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Pathfinder General /pfg/

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Pathfinder General /pfg/

>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!

What's your current character's art?

Unified /pfg/ link repository: http://pastebin.com/JTj1yEmU

Kineticists of Porphyra IV: End of an Era playtest: https://docs.google.com/document/d/1XTgiUdDSrTCvATEDeDJ4MnbDgS6KEBLu2e9mjj5fwaw/edit
Broken Shackles Playtest: https://app.roll20.net/lfg/listing/59701/broken-shackles-test-play
Creation Handbook Playtest: https://docs.google.com/document/d/1kitAB8sHgmuD3fvOMuI_KyV_dxpO2wrxQmbnCoRgglA/edit#
Avowed Playtest: https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg

Honeypot NPC farm games edition

Old thread >>50188799
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>>50193841
Was thinking about using this.
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>>50193857
he looks so nervous
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>>50193841
>What's your current character's art?

Edgy. I know.
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>>50193860
Yes that's the point.
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>>50193862
I've made the mistake of playing a monk. Although the GM banned Wizards and most of the other Tier 1 classes.
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>>50193841
Dwarfess Stonelord (?) represent.
It's my first female character in like... 3 years. I wanna treat her nicely.

Making characters is always awkward for me, because i need lore and manuals to get a spark. With blank datas like the PFSRD i just can't. And with VolcanoHound dead (or arrested) it's getting so hard to get new stuff, so i have nothing to get creative off.
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>>50193900
someone will take over. Believe.
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For a synthesist is it easier just to put everything onto one char sheet orr?
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>>50194030
Make two sheets, one with the eidolon on and one without. Ideally you'll never be without it, but it's important to have it in case.
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>>50194179
sounds good
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>>50193841
>What's your current character's art?

She's a middle-aged knight that married young and, now an empty nester, finally has the chance to explore beyond her county!
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>>50193841
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>>50193841
He's a ratfolk Necromancer/Lich who just reached his goal of lichdom, so this is his brand new icon. Funny enough hes a lot more friendly then he looks, though this isn't to say he's not essentially emperor Palpatine in the form of a rat skeleton, he's just polite.
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>>50194485
I LOVE that image. What is it? can you tell me more? Is there more art of this race?
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>What's your current characters art?

I'm a Dwarf fighter that was born into a religious order of economic peacekeepers, but was thrown out because he was far too stupid to understand the nuances of law and trade.
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>>50194511
http://nicholaskole.deviantart.com/art/Goblin-Mage-587407263
This is the source
It is just a goblin
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Anyone has the latest pf releases on PDF?
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Alright, continuing this because why not, the everfull argument on what constitutes "real D&D games", their feel, presentation, et al.
The folks of this thread play this instead of D&D for a reason, what is that reason?
Considering how close it is to a version of D&D, do you feel it outD&Ds D&D?
Does the presentation of mechanics draw you in, or is it the lore behind it all that piques your imagination?
How do you mentally digest the wild differences in how the game is presented and it's expectations, cleaving to high fantasy in some areas, grounding itself firmly in ordinary reality in others?
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>>50194522
Very unique and cool goblin concept.
Its like out of treasure planet or something.
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>>50194596
It's literally just 3.5 with a new coat of paint and marketing behind it. Nobody would've given it a second glance if it wasn't released to compete with 4E.
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>>50194596

>The folks of this thread play this instead of D&D for a reason, what is that reason?
Because everyone else plays this because everyone else plays this because everyone else plays this because everyone else plays this.... Seriously, it's a vicious cycle. I can't find anyone that wants to play anything else, because they only know pathfinder because that's all anyone ever wanted to play with them.

>Considering how close it is to a version of D&D, do you feel it outD&Ds D&D?
Not at all. I think it's a perfect representation of everything wrong with third edition, but still offers enough material to at least make character creation combos interesting.

>Does the presentation of mechanics draw you in, or is it the lore behind it all that piques your imagination?
Neither. The lore may possibly be worse than the mechanics, and that's saying something. Neither is anywhere near as bad as FATAL (actually it's the mechanics that are the worst there) but Golarion is badly made even for a kitchen sink and the mechanics are rife with traps and choices that only a xiaositect who's been snorting pure chaos for too long would ever consider balanced.

>How do you mentally digest the wild differences in how the game is presented and it's expectations, cleaving to high fantasy in some areas, grounding itself firmly in ordinary reality in others?
The same way everyone else in the campaign does all the time, even while they're flatly ignoring any suggestion of ever touching a different system as if I hadn't even talked: By bitching about it in the middle of game nonstop.
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>>50194596

I joined Pathfinder for much the same reason as everyone else; 3.5e was bloated and dying, Pathfinder was sleek and streamlined in comparison, and 4e was an absolute departure from everything 3.5e and Pathfinder was.

By the time 5e came out we were already invested.
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>>50194596
pf is a decent improvement on 3.5, i like 3.5 despite its flaws.

so thats why i enjoy it.
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>>50193900
I'm in your same boat anon.
I found the newest CotCT by luck, but nothing else.
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>tfw i've already made two characters for the rotjr campaign

fuck
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I want to play a Blood Alchemist!
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>>50195023

Tell us about them, anon.

Please?
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I want to make a multiclass trip character for a short low level campaign.

Any suggestions for classes?
I'm thinking Fighter (Lore Warden) with a either a level in Witch or two in Alchemist.
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>>50195043
no pats
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>>50195023
>mfw all these characters I have shelved that would be perfect
>mfw some of them would be pretty damn good with spheres/PoW gestalt, or at least really fun
>mfw I will never actually get to play any of them

Why must the ideas flow like water?
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>>50193841
>What's your current character's art?
This was done for me from a request in a drawthread. the game she was made for has since rebooted, so I'll have to use the character art again for a different character, because it's WAY higher quality than I had expected.
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>>50195077
Magus, grab a whip, grab True Strike.
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>>50195097
>mfw I will never actually get to play any of them

Anon please, the campaign won't open until January, that's plenty of time to create a concept or three.
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>>50195111
Not that Anon, but could I get a link? I'm curious.
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>>50195111
>that's plenty of time to create a concept or three
>my problem is having too many concepts
>"dude lmao just make more"

Anon, I don't know if you read my post correctly or not.
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>>50195023
>>50195097

What if I said that I'm planning a E8 DSP/spheres/1pp campaign that I'm planning on inviting pfg anons to?

Not gestalt though
Also it's a mercenary company setting so people can trade out characters between missions
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>>50195147
I'd say it's cruel of you to lie like that when the other guy's so desperate and vulnerable.

Kicking people while they're down is a petty little fetish.
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I'm about to start GMing a new campaign, but one of my players can't show up this week. Assuming you had teh start planned out for all players equally, how could I believably "delay" the group? My original start had them on a cart on their way to a bustling city. My new plan is to have the cart-owner apologize for the delays, but they'll have to stay in this small village until his merchandise arrives.
What kind of fun stuff could I get them to do in this session until the "cart-owner" is ready?
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>>50195147
i mean

i'd probably maybe play it

i dunno

e8 kinda hurts my soul.

and I'm kind of obsessed with gestalt at the moment
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>>50195121
>Anon, I don't know if you read my post correctly or not.

Nah I read your post correctly, I was just focusing on you saying "I won't get to play any of them" more than "I've got so many concepts holy shit."

You've got a shot at playing one of them, anon.
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>>50195180
It's pretty mean to doubt my efforts anon ;_;
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>>50195147

Only if the campaign is set in the middle of their world's version of the 30 Years War!
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>>50193841
Is there anything close to a Divine Magus, 1pp? Something naturally more melee inclined than a cleric.
I was thinking about Warpriest, but with Spellstrike...
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>>50195295
Are there even enough divine blasting spells to merit divine spellstrike?

Warpriest, Paladin, Inquisitor, and melee Cleric/Oracle are the best you're going to get.
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>>50195295
probably not, especially because divine magic isn't really blasting friendly in general
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>>50193841

Most recently played character's art.

>>50195212
Show the houserules!
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>>50195295
warpriest
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>>50195188
Just have the players take the cart and have the new player show up in the city.

If I've learned one thing play, it is don't delay the group because of one person.
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>>50195212

Give us the character creation rules and a basic blurb about the setting so we can make some characters, anon-sama.

And the only reason I want to see characters getting created is so we can actually have more character discussion in these threads that isn't centered around plump red breasts or tight woof butts.
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>>50195314
>>50195355
The big houserules:
>Initiator archetypes that don't have 6th level casting or an equivalent are boosted up to full initiator progression, equal to Warder
>Any non initiator gets Martial Training I and II free, and more easily qualifies for III, with any mental stat as initiation mod
>Lots of feat tax removals
>Some free custom campaign traits to choose from
>You can rebuild or swap out characters between story missions, which generally won't go on longer than 3 sessions each
>Variation of ABP with more stuff, effectively more WBL
>Calling out the name of your attack/maneuver/spell/etc is a +1 bonus to your attack rolls

Nothing else changes play that much.

Basic setting is that you're in an upcoming CG mercenary company in a mashup of hollywood Venice and hollywood old style Japan, and the city is rife with the interlocking schemes of many influential factions. There's the city military, a group of rich wizards, a gambling ring of exotic races, a psionic spy network, and an eldritch church, with the PCs' small mercenary group weaving through the crossfire doing their own stuff on whatever they're hired to do.
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>>50195305
>>50195311
A Divine Magus would just be a buffer. I have a Magus that does the same in combat.
Mirror Image > Haste > Blade Tutor's Spirit. After that, Power Attacking Blasting.
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>>50195212
This intrigues me, considering how mathematically minimal my odds of getting my Gunsmoke|Trench/Grenadier Android doll in. Tell more.

And saying nothing on how my current campaign started out slightly similar, up until the part where we made a pact with a dragon to save the city from becoming some lich-pope's playground. Pic related, that be my dude.
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>>50195393
A divine magus would be a buffer oh my god it exists its called the warpriest and it can swift action buff itself
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>>50195392
>super path of war game

Not for me then thanks.
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>>50195392
>path of war
>additional buffs
You see...the problem is that for any sense of danger CR+20 encounters will have to be the norm.
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>>50195410
That's not what I'm talking about. Divine Casters can also buff allies yo.
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>>50195420
I like Path of War a lot as a system though it does have its flaws I'm on the lookout for; these homerules are an experiment for me as well, though.

I'm hoping that it brings everyone up to full initiator level in combat without getting silly.

Forrest and others experimented with a homerule nerf where all full initiators were reduced to half initiators, and while that worked for balance, they found it wasn't /fun/.

So here I am trying the reverse direction, and throwing a bone to non initiators as well.
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>>50195447
>the problem is that for any sense of danger CR+20 encounters will have to be the norm.

>mfw each martial gets to carve through dozens of mooks during an encounter

It's like the Dynasty Warriors game we never got, it's beautiful.
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>>50195462

Not gonna lie, anon, this sounds pretty fun.

How lewd would you allow concepts to be?
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>>50195465
...You do know that that takes fucking forever and gets boring fast?

Let videogames do what they are good at, ok?
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>>50195462
The end result is that you need to throw a bone to the whole damn monster manual now. Simply putting you up against CR+? enemies isnt the same.

Higher CR enemies have bigger numbers, but also things like different movement modes, senses, types of attacks, action economy...
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>>50195447
Actually, more like CR+4-8 depending on actual party capabilities (not all initiators are created equal) and this mostly from extra enemies (as too much of a CR difference can land a few level 4-6 characters in "So he casts mass dominate, Will DC 27" or "literally invulnerable" territory.

That's the trick with PoW: they kill fast, but the action economy's the same, and they're only slightly more resilient to rocket tagging than regular martials (thanks to having an extra chance with counters) but not as much as casters. Most things that can shut down martials hard given enough of a level difference will do so exactly as easily to initiators, but if you give them a dozen lieutenants instead of "two mooks and the dragon boss", you'll get a good fight out of it.
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>>50195493
>How lewd would you allow concepts to be?

Mercenary companies were notorious for their camp followers, anon.
>>
I am thinking of making a mostly stable and party-friendly mythos cultist, probably one of Yig. Is there a way to put a venomous bite on a constrictor snake? I want something bigger and still poisonous. So far all I can think of is using the primal companion hunter for evolutions (or naturally the summoner, but I want a more divine-focused build). I was hoping for a way to do it with a zealot vigilante, inquisitor or a serpent shaman druid.

I thought about getting evolved animal companion twice for the poison evolution, but I think it only gives several 1-point evolutions if you take it multiple times.
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>>50195447
>>50195514
I have some neat ideas for combat.

(Full initiators barely get any buffs really besides the reduced feat taxes, so a party on these rules probably won't be much stronger than a normal full initiator party. Not that a full initiator party isn't pretty strong already, I admit.)

>>50195465
That's one idea, yeah.
Initiators are often surprisingly low on multi-target abilities unless you keep them in mind while building though, so it's not always going to be the ideal solution since that can take forever.

Again, it's experimental for me as well and I'll be trying out a handful of different things.

>>50195493
I only said lewd as a just in case really, but I'd say anime level lewd.
I'm no stranger to lewd games though
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>>50195556
> anime level lewd

So maximum over lewd then.
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>>501954
I'm simply not interested in a game where a system that I already find to be broken and that I do not enjoy is made mandatory. I already find pathfinder warped horridly by pow, and a buffed version where I must use it leaves a foul taste in my mouth. I wouldn't even want to play a full caster because it would put them in a situation where all the caster can effectively do is play the GOD style, which I also despise

It's just not for me, I hope you find players that will enjoy it.
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>>50195523
I really wonder what kind of schrodinger's wizard touched all of you as a child. Yes, at level 20 they are creating alternate dimensions, but at lower levels they have a lot less power than you all seem to think they have.

Most of the time their "win this fight" spells just don't work. That on top of them forevor being one grapple of critical hit from death...
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http://www.everymangaming.com/emg-blog/2016/10/20/beyond-every-horizon-another-battle
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>>50195203
A very tiny chance, but yes, there's a shot at it. Picking one to play is the hard part, though.

>The hotheaded, dragonblooded dude that's tapping into his anger so he can ENTER THE DRAGON, because clearly being a dragon is a massive upgrade from being just some street urchin
>A naive construct, taught to be a scholar and a healer, left to fend for himself when his creator vanished
>a shut-in with dreams of becoming a hero, and who was mentored by an intelligent sword his family had picked up long before he was born
>What amounts to an awakened animal with shapeshifting, who has no real understanding of how humanoid races work, but darn if that alley cat he took in as a familiar won't educate him

>>50195212
>>50195392
Alright, you have my attention at least, though I'm a little unsure about that. Never was much of a fan of the E6/E8 rules, since a lot of classes I had interest in never even got their cool shit until 10-11. Not that I've gotten to that level before anyway, but still.

>Spheres is available, and Free Martial Training
>calling out the name of your attack gives a bonus
>feat tax removals
>mfw this shit is perfect for the kind of magus I've always wanted to play

JUST.
>>
What is the best Path of War discipline for dealing with swarms, specifically ones immune to weapon damage?

Party is a Witch lacking in AoE, a "hair fighter" White Haired Witch 2/Magus 6, a Vitalist, and my stupid idea of Aegis 4/Barbarian 2/Warder 2. I forgot to pick up maneuvers, so I can grab anything.
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>>50193841

Was a regular fisherman until a Ancient Red Dragon came out of nowhere and burnt everything down. It ripped out her heart and claims that if he wants to live a normal life, she has to take it back from him.
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>>50195667
Elemental flux. Alternately, the two ranged disciplines work if you grab a few vials of alchemist fire or acid.
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>>50195685
That is some obnoxious looking boobplate.
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>>50195611
That's fiiinnee, I'm not trying to run pfg's perfect game, I'm just running something that I personally think is fun and hoping it works out. I hope you find a game you like too.

(Another big thing that isn't an official rule I forgot to mention is that I do want a soft cap on damage numbers, nothing like 'if you exceed a certain DPR you're out', but definitely something like 'primal fury+broken blade full attackers pls go')

>>50195657
I do have some smaaaalllll leeway for 'If there's something you would get at level 9 you really want we could work something out', but yeah, it's a bullet I had to bite to allow for rotating character builds and potentially rotating players because of sporadic running schedule and modular story arcs.

>>50195586
Pretty much.
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>>50195685
So Dragons Dogma.
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>>50195715
Is it straight up "you are locked at 8 no matter what" or is it the kind of e8 game where can you still get additional feats and such afterwards? I was considering something involving mithral current, which would only really work if the 3/4th BaB class I was going to use could get Mixed Combat somehow for the free action re-sheathing mid fight.
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>>50195766
I dont actually have a character. But i wanted to contribute... GM is me and i am a GM/spoiler]
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>>50195147
Could be cool, I've wanted to play p8 for quite some time, because I like bullying wizards
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>>50195782
It's the former.

Mithral current will work fine though, there are at least three ways:
1) Every Mithral Current stance except one allows you to resheathe as a free action once per turn
2) Lightning Swap is almost the same thing and is BAB 5 prereq
http://www.d20pfsrd.com/path-of-war/feats#TOC-Lightning-Swap-Combat-
3) You can pay 400gp to retrain an earlier feat into Mixed Combat, as per the feat retraining rules.

No probleeemmm
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>>50195830
Stop bullying wizards
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>>50195839
Fair enough, I guess. Though in hindsight I realize I would have to choose between Mithral Current and Elemental Flux and not get both from Martial Training, so the question is kind of moot.
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>>50195845

I want to hold the wizard's spellbook over her head and make her reach for it!
>>
>>50195586

Anime isn't lewd at all, it's just a bunch of contrived scenarios to get a glimpse of titty before the show goes back to vague references of being together.

I'd much prefer Game of Thrones style lewd where character exposition occurs mid-fuck, or filthy romance novel lewd where smouldering lust becomes burning passion at the first chance they get.
>>
>>50195914
Anime understands that anticipation is half of the excitement.

Basic economics, anon. If sex comes easy, it cheapens in value.
>>
>>50195715
i'm not saying you should make pfg's perfect game, i'm just wondering if you're actually considering fully what the game you're making is going to be like

Like i'm fairy certain unless they super twink out on one spell, the most a caster will ever be able to blast at is 12d6. An average of 42 damage. Cr8 enemies often have -way- more than that! And it wouldn't shock me for a martial to easily blow past that at level 8.

plus CR8 enemies will get rekt by the pow boosted martials and shit, even half casters that will have a lot more.

I mean, if you want a game where its kick down doors and murder lots of shit and mages don't really do anything because the fights are either over or the danger to them is significantly higher than the martials around them i guess that's fine.

Just be prepared for every single character to be an initiator, if not a full initiator.
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>>50195956

Edging that long isn't healthy, anon.

Last time I edged too long I was jizzing blood for a week. You need to find a healthy medium between relationship build-up and culmination, but if you're character's a whore by profession... Well...
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>>50193841
Is there a way to use CHA or STR for my stealth checks. I don't wanna have to use my -7 dex but I think that's how it's looking.
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>>50196080
-7 to dex

thats not even possible.
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>>50196080
-7 dex or dex score of 7?
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>>50195993
Blasting will have less of a niche probably, yeah. I doubt anything will outdo a full initiator in all day damage, but casters will have their niche; AoE and crowd control particularly.
Personally I see Gambler Kineticist as the most viable blasting option, if people really want to run with that theme.

To an extent I tailor battles to party composition too, so there will be more glass cannon mooks to take out if someone wants to invest in AoE blasting, etc. And I'm definitely not running normal CR8 encounters.


In general I'm not so worried about party damage, I'm more on the lookout for utility tricks that blindside me. But hey, that's a standard danger in PF.
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>>50196086
>>50196089
I assume he means 7 dex (-2), since you die at 0 Dex.
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>>50196151
No you don't, you just can't move. You only die at 0 con unless an ability says otherwise.
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>>50196151
>>50196089
>>50196086
I have a 7 but if it matters, also an ACP of -2
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>>50196194
So get rid of your ACP and get some magic items to boost your stealth check then.
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>>50196194
why do you have that low of dex.
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>>50195076
i mean i blabber on in these threads about them that its not a big mystery

Wulf punchgirl and now i'm having fun making my ryuko expy
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>>50196205
IC? I have an old wound in my leg that throws off my balance.

Meta? I have an ability that lets me use Cha in place of dex for my AC and my REF so I figured I could save some points by leaving it low.
>>
So we're using background skills. I'm playing an unchained human rogue and invested up to 14 int. I also am spending my FCB on it.

I have 18 dex and 14 charisma.

So I have 12 skill ranks per level to play with I am thinking of going with the following:
>appraise
>bluff
>diplomacy
>disable device
>disguise
>intimidate
>knowledge (local)
>perception
>sense motive
>sleight of hand
>stealth
>use magic device

I could drop my charisma down to 10 and lose the charisma skills except for UMD. Then bump my wis (it's only 12). Then I grab anlther knowledge skill, maybe spellcraft, escape artist, and survival.

What are must haves what should I drop?

Also what should I skill unlock?
>>
>>50196238

It's only a mystery when you don't give a clue to who you are, anon. Plenty of people here have characters they want for that campaign, plenty of those have two, too.

Wulf is a proper scrapping lass, she seems like a type I'd want to play with.

This is just me giving my opinion, but it might do well to expand her backstory so her coming to Sandpoint seems a bit more feasible; if she wanted to leave the monastery she would have gone back to familiar grounds, aka the Linnorm Kingdoms, why Varisia? Why Sandpoint?
>>
>there isn't a URogue archetype that trades sneak attack and trapfinding for studied combat and fully functional inspiration
>the noncaster Investigator archetypes are shit and investigator gets shafted before level 4
>Polymath can't stack with empiricist, and there isn't an archetype that fully trades out the alchemy so the investigator is more like the Hidden Blade

Why must all the mechanics I like not be on the right things? Also, is Legendary Rogue worth trying to jury rig together with URogue, Hidden Blade, and Phantom Thief, or would I look like an ass for trying to do that?
>>
>>50196470

Depends on the campaign premise, location and tone, anon. Appraise is a mighty useful (and mighty flavorful) skill for a mercantile campaign or even a knightly one, but rando adventurers in the dungeon won't find much use for it.
>>
>>50196510
I've actually changed her backstory since then
>>
>>50196470
What's the party like? If there's a high-charisma or other likely face-character other than you, by all means drop diplomacy and intimidate for more useful stuff. Bluff and disguise might still come handy. Spellcraft isn't very useful for a rogue, and survival shouldn't be your first pick either, unless no-one else in the party has it.

You also don't need to keep everything maxed. Something like appraise has very limited utility, and there's little point keeping it maxed once the total bonus starts approaching 20 unless you take the skill unlock for it(and that's pretty pointless as well, since the party casters will almost certainly be better equipped in identifying items).
>>
>>50196529
Unless you take the skill unlock and use it in place of Identify. Or to spot the biggest item in a hoard.
>>
>>50196518
http://www.d20pfsrd.com/path-of-war/classes/stalker/stalker-archetypes/vigilante-stalker-archetype
>>
>>50195631
*ANYONE* is one critical grapple from death. However any caster (it's not only wizards) with emergency force sphere can avoid the grand majority of such things.

But let's actually look at your question for once. We won't even take a level 20 wizard, (also it's at level 15 with level 8 spells that they properly create alternate dimensions not 20th) we'll go with a 'meager' 12th, who has gotten his int to a relatively average 22 (optimization can get you higher obviously).

First, spells per day: Let's not forget that unlike psionics, these autoscale to a degree; while damage dice do stop growing after a bit, things with durations and ranges keep improving.

Your level 12 wizard has, before any items (and there are): 4 cantrips, 6 slots of level 1/2, 5 level 3, 4 of levels 4 and 5, and 3 of level 6.

For defenses, he keeps handy an emergency force sphere, and since he's mostly outshone his first level slots, they're all used up on buffs. This isn't special preparedness, this is the kind of "morning buff macro" you'll use for general day to day - maybe even when not adventuring out of habit.

Overland Flight will give him 12 hours without metamagic. This isn't just handy movement, it's also a powerful defense against half the fucking monster manual, and a real hassle to a large chunk of the other half. The party Aegis or other classes most likely are also flight capable, so barring any magic items, you'll certainly cast this one and have most of your day covered even if just once. He uses Life Bubble as well and is now immune to many environmental conditions including cloudkills and the like. Like any character that can, he keeps a Teleport handy.

So now he's in the air (out of melee of anything that can't fly to him), has an emergency forcefield to interrupt at least one such grapple or pounce a day, can travel through most environments without a care, and can simply BE somewhere else if time is of the essence.

That's a mere four slots of various levels
>>
>>50196556
>want studied combat instead of sneak attack
>here's a thing with sneak attack

Stalker is cool and someday I hope to play it, anon, but it's not what I was looking for
>>
Is anybody considering making a non-lewd character for the RotJR game just so other players will puzzle to find where the kink is?
>>
>>50196599
From wanting to be more like hidden blade I thought it might be okay; oh well

your taste is shit for not liking sneak attack though
>>
>>50196620

I would, it just so happens that all my ideas are based in one kink or another.
>>
>>50196620
There are people like that every time a lewd game comes up.

It's not worth it, you're purposely withholding yourself from an advertised part of the game just to mess with other players. There are better uses for the time of everyone involved.
>>
>>50196580
From there, we pick a handful of very generic but all-around useful spells, a wall spell or two, Charm Monster (we'll meta that one to make sure the save's not too likely), toss on a couple of low grade defenses just to make sure like blurring and mage armor, hold one each of summon VI and V to handle not only combat but also unforseen circumstances (some of the things you can summon have their own spells), One or two blasting spells just to be absolutely sure and round things out, and of course a Greater Dispel. Also, an invis or greater invis at least, because don't be a fool. May want to make room for True Seeing too depending on what you're going after.

You are now equipped to handle the average day fairly well; between that and your high skills you can already cover several knowledges, overpower one or two social situations for the party, have a decent chance of simply negating some magical problem that would've been a puzzle or obstacle otherwise, and have yourself protected and capable of travelling - in fact you're one level away from being able to just negate a large part of trvavelling outright!


Now we've got about half our spell slots left, and what to do with them?

Easy.

The answer is: We ask. We use divination to get at least a decent idea - even if not perfect - of what to deal with.
>Oh, we'll be going into the fire cave of fire to deal with the fire master of the fire cave's great fire powers and obtain the fire sword
>I see ... a grand ball in our future, and... bill's thief getting fucked from behind by drunken hobos after he got caught doing... uh... i can't see. doing what?
>I see the young knight cadets in the women's changing room, changing, their supple, nubile bodies rubbing against oneanother as they OH GODS WE NEED TO SAVE THEM THAT BENCH IS SECRETLY A PERVERTED MAGIC SHAPESHIFTER! QUICK, READY THE SILVERINGS AND DIMENSIONAL LOCKS, NO ONE STEALS MY JOB FROM ME!

And you fill the remaining slots.
>>
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>>50196622
I never said I didn't like sneak attack, though? I just enjoy the consistency of Studied Combat more and wish there were more things that used it.

You don't have to be such a dick about it, man.
>>
So I was reading through broken blade today cause I wanted to start picking some maneuvers for an initiator. What the fuck is this shit? 3 attacks with +3d6 damage at level 5? How the fuck do you take that and not feel terrible about ruining combat forever?
>>
>>50196666
hello mega-Satan
>>
>>50196707
There is a reason why smart players simply drop Vroken Blade in favor of Fool's Errand.

Enjoy
https://docs.google.com/document/d/1jWw7bVMARxrXfRuOW20NlRqXEnS_XGLPT6LHTbz2qME/edit

I particularly love The Ladder and Sky-Shattering Throw
>>
>>50195147
Does forrest's solo stuff count as DSP material for the purposes of playing it in your campaign?
>>
>>50196535

What's her origin story now? What got the woof to a sleepy coastal town?
>>
>>50196780
Yeah, forrestfire stuff is great.

>>50196707
Broken Blade and Primal Fury are discouraged from use, as well as a few select other things like Battle Dragon Stance.
>>
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>>50195147
I definitely would be interested in such a game.

I have far, far too many characters I want to play and "swapping out" as appropriate just feels like a good time to me.
>>
>>50196745
B-but I like punching things and that seems more muay thai then kung fu. I'm not even where to start when it comes to fluffing locks.

>>50196804
In just your game or in all DSP games? I know that there are things in Broken blade that are broken but with some digression to not bust the shit outta things it looks playable.
>>
>>50196830
you know, you could just take both Broken Blade AND Fool's Errand and be the punchiest, grabbiest motherfucker to ever twist the head off a troll.
>>
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>>50196810
>>
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>>50196846
That isn't a bad idea. I was planning on doing broken blade stances and then using riven hourglass and piercing thunder strikes (with punches added to the discipline weapons for the piercing thunder attacks) but your recommendation isn't too bad. I'm gonna see how that build compares to the build I had been bouncing around in my head. Thanks anon.
>>
ok guys, im new to pathfinder. how is it better than 3.5?
>>
>>50196909
Well it's still being developed so it's easier to find games for. The skill system is better, and the 3pp ecosystem is better. Also pretty much all of it is is under OGL.
>>
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>>50193841

IT IS COMPLETE!!
>>
>>50196852
>>50196810

>Peppy alchemist woman supplying tonics and tinctures to the boys like some attractive drug dealer

The first one's free.
>>
>>50196909
It isn't, it just has less random XP penalties, more feats as you progress and streamlined skills.

The only reason we play it is the 3pp materials we use.
>>
>>50196909
It is 3.5. They're compatible with only minor adjustments.
>>
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>>50196810
I'd like to study sexual anatomy with her, if you know what I mean.
>>
>>50196909
The biggest thing is that there's actual real internal rules support.

Remember Incarnum?

Remember the Warlock?

Remember Psionics?

Remember Tome of Battle?

Remember how not ONE of them got anything more than a passing mention and maybe one additional spell/power/whatever in any book that followed?

Pathfinder doesn't do that. At the very least, every new class and ability set, unless the community hates it AND it's difficult to develop for, will get new stuff consistently. this same internal consistency has meant that there's far fewer turb-combos among spellcasting classes due to spell combinations that were never tested against each other.

Additionally, there's no more maximum multiclass. most builds consist of one, maybe two classes that you use alternate class feature templates for (called archetypes) which has a lot of appeal to a fair number of people.
>>
>>50196954
Words of power?
>>
>>50196967
I'll give you that one. Still, that's a variant rule and not many people like it in the first place, so there's at least some excuse.
>>
>>50196922
>>50196945
>>50196947
is it worth buying the core rulebook for?
>>
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>>50195147
Is the bloodforge; infusions playtest okay'd? Can I live my dream of playing a kind but shy Atstreidi who only wants to make sure the his allies are safe?
>>
>>50196978
No, it's all online for free at d20pfsrd.com
>>
>>50196978
'no'
Read the OP. Click Trove 1. Tada.
>>
>>50196978
Only if you're afraid the power will go out during one of your games.

http://www.d20pfsrd.com/
>>
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>>50196941
Weirdly enough, this is actually the character I want to play for the Merc game. I'd probably either go with an Eldritch Poisoner or an Alchemical Sapper, and pass out potions and extracts to the other players so that they can manage their own pre-combat buffing.
>>
>>50196978
No, paizo is a shitty company that doesn't deserve your money, buy stuff from 3pp though
>>
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Halfling Rogue. Never got to finish her or the AP she was in tho .
>>
>>50196999
>Weirdly enough, this is actually the character I want to play for the Merc game

What's weird about it? An alchemist handing out performance-enhancing drugs to the front-line mercenaries is not only thematically appropriate, but pretty damn useful.
>>
>>50197164
It was more the "peppy drug dealer" part
>>
>>50196666
The wizard I play with likes to use dimension door to move us arround and loves to block vision with fog spells.

We all have weak will saves so breaking LOS is actually very effective in keeping us from being dominated.

She is kinda a new player.
>>
>>50196897
Are there more of this demon girl?
>>
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>>50197170

Anon, please! You can't play a character like that and *not* make them peppy and adorable, it lets people think she's dipping into her own stocks.

It also makes her genki. Genki girls are always best girl.
>>
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>>50197188
I don't know how to tell you this anon...
>>
>>50197197
Genki?
>>
>>50197188
>girl
anon...
>>
>>50197205
>>50197207
...That is obviously a female.
Obviously

jesus fucking christ

source?
>>
>>50197206
>“genki” means enthusiastic, energetic
>It can be either an adjective or noun.
>>
Say /pfg/, got a question. If you cast Create Pit, then cast Create Pit into that pit, does it stack?
>>
>>50197233
No.

You can't cast create pit because it doesn't exist because it is a fucking headache every damn time.
>>
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>>50197206

It's an anime thing. Genki girls are the energetic, peppy types.

Examples of genki girls include Imoen from Baldur's Gate and Kongou from Kancolle.
>>
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>>50197197
I'm also planning for the character to get upset any time people choose not to use her potions, because she knows it makes them better fighters. If they're finishing their fights efficiently, it means they have less of a chance of getting hurt, and she hates seeing her teammates be hurt.
>>
>>50196620
I did but literally no one seems to be interested in it.
>>
>>50197249
>Imoen
I've done had enough of this.
>>
>>50196620
>>50196647

That's what I did with my character, he's got lewd *potential* but it's hardly an aspect of the character worthy of a bullet-point.
>>
>>50197264

I'd want to play with this character, anon. She sounds delightful.
>>
>>50197245
I figured as much.
>>
>>50197280
>make a non lewd character for a lewd campaign

why would this shock you that nobody seems interested in it.
>>
>>50196979
Yep that's cool.

>>50196830
Broken Blade and Primal Fury are the two most famous 'broken' disciplines, even the devs acknowledge it and they're getting nerfs when the mythical errata hits.
>>
>>50197353
I guess the character's just boring or something? I don't know people seem interested in other concepts that weren't(at least obviously) hitting on some fetish.
>>
>>50196620
I pretty much did that. There's nothing specifically lewd about any of my characters, but there's nothing preventing lewd from happening. Heck, I'm sure if I really dug, I could extrapolate something lewd about a character, however minor it would be. Like how the nearly century-old tiefling is still a virgin, and the massive age difference between him and most everyone else in sandpoint only exacerbates his inability to make meaningful connections.
>>
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>>50197314
Yeah, I'm just trying to decide on some particulars about her. I'm considering making her a tiefling that gets night terrors when she's sleeping alone.
>>
>>50197373
Yeah, your character is just boring.
>>
>>50197401
How do I stop being boring then?
>>
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>>50197395

That's a pretty good one, makes your character cute with lewd potential without explicitly making it about the sex, might I suggest dhampir? That gives you the added benefit of genuinely enjoying physical contact, since you know... Body heat.
>>
>>50197434
While i like that for fluff, the stats don't really work for me. tiefling is good because it still implies a troubled past while giving me bonuses to my two most important stats and a penalty to my least important one.

The charisma penalty also lets me play up the fact that she's awkward with mechanical backing.
>>
>>50197420

If you can summarize their backstory in 20 words or less and make them sound like a compelling character, than you're on the right track.

Also character art, that's important.
>>
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>>50197420
Try starting with a Question for your character? For example artisan tiefling who seems to be talked about in passing quite a bit poses this "how does someone reconcile their vast difference in age, with modern society". Giving internal conflict from a question is a great start to a character and then working outwards radially from something like that allows both the player and the GM to have fun and creative roleplay!
Additionally adding small quirks to the character to really breath life into them is very important, it makes people view them as real people with a diverse set of experiences and feelings.
Or I could be wrong and /tg/ will eat me alive.
>>
>>50196400
Well at least you gave a good in-setting reason for that to happen. Oracle, I assume?
>>
>>50197500
>Additionally adding small quirks to the character to really breath life into them is very important, it makes people view them as real people with a diverse set of experiences and feelings.
I had a tiefling character a while back that had claws. not because she actually wanted to attack in melee (though having a backup weapon option was nice) but because I had the neat idea to make her click her claws together whenever she was nervous or deep in thought.
>>
>>50196620
I mean, mine's not TECHNICALLY lewd, but it can be MADE lewd with a little bit of effort.
>>
>>50197500
>Artisan tiefling

Pretty sure the Artisan was a human. If not, then holy shit do we have a lot of tiefling characters being thrown around, some people are gonna have to make some changes for sake of variety.
The really old tiefling was a Sphere Magus||URogue of some kind, with a fixation on heroes of justice and good.
>>
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>>50197500
>For example artisan tiefling who seems to be talked about in passing quite a bit poses this "how does someone reconcile their vast difference in age, with modern society".

I thought Artisan and Tiefling were two separate characters.
>>
Objectively best tiefling is beast brood so you can play a prideful, arrogant catgril, slothful, gluttonous cowgril or wrathful doggogril prove me wrong /tg/
>>
>>50197475
Tiefling Alchemists are a classic option, no matter what your build is! Bombers like hellfire and explosions, vivisectionists love stabbing and mutating, and archetypes that swap them out have good reasons to be tieflings!
>>
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>>50197598

>prove me wrong /tg/

Well I mean, you're kind of right.
>>
>>50197598
>beast brood
That's not how you spell Faultspawn futa
>>
How do you guys get your inspiration for PCs? Is it music? Art? Seeing something cool in a movie/game/whatever and wanting to emulate it?
>>
>>50197643
Yes
>>
>>50197621
>>50197598

Beastbrood is best for angry angry aminal man, Faultspawn is best for being a filthy hermaphrodite, Hungerseed is best for being a big burly asshole, but Pitborn a best for heroic Paladin!
>>
>>50197656
Thanks
>>
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>>50197643
I often get flashes of inspiration and build on those. they essentially happen at random .
>>
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>>50197500
Additionally doing a "plinkett test" is a pretty good way to see how deep your character is.

Describe your character without mentioning what they look like, their profession, or what has happened to them in the past.

>>50197533
Yep, you got it my man. Got injured protecting his temple. He's on a pilgrimage now, trying to reconcile out how it was that a deity with the power to stop an evil wouldn't intervene to help.Thus oracle vs cleric despite being a travelling priest

>>50197560
>>50197567
Could be? I've been pretty busy lately and haven't been paying enough attention to other people's characters.


Also excuse me but
>>50197500
>>50197533
>>50197544
>>50197477
4 dubs in a row must be a sign of something
>>
>>50197643
>Seeing something cool in a movie/game/whatever and wanting to emulate it?

Mostly this, and then you use the random flashes of inspiration that come with your creative juices flowing and just roll with it.
>>
>>50196620
Admittedly, yes.
>>
>>50196541
The party is:
>cleric
>inquisitor
>paladin
I'm the only non religious character.
>>
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>>50197475

>Enthusiastic Tiefling drug dealer that's always looking out for her teammates and bumbles into bed with anyone that's willing to let her be the small spoon

That's a smile I want to protect!
>>
>>50197643
Combination of things. I have no shame in admitting that a lot of my characters are shameless expys, but damn if they weren't fun. Most of the rest of them are basically a character built around a mechanical design I found interesting or that I wanted to try.
>>
>>50197673
>Describe your character without mentioning what they look like, their profession, or what has happened to them in the past.

"Tsundere"

This isn't a very good test
>>
>>50197673
>Could be? I've been pretty busy lately and haven't been paying enough attention to other people's characters.

If I recall, Tiefling was a NEET that hid in his attic while the town grew around him and came out more naive than people a quarter his age.

Artisan was an apparently world-weary swordlord that retired to Sandpoint because he was disgusted with killing.
>>
>>50197789
Literally doesn't tell me anything because tsundere as a concept has become so diluted
>>
>>50197789
>This isn't a very good test

>Uses one word to describe an entire character
>Calls the test bad

Nah, it shows the character you're describing is shallow. Qui-Gon from Star Wars could be described as "stoic" and he was a totally flat character.
>>
>>50197789
Tsundere is a single character aspect. If that's absolutely everything they have, it's not a very fleshed out character.
>>
Say, /pfg/, when do we get a discord server?
>>
>>50197833
Why? We already have an IRC channel. Like what's the benefit of a discord over an IRC channel? I honestly don't know much about discord.
>>
>>50197790
Thanks for clearing it up. Someone should make a pastebin/Gdoc of people's characters so that people like me don't fumble around and make mistakes about people.
>>
>>50197805
>>50197806
>>50197809
My point was that it's a bad test because you can still describe a pretty shallow character even following its guidelines.

You could cram loads of details into describing a character that don't fit those three categories and still end up with shallow, so the test doesn't have any meaningful weight.
>>
>>50197790
>Artisan was an apparently world-weary swordlord that retired to Sandpoint because he was disgusted with killing.

How can a level 3 character be a swordlord?

>>50197833

Fuuuuuuuck that, Discord almost always leads to General suicide as everyone moves there to do their discussions.
>>
>>50197848
They could just make it in the Roll20 room too.
>>
>>50197902
He lost his power ups when the varia suit malfunctioned
>>
>>50197806
>Qui-Gon from Star Wars
To be honest, I first misread that as Quan-Chi
>>
>>50197960
Quan-chi might have actually made a decent Sith Lord, to be honest.
>>
>>50197673
>Describe your character without mentioning what they look like, their profession, or what has happened to them in the past.

>generally he's spineless, which bothers him immensely.
>a bit of a creepy, he often laughs at inappropriate things and subjects.
>This bothers him a lot because he generally has high expectations set for himself. Often at odds with the things he enjoys doing.
>When he tries to assert himself, the results are catastrophic because he just lets his frustrations build and build until the boil over.
>he's afraid of admitting something to himself.
>has difficulty connecting with people as he is generally way too despondent.
>puts on a very thin flimsy veneer of having everything under control, when in reality his life is a mess.
>afraid of failure, or at least being perceived as vulnerable.
>>
>>50197913
He's not opening applications yet IIRC and a room on there about characters might as well be an application room at this point.

>>50197896
The idea of the test is to divorce character from clutter. Yes you can describe characters with it in one word but that doesn't mean it passes the test. It's a lens to look at how to describe a character as being more than "he did this, and this and this" or "he's a member of this that did this" and it makes those flat characters that are able to be described with one word apparent for what they are.
>>
>>50197902
>How can a level 3 character be a swordlord?

"I got a little rusty over the years" is a completely valid way to explain a character being something they're mechanically not.
>>
>>50197902
>How can a level 3 character be a swordlord?
Did he take the swordlord prestige class, the swordlord Fighter archetype, or is he just a good swordfighter?
>>
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So can someone give me a quick rundown on this archetype? Was made by the spheres guys, but do people even pay attention to anything that isn't spheres from DDS?
http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/drop-dead-studios---rogue-archetypes/weapon-expert

It was obviously made way before Advanced Weapon Training was a thing, and is kind of poorly put together, but it's interesting and replaces trap stuff. Would you let a player take this archetype? Would you let them take AWT in place of gaining additional weapon groups?
>>
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>>50197902
>How can a level 3 character be a swordlord?

>>50198043 is what I was going for, he's been in Sandpoint for *years,* hence my buying of a house using the Downtime rules and leftover coin.

>>50198063
>or is he just a good swordfighter?

I built him as a Zweihander Sentinel focused on the Scarlet Throne Style feat chain (and eventually Landsknecht) with heavy emphasis on Scarlet Throne/Primal Fury strikes and boosts. Heck, he even wields an Aldori Dueling sword.

He's not *technically* a swordlord as per the mechanics, but he basically does all the tricks attributed to the swordlords.
>>
>>50197999
Clutter is subjective.

>Has nothing in the description that doesn't fail the test
A man who used to be handsome but now looks weary. Always dresses smart, has a scar right around his wrist, and an arcane rune burnt into his cheek from a far-off continent.
His profession is a swindler who splits parties in dungeons, backstabs their ally for their loot, and convinces the rest of the party that they were killed by traps or monsters. When he's not swindling, he crafts pocketwatches.
In his past, he was involved in a famous adventurer party hired by the king to investigate an old temple, but he was the only survivor with the rest of his party completely disappearing. It was what made him start his swindler job, so everyone would think he killed them and nobody would suspect what really happened that day.

>Has nothing in the description that fails the test
Tsundere who likes cooking. Very popular among the townspeople and wants to one day become famous. Lives with her brother and pet dog. Afraid of caterpillars. Clumsy and breaks things a lot. Despite everything, brave and cares for her friends.

The restrictions barely mean anything.
>>
How do I build a melee paladin for optimal melee face wrecking and not suck?
>>
>>50198221
High Strength, Two-handed weapon, Power attack, Furious Focus, Decent Charisma, Heavy Armor, Smite shit.
>>
>>50198221
>max STR
>power attack
>smite evil
idk anon, it doesnt get much easier than that.
>>
>>50198221

Paladins are probably the easiest to make as effective melee characters, anon.
>>
>>50198078
>gains weapon training 2 levels earlier
>it progresses twice as fast
>AWT is a thing
I dunno, that might be strong when combined with Hidden Blade U. Rogue.
>>
>>50198221
It's really hard to suck at two-handed melee, especially as a Paladin.
>>
>>50198078
I would have allowed it before Advanced Weapon Training was a thing. Now that it is though, no.
>>
>>50198207
I mean the latter seems to be popular as no one has really gone all that in depth about what their character has done in their life beyond they were/are X and like/want to do Y.

I mean, I posted a pretty lengthy(probably a bit too long) backstory when someone asked to see it and barely got a peep even when asking for criticism.

Most of the other descriptions were more or less along the lines of the latter descriptions.

It's less about attention or even getting into the game at this point, I just want to know how I can improve as a player/writer in general.
>>
>>50198078
Most things DDS has put out is... kind of questionable. If a player REALLY wanted it, I suppose I'd let them - it isn't like core rogue is all that strong anyway. But no combining it with other archetypes and no advanced weapon training before level 9. Probably no unchained rogue, either.
>>
Building a bushi warlord focusing on scarlet throne going into landsknecht for high dex, one-handed badassery. Is my best approach to go with deadly agility and a dueling sword, or slashing grace and a katana?
>>
>>50198418

Slashing grace and the Katana; you need Exotic Martial Proficiency (Dueling Sword) to actually use Dexterity for the dueling sword.
>>
>>50198275
>>50198310
>>50198374
Fair enough, I'm honestly surprised by just how garbage all the rogue archetypes are. I just wanted to find something to get rid of trapfinding and trap sense that would stack with Hidden Blade, and here I am digging through EVERYTHING just to find something that isn't totally worthless. Phantom thief is the most interesting archetype of the bunch, but then you end up with absolutely 0 real combat abilities, which feels like a slap in the face when Eldritch Scoundrel is somehow allowed to keep half its sneak attack dice.

>tfw Snoop would be absolutely perfect if it just didn't replace the 8th level rogue talent or uncanny dodge+IUD
http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo---rogue-archetypes/snoop-rogue-archetype
>>
>>50198434
He'd need EWP to wield the katana one handed, anyway. I'll agree though that the slashing grace+katana route is best since the katana has a larger crit range (it requires an extra feat, but weapon focus won't go amiss on that kind of character).
>>
>>50198483
>He'd need EWP to wield the katana one handed, anyway.

Bushi get Exotic Weapon Proficiency (Katana) for free!

Also if he wants to use Power Attack than he'll need to pick up Scarlet Throne Style (which he should anyway for Scarlet Throne Dignity and Riposte.)
>>
>>50198483
Nevermind, I forgot that bushi comes with the EWP baked in.
>>
What stats would you give to a full set of mithril lingerie?
>>
>>50198561
AC 1
Armor Check Penalty -1
Max Dex 12
Weight 1lb or less
Arcane Spell Failure 100%
>>
>>50198418
Daisho Expertise and Deadly Agility
You get EWP katana for free from bushi
Deal 2d6+dex onehanded with dex to attack.
>>
>>50198605

It would also cost about 500+ gp.

Perhaps it offers a diplomacy bonus if the character wearing it has at least 14 charisma?
>>
>>50198613
Fuck yeah, thanks anon!
>>
>>50198628
It just doubles the bonus from Cha to Diplomacy.
>>
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>>50198649

>mfw 7 Charisma
>>
>>50198628
Also it gives you a 40% arcane spell failure rate of any spell targeting you. If that spell is cast in Close range, the failure rate increases to 80%.
>>
>>50198605
>ACP -1

That's silly, though. Mithral chainmail is only ACP -1 and is based on something way heavier.

>>50198628
>>50198649
Personally, I'd treat it as a mithral version of ceremonial armor. No special bonus, but fancy enough it automatically counts for Extremely Fashionable and similar effects.
>>
>>50198348
>Most of the other descriptions were more or less along the lines of the latter descriptions.
To clarify I meant the Tsundere example. Since I realized this probably isn't clear.

Maybe I'm just being a fag and overthinking all of this given that most of the talk of characters has basically been people talking about their own stuff or lewdposting. It's that if I did something shitty and boring I would like to figure out why, you know?
>>
>>50198669
That's pretty accurate.
>>
>>50198649
Don't you mean comeliness
>>
>>50198677
Oh right, Mithral. I was basing -1 off normal stats.
>>
>>50198677
>mithral lingerie
>mithral corset
>mithral nightie
>cleric wears it all under her robes to look innocent and helpless while actually having +4 AC
>>
Should my dirty disgusting kill la kill OC character try to be Satsuki or Ryuko
>>
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This conversation is stupid.
>>
>>50198706

Satsuki because eyebrows a best.
>>
>>50198221
>>50198241
>>50198247
>>50198259
So...
Friend in my game is playing a paladin. He has decided to TWF with a shield bash for extra damage on a full attack with smite. He took other feats too, like improved critical, stunning critical, fey foundling, and greater mercy.

I tried to give him some pointers but he was "i need the ac from the sheild" and "i need the extra attack for extra smite damage" and "i need the healing to stay alive"

He has 20 cha, and 16 sr. At level 10.

He is a really good friend and a super cool dude, but how do I tell him that he is 100% shit at building a paladin? I don't want to be mean or hurt his feelings but I am 115% a asshole and I'm worried I could ruin the friendship.

Help?
>>
>>50198722
You just want to be called a pig in human clothing don't you
>>
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>>50198751

W-Well, I wouldn't be *opposed* to it...
>>
>>50198735
Did you show him Shield Master?

Also there isn't anything you can do. Some people just don't care about how much difference Str makes in "only two things" (to hit and to damage) versus Cha in "all my class thingies".
>>
>>50198771
what are the white blotches in her eyes and why are they moving around?

Is she infected or something?
>>
>>50198791
i think its supposed to be light reflecting off of them.
>>
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>>50198735
Well Fey foundling is good for the paladin from what I remember. And Improved critical isn't completely terrible.

But the twf shield bash. There is no hope for him.
>>
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>>50198802
I recognize that character...
>>
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>>50198437
>find some rogue archetypes that actually look kind of worth the trade
>my character is neither a kitsune, nor is he a pirate
>seriously debating whether or not just asking a GM "hey, I know this is fucking stupid, but do you mind if I just jack these abilities off these archetypes to replace these features?"

Fuck's sake I want to jam a gun in the mouth of whoever made all these worthless rogue archetypes. Hidden blade is so fucking cool but they should have just made it gut the trap stuff out as well.
>>
>>50198729

Wat.
>>
>>50198885
Hue
>>
>>50198885
I doubt it.
>>
>>50198885
sounds like bullshit
>>
>>50198885
Yeah, this is pretty unlikely. As true as it is that goblinworks is a terrible company, I really doubt that Paizo is having a lot of financial trouble. Pathfinder by itself is one of the highest grossing RPGs on the planet.
>>
>>50198959
It might pull in as much cash as a somewhat busy retail store.

Not chain.

Store.
>>
>>50198791

It's a fairly common thing to do in both western and eastern animation when you want to make your character emotive, anon.
>>
>>50199008
Does everyone here watch anime but me?
>>
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>>50199026
You could join us if you wanted to!
>>
>>50199038
...

Where do I start? Explain it like I'm 45.
>>
>>50199079
What genres are you interested in? There's a very large variety, and that can help tailor recommendations to things that are more your style!
>>
>>50199079
Why would you want to join us in our degeneracy?
>>
>>50199079

I would start with One Punch Man, it's a funny show that doesn't delve into the cringier aspects of the genre while providing quality entertainment with amazing visuals.
>>
>>50199086
I don't even know what ganres there are. I don't watch many movies. Action or drama?

>>50199110
I'll try it. Where is the best place to get it?

>>50199094
Because the .gif was cute? Nice looking? idk. I'm drunk.
>>
>>50199128

You can get it on YouTube super easy, just type in One Punch Man and look for Episode 1!

Remember to watch the Subs though, its better that way.
>>
>>50199128
For an action/drama I don't think Cowboy Beebop would be a bad place to start?
>>
>>50199151
You mean subtitles right?

>>50199158
I'll try that next. Maybe.
>>
>>50199158
Cowboy Bebop is just excellent in general.
>>
>>50199128
/a/ here, don't do it. It'll consume your life.

If you want to follow us on that path to Hell: http://animu-mango.wikia.com/wiki/Anime_Recommendations

Remember: Subs are always better than dubs, Streaming is for fags (download that shit), and your waifu a shit.
>>
>>50199128
Boku no Pico.
>>
>>50199187
>Subs are always better than dubs
Totes not true, they're just usually better.

>>50199206
Natsuyasumi is better.
>>
>>50199175
Oh, you might want to check out FullMetal Alchemist: Brotherhood.
>>
>>50199175
Really though, Onepunch Man's dub was really good and if your new to anime I'd watch that.
>>
Which Initiator is the best at utilizing Fool's Errand?
I'm thinking about ZweiSent Bushi Warder (because I'm a sucker for Warders) or Contender Brawler at the moment. I just want to do crazy anime shit with Mithral Current and Fool's Errand.
>>
>>50199219
Most modern dubs maybe, but older dubs?
https://www.youtube.com/watch?v=ec2tc-Pa4vw
>>
>>50196666
Actually you don't even need to entirely fill the remaining slots - you fill most of them sure, but you also take one of the various feats that lets prepare a single spell slot in like 10 minutes and barring extreme danger you can sit there and think about a problem for a few minutes before dealing with it.
>>
>>50199253
>This faggot again
>>
>>50199312
Why are you calling me a faggot? I have asked you to please not do that, and all I did this time was politely recommend something.
>>
>>50199320
Why are you using my name like a nigger?
>>
>>50199253

OPM's English dub is okay, but the original Japanese is simply better

>mfw I have no face when they cast Saori Hayami as Fubuki for ONE LINE
>>
>>50199325

Goddamnit this is bullshit
>>
>>50199325
It's not your name, it is my name. And everyone knows it because, I would never use the n-word, it is extremely racist, and that's unacceptable.
>>
>>50199304
Let's not talk about old dubs, those type in particular. Except Ghost Story, that had the best dubs ever.
>>
>>50199360
What's wrong with discussing the line "Be serious you dumb girl, do you really think you like me"?
>>
>>50199343
>calling someone a nigger
>unacceptable on 4chan
Go away namefag.
>>
>>50199343
shut up niggerfaggot
>>
>>50199398
I don't mind if you are terrible people but I hold myself to a higher moral standard and to be frank, the idea that the losers imitating me think I would say such things is (almost) as insulting as the rude words them selfs.
>>
>>50199439
Nobody cares you giant fucking faggot
>>
I'm already depressed enough as is, can we please not do this stuff.
>>
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>>50199439
>higher moral standard
>on a macedonian spindle activities board on a mayan sundial carving forum.
Where do you think (you) are, faggot?

>>50199461
Nope
>>
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>>50199461
>>
>>50199461
Again, Please do not call me that or

>>50199461
use poorly drawn anime girls to tell me what to do

Can we not just talk about Pathfinder? Is anyone else excited for the next Strange Aeon book? What do you think will happen in it?
>>
>>50199495
can you stop being such a colossal fucking faggot? With your name?
>>
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>>50199461
>>
>>50199504
There is nothing wrong with my name, madam or sir. The site's admins would not have given us a name option if we weren't intended to use it.
>>
Anyone ever play a factotum in 3.5?
>>
>>50199525
they did it to trick faggots like you into showing your faggotry

>>50199537
wasn't that the class that was famously just dippable.
>>
>>50199495
Don't be rude Billy or we not gonna pay for your internet.
>>
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Alright gonna bring this back on track.

What's the grandest ruse cruise you've been taken on or captained in Pathfinder?
>>
>>50199330

They got her because a Season 2 was practically guaranteed, and Fubuki is allll over the place in Season 2.
>>
>>50199551
As an adult with a job I pay for my own internet, perhaps you should stop speaking to mirrors, Billy, or should I say, petulant child.
>>
>>50199554
every campaign i've ever applied for is the real ruse cruise.
>>
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>>50199525
We should use it when its necessary, why do you need a name?
Do people need to recognise you?
>>
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>>50199477
>>50199481
>>50199519
O-oh, okay...
>>
>>50199550
>wasn't that the class that was famously just dippable.

I'm planning on taking it to 20 since i'm playing in a post-apocalyptic world that was high magic but is now low magic. The class seems to fit the thematics of the world nicely, and being a skillmonkey is always fun.
>>
>>50199578
i mean all i remember about the factorum from 3.5 is that it famously broke the action economy
>>
>>50199573
Yes.
>>
>>50199554

Like, half of the campaigns I join trick me into thinking it will actually happen.
>>
>>50199587

Yeah at 8th you get the ability to get extra standard actions multiple times if you have enough inspiration points.

It's neat.
>>
>>50199596
why should anyone recognize you fucking boy-fondling fancyman?
>>
>>50199576

>Giving up this early

You are no Paladin.
>>
>>50199587
It was badly written, but the action economy breaking wasn't... too bad? It was limited by inspiration points, so you'd need an 8 level dip and spend 3 inspiration points for another standard action. This was most abused by taking font of inspiration which gave an increasing amount of inspiration points to start with.

If I recall correctly it never had a action listed for the usage, so since it was a (su) ability it cost a standard action to give you a standard action RAW.
>>
>>50199596
Have you done anything useful to us?
>>
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>>50199596
Why, what makes you special?
>>
>>50199618

It's an EX ability. It's free.

>Cunning Surge (Ex): Starting at 8th level, you learn to push yourself when needed. By spending 3 inspiration points, you can take an extra standard action during your turn.
>>
>>50199664
Don't (ex) abilities still default to a standard action unless stated otherwise?
>>
>>50199670

well that's weird. what's the use of that, then? It must be stated somewhere.
>>
>>50199678
>>50199670

>Using an extraordinary ability is usually not an action because most extraordinary abilities automatically happen in a reactive fashion. Those extraordinary abilities that are actions are standard actions unless otherwise noted.

It's free,
>>
>>50199691
Well, I'm wrong.
>>
>>50199691
>>50199678
>>50199670

>Cunning Surge (Ex): Starting at 8th level, you learn to push yourself when needed. By spending 3 inspiration points, you can take an extra standard action during your turn.

>Cunning Dodge (Ex): Starting at 13th level, your luck, reflexes, and intuition allow you to avoid an attack or spell that would otherwise defeat you. If you take damage that would reduce you to 0 or fewer hit points, you can spend 4 inspiration points as an immediate action to ignore the damage. You dodge out of the way, take cover from a spell, or otherwise escape. You can use this ability once per day.

Surge specifically does not state anything about it being an action, so it's free, yeah.
>>
>>50197395

>That art

That character looks terribly familiar.
>>
>>50199968

it's generic tumblr pokemon trash.
>>
>>50199968
What exactly are you referring to?

If you're calling up the fact that the medic character (the one with the crossbow, currently being integrated into a ginyu pose image) looks similar, that's because they were done by the same artist.

If you mean the character herself, that depends - do you do much play-by-post gaming on Giant In the Playground?
>>
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>>50200022

I think it's really cute.
>>
>>50199554
I had an entire session which was a complete magical fabrication created by the BBEG.
>>
>>50200038
>What exactly are you referring to?

I'm saying it's a character I've seen before... Somewhere (different pose though.) By an artist who's style I recognize from the Drawthreads.

>If you mean the character herself, that depends - do you do much play-by-post gaming on Giant In the Playground?

Nope! But I've seen her posted here before - and by here I mean /tg/, not necessarily /pfg/.
>>
>>50200086
Ah, yeah. well, I've posted her around here a couple times, and given she's pretty obviously a tiefling, I wouldn't be surprised if someone else has posted the image now and then.

If you remember where you've seen the image of her in a different pose, though, I'd love to know where, given she's my character and I was never made aware of any more art of her.
>>
>>50200114
>given she's pretty obviously a tiefling

She could be a pretty convincing Garuda-Blooded Aasimar if you removed the tail.

Must've seen her getting posted here then, sorry for the confusion!
>>
>>50199128
No different from TV, videogames or even novels to a degree either.

You've got fantasy, you've got drama, you've got action or lack thereof, you've got sappy-ass romance crap, you've got mindless slapstick (since it's drawn sometimes it takes a few extra steps into the absurd, kinda like a lot more main characters get shot a lot more often in Archer than on Hawaii 5-0) or sometimes even fairly witty comedy - although be warned the japs does love themselves some wordplay puns.

Some of us do love ourselves the puns...
>>
>>50200227

Much of the wordplay gets lost in translation, sadly.
>>
>>50200114
I thought she was some charmander furry thing with the tail looking like that and the general aesthetic of the art style.

Ripped pants? really?
>>
>>50200315
You can thank the artist for those one. I have no idea why he did that - I didn't even want tight pants, and I'm not really sure what the fin thing on the tail is supposed to be, but it was free. you get what you pay for.
>>
>>50200348

Whenever i want to imagine how my characters look i just spend 20 minutes on Hero Forge and save a screenshot.
>>
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>>50200348
>I didn't even want tight pants, and I'm not really sure what the fin thing on the tail is supposed to be, but it was free. you get what you pay for.

Why not ask in the Drawthread if someone will remove those bits? Editing's easy-peasy compared to most things they're asked to do.
>>
>>50200406
Because I've never cared enough to do that. Otherwise I'd probably just crack the image open in paint and do it myself.
>>
New thread:
>>50200449
>>50200449
>>50200449
>>50200449
>>50200449
>>
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>>50200423

>Otherwise I'd probably just crack the image open in paint and do it myself.

One step ahead of you.
>>
>>50200530
Huh, thanks. I appreciate it.
>>
>>50199079
>>50199128
Start with a straight-forward but above average quality show.

The one I highly recommend for most 'starters' is Seirei no Moribito.

I think it can be found on netflix (under the title "moribito"), it can also be found on a number of streaming sites.

It's got some action, some drama, some mystery, some fantasy and a pretty endearing story,
>>
>>50199304
You're using an old hentai dub, that's practically cheating.
Thread posts: 346
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