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Song of Swords: Free Helicopter Rides!

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Last time on Song of Swords:
Laser Whales History
Cossacks!
Poles!
Social Combat addressed seriously and mechanically
Rap Battle Robots!
Pinochet, Hitler and some guy from Santa Cruz walk into a bar...

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games.

Call of the Void is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials. At this time the latest version is v1.9.9:
https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wiki

Join us!

The legend will never die.
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>>50142405
Seems pretty dead to me.
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>>50143184
Nah, it's just had a stroke. Sometimes the legend wakes up screaming in the night so clearly some residual brain activity remains.
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>>50143184
Dead or dying, either way we're here. I've been absent from the threads for a while, anything interesting happened in the past month or three?
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>>50143548
A baby girl was born to my nephew and his wife.
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>>50144915
How will you influence their upbringing to craft the perfect fascist demagogue?
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>>50143548
several of my relatives died
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>>50143548
There were some good storytimes
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There was someone in the previous thread who had mentioned they were planning a WWI campaign and was asking for material. While I had recommended some stuff to him, I forgot an important work that really shows you the shittiness of WWI. Its called Poilu, and follows a Frenchman's journey through 4 whole years of the great war. As far as examples of just how bad things were, you can't beat it. You can grab the book here: https://www.amazon.com/Poilu-Notebooks-Corporal-Barrelmaker-1914-1918/dp/0300212488

There is probably a free pdf somewhere, but honestly, this one is worth paying for. Though you might also want to buy a teddy bear to help you get through some of the chapters as shit routinely gets intense. If you have any specific questions about anything regarding how shit was fought, or some of the rather unique weapons of the somme (57ft long flamethrower anyone?), feel free to ask.
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>>50146529
Hi it's me, thanks a lot.

I probably don't have time to read though such a thorough account by Friday but I'll certainly look into it at a later date, my interest in WWI has been growing recently. What I really need is a solid conception of what being part of a day's assault was like and what one platoon might have to achieve on one particular day of the fighting.

My idea was to distribute multiple sheets and take actual names from the unit's membership to humanise the experience then do everything possible the break down the humanity of the players as the objective becomes closer but the number of warm bodies dwindles. I'm afraid of leaning one way or the other and being either too soft or so hard it becomes goofy.

Also just a quick myth-busting thing, is it true that bagpipers had no weapon? I always assumed that they would be issued a pistol.
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>>50146847
I am pleased at your interest. WWI has been an infatuation of mine for a long time. There are so many dynamics and I don't think people realize just how important trench warfare was in developing the tactics used in WWII (and to this day even). As for the bagpipers, yes. Most accounts of bagpipers state that "They marched bravely into machine gun fire with no ammunition but their song to protect them." Although there are also accounts of pipers keeping weapons handy during the more 'eveolved' stages of the war for when they finally reached the enemy trenches (usually a traditional scottish shillelagh-pic related). Here's an old doc on them if you'd like to know more. https://www.youtube.com/watch?v=toy7A8rbZZU
I'm gonna throw up another post to describe daily trench life during the earlier days of the war.
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>>50146847
Ok, onto trench life. Your mornings in the trenches during the early days of the war began with the daily 'stand-to' where soldiers would line up and prepare for the inevitable, and almost formal enemy attack/counterattack/attack of their own. After dealing with this, various duties were assigned such as getting rid of rats/ filling in and digging new lavatories, rotating watches in the listening post (known as a sap, you dare not stick your head up so you merely listened for movement, as well as other duties such as firing mortars or getting the water out of the trenches. After this came what is often referred to as the midday boredom. Here soldiers would settle down and find some way to occupy themselves. Moving around during this time was often dangerous and not recommended. Later in the evening you would have supper (if it could make it) and then perform another 'stand-to' If the enemy didn't attack during this stand-to, a rum ration was delved out to the soldiers. During the early war, this was carefully monitored-soldiers would stand in a line and get rum dealt into their tin by the officer in a quantity he saw fit. The soldiers were then to drink their ration in front of the officer to ensure no hoarding occurred. any rum not drank or refused by a soldier (never fucking happened) was poured into the dirt. Later in the war, when officers were closer to their men than they were command, this became a rarity and the rum was more loosely stored and given. The rum was often used as a sedative and relaxant to help soldiers sleep amongst the constant sound of distant shelling (usually in the direction of verdun, place was shithole). Most soldiers would go to sleep after this, save the few who had to go out in the saps alone and listen for enemies. These night watches were often about 2 hours long, and were dangerous as the soldier had to fight of not falling asleep. (1/2)
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>>50147824
Getting caught sleeping on watch by the enemy meant a slight throat or spike down your neck, as well as the death of most of your comrades. While getting caught sleeping on the job by and officer meant a charge of treason and death by firing squad. Later in the war, specially trained dogs were also stationed on watch that would make an audible bark or growl when an enemy was detected. Other nighttime duties also meant patrols in no-man's land, in which you had to be absolutely silent as too much noise would invite a hail of machine-gun fire from both sides. There are common reports of patrols from both sides running into each other, deciding hand-to-hand (the only 'safe' way to fight in no-man's land) was not worth it, and simply walking past each other. Night raids also became a common occurrence after the first year of the war. In these, soldiers would sneak up on enemy trenches, often only armed with grenades and melee weapons, dispatch as many sentries as possible, then granade the shit out of trenches, cause chaos, kidnap prisoners, then retreat. This was actually the early evolution of what is now known as 'shock and awe' tactics. And that was pretty much the daily life of a soldier in the trenches. You would do this for 60-90 days, except in places like verdun where you couldn't be pulled back, and then be cycled back 1 trench line. First to the support, then to the reserve line. Finally, you would get to take some R&R in a local town or city, where activities generally included drinking, eating, and visiting a brothel. Any other questions?
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>>50147933
This is very good for the prelude section yes thank you, so what's the process of preparing for a big push? Does the attack stop at the first tech line or are you expected to push until they have to evacuate their artillery battery?

For example I know the 9th (Scottish) Division captured the town of Longueval during the Somme Offensive as was thinking of focusing on this as a statue of a bagpiper now stands there, would they have specific instruction to capture place then stop and fortify?

What would they have to overcome during such an attack? Were direct fire field guns common? Would you find Lieutenants directing platoon MG fire or were their responsibilities different in WWI?
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>>50148325
Sadly big pushes often failed due to ambition. Due to the lack of decent communication, it was often unclear when an objective was captured. So here is how things generally went down:
Throughout the war, no-man's land and enemy trench lines were pummeled with artillery to cut barbed wire and knock out machine gun positions. Then, massed units would go over the top (or sometimes, cavalry would charge in with lances beared because commanders were dumbasses). These units going over the top were almost always met with entrenched MG08 fire as a lot of german positions were heavily fortified and difficult to destroy, the german line is where you would first see things like concrete pillboxes. Later in the war, tunneling saps were heavily utilized. These would contain tunnels close to or under the enemy lines. These tunnels often had trap doors to the surface, as well as chambers full of explosives that would cause pesky defences to cave in, destroying MG emplacements and problematic sections. Soldiers would then burst out of trap doors and engage in brutal hand to hand combat so as to paralyze the german lines while the main force bears down upon them unmolested by enemy fire. Of course, artillery is a bitch and still fucks everyone. Another, rather unique weapon of the somme was the Livens flame projector. Placed in an offshoot in some saps, roughly 4 of these devices were used against particularly heavily fortified lines. When activated, a projector head would pop out in the middle of no-man's land and spew napalm in a jet nearly a hundred meters long: pic related. Oh...what am I missing here...of course, gas. Gas wasn't as widely used outside of verdun as you may think. The main reason is that finicky wind would often cause the gas to blow back into friendly lines, causing casualties:look up Ypres for a good example of this. Alright, lastly I need to cover communication, but this will need another post.
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>>50148635
Ok, communication. This was a massive issue at the somme. It was actually a big problem though most of the war, and spurned the rapid development of radios (which were still largely too big to be used in the war, but were sometimes installed in tanks and planes near the end of the war). For the time being, three forms of communication reigned supreme: telephone, runners, and pigeons. Yes you heard me, pigeons. Many pigeons were decorated for outstanding service during the war. The most famous (pic related) was Cher Ami, whom managed to deliver a vital message despite having been shot in the chest, losing an eye, and having her leg hanging by a single tendon. This bird's bravery saved the lives of, in one account around 600 men, as well as countless others during the battle of verdun. She was awarded the Croix de Guerre for her bravery. Anyways, pigeons were important, but so to were runners. A runner was often designated to run messages from the front lines to the unit commander so he could relay them via phone lines to high command. Since command structures were rigid and unit autonomy was low, this meant that many men maintained suicidal orders because their runner was killed and the message was never received by command. By 1916, the British military had increased the autonomy of their units and allowed squad leaders a degree of operational freedom in combat to alleviate this. You also saw it in the latewar elite German Sturmtroops whom were feared by allied lines for their amazingly effective raiding tactics. There were some ways that the more mobile eastern front dealt with these communications issues, my favorite being serbia, whom wore red and white flags on their back while storming an Austrian-held mountain so that rear commanders could see where the serbs were and adjust artillery to avoid hitting them. Anyways, onto the last for of comms:phones. (1/2)
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>>50148851
Forgot the pic of Cher, its on this one now. anyways: hello moto. Phone lines were very static, and were usually placed in the second line dugout/command bunkers of support trenches. These lines were routinely cut by artillery fire and had to be repaired. Later in the war, this would be mitigated by burying lines as deep as 6m, and using special redundant ladder lines. However, telephone comms were, quite frankly, shit during the beginning of the war. Command was too lazy to build a communications network, so they often just tapped into the french telephone network. This meant your desperate call to move your artillery up was often interrupted because two french lovebirds were talking on the same line as you. A structure was gradually developed to fix this, and by the end of the war, the British had developed the most efficient and well-designed communications network of the war. Now there were other forms of communication used such as 'spikes', but I recommend looking those up yourself as I can't explain it too well. That one is weird science bullshit. To be honest, good old Indy describes it best in this: https://www.youtube.com/watch?v=aG7UzEgH4Co
He also covers a lot of what I just said in a more coherent fashion.
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>>50149019
To wrap this all up, most Somme charges that weren't mowed down ended up like this. The objective was captured, but since command didn't know about it, the soldiers sat there reinforced to be destroyed by an enemy counterattack, bombarded by friendly arty that didn't know they were up that far, or ordered to retreat by command after they decided they wouldn't be able to hold those reinforced lines.
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That's about the best I can do on this subject for now (at least, while trying to inter-space writing all this with work). If need be, I can attempt to be more coherent later tonight once I have a couple drinks to make myself a little more coherent. In the meantime, any further questions?
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>>50149077
>ordered to retreat by command after they decided they wouldn't be able to hold those reinforced lines

Yeah that's pretty much the perfect ending I was looking for; make them go through hell, wipe most of the platoon, have them finally capture the objective and then sit there clueless for about three hours before showing my hand and telling them it was all a bust. Seems like the perfect ending for the tone I want to set.

Thank you based WWIAnon I will do my best this Friday and continue my studies over winter.
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>>50149226
Well then the Somme is the perfect place for you. I suggest looking up a video called 'Heroes of the Somme' I think amazon prime lets you watch it for free. It covers several units that were awarded the victoria cross....mostly irish (its and irish production after all). However, it does touch a lot on how a lot of advances went. Could be just what you are looking for. I mean, the somme is the battle with the most documentaries about it since a lot of British died in it and the Brits love making documentaries about how they died a lot. Of course, if you have any more questions or need some more easy source material to read/watch, just ask. I'm actually doing my own WWI style campaign right now, so I've been doing a massive amount of refresh work. Mine is more along the lines of placing NotCanadians! (Half of my family is canadian, and I relate more to canada than the US, plus canadians were badasses in the world wars) into some shitty situations and watching them all go insane from sadness. My goal is to make players cry...yours seems to just make them depressed.
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>>50149357
>the Brits love making documentaries about how they died a lot
That we do.
>yours seems to just make them depressed
Well it is for Remembrance Day, I feel that I can't get them truly invested in a rich cast that will then be slowly killed over a few hours. Instead I will have to invoke the spirits of our war dead to create a gradual decent into frustration, terror and pain while always offer that light at the end of the tunnel in the objective.

Pulling the rug out from under them is the essential kick in the teeth to get that lovely analogue to the message a lot of War Poets ran with about the death of chivalry at the hands of modern technology and the lie of glory in war.


Feels rather strange to be subjecting them to this when I intend to run a far more fun western next year but I'll just chalk that up to the flexibility of the system.
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>>50149553
Its good to test the limits of the system. I for one would love to hear a storytime of how this goes. If you notice any issues, feel free to bring them up, the devs will hear about it one way or another. I will be storytiming my session eventually as well.
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>>50149617
I certainly will.

On the topic of the system, I've got my Lee-Enfields, Webleys and the Gewehr 98 is just a Schwarzvald C5 with CAP 5 right?

What analogies do we have to the MGs in use and how many MGs would move up with the platoon be if at all?
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>>50149972
I will be home in roughly 2 hours, I will cover this in detail then.
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>>50150120
You're a saint.
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>>50150169
>>50150120
I've done my best but I need to go to bed now, I anticipate your correspondence in the morning with great excitement.
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>>50149972
Allow me to give you a gift when you wake up then. The Gewehr 98 would actually be a variant of the C5 with extra weight (it was longer and the C5 is the 98K variant). Secondly, due to the magazine loading method, a clip that fell out the bottom, dirt from the trenches often seeped into the magazine, jamming the gun, so give it Jams (3). (pic related, old magazine is on the right, it was upgraded to a stripper design and the magazine hold covered, but some variants in WWI still had the old style because supply issues). I would increase the WT by 1 as well, they were bad in the close quarters of the trench. I'm going to do the MGs in a two part post to cover the two different types that emerged.
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>>50149972
Ok, lets start with the Vickers style guns. These are heavy, the gun itself is about 20-30lbs, with a 20 ought lb tripod, and of course ammo and a water can to cool the gun. Water-most people forget that this was how most WWI guns were cooled. You didn't change the barrel, you had that shroud you see around them that works like a modern day's pc liquid cooling system (minus the pump, it was just done via evaporation and shit). Now, I'm certain some gun autist is going to point out flaws, so sue me, I'm trying to be simple and speak fucking english here. Anyways, a three man crew was required to operate these guns, one guy to lead the ammo, one to hold the hose to the water tin so you could cycle water, and then the shooter. All three needed to carry. So, in terms of assaults, these were often held behind and brought in with reinforcements-but fuck all if getting those are reliable.(except for the russians who had cute vickers-style guns on little wheely carts like you see in enemy at the gates). In use these were pretty nasty on the defence, and were the main threat to any enemy attack. during a charge, defending MG nests would cross their firing streams in a V shape so as to create an impenetrable wall of bullets. So charging against an undamaged line was impossible. Now, arty is the answer to that, but how about defending enemy counter attacks when you take a trench? Next up:man portable rooty shooties.
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>>50151109
Pic is for reference in image only, ignore the other battlefield 1 stuff. Ok: the MP18 and the Lewis gun. In terms of use, let's start with the lewis gun, because this is the less understood of the two. The lewis gun was a squad support gun....you hear that codfags? SQUAD, SUPPORT. You don't run around going pop pop and watching 4 yr olds drop. You support with it. Generally, these served a couple of functions. When a trench was taken, these were set up as temporary MG nests while reinforcements were en route. On the defense, these acted as both mobile AA guns, and as quickly redeployable mg nests. Was you vicker's blown to hell? replace it with a lewis, it'll do the job. The lewis gun is of course, famous because it is believed that a man on a tripod-mounted lewis gun fired the bullet that killed the red baron. As for the MP18, this was best used by the elite Sturmtroopers to clear trenches. This was actually small enough that it was (marginally) more useful than a sharpened shovel at clearing trenches (the german spade was fucking king at trench combat). It can't take a bayonet, but these cuties could spit a lot of lead down a narrow corridor, effectively suppressing it so a comrade can chuck a grenade around the corner. (the actual king of trench combat, there were sturmtroopers who would crawl up to trenches with no gun, but a satchel full of grenades, and a shovel. They would toss several grenades in before jumping in with beloved shovel to clean up the survivors.) Did that cover everything? Or is there something more you would like to know?
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>>50152002
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>>50148325
>Were direct fire field guns common?
Early in the war, yes, by the British especially. Then they stopped doing that after realizing over the horizon fire was much better, and that HE shells were much better than shrapnel shells.

Sauce: https://www.amazon.com/Artillery-Great-War-Paul-Strong/dp/1783030127
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>>50151619
>I would increase the WT by 1 as well, they were bad in the close quarters of the trench.
That won't have any actual effect since weapon weight is ignored when you're holding the weapon.
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This whole series is worth watching to learn more about weapons and tactics with firearms throughout the ages

https://www.youtube.com/watch?v=-nltCzVR0fY&list=PLmW_vcwM_qxvTqoBaHn7MjwVt_oCCr2vt&index=8
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>>50152002
>>50151783
Thanks for the infodump.
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SoSGen is the comfiest place on /tg/.
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>>50157303
Would that I could rouse you all back to violence.
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>Rahoo BZK-50 is clearly a Madeuce
>The only other Rahoo machinegun listed is a British version of the same gun chambered in .300
>The Rahoos don't make MGs smaller than 50 caliber for their own use

I just had this incredible imagine of a section sprinting through the woods, with the camera slowly panning backwards, and four guys trying to keep up while lugging an M2 on their shoulders like it's a royal litter. I hope this is canon because it would make the Rahoos the stupidest but most glorious motherfuckers in the setting.
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>>50155032
By ballad rules, weapon wt. Isn't ignored by holding the weapon to avoid people sprinting around with a ptsd
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>>50154942
I totally forgot to cover that bit, thank you comrade commisar
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>>50158909
>>50159650
> people runing with ptsd
> big fifty on squad level
I think, I'll commit some drawfagottry, when I return home later.

Also, ww1anon who did >>50152002 and all the other infodumps that I'm too lazy to try linkin g on this tablet of mine. Thanks to you, I now consider runing something in ww1 or around. But maybe something less depressing than the meat grinder f the western front. Idk, maybe something like africa ,middle east, or post war central asia with interventionist cavalry action. Any exotic sugestions.?
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>>50160824
WW1fag is pleased, I fangirl over sharing WWI knowledge the same way as 4chan fangirls over their favorite waifu.
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>>50160824
Well, you could do some fighting on the early Hungarian/Serb frontline. If your group is okay being Serbian
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>>50160824
I bring up that example because I had made a character designed to just do that (see biskra storytime). That game is/was with the devs, so I was notified that my PTSD still has wt when held.
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How about a fun fact in honor of today's elections in America?

From 1914-1917, the United States congress was only in session for a total of 3 months.
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>>50160824
Its almost impossibly to find something that isn't depressing. A fun idea though would be to run a session as the Arditi on the italian front, or as Mackenson (best hat in history) kicking the shit out o the Russians. If you want to do Africa, I recommend recreating the ridiculous (and amusing) battle for Lake Tanganyika, funniest fucking engagement of the war. If you want to stick to land battles in Africa, then Paul von Lettow-Vorbeck is the man you want to follow.
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>>50164241
give me gattles
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>>50161683
>Lake Tanganyika
That shit is awesome, I love that the gunship still is in service on the lake
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>>50167286
Is this me?
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Historic night, brothers.
I'm keeping my sabers sharp and oiled.
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>>50169550
It's happening. It's fucking happening. I'm getting Jimmy drunk right now.
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>>50169864
The hell you are, I was at a welding class.
NOW I'm drinking. I'm not super partisan about this election but I tell you what, the amount of assfracture we're seeing in Santa Cruz California is reaching levels we did not think possible.

Remain calm. Post sabers.
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>>50170271
If I wasn't on my phone I would post sabers but I'm wasted and not at home. Cheers, jimmu.
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>>50170391
>>50170271
I agree though, the best part of this whole night is the vast amount of butthurt. That's why I voted for Nader.
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>>50170271
Goddamn it, you crazy motherfuckers actually went and did it. Good luck in the next couple of years, Americlaps, I have a feeling that you're gonna need it.

Also I just found out that my uni's gym offers saber fencing. Should I?
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>>50170767
>Goddamn it, you crazy motherfuckers actually went and did it

Nigga I voted independent, I didn't do shit.
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>>50170408
>amount of butthurt
Enjoy then.

>>50170767
>Should I?
Absolutely.
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>>50170271
Even as someone who is quite disappointed at the result I will admit the levels of booty bombing have gotten high enough to amuse me.
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>>50170846

>Call everyone with a different opinion than you an inbred retarded hick
>get surprised when they start to hate you and everything you stand for

wew, sure love democracy
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>>50170846
>LGBTQA
So gays and trannies have Quality Assurance now? What?
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>>50170271
Have a drink Jimmu. Just think of how topical Laser Whales will be!
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>>50170948
I want to say it's (gender)queer and asexual, but not sure.
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>>50146847
This audio book is excellent - first hand experience of a war correspondent who was on the western front from 1914, and always very close to the fighting - often having to dodge explosions, and at one point even fixing bayonet...
The guy knew french very well and knew all the place names and talked to a lot of different people form many different sections of the army and flying corps, as well as reading German letters and interviewing prisoners. Really excellent feel for what it was like:

https://www.youtube.com/watch?v=ARD-xXwKI3A

Norman Stones "The Eastern Front 1914 - 1917" is a good read for the eastern front, a completely different world, often of maneuver warfare compared to the west.

Its available online but the hosting sites make you wait for ages, so I uploaded it:
http://www.mediafire.com/file/e8969by2wi8127s/1238138104.epub
Excellent resource on a part of the war that is often neglected.

I'm currently working on a WW1 tabletop game - more battalion to regimental level - so doing a lot of research into this. First hand accounts are vital for capturing the feeling of the period.
>>
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>>50170271
>I'm not super partisan
Why would you even try to lie about this, Jimmy? Are you as far in the closet about being a fascist as you are regarding your sexuality?
>>
>>50171367
As one of the unironic fascists that lurk these threads, I don't think Trump is actually that fascist outside of liberal memes.
>>
>>50171381
Trump is totally fascist.
Fascist is a synonym for asshole, right?
>>
>>50171406
I thought it was a synonym for "person I don't like." In which case, I guess the American People voted that Hillary is the real fascist.
>>
>>50171439
She did have Lady Gaga in a Man in the High Castle outfit at her last rally... Hmm.

So, trufax: I voted for Jill Stein. Not joking. I'm right-wing, I believe in literally nothing Jill Stein does, but I live in California (lol Cali going anything except cobalt blue) and I want to see third parties rise high enough to get federal funding. Seems like more options would make our democracy better.

I dragged my Republican ass down to the polling booth and voted for the other Socialist Jew. Better luck next time sexy grandma.
>>
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>>50171464
Also her running m8 was named Baraka. So I like to imagine you have this old hippie woman and then this fucking slavering blade monster doing sick combos on people in the background while she tries to give speeches.

Fuck me this election cycle has been great.
>>
>>50171464
This reminds me of that scene in Look Who's Back where Hitler explains that the only party in modern Germany he agrees with is the Greens.
>>
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>>50171751
http://vocaroo.com/i/s1LaOGqNvvQ9
Here's one little piece of Election Year that I will not deny you: My voicing of the final chapter of Ted Cruzarugatari.
>>
>>50170271
I meant that I was getting drunk like you, not that I was getting you drunk.
>>
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>>50172454
Well, now we can do both.
>>
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>>50172505
>pence (2)
>2

Post the rest of that waifu folder, Jimbo.

Also the message of this picture is objectively trueExcept Misato a slut who'd spread her legs before anyone willing. Just to feel a little human closeness and contact, for a short while.Still technically best girl
>>
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>>50172549
It's just another picture of my husbando... Who is cute. Cute!
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>>50172572
He's a pretty big goy!
>>
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Ok, >>50160824 here. I might have lost my creative vein for drawing, but at least I have some ideas for that fun ww1 session I want to run.

Thanks to the suggestion by >>50160868, I remembered about this gem of a movie that will serve me for inspiration.
CK Dezerterzy which goes by irc H.M deserters in English. here https://www.youtube.com/watch?v=Vmef_8MY46w.Though I'm afraid no subs beyond few scenes on yt.
>Set in 1918, in Austro-Hungarian, multi-ethnic company for "Politically Suspect".
>CO is a comfy man. Really doesn't give a fuck, and just wants to be left at peace till the war's over. Basically this https://www.youtube.com/watch?v=qJEOYppIyRg (subs) and this https://www.youtube.com/watch?v=LAn10B1NkPk (no subs) sums up his character.
>Lieutenant, named Von Nogay, is a typical sadist military type. Likes to brutalize those under him.
>MCs - Soldiers, knowing that the war is nearing its end, and not wanting to endure von Nogay till then' make themselves scarce and go on a trip through the country.

So my idea is to get this, basically as is, and set it up somewhere in AH's Bosnia near the Serbian border, on the outbreak of war in 1914.

I feel that this setup would work with how notoriously rushed the war preparation went for Austro-Hungary early on.
Players would have to deal with being thrust into battle of Cer.
Everything tongue-in-cheek tone of the movie.
>>
>>50173875
>Austro-Hungarian
>multi-ethnic company
Oh boy.
>>
>>50173875
Great movie, good luck with the idea. Look for the italian movie Many Wars Ago, there is the horror of the war, so you could mix it and go for full Szwejk story.
>>
>>50173875
Conrad von Hotzendorf must be a villain for this.
>>
>>50174434
Oh boy indeed
https://youtu.be/jLET2WVBMK8
>"austrians, step forward"
> no one moves
>"Sing the national anthem"
>only two respond, one with very high voice
>"theres even a castrat in this bordello?!"
>"I dutifully note, sir that this all is due to the dificulties with german language. They know the anthem, they just can't sing it"

>>50174522
Thanks, I'll look it up.
And I like the idea of sudden shift in tone.
>The game starts as the comedy, maybe before the war, in that period when the KuK armee couldn't decide if they should mobilize or not.
> players would be in this as new recruits, or maybe as nerdowells gathered from around the army. Just to keep with the spirit of the movie.
>Till now on penal/garrison duty in small Bosnian border town. Then as the preparations start they have to go through bootcamp-ish training together, just getting to know each other and npcs.
> everything is fine even as they cross the border. Maybe some patrols or very minor skirmishes.
AND then suddenly they are in some heavy frontline combat, trying just to survive.

I see it would work much better as two parter, or maybe mini campaign, rather than one-shot. Where the first session(s) would work as an introduction to npcs, that would make their deaths much more impactful later.
>>
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>>50176234
>That first guy trying to sing in German
Holy fuck my sides
>>
>>50172505
Misato would fuck Pen Pen if he showed her an ounce of attention
>>
>>50177007
>He Shinji I'm going to send you to live with this hot slut who drinks all the time and walks around in her underwear.
>Also have a pet penguin. It's sentient.
>Hey I got you two chicks your age in skintight uniforms. One's like a redhead and crazy and the other is demure asf.
>HEY SHINJI I BROUGHT YOUR MOM BACK TO LIFE BUT NOW SHE'S A GIANT ROBOT WHO WILL FIGHT DEMONS WITH YOU

Gendo Ikari is the most perfect deconstruction of the "ideal dad" ever. If you describe him out of context he basically gives his son the coolest wish-fulfilment scenario imaginable, yet he's STILL somehow an asshole.
>>
>>50177079
That's fucking brilliant.
>>
>Go check out the swordfighting .gif thread
>Shitstorm
>Go to /sos/
>People very casually joking about the elections and WWI

Holy fuck, what are they putting in the water in these threads, you guys are chill about everything except kopeshes.
>>
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>>50179016
Because the elections are just like any other event.
And don't take me on this, but at least like half the people in this thread will have mostly vented their HAPPENING on /pol/ or something.

As for the latter, we like history.

>chill about everything except khopidingadongding
>STRENGTH
>CAPS
>>
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>>50179184
No, you nailed it. This is the bar in Sigil where Devils and Angels hang out and drink. You've got radical hard Leftists, you've got fascists, you've got NatSocs, you've got whatever Jimmy is with his Mike Pence fetish, but we all come here to talk about swords and guns and world war II and Polish cinema and loquats and elf girls and fucking whatever man.

This is easily, EASILY the comfiest thread on 4chan and Goddamn I love it. I wish everyone were as comfy as we are. I wish everyone could know the joys of not giving a fuck, and arguing with a grin about rules and elves and how many swords can fit in a groin. It's like /tg/ back in the old days.
>>
>>50179016
>khopesh
BEAT THE BLADE!
HOOK THE LEG!
>>
>>50179016
>swordfighting .gif thread
Just saw this over there. Pretty nifty.

https://www.youtube.com/watch?v=FaEZZ43WrTQ
>>
>>50179184
Never speak those words again.
>>
>>50179945
STRRREEENNNGGTTTHHH
CAAAAAAAPPPSSS
>>
>>50179275
Through dick (stabs), unity.
>>
What was Istanbul like at the very end of the Ottoman Empire?
>>
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>>50180858
>What was Istanbul like at the very end of the Ottoman Empire?

a Constantinople.
>>
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>>50180858

No, but seriously now.
The whole post-1918 Turkey with it's empire crumbling and the whole independence war against both the Entente powers partitioning it between themselves AND the Ottoman Sultanate, is really interesting.
I think there was even significant involvement of Bolshewiks IRC with none other than Commisar Stalin at the helm at one point.
It's been a while since I read about this,
and can't be bothered to check my facts beyond these wikipedia links at the moment, so anyone more knowledgeable might want to step in and correct my drivel.
https://en.wikipedia.org/wiki/Partitioning_of_the_Ottoman_Empire
https://en.wikipedia.org/wiki/Occupation_of_Constantinople
https://en.wikipedia.org/wiki/Occupation_of_Smyrna
https://en.wikipedia.org/wiki/Turkish_War_of_Independence
https://en.wikipedia.org/wiki/Timeline_of_the_Turkish_War_of_Independence

So, how about we base the Void-verse Not!Ottoman empire on this period? Hopefully, with pic related esthetics
>>
>>50143184
We won't give up, no matter how many times you call this game dead.
As long as we have S C Y T H I A N S we live on.
>>
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>>50170271
Remain calm, drink coffee.
Death comes for all in the end anyways.
>>
>>50172318
A good death.
>>
>>50142405
Hey folks, Maillefag here.

I put together some pre-made armour sets with suggested weapons for 11th and 12thC games. There are three sets themed around Hastings (1066),the 2nd Crusade (1147) and the 4th Crusade (1204).

A couple of notes;

The pricing system is a bit weird, and the 1147 set comes out more expensive than the 1204 set despite containing a lot less armour, basically the cost of coats vs. shirts is borked as although the latter includes shoulders any form of arm protection also has shoulders so you end up paying 1gp and 1 extra weight just for knee protection (which is doubly redundant as the 1204 set has chausses for complete leg protection for merely 12sp).

I've also included optional gambesons for the 1066 and 1147 sets. While historically this is a grey area I'd rather not punish armoured players too harshly since padding makes such a difference in SoS.

The Great helm option for 1204 represents the earlier Enclosed Helm which had less neck coverage, although sticking a full visor on an open sallet may work better. The system also does not distinguish between early kite shields and the later flat-top kite which had much more protection for the sides although a scutum could stand-in for a large example.

Finally I've included two somewhat exotic weapons to stand-in for unstatted European counterparts that functioned very similarily.

The Tabarzin stands-in for the crescent bladed Sparth which evolved from the Dane Axe, sharing the same shape head and length as the Tabarzin.

The Seax as a single-edged cutting oriented knife with ok thrusting capacity is represented as a (non-folding) Navaja. Some Norse and Frankish versions with a more curved blade work as a Tanto. 12/13thC Daggers are another grey area but could be considered proto-Baselards and are listed as such.
>>
>>50181991
Apologies for the delay. Since I can't upload the file directly have the crude fix of a screenshot.
>>
>>50182241
Set number two.
>>
>>50182252
And number 3.
>>
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>>50182285
>>
>>50181991
At least you get the layer rule on the shoulder and upper legs with overlapping mail.

Its a shame that the bar nasal is completely superfluous with the ventail. Maybe it could be like the skullcap but only layer with mail?
>>
>>50183152
I think it makes more sense to remove the shoulders from the arm protection, so you can have Roman style sleevless maille with shoulders from just the shirt. You'd have to make a seperate entry for paunces that are just arms and shoulders. Layered Mail over Mail probably also deserves it's own entry to cover Roman shoulder pieces, the Norman chest square and double-maille.

I agree that the superflous nasal could do with a fix, especially as historically the ventail and nasal combo was the most common facial protection set-up among men-at-arms for about 150 years.

SoS is a lot better at handling the nitty details of the age of plate than the age of mail.
>>
Just wondering, how the actual f*ck does void work in Ballad of the laser whales?

If i understand correctly void is basicly space, but *split in different parts. There is a definitive up, if you go *up* long enough you reach overspace, and if you go down enough you reach underspace.

So is this basicly WW1 naval combat in space? With Subs in underspace, battleships in space and zeppelins in overspace?
>>
>>50183860
Most ships fight in standard space, the 'in between' zone. Its the most fuel efficient zone to float in, but there are space zeppelins that float in overspace for scientific and observational purposes.
>>
>>50183889

I get that, i'm looking at the pdf's now.

But what i'm curious about is the sciency shit.

Where are the planets? Are all planets in standard space? Why the hell is space flat? Can you reach the bottom off underspace? Is there an over-overspace above overspace? What is the meaning of life?
>>
>>50183927
Most of that is intentionally left unanswered, but the 'planets' (floating islands really) just sort of float around normal space at various elevations and orbits. As far as we know, both underspace and overplace are seemingly endless because the deeper you get in underspace, the more likely you are to run into things that are not happy about your stomping on your turf. Overspace hasn't been delved into too far just because nothing can get too high up into it. My theory is that overspace eventually leads to the bottom of the sea in the tattered realms. My reason behind this is that zells fly upsidown and are pulled towards overspace. Zells and water are like Revy and waifu material. But that is just a theory, and its been intentionally left unanswered so that such theories can exist.
>>
>>50184063

Cool.

Can you breathe in space? I guess you can't in underspace, but in normal space it seems so, i think? Also what about overspace? Can you breathe there?
>>
>>50184083
Yea, breathing is fine. Prolly not recommended in under or overspace because of the haze (I'm assuming it at the least will give you cancer). overspace probably has thin air similar to going to a higher elevation on earth....
>>
>>50184135

Just wondering; do you sink in underspace? Can you swim in underspace, or are you doomed without a bouyancy device?
>>
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Aq shit>>50174522 I'm watching your recommendation and I'm at this scene. Pretty good film, I must say.

Is this the "Luddite armour" from laser whales' armour section?
You know, that one that protects your person rather than your dignity?

If not, can we have it added?
>>
>>50184271
You sink and die, do not swim, do not pass go, enjoy being torn apart by lovecraftian tentacle beasts...
>>
WWIfag here, I made a mistake that on my honor I must correct regarding the weight of maxim-style guns. I was way off on my numbers. The gun alone weighed 40-65lbs, while the tripod added another 80lbs. Then add ammo and water. I apologize for the screw-up in numbers.
>>
>>50184469
I would also like to clear up some facts about the use of machine guns in no-man's land. And by that, I mean the lewis gun, and by use, I mean what the Canadians did. Canada had arguably the best tactics in regards to the use of the lewis gun in WWI. They were one of the few nations that didn't just use it as a replacement maxim/vickers. Canada used a leather sling that allowed them to rest the gun at the hip, allowing walking fire across no man's land. This was useful in suppressing the enemy or drawing fire away from flanking allies. This sling also allowed the gun to be used in the trenches, and did see use as a trench sweeper that could suppress enemies while your grenadier preps some grenades to ruin the cowering fritz. Additionally, the Canadians would also use it as a hidden emplacement that could suddenly appear anywhere along the trench line.
>>
>>50184396
Even the strongest armor in Ballad--and some of it is unreasonably strong even for the modern day, much less a WWII game--cannot resist a single burst from any machinegun if the rounds hit the same location.
>>
>>50184917
So, the Lewis gun, sounds funny, brits had no idea how to use it due to an odd vickers fetish, and the Canucks fell in love with it. All in all, quite important. By the end of the war, nearly 1000 of these were being made and send to the commonwealth alone, so availability was good. I apologize for not fully providing proper information the first time, but I tend to skip stuff in my head when writing these things.
>>
>>50184917
Germans would also advance out of their trenches to counter attack allied pushes at the end of the war, walk through their creeping barrage and set up in no mans land and gun them down. Pretty unorthodox and desperate but it inflicted casualties... at least until the MG gunners got killed.
>>
>>50185259
Germany did indeed use a lot of captured lewis guns during the war, even rechambering some 10-11 ought thousand in their own mauser cartridge. While during the beginning the war fighting the belgians (whom had lewis guns at the time), the Germans thought the gun was just plain silly. Eventually though, they obviously warmed up to it.
>>
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>>50185300
Ah I didn't mean lewis guns - probably just MG-08's'. there seem to be photos of Germans hip wielding them too
>>
>>50185324
Those photos were mostly propoganda/fucking around. You need to keep in mind that that gun weighs around 150lbs, its fucking heavy. So shooting from the hip would be impractically inaccurate. But hell, it looks cool right? Hey Hans, take a photo of this so I can put it on my wall after we win this war!
>>
>>50185324
>I am Huge
Does anyone know where the Talent jokes came from? I only get like a couple of them but they're all clearly references.
>>
>>50185352
I think you're including the tripod weight, only weighs 67lbs, including water.
Tripod weighs like 80 lbs. I think that photo I posted is of a WW2 soldier though - Reich eagle on the pocket and no Frankenstein bolts on the helmet. I definitely remember seeing some legit WW1 photos of them with a sling though.

I think the main reason you dont walk and fire is because you'll get blown to shreds or shot - you want to be lying down, so Ideally you run forward, lie down and set up to fire.

Only time I can see them actually firing on the move might be clearing trenches, but an MG is an incredibly clumsy weapon for that, even a regular rifle is too long and clumsy for hand to hand in a trench.
>>
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>>50185407
Most are b-movie references I think.
>>
>>50185426
Trench clearing is where you more commonly saw renaissance weapons and melee reign supreme. There are records of a lewis gun being used for trench combat, but only for suppression. Shotguns and the MP18 were also common late war in trench combat, but grenades and shovels were still supreme.
>>
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>>50185458
Yeah give me an assault spade any day. They even sharpened those things up.

Mills bombs and Stielhandgranate were popular too - chuck a few into a dugout then bayonet the survivors.
>>
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>>50185407
>Fire and Maneuver, Watch your Corners, Point Man
I don't see any reference.

>Akimbo
A generic term for using two of something at once.

>Macedonian
The Russians called the use of two pistols simultaneously "Macedonian Style" shooting. It was common before SMGs were readily available as a means of suppressing enemies in domestic terrorist situations.

>Rebel Yell
A high-pitched shriek that the Confederates used to intimidate Yankees during the Civil War. Also a kickass song from the Vietnam era.

>Give them the Bayonet
Something Stonewall Jackson famously said in the first battle of the US Civil War. The Northerners weren't taking the fight seriously, just shooting at long range, so he had his men bayonet charge them and kicked their fucking asses.

>Rapid Reload, Rapid Unjam
Literally just describing what the talents do.

>Light Infantry Doctrine, Skirmisher
Literally just describing what the talents do.

>Controlled Bursts, Sustained Fire, Hail of Lead
"" ""

>Double Tap
Term for shooting twice in rapid succession.
>Triple Tap
Not actually a real term but it makes sense in context.
>Mozambique Drill
A technique taught originally in Africa, shoot twice in the chest, one in the head to ensure the target is dead. Seen in Collateral where Vincent frequently kills people this way.

>Shotgun Surgery
Fallout reference?

>This is my Boomstick
Army of Darkness reference

>That was Left Handed
Extremely old-school Command & Conquer reference. Commandoes would say this when they killed people.

>Yes, I am a Wizard
/tg/ meme, somehow applies to shooting people because wizards have no sense of right and wrong and neither to characters in BotLW

>I am Huge
Overlord Tanks from C&C Generals
>I am In Control
Overlord Tanks from C&C Generals
>I will Crush Them
Overlord Tanks from C&C Generals

>Nope!
Literally describing what the talent does.

>Gave Peace a Chance
Jimmy is a Republican.

>I'm Fucking Invincible!
Sundowner
>>
>>50185512
>Chironite Style
Center Axis Relock was developed by Germans in this setting.

>SMK Close Stance
Holding an SMG sideways so that it doesn't interfere with a gas mask is a real thing, you can see it in Phantom Pain.

>Hip-Fire
Self explanatory.

>Advance!
Literally describes what the talent does.
>Stormtrooper
Stormtroopers shoot while storming things.
>Blitzkrieg
Makes it easier to Blitzkrieg.

>Fancing Shooting, Pretty Good, Never let your prey escape
Revolver Ocelot.

>Ranch Hand, Cowboy
Makes you better at being Clint Eastwood.

>I see you
Fucking Sauron?

>Work the Bolt
Sylvester Stallone once left his microphone on while getting a blowjob in his trailer and the entire studio heard him saying "work the shaft, cup the balls" over the PA system.
>>
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>>50185501
In reference to your wonderful Strosstruppen photo (I'll be in my bunk), there was actually a common loadout for unit grenadiers. They often carried little more than a satchel of stielhangranate and a sharpened feldspaten. Their job was to sneak up as close as they could under cover of darkness, maybe take out sentries if they could, and then lob a fuckton of grenades into the trenchlines. Once they decided the enemy was shitting bloody shrapnel, they would then jump into the trench, shovel in hand, and yorick some fuckers. Of course, their allies would also be charging in, but what is a fritz with an mp18 vs a crazy fucker with a shovel in terms of shock value?
>>
>>50185512
>>50185560
I was not expecting that large of a response. Jebus.
>>
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>>50185601
seems pretty common both sides. I remember hearing about tommys spending like half an hout solidly throwing grenades, then sending messages back to HQ asking for more bombs.

There's some great accounts in the audio book in >>50171013 both sides really loved grenades
>>
>>50185692
I cannot stress enough how much grenades reigned supreme in this war. I would give stories, but I need to step out for an hour or so.
>>
>>50185740
Reading about that stuff, I've gotten that impression as well. Grenades may well have killed more people than bullets. Artillery killed more than both of course--but then, artillery is basically a grenade writ large, no?
>>
>>50185681
Welcome to the den of autism that is /SoS/


>>50184135
Pretty sure underspace dust is extremely toxic, I think Jimmy said that's why naval combat has a focus on smaller calibers-less chance of accidental hull breach.
>>
>>50184063
Does that mean that the Void is actually Hell, because Zells are constantly pulled away from water?
>>
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>>50185776
I'm back, artillery caused over 70% of all casualties during the great war. Compare this to something more iconic such as say...gas, which was 3%, and you have something that was damn impressive in damage dealt. I'm not a math guy like rhade, so I won't dare try to crunch those numbers. I also have a secret fetish for oversize artillery....I mean....it looked so damn cool and beautiful.
>>
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Bump
>>
>>50179942
Funny thing, this video is showing up for me in the ad banner now.
>>
>>50188028
Not the worst ad ever.

>>50185987
No, they're pulled back towards the water.
>>
>>50185692
>that pic
>http://www.smithsonianmag.com/history/most-treacherous-battle-world-war-i-italian-mountains-180959076/?no-ist

Holy shit.
>>
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>>50172572
>tfw Mike "Putting Fags in Body Bags" Pence hears that some queer in California has a mancrush on him

Try not to get electrocuted Jimjam.
>>
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>>50189562
At least their trenches weren't full of mud.
>>
>>50183860
>Just wondering, how the actual f*ck
>>>/b/
Fuck off newfag
>>
>>50185560
I see you is a paladin SoS reference
>>
>>50190659
Fun fact though, the rocks would splinter upon impact from artillery, which instead of digging into the ground and wasting force, would just splinter the rock causing more fragmentation.
>>
>>50190659
I don't know if I'd prefer mud and trenchfoot or snow and frostbite.
>>
>>50190694
>wondering about something SoS/BotLW related
>asking that question in a SoS thread
>lol newfag

Fuck off newfag
>>
bump with partisans
>>
>>50193288
Bump with The Partisan.

https://www.youtube.com/watch?v=Heilr2-H-WM
>>
>>50192183
Ignore this fuckwit. I'll answer new fag questions and make this thread great again.
>>
>>50193936
The Partisan Song, from Jimmy's favourite band.

https://www.youtube.com/watch?v=L6MuBslefto

And now the upbeat German version

https://www.youtube.com/watch?v=SNq8L9AYXDA
>>
>>50194101
Have something about Polish Underground during and after WW2.

https://www.youtube.com/watch?v=o-wadsd77tI
>>
>>50194101
>Claims to post jimmu's favorite band
>Song is not Panzerlied
What a cuck, now sing with me.
https://www.youtube.com/watch?v=YPzTGx96P6U
>>
>>50185324
I did some looking into this (because I like to correct when I'm wrong). The MG08 cannot be hip or walking fired, but the MG08/15 can. The added stock and substantially reduced weight is what lends itself to this ability. The man in your photo appears to be holding the 08/15 variant. That being said, I cannot find any accounts of this actually being done, but it is possible it may have on some of the more mobile fronts. It is still infeasible that such a thing would be done in the trenches however unless a truly desperate situation occurred. The gun is simply too big and too unwieldy to do so.
>>
>>50194999
To better represent this, the standard MG08 was close to 70lbs (without tripod), the 08/15 was around 45lbs, and the even later 08/18 was about 32lbs.
>>
>>50190659
That looks AWFUL
>>
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>>50180858
Quite Westernized in aesthetic, admittedly. Starting from the end of the 18th century, the Ottomans became heavy Ouiaboos (it was practically obligatory to speak French for a good Ottoman gentleman), whereas from the 20th century on they became heavy Germanaboos, mostly thanks to Enver Pasha. With Russian escapee aristocracy from the Bolshevik Revolution, Black butler families, and from the end of WWI victory-drunk Greeks and foreign officers of various nationalities trying to have a good time, it was a place of both heavy debauchery and variety, and at the same time of tradition and piety.

Source: I am the kebab
>>
So why are there two Romes in the setting?
I'm having trouble trying to parse the timeline, or how they co-existed if they did.

Ruvian and Helion empires.
>>
>>50196591
Helion is more of ancient Sumerian/Byzantine empire with all the debauchery of hedonism bot
>>
>>50196601
No, that's Karthack, isn't it?
Helion was Elf-Rome whose Fall was quite literal- into the sea.
>>
>>50196621
Karthack is modern generi-middle east empire mix
>>
>>50196637
Not him, but wasn't it was more of Ottoman and/or Mughal equivalent.

I really need to pay more attention to the fluff
>>
>>50196998
With the persistence of China.......I wonder if karthack had a '3 kingdoms' period
>>
>>50196601
>>50196591
I've always seen Helion as Eastern Rome, even though it's older than Ruvia.
>>
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>>50197026
Well, I'm reading the wikia now, and its entry says that before "now" it was run by zophs, which could well be the magistrates/mandarins of china.
So maybe it was one of many "x-number kingdoms" periods of chinese history.

What Jimbo has to say on the matter?
>>
>>50196591
>>50197361
In my Ruvian Empire campaign, I had it like this:

Ruvia was the top dog of Vosca for something like a thousand years. Their decline was gradual, and the actual fall of the city happened in about the equivalent of 1 AD. Ruvia was a client state with fairly strong independence due to their distance from the city, living in their own little Republic. The crisis of the Fall of Helion led to barbarian migrations and invasions, countries being wiped off the map by floods, and all sorts of chaos. Ruvia, however, doesn't experience that sort of flooding due to their position and is able to fight off the barbarians. They also manage to abduct the current Emperor of Helion and wed him to the High Priestess of Ruvia, making her Imperial and uniting the two states. From there Ruvia expands for several hundred years before experiencing its own collapse and fragmenting into the modern remnants of Illegon, Galli, and the Kaselreich. During that time, Helion was under Ruvian political domination which is what gives them such a Byzantine shade. This is also why they hate humans so much, because of the humiliation of losing their beloved city and then immediately being forced to be a dynastic puppet for four centuries.
>>
>>50197461
I actually recall Jimmy mentioning that it was a blend of the western depiction of eastern/fantasy kingdoms. So like...Babylon, Persia, china, etc....
>>
>>50192183
>moving goalposts
Fuck off newfag. Type out the word fuck.
>>
>>50197755
What the h*ck dude no swearing. This is a Christian thread.
>>
>>50198785
>>50197755
Are you cunts going to make out, or what?
>>
>>50198785
That just means no taking the Lord's name in vain. I think the bible is silent on the subject of lesser swears.
>>
>>50143548
Jimmy Rome has been absent the entire time. The person who occasionally wears his name is an impostor, perhaps a jew, but we all pretend not to notice in order to preserve our nostalgia for the days when this was an active project that was going somewhere.
>>
>>50170271
>not drinking before after and during your welding
Weren't you trying to quit, anyway?

>assfracture
On Wednesday, two of my fellow Californians told me that they had a reduced ability to function due to the election.* A third said that she had a headache all day because of it. My acquaintances who work in the school system posted on facebook about how their kids reacted to it, including some worried they would have to go back to Mexico.

>>50171367
Trump is a right wing populist. I don't think we even have a name for that.

>>50171464
That's why I voted for Gary Johnson.

*To be fair, one of them is gunning for a job that Trump wants to eliminate in his first 100 days.
>>
>>50199364
What job is that?
>>
>>50196378
Sounds almost like a tourism shpeal.
>>
>>50199465
Something or other with NOAA. Trump plans to freeze all hiring for every federal agency that's not the military or health and safety.
>>
>>50197473
>This is also why they hate humans so much, because of the humiliation of losing their beloved city and then immediately being forced to be a dynastic puppet for four centuries.
That's great, especially if you factor in that they essentially have to rely on humans to replenish their population as well.

Just imagine it, all of that purple guard/elf fucking are totally hate fucks.

Glorious
>>
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>>50200591
>>
With all this WWI talk, let's have some Sabaton
https://www.youtube.com/watch?v=mbmxn11u19Y
>>
>>50203457
https://www.youtube.com/watch?v=3BgLUxm6iFs

https://www.youtube.com/watch?v=hbw1pGUhG7Q
>>
>>50196637
http://archive.4plebs.org/tg/thread/49853396/#49899130

>In large part they were inspired by some of the ancient nations of the fertile crescent, with an emphasis on Persia, but they're probably the nation with the most explicit fantasy elements, including the language and a lot of the names, which were not intended to reflect any real-life language too strongly.

>One of my concerns about the setting is that Karthack might come off too much as one of those insultingly vague fantasy depictions of "the east" with a bunch of mismatching foreign elements blended together. It isn't supposed to be that way, we actually have a very clear idea of what Karthack is like, and it isn't supposed to just be India-Persia-Akkadia, that's just where we drew some of the aesthetics from. It's more our vision of a society run jointly by wizards and demigods.

>Of course, at the same time, Persia is based as fuck so there's no shame taking a bit from the loud sons of bitches where appropriate.
>>
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>>50189692
Don't you mean Mike "The Only Power We Give Queers is Volts Times Amperes" Pence?
>>
>>50205848
I think he meant Mike "putting kikes on spikes" Pence
>>
>>50204380
That's pretty cool actually. Look forward to hearing more about those guys.
>>
>>50207292
http://tattered-realms.wikia.com/wiki/Eternal_Karthack

Boccy is best celestial.
>>
>>50207383
I disagrue.
>>
>>50209089
Sartur rules!
>>
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>>50199221
>>
>>50179275
Don't forget the gay Muslim socialists
>>
>>50210169
Obama posts in SoS?
>>
>>50179275
Once upon a time, the way you just described this thread was how people described /tg/.
>>
>>50210007
While I like Bocanadessia and Karthack because I am an unashamed Persiaboo, Sartur easily beats the Iron Glades as the most metal part of the setting.
>>
>>50210169
>gay Muslim socialists
We have all kinds of loonies here, I see
>>
Big thanks to WWIAnon for all his contributions to helping me run the session last night.

Do people want to here about the 75% casualties one-shot this thread or next?

What's even the bump limit on /tg/ these day?
>>
>>50211179
310. Storytime, nigger.
>>
>>50211448
As you wish.
>>
>>50211506
Our setting is 1916 in some God-awful part of France that no one can pronounce because they’re all from the area around Stirling.

Our tail is one of chance, fortune and tragedy. We focus on a single section of the 10th (service) Battalion of the Argyll and Sutherland Highlanders. Stationed on a quieter corner of the front the platoon is a something like full strength and have won something of a prize if one can call being assigned to any part of a trench line a reward. Our protagonists are the plucky jokers of B section, a collection of light-hearted folks made no harder by the war yet.

2nd Lieutenant Donald William Babbage is a bright eyed lad with aspirations to achieving glory and advancement, always tries to push the platoon to be all it’s worth.
.
>>
>>50211865
Connor McCallum gives the unit it’s fire as he pipes them though long days and hard times, though he does enjoy cracking a few heads when the mood takes him.

His younger brother Richard provides a more self-depreciating sort of joy often joking about how he’d rather be in a trench than in another argument with his wife Margret back home.

Corporal Thomas “Prat” Precious is the verbal whipping boy of the section, they say he’s lowly enough to lick boots but never able to rise above them. He really is a good lad though.

Joe Hendry is the oddity of an American living in Stirling town that enlisted to serve, he reasons he keeps to himself. He does seen to have a grudge against the Hun though.

Harry Frayburn, is something of a local sensation where he comes from as a bard of note. Like so many of his ilk the war has been reshaping his poetry.

Richard “Diddler” is the butt of every joke that misses Precious but is the only one actually trained in use of the MGs attached to the section. The rest have been transferred in away in error or in need.

Sargent Edwardo Williamson, is a mongrel who has risen shockingly far for one of his background. A handsome and inspiring man but perhaps something of a hothead who still feels he must prove himself.

And lastly Peter Ramsay, the one-eyed crack shot of the team. He likes to say he last it fighting wolfs protecting the farm but it was really lost in a kitchen accident at a young age
>>
>>50211899
We went through several days without incident each night someone taking a “watch” at the listening post. I took periodic detours during the session to talk some facts about the First World War and the reality of living through it.

Eventually one night Ramsay thinks he hears something creeping about in the dark, he’s about to raise the alarm when he realises something. The raiders are too close, if he raised the alarm right away then they’re liable to panic a give his sleeping comrades a handful of explosive alarm clocks on a stick. If he waits however they could come among them and do the same of even cut their throats.

Thanking fast scrabbles to the side of the post and listens intently, with a great Awareness roll he’s able to spot the glint of a knife in the dark. Acting quickly he levels his rifle, aims and fires into the darkness and is rewarded with the sound of pained screaming as one raider has he intestines spilled over the left few feet of No Man’s Land. It’s not over however as he has a friend who rises to his feet and prepares a grenade! Snapping off another quick shot Ramsay catches the Hun the throat and he falls drowning in the own blood.

Ramsay breathes a sigh of relief and ducks back down to avoid any speculative fire, a good thing to as anyone who wasn’t woken up by that exchange of gunfire is by the sound of the corpses of two German trench raiders exploding. Jerry had pulled the pin but not had time to throw.
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>>50212045
The whole Platoon is awoken and spends hours waiting with hairs on end something else that never comes before finding no more than two hours rest. They begin to hate those people, the ones just over the mud.

The next day, still recovering from the shock of last night Babbage receives another one in the form of a runner from division command. They’ll be part of a surprise attack tomorrow, Command has good intelligence that the German positions just across from them are lightly defended as they most men a material elsewhere. There may be a small window in which an attack could gain significant ground and they are going to seize it. They are to commence the assault early and take as much ground as possible, if they can hold the small chapel hidden behind the hill that the German trench backs onto then they may from the base for a larger offencive.

The Sargent gives an inspiring speech and the section feels energised to participate in their first ever attack and give a beating back the Hun.
>>
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>>50212200
The morning drags on tomorrow despite how early it is, men pace when they have positions to stand in. There’s a palpable energy that swells and a jittering fear the sets boys on edge. When the whistles blows it talks all their energy to march the first half of the relatively short distance to the opposing trench before the spirt overtakes them and they whip themselves up into a proper charge worthy of Highlanders. All the way the terrible drone of the pipes drives them on, luck is burned away as German MGs turn their attention to other sections and lance though them.

Men fall like melting snowflakes but the section presses on until it bowls over the lightly protected German position. Shockingly the intelligence proved as good as promised and they found few defenders waiting for them, with luck reserves diminished everyone is able make it out of the assault unscathed. Boyed by their youthful invincibility, they press on clearing the almost unoccupied second line and right over the hill to the chapel.

Expecting to find The Generalstab themselves waiting to be taken into custody they kick down the door and begin to tear the place apart.
>>
>>50212368
To their eternal disappointment the most German things they find in there are a few bibles and a piece of Iron jewellery stored for safekeeping, certainly but one of the nice young men they just killed. The chapel was just a chapel.

Trying to steer the men back on track Babbage and Williamson reminds them that they’ve had a great success and now that the chapel is taken the whole line will move up. They ask for a runner to send back word for reinforcements and the younger McCallum volunteers. In the meantime the section gets to work fortifying the chapel.

Richard drags a Lewis Gun up the small bell tower and keeps watch for any advancing forces. While others take windows and throw what they can in front of the main doors. The road leading away remains silent, for a few minutes.

Cutting away to McCallum the younger’s escapade now, as he finds himself making his way back to the German trench he hears the sound of hooves approaching. To his horror he realises he’s been cough out in the open by two dragoons probably acting as out riders for a larger force. His terror is twofold as he realises his comrades will no doubt be doomed if he can’t make it back and inform someone that they need re-enforcements.

One of the Dragoons draw his sabre and charges while the other levels a carbine from horseback, panicking the lad elects to try and outshoot the second one. He succeeds and gets him straight through the heart. The first outrider however is able to complete his charge and preform a ride-by on the boy. McCallum throws blue but has a bad defence roll and the rider gets 5 BS on his upper arm.
>>
>>50212637
I elected to let him use the luck rules to make the wound less severe and I’m glad I did as it lead to a more interesting combat.

Wounded but not dropping his rifle McCallum takes a hint and sprints away into the trench the next round not quite getting caught. With his reduced MP due to the pain he is now at something of a disadvantage. The Dragoon dismounts and produces a carbine to stalk his wounded pray with in the tight corridors.

For the next few minutes they stalk each other with the Scot trying to scurry away and deny the Hun his high advantage. Eventually he outmanoeuvres him and is able to aim three times to overcome his pain disadvantage and puts one right in the Dragoons chest. He tumbles over into the trench and drowns in a shallow puddle, which the table found quite amusing until I had fully described the detail of such a fate.

Still the Highlander was able to escape and pass his word on so I got him to have a private CHA check and moved on to the rest of the section’s experience.
I'm afraid I sound terribly boring, I do apologise for the time this is taking.
>>
>>50212732
No, this is fantastic. Keep it up.
>>
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>>50212732
We join the rest of B Section fending off the assault of a dragoon column of indeterminate size. The Pipe-Major has grabbed a fallen German rifle and it was all hands on deck. They’re doing well at cracking off discouraging pot shots and they also had a very good showing from the Lewis, gunning down eight-or-so housemen who had attempted to close while mounted. Not the wised command ever given.

However a quartet they missed had circled wide and kicked in the side door that only the Pipe-Major was covering. He and Ramsay who was positioned in the middle of the pews were able to react and blow one away but the other had the chance to toss a grenade into the centre of the building.

Many men simply toss themselves out of the nearest window, others dive behind pews the only one holds is the McCallum the Pipe-Major so he can return the favour and toss his own Mill’s bomb out and slam the door shut. The detonations cause the sold stone structure to shiver but some rather blessed location rolls ensure no one escapes with anything worse than a level 1 head wound.

The poor dragoons are not so lucky and two die and the other is simply evaporated, the column falls back to the safety of the woods in panic mercifully giving all the section members time to get back indoors.

Them the most furious debate of the night begins, hold position or fall back?
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>>50212925
Many believe that the runner must have failed to convince command they were alive or even worth it, as the minutes pass their paranoia grows.
Other argue that if they fall back after requesting reinforcements they may be subject to court martial, in the tense atmosphere actual knowledge of military procedure begins to give way to feelings.
One points out sombrely that if they do retreat and the dragoons notice then they’ll likely be ridden down without much of a chance.

The arguments drags on for minutes with different appeals being made to Babbage to make a decision and make it quickly. For a moment if looks like he’s settled on leaving.

Then the Sargent gets back from his piss tells him their orders were to hold and that’s what’s going to happen. In an instant of weakness he folds to the more experienced man’s lead and commands them to hold and fortify.

Then I very calmly inform them that hey wait fifteen minutes for something to happen, then I turn this on.

https://www.youtube.com/watch?v=WskRAEggqkQ

I also remind them of one of our history lessons from earlier, around 70% of all WWI casualties were the result of artillery.
>>
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>>50213102
We do four shells in quick succession with scatter.
“Diddler” is killed instantly from a direct hit to the bell tower, time of death 3:35.

Ramsay has his gut opened by a plate sized piece of shrapnel, time of death 3:34

Babbage who was at the base of the bell tower was buried under rubble and crushed, time of death 3:38.

Precious and Frayburn were stationed at the same window and bleed out within a minute of each other laying side-by-side, times of death 3:44 and 3:45

Hendry received a head wound and was able to help the Pipe-Major and a sergeant out before collapsing, time of death 3:51.

Sargent Williamson had his left leg mutilated beyond repair but survived the war.

Connor McCallum survived with cuts and bruises but lost all fire within himself, he was later reunited with his brother.
In the epilogue reinforcements did in fact crest the hill shortly after the bombardment and went on to gain 1.5 miles of ground that day. This was regarded a great success and all members of B Section were put forward for gallantry awards by McCallum the older but ultimately only he himself received one.

The session was ended with a small statement that it was dedicated to those who had, were and will serve in Her Majesty’s Armed Forces.

Thank you very much for your attention and if you have any questions I’ll be happy to answer.
>>
>>50213329
Those poor bastards. Was it at least German artillery?
>>
>>50213329
Good stuff. Four shells seems a bit light for a WWI artillery barrage, though.
>>
>>50213329
A fine tale, sir. How did you calculate artillery damage?
>>
>>50213329
WWI guy here, words cannot explain how pleased I am at this. I hope your lads enjoyed that because that is more or less my ideal view of a wwi game. If anyone needs me, I'll be in my bunk.
>>
>>50215366
As a side note, I will be gradually updating you guys on my personal game I am running soon. In roughly two weeks id say. Coming soon to a thread near you: ballad war of containment I: not!Canada pals regiment edition.
>>
>>50213329
Good job, Khopeshfag.
>>
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I'm going to sleep, post Sallets!
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>>50213329
>Joe Hendry
>Hendry received a head wound and was able to help the Pipe-Major and a sergeant out before collapsing, time of death 3:51.
A true hero, one could even call him a local hero
https://www.youtube.com/watch?v=qz6oms-08Sg
>>
>>50218622
I was waiting for Joe Hendry my whole life. I never knew, but now I do.
>>
>Say you'll answer questions
>Go straight to bed
Curse me!

>>50214233
I never said but it would have been, a rise in the ground protected the chapel from Allied fire.

>>50214318
I took it to be some horse artillery attached to the dragoons.

>>50214964
I just got them to roll X number of locations depending on how close they were to a shell and they took level four wounds there.

>>50215366
I glad you're proud.

>>50218622
Yes, the player built his own character and I wasn't aware of the reference.

>>50217470
I felt perhaps I should know as something other than a useless shitposter.

See you folks I'm actually off to watch the IWM film The Battle of the Somme, with a live orchestra now.
>>
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a Bump for anime missing link between Hitler andTrump
>>
>>50218622
Hah, that's cool.
>>
>>50222039
One of the best 'rasslers today.
>>
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>>50218280
>>
Had an earthquake this morning, so are there any interesting / unique natural disasters in Vosca or the Void that we don't know about? There's the Eclipse of course, and I assume the void has islands crashing together every so often.
>>
>>50227486
Australia? I heard something big hit Christchurch.
>>
>>50227907
Nah, I'm a kiwi. It's not been too bad, a bunch of damaged roads but only two deaths, and one was a heart attack.
>>
>>50227486
To the best of my knowledge, all of the islands in the void are currently on stable orbits that bring them close to their neighbours but with no risk of collision. The only time to my knowledge of inter-island collision was an intentional military manuever performed by Chiron. I may be misremembering things however.
>>
>>50226088
12th Velogian Mechanized..?
>>
>>50185512
>Shotgun Surgery
The common denominator for both Fallout and SoS is actually a Kill Bill quote

"I'm a fucking SURGEON with this shotgun!"
>>
Anyone got some cool stories from the Eastern Front of WWI?
>>
>>50231955
Nothing specific, but the war was supposedly a lot more mobile because there was more space involved. You actually saw cavalry units doing stuff, for example.

One can only imagine how many Austrians were just minding their business trying to dry off their cardboard-soled shoes when a bunch of fucking cossacks burst out of the fog to cut them down with sabers.
>>
>>50231955
Look up anything fucking Conrad von Hotzendorf did. Best worst general of the war, and everyone's favorite jackass. He launched 3 failed winter offensives against the Russians that were logistically so terrible, that some troops were trudging through the snow in cardboard-soled boots. Approx. 7000000 Austro-hungarian troops froze to death, and around100000 were killed or wounded during the fighting. That totals to 800000 casualties. Reports mention seeing wolves feed on the frozen corpses of soldiers. You also have my favorite general: August von Mackenson, whom basically is the reason the Russians didn't pour into Europe and fuck everything up. Pic related.
Regards: WWI Anon
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>>50233441
Oops, forgot the photo again. Need more coffee I guess...
>>
>>50232485
You are also correct my good man, the war was significantly more mobile. Furthermore, Russia was making massive gains at the beginning of the war until the Germans began hand-holding the Austro-Hungarians. The once exception of this is during the spring when the snow melted and rain turned everything to mud. There are accounts from these periods of fighting where the battlefield actually flooded with water and soldiers ended up fucking in little rowboats. That bit was a little rare though as both sides realized that this was just plain silly and that rowboats were wonderful meaty arty party targets. If a rowboat sunk, the troops would drown under the weight of equipment.
>>
>>50233468
>soldiers ended up fucking in little rowboats
I know it's a typo, but it's my headcanon now.
>>
>>50233525
Ra-Ra Rasputin,. lover of the russian queen. I need more coffee before I can type.
>>
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Hey guys, I'm the anon who wanted to run a game on early war Serbian front. Game probably won't happen due to lack of interest by my players. Guess they're not autistic enough for I.R Army

Anyway, I've been reading up on the subject, and doing general research.Theorycrafting at this point
I decided to use backdrop of the Sixth Austro-Hungarian army, based around the Vyshehrad in southern Bosnia. It was taking it's sweet time getting in working order at the beginning of hostilities, only doing some very minor operations at the time of battle of Cer.
Which is perfect for my idea of this game - a slow start without throwing, the players into heavy frontline action. And it was supposed to then quickly shift tones into full on horror of war.
And the Sixth army provides just that. By the end of 1914, it was disbanded due to atrocious casualties during the second Invasion of Serbia and beyond.
Also
>>50233441
>>50175930
This campaignI'm not talking about the game, but rather the irl one has a custom villain, the OG incompetent A-H commander, the one at the root of this entire war,I mean he was in the carriage at the moment of the assasinationNone other but - Oskar Potiorek.

I'm also reading the original book of C.K Dezerterzy, on which the movie is only very loosely based. Good read, apparently largely authentic if dramatized.
If you guys want I could try and translate it to English for you.I'm this bored right now
>>
>>50235859
>root of war
And its not Hotzendorf? You should read up on how many times the arch duke had to stop him from starting a war with each and every neighbor of the empire. It's honestly hilarious how much of a comic book villain this guy could've been made into.
>>
>>50239106
Every country needs a crazy asshole for the world to remain interesting.
>>
>>50239106
>not Hotzendorf
Why don't you tell us about it?
>>
>>50242966
>Politically however Conrad was less astute. Supremely confident in the abilities of both himself and his armies, Conrad regularly proposed so-called 'preventative' or surprise wars directed against the supposed enemies of the Austro-Hungarian empire, usually Italy and Serbia; the realities of war and its consequences often escaped him, especially in the Balkans.

>In 1911 Conrad's demand for a war with Italy (during the Italo-Turkish War) resulted in his dismissal, although he was recalled in December the following year and was in readiness to again demand war against Serbia at the height of the July Crisis of 1914, this time prevailing with the support of Foreign Minister Count Leopold von Berchtold. Conrad himself had been a friend and associate of murdered Archduke Franz Ferdinand.

http://www.firstworldwar.com/bio/conrad.htm


https://www.youtube.com/watch?v=NE8-_GAc7g4
>>
>>50244690
>>50242966

Forgot pic.
>>
>>50244690
>spoiler alert for a historical lecture
>>
>>50244804
It's /SoS/, what else do you expect?
>>
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>>50239106
Well it is true that it was Hotzendorf who was the Most Dangerous officer - both stupid and proactive, with almost 30 attemots at waging war in a very short span. However the war itself wouldn't be a thing if not for for Oskar Potiorek.
>In 1913 Potiorek had invited Archduke Franz Ferdinand and his wife Sophie to watch his troops on maneuvers scheduled for 26 and 27 June 1914. An attack on the life of former governor Marijan Varešanin in 1910 and several rumours on future assaults (leaked by Serbian Prime Minister Nikola Pašić) did not keep the archduke from a public appearance in Sarajevo, backed by Potiorek who worried about his own prestige.
>after the first attempt where the hand granade aimed at the archduke injured several people in another car. Ferdinand wanted to go meet them despite the objections of his staffmembers.
>Potiorek replied "Do you think Sarajevo is full of assassins? I will take responsibility"
> Nevertheless, the governor decided that the royal car should travel on an alternative route to the Sarajevo hospital
>However, he forgot to tell the driver about this decision. On the way to the hospital, he took a right turn on the Latin Bridge, where one of the conspirators, Gavrilo Princip, was sitting in a corner café at the time.
>neither Potiorek nor Count Harrach or Lojka were injured.
He later started anti-serbian riots in Bosnia, as well as he was the commander-in-chief of the punitive expedition against Serbia.
>"I was spared at Sarajevo so that I may die avenging it!"
His ineptitude lead to disaser after disaster in the supposedly easy fight with "pig herders".
He was eventualy removed from command by the end of the year.

So guys how is he not a perfect villain for what I have in mind?
>>
>>50245702
Shouldn't a villain be competent?
>>
>>50247001
>Shouldn't a villain be competent?
Only if you are playing against him.

If you WORK under a BBEG who is also a cretin, the challenge comes from having to deal with his bullshit.
>>
I'm learning song of swords, but I'm not sure if I'm doing the combat correctly. Do any of you have a good example or video for combat. It would be much appreciated
>>
>>50247592
Best bet would be to get someone in the roll20, though maybe we should slap together an example combat for the OP.

What areas were you confused about?
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>>50247001
There are few things more dangerous to your average soldier than a confident, incompetent, commanding officer.
>>
>>50235859
So yeah, even though you guys didn't ask for this. Here's the first part of the translation. Did I mention I was bored?

I tried to keep the distinct style of the original, which in Polish is both written amateurishly, with it's purple prose, run-on sentences, as well as the chaotic plot progression and at times a lack of descriptions; yet still has a certain charm to it. Kinda like a light novel.
>>
>>50251427
I will most likely print this out and keep it next to my bunk for......scientific....purposes when I get home.
>>
>>50251470
Don't get your hopes up too much, the book is more sparse with the H-content than the movie.

Also there is not much translation done at this moment, only the author's note and the first part of Chapter 1.This is going to be a long series
>>
>>50251427
Lawdy, what am I looking at here?
>>
>>50251526
Who said it was the pics? Dat dank his-toe-ree gets me goin.
>>
>>50251611
Then get ready for some reality-of-life in a backwater Austro-Hungarian garrison towards the end of the war. Eventually in the next update, since right now there is not much except the wooing of ladies
>>
>>50248130
Mostly the bout system with its orientations and such. It seems just a lot to take in for a new player.
>>
>>50248130
The one part of the system I don't understand is how outmaneuvering works.
>>
>>50252870
Does it work yet?

I'm not sure it does.
>>
>>50251427
You are a beautiful and glorious bastard.
>>
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>See pic of Kowalewski in KuK uniform
>Great! Finally C. K. Storytime!

>Nope. And probably not gonna happen.

Sigh.
Good luck with transaltion anon, book is good.

Also if you care to eleborate further on the scenario, I would happily use it, as I planned anyway in some months, when I end my Dzikie Pola (historical RPG in times of Polish-Lithuanian Commonwealth) campaign.

Nothing is better than playing incompetent, powerfull piece of Brass that just blissfully sends players into oblivion and they struggle to keep living. It's really funny.
>>
>>50252033
Look at Ballad of the Laser Whales for the initiative system. Ignore the whole bout and clash count thing. Nothing that happens before throwing Orientation in the SoS book matters.
>>
Tell me about the khopesh.
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>>50257704
Is okay, beats, hooks, doesn't afraid of anything.
>>
>>50257704
It's a short, one-handed sword with a low STN of 6, decent +1c damage, and the forward swept rule which is generally at least equivalent to AP2 (uses the lowest AV between cutting and piercing when attacking armor), has the Hook special rule, and can be used with Blunt proficiency as well as Sword, giving it early access to lots of nasty maneuvers.

It does have a terrible Thrusting profile (TN9, -1p), and poor defense (TN 8, 0 AV), but considering it is only 1 sp and can be used with a shield or offhand weapon it is an overall very useful weapon.

>BEAT THE BLADE!
>HOOK THE LEG!
>>
Rare weapons of WWI

https://www.youtube.com/watch?v=421NTSJHp2c
>>
>>50257704
Fact: the khopesh was a Nubian fabrication to make Egyptians look dumb
>>
>>50260031
What's a Nubian?
>>
>>50260141
A bunch of savages who haven't figured out the glory of curving bronze yet.
>>
>>50260141
A miserable pile of lion pelts!
Now have at thee!
>>
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>>50254125
>Dzikie Pola campaign
Original system or SoS?
What is it about?
Plot/story driven game or the more general "Polish gentry being aristocrat as fuck" sandbox?
>>
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>>50254125
>elaborate further on the scenario
It is by no means ready, but here's what I got so far, maybe some inspiration.:
I think it would work best stretched between several sessions.
>The time is august 1914, the place is southern Bosnia.
>Players are members of a penal/garrison company stationed in some backwater town near Vyshehrad.
>It consists of all the ethnic spectrum of Austro-Hungary, with the highest ratio of Slavs.
>The main common denominator is that they're all Politically Suspect, especially now with all the anti-Serbian/Slav sentiment going on.
>Still they have a chill commander, and there have been little change in the lax atmosphere in the company. Even though soldiers do realize they will have to go to war with fellow Slavs soon.
>The thing is their unit is part of the Sixth Army, which is currently falling behind in war preparedness.
>Oskar Potiorek, even though he doesn't think he will need the Sixth, changes the officers in the most lagging behind i.e. Players' units, to more German in hope of speeding things up.
>Enter the sadistic new Oberleutnant with totally "no-homo" sounding name., and the gruelling boot camp begins.
>Unit still misses most of the first Invasion of Serbia.
>They do see some action down south though, as a part of the Sixth that shielded the way to Sarajevo, during
>They even cross the border, and have some skirmishes with the Serbian "Uzice" force, as well as with partisans.
>Nothing major, nothing traumatic. At least on the battlefield.
>cause, they either witness, or are forced by they new officers to perform some of the atrocities against the Serbs, as they unit retreats after the news of disaster that was the battle of Cer.
That would be part 1 of this. worth like two or three sessions of play.

Next I'll write up the second part, wherein the brutalization coming from the officers, and the real horror of modern warfare, force the player to desert as the Sixth Army disintegrates
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>>50261261
Orginal, second editon. Truth to be told I don't even know what SoS is for I use CoC for everything 1800 onwards, but I saw the thread discusses cool things, so I jumped the wagon.

Well, it's rather light hearted campaign, that sprang from one shot session, that turned out too great to be left alone.

Players arrive in camp, where local nobles prepare to defend their land from coming Tatars. They got into heated argument with important political statist, and when he was murdered, their Zagłoba-archetype friend was acussed and they barely dealyed lynch and mutiny so they could investigate.

They found real murderer only to discover that the victim was a pesant impostor, who was sent to get money for bailing out his master from turkish slavery, and decided to take his place instead. After two decades of rowing on galleys, betrayed master was liberated by cossacks and came back for his revenge.

When they were away, camp turned into full inner-feud-battle, like in Asterix and Obelix about the smell of the fish, but with real killing.

They come back, rally everybody, prepare defense, and rekt Tatars.

That's the short version main plotline on first session. Bu we all got in the climate of the times and game- we started each session by singing ,,Nalevaymo bratia w krysztalovi chary" out loud and it was full of angry nobles, cunning Jewish tavernkeepers, trembling Tatars, powerfull, unforgiving Magnates, family feuds ending in blood, brave and dangerous cossacks, exploding gunpowder, trecherous robber soldiers, escapees from Crimean Khans harem and sympathetic German Infantrymen that helpfully listen to your question, then blissfully answer in their mother-tongue in the good, cartoon style.

It's a great piece of game, and the stuff I got from the backstories of the characters is great. I look forward to it, and someday, when I will have more time I promise to elaborate on it.

>>50261585
Sounds nice as it goes, looking forward to rest.
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>>50262853
Sounds patrician. I wish my group would sing.
>>
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>>50262888
It's simple:
>Give them texts, that one is crucial, seriously
>Play the song very loud, so they would be oblivious to quality of their fuckup
>It helps if song is sang by something that sounds as choir of drunkyards anyway, so cossacks' songs and russian ballads are great.
>Alexandrov's Red Army Choir is also good, because if you hesitate to sing-along Katiusha/Samovary-Samopaly when you have text is's just that you hate fun.
>>
>>50262853
Speaking of this, does anyone have a screen capture of that SoS Deluge game?
>>
>>50262956
The worse they are at singing, the better it is.
>>
>>50264381
Drinking songs truly are the thread that connects all mankind.
>>
>>50263145
Was there another one?
>>
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>>50262853
Pretty metal m8. Was it a stereotype back then that Germans were dumb or cheerful or something? So different from the modern day.
>>
>>50266514
Ahnold, Anime Man, a Cossack and a Prussian go on a jolly jaunt through Deluge-era Poland to kill Dutch mercenary captain and bastard-extraordinaire The Boar.

https://warosu.org/tg/thread/S47920159
https://warosu.org/tg/thread/S48888457
>>
>>50269036
That's missing a big middle part.
>>
swordbump
>>
>>50272844
Spearbumps are superior
>>
>>50142405
WITHERING WILDS WEDNESDAY

Alandi is a large country. Larger than its simple geography would suggest. Its endless plains and swamps give it a feeling of enormity, and the lack of permanent settlements, except for the capital and a few farming villages, add to that.

But on the borders of the country, in the great swamp called Valershk, there is a township that has reported the appearance of strange goblins.

These goblins, they say, are blind albino mutants who emerge from the swamp periodically, gibbering and frothing at the mouth. They usually die within a few hours if ignored, but they rarely last that long.

It has been found that in the gullets of the beasts, in a leathery sac that occupies the place where vocal chords would normally reside, are pearls which swirl with strange colors, like glass spheres filled with dye.

These pearls are very rare--after all each goblin only has one--and are sold by the townsfolk to merchants at great expense. Hunters often wait in the swamps with food and drink, watching for the arrival of these albinos, to kill them and take their precious spheres.

The Kasonic Order's Black Sun Chapter has attempted to send agents to investigate this phenomenon, but the King of Alandi has resolutely refused them: His people are entitled to their land by ancient writ, and he will not even permit his own nobles to interfere in this township's business, however valuable it may be.

Agents have been hired by various governments to try and infiltrate the town covertly, perhaps as hunters willing to pay for a chance to kill one of the goblins themselves and claim the stone, or as scholars wishing to observe the creatures for posterity. But what sort of fool would venture into the cursed swamps of Alandi to participate in this blasphemous ritual hunt? The goblins have supposedly been appearing more frequently. What if multiple appear? Shouldn't be too much of a problem with all of the hunters.

https://www.youtube.com/watch?v=z4YH1xzF35g
>>
>>50275849
Clam goblins. Wonderful.
>>
>>50275849
Motherfucker. I thought Trivial Tract Tuesday was dead.
>>
>>50276079
Oyster. Clams don't produce pearls.
>>
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>>50274385
>Spearbumps are superior
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>>50275849
How do you come up with this shit Jimmy? It's utterly bizarre yet would still make a good one shot
>>
How am I supposed to run my Conquistadors and Cryptids campaign without rules for macahuitls and atlatls, Jimjam?
>>
>>50277723
Carefully?
>>
>>50277737
hue.
>>
>>50277723
You could always borrow the protosword rules from The Flower of Battle.
>>
>>50278794
You'll need to up some TNs. Song of Swords has higher TNs on average than Riddle.
>>
>>50277723
Glass Blade weapon enhancement that can get added to club/truncheon/two handed club. Uses base Strike TN of the weapon, and has good cutting damage(+2-3 for 1 handers and 3-4 for 2 hander) but with a rule that against hard armor it uses weapon's base Bludgeoning damage and has a %chance to shatter and lose its cutting damage until repaired.
>>
>>50277723
Atlatl would take one of your aim actions to affix and add range and +1-2 damage
>>
>>50280981
That's it. I'm sick of all this "glass blade truncheon" bullshit that's going on in the SoS system right now. Macahuitls deserve much better than that. Much, much better than that.
I should know what I'm talking about. I myself commissioned a genuine Macahuitl in Mexico for 2,400,000 Pesos (that's about $20) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my Macahuitl.

Aztec smiths spend years working on a single macahuitl and insert up to a million obsidian pieces to produce the finest blades known to mankind.

Macahuitls are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a macahuitl can cut through better. I'm pretty sure a macahuitl could easily bisect a knight wearing full plate with a simple vertical slash.

Ever wonder why medieval Europe bothered conquering Central America? That's right, they were too hyped to fight the disciplined Jaguar Warriors and their macahuitl of destruction. Even after Trump builds and mans his wall, American soldiers will target the men with the macahuitls first because what the fuck where did they get those?

So what am I saying? Macahuitl are simply the best sword that the world has ever seen, and thus, require better stats in the SoS system. Here is the stat block I propose for Macahuitl:

(One handed sword/blunt)
L Reach
STN 7 (+2c) TTN 8 (+1p)
Draw 2, Tight Grip 1

(Two-Handed Exotic Weapon)
VL Reach
STN 6 (+4c) TTN 8 (+2p)
Draw 4, Tight Grip 2

Now that seems a lot more representative of the cutting power of Macahuitls in real life, don't you think?

tl;dr = Macahuitl need to do more damage in SoS, see my new stat block.
>>
>>50277723
Use Riddle of Steel's rules for them and homebrew it.
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>>50281413
>American soldiers will target the men with the macahuitls first because what the fuck where did they get those?

Chuckle.
>>
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Okey, may someone sell me on this SoS thing?

I'm interested in historical roleplaying mainly.
>>
>>50282211
Lovingly detailed infection rules. Die of gangrene in a Polish ditch!
>>
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>>50282265
Interesting, but I'm kinda LARPing it currently.

A-cho!

So, kinda like Twilight 2000, but without it's setting?
>>
>>50282328
>SoS LARP
That's called HEMA
>>
>>50282328
Well, there's two games.

SoS is set in like the medieval period. It's got a lot of fantasy elements (optional) and it's best for realistic medieval fighting.

Then there's Laser Whales, which is more modern and set in post WWII. It also has a lot of fantasy elements which are optional. The setting is a sort of trippy combination of Das Boot, Outlaw Star and Skies of Arcadia with a heavy dieselpunk theme. It's better for modern combat with rifles and grenades and such.
>>
>>50282211
Ever want to deep draw cut someone on the shoulder with your shaska because he didn't put a spaulder on his shield arm and your buddy just wrecked his shield with a voulge?
Want to hook someone's shield so your buddy can shank him with an ahlspiess?
Use your mace to beat some jackass's smallsword so you can stab him in the face with a Khyber knife?

With SoS you can.

Want combat dangerous enough to force pcs to plan ahead or even try diplomacy rather than risk losing a hand or getting their femur smashed to splinters?
With SoS you can have that.
>>
>>50283848
>>50282211
Do you want autistic level of details in your weapons and armor? SoS does that with over 150 unique weapons in the beta, and over 10 types of armor that can be mixed and matched per body location you'll feel like Jon Glaser at a specialty gear store.

https://www.youtube.com/watch?v=9e6yQY5O6TY
>>
>>50284563
A good post to die on.
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