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EDH/Commander General

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Already Sick of Spoilers Edition

Previous Thread >>49978026

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info
>>
1st for card draw
>>
>>49979876
I believe it's often described as "Draw, Go" style of play where you do almost nothing but counter your opponents everything and then maybe play the game later on.
>>
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Has anyone tried out Gutter Grime? Is it decent Wrath protection?
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Is mayonnaise a card advantage?
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>>49979898
It just seems really slow. A 5-mana enchantment should probably be doing more for you than popping out X/X's every once in a while.
>>
>>49979898

its okay, at least makes them use enchantment removal before wrath, worth trying out but ive had more success with fresh meat
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1st for punchable smirk
>>
>>49979915
If you put a lot of mayo on the table and people are afraid to place their cards on it, but you aren't then yes I guess it is.
>>
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>>49979936
>>
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Is this a real spoiler?
>>
>thromak vs xenagos
>super scared of my roomie's thromak deck
>famous for quickly snowballing out of control
>my xenagos deck is newer but was constructed from a deck that my friends were already afraid of
>he starts building up respectable token base
>i get down elvish piper and start dropping my timmy shit
>end up keeping him under control with a 200/200 Hamletback with Lightning Greaves
>he's salty as fuck and i feel bad

sorry for tl;dr. feel guilty, and I just wanted to have fun with him.

I want to get him something super cool for his thromak deck because me and him like giving each other cards. he has all the budget typical stuff, so any secret tech i can give him?
>>
>>49979958
I dunno, don't look at me.
>>
>>49979927
If the purpose is wrath protection it seems fine though.

>>49979932
Fresh Meat is super good. Nothing wrong with both though.
>>
>>49979958
Yup!

https://youtu.be/Mwr3HimyrJU
>>
>>49979965
I can't even consider playing cards like Elvish Piper because a high priority 1/1 will never ever survive a turn.

I have a deck it would fit into perfectly but it just didn't work.
>>
>>49979979
I am in love with this card
>>
>>49979965
Anything that produces tokens or gives trample is good for Thromok.

Loxodon Warhammer?

Yavimaya Hallow for when somebody inevitably spot removes his Thromok.

I think Pytotitan is pretty cool.

It's hard to say without already knowing what he has or your budget.
>>
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Got myself Burgeoning and New Emrakul, which cards should I cut to get those 2 in?
http://tappedout.net/mtg-decks/wild-gruudstuff/
>>
>>49979987

ive had nutty plays with elvish piper like lightning greaves it up and have seedborn muse going to cheat a shitload of things into play but i ended up cutting it too because i like to minimize the number of cards that "need help to be good" if that makes sense
>>
>>49980023
>Pytotitan
Phytotitan.

Keeps coming back after being devoured.
>>
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>tfw the only remotely interesting cards are Guay basic lands
>>
>rebuilding outdated deck
>I'll wait until c16 comes out to see if there will be anything cool!
>never should have waited.
>>
>>49980044
I like the manarock.
>>
>>49980070
Meh. I'd rather play gilded lotus.
>>
>>49980044
Oh come on. I really like the idea of ludevic + kraum at the head of an izzet legendary hall of fame deck
>>
>>49979965
What was he even salty about? That he wasn't winning?
>>
>>49980081
whynotboth.jpg
>>
>>49980099
>>49980081
Also I have multiple 5 color decks, and the rock can tap for any combination of mana, unlike the gilded lotus.

I run 10 shocks/fetches in the 5 color decks too so domain should be guaranteed before I get 5 mana.

Definitely worth running.
>>
>>49980044
I actually like the gay greeks. Their not all that powerful but it's always good to get more group hug.
>>
>>49980099
Two 5cmc mana rocks seems a little much.
>>
>>49980027

maybe undergrowth champion

how many games have you played with this deck? seems like your card draw and land count are pretty low for what youre going for
>>
>>49980081

It's better than Gilded Lotus in any deck that runs 4 or more colors. The fact that it can tap for it's own CMC in 5color decks as early as turn 3 is ridiculous.

And before anyone asks, assuming you play it on turn 2 and each land you play is an ABU Dual then you'll have all basic land types on 3 lands.
>>
>>49980097
i whipped him in tiny leaders because i run a mono red burn deck. he was kinda mad i was just repeatedly stompin him.
>>
>>49980119
You're absolutely right. It is awesome in magical christmas land.
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anybody know what it says?
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>>49980118
20-ish. The land-count is fine with all the ramp available, plus the meta here is pretty casual, so slow games.
>>
4: Scry 1, then reveal the top. If it's a land, put onto the battlefield tapped. Otherwise, draw a card.

>>49980143
>>
>>49980131
>tiny leaders
I'd be mad from having to play that too.
>>
>>49980143
>>49980153
That's actually not bad, is it?
>>
Why not use the 4 colour commanders to make a deck out of legends you like but can't use together because of colour identity problems.

An example would be Artaxa,just run her with every Legendary Creature that cares about +1/+1 counters...Oh and a bunch of spells that do that as well.
>>
>>49980153
ugh these guys just keep getting more and more boring
only one more to go, I suppose
>>
>tfw Lorwyn will never get a new card in a commander product
>>
>>49980161
Paying 4 to set a land or draw a card isn't bad or even that great. It's certainly not exciting.
>>
>>49980161
No that's actually really fucking good, definitely adding it as one of my 99 in my Rashmi deck.

I play so much top manipulation already so I'll always know when a land is on top.
>>
>>49980165
Boring? I've liked almost each one so far. What do you expect? I love their cheap and usually reliable effects.
>>
>>49980141

The point is is that it doesn't need magical christmas land to be good. Its 5 mana in a 5 color deck or 4 in a 4 color. That's better than Gilded Lotus already.
>>
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>>49980161
>U/G

Of course it wasn't going to be bad. Two cost too, huh? Neato.
>>
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>>49980172
Hi there.
>>
>>49980183
I honestly think the card draw cleric and mini Kruphix are hands down the best.
>>
Cannot cannot wait for Ikra Shidiqi, my snake goddess. Confirmed black green and counter related, j wonder what she'll do? If she's playable by her own, this whole thing will have been a success for me
>>
>>49980172

People actually liked Lorwyn, so don't expect to go back to it anytime soon.
>>
>>49980191
It coming into play tapped is a major demerit.

So no, it's not better, but still really good.
>>
>>49980044
>Black red partner
>selesnya partner, that kind of unblockable is NOT a common effect in those colors
>crazy blue token copy thing
>selfless squire
>breya
>akiri is a pretty scary voltron thing in terms of raw stats and you can get access to a lot of colors.

There's a few cool toys.

It's definitely a lil uninspired. Partners in particular, I think it's safe to say, were played a lil too generic and safe. But there's some decent gems here and there. Still missing the last golgari partner.
>>
>>49980198
>it's on a Janky group hug card
Might as well not exist.

There is also flame kin village. But that is only played in elemental decks.
>>
>>49980219
Akiri and Ravos were tailor made for me, and selfless squire is my new favorite card. It's like Zarya from Overwatch, sucking up all that damage
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>>49980211

>Never again will we see an awesome Celtic-myth inspired storyline, cards, setting, without humans
>Now everything is Jacetice League adventures
>The uncomfortable realization that the Jacetice League actually started with Lorwyn
>>
Every clan got a new legend except the Temur. They're by far my least favorite and I'm still upset.
>>
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Hello.
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>>49980211
>People actually liked Lorwyn
They really didn't. They liked the powerful cards, sure. But the bitching about the setting and art was fucking incessant, because it wasn't generic cool guy stuff and stuff intentionally looked kinda doofy and whimsical.
>>
>>49980232
>ravos
Yeah, it's not very different or special, but I like what it does quite a bit. I'm making an orzhov deck with Ravos and the blind gal for a fun little tokens/sac build. I like that there's an option for that now outside of teysa that doesn't paint itself into the combo corner.
>>
>>49980254
Nice
>>
>>49980254
Thats actually pretty good on getting your opponents things killed
>>
>>49980239
I hate Jace so goddamn much. That character looks like an edgy 15-year old designed himself as magic card.
>>
>>49980254
Wayne Reynolds illustrating from beyond the grave!
>>
>>49980211
bear in mind that they'd have to put the gatewatch on it for some reason which,
>>49980239
sort of isn't possible seeing as how the first time they were "there" they actually weren't because the first planeswalkers were supposed to be printed in time spiral, but wizards didn't think they were ready (they weren't, they were actually played sideways back then.) so they were pushed back into lorwyn.
>>
>>49980257

>But the bitching about the setting and art was fucking incessant, because it wasn't generic cool guy stuff and stuff intentionally looked kinda doofy and whimsical.

I'm sorry, I can't hear you over the best mythology, best races, best no-need-for-humans, Rebecca Guay galore (especially Bitterblossom).
>>
>>49980293
You can pretend it didn't happen all you like, but it's actually one of the things I remember most about Llorwyn: how fucking upset the fucking manchildren were that a setting had the gall to not be generically "cool" or "grand" looking.
>>
>>49980147

i dont really see all that much ramp, but anyway my point is that you have all this extra land drop stuff and not that many lands

35 lands is what i normally run but ive had to take out extra land drop stuff because 35 was not enough to take advantage of all the extra land drops

if it works for you thats good though
>>
Reading a couple of the latest posts in blogatog it seems I was right when I shitposted about them making this year's product shit so we would stop asking for 4color and other "problematic" design spaces.
>>
>>49980257

what i recall people disliking about lorwyn was faeries being OP and manabases being too shitty for awesome 5-color elemental decks
>>
>>49980337
You remember very wrong. The manabases at the time were the most degenerate in magic's history, next to battle for zendikar with fetches. Jund decks would consider splashing blue for cryptic command. Control decks would curve cloudthresher into cancel/firespout and then cruel utlimatum. It was not a good time for magic.
>>
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>>49980257
>hating lorwyn
This makes me so sad as a newer player(started in Theros), because I started the game in a meta that was super into tribal. I came to love the flavor and the whimsy and shit, it's really what I associate heavily with magic. Knowledge of phyrexians and eldrazi and bolas came later, after the fairy tales and fun.
>>
>>49980400

>jund decks would consider splashing blue for cryptic command

jeez i dont remember that at all

maybe i just couldnt afford the good lands at the time? what were people using?
>>
>>49980443
Reflecting pool + vivid lands
>>
>>49980459

maybe it wasnt the lands then i just remember i wanted elementals to be good but it wasnt

i definitely remember faeries being OP
>>
>>49980254
>non-legends continue to be the most interesting new cards
at least it isn't blue
>>
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>>49980070
Enjoy your supbar Lotus that requires hoops to jump through.

>>49980094
Sure buddy. I'll just attack you and play a single spell a turn. Niv-Mizzet says hello.

>>49980111
Agnus Mckenzie tells you in a Scottish accent to lube up son.

>>49980219
I don't understand the Rakdos hype. The Time Spiral legend does it so much better. I'll give you the GW guy being unique, but it's still really meh. And sure the fish is decent, but the epitome of win-more.

>>49980325
As it should be. Five colour good stuff is boring as it is, let alone pretending leaving out a single colour would suddenly lead to interesting gameplay. It's not. It won't.

I just love it when the general MTG public keeps whining for something that's just terrible, and how they complain harder when their concept gets thrown in the shithouse.
>>
>>49980254
This...

Actually looks pretty fun. Definitely has a place in my Rakdos Control.
>>
>>49980535
Why do people do this? Respond to 5 people and then just write moronic one-liners. Whenever I look through the responses to actual posts this cluttered crap comes up all the time. Can I somehow auto hide posts that respond to several posts?
>>
>>49980535
>jump through hoops

Oh shit, my 10 fetches and 10 shocks sure make domain a lot of hoops to jump through. It's as if my goal every game wasn't already to make sure I had every color available as fast as possible.
>>
>>49980143
A bobbity boopie
>>
>>49980254
I want to play this guy, but knowing my playgroup they'll just attack me until he's dead or I'm dead
>>
>>49980578
>Why do people do this?
Same reason he posted the first post. To harvest easy (you)s. Attention whores are nothing new.
>>
Will somebody please critique my humble Rakdos, Lord of Riots deck?

http://tappedout.net/mtg-decks/rakdos-the-genius-powerhouse/?cat=custom&sort=
>>
>>49980658
I'm gonna try it out in Queen Marchesa pillowfort shit, I like the idea of forcing people to fight each other because it's a pain in the ass to attack me, even if it blows up in my face a lot.
>>
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>>49980658
Mardu control
>>
>>49980257
Lorwyn and Shadowmoor blocks were fucking amazing. Wouldn't have my og general Doran without them.

Blame it on this stupid idea that R&D has about players wanting to have relatable characters so they HAVE to include dark skinned, gay, transgender humans in every fucking set now.

There's no we'll ever go back to Lorwyn without it getting infested with shitty political idealogies. I say just leave it as it is. Please WOTC, don't revisit Lorwyn because you'll just muck it up with shit.
>>
how likely is that they reprint doubling season in the non-red deck?
>>
Won two games tonight, which is unusual for me. Zada deck went well with Siege Gang Commander on third to last turn and Goblin Rally on second to last turn, both with Purphoros down. Coat of arms on the final turn sealed the deal.

Niv-Mizzet was my other winner, though that game Mind's Dilation did all the heavy lifting. I actually didn't hit a single land with it. What won me the game was a Fumigate from one player that wiped the board and the threat of a Grimoire of the Dead that I stole from the other player. Made the Gisa & Geralf player scoop and I was able to Psychosis Crawler/Niv-Mizzet draw the other player to almost to death because I had a ton of clue tokens from Trail of Evidence. I could have finished him with combat damage, but for fun, I comboed out with Curiosity instead.
>>
>>49980793
Low.
>>
>>49980143
>infinite mana wincon
Neat, now we just wait to see how the mythic BG Partner is and see if we can build strictly better Tasigur
>>
>>49980842
>playing lots of whacky stuff
>sounds like he had a great time
>for fun, goes for lame instant win combo
Talk about taking the joy out of a hard earned win.

Everything you did up to that point in the game didn't really matter when you could have just Niv Mizzet + Curiosity for a win.
>>
>>49980860
>strictly better

Yeah because infinite fucking recursion AND draw is strictly worse than infinite draw and rampant growths.
Only one of the above guarantee a win, and it's not the tapped lands coming into play when you already have infinite mana.
>>
>>49980879
>Everything you did up to that point in the game didn't really matter when you could have just Niv Mizzet + Curiosity for a win.

Which is exactly why I didn't play it until I would have won anyways. I put it in there because "that's what goes in there," right? But every time I can play it, I think, "Well, that wouldn't be fun at all." I've already ear-marked it to remove from the deck.
>>
>>49980879
This is why I have trouble building Niv. He's one of my favorite legends and I love drawing cards, but comboing out with him always feels lame, and everyone assumes (with good reason) that you will.

And I still haven't found something to do with Dracogenius that I like.
>>
>>49980894
There's no worse feeling than playing out a close and long match then suddenly one player going "well actually I had an instant win in hand all along but it wouldn't be fun to end the game until I felt like it"
>>
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>>49980906
Here, my noncombo Niv Mizzet.

http://tappedout.net/mtg-decks/niv-mizzet-the-firemind-16/
>>
>>49980161
Wins with Infnite colorless mana.

I'm fine with it.

TIME

TO

BREW
>>
>>49980400
>Jund decks would consider splashing blue for cryptic command.
Hahahahahaha. That's fucking funny.
>>
>>49980893
Tasigur requires infinite colored mana and loses to BSZ.

If you add shitty RB goblin it gives you access to red and cuts a card from your deck, meaning you can play competitive Grixis storm with green added in and an infinite-mana wincon in the command zone.

I would call that pretty close to strictly better.
>>
>>49980941
>loses to BSZ

How did you go past tasigurs literally INFINITE counterspells?

Because he just countered your BSZ, then activated tasigur to get that counter back and do it again, and again, and again, and again.
>>
>>49980909
Mmm, yeah, I can see it that way. Though my other friend was playing Daxos, so he could have had a counter in hand any time before that. Still, moot point now. I don't care for instant wins, I've found, so I'll be slotting in something else, instead. Probably something from the new Commander sets, though I do have that Torrential Gearhulk sitting around.

The one thing I DO want to do one day with my Niv-Mizzet deck is have Deadeye Navigator + Peregrine Drake for infinite mana, then Blue Sun Zenith and enough copy spells to make everyone deck out.
>>
>>49980951
>>49980941
But I agree that the colorless only is a big advantage.

Few things beat tasigur at infinite colored mana tohugh.
>>
>>49980951
>your opponent gave you your counterspells
Well yeah when they just concede right away it is pretty easy to win with I guess.
>>
>>49980960
>Activate tasigur 10000 times
>oh shit, theres ONE nonland card left in my graveyard, which card will you give me?
>It's the counterspell? Why thanks!
>counter something
>activate tasigur again
>OH, look! Same counterspell! Only target!

Do you even know how tasigur works?
>>
>UG partners are far and away the best, even complementing each other nicely
Every. Single. Time.
>>
>>49980969

they do synergize nicely dont they?
>>
>>49980969
You mean blue and literally anything, right? Well except maybe black funnily enough.
>>
>>49980983
Blue red ones are trash though.
>>
>>49980968
Did you forget that period of 9560~ activations where you have zero cards in your library and have only gotten half your library (lands and useless cards) back?

That is where I would hope to resolve a BSZ that kills you.

>>49980983
UR sucks though.
>>
>>49980991
Good job, I activate Tasigurs ability 9560 times in response to your BSZ, what now?
>>
>>49980999
>>49980991
And tasigur doesn't even fucking return lands to your hand, you have no idea what you are talking about.
>>
>>49980999
I already used Trickbind after the first one thankfully.
>>
>>49980983
>U/R sucks
>U/W sucks
Are you right in your head? Or did that pile of feces you call your brain accidentally plop out of your mouth?
>>
>>49981008
>>49980999
>>49980991
>>49980968

im so confused

ive never seen somebody try to beat infinite colored mana + tasigur

is it possible?
>>
>>49980991
>>49980989
Sorry, I thought you were talking about color pairs for a second.

The Partner cards as a whole are pretty underwhelming though. In an effort to make them "fair", they just made them all boring.
>>
>>49981009
Pass turn, win on next players upkeep.

I also have my entire deck in my hand and infinite mana, so don't get any cute ideas about killing me before that happens.
>>
>>49981016
What are Rest in Peace and Leyline?
>>
>>49980741
>>49980734
Yeah, I think I'll try that. Or I'll build a Kazuul deck.
>>
>>49981037
Spells that get countered/removed before the tasigur player tries to combo off?

They do delay him though.
>>
>>49981050
Yeah good luck policing three actual decks like Hermit Druid Scion with counterspells.
>>
>>49981064
Well, the hermit druid ain't playing Rest in Peace thats for sure.
>>
>>49981064
"Actual" decks? You are aware that Tasigur is considered T1 alongside 5 color combo decks, right? Hermit Druid dominating everything was like one or two years ago.
>>
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What are some fun cards involving counters that arnt +1 or infect?
>>
>>49981089
If by tier 1 you mean tier 3 sure.
>>
>>49981064

so are you implying here that top tier decks/metas dont run counterspells?
>>
>>49981009
Funny, but Trickbind actually doesn't beat infinite mana Tasigur.

You can cast tasigur, then activate him as many times as you want while still retaining priority.

Then you trickbind one activation out of three billion, letting all the others resolve.

>>49981103
You're fucking clueless, stop pretending.
>>
>>49981091
Proliferate is the only thing that hits energy counters. Other cards that care about counters care about specific types of counters; usually charge, +1/+1 or -1/-1.
>>
>>49981091
Charge counters are your best bet.
>>
>>49981109
I was still referring to the BSZ.
>>
>>49981109
That's not how split second works. Trickbind the first activation and he's done for the turn unless you make him leave and come back.

Though one spell isn't really going to stop him.
>>
>>49981145
Then Trickbind doesn't help because neither of you can do anything until it resolves. Then he just activates Tasigur 1000 times. What do you do?
>>
>>49980254
of course its not legendary
>>
>>49981145
No, that's not how priority works.

>I play tasigur
>retain priority
>activate tasigur
>retain priority
>activate tasigur
>repeat ad infinitum
>pass priority
>opponent gets his first chance to cast a spell
>cast trickbind on one activation
>split second means nobody can respond, it resolves
>counters ONE activation
>tasigur can't be activated again until end of turn
>99999999 activations still left on stack
>>
>>49981145
>>49981109
>>49981154
>Tasigur activates ability 10000 times while holding priority
>Trickbind targeting any of them
>let it resolve
>allow Tasigur abilities to go off until he is in BSZ range
>BSZ him
>win
And I'm supposed to be the bad one.
>
>>
>>49981154
Now you're deeeefinitely going to chain through your entire library.
>>
>>49981172
Yes, but Tasigur doesn't draw. So it means absolutely fucking nothing. You can activate him as many times as you want with an empty library at no cost.

>>49981171
You are fucking retarded. How many times do you need it explained to you?
>>
>>49981171
And what, he does it again another 1000 times and you never give him a counterspell?
>>
>>49981171
In response I flash in Teferi, then follow it up with a Laboratory Maniac. Thanks for winning me the game.
>>
>>49981181
Please explain how Tasigur who cannot activate abilities can respond at this point to the BSZ.

>>49981191
Are you aware of the text of Trickbind?
>>
>>49981199
With the 40 cards he just put into his hand?

He has infinite mana. You just let him draw cards until his library went down to around 5-6 cards.
How the fuck do you think you will ever get to resolve a spell?
>>
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>>49981121
I know this,just posted an example of a different kind of counter. Looking for weird one ofs like poc related.
>>
>>49981191
>>49981149

whoever you are you need to look at trickbind again

>>49981181
>>49981171

in this scenario tasigur player is getting a bunch of cards in hand, you could choose to never give him counterspells maybe until he was in BSZ range? not sure about the math on that
>>
>>49981208
>draw cards
>>
>>49981222
Ok fine, 40 cards that got put into his graveyard then returned to your hand.
>>
>>49980143
4: Scry 1, then Coiling Oracle. Pretty nice actually
>>
>>49981091
Obvious charge counters (artifacts)
Obvious loyalty counters (planeswalkers)
Less obvious fading counters (it's an entire keyword,albeit dated)
Less obvious spore counters (saprolings/thallids)
Less obvious quest counters (enchantments from zendikar)
Kinda obscure divinity counters (myojin from kamigawa)
Obscure verse counters (a small number of enchantments)
>>
>>49981220
The problem is Tasigur usually WINS by making themself overdraw with an empty library and Laboratory Maniac in play.

Drawing them a card is basically letting them skip a step and just flash in the lab maniac.
>>
>>49981220
>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Ohhhhhhhhhhh.
>>
>>49981235
Because everyone on the planet only play with sorceries in their decks and Tasigur is the only commander who can win the game.
>>
>>49981243
Yeah, and your whole scenario also assumes that the tasigur player is retarded enough to try to combo off without a single backup counterspell against a player sitting with 5UUUU mana up.
>>
>>49981250
No actually I have infinite mana too.
>>
>>49981258
You've moved the goalposts so many times that you're at the bottom of the atlantic by now.
>>
>>49981258
You'd better have an uncounterable draw spell, and get lucky enough never to give him any flash or Lab Maniac.
>>
>>49981278
Who says I don't have Teferi out already?
>>
>>49981278
>>49981300
God EDH general has sucked recently
>>
>>49981307
Just ignore him, we have humored him enough.

It's just shitters from the other generals that are spilling over here due to the spoilers.
>>
>>49981317
I literally browse /edh/ daily.
>>
>>49981321
then stick to browsing and stop fucking posting.
>>
>>49981331
I post while playing 100%OJ but you're still retarded if you think Tasigur is tier 1.
>>
>>49981336
Says the guy who couldn't figure out how it worked until he had given the wrong "counter" half a dozen times and still talks about hermit druid as if it's the best thing ever.
>>
>>49981351
I only ever proposed Trickbind.
>>
I fucking love Atraxa, it feels like she could lead so many different kinds of decks.
>>
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>>49981231
Thanks!
>>
>>49981365
>superfriends
>a bad infect deck
>a bad voltron deck
>>
>>49981365
Four.

Infect
+1/+1 counters.
"Charge.dec"
Superfriends

90% are going to be superfriends.
>>
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>>49981365
>voltron
>infect
>+/- counter shenanigans
>superfriends
>all the counters

The art itself makes her worth it
>>
>>49981369
>>49981371
She also fucks with level-up creatures and energy.
>>
>>49981382
>those retardedly huge feet
>>
>>49981387
Yeah but not enough for that.

>>49981382
And the creature types.
>>
>>49981387
Those are really bad themes with few cards, same with charge counters.
>>
>>49981369

i dont think infect is very good with atraxa, and she has good keywords but shes missing the most important voltron keyword which is hexproof

on the other hand i think a simple +1/+1 counters creature deck would work great, just as the designers intended. just a value creature deck filled with stuff that benefits from proliferate like cathar's crusade and verdurous gearhulk and nissa voice of zendikar

something that work less great but would be cool would be to pull from this stuff

>>49981366
>>49981231
>>
>>49981399
That's why I said bad on both infect and voltron.
>>
>>49981394
Yes but there's nothing stopping you from slipping a few good energy cards or cards that run off experience counters into a mostly superfriends deck.
>>
>>49981406
Like all one of them?
>>
>>49981405

right but you made it seem like those are the best things atraxa can do, guy says atraxa can do lots of cool stuff and you respond with two strats that dont suit her like a negative nancy
>>
would it look douchey to have all foil lands in my commander deck?
>>
>>49981421
She's a 4C do nothing beater with no protection.
>>
>>49981399
>i dont think infect is very good with atraxa

Why not? She looks less threatening than a skittles, has access to land d and every infect creature. Just pop a few infect early, land d, and proliferate to game.
Plus for a vorthos she is perfected.
>>
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FUCK this card is so damn good

i love that it makes people wish they could tutor for enchantment removal.

i love that if you ramp into it you can BTFO 5-color decks
>>
>>49981437

i guess thats cool

my thought was that infect just wants to get one-hit kills so proliferate does nothing, slowly building up poison counters seems like it defeats the purpose of infect

i guess if youre doing it for phyrexian flavor thats cool
>>
>>49981457
proliferate doesn't have to be slow. Suddenly the Viral Drake drops and proliferating starts happening fast.
>>
>>49981427
only if they curl like crazy
>>
>>49981468
I know everyplace said you cant uncurl foils but, anyone have any luck?
>>
>>49981427

my friend has all foil lands in his decks and hes a douche

not because of the lands tho
>>
>>49981457
Problem I have with my other infect edh is the last two or three poison after two players die and a boards wiped. I like her allot for the group infect fun.
>>
>>49981437
>>49981457
>>49981509
Saskia is the better infect commander.
>>
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I just found out what my foil Darkness is worth and now I'm debating wether to put it in my Gonti deck for theme.
>>
>>49981358
And Teferi. And infinite mana. And BSZ.
>>
>>49981549
I'm not sure any of those are counterspells but enlighten me.
>>
http://tappedout.net/mtg-decks/omnath-slightly-annoyed/

Is this good? Should i change anything?
>>
>>49981399
Darksteel Reactor in every single Atraxa deck!
>>
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Whenever ~ enters the battlefield or attack, you may attach any number of target equipments to it.

Loooool. Stealing everyone's equipment every combat phase..
>>
>>49981628
brb, burning all my voltron decks.
>>
>>49981646
>Not putting it in them
>>
>>49981628

>at least one of the precons is gonna be stuffed with shitty equipment reprints and no Stoneforge/Stonehewer
>>
>>49980254
Wayne "Spiky spikes everywhere" Reynolds!
>>
>>49981666
It's gotta be the one with that Kor legend that gets +1/+0 for artifacts.
>>
>>49981683

Well then it's clearly the not green artifact deck

I guess that makes sense, since equipment are artifacts, though for some reason my first thought was that they'd go in the not blue beatdown deck
>>
>>49980254
>yet another interesting creature that could be a nice commander if only it were legendary
>>
>>49981672
I actually like his style. It's different from the usual cgi crap you see on 90% of cards.
>>
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>>49981628
Glad I'm already running murderous spoils.
>>
>>49981529
Does it look cool?
>>
>>49981727
>"Hey playgroup, can I use this non-legendary creature as my commander ?"
>"Yes, Anon, no problem"
>>
>>49980254
Fucking good in Kazuul.
>>49981672
I'll gladly take more Reynolds over any illustration spoiled so far.
>>
>>49981830
Kinda.
>>
>>49981784
You can run both of them... Just destroy your own to get all equipment permanently.
>>
>>49981882
Kinda cool isn't enough for a 20€ card. Sell it.
>>
>>49981727
>>49980254
Fumiko the Lowblood.

Anyway, good addition to my Basandra deck that eventually turned into Queen Marchesa with "hit me" tribal.
>>
I'm brewing a Kydele + Tymna infinite mana deck and nobody can stop me!
>>
>>49980285
Wayne England was the one that died. And thank god, he was awful. I mean, Reynolds isn't the best, but I bet he knows what side of the sword the fucking basket goes on.
>>
>>49982154
Better than whoever did the art for Stubborn Denial who doesn't know how a slashing weapon works
>>
>>49982154
Wayne Reynolds is dead? What the fuck?

What the hell is Pathfinder gonna do?
>>
>>49980658
Serves you right, you chaos-loving fuck. Death to red.
>>
>>49982015
sounds neat! any ideas so far?
>>
>>49982194
>people on /tg/ can't read

Life imitating memes imitating life. Beautiful.
>>
>>49982246
>attack me theme
>chaos
Goodstuff baby in a nutshell.
>>
>>49982178
>Better than James Ryman

Haha no. England was a fucking blight. Egg faces, needle teeth and blue mist.
>>
>>49982285
Take away control and what do you have left? Gas the red walkers planar war now!
>>
>>49981391
yea, could've probably had a better aesthetic if they went for spikes instead of feet
>>
>>49981628
This card is going to make me unreasonably butthurt when it gets dropped against Godo
>>
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I wanna learn more about mtg lore, especially pic related. I have no idea where to start, help me /tg
>>
>>49982452
Most old commanders from the first two sets don't actually have much more. Kaalia has a short story about her but that's it, which is more than most have. We don't even know where a lot of them come from, let alone much about then.
>>
>these past few threads
Thank Fuck most of them are going to leave in a month. I bet the don't even know who the legendary blue demon is, or who is best demon.
>>
>>49982452
>Kaalia of the Vast sits within her mountain chapel pondering both the heavenly host and the infernal horde, tormented by her past, scarred by devastation. Her once-simple life as a cleric was reduced to ashes when shadowy beings massacred her congregation. Somehow she survived, but her soul was fractured, and a growing hatred soon grew in the cracks. Now, driven by a righteous fury and an unholy thirst for revenge, Kaalia broods feverishly, amassing her vast power, waiting to unleash her apocalyptic might upon any who stand in her way.

That's all her lore.
>>
>>49982514
>>49982452
The little booklet blurbs can be found online, but good luck, it was a pain in the ass.

Like Shattergang Bros are from Ravnica, only on the blurb. That's why I hoard them even though I stopped reading them after the second commander set.
>>
>>49982542
It was retconned a bit.

http://magic.wizards.com/en/go/magazine/article.aspx?x=mtg/daily/ur/207
>>
>>49981391
>What is perspective
>>
>>49982571
>page not found 404
>>
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Lists are available upon request.
>>
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>>49982581
>>
>>49982581
I didn't know you built trostani gA, is it fun? Doran seems strictly better.
>>
>>49982581
>>49982585
toppest memes
>>
>>49982581
I'll bite, give me 「W E I R D S C I E N C E」
>>
>>49982578
Fucking WOTC. Fix your website.

The story is called the Stonekiller and the second part (more relevant) is here: http://magic.wizards.com/en/articles/archive/magic-story/stonekiller-part-2-2012-08-13
>>
>>49982542
Damn that wasn't much, wonder why they decided to make it so short.
>>
>>49982585
>Mushroom Samba
Is that some Fungus tribal?
>>
>>49982591
It's fun! It was originally the second build for Treva, and it was a lifegain deck. I felt like I was forcing myself to play blue value cards to justify HAVING blue (Drogskol Reaver and Sphinx's Rev notwithstanding), so I eventually cut the blue out entirely and made it Trostani. The primary focus is lifelink, with a secondary focus on large tokens and populate.

>>49982604
http://tappedout.net/mtg-decks/w-e-i-r-d-s-c-i-e-n-c-e/

It needs work. I trimmed a lot of the X-spells because of the negative synergy with Epic Experiment and Mizzix's Mastery, but now it feels like the only wincons in there are Psychosis Crawler and Comet Storm. I'm thinking about switching Mizzix out entirely (or into the 99) and putting in Melek.
>>
>>49981513
"You get 10 infect, then you get 10 damage so I'll still have to come back and deal 10 infect later"

Yeah, she seems great
>>
>>49982616
Because they had to write lore blurbs for 10 brand new characters?
>>
>>49982630
Fungus/Saproling tribal, yeah. See, all I can build are terrible theme/tribal decks.
>>
>>49982639
...you give Saskia infect, you silly billy. Select Player A, give Saskia infect, dome Player B and duplicate the damage onto Player A. Kill them both at the same time, then work on Player C.
>>
>>49982581
I wish I could find the stand names you gave my decks. I also wish I watched Jojo to get the reference.
>>
>>49980741
how much waifuposting was there when this card was unveiled? one of the most waifu cards of all time
>>
>>49982660
All you really need to know for the reference is that in Part 3 things went crazy and people started having S T A N D S. The first slew were named after Tarot cards, then a few were named after Egyptian gods, and then towards the end of Part 3, they were using band names and song names. When Part 4 started, they pretty much went whole fucking hog with that.
>>
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people in my meta are starting to amp up their blue degeneracy and i'm beginning to think i should put pyroblasts in every deck i got
>>
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>>49982679
>>49982660
Found 'em!

rde:

「 G O L D E N D A Y S 」
「 X G O N ' G I V E I T T O Y A 」
「 G O F O R T H A N D D I E 」
「 D A N G E R Z O N E 」
「 L E G E N D O F T H E K E E P E R 」
「 M O T H E R O F D R A G O N S 」
「 H I G H L A N D E R 」
「 S N A K E E Y E S 」
「 D O U B L E T R O U B L E 」

God, I miss my old decks.
>>
What is the most fun Simic commander?
>>
>>49980400
I don't remember that.

Sources on these decks?
>>
>>49982452
Her art really is fucking bad. I hope she'll get a new one next time.
>>
>>49982635
>No Turnabout
>No Frantic Search
It's like you don't even want huge piles of mana.
If you want another wincon, I personally use Howl of the Horde followed by a kicked Urza's Rage can do good in some matchups. You go Firemind's Foresight for a Mystical Tutor, a draw spell and Urza's Rage, tutor the Howl, draw it then attack with something if you need to, cast Howl and the Urza's.
>>
>>49982753
>>49982753
The new Kaladesh guy seems the most fun.

I also had a fun Kruphix list, but gods are commanders are eh. Kraj is janky and fun, but too mana intense. Everyone else is incredibly dull.
>>
>>49982773
I have never claimed to be any good at Magic.

I like Mizzix okay, but I feel like with the deck being built 'for' her ability, I get fucked if she gets killed more than like... twice. I may rebuild with Melek.
>>
>>49980229
No, it's great for when haste matters, which is often.
>>
>>49982796
Melek is also fucked if he gets killed more than twice.

Jori En for best spellslinger. People actually don't kill her immediately.
>>
>>49982810
Hanweir Garrison kind of showed it up.
>>
>>49982796
>but I feel like with the deck being built 'for' her ability, I get fucked if she gets killed more than like... twice.
That why you try and win with her on the first and or second time you cast her. My Mizzix deck has a lot more cheap draw/card selection spells like Ponder and Brainstorm though and more tutors so I can hope to stumble into a combo while I play her.

Also, Lightning Greaves should be in your deck to keep Mizzix alive longer.
>>
>>49982811
True, but the deck can function without him if need be. I feel like with Mizzix I'm counting on her to let me daisy-chain big spells. I dunno.

>>49982820
I mean, I've been avoiding Storm for a reason. I know it's the better option, but I just wanted to win by chucking goofy ass spells at everyone; storming out isn't fun for me, personally.
>>
>>49982791
rashmi seems cool but every deck ive looked up is like a 500 dollar deck at least. i need budget builds to start off with
>>
>>49982762
He's making shit up to rationalize his belief that people disliked lorwyn.

Vivids + Reflecting Pool were silly, but the only jund decks splashing for cryptic were at this guy's kitchen table.
>>
>>49982828
But both Mizzix and Melek are storm. If you don't like storm, why would you have those decks? I mean, but goofy spells is fun and all (my personal favorite is Rite of Replication + Dualcaster Mage), but it doesn't always win you games.

I suggest tearing it down, and building something different. I'd suggest Arjun (more cards, more spells), Riku (double up on those spells), or Keranos (for pure value)
>>
>>49982828
>I know it's the better option, but I just wanted to win by chucking goofy ass spells at everyone
Are you playing 1v1 or multiplayer? If you have a multiplayer group then I'll be honest with you, you need to go MORE goofy. I'm talking Warp Word, Insurrection, Scrambleverse, Thieves Auction, the fucking works. You want your gameplan to basically be hoping your opponent has a better gameplan to steal, I've had a lot of fun in multiplayer games with spells like that.
>>
Has it already been revealed which decks will have which partners?
>>
>>49982916
YES YOU SHITHEAD
IT'S IN THE NEW ARTICLE
>>
>>49982903
Technically, because I bought the U/R deck for an event and liked it enough to tweak it, but didn't want to go the Storm route.

>>49982904
Eh... I'd like to avoid that. I already have a "you did this to yourself" deck chock full of Clones, and Chaos.dec isn't my cup of tea.

Mostly I just want to throw fun red and blue spells around.
>>
>>49982933
>Mostly I just want to throw fun red and blue spells around.
The fun blue and red spells ARE chaos spells you turd.
>>
>>49982941
To an extent, but I don't find a lot of joy in just playing "Fuck up everyone's board/game plan" every three turns. Maybe I'll just gut her and start over.
>>
Which commander is the most yare yare daze?
>>
>>49982635
Every time I play against someone using Trostani, they seem to forget the ETB lifegain trigger when he enters. I thought Doran was better by virtue of being able to splash Ayli and Tree of Perdition into a toughness matters style deck, but that's pretty good rationale. I know exactly what you mean when you need to run good blue things to justify having blue. I'm building Lord of Tresserhorn reanimator goodstuff, and I found that almost none of my carddraw was blue. The entire deck is black with a little splash here, and a little splash there, but when I compared it to my memnarch and brago brews, I was like "shit man, I could just run ponder/preordain/brainstorm/serum visions instead of all these janky ass wheel effects" until I realized that land-mill is really what the deck is going to be about.
>>
Regardless of what he actually does, what do you want the last commander to do?

>when you cast your first spell on your turn, draw a card.
>each spell you cast on your turn after the first has cascade.
>>
>>49982990
>When he enters
Not sure I follow. Trostani is 3 female dryads, and they don't trigger themselves.
>>
>>49982996
No, but other creatures you play trigger the lifegain, and people seem to focus on the populate more than the lifegain part where I live. I've stopped reminding people about the trigger.
>>
>>49983002
Ah, grok. Yeah, she got put into the Treva build specifically for her lifegain (and the wombocombo with Phyrexian Processor), so she seemed like the obvious choice to helm the new blue-less version. I like it. I haven't gotten to play it much since I put in the new suite of token-makers, though.
>>
>>49982989
Teferi with a deck full of extra turns for that TIME HAS STOPPED feeling.
>>
>>49982991
>>each spell you cast on your turn after the first has cascade
This would be unbelievably fucking broken.
>>
>>49983040
Mostly because you'd keep cascading until you ran out of cheaper spells
>>
>>49983028
Do you know any fun things I can do with Phyreian Processor? I have a FtV: Lore version, and it's just chilling in my binder with basically everything from that box, other than Memnarch.
>>
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this been posted yet?
>>
>>49983040
Should have said "cast out of your hand". Was thinking it, but forgot to write it
>>
>http://www.magicspoiler.com/mtg-spoiler/grip-of-phyresis/
Thanks MaRo, I had just finished building Stoneblade you filthy kike.
>>
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>>49982654
RTFC. Saskia isn't doing the extra damage.

Why the fuck can't /tg/ read? It's like 80% of every game discussed here.
>>
jesus fucking christ the people on xmage are retarded

>guy casts removal on my blood artist while there's a selvala on the board
>in the most polite way possible call the removal guy a dumbass
>selvala player then uses his mana doublers, mana dorks and selvala to cast ulamog next turn
>ulamog destroys my dawn of the dead (had a fleshbag and the artist in gy and nothing else)
>everyone just starts xding in chat about politics and making friends

cool
>>
>>49983080
>more bullshit for blue
Just fuck my life up... Why couldn't that have been colourless, or black? There's nothing blue about that card. I think we should start a petition to have any of the new C16 cards banned from the hop, house rules style.
>>
>>49983080

cute.
>>
>>49983073
Trostani/Angelic Chorus let you churn out huge Minions at very little cost, and even putting "just" 10 life into it + Populate can be dumb as shit.

>>49983092
Well that works even better, then. Pop Player A in the jaw with a Putrefax, Player B also gets a shitload of poison counters.
>>
>>49983096
>There's nothing blue about that card.
Straight up steal effects are blue and have been for a long time.
>>
>>49983095
It's your fault for playing online. If you aren't running t4 wombocombos, you deserve all the bullshit you get.
>>
>>49983080
This should have been black.
>>
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>>49983096
>There's nothing blue about that card
Alpha says hi
>>
>>49983096
It does feel black.
>But anon there's preeeecedeeent for blueeee
Fuck off Kikewater.
>>
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>>49983086
>I bet MaRo did this!

Look, I hate the smug little dipshit, too, but you gotta assign blame where it's actually due. Here's the list of fuckups responsible for this shitshow.
>>
>>49983110
>>49983118
>tentative justifcations of the colour pie
The point is, there are a lot of unblanced blue cards coming out of this set and they are not going to be fun for other players to play against. Why should we have to put up with this bullshit just because designers are of the opinion that one colour should have answers to everything with no drawbacks?

>>49983123
Even colourless would have been fine, like all the other germ equipment, maybe with a black phyrexian mana just for shits and giggles. Blue is just the wrong colour for this bullshit.
>>
>>49983110
it should have been an izzet spell or something

>magnetic theft part is red
>creating a small bullshit token is colorless/green/red
>taking permanent control is blue
>>
>>49983118
>Alpha is precedent when it's blue.
>White doesn't get assimetrical stax, Black doesn't get rituals, Red doesn't get Land Destruction, Green doesn't get self-pumping fliers because old sets cannot be used to gauge what a color can do.
Again, fuck off MaRo. I want to play other fucking colors and not miss out on 3/4 of the mechanics.
>>
>>49983139
>Why should we have to put up with this bullshit
Ban it with house rules then you baby.
>>
>>49983118
>Muh Alpha

That's shit and you know it. WotC damage control is in full effect, lads.
>>
>>49983039
My nigga, you've reawakened something inside of me
>>
>>49983150
That's what I said in my original post, you incredibly dense person. God, I hate spoiler season. If enough people house-rule it, Sheldon might actually do something about it.
>>
>>49983137
He's creative consultant in the Commander products since C15 for the same reason he became creative consultant on Core Sets with M14
>Song of the Driads, Chaos Warp, Hornet Queen
Are absolutely detestable crimes of nature against the sacred color pie, it's only ok when blue does it.

Now we don't have Core Sets anymore and this product looks so bad it almost feels like they want an excuse to cut it or at least trimm it off.
>>
>>49983139
>Tentative justifications
Steal Artifact was printed in Alpha, Beta, Unlimited, Revised, Fourth, Fifth, Seventh, and Eight editions.

Bribery, printed in Fifth Dawn, steals an artifact out of an opponent's library.

Confiscation Coup, printed in Kaladesh, can steal artifacts (or creatures)

Domineer, printed in Mirrodin, is a Mind Control for artifact creatures.

I could go on. Stealing artifacts is absolutely 100% a blue effect, and has been for 20 fucking years. I agree that Blue does get too much other-color bleed, but this is not that.
>>
>>49980325
Examples?
>>
>>49983145
Creating black germ tokens is mostly black. It should have been MonoBlack or Rakdos but those are the colors WotC hates the most right after Boros and MonoRed.
>>
>>49983148
>>49983151
If it was JUST in Alpha/Beta/Revised, I wouldn't have cited it, because the color balance was more than a little fucked. But they reprinted it in Fourth, Fifth, Seventh, and Eighth edition. There's also quite a few other "steal an artifact" effects in blue, ranging from as far back as Tempest to as recently as Kaladesh.
>>
>>49983181
>this product looks bad
What? Literally 4 of the decks have blue in them. Even if blue is stupidly broken how does it make this product bad? 80% of the decks will have that broken blue stuff so it's still quite balanced as a product.
>>
>>49983192
>even more tentative justifcations
Stealing the artifact isn't the problem, it's creating a black germ token for the artifact that's the problem, you equally dense person. I get it, you like blue and you want to run it, whatever. It's still something silly that should have been edited more carefully.
>>
>>49983193
One of his recent ones was explaining Ludevic's shittiness as "Not every legendary character is a top down design. Sometimes the card has other issues it has to address (such as working well as a partner card)."

Ludevic. A well-established character from the most top-down plane in recent history. THAT is the character whose name they slapped onto their bottom-up U/R card drawer, instead of saving him for when they could build him top-down.
>>
>>49983158
Hard mode: Use all those extra turns to voltron Teferi and kill the other players with Commander damage.
>Teferi stops time and ORA ORA ORA ORA ORA ORA's everyone else to death
>>
>>49983204
So I'm guessing everything with Living Weapon should've been a black artifact, then?
>>
>>49983195
maro is too much of an intellectual to let his emotions get in the way of him logically making blue the most powerful and versatile color
>>
>>49983137
MaRo is the head designer, everything has to pass through him to get an okay.
>>
>>49983080
Goddamn that's nice. I can only imagine the salt from stealing a voltron commander's $60 foil sword of X and Y and there being nothing they can do except blow their own equipment up. Damn that's cruel.
>>
>>49983226
Yes, or colourless like I said in my original post you illiterate mongoloid. Jesus I can't wait for spoiler season to end and you fags to go away.
>>
>>49983203
It doesn't look bad becuse of blue being the only color to get good shit. It looks bad because blue being the only color to get good shit, the 4c commanders being bad and uncreative, and Partner being one more mechanic they pussyfooted around and ended up making it mediocre as fuck.
>>
>>49983137
Not really.
>>
>>49983226
Every living weapon is spiritually a black card.
>>
>>49983240
So, if the effect is okay in COLORLESS, why the fuck is there a problem with it in blue?
>>
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More reprints
>>
>>49983204
>>49983195
>it should have been black because of the token!
The token is black because all the other germ tokens are black. It would be an even bigger abomination for it to NOT be a black germ token.
>>
>>49983250
Ah yes, black. The color of small creatures, token-making, and equipment.
>>
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What the fuck am I casting into
>>
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>>49983238
I mean the did reveal this anti-voltron card

When it enters or attack, attach any # of target equipment to it.
>>
>>49979958
Literally the best card coming out of c16.
>>
>>49983244
>bad and uncreative
Uncreative? Maybe a little, but certainly not bad. I don't understand why everything needs to be the new best. Commander spans all sets as a format, making a new staple literally means making cards that are the new best amonst all in magic's history. That shouldn't just be done willy-nilly.

Partner does seem borked but I'm withholding judgement. Who knows. Maybe 2 commanders really is broken.
>>
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>>49983265
Pretty straightforward.

All aboard the value deck.
>>
>>49983269
Notice that you don't gain control of the artifacts, you just attach them. That's the difference. Also it's not at instant speed.
>>
>>49983265

looks like fun.
>>
>>49983252
>this mentally handicapped idiot arguing about nothing
So everyone could have access to it. That's why it should have been colourless, so it's a normal, everyday silver bullet for voltron decks, not some degenerate bullshit stashed into a blue deck filled with various other forms of effective removal.

>>49983256
The colour of the token is inconsiquentail.

They could have made the spell dimir, or golgari, or even simic and it would have been fine flavor-wise. I don't really care about the colour of the germ, I dislike that no other colour can use it, other than blue, for arbitrary reasons only "special people" seem to understand.
>>
>>49983269
They still get the Sword effects, though.
>>
>>49983292
you can still swing, and gain benefits of any swords/etc whatever.

They can equip back on their turn, but its still going to ruin a voltron commanders day.
>>
>>49983254
>already making a sydri deck

I don't know how to feel about this.
>>
>>49983286
>why everything needs to be the best
They don't. No reasonable person is upset that the 4-colors aren't Prossh tier, we're upset that they're Emmara Tandris tier. There's a spectrum between "Trash" and "broken", and these lean too far to one side.
>>
>>49983289
Meh.
>>
>>49983265
That wording is fucking awful, but I guess they had to do it to make the rules text fit on the card.
>>
Uh-oh, Maro won't be happy
>>
>>49983289
Better Restock.

Neat.
>>
>>49983289
Wow. That's incredibly lackluster.
>>
>>49983294
I don't think you understand the concept of the color pie.
>>
>>49983300
>and gain benefits of any swords
Incorrect. THEY get the sword trigger, because they control the Sword.
>>
>>49983080
>stealing the Mirran Sword with the shittiest effect
At least make it F&F or F&I
>>
>>49983238
It's gonna ruin Legacy for sure.
>Oh you got through all the hoops to cast and stick that Batterskull with Stoneforge? Look at me take it and protect the spell with CounterTop, because Miracles sure needed even more SB tech against one of it's previously decent matchups.
>>
>>49983313
>Red gets bad cards
Suck it bluefags trying to dampen our spirits.
>>
>>49983313
an Actually Good Card

what the fuck
>>
>>49983327
And then they just pay 3 to return their Batterskull to their hand. This would be a sideboard card at bes.
>>
>>49983313
Hah, ok, that's pretty cool.
>>
>>49983318
No one but MaRo and the design team do. This is hardly a meaningful statement.
>>
>>49983258
Stablished mechanics and flavor mean shit if they stand in the way of the mighty god Blue.
>>
>>49983313
>Red gets polymorph now
literally why
How about we just don't do polymorph? It's a stupid mechanic that doesn't fit any ONE color's pie. Red exiling? that's as retarded as blue destroying/exiling.
>>
>>49983289
Into Omnath it goes. Even at 6 mana that would work fine.
>>
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Where were you when MaRo told you to go fuck yourself for not liking the new Ludevic?
>>
>>49983289
Arnt all the other Undaunted cards so far board wipes? Why can't wizards just do something fun for once?
>>
>>49983265
tl;dr smash face, cascade eternally
Love it.
>>
>>49983256
The token is black because the card is Phyrexian and Living Weapon is black.
>>
>>49983354
BUT IT LITERALLY DOESN'T WORK WELL WITH A PARTNER
THERE'S NO REASON LUDEVIC WOULD EVEN HAVE PARTNER
IT'S A FUCKING HINDRANCE, IT'S USELESS
>>
>>49983313
Holy shit yes

Suck it Rosewater
>>
>>49983348
It'd fit better if this was just "Chaos Warp, but two things". It's a reckless, chaotic thing that can backfire horribly- a very red way to solve a problem.
>>
>>49983286
Only boundtits and cascadogre are worth the time spent brewing. And only because their decks pretty much build themselves.
>>
>>49983348
It's Chaos Warp, you imbecile.
>>
>>49983354
Then why was it Ludevic, Mark? People aren't mad at the card mechanics (they're meh) they're mad because of the flavor dissonance.
>>
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>>49983369
>>
>>49983390
Eh, yes and no. Chaos Warp puts it back in the deck, so it's not a permanent solution; this one has the 'can horribly backfire' thing Chaos Warp does, but it DOES exile the original target.
>>
>>49983327
>caring about a dying format
>>
>>49983313
>Doesn't hit enchantments or precious planeswalker babies
>Has no chance to fail and not give the opponent anything in return
He might as well have designed it himself.
>>
>>49983313
>the human was one of the sheep too as he's got grass in his mouth
fuck that's amusing
>>
>>49983393
I mean, I don't disagree with him that not every Legend is top-down. Bottom-up design is a fine and dandy thing, even for Legendaries.

The thing is, you shouldn't use a bottom-up design for an existing character with a lot of fluff and lore unless that bottom-up design ACTUALLY FUCKING FITS IT.
>>
>>49983380
I agree actually, that makes much more sense. I think the current WOTC mindset towards exile is way too liberal. It's supposed to be the BE ALL END ALL last resort of having the chance to play a card, not graveyard 2.0. And in EDH where mana comes fast and easy but you only get one of each nonland card this is too much.
>>
>>49983409
>Doesn't hit enchantments
No shit, it's red. Chaos Warp was pushing it.
>>
>>49983340
>/tg/ not reading again.
Memes become reality.
>>
>>49983390
RTFCs you jackass
>>
>>49983313
>remove of 2 opponent's key creatures or blow up 2 goblin tokens to get 2 potentially good creatures

4-5 mana cost is a bit steep but whatever, it's a decent card.
>>
>>49983424
My apologies, I thought we were discussing Borrower Mecha.
>>
>>49983413
i just noticed that too. Thought it was an unaware farmer about to get chomped on by a sheep.
>>
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>>49983390
No, it's Polymorph. Chaos Warp tucks the original, and can hit any permanent, this exiles a creature and replaces it with another
>>
>>49983446
I like C16. But that's only because I play French.
>>
>>49983456
>>49983390
It's both, it's Polywarp
Better than the sum of its parts
>>
>>49983446
>Four color designs inherently tend to disappoint people
Then how about instead of giving us a half-assed "solution" you came up with by changing the fucking goalposts, you just DON'T MAKE FOUR COLOR CARDS
>>
>>49983471
>Then how about instead of giving us a half-assed "solution" you came up with by changing the fucking goalposts, you just DON'T MAKE FOUR COLOR CARDS
But that doesn't sell product you retarded goyim.
>>
How in the fuck can I recommend one of these precons to a new player? The last few sets were decent because they gave a wide variety of simple strategies. As an experienced commander player, I'm on the fence about buying one, but I have no idea how a brand new player is going to salvage anything resembling consistency from this product. I have a feeling flgs are going to be filled with a bunch of whiny, durdling do-nothing decks that quickly get upgraded.
>>
>>49983471
Except that they had promised 4 color for years. Going back on what they had promised would be worse, in fact.
>>
>>49983446
How did these people ever get this far in life.
>Hey, do X
>Ok let's do Y, if you squint it's X
>Wow this is nothing like what I wanted
>WELL X IS INHERENTLY WRONG!! I KNEW IT!!
>>
>>49983265
As expected, but still solid. Needs Haste or flash effects to get it kicking.
>>
>>49983482
You don't. Have them buy one from last year or the year before.
>>
>>49983494
>haste
red
>flash
blue
Shit's covered, yo.
>>
>>49983487
They shouldn't have promised something that they knew they couldn't design and would disappoint their customers.
>>
>>49983420
And that was the point, giving Red and White a couple toys they couldn't print anywhere else to break the chokehold Blue has in Legacy and Highlander.

But no, BLUE MUST WIN
Coincidentially the only two Partners that are good on their own are UG, the most powerful color combo in Commander, because they don't give a shit they just want Blue to win.
>>
>>49983482
>How in the fuck can I recommend one of these precons to a new player?
Buy looking up the decklists and telling them which one you think is the best for them to start
>>
>>49983509
...neither of the UG are very good at all.

Hell, MaRo himself said that none of them are intended to be played alone.
>>
>>49983265
>hit once
>win
I thought it was gonna be one spell, shit ALL spells gonna be busted. Building him surely.
>>
>>49983312
>That wording is fucking awful
You really need to find something better to be angry at, mate.

(Plus it makes his ability immune to Stifle effects)
>>
>>49983506
But they did design 5 4C commanders and a bunch of DIY 4C commanders
>>
>>49983409
you can use it on your own stuff you dummy

>have 2 shitty tokens or mana dorks on the table
>cast this on them
>high chance to win big, or a 100% one if you run stuff like worldy tutor, vampiric tutor and brutalizer exarch

or if you're in a pinch

>opponent about to swing with ulamog or something
>exile it and he will most likely get something way worse

it's a legit good card for edh. multi-use, hits all sorts of creatures and is in red (which is hurting for decent big creature removal and card advantage)
>>
>>49983446
Told you they were making it shit on purpose to justify not doing anything out of the box in the future.
>>
>>49983446
There's a really good cycle of four color legendaries on reddit on the custom card subreddit, I think it's one of the top rated. It's a great example of what this should have been. It covers all colors thematically and mechanically and the creator even attempted to give each one a nice snowflake backstory and decent art that fits with the game. As gay as reddit is, I find it hilarious that they can outdo WOTC while Wizards declares that the concept is flawed from the beginning and literally impossible at the same time they're selling the same concept.
>>
>>49983500
But you can't? They don't stock any of the other products. I found Darietti confusing the first time I played his precon, I have no idea how someone is going to negotiate this bullshit. I think they killed commander, but killed it softly. If they stop new players from liking it, people like me wont exist, and all I do is bitch about the powerlevel of standard because I can't use it in commander.

>>49983520
That's terrible advice. Clearly you don't understand how to play the game if you don't see the problems with having someone brand new build/play something very fancy.
>>
>>49983195
Literally not a single card that produces a germ token is black.
>>
>>49983525
How many spells do you plan on casting after connecting with him on turn 5, exactly?
>>
>>49983539
They designed 5 bad 4C commanders, and then phoned in the "build your own" bullshit, using "4c is harrrrrrrrrrrd" as an excuse.
>>
>>49983555
as many 1-drops as you can, for maximum value
>>
>>49983313
Why didn't they just call it Divergent Evolution?
>>
>>49983509
>Coincidentially the only two Partners that are good on their own are UG, the most powerful color combo in Commander,
HMMM, IT"S ALMOST LIKE THE DESIGN PHILLOSOPHY BEHIND BLUE/GREEN CARDS JUST HAPPENS TO ALIGN WITH THE CONCEPT COMMANDER WAS BUILT AROUND.

No shit the UG cards will be good, UG thrives in the enviroment commander makes (Large land bases, low enough early pressure you can have a few turns of set up for things ect.)
>>
>>49983555
>turn 5
Even on 5 you can cast some Urza block untap spells and do some pretty good damage to the board. But more realistic would be connecting with him by turn 7 I think.
>>
>>49983546
I really think WotC could have knocked this out of the park. The problem is they hit a roadblock on day 1, shat out the Partner mechanic before quitting time, half-assed the Partner pairs before lunch the next day, and called it 'done'.
>>
>>49983563
>1 drops
Do you not know what Cascade is?
>>
>>49980153
ayy another excuse to run training grounds in my deck
>>
>>49983562
>5 bad 4C commanders
We don't know yet
You just think they are

Also, why do you care about them being strong ? It's Commander
>>
Man I'm still gonna get the non-white deck but I genuinely wish they didn't make it combat damage based. I really hate the requirement of actually dealing damage. It requires you to make an enemy in order to do anything. People take it less harsh if they can block it.
>>
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Yawgmoth's Will on a body. That's cute.
>>
>>49983595
Nice art
>>
>>49983482
These are not 'new player' product. These products are for old players of commander (yes, 6 year olds) who have been mildly perturbed that there has not been any 4 color legendaries ever.
>>
>>49983595
>New Magus cycle
ABSOLUTE MADMEN
>>
>>49983569
well why don't they actually release good commanders and cards for other colors to try to balance things out

>"UG is good because it's good, and that's the way it should be!!! deal with it!!!"

wooooow

i really wish they didn't treat commander as an afterthought
>>
>>49983586
>Why do you care about them being strong
I DON'T

FOR THE HUNDREDTH

FUCKING

TIME

I DO NOT NEED THEM TO BE "STRONG" OR "OP" OR "BROKEN"

I JUST WANT THEM TO BE FUCKING DECENT, INSTEAD OF BLAND, BORING, AND SHITTY
>>
>>49983595
That's amazing if it's real. Good flavor, good art, good mechanics. Not bad/10.
>>
>>49983607
>new
We had Magus of the Wheel last year.
>>
>>49983595
Holy shit
>>
>>49983605
So, this is a product for no one except a niche group of people that have no idea what they're talking about? Seems... flawed.
>>
>>49983609
Yes, because having two regular strength commanders in your command zone is the only way for them to be 'decent'.
>>
>>49983610
Source is http://www.channelfireball.com/articles/commander-2016-preview-magus-of-the-will/
>>
>>49983609
>INSTEAD OF BLAND, BORING, AND SHITTY
But they are not

Also
>I don't want them to be strong
>The ones we got are shitty
>>
>>49983549
>I found Darietti confusing the first time I played his precon
In what universe is Daretti confusing? You pitch stuff and get it back later.

>I think they killed commander, but killed it softly.
I don't think so. Maybe for this year, because most of the commanders just aren't very good, but there's still spoilers to go, and that could lead to some interesting additions to decks, or new brews altogether
>>
>>49983628
That's commander in a nutshell, isn't it?
>>
>>49983595
>Living Yawgwin
I'm okay with this.
>>
>>49983595
I want to Unearth him.
>>
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>>49983595
So is it gonna be a cycle of busted Sorceries on a stick spread across the next few years' Commander sets?
>>
>>49983630
Quit putting words in my mouth.

I'd like the two Commanders to add up to 1.00 Commander, instead of .75 Commander like they currently do.

I'm not saying "I think each of the partners should be 3/4 of a full Commander, so together they're OP", I'm saying that I think they should ADD UP to a normal Commander, instead of some jank-ass shit from Legends.
>>
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Goes right into the gay butts deck
>>
>>49983641
There is an entire fucking spectrum between "broken" and "trash".

I want them to be playable. I want them to be GOOD. Not busted, not broken, not OP, not 'strong' as you're defining it- just good. Okay. Reasonable. Playable.

They are not that. They are shit.
>>
>>49983679
The Supergays do not have black in their color identity.
>>
>>49983446
He's right though. 4c is shit and should stay shit.

>>49983554
Just spiritually black.
>>
>>49983673
>Magus of the Balance
I shudder to think...
>>
>>49983673
Probably. We already have Artifacts/Lands/Enchantments Magi.

So I'm betting... Magus of the Balance? No clue for blue and green.
>>
>>49983648
Darietti is bonkers if you've only played standard sets. I was in Dragons standard at the time, starting in theros, and the cycling mechanic blew my mind. As simple as it is now, I remember playing it with my friends and them having no idea how to resolve half the vanilla-out-of-the-box interactions. The first time I popped scrap mastery, everyone was like "What? I guess you win...?" It was lightyears beyond my "every big fatty shoved into one deck" building style up until that point.
>>
>>49983673
God I hope so. What else could we get in the future?

This is also a very neat way of getting around the RL
>>
>>49983679
my Doran dick is fully grown
>>
>>49983691
>not 'strong' as you're defining it
I'm defining strong as
>I want them to be playable.
And they are

If you don't like them, don't play them
>>
>>49983679
Holy shit, it's not complete fucking garbage.
>>
>>49983701
There's plenty of butts in black and green without the gay kangz from outer greece
>>
>>49983675
>>49983691
How do you determine if a card is .75 rather than 1.00?
Anon's keep making the asertion that all the partners are trash and don't equal a full commander, but none of them are completely worthless, and most of them are pretty decent.

If you want to insist that no combinations equal a non-legendary, that's your prerogative and I'm obviously not going to convince you otherwise, but if you would like to have a discussion about it, please prove your assertion in some way rather than just ranting about it.
>>
>>49983630
the partners look difficult to balance. like, the good thing about them is that they give you an extra card to start the game with, but the problem is that there's basically never a situation when you'd actually want to waste mana to cast the artifact boros one, for example, unless you're in absolute top deck mode where you have nothing else to cast whatsoever.

i wouldn't say all the partners are bad. both of the BW ones seem decent and worth casting. the problem is more that you can't really build around these partners since they are all kind of bland and low impact. it seems like they'd be best suited for general goodstuff and stuff like that. none of them look exciting to play, though.
>>
>>49983722
They're "playable" the way Jasmine Boreal is 'playable': In the sense that they are legal for the format, and you CAN play them.

They are also eminently shitty, and there are far better options for basically everything they want to do. I'm not saying I want them to be the best option, I'd just like them to not be among the worst.
>>
>>49983716
Green could be Magus of the Channel (that's probably too bonkers, though) and Blue could be Magus of the Twister.
>>
>>49983400
News flash MaRo, a bunch of these are still shit no matter how you pair them.
>>
>>49983746
Akiri is a 5 turn win in an artifact voltron deck.
>>
>>49983745
>How do you determine
Personally, I look at it as "Does this card have an ability I can build a large amount of my deck around" or "Does this card have an ability that synergizes well with one of the partners". A lot of them don't. A lot of them have really 'safe', boring abilities that don't meaningfully interact with much of anything (or are done better by existing 2-color commanders).

I feel like they knew there was the potential for one or more of the Partner combinations to be really, really, ludicrously strong, and instead of actually trying to TEST them and put them at an appropriate power level, they just neutered them across the board and called it a day.
>>
>>49983595
PRAISE GREAT YAWGMOTH FATHER OF MACHINES
EVEN IN DEATH HIS BLESSINGS CONTINUE TO POUR FROM THE AETHER
>>
>>49983716
>>49983718
Magus of Eureka
Magus of Replication
>>
>>49983770
explain
>>
>>49983609
Saskia seems good to me. Unique ability and it doesn't look like a checklist.
>>
I started playing EDH a few months ago because I thought the community would be more interested in brewing and creating new decks thanks to the number of possibilities EDH rules bring

I thought the spoiler season for C16 would have been a great time for creative discussions/debates
Instead all I see since Monday is Modernfag-tier salt
>>
>>49983546
Link to those 4c legends? I'm interested.

>>49983679
BG MIX-A-LOT, and more banana memes!
>>
>>49983796
Where do you think you are?
>>
>>49983788
I'll half-agree with you. She does have a unique ability, but she still feels check-listy. She really doesn't feel green or black or white at all- "hit shit harder" is a very red thing. Like, legit, you could have taken that exact card and made it mono-red, or red-green, and nobody would've batted an eye.
>>
>>49983562
What's wrong with the 4 color commanders we got?
>>
>>49983796
To be fair, that's because this set is easily the shittiest one they've ever put out. Normally Commander spoiler season has some salt, some cries of "THAT IS BROKEN AS FUCK", and a lot of "That's neat"/"I'm building that"/"This gives me an idea..." stuff.
>>
>>49983804
In the general of the second-most casual MTG format, just below Casual
>>
>>49983679
Into Doran it goes.
>>
>>49983796
I'm a regular around here, it's usually much better. If you're genuinely interested in playing, wait a month or two until these sperglords find something else to bitch about. Spoiler season is notoriously bad around these parts, build yourself a nice Geist of St. Traft Sea Serpent Tribal for flavor and come back. I'll always be more than happy to help you out with decks, though admittedly, I don't give a shit about 99% of these past few threads since spoilers dropped.
>>
>>49983799
>Link to those 4c legends? I'm interested.
Just found them again I think. It's been a while, I wonder if they're as good as I remember.
http://imgur.com/a/HO4LL
>>
>>49983799
>and more banana memes!
to quote a silly video made by a British man on a card game with a similar premise released by a rival company.
>"Have some bananas you MOTHERFUCKER!"
>>
>>49983679
Oh neat. This works with Exalted well enough. I'm in.

Merfolk+Snake.
>>
>>49983828
That would be pauper.
>>
At this rate, I wouldn't actually be surprised if the Nephilim weren't in the decks. This has been fairly disappointing.
>>
>>49983835
I bought Plunder the Graves and changed some of the cards
I'm currently thinking about a RG Landfall deck and will probably go on to a Proliferate or Cascade deck, depending on the decklist of their respective C16 commander
>>
>>49983702
Spiritually black purely by flavor and nothing else. Your equipment is a dude is not black in the slightest.
>>
>>49983837
better designed then the new 4c's we're getting in my opinion
>>
>>49983812
Shes an example of their idea of "make something the one missing color sucks at." They take it that mono blue is the worst at direct combat, so they made her as such.
>>
>>49983858
But they can't be anon, the idea is flawed from the start. :^)
>>
>>49983617
I mean a new cycle is being made. >>49983716
>Magus of Balance
>Magus of the Ancestors
>Magus of [insert green spell here]
>>
>>49983845
Yea right, but I didn't see a pauper general in months
>>
>>49983837
Holy balls they're p good indeed. The Izzet-Selesnya mage specially, man replicate AND convoke on a spell would be bonkers. I want to play those cards.

>>49983870
Its gonna be Eureka probably.
>>
>>49983765
Which?

>>49983774
The only Partners that don't have explicit 'build around' mechanics are the Izzet ones, and if you have that opinion then almost none of the Izzet legendaries do anything for you then.

>>49983787
Turn 1: Artifact land or 1 drop artifact.
Turn 2: Akiri.
Turn 3: Play two artifacts, hopefully at least 1 equipment. Swing for 2.
Turn 4: Equipment, attach at least 1 equipment. Swing for between 5 or 7.
Turn 5: Bruse for doublestrike, attach any remaining equipment if you can afford to do so. Swing for game.
>>
>>49983812
Mechanically speaking, she has vigilance for white. And you're not just dealing extra damage, you're changing damage around and hitting other people. You can target two people at once, rather than focus down one target.

Her story is about going out for revenge, which sounds pretty black, but also red because it's not vengeance solely for her sake.

Also this >>49983859
They said they designed these based on the color that they lack.
>>
>>49983837
>http://imgur.com/a/HO4LL
Some of these can be cut in half and become two 2C Partner commander

WOTC should listen to its fan/consumer base more often
>>
>>49983872
I saw one not too long ago. It was around the time when people were speculating about the banlist.
>>
>>49980257
How i've seen it is that newer players seem to love lorwyn but the players who have been playing since lorwyn or before hated it, alot of them complain about the forced tribal aspect and faeries being cancer quite alot
>>
>>49983750
Here, just as an example, we are playing Jund Vial Smasher And Last Abzhan.

All our modular creatures have double modular. All our devour creatures spread counters all over because they eat cards with counters. All this, plus we get an extra commander that can hit for completely free damage.

I get that's not Prossh, but it is much better than Darigaaz and probably about the same level as Sek'uar.
>>
>>49983595
HOLLLLYYYYY SHIIIIITTTTTT
>>
>>49983813
First, a meta-complaint: I do agree with MaRo about 4 color designs being inherently disappointing. There's not much design space to 'mesh' the four colors together, and you're pretty much left with "Be divergent from the one color they AREN'T". I would have liked to see them do 2-color cards with off-color mana symbols in the text box, or do DFCs, because I didn't think there was enough room for 10-15 4 color legends, and I was right.

>Saskia
Does not feel 4 color. Her ability is neat, and fun to build around, but nothing about it feels green or black or white. It feels absolutely mono-red.

>Hips McAngel
This one is alright. Thematically having her be a Compleated angel that all but the rebellious Praetor fucked with is genius, and the Proliferate effect meshes very well in all four of her colors. There's several different angles you can go with her, and none feel like they're "just" one or two of her colors. I like her.

>Chaos Ogre
Honestly, feels R/U. Maybe RUG. It's like a weird Maelstrom Wanderer variant where you want to be going into the red with him constantly, but also not casting spells until he connects? This one isn't awful, but it's... weird. Doesn't feel black at all. Barely feels green.

>Huge Ass Greeks
Feels very W/G/u. Not much red. I'm not a fan of Group Hug, so that's coloring my perception probably, but this is basically Rites of Flourishing: The Guy, which is not really a 4 color card.

>Metal Tits
Just... so, so fucking bad. If you want a "sac shit for value" commander, she's lacking green and all the fun that provides. If you want a "Recycle artifacts for fun and profit", there's better choices in mono-red OR Esper. Her abilities are really weak, and I just feel like she only lends herself to being a bad mish-mash of the Esper Sharrum/Sydri decks and the mono-red artifact decks, which'll end up with her being bad at two things.
>>
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>>49983853
I'm also the resident Gruul fag, you're in luck! Omnath is awesome, really really awesome if you're into that sort of thing. The plunder the graves precon is Meren, right? I personally ran Meren until I upgraded it into a Mazirek jank-a-thon, and had a blast using it. I suggest not going balls deep on the 4c product. Unless the manabases are tip top, you're going to durdle far more than you would like, and you'll often wind up at a mechanically disadvantaged position with 2 of your colours, but no cards with those colours in your hands.

If you're interested in Gruul, Ruric Thar comes highly recommended, as does Omnath and Xenagos. I've heard good things about that elf ally, but I have no idea if they're actually worth the commander slot.
>>
>>49983595
>inb4 banned in Legacy
>>
>>49983888
This, really. I was hoping for an Azorius Rakdos good cop/mad cop dynamic for not-green, but instead we got artifact wank.
>>
>>49983830
Pretty much yo.
>>
>>49983884
That 5 turn kill assumes that you aren't interrupted at all, and that your opponent has no creatures to block with. So unless they're holding all lands and you drew really well, that's not going to happen 99% of the time. So yes, it can happen, but chances are overwhelmingly in favor of that not coming close to happening.
>>
>>49983923
Too slow for legacy.
>>
>>49983313
>>49983348
Maro has said the past 2 years that Polymorph is very red in flavor.
Thank maro for this.
Fuck blue.
>>
>>49983924
You know I actually tried to make 4c Legends at one point, I used 4 tribrid mana for the cost and tried to make the card fit the themes of shards and wedges.

It didn't work.
>>
>>49983915
So they aren't really bad. They just don't quite hit all your buttons so you wanted them to make 2 more so you could complain even more because those also would have stuff worth nitpicking.
>>
>>49983939
The tap ability is what doesn't make the cut, costs and shit can be easily paid with tiruals I think.
>>
>>49983923
It's fine in this form. Now imagine if it was an etb effect.
>>
>>49983937
If at least one of your equipment is evasion or protection, then they can't do shit about it, can they?

It's not a 99% going to happen every time, but it's a very likely possibility.
And that's literally just the one commander, not ever splashing any other colors (which you can do now, because she has partner).
>>
>>49983921
I'm just starting so I mostly use the cards I have at hand
My Landfall commander will probably be Mina and Denn, the elf ally you're talking about but I know Gold Omnath is a better choice

>I suggest not going balls deep on the 4c product. Unless the manabases are tip top
I'm just waiting for the decklists
I won't be able to buy one until December/January anyway
>>
>>49983907
Lorwyn, as one set in the larger pool for something like Commander or Legacy, is fun. It had a neat aesthetic, it had a lot of interesting and good cards, etc.

Lorwyn, as part of Standard, was a fucking nightmare. Faeries kicked Standard in the dick for goddamned ever because the "2 mini-block Megablock" thing meant it was part of Standard for waaaaaaay too long, and people felt insulted at the whole Tribal thing basically telling them how to build their deck.

IT was also said to be confusing to play in Limited for new players, because of having to keep track of all the races and classes across your board.
>>
>>49983953
Link? I know he's staunchly against green getting it because it is messing with people's destiny and being proactive.
>>
>>49983965
That's why its to slow.
>>
>>49983915
>nothing about it feels green or black or white
She has vigilance, which tends to be white. And her being able to assign the damage and hit two people for the price of one is a tricky tactic that may fall under B/R
>>
>>49983978
http://markrosewater.tumblr.com/search/polymorph+red
>>
>>49983910
But those aren't really interacting. That's literally just Angry About Dragons' effect, and you tacked on Vial Smasher for the 'completely free damage'. She's not contributing to that strategy -at all- other than by color.
>>
>>49983976
Things also got fucky when tracking +/- counters.
>>
>>49983884
that's not what winning is, that's dealing 21 commander damage with a hypotethical god hand to a hypothetical player with apparently 10 dead cards in his hand and gassing yourself out in the process. even if you do that, you haven't won yet and there are 2 other non-gassed out opponents for you to kill. or did you forget that edh is a multiplayer format?
>>
>>49983992
Cool.
>>
>>49983921
You can run Mina & Denn as a ramp deck, or go balls out with stuff like Molten Vortex and Seismic Assault. I've used them before as a very general Gruul goodstuff and it was fun.
>>
Decklists tomorrow?
>>
>>49983963
...no? You don't get to ask me why I dislike something and then just tell me I'm nitpicking when I enumerate my complaints.

I think they're bad because the designs largely feel lazy and weak. I admit that this is colored by my PERSONAL distaste for what they do, but I also feel like this wasn't exactly their A-Game.

I think that there were better options for 4 color (DFCs or off-color symbols in the text) that would have opened up more design space. I also don't think 4 color was a good idea in the first place, and that maybe there just WASN'T room to design 15 4 color commanders at all.
>>
>>49983992
>clan-iraq asked: Could red change the nature of an enchantment at random, like Polymorph?
>Maybe.
DOOOO IIIT FAGGOT!
>>
>>49983991
Okay, I'll give you W/R for the vigilance and the fuckiness in combat (which was a Boros trick- Master Warcrat, anyone?) but I really don't see green or black.
>>
>>49984005
That's not a hypothetical god hand, that's a voltron deck based around cheap artifacts and equipment, or do you not know what voltron is?
>>
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>>49983975
I'm in the same boat friend, if I'm lucky I'll get the nonwhite one around christmas time. I'm also waiting for decklists because I want to make sure I can build something half-decent with the parts if I hate the deck.

Have you played at all, or are you theory crating? What did you like about your current decks, and what did you dislike? Personally, I'm a big fan of goodstuff. I love quality draw, stompy creatures and efficient ramp. Are you going landfall because that's what you have, or is there some spicy tech you've been planning on incorporating?

In general, standard advice is 8-10 peices of ramp, prioritizing multiple lands entering untapped, followed by fancy rocks like Sol Ring and Thran Dynamo, followed by lands entering tapped, followed by regular rocks, and finishing with dorks (they're very vulnerable to many things).

You should also rock 8-10 draw spells as well, and from there, fill the rest with your general strategy. 40 lands is what you should run, in theory, but I'm usually at 36-37 because I tend to build big stupid ramping decks like Maelstrom.
>>
>>49984030
you're a mongoloid and i'm not going to reply to you anymore
>>
>>49984018
Design inherently turns garbage no matter how much effort is put into it when it comes to 4-5c. Best to take the concept out back and bury it.
>>
>>49983973
It's not terribly likely because you're still assuming that they'll go several turns without anything to interact with. Akiri is going to sit there for a full turn not able to do a thing. You only have so many artifact lands and low drop artifacts, and kill spells are abundant. On your proposed turn 3, you'll finally be able to attach one equipment, but most of the decent protection equips outside of Boots/Greaves will still have a decent equip cost, meaning you won't be able to do much else that turn.

If you're playing multiplayer, there's a huge margin where she'll get killed or someone will have something to block with. The best you can hope for is that she'll fly under the radar, but that strat only lasts until people wise up and shoot her down once you try to voltron up. It's a fragile strategy you propose with a lot of holes for people to poke various kill spells, counterspells, and blockers.
>>
>>49983995
The color is a big deal. It lets you run Grenzo and get Modular creatures from the bottom of your yard because they all have printed P/T of 0. And more importantly, you have a card that will never be a dead draw because it is in your command zone and can easily help get in a bunch of damage late game if you are stuck having to cast your 6 cmc devour dragons.

It doesn't add up to .75 of a commander. Honestly, it seems like it adds up to 1.25 of a commander or so.

I want to build Exalted.dec minus Red for Nefarox. I can now run 2/7 toughness life gain alongside a flying managorger. Now I have two types of evasion available to me from my command zone. Which is ultimately better for my deck than the dumb keyword soup of the proliferate guy.
>>
>>49984043
I agree. Which is why I think doing this at all was a mistake.

I still think that they had more design room if they hadn't pigeonholed themselves into "only 4 color in the actual cost" and then used "design 2-color commanders and change the rules to use 2 of them as a commander" goalpost moving to fill in the gaps.
>>
>>49984048
>the color is a big deal
That's exactly my fucking point. Vial Smasher doesn't interact with Angry About Dragons -at all-. She is literally only the co-commander for her colors. She doesn't interact with her co-commander's ability, she doesn't meaningfully interact with the strategy you're building, she just gives you a handful of red cards to enhance that strategy a bit.
>>
>>49984039
That's nice, thanks for telling me.
>>49984044
Yes, because people are going to waste a 1 or 2 mana kill spell on turn 2 on someones not that dangerous commander, that makes perfect sense.

I do understand your point, however. I'm simply trying to show that the 'worst' partner is still a very solid card.
>>
Daft Question, but which Keywords from other blocks would work best with Phyrexian Mana?
>>
>>49984015
That's good advice to have, thanks anon. I always thought they'd be better in the 99, but that's just my opinion. I prefer either giant monsters, or incredible value machines, and while they almost fit into the later, Gruul has little problem ramping, hence my hesitation.
>>
>>49984030
Even cheap equipment have to deal with equip costs, and people can respond to you trying to suit her up if they see you trying to toss protection on her, and your singular equips will very rarely give her protection from spells and combat damage at the same time. You're throwing everything at card with no inherent protection or way to hit face for sure.

The best voltron commanders have some kind of inherent protection or way to get in. Uril has Hexproof and gets bigger faster, for example. Daxos can't be blocked by big things, so people are stuck chump blocking. Rafiq gets really big, really fast. He has to be trimmed early or he can swing in for massive damage even sooner. He lacks natural protection but makes up for it by hitting harder than most voltron commanders.

>>49984076
They may decide to throw a killspell at her if you try to put protection on her. They have a chance to shoot her down before you can equip.
>>
>>49984076
>someone's not that dangerous commander
If me burning a Doom Blade turns your commander from "will blowout kill someone on turn 4" to "has already lost this game" you're goddamned right I'll burn that Doom Blade.

It's not a 'very solid card'. It has an extremely narrow turbo-win with a very specific hand against an opponent who doesn't play a single spell.
>>
>>49984061
>>49984061
What's your point? That doesn't make it Jasmine Boreal. I am arguing with this statement:

>They're "playable" the way Jasmine Boreal is 'playable': In the sense that they are legal for the format, and you CAN play them.

>They are also eminently shitty, and there are far better options for basically everything they want to do. I'm not saying I want them to be the best option, I'd just like them to not be among the worst.

Which is clearly false and I could keep going with combinations.
>>
>>49984100
Her protection is the fact that she's a 2 drop with decent toughness. Unless they play artifact wipe, which wouldn't be played until turn 4 or 5 at the least, normally, every time you play her you get an ever increasing power creature.
>>49984103
"Already lost the game" or I could just play her again in two turns with a better boardstate.
And you just wasted a turn on a killspell that could have been used for something actively dangerous.
>>
>>49984033
>Have you played at all, or are you theory crating?
Mostly theorycrafting and playing against myself
>What did you like about your current decks, and what did you dislike? Are you going landfall because that's what you have, or is there some spicy tech you've been planning on incorporating?
I like having deck with things that triggers of each other or with a ton of effects to keep track off (like the Meren sacrifice deck)
The Landfall mechanic is great for that
>Drop lands, trigger effects, bounce the lands, turn them into huge monster, trample over your opponents' puny creatures

Thanks for the advice
>>
>>49984133
>>49984133
>>49984133
>>49984133
>>
>>49984091
Dethrone. I built that deck.
>>
>>49983080
I JUST fucking ordered 4 swords of X and Y and a Jitte, and now it won't even be safe to play 'em if I don't have counter mana open or a sac engine handy. Sure shows me for not budget building like I have in every prior deck.
>>
>>49981846
>"Hey playgroup, can I use this non-legendary creature as my commander ?"
>"No anon, please read the rules before asking stupid questions like that."

Stop assuming.
>>
>>49984376
Shit group
>>
>>49984125
>Wasted a turn on a killspell
Okay, so which is it? Is she a totally non-threatening 'waste of a kill spell', or is she going to one-shot me if I don't stop her? She can't simultaneously be a dangerous threat and a 'waste' of removal.
>>
>>49983915
>Saskia
Saskia was supposed to be the Ultimate Warrior mother. Her colors are perfect for the Warrior tribe and she's may have ended up a Soldier because a faggot like you was wondering where is the white.

>Chaos Ogre
He's the embodiement of the new Alara without Bant, cascade for Maelstrom, very flavorful.

>Huge Ass Greeks
Passion as they are gay with a Passion and anal sex is red. Group Hug is very chaotic, red is fitting. Not exceptionaly flavorful.

>>49983915
She's a Jitte in a body. Will work like a clock.
>>
>>49984438
>Jitte in a body
She very much is not. Jitte does not cost 4 mana to play, and 2 mana and a sacrifice to kill one thing.

Jitte also isn't very good in Commander, because what it's best at is fucking up combat with small efficient things.
>>
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>>
>>49984415
Now you are putting words in my mouth. She's almost never going to one shot someone, but she's going to look innocuous until 4 turns in, by which it will hopefully to late because you'll have given her protection.
And even if she does die, you just play her again next turn.
>>
>>49984731
>Innocuous until 4 turns in, by which it will hopefully to late because you'll have given her protection
In no fucking universe is a grows-with-artifacts 2 drop going to "look innocuous" as you drop equipment after equipment after equipment, and put a Swiftfoot Boots on her.
>>
>>49984756
So wait, all partner commanders are shit and magic is dead forever, and Akiri is a huge threat that has to be dealt with the turn it comes out (because in this magical game the Akiri deck can't find any artifacts in an artifact heavy deck, but the other players always have 1 or 2 cost kill spells exactly when they need them)?
That seems a bit confused.
>>
>>49984849
>All partner commanders are shit
No, but they mostly range from 'shit on their own' to 'mediocre'

>And magic is dead forever
Not at all. I just dislike this one, specific product's design. Magic has misses now and then, but it's MOSTLY hits, and I'm very much looking forward to Space Egypt.

>and Akiri is a huge threat that has to be dealt with the turn it comes out (because in this magical game the Akiri deck can't find any artifacts in an artifact heavy deck, but the other players always have 1 or 2 cost kill spells exactly when they need them)?
No. You're saying that you flip a switch and she goes from "innocuous" to "too late to stop" all at once. That's not gonna happen unless you literally put 10 artifacts out in one turn. She's going to start out looking innocuous, but since she can grow just by you playing things, people will keep an eye on her. When they see you dumping a bunch of Equipment for her, her threat index will rise. When you go to put protection or evasion on her, they will kill her if they are able.

Will they always be able? No, they won't. But they're not just gonna sit there twiddling their thumbs and ignoring the "artifacts make me stronger" Commander getting suited up with ten artifacts.
>>
>>49984920
So Akiri is always going to be the biggest threat on the board, and everyone will automatically target her and her player. Seems pretty strong to me.
In fact, that sounds like the exact opposite of mediocre.
>>
>>49984996
No, you absolute dense fuck.

She will move across a spectrum from "Potentially a threat" to "a threat". Once she crosses that threshold, people will remove her.

Slap enough fucking equipment on a Squire and it becomes a legitimate threat, that doesn't make it a good card by itself.
>>
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This is perfect.
>>
>>49985051
So if you attach protection to her before she becomes a threat, then what? Does she automatically become a threat when she does, and in which case you just cast her again (because she is so cheap), and give her protection again, etc.
You are really reaching at this point, dude. She's not a threat until she has protection, but every time she would get protection she dies, unless she doesn't seems to be kind of a nonsense argument.
>>
>>49984456
>Jitte also isn't very good in Commander
You've never played against Animar
>>
>>49982996

>Trostani is 3 female dryads

First of all, the middle one is male

Secondly, they aren't actually 3 separate dryads but one dryad with 3 "faces" so to speak. Trostani is essentially the forest itself and the form it takes is just to be pleasing and reassuring to the selesnya conclave. You can see that they don't have legs they come straight from the tree surrounding them
>>
>>49985921
Incorrect. The three dryads are sisters. Obama, Ses, and Cim.

http://mtgsalvation.gamepedia.com/Trostani
>>
>>49986612
>Obama

What a typo, autocorrect.

Oba* is what I meant.
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