from afar as they bombard imperial planets with strange bomb and shipments and crazed daemon engines from orbit in massive brass spacecraft
>they also often conduct cyberattacks on Imperial databases, sending warp tainted lines of code that can do far worse then simply brick a computer
>>
>>50204051
Sounds like a winner. The major problem is that we haven't really worked through what's going on with the Traitors in the Eye of Terror. There was some Very Enthusiastic talk about pantheon wars last thread, but I'm not really sure how seriously to take it.

But you could probably dodge all of that by having the Brazen Circuit defect from the Imperium after the Heresy, on the strength of a formidable leader going rogue? I don't know if that's what you had in mind, of course.
>>
>>50204051
>>50205710
Oh! A good alternative would be to have the Brazen Circuit born on Mars or another Forge World, and only club together with Traitor Marines later.
>>
>>50203241
God damn it why do I fail at posting today,

TAKE THREE, ACTION

Cal, Lumey and I butt heads every eleven seconds on the rare occasion that I work on narrative, but we don't hate each other. Want to know why? Because in a creative project, you're going to get some shade thrown on your ideas. Some of it is going to be just shit from haters, yeah, but 95% of the time when someone chimes in, they think it's constructive criticism. Even if they're bad at giving useful advice, it's important to remember the spirit in which it's given.

If someone gets too salty and just starts throwing insults at you, they've taken it too far, but in all other scenarios you should try to cooperate. I admit, I don't really know what started this, but in my experience, most of the disagreements on this project start from misunderstanding and misinterpretations of intentions.
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>>50201738
I'm bumping your thread just to tell you how hilariously bad this is compared to the other one
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>>50210099
>>50207898
Bloody hell people, never bump with bump.

>>50210111
Which pretty much sums up the project.
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I've added a little to the Plague Hawks article. Advice is welcome
https://1d4chan.org/wiki/Ostishi_Plague_Hawks
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>>50210760
My advice would be the following: whenever you make up a name for something, run it through google translate to make sure it doesn't mean something silly in another language.

Second, points of reference. 99.999 percent of Imperial people would have no idea what a redwood is or how tall it is.
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>>50211171
Changed the redwood part. Thanks for pointing that out.
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>>50210760
Never really understood human nurgle regiments. I thought the only reason the death guard didnt just die from nurgle's rot was because they had suerhuman constitutions. How do normal humans worship papa nurgle without turning over a completely new worshipper base every two weeks.
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>>50212506
they become more resilient when they make Daddy happy, which makes them live longer, which gives them more time to please their patron.
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>>50212506
For what it's worth, there are previously normal human tribes who become long-term servants of Nurgle in WHFB. Certainly, Nurgle has a wide variety of diseases to bestow on his followers. It would make sense if some of them allowed for bands of his cultists to run around spreading Good Times.
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Posting to trigger the bump-anon
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>>50204051
deending on how big the group is, they could ake some really crazy shit.

Imagine a space hulk that's one big daemon engine. Imagine a whole PLANET that's one big daemon engine.
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>>50214897
>Imagine a whole PLANET that's one big daemon engine.

We Wuz Necrons And Shiet
>>
>>50214897
>Imagine a whole PLANET that's one big daemon engine.
Medrengard and Temporia spring to mind.
>>
Added a little more to the Plague Hawks page.
>https://1d4chan.org/wiki/Ostishi_Plague_Hawks
Now I'd like to check something with you guys. I mentioned that the Hawks worked with the Life Bringers a lot and how they were kind of close, but I also wrote that the homeworld of the Hawks was corrupted by a Nurglite cult around the time of the Heresy. Should I keep the idea and just replace the generic Nurglite cult with the Life Bringers themselves?
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>>50215553
Well, not everything has to tie into space marines, so just do what makes more sense narratively
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>>50215553
My feeling is that either would work, but if you're going to use the Legion it would be a shame to settle for "the Life Bringers did it". Every time we set to work on something new it's a chance to expand on the old material by adding in characters. If you wanted to write up an apothecary (or some other marine) who worked on Ostish and was responsible for corrupting the population in the course of their experiments or what-have-you, I'm sure that would be warmly received by the Life Bringers' responsible writer.

Alternatively, if you're going to go with some other Nurgilite cult, I would encourage you to explore that cult and make its behaviour a part of the Plague Hawks' culture after their corruption. That will make them a richer part of the setting - and hopefully one that you derive more satisfaction in writing!
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>>50215581
>Around the time of the Hektor Heresy a Nurglite cult successfully infected several City Shrooms with their taint, ensuring that once the mighty fungi reached their mating season the spores they released would be laced with a mind-altering sickness that would make them worship Nurgle. Once the citizens noticed the tainted spores, it was too late. All who were not wearing a gas mask at the time became hysterical, and the last recorded transmissions were of panicked PDF soldiers who were on duty when the spores were released.
That good?
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>>50215727
I incorporated your suggestions into it. Here's the new one:
>Around the time of the Hektor Heresy a Nurglite cult called the Brotherhood of the Embracing Mist successfully infected several City Shrooms with their taint supported by the Life Bringers apothecary Adrianus Kranz, ensuring that once the mighty fungi reached their mating season the spores they released would be laced with a mind-altering sickness that would make them worship [[Nurgle]]. Once the citizens noticed the tainted spores, it was too late. All who were not wearing a gas mask at the time became hysterical, and the last recorded transmissions were of panicked PDF soldiers who were on duty when the spores were released.
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>>50215901
Wait, shit. The Life Bringers hadn't turned traitor yet at the time Ostish got corrupted. I'll cut out the thing with the apothecary.
>>
>>50215901
>>50215922
Yeah, that could work. Is the Brotherhood native to Ostishi? (You mention that the ordinary fungal spores are toxic, so the usual stories about humans turning to Nurgle because they're diseased and dying would work.)

If they are native, then I would guess that they pre-date Compliance, so there'd need to be an explanation of how the cult survived "underground". But you've already got an environment that would be relatively easy to hide in - at least for those who can survive the spores.

I don't really recommend making them non-native, but you could go that way if you want to have the Brotherhood be a sector-wide menace (believe me, that's not unreasonably big in the Great Crusade).

One point that confuses me a bit is the spore sickness. Do the spore clouds rising to a higher-than-usual level? I'd still think that some inhabitants don't get infected, so you could allude to zombie horror scenarios for people who barricaded themselves into airtight environments only to find their fellow citizens trying to crack open the windows...
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>>50216108
I was trying to imply that the spores of the giant mushrooms were harmless and that they usually tolerate them because it means more potential cities. Looks like I failed at that, but I'll add that in to make it clear. Also, that idea for the diseased and dying turning to Nurgle is really good. I think that could be a good origin story for the Brotherhood.
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>>50216108
Mind hopping into the IRC?
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>>50216206
Gotcha. I guess you had in mind that the danger at low levels was more the thickness of the spore clouds than possible infection? Anyway, don't worry about getting everything down precisely. I can see that you're sketching things out at the moment and it's probably more important to feel like you're making progress than it is to dial everything down tight.

If you want some help proof-reading your material once it's a bit more fleshed out, just let me know.
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>>50216402
Alright. I'll try not to flood the thread next time.
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>>50216444
No, no. The thread is for talking about Hektor Heresy stuff. If you have material you're working on, it's on topic.
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>>50214806
Some day I'm going to strangle you with a bowstring and use the fat from your corpse to make a candle. I'll adopt your kids and use the light of that candle to read them a bedtime story every night, and after I say I love them and turn out the light, I'll remind them that their father was a lost and damned soul whose sins could only be atoned by burning to light the way for others.

Never bump with bump.
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>>50217244
But anon, how would you even know it's me?
Unfortunately I could be just a passer-by, or I could be a contributor, or I could be someone else.
Maybe you could guess and get lucky.
Probably not though.
>>
>>50217244
>>50219069
>>50220214
This has genuinely made my fucking week.
>>
>>50219069
Let's be real here, it's not that hard to track someone's IP.
>>
>>50216108
You know what would be cool? Having a plague ridden shithole deathworld where everything is green death plague hell, but tzeench takes hold, not nurgle. He's the type who'll help you burn away the corruption and find hope in the darkness. Might have to write something like that up.
>>
Two questions!

>Who's the Tallest Primarch?
>How many Primarchs have jump packs
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>>50223920
>Who's the Tallest Primarch?
Golgothos is the tallest primarch, as his modified Livathan/Castaferrum "Ossuary Pattern" dreadnought chasis stands at 5.9436 meters tall.

>How many primarchs have jump packs
Two primarchs have jump packs, Aubrey the Grey, and Arelex Orannis.
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>>50224004
>dreadnought chasis stands at 5.9436 meters tall.
That's very tall. Who's the second tallest, i.e. not a fricken robot!
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>>50224057
The answer to that question is currently unknown, as one of the primarchs, Zan Shin, the primarch of the Dream Eaters, is supposed to be very tall, even for a primarch, but it is unspecified as to just how tall.

Though his height is unknown, the contest would be between him and Onyx, who was noted in pre-Dream Eaters lore as being by far the tallest and largest of his brothers.

Also, it is inaccurate to say that Golgothos is a robot. He could be called a cyborg perhaps, or an augmented primarch, but as his primary method of thinking is organic, he is not a robot.
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>>50222025
Yo, add flavor text to your primarch's gear, it's all "ADD FLAVOR TEXT HERE" as it stands.
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>>50224164
Alright, noted. I'll make it a priority when I'm not doing university work.

But to tantalize you, he uses a heavier version of power armor akin to Terminator armor, and uses a powerclaw with mace. His back has a missile array he can control with a remote targeting controlled with his impulses from his mind.

There will be more purple prose on the page describing that of course, but that's the bare details.
>>
>>50224255
Thank you, there wasn't much flavor text to go on so I made him as generic and boring as possible. But now that I know that, I'll make the according adjustments.
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>>50224137
Speaking of which, I'm working on that right now.

>>50224291
Have time to hop into the IRC, real quick?
>>
>>50223536
I was hoping to make a Nurglite warband, but that would be cool if you wrote up a group that was trying to take Ostish in the name of Tzeentch.
Also, added a tactics section to the wiki page
>https://1d4chan.org/wiki/Ostishi_Plague_Hawks
>>
>>50224357
Not trying to step on your toes or say that's what you should do, just kind of thinking out loud that it'd be a cool idea to bring up a chaos cult on a world that seems inclined to the opposite god.
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>>50224386
You weren't stepping on my toes at all. I just felt like writing up a Nurglite warband and wanted their homeworld to feel Nurgley
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>>50224386
If their world is the opposite of that God, why not worship a different God? Sometimes similiarities attract more than opposites, mang.

What would be your example for one of these chaos cults?
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>>50224602
Exactly what I previously mentioned, you take your hellish fungal plague world, and rather than being populated with nurgle cults, the locals worship tzeench, who gives them hope and light and fire to burn away the rot.
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>>50224664
Sounds good actually. Could be a competing warband on the same world as the Plague Hawks.
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>>50224717
The Plague Hawks welcome the challenge
>>
RONIN

GIT IN TH' FUKKEN IRC
>>
I wonder how the different warbands interact with each other
What do the Plague Hawks think of the Brazen Circuit, for instance? Are they even aware of each other?

There's some prime potential here, let me tell you.
>>
>>50224861
If they were fighting together, I bet the Brazen Circuit would soup up the Hawks' copters in exchange for magic mushrooms to for brainstorming new weapons
>>
>>50224717
I would, but people would accuse me of trying to noblebright the gods, as my other chaos related work was of a similar tone to the "chaos gods aren't so bad" idea. Presenting chaos as a legitimate solution to a problem would be somewhat repetitive, and possibly counter intuitive depending on who you ask.
>>
>>50226304
You're talking Alexandri's language here.
>>
>>50226304
You're talking my language here.

I like the original way the Chaos Gods were presented back in 1E. They are sources of freedom and empowerment...all it costs is your soul.

But it seems Modern GW has chosen to make freedom and empowerment slavery and backstabbery on the part of the Gods, making only idiots and fools join Chaos.
>>
>>50226554
>>50226441
>>50226304
Which reminds me, did those four "good" chaos knights ever go anywhere? I remember being interested in that but I forgot who was writing it.
>>
>>50226554
My melanin saturated friend.

I particularly hate that GW dropped all their positive aspects, save for papa nurgle's. Now Khorne kills the babies too, Slaanesh lost her pride for disgusting debauchery, and Tzeench is literally only JUST AS PLANNED personified.

>>50226574
If by "good" you mean "not as single-minded as their patron god", then yes.

https://1d4chan.org/wiki/The_Four

Haven't touched them since I originally got them down. They mainly exist to serve as more chaos characters if other people decide they want to run with them, or if I ever get into writing more knights.
>>
>>50224717
Is this a singular piece of art, or is it from an actual comic?
>>
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>>50227735
Think it's a singular piece, just a homage to 40k from the artist. He's the same guy who drew Orc Stain.
>>
>>50224927
>>50224861
>the Brazen Circuit supplies the Hawks with hundreds of nurglite daemon weapons, and even daemon engine aircraft specially designed to conduct large scale poisonings
I can see it.

Hell, maybe the BC is THE arms dealer of chaos; any collection of cultists worth paying attention to has made at least some kind of supply deal with them.
>>
>>50204051
>devoted to Khorne
>sit back and watch instead of hand to hand MAYUN fighting
>cyberattacks
>arms dealers
Tzeench, pls.
>>
>>50227766
just a word of warning, last time I posted Orc Stain it got me banned for 3 days
>>
>>50228239
Uuh, duly noted. I won't post more.
>>
>>50228217
to be fair, Khorne is the closest thing to a forge god 40k has, especialy since there are whole descriptions of massive forges in Khorne's warpspace pounding weapons into shape upon anvils made of souls.

So an arms dealer that also deals in cyberwarfare and orbital strikes would be perfectly fitting for Mr. Skull Throne, since in the end it's all war on a different battlefield.
>>
>>50228440
Khorne is also the god of honor and martial pride. Maybe they're devoted to his aspect as a maker of weapons and a god of slaughter over his more mainstream interpretation.
>>
>>50228440
>closest thing to a forge god 40k has
Yeah, except the literal forge god, but he's a bit dead right now.
>>
>>50228440
>>50228519
In 1E with the World Eaters, their Librarians were stripped of Psykic powers, and allowed to work for eternity in the Forges of Khorne making Daemon weapons. In 3E, they changed this to the Librarius of the Legion being slaughtered.
>>
>>50228440
>Who is Vaul
>>
I wonder if at the end of my life I'm going to look back with bitter horror and hatred at the many hours I spent working on such inconsequential projects as this.
>>
>>50228898
Cal, go fix yourself
>>
>>50229266
Not Arbites
>>
>>50229266
Not him.
>>
>>50204051
so what kind of backstory should these guys have?
>>
>>50229422
>>50229448
Well I guess I get to retain some respect for him
>>
>>50229777
Writers being depressed is hardly exclusive to cal.
>>
Best thing about this project.
Ultimately anyone can have a say
Most posts may be completely useless, but hey
Probably most posts have some merit, though this one doesn't
>>
>>50228898
If you want to take that line of thinking; what's the point in anything at all?
>>
Alright, I've been crazy busy the past couple of weeks. Barely time to sleep.

Can someone summarize what's been going on for me? I'll try and discuss things in between studying for exams and class today, as I managed to luck out and get the next two days free of work.
>>
>>50233547
Do you mean in terms of writing or in terms of drama?

If the former,Zrog's done a little. Of everything, Cal's been writing the dream eaters, we have a couple people writi,g up chaos warbands, and I think Josman started on our Addptus Astartes legion tactics page. There's probably some more I'm unaware of.

If you meant the drama... Cal kinda went nuts. I'd rather not be too specific in-thread, but as a group we determined he needed some time to step off and chill.
>>
>>50233591
*Zorg's done a little of everything
Fucking mobile posting.
>>
>>50233602
Shit happens.

>>50233591
>dream eaters
Wut?

>Chaos Warbands
Interesting

>Astartes legion tactics
please explain...
>>
>>50233669
>Dream Eaters
Are the Crimson Eagles replacement. Caligor believed that the CE competed too much with the Iron Rangers, so he scrapped them and began working on a new legion,an asian inspired "opium tiger nightmare" legion.

>astartes legion tactics
Like the 30k marine legion tactics page on 1d4chan, but for our legions rather than the canon ones.
>>
>>50233703
>opium tiger nightmare legion
I don't know what to think about this.
>>
>>50233732
Well the curse of the 7th may have struck again, as cal went nuts and alienated pretty much everyone except Ronin. There are few of us interested in giving him another chance, so it's entirely possible the 7th will be overhauled.
>>
Who was it a while back that was talking about having Devastator marines with jump packs?
>>
>>50234585
I think I remember that popping up in discussion of overhauling Aubs and the Zealots.
>>
>>50233591
also, any links to the warbands, Zorg's work, and the legion tactics page?
>>
>>50234629
Because I was just thinking that air devastators would be pretty dope for the War Scribes.

The main issue with devastator jump marines was that typically ammunition has to go on their backs, which makes putting a jump pack there somewhat difficult.

The solution? Have one-use heavy weapons, with roughly the same tactical use as combi-weapons. The marines drop in on jump packs, fire their weapons till they're empty, then drop them and proceed on to use bolters/melee as necessary.

For most legions this would be wasteful, but with the war scribes they have their big industrial base in the Atlantos worlds. Plus their specialization is on the coordination of lots of mixed units, a tactical organization in which drop devastators would fit quite well.
>>
>>50234695
That does fit...
>>
>>50234677
>warbands
https://1d4chan.org/wiki/Ostishi_Plague_Hawks
Also this >>50204051
Also (maybe?) this
>>50223536
>>50224386
>>50224664

>Zorg's work
There's a fuckton of it, and I don't know how much has been posted, you can hit him up for that.

>legion tactics page
Working on it now, but it'll take a great deal of time. Putting together a primarch takes me somewhere between half an hour to two hours. What I'm doing with the legions is basically overhauling an entire game system, as the legion composition dictates the balance of the Hektor Heresy 30k tabletop in carnation. It'll probably be a week before I have the first draft of the legion tactics done, and several weeks to a month before I can get a finalized (somewhat) tested and balanced version put out. Some of the work is done for me already, but a lot of the rules that currently exist from the other HkH writers will need to be reworked.
>>
>>50234769
>There's a fuckton of it, and I don't know how much has been posted, you can hit him up for that.
AKTHUALLY, Over the past few days Dishonored 2 has been taking up Zorg-nowrimo. So... Instead of 50,000 words there will be 30000.

Don't worry, in December it's Zorg-gutrimo. And also the month I take leave!
>>
The Lions Rampant confuse me.

Slaanesh is all about sensory overload and the perfect strike and the dance of war, but the lions mostly sit inside tanks, muffled in a giant mettle box, sitting still for the whole freaking battle.

I think they would have made more sense as a cavalry legion.
>>
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>>50235286
It's easier to put lots of speakers on tanks than bikes.

You also can't masturbate while riding a bike.

Also, ever heard of tank chocolates?
>>
>>50235326
>It's easier to put lots of speakers on tanks than bikes.
It's also harder to hear the screams of your enemies inside a tank.

>You also can't masturbate while riding a bike.
Fanon is not an effective counterpoint.

>Also, ever heard of tank chocolates?
Now I have.
>>
>>50235365
>It's also harder to hear the screams of your enemies inside a tank.
It's pretty hard to hear them over speakers too, but it doesn't stop noisemarines.

>Fanon is not an effective counterpoint.
It's true though. Ever tried it?

>Now I have.
Just sayin. Not really relevant though.
>>
>>50235416
My point was that space marines don't actually masturbate in battle, even the slaaneshi ones.
>>
>>50235451
In all seriousness, it makes sense because they weren't always a Slaaneshi legion. They were originally an Imperial legion, so Slaanesh didn't play into their legion until the heresy.
>>
It's killing me that only some of our legions have sigils.
>>
Trying to differentiate the Life Bringers from the Death Guard is difficult. There's only so many ways you can do "slow-moving guys with lots of chemical weapons" without being too derivative. Focusing on their defensive aspect helps a bit, but not much.
>>
>>50235843
Terminators and dreadnoughts to the max?
>>
>>50223536
>>50224386
>>50224664
>they're called the Cleansing Rainbow, named as such in honor of Tzeentch's multicolored flares
>they're the chaos version of the Imperium's "fucking burn it all" tactics, and a number of their recruits were once the Emperor's loyal pyros themselves
>those troops who have proved themselves in battle are granted weapons that spew forth warpfire rather then standard promethium, and these twisted weapons of war are notable for leaving anything they do not burn completely sparkling clean after
>>
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>>50235898
Nah, I found a way to make it work, but thanks. They do have lots of terminators tho.


>>50235917
Yeah, yeah, and we should write up a demagogue who's basically Mr. Clean, but with flamethrowers fire breath.

PURITY THROUGH FLAME MY SONS, LET IT SHINE WITH BLESSED CLEANLINESS
>>
>>50235917
>they're called the Cleansing Rainbow
What about the Cleansing Spectrum? Or the Kaleidoscions?
>>
>>50236104
>Kaleidoscions
That sounds pretty cool.
>>
>>50236104
>Kaleidoscions
That's actually a lot better then what I thought if, I say we go with that.
>>
Ronin, you have a remarkable talent for popping up in IRC right during the intervals between when I look to see if anyone is active.
>>
We have a lot of "abnormally well equipped" legions.
>>
Also, the Entombed and the Stone Men's tactical doctrine are almost identical in practical terms.
>>
>>50236421
Heh, maybe I should go by Ninja then, eh?

>>50236674
I know it's a touchy subject but Arbites gave me the quick and dirty on the Dreameaters in case things went poorly for him.

Basically the vast majority of VIIth legionaires have crap equipment, mostly because they got caught dabbling in some moderate tech heresy and have been on poor terms with the AdMech since
>>
>>50236820
Hate to break it to you but if arbites goes the dream eaters will likely go too.
>>
>>50236860
Time will tell, but I'm still viewing his actions as those of a grief wracked dude who responded poorly to bait. I just wish he didn't break down, so the baiters would like assholes, not the other way around
>>
>>50234769
On the point of the legion tactics, I did find an old pdf I had created back when the vast majority weren't familiar with the FW HH rules.

You can browse through it if you like, hopefully it'll give a flavor of the kind of gameplay I was trying to accomplish.

https://i.yuki.la/tg/1418423370123.pdf

>>50236674
I think so, too, but I also think it's balanced out by the specialization of each Legion's armory. The IR have a ton of goodies in the way of stuff individual troops can carry around, but not much in the way of armor, etc. etc.

I think most of it was born of people focusing more on specialized troops for certain environments, and less on just making a Legion.
>>
>>50236961
He wasn't just freaking out at people baiting him though. I had his back for most of yesterday, and he turned on me for calling him out about joking about the earthquakes. That wasn't bait, that was just someone being annoyed at him for a legitimate reason. His problem is that he has a persecution complex, he thinks we're all out to get him unless we're actively at that moment supporting him.

>>50236969
Thank you, I'll put it to good use.
>>
soSo far, every god but Slaanesh has a warband; Khorne has the Circuit, Nurgle has the Hawks, and Tzeentch had the Kaleidoscions.

So what kind of warband should Slaany get?
>>
>>50237109
The Slaany Trannies?
I'm sorry, I couldn't help it.
no I'm not.
>>
>>50237109
Sex paladins.

Perfect warriors, men who can go toe to toe with astartes, paragons of swordsmanship whose cloak and blade can disarm and strike down any opponent! But they're also aristocratic duel-obsessed decadent sex fiends.
>>
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>>50237109
Aviators with a Mad Max bent.
>>
>>50237109
Something like the Noise Marines, but with sight instead of hearing.

They cover themselves in new optic receptors, and love to alter them in any way they can. Instead of sound blasters, they have laser tech that shoots out various lights in all kinds of gaudy colors. Even their armor is a "pleasure" to look upon, ranging from vomit inducing to being bedazzled in completely new colors in paint that only the Warp could supply.
>>
>>50237209
I'm german and what the fuck does Luftrausers mean?
>>
>>50237281
It's a pants fetish.
>>
>>50237348
that wordplay is cringe worty
>>
>>50237374
Would you say it's cringe-wordy?
>>
>>50237281
Flying by the seat of your pants?
>>
>>50237156
>>50237137
I like the sex paladins idea, but you'd have to be careful to differentiate them from the equally awesome super warrior astartes.
>>
>>50237209
The Hawks are already airborne, though.
>>
>>50237897
Their fighters will block out the sun!
>>
>>50237916
No, our Nurgle-blessed clouds shall cover the sky, and leave our enemies in the Plaguelord's embrace!
>>
>>50237897
My thoughts exactly. We have weapons dealers and airborn bio warfare specialists, so our third warband should be more face to face fighters.
>>
>>50238461
Ah, good idea. I'm a little concerned about the prevalence of airborne units, but we can always add more terrestrial warbands later on.
>>
>>50238461
don't get forget fiery shock troopers, but yeah; we need a melee warband.
>>
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>>50237212
>>50237156
We could probably combine these two ideas; ather then being sex freaks, they're sight freaks, but they love to get up close because not only is their gaudy armor and shit more effective from up close, they get to see the enemy in far greater detail as well.
>>
Is this an alright entry for the Notable Regiments section?
>'''43rd 'Blightgale' Wing'''- The Blightgale were the the division of Plague Hawks assigned to a warband raiding the moon of Transis III, where their Vultures were instrumental in covering the warband's retreat. As a company of [[Thunder Kings]] advanced towards the evacuation point, the 43rd laid a cloud of gas hundreds of kilometers wide, forcing the Thunder Kings to go around and buying time for the warband to evacuate (excepting thralls and servitors, of course).
>>
>>50239047
Sounds fine to me.
>>
>>50238849
Yeah, but we're kind of getting really visual with the tzeench warband, the Kaleidoscions.

Okay, so Nurgle guys smell bad, right?
The Kaleidoscions are very visually impressive.
Could we assign a sense to the brazen circuit?

If so, we just need to make the slaanesh warband fit a fourth sense, then we have a chaos undivided warband, and cover the five traditional senses.

Failing that, I think we should avoid the visuophile slaanesh cult, as the kaleidoscions are already very visually focused, as they're all about color and light and lasers.
>>
so what things need to be entered into 1d4chan?

I know the BC needs to be, and maybe the Kaleidoscions once they get more lore to them, but what else?
>>
>>50239162
The Circuit is touch, of course. They work with their hands/mechandrites, plus they need a good grasp of tools and identifying what buttons to push when they're ooking elsewhere at a screen.

that leaves taste and hearing, and Slaneesh already has hearing focused units in base 40k so I would avoid assigning them to that.
>>
>>50239165
Basically once we canonize something, it goes on the wiki.

>>50239199
Well the alternative is a taste based slaanesh warband, which could be... Horrifying.
>>
>>50239228
>Well the alternative is a taste based slaanesh warband, which could be... Horrifying
That's perfect, then.

So what kind of theme would a taste based warband have?
Spices? Gluttony? Starvation?
>>
>>50239260
spice themed weaponry with gluttonous members.
>>
>>50239260
Cannibalism? I know it's been used for Vilyon Luthier (though it's not the only theme there) but it lets you combine starvation and gluttony with the violation of sentient beings.
>>
>>50239260
It's going to be really hard not to tread into magical realm territory with this one. The most sensible choice, given that slaanesh is the god of excess, would be for them to literally eat their enemies, whether whole or just chopping up the bodies.

I suppose we could do a warband by way of WHFB ogres, where you eat your enemies, and the size of your gut determines your social status, but that makes combat pretty fucking difficult, and it also makes it hard to keep up with the lightning warfare style slaanesh loves so much.

Suddenly I'm much more receptive to the sex paladin idea.
>>
>>50239321
That's making eating a means to an end, rather than a pleasure in itself. They don't need to be fat, they just need to eat their enemies alive.
>>
>>50239386
Well Slaanesh is the prince of excess, not slaughter. If the point is just killing, you're getting into khorne territory.
>>
>>50239422
Eating someone alive isn't just slaughter. It's a perverse pleasure. Khorne would be all, "HURRY UP AND KILL THE GUY!"
>>
>>50236969
How do you see the skirmish-level tactics of the Iron Rangers working out in a battlefield level scenario? Because for practical reasons, you can't really just transplant skirmish level tactics into a larger wargame, mostly because it takes too long to take your turn when every model is it's own unit that needs mircomanagement. I realize from a realistic standpoint that no one is ever actually going to play with these rules, but it still seems sloppy to write into the rules something know is flawed.
>>
>>50239450
Yeah but human anatomy leaves something to be desired on the "eating people alive" front, and chaos isn't known for giving out standardized mutations to fit a specific cause across a warband.

Unless we take it in a less snake and more jackal kind of way, were they just restrain prey after a battle and start eating their bits while they scream.
>>
>>50239321
>It's going to be really hard not to tread into magical realm territory with this one
To be fair, it's Slaanesh. It's fine if it's magical realm as long as it's grotesque enough, since fetishes will be fetishes.
>>
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Alright, as of now, legion tactical summaries are up on my userpage. They're all based off the legion "tactics" sections within their respective pages, but I have to translate the prose into an effective tabletop playstyle, and sometimes their tactics sections are less than extensive.

The summaries I have up give you an idea of the lines along which I'll be building their Legion rules and Rites of War, so if you want to make sure your baby gets treated right, it might be worth taking a look to be sure I have the right concept in mind as I move forward.

Except the Dream Eaters, Justicars, and Iron Rangers, due to ongoing difficulties.
>>
>>50239579
Forgot to add the link for those of you that aren't used to 1d4chan.

https://1d4chan.org/wiki/User:Josman
>>
if Slaanesh's warband is taste based, then what would an undivided warband of hearing be like?
>>
>>50239733
they all sing and chant during battle; their psykers even summon daemons and unleash their powers through it.
>>
>>50239733
>>50239762
Lots of hymns and chaos praises, maybe sonic pulse weaponry Think less the synth-electronic slaanesh stuff, and more a thumping bass canon.
>>
>>50239511
>they just restrain prey after a battle and start eating their bits while they scream.
Yep.

>>50239579
Looks good so far.
>>
>>50239579
>>50239594
Also, not that I expect it to bother people, though I still feel I should say, pretty much every primarch is going to get overhauled with their legion. By and large they're all probably going to get a little weaker and a little cheaper, as some of their special rules will get folded into legion tactics rather than just being something they only gain when the primarch is on the field.

With the exception being Hektor, who's supposed to be a bit overpowered.
>>
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What if the Slaanesh warband were perfectionists about cooking human flesh and react like pic related if someone gets it wrong?
>>
>>50240023
Makes sense, though if you're making Gaspard cheaper and less of an army enhancer perhaps add the option to buy his bodyguard Abdul al-Sherar as part of that same LoW slot, the same way that Dorn can get his Thunderhawk?
>>
>>50240137
No point. A primarch plus a Knight is going to break the 25% mark anyway, so you're only going to be able to take him in apocalypse games anywhere, where it no longer matters.
>>
>>50240186
>No point. A primarch plus a Knight is going to break the 25% mark anyway
In a standard sized game, I mean. If I remember their points costs correctly, thats going to be about 900 points, which means you'd only be able to take them in a game of 3600+ pts.
>>
>>50240186
>>50240213
Fair enough.
>>
so ho do we differentiate the Kaleidescion's homeworld from Otoshi, while still keeping them similar?
>>
>>50239492
Tbh, I figured having them be more dependent on IA units or allied to other Legions.

On their own, they're a micromanagement hell.
But adding the IR elements to another contingent could/would increase effectiveness across the board.

On the other hand, the skirmishing element might be a pain in the dick to play, but it would also be a thorn in your opponents' side. Lots of tiny min/maxed units running around bringing chaos and taking objectives.
>>
>>50228898
"Time you enjoy wasting, was not wasted."
-John Lemon
--Michael Scott
>>
>>50240296
They could be from the same world if we really wanted it. Given tzeench's involvement there's no such thing as coincidence. Or is there?
>>
>>50240325
>Tbh, I figured having them be more dependent on IA units or allied to other Legions.
As did I, but any legion should be able to stand on it's own. That said, I realize that given the Ranger's fluff, that kind of big fight would almost never happen on their watch. The canon deathwatch didn't get a codex for the longest time because GW realized that open warfare doesn't really fit their fluff. Hence my current issue.

>On their own, they're a micromanagement hell.
>But adding the IR elements to another contingent could/would increase effectiveness across the board.
Yeah, and I agree that they'd work well alongside the IA, but they still need to be able to stand on their own.

>On the other hand, the skirmishing element might be a pain in the dick to play, but it would also be a thorn in your opponents' side. Lots of tiny min/maxed units running around bringing chaos and taking objectives.
Yeah but think about actually playing that. Game turns can already last 15 minutes to half an hour, imagine trying to do that while you need to carefully use each tiny unit. You might win, sure, but your opponent is never going to play you ever again because playing you would take three hours.

I'm confident there's a solution to be had in compromising both their lore and the traditional army composition of the game just a little bit.

I think they'd be done best as a traitor counterpart to the way the War Scribes work, lots of small elite units, but the Rangers use close range dakka and assault more than the long to medium ranged shooting of the Scribes.
>>
>>50236674
If everyone, or at least most of the Legions, are "abnormally well equipped," then won't that level of supply just become the new standard and poorer Legions become comparatively "under-equipped" instead?
>>
>>50236674
I know there's a number of Legions which are described as very well-equipped as a general term, but from my perspective that's a fair assessment of any fighting force with thousands of suits of power armour, scores of warships, etc.
>>
>>50240419
Yes, but it's kind of just one upping the OU with no justification.
>>
All I'm gonna say on the Slaaneshi warband is that their weapons should look like cutlery and various cooking tools.
>>
>>50240556
Or not, because that's silly and wouldn't actually help them.
>>
>>50240556
>meat cleaver swords/axes
could be cool.
>>
>>50240486
C'mon, you know that's not what they meant. Stop being so disingenuous about it.
>>
>>50240690
Err, what? I said it was my perspective, not what the authors had in mind. If you want to talk about specific Legions rather than generalities, then we can do that.

I remember the Iron Rangers and Steel Marshals being complained about earlier. The latter have been modified while Sneaky wanted to argue the point on his own creation. Are there other problem children? (Presumably not the War Scribes, because it's their gimmick?)
>>
some fluff I thought of for the Slanneshi Warband.

>they're called the Slithering Tongues
>the world they come from is almost a death world, covered in various biomes and wildlife that would spell the and to any unwary traveler
>after a small population crashed on it, they quickly learned how to prepare various delicacies with the bounties of the planet
>they soon feel to Slaanesh's influence
>after finally escaping to the stars once again, the colonists began traveling from world to world, raiding and pillaging to get more ingredients and meats to devour
>members of the warband are known for their viciousness in battle, hacking apart opponents and sometimes biting chunks out of them in the middle of battle
>>
>>50236674
>>50240419
>>50240690
>>50240813
I question the premise. Look at all the unique gear, vehicles, armor, and items that the canon legions gets. Having specialized and esoteric gear should not count against them as far as being especially well equipped goes, leaving only four who are actually abnormally well equipped.
>>
>>50240889
>leaving only four who are actually abnormally well equipped.
Can we not talk about this as though everyone knows which Legions are being discussed? I can only guess two of your four - the Iron Rangers and War Scribes, and I'm not even sure about the IRs.
>>
I would imagine a Slaaneshi warband being like a group of video game protagonists, constantly seeking sick combos and flashy powerups/.
>>
>>50240935
The War Scribes, the Entombed (abnormal number of dreadnoughts and suits of terminator armor), The Life Bringers (abnormal number of suits of terminator armor, and likely biologos equipment, though that's less applicable here), and the Stone Men, who are just generally very well equipped.
>>
How many traitor legions are in good with the Dark Mechanicus?
>>
>>50240998
We don't know yet. At least two.
>>
>>50241023
Whoooo
>>
>>50240116
If you get it wrong, you get cooked.

How's that for a Hell's Kitchen season.
>>
On the warbands, I encourage everyone pitching a concept to write it up. There are so many bands of dudes who go over to Chaos in the mayhem of the Heresy, let alone any other period, that we're not going to cover them all. (It's also quite legitimate to have a warband drawn from the ranks of an otherwise upstanding loyalist IA formation, or that form by merging units from other outfits, so don't feel that you have to plan out a planet. Units need a history, not a geography.)

>>50240986
OK. I assume that everyone is OK with the War Scribes having a lot of gear because it's kinda their thing? The Stone Men need some degree of editing into shape, so the remark is something for whoever is doing that to keep in mind. The responsible writer for the LBs is around but busy, so I'll raise the point next time he's on.

And I'm simply not a fan of the Entombed, so...

>>50240998
IMO basically all of them are because they need to co-operate with the Hereteks to get supplies.
>>
>>50241058
The Lions Rampant and the Justicars, though the latter can certainly be questioned, as they are in a state of flux right now. I'd intuitively say the Heralds of Hektor would be as well, though that is unsubstantiated, merely a guess.
>>
>>50241095
I do not expect you to answer for the imbalance, nor do I see it as a bad thing.
>>
>>50241121
Noted, but I think other people see it as a bad thing and want answers for the imbalance.
>>
so now we have five chaos warband concepts, although three of them need lore.
So fr we have
>Nurglite Air Force
>Khornate Arms Dealers
>Tzeentchian Pyromniacs
>Slaaneshi Shock Troops
>and Undivided Singers
but what other concepts can we use for more warbands?
>>
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>>50241144
I believe their objections are based in a lack of consideration of context. Many of the examples people put forth are not legions being very well equipped, rather examples of legions having very specific and specialized equipment, something that is common the OU. Every legion has, to a greater or lesser degree, some specialized equipment, so the AU legions having it is not abnormal. And as for especially well equipped legions, there are four (arguably six) of them in the OU, so we're on par with our four in this.

>>50241182
Finish what you have before making more. Dreaming up ideas is easy, now comes the work.
>>
>>50241182
>>50241268
Brainstorming is fine, especially if people are having fun doing it. Sometimes the first idea isn't that great or doesn't quite grab anyone to write about at the time. Even if nobody else does, I definitely go back through the archives from time to time to revive ideas that I find interesting.
>>
>>50239579
>Except the Dream Eaters, Justicars, and Iron Rangers, due to ongoing difficulties.
I realise that people might say I'm causing drama here, but this raises a point about project management. Well, the Iron Rangers aren't a problem because it's just a matter of you and Sneaky working things out. But having two Traitor Legions in "flux" and with no expected time of completion stops contributors from doing very much involving Chaos. While that might not bother me personally (because I have plenty of other things to do) it's an objective issue.

Regarding the Dreameaters, I just think they're a dead letter. In the first place, they came about because Arbites got approval to write a completely different Legion (the Crimson Eagles), then changed his mind and asserted that he'd been granted personal authority over Legio VII. The time-frame issue hangs large here. He's repeatedly said that he doesn't have all that much time for writing, even going so far as to say that his only reason for staying is a personal vendetta.

Regarding the Justicars, Uriel-anon has been at them for over two years and the current situation is a confused mish-mash of various ideas that were tossed around during that time-frame. Not only do we not have a deadline for getting them done, but other promises about the 13th being completed have been made and broken.

Now, just because I say they're issues doesn't make it so, but I don't want this to be entirely negative. So, if anyone wants to stick up their hand and offer to write a way out of these problems, I would be very grateful. But if that's not forthcoming, I know that there are two alternatives for the Dreameaters - Alexandri & Vetrovnak have ideas about Crimson Eagles redux (using lots of DRONES), while I have a plagiarism-free draft of the Mastodontii. For the 13th, it's less positive but we could latch on to my single-concept version at https://1d4chan.org/wiki/The_Justiciars and flesh it out.
>>
>>50241855
I agree, though I would wonder about the status of the 13th. Are we going to overhaul the legion, or replace it? I imagine there are a few who wouldn't mind seeing it replaced, myself included. As they sit, they seem uninspired and a little too clean, for lack of a better word. They seem to lack the failures of other legions, somehow being pure, orderly, just as planned, yet agents of chaos and change.
>>
>>50242025
>I would wonder about the status of the 13th. Are we going to overhaul the legion, or replace it?
Replacing would require someone enthusiastic to write with a concept that inspires confidence in other contributors.

>somehow being pure, orderly, just as planned, yet agents of chaos and change.
Are you talking about the long version at https://1d4chan.org/wiki/The_Justicars, or the short draft at https://1d4chan.org/wiki/The_Justiciars? I tried to gear the latter around fatalism as a way to differentiate them from more familiar Tzeentchian concepts.
>>
>>50241855
>staying is a personal vendetta
He may not be in the right, but I would check your accusatory privilege considering you antognized him and helped him down this path he's on right now.
>>
>>50242188
>unironically telling someone to check their privilege
>>
>>50242188
It's not an accusation. He literally said that he's here to spite me upthread: >>50202391.
>>
>>50242214
It's post-ironic, learn the difference shitlord

>>50242237
I'm stilling hoping that he pulls through. I'd imagine he's having a tough time, and some time spent away from emotionless autists would do him some good.
>>
>>50242237
That's right you did nothing wrong.
>>
>>50242274
#LumeyDidNothingWrong
>>
>>50242271
Something I wonder about this project is why people expect their own feelings and wants to be valued by the group. This is a writing project. You are here to write. If you do not want to write, of if some emotional state makes it difficult for you to write, leave for as long as you want, but don't expect other people to stop working while you're gone.

The group is not here to accommodate the individual, or coddle the individual's weakness. The individual is here to support the group, and contribute to the group's project.

It doesn't matter if you're Lumey or Uriel or Ronin or Caligor or Josman or whoever. If you have an issue, that is not the group's issue. Be constructive, or at least avoid being destructive by leaving.
>>
>>50242274
It has nothing to do with right or wrong. The guy has said he doesn't really have time for the project and that he's staying out of spite. That seems unlikely to result in shit getting done.
>>
>>50242129
I didn't even realize there were two versions until just now. Brb, reading.
>>
>>50242343
>>50242354
I was being sarcastic.

>>50242348
>or at least avoid being destructive by leaving.
Lumey is a heavy writer and good editor. But he has a destructive attitude too. Does he get a pass and if so why?
>>
>>50242419
Admittedly this is subjective, but I feel he should because he is more useful than he is destructive. He does more harm than good, ergo he is worth keeping around.
>>
what kind of homeworld and backstory should the Brazen Circuit have?
Do they even have a homeworld at all?
>>
>>50242443
>Lumey gets a pass
And you had the gall to call me a conspiracy nutjob...
>>
Perhaps we could get away from the subjective stuff and discuss the issues raised in >>50241855? They won't go away just because we ignored them.
>>
>>50242463
You're considering the affect, not the argument. You could say similar things about Josman. He's socially inept, abrasive, and seems to genuinely not understand people, yet he consistently puts out good quality content and is very willing to compromise and cooperate. You could say similar things about Zorg, in that he does a lot of borderline shitposting, and 90% of what he actually says in any given thread is not at all useful, but he puts out good content consistently, so it should be forgiven. I'm not talking about Lumey, I'm talking about the principles by which we judge other project members.
>>
>>50242463
Also, I never called you a conspiracy nutjob. To be fair, I don't actually know who you are, but I don't think I've ever called anyone that.

>>50242457
I'd expect them to be based on an orbital station or a space hulk, maybe a bombed out spaceship wreck. Someplace with scare resources, violence, but an undertone of technology, where you need to craft your own things to get by, but there's technology around to learn from.
>>
>>50242457
Well, if we're going by the 'shared homeworld due to Tzeentchian dickery origin', then its gonna be Ostish.

If not, perhaps some sort of Forge World abandoned by the AdMech?
>>
>>50242614
>Well, if we're going by the 'shared homeworld due to Tzeentchian dickery origin', then its gonna be Ostish.
Putting it like that makes me wonder if the shared homeworld thing is a good idea.

Though, if we're going to put them all on the same world this could make a fucking amazing skirmish game! Five chaos warbands all vying for resources and the favor of the gods on some bombed out hive world. Like Necromunda meets Path to Glory, with all the worldbuilding and lore of Mordheim.
>>
>>50242614
I think a shared homeworld was just for the Plague Hawks and the Kaleidascions.
>>
>>50242522
I'm giving Cal three days, then I'm taking the Dreameaters and going to work
>>
>>50242756
I'm giving Cal two days, then I'm taking the Dreameaters and going to church.
>>
>>50242756
>>50242770
Move bitch, get'out tha way. I'm giving Cal one hour before giving Vetro the 7th Slot to remake the Crimson Eagles.
>>
>>50242756
>>50242770
>>50242806
Please, Cal has 57 minutes before I take the VIIth and make them a legion of boring dakkamarines who are great at their job and terrible at being interesting.
>>
>>50242751
>>50242687
Disclaimer: Ostish isn't actually a hive world. Its settlement are on top of monolithic mushrooms while the surface below is spore-covered swamp. I suppose the cities could be big to be considered hives, but I just wanted to put out there that Ostish isn't an average hive world.
>>
>>50242921
the Plague Hawks may live on the mushrooms, which is why they're so good at air things; since they need to fly from one shroom to another, while the Scions live on the bottoms swamps and need to burn shit away.
>>
you know, the chaos warbands and CSM legions we have would be perfect homebrew material for Black Crusade.
>>
>>50242921
>>50242935
Yeah, we can make this work. The Brazen Circuit are based on a bombed out space station in orbit, the Plague Hawks thrive in the canopy, the Kaleidoscions are based on the jungle floor, and maybe the cannibal slaanesh guys live in collapsed hives/industrial sectors where food was rare, so eating people became normal?

Also, am I the only one that likes this all-from-the-same-world idea? Not trying to aggressively push it if it's not wanted, I just think it could be fun to write.
>>
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I requested the Plague Hawks symbol in a draw thread and somebody gave the pic. I'm not even mad.
>>
>>50242971
I kind of like it, but I just think we should be really careful with how we apply it.
>>
>>50242992
keks were had.
>>
>>50240414
Aye, I'll agree with that.

>Can't stand on their own
There are some direct action units within the IR architecture. As it stood, the only real unit involved in that pdf was the "Elite" unique unit of the IR.

Aside from that, I'd say putting the majority of a force's strength into infiltrators and assault marines with a touch more use of Outflank and/or Deep Strike.

more standard gunline troopers would be a bit more augmented in the way of special and heavy weapons, but they would be the ones you'd be using to hold objectives or create some general attrition.

In tabletop terms, I'd say it would probably play a lot like a fluffy Raven Guard. But eeeeeeevil. And with spears instead of lightning claws. And a bit more focus on bait-and-switch than hit-and-run.

>>50242992
This pleases me.
>>
>>50242992
not gonna lie, this would be a rad thing to stick on a jetpack r a fighter jet.
>>
>>50243019
We shelve the concept and keep it for something else in the future.

Maybe some world in the Eye of Terror where competing chaos warbands fight for supremacy and the favour of their Gods.
>>
>>50242971
That sounds awesome. I'm so glad I made Ostish right now
>>
>>50243056
*we can shelve the concept
>>
>>50243059
>>50243019
Okay, we all need to start using names so we can tell who is who. Getting lost in the anons here.
>>
>>50242971
>the singing unaligned warband originate from deep subterranean caves
>because light is scarce and fuel resources are hard to find, they learned to sing so they can communicate in the black and echoing caves far easier, along with perfecting echolocation and sound based technology
>>
I'm the fag who wrote up the Plague Hawks
>>
>>50243104
I like it.

>>50243111
That's a terrible name.
>>
>>50243115
Is this better?
>>
>>50242971
I think it's pretty cool. Not making any promises to write stuff for it, but having a micro-setting within the broader setting is neat. I recommend having the place become a Daemon World and dropping it into the Eye of Terror or similar disturbance.
>>
>>50243130
>but having a micro-setting within the broader setting is neat
My thoughts exactly! I'm already overwhelmed with having to create an balance 18(16) codex supplements, so now we get to add a skirmish level wargame to this! It's just like Mordheim and Necromunda, we're diversifying our label to include specialist wargames.
>>
>>50243159
Is this allowed? I know GW would ravage our collective asshole if we put it out the way it is, but if we changed some things around could we actually do that?
>>
>>50243187
Dude, If we get sued by games workshop for appropriating their system, it's all coming to me anyway, so don't worry about it.

But they can't actually sue us for this.
>>
>>50243198
Well, they can try, but they're not getting much from me except for a few old pizza boxes and a Judas Priest t-shirt.
>>
>>50242806
>>50242770
I hope you guys are joshing, I really do. He was fine until his boi died. I'm also convinced it was a sex thing, but that's conjecture for another time.

Unless it was Sneaky doing the Eagles, I could see that working. But Cal briefed me well enough on the Dreameaters to pick them up if need be
>>
>>50243290
I hope he isn't kidding, I want to see what exactly taking the Dreameaters to church means. Is that just a slang thing I don't know?

That said, you probably should keep in mind that most people don't agree with you on the matter of Caligor's possible redemption.
>>
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I used my suboptimal art skills to draw up some potential symbols for the chsaos warbands that haven't gotten them yet.
In case you can't tell, the Brazen Circuit's is a bullet and the Unaligned Warband's is a horn with human teeth and the chaos star on it.
>>
>>50243314
Yes but most people here are emotionless automata that exist only serve the bottom line and bait fleshies that feel emotions. I for one will side with the man overcome with grief. Until proven that he actually did lose his fucking mind, which then I'll just look like a butt, won't I?
>>
>>50243187
They cannot sue unless we have derived profit from use of their IP, or materially damaged their sales. The project to date could be argued to drive sales (if it has any effect). The proposed Necromunda-type game... well, it depends but if we're not selling anything then again it could be argued that it's just a set of rules to use with GW miniatures, so it's more help than hindrance to their sales.

>>50243290
For me, it's not really about the people so much as the timeframe. I don't expect Arbites to be bouncing back all of a sudden - he seems very upset at the moment and I don't know how long he'll be that way. So if you were taking on the Dreameaters, how soon would you expect them to be fleshed out?
>>
>>50243290
Well, thanks for the vote of confidence, but if I'm correct in reading why he dropped the Eagles, I think that would put me in the worst position to rewrite them.

Unless they were, say, a Chaos Warband formed from the IR.
>>
>>50243349
If I need a break from the codex crunching I'll see what I can work up for you.

Though shouldn't the Brazen Circuit's symbol be a Brass Circuit?
>>
>>50243383
I considered that, but then I realized that I had no idea how to draw that in a recognizable fashion.
>>
>>50243364
Even in grief, you can still take it too far. Some things you just don't say. Doesn't matter how drunk your friend is, when he starts screaming that he hopes your mom gets raped, you have to question whether or not he's worth your time.
>>
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I'm taking an indefinite leave of absence. I might be back tomorrow. I might be back never. I don't know. I leave my submissions in the capable hands of the community. Don't fuck it all up. Be excellent.
>>
>>50243446
Well good luck at whatever it is you're up to.
>>
>>50243446
Alright, take it easy.
>>
>>50243446
Good luck, broseph.

if it makes you feel any better, I'm just popping in to make sure the place isn't on fire for the day. Then taking off again. Got way too much on my plate atm.
>>
>>50243446
That's a very dramatic way to leave.
>>
>>50243428
As a person that becomes a 1950's racist when intoxicated despite coming from a multiracial family and dating a biracial Blasian, I'm going to have to respectfully disagree. But beyond that, He has two/three days before getting the creative boot. That should be plenty of to fix himself and get back on the horse so to speak

And with all the concerns about timeframes, aren't their legions that still need heavy work?
>>
>>50243532
There are other Legions that need to be developed, but all of them have enough that we actually know what they are.
>>
>>50243532
>As a person that becomes a 1950's racist when intoxicated despite coming from a multiracial family and dating a biracial Blasian
This made me laugh, but I still disagree.
>>
so what consensus do we have the Chaos Warbands so far?
>>
>>50243634
The Ostishi Plague Hawks are a warband based on Ostish that focuses on flying and biological weapons
>>
>>50243532
>He has two/three days before getting the creative boot.
Having mulled this over, I think that giving Arbites until the weekend (US time) to pull himself together wouldn't be a problem. It would also let those who want to pitch a replacement have time to get their ideas together. So how about we come back to this on Saturday?

Of course, that doesn't settle the matter of the 13th.
>>
>>50243695
I'm in agreement.
>>
>>50243695
It seems too favorable a deal for someone who hasn't earned it, but for Ronin's sake I'll back this.
>>
>>50243796
That's the idea.
>>
>>50243695
I won't disagree
>>
>>50243446
>#hektorheresy
>>50243467
>>50243476
>>50243501
>>50243503
Eh redact that just had a handy dandy panic attack.
>>
>>50243865
Glad you're okay. I just met you, Al I don't want to lose you.
>>
>>50243634
I think there's some support for the one world with multiple warbands idea. Again, I would stress to people interested in warbands that there is no such thing as too many for this sort of thing. The Galaxy is a huge place, so feel free to add stub-type entries straight into https://1d4chan.org/wiki/Hektor_Heresy_Chaos_Forces#Traitor_Guard

If people want to do more, that's cool. If they want to leave them as names and gists, that's still useful because someone else might decide they're cool and expand on them later.
>>
>>50244112
I would add the BC, Scions, and ST to that page if I had any idea how wikis work.

Speaking of, the Unaligned warband of singers needs a name.
>>
>>50244169
>Tenors of Terror
>Chorus of Darkness
>The Nightingales
That's all I've got
>>
>>50244169
Hit the edit link beside "Traitor Guard". Typey-typey in the box. Hit "Preview". If it looks ok, hit submit. (If you can't figure out the formatting, just comment in this thread and I'll tidy it up once you're done.)
>>
>>50244169
Deathsingers
>>
>>50244169
>>50244284
>>50244346
I feel like it should be something choral, something related to their faith in chaos.
>>
>>50244498
>Chorus of Chaos
>>
>>50244552
>Chorus of the Faithful
>Chorus of the Word
Straight up "of Chaos" seems a little on the nose. Also, it's worthy of note that in-lore, very few chaos followers actually call it chaos. It's more often The Ruinous Powers, or the Dark Gods, or the Forces of Ruin, or the Elder Ones, and that kind of thing.
>>
>>50244498
>Unbound Voices
>Cantors of the True Voice
>>
>>50244737
I like including Voice in the name
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