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/40kg/ Warhammer 40K General

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Thread replies: 328
Thread images: 51

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Orks = Meme Army Edition

>Rules
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>Outdated FAQs and Errata
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Shit
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY AWAY FROM THE CLOWNS)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
FOR THE EMPEROR AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
First for Sisterposters please leave.
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>>50151035
Stop it. You're triggering me.
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Have we gotten any word yet on which models they're doing next for the made to order thing?
>>
>>50151035

Agreed. Don't come here and meme by posting pics of single sister models and pretending not to know what any of it means.
>>
Since Thousand Sons traditionally don't use vehicles, how would a list that spams Ectomancy to fling foot units via Soul Storm and/or Soul Switch do?
>>
>>50151052
There was >>50149004 coincidentally.
>>
>>50151016

> Nids can be competitive by spamming as many Flyrants as possible.

>Actually decent armies can counter this but it can otherwise be an effective strategy.

I've seen Orks and Chaos handle that with no problem.
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I like this thing. I can't help myself.
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Beep Boop Initiate Reproduction Protocols.
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>>50151052

Diaz daemonettes, diaz seekers, and the Emperor's Children chaos lord rumoured so far

I wonder how the designer of the plastic daemonettes feels that his models are so reviled that many fans want a decades old kit instead
>>
>>50151082
I love when people post their Deathstrike stories. We need more.
>>
So, /tg/, who is more shooty? The Tau, or an AdMech War Convocation that's focusing on being as shooty as possible?
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>>50150950
What would you recommend for a roster off of either the Starting Collection set or the Stealth Cadre set? I was really digging XV88s and the Hammerhead Gunship tank.
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>>50151058
Go fuck yourself with a pair of scissors.
>>
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>>50151082

>People who take these things in games under 1000 pts
>>
>>50151082
That's a big missile.
>>
>>50151103
Even the Tau can't put out three shits a model for the low low price of zero points.

Kastelans are really annoyingly durable too and the allied Knight(s) will rape Riptides but not Stormsurges
>>
Hypothetically, let's imagine GW brings back wargear limits next edition, say:
>Characters can take up to 25 points worth of wargear
>Independent characters can take up to 50 points worth of wargear
>Your warlord can take up to 100 points worth of wargear
>Let's assume some exceptions would be added depending on individual circumstances (e.g. an Imperial Guard tank commander is allowed to take more than the limit's worth of wargear given, you know, he has to buy a fucking tank)
Would this be good? Bad? Ugly? What armies would benefit excessively? What armies would be fucked over?
>>
>>50150979
>Only one rules archive

Sadpasta
>>
>>50151121

Go sit on a sister model, queer.
>>
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Cyraxis when?
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>>50151148
>Even the Tau can't put out three shits a model
this was not intentional
>>
>>50151123
It's not even good.
>>
>>50151163
>Eldar and Tau still don't give a shit

Quality solution/10
>>
>>50151163
That would be very bad, because then you can't do meme mechanicum character builds who have a ridiculous amount of options they can take which can end up giving you a 400 point nearly unkillable character.
>>
>>50151163
Tau would get super nerfed. Commanders would be hot garbage.
Most of their point costs come in the form of wargear upgrades.
>>
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>>50151114
Infiltration Cadre*, the GW store has a different stealth cadre set but not this.
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>>50151068
>>50151095

Fuckin neato.
With the current ones, the TTG2 ones and now the Diaz ones my Daemonettes are going to looking really diverse.

Which model is the Emperor's Children lord, its not the one in the Traitors of Chaos pack right?
>>
>>50151082
It only deals one (1) wound to the things that you'd want to bring a fuckhuge missile for.
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>>50151201

It's this one.
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>>50151170
>Went to the FW open day in May
>Was there during one of the presentations where our main men previewed a bunch of stuff
>Everything in it has come true, even really unlikely shit like Custodes and SoS
>All except Cyraxus and the Knight Porphyrion but fuck that shit
>>
>>50151222
Happy to hear about the diaznettes, but I always thought that lord looked pretty shit. Strange that he got voted back in as well.
>>
>>50151190
A buffmander can easily get away with 100 points of wargear allowance (the build-critical items cost exactly 50, and you're not buying guns) and if you don't want to use him you can just field a formation with no characters like Riptide Wing.
>>
>>50151163

>my Plaserator canoness would still be usable

That's cool.

However, I can't imagine it would really hurt the armies that need to be hurt while hurting armies that don't need it.

Someone said it here before. A core change wont fix the problems unless it's a massive sweep like AoS.
>>
>>50151285
I thought that the next made to order pack was supposed to be space marine themed. At least the request for votes seemed to imply that. My completely uninformed guess is that the Daemonettes were overwhelmingly requested and he was the highest voted EC thing to add something space marine related to the batch and make it more than just "here's the titty you asked for".
>>
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>>50151239

You mean the thing that looks like a cross between a Khadoran Warjack and an attempt to build a Knight sized Reaver at a scale that almost approaches a Warhound on the table?
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>>50151163
Apart from smashfucker, who would this actually effect?
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>>50151163
Let's nerf Nids even more shall we?
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>>50151357
juggerlords would feel it
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>>50151344
Yes. That thing.
A good thing it's not out yet because it's supposed to be 30k only or at least very hard to get into 40k. So if it's going to turn up anywhere that isn't an experimental ruleset it would be in Cyraxus, which is supposed to be out some time this year at the latest if I am even remembering correctly.
>>
>>50151239
Porphyrion arrives around Christmas.
>>
>>50151170
That's horrifying and I love it.

FW can into grimdark.
>>
I understand that FW Knights and Titans look cool but who the fuck is actually playing games with these things?!

I don't like play games against units that just delete things off the board.
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>>50151386
Well shit. Looks like it turning up in the new book is back on the table then.

I hate it because I know my faggot Knight collecting friend is going to buy one and use it as much as he is able to
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>>50151378

Well, I could see it turning up in Cyraxus.

As I recall, it's mentioned the world being contested is a Forge World, one that could very well have examples of ancient technology, weapons and engines of war from the Great Crusade era tucked away somewhere.
>>
>>50151378
Cyraxis is going to be mid-2017.
>>
>>50151408
So you don't play against Eldar?
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>>50151408
You don't play games against deepstriking melta?
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>>50151408

You don't play against Grav?
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>>50151170
>>50151239
Hey, you might be a brain in a jar attached to a robot suit, but at least you can shitpost at the speed of light with all your other Skitarii buddies!
>>
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>>50151095
>>50151068
>>50151201
>>50151222

What are the chances we'll be seeing some of the old Pink Horrors as well?
Not that the current ones are bad, but just look at these thing, goddamn.

I mean I'm guessing they'll keep doing themes like the did with the Guard, daemons seems like an easy theme to do.
>>
>>50151448
A single Knight Acheron is actually really bad news for the usual Eldar netlists.

This all changes if the Eldar player is allowed to bring in multiple Wraithknights but I mean in that case if you're playing Knights/with a Knight ally to do some heavy lifting you're fucked anyway.
>>
>>50151465
Nah mate, Skitarii aren't in writjing agony 200% of the time unlike Thallax. Thallax don't have time to do anything but feel pain and horror until they lose their sanity.
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>>50151332

They asked Space marine AND chaos space marines players what they wanted next. And the CSM players spoke with once voice.
>>
>>50151484
Or if the Eldar was fielding 2+ units of wraith guard in serpants.
>>
>>50151068
>[muffled screams of horror coming from wallet]

Well, luckily I need like a dozen (to have three blocks of 25) and possible one more seeker (to have a block of 5 and 10). Otherwise I'm good.

Will they be in proper metal and not just shit finecast?
>>
I've got a game lined up against raven guard.
Without telling you my list what advice can you give me?
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>>50151479

In fucking LOVE the old Gribbles. The new ones are too fucking bulky.
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>>50151344

Reminds me of this a bit.
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>>50151479
I honestly think the old Horrors are the most Tzeentch thing you can get before you start having to put beaks and feathers on everything. There's something just slightly off about the new ones that kept my from buying too many. Not that they're bad models, I just prefer the old ones.

>>50151501
That's because Marineshitters either have their old models still in production (albeit Fineshit), have vastly superior new kits to compensate for their losses (Devastators...) or are simply too new to even know what old models they'd want back.

>>50151547
If last month's MtO is anything to go by they'll be whatever they were originally. Makes sense from a casting perspective.
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>>50151142
For you
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>>50151430
I heard late 16/early Q1 17.
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>>50151584
Just asking, because GW did start casing their metal minis in Finecast when it came a thing.

Good to know more metal for me. With these I'll have 3500pts. of metal Slaaneshi daemons, all in metal save for 2 chariots (crew and mounts metal) and a soul grinder.
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>>50151534
The Acheron can and will delete WG with its template if the Serpent pops, and while durable they are easily glanced to death if focussed. The presence of the Knight prevents jetbike rushes to deal with your anti-armor.
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>>50151421
So those cerastus heads probably won't fit on plastic imperial knights, damn
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>>50151708
A shame they screwed up so badly with their new Knight heads. Those ones are just absolute garbage.
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>>50151652
They'll be out of LoS if you get first turn, so even if you go first you get one real round of shooting at them and it's after they've turbo-boosted into you that you pop them, your template will leave 1 from one squad, he'll have one free mini-D hit on a side without a shield if you don't devote a whole unit's shooting to him, if your firepower hits the other squad his wraithknight and everything else has free rain, if it doesn't then the WG shit on the knight.
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>>50151708

>So those cerastus heads probably won't fit on plastic imperial knights

From Forgeworld's Bulletin:

> Four new heads are released today and they’ll fit any of the plastic Imperial Knights from Games Workshop, or the Questoris Knight Styrix and Magaera from Foge World. Order them today to give your Knights a unique look, or add a unifying faceplate to your entire Household.


>>50151730

I like the new ones aesthetically.

Adds a nice Imperial grotesque aesthetic to them.
>>
>>50151584

>something off

I'm telling you that its because of how bulky they are. Look at them; they're fucking jacked.
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>>50151584
>>50151828

Compare them to the art
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>>50151808
Putting effort into design and heraldry rather than shoving tubes and piping from everything to everything and drawing one symbol on whatever part of the model wasn't covered in pipes was what set knights apart from ad-mech in looks.
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>I2
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>>50151865
Anon, if a tech priest said adding more tubes to your Knight would make the machine spirit happy wouldn't you believe him?
>>
>>50151865
Heck, even the Mechanicum Knights don't have tubes everywhere! Just look at the Atrapos, and how sleek it is!

>>50151923
No, because the Tech-priest knows not to add to the holy design, and is therefore a heretek for suggesting this.
>>
>>50151865

I thought the Knight faces in that instance were made to the aesthetic reminiscent of the faces of tech-priest and acolytes, combat servitors and skitarri?

Don't they have a lot of tubes and what not in, around and on the face?
>>
How do different knights synergies with admech as a lord of war? Both imperial knights and the cool foreworld ones
>>
>>50151953
>No, because the Tech-priest knows not to add to the holy design, and is therefore a heretek for suggesting this.
What happens if your Knight got its face blasted off? Then it's going to need a new face, Anon. That's where the tubes come in.
>>
>>50151412
>>50151408
>People actually get butthurt over Knights
Are you fags really just mad that you can't table every opponent without losing anything yourself? War is about achieving objectives despite horrifying losses, wargaming reflects that. For every Knight your opponent fields, you should have three or four units out holding objectives.
>>
>>50151982
I feel the biggest thing knights bring to admech are large blasts, as apart from a fairly shitty one on the dunecrawler they can't really do that. So the rapid-fire battle cannon seems the best choice, with the thermal gun second.
>>
>>50152034
Dude, I play Blood Angels - clearly I don't get mad about losing.
>>
>>50152037

Don't they also bring the STR 8, AP3 Rending Avenger Gattling Cannon to the table?
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>>50152037

That's part of the reason I want to add one to my sisters. Long range heavy firepower on a durable body that can support my armor column.

I may have a "free" one in my future when I finish the terrain at my lgs. I say free because I have to build and paint 2 imperial sectors and a modular cityscape board.
>>
>>50152059
>BA pretending their the lowest of low tier just because they dont have the same cheese main line SMs do
When will this meme end?
When they finally get relentless grav cannons?
>>
>>50151808
>four new faces of war for your knight household
>four pictures of the new faces
>two of them are duplicates; the ad is only showing three of the four
LOL Games Workshop. At least this particular screw up is just derpy and amusing rather than enraging.
>>
>>50151982
Knight Lancer is the scariest one, IMO. He runs fast as fuck and if you let him close in you get half a dozen D hits and some "remove from table" stomps coming your way every turn.
>>
>>50152119
Can those be taken as lords of war?
>>
>>50152061
Ad Mech already have the most disgusting anti-everything weight of fire in the game with heavy grav cannons
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>>50152119
>>
>>50152090
Oh you know, just playing the SM chapter focused on assault when assault is clearly not as good as ranged combat.
Why bother trying to assault when you can just spam grav?
>>
>>50152090
They literally are the worst performing army in tournaments bar none. They're lower than Tyranids, Orks, CSM and Dark Eldar.

I don't even play BA so this isn't whining, it's just fact.
>>
>>50151082
I bring 3 at 2k points, very effective, at least in causing fear
>>50151099
Alright

>Tallarn guard, with blob, conscripts, lascannon teams and two vets in a box, plus the triple nuke line
>Enemy is space yiffs, who get first turn to start yiffin my way very quickly. A few pods fall and wreck part of my conscripts
>Thank you emperor for conscripts, who march forward as we try to hold the line
>Las cannons flying, deathstrikes pop smoke in preparation for launch sequences on turn 2. Blob forced into melee with a marine squad from the pods
>The yiffs arrive but due to placement have to attack the conscripts or they can't charge. The infinite wall of bodies stalled them, only to watch the whole leftover unit of 20 some get obliterated. Two lascannon teams are destroyed by the final pods that arrive
>Wolves on wolves at my doorstep, blob wins melee with the pod marines thanks to power axes
>There's 12 fucking wolves on wolves up my asshole, with two bigger wolves on fancy wolves too. 20 wolves on foot remain, as do those dastardly drop pods
>Orders come first, I need to finish off at drop pod for objectives.
>Failure, complete failure
>Finally the time comes, only 2 deathstrikes launch
>First shot in the center of both barks on barks misses, clips the targeted pod, some marines and part of my blob
>Utter devestation, part of the blob is gone but so are the one unit of marines, pod blows up and kills more guardsmen
>Comon deathstrike number 2
>Placed in same spot
>Scatters
>Lands between both wolf on wolf IC's, scoring 4 hits on one squad and 2 on the other
>Look out sir fails twice on the one squad, IC down, another dog goes too
>Other squad loses 3 dogs on dogs
>More shooting, only just manages to kill another dog on dog
>Suddenly the emperor protects
>Dogs flee
>They are running men!
>Leftover 15 some of the blob attacks the last squad of pod marines, 20 power axe attacks are a son bitch
>around 500 points left per side
>and the fucking store closes
>>
>>50152158
>[citation needed]
inb4 results from a single tournament with a single scrub BA player and a single flyrant spamming nid player.
>>
>>50152119
All the cerastus ones get the extra run speed, the same number of attacks and the stomps. The lancer gets the bonus initiative, the 5++ in close combat and the -1 to hit penalty other super-heavies and gargantians suffer. He's specialised at killing other knight sized things but for smaller things he's a knight gallant with an expensive 5++ and flank speed.
>>
>>50151808
I'm a big Imperial Knights fan, and at first I didn't like the new heads, but they've started to grow on me and I think that "imperial grotesqueness" aesthetic you mentioned is what is doing it for me. Now I'm thinking of a house that lives on a small, lonely world covered in Dark Age of Technology ruins questing and exploring and finding weird things like Mageara and Cerastus suits and all these face plates. The face plates and lore would look awesome with a main purple scheme, worn and dirty brass trim and black for the Imperial heraldry to keep it nice and dark. Knights with an aristocratic, feudal, yet baroque and stomach-churning feel to them.
>>
>>50152192
ITC rankings compiled from dozens of events and the largest tournament player pool in the world. BA are dead fucking last.
>>
>>50152158
>tournaments
What tournaments? What house rules?

Also
>judging how a codex plays by the pinnacle of WAAC faggotry that is tournaments
Lol
>>
>>50152215
>Just a Gallant with the thing that actually makes it useful
Well, yeah.
>>
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>>50152235
>ITC
Opinion discarded.
>>
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>>50152215
>>
>>50152240
>What tournaments?
All of them.

Find a tournament, any tournament, with the house rules of your choice, where Blood Angels medaled.
>>
>>50152192
Dude, compare BA to SW.
>literally no comparison

It is so much better to be able to jump out of a rhino and shoot, overwatch next turn, eat a charge, gain +1 attack from counter attack than to have to try and get the charge.

Long fangs get split fire for no apparent reason. Just because.

Thunder wolf cavalry because - 3++ cavalry with fleet and rending is cool.

Holy fuck Wulfen, not only are they good on their own but they buff the rest of the army.
Two +1 Str AP2 shred claws for 12 points.

There is nothing that BA have that is better than what SW get.

Maybe we would be better if they hadn't given Stormravens to everyone but they did.

DC definitely need rending.
>>
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>>50152235
>ITC
>>
>>50152252
>Making smug anime girl meme response to the most successful and popular tourney format in the world that's been adopted practically everywhere
I see, you're one of those hipster faggots who probably gets mad when people bring in underpowered Forge World models at your LGS
>>
>>50152235
>black templars are so shit they dont even make it to the ranking
>>
>>50152284
>>50152252
>fat weeaboo queer samefagging
>>
>>50152295
Black templars are Space Marines you twit - they are no longer an independent codex.
>>
>>50152273
>Dude, compare BA to SW
No, compare BA to SoB or IG.
>b-but I'm not the most OPest army in the game!
>>
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>>50152303
>ITC
Blood angels are a powerful army, if you played a normal game once in awhile you would realize that.
>>
>>50152315
SoB and IG are not comparable.

I chose SW because they are the other assault oriented SM chapter.
>>
If I allowed a Knight Crusader to my Sisters, would any of the upgrades be worth it? It's already the most expensive one, though I'm sure that's because of the weapons.
>>
>>50152334
Blood Angels have never placed highly in any reasonably large tournament, whether that tournament was run by ITC house rules or not.

That makes them worse competitively than Tyranids, who have flyrant spam, and Dark Eldar, who get allied into winning Eldar lists.
>>
>>50152334
>The same asspained autist is still samefagging
>Thinks playing without ITC rules makes weakest army stronger when it actually just shits on them even more
>>
>>50152309
So show me a list that used BT chapter tactics on an ITC tourney and had a modicum of success.

Im curious but I know no one uses those tactics because they are beyond awful with 0 support.
>>
>>50152356
BA were fucking bananas in 5th when they could spam sanguinary priests and give everyone fnp and Mephiston could solo anything.

Of course I'm not asking for that back but jesus christ we got taken down a notch and didn't really get anything back in return.
>>
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>>50152222

>Knights with an aristocratic, feudal, yet baroque and stomach-churning feel to them.

Makes me wonder what future Chaos and Dark Mechanicum Knights are going to look like.

Especially if they address specific Gods.
>>
Hey, old player here (5th ed)

I'm interested in starting to play again, are tyranids still shit? Any signs or rumors of new tyranid releases?
>>
I'm building up a Space Marine command squad focused on cc

So far I have the champion, the sarge with two lightning claws ,the apothecary and a vet with a power fist.

I thought the standard bearer could carry a power maul.

Any changes you would make? It's a just for fun unit, I dont want to powergame with bikes and grav guns.
>>
>>50152379

They are not the worst army in the game anymore according to ITC so you're all set.
>>
>>50152399
Nothing drives your point home like shitposting at unrelated people.
>>
>>50150979

So I'm dropping my first hundo into warhammer tomorrow, buying a dark elf starter set

However I won't be able to paint the miniatures until I get more money so I have time to think of a color scheme besides the base GW one.

You guys have any cool pics of unique dark elder color schemes you guys enjoy?
>>
People saying BA are powerful - where are our free transports?!

Our special rule is we get zealot when we lose half the unit!
DO YOU NOT SEE THE IRONY?!
>>
>>50152379
Tyranids are high mid-tier, just take as many flying hive tyrants as you can and you're all set.
>>
>>50152399

They are second worst, amirite?

Fuck, who's worse than tyranids now?

I guess I'll just play some DoW2
>>
>>50152424
Orks
>>
>>50152412

Dark eldar
>>
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>>50152412
>>
Where are the ITC faction rankings?
>>
>>50152335
SoB, BA, IG, and GK perform similarly poorly at ITC. None of them are shitdexes. ITC is a poor representation of the game as typically played.
>>
>>50152356
>use BA as a counts-as space marine chapter
>"weakest codex in the game" goes to one of the strongest without any kind of fundamental change in the army
You don't judge a codex my the limits of it's cheese.
The goal of the game is to win but the point of the game is to have fun, a reasonable BA list will stomp all over Orks and Chaos marines if they're not going all forge world shit and discount stompas.
>>
>>50152356
They ranked top five in a large tournament near me but it didn't allow forge world.
Do you think that could effect the power levels?
>>
>>50152421

That sounds lame as fuck.

I guess that is now the only viable tyranid unit?

How are chances for new stuff, like codex, rules edition etc in the next one to two years?
>>
>>50152377

>played against BA in a 5th ed tournament with my sisters before our pamphlet dex
>canoness assaulted Sanguinor and held him up for 3 turns

That was fun.

My opponent was so salty when I gave my Seraphim a 3++ against his Baal Flamers then turned around and annihilated an assault squad with Rending flamers and pistols, assaulted what was left, HnRan on his turn, and windmill slammed on an objective in his back line.
>>
>>50152516
No, spores and some of the other flying monsters are pretty good too.

New stuff? Magic 8-ball of leakers says "very unlikely".
>>
>>50152504
Forge World isn't going to topple the power rankings, but there are definitely some armies whose best stuff is hidden there.
>>
>>50152589

Spores as in spore mines?

Also a flying thmed army with hive tyrants, harpies and gargoyles is actually usable?
>>
>>50152387
Double claw is a bit expensive. Command squads are best used to buff with the apothecary. Bring a melta bomb and maybe some axes, otherwise VVets are better melee units.
>>
>>50152633
Look up mucolid spore mines.

Yeah, there is even a formation called skyblight swarm which is really powerful.
>>
How do you feel about the imminent squatting of Slaanesh and Belakor replacing him? All slaanesi daemons are now "shadow daemons", with new paint schemes
>>
>>50152676
>Belakor
Disgusting.

Malice daemons when?
>>
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>>50152252
>>50152284
What's wrong with ITC rankings?
>>
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>>50152676
This is bait.
>>
>>50152598

Ork's best transports are there.
>>
>>50152696
We just have to get the old Malal daemons back in action.
>>
Do we have some estimate when the new Imperial Armor will come out?

I'm stoked as hell for the new units.
>>
>>50152697
40k purists that don't believe in house rules.
>>
>>50152720
Sometime after Inferno, so March at the earliest

Probably summer next year
>>
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Legit question.

Tyranid players, what is it about Nids that interests you?
A lot of people say Newcrons are better because it gives the factions more of a personality and more room for Your Dudes, but the Tyranids are just as faceless of a faction whose modus operandi and general philosophy means there is no room for lasting characters, right?

So what's the draw?
>>
>>50152421
Low mid-tier to upper bottom tier, actually.

Flyrants aren't as scary as they once were outside of casual settings where people bring lists with no AA.
>>
>>50152746
People play nids?
>>
>>50152746
cool models, something radically different from all the other factions


Then you realize if you dont spam flyrants then you will just get shit on
>>
>>50152751
Casual setting player here, how does one build AA into their list without making it worthless if there are no flyers?

The SM Hunter for example is nothing short of a waste of points with no aircraft of skimmers around for example.

Are we just supposed to take aircraft of our own?
>>
>>50152734
Damn, was hoping it'd be a late January to April release at max.

Guess I'll just have to hold out a while longer.
>>
>>50152729
The house rules don't even affect the rankings much at all, though. If anything getting rid of them makes the best armies in ITC even better.
>>
>>50152789
Mortis dreadnoughts/ dorito
>>
What are "Superfriends"?
>>
>>50152793
Unfortunately GW saw that people actually liked forgeworld, so they dumped an enormous workload of specialist games on them, causing FW's release schedule to slow to a crawl
>>
>>50152378
Probably some uninspired decoration job like the pic you posted.
>>
>>50152789
Twin-linked Cognis Autocannons or Lascannons.

So, Ironstrider Ballistarii, basically.
>>
>>50152816
Random amalgamation of allied Imperial forces. Usually used with deathstar composed of several marine codicies. For example: ultramarines librarius conclave with space wolf iron priests, dark angels librarians and blood angels sanguinary priest.
>>
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>>50151114
Anyone?
>>
>>50152908
No crunch rules
Unless you mean shadowsun
>>
>>50152919
Kind of a shame though, he was easily the best thing out of dark crusade.
>>
>>50152908
>Infiltration Cadre
A Crisis team.

>Start Collecting
More FWs if you want to play a legal army without Farsight bullshit, maybe a tank or two. Broadsides are always good.

>>50152919
Shadowsun literally uses the XV22, just use her with the helmet on to counts-as your DoW1 commander.
>>
Idea for a tau kill team

Crisis shas'ui
Shas'vre upgrade
Flamer
Twin fusion blasters

Breacher team
2 extra warriors

2 x piranhas

Comes out exactly 200 points, thoughts?
>>
>>50152816
>>50152907
Basically allying imperial codexs together to create something much more powerful than the sum of it's parts.

For example, did you know the rule "they shall know no fear", a very powerful rule that basically allows you to ignore the effects of failed moral tests, transfers to the whole unit if one unit has the rule?

This allows you to put a space marine librarian in the middle of a HUGE squad of imperial guardsmen and give them all that very powerful rule even though there is no normal way for them to gain it in their codex, creating a mass of psudo-fearless guardsmen!
>>
>>50152966
That breacher team is gonna get shit on without a transport
>>
>>50152908
Tau codex is in a good spot so you can go with almost anything and have at least decent list. Common protocol for tau is:
1.Choose what you like based on rules/theme/models and take them.
2.Fill what ever mandatory is required for your detachments.
3.Is your list lacking in some area? Fill with crisis suits tuned for exactly that job.

Hammerheads are nice, I fancy ionheads as they are a good riptide-lite unit. Oneshotting tanks with railgun is harder now-a-days, can be really swingy but it's ok choice still. Broadsides are good, especially the all missiles -variant. Heavy railrifles are in a niche of instant deathing t4 multiwound models and being able to glance av14 but is outcompeted in everything else by high-yield missile pods.
Breachers are gimmicky and requires some balls to the walls aggression for them to shine.
Only trap option is vespids and even they aren't as bad as some units in other codicies. Apart from them goin sanic speed while ignoring terrain, there isn't much they can do better than crisis suits or even stealth suits.
>>
>>50153012
LOL. Space Marines are better commissars than the Commissars, and they don't even have to shoot people who try to run away to do it!
>>
>The best army at doing a basic Codex Gladius thing is White Scars
>Bikes are mandatory on 90% of space marine special characters. Because Space Marine leaders are ALWAYS on bikes in the books right?
>Make sure you ally a bunch of different armies together!

Such fucking horseshit.
>>
>>50153033
Well, that actually makes sense, seeing as in the lore Space Marines are literally seen as Angels of Death, and LotD are literal Angels of Death.
>>
>>50153073
>tfw Jump Packs are objectively worse than bikes and are only 5 points cheaper
>>
So would you run Rangers or Vanguard in a Dominus Maniple? Assuming we're talking about a 500 point game where that is all you're fielding.
>>
>>50153223
Vanguard always
>>
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>>50152952
>>50153032
I have a brother interested in SM, buy the Kill Team bundle for an extra strike team or two to the Start Collecting, a Pirahna, two Broadsides, a Hammerhead, Cadre Fireblade, and a Shadowsun?
>>
>>50153073
I wish CC-based chapters had more support for letting your ICs and elite units walk on foot and charge the enemy head-on without being killed during the first shooting phase.

It's practically impossible to make a somewhat decent footslogging melee army that won't die ASAP under 1500-1850 points, and that is assuming your opponent brings a balanced line-up, not one against infantry. Not even Helbrecht's pseudo-WAAAGH! is enough to bring you into range of charging in the first 2 turns if you enemy doesn't move out of deployment.

Some model, maybe as an alternate Chapter Banner for Honor Guard and Command Squads, that uses a rule similar to that homebrew from the previous thread, increasing all movement in a decently big radius around it, would be a freaking godsend.

Hiding in metal bawkses is for weaklings, after all.
>>
>>50153223
Always Vanguard. They're far better than Rangers, mate. Though I think Rangers are a little cooler.
>>
>>50152848

I like it myself.

Feel a bit more could have been done with the legs though.

That's one thing I like more about Forge World Knights.

Their legs aren't as wonky looking at times as the GW plastic Knight legs are.
>>
>>50153234
>>50153282
I figured. Vanguards are sexy, but that Arquebus is pretty sexy as well.
>>
>>50153264
get a start collecting and a burning dawn box.
>>
>>50153182
I just don't get this fucking Bikes shit going on right now. Why are bikes the only good option unless you're doing Gladius White Scars? Are Space Marines known for bringing lots of bikes?

If they only brought some bikes, I would understand. But bikes just fucking out class everything that you're basically forced to bring them.

It's at the point where any good Space Marine army is either White Scars Gladius, or Bikes. That's not the theme I was lead to believe from 40k lore and artwork.

But apparently every Space Marine is supposed to get his own bike in the 41st millenium.
>>
>>50153318
The Infiltration Cadre? I looked at it in the local store and it seemed a good blend to the regular Start Collecting.
>>
>>50153364
Because mobility is king and they forgot to give bikes any drawbacks.
>>
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>>50151082
I want to make a warlord titan that has a pair of these on its shoulders, with a reaver titan that has one on its back.
and laugh and laugh and laugh
>>
>>50153364
Someone decided that bikes should be a direct upgrade to infantry with no downsides
>>
>>50153364
Did you not get the memo that bikes are the radest and coolest trend in 2k16, brah? Every kid loves them! Nothing cooler than super soldier knight people IN SPACE riding on sweet-ass bikes IN SPACE fighting their rivaling alien biker gangs IN SPACE. Of course the potagonists would have the radest and bestest bikes on the block.
>>
Horus Heresy/30k: I just need the 2 red books (Heresy Legiones Astartes: Age of Darkness Legions and Legiones Astartes: Age of Darkness Army List) to play as one of the legions, right? I'm mainly interested in Death Guard and Salamanders.

How are the rules different from 40k?
>>
>>50153270
That's always been true, though? If you want Space Marine melee, you want Assault Marines, CC footsloggers in transports, or Terminators that can Deep Strike in.
>>
>>50153291
Well it's a good paint job and it's visually easy to tell what faction it belongs. My grief is with the fact that something that comes out of dark mechanicus forges that is powered by daemons and heresy and the knight basically a Team Fortress dude from the opposing team.
>>
>>50153391
Yes, its another pretty good formation in a box, and it gives you some of the other stuff you wanted in your list. And then split a Kill Team box with your brother so you can get the rules too. That is if you're brand new
>>
>>50153413
30K Death Guard have got disgustingly over powered templates weapons and Terminators are fucking everywhere.
>>
>>50153459
That I am.
>>
>>50153413
Yes

>How are the rules different from 40k?

No formations, only one Force Organization Chart per army, no LoW unless you are playing Solar Auxilia/Knights or a 2000+pts army and even then your LoW must be 25% of your total army value, no battle brother shenanighans.
>>
>>50153486
Then I'd definitely recommend splitting that Kill Team box with your bro, that'd probably be the first set I'd recommend then.
>>
>>50153270
Sometimes I feel like there should be more stuff that make it hard to shoot people down from across the board, like night fighting.
>>
>>50153509
What's the main rulebook I need to play?
>>
>>50153647

7th ed
>>
6th ed > 7th ed
Fight me.
>>
>>50153704
Ok, 1500 points but were using 7ed rules.
>>
>>50153740
fuck
>>
>>50153662
Oh so the 40k brb. I thought 30k had its own set of rules and I'd need a separate book. Thanks
>>
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What army should I play? Dubs or 69 decides. No FW or pure Ally tiers. Combinations are fine. Army must make fluff sense.
>>
What are pyschic cards for and how long have they been a thing?
>>
>>50153806
Slaanesh and DE
>>
If you see a guy running SM bikes super friends you'll know immediately what type of WAAC shit bag he is so if you choose to play him that's on you.
>>
What's your pet peeve in 40k games? I have an opponent who regularly rolls his saves one at a time and it drives me insane.
>>
>>50153806
GSC/Guard
>>
>>50153809
They're just a reference for the random psychic powers.
>>
>>50153806
Renegades and heretics
>>
>>50153848
Seems daft.
>>
>>50153806
Thousand Sons
>>
>>50153875
They are more convenient than having to look up and roll them in the rulebook.
>>
>>50153875
Some people will pay money for convenience.
>>
>>50153602
I feel like an HQ giving FNP to any units of its chapter that ran while farther than 18" away from an enemy (until your next turn) as its warlord trait would be really strong, not too broken since you need to pass on shooting, can't assault if you do somehow get into assault range and need to be far away from the enemy.

Could also make that as a one-time activation like Helbrecht's charge-buff.

Or just make it simple and give a rule that allows every model with an Assault weapon or CCW+Pistol/2 CCW/CCW without other weapons to add 3 to any run moves.
>>
>>50153895
>>50153901
A fair point.
>>
>>50153806
Sister of Battle
>>
>>50153806
Da Boyz
>>
>>50153806
AdMech War Convocation.
>>
>>50153299
Man, the Arquebus is a trap option. Never take it.
>>
>>50153806
Spehss Muhreens
>>
>>50153806
Farsight Enclave using The Eight.
>>
>>50153806
Obligatory 30k Iron Warriors post.
>>
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>>50154011
I hope you like wasting money Anon
>>
>>50154011
BITTERNESS INTENSIFIES
>>
>>50154011
>>50154037

30k Iron Warriors are FW, besides some GW plastics.
>>
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>>50154011
>mfw I got Iron dubs both here and in the 30k thread.

>>50154059
Then suffer in 40k Iron Warriors CSM.
>>
>>50153806
CELESTIAL

LIONS
>>
>>50153704
I'll fight you but I'm going to be bringing Wave Serpents and three Wraithknights.

>>50153845
>fun casual game
>overlook a couple of rules for the same of fun like "yeah your guy is just about in range of that objective/in cover" and so on
>my opponent goes full ruleslawyer when he's losing
>>
>>50153973

Umm no? It sucks on Vanguard but it is the only gun of choice for rangers.
>>
I think that the guys who take what is competitive over what is fun and fluffy are kind of missing the point of this game.
This game is not, nor will it ever be, competitive when your army list does 90% of the heavy lifting.
It could be competitive if you gave everyone the same army list but as it is now, some armies are just flat out better than others.
Competitive players constantly talk about balance but some of the most fun times I've ever had in this game were scenarios where one side was deliberately outmatched and had to hold an objective for a few turns or make an escape. You'll never find scenarios like that in a tournament setting.
>>
>>50153806
Stormcast Eternals
>>
>>50154121
>Tournaments are boring and full of WAACs who only play to win
>The best way to enjoy a ruleset designed only for fun casual games is to play fun casual games with friends

Are you some kind of genius anon?
>>
What's the balance reasoning behind not letting characters take stuff from Heavy/Special weapon lists?

Doomrider had a plasma gun. Anton Narvaez still does. It'd make a lot of sense for certain factions (i.e. SM Raptors, who already have Lias Issodon as an example of a shooty HQ). NOT having this around basically railroads you into beatstick-only or buff-only HQs for many armies.

At best, sergeants can get underslung, one-use special guns. If it's an issue of too much availability, then make characters pay extra for them. I want mah shooty Captains, dammit!

(though buffs to assault would be nice)
>>
>>50154074
What's the opinion here guys, can he just tell me go with 40k IW or does he need another get?

I do like the Iron Warriors though, so I don't mind.
>>
How's this Bolter Muhreens list?

Sternhammer 1850

Core
Demi Company
Chaplain with Jump Pack and Melta Bombs - 105
Assault Squad with Jump Packs - 85
2 x 5 tacticals with a plasma gun in a rhino with dozer blade - 2 x 125
10 tacticals with a plasma gun in a rhino with dozer blade - 195
Dev Cents with Lascannons and Missile Launchers - 240

Auxiliary
Skyhammer Annihilation Force
2 x 10 Assault Marines with Jump Packs and 2 Eviserators - 2 x 220
10 Devastators with 4 Grav Cannons in a Droppod - 315
10 Devastators with 4 Multi Meltas in a Droppod - 215

The idea for the skyhammer is to take full advantage of the rules for assaulting out of deepstrike so max assault marines geared for CC either combat squadding or not depending on what im up against and max devs to combat squad so up to four enemy units take the 3d6 test
The dev cents use AT weapons to take advantage of IF tactics that give them tank hunter as with grav cannons, grav amps already would re rolls for 6s
>>
>>50154188
>basically railroads you into beatstick-only or buff-only HQs for many armies

Feels good being a Guard player right now
>>
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>>50151644

If the Diaz Daemonettes rumor is true my bank account is getting fucked sideways by the end of this month, assuming the price per kit doesn't exceed the eBay markup on the models still out there. Wasn't the last MtO batch pretty pricey?
>>
>>50154121

I think the main problem with the scene is that GW releases everything one at a time, so by the time the balances catches up they go ahead and release a new edition and invalidate half the balance they tried to create with new rules.

Its fucking ridiculous, if you want balance you need to release everything at once, see whats working and what isn't, and then update from there.

I mean yeah its fucking impossible to update all the armies at once but how is it so fucking hard to release all the codex's at once and then focus on the models.
>>
>>50154188
>At best, sergeants can get underslung, one-use special guns. If it's an issue of too much availability, then make characters pay extra for them. I want mah shooty Captains, dammit!
I also think it doesn't make sense fluffwise to not have them. Isn't Captain of the 9th always supposed to be a shooty guy?
>>
>>50153997
I'd actually like to see a batrep on how they play. Never ever saw anyone use the full line-up of all 8 of them.
>>
>>50154188
Nothing to do with balance, everything to do with forging the narrative, so characters can fight each other in dramatic duels.
>>
>>50154211
But your Commander and Lord Commisar themselves still don't shoot anything really.

In your case, though, having a beatstick HQ is a true test of manliness.
>>
>>50154193
If you're using grav Skyhammer or really just Skyhammer at all you may as well pull out the stops and go full WAAC. Your list is already going to shit on any army not designed competitively so why stop here if you aren't going to dial it down?
>>
>>50154191
30k Iron Warriors, we got Medusas and Basilisks.
>>
>>50154235
But what if my Iron Warriors Lord wants to carry an autocannon around and slap people with it?
>>
>>50154213
It was actually pretty reasonable.

>>50154229
I just put a Techmarine on a bike, gave him a Conversion Beamer and called him a Captain. But no the 9th captain is not always shooty, he's just the Master of Relics.

>>50154246
Tank Commander brotato.
>>
>>50154265
I'd love to see a conversion of that phrase taken literally.
>>
>>50154247
whats full waac with skyhammer? im guessing that list wouldnt do good in tournaments?
>>
>>50154270
there should be ramming upgrades for the tank commander only

there aren't many sticks out there larger than a tank
>>
>>50154292
>Iron Warriors liberating a world from tyrranical Imperial rule
>Lord is hanging out with a bunch of Havocs, blasting the fuck out of advancing Iron Knights
>A Land Raider makes it near their lines but breaks down
>A Captain and honour guard spill out
>THE VERY SAME CAPTAIN WHO THE LORD WAS FRIENDS WITH BEFORE THE HERESY WHEN THE CAPTAIN WAS IN THE IMPERIAL FISTS

>I'llhandlethis.jpg
>power bayonet extends out of autocannon
>a challenge is issued
>glorious single combat
>Captain is executed with an autocannon shell to the head
>>
>>50154349
I was more thinking along the lines of "teared a Dreadnought's autocannon off the walker and smashes people to death with it like it's a giant club while shouting and making rude gestures".

But yours does sound more reasonable.
>>
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>>50154314
If the opponent is retarded there isn't much of a better challenge monster than a Leman Russ actually.

They can attempt Death or Glory but may well not pen AV14 and even if they do they still have to roll to actually stop you, which will usually be on a 5+ for most beatsticks due to AP2.

If they don't achieve both of those things they die and you win the duel.

As for Knights you can Ram them. A Russ rams at S9 base so it can still in theory damage them (I've seen a lone Sisters Rhino shave off the last HP of a Knight before).


All shall kneel or be crushed by your iron treads. Even if they don't attempt DoG you win by default because they pussied out of the challenge.
>>
Where the fuck is the special rules in the codex

Been looking for fucking ever for the haywire special rule but haven't been able to find it.
>>
>>50154577
You know that there is an index at the back of the book, right?
>>
>>50154270
>he's just the Master of Relics.
And leader of the Devastators
>>
>>50154577
They're in the rulebook not the codexes.
>>
>>50154601

using the pdf version
>>
>>50154617
Then ctrl-f you fucking faggot
>>
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Anyone have Traitor's Hate in.pdf?
>>
>>50154228
They are going to do this ala age os sigmar.
>>
>>50154602
Yeah, he's the leader of the reserve company made up of devs, but that doesn't mean he goes to war as one.

He's first and foremost exactly that - their commander. He's the guy who KNOWS where the chapter's heavy weapons and ordnance should be deployed and directed and he's the one that makes all of that happen. He doesn't necessarily have the time to pick up a heavy bolter and join in because he can probably lead better either from the front (equipped as such) or more pragmatically from beyond/above the battlefield, or from a Damocles.

It's not to say they shouldn't have those options (frankly a Captain as is would be a huge waste of points if you just gave him a heavy weapon) but historically there is a reason. It's the same reason sergeants have (or had, given recent codices) the usual pistol+CCW setup we all know and feel indifferent about.
>>
>>50153806
Dank Angles
>>
>>50153806
Grey Knights
>>
>>50153806
Tau.
>>
>>50153806
Necron Decurion.
>>
>>50154709
So, what? Gee dubs is setting up 40k to get nuked the same way warhammer fantasy did?
>>
>>50153806
Dark Eldar.
If you get tired of losing with them, they double as Corsairs.
>>
>>50154893
No, just cut down the rules a bit. Not kill the setting. Moving the story ahead just a little.
>>
>>50154719
But for a captain leading from the front, as it were:

Why WOULDNT he take a meltagun instead of a normal boltgun? In fact, in "Tower of Blood," Godendag takes a meltagun with him (along with the rest of his command squad).
>>
>>50155045
From a pure fluff perspective I'd rather have a Boltgun than a Meltagun as a captain. The Boltgun can deal with light and heavy infantry, by far the most common threat on most battlefields, has a decent range and is, in general more versatile. Meltaguns, all things considered, are one of the most specialised weapons in the Chapter armoury due to a mixture of specific design and low ammunition. Leave the anti-armour to the anti-armour units.

That being said, since when did anyone start making 100% fluff-compliant lists.
>>
Quick question: 850 points list, should I drop 20 points (Neophytes or something) to be able to replace my Chaplain with the Emperor's Champion or rather not?
>>
>>50155102
Maybe so. Actually, them using meltaguns in the story is kinda weird since they're fighting daemonettes.
>>
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>>50153806
Orks
>>
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>>50153806
Orks
>>
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>>50153806
Orkz
>>
>>50153806
Stealer cult
>>
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>>50155211
I knew we'd get it eventually
>>
>>50155211
There we go.
>>
>>50155211
GET GIT
>>
>>50155211
>>50155217

There were just too many of you.
>>
>>50155211
Poor bastard.
>>
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>>50155211
Well shit. Orkz is it.
>>
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>>50155211
Dubs don't lie
>>
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>>50155256
You deserve it.
>>
>>50155256
I'll up the ante and say GREEN TIDE.
>>
>>50155296
Hey, if you wanted me to go for Iron Warriors, you shouldn't have said 30k. Now I have to play Orks.

Thanks Perty.
>>
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>>50152235
>ITC
>>
Would it be legal for me run a militarum tempestus detachment (CAD or otherwise) for my tau as Gue'vesa?
If not would normal IG be fine?
If yes, would be able to use every unit/formation?
>>
>>50155339
Sure. They'd be desperate allies though (or AoC? I forget).
>>
>>50155339
Keep them 6" away from each other and sure
>>
>>50155358
>>50155370
wouldn't they be battle brothers since they are gue'vesa? Or does that only apply to the specialised squads you can as part of forgeworld rules?
>>
>>50155339
Or, you could just buy some human heads and put them on your Tau, call them Guevesa, and have them operate like a normal fire caste squad.
>>
>>50151095
I do hope they recast the old daemonettes. The new ones just look like shitty ghosts or something.
>>
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Hello there lads, I'm a total newbie in this whole 40k universe so please forgive me probably stupid question, but who is pic related?
>>
>>50155102
Gunner Jurgan disagrees with you, and he fights hoard armies like orkz and nids on the daily, everyone else is equipped for crowd control, so you'd be able to take out the odd bulky threat

Plus he killed a fucking slaaneshi daemon prince with one so they must be cool
>>
>>50152378
>Especially if they address specific Gods.

I dunno about the other gods, but I know my Slaaneshi Knight is going to be a heavily-corrupted Wraithknight with tentacles, extra joints, and a cannon that fires soulstones because REMOVE KNIFE-EAR

I get the Wraithknight next week, and I'm fucking stoked, but am REALLY nervous about fucking it up
>>
>>50151052
So how does this "made to order" work? We mail GW or put in a request at our FLGS?
>>
>>50152746
When you realize that since that tyranid hive fleets can be so different from each other that you whole army can be your dudes. Why just have a swarm of gaunts when you can throw on gills and fins to all of them. Why just have scout sentinels for you genestealer cult when you can use a hive tyrant converted into an oversized genestealer carrying a cannon instead?
>>
>>50155395
That's a Thousand Sons Rubric Marine.
>>
>>50155466
Thanks!
>>
>>50151052
On one hand, those models are friggin' beautiful works of art and the stats aren't too bad either.

On the other, I'll get weird looks for running topless sex demons in my army.

What do?
>>
>>50155375
There aren't any rules for gue'vesa outside of the forgeworld ones.
>>
Could I get some advice on what to do with my Grey Knights?

Their fluff is cool to me and I like their version of power and terminator armor so after I got my hands on a Rule book and before I downloaded my codex I rushed out and bought a Blood Angel's Terminator Librarian (model has a cool pose and I like the axe) and a box of Paladins.

I still haven't gotten a game in yet and was reading through the rules when I realized I need troops to run an actual army.

Unfortunately (not really I love the new models for my birthday last week I got a Land Raider Crusader and a Dreadknight (Is the sword and fist + psycannon a good loadout for this thing btw?)

Now I troops and have heard the Terminators for troops isn't the best gimmick. The problem is that I am at almost 1000pts just with the models I own.

What should I cut too make room for troops and is 1000-1250pts too high to start?
>>
>>50155443
GW puts out a series of OOP minis and sells them for a limited time, they make a poll to see whats the next mini.
>>
When they bring the mastodon into 40k do you think there will be formations for multiples? Ive got two.
>>
>>50152746
I hate newcrons for their personality

You can get plenty of "your dudes" in by painting up slick colors and writing up a litany of the worlds you've eaten and the armies you've killed them eaten
>>
>>50156015
>>50156015
Better off waiting for a new thread to post your list at this point.

I can't give you Grey Knight specific advice because I do not play them but I hope you realize how elite of an army they are. At 1000 points you may only have 15 models on the field and against someone with three to four times that the weight of fire will outweigh most of your defenses.
>>
>>50156116
It's forgeworld, so no.
>>
>>50156116
https://www.forgeworld.co.uk/resources/PDF/Datasheets//Mastodon-Rules.pdf

It's already in 40k and it's a LoW.

And HOLY FUCK YOU BOUGHT TWO?!?!?
>>
>>50156116
Can I have your second one?
>>
>>50156116
For what purpose do you have 2 of them?
>>
Hey does anyone have the new Sisters of Silence assembly instructions and could post a shot of them? I got some off eBay and have no instruktions
>>
>>50156305
>>50156262
The one i bought had wonky sides, and the replacements that 2 weeks to get here were the wrong parts, so they just sent me an entire second one
>>
>>50156441
>>50156441
>>50156441
>>
>>50156116
>mastodon
>300 pounds
>about 371 use

Fuck man. That's more than a week's pay for me, and you have TWO

>>50156496

Shit, that's still a week's pay for one.

>tfw Ameri-poor

Shit sucks. Still a twofer is nice.
>>
>>50156517
>300 pounds
>372 USD
>More than a weeks pay

Why are you playing 40k if you have a shit-paying job?
>>
>>50152700
Not that anon but saddly it's the truth, part of the upcoming 13th crusade will deal with this, when slaneesh will be killed midway towards Terra, it'll be killed in a planet were slaneesh is summoned ala EoT in fantasy, but it's trapped there by eldrad aided by the laughing God and Yneead who retreated to the webway, the story is that the planet is like that of the Pandorax crusade but the slaneesh agents try and success to use it as a portal to bring slaneesh to the material realm, but eldrad, Cegorach and Yneead set their last trap and cut it out from the warp and making it vulnerable to permanent death, Yneead and Cegorach double time slaneesh until it's finally destroyed, which will cause a major blow to Abaddon' crusade.

Sorry anons.
>>
>>50152746
That Hive Tyrant must be from 4th ed Tyranids. You can't get Enhanced Senses anymore.
>>
>>50156651
>372 USD

Thats actually more then most americans are earning right now sadly.
>>
Is the start collecting imperial guard box worth it?
>>
>>50156854
It's a good bubble wrap formation.
>>
>>50155688
You let them stare while you enjoy your cool well-sculpted minis obviously.
>>
I've got some SoS and kinda want to throw together a SoB kill team now. Should I wait to see if plastic sisters was a meme or should I go ahead and buy some squads off of ebay?
>>
>>50154213
>Wasn't the last MtO batch pretty pricey?

When I bought a metal techpriest from them, before they turned to finecast, it was £7. The price of the MtO one was £7.20. Hardly "pricey". If the IG squad prices are anything to go by, it should be like £25.50 for 10 daemonettes and maybe £10 or so for two seekers.
>>
>>50156760
That's 18k per annum. The Mean Personal Income in the US is 44.5k, while the Median Personal Income is 30.2k.
>>
>>50153509
Not strictly true, I play Mechanicus and they have several Force orgs including one that lets you have an entire army of Super heavies, and then of course there are the Legio Cybernetica and Ordo Reductor lists.
>>
>>50152746

For me it IS about the facelessness.

Tyranids are a swarm of biological adapting monsters. Fluff-wise, they evolve to eat more efficiently. Their entire setting is about evolving, so there is no place for character as this would be obsolete.

I am a bug and reptile guy though, so my point might not be for everyone.
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