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Horus Heresy General /hhg/

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A Fernisian Space Wolf In Prospero Edition
The Invisible Primarch Sub-Edition
We can get better. >>50112540
>HHG FAQs
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
https://discord.gg/wYS2J6b
http://www98.zippyshare.com/v/e6VFn2St/file.html
>>
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Rolled 1, 2, 3, 3, 2, 2 = 13 (6d6)

Reposting.

This is perhaps the deadliest generic HQ I have come up with yet.

Archmagos Reductor, 155
+Cyber-Familiar, 15
+Augury Scanner, 5
+Abeyant, 25
+Djinn-Skein, 25
+Machinator Array, 25
+Master Crafted Paragon Blade, 30
+Melta Bombs, 5
+Four Cyber-Occularis, 60
+Rad Grenades, 5
+Power Fist, 15
+Volkite Charger, 10
Total, 400

BS5 WS5 S5 T6 W4 I4 A2 Ld10 2+/3++

Independant Character
Stubborn
Battlesmith
Master of Destruction
Bodyguard
Relentless
Move Through Cover
Very Bulky
It Will Not Die
Hardened Armor


Rad Grenades let him ID T4 at initiative with his Paragon Blade, Power Fist gives his paragon blade an extra attack or vice-versa, machinator array makes him T6 and gives two extra S+1 AP2 Shred Unwieldy Armourbane attacks, an Inferno Pistol and Flamer, Abeyant makes him W4 and a whole slew of other rules. Nothing will Deepstrike near him. Nothing will harm him with his 2+/3++.

How deadly would you rate him, per his ridiculous points cost?

And now to make him even more ded-killy.
>>
Rolled 6, 1, 3 = 10 (3d6)

>>50120026
>Unseen Strike
Rerolling stat advance, already has WS5. Rerolling the 2 on the WT chart, as we already rolled a 2.
>>
>>50120026
Pretty nasty, might be able to take some of the weaker primarchs if he charges. Most will put him down though. About right for the point cost.
>>
Rolled 1, 6, 3 = 10 (3d6)

>>50120062
Dang it, need to reroll both. Already has I4 and already have a 3.
>>
>>50120026
Now how will you fluff the dude out?
>>
Rolled 6, 3, 1, 1 = 11 (4d6)

>>50120076
Thanks mate!

>>50120082
+1 Attack, nice!

And I need to reroll the 3.

Just going to roll a couple d6s instead, first non-2/3 number gets it.
>>
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>>50120026
We need to fix some of those advancements. Some are garbage and some, like the last two morale ones are actually detrimental.

Here's my first run at it:

Command:

Night Stalker: Add “You may choose to have Night-fighting rules automatically in effect turn one.” as the first sentence.

Morale:

Here I Stand and Enemy Ground: Replace +1 with -1

Melee:

Ferocious Escalade: Replace with “Enemy units charged by this Character and his unit suffer -2 to their leadership until the end of the turn.”

Preternatural Reactions: Replace with “When Charged, the Character and his unit gain +1 initiative.”
>>
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Hey guys, I'm thinking about starting an Emperors Children army. Love their fluff. I know they excel at close quarters and the like but what else are they proficient at? I really like FW's Eidolon model over Fulgrim's. Additionally, I think Kakophoni and Palatines are cool but I heard a they're pretty gimped statwise.

Pic related is my Uni. Funnily enough it's known for crazy debaucherous parties, Roman aesthetics, and militant fanaticism. All this in addition to the color scheme made me realize EC are for me.
>>
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>>50110755
Alright space friends. I think I can call it here and start working on the base.
>>
>>50120189
HAVe you tried reading this http://sys.4chan.org/derefer?url=http%3A%2F%2Fpastebin.com%2FTm2P4QLp
>>
>>50120189

ECs are proficient at everything. That's their shtick.
>>
>>50120106
>Warlord Trait: Coordinated Assault, Warlord and all friendly units within 12" reroll to hit rolls of 1 in the Assault
Or
>Immovable Object, Warlord gains IWND and Fearless
Or
>Master of Offence, Warlord gains Furious Charge
Which would be better? If IWND stacks, then it's definitely better. If not, then is Fearless worth it or no? Furious Charge plus Rad-Grenades makes him strike at S7.

Which sounds better?
>>
>>50120088
I'm not sure. My favorite Forge World is Stygies VIII, and I'm thinking of having this guy be a loyalist character, seeing as how both the good Mechanicum characters are traitors, as well as both being for the Legio Cybernetica, whereas Calleb Decima is for the Reductor.
>>
>>50120272

I've heard a bit of chatter about Stygies VIII at the Open Day. It's the FW that the Traitors nearly take in the Heresy until the Eldar intervene, and it has Eldar Titans going up against Traitor Titans. Apparently it's getting a BL Short Story sometime soon.
>>
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>>50120026
Dorn is cheaper, and not having EW means Siggy will fuck him up. But comparing him to them is unfair -- the last time someone wawnted a character that could kill Siggy Templardust Scoria was born.

So, your dude kills mostly every unnamed character ever, and Sevatar & Kharn too, since they lack EW themselves. Said it before, Reductors are monsters.

Who will he be handing out his Master of Destruction rule to, anon?
>>
>>50120300
Wait, really?

Screw it, this is probably the only time I'll directly buy from BL.
>>
>>50120205
That is dead sexy anon! that black is delicious

What is everyone else working on?

I am currently finishing up some ursarax and a corrupted knight for my dark mech force, praise Scoria!
>>
>>50120319

Yeah.

Because the HH Series books have to have an Imperial Perspective, the Eldar and basically the third party neither side expects or understands that shows up from nowhere to save the day.

Thorpe wants to write it because he's the Eldar Fanboy, but nothing is decided yet.
>>
>>50120244
>Furious Charge plus Rad-Grenades makes him strike at S7.
That would only matter if the enemy is either a bike or another Mechanicum, and they'd still wouldn't be ID by it.
>>50120189
>...the Emperor's Children favour a fast and hard-hitting playstyle. "Fast" as in their troops run quicker and get multiple bonuses to initiative, "hard" due to their access to AP2 at said heightened initiative, as well as their several bonuses to combat resolution, meaning they are quite likely to overrun opponents
>...they also have access to a plethora of alternate deployment methods, by virtue of Fulgrim's strategic acumen and their absolutely reliable outflanking available from one of their unique RoWs.
>The downsides to the IIIrd Legion are not particularly bad, as being rather generic at ranged combat is a fair price for their plethora of close combat bonuses, but they could very well dissapoint you: Their special characters and unique units usually have a single thing that they are good at (or "obsessed with" should we say) and need to work with the rest of your army to get the best out of them, lest their misuse make their disproportionately high cost be noticed.
>Also, the best part of the IIIrd Legion's Legiones Astartes rules is pretty much the old Furious Charge rule, so players are encouraged to master positional play and timing to have their units charging at the right moment while being supported with the right buffs, lest the enemy rob your forces of their melee advantage and your Children end up playing akin to generic Legion marines. They already hit hard and fast - it's up to you to make them hit often.
>>
>>50120308
I'm not sure. Maybe a Knight Magaera or Styrix. Or Atrapos. Tbqh I just want lightning cannons and maybe a Knight as an LoW.

This army will be composed of Cyborg Skeletons and Lightning! And they will be Angry and filled with Rage. Angry about traitors!
>>
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>>50120399
>This army will be composed of Cyborg Skeletons and Lightning! And they will be Angry and filled with Rage. Angry about traitors!
May your dubs bring (You) blessings, anon. Go forth wuth confidence
>>
>>50120397
Actually, Rad Grenades would make Marines T3 and Bike marines T4. So he could ID most marines, and a good amount of non-Mechanicum stuff. And if he used his Power Fist, he'd get S10 strikes with the enemy at -1 T. So Bikers and a good amount of Mech stuff would then be ID'd.
>>
>>50120449
You realize S6 already IDs marines, wounds bikes on a 2+ and to ID the later S8 is required, right? Furious charge isn't giving you anything you didn't have already, or at least not much, because you also have a S10 Sunder powerfist with AP1.
>>
>>50120508
That's true. But how does S6 ID marines when they're T4? Unless I'm misunderstanding you. Oh, wait, you're talking about the rad grenades too. Yeah, you're right actually!

I'm starting to lean towards Coordinated assault, have him near some Ferrox Thallax whenever possible and rip apart some Spess Mehreens. Or is Fearless worth it?
>>
Any rumors on when Thousand Sons will get their own special rules?
>>
>>50120640
February 9th.
>>
>>50120205
That's some seriously nice work anon, I love the lacquered black effect. What are you doing with the base, out of interest?
>>
>>50120640
Next open day, which is in January I believe.
>>
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>>50120576
>Oh, wait, you're talking about the rad grenades too.
Heh, Magi have so much wargear it's sometimes hard to keep track of what they can do, right?
I'm starting to lean towards Coordinated assault, have him near some Ferrox Thallax whenever possible and rip apart some Spess Mehreens. Or is Fearless worth it?
I don't know about Thallax, and I'm sorry I've still not delivered the math on them I promised ago. But you gotta use Thallax and I know this:
They are Stubborn, and the Archmagos is Ld10.
Fearless is indeed useful...buuut you're Stubborn Ld10 already. Again, your dude, I'm just saying.
Dread Rites would make him immune to Fear, CAUSE Fear himself and have Adamantium will, on the ground that he's simply seen and done some serious shit.
Found on the Mechanicum codex.
>>
>>50120659
>Dread Rites
I don't think Archmagi Reductor can take any rites, unfortunately.

But yeah, going with Coordinated Assault then.
>>
>>50120659
They have it all memorized in their memory banks.
>>50120640
When the curse of Inferno ends.
>>
>>50120717
Not a Rite per se. Warlord Trait IIRC, so you can have it.
>>
>>50120743
Oh! I see. Unfortunately, it's only a 1/6 chance to get it. But I do like it. I like it a lot.
>>
What was more difficult to produce: Spartans or Mastodons?
>>
>>50120785
Anon, when making a character for the Character advancement thingy you're rolling there, (YOU) get to PICK the Warlord Trait from any list your character is elligible to roll from. Of course, then that trait gets set in stone like how it happens for special characters. Enjoy. Pick the one you want.
>>
>>50120828
Mastodons because they're superheavies and have void shields and stuff you don't see in any other vehicle, their cost should be an indication.
I'm basing this info on absolutely nothing, I'm an anon on the internet, and this account is a lie.
>>
>>50120841
Well yeah, but if we follow the rules for it, I couldn't choose that one. But screw it, let's just take it anyways, this characters a huge boss.
>>
>>50120855
Yet the Sallies were able to deploy nearly 150 of the things.
>>
>>50120828
I'd say the spartan because that is an actual vehicle, whilst the mastodon is a bunker on tranks with voidshields.
>>
>>50120927
Making a tank that can hold 25 marines can't be that be that hard. It isn't Warp science.
>>
This is perhaps the deadliest generic HQ I have come up with yet.

Archmagos Reductor, 400

BS5 WS5 S5 T6 W4 I4 A3 Ld10 2+/3++

Wargear:
Cyber-Familiar
Augury Scanner
Abeyant
Djinn-Skein
Machinator Array
Master Crafted Paragon Blade
Melta Bombs
Four Cyber-Occularis
Rad Grenades
Power Fist
Volkite Charger

Warlord Trait: Dread Rites*
*The Warlord, and any unit they join, both cause Fear and are immune to it's effects, and have the Adamantium Will special rule.

Special Rules:
Independant Character
Stubborn
Battlesmith
Master of Destruction
Bodyguard
Relentless
Move Through Cover
Very Bulky
It Will Not Die
Hardened Armor
Fear
Fearless
Adamantium Will
Unseen Strike*

*The character and their unit add +1 to their initiative characteristic in the phase they charge.

How deadly would you rate him now, per his ridiculous points cost?
>>
>>50121016
>400pts

There's a good litmus test for this kind of stuff, ask yourself this; Can this thing that costs as much as a Primarch kill Sigismund who costs half of it? The answer for your dude is no, because he doesnt have Eternal Warrior, therefore he isnt killy enough for his points.
>>
>>50120979
>It isn't Warp science

Anon, the Spartan hull is the same size as the Phobos. The ramp extends a little further out, but that's it. And it sports twice as many lascannons. On the Crusader variant they made more room inside by getting rid of the lascannons, and that gave them 16 slots of transport capacity. Spartan doubles the lascannons and ups the capacity by 150%.

It's not Warp science, it's fucking Kraut Warp magic.
>>
>>50120979
Actually when you read the fluff in the AOD armylist in the spartan's unit entry it sounds like it is. Even mentions that the materials required for a spartan exceeds the requierments of most super-heavy tanks
>>
>>50120923
Wha-really? When?
>>50120927
>Building a moving fortress is cheaper than making a big tank
I don't quite agree with your reasoning, you see. Especially because in this case that bunker is made out of the same thing the tank is made of.
>>
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>>50121069
>the Spartan hull is the same size as the Phobos
what

no, it's larger
>>
>>50121065
Sigismund is a disgusting creature. I have no need of him or Scoria!

Besides, narrative-wise, he'd not fight ol' Siggy, as both are loyalist characters.
>>
>>50120342
>>50120657
Thanks! I unfortunately got suckered into the Sector Imperialis bases. Their cast quality is noticeably lower than regular GW plastic, so I'm going to put down a basecoat and then I'll see if can spice it up with some rubble or something. (My army's fluff is about fighting on Terra during the Siege.)
>>
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I want brutal, in your face ripping and tearing. The problem is, I already have Iron Warriors, so I want loyalists. I've got a bunch of mk IIs on the way, so melee or just short range in your face shooting is ok. I;ve narrowed it down to Ultras for dat glory to Rome, Dark Angels for that Extermination rules, Imperial Fists for the bolter drill, and Blood Angel for that blood lust. Help?
>>
>>50121087
Not my reasoning, it literally says that in the Spartan fluff.
>>
>>50121120
blue
black
yellow
red

paint one marine in each, decide afterwards
>>
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>>50121069
Scale in the game isn't true, anon.
>>50121106
Not as large as its size should indicate, anon.
>>50121078
And the Mastodon's fluff says they can survive Titans and are veeeeery rarely deployed, since deployment itself was a major operation on its own.
>>50121112
>Besides, narrative-wise, he'd not fight ol' Siggy, as both are loyalist characters.
Yet more blessings to you, anon!
>>
>>50121087
Kharaatan Campaign.
>>
>>50121120
Do Ultramarines. They're literally just better Iron Warriors.

:^)
>>
>>50121112
>Loyalist Mechanicum

Is this actually a thing?
>>
-The Word Bearers had to use public transportation. They had to call an Ere-bus.

-The Black Templars held a hill against heretics. It was a Sigis-mound.

-The Space Wolves were suffering from armor corrosion after fighting among some citrus plants. They called it Lemon Rust.

-You'll never catch the leaders of the Alpha Legion. One's too Al-far-ius. The other one's long Ome-gone.
>>
>>50121078
What were the requirements?
>>50121069
Do not tell me what is and what isn't Warp science. Do you know how many daemons I had to bully until I learned about how the Warp works by how daemons poof back into the Warp? More than I am proud to admit.
>>
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>>50121176
>>
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>>50121164
Yes. Why wouldn't it?
>>50121176
>mfw
>>
>>50121176
https://www.youtube.com/watch?v=Iu7vySQbgXI
>>
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>>50121176
>I don't know wether to cringe or moan at such retarded jokes.
>>
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>>50121106
Yeah, the tracks give it a slightly larger profile. Meanwhile the hull is about the same size with only the ramp being slightly more extended out.
>>
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>>50121131
Well, it's more difficult to produce than the Macharius and Malcador, that's for sure. Maybe even more difficult than a Baneblade even if they cost more. But Mastodons are like a step away from those IG moving fortresses.
But I don't have FW niggas on hand, so I'm berating you today, sorry anon.
>>50121120
I fail to see the problem.
>>50121164
Nigga, half of the Mechanicum remained loyal, and most of the Reductor is loyal. In fact don't they help on Cadia?
>>
>>50121143
>Not as large as its size should indicate, anon.
It's wider and longer, as well as having an extended ramp. I believe it's also noticeably taller?

Like, it's as big as it needs to be.
>>
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I like them a lot.

>>50121176
The Dark Angels have a secret agenta, but they're Lion about it
>>
I have a whole bunch of possessed marines and retro Chaos Renegades in my possession (kek) and I was just wondering if I could reasonably make some sort of traitor force out of them.

Was it only the Word Bearers who had a number of gribbly, spiky, mutated chaos marines at the mid-late point of the heresy? Or did legions like World Eaters or Emperor's Children have their own "Gal Vorbak"?

Or should I just sell them on/use them in a 40k project?
>>
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>>50121241
It goes from 10-man capacity to 25 in a few tabletop-scale meters
>I believe it's also noticeably taller?
Spartans being two-story lorries confirmed.
A combination of the Mark I tank and a double decker bus. It's like Britain squared - the vehicle.
>Captcha bus stop.
>>
>>50121273
The Sons of Horus started making their own knock-off Gal Vorbak called the Lupercii.
>>
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>>50121176
>>
>>50121281
>lorries
Non-American detected.
>>
>>50121273
The SoHs had theirs and you're in luck with the Lupercii. They were modern day Possessed and thus sucked.
>>
>>50121281
>Spartans being two-story lorries confirmed.
Nah, like the ceiling of the hull ain't as squashed down.

Basically the minivan to the phobos' station wagon.
>>
>>50121143
The best part of the Admech is how their total confusion over how things work spills over to the fan base. We have no idea if bolters and lighbulbs really have machine spirits. We don't even know what machine spirits are exactly. Or what prayers do things. Maybe they all do things. We're subjected to tales about that one guy who used the wrong ointment on his Dark Age microwave and then millions of people died.

Depressingly often in a setting it's possible for fans to say "the characters are retarded, they could just do X with all the Y they have sitting around and solve everything!" 40K has solved this issue by making it so that nobody actually knows what Y does and misuse will literally damn mankind to an eternity of suffering. Even if Y is a plunger.
>>
>>50121273
I'm sure there's more than enough room in the legions for more mutated groups. Maybe use Blackshield rules for a mutated bunch that's shunned by the rest of the legion. Or make WB and use a Diabolist and Dark Channeling to turn units into mutated monsters.

I'm sure there's bound to be more demonic crap coming to traitors in the future. I really hope I get to field some Nurgle daemons with my DG at some point.
>>
>>50121290
I'm a mexican talking about british stuff on a japanese-owned website using an american-invented system, thinking about buying chinese stuff.
Globalization happened decades ago, the awe has long passed.
>>50121296
Well those extra termies have to fit somewhere. Maybe it IS warp tech.
>>
>>50121281
I'm pretty sure all Land Raiders have two stories, since the crew compartment is positioned above the transport space.
>>
>>50121286
>>50121291

Aha, really? Cool cool. Another quick Q, when did they pop up in the timeline?

I've got a small Salamanders army based on Cassian Dracos, but I'm not sure how much more time I want to put into them at this stage. SoH might be cool, but I guess I'd have to make my mook marines a bit more gribbly than your standard Legionaires so they wouldn't be these specialised "Lupercii"... Hmm, I dunno, I'd have to say the army is set at the very end of the Heresy or something for it to make sense.
>>
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>>50121273
>Was it only the Word Bearers who had a number of gribbly, spiky, mutated chaos marines at the mid-late point of the heresy? Or did legions like World Eaters or Emperor's Children have their own "Gal Vorbak"?
Like other anons mentioned, as the heresy progressed the traitor legions started to use more and more chaos stuff, but regarding Gal Vorbak, not even the WB had them by the end of the heresy, because the Cha0s gods didn't care anymore. Thus, all possessed have sucked ever since.
>>
>>50121400
Who was the last true gal vorbak though? Was it argel tal?
>>
>>50121346
>Well those extra termies have to fit somewhere
You can easily fit twice as many people in a minivan compared to a station wagon.

The patrol officer might not like it, but you can do it.
>>
>>50121442
Him and his chapter, The Serrated Suns. They were the original red Word Bearers, with Bare Ceramite meme pauldrons.
>>
>>50121486
What about the wheeléd phonebooth? How many people can you fit in that?
>>
>>50121516
too many
>>
>>50121505
Yeah, but did any of them survive past Nuceria, or was Argel the very last of them to die?
>>
>>50121364
Going by "Vengeful Spirit" the Word Bearers were teaching the Sons of Horus how to create Lupercii around the time of the Battle of Molech (008.M31). For reference Isstvan III happens in 005.M31 and the Siege of Terra happens in 014.M31.

>>50121442
Probably one of the Serrated Sun chapter that were turned into Gal Vorbak alongside Argel Tal.
>>
>>50121537
I dunno. There were only about a 100 to begin with, iirc.
>>
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>>50121346
I see you're a Mexican. I'm pretty Mexican myself.
>>
>>50121537
Pretty sure Argel Tal isn't dead. I'm fairly certain he got Jon Snow'd and will come back somehow to fulfill the vision Lorgar saw of him being killed on Terra by Sanguinus.
>>
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>>50121596
>mfw Papa Sang gets to remove Word Bear
>>
What is the change you would most like to see in the rules?
Please don't turn into a huge autistic argument about RAI vs RAW.
>>
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Can anyone identify this small bit used as a cyclone missile launcher? I feel like it's from a vehicle sprue but have no idea which.
>>
>>50121565
Thanks, anons. You've been real helpful! I'll have a think about it for now.
>>
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>>50121633
Anon, you fool! Delete this post.
>>
>>50121633
Domitar and Domitar Ferrum points costs reduced.

Lightning Cannons fire twice instead of once, if only to make regular Krios and the Knight Magaera somewhat more viable options.
>>
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>>50121516
>>50121527
So, an orbital phone booth is a Kharybdis?
>>50121591
My gift to you.
>>50121641
What about termie Cyclone launchers?
>>
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>>50121633
Whatever rule allows for toe clipping in front a building and still getting cull cover saves from it.
>>
>>50121641
nah it's a third party bit. I forget which and I am phoneposting like a loser.

Check the standard stops like Kromlech and Puppets of War
>>
>>50121633
Something to make Fortifications better.

t. Imperial Fist player
>>
>>50121629
I kind of suspect Papa Sang is going to remove more than that, just to set up a massive Worf Effect chain type thing.
>Sang beats daemon Angron at the Eternity Gate, maybe Ka'Bandha as well. And daemon Fulgrim at the same time, because fuck it why not.
>Horus beats Sang.
>Emps beats Horus.
>>
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>>50121641
Puppets War.
>>
>>50121633
terminator armor going back to a single set of rules, instead of three
>>
>>50121674
>>50121684
Many thanks!
>>
>>50121568
>>50121537
The Gal Vorbak were just the dudes who went into the Warp with Ingethel. There were less than a dozen of them left alive after Istvaan V.

The members of the Serrated Sun who got daemon'd were the Vakrah Jal, lesser melds. There was a whole Chapter of them.

At least one of the original Gal Vorbak other than Argel Tal is alive in Betrayer, but we don't hear from him after Argel Tal dies. He's not mentioned as actually being dead, though.
>>50121596
He died in the shadow of great wings; that was the prophecy. It was fulfilled, the details altered; fate can be changed.
>>
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>>50121591
I wish the rapists, murderers, and heretics would just leave.
>>
>>50121681
What's wrong with fortifications? They always work for me.
t. Other Imperial Fist player
>>
How will the election affect forgeworld prices
>>
>>50121682
And that will be fine because that's how he died and how Horus died. I know Papa's going to get mauled by Horus, but even as he gets mauled Papa's going to weep for Horus knowing that child services will stay away after the spanking Horus will get.
>>
>>50121722
I'm just salty that our non-ZM RoW disallows them.

Also what is this fresh hell ReCaptcha. Select around the airplane like some goddamn photoshop tool?
>>
>>50121748
They're already going up.
>>
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>>50121748
As about as much as a SA thinking he can take on Horus if he discovered he is now immune to the Talon of Horus.
>>
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>Order mastodon
>side panels are soft and sticky, resin not mixed right
>wait a week for replacements
>They send the wrong part
>Now theyre just sending me an entire new mastodon
>>
>>50121633
Cover giving a straight penalty to the to-hit roll rather than granting a save. Pretty tired of maneuvering my models to be barely exposed just to get a shitty 5+ cover save that's weaker than my armour.

T. Raven Guard player.
>>
>>50121633
Legion specific wargear options all using the same formatting as the Dark Angels options.

Land Raider Proteus can carry 12 models.
>>
>>50121780
Are you the same guy as before or a different one?
>>
>>50121633
Breachers getting a bit of a cost reduction, or better stats/rules to compensate. As of now, I can't turn my IW into breachers like I would love to.
>>
>>50121641
It's indeed the one from puppetswar. My Tyrant siege are litteraly the same.
>>
>>50121748
About as much as Brexit.
>>
>>50121780
Just do this one more time and you might be able to make one whole one!
>>
>>50121696
This.

Just let people model their units like they want. They've already done it to power armour, so why must terminator suits be different?
>>
>>50121715
And we wish /pol/ stayed within their contention board, but seldom do we get what we want, white-guy-who-is-also-angry.
>Inb4 le Reddit tumblrman
>>
>>50121797
>As of now, I can't turn my IW into breachers like I would love to.
Yes you can, quite easily, use breacher rules and model them with shields.
>>
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>>50121843
Come on, don't start anything, Anon. Thread's been good so far.
>>
>>50121843
>119 posts before everything fucked up
Sigh.
>>
>>50121848
I can, technically, but what I mean is that they would underperform for their cost in almost everything, bar Zone Mortalis. Oh well. I'll probably get a unit nonetheless for the pleasure of painting them.
>>
>>50121868
Fun while it lasted, Anon. The idiot just had to type his post.
>>
>>50121868
I swear, I'm sending my application for janitor next year. It'll be an interesting experience.
>>
>>50121879
>they would underperform for their cost in almost everything
>Giving a shit about that
Doing it wrong.
>>
>>50121759
What's the date again?
>>
>>50121900
God speed, Anon. Maybe you'll be the one that tames the fires of Inferno.
>>
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I'm so glad that the wolves doesn't look like the ugly things from the BL illustration.
>>
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>>50121781
Those days are long gone
>>
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>>50121759
>>50121909
Weheyyyy!

>>50121908
True. I always pride myself in trying to have a fluffy, non-WAAC army, I guess it wouldn't hurt.
>>
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>>50121925
>About to shove that frag down it's throat and blow it's head off

i bet Russ would cry like a little girl
>>
>>50121806
Nice. Yeah I think they fit the profile aesthetic a little better than conventional uber launchers.

Ever get flak using them in a GW shop?
>>
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>>50121925
I kinda wish that they didn't come with panicked Thousand Sons, though. Shit will get jarring when fighting other armies.
>>
>>50121961
He wont have the time to pull the pin, Anon.
>>
>>50121971
Le Autiste
>actually I am
>>
>>50121971
Most of the primarchs have a decorative base with dead marines and a smaller base if you just want the primarch. Maybe it'll be the same for the wolves?
>>
>>50121715
We're going to build a wall around the Eye of Terror, and the Iron Warriors are going to pay for it!
>>
>>50121961
Oddly, two giant wolves were with Russ on Prospero, and Magnus definitely killed one and probably the other.
I say oddly because they were never named, and it would be a weird for Freki and Greki to get killed off like without being actually introduced.
Perhaps the editor just deleted the names and they were meant to be Russ' famous wolf brothers by the author by the editor was like fuck that, you're not killing them.
>>
>>50121925
>>50121971
Confirmed thunderwolves cavalry for the HH space wolves then?
>>
>>50121966
They fit between the shoulder pads perfectly so yeah, that and being krak missiles always have me feel lile there should be fewer than anti infantry missiles.

Not really, the owner of my GW is oretty based. That's the only non GW/FW piece from my army so it's fine. Even if it wasn't, I could be a dick and say it doesn't go over the official percentage limit.
>>
>>50122039
I thought Horus killed them.
>>
>>50121992
How do you know it's not already pulled?
>>
>>50122066
Because the wolf survived to fight against Magnus.
>>
>>50122052
Probably not. These are Russ' traditional pets that he has had since forever.

>>50122066
The pin looks like it's still there.
>>
>>50122052
No. Those are Russ' pets that he's had since he was an Imperial Guard commander that got made into a Space Marine who founded the Space Wolves.
>>
>>50122054
Hunh I had no idea there was an official % limit. But I don't ever go to tournaments. I have a feeling the GW shops in my area are pretty cool, as they actually interact with other game shops in the area.
>>
>>50122052
I don't care about cavalry, but getting to take thunderwolves as upgrades for characters like you take Fenrisian wolves...
>>
>>50121852
>>50121868
Dammit I fell for it. Allright, no more baitcatching then.
>>
Magnus better be ready before Inferno releases
>>
>>50122162
Don't count on it.
>>
>>50122162
>get a FW character series magnus the nerd pre-daemon
>get daemon primarch tzeentches bitch in GW plastic
>used to test daemon primarch rules for morty, angron and fulgrim
>>
Anybody else hate the Battle Bunnies, Atia, that whole nerd conglomerate of Brits that blog about all the insider info? as much as I like seeing all the pictures from the weekenders, those guys just piss me off. Even the name "Battle Bunnies" and being a "Battle Bunny" just reminds me I share this hobby with a bunch of losers.
>>
Give me interesting modelling concepts for a Praevian that don't involve watering down one of the techmarine models, which is the best I could come up with but is a depressingly unimaginative idea.
>>
>>50122258
Not really. Is Atia a bad person or something?
>>
>>50122258

Why are you bothered by them? They have as much info as any other British nerd that occasionally talks to the devs.
>>
>>50122258
Better than bols/10, at least they got actual info instead of clickbait bullshit.
>>
>>50122284
Ranged weapon should have tubes protuding from it, and he should have lots of tubes to his head. Maybe some kind of visor. That's my headcanon for a Cortex Designator.
This is what I think Narik Dreygur woke up to
https://www.youtube.com/watch?v=yXOhIJg4B7k
>>
I love how the janitors show up in a gold pimpwagon
>>
>>50122258
Nah, not really. The only thing annoying about that crowd is how loud and clique-y they are at the events. I used to go to every HH weekender and BLL, you get squads of them in 1st Expedition, Bunnies, BoLs or whatever t-shirts with their usernames on the back just taking over the bar, seating areas and dev / painter areas and they don't fuck off and let other people look at stuff or talk to people. And they yell out during the panels. And if one of the authors decides to hang out for a bit you have to deal with them trying to monopolise them too.

Basically I realised that, while I really like this stuff, I'm just not super-fan and extroverted enough to deal with that shit.

They're all friendly enough, if they were dicks I would dislike them. They're just over-enthusiastic and loud.
>>
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>>50122284
Dude with sensors and comms kits to direct the robutts?

Maybe try and model them in the style of the unit they're joining. Castellax Praevian in MkIII armour with optics and maybe Solar Auxilia Strategos style telescope. One leading Vorax in MkVI or IV with a running stance and maybe more close combat oriented Rambo type that goes behind enemy lines with his hunter bots. Maybe even use the Wulfen backpack grenade launcher to give him a back mounted ranged weapon while in his hands hold close combat blades, like the Vorax.
>>
>>50122369
I don't think that thing has a transport capacity Anon.
>>
>>50122390
Clown car logic. The smaller it is the more it will be able to carry.
>>
What upgrades should I give Krios battle tanks? 125 points and they're pretty cheap for what the give. Don't want to run with Venators, even if they are massively better.
>>
>>50122388
Oh, and if you give the Vorax rad-cleansers, maybe model the Praevian as a Destroyer.
>>
>>50122369
>>50122390
>tfw no Auric grav-rhino flying ingot.
>>
>>50122258
Nah, it's not a problem. Most people who has a hobby also tends to share it with losers, so it comes with the territory.
>>
>>50122211
I want daemon Fulgrim. Dude looks boss, we need more serpentine Slaanesh dudes. Too many goat women with crab bitz these days.
>>
>>50121971
>not giving your giant doggo chew toys
it's like you wolf hate your wolf brothers
>>
>>50122388
>Maybe even use the Wulfen backpack grenade launcher to give him a back mounted ranged weapon while in his hands hold close combat blades, like the Vorax.

>Brother Praevian, the enemy has been routed, there's no need to keep acting like a Vorax.
>Rraaawr!!!
>You know Mantises don't make roaring sounds like those Sek-Amrak holovids say they do, right?
>Grrr Raaawwrs Chkchkchkchk *explosion*
>Sigh, I wish he was cool like that DG old chap.
https://www.youtube.com/watch?v=7FTMlkBifTo
>>
>>50122411
Do I keep them naked? Anbaric claws, extra armor, volkite sentinels?
>>
>>50122502
But he is making friends instead.
>>
>>50122383
>The only thing annoying about that crowd is how loud and clique-y they are at the events.
Yeah, I hate that. Pretty much always been a crowd like that at GW events, too.

Used to be portent in the americas, back when portent was still a thing.
>>
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>>50122390
You don't need to get inside to transport.

Won't even be open topped because of the Custodes' armor save.
>>
>>50122390
If one of those variants is a transport then I wouldnt be surprised if instead carrying a squad it acted like a teleport, like if you have one of those and a squad of custodes in reserve then you can just deep strike that squad 6'' away from the vehicle without scattering or rolling for reserves.

That'd be cool.
>>
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>>50122411
>>50122516
Naked is gud, maybe HK since you don't want to run Venators and I'm not aware of the rest of your list's anti-tank options.
>Don't want to run with Venators, even if they are massively better.
Believe in AP2, anon.
>>
>>50122515
Seeing how dangerous AI can be and how titan pilots need strong will to force the machine into compliance, I wouldn't put it past there being a symbiotic relationship between the marines and the machines they tend for and command.
>>
>>50122515
Gaze long enough into the robot and the robot will gaze back into you.
>>
How's this?

Ordo Reductor 2500

HQ
-Archmagos Reductor, 155
+Cyber Familiar, 15
+Augury Scanner, 5
+Abeyant, 25
+Djinn-skein, 25
+Four Cyber-Occularis, 60
+Machinator Array, 25
+Master Crafted Paragon Blade, 30
+Power Fist, 15
+Rad Grenades, 5
+Volkite Charger, 10
Total, 400

Troops
-2xThallax Cohort, 135 (270)
+Six Thallax, 240 (480)
+Heavy Chainblades, 45 (90)
+Ferrox, 25 (50)
Total, 445 (890)

Heavy Support
-2xKrios Battle Tank Squadron, 125 (250)
+2 Krios Battle Tank, 250 (500)
Total, 375 (750)

Lord of War
-Mechanicum Indentured Knight Magaera, 395
+Hekatom Siege Claw with a Twin-Linked Rad Cleansor, 25
Total, 425

Total, 2465

Less tanks, more Thallax? Get rid of the worst knight in the game and get more thallax/tanks? Anon why is your Archmagos so many points just so he can wreck in CC? Could he cost less and do the same thing? Maybe?
>>
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>>50122549
I doubt it'd be that extreme, but Praevians probably do have to act like the alpha wolf of their machine pack, even more so in the case of Vorax, since they are said to be quite vicious and predatorial
>>50122555
Damn right, anon. Scyllax are said to gain an unnerving amount of self-awarenes with the passing of time, even if the only organic parts they have are their skull faces.

I don't have that pic of the Scyllax skeleton raptors conversion an anon did ages ago, so have these Skull Thallax
>>
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>>50121925
>>50121971

>russ's puppers die during the burning of prospero
>>
>>50122701

What are those skulls from?
>>
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>>50122801
Draykavac's
http://www.bolterandchainsword.com/topic/288089-but-blood-blood-is-forever/page-23
>>
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It's 4:45 am and I just finished this fucker. The sword highlight is lazy but kinda like how it turned out in the end.
>>
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>>50122887
I didn't know it was yours man, it looks nice, the sword too.
Lord Cagliostro of the Death Guard
>>
>>50122911
I don't understand
>>
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>>50122123
>he was an Imperial Guard commander that got made into a Space Marine
Tell me more about ye olde lore, anons. I hear the Imperial Army used Land Speeders and Raiders and Rhinos and all kinds of cool stuff.
Like the line between marines and mortals was blurred.
>>50122917
What don't you? His Iron halo reminds me of Cagliostro's spiky tiara.
>>
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>>50122934
>I hear the Imperial Army used Land Speeders and Raiders and Rhinos and all kinds of cool stuff.
>>
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>>50122934
Oh
>>
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>>50122944
>Twin-linked bolters
>Maxim gun
>Laspistol
Lots of dakka for a mortal.
>>
>>50122934
>I hear the Imperial Army used Land Speeders and Raiders and Rhinos and all kinds of cool stuff.
They still would in 30k, but FW hasn't done the imperial army because they hate easy money.
>>
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>>50122934
My first ever army was based on these guys. I fucking loved Imperial Beastmen.
>>
>>50123044
>want to give my ogryn carapace and ripper guns
>but power clubs+combat shields are way fucking better
augh
>>
>>50123030
The Emperor knows that for a race to truly show its greatness the race must not dakka let dakka be wasted. A man willing to fight for the Emperor and Imperium is worthy of such dakka.
>>
>>50122934
>I hear the Imperial Army used Land Speeders and Raiders and Rhinos and all kinds of cool stuff.

Fat chance of FW giving them any of that, though. Only way for Army to get those now is with Militias's Survivors of the Dark Age provenance. Even the Solar Auxilia, said to be second only to the Marines, get Russes and some riveted together 19th century metal boxes. I'm very afraid that proper Army list will just be 30k Guard.

Shame, I've wanted to play Army since 3e.
>>
>>50123123
I have a solution. Give the army those, and give the SA versions only one extra option.
>>
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So how does one run Anacharis Scoria as a death star?

Typical body guards / transport?
>>
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>>50123043
I don't like the current Militia codex man, and I've said it one too many times.
>>50123044
This is what I'm talking about. That marine looks like a regular person in power armour (and the Rhino is actually on scale). Weren't Chaplains like proper SM military police? The 30k version supposedly have the same job as wardens, but they don't quite strike me like that?
Both are cool thankfully
>>50123093
A man worthy of such dakka...I'd fear him, but follow!
>>50123079
>tfw his gun is as big as yourself
>>50123123
>Fat chance of FW giving them any of that, though.
Booooo! No ranged provenance is bad and they should feel bad.
>>
>>50123248
>A man worthy of such dakka...I'd fear him, but follow!
And know that he cares not if you think of him as a saint or a tyrant, only that you follow him.
>>
>>50123248
>No ranged provenance

Survivors lets you upgrade your lasguns/carbines/rifles/pistols and rotor cannons to S4.
>>
>>50123274
>Melee provenances
+1S & +1I
Rage & Stubborn
+1S/+1A
>Traitor-only
Zealots & Snapshots
Fear & Rending

>Ranged
+1S on a variety of lasguns and rotor guns, upgrading a lasrifle with +1S is more expensive than outright buying a bolter

I don't know, anon. There could be more options, possibly in idk Book 9: Tallarn. In 2035.
>>
>>50123173

Castellax Bodyguard, with power blades.
>>
>>50123388
>+1S provenance
>but lol no FnP for you
for what purpose, FW
>>
>>50123388
You said "no ranged provenance" and I gave you one. Don't go moving that goal post, anon, even if you don't like it.

>upgrading a lasrifle with +1S is more expensive than outright buying a bolter

By 5pts. per unit. And gives you 6" more range. AP is meaningless since you're mostly shooting at Marines. Not to forget that it also enables you to get S4 pistols if you want a more CC oriented force or S5 laslocks for short range firepower.
>>
>>50123482
>Don't go moving that goal post, anon
No, you're right, I'm simply tired. But let's indulge a little in goalpost relocation, several melee provenances for mortals? How about some more options of dakka? In combination with the -1AP Warlord trait.
Also, Laslocks can pretty much only be used the turn right before melee, with no guarantee you'll survive said melee in order to shoot them again.
>>
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I remember a couple threads back a couple people were saying that only Cataphractii Terminators could take Assault Cannons?
>>
>>50123570
Seeing that they ride in Gorgons, there's plenty of room for a close combat unit in there to assault the target after you shoot at them. Though S4 rapid fire guns would still cause more wounds on Marines than S5 laslocks.
>>
>>50123636
No, it's that RAW Tartaros cannot take Storm Shields.

>>50122686
>tfw no one said anything about my list
>>
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>>50123763
?
So would Tartaros not count as "standard Terminator armour
>>
Solar Auxilia 2970 points

Lord Marshal w/ Artificer Armour, Iron Halo, Cyber-familiar, Digital Laser, Grav-wave Generator, Master-crafted Paragon Blade

Household Retinue Squad w/ Power Axes, Shroud Bombs, Dracosan

6x Auxilia Infantry Tercio (3x Lasrifle Section)

2x Lemas Russ Strike Squadron (2x Annihilator)

----

My tactic would be to charge the enemy, and bury them under the bodies of my dead.
>>
>>50123837
Not really, since FW made it clear Terminator armour, Tartaros armour and Cataphractii armour are separate things.
>>
>>50123837
It used to, not any more. Probably forgot to update the IF entry. Wouldn't surprise me considering things like Mauns transport hasn't functioned since the rules came out.
>>
>>50123837
It's honestly not clear from the text. I could understand that some people might interpret 'standard' as Indomitus-pattern. To me the main point of the sentence is that upgrading Cataphractii's 4++ to a 3++ costs less than upgrading 5++ to 3++.
>>
>>50123843
...Isn't that 360 guys?
>>
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All of these extra Burning of Prospero marines would make getting into 30k easier but all I want to play in 30k is mechanicum.
why must I suffer
>>
>>50123926
Mechanicum with Iron Hands allies (or the other way around)?
>>
>>50123926
>>50123963
listen to this guy: Mechanicum with Iron Hands allies is such a good combo it's giving me an iron erection just thinking about it.
>>
>>50123926
Why not Iron Warriors?

Heck, if you've the paints and want to do pure Mech, why not use them as test beds for color schemes?
>>
>>50123923
Yeah. I only have 80 dudes right now so I'm a long, long ways away.
>>
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What do you guys do to afford your resin addiction?

In the process of trying to leave Target for literally anywhere else atm.
>>
>>50124273
>Implying I can actually afford all this
>Implying I actually have money
>Implying I actually have a job
>>
>>50124273
Use plastic instead.
>>
>>50124273

Wise investments in Uranium, Oil and the Food Industry.
>>
>>50124273
be born into privilege or pull yourself up by the boostraps unfortunately. it's rough telling a guy to "just get a degree" when working full-time and going to school at the same time is fucking hard. best advice I have: if you have a cigarette habit, or fast food habit, or alcohol habit, that's the easiest way to add money to your expendable income.
>>
Iron Hands or Ultramarines? How can people be so decisive!
>>
>>50124326
Just do what I did and go Mechanicum!
>>
>>50124360
you have opened my eyes my friend. what books do you need to start playing this game? Is there a general rulebook and codexs like in 40k?
>>
>>50124326
Iron Hands baby!

>3 20 man units of tacticals with artificer power fist sergeants with melta bombs
>2 outflanking predators, one with executioner and the other with infernus
>10 autocannon guys with praetor and void shield harness
>Outflanking outrider bikes with twin plasma talons
>1-2 land raiders in the front to take all the hits

Iron Hands used to be called the Storm Walkers, take that shit seriously and you will go far.
>>
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> Just bought a BoP Mk. III tac squad off Ebay
> "Haha oh boy I can finally convert some Destroyers like I've always wanted"
> Still have an entire B@C box + 10 CSM in the pre-assembly greenstuff stage
> The cav for my WWI historicals have been waiting 2.5 years for paint

Send help
>>
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>>50124376
You use the 7e BRB, and whatever army book your army uses. So Mechanicum would use the Taghmata Omnissiah army book.

The Space Marine Legions use the Age of Darkness Legions army book and Age of Darkness Legions book. One for the army list, one for the Legion rules and characters, except for the BA, DA, WS, TS, and SW. BA, DA, and WS are in Book VI. TS and SW will be in book VII.

Now, you want the best not-heretek Forge World there is, Stygies VIII.
>>
>>50124381
>power fist sergeants with melta bombs

Is there a point to a melta-bomb is you take a fist?
>>
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Started my journey today by painting my first BoP model.
>>
>>50124426
AV14. 2-3 hits with S8 might be nice, but S8 with armorbane is even nicer for me.
>>
>>50124436
Seems awfully lot of points to spend. I go with either a fist or PW and bombs.
>>
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http://natfka.blogspot.ca/2016/11/magnus-sprues-revealed-and-more.html

>Next Black Book will feature Blood Angels and Dark Angels.

Dorn and Alpharius never ever, Sanguinius and the Lion are next.

This feeling, its like a pain glove in my soul and someone forgot to turn it off.
>>
>>50124421
So it uses the warhammer 40k rule book and the mechanicum codex? Thats cool so are the games compatible?
>>
>>50124426

Power fists mulch challengers and 90% of vehicles. Melta bombs give you a chance against those land raiders you can't fist to death.

>>50124428

A good start anon, but I think you need to go a step further in highlighting. The gun especially looks pretty flat, both the casing and metal.

The eyes are also looking pretty t h i c c and flat. If you want them to really pop, you can use the lens painting method, or if you want results fast just paint them white (thin coats), and then hit them with a red ink/wash for an easy glowing effect.
>>
>>50124472

Horus Heresy is fundamentally just another setting for standard Warhammer 40k, which is currently in 7th edition.

There are a few rules that can vary depending on player choice, like the D-strength weapon change, but for the most part 40k = HH.
>>
>>50123173
Run him with Castelax body guard or if your cheeky run him with some Vorax and outflank. Either way you are giving your robots +1 initiate with a cyber list and then on top casting right of the beast for even more +1 to stats

I have the best success with Castelax because idiots just try and focus fire them down and the rest of my army mauls them horribly or they go full retard and throw their deathstars at him in melee...........oh god the sad faces when they do that is priceless, hail satan.
>>
>>50124456
With 20 T5 3+ ablative wounds, it's worked well enough for me. With all three of them, it almost guarantees at least one of them is going to make it and blow something up.
>>
>>50124473
Maybe your meta is just different, but I've never had much chances to throw my tacticals against land raiders.

Statistically, fist and bombs have about the same chance of shipping away a hull point. Bombs, of course, can get a penetrating hit while fist can chip several hit points.
>>
>>50124326
Any choice between Ultrafags and something else is a false choice. No sane or self respecting person plays Ultrafags.

>>50124417
Replace sleep with assembling models instead.

>>50124465
I think it's time to accept reality and convert Alpharius ourselves. IWfags might complain all the time about the treatment FW gives them, but at least they have one kick-ass primarch model. All IF have are upgrade kits for their legion units which are a fucking rip-off, and AL only have a upgrade kit for the worst unit in the game.
>>
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>>50124546
>sacrifice 60 marines to kill one vehicle

You sure you got the right Iron?
>>
>>50124581
Oh no, they're not just to kill one vehicle. I do kinda play them like IW, but I just chalk it up to Storm Walker tactics. They're going to march forward and either fury of the legion with bolt pistols and charge, or full fire into a squad the next turn and THEN charge. Land Raiders are big and scary and help deal with vehicles, and so do the predators. The point of my entire army is to try and overwhelm a standing force from multiple points, while the wave of marines crashes down and holds the infantry in place or bomb down vehicles. Autocannons deal with the light armor and help thin herds
>>
>>50124581
>iron within iron without
kekkles
>>
>>50124428
I would name you brother, man the walls of the Palace with you, and die alongside you.
>>
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>>50120308
>Sevatar

Sevatar doesn't have IW but he does have Siggy's deathtouch. Combined with his higher initiative I would actually bet on Sevatar even though his weapon's only AP3 rending. Obviously if Sevy gets Precog off, his invulnerable save is much better than the unnamed champion and he hits a lot more often.
>>
>>50124742
Or he could deny the challenge and let sev flail ineffectually at the nine thallax tearing him a new one, since his ID is only in challenges and he has nothing more effective than a vet squad to ride with
>>
>>50124465
dorn's going to be fucking last, because his most relevant action is on earth/the vengeful spirit
>>
>>50124742
Why not mathhammer it?

Plus, the Archmagos always has ID, while Sevatar only has it in challenges. Also, the Archmagos could fire his Inferno Pistol and a Flamer or a Volkite Charger as well before charging at Sevatar for 4 S7 AP2 attacks that would ID him because of his Rad Grenades. Though he does have a lower I, so Sevatar would strike first, but would need to get through a 2+/3++.
>>
>>50124901
Actually, if the Inferno Pistol went past Sevatar's 4++, he'd be ID'd. Wouldn't even need to get into melee. Plus the Archmagos has the Dread Rites WT, and is therefore immune to Fear and also has Adamantium Will, making him resistant to Psykers.
>>
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>>50120205
Did the base too. A helpful soul over in the WIP thread said not to do anything too crazy with the base in order to avoid drawing attention away from the model so I just did the usual basecoat, wash, rebase, highlight, highlight. I also mixed in a little gloss medium when painting the sump so it looks just a bit shiny!
>>
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>>50124884
Its more likely FW reserved Dorn and Alpharius to do a Solar Campaign book and do this diorama, I remember one Open Day before this book was releaseed that they were interested in doing the book of the AL prodding the solar defence before the siege.
>>
>>50124972

Don't get me wrong the base is quite nice, but it should definitely contrast the model more.

The termi is predominantly black, so the base should be lighter to compensate. It doesn't help that the metal he's standing on is almost as glossy as his armour, when it should be matte to contrast.
>>
>>50124972
What color is that brass?
>>
>>50124972
The shoulders are still too far away, mate. You want them right next to the housing, as while the art has them spaced a tiny bit, it doesn't scale well. Look at the official models as a reference as well.
>>
>>50124785
Siggy's instant death is only in challenges too. Plus I thought this match would be 1vs1 so no denying or handing off challenges.

>>50124901
Sevatar would have to deal with the pistol but it's only one shot and if Sevy has his precog off then his invulnerable save effectively becomes a 2.5+ invulnerable save. Granted Sevy can't have his precog off on the first turn and can only cast it with a 75% success rate.

>>50124920
Fearlessness would stop Sevatar's trophies from spooking the man, but Adamantium Will does nothing against sevatar's blessing as he can't actually target anything.
>>
>>50125029
True enough! Though I'm still leaning towards the Archmagos.
>>
>>50125004
I'll hit it with some matte varnish and see if that helps. The Sector Imperialis bases have some very clearly metal sections. I can try doing more of a marble, white gold, or silver for those sections for the other 9 Termis.

>>50125011
Retributor Armour, Reikland Fleshshade, Retributor Armour again (avoiding the recesses where the shade is), Auric Armour Gold highlight, Liberator Gold highlight on the sharpest edges.

>>50125028
They aren't moving on this guy. That ship sailed when the plastic cement came out. The other nine will be closer, but not touching the housing.
>>
>>50124663
For the glory of Dorn and The Emperor, Brother.
>>
>>50125029
You're right about siggy's ID, but he's also far capable as a combatant outside of challenges with his murder-sword. I'm leaning the Magos, simply because the t6 monster is ded'ard to wound without a rend, and has 3++ against rends. If either fails a save, then he's fucked though, no ifs or buts. The Magos definitely has the best entourage to ride with though
>>
>>50125143
There's also the fact that the Magos can take a unit of Enginseer Auxilia and Servo-Automata, or a unit of Scyllax Guardian Automata as his Bodyguards.
>>
>>50125222
Tech-Priest Auxilia, I mean.

The Scyllax could ID with their Dismemberment attack as they all have Rad Furnaces, and 1/4 can take Meltaguns.

The Tech-Priest Auxilia can have Conversion Beamers, Graviton Imploders, and Grav Guns, while all the Servo Automata can have Multi-Meltas, meaning that's up to 8 shots that can ID as well, without needing Rad grenades.
>>
>>50121442

Yup. Serrated Suns.

But after they were decimated (almost literally?) by Corax at the Dropsite Massacre Argel Tal reformed them into the Chapter of Consecrated Iron with a bunch of other bros.
>>
>>50125222
>>50125307
I'm thinking that a unit of 16 Scyllax with 4 Meltaguns and all of them going for Dismemberment attacks would wreck near anything, as the Dismemberment strikes would be attacking at effectively S8 AP2 due to their Rad furnaces, and 4 meltaguns would do good against near anything, especially since they'd all be Fearless near the Archmagos. The only problem with Scyllax is their 4+ save and I3.

So they'd do well at removing marines that aren't Terminators or have an invuln, in which case they'd only do okay, as a 3++ or 4++ would remove their ability to instantly remove them. Also being WS3 is a detriment.
>>
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>>50124901
>>50125029
>>50125064
>>50125143
I have returned with the mathmaticus

On the first turn either The Unnamed champion or Sevetar have the initiative and shoot/activate their powers. because we don't know when Sevatar will have his power on or off I will simply calculate it at 75% capacity. I'm not going to calculate Sevatar's bolt pistol or The Unnamed's flamer because they do nothing.

>The Unnamed shoots his inferno pistol and does roughly 0.23 instant death wounds to Sevatar. The flamer does nothing.
>Sevatar now has 0.23 instant death wounds on him. Once this hits 1 he dies.

These two now fight because Sevatar's pistol does nothing.
Ignoring bonus attacks for charging we find;

>Sevatar swings first at initiative 6 and manages to get 0.93 instant death wounds on The Unnamed.
>The Unnamed now has 0.93 instant death wounds. Once this hits 1 he dies.

>The Unnamed swings back at initiative 4 and gets 0.42 instant death wounds back onto Sevatar.
>Sevatar now has roughly 0.65 instant death wounds on him.

>The Unnamed's harness now strikes and gets 0.32 instant death wounds back onto Sevatar.
>Sevatar now has roughly 0.97 Instant death wounds on him.

>Sevatar now comes back with the deathblow and takes The Unnamed's skin as a trophy.

The numbers are so incredibly close that literally anything could shift the fight in the other's favor. The one who assaults first would very likely push this fight into their favor. Deny the witch was not possible to calculate so that would swing the fight into The Unnamed's favor just slightly enough. And obviously the first bodyguard to start cleanup duty will swing any challenge faster than Sanguinius can die for your sins.
>>
>>50125567
So basically the first one to get through the other's save wins.

That's just crazy! I like it. If the Unnamed has EW, he'd always win though.
>>
>>50125606
Eternal Warrior is humongous in 30k. It's one of the reasons why Sigismund is so powerful. Had Sigismund not had Eternal Warrior, Sevatar would chump him too.
>>
FAVORITE HH CHARACTER GO
>>
Should I put shooty terminator squads in a proteus or should i just pay the extra points for a phobos so I can charge if I want to
>>
>>50125650
I can see why! I think Tech-Priest Auxilia would be a better bodyguard unit for the Unnamed, fluffwise, but unfortunately worse off, as a max of 8 BS3 Multimelta attacks is pretty cool, the Scyllax can get four BS3 Meltaguns and 16 S7 (effectively S8) AP2 attacks in melee. If the bodyguard could count as a seperate unit, then they'd be amazing, as the Auxilia is far cheaper than the full unit of Scyllax and would then be able to keep firing the MMs rather than be stuck in melee.
>>
>>50125672
Sharrokyn
>>
>>50125672
that one iron father in angel exterminatus who goes full mad scientist and rams his ship straight through the emperor's children ship in some incredibly suicidal maneuver
>>
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>>50125672
Barthusa Narek. Couldn't even tell you why, I just loved the interaction he had with John Gramaticus in Unremembered Empire.

Starting to read LIVES for more of him.
>>
>>50125823
>Ribs
>Not a full plate of bone armor


0/10 immersion fucking ruined I don't know why I come to these scrub ass threads with people who don't know shit.
>>
>>50125832
Maybe the damage took out his ribs and Nerak accidentally dropped his baby-back-ribs into his friend's chest cavity after finding out he can't eat through his helmet?
>>
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Working on my second Custode.
>>
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>tfw looking at buying LED headlights for your rhinos and land raiders and interior lighting for your mastodon and spartan

Im in too deep
>>
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>>50125994
thats a functional model i loaded LED"s into my Drone hub tau terrain
>>
>>50125994
don't, LEDs tend to look tacky

interior lights on vehicles are cool though, and considerably easier
>>
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I'm stuck between choosing Death Guard, Alpha Legion and Iron Warriors.
Arguably i'd go CSM Death Guard if/when their new 40k dex drops so...

Iron Warriors or Alpha Legion?
>>
>>50126216
Both. Run allies, or shattered legion or something.
>>
>>50125672
Based Ahriman is the only right answer.
>>
>>50125567
WAIT A MINUTE!

You didn't factor in the Unnamed's four Cyber-Occularis, and their highly unlikely but still possibly chance to actually wound even kill Sevatar themselves! At I4 with WS2 S2, 8 attacks on the charge and 4 regularly (1 for each) and having a twin-linked laspistol at BS3 each as well, it's very possible that they could tank each of Sevatar's hits before they attack the Unnamed as well.

Without calculations, I believe this would cause the unnamed to win every time.

So there's the Inferno Pistol, Volkite Charger, 4 TL Laspistols, then Unnamed's 5 Paragon Blade attacks and the Cyber-Occularis' 8 attacks, then 2 Machinator Array attacks, of which all of the Unnamed's attacks are effectively S8.
>>
>>50126277
the occulari cant tank wounds for the unnamed while he's in a challenge with sevvy
>>
>>50126277
>before they
I mean before he

I am tired.
>>
>>50126291
Where are the challenge rules, actually?For some reason I can't find them.
>>
>>50126216
iron warriors are easier to paint
alpha legion give you more flexibility on the table

personally between the two I'd go iron warriors, but that's because I like the scheme better
>>
>>50126308
not sure the page number, but basically, units with a character in a challenge cant take wounds for the character in the challenge, but can take wounds from overkill in the challenge
additionally, if theres an ongoing challenge, and no other targets for a unit to attack, they can attack into a challenge, so they could contribute to hurting sevvy
>>
>>50126398
Hmmm, you're right. There is still the miniscule chance the cyber-occularis can hurt him though.
>>
>>50125672
Longfang from burning of Prospero.
Cried.
>>
>>50125672
Dorn.

Him ordering the Palace of Terra to be ripped apart for defenses, and promising to put everything together again after the war was over, was a very feelsy moment.
>>
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>The AL are the most played here by at least 2x the 2nd option
ebin :DDD
>>
>>50122887
Other DG-anon here, love seeing your work. Those Wardens are looking great man.
>>
Is HH basically the same as AoS in terms of points?
40k 2000 game = 2500 AoS = 3000 HH

I'm trying to find an inital army range to start
>>
>>50125672
Kharn, especially in Betrayer.
>>
>>50126926
>Taking AL stats at face value
nigga half the votes on there are samefags
>>
>>50121781

Back to 2nd edition with you!

It's absolutely something they should do in the next edition though, that or allow cover saves to be rolled on top of normal saves. It would mean that models with good armour in hard cover would be extremely hard to kill unless you're Tau, so you'd have to wade into close combat to shift them.
>>
>>50127144
>Tau
what do letters of the greek alphabet have to do with the Horus Heresy?
>>
>>50126948
I've read that 2 to 2.5k is standard for 30k.
>>
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>>50127217
>He doesn't know about Tautorian, 14th Primarch of the Alpha Legion.
>>
>>50127144
Not him, but the fact that a dude can fire a lascannon and have the same chance to actually hit when firing at a servitor at maximum range whose hiding in ruins while behind a unit of dreads and when firing at a Reaver ten inches from his nose is pretty stupid. While going full whfb and making distance modifiers would result in every match lasting twice as long as current ones, there has to be some form of middle ground. Cover being a negative to-hit would be a good start.
>>
>Love Artillery and Tanks
>Love bulky slow moving but hard hitting models
>Love simple schemes
Death Guard or Iron Warriors
>>
>>50127264
Ultramarines.
>>
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Clearer pic of these rules.

>>50127264
Iron Warriors are more mechanised than Death Guard, so that wins them the tiebreak if you want artillery & tanks. Neither's infantry are actually that much tougher (despite the fluff), they just keep coming rather than running away. Iron Hands are probably the best fit for what you've said, but I'm guessing you want traitors.
>>
>>50127324
And no, that's not my finger, before you all start about the horrible nail.
>>
>>50125714
>Marysuekyn
FTFY
>>
>>50127330
please take care of the nails on your filipino slave children
>>
>>50126948
Suggested points values in the 30k rulebooks are 1750-3500, and 2000-2500 to "offer a satisfying game that can be completed in a single evening".
From what I see on /hhg/, people seem to prefer 2500-3000 to get more toys and because Lords of War and Primarchs are too expensive to feasibly fit into 2000pts.
>>
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>>50122786
>Russ' puppers were the last members of the original family that raised him and he loved them like brothers
>>
>>50122786
>>50127418
Russ is mentioned as having two big wolves with him in Scars.
Maybe he just brought his entire extended wolf family in the void.
>>
>>50127496
Maybe they were the pups of Freki and Geri?
>>
>>50127084
>samefags
>samefag
ftfy
>>
Any weapons I should avoid on the Leviathan Siege Dreadnought?
>>
New thread
>>50128079
I'm a legiones astarte, and I ride around in a Spartan.
>>
>>50127991
None of them are bad, but they can all overload easily. The Leviathan is too expensive not to use it to fill a hole in an army list. I find it best used for removing nasty Lords of War. Got problems with Knights? Melta Lance and Siege Drill, in a pod. Double claw and Phosphex is the same against non-s10 primarchs The only weapon that i find sub-par is the storm cannon, which is essentially an ap3 autocannon. Some people swear by the double Storm Cannon, but unless you completely lack something to kill off footsloggers, you're wasting its potential. For the same price you could get like six quad mortars.
>>
Played a 2v2 against an army that included Custodes yesterday. I had an inductii squad with Surlak take out a 5 custode squad and 3 deathshroud over the course of several turns. Was down to about 4 dudes by the end of it, but my conclusion is custodes are about the power level they should be.
>>
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The paint stripper did naff all but this is much only opportunity for this and next week to prime my IW test models
Thread posts: 320
Thread images: 80


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