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MTG modern general

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Magic: The Gathering Modern General

when will control be unbanned into the format edition

Decklists:
>http://www.mtggoldfish.com/metagame/modern#paper

Primers:
>http://www.mtgsalvation.com/forums/the-game/modern
>>
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>>49896243
I'm waiting for that Jace unban
>>
>>49896243
Ah a better general
>>
>>49896243
Control is banned?
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>>49895767
Your list looks fine, but I do wonder how Thopter-Sword will perform in that shell. Most people try to run more artifacts and play Thirst for Knowledge.

If you're set on Jeskai and don't want to play Nahiri, Geist.dck is still viable, as is a flash build, like that anon posted with Torrential Gearhulk.

If you want to play a harder control deck you should probably look into Esper draw-go. With the 3 Snap/2 Secure package and a pair of main-deck Cliques (and maybe even Elspeth K-E) you can apply pressure pretty well without detracting much from the deck's late game, especially in blue mirrors.
>>
>>49896835
Big e is better, and WSZ too.
But of full esper draw go and thoptersword, i think is better draw go if he is gonna have a lot of UWr control match ups. Thoptersword is better against aggro heavy metas
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>>49896711
Uh no.

Brainstorm every turn?

Uh no.
>>
>>49897388
>b-b-brainstorm s-scares me, i might actually have t-to know how to p-p-play the game!
>>
>>49897388
>Sorcery speed brainstorm
>>49897429
8 the b8
>>
>>49896711
>>49897429
https://www.youtube.com/watch?v=gYrslokS2Ac
>>
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>>49896835
im not dead set on jeskai, I just chose it as a starting point because it seems to have it all: disruption, burn, draw, healing, and overall value.

Do you have a flash list handy? im actually open for really any list that fits my criteria of a control deck with a win condition other than the classic colonnade beat down plan
>>
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>>49897530
This is the flash deck.

Creatures: 11
4 Snapcaster Mage
2 Vendilion Clique
3 Restoration Angel
2 Torrential Gearhulk

Instants and Sorceries: 24
4 Lightning Bolt
4 Path to Exile
1 Spell Snare
4 Lightning Helix
4 Remand
3 Electrolyze
4 Cryptic Command

Lands: 25
4 Celestial Colonnade
4 Flooded Strand
4 Scalding Tarn
2 Steam Vents
2 Hallowed Fountain
1 Sacred Foundry
3 Island
1 Plains
1 Mountain
1 Sulfur Falls
2 Ghost Quarter

Sideboard: 15
2 Surgical Extraction
2 Engineered Explosives
2 Dispel
1 Celestial Purge
1 Negate
1 Wear // Tear
1 Izzet Staticaster
1 Counterflux
2 Supreme Verdict
1 Gideon Jura
1 Elspeth, Sun's Champion
>>
>>49897704

Looks very fun

Torrential gearhulk into cryptic command is really silly
>>
>>49897704
appreciate it. either way both decks share a lot of staples so ill bookmark it and leave it in mind
>>
>>49897734
>>49897704
V clique is awful in this met, too many bolts to consider main boarding them
>>
>>49897704
Also your spell suite is fucking awful. No dispel and 4 cryptic? What? 1 spell snare
>>
>>49897772

gotta get that gearhulk value senpai
>>
>>49897807
Doesn't matter, that's a ridiculously stupid number for only 2 gearhulk and in a format where getting to turn 6 is a lot already
>>
>tfw bus to milwaukee still has 2 hours to go
kill me

look for a black sweatshirt and green seattle super sonic hat tomorrow if youre there, ive got some staples too if you need em. i give a /tg/ discount
>>
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>>49896243
I can't be the only one who sees this.
>>
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>>49898313
Why, just because they're both Asian?
>>
>>49898313
Racist. It's modeled after another Asian.
>>
>>49897824
I think 4 Thoughtscour might be kinda neat in Cryptic Gearhulk decks to help hit cryptic with gearhulk
>>
4-0 at FNM tonight, thinking about going to GP Dallas since I live a couple hours away
>>
>>49899395

you have to be on 6 mana anyways.. just cast it for 4
>>
>>49899869
maybe he's solar flaring with blue metal titan
>>
>>49897772
>1 spell snare
Are you suggesting that more would be better, or is there something fundamentally wrong with 1?
>>
I made my first deck....

Any advice? I'm gonna give it a go at my local this Thursday.

http://tappedout.net/mtg-decks/retreat-to-kazandu-1/

It's an upgrade to the Green/White deck that came in the Zendikar vs. Eldrazi DDs.
>>
>>49903781
>http://tappedout.net/mtg-decks/retreat-to-kazandu-1/

I would include more cheap creature removal so you don't get overwhelmed by something like a turn-two goyf or Infect.

Have you goldfished with the deck in real life or played it on XMage? Because what I'm seeing is a deck with a lot of high mana-cost cards and that's a recipe for ending up with hands full of cards you can't cast. While you don't have to play Abzan or Jund, you should be prepared to face people who will be playing those sort of decks and know how your deck can deal with them.
>>
>>49904100
Yeah, I've goldfished it a couple times, and I can get a solid lifegain combo going around turn 3, since the deck has a lot of mana search. I can usually get a creature out by then, if not sooner sometimes.

I haven't tried XMage, but I'll give that a go now.

I bought a couple white creature removals, and I also have some sheer drops. I could maybe sideboard them? I've never played modern, and I'm new to MtG, so this will be my first time giving this a go. I'm not too familiar with the decks in the meta though. Thursday, my local has a free tournaments for new players, so I'll be bringing this there.
>>
>>49904215

Well Modern is pretty much 80% Creatures, the Tappening right now, with mostly 3-color-goodstuff decks full of undercosted, highly aggressive creatures. You also have to be prepared to interact with Infect, which can turn-2 kill you sometimes (and turn-3 kills you with regularity).
>>
>>49904521
>You also have to be prepared to interact with Infect, which can turn-2 kill you sometimes (and turn-3 kills you with regularity).
That is pretty bs. I thought MtG was a lot slower than YuGiOh.
>>
>>49904615
He's exaggerating but yes the format can be fast.
Everyone here pretends their meta is just like mtgtop8
>>
So guys, what's you opinion on this new Super Fast Aggro (Combo) Decks, Suicide Bloo.
How would you compare it with Suicide Zoo and Infect?
>>
Anyone watching this ad nauseam vs infect game? Impressive stuff from the ad nauseam player game 1.
>>
>>49905138
The Ad Nauseam player definitely played well but the infect player was literally throwing the game every other turn
>>
>>49899792
How did you do at recent PPTQs?
>>
>>49905332
What were some of the misplays, besides not discarding lands to lightning storm?
>>
>>49906074
She used pendelhaven wrong one turn which cost her the game

She forgot to draw off gitaxian probe (twice?)

Sequenced pump spells poorly

Threw away the game again on lightning storm

Didn't leave up spell pierce

Can't recall the others but she was throwing it like it was a sport. That first game should have been hers in like 7 different ways.
>>
>>49906339
Infect is a hard deck to master ;^)
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>>49905801
not him but i qualified through sealed
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>>49906339
So I know Emma Handy isn't actually a woman but is Erin?
>>
>>49906439
kinda interesting that emma looks a lot more fuckable huh
>>
>>49906481
Erin isn't attractive but Emma has a bad case of man-face and I'm not into that so no
>>
>>49906492
erin is gross, if emma had a natural vagina i might honestly think about it
>>
>>49906435
Nice. I top 8'd a few Modern ones, but didn't make it.
>>
>>49906520
Pathetic desu
>>
>forcing all these """"""""girls""""""""" on camera
>>
>>49906339
>she
Fucking women not knowing Magic.
>>
God infect is such a fucking no-skill deck for faggots
>>
>>49896243
Battle of the trannies, right now on SCGs stream.
>>
>>49906743
>All those zeroes
>They're still sucking "her" dick about how great "she" is
>>
>Emma Handy profile
>literal 0 mtg accomplishments

Wow!
>>
>>49906339
>hers
>>
>>49906743
Well you have to put the "women" on camera early because they never make it past like round 5

Yay diversity
>>
>>49906784
>Opponent keeps a bad hand on 6
>OMG EMMA IS SO SKILLFUL THAT SHE WAS ABLE TO PLAY HER AUTOPILOT DECK HOLY SHIT
Kill me now
>>
>>49906816
>thinking combo decks are auto pilot
This >>49906339 and >>49905138 prove that wrong.
>>
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First time posting on /tg/ here.

Brother wants me to get into Magic and I am interested, he gave me 3 boosters (2 Eldritch Moons and one Kaladesh) and I figured I'd decide what starter deck I'll get based on what I get in the boosters, but I don't know what cards are dumpster fire tier and what cards are useful. Where would I go to figure that out?
>>
>>49906735
noble go agent go krosa krosa hold up vines move to combat did i do it right?
>>
>>49906846
>infect
>combo
>not aggro
>nor tempo in Legacy

WRONG
R
O
N
G
>>
>>49906887
You can do this for every deck. Fuck off child
>>
>>49906869
Honestly you should just pick whatever colors you like best and just work from there.
The Standard or Casual thread would be much more helpful for you though.
>>
>>49906339
How do you forget to draw the card off gitaxion probe? I forget to look at the players hands, but forgetting the draw?
>>
>>49907584
Cool, I'll do that.
>>
I can't wait till infect eats a ban and then all these little faggots that make of Twinigger tears will know their pain

I didn't even like Twin that much but all of these infect kiddies' response to "Twin wasn't that oppressive, it forced you to interact" was "HURR DURR STILL UNFAIR" and when people bring up their deck's disgusting consistency and resilience they go "HURR DURR JUST INTERACT WITH IT"
>>
>>49908074
Stop posting
>>
>>49908074
What would you ban in infect? Become immense? Apostles blessings? Shit I play tron, and I'm not even mad infect has such a high high percentage in the meta game. Mid range will soon see g back in favor, and when it does I shall reign once more,
>>
Bant Company is 5-0 in modern.
>>
>>49908399
Obviously. They have to stop pushing undercosted utility creatures and value creatures. There is pretty much no point to running answers when you can just jam your deck full of incredible threats.
Then you get to play the creature lottery with CoCo on top of it all
>>
>>49904708
Lol my meta is like 30% jund 30% abzan and 25% control and 25% burn infect and jank
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>>49908908
LOL nice math
>>
>>49908928
10% jank control.
>>
>>49906743
The early rounds of SCG events are always for "popular players who generally don't go too far" or "wacky decks doing good so far."

Two ""women"" match usually slots in those rounds, as they never reach Day 2 and such.
>>
>>49909403
I just want to see Chapin on stream again. His Grixis Control deck at GP Charlotte still gets me hard. What on earth is he doing?
>>
>>49908908
Actually, dredge is 17% of the meta as of the last two weeks according to MTGtop8. Is this a sign that dredge might be too powerful or is this too small of a sample?
>>
>>49909709
Don't use MTGTop8. That site is basically MTGGoldfish but with worse statistics (and deck labels).
>>
Just got back from Milwaukee, went 5-3 with infect, lost to Grixis delver and the mirror, and tron fuck you. Every single game I lost was a game where I had to mulligan and still didn't find an agent. The tron games were rough, I don't think I mulliganned enough but a turn 3 Karn both games really fucked me.
I think I did pretty well, the last time I played paper magic was when Twin was still legal and it was my first event with more than 5 people so I'm proud of how I did. Went 3-0 at the start, stomped an elf player with an MLP matt and kicked some kid's teeth in who had a foil jund deck and all these sponsorships, felt good man.
I pissed next to jeff hoogland, that was funny
>>
>>49909952
What do you think of the ad nauseam vs infect matchup where ad nauseam managed to win?
>>
>>49910217
I didn't mention AN in my post but I did win the matchup 2-1. Basically the matchup comes down to variance, if they can go off really quickly it can be hard to stop them, but the guy had to mull to 5 for game 3 and conceded turn 2. The game he won I think I flooded on land, but I had him at 8 poison and had infecters up to kill anyway.
I've beaten Infect as AN and it just feels like variance, you draw your combo and enough counters to hold them off and they draw slowly. It's still in Infect's favor the whole time but variance can throw things in a loop.
The games I lost were the ones where I didn't mulligan enough, just wasn't comfortable mulling to 5 and that was a big mistake.
I made a single misplay against Tron where I knew he had Kozilek's Return but I still played a second Glistener elf because I wrote down Kozi and I just registered it as "he has Kozilek," not removal, but I drew poorly for the rest of the matchup and he had a spellskite the turn after I got wiped so I didn't feel to horrible about the matchup. I might have won turn 2 of that game but I bricked on pumps.
>>
>>49910313
I was talking about the one they showed on stream, but I doubt you saw it if you were at SCG. Seriously though, go watch it if you can, its the round 2 feature match and it should be viewed by ad nauseam and infect players alike for how to properly play ad nauseam and how to never play infect.
>>
>>49908609
Can't wait for the pendulum swing back to non-creature spells.

>A Command was only the beginning!
>>
>>49910490
>a command was only the beginning
So face-bolt plus anthem for 2 is somehow the biggest nightmare for creature heavy metas?
>>
>>49910489
I'm pissed I wasn't on stream actually, I was sitting at table 15, 3-0, and they called people from like tables 120+ to the feature match area, although I think the people next to me went and they were table 16. I'll watch it when I can, the only really known people I saw play were Brad Carpenter who I was actually playing next to for a round and I caught part of Tim Ross's offstream games against dredge.
>>
>>49910490
Collective Brutality is helping swinging the game in that direction.

The card is kinda like Snapcaster. Where Snapcaster gets you a free card; Collective Brutality gets you 1-2 free mana. They were $5 last week. Now they're $8. Get your fucking copies before they become Atarka/Kolaghan's Command. Because that fucking mechanic is never going to come back.
>>
I'm watching this Infect/AN matchup and holy shit this is painful
I saw her walking around too but I didn't see her by round 8, maybe that's just me
>>
>>49911405
I was more impressed with the quality ad nauseam plays. Was the infect player really that bad?
>>
>>49911556
I think she played way too defensively, they said she played around bolt but that's not tech I've ever heard of in that deck. Just felt like she was using pump spells at really weird times.
But yeah, the Ad Nauseam guy played out of his mind and that's what won him the game. That Madcap combo tech was really sweet
>>
>>49908359

I'd ban Glistner Elf and Blighted Agent. Creatures that deal in Poison Counters had never been under 3 CMC before, and printing them below 3 CMC was the key design mistake made.
>>
>>49910746
Why would I care about a standard card?
>comparing it to snap
Funny stuff
>>
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>>49910746
Feels good realizing how good was when it was first spoiled. That said, would a card like this help to make eldrazi more viable in modern again? Or would it be too underwhelming without eye of ugin?
>>
>>49911862
You need to be permabanned
>>
>>49911649
http://magiccards.info/query?q=o%3AInfect+cmc%3C3+t%3A%22creature%22&v=scan&s=cname

There's a few. There's no denying Infect plays the best of these though.
>>
>>49911896
>Global Rules
>You will not post any of the following outside of /b/: Trolls, flames, racism, off-topic replies, uncalled for catchphrases, macro image replies, indecipherable text (example: "lol u tk him 2da bar|?"), anthropomorphic ("furry") or grotesque ("guro") images, post number GETs ("dubs"), or loli/shota pornography.

>You will not post any of the following outside of /b/:
>Trolls
>off-topic replies
>>
>>49912009
Thanks for telling me why that guy needs to be banned
Maybe the mods will see him and actually do something
>>
>>49911968

Sorry, I guess I'm referring to the old cards that dealt poison counters before the return to Mirrodin block, things like Crypt Cobra, Marsh Viper, Pit Scorpion, Sabertooth Cobra, Suq'Ata Assassin, Swamp Mosquito (the only one under 3 mana), These had the benefit (cutting an opponent's life down to 10 un-healable damage) properly weighted. All of the latest infect cards are fucked from a cost to benefit standpoint.
>>
>>49911862
ahahahaha
>>
>decide to read Modern Nexus for laffs
>very first article is the writer crying about how Dredge is too good and they keep casting Conflagerate his poor Infect deck creatures

God damn how can you suck so bad at something and still get paid to write about it?
>>
>>49912702
Link?
>>
>>49912702
Dredge is a great deck, Infect should just win the matchup though. There's so few ways for dredge to interact with infect even post-board that it's mind-boggling to think that an infect player is getting shat on by conflagrate.
Nexus is great as comedy
>>
>>49909952
How does it feel to have had an abnormal match in both the jund and tron matches?
>>
>>49913721
It feels super shitty losing to tron, but that was my last match of the night so I was kind of happy I could go home
Jund feels like a free matchup every time I play it. I know it's not but every time I play it always feels like their plan is too disjointed to beat mine; not enough damage to kill me quickly, not enough disruption and removal to stop me.
>>
>>49913844
So what would you say is infects worst match-up? I always figured Jund would be able to solidly handle infect with its removal and hand disruption, since infect practically plays like a combo deck
>>
>>49914692
Nahiri control is nigh unwinnable
>>
>>49915494
Bolt paths and counters?
>>
>>49912702
>God damn how can you suck so bad at something and still get paid to write about it?
I don't know.

In the Grixis Control article the guy says Remand is better than Mana Leak in an aggro meta, he also advocates running 4 Kommand and 2 Terminate when Bant Eldrazi is apparently the most played deck. He says the deck is built to disrupt Burn/Affinity/Infect, but doesn't play a single Spell Snare.

I just don't get it.
>>
>>49910746
>They were $5 last week. Now they're $8.

They're still 5-6 bucks. What the fuck are you talking about?
>>
>>49915649
Pretty much. The whole deck is just removal and counters and the colors makes its sideboard very though to deal with.
>>
Hello, tgda beginner breaking into MtG, ex-yugioh player. I broke open a box of the Kaladesh series, and I suppose the biggest cards I pulled out are 2 verdurous gearhulks.

Could I receive some direction on how to survive the current meta? I'm currently working on a green-black deck that uses servant of the conduit, long tusk cub, and thriving rhino/rat for energy generation and generally building tempo.

Be brutal. I learn quick and don't mind discarding wrong preconceptions.
>>
>>49915807
You're in the wrong thread, mate. You want the standard thread, this is modern.
>>
>>49911862
>Place an X+1 1/1

You mean an X+1 X/X? You're retarded.
>>
>>49915824
Right on. Off I go.
>>
I'm getting ready to make the switch to modern from standard. What should I pick up before I really get in to the format? I'm thinking of grabbing fetches, shocks, and some baseline deck that I can build up over time. Any tips/recommendations?
>>
>>49916282
Dredge is a decent deck to begin with, on the cheaper end of modern decks and about half the cost is in the mana base which is transferable to other decks.
>>
>>49916362
Thanks, I'll look at it, if nothing else.
>>
>>49916282
getting shocks and fetches is always a good idea since they will always be worth money

make sure you actually like a deck before you buy it; I personally know two people who bought Ad Nauseam because it was cheap and they thought they wouldn't mind the linearity then sold it two months later because, surprise, they did mind

cockatrice and xmage are good programs to get a basic look at a deck, even just goldfishing it. mtgtop8 gets a lot of hate because the metadata it gives is always outdated but it does give a very good basic overview of what is in the format, together with what a deck approximately costs

don't bother playing control if you're not willing to put down big money; the budget modern control decks are all hot garbage. Golden rule is that if it doesn't have snapcaster mage, it's not worth playing
>>
>>49916528
>Golden rule is that if it doesn't have snapcaster mage, it's not worth playing
U Tron players on suicide watch
>>
>>49916567
yes exactly

the worst part about utron is that it beats modern control decks -and nothing else-, so they feel smug when they go 1-3 at fnm beating jeskai or grixis
>>
Reality Smasher vs. World Breaker?
>>
these control players keep dipping out whenever i stick a threat
i'm on grixis delver, what's going on?? This is the third one in a row
>>
>>49916702
that means you won.
anyone playing ''''''''''control'''''''''' in modern is a big enough faggot to tilt out when delver sticks a threat.
>>
>>49916282

>Any tips/recommendations?

Don't listen to anyone who says draw go is playable.
>>
>>49916282
play:
zoo
affinity
infect

avoid:
control

deride:
tron
>>
>>49916702
Those guys need to get gud, I've never lost to Grixis Delver.

t. Esperfag
>>
??49911862

>place

You dumb fuck can't even into "create". Fuck off.
>>
>>49916733
i mean they don't even stay for game 2 or 3..
it was jeskai nahiri, and two uw control
the jeskai dude quit game 1 when i stopped him pathing my delver. he had colonnade online, like 18 life to my 13 or less, 3 cards in hand including timely reinforcements. there was like no way i'd win
second one was tapout uw control i just countered a finks and flashed in clique game 1 to take his verdict and he left the game. he still had removal in hand

>>49916828
>deride:
>tron

true


>>49916854
hm maybe i've been playing against angry scrubs
esper is a lot better against me than those particular ones though
>>
>>49915801
Bullshit, I 2-0'd two different sponsored faggots that were on that deck.

>>49914692
Honestly most matchups feel at worst 50-50, except for weird stuff like Grixis Delver and 8-Rack that run absurd amounts of removal and discard, while being able to play big threats with evasion.
>>
>>49913844
You must be playing some bad Jund players then because I play Jund and infect is a free win for me as long as you keep a hand that has any semblance of interaction. The cards in the Jund deck are just better individually so any threat is a real clock, it just has far more inevitability.
>>
>>49917661
Could be, this was at 3-0 though so i figured they must be alright
>>
>>49917679
I find that the biggest mistake a lot of players make against infect is trying to "get them" when they cast a pump spell during combat so they can get the two-for-one but honestly the most effective way to do it is to just cast your removal spells on your turn. If you bolt their guy and they waste a pump spell saving it, which they will because the deck is so threat light that they have no choice, then that's less infect damage you're taking and you're still trading one-for-one which is a game that Jund is fine playing.
>>
>>49917715
I drew well too, most of the hands the other person was keeping had a lot of removal but not a lot of discard and sometimes he was only on 3 land and couldn't get more than 1 spell off.
Still felt good beating some prick with 4 foil future sight goyfs
>>
>>49917727
>having expensive cards makes you a prick
? ? ?
>>
>>49917715
i thought this was just 'how to play against infect' as a universal, unfuckupable fact?

>step 1 shoot their infect guy on your turn or their post-combat main phase (inkmoth nexus only) or end step
>step 2 remember not to die to noble beats
>>
>tfw SCGs is dying
>when they started showing Modern they got 15-20k viewers; today, they don't have 2k
>they barely showcase Standard anymore; evryone got sick of endless bant mirrors. Those numbers are sharply down as well.
>they even allow non-subscribers to chat now, and it's clearly out of desperation
>still terrible numbers
>from what I gather, attendance is even worse
>>
>>49918728
It's still early morning, yesterday they had far more viewers.

And to be fair, the numbers are higher during summer when students have more free time to travel or even watch a stream.
>>
>>49918775
They can expect maybe 4-5k, what they had yesterday. That's still terrible, and far below what they once got. It can't be enough to justify producing the content. They're dying, dude.
>>
>>49918814
>Wizards is killing SCG by banning Splinter Twin

Everything was wrong with that ban. The doomsayers were not exagerating.
>>
>>49918814
Still better to watch than the official magic streams

I hope it doesn't die off
>>
>>49908359
Banning become immense is an easy choice

It's degenerate and infect was playable anyway without it
>>
Which of these two manabases would I be better off using in Dredge?

4x Gemstone Mine
4x Mana Confluence
4x City of Brass
3x Dakmor Salvage
1x UR Fastland

OR

2x Dakmor Salvage
2x Copperline Gorge
3x Gemstone Mine
4x Wooded Foothills
2x Stomping Ground
1x Blood Crypt
1x Steam Vents
1x Breeding Pool
1x Overgrown Tomb
1x Forest
>>
>>49918936
At this point, there's an argument for banning the Infecters because it restricts design for cheap pump spells.
>>
>>49917198
Dunno mate, whenever I play infect I always get rekt bij nahiri control. My meta is a bit more removal heavy than most I suppose. No Clique's and timely's but more stuff like helix and wipes.
>>
Todd Stevens is an idiot.
>>
>>49918936
If they ban something from infect it'll be Glistener Elf as it limits design space, just like with Birthing Pod

Then again they banned Summer Bloom and not Amulet of Vigor so so much for WotC's consistency
>>
>>49919183
Nahiri player here

Infect is a good matchup for Jeskai Nahiri but if you slowroll the fuck out of me and just never play a creature without protection (not too hard with that new Blossoming Defense card) then Infect can still win fairly easily
>>
>>49919877
I fucking wanted to kill myself when the RG Scapeshift player missed lethal and still won.
>>
>>49919964
How about we ban gitaxian probes so "degenerate" decks don't get free information and get to play with a 56 card deck?
>>
>>49918990
>>49919964
They've outright said they want to ban the deck in a way to hinder it but not outright kill it. That's why storm had riteof flame and seething song banned, but not grapeshot. Or they ban summer bloom but not amulet because they want titanshift to be a thing but not broken. Obviously pod is an outliers but you can't ban anything else in pod. It's just a pillow good creatures and one broken card. Theres also the fact that each card ban is subjective to that card, because consistent rules doesn't work when r and d have trisomy 21.
For infect they'd ban become immense most likely, or mutagenic growth
>>
>every modern deck is now burn, infect, dredge or eldrazi

Can we unban Twin yet?
>>
>>49920250
(you)
>>
is a 1/1 split of Old-lamog and New-lamog in tron a good idea
>>
>>49920250
Twin wouldn't do much against the linear meta, but would instead reduce the diversity of both control and combo decks instead. It would probably replace UWR control, but wouldn't do enough to beat burn, infect, eldrazi, or dredge.

Hell, a turn 4 combo deck as strong as twin would probably just encourage more people to play linear decks to race it.
>>
>>49920462
>It would probably replace UWR control,

You are retarded. Nahiri Control would probably be a great match up against Twin. Twin as always struggled against actual control decks.
>>
>>49920435
Why bother with old mog you faggot
>>
>>49920737
Why would twin help it has a bad matchup against both eldrazi bant (which replaced tron, which was a great matchup for twin) and control while also being too slow against aggro.
>>
>>49920737
Jeskai Nahiri would become unplayable with a twin unban. You can't drop a 4-mana planeswalker against Twin
>>
>>49896835
I'm also on the jeskai thopter foundry route, it's pretty baller so far
http://tappedout.net/mtg-decks/american-factories/
>>
>>49921526
I thought you ran Filigree Familiar to fuel Thirst for Knowledge but you don't run TFK so then I don't think familiar is worth it. Lightning Helix does the same thing better as does Kitchen Finks

Wandering Fumarole is also a really mediocre manland when you have access to colonnade
>>
>>49921622
The familiar does some good work in the list right now, it's been a very useful body against matchups where I struggle like Burn, Jund and Junk along with being a good source to sac to Thopter Foundry to grab back SotM or to dig for Sword.

I'm planning on picking up Colonnades later this month. Fumarole is more of a place holder until then
>>
>>49921526
The guy at my store on Thopter Sword is playing B/W so it may be different, but he has been testing Inventor's Fair and loves it so far. It just guarantees the combo and gives you a bit of life gain. It may not be doable in three colors though.
>>
>>49921353
>wait like a non-mongoloid
>play nahiri and leave up a few mana for path etc
>or wait further and you'll get more land drops and can easily play a later game then twin can
>UNPLAYABLE

Literally kill yourself retard
.
>>
>>49921748
Inventor's Fair sounds sweet as fuck, do you have a list for what your friend has in BW?
>>
>>49918344
Like I said, some people try to "get them" with the 2-for-1 during combat but those people are idiots
>>
>>49921818
modern has no lategame countermagic to outstall twin

now say cryptic command so I can laugh at you
>>
>>49921823
I think it's actually Esper for Tezzeret. Saffron Olive made a video on it after someone got top 8 with his deck at an IQ. It probably has a good portion of the cards he was playing. https://www.mtggoldfish.com/articles/much-abrew-about-nothing-tezzerator-modern
>>
>Endless Dredge mirrors
It's time to put down modern, we had our fun lads
>>
>>49921928
It's time to pick up Frontier
>>
>>499218>>49921852
Deprive? Remand can work at stalling the combo and holding up Dispel alongside Path can work.

As someone who was on Grixis Control and Jeskai Control during the time of Twin, I can really say that Jeskai Nahiri would not be bad against them at all
>>
How many times have you stifled an opponent's turn 1 fetch?

I've gotten it three times now; once they scooped immediately.
>>
>>49922103
>Stifle
Literally never because it's not legal in modern
>>
>Bant Spirits in top8
>>
>>49922130
wrong tab, had commander up too.
>>
>>49921928
>>49921975

Offload your extra modern staples/spicy tech, because once Frontier is officially announced the price bubble is gonna pop.
>>
>>49922139

>"Spirits will never be a real deck!" - /modern/ thread last week

Why is /tg/ always wrong?
>>
>>49922346
Frontier? What's that?
>>
>>49922373
Some shit format made by some gooks to offload some cards that couldn't sell otherwise
>>
>>49922383
Looked it up, so basically standard with fetches and CoCo still.
>>
>>49922373
An attempt at making a new eternal format, started by the Japanese. Magic 2015 and up is legal.

As the other anons say, the goal is to offload cards and avoid the price drop after Standard. If the nips were trying to make an improvement on Modern, they would have gone after the lands that jack the price up and enable fast decks.
But KtK fetchlands are legal, so it will just turn into Modern with not enough good cards, assuming it actually takes off.
>>
>>49921975
>>49922346
Jamming aggro and midrange against each other with no combo or control sounds like so much fun. Right guys? I would like to play with powerful spells and removal.
>>
>>49922360
Let's be honest here, it's really just a collected company deck
>>
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>>49922346

You're that one faggot that cross shitpost between here and frontier thread, right? Like in frontier threat you spam all this >stillborn format shit, and here you spew >frontier's gonna be the best format ever. Fuck you retard.
>>
>>49922498
Sounds like you're the one trying to force a meme, lad.
>>
>>49922498

Nah, I'm just someone genuinely concerned having lived through the death of Extended that I'm going to get dicked again by Wizards. I agree that Modern is a better format than frontier, but Frontier will be a cheaper format than Modern, thus more "casual friendly" and popular (like what modern was when they axed Extended) and we'll see the majority of players move to the "new and shiney" format that has fewer bans.
>>
>>49922360
>Why is /tg/ always wrong?
Because it's chocked full of bad players.
>>
>>49922605
Modern just needs monocolor fetchlands and similar, printed enough that a playset costs no more than $8 - 10.
Strictly worse than the existing, high-value lands, but valuable enough in more casual play and a fair lot better than Evolving Wilds and co.
>>
>>49922704
No. Fucking poorfags and their terrible ideas
>>
>>49923011

Support your statement with a mechanically inclined argument, not using financial arguments

Please and thank you
>>
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>Spirits with CoCo takes game 1 vs Affinity
>>
>>49923063
Not when yours is based entirely on finance. Fucking idiot. Why don't we just print more shocks but give them different names so we can run more
>>
>>49923168
>a CoCo deck wins again
I hate my life so god damn much. Bring back the metagame with Chapin Control and Twin.
>>
CoCo ban when.

Why does Green have all the good cards.
>>
>>49923187

>yours
That's not me, dumbass.

Also, people won't run more fetches; the decks that use them already have basically a maximum amount that they want for effectiveness. Decks that run off-color fetches won't get any more consistent.
>>
>>49923011
Why is this a bad idea?
>>
Holy fuck why is this Affinity player so bad how is he in the top 8?
>>
>>49923399
The same reason printing lightning bolts with other names would fuck shit up. To a lesser degree of course
>>
>most influential non-creature spells not banned in modern in the past 3 years have been spells that directly interact with creatures.
Modern's future is control-free save for some, midrange planeswalker-wincon based deck. The rest of the meta will consist of variations of value creature decks and aggro.
>>
>>49918814
Just to continue this, there are currently 8.4k viewers watching the quarterfinals, first time today I've seen it overtake the GP coverage, which has been riddled with the same matchups over and over and I guess people got bored of it.
>>
>>49923187
>>49923374

And by the way, availability at all levels of play is a fine argument that has little to do with finance. I'd like to see monocolor fetches printed at uncommon. It would add a bit of thinning to kitchen table play which runs few to no shocks anyways but also add availability for graveyard synergy and shuffling tactics (where without fetches it can be hard to get a land in your GY), and open up a few new land picks for commander.

What's your argument other than "poorfags"?
>>
>The Affinity player threw away the game to a CoCo meme deck
Ravagers on Suicide Watch
>>
>spirits in the semifinal
>>
>>49923447

Except this is wrong. Decks that want fetches could already run more of them if they want, but they don't. Fetches have a critical mass, which the 40 (4 each of every allied and enemy color fetch) usable that are available already nicely reach for the most part. I can't think of a single deck that would replace a dual color fetch with a monocolor fetch, or run monocolor fetches where it didn't have access to duals before.
>>
>>49923509
>thinning
Opinion discarded
>>
>>49923563

> I can't think of a single deck that would replace a dual color fetch with a monocolor fetch

Bogles.
UR Delver, fuck scalding tarns.
>>
>>49923569

It's a good thing that there are people on this board who can read or else I'd feel like you wasted my time asking me to make points
>>
>>49923629

I mean mechanically, not just from price and availability. Fuck tarns indeed but have a U and an R fetch wouldn't be any better than running wooded foothills and whatever allied U fetch of choice
>>
>>49923669
Have fun getting your island with the wooded foothills when I'm slamming moon next turn
>>
>>49923690

Then you weren't getting it with a red fetch either, faggot.
>>
>>49923669

My point was - any two colour decks profits a lot from monocolour fetches. Monocolour fetches free you from playing offcolour ones.
>>
>>49923738

I absolutely see your point, and it would be valuable; Im just trying to make points from a mechanical perspective; not from availability or price. Playing a monocolor fetch, assuming access to every card equally, would be arbitrary.
>>
>spirits made to the final
>>
>Scapeshift player punting to lose the semifinal

He literally just had to cast Scapeshift.
>>
>>49924286
>misplay with collective brutality
>misplay with scapeshift
>>
>>49924286
What can we expect to see have a price spike because of this?
>>
>>49924295
>SCG
>>
S P I R I T S

NO LONGER A MEME

Post your favorite Spirits tech. Mine is Permeating Mass, next level sb tech when they have tall creatures
>>
>>49924295
Is there a competent player among the SCG regulars? This weekend, the games have been pretty terrible.
>>
>>49924286
>spirits made to the final
That deck is no joke. I lost to it in a semi-recent top 8. It ended up winning the event.
>>
I don't understand, did he not have enough damage to scapeshift for the win?
>>
>>49924305

Drogscol captain had a single printing, it's an uncommon tho. Phantasmal image had a single printing as well.
>>
>>49924368
The only thing I can think of is that he didnt have enough mountains in deck or something. I have no idea. I don't play Scapeshift but I would have jammed it there without a doubt
>>
>>49920192
you're more right than you realize
>>
>>49924468
I know it's the right decision. If you remove that card, Become Immense becomes a card that isn't quite fair, but it much more reasonable than it is now. I shouldn't be able to cast that shit turn 2, but it is quite possible with a gitaxian probe. It also weakens Death's Shadow which is pretty unfair as well.
>>
>>49924732
But this hurts the delver
>>
>Cards I think should be banned
Gitaxian Probe
Ancient Stirrings
Goryo's Vengeance

>Cards I think are borderline ban-worthy
Mox Opal
Mutagenic Growth
Primeval Titan
Tron lands
Any number of Dredge pieces (Cathartic Reunion, Golgari Grave Troll etc.)

>Cards I think can be safely unbanned
Umezawa's Jitte
Splinter Twin
>>
SPIRITS
P
I
R
I
T
S
>>
>>49924899
>Umezawa's Jitte
This is insane, Jitte is too good and will make the format devolve into whoever gets the first hit. Singlehandedly nerfs creature decks and makes Burn tier 3
>>
>spirits best deck in modern confirmed
>>
>>49924899
The only thing on your list that is banworthy is Ancient Stirrings

But instead of banning Stirrings, it would be better to unban stuff.
>>
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>Bant Spirits with Hierarchs and CoCo confirmed godly
>>
>>49924925
You have to spend 4 mana plus whatever a creature costs before Jitte does anything though, there are much more degenerate things a deck can be doing at that point.
>>
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>>49924899
>>
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>>49924899
>Jitte
Did you mean to say Stoneforge Mystic?
>>
>>49924899
You got probe right and that's it and even that is questionable
I actually heard a lot about cathartic at milwaukee but that wont get banned
>>
>>49924354
TOM ROSS
>>
>>49924354
I swear Andrew jessup got knocked out round 7, he wasnt wearing his jersey and he looked super depressed
But a real answer is Brian Braun-Duin, he's world champion
>>
>>49924355
It ended up winning this event as well. Pretty disappointing to be honest.
>>
>>49925151
Disappointing doesn't even begin to describe it. Another dumb value CoCo deck for the metagame
>>
>>49925195
At least we got to see more Ad Nauseam
>>
>>49925195
That's like saying unseen deck X is boring because it's a Path to Exile deck.

Bant Spirits plays very differentely than Abzan Company (which is the Combo Company deck) and Naya Company (which is the "Big Zoo" Aggro Company deck).

I bet you were mad when TarmoTwin became a thing.
>>
>>49925299
Not him, but:
Path is not an engine that powers a deck.
>>
Is coco more powerful than the following
>cryptic
>jace tms
>bbe
>Elspeth Knight errant
>verdict
>dig through time
>birthing pod
>bitterblossom
>Bob
>k command
>>
>>49925299
>That's like saying unseen deck X is boring because it's a Path to Exile deck
it's actually not
just earlier in this thread anons were complaining that creatures are way too pushed in modern compared to noncreature spells
most of the most powerful noncreature spells in modern just get you creatures or make your creatures better
I think i'm not alone being tilted at how successful a deck just crammed full of dumb value creatures can be
it's not the card itself but the archetype it promotes that's really tiresome

that said, how is everyone not jamming 3+ cages at this point?
>>
>>49925650
You sound like a blue player.
>>
>>49925667
You sound like a midrange baby
>>
>>49925667
>You sound like a blue player.
not him but how is that a bad thing? or are you just showing how you're bigoted against blue players opinions?
>>
>>49925650
>not enjoying tribal creature synergies as richard garfield intended
Next up: 5c Allies, or Humans?
>>
>>49925743
>not enjoying tribal creature synergies as richard garfield intended
tribes as you know them didn't exist until garfield had passed the torch on MTG, you /could/ run a couple tribes back in his day, but it was nothing like a modern merfolk or robots
>>
>>49925667
yeah i've been playing blue recently and it's absolutely stupid trying to play against 2 voice of resurgence plus endless recursive and cantrip creatures
i get that my deck has bad matchups but sometimes i get why people want combo to be unbanned
>>
>>49925876
Abzan Company's not too bad if you pack Supreme Verdict and Spell Snare like a proper control player.
>>
>>49925830
Elves is fairly old. Same as Goblins.

I think faeries could use a slight booster shot in Modern, I wish Spell Queller was a Faerie Spirit
>>
>>49925925
Oh my Kruphix yes, I love playing the faeries but they feel a little antiquated.
>>
>>49925911
nah i've been grinding various delver builds

>>49925925
speaking of faeries the mtgs d&t thread was toying with uw taxes with spellstutter, pestermite, and maybe clique. pestermite seems really bonkers with tapping lands in upkeep, untapping vial, etc
>>
>>49926069
>nah i've been grinding various delver builds
Ah, I see. Company is one of the decks where getting a early flipped Delver is super important, because they basically have no way to interact with it.

Does Grixis usually run burn spells beyond Bolt? You could try out Pillar of Flame in that spot. It's pretty good in UR Delver.
>>
>>49924899
If you ever say that about tron lands again I'll fucking wreck you m8.
>>
>>49926123
>>49926069
A card I've seen pop up in u/r twin builds a long while ago was harvest pyre. Kills goyf and any 5 toughness stuff out there pretty well
>>
Hey guys,
I feel like building a Combo Deck (already have Merfolks and Bant Eldrazi), any good combo deck in this meta? Besides Infect?
>>
>>49926447
Ad nauseum.
Also
>subtle infect is combo mememememe
>>well player memeer
>>
>>49926447
Seconding Ad Nauseam

Also seconding
>infect is combo
>>
>>49926464
>>49926525
Is Dredge considered Combo?
>>
>>49926644
No dredge is dredge.
>>
>>49926644
Combo tends to win as quickly as possible using it's “combo” of cards. Dredge in modern is aggro; whereas, in vintage and legacy dredge is more combo.
It's also based off considering tutoring ability, mana acceleration and more. Dredge doesn't run tutors or mana accelerants in modern.
>>
>>49926644
Not really, especially not in modern
>>
>>49924991
It's not that its degenerate, its just that every deck with creatures in it will make room for two copies because its colorless and can give you free wins just for playing it before your opponent.
>>
>>49924899
stirrings is pretty op but i want lantern to stay at least possible
goryo's vengeance is a good time, why would you ban that

>>49926123
>>49926410
i'm playing about 1:1 counter:removal ratio which means in grixis i lean real hard on pyromancer or delve dudes to hold the ground for me while i swing in the air. pyro is usually great but sometimes it's hard to find him and lands and protection. pillar is good but i think i'll just run anger in the side.
in RUG my dudes are big and fast enough that vapor snag works.

facing down 2 voice was awful but honestly the rest of the night was pretty good. played a good 30 games and got some nice wins like 2-0s against dredge and jund

>>49926464
>>49926525
what definition of combo are you using?
>>
>>49927183
>what definition of combo are you using?
Don't.
>>
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>>49896711
Not going to happen anytime soon.
I am sad about this also.

>>49896243
I am representing GR Tron (LETS MAKE TRON GREAT AGAIN):

4 Ancient Stirrings
4 Chromatic Sphere
4 Chromatic Star
4 Expedition Map
2 Forest
4 Grove of the Burnwillows
1 Haven of the Spirit Dragon
4 Karn Liberated
4 Lightning Bolt
2 Oblivion Stone
2 Sanctum of Ugin
2 Spellskite
4 Sylvan Scrying
2 Ugin, the Spirit Dragon
2 Ulamog, the Ceaseless Hunger
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
2 World Breaker
2 Wurmcoil Engine

Sideboard:
1 All Is Dust
1 Crucible of Worlds
1 Emrakul, the Aeons Torn
1 Ghost Quarter
2 Nature's Claim
1 Platinum Emperion
4 Relic of Progenitus
1 Thragtusk
3 Warping Wail

P.S.

I am willing to jam GR Tron into an infect heavy meta because I am cocksure I can steal enough games and win enough matches in three to top 8 the tournament.
>>
>>49927668
Thoughts on new Kozi in sb? Thoughts on new Emmy mainboard? And what do you think of old ulamog
>>
>>49927668
I think you'd be better off running 3 Ostones rather than having a 1 of Haven. Along with using sudden shock over bolt in an infect heavy meta
>>
>>49928139
Emmy is not a mainboard card at the current meta.
[1] IFF when the meta slows down into a mass of mid range main deck emrakul will be in the main.
[2] The draw four ulamog does not do the job I need.
[2A] The deck is built around recursion and exile.
Recursion effects (3) + Exile Effects ( 4 Karn U. / 2 Ugin, the Spirit Dragon / 2 World Breaker [1 permanent], 2 Ulamog, the Ceaseless Hunger [2 permanents exiled on cast] )
[3] I would consider mainboard Emrakul, the promised end because by turn 4 I have an artifact, instant, sorcery, and I can realistically hard cast Emrakul, Promised End on T5. [SAME PRINCIPLE AS [1]].
>>
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Would a deck like this work? Can make it a pseudo aristocrats or pox/attrition style list and this as an infinite combo. Plus if you run rally the ancestors than you can get back the creature combo pieces
>>
>>49928274
I've played this deck. It's fun, but auto loses to counter spells, not finding your enduring renewal, fast decks, removing your blood artist while enduring renewal is on the stack, etc.
It's just not competitively viable
>>
>>49924750
And so did Ponder and Preordain. Ban the cards that make a deck broken, no matter how much collateral it causes.
>>
>>49928274
Build it (Proxy it if you feel better doing this) and then playtest the deck until the wheels fall off.

Then assess how and why the wheels fell off.

>>49928229
I will keep that build idea if (I SHOULD BE SAYING WHEN AFTER THIS GP) Infect is greater 10% in my local meta.
>>
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>>49926410
Harvest Pyre & Logic Knot are criminally underplayed.

Harvest Pyre is main deck able in any URx delver deck.
>>
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>>49897734
Torrential Gear hulk into Cryptic Command is blowout central. The blowout is bigger than any Brazilian can deliver.
>>
>>49928340
Everyone freaked out over delve and Fucking harvest pyre has it stapled on
>>
>>49928380
No one freaks out over murderous cut
>>
>>49928361
spell queller :^)

seriously though, fuck spell squeller so fucking hard. that fucking shit it retarded and you know it wizards
>>
>>49928398
Murderous cut competes with tasigur and zombie fish, what other red delve spell is there
>>
>>49928417
That is why you have G. Probes (Optional), 1 CMC Can trips, and Thought Scours to enable delve.

DELVE: This mechanic is genius because your opponent kills three of your early creatures or counters your spells. You just use those to cheapen your delve threats. T2/T3/T4 Tasigurs feel really great.

>>49928413
SPELL QUELLER: UW / UWg spirits is the real deal in modern now. I thought mausoleum wanderer would be too slow for modern. I feel like Spirits and Merfolks are tribal disruption decks that feed on forced missteps.
>>
>>49928340

how many times on average do you pyre for 1-3 damage

how many times will you see pyre early on and you literally can't remove this nacatl
>>
>>49928712
It is a T3 type of removal.

Your GY probably looks like this:
1-2 Fetches
2-3 Draw / Removal Spells
1-3 Dead creatures
OVERALL: 4-8 cards.
>>
>>49926644

Retards here will tell you that anything involves creatures and combat damage (sans twin) is aggro.
>>
Could someone explain modern dredge to me? Is it just "pitch library to grave and pull only the cards you need", or am I missing something?
>>
>>49929108
That's pretty much how it works. Dread return is banned in modern so you don't do any crazy combos once the stuff is already in the yard, you just keep bringing stuff back and hit your opponent in the face.
>>
>>49929108
Dredge: A Replacement effect for the draw. You replace a mill X off the top depending on the card instead of drawing a card.

narcomoeba: Comes into played when milled into the graveyard.

Bloodghast: Comes into play from the GY when a land hits the battlefield

Prized Amalgam: Triggers when creatures enter the battlefield. The trigger is from the graveyard.

Bridge From Below: When a creature enters the GY from your side you get a 2/2 Zombie. (The legacy version abused Cabal Therapy for maximum combo potential).

The equation basically means you have 12+ power on the field by T2 (very commonly).
>>
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>>49929108

cards that makes dredge really fucking strong are missing (cabal therapy, dread return), without those bridges are mostly useless as you will be involved in a lot more creature combat and that's not what bridge is intended for... so you just turn creatures sideways. mostly bloodghasts. sometimes dredge runs picrelated together with gravecrawlers and it's actually difficult to deal with in some matchups

compared overall it doesn't autofold to gravehate (or isnt even worth crippling your deck to bring in hate/mulligan for it), but if you compare it to real dredge it's slow as ass
>>
>>49898313
You read my mind. I always see Ken Jeong as my snap caster.
>>
>>49929136
Thank you.
>>49929292
That tells me a lot more about the deck archetype and used cards, I appreciate the time you gave me.

>>49929454
So, dredge vengevines in to the yard, cast small shit to bring it to the field?

All in all, is it basically monoblack aggro?
>>
>>49929760
Having played legacy and vintage dredge I have some advice.

Untap - Upkeep - Draw - Main Phase 1
Untap (Nothing) - Upkeep (Legacy Ichorid Triggers / Vintage Bazaar Triggers) - Draw (Modern / Legacy / Vintage Draw Replacement / Part II: Narcomoeba and Prized Amalgam Triggers) - Main Phase 1 (Land Fall Trigger Bloodghast)
>>
>dredge
>no therapy
>no return
>no LED
>No Ichorid
>no bazaar
>still works

Brilliant, Wizards
>>
>>49929811
To be fair WotC unbanned GGG, and nothing happened. Then wizards printed Prized Amalgam and thinks went sideways fast. If WotC banned dredge then they would dismantle faith in the system.

P.S.

I can feel your sarcasm in my bones.
>>
>>49906869
First, learn the different format rules:
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/formats

Then, decide how much money you're willing to spend on this game, and how competitive you want to play.
If you want to be casually competitive, I suggest you start attending drafts and practice how to evaluate cards and build your own decks.
Never crack booster packs only for opening cards. It's a waste of time and money.
>>
>>49929931
they printed Insolent Neonate too
>>
>>49929931
They printed Amalgam and Neonate, and then Hugging and Kissing Mother. Some Dredge lists even started running SSG to crank out a dredge 18 T1.
>>
>>49896243
I have some Lillianas and some Snaps to sell online somewhere - where is good?
>>
>>49925559
Some of them yes, others no
>>
I should've probably posted this here >>49931123

Sorry for the crosspost. Can anyone help?
>>
>>49931215
Answered, thank you!
>>
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>>49925701
>>49925700
>>49925650
>>
>>49930551
>Some Dredge lists even started running SSG to crank out a dredge 18 T1.

I can confirm that I've been running a couple SSG to hug mom on T1 and it's pretty sick.
>>
>>49932407
Hug mom has definitely made the more consistent.

The way ancient stirrings help make GR Tron more consistent.
>>
A lot of people are complaining about diversity in modern, but they don't realize that standard had a top 8 with 6/8 of the decks being the same and most of the top 32 and top 64 also being this one deck.
>>
>>49929931
>People here is actullay wanting a ban in dredge
I knew /tg/ was bad at magic, but memedern general takes the title
>>
>>49933366
Wow nice reading comprehension. Now fuck off
>>
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I feel like Modern is slowly fading into the same state of legacy with the price gouging and the gradual loss of interest people have in the format. My LGS only has a modern event per month and it is rare that we get too many participants. And I'm living in a major city.

What do you think Wizards can do about it ?

I feel like printing a real set of Modern staples (aka not a shitty draft set like MM) would be a step in the good direction. I mean, 300$ shouldn't be the price entry for a decent mana-base if you are expecting people to get into the format.

It's a shame because competitive Standard feels a bit underwhelming since Theros rotated out and Kaladesh draft is one of the most boring we had in quite a long time imho.
>>
>>49933422
They should unban the whole banlist save for rite of flame, treasure cruse, jitte, and blazing shoal.
That'll open up the format immensely and offer crazy new decks and new metas for people. Bring other land hate like back to basics and contamination into the meta. That'll make mono coloured decks significantly more viable.
People are tired of modern not because the meta hasnt changed, it's because not every archetype is viable and most odour combos aren't either, and some are grossly over represented.
>>
>>49933510
>unbanning cloupost
nigga i play tron and even i know thats a bad idea
>>
>>49933510
I think the banlist is another debate entirely but

>Unbanning Birthing Pod, Cloudpost and Skullclamp.

These cards are insane.
>>
>>49933660
Cloudpost aggressively went for a turn 3 primetime. That isn't much different to bloodshift, and other decks can absolutely keep up. Especially if back to basics and contamination are in modern.
>>
>>49933715
*bloomshift
>>49933700
I honestly forgot skullclamp was a card. I could see them preemptively ban that and glimpse.
>>
>>49933715
>Cloudpost aggressively went for a turn 3 primetime.
Yeah but there was no downside to it. Decks like Bloomshift or Amulet Titan either need tricky setups or there's a downside (bloomshift)
Cloudpost just starts good and only gets better
>>
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>>49933510
>complain tron is opprezive
>wants to unban cloudpost, pod and skullclamp
>>
Honestly Jace deserves to get unbanned, it's not like any blue control decks are doing well
>Jeskai Nahiri
Everyone I've talked to that's played it has said the same thing, it loses to too many decks
>>
>>49934284
Actually deserves is the wrong word, I should have said "could be unbanned without too many repercussions"
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