[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

What do you think of this show?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 323
Thread images: 43

What do you think of this show?
>>
>>49976150
It was neat
>>
>>49976150
Childhood/10
>>
>>49976150
fuck oof /co/, not even you liked it
>>
I'm still nearly overwhelmed by how sexy the thief is.

And she's like twelve or some shit.
>>
>>49976150
Shit far too much on the cavilier
>>
>>49976646
Eric was vindicated more than half the time specifically because he was there to be the complaining odd man out.
>>
>>49976667
yeah, they made him specifically to be right most of the time
>>
>>49976150
>That dm/10
Literally makes them go certain ways by throwing tiamat in random places
>>
>>49976150

I have always liked this show.
>>
>>49976614
Fourteen.
>>
>>49976646
He was a pretty awful character though. He's got like a charisma score of four.
>>
File: Eric from Jem and the holograms.png (231KB, 500x375px) Image search: [Google]
Eric from Jem and the holograms.png
231KB, 500x375px
>>49976646

He was the only one who made it out alive and became a jaded asshole due to the traumatic experiences.
>>
>>49976150
It wasn't the worst thing on TV.
>>
>>49976614
theres a Jab comic with her
>>
>>49982372
According to Baldurs Gate they were all killed.
>>
>>49976614
>red haired
>has the hourglass figure of an petite adult woman
>miniskirt
>zettai ryoiki
No idea why.
>>49982684
Link, you enormous douchewaffler.
>>
>>49984085
According to Dungeons & Dragons Online, it's most likely that Uni killed Acrobat while Thief locked the others in a dead end in a sewer where they starved to death and turned into zombies. GM knows what that pair got up to afterwards.
>>
>>49976150
Propaganda by the militant left to turn Christian children into Satanists.
>>
I'm not a fan of the framing device.

Rogue is a qt, though.
>>
File: coffee waker.png (200KB, 487x551px) Image search: [Google]
coffee waker.png
200KB, 487x551px
>>49984137
>Link, you enormous douchewaffler.
Well, ex-CUUUUUUSE me, Princess.
>>
>>49976150
anyone have the pics with their stats?
>>
>>49984085
That's an A+ Easter egg.
>>
>>49990430

Really? Where in Balders Gate?!
>>
File: 2053013-bueno_sixpack.jpg (88KB, 444x464px) Image search: [Google]
2053013-bueno_sixpack.jpg
88KB, 444x464px
>>49980046
Jokes on you, thats the legal age around here.
>>
File: IMG_3574.jpg (421KB, 1920x1080px) Image search: [Google]
IMG_3574.jpg
421KB, 1920x1080px
>>49984085


"Paper Heroes"

A pool of radiance
Flows into the valley
The mountains of madness
High into the sky
A tomb of horror
Sits quiet in the night
Hiding ghastly creatures
That feed on helpless life

The wizard walks alone
The fighter standing tall
A bard plays a song
That echoes through the hall

Only heroes live forever
All Heroes die..

Beyond Balders gate
Fire, brimstone, hate
Angels always sighing
Peeking from its wall
but a band of merry men
Hold the key to change it all

Only heroes live forever
All heroes die..
>>
File: 1472838914448.gif (3MB, 573x523px) Image search: [Google]
1472838914448.gif
3MB, 573x523px
>>49990563
Please stop.

I havent seen poetry this bad since I went to a Poetry Slam that only featured SJWs.
>>
>>49984085
>>49984256

According to the written last episode they manage to free venger from evil and are then allowed to either keep adventuring or go home. The future seeing girl foretold them going home.
>>
why did bobby and hank look more like siblings than bobby and sheila
>>
>>49986570
You should at least give him the link showing the very real nipslip from Diana in the show.
>>
>>49991111
checked

>>49991165
sauce?
>>
>>49992276
>sauce?
Don't do it, man. Some things were not meant to be seen by mortal eyes.

I'm not joking. This is beyond NSFW and straight to Not Safe For Anyone.

http://www.protozoic.com/2007/01/14/dungeons-and-dragons-cartoon-nude-shot-of-diana/

I'm warning you again. What has been seen cannot be unseen.
>>
The hat and the shield, the two most OP weapons were in the hands of the incompetent fools
>>
Honestly?

It's bad. Have any of you actually saw it recently, instead when you were below 10?

It's not bad-bad, but it just aged like shit. They were making all the episodes on virtually zero budget. The plot in most episodes is so fucking sketchy, you need to get hammered to ignore all the jarring gaps in the narrative... or be a kid.
I mean I fucking love this show, part of my childhood and one of the reasons I even knew what the hell tabletops are, but it would take a high level of denial to ignore how bad the show is on the technical side. Then there are all the issues with moral watchdogs, who slaughtered the series and enforced fuckload of really annoying elements (like making Eric the resident whipping boy AND complainer, or Sheila and Diana incompetent in most cases, "because girls shouldn't be in action")

Still, idea-wise, it's 11/10. Given it was merchandise-driven and still managed to have some plot other than merch-pushing is really great.
But quality-wise, it's somewhere around 6/10 when it comes for show from 80s. And if you remove that "bonus", it's 4/10 at best. The episodes are just too short and too sketchy to watch them nowdays while sober.

Seriously, just rewatch bunch of episoders and you will understand why I'm a bit harsh for this show. Guess not everything is 2nd season of Spellbinder to hold off after few decades.
>>
>>49992401
Watch episodes focusing on Eric. Especially those where moral watchdogs didn't fuck things up, especially from later seasons.
Then return and tell us again he's incompetent fool.
>>
>>49992401
Felt like Diana got the short end of the stick, so to speak. Basically she relied more on her own natural athletics and her staff just extended a bit.

Bobby's club was pretty damn powerful and invisibility isn't something to be overlooked. Presto's hat was always going to be screwed hilariously malfunctioning given he could pull anything including from his own world. He summoned a toy tank once that exploded when Venger stomped on it.

>>49992469
He is the only one with the sense to just call the cops on Venger. Pity he didn't have a dime.
>>
>>49992480
Sheila got the short end of the stick, really. First of all, she's literal shrinking violet, even the colour is there. Then there is the fact she gets a cap of invisibility, which allows her to escape. Then there are all the cenosors, who actively forbid doing anything else with Sheila than making her team mom and running away when things get nasty.

At least with Diana they've got some free space for doing anything, because she was black, so the watch dogs were already pleased there is a token minority and didn't meddle at all with her, other than keeping her always as background.

80s were really fucked up when it comes to cartoons.
>>
>>49992480
Daily reminder the fist rule of each episode was "The children can only use their weapons directly against enemies that won't be harmed anyway".
Meaning Diana really got the shortest stick, since for her "directly against" meant just punching and kicking, so all the random low-tier monsters were a big no-no, while there was no point jumping at Tiamat
>>
>>49976150
It's fine, if watched drunk/stoned.
>>
>>49992401
That bow was pretty badass and had utility.
>>
>>49993244
Hm. What were it's uses? Infinite arrows, signal flares, pretty nasty explosions, trick ricochets, and you could even generate a kind of rope to climb up to where you shot. Did I miss anything?
>>
>>49976150
The show was the shit. Deep as fuck and some of the greatest minds in comics worked on it.

https://www.youtube.com/watch?v=NKHHNli-rCs
>>
>>49976150
I enjoyed it immensely in my childhood.
It held up pretty well in later viewing with limited cringing.
Some clever ideas and likable characters drowned in 80's tv cartoon banality.

Eric was the first example I was exposed to of a character who was clearly intended to have their negative traits dominate their personality, foil them, and reduce them to comic relief, but was also somehow often heroic and ultimately in the right more often than not.
>>
>>49976150
Kino/10
>>
>The level of violence was controversial for American children's television at the time, and the script of one episode, "The Dragon's Graveyard", was almost shelved because the characters contemplated killing their nemesis, Venger.[5] In 1985, the National Coalition on Television Violence demanded that the FTC run a warning during each broadcast stating that Dungeons & Dragons had been linked to real-life violent deaths.[6]

This makes me so mad, I think I'm going to go out and beat up a homeless man.
>>
>>49994050
Just like Hank would! You are a true hero now, anon.
>>
I used to think, and frankly I still suspect, that Dungeon Master was the true Force of Evil in his world.

He's just some sad old midget who kidnaps kids from other dimensions to run them through the dungeons he creates. Venger and everyone else are just his NPCs, puppets, saying and doing whatever he wants.

He is the ultimate Forever DM. Bitter and just wishing to make people suffer under the guise of teaching them a lesson.
>>
>>49994315
He does look a tad sinister, though not all that glitters is gold.
>>
>>
File: 2c5563a2603740e36b30227aa0a32c53.jpg (718KB, 1000x1613px) Image search: [Google]
2c5563a2603740e36b30227aa0a32c53.jpg
718KB, 1000x1613px
>>
>>
>>49994050
You reminded me of Tipper Gore and friends and their war on decent music. God damn fun Nazis.
>>
>>
File: 498037_861c.jpg (211KB, 1072x1090px) Image search: [Google]
498037_861c.jpg
211KB, 1072x1090px
He's not really evil. Only one horn = half evil.
>>
>>49993018
DUDE
>>
>>49994885
Or even earlier with the shit that lead to the Comics Code Authority and the demise of the old horror magazines and comics. Self-censorship bullshit, felt they should do it to themselves before the government stepped it and made it law.
>>
>>49994938
My favorite moment of that was when those concerned called in William Gaines and asked him about a "gruesome" horror comic cover.
He replied that it could have been much worse.
They made the mistake of asking him how it could possibly be worse.
He then rattled off a dozen details that could have made the scene more gruesome.
He wasn't making it up either, he had actually vetoed the original design and made the changes to tame it down.
He had documentation.
Kind of shot a hole in their argument that those behind horror comics had no concerns for decency.

Still not as good as Tipper Gore's people calling Dee Snyder to speak, expecting a cross-dressing fool and then got schooled by a higher intellect.

...and I'm done tangenting.
>>
>>49995139
I wouldn't say it's necessarily a tangent. It stemmed from the "concerned groups" that were fucking with the show and others.

We've always been at war with the No Fun Brigade.
>>
>>49994777
>>49994807
>This is how sizable chunk of viewers ended up on /d/
>>
>>49995139
And MY favourite moment of his was when he had a case in the court. He put out a sheet with a picture of skull covered with half-rotten meat. And then he put out a photography of actual skull with half-rotten skin over it and proceed to explain how the accusation about being "too realistic" is a nonsense and this is highly stylised artistic vision of actual gruesome things, so everyone should just grab the chill pill.
>>
There isn't enough art of Diana. I like Sheila too, but Diana was my first waifu and she deserves love.
>>
>>49993547
Every episode where they didn't end up with censor or two on their back, has a heroic Eric being highly efficient and brave.
I doubt it's a coincidence
>>
>>49995535
I liked the one where he became Dungeon Master for a day and almost achieved enlightenment by the end of the episode.
>>
>>49995526
At least there is SOME art of her. Good luck finding Hank. Or Presto
>>
They're making dark and gritty reboots of everything else from the 80s. Why not this show?
>>
>>49995573
Because license.
Unless Hasbro will allow it, of course. Which I doubt, since they would have to buy rights for the original show first, and that would be tricky due to how said rights are now spread over few different holders.
Classic case when something gets completely crewed by lawyers, licenses and copyrights.
>>
>>49995573
I'd watch it.

>>49995595
Weren't the Voltron rights a clusterfuck for ages too?
>>
>>49995595
Power Rangers is getting one. Robocop got one. It's doable. And this is a franchise no one cares about anymore anyway.
>>
>>49995610
Power Rangers had single owner.
RoboCop wasn't even properly protected by copyright, so they did it without any licensing whatsoever.

Dungeons and Dragons is protected on so many different levels, Hasbo themselves have no rights to make the new show. This is what you get from being a merchandise-driven show.
I'm not saying it's outright impossible clusterfuck. But it would take time, resources and dedication. Three things that such projects usually don't have.
In short - forget it.

Besides, can you even imagine the massive shitstorm from left, right and above, if they've actually made the show?
SJW crowd would scream, D&D crowd would scream, moral guardians would scream and God knows who else would join the fry. Not worth it.
Plus times, when Chads were still interested in D&D are long gone.
>>
File: dungeons_and_dragons_xlg.jpg (228KB, 1020x1500px) Image search: [Google]
dungeons_and_dragons_xlg.jpg
228KB, 1020x1500px
>>49995573
Here's your gritty reboot.
>>
>>49995725
For the sake of Jeremy Irons, it was worth it. I think he was the only person on the set aware what the fuck they are even filming and run wild with his part, while everyone else was thinking it's some sort of kino
>>
>>49995651
This anon knows what's up.

Due to shitload of switching, changing and exchanging, the current owner of the rights to the series is...
... Disney

Good luck taking it from them.
>>
File: 1477608123268.jpg (94KB, 570x388px) Image search: [Google]
1477608123268.jpg
94KB, 570x388px
gass, gass, gass.
>>
>>49976150
I liked how insane the plots were. They just threw any semblance of realism out the window and went full crazy high fantasy. That's something I really like.

A lot of stuff was pretty dark too. Venger is a real bastard, the monsters are generally as stone cold as they could possibly be in an 80s cartoon.

Also the Acrobat and the Thief were ridiculously sexy.
>>
>>49994315
Just imagine how many times he must have pulled the "rocks fall everyone dies" on kids who decided not to go along with his shenanigans.
>>
>>49996534
Remember that field, where they had to recharge their weapons I think?
All sorts of power weapons lying around.
From a great battle he said.
Right...
>>
>>49995651
>SJW crowd would scream
Anything particular you have in mind? Or just an assumption because they'll scream at anything?
>>
>>49997121
>One girl is a mini skirt
>the other one is a furkini
>both are fairly shapely
>Seriously I want to breed that barbarian
>>
>>49995972
What does Jumping Jack Flash have to do with anything?
>>
File: 1470282042574.jpg (13KB, 225x225px) Image search: [Google]
1470282042574.jpg
13KB, 225x225px
>>49984137
>Link, you enormous douchewaffler.
Enjoy the sites bullshit, https://www.8muses com/album/jab-comics/dayounguns--dragon
>>
>>49997161
Glee.
I am 100% serious.
>>
>>49997143
If that's so bad, shouldn't they be all over all those Nickelodeon and Disney shows that feature teenage stars in sexy outfits?
>>
>>49997202
Over the years, the television program "Glee" featured the talents of a number of actors.
This included Whoopi Goldberg, the star of the film Jumpin' Jack Flash, as well as Don Most, who I'm sure we all know voiced Eric the Cavalier.

So yes, Glee.
>>
File: Turbo TEEN - 1.png (314KB, 506x402px) Image search: [Google]
Turbo TEEN - 1.png
314KB, 506x402px
>>49982659
>It wasn't the worst thing on TV.
No, that would have been Turbo Teen, where the kid turns into a car.

>>49976150
>What do you think of this show?
It was trash. I remember being really excited that there was going to be a D&D cartoon only to have my dreams of awesomeness crushed. Give me Thundarr any day.
>>
>>49997430
>No, that would have been Turbo Teen, where the kid turns into a car.
This was some animator's fetish, I just know it.
>>
>>49992340
What? Thats tame, Ive seen more in eu cartoons as a kid.
>>
File: 1388297423302.jpg (2MB, 1605x1184px) Image search: [Google]
1388297423302.jpg
2MB, 1605x1184px
>>
>>49998091
It's good that they respect the canon.
>>
File: 0 (1).jpg (154KB, 726x357px) Image search: [Google]
0 (1).jpg
154KB, 726x357px
>>49997163
Good show.
>>
>>49997430
Two things:
If you watched the show hoping for D&D, I could see hating it.
I didn't know what d&d was when I first saw it.
Second, comparing it to Thundarr is more than a little unfair.
Been too long since I've seen it, but I remember still being impressed by Thundarr as an adult.
>>
>>49998238
Thundarr was fucking crazy but it had way more cool ideas than the D&D cartoon. I much prefer it after seeing both as an adult.
>>
>>49997455

it wasn't. it was a bunch of fat old producers not knowing what kids would want to see and throwing bullshit ideas together, creating an abomination in the process.
>>
>>49995725
For a certain value of "gritty", anyway.

>>49995947
Disney sure as Hell isn't doing anything with it, and it's not like they don't have a trio of money-making machines anyway in the form of Star Wars, Marvel, and their own movies.

They might be feeling generous.

Though on that note, question. Does Hasbro not have the legal right to make a D&D cartoon AT ALL, or are they specifically cucked from making a reboot of *this* show?

If Hasbro wanted to ground-up make a new show with new characters and plot, could they?
>>
>>49976150
>Never watch it as a child.
>Watched the whole series two-three years ago on friend DvD

80s entertaining, meaning it's cheesy and bad, but entertaining enough to keep watching.

Suffers from something quite a few 80s toons suffer from where it CLEARLY had a super serious important arching plot line, but the writers had to dumb it down for children- thus theoretically ruining something which could have been theoretically awesome.
>>
>>49998238
>If you watched the show hoping for D&D, I could see hating it.
I only watched it because it was specifically D&D. Got a very D&D Red White box feel from it. Definitely not your forgotten realms or modern D&D.
>>
>>49998414
The DnD license is confusing, they can't even make a live-action DnD movie without a lot of horse trading since the rights are technically held by a private individual as well as (I think) Warner Bros.
>>
File: s-l640.jpg (44KB, 465x640px) Image search: [Google]
s-l640.jpg
44KB, 465x640px
>>49998368
Demon Dogs! refers to her tits
>>
What about making it a comic series?
>>
>>49993395
He could shoot laser manacles onto people.
>>
>>49987235
try share thread. there was like a 3.5 booklet or summin with the dvd set
>>
>>49992480
>short end of the stick
>natural athletics
>staff just extends a bit
>club pretty damn powerful
>going to be screwed
Your whole post is like Rule 34. But nice pun
>invisibility isn't something to be overlooked
>>
>>49995489
What? Does Sheila have a bulge? Am I supposed to be looking for a bulge?
>>
>>49996877
Oh yes, the Dragon's Graveyard. Oh what the heck, here it is

https://www.youtube.com/watch?v=g_eN1oJRyfA

I'm surprised they didn't go through those weapons looking for upgrades, but then how dare they question the wisdom of Dungeon Master in assigning character sheets.

Also kind of funny how Venger wanted their weapons so damn much but then there were just a bunch of them lying around, too. Maybe the dragon's graveyard is in Tiamat's usual territory so he's too scared normally to fuck with it.
>>
>>49997143
Okay, Dungeon Master, take it down a notch. NO, not your erection!
>>
>>49997525
Huh, I had no idea they had a lot of old naked people in european cartoons. That's a weird fetish.
>>
>>49998421
>Suffers from something quite a few 80s toons suffer from where it CLEARLY had a super serious important arching plot line, but the writers had to dumb it down for children- thus theoretically ruining something which could have been theoretically awesome.
I feel the same way about Avatar The Last Airbender. The summary of it is awesome, but the individual episodes were very childish. Great children's show, not so great for adults.
>>
>>50002709
>Maybe the dragon's graveyard is in Tiamat's usual territory so he's too scared normally to fuck with it.
As I recall, which means I could be way off, it was literally Tiamat's backyard.
Tiamat: the ultimate junkyard dog.
>>
I completely get why there hasn't been a remake or reboot of THIS particular D&D show, but the lack of any sort of D&D show since then actually does surprise me a bit.

WotC says that 5e is some sort of gigantic hit pulling in all sorts of new people to the hobby and people already watch voice actors stream their D&D game, so this seems like the perfect atmosphere for a new D&D cartoon or even something live, honestly.
>>
>>50003869
All I remember is Tiamat told them about it, but given the whole dragon angle it's easy to connect them all the way.
>>
>>49976150
The thing that bugged me about the show is that despite being transported to a magical world where they could live out their D&D fantasies they were mostly bitching about trying to get back to their dull, normal lives.

Is it believable? Sure! But as the plot for an escape fantasy cartoon show I remember as a kid feeling a bit offput. I kept thinking how I'd love to explore their world. Sure you eventually want to go home, but what was the rush? It's easy enough to handwave that and the dangers, but obviously they didn't do that. It's like Spike saying, "Fuck you, Bumblebee and Optimus, I want to go back to working on that shitty oceanic oil platform with the OSHA violations than hang out with giant robots!"
>>
>>49992469
Eric literally had invulnerability. If he wasn't such a coward and got a sword he could fuck shit up.
>>
>>50004143
Fantasy worlds don't have plumbing or modern cooking.
>>
>>50004525
Just have Presto use his hat!

Oh god, Presto, put the hat down. I'm so sorry I suggested it.
>>
>>50004525
I feel like problems wiping their asses is also something that could be safely handwaved away for a children's cartoon.
>>
>>50004580
>>50004525
At least they found out (though I'm not sure they necessarily understood it) that time is compressed while they are in the realm of Dungeons and Dragons. The story about the asshole kidnapping kids to fuck up a clock for him had them meet a kid from their world whom they knew (and who could have been a member of their party if he hadn't had to stay home from the amusement park) tell them it was still that same night that they claim to have disappeared. So naturally he doesn't believe them that they are missing and thinks he's having a crazy dream.

There's also the little girl with the visions who saw Bobby back home again so eventually they apparently do return regardless what showed up in Requiem. He was just one of the show's writers showing how he would have finished it, but it isn't like the script was officially approved or went through the full treatment process.
>>
>>50004143
>they could live out their D&D fantasies
Of being chased around by awful monster that wanted to kill and/or eat them? What a fun time!
>>
>>50004763
Actually most of the time they went with it and were happy to solve people's problems even if it meant sacrificing their return ticket home. That was the resolution of something like 70% of their episodes.

It's not like Buck Rogers or Flash Gordon spent most of their time bitching and moaning about not going home again. Being sucked into a fantastical setting and just rolling with it is a huge mainstay of fiction in the fish out of water type stories. John Carter actually worked like a mofo to get back to Mars after his first adventure ended in suddenly waking up back on Earth. Though Dejah had just laid the egg of their first child together (Martians are weird like that).

For a kid's cartoon it's pretty easy to just run with the fantasy lifestyle and not complain about possibly never seeing their mommies again.
>>
>>50004763
It's a cartoon, anon. Did you think it weird when the Ninja Turtles didn't just call the cops on Shredder so they could eat more pizza?
>>
>>49994930
>>49993018
Turns out the real ending to the series is the kids did a bunch of acid before the D&D ride and all the adventurers are wacked out hallucinations while still on the coaster. Final scene is them passed out on the other end of the ride while the park physicians look at them and shake their heads.

Will they ever come out of their comas? We'll never know. Seriously, kids, Don't Do Drugs!
>>
>>
File: amusement park (night).jpg (50KB, 1592x570px) Image search: [Google]
amusement park (night).jpg
50KB, 1592x570px
>>
>>49976150
good for it time show but may be that lead to the wife taking over and almost killing D+D.
>>
File: 0028w5k7.jpg (266KB, 1390x1698px) Image search: [Google]
0028w5k7.jpg
266KB, 1390x1698px
>>
>>49976667
It was a 'character type' that was promoted by parent groups at the time; it was to show kids that the one who doesn't go along with the group shouldn't be listened to, or something like that.
>>
>>50005504
The kids actually make it back home but Venger follows, yet Erik is the only one smart enough to want to call the cops on his one horned ass.

https://www.youtube.com/watch?feature=player_detailpage&v=PotXLGcfh4c#t=976

Except Venger is pretty damn white so maybe the cops of this realm have no power over him.
>>
>>50005757
Yeah, except it was the 80s, remember? Venger would be seen as one of those Communist, Satanist, heavy metal punks out to rape babies. He'd get is ass lit up by the cops.
>>
>>50005981
I'm feeing a very strange urge to call Peter Cullen up and see if he'll shout, "ATTICA! ATTICA!" in Venger's voice.
>>
>>50006025
Do it, he seems like a good sport.
>>
>>50005981
"So my partner and I responded to a disturbance in the local amusement park way after closing time. Some nutjob with a horse and devil costume running amok, throwing fireworks. Took 47 rounds to bring him down."
"Probably hopped up on PCP, Magic Mushrooms. You name it."
"Yeah, yeah. Found a group of kids wearing, like, Halloween costumes. Claimed we'd just killed the 'force of evil' and saved the realm of their 'dungeon master.' Cult leader, no doubt. Booked 'em all on suspicion. Had to shoot the one with the shield in the ass when he made a break for it."
"Kept saying his daddy was rich and he'd sue us for everything we had. Better sue my ex-wife, pal."
"Ha, yeah, yeah. We'll keep 'em under observation tonight and call their parents. But I'll tell you what the real drug is here: Dungeons and Dragons. Just say no, Mom and Dad."
"Crying shame."
"Yep."
>>
>>50006933
I want these two in every single 80s cartoon.
>>
>>50004143
>80's kid viewpoint

Millennial viewpoint:
>Is there internet?
>Are there smartphones?
>Is there TV?
>FUCK THIS SHIT, I WANT TO GO HOME!
>*pops in AirPods(tm) and broods*
>>
>>50007593
>80's kid viewpoint

>Is there TV?
>Is there Nintendo?
>Where is the arcade?
>FUCK THIS SHIT, I WANT TO GO HOME!
>*pops in Sony Walkman and broods*

Go on, tell us how Gen X kids were so much better and different.
>>
>>50007699
We were busy being all Captain N and shit. The Game Master, bitch!

https://www.youtube.com/watch?v=RyoUecpe_wU

That guy telling the Princess the castle is under siege only coincidentally sounds like Presto.
>>
File: old-diana.jpg (47KB, 739x576px) Image search: [Google]
old-diana.jpg
47KB, 739x576px
>>49992480
>He is the only one with the sense to just call the cops on Venger. Pity he didn't have a dime.
Adult:
>Ha! I don’t even remember when payphones cost a dime!
Teen:
>What’s a payphone?
Child:
>What’s a dime?

>>50007699
>Go on, tell us how Gen X kids were so much better and different
Not that anon and not saying you didn’t make your point well, but it’s not the same.
Not having tv sucked, but there was only maybe a couple hours of decent tv a day anyway, not counting Saturday Morning Cartoons.
I remember the Disney Afternoon and USA Cartoon Express changing the way I spent my afternoons.
I was a Nintendo kid, but still had to go play outside.
We were spoiled by luxuries and conveniences, but we didn’t feel nearly as entitled to them.
Remember that this was a time where if you didn’t withdraw enough money from the teller inside the bank on Friday, you had no way to access your own money until Monday.
>>
>>50006933
The soccer moms were right. D&D really does lead to real life violence and death!
>>
>>50007885
Both credit cards and ATMs have been around since the 70s. How long ago are you talking about, old man?
>>
>>50007885
>if you didn’t withdraw enough money from the teller inside the bank on Friday, you had no way to access your own money until Monday.

Or you wrote a check. And don't give me the "we didn't feel entitled to all the luxuries we were showered with" crap, it was the 80s, the most entitled decade of the past 100 years after the 60s.
>>
>>50007886
And capped asses. Don't forget about those!
>>
>>50007930
When dragons walked the Earth and sorcery ruled the lands.
>>
>>50007885
The funny thing is emergency calls are free. 911 wasn't fully available across the country until mid to late 80s but he could always have just gotten the operator.
>>
File: treasury.jpg (32KB, 737x570px) Image search: [Google]
treasury.jpg
32KB, 737x570px
>>50007930
>>50007949
ATMs didn't spread everywhere instantly man.
Credit cards used to be harder to get, weren't taken everywhere, and weren't exactly used for everyday purchases. Cashback didn't exist.
Not every place accepted checks, but good point.

Come to think of it, my perspective might be limited to that of an effectively lower income family in a smallish town in the 80's.
So my experiences were not universal, but neither were they rare.
>>
>>50008118
>Not every place accepted checks, but good point.

I was born in '85 and I can still remember when damn near every place except fast food took a check.
>>
>>49976150
>What do you think of this show?
not part of my childhood, so no rose tinted glasses for me.

the Show is goofy and cheesy, but harmless enough, I'd watch again if I had nothing better to do.
>>
>>50008233
Why were you paying attention to people paying with checks, let alone how many places accepted them, when you were younger than five years old?
Who are you, Alex Keaton?
>>
>>50008118
I live in a largish town and there's loads of lower income millennials who hang around with their skateboards far away from free wifi. Things haven't changed so much.
Don't worry, eventually they'll get older and start complaining about how shit the generation that comes next is, and the cycle will continue.
>>
>>50008304
Because I'm talking about the mid-90s.
>>
File: dd-cycle-8.png (1MB, 1268x652px) Image search: [Google]
dd-cycle-8.png
1MB, 1268x652px
>>50008325
>Don't worry, eventually they'll get older and start complaining about how shit the generation that comes next is, and the cycle will continue.
This is somehow comforting.
Also pic related

>>50008372
>Because I'm talking about the mid-90s.
And you're the only one.
Congratulations.
>>
>>50008118
I've lived in San Francisco since the mid 80's, shit was the same here.

The only place that accepted credit cards was Sears and we only used them for big purchases.

My first credit card in 1993 didn't have a magnetic strip and even until like 1998 most places simply used the carbon fiber roller instead. The first time I swiped my credit card was buying a TV in 2001. But by then I was behind a bit because debit cards were pretty common place, I never bothered getting one until late 2001.
>>
Best episodes:
The Dragon's Graveyard
Day of the Dungeon Master.
There can be no argument on this, I am objectively right.
>>
>>50008408
That's the point I was trying to make, even in the mid-90s nearly everywhere was still taking checks. Checks didn't really start to get phased out until the late nineties with the prevalence of debit and credit cards as a more reliable form of transaction.
>>
>>50008439
>The only place that accepted credit cards was Sears and we only used them for big purchases.
This was exactly what I recall as well.

>>50008519
It wasn't a question of being phased out.
Some places simply didn't accept a piece of paper promising money from your bank at a later date as payment.
Rubber checks were a real thing and a pain in the ass.
>>
File: Boner.png (16KB, 691x597px) Image search: [Google]
Boner.png
16KB, 691x597px
>>49998091
Welp, I know what I'm doing tonight.
>>
>>50008750
Daring to enter her magical realm?
>>
I was born in the late 80's, and I'd never once written a check until I was an adult. And only for Rent.
I still have only used checks for rent.
>>
>>50005294
Oh wow is another fun adventure show just about drugs and comas?

Tell us the one about Pokemon next you paragon of creativity.
>>
>>50007885
these are more or less things every single generation has said about every proceeding generation
if it were actually true that humans become shittier every year we'd be long extinct by now
>>
>>50009325
No, humans have become shittier. But science lets us live through increasing idiocy!
>>
>>50009325
Yeah, each generation is disappointed by the younger generations. That's true.

>>50009419
>No, humans have become shittier
But kinda this.
In some ways, humans are the best we've ever been.
In other ways, we're becoming just terrible.

To nutshell it, he modern average 13 year old is relatively lacking in life skills, to say nothing of survival skills, whereas a hundred or so years ago, the average 13 year old was practically a self-sufficient adult, the ones that survived that is.
>>
>>50009507
We're trading practical experience for longer lives, longer childhood, more intelligence, and a greater degree of personal projects and art.

We are becoming elves.
>>
File: bogbeast eric.jpg (55KB, 734x572px) Image search: [Google]
bogbeast eric.jpg
55KB, 734x572px
>>50009733
This is an interesting point.

But speak for yourself.
Some of us are becoming bogbeasts.
>>
>>49997121
Original anon here:
>Token minority girls that exists solely to fill token minority role
>Two, in fact, because she'a also female
>She has barely any development and actual action around her, while regularly needs saving
>Another girl is absolutely inept at taking care for herself
>Is so desperately dependend on everyone around her, in the episode about biggest fear she simply is alone in empty room
>Her power allows her to disappear, so she leaves more room for the all-out-action-hero boys
>She's literally reduced to maternal role and never allowed to do anything else than taking care for others
>There is a boy who is constantly picked on, because he happens to be not exactly pretty
>He is awkwardly geekish and never can do anything right, while most of the humor in the series revolves around him fucking things up
>A little boy is the most aggressive member of the group, always going for conflict and nobody sees anything wrong about it
>The group is always right
>Peer pressure is right
>If you don't agree with group, you are stupid contrarian and should be punished
>The only person allowed to be a leader is tall, blond-haired, blue-eyed hunk, under all-American name Hank (notice the wordplay hunk-Hank)
>He literally can't do wrong, and if he does, then it's just an evil ruse
and most importantly
>Not counting Eric, all character in the series have absolutely zero development, so they always exists as one-dimensional roles and archetypes they've started as
>All, absolutely all issues can be solved with violence; if it didn't work out, not enough violence was used
The last one comes from the fact it was early years of D&D and the game never was strong in non-violent solutions, but you expect SJWs would care?

And you still wonder why they would jump at the series today?
Shit, even I agree that at least half of those points are seriously wrong and wasted hell of a potential
>>
>>49976150
It's shit but the black chick is a serious qt3.14
>>
>>49998414
>Does Hasbro not have the legal right to make a D&D cartoon AT ALL, or are they specifically cucked from making a reboot of *this* show?
Hasbo can't do ANY adaptation at all.

In detail:
Any animated series is under Disney license
Any life-action is under at least 4 different companies, including Warner Bros.
Any life-action is also under - wait for it - TSR. Which doesn't exist anymore, but nobody get those rights from them.

There MIGHT be a trick to overcome Disney, since their license, by pure chance, might not include any mention of CGI, but I wouldn't be surprised if they had it covered with some other license.

In short - Hasbo can't do shit about it, unless they will get those rights. And nobody is going to sell that, because that's just how licenses work - you don't sell them, even if you don't use them at all.
For similar reasons, shitload of superhero films are fucked forever, because before Marvel started running their own, they've sold different licenses to different studios, creating a mess that is now impossible to solve, no matter how much money will be thrown at it.
>>
>>50003517
Avatar can be literally home-edited into more serious tone, with certain episodes being skipped. Besides, the series considerably "grow up" between season 1 and 2, so a lot of truly childish stuff was dropped when they've realised who is making lion share of their audience.

Said that, it wasn't until Korra where they've dropped children for real, and made it outright teen show, going from 5-11 to 12-16. Still toned down, still not-exactly-adult, but compared to Avatar, hella grown up
>>
>>49998934
Wasn't there actually a comic series?
Which sucked balls?
>>
>>50002677
Invisibility fetish, anon.
>>
>>50003918
>the lack of any sort of D&D show since then actually does surprise me a bit
Licensing problems combined with problems TSR was facing back in the day

>the perfect atmosphere for a new D&D cartoon or even something live
Disney holds all rights for making any cartoons. They won't make any and most certainly they won't sell those rights, as they've obtained them by blind chance.
Live action is under two different studios and about 20 private owners.

There is no way to make new show. There never was after they've finished the first one, which is the real reason why you never saw anything like it.
>>
>>50004143
>Implying they wanted to have escapist adventures in the first place
Let's think... you, just like you are here, end up in Fantasyland, chased by angry dragon. Literally EVERYTHING is trying to kill you. The best thing you can hope for is surviving for the next day. There are absolutely no commodities beyond absolute bare basics.Suddenly things like place to sleep, making a fire or just drinking water became problematic.

It takes to be really special kind of basement dweller to see any appeal of it.
>>
>>50004390
>If the show wasn't butchered by moral watchdogs, it could be good
Here, FTFY

>>50004691
This.
I mean this was the only comforting moment in entire show - when they've learned the time flows at different pace in and outside...
... asuming the time was really compressed and the kid wasn't simply in months-long coma IRL.
>>
>>50012246
>Disney holds all rights for making any cartoons.

That can't be right.
>>
File: And then there's this shit.jpg (22KB, 400x300px) Image search: [Google]
And then there's this shit.jpg
22KB, 400x300px
What the fuck kind of class is "cavalier" that only gets a shield and no weapon?
Maybe if it was fleshed out more, it could be a class where the shield WAS the primary weapon? Is that even realistic in any way?

Would there be a way to make a shield into an efficient killing weapon, apart from simply bashing over and over while wearing yourself out in minutes?
>>
>>50004970
Ever occured to you not all cartoons have to be made in the same tone or point?
Or you simply saw too many 80s cartoons and because of it assume there can't be any differences?
>>
>>50012199
>And nobody is going to sell that, because that's just how licenses work - you don't sell them, even if you don't use them at all.

Nah, you just wait until something flops then make an offer. Most companies will gladly sell rights they're sitting on to boost revenue before a shareholder's report. The real answer is more than likely that no rights holder really cares about making a new cartoon or film. It's been 30 years since the cartoon and the feature film bombed.

And the Marvel thing is a good example. Sony partnered with Disney to introduce Spider-Man into the MCU in a profit-sharing deal to help mitigate Sony's weak revenue. The only real issues with Marvel farming out the rights is Hulk and Namor, while X-Men and the FF are simply a matter of Fox meeting the requirements to keep the rights. Daredevil has long since reverted to Marvel.
>>
>>50012289
I don't think there would be a way to make a class like that non-retarded.

Why didn't he have a weapon? Who hears "cavalier" or "knight" and thinks "okay so I guess that means no weapons then"?
>>
>>50007885
>Implying all kids today are glued to one or another screen all the time, don't go out and just are sitting in their rooms
Mate, you seriously need to get around nearby playground.
But for the love of God, wear something else than burger-stained t-shirt and shorts, or they will get your ass in jail, you fucking basement dweller
>>
>>50012325
My only way to justify it is that they got weapons that matched their personalities. Eric is a coward by nature, he's the first to hide and never attacks even once in the series. So obviously he gets something that suits him, a shield to hide behind.
>>
>>50012289
>What the fuck kind of class is "cavalier" that only gets a shield and no weapon?
One played by somebody who didn't read UA very closely.
>>
>>49998091
>>49998122
HOL UP if she's a rogue then why is she wearing cloth? She wouldn't get any dex penalties from leather and it would be better for her AC.
>>
>>50012282
But it is.
Disney has full license on any cartoon, series of theatrical, under D&D. If it's animated, it's under Disney.
Daily reminder they are still trying to extend the copyright law for "eternal use" instead current year-based, as by mid 2020s most of their original rights will disappear.
>>
>>50012289
>What the fuck kind of class is "cavalier" that only gets a shield and no weapon?
The one made for children cartoon in the 80s under supervision of moral watchdogs.

Don't you know there was an official rule how the kids weren't allowed to use lethal force or their weapons directly against their enemies, unless said attacks would be ineffective?
>>
>>50012338
Maybe he would attack if he had a fucking weapon.
>>
>>50012298
Anon, to flop, you first need to make it.
By not making anything, but just having rights, you can always say to shareholders "Our library of rights and licenses holds X titles, which in case of emergency we can sell". And that's why you keep them, but don't use them for anything at all.
That's how corporate entertainment works, sorry.
>>
>>50012325
Using splats you can make Captain America easily in 3.5. In 5th RAW would have the shield as an improvised weapon but you wouldn't lose your AC bonus and would count as a magic weapon under the right circumstance, so it'd be viable but suboptimal.
>>
>>50012338
>My only way to justify it is that they got weapons that matched their personalities
That's actually the official justification. Every character was assigned item fitting them most for the plot. Eric got shield, because his role was "cowardly lion" - a guy scared witless of his own shadow, but when things come down, standing for his friends.
>>
File: hahaha fucking idiot.jpg (50KB, 340x371px) Image search: [Google]
hahaha fucking idiot.jpg
50KB, 340x371px
>>50012388
The acrobat had a weapon. The barbarian had a weapon. The ranger had a weapon. The wizard had a hat which summoned a fucking US naval carrier.

The only reason he didn't get one was because they received ONE magical artefact each. A shield AND a sword would have counted as two.
>>
>>50012413
>3.5
Daily reminder the show was made when AD&D was freshly printed, you mongoloid
>>
>>50009997
Well, Tolkien's orcs were descended from corrupted elves. Seems about right.
>>
>>50012420
>I'm retarded and I like to show that to people
Just read this anon >>50012415 instead of embarassing yourself any further.
>>
>>50012473
That was posted while I was writing my comment so how could I, you massive fucking retarded mongoloid?
Talk about embarrassing yourself. You plan on doing more of that or are you done for now?
>>
>>50012513
>Read it now
>HURRR HOW COULD I READ IT BEFORE DURRR
Take the chill pill
>>
>>50012408
>"Our library of rights and licenses holds X titles, which in case of emergency we can sell"

That's exactly what I said. I didn't mean the property itself has to flop.
>>
>>50012295
If you'd followed the conversation you'd find out it was just someone expressing their opinion. Dude said it was understandable but they did, he just wish they'd done it differently.

Not even sure why you're limiting this to 80s cartoons as if only 80s cartoons have this.
>>
>>50012529
I see, you're NOT done embarrassing yourself.
Well by all means, continue. I'm sure people get a laugh at your expense out of it, at least.
>>
>>50012426
No shit, but the poster didn't specify which edition, so I listed the two I have familiarity with. AD&D would more than likely have using a shield count as an unarmed strike.
>>
>>50012513
Jesus, calm your tits, mate.
First you get butt-mad about 30-years old cartoon for not giving character a sword. Then you jump on me for pointing out an explaination have been just posted. And then you confuse some random anon with me, unleasing your angst on him
>>
>>50012625
Just keep digging that hole even deeper.
>>
>>50012623
Just for the record - why the fuck you brought 3.5 into this at all?
>>
File: f6d.gif (1MB, 480x336px) Image search: [Google]
f6d.gif
1MB, 480x336px
>>50012632
>>
>>49994050
>had been linked to real-life violent deaths.
what the actual fuck
>>
>>50012537
My point is more about how they won't sell if without a reason. And if they are not using it and in the same time there is no really desperate emergency, nobody is going to sell their rights to anything, no matter what company we are talking about.
From how I understand your posts, you instead assume they will simply sell it if given an offer. It's not working like this, even if that was really good for everyone involved.

I would really enjoy the show, but I simply see no point of deluding myself it's possible to make it, when the rights belong to the company infamous for their obnoxious procedures to keep owning copyrights forever.
>>
>>50012656
We've reached anime reaction images.
Keep going.
>>
>>50012635
Dude asked if there was a way to make a class like that non-retarded and my answer was yes in 3.5 and not an entirely retarded one in 5th.
>>
>>49995725
>the dwarf
>the person above the dwarf
hahaha, these faces are great
>>
>>50007593
Uh-oh, guys! Grandpa's awake!
And he's SOBER!
>>
>>50012700
I like how the dwarf just kinda shows up in the film and starts following them for no reason. The chick playing the elf was pretty hot but had terrible hair.
>>
>>50012682
Not the first anon, but
>Posting 3.X as a solution to anything
Kill yourself
>>
>>50007885
Friendly reminder that there are literal slabs of clay unearthed from Babylon bitching about the disrespectful, entitled youth who would bring about the collapse of civilization
>>
>>50012739
Exactly. GURPS or nothing.
>>
>>50012741
... you happen to see any Babilonians around, anon?
Exactly.
>>
>>50012859
>Hey guys, you know what would be better than this clusterfuck of splatbooks and poor design synergy? GURPS! Now let me get my forty splats and I'll need to review your character sheets to make sure your builds are compatible with each other and the game I'm running.
>>
>>50012897
Are you sure you're not thinking 3.5?
>>
>>50012897
Exactly! DM would have given up in sheer frustration and sent them home already. Venger would look around and say, "Fuck, I don't want to rule this place. I don't even OWN a graphing calculator!"
>>
>>50012897
>I never saw GURPS in my life
Also, nice to know GURPS uses splats at all... Or have compatibility issues
>>
>>50012950
I'm sorry "supplements."
>>
>>50012897
>GURPS
>review your character sheets to make sure your builds are compatible with each other and the game I'm running.
Pick one.

Because that's literally impossible to happen with GURPS.
>>
>>50012955
Yep, you never saw GURPS in your life, thanks for making it clear
>>
>>50012950
>>50012955
>>50012978
Bystander who's seen 3.5 and GURPS but never played them before. What's the difference between GURPS supplements and D&D-style "splats"?
>>
>>50012991
What's the difference between oranges and elephants?

Because that's how abstract those two are to each other.
>>
>>50012991
GURPS isn't popular and 3.5 is, ergo GURPS is the superior choice.
>>
>>50012964
What? Any GURPS GM who isn't wholly incompetent is going to review his players' sheets.
>>
This thread got way too angry. Stop bullywugging each other, people. We were just talking about an 80s D&D cartoon, not trying to start edition/setting wars
>>
>>50012991
GURPS supplements are 15% rules, 5% tables/resources, and 80% How To Run The Game You Want To Run. You want to learn how to GM? Read a GURPS supplement based on the style you want to play. You don't even need to play GURPS, the books are that USEFUL at telling you how to run games. They include material on mixing and matching genres and suggestions on stuff to read.

GURPS Supplements are just that - supplemental. They're tools for building the game you want to run, not adjuncts that complicate shit unnecessarily. The only person who complicates GURPS is the GM who doesn't fucking know how to read or do basic addition and subtraction.

3.5 splat books, on the other hand, are shit that makes everything worse.
>>
>>50012991
Completely different way of organising material.

Basically, GURPS has few different tiers of supplements and expanded material, of varying degree of details in them - some of them are very broad (for example "Low Tech", covering everything related with TL0-4, so from stone age to early modern, or "Martial Arts" covering everything related to fighting without use of guns and alike), soem are more detailed (like "Tactical Shooting", which is basically a handbook how to run a small group of commando or similar), other are very detailed (like articles about how much farm can yeld in given TL and with specific conditions) AND there are of course books covering settings and shit related with them. Each of them operating on completely different level and each can be applied or removed separately.
Splats are just a small chunk of game written in detail, expanding existing rules and making said expansion integral part of rules, so then you have to do what the original anon tried to blame on GURPS - review character sheets to see who used which splat.
>>
>>50013018
But not for given reason, you stupid fuck

>>50013016
Here is your (you)
>>
>>50012991
GURPS supplements usually facilitate playing a specific genre of game while D&D splats expand playstyles of a specific genre. D&D splats are more comparable to the supplements within each GURPS genre setting than to GURPS supplements as a whole.
>>
>>50013073
Yes, absolutely for that reason. You have to make sure your players' characters aren't pulling in wildly different directions, overlapping too strongly, trying to slip cheese past you, or just plain unrelated to the adventure at hand.
>>
>>50013110
That's what you need to do in every game, you stupid fuck, and again - not for stated by you reason.
Basically, you are checking if players didn't magically spent more points they could, that's all.

Seriously, you are this stupid, or just trying too hard?
>>
>>50013110
Anon, that applies to every single motherfucking TTRPG in existence - you always should check who the fuck is even in player-party. And if game is point-based - if the amount of points spent is equal to amount of point given.

Besides, it's players choice if they want to overlap. That's not your business as GM. They can literally make entire party of highly-overlapping individuals and that's their choice. The same applies to being "underalated with adventure at hand".
Does it even occure to 3.X crowd people might make OTHER characters than min-maxed monstrosities?
>>
>>50013246
>that applies to every single motherfucking TTRPG in existence
And so does
>review your character sheets to make sure your builds are compatible with each other and the game I'm running.
>>
File: bullywugs.jpg (79KB, 738x571px) Image search: [Google]
bullywugs.jpg
79KB, 738x571px
These guys will never be as popular as kobolds on /tg/. Guys, it hurts. It hurts so mildly.
>>
>>50013334
>Forcing players to shoehorn characters into the story
Not only That GM, but also Shit GM detected
>>
>>50013334
>PCs must fit into the story
No they don't, you mouthbreather. If player makes a conscious decision for character N, even if character A or B would fit better, then it's their choice and their own decision. You can then run the story and they will act on it, according to the character they've made

But how could you know, if apparently the only story you ever came up was "there are things that need to be killed".
>>
>>50013581
>Forcing players to shoehorn characters into the story
>>50013656
>PCs must fit into the story
What manner of conjuring trick is this, creating words that were not said?
>>
>>50013681
>review your character sheets to make sure your builds are compatible with each other and the game I'm running.
>and the game I'm running
Yeah, conjuring
>>
>>50013581
>That GM
>Shit GM
What's the difference? C'mon, man, you can't just pile insults on like that or you might as well just start saying "literally hitler"
>>
>>50013704
>Hey guys, I'm going to run a game where you're James Bond-type spies, make your characters
>get an electrician, a librarian, a desk clerk, and one actual spy
If only there were some way I could have known that only one of these characters was suitable for the game I'm running before the first session.
>>
>>50013710
>That GM
A guy who forces things on people and forgets not only him, but also players want to have fun
>Shit GM
Generally incompetent idiot

Know the difference, anon. Those two may overlap, but aren't the same
>>
>>50013743
I will be pulling ideas from my ass right now, but let's see
>Party consists of technical support and the actual field agend
>Game is tongue-in-cheek play on spy cliches and random nobodies entangled in international intrigue
>The civilians are in fact agents in deep undercover
>Any other fucking meta-plot
>Playing it absolutely straight, as a spy thriller, which will end badly for the non-suitable characters

But hey, better bitch about players, right?
>>
>>50013704
>I'm running a pirate game. Make sure your characters are conceivably at place on a pirate ship
>WAAAH GM WHY IS MY FOREST RANGER'S PREFERRED ENEMY OF (CREATURE THAT LIVES IN THE FUCKING FOREST) NEVER COMING UP IN THE NAVAL GAME THAT TAKES PLACE ON A BOAT AND YOU TOLD US TO MAKE SEAFARING CHARACTERS FOR? WHY ARE YOU SHOEHORNING *MY* CHARACTER INTO *YOUR* STORY?
>>
Hey, fuckheads!
This is a thread about 80s D&D cartoon. At least pretend you are on topic.
>>
>>50013782
>Implying things that didn't happen
>Pulling situation from thin air
>Accenting to complete exaggeration
You are not helping the cause you are pursuing, anon
>>
>>50013704
Equating "game" with "story" seems very hasty to me. A "story" roughly based around scrappy underdogs taking down a tyrant king would work equally well with a sorcerer who grew up in a shitty orphanage and a teenage crack-shot cowboy rebel type, but the second one wouldn't fit as well in a game that didn't have firearms. "Game" was a very nebulous term to use, but you can't deny that it has meanings other than those immediately associated with "stories."

And anyway, what's wrong with having a rough storyline attached to your game? That sounds like something to cover around the same time as you're rolling characters anyway. I don't see anything wrong with it as long as everybody agrees on what the story ought to be like in general terms. Having a story isn't necessarily railroading any more than NOT having a story is necessarily leaving the PCs to wander aimlessly.
>>
>>50013704
>GM says he's running a political game about kingdom building and intrigue
>You make Grogfuck the barbarian
>You get pissy that Grogfuck the barbarian gets to do jack shit while everyone else plays the game they were invited to
>Abloo Abloo why won't the person hosting the game change the entire concept of the game to meet my whims where's the hordes of goblins to berserk at
>help I'm being shoehorned!
>>
>>50013782
... yes, and?
Seriously, what's the big deal. A guy made ranger. You can't run a story, because party isn't at 100% efficiency or something?

Seriously, it takes to be brain-dead 3.X drone to have a problem about non-minmaxed party.
>>
>>50013801
The cause I'm pursuing is making fun of your assertion that telling a player to fuck off because their character concept doesn't fit the concept of the game you're running is somehow "shoehorning" the characters into your story, you dipshit. You're being made fun of, because you're stupid.
>>
>>50013771
>>Party consists of technical support and the actual field agend
I told you the game that I was running, I'm not throwing out all the prep-work because three of you didn't build suitable characters.

>>Game is tongue-in-cheek play on spy cliches and random nobodies entangled in international intrigue
I told you the game that I was running, I'm not throwing out all the prep-work because three of you didn't build suitable characters.

>>The civilians are in fact agents in deep undercover
That's not reflected by their character sheet.

>>Any other fucking meta-plot
I told you the game that I was running, I'm not throwing out all the prep-work because three of you didn't build suitable characters.

>>Playing it absolutely straight, as a spy thriller, which will end badly for the non-suitable characters
Or I could just say 'make characters more suitable for this game', and not be an asshole.

Of course, the easiest solution would be to run it in Top Secret and not give you the option of building unsuitable characters.
>>
>>50013809
>You get pissy
Could you stop implying?

My entire point boils down:
Players make characters they want to have, then face consequences

Instead all you fucking lot jump to conclusions. That's not your everyday stupid. That's D&D stupid.
>>
>>50013846
>I literally can't adjust
Told you, Shit GM
>>
>>50013819
No, you dense motherfucker.

If I tell my players "this campaign takes place at sea," and you decide "teehee, my character can't swim and his only marketable skills involve being in the woods," I'm definitely still running a story. I'm not going to grind the game I offered to run to a halt because you decided to be ignorant and/or contrarian.

I'm still running my pirate game, and you don't get to bitch that your character doesn't get to do jack shit in it anymore, because you didn't make a character to fit the campaign.

The point is that you've waived your right to bitch about shoehorning when you made a hypothetically non-naval character for a hypothetically naval campaign. You've sidelined yourself, not me.
>>
>>50013846
>I told you the game that I was running, I'm not throwing out all the prep-work because three of you didn't build suitable characters.

You probably don't have to for the "tech support" idea.
>>
>>50013846
>Either you play the game I've made, or you don't play at all!
How to spot That GM 101
>>
>>50013858
>stop implying

Stop being dense.

The implication is that a GM has no grounds by which to reject your character for not fitting the game they offered to run without being a "shit GM" who "shoehorns" his players. That's getting pissy, you pisser.
>>
>>50013819
>man cannot tell the difference between rejecting a character because of min/maxing and rejecting a character because it doesn't fit with the other characters
This is the real 3.PF brain damage.
>>
>>50013846
Let me guess - they can only follow the railroad you created, right? Because God forbit if they do something you weren't prepared to.

Also, this: >>50013874

Why people like you even bother with GMing is simply beyond me. The basic skill it takes to be even half-decent GM is ability to talk with people and to adjust. You lack both.
>>
>>50013887
Not him, but how hard it is to grasp the following:
>GM runs game A
>Players made characters adjusted for game A, B and D
>Everyone lives with consequences of their choices
It's not that fucking hard, really. Instead you instantly imply some sort of drama. If people made a decision, then they should face the consequences. It's not a fucking rocket science.
>>
>>50013858
>That's D&D stupid.

Oi, I'm a D&D player and DM and I know how to roll with things, adjust things, and so on.

The next thing I'm running is Out of the Abyss, where players start with no equipment and have to break out of jail and run into the Underdark, scavenging and foraging to survive. My players have expressed interest in rolling up an all-arcane caster party.

Do I tell them to fuck off and roll up rogues and rangers? No! I change the prison so that there's a low-level drow mage that they can steal spell components and a spell book from; I give them some fellow prisoner NPCs that are rogues and rangers and a druid for healing; and I all in all am willing to adjust my plans to meet my players in the middle of what I want (survival horror) and what they want (magical mayhem).

My point being that the guy isn't "D&D" stupid. He's just stupid.
>>
>>50013891
Define "doesn't fit with other characters"
Go on, prove us you are not 3.PF min-maxer that avoids overlapping and goes for maximum efficency as first, second and last objective.
>>
>>50002727
Now this is where my dick leads
>>
>>50013867
>>50013880
If you didn't want to play James Bond-esque spy operatives doing spy things, you should have said so when I said I wanted to run James Bond-esque spy operatives doing spy things.

But you didn't, and now you need to make a character that fits with that idea.
>>
>>50013905
Point takes.

Which still means he's a moron unable to run a game, unless players made characters and by extension choices he prepared himself for, which sounds like shitload of railroading for me and absolute lack of flexibility.
>>
>>50013874
>>50013892
Okay, so one player gets to play the globe-trotting spy adventure while the rest play the paperwork filled spy office work day. Or one player gets to sit in a van with a microphone and camera while the rest of the players get to play the office shennanigans adventure. So they get to choose between James Bond or Archer when you said, and they agreed, to running a Mission Impossible style game.
>>
>>50013933
Maybe they did, but you were too busy sperging some shit in tune "I'm the GM, I make the rules"?

And they still don't need to make characters that fit the idea. You, in turn, have to react on their choice. Which means one of the following:
- no game happens
- group is completelu dissolved
- you adjust for the situation

And in each of those cases, fault is on your side, not their. Sorry, anon, that's just how GMing works, when people aren't literally chained to each other.
>>
>>50013918
How about "THE PLAYER BROUGHT A WOODLANDS RANGER ON THE PIRATE SHIP" you fucking cunt.
>>
>>50013957
... and that's a problem how?

Because you make it sound like there is some fucking problem with running spy game with actual team of spies and technicians.
>>
>>50013933
Christ you're thick.

>Electrician
This is just a fancy way of saying engineer/electrics expert. He's the guy who's going to be attaching bugs to phone lines, disabling enemy communication, etc.

>Librarian
Scholar, knows world lore and details about the SPECTRE knockoff that's being fought.

>Desk Clerk
Quartermaster himself, who supplies all the fancy gadgets and handles requisitions of new ones from CONTROL headquarters (but doesn't actually make them)

>One actual spy
Ethan Hunt himself.

...hmm, crossed the streams a bit there, we've got SPECTRE from Bond, CONTROL from Get Smart, and Ethan Hunt from Mission Impossible. Knowing the typical TTRPG experience, it'll probably have a fair bit of Remmington Steel/Moonlighters/Austin Powers in there as well.

Sounds like good times.
>>
>>50013971
... so?

No, seriously, how the fuck that makes it impossible for your brain to conduct the game?
>>
>>50013971
Jungle island within which is buried treasure.

THIS SHOULDN'T BE DIFFICULT.
>>
>>49976150
I met a guy who claimed to have worked on the show. He was an old dude who did kayaking tours on Maui. Said he wanted it to be Dragons & Treasure because kids aren't really into dungeons.
>>
File: balance.jpg (37KB, 300x224px) Image search: [Google]
balance.jpg
37KB, 300x224px
>>50013809
>>50013771
Here's the core element this argument, which pops up a lot. There are two groups in collaborative TRPGs, players and GMs. They have to work together.

If the players and the GM don't BOTH work on incorporating PCs into whatever story or game you're running, it just won't work. >>50013771 is an example of how a GM could work to bring PCs that don't otherwise fit into the game, while the unstated counter-example of actually making an already-fitting spy character is an example of how PCs can work to bring their own characters into the game.

Here is the scenario: a player in a pirate campaign has made a forest-focused ranger.
>BAD GM:
>Well, you're on a boat. Those skills are going to be more or less useless. Why did you do that to yourself?
>GOOD GM:
>You're not going to be very useful most of the time, but perhaps you'll land on some forested islands. I'd recommend you do something else, but I'll see what I can do to make this work.

>BAD PLAYER:
>This is kind of railroady. You're saying we're seriously never even going to see a tree? Why can't we land somewhere every once and a while and go on land adventures?
>GOOD PLAYER:
>Well, I could also put some skills in rope and climbing, because rangers have lots of skills and sailboats have lots of rigging. Those skills could come in handy for if we hit a storm or have to do tough maneuvering.

The bad group is now pissed at each other. The good group is now having a fuckin' sweet adventure where the ranger gets to climb around like a monkey all over the ship, and where a brief shipwreck arc on a strange forested wilderness island will give him a chance to show off how good he is at killing, I don't know, elk or something.

Blaming the other person is NEVER productive. Arguing about whose compromise is more important is arguing which is more important for writing, the pencil or the paper. Without at least a nominal measure of each, you're not going to get anywhere in the first place.
>>
>>50013990
My brain will conduct the game as planned, fuckstick. Likewise, Legolas has waived all right to complain that his preferred enemy will never show up and all his woodlands based abilities never come into play and he doesn't get to do anything but plink arrows across ships shooting canons at each Other, because he didn't make a pirate for the game I told him to make a pirate for.
>>
>>50013971
>Party of pirates has a guy capable of shooting things with ease
Can't see a problem with this. You do?
I mean sizable chunk of pirates IRL were fucking hunters and fishermen.
>>
File: maxresdefault.jpg (27KB, 1280x720px) Image search: [Google]
maxresdefault.jpg
27KB, 1280x720px
>>50014005
Eggses, our precious?
>>
>>50013966
If I come to you with a game idea that I want to run, you make a character that fits with that idea, or say you don't want to play that game.

If you come to me with a game idea you want me to run, then I come up with a game that fits with that idea, or I say I don't want to (or can't) run that game.

Ideally, we oscillate back and forth, both giving game ideas, until we end up with a game that you want to play and I want to run.

What you don't do is wait until after you've made characters to declare that what you want to play is not the thing that I said I was going to run.
>>
>>50014010
>the truth is somewhere in the middle.gif

Or, how about this nice little alternative:

The GM says you're playing a game about politicking and intrigue.

You leave Grogfuck the barbarian at home, and make a character that fits the campaign.

Problem solved.
>>
>>50014019
>Seriously being this dense
I'm done

And you should stop GMing anything else than dungeon crawling.
>>
>>50014019
Ja wohl, mein Kerkermeister! Infrastruktur und Ordnung sind, was diese Narren brauchen!
>>
>>50013984
>Actual field agent
>NPC or limited play PC
>NPC or limited play PC
>Actual field agent

It'd be a great setup if you have party members who can't make it all the time, but you'd have a hard time making the Librarian or Desk Clerk serve a purpose for chunks of the game. Unless the players of those two spread out their skill set at the cost of their specialties. Without specific details of the game it's a moot point.
>>
>>50014036
Sorry, can't focus, the That-GM-o-Tron just went all RING DING DING DING DING
>>
>>50014031
Sure, why not.
>>
>>50014072
>Getting literal informations how to run this shit
>B-but those are just NPCs!
And you are one god-awful GM
>>
>>50014051
>Gets rekt
>I shall take the moral high ground and bow out now, you swine!

Good, because I'm just about done with you too.

And I hope you never play in any game other than some collaborative narrative story shit, for your GM's sake, you entitled fuck.
>>
>>50014043
Yes, that's an example of how a player can compromise, and it's absolutely essential to running a good game.

However, if you're planning on running medieval Downton Abbey, and somebody wants to play a character with a temper who is, to some capacity, violent, it's crucial for a GM to be able to incorporate something of that by allowing them to play, say, a Hotspur-esque character whose methods of engaging in intrigue revolve around displays of power, overtly military or otherwise.

The extreme of the player who brings Grogfuck to the banquets of the gentle Duchess is equally and exactly at odds with the GM who refuses to allow a character from, I don't know, a different town than the rest of the planned adventure, or who differs in some other nominal way from what the GM expected of his players. You've missed the point, that a perfectly contradictory player has a counterpart in the perfectly contradictory GM: one never makes players that fit, and one never allows characters to fit other than the ones he or she exactly expected. To reiterate, COMPROMISE is the thing that lets TRPGs happen in the first place.
>>
>>50014043
... which was Grogfuck the barbarian, but GM was too dense to grasp the concept the party doesn't have to consiist entirely of suave and charismatic diplomats in fancy clothes.

Nice knowing you are That GM, who either forces people to follow his railroad or shows them the door.
>>
>>50014119
>Winning internet arguments
Summer ended 2 months ago. What are you still doing here then?
>>
>>50014043
Hey now, hitting people over the head is fine old politics. You can't solve all your violent needs with your countries going to war, sometimes you want to get a bit personal.

And then there are those times when you want to hire a little problem solver. Your mistress is getting uppity? Someone blackmailing you? That damn Kennedy is threatening the oil industry and might get in one of his drug addled stupors and tell the American public why he really wants to go to the Moon because that part about "and do the other things" is negotiating with the Roswell aliens to sell out the rights to our butts for probing and letting them mutilate all the cows they want in exchange for the secrets of velcro and wifi?

Then you need to hire yourself a Mr. Clean to scrub away all those problems.

Less sarcastic let the guy play a Secret Service agent if he wants to shoot something so bad.
>>
>>50014131
>Holding players to follow the baseline, bare-minimum high concept of a game you're running for them
>Railroading

It's kind of relieving to know that 80 percent of /tg/ are just theorycrafters who never play any games, because it's a nightmare to imagine you at any table.
>>
>>50014119
>Gets rekt
I assume that's your self-depriciation here?

Because seriously, if you can't think of any way of having a pirate game with ranger character, something is really wrong with you, private. Especially if you instantly start to strawman and exaggerate the most absurd possibility.
>>
>>50014167
As the guy who keeps banging on about high-minded concepts of compromise and "ideally extreme GMs" I'm a little miffed that nobody seems to like my idea of a ranger who's really good at climbing masts and making knots. That shit is important when you're sailing!
>>
>>50014160
>Player is not allowed to play Character X, because GM already knows this character won't fit
>Not railroaded scenario

How do you know, if you didn't played the game and never before interacted with said character?

It's sad to know certain percentage of /tg/ is made from people who are absolutely and completely unable to adjust to changing situation or run other games than dungeon crawler, so they can't even provide a proper example of character not fitting the scenario.
Or that there are people so obsessed with mechanical efficiency they just cannot grasp the concept of people intentionally bringing in unadjusted characters, precisely because they are unadjusted.

I don't know, someone informed you at least the 80s are over and 90s happend, so role-playing now actually means role-playing and not killing monsters for the treasure at the end of the labirynth?
>>
>>50014119
>He thinks he's reking anyone
>Literally all of /tg/ is telling him he's wrong and showing in exacting detail why he's wrong
>Thinks he's winning

Well. Someone had two scoops of self-esteem this morning, I see.
>>
>All this shit above

This is what class-based games do to people. They make them unable to operate outside the box.
At all.
>>
>>50014167
>I assume that's your self-depriciation here?
>Literally going "I know you are but what am I" after losing an argument

Wow.

Just, wow.

I have to congratulate you: this is the first /tg/ post in two months worthy of being screencapped to go in my "cringeposters" folder. The mates and I are going to be laughing at you for weeks. Holy shit.
>>
>>50014152
We've had a treaty with the greys since Eisenhower.
>>
>>50014225
Nigger, getting the players and GM on the same page for character creation is even more important in a point-buy system.
>>
>>50014225
My posts were about TRPGs in general, not just class-based games. A capital-B Barbarian is going to have the same troubles as a berzerker or a long-bearded warrior from the North is in a political setting.
Those troubles aren't insurmountable but they are significant.
>>
>>50014195
The issue with your idea is that it is a sane and reasonable and good idea and an excellent way to make a character work, but Fuckface "That DM" McGee is still insisting that the ranger can't ever work under any circumstance; while the rest of us aren't commenting on it because its merits are self-evident and so don't need commenting on.

Your work, sir, was sadly for naught, it would seem.
>>
>>50014231
>Instead of facing the argument, I will keep trotting some more how I won.
>Having imaginary friends to brag about them on anonymous imageboard
Ebin
>>
>>50014225
>This is what class-based games do to people

Almost all of us are pointing out how a class in no way inhibits the game. It's just Fuckface "That DM" McGee who's stuck in the box.

There isn't a box, there's just the one lonely neuron in McGee's head.
>>
>>50014237
>Players are given points
>They spend them as they please
>They then keep spending new points as they please
vs
>Players pick a rigid form than enforces entire gameplay on them from this moment till character death
>All changes can only be done within their pre-picked role
>All thinking is entirely locked with smaller and smaller container

Know the difference, anon
>>
>>50014265
Could be.

But it's hard to ignore how people operating on classes and not characters have always bigger problems with adjusting to something unexpected happening, as they get more focused on specifics due to classes instead of thinking in broader perspective.
I'm not saying it's some solid rule, nor that all players from class-based games are like this, but it's common enough to be a thing.
>>
>>50014231
>I-I won!
>S-stop talking, I won!
>W-why are you still arguing, I won!
>>
>>50014270
Except that very swiftly after character creation it becomes pointless to spend points into anything other than your specialty, because trying to branch out in another specialty will,

i. leave you lagging behind what a dedicated specialist who's been expending points from character creation in the given area would be at;
ii. Result in redundancy with an extant party member when redundancy is not needed;
iii. Result in your original specialty lagging behind where it is expected to be at, which will hinder you when it next becomes important;
iv. Some combination of the above.

Point based systems aren't better than class based systems.
>>
>>50014233
They're called Zetans, you space racist.

Actually on topic to the thread, probably one of the weirdest episodes of this show was Venger wanting his own flying saucer and a bunch of weird monkey alien dudes with apparently Elvish lifespans.
>>
>>50014324
>Here are the reasons why class-based games are unflexible
>I will now pretend this applies to point-build games

How to know you never played any point-build long enoug.
Here, example from the party I'm currently GMing for.
Guy A started with an ascetic hermit doing yoga and knowing this or that from all the Knowledge skills. Year of playing later he's highly trained acrobat serving half-kicks left and right, sneaking bettter than party's "rogue" and still retains serious edge due to his Knowledge skills, which are now highly useful.
Guy B started out as dorf merc, literally hired by the party. As for now, he's running a travelling repair shop in few different branches, kick ass with most of the weapons and is pretty decent commander. Did I mention player decided for purely fluff reasons also expand Knowledge: Legends and Knowledge: Literature, because he felt like it, which in tune allows me to throw a bunch of lore at the party and everyone is having fun?

But sure, if you are playing 3 or 5 games, you will barely earn enough point to rank up your starting skills.
>>
>>50014337
The weirdest episode was the one with Nazi pilot. All things considered, it was the weirdest and one of the best of them all. It still suffered greatly from 20 minute to tell the story, chop-shop animation and criminally underdeveloped plot, but even against all odds it still stands out.

That's probably the only thing that worked out in the 80s and wouldn't work out today - they were allowed to get an actual Nazi. Even if he switched sides, imagine the outcry today.
>>
>>50014461
>steal fighter jet
>steal nazi
>teach nazi fly fighter jet
>nazi jet pilot wins WWII
>those meddling kids will never be born

Definitely one of Venger's wackier plots.
>>
>>50014526
>Nazi helps create UN instead
I always knew it! The fucking conspiracy!
>>
>>50014461
>Best episode
>Not with the undead fallen paladin
You had one job, anon
>>
>>50014461
I like that episode due to how absolutely inept the kids were in it. A guy in full Luftwaffe uniform shows up, looking nordic as fuck and speaking with caricatural German accent... and they don't get a single clue.
This is what you get for skipping History classes.
>>
>>49976150
truly magical
>>
I wish the episodes were 24 minutes long.
Instead, they were 18,5 plus intro and ending titles. And those lacking 5 minutes are really visible
>>
>>50014947
I love the closing too much to complain

https://www.youtube.com/watch?v=S8Eg_F53utc
>>
>Daily reminder this show is a legend
>Daily reminder it was cancelled, because nobody watched it and costs were too high even for choppy animation
>>
>>49998414
The closest we ever were to get reboot or remake or anything similar already happend:
https://www.youtube.com/watch?v=6SsHfWBLVr0
And it was suprisingly good.
>>
>>49984085
>video games, fantasy, etc etc
>makes reference to any other work
>expecting anything more in depth than "lololol you find their corpses in a corner they're dead lol"
>>
>>50015130
Not him, but it's not uncommon to have other easter eggs.
But true, the cheapest one is to find their bodies in fantasy and Indiana Jones splashed by huge rock in adventure games.
>>
>>50012124
What you are overlooking so you can whine about the SJW boogieman is that reboot would fix these problems you listed as D&D is no longer getting shit from those moral guardians and now a show has more room to give everyone a proper roles. A D&D show now would not be like the one back in the 80s.
>>
>>50015279
We will never know that, due to licensing bullshit and copyrights fight.

Also, what this anon said >>50015107
>>
>>50014769
I remember that one. There was a tower and they rode giant birds, knights of the golden ring or something, right? They had some interesting worldbuilding. I might rewatch it and steal that.
>>
>>50015348
Yeah and that is really sad. Without crap that was only there to enforce the bs of the time the show could been a least somewhat good.
>>
>>50015429
The show had three issues, and only one related with the period:
- rabid moral watchdogs
- miniscule budget
- shitload of decisions made by execs, not exactly unrelated with watchdogs

So the show would first and foremost require some serious funding. And given how we are now having a severe recession in animated cartoons and their budget, it would most likely end up as some shit in tune of World of Quest
>>
>>50015429
Anon, don't want to break it for you, but you know why the show was cancelled?
It had abysmal ratings.
There was no conspiracy, no awful time slot or no (big) executive meddling. It simply had a really bad ratings and by season 3 it was so bad, they were loosing serious money on it.

So it got cancelled before the final episode was even made.
>>
>>50012662
80s was around the time when the huge D&D scare was happening and people thought D&D was apart of the occult and responsible for the deaths of troubled youths in America, causing the formation of the group B.A.D.D.

Bothered
About
Dungeons &
Dragons

It's actually a very interesting period of time. You should look it up sometime.
Thread posts: 323
Thread images: 43


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.