>Enchanted sword
Hits harder than a normal sword. No catches.
I find this to be undervalued, especially since there is so much fun room to fluff shit with it.
I'll take it
>>49935939
>No catches.
How does it stay in the scabbard without a catch?
>>49935939
>No catches
No, seriously, what's the catch
>>49937501
you unlock that enchantment at weapon level 2
>>49937559
The catch is it's boring as fuck.
>Any attempt at telling a story in which its wielder used the sword will cause audiences to yawn or boo.
>Enchanteder Sword
Hits harder than an Enchanted sword.
After you get 10 holes punched in your official Magic Item Emporiumâ„¢ Card for making purchases at registered Magic Item Emporiumâ„¢ locations, you receive a free voucher for 50% off your purchase of the Enchanteder sword.
>Enchanted Axe
Is actually just a reskin of the Enchanted Sword
>>49937778
>Enchanted Polearm
Causes every enemy that sees it to briefly argue over what it's actual name is. it's clearly a Bil-Bec De Corbin though.
>>49935939
Gee. I sure enjoy hitting the same enemies with more hitpoints with the same weapon that does more damage for 20 levels.
Good game design everyone.
>>49935939
So it gives out more energy than is put into it per swing?
I'm not sure how violating conservation of energy on this scale could cause a disaster but I'm sure someone will find a way.
>>49935939
So, what, it hits with the inertia of a sword of a larger mass? Like it weighs 2lb but hits like it weighs 10lbs?
That's OP.
>>49935939
>Hits harder
>No catches
Hey. HEY. That's a cursed Baseball Sword! You'll knock them out of the park, but you're cursed to never be able to catch a fly hit!
>>49938453
>attach sword to generator
>attach handle to motor
>>49938453
no, it just doesn't lose much energy as it penetrates your armour, then your body