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/5eg/ - Fifth Edition General

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Thread replies: 567
Thread images: 69

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Volo's Guide to Monsters new races leak:
https://sli.mg/a/EvUWsI

Previous Thread >>50085869
>>
>>50092153
So, what's a good way to make use of the Lizardfolk's ability to make a bunch of free Javelins, Darts, or Shields? What class can use those weapons the best alongside the Lizardfolk racial features?

Would it be possible to make a good profit selling them?
>>
File: Thaw - Alex Welk.pdf (1B, 486x500px) Image search: [Google]
Thaw - Alex Welk.pdf
1B, 486x500px
> QUICK /tg/
I have to initiate two persons this sunday, with one or two veterans in it.
What do I run ?
>>
Would a Lizardfolk druid learn about emotion?
>>
>>50092247

Generic "fight kobolds in the nearby mine". Alternately, a /5e/ revamp of White Plume Mountain.
>>
>>50092270
Veterans will be bored to hell. Can you summarize White Plume Mountain? Why is it good?
>>
All class is fine! Yes, even bladelock! You might be suboptimal but you will still be useful to the party! Play whatever you like!!
>>
>>50092267
I don't figure a Lizardfolk would learn much about emotion if they mainly lived in the wilderness and didn't spend much time with other races.

A Druid is a prime candidate to still follow the description given in the book closely. One would have to interact frequently or acclimate to a society to really pick up on it, and they'd need to be raised by another race for it to really be second nature to them.
>>
Taking requests for Volo's Guide to Monsters.

Keep in mind that I will not be scanning the book, as I don't have access to a scanner.
>>
>>50092298
Mammals has emotion. So they could learn it from animals too.
>>
>>50092337
post the coolest thing you haven't seen posted before
>>
>>50092212
You forgot to count crits and to add 4/20x(8.33+15)
>>
>>50092337
Any good beast form for moon druid? We already seen Deinonychus and Cow
>>
So are aasimar like angelic souls in human bodies now? Rather than celestial blooded humans
>>
>>50092365
Seconding this
>>
>>50092365
>>50092382
I want to know too, especially CL 2 and 3 forms
>>
>>50092337
Quetzalcoatlus please.

>>50092380
No, they're still celestial descendants but now they have someone talking to them in their sleep.
>>
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>>50092356
Random Beholder tables. I actually find this pretty interesting.
>>
>>50092388
>especially CL 2 and 3
Any dinosaur with CL 2 or 3?
>>
No Firbolg?
>>
>>50092359
Chance to crit once in 4 attack is
1-(0.95^4) = 0.1855 isn't it.
>>
>>50092423
>>50092356
I actually love beholders, thanks.
>>
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>>50092403
Dinosaurs part 1
>>
>>50092348
I'm not sure if they'd learn it from animals, since animals wouldn't quite have the ability to explain the concept. They'd probably regard any friendly mammal as just a bit brain-damaged with how blindly trusting they can be.

That said, I do wonder if a Lizardfolk wildshaping into a mammal would overwrite that and suddenly allow them to feel basic emotions. It'd be interesting if they turned into a dog and wandered around towns to experience it further.
>>
>>50092290

> literal funhouse dungeon
> built inside an active volcano
> small map for "quick" sessions
> neato loot (blackrazor)
> sphinxes, vampires, giant crabs, kelpies
>>
>>50092452
>Chance to crit once in 4 attack is
1/20x4 I would say, no?
>>
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>>50092469
Dinosaurs part 2

Also I'm posting from a laptop now, I have absolutely no idea why they're still sideways. Sorry everyone.
>>
>>50092509
Chance to not crit = 95%
Chance to not crit in all 4 attacks = 0.95^4 = 0.8145
Chance to crit at least once in 4 attacks = 1 - 0.8145
>>
>>50092469
Dimetrodon wasn't a dinosaur, it's more closely related to us humans than to dinosaurs.
>>
>>50092534
>the only CL 2 form is shit for combat
>no CL 3 dinosaur
>CL 4 and 5 dinosaurs dont have multiattack

well, at least we got Deinonychus...
>>
Anyone got the fluff page for the Firbolg?
>>
>>50092478
Sounds exciting. Where can I find this?
>>
>>50092388
>>50092449
> CL
> Caster Level
animal can cast spell now? I'm just messing with you, cutebutt
>>
>>50092607
http://media.wizards.com/2016/dnd/downloads/Volo_Firbolg107.pdf

This?
>>
Can the anon with VGtM please post the cow page? I need it for a friend...
>>
>>50092628
wow, I'm so dumb,why the hell I wrote L?
>>
>>50092534
Quetzalcoatlus also is not a dinosaur, though it is not closely related to us. I hate how people think it (or it's relatives) became birds when actually it was the raptor line of dinosaurs like deinonychus and archaeopteryx.
>>
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>>50092534
>Velociraptors are accurate
>>
>>50092469
>>50092534
>velociraptors and deinonychuses instead of jurassic park "raptors"

im so glad
>>
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>>50092356
More Beholder stuff, now with alternate eye beams
>>
>>50092613

dnd dot rem dot uz
>>
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>>50092423
This is now my favourite thing.
>>
>>50092337

>>50092403
>Quetzalcoatlus

Seconding this.
>>
>>50092638
Holy shit that doesn't look like old Firbolg at all
>>
>>50092509
>>50092359
Let's add that anyway
0.25*93.32+4.66 = 27.99
0.35*92.5 = 32.375

Crossbow still win. Delicious Greatsword tear.
>>
>>50092654
Oh damn I thought it was coatl that we were getting.

Any new deities in this book?
>>
>>50092337
Elder brain stats please?
>>
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>>50092643
cows

>>50092669
see >>50092534
>>
>>50092660
JP raptors were correct...at their time.
Back when the book was writen there wasn't differenciation on velociraptors and deinonychuses, for paleontologist they were the species just different mature states. it wasn't till 1994 where the differences were made. Movie just copy pasted it from the book.
>>
I would like to request Neogi
>>
>>50092709
That and they thought "velociraptor" sounded cooler and easier to pronounce than "deinonychus".
>>
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>>50092700
more cows and rot grubs, straight outta 1e
>>
>>50092682
Except your fighter has two feats and the melee only one.
>>
Yeah I though Quetzalcoatlus was a stronger type of Coutal. Like the god they were named after
>>
Currently scanning page 167 of 224. Then I have to flip a bunch, crop them, OCR the whole thing, then add bookmarks.
>>
>>50092337
Did they change thr Goliath mountain born thing to give cold resistance too?
>>
>>50092700
How good is a Cow for an Animal Companions/Mount?
>>
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>>50092741
>>50092534
For something this big I expected more
>>
>>50092696

This i want to see something with high CR
>>
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>>50092742
oh thank god I need a scan. I already sold my copy

>>50092696
elder brain
>>
>>50092219
The ability is useless. It's only there for minor flavor and has no meaningful mechanical benefit.
>>
>>50092753
Hahaha, no, Tritons get it because "water is cold yo", Goliaths don't even if ice is cooler.
>>
>>50092742
Thanks so much

>>50092736
Rot Grubs look really dangerous
>>
>>50092776
Could we get Neogi too.
>>
>>50092776
Sweet. Does it have lair actions?
>>
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>>50092725
neogi part 1, sorry for the wait but I'm doing them in the order that they were asked
>>
>>50092837
take your time, we're all grateful for what you're doing
>>
>>50092762
You can't get large beast as companion. Rothe might work though.
>>
File: 20161103_185659.jpg (3MB, 5312x2988px) Image search: [Google]
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>>50092837
neogi part 2
>>
>>50092780
One of the many problems with these new races, add to that the natural armor from lizardfolk working even when you wear armor (when draconic sorcerers don't) and other stuff that shit on previous rules
>>
>>50092837
>>50092886
I love spidergeese
>>
>>50092337
Elder Brain, Alhoon, and other mind flayer things in whatever order you wish.
>>
>>50092889
Well in the Lizardfolk's case the hard scales that are part of their body are not going to go away just because they are wearing other armor on top of it.
>>
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>>50092820
It absolutely does have lair actions
>>
>>50092337
I'm actually curious about the NPCs, especifically the different kinds of wizard. Abjurer, Necromancer, etc. And the Elder Brain too, please!
>>
>>50092471
> Be a lizardfolk druid
> Be a dog in town
> Some human pet me
> what is this warm and fuzzy feeling

Sound like a pretty cute story
>>
>>50092837
>Neogi aren't good eatings
Good to know we're getting the important lore here.
>>
>>50092889
Yeah. There's a lot of things here that ignore precedents, and it's kind of annoying. Doubly so because now homebrew rules will be even worse with everyone pointing to these for precedent.

>>50092923
That's the same case for a Dragon sorcerer though. That AC comes from having scales.

The main benefit I see from it though is that it can let you wear magical leather armor and reap all the benefits without having to sacrifice your better AC.
>>
>>50092742
youre a true beast
>>
>>50092700
>>50092736
Many thanks.
>>
>>50092923
>Well in the Lizardfolk's case the hard scales that are part of their body are not going to go away just because they are wearing other armor on top of it.
Something that can be said of draconic sorcerer and any other race previous Volo's lizardfolk with scales.

I also don't get why barbs lose their muscless and monks their wisdom if they wear armor too.
>>
>>50092742
do you think you'll be done tonight?
i have been so absurdly hype for this for a while so i cant help but ask
>>
File: lizardfolk druid.jpg (155KB, 1024x510px) Image search: [Google]
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>>50092930
>>
can i see the goliath attributes for PC's?
>>
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>>50092925
>>50092902
for the elder brain, see >>50092924 (You) and >>50092776 (You)

Here's an alhoon and illithilich
>>
>>50092337
Whats the kobold section got going for it? Anything interesting?
>>
>>50092971
Monks could be argued that the armor is too constricting to move fluidly, even in the lightest cases. Barbarian made less sense, but at least before you could argue it was mainly for balance and thematics so you could run around shirtless like Conan.

The Lizardfolk thing is a minor, unnecessary change that just screams 'abuse this'.
>>
>>50092742
OH SHIT YEAH SON
>>
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>>50092925
Here's a big mind flayer. Now for a few NPCs.
>>
>>50092982
>for PC's
Taking into account they never were releases form monsters.
+2 Con +1 Str
Once per short rest they ignore 1d12+Con damage
Powerful turd
Immune to cold weather aka I saved 1 silver coin on coat aka useless stuff
Athletism proficiency
>>
>>50092975
Now I wonder if Lizardfolk druid will wildshape for fun... emotion could be like drug for them..
>>
>>50092709
true, but then it persisted for three sequels and now the popular conception is still big featherless deinonychuses
>>
>>50093065
>featherless
JP3 disagrees
>>
>>50092763
Yeah, I had a quetzalcoatlus in a campaign i ran and it was CR 6

but it was also twisted by evil mayan vampire elves, so that may have affected its deadliness
>>
>>50093040
I could easily see that happening. Being able to experience love or happiness in such a way, only to change back and it be more of a distant and vague memory. It'd probably be rather addictive, and I could see them wanting to spend as much time in wildshape as possible.
>>
>>50093073
A few ridges on their spine based on sex doesn't really count as "feathered."
>>
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>>50092742
You da man.
>>
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>>50092925
Here's a badly taken picture of an abjurer and an apprentice wizard. The asterisks on the abjurer mark abjuration spells
>>
>>50093073
They should have continued it or gotten even more dinos feathered for JW
>>
>>50093082

Or see emotion as an interesting tool, sometimes having emotions is useful to survival, and to gain further insight into the world. Perhaps contemplating the merits of the newfound emotion.
>>
>>50093040
You still keep your mental stats don't you? Your brain wouldn't suddenly gain the ability to formulate emotional bonds unless the magic of friendship overrides that.
>>
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>>50092925
And here's a necromancer and swashbuckler
>>
>>50093114
Emotion is a chemical reaction.
>>
>>50093134
Is there a creatures by CR page?
>>
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>>50093139
Shut up, Woolie.
>>
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>>50092998
I mean, before this book I didn't know that kobolds believed in reincarnation.
>>
>>50093114
Well.. when your brain suddenly formulate the ability to fly,swim,breathe underwater,keen sense of smell, jump 90ft or spellturning via wild shape...

I don't think formulating emotion is a problem
>>
>>50093114
You keep your mental stats, but it's heavily implied that the emotionless nature of Lizardfolk is more of a physical aspect to them, due to their coldblooded nature.

While it's not clear how exactly this would work, I do really like the idea that a Lizardfolk who transforms into something else would find themselves suddenly able to feel. How they react could vary from person to person, though it's an interesting idea for character development opportunities. I could even see it being an overarching character goal for them to change into a different type of humanoid so they could feel.
>>
>>50092638
No, the other page.
>>
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>>50093149
yep!
>>
>>50093191
I missed the lizardfolk page being posted, was just curious and drawing conclusions from what others had said. Thanks for the explanation.
>>
Would love to see the martial artists NPC
>>
>>50093208
There's a link in the OP, if you're curious.
>>
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>>50092678
They totally look the same to me
>>
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>>50093218
Here ya go, along with a master thief
>>
>>50092985
Cool, cant wait for the entire scan but this and elder brain is enough for the moment.
>>
>>50092219
There is literally no way. Once they make thrown weapons count as melee attacks and make darts do poison damage by default(just 1d4 even) then Barbarian will be pretty cool with them. Until then, the ability is basically "always have a shield if you have the materials" so I'd say a sword and board fighter.
>>
>>50093254
>Adept
>Is actually better than most monks
Kek
I love how they don't have ki and do all of that at fucking will spamming 3 of those effects per turn freely
>>
>>50093246
Well shit, I completely missed that, thanks.

Wish I didn't have to wait til the 18th for my physical copy to arrive.
>>
>>50093290
Hmm...yeah, that makes sense. Best I had thought of was to use a Javelin and Spear as a Barbarian or something to have high physical stats for the racial bite and armor, but that's kinda meh.

There really needs to be a Fighting style or feat for ranged weapons, or just something to make them more usable as a focus.
>>
>>50093296
>adept
>not very good at (thing)
It's worth 4 level 3 monks so I'm not sure how you are so confused.
>>
Got anything for gnolls? I saw them in the races category but haven't seen anything yet
>>
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>>50093354
>>
I missed lizardfolk post. Can anyone summarize or link for me?

Is it possible to fluff them as some kind of automaton? Maybe with Sun Soul Monk for a hand cannon flavor.
>>
>>50093254
>can disarm when he can already stun
stupid
>>
How about the archdruid?
>>
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>>50092678
>>50093250
Yeah, they're entirely the same!
I don't know why people think there's some difference between the 5e Firbolg and the old Firbolgs.
Just look at this perfect example of a hippie-druid.
>>
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>>50093354
more gnoll goodness
>>
>>50093386
The link is in the OP

What you said though has me imagining Warforged based off of Lizardfolk though. Strong natural bite attack, durable natural armor, and no emotions.

Sun soul Monk might work with a bit of refluffing, though being able to punch people unarmed and fling bolts of light could certainly be described as built-in weapons.
>>
>>50093409
Closer to the original mythology, tho.
>>
>>50093343
for starters it can spam stun 3 times per turn
>>
>>50093409
>they were big humans barbarians
>now they're big blue gnomes
>the same
>>
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>>50093354
big gnoll
>>
My final request is that i would like to see the Yuan Ti Anathema and the Babau demon.
>>
As a goblin PC, what level can I consider my character a goblin king?
>>
is there any more on firbolgs other than what was leaked? even just a paragraph or two?
>>
>>50093462
Whatever level you attune to a mythic codpiece at.
>>
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>>50093354
demon that gnolls can summon
>>
>>50093462
I would say around level 4 or 5, but that's more just the power level where you could probably take on a sizable group of goblins solo well enough to claim to be in charge.
>>
>>50093462
Shouldn't even meeting the requirements to be considered level 1 make you an elite among elite goblins?
>>
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>>50092664
I'm hoping for a random flumph table.

I'm also hoping for a setting book for the entire Underdark + Plane of Shadow.
>>
>>50093442
i like the new ones better
not the same guy
>>
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>>50093419
The problem with that being that Forgotten Realms had its own mythology involving the giants and their subtypes. Firbolgs being one of the more important factions despite the fact they were considered scum for not being true giants.
5e throwing that out in a book called Volo's Guide to Monsters is a bit fucking ridiculous.

But not surprising, given Storm King's Thunder took a massive shit on Giant Lore, and I heard the other adventures were much better for FR lore.

>>50093442
Sarcasm mate. But yeah, it bothers me too, I miss my honorable fighters who live by "The Code"

Prakt, Strev, Rang, glang byrd.
Stomm rang glang du.
Blod ettin er blod kong
Gi tusen val nul.
Trut zund stommpaart.
>>
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I hate to reopen this can of worms, but I'd like a clarification:

Pic related is the official ruling on shields as holy symbols and how they relate to somatic components; if you use a focus (such as a holy shield) to cast a spell requiring material components, you can also use the same hand for somatic components.

But what if the spell doesn't require material components? Can you use your shield hand for somatic components on a spell like cure wounds (V/S only?)

Would you rule it different for arcane foci, which have no utility outside of being foci?
>>
>>50093504
he already did, it's the lich variant on the alhoon
>>
>>50093416
Holy shit yes.
>>
>>50093518
weren't much better*
>>
>>50093418
Thanks man!

Wow.. this might be a better fit than I thought... I could fluff darts as micro-missile and explain how I restock them during downtime...
>>
>>50093513
sure, but they're so different that I don't get why they don't make them a new creature
>>
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>>50093456
anathema
>>
>>50093525
ah shit
sorry
>>
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>>50092700
My druid might pick up cow as an animal form.

I'm going to have to ruminate on it for a while...

I regret nothing!
>>
>Forgotten Realms will never have a plane as cool as Xoriat

Eberron book when.
>>
>>50092293
I agree. If your DM is a decent human being, he isn't going to shit on you for it.
>>
>>50093537
Because this book is trying to cash in on the FR name.
>>
>>50092337

Got any Orc player race stats and fluff?
>>
>>50093523
No, if a spell requires somatic components but does not require material components/focus, then you need a free hand, meaning no shield, focus, or whatever in at least one hand.
If you have warcaster then you're okay under any circumstance.
>>
>>50093523
I would be as a RAW faggot as possible just to pay with the same coin for allnthe shit I had to deal with
>>
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>>50093456
babau
>>
>>50092700
I just want to summon some cows with conjure animals...(Wolves do way less damage even with their increased to hit, but they are medium so they are still much better in closed quarters)
AC 10 is bad
but
15 HP
and the biggest selling point
+6 to hit 3d6+4 damage on a charge
3rd level slot = 8 cows = 8*14.5 = 116 dmg
5th level slot = 16 cows = 16*14.5= 232 dmg
7th level slot = 24 cows = 24*14.5= 348 dmg
9th level slot = 32 cows = 32*14.5= 464 dmg
Each of these is /round if all of the cows hit. I would say that being a druid rancher character would be pretty fun when you use "summon stampede"
>>
>>50093557
I like Eberron more as well but the Far Realm basically covers Xoriat. Eberron just made cooler inhabitants that could be in the Far Realm.
>>
Can I see a copy of page 106?
>>
>>50093442
>>50093518
>>50093409

Warcraft Furblogs are cooler anyway
>>
>>50093569
Seems fair, if a bit disappointing. I wanted my warlock to use his kickass magic rod to cast eldritch blast. At least the free object interaction thing makes stowing and retrieving your focus easy.

>>50093571
I'm 70% sure that's not english.
>>
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I know no one requested this, but I just wanted to share this illustration. These things look so cool and muscular.
>>
>>50093569
If you're a master of the crossbow, a crossbow expert for lack of a better term, would you allow shield+hand crossbow?
>>
>>50093479
So what would a 20th level goblin fighter be considered? Emperor of goblins?
>>
>>50093589
Unfortunately when I took pictures of the races a couple of threads back I didn't take a picture of that. There was a bit of additional lore and a small table explaining why a firbolg would become an adventurer at all, but I didn't think to take a pic because it had already been released by WotC
>>
>>50093618
I would not. Gotta have a free hand. As a DM, though, I'm a bit of a stickler when it comes to rules, for the most part--except those that I disagree with.
>>
>>50093645
oh where can i find it?
>>
>>50093615
Guard drakes are pretty sweet. Neat how the White one seems to have the most benefits. Seems like White dragons would be the ones to make them most frequently.

I wonder if Metallic guard drakes would be a possibility?
>>
Can I attach a wand to a crossbow?
>>
>>50093618
Not by default but I'd make a magically reloading hand crossbow as a reward for later in the campaign to make the combination possible.
>>
>>50093636
I think you're underestimating what an accomplishment hitting level 20 is.

A 20th level Goblin would quite possibly be the most powerful Goblin to ever Gobble.
>>
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kobold sorcerer. Statistically a kobold burrow should just be lousy with these guys
>>
>>50093650
so you can nigga hand signs with a shield and a weapon to cast whatever but even after spending a feat you can't reload a hand crossbow with your shield hand
>>
>>50093661
Seems like a waste of a wand and a crossbow just for a pointy improvised weapon but I don't see why not.
>>
>>50093636
Well, 'goblin king' usually isn't that major of a deal, as it can sometimes be exchanged with chief as far as hierarchies go. I usually percieve goblin kind as meaning they rule over a sizable tribe of 50+ goblins in a cave.

By level 4 or 5, a player could earn that sort of status as the king of a tribe, but from there it's a matter of assimilating other tribes until you're the king of all goblins.

Basically, being a goblin king has a baseline, but doesn't have a real upper limit.
>>
>>50093618
Are you a caster? no? then get out of here.
>>
>>50093680
The gods aren't as picky about manual dexterity as gravity is so, yeah.
>>
>>50093600
Well, if you're a pure caster, you really don't need anything besides your focus (which you don't necessarily even need in your hands, such as a necklace), so the issue doesn't pop up that much except for clerics.
>>
>>50093687
I want a spellgun
>>
>>50093675
>makeshift leather wings

Adorable. All this kobold stuff is really making me want to include them more often as servants of dragons.

Challenge 1 also means those kobold sorcerers might stay relevant for quite a while.
>>
>>50093680
>using your arm/fist motions to make some mystic shapes in the air
>vs basically threading a large needle (and pulling the 'thread' from your quiver) with a heavy-ass shield on your arm
>>
>>50093706
I'm a blade pact warlock with EB as a ranged option.
>>
>>50093706
Or paladins, or druids

>>50093697
you know that irl people reloaded hand crossbows while holding their shields, right? it wasn't magic

I hate this, martials at best do remarkable stuff, casters outright laugh at the laws of physics
>>
>>50093712
A wand isn't weighted to be fired from a crossbow and generally isn't designed to trigger on impact...
>>
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>>50093737
>you know that irl people reloaded hand crossbows while holding their shields, right?
>>
>>50093712
>put a javelin of lightning in a heavy crossbow
>>
Holy shit aasimar seem like some bullshit.
Time to play one.
>>
>>50093618
By RAW, you can wield it, and shoot it, but not reload it (ammunition property requires a free hand). So the choice comes down to X attacks with a twohanded ranged weapon at d10+dex+10, or a "one handed" weapon with X+1 attacks at d6+dex+10.
If you want a handcrossbow with a shield ask your DM.
>>
>>50093717
Later happened a lot in reality, anon.

Also
>heavy as fuck shield
cause targes don't exist right?
>>
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>>50093748
>magical city featuring ballistae armed with javelins of various elements and enfitted with runes of returning
>>
>>50093744
go try to grab your mouse while having the cord tied to your wrist, anon.
>>
>>50093557
>Eberron


Boy I sure do love playing Artificer: the setting
>>
>>50093794
More like Nonstop Demon vs. Dragon Political Intrigue: The Setting
>>
>>50093768
Moving your arm around to reload the crossbow would mean you weren't guarding yourself with the shield, negating the point of the shield in the first place.
>>
>>50093793
>>50093768
>>50093737
>people reloaded crossbows while holding shields in the past!
>no really, they did!
Look mate, the historical record doesn't agree with you, and no amount of bitching on 4chan is going to change the rules to justify your D3 demonhunter knock-off.
>>
>>50093820
Moving your other arm to attack with your sword woul mean you weren't guarding yourself with the shield, negating the point of the shield in the first place... two can play that game

Also, moving your shield hand to make naruto hand signs would also negate the guarding, but because reasons (caster supremacy) it doesn't
>>
>>50093721
I said pure casters not pure shit. Besides that only is a problem if you go sword and board instead of getting yourself a spirit glaive. Two handed weapons can be held in one hand while you cast. This also applies to two-handing paladins >>50093737 and druids, like wizards and sorcerers, don't need weapons. One arm on shield (if applicable), one free for somatics, focus on shield or necklace, and wild shape if you're done casting and want to melee (do not melee out of wildshape you goof).
>>
>>50093573
Addition: If you can summon Ox then they can now also carry:
62 metric tons at 3rd
124 metric tons at 5th
166 metric tons at 7th
228 metric tons at 9th
Also Rothe exist so you can have medium sized cows with 2 less HP that provide their own fireworks if you want.
>>
>>50093833
look at targes, retard, you could even twf and use small bows with them
>>
>>50093874
>>50093861
It's magic granted by a fucking god.
>>
>>50092736
Wait so seriously. Get hit you're dead. Better pray someone had restoration prepared.
>>
>>50093861
You can still keep your shield facing forward while attacking with a sword. Same for making a fisting motion or a quick circle shape with your fist.
>>
>>50093874
>>50093861
>WWWWWWWWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!11!!!!!11!!!!!
Have you swung a sword in your entire life, you pencilnecked dipshit? A stick, even? Your counterarguments are insulting to my intelligence.
>>
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>>50092742
>>
Can you become a God in Faerun by having enough people worship you?

I recall that in Eberron, Warforged could worship and draw their power from the Lord of Blades, and he's just a 15th level fighter.
>>
>>50093874
A tiny little targe isn't gonna give you +2 AC.
>>
>>50093833
Historical record also doesnt agree with casting magic so what's your point?
>>
>>50093915
>calling other people names for not having swung a sword
>taking pride in being a fucking loser who plays pretend fantasy naruto katana battles
get over yourself holy shit ive never seen somebody be so elitist about something so embarassing
>>
>>50093930
It explicitly does, RAW.
>>
>>50093915
not that hard when your intelligence is negative

also no, only axes
>>
>>50093939
>naruto katana battles
Look mate, if you want to run D&D with katanas and naruto hand symbols there's nothing stopping you, but I can proudly say I have never participated in such a game.
>>
>>50093940
And it also turn your hand into a stump RAW
>>
>>50093940
A targe or buckler weighs maybe 2 or 3 lbs. RAW shield is 6 lbs. Flavour it as you want for your little shooty mcshield fap fantasy, but it's not intended to be a handshield.
>>
>>50093930
Any shield ever, even one for pixies, gives you +2 AC, so yeah?
>>
I really don't see why there's such a big fuss about being able to use a hand crossbow with a shield.

It only does 1d6 damage anyway. You can use Javelins for a similar result.
>>
>>50092742
is scanbro still up and at it?
>>
The demonhunter was a mistake.
>>
>>50093980
javelins have a small problem called YOU CAN ONLY DRAW ONE WEAPON PER TURN
>>
>tfw you just can't stop
>>
>>50093986
Scanning page 215. 9 pages to go and then the fixing-up.
>>
>>50093997
Do Castlevania 1 but don't orient the head correctly.
>>
>>50094006
You're doing the lord's work, son.
>>
>>50093980
Because as we established earlier in the thread. Hand crossbow already out damage Greatsword. Giving it a shield ontop of that? Why would anyone use any other weapon?
>>
>>50094026
If hand crossbows already outdamage greatswords, why arent everybody using them?
>>
>>50094006
I love you.
>>
>>50093680
Because unlike magic you cannot reload a crossbow one handed, and unlike what fiction tells you shields do not strap to your arm. Even if they did the crossbow would be blocked by the shield itself while reloading. There is a reason that no one used this tactic in real life and let me tell you it wasn't because they where stupid.
>>
>>50094046
Because they're lady-sized. Real men use proper manly crossbows.
>>
>>50094046
Because SS+GWM short longbow exist.
>>
>>50094026
>Hand crossbow already out damage Greatsword.
>1d6 vs 2d6
>same chance to crit
>same number of attacks per round
>same chance to hit
>same potential increase in damage from feats
What bullshit logic am I missing here that makes it even possible for light crossbows to outdo greatswords?
>>
>>50094046
because they're only better if you compare fighters, on barb they're worse, on paladin they're worse, on ranger depends, on monk they're worse and on rogue depends too
>>
>>50094077
I'm gonna play devil's advocate here and say that their range gives them more opportunities to attack vs. a greatsword.
>>
>>50094066
What about.. Magic Crossbows?
>>
>>50094094
Do magic swords let you stab people through your shield?
>>
>>50094077
I think it's a matter of the Archery fighting style combining with Sharpshooter for more accuracy, along with Crossbow expert always allowing you the bonus action to make a 5th attack rather than being reliant on a crit or a kill, but I still don't see how that would make up the average damage for the dice being less than half.
>>
>>50094077
+2 accuracy.
1 more attack 100% of the time vs 18.55% of the time.

We ran number already faggot.
>>
>>50094094
not even magic, derro has a repeating crossbow
>>
>>50094087
That and better target selection. On the other hand being within 5 feet of an enemy imposes disadvantage on ranged attacks.
>>
>>50094046
One: Battlefield tactics don't work like that.
Two: Actual bows are cheaper.
Three: They aren't useful outside of a long range situation, and contrary to popular belief, do not make good clubs.
>>
>>50094101
.. Maybe?
>>
>>50094110
>1 more attack 100% of the time vs 18.55% of the time.
That takes an extra feat. Did you remember to scale back attack and damage accordingly?
>>
>>50094130
>Three: They aren't useful outside of a long range situation, and contrary to popular belief, do not make good clubs.
But they aren't good at long range either since their range is only 30/120.
>>
>>50094120
Even repeating crossbows have to reloaded via a wench of some kind. The repeating part only applies to not having to reload bolts.
>>
>>50093996
just homebrew a feat/refluff crossbow expert, you can draw thrown weapons as part of your attack action, bonus action to throw a light weapon when you throw a weapon as part of your attack.

or something.
>>
>>50094110
Except that to get those numbers with a hand crossbow, you need both Sharpshooter and Crossbow Master, while the Greatsword only needs Great Weapon Master.

Run it again with the greatsword having +1 extra strength or another feat to make it fair.
>>
Hey wait, nowhere under the ammunition property does it say you need a free hand to load your weapon. You CAN use a hand crossbow with a shield!
>>
You know what? I allow shield +hand crossbow, and the only one using it is the rogue. And the other rogue, who uses BB+SA+cunning action, still outdamages him
>>
>>50094162
+2 acc is from the fighting style.
>>
>>50094151
IRL they where used more to defend castles. Sometimes they where used in battlefield but archers could rarely afford them.
>>
>>50094181
We know. The feat is required for the extra attack 100% of the time. Now recalculate.
>>
>>50094159
they do, after 10 attacks, meanwhile you dont need free hand to reload
>>
>>50092776
>>50092924
Holy shit Elder Brains are awesome. For starters they make use of Int and Cha saving throws, that's already cool. Then all the things they can do... Oh, I already want to include them in some campaign!
>>
>>50094162
with hand xbows you get the dex modifier to both d6 rolls while with gsword you only get that once
>>
>>50093887
It's a man who is trained in the use of weapons and armor and isn't mentally deficient.
>>
>>50094181
So it's just crossbow master vs. Great weapon master?

Then you should be falling behind even more from lacking the Sharpshooter benefit. That +10 damage is going to pull ahead.
>>
Do we have to do this again?

Base +11 to hit.
Target is Ancient Red Dragon: 22 AC

Greatsword (average damage 8.33 + 5 STR + 10 GWM), +6 to hit after GWM.

0.25*(4×23.33)+(0.185*(23.33)= 27.64 average damage

Handcross bow (average 3.5 damage + 5 DEX + 10 SS)

0.35*(5x18.5)= 32.375
>>
>>50094180
>I allow

This is the big thing. Whatever works for your game is 100% fine because it's your game. The handbow fetishist anon is trying to straight up argue against RAW, despite the fact he is free to disregard it and go on his merry way.
>>
>>50094161
>changing feats or creating new ones for that is ok, allowing shield+hand crossbow is literally Hitler
>>
>>50094194
he's comparing the extra attack from sharpshooter with the extra attack of great weapon master, both being feats, there's nothing to recalculate.
>>
>>50094202
I, for one, am ready and willing to rip off multiple settings to make one around illithids and their ilk the bad guys.
>>
>>50092337
Kirin please! I need my chinese dragon-unicorns.
>>
>>50094212
Yes anon, we're aware that your stats only apply to damage once per successful attack.
>>
>Allowing GWM or Sniper in any campaign

Haha no.
>>
>>50094177
Errata, anon
>>
>>50094199
No the wench still needs to be operated to string the bow. The benefit comes from not having to dig through a bag to get a new bolt. At least IRL, I don't know how operate in D&D.
>>
>>50093518

The Sundering does strange things to a firbolg!
>>
Are you fucking people still going on about hand crossbows? sweet fuck

>>50094180
Rogues don't get shield proficiency doe
>>
>>50094225
Sharpshooter doesn't give an extra attack. You're thinking of Crossbow Master, which doesn't give the -5 hit +10 damage ability, which is kinda important.
>>
>>50094162
What other feat would benefit the greatsword, though? Maybe Blade Mastery from the UA?
>>
>Bunch of close friends want tod reminisce and play dnd over Roll20
>I love then to death, but last time(s) i played with them, they fucking suck at coming up with reasons to adventure
>not even "why do I care about the mcguffin"
>just shit like "but I'm a blacksmith. I go home and continue my craft", or making a game at refusing my plot hooks
I remember that whenever I manage to get them past the first session, they start roleplaying incredibly, and just having fun
But how do I get over my/their autism to just fucking get started?
Is it valid to open a game with "You're a part of an adventuring guild that's already going to the mcguffin"?
>>
>>50094235
If the errata is so official, why isn't it in the PHB? Checkmate, atheists. On a serious note, what's the exact wording on the errata?
>>
>>50094222
Is not free to do it if he's a player though
>>
>>50094221
Now, calculating it with only 4 dex

0.30*(5x17.5) = 26.25

What do you know? When you actually take into account how many feats they both use, it's lower!
>>
>>50094234
>allowing people to play in your novel at all

Only a fa/tg/uy would do this
>>
>>50094258
>Is it valid to open a game with "You're a part of an adventuring guild that's already going to the mcguffin"?

That's what I do for new players/inexperienced players.
>>
>>50094161
Close-Quarters Shooter.
You do not take disadvantage for making ranged attacks in Melee range.
You may use your bonus action to make a single ranged weapon attack with a shortbow, handcrossbow, or thrown weapon attack any time you take the attack action.
You ignore the loading property on crossbows, and may draw a thrown weapon freely when making an attack with one.
>>
>>50094243
Why not do the simple thing and have the hand crossbow use +4 dex instead of +5?
>>
>>50094239
they do if multiclass/pick the feat
>>
>>50094268
I mean, he's free to do it if he feels the need to have himself dropped from a game.
>>
>>50094272
Why 4 DEX? Fighter has enough ASI to get 2 feat and +5 DEX pretty easily, especially at level 20. Just accept that your weapon of choice is shit and move on.
>>
>>50094221
Subtract 5 from crossbow damage because the crossbow user is one stat behind. Oh, and add a little more damage to the greatsword because of of the two-hander fighting style that lets you reroll 1s and 2s.

Oh would you look at that, the greatsword does more damage now!
>>
>>50094275
>Allowing people to take a feat statistically stronger than an ASI

Absolutely not.
>>
>>50094258
>hey fuckos last time we did this you played a bunch of peasants who didn't even want to adventure. make fucking adventurers this time
>>
If I see another post about fucking handcrossbows I'm delaying the Mystic UA until January
>>
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>>50094299
>level 20
>>
>>50094258
I flat out tell my players that their characters have to be adventurers as a job and that their characters have to stick with the party so their RP has to deal with that.
>>
>>50094299
>Why 4 dex?

They were both at 18 in their preferred stat, and only had 2 feats left to spend. They spent the others on ability score increases and utility feats.

How is that not fair?
>>
>>50094300
He's just going to snidely point out that the 8.33 already takes Great Weapon Fighting into account and ignore the bit about the ASI.
>>
>>50094272
>>50094285
> trying to change goal post this hard
Greatswordfag is the worst.
>>
>>50094307
>he allows people to play classes statistically stronger than an untrained dirt farmer

It's a game brah, let them have strong attacks
>>
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>>50094018
>>
>>50092247
AD&D 1e
>>
>>50094264

The v1.2 errata is in the 6th print run of the PHB.
>>
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>>50092742
Thank you, friend.
>>
>>50094328
>said the snotnosed little brat insisting he should be able to play his shitty Diablo 3 character
>>
>>50094328
>sets up faulty premise
>gets called out
>whines that he can't use his wrong math to prove his point

Handcrossbows should get 20 attacks per turn, amirite?
>>
>>50094335
>Completely mandatory feats that invalidate entire fighting styles are interesting and fun

Nope
>>
>>50094354
actually that anon is against that because "crossbew already stronk!"
>>
>>50093915
Honestly your post right here tells me your intelligence is far lower than the person you're responding to.
>>
>>50094300
why would one be behind one stat? it only takes 8 levels to hit 20 (+5) nobody is short on their feats or main stat even with the extra feat
>>
>>50094361
>martials aren't allowed to have fun
>>
>>50094258
My dm's have put forth a quest/job that everybody in the party has responded to. So we already are heading out on an adventure, and it's up to us to explain why. It's also how we all meet.
>>
>>50094258
Have them leave town for a moment, then have the town blitzkrieged into the dirt. There, no more going home.
>>
>>50094340
Fantastic
>>
>>50094322
>>50094327
1) Do you accept that Greatsword is worst at level 20 though?

2) Lack of feat support make it a worst weapon than handcrossbow which is the point.

3) Since when did we have a "level limit" or "ASI limit"? You are just tring to move your goal post.
>>
>>50093924
That's because the gods in Eberron aren't real and divine magic just comes from having faith in something.
>>
>>50094368
So you're neglecting your hitpoints? Great, let me know how that works out for you.
>>
Hey guys, I've been a little surprised by the lack of homebrew as of late, so I figure I might as well see if there's any sort of feats/archetypes/subraces/magic items that you guys are interested in that haven't been represented in the last few books or Unearthed Arcanas.

Any suggestions or requests?
>>
>>50094385
Lich Prestige Class
>>
Speaking of, making a level 1 Human Fighter.
Crossbow Master as my feat. Throw Net on target, Bonus action Crossbow in face. Free advantage for my allies, dude is netted. Option to otherwise make two shots at dudes at range.
This sound fun as fuck.
>>
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>>50094370
Fun is relative.
>>
>>50094361
>good things must be brought down because they are too good

How's that communism working out for you comrade? Fun and interesting style of dual wielding light hammer and sickle viable yet?
>>
I don't understand the argument of the damage output of a crossbow vs a greatsword. Of course the damage output is better you have to take an entire round to reload, 2 if you get unlucky and botch, by the time you've done that the fighter has gotten 2 hits off.
>>
How much reading should I do before running a 5e game? I have decent experience with 3.PF and want to make the switch.
>>
Stop talking about pointless handcrossbow minmaxing bullshit and let's talk about my pointless minmaxing bullshit

Making a gish. He'll be level 9. Do I just go pure EKnight? Should I MC Wizard?

MC'ing Wiz would make me worse at combat but the utility from more spells known and rituals would be dope

>>50094400
You can only attack with a bonus action after taking the Attack option. I really don't think throwing a net counts as an attack, but maybe I'm wrong
>>
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Do stats exist for matchlock and other period accurate firearms?
>>
>>50094383
> Trying to change goal post again
Wow.. you really need to learn that it won't work here. Go back to /pfg/.
>>
>>50094376
>1) Do you accept that Greatsword is worst at level 20 though?

Depends. Are you going to re-do the math to give them each the same number of beneficial feats? Savage Attacker is a potential candidate.

>2) Lack of feat support make it a worst weapon than handcrossbow which is the point.

Unless you do something silly like, oh, play a battlemaster, knock them prone with a maneuver, and then get free advantage with melee attacks.

>3) Since when did we have a "level limit" or "ASI limit"?

I proposed rules because you've been cheating towards your bias since square 1.
>>
>>50094385
Things that I have been toying with in my free time, but wouldn't mind someone else working on:
>alchemist class or archetype, based on the Pathfinder class
>Fighter archetype focused on protecting others, potentially using DMG marking mechanic
>Monk archetype: Drunken Master
>Monk archetype: soulknife
>Tiefling subraces
>>
all that math is nice and all but, IS polearm master+GWM better than sharpshooter+xbow expert or GWM with a greatsword??????

at least at lv1 with variant human, crossbow expert out damages great weapon master's bonus action attack's damage, and archery lets you out-damage the +10/-5 on average. extra attacks surely favor the greatsword but when you add in sharpshooter it again out-damages it, when they both max out their str/dex. this really shouldn't be that much of an issue.
>>
>>50094421
they do, but they're awful. modern weapons arw good thought
>>
>>50094431
Disregard me, the shitposting tonight burned me eyes and robbed me of my literacy.
>>
>>50094328
I'm not sure he is. I agree with him. I think you're just a min maxing faggot obsessed with "winning" d&d and you think you've finally done it.
>>
>>50094383
It'll workout fine because

1. im doing more damage
2. im at range shooting the bbeg shit and eating cheetos and getting handjobs and ale
>>
>>50093660
The dragon doggos do seem pretty cool.
>>
>all this arguing about handxbow vs greatsword
>and here I am with my 5d8+25 with a whole extra 1 AC and while needing an extra magic weapon
T-two weapon fighting guys!
>>
>>50094419
The net description says something hit with it is restrained. How do you hit something without attacking?
>>
>>50094421
I think there is one in DMG?>>50094419
Didn't we already answer you question like 2 thread ago. We already told you "No, don't multiclass, REEEE". Go pure Bladesiger if you want to have utility and be tankygish.
>>
>>50094452
What if

the bbeg has ranged attacks too?
>>
>>50094006
Cant wait bro keep it up
This board owes you a great deal
>>
>>50094452
>2. im at range shooting the bbeg shit and eating cheetos and getting handjobs and ale
>implying the BBEG doesn't have more movement than you do
Get wrecked, scrub.
>>
>>50094462
Just take the one handed version of GWM you baby.
>>
>>50094006
Thanks anon! I'd offer blowjobs but I'm pretty sure you don't want them from a dude.
>>
>>50094452
>getting handjobs

You need a free hand to reload bro
>>
>>50094462
at least you aren't a monk
>wooo look at my 4d10+20 and MAD skillz
>>
>>50094468
Thought it only had renaisance and modern firearms.
>>
>>50094459
Yeah. It's a shame they aren't available as animal companions. They're neat. Plus having different varients for different types of dragons means that you can have a lot of fun with them having different appearances.
>>
>>50094361
Is GWM really that good? I decided to pick up lucky instead for a barbarian I made. I'm pretty pleased with it. I don't read guides or anything. I just make what seems fun.

I was thinking about getting it at a later level or something but I wasn't sure how good it was.
>>
>>50094488
Just take the unarmed version of GWM you baby.
>>
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>>50094483
>I'm pretty sure you don't want them from a dude
You know what they say about assumptions, anon...
>>
>>50094470
then i still outdamage the greatsword fighter

always remember, im always outdamaging the greatsword fighter forever and ever
>>
>crossbow has two feats
>great weapon user only one
how about PM or savage attacker? you know to not make this biased as fuck
>>
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>>50094484
>>
>>50094396
Sounds nasty. I'll give it a shot.

>>50094437
I like Alchemist as an idea, but everyone has so many ideas about what they should be. I'll probably leave that one alone for now. Drunken Master would be cool though. Also, did you check out the Unearthed Arcana: That Old Black Magic? It has two Tiefling subraces in it.
>>
>>50094509
Don't you have an mmo to be playing?
>>
>>50094510
shh it's just time to shitpost this thread to death, in the next thread all the handcrossbow autism will be gone

the whole argument is moot because what sort of GM would actually allow someone to take Sharpshooter
>>
>>50094500
desire to know intensifies
>>
>>50094406
Battlemaster Fighter. TWF fighting style.
Use battlemaster dice to inflict saving throws and effects both at melee and ranged via hammer-throws and sickle-cuts.

Beastmaster Nu-Ranger. TWF fighting style.
Gain damage off Hunters Mark while bringing great utility to your party. Combat output is a little lacking but your pet makes up for it. Can also make plays such as restraining strike both at melee and ranged using hammer throws.

Vengeance Paladin. Armoured fighting style.
Extra attack from TWF scales well with divine strikes and more chance of crits to explode smites with. Can also use hunters mark and make plays such as retraining strike, or other paladin-smites both at melee and ranged using hammer throws.
>>
>>50094531
Sadly, he's making shit up, though you can always ask your DM to homebrew it.
>>
>>50094516
Yeah, I saw that UA, and it's not bad, but I'm also a fan of Pathfinder's tieflings to an extent. We have abyssal and infernal, why not rakshasa-blooded or yuggoloth-blooded? Or why not take a page from the new Fallen Aasimar and make a Redeemed Tiefling?
>>
>>50094448
If I want to win at D&D, I would play a Divination wizard
>>
If I jump in combat and end in the air because my jump distance is longer than my speed, I'm in the air until my next turn right?
>>
>>50094504
Problem being that I'm not a pretty boi.
>>
>>50094510
The initiate argument was with Greatswordfag. We don't want to drag Polearm bro into this.
>>
>>50094554
...what.
>>
>>50094554
yes
>>
>>50094554
Um... That's not how that works anon.
>>
Does anyone have that highly technical diagram of a bugbear whipmaster's reach? Couldn't find it again skimming through the last few threads.
>>
>>50094474
224 hp vs 204 hp unless i fucked that up. ill be fine yo
>>
>>50094554
Only if you power yourself up by firing an explosive wand (from your handbow) at the ground and propel yourself upwards with dual targes into the atmosphere.
>>
>>50094565
ok, then add savage attacker or something, one having two feats while the other only has one seems biased as fuck. Also pick subclass
>>
>>50094582
I understand that reference.
>>
>>50094554
IIRC, if you run out of movement midair, you fall down and take damage as per normal falling damage rule.
>>
>>50093996
>fire a hand crossbow while wearing a shield on the other hand
>one attack made due to Loading
>next round, stump arm mashes itself frantically against bolt pouch, fingers twitching and spasming as the fighter fails to control his hand
>trained Fighter stands there dumbfounded and scared, a bit of drool coming from his mouth as his stump arm and empty crossbow begin to flail uselessly in the air
>for the shield is strapped to his arm and cannot be dropped without a full action to remove, yet he is also gripping it tightly and cannot choose to stop gripping it

>throw a javelin while wearing a shield on the other arm
>one attack made due to only being able to draw one javelin
>next round, draw another javelin and throw it
>repeat until out of javelins
kys
>>50094046
Why isn't everyone a polearm master great weapon master? A crossbow expert sharpshooter takes two feats compared to one and not everyone wants to use a crossbow over a bow.
>>
>>50094419
Nets are a martial weapon, you use a weapon attack to use them on foes. They deal no damage (but do still apply effects such as sneak attack, sharpshooter and battlemaster dice amusingly.).

Attacking with them is most certainly an attack.

Speaking of, go EKnight, use nets as your main combat tool. Use the level 7 ability to cast a cantrip and attack as a bonus action, elect to do the bonus action first. Throw the net on your foe, hitting and restraining them. Cast Bonfire, dealing fire damage if they fail their save, which because they are restrained, is at disadvantage. On their turn, they must spend their action to remove the net. If they do not, or fail the attempt to remove it, they suffer another hit from the bonfire at disadvantage to their save. All the meanwhile, they are also offering advantage to your allies and if they try to attack do so at disadvantage.

All while you are hurling more nets and shooting more cantrips.
>>
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>>50094574
Wait nevermind, found it and completely forgot it was for reach weapons as clearly depicted.
>>
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>>50094615
Damn I was too slow.
>>
>>50092700
Nice combat stats for a 10 GP animal.
>>
I'm looking into 5e and I really like a lot of the rules, but I'm a bit heartbroken: Chromatic Orb is a signature choice for a sorcerer I tend to make, but it says that it requires a diamond 50g or more as a material component. That can't be right, can it? I've looked around and outside of starting wealth, I don't see any sort of wealth-by-level table but given starting gold you're pretty much not going to be able to cast it until several levels (and successful jobs/dungeons/quests) later? Is this correct or am I missing something? It seems obscene as a material for a 1st level spell, especially given the damage for witch bolt or burning hands, neither of which cost jack or shit.
>>
An accurate and terrifying depiction of something I hope never to encounter. Thank you.
>>
>>50094433
>Unless you do something silly like, oh, play a battlemaster, knock them prone with a maneuver, and then get free advantage with melee attacks.
Or play a champion which would increase your chances of critting, giving you more damage on the crit and the bonus attack.
>>
>>50094641
That's 50gp you need to pay for once, because material components aren't consumed unless the spell says they are. You could probably buy it after your first mission and have it forever.
>>
>>50094641
Yeah, you can't really get a diamond for that much until after your first adventure at least, though it is a Focus so once you have one you don't need more.

The main benefit is that the damage type can be chosen every time. Burning hands might do more, but Chromatic Orb is great for getting around resistances.

It's a bit of a shame, since early levels resistances and vulnerabilities won't matter too much, and later on the damage falls off significantly.

I would speak to your DM about it, since early on it's only a decent blasting spell, and later on it's a weak blasting spell with some versatility.
>>
Reading through the PHB I saw the Sledgehammer listed. I didn't see stats or a description anywhere in the book however. What the hell does a Sledgehammer do?
>>
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>People unironically defending GWM and SS in a thread where an autist is proving that not only does it allow a 1d6 sidearm to outdamage a two-hander, it allows a 1d6 sidearm to do triple the damage of two-weapon fighting and over four times as much damage as a Monk

Wow these feats are really interesting and good. They're not at all a tax because you can choose to not take them and be bad.
>>
>>50094615
>>50094623
kek

By the way, what's the ruling on this?
It doesn't actually make their reach any longer for the purpose of AoO, right? Just lets them attack further away on their turn?
>>
>>50094593
Can someone run it for me? Can't do it right now. But IIRC, savage attack doesn't give you a meaningful change in DPR due to once per round limit.
>>
>>50094641
Sorcerers get 3d4x10gp starting gold plus their backgrounds gold, so there is a good chance you will start with enough for it.
>>
>>50094708
True. If you roll for starting gold you're very unlikely to not have enough for it. You might not be able to afford much else though. On average you'll probably have 20 gold left for gear, weapons, and a spellcasting focus. Buying a quarterstaff and some rations should suffice though.
>>
>>50094686
Reflavoured warhammer that does extra damage to structures?
>>
>>50094641
It's cool brah, I had the exact same "What the fuck?" when I saw the spell. How is this balanced and fair, I understand that it is versatile but fuck it isn't that good of a spell anyway.

The 50gp Diamond is NOT CONSUMED by the spell, it is a material focus that you have to have, but you only need one and only need it once (Unless you lose it.). The spell does not consume your diamond, so assuming your DM isn't an asshat you should comfortably be able to obtain a diamond of that value easily by level 2 if not sooner.

Hell, 3d4x10gp starting gold means an average sorcerer will begin the game with 70gp in his pocket easily enough to say "Hey, I'm having a 50gp tiny Diamond on my person to use for casting Chromatic orb.".
>>
I think everyone can at least agree that a handcrossbow is already too good. You shouldn't add +2 ac into it right?
>>
>>50094686
Its the same with a pickaxe. I can't for the life of me tell what it does because there is no info on it
>>
For those of you who want to do a shield/crossbow combo you could just grab a shield and place it down in front of you like pic related.
>>
VOLOS GUIDE SCAN
>>
>>50094608
Jesus christ, I figured out how to use Hand Crossbow with a shield on your other arm RAW.
>draw loaded hand crossbow and fire it
>next round, drop that crossbow and draw another loaded hand crossbow and fire it
>carry 20 individual loaded hand crossbows on you at all times, taking your shield off to reload all of them once combat ends
It's genius. Clearly the rules are working perfectly, with no need to change anything.
>>
>>50094693
It specifies a melee attack on your turn, so I'd assume the second.
>>
>>50094736
is only too good if you're a 20th level fighter, in any other case is ok at best
>>
>>50094743
Do I have to carry the peasant that holds it up also?
>>
Anyone else here find the handbow/shield combo stupid just because it would look silly?
>>
>>50094726
You also get to start with a Quarterstaff as part of the class equipment, though you sacrifice a light crossbow for it. At least it isn't a hand crossbow desu
>>
>>50094748
I've got a little over 50 pages left to crop, then I need to add bookmarks, OCR it, and optimize it.

Shouldn't take me more than an hour.
>>
>>50094743
>Hylians vs Gerudos
>>
>>50094764
Not necessarily but you could for mobility purposes.
>>
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>>50094752
PISTOL BRACE
>>
>>50094782
You are a sexy little minx
>>
>>50094774
Starting wealth is usually an option given in place of class/background options. You either take one or the other.
>>
>>50094782
You're a fucking hot cunt
>>
>>50094708
>>50094774
You get to roll gold OR get class starting items and background starting items. Not both
>>
>>50094743
how about a big ass shield in your back and then you 180° when reloading protecting yourself this way?
>>
>>50094736
Eh, I think at most we'll be able to agree that it certainly isn't a bad option. I mainly just don't think that it's overly sensible to allow a shield with it.

Even if you do want to make the argument that you should have some use of your hand with a shield, quickly loading 5 bolts rapid fire into a hand crossbow while you have 6 pounds of metal strapped to your arm is gonna be tricky, especially when it's supposed to require a free hand entirely on someone who's probably using light armor.

Plus, it isn't really needed. A handcrossbow user is likely to be in the back and have good dex, and aren't even at as big of a disadvantage as other ranged weapon users when people get in their face. +2 AC isn't a big difference in the long run for them, so why bend the rules to allow it?
>>
>>50094772
I don't like it because it wouldn't actually work but in all honesty if it did then we'd use it in a hot minute.
>>
>>50094782
The world needs more people like you
>>
>>50094801
THAT ISN'T WHAT A 'BRACE' MEANS

IT MEANS TWO

FUCK
>>
>>50094824
because it's maybe a rogue that wants to do it and their normal AC is pretty meh?
>>
>>50094742
It's a tool, not a weapon, with a 1:1 analogue IRL. You don't need rules to figure out what they do.
>>
>>50094821
I mean that'd only protect you from missile attacks in a realistic sense.
>>
>>50094727
I assumed it grants advantage on STR checks to break structures like doors, wooden things like tables and barricades, and fences, and what not. That's my interpretation.
>>
>>50094821
What if there's a bad guy behind you too
>>
So... I'm actually curious. If we propose both are Champion fighters that crit on an 18 and that the greatsword dude has Blade Mastery, which gives him a +1 to hit. How would that change the math?
>>
>>50094815
Well thats useful to know I've been playing it wrong this entire time... thats what you get when you don't read all the words I suppose.
>>
>>50094858
I played majoras mask, it also protects you from melee attacks, trust me
>>
>>50094782
If you were a woman I'd love you so tenderly and cook you breakfast the next morning, you beautiful bastard.
>>
>>50094821
what if you get a dozen shields and strap them into a turtle shell and only peak out when you're ready to fire

also every shield has a loaded hand crossbow strapped inside it
>>
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>>50094772
Nah it's tacticool
>>
>>50094752
It's pretty much how pistols where used but do keep in mind you'd probably only be able to carry about 4 or 5 at the most, mostly because of how big hand crossbows are. Also you have to place the bolt so that might be a problem.
>>
>>50094861
Spin, nigga, spin
>>
>>50094752
my next character, thanks fambroni
>>
Damn I want to play a lizard now.

What would you say the ruling is for the bite if you're a monk.
Can you treat it as a dex based attack?
>>
>>50094852
Then maybe they should accept that there might be some downsides to their preferred fighting style?

A rogue can get a shield and throw darts if he wants more survivability. If I want to use a shield as a fighter, I don't complain that I can't hold the haft of a polearm with it or use a pike in one hand like a Roman.

If you don't like how restrictive a shield is, don't use a shield. It's that simple.
>>
>>50094888
awesome trips and pic
>>
>>50094782
I hope your bloodline prospers and your seed runs strong for a thousand ages to come.
>>
>>50094897
Yes. It says it is an unarmed strike
>>
>>50094879
It totally could but I'd probably interrupt the actual reloading leaving you weaponless. That and D&D combat doesn't really allow you to react in that manner as far as I know.
>>
>>50094888
why not just knock out the glass and shoot through that
>>
>>50094897
I would personally allow it, though I could see people insisting otherwise.

It's not really too spectacular either. Not much different than doing that quarterstaff trick. Plus, you won't be starting with Dex and Wis as high, so there is a tradeoff.
>>
>>50094752
this is how we like to imagine the whole "shoots a crossbow 6 times in a turn" bullshit that crossbow expert enables. we even made a magic coat that holds indefinite loaded crossbows, but the party has to pick them up all after combat ends, reload them, and then throw them back into the coat.
>>
>>50094897
I would say its fine. You've already gimped yourself playing a monk which is MAD starting with a +2 in dex.
>>
>>50094930
Well, RAW you can use DEX with monk unarmed strikes and Lizardfolk bit with is unarmed strike
>>
>>50094925
i actually imagine it like the guy from the second movie of vampire hunter D with the hand crossbow
>>
>>50094668
>>50094685
>>50094708
>>50094731
Thanks for the replies. As someone who grew up on AD&D2e (black border) and moved on to WHFRP I'm loving pretty much everything 5e has to offer, so I'm glad to know that they even have made material components less asinine than 3.x!
>>
>>50094862
That's just a high school level statistic. You should be anle to solve it. if you grew up in Asian country anyway [/spoilet]
>>
So since Ranger got revised to be good, any chance frenzy barbs and elemental monks will get the same treatment sometime soonish?
>>
>>50094930
Monks aren't really that MAD. You need Dex and Wis, but Con is more of a bonus, and Lizardfolk get a bonus to two of those anyway.

You'll only have 15 dex to start, but you'll still have high wisdom and good health. The larger damage dice from biting will help alleviate the lack of dex, and the temp HP from a bite can help with the lower AC.

Not the best race for monk, but still passable.
>>
there should be more than one fucking type of shield to be honest family
>>
Question for you DMs, would you allow a character to make a "Common" level magic item that is basically just enchanting a weapon to be magical? Since a Magic Weapon +1 is "Uncommon", I figured it'd be fair but want some other input.

Somewhat related, a magic weapon that gives once a day true strike (so once a day you get advantage on an attack), is this an "Uncommon" magic item?
>>
>>50094920
Because the hole would large enough to where a stray arrow would probably hit you.
>>
>>50094920

well it would limit your firing arc and sightlines for one.

For another sometimes you probably want to go through looking through the little window so you don't get shot, breaking the window just gives them a tiny window to aim at in order to bypass your shield.
>>
>>50094965
>con is only a bonus
yeah, being alive is overrated
>>
>>50094975
Seems just as likely to hit the hole than it is to hit your exposed arm and head as you peak around to aim.
>>
>>50094981
just consider it playing on a higher difficulty
>>
>>50094970
This.
>>
>>50094981
I'm just saying, needing Con doesn't make a class MAD. Every class needs Con. A Monk needing Dex, Wis, Con isn't any worse than a Wizard needing Int, Dex, Con.
>>
>>50095005
it does when you're a martial with 1d8 HPs and AC of 14-15
>>
>>50094991
You'd have you're arm tucked behind the shield with only the gun and the helmet exposed to fire. Some Swat shields are even designed with a divit to rest the barrel on so you don't have to expose your arm.
>>
>>50095020
Every class takes damage. There's no such thing as a video game taunt in 5e to force everything to attack one guy.
>>
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Think I can get away with running a Triton Vengeance Paladin who uses spears as her primary weapons?
>>
>>50095026
Yeah but fighter mchandbow doesn't have a ballistic helmet and reinforced plastic glass embedded into his shield.
>>
what are the lizardman's stats again?
>>
>>50095005
other classes can rely on armors and shields, your only defense comes from Dex+Wis, so you need them as high as possible while still needing Con because frontliner with 1D8 hit die
>>
>>50095020

That's what mobility is for.
>>
>>50095042
You could probably sneak it in if you have them use Tridents instead. They're basically identical to spears stat-wise anyway.
>>
>>50095042
Depends on the DM, for me no.

Vengeance pally-wally with spear focus definitely yes.
>>
>>50095050
Yes, meaning you hardly suffer from MAD, since it's easy to get your main stats high while still giving yourself a healthy amount of a stat everyone needs.
>>
>>50095060
Why not?
>>
>>50095037
ranged classes stay behind and is harder for them to get attacked, see the wizard in your example, monk doesnt have that privilege
>>
>>50095042
Dual-Wield Javalins like a motherfucker, flaunt dat determination and hope they don't know the character.
>>
>>50095070
Would you say Barbarian's suffer from MAD? They need Strength, Dex, and Con for the same reasons.
>>
>>50095050
To be fair at least lizardfolk can have natural armor as well, so you can sort of ignore wisdom and have higher dex/con when it comes to prioritizing ASI.

Now that lizardman stats are out though, what does everyone think their best class would be?
Barb seems like a decent choice as well since you could ignore dex more than a regular barb with that natural armor and still wear a shield.
>>
>>50094971
bump
>>
>>50095069
Probably disallowing Volo races.
>>
>>50095068
>need to rise three stats while the rest only needs 1 or 2
>not as hard
are you genuinely retarded?
>>
>>50095088
Not really, they can pick armor and shield if needed they alsonhave resistance to damage and d12.
>>
>>50095089
Oh wait, I made a mistake in my thinking. Ignore the part about barbs.
>>
>>50095094
>>need to rise 3 stats while the rest only needs 2 or 3

FTFY. There's no class in the game that only needs one stat if you call out Con as a stat people need.
>>
>>50095044
Steel helms are just as good in the situation, just because arrows/crossbows don't have the same ballistic power as a modern day gun, and likely they'd just curve around the helm due to their flexible nature.

The issue comes in more because crossbows are triangle shaped and would heavily expose your arm unless you could cut a huge divit into the shield.
>>
>>50094971
"This sword is magic"
Cool, what does it do?
"It overcomes resistance to non-magical weapons"
So is is like, +1 to damage?
"Nope. It's just magic."
>Cue player angrily sperging out
>>
flat numerical bonus magic items are boring
>>
>>50095119
That's like, just your opinion, man.
>>
>>50094971
>>50095110
I dunno, could just make the weapon like glowy or some shit without any bonuses or anything.
>>
>>50095069
>>50095091
My policy is too run core/humanoid races. Unless we're talking about monks which is a whole different can of worms.
>>
>>50094971
>>50095110
If you do this, it's probably a good idea to have the sword have an extra benefit, like glowing in the presence of a certain type of enemy.

>"This sword glows in the presence of invisible stalkers."
>"But it's been glowing since we got it."
>"..."
>>
>>50095107
tomelock only needs Cha. Life cleric only needs Wis, as long as your Con isn't negative you're served on both. Arguably some wizards do fine with low Con/Dex
>>
>>50095137
>Tomelock only needs Cha

Along with Dex for AC and Con for hitpoints, because everyone needs hitpoints

>Life Cleric only needs Wis

Along with a bit of strength to ensure they can lift the heavy armor and Con for hitpoints, because everyone needs hitpoints

>Arguably some wizards do fine with low Con/Dex

If you consider 'being dead', doing fine, then sure
>>
>>50094376
At level 20? Let's find out!
>GS
4x 2d6(reroll 1s and 2s)+5(str)+10(gwm)+3(magic weapon assuming your dm doesnt hate you)
4x(8.33+18)= 105.33. With a +2 weapon it is instead 101.33, and at +1 it is 97.33
>CB
5x(3.5+18)= 107.5, at +2 it's 102.5, and +1 it's 97.5.
By damage alone, CB wins. With archery style, its hit rate ranges from equal to GS to an 800% increase if GS can only hit on a 20 and crossbow can hit on 18-20, and both have disadvantage. That example will never happen due to bound accuracy but smaller cases like needing 16 to hit with GS and 14 to hit with CB with advantage on both would be a 30% increase to hit, or 1.3 times average damage. Of course there's no telling what you'll fight, but CB will always have higher hit rates.

Only points of contention are as follows
Crits: Its been so long since I rolled a 20 I don't even know how you calculate them anymore.
Non +x magic weapons: Flametongue, Frostbrand, etc. What does CB get? Non replenishible slayer bolts, which I assume you would not go using willy nilly. Vorpal swords may either fall here or under the crits section, and no, this isn't Princess Mononoke, there are no Vorpal Arrows.
Specific battle situations: Although being able to shoot (without disadvantage) from 30 ft away sounds better than melee only swords, an enemy with windwall or a shield of arrow catching (or an ally with a shield of arrow catching, even) can fuck with you. Of course an equal amount of fuckage can happen to melee, so it probably evens out. This is only contentious if it doesn't even out.
Feats: CB needs one more feat than GS (CBE+SS vs GWM), whatever bonus you get from the one extra feat slot may or may not be worth it.
Grappling/Shoving: Avoiding these two is equal for each, since it's either of strathletics or dexacrobatics, but initiating is not equal since it's solely strathletics. Shoving the opponent will give advantage on your remaining attacks (within 5ft only), and grappling is situational but fun.
>>
>>50095149
You always get hit points as lomg as your Con isn't 3, but the more frontliner you're the more Con you need. A tomelock that rolls 16, 12, 12, 10, 10, 10 does fine, a barb with those stats also does fine (shield amd armor of needed), a wizard is also fine, a life cleric is also fine. A monk is dead before arrival.
>>
Wait, if I have a sword with continual flame and magic mouth cast on it, does it now overcome resistance to non-magical attacks?
If it does that would make a great get-rich-quick scheme.
>>
>>50095129
>>50095135
I'm the player, I want a magic weapon just to have a magic weapon. Just curious if you'd allow that to be a common magic item. I'll mention a minor benefit or something to my DM or see what he thinks
>>
>>50094862
Chance to get bonus attack at least once become 0.48%.

damage from critical is 0.15*(8.33)

So I guess...
4*((0.3*23.33)+(0.15*8.33))+ 0.48*0.3*(23.33) = 36.35 average damage?

might be wrong since I dont have time to double check.
>>
>>50095196
>presuming rolled stats
>>
>>50095201
Might have to come up with a backstory to justify it. Family heirloom and such.
>>
>>50095196
kek, I actually played a barbarian with even worse stats and didn't have much problems.
>>
>>50095226
No, I mean creating it. Like using the DMG guide to making magic items. We have the go-ahead to do various downtime activities between sessions, and my character is a Fighter 1/Wizard 3.
>>
>>50095222
>moving the goalpost
>>
>>50095201
Hell, if I was DMing I'd not only allow it, I'd probably let you unlock hidden potential or some crap like that as you level up or advance plot points or whatever.
>>
File: vgm scan 2.png (1MB, 1544x912px) Image search: [Google]
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Fully cropped, fully bookmarked. Now running OCR and optimization, which can take a while. After that's done it's off to the Mega.
>>
So I used to do a point buy system in pathfinder I want to know if the math still works for 5e.

Every stat is 10 and you get 15 points to allocate to other stats, no source can go above a 20 before racial bonus apply.

Too much?
>>
>>50095263
why must you tease me so
>>
>>50095263
Love you hon.
>>
>>50095266
Point buy exists for 5e senpai, its in the books.
There are online tools for it too http://shianra.com/tg/dnd-5e-point-buy-calculator
>>
>>50095256
That's pretty much what I'm working towards, sorta. Making my glaive magical, then over the next few sessions making it a +1 weapon, then adding a property, etc. over time to make it a legendary weapon or an artifact or something crazy like that once we're suitably high level.
>>
>>50095211
Champion is obviously screw the number toward Greatsword since critical benefit 2d6 more.

On the otherhand champion suck.

Crossbow Eldritch Knight should do 44.4 average with haste. And Greatsword EK would do 38.33 average damage with haste.
>>
>>50095277
Cool that makes my job easier, thanks senpai!
>>
>>50095277
Sorry, wrong link. That was to an old one i still have bookmarked and now its dead

http://1-dot-encounter-planner.appspot.com/point-buy-calculator.html
>>
>>50095263
erect
>>
>>50092781
>>50093899
They're really slow, so they should be easy to avoid unless there are other monsters or environmental circumstances. If push comes to shove, get ready for the classic maneuver where you take a flask of oil and light yourself on fire.
>>
>>50095248
I wasn't the guy you were arguing with.
I just think it's ridiculous to ever assume rolled stats in such a discussion.

For the record, a lizardfolk monk with those rolled stats can come out with 16 dex, 14 con, and 13 wis. Giving them an AC of 16. Not so bad at level 1. You won't be doing a lot of stunning, however. That still won't come up for a while.
>>
>>50095263
is ETA 30 mins safe to say?
>>
>>50095289
Battlemaster also favors greatsword with being able to knock prone for advantage, though that's harder to calculate in raw numbers.
>>
>>50095266
Slightly better than current points if you try to evenly spread stats, if you minmax a 20 and a 15 is outright better
>>
>>50095266
>>50095314
Yeah, with that it'd be easy to get a 20, 16 and 12 if you picked the right race, which is plenty for any class. Could even spread it more evenly if you only go for an 18.
>>
>>50095196
>12 dex and con
>fine
do you honestly believe this?

unless your dm is mentally handicapped, any of those characters is instantaneously dying to absolutely anything. but sure, if your dm sends you rainbows and crap and never ever touches any of the "backrow" classes, then sure, you can blast just fine with 16 int/wis/cha.

but even then, you are being stupid, a monk has a lot more of survivability with their extra movement and free disengage thant any of those casters and a d8 isn't shabby at all. also remember that a barbarian can't wear armor or he loses most of his features, just like a monk.
>>
Ok Lizardfolk Sun Soul monk with standard array.

8
15
14
10
13
12

Is this alright? Natural armor mean I dont need aa much WIS. But I need to pump that DEX as soon as possible.
>>
>>50095314
>>50095335
Pathfinder had a bit of a problem of being kind of a meat grinder at low levels. Wasn't sure if the same applied her.
>>
>>50095042

Christ almighty, why did I never think of this. Though if you wanted to do this, eldritch knight or fighter 1/bladelock x would suit her more IMO.

Time to hit up heroforge.
>>
Would a hobgoblin captain with a few battle master manuvers but no minions be a fair fight for a group of five 3rd level PC's? I want him to be a pretty difficult challenge even if he is alone but not impossible. I definitly will make it clear that the party will need a small army if they plan to fight him with his squad, but give them an opportunity to ger him alone.
>>
>>50095070
maybe if you never fight other spell casters or archers
>>
>>50095201
a +1 Longsword has a value as low as 100gp, just wait until one is obtainable, there is no point having a +0 magic weapon really.

As a GM, one of the most fun combats we had recently was a few encounters with werewolves, where they only had six silver bolts, a silver shortsword, the wizards spells that could actually harm them.

The Rogue took stabs with his shortsword while the wizard threw out cantrips. The fighter used aid-another action to set the ranger up for advantage, letting him use sharpshooter to get the most damage out of his limited arrows. The party barbarian raged and grappled the other werewolf, shoving it prone and preventing it from attacking the other party members or escaping. The Barbarian got shoved off but having to stand and already spending its action the Werewolf didn't make contact with other party members before they were ready to close in on him.

In a later a combat against a few more, they realised that they could use their item action to pass the shortsword between each other using their item-action and reactions each they threw the sword back and forth between the Barbarian, Ranger and Rogue, the Fighter wanted to keep his reaction to use sentinel, even if he couldn't harm the wolf he could at least hinder its movement.

All of these combats would have been completely invalidated and reduced to simple "I hit it until it dies" if they all had access to magical attacks. So don't worry about needing magical attacks so urgently.
>>
>>50095263

you're amazing and don't anyone tell you otherwise
>>
>>50095361
One CR 3 guy alone will be an absolute cakewalk.

Give him minions.
>>
>>50095344
Interesting you're going sun soul.

I opted instead for a kind of Lizardfolk skulker way of the shadows kind of monk. Was thinking of roleplaying it as whatever kind of group he is from are a bit smaller and not as strong as average lizardfolks, so to survive they learned how to fuck people up from the shadows and run if they need to.

I also liked bone-darts/blowgun ammo being picked off of dead enemies.
>>
>>50095361
Alternatively I could use the Volo's Hobgoblin and make a battlemaster but I don't know what level to even make it if I stat him out like a PC
>>
>>50095355
Eh, it kind of applies, but it's more of the fact that 5e expects 16 to be the upper end of what you can start with, and even then only 2 if you pick the most optimal race possible.

Using the standard pointbuy is much more fair. If you're worried, you could give them a few extra points so they can spread themselves out a bit more, but 20 in a main stat and 16 in a second is closer to what you're expected to have at the end of the game.
>>
>>50095377
I'm going to flavor him as robot or automaton.

Bite is built-in blade
Radiant Sunbolt is hand cannon.
Dart is micro-missile
Javelin is harpoon bullet.
>>
>>50095373
2 regular hobgoblins that are his personal guard that never leave his side maybe?
>>
>>50095373
This. I threw an Otyugh at a level 1 party with the intent of having them run from it and they almost killed it. Lone enemies die. He needs minions or maybe legendary actions.
>>
>>50095361
You need to give it some sort of minion, since a big part of the hobgoblin's challenge is leadership and martial advantage.

Toss a handful of Goblins along with it, and give the Captain some of the warlord style maneuvers to help give them an advantage.

That should be more of a challenge.
>>
>>50095368
a +1 weapon is uncommon, which RAW is 500 gp not 100 gp. And that's just base price, I imagine most merchants want more (judging from past campaigns with various DMs).
>>
>>50095361
If you're not willing to give it minions as per >>50095373, at least buff his hp and give him some dick moves. Have him shove a PC into his favorite spike wall, or give him a worg pit he can toss/pushing attack one or two players into.
>>
>>50095400
>>50095377
Oh and burning hand is flame thrower.
>>
>>50094221
If the sharpshooter gets crossbow master in your simulation then the great weapon master gets polearm master as well so that they can both attack freely with their bonus action. Again.
>>
>>50092153
>oooh a Volo's leak!
>Kobolds are regulated to a few tables
BOO!
>>
>>50095344
>>50095400
Seems alright. Higher charisma seems odd if you're going for a robot though, as does lower strength.

I forget what else Wisdom gets you as a monk, though with natural armor you might be a bit safe having that low.

This should give you 10 health, 15 AC, +4 attack bonus, and a 1d6+2 damage 'weapon'. You might need to play a bit careful and make good use of that temp HP bite, but I think it could work.
>>
>>50095405
Would giving him the riposte manuver and maybe legendary actions to attack, call to arms, or to rally his troops make him too strong or sound more like a good fight?
>>
>>50095400
I like it. Lizardfolk are already unfeeling.

You should take up the "laughing at inappropriate times" quirk.
>>
>>50095443
Depending on how the party reaches him, consider having him offer a fair 1v1, and threaten to call his allies if the offer is rejected. Could be an interesting rp moment.
>>
>>50095441
Oh.. that's a good point. Maybe I should switch STR with CHA.
>>
Anyone else feel like aasimars are OP as fuck?

That extra damage alone seems crazy to me.
>>
>>50095434
It was Greatswordfag who has problem with Hand crossbow. Polearm are bro.
>>
>>50095426
I'll give a little more background. He's a leader of a group of slavers the PC's have infiltrated. Their current plan is to cause a distraction so he sends most of his bandits to investigate so they can get him alone. Maybe I'll just make him send most of his force not all.
>>
>>50095441

Main things wis gives a monk is unarmored defense and a high save DC on their abilities like stunning strike.
>>
So which volo races do you just not care about?
>>
>>50095461
I wanted to set it up as an RP encounter but know it could turn into combat so I want to be prepared. The Hobgoblin is going to think they are new recruits into his slaver operation, but if he commands them to do something too evil I'm not sure they will care about blowing their cover.
>>
>>50095474
It's only for 1 minute once a day. It might be overpowered if it was on a short rest or on all the time.
>>
>>50095137
My party has a wizard with 12 Dex and Con. AC 15 (medium armor from 1 level in knowledge cleric), 35 HP.

>They're about to fight a white dragon
>His cold breath does 54 damage on average, DC 19 Con save for half
Let me just say I'm glad they also have a life cleric with Revivify always prepared.
>>
>>50095490

Firbolgs. Kinda neat lore, some decent abilities, but with all these other races that add so many choices and interesting build opportunities, they feel left behind.
>>
>>50095548
Tell your Wizard he is a failure for not preparing absorb element.
>>
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>take three levels in arcane trickster
>you can now control mage hand with your bonus action
>use mage hand as the hand you use for reloading your hand crossbow
>'hurrrr you can only reload it one time because you're spending an entire bonus action instead of a free action that normally costs... nothing'
>realize that the free action used to draw an arrow eats up your only drawing free action
>a longbow wielder must draw their weapon in the first round of combat and can then only make one attack each subsequent round because they can only draw one arrow per round
>kill yourself
>your replacement allows people to throw draw and throw multiple javelins as part of their attack
>even if he continues your autistic rampage, RAW a martial 5 AT 3 can draw and shoot a loaded hand crossbow while using a shield, reload it with bonus action mage hand and fire a second time, drop it, then draw another loaded crossbow and repeat for two attacks per round with loaded crossbow
>Fighter 6/Arcane Trickster X can use this as their primary means of attack for 2d6+30+sneak attack with maneuvers while still having +2 to attack and AC and range
>>
>>50095595
There's no such thing as a 'free action' in 5e. Just things that take no time that you might be limited to one of per turn.
>>
>>50095595
If you gonna go full autism with dropping crossbow. You can use do first attack with Hand crossbow > bonus attack with Hand crossbow > drop > draw Heavy crossbow and shoot 3 more times.
>>
scanbro why have you forsaken us
>>
>>50095297
As a DM, using those on your players without any kind of forewarning (or if they don't have any means of getting rid of a disease) is a huge dickmove. What I'd do at least is show the grubs burrowing into an NPC's skin. And then, if they actually got a PC, I'd allow a Medicine check to remove the grubs even after the first round, but of course at a greater cost to the victim's HP.
>>
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>>50095631
>>
>>50095610
>have a backpack filled with loaded crossbows
>have a belt lined in loaded crossbows
>have a donkey carrying saddlebags which I bring around with me into dungeons that is using all of it's carrying capacity to carry loaded crossbows
>it is using it's dragging capacity to draw a cart behind it which is filled with loaded crossbows
>I no longer bother reloading the crossbows, I leave them on the ground and buy new ones when I return to town
>>
>>50095643
how could i have doubted you...
forgive us our sins....
>>
File: hype.gif (3MB, 480x272px) Image search: [Google]
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>>50095643
>>
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Volo's Guide to Monsters is now in the Mega. It's ~65 MB, scanned, bookmarked, optimized, OCRed, and reduced.

If you like what's in it (I do, a lot), please consider voting with your wallet and buying it, whether from Amazon or a local game store. Not just to support the hobby but to tell Wizards that more content like this is welcome.
>>
>>50095610
That doesn't work with a shield or heavy crossbow because you need two hands to use the heavy crossbow and don't have a hand to hold the second hand crossbow in, a hand to reload the first crossbow, or a second draw to take out the second hand crossbow with
>>
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>>50095657
>>
>>50095657
I love you anon
>>
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>>50095657
>>
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>>50095657
>>
>>50095657
dear lord
>>
>>50095657
>mfw I didn't crop the front page correctly
Oops. I'll upload a fixed version later.
>>
>>50095566
I wish he had. He's a diviner and rolled an 18 for one of his Portents, which could save him... if he hadn't blown it already. The cleric does have absorb elements on a magic item, though, so I hope keeping him alive will help the others stay alive as well.
>>
>>50095361
Give him Minions, or if you really want it to be a solofight, Legendary Resistance, Legendary Actions, and boosted HP. Maybe give him nets or bolas to restrain opponents and buy him some breathing room.

Legendary actions can include, Make a Greatsword, Net or Javelin attack, Make a shove attempt, Gain 1d10+2 temp HP.

In the fight he can throw the odd net on opponents, shove them prone while dishing out damage with his greatsword and soaking it with his Temp HP ability.
>>
if your wizard isn't a fragile precious entity that must be protected at all costs are they even a wizard, really
>>
>>50095657
Thanks anon!
Hobgoblins are the best, oh and page 40 is missed up for me.
>>
>>50095657
Anon... Everything that had to be said, already was, but I want to reiterate my gratitude.

Also, daaaaamn! Over 500 posts, that's unusual.
>>
>>50095789
Hopefully the fact that a lot of those posts were bitching about crossbows doesn't ruin it for you.
>>
>>50095857
I just got into the thread and I'm waiting for a new one to start. Did that melee crossbow faggot post again?
>>
>>50095935
>>50095935
>>50095935
>>
>>50095195
You are still giving the sharpshooter crossbow expert on top of their sharpshooter while leaving the great weapon master with only one feat.
>>
>>50095871
Nah. It's greatsword faggot not willing to accept that their weapon is suboptimal.
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