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/btg/ - BattleTech General

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Thread replies: 334
Thread images: 55

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Mercenary Edition

The /btg/ is dead - long live /btg/! And think about the bright side, kid - you get to keep all the money.

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

Touring the Stars: Tyrfing

http://www.mediafire.com/file/bk2zfcwhlfb92f2/E-CAT35SN212+BattleTech+Touring+the+Stars+Tyrfing.pdf

Touring the Stars: (Ha ha) Butte Hold
http://www.mediafire.com/download/c5ggig1wz21l8r0/
E-CAT35SN210_BattleTech_Touring_the_Stars_Butte_Hold.pdf


==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5 (embed)

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx (embed)

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
>>
Bugger this for a game of soldiers.

Old thread:
>>49761087
>>49761087
>>49761087
>>
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Why is the Ares so perfect?
>>
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>>49800239
Looks like a great scout mech.
>>
>>49800093
>If memory serves, Smithson's Chinese Bandits and the 21st Centauri Lancers could fall into the "big merc unit affiliated with the FWL".

I've never heard of any of those. Are they from Battletech or were those factions an add-on like the stuff in Mechassault?
>>
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>>49800654
The Bandits first appeared in the old FWL housebook (at least I can't remember any earlier mention of them) and the Lancers were one of the very first merc units mentioned. To quote Sarna:

>The Twenty-first Centauri Lancers were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Wolf's Dragoons, Hansen's Roughriders and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning.
>>
>>49800763

Neat! What about the FWL?
>>
>>49800239
He's a big mech
>>
>>49800802
FWL is the Free Worlds League, aka House Marik.
>>
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>>49801301
>>
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>MFW friend asked to balance game by C-bills
>HFW I brought 261 Savannah Masters
>>
>>49803222
>>49803222
He deserved every single one of these hovers
>>
>>49803222
While I'm at it I'm just gonna hold on to this edit until the next banner contest
>>
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>>49803376
kek forgot to attach image
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>>49803222
>261s Savannah Masters
>1 Savannah Master is 215 BV
>56115 BV worth of Savannah Masters
>>
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>>49803222
>>
>>49800239
https://www.youtube.com/watch?v=822Nq5ugStE
>>
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>>49803391
Perfect
>>
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pIMPS up STRAVAGS down
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>>49800145
>>
Is there some kind of armor that takes extra damage from AP ammo? I thought there was, but I can't remember what it might be.
>>
>>49806615
Hardened? It's one of the DA armors, I think
>>
>>49806615

Not extra damage, but Reflective and Impact-Resistant get a crit check bonus when hit.

>>49807065

Hardened just ignores the AP crit chance. No specialised armour I'm aware of takes extra damage from it.
>>
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'Sup, /btg/, first post here.

Question for all you BattleTech dudes who are also into Gundam:

What BT factional rivalry is closest to the hatefest between the Earth Federation and the Principality of Zeon?

Cappies versus Feddies? My first choice.
Taurians versus Feddies?
Dracs versus Feddies?
Cappies versus Stoners?
Terrans versus Rimmers?
Inner Sphere versus the Periphery during the Reunification War? This one feels too general for my tastes, buuuuut...

I personally lean towards CC vs FS.
>green and ruthless ultranationalists vs demi-democracy that is uncaring towards many of its citizens
>MUH IDEALS, Fedrat
>MadCap literally put a Black Tri-Stars reference in FM:3145.

On the other hand, the TC are the considerably inferior, oft-ignored yet fanatical neighbor who love WMDs, and the DC vs FS rivalry is a cornerstone of the franchise that involves a healthy serving of atrocities.

Obviously no totally direct similarities, but I still thought it would fun to talk about
>>
>>49807684
Yeah, I'd go with CC/FS. They're pretty nuclear, too (remember, the early succession wars make taurian nuke-flinging look like a roman candle fight by comparison)
>>
Can you use Angel ECCM to counter Angel ECM?
>>
>>49809113

Yes, and it's the only way to counter Angel ECM.

Pre-errata you just needed 2 normal ECMs in ECCM mode to counter an Angel. Now it doesn't matter, you could have 50 normal ECM suites and achieve jack shit trying to ECCM an Angel.
>>
"I always enjoyed doing to them what their ancestors did to my ancestors"

what faction said this about what faction?
>>
>>49809723
A bad one
>>
>>49807668
AP doesn't crit against hardened, but still does it's full damage value. Which technically is not extra damage, just ignoring hardened's usual damage halving. This also applies to tandem charge SRMs.
>>
>>49809723
Factions both real and fictional all over the place... Maybe the Cappellans were basic enough to actually say it aloud though. Which pretty much confirms >>49809790
>>
>>49807668
>>49809811
When someone thinks of Hardened as just having double the number of points, then it sure feels like extra damage.
>>
>>49810772
Matter of perspective I suppose, but either way the difference in results can be substantial, especially depending on just where and how the armor is allocated. For instance a Rokurokubi has 7 points of hardened on its head, it could take a standard AC/10 shot and keep on trucking with 2 points of armor still left, while a hit from AP AC/10 would headcap it.
>>
Of course, doesn't using AP ammo half the shots for the tonnage.
>>
>>49812008
Yeah, that's a real kick in the ass, particularly for the big ACs as few units carry enough ammo of those to last as long as it needs to if halved, and the big ACs are the ones that actually have a decent crit chance. Add in the +1 to hit, and it's a damned mess, precision is ultimately the better deal if you want to take rounds with halved ammo counts.

Tandem charge SRMs are just way better, no to hit mod, a -2 to the crit roll that is on par with AP AC/10, but thge multiple hits really helps more crits get inflicted, and they even get a chance to instakill BA. Amm0 is still halved, but just two tons for an SRM-6 is enough for a usable load, and is lot easier to find units with that than ones with 3 tons of AC/10 ammo or 5 or more of AC/20. I've seen Harasser and Pegasus lances loaded up with TC do some nasty things.
>>
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>>49809723

Probably WoB aligned Marchers. They historically have been shat on by most of the Sphere, so they'd probably have zero problems going full war-crimes on Successor States.
>>
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Spheroids are asleep, post Clan mechs.
>>
>>49809723

That seems to be the attitude of literally everyone.
>>
>>49813606
>Clanners

You genocidal scum. You test-tube babies think you're so fucking great...
>>
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>>49813716
Say that to the radioactive ash that is the Inner Sphere, and not online, faggot.
>>
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>>49813749
Amos Furlough Fan Club here:
Clanners are merciful pussies.
>>
>>49813716
>>49813749
>>49813780

Can't we all just agree that everybody who supports a faction in Battletech is a terrible person whom the world would be better off without?
>>
>>49813780
He looks a little like a young Michael Ironside.
>>
>>49814100
That's only one of the great things about him,
he was probably the most based general the SLDF ever had.
No mercy for periphery scum!
>>
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>>49814100
Half the personalities in the game are based off of real people. Hanse is Shatner, Jaime Wolf is Sean Connery, and the first Khan of the Goliath Scorpions is Mel fucking Brooks.
>>
>>49814187

Let's not forget about Herb's Mary Sue character.

Such fucking bullshit.
>>
>>49814187
You mean one artist blatantly copied their images.

Their personalities certainly aren't that of the actors.
>>
>>49814324
Ray's just the laziest about it, but most of the artists did celebrity photo art in the late 90s to now. Though yes, the characters' personalities aren't based off of their likeness.
>>
Mmm Mary Sues.
>>
>>49814302
A Mary Sue in Battletech?
Could never happen.
Now excuse me while I talk the houses into just giving me planets they've been fighting over for centuries.
>>
>>49814302
Herb has a mary Sue? Who is it? Devlin Stone? Alaric?
>>
>>49814678
Bertram Habeas, the reporter. Warner Doles has one too.
>>
>>49814708

Wait. People are butthurt over a REPORTER being Herb's in-universe alter ego? Somebody who isn't in any way (presumably) a character who impacts the universe and just present information to the IRL reader? People are actually that fucking petty?
>>
>>49814824
yes
>>
>>49814824
He's a viewpoint character for most of the Jihad, but yeah. Also survives some improbable events that seem like they were because of his status as someone's alter-ego.
>>
>>49814877
He still dies though, and dosn't change the universe or have great leaders fawn all over him. As Mary Sues go, it's more accurate than most cases where the term is used, but still pretty weak sauce.
>>
>>49814911
Have you seen BT's fandom? They're still sperging out over shit that happened almost 30 years ago.
>>
>>49814944
Well the 4th Succession War was unfair to the Confederation and total bullshit.
>>
>>49814824
>People are actually that fucking petty?

I'm honest enough to admit that I am about the things that fuck over my faction. The fact that the Suns in the middle of the jihad was able to resist the amount of nukes the TC was willing to throw around and force them back while simultaneously fighting the Wobbies is absolute bullshit, for example. Or taking away our Commandos for absolutely no good reason.
>>
>>49800239
Because it's a Tripod, and Tripod is inherently the coolest Sci-Fi walker setup.
>>
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>>49814944
Replace 30 with 300 and you just described the entire BT universe.
>>
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thoughts on infantry?

best way to use them?

what is best loadout?

what is best motive?
>>
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>>49814505

poor Devlin can't even find a place in the top 10 Most Mary Sue Characters. He does not even have Kerensky, Steiner-Davion or N'Buta on its name, for fuck's sake!
>>
Hey /btg/, I'm looking to try out TSM mechs and I was hoping for some recommendations on good ones for a 10k BV game I have coming up.

>Also, how yah been?
>>
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>>49815306
anyone?

No love for the grunts?
>>
>>49815843
The Ti Ts'ang is the go to TSM mech for a reason. The Defiance is a decent option as well.

>>49815887
Speed bumps

Field Guns

Field Guns.
>>
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>>49815887
Use beast-mounted infantry for shipboard defense.
Imagine an elementals surprise when it runs into an enraged Tariq in the cargo bay.
>>
>>49815997
Also Jump Jet infantry with rifles, if you can catch something like an Awesome deep in heavy woods.

And cheapass artillery.
>>
>>49815997
>>49816097
so, essential whatever motive type I want but go with either LRMs or SRMs if I want them to be something more than free kills for the enemy?
>>
>>49816117
LRMs or SRMs? Anon, you're thinking small. LB-10s or Gauss. But yes. Infantry that isn't a BA or heavily armed (and even then...), are basically free kills. It comes with the territory. And the game doesn't even come with mech shock.
>>
>>49816154
It seems as though the default infantry dont have firepower of that magnitude. I suppose you have the option to equip them with gauss when you custom build them.

All in all, infantry have no place in the game asides from killing other infantry?
>>
>>49816117
>LRMs or SRMs
no, you want the FedCom bias rifle or Mauser IICs/1200s/960s
>>
>>49816222
And holding objectives. But yes, basic infantry are pretty much useless in a 'Mech heavy battlefield.
>>
>>49816222
Properly equipped (read CS/WoB and less so FedCom) infantry in urban areas are a terror to dislodge. Even more so in hardened buildings or objectives the other side wants intact.
>>
>>49815997
24 dmg hatchet at 8/12 - Blake's blood, you're not kidding! I'll take 2.
>>
>>49816364
The TSM Berserker is even better, with its 40 point hatchet hits.
>>
>>49815066
Speaking as someone who hates MedronPryde and his ilk, yeah the Taurians were pretty unfairly fucked over. Sucks.
>>
Think of conventional infantry as semi-mobile, degradable ranged mine fields.
>>
>>49816697
That's what happens when coleman doesn't like your faction, you turn in to frothing retards and die
>>
Question for you aerotech people. Can small craft carry external ordinance? I'm guessing no but I want to be sure.

I ask because I'm looking to buy and convert a Mark VII Landing Craft into a mobile field base and deep penetration recon outpost for scout forces. Being able to shift a shit ton ordinance would certainly help such a vessel.
>>
>>49816873

Then maybe you should start liking Coleman's faction. otherwise you can suck it the fuck up n quit whining about it. You chose the wrong faction, so change or deal with it.
>>
>>49817050
Corrupt executives pls go and stay go
>>
>>49814824
Personally, I think it's shitty and amateurish for him to have a character of ANY kind named after him. Same goes for Warner Doles.
>>
>>49817702

You heard it here first folks: Kurt Vonnegut, Charles Yu, Charlie Kaufman, Philip K Dick, Stephen King, Grant Morrison, Bret Ellis, Doug Coupland, Philip Roth, David Wong, Jonathan Ames, and Tim O'Brien are all, "shitty and amateurish."
>>
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Is there a list of Great House members and what they piloted?

Like Janos Marik had a Rifleman, Hanse Davion had a BattleMaster, etc. I'm just curious if there is a larger compiled list of them,
>>
Takashi also had a Battlemaster. I believe Katrina piloted the one armed Warhammer of her ancestor.
>>
>inb4 Puffing Dragon
>>
I know there are some graphics of DA techs used by various houses, like TSEMP and radical heat sinks. Can anyone who has them repost them?
>>
>>49817834
Teddy C3 piloted an Orion, Kerensky's own no less.
>>
>>49817779
You heard it here, this guy feels some yokel cranking out low-effort sourcebooks deserves the same sort of considerations that some of the top names in fiction do.
>>
>>49816972

>Question for you aerotech people. Can small craft carry external ordinance? I'm guessing no but I want to be sure.

No, although I believe there is fluff describing it happening any way.

You can use the internal bomb bay quirk to sort of get around it but that only allows you to drop up to 6 points worth per turn.
>>
>>49818794
>No, although I believe there is fluff describing it happening any way.
the story of approximately 50% of rules restrictions introduced after the year 2003
>>
>>49818899

At least in this case it's a restriction that makes sense.

Unless you're cool with Small Craft carrying up to 20 bombs and completely breaking what little balance the bomb rules have to begin with at an extremely low BV investment.
>>
>>49819013
Oh, yeah. I'm not disputing that. I just think it's a bit funny how often that stuff happens
>>
>>49819597

This one is like the only instance I agree with.

The others come off to me more like "WELL WE WRITE THE RULES NOW, BITCHES!" or overly autistic reactions to what some assmunch might try in a campaign without a GM so better ruin it for everyone.
>>
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How would you design an assault mech for the mercenary/periphery/independent market, in the mould of the cronus/lineholder/bandersnatch/gallowglas?
3060s timeframe, FWIW
>>
>>49819817
>more like "WELL WE WRITE THE RULES NOW, BITCHES!"

Well, we do. Suck it.

>what some assmunch might try in a campaign

That was actually one of the design goals for the Total Warfare series rulebooks: to eliminate all the ambiguity and loopholes unscrupulous players might use to overpower a campaign. The series is thusly working as intended.

So suck it.
>>
>>49821386

Hi, Ray. When do you get officially announced as the new line dev?
>>
>>49807684
>MadCap literally put a Black Tri-Stars reference in FM:3145.
Must'a missed that one when I read it. Please, enlighten me?
>>
>>49821427

That's NDA'd material.
>>
>>49821386
>to eliminate all the ambiguity and loopholes unscrupulous players might use to overpower a campaign.


Meanwhile, other games just let the GM adjudicate sensibly.
>>
>>49823136
well, other games aren't a living tribute to the power of autism like battletech is. only thing close is rifts, and it's taken the opposite hightway to burgertown
>>
>>49821238
Just rip the missiles and SHS outta a Stalker, toss in two LBX-10s, 10 DHS, CASE, ammo and armor. There, done. If it has to be not a variant, give it full arms and maybe hands, and that's enough
>>
>>49800145
What happens after the Dark Age? Does the Star League get reborn or anything?
>>
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>>49821238
Mercs like generalist designs, so you want something that can do a bit of everything. Some advanced tech from the Helm Core, given that it's the 3060s, would be commonplace enough and available enough on the open market to allow for some basic EW/Sensor augmentation through ECM and an Active Probe, allowing the unit to scout if need be. Jump Jets grant fair mobility, and standard components reduce overall maintenance and upkeep costs, as well as facilitate ease of resupply. A good mix of weapons with different capabilities allows the 'Mech to engage all manner of targets from battle armor to vehicles to infantry effectively, and at anywhere from close quarters to over half a kilometer away. And at under 10 million Cbills per machine, it's well within the able mercenary's price point.
>>
>>49823448

We're still waiting to find out.

But first we have to do the Second and Third Succession Wars, because that's more important to the grogs.
>>
>>49823723
Bah, they are only releasing that shit because they are scared to advance the metaplot. I say this as a grog. They could have easily thrown both bones at the same time, but for some god-forsaken reason, they dragged their feet on ilClan and the next timeskip.

For a company as convinced as they are that their fanbase are their best and worst commodity, they are certainly still gunshy about a great many things. It's a shame, really. You'd think it'd be liberating to know you'll never please the loudmouths so you can just do what you want anyway.
>>
If you get tackled by another Mech you have to make a PSR, right? Where are rules for that?
>>
>>49824295
Total Warfare, pg 148, under the heading "Falls".
>>
>>49824295

Grappling rules are in TacOps.

Pushing rules are in TW.

No such thing as a tackle though,
>>
>>49824595
Charging?
>>
>>49821427
That wasn't me…
>>
>>49823743
>You'd think it'd be liberating to know you'll never please the loudmouths so you can just do what you want anyway.
Which is what they're doing.
>>
>>49824716

TW.
>>
>>49824595
Charging
>>
Silly question but how many "-M" variant mechs are there? Marauder-M and Wolverine-M?
Is that a 3025 thing? Are there like Warhammer-K's and Goliath-S's or was it a Marik style designation?
>>
>like Battletech
>notice that some mechs can alpha strike every turn and gain no heat so long as all their double heat sinks are intact
>check out Mechwarrior vidya
>heat sinks and double heat sinks nerfed compared to game
>almost every weapon on every mech generates some heat
Who else has felt this disappointment?
>>
>>49825155
There are plenty, and usually an M in the designation is a good indicator of it being a FWL-built variant.
>>
>>49825172

The only time I really noticed it was if I had boated a bunch of Pulse lasers.

Otherwise it was like the game, each turn represents 10 seconds so you're jockeying for position, aiming, and waiting for cool downs there too.
>>
>>49825388
Sorry I mean like mechs designated like "mech-M" and stuff. In the 3025 fluff I've been reading so far I only have seen the Marik variants specified as such instead of like Marauder -3M.
>>
>>49826405
It's literally the same thing. Text that uses something like Marauder-M is just a different way of referring to the MAD-3M. And yes, it's something you just see in TRO 3025, in part since later variants make using just the letter too vague, simply stating Marauder-M doesn't specify between 3M, 5M, or 9M.
>>
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Post Marik mechs.
>>
>>49827335
I actually have a Marik mech design challenge for anyone interested later, similar to one I did a few months ago. I'm away from home at the moment.
>>
>>49827335
I'll plead ignorance on this one being a newbie, but why make an Atlas variant without a really powerful weapon like an AC/20 or a regular gauss rifle? Wouldn't it leave you exposed to too much fire for too long? I'm not a good tactician so I don't know.
>>
>>49828432
Some people like to be ironic with the LGR.
>>
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>>49828432
>That'sthejoke.png
For some bizarre reason, once the LGR was introduced, every mech in the FWL needed one, even if it made no sense. Like a Warhammer with one. But if you want a Marik mech made into something less squishy, have this Cerberus.
>>
Hey NEA, is this why you haven't been around lately?

>>49829058

It's nice work.
>>
>>49829719
I actually see him in /hwg/ more these days than over here.
Also, what the fuck is this?
>>
>>49829719
>"assets" charts
NEA pls
>>
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>>49830734
>>49830750
Someday some dweeb will make a Strike Witches Battletech.
And we will all play it ...
"Oh Appylon-kun, sou desu ne"
Man, I hate myself sometimes.
>>
>>49830810
>Strike Witches Battletech
>tfw no Tyra Miraborg witch with Shilone planelegs
>>
>>49830750

Can't say it's not in keeping with the spirit of the show, though.

>>49830734
>Also, what the fuck is this?

Looks like NEA just discovered Strike Witches. With that said, as an audition piece to be a developer, that PDF is actually pretty good. I'm not a fan of the show (seen 3-4 eps), but the quality of the PDF he made is arguably better than stuff CGL has shat out, and he's presumably doing it alone and for free.
>>
>>49830859
Dear god anon stop. I don't want to run a BT/Strike Witches crossover. My group has never seen the series, and wants a game with less cheesecake anyway.
>>
>>49830750
Did you really expect anything else?
I'm just surprised at the lack of girldick on the charts
>>
>>49830958

This. The gaming hobby would have been better off if he'd never been born, or somebody were to do the morally right thing and shoot him in the back of the head during a Gencon.
>>
>>49830949
>Nasty K and a female Bounty Hunter fight each other and switch mech strikers
you know you want to
>>
>>49831195
>A chibi Victor vs. Katrinas fat ass stuffed into a flying Atlas more likely
>>
>>49830734
>I actually see him in /hwg/ more these days than over here.

There's less irrational hate there, and I like historicals too. I've forced a portion of my group into Bolt Action when they previously wouldn't touch historicals at all, and am looking 2-3 years down the road to getting them into *real* historical games once they've sunk some cost into "historicals-lite".

>>49830958
>Did you really expect anything else?

With the show being what it was, no, you shouldn't. If the show didn't make it a big deal, it wouldn't be there. That's the thing about writing in somebody else's sandbox: if you don't keep to the spirit of the media, then you're not doing your job correctly. It would be like writing for BattleTech and actually making the FWL a focus; it just wouldn't ring true to anyone familiar with the original property.

Anyway, this project was something *I* wanted to do for myself. If anybody gets some mileage out of it, great. if not, then no big deal. It's churlish *not* to share it, though. At the very least I got to research a whole lot of cool WW2 aircraft.

>>49831091

Cincy plays this weekend. Come on out, put your money where your mouth is, and try it in the front.
>>
>>49831240
>fem!Hanse in Beemerpants punching "Death Commandos" in the face
>>
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>>49830810
>someday

Also Tank Witches a best.
>>
>>49831271
>FemJanos swimming and FemCranston swipes her swimsuit.
>Blushing FemJanos cannot get out of pool
>>
>>49831267
>There's less irrational hate there,
At least until the subject of painting comes up
>>
>>49831298
The fist is the wrong hand.

This will forever bother me.
>>
>>49831326
>FemStone sitting on top of a pile of striker gear she conned the other witches out of somehow laughing her ass off
>FemFocht is an ara ara
>>
>>49831267
>There's less irrational hate there

Nonsense, my hatred has always been thoroughly considered, rationally assessed, and triple-refined to produce the purest form of hate known to mankind.
>>
>>49831343

In fairness, I did say "less", not "none." And the current painting/Bolt Action whinging is pretty tame compared to over here.

Or shall we talk about LAMs again? Mary Sues? Taurians? Davions? MadCap? Coleman? Cincy? The OF? Clan BV fairness? Ghost Bears? Leviathan WarShips? WarShips in general? Monitors?

>I could keep going, y'know...

>>49831348
>The fist is the wrong hand.

Goddammit, now I can't un-see it.
>>
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>>49831358
And in the end "The Master" turns out to be
<<
>>
>>49831428
We don't have to talk about Battletech. We can just talk about... stuff. Your favorite bands, chicks who've broken our hearts... um, the Battletech.
>>
>>49831428
>r shall we talk about LAMs again? Mary Sues? Taurians? Davions? MadCap? Coleman? Cincy? The OF? Clan BV fairness? Ghost Bears? Leviathan WarShips? WarShips in general? Monitors?

OK, point.
>>
Okay anons. I'm working on art notes for a Capellan assault mech (HOLY CHRIST I MADE A CAPPIE MECH) , and I need more than just something with similar shoulder baffles to the Rampage/Reseen Griffin. I'm leaning towards a big slab sided motherfucker, but the Caps don't really do that I feel.
>>
>>49831358
>Stone paints a skeleton on her strikers

>Focht bullying Clanners
>>
>>49831267
>It would be like writing for BattleTech and actually making the FWL a focus; it just wouldn't ring true to anyone familiar with the original property.

I want to argue this point, but I can't. Objection withdrawn.
>>
>>49831649

Knowing something about the stat line would probably help here, man. I get wanting to keep stats under wraps, but giving art notes without *any* frame of reference is tough at best.
>>
>>49831700
Lies, damn lies, and videotape. I'll give a general weapons mix though. Left arm is a large energy weapon backed by two smaller ones, a pair of missile pods, one in each torso, and a heavy ballistic in the right arm. Anything more detailed, and I'll probably have to bug Muninn.
>>
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>>49831674
FemTakashi is soooo Tsundere for FemHanse.
The whole war of '39 starts because she's jealous of FemHanse and Melissa.
>>49831649
Don't know about shoulders, but give it a nifty scarf!
>>
>>49831751

Knowing the production era, factory, and whether or not it was humanoid (I presume so given the shoulder baffle reference) would help as well.

OK, if you want a thematic through-line with other Capellan Mechs, the first thing I'd think about is making that ballistic weapon absolutely huge. Like, XBAWKHUEG. The Thunder, Koschei, Lao Hu, Yu Huang, and Emperor all have ridiculously outsized ballistic weapon bores.

The other big thematic through-line I can see in CapCon Mechs (such as it is), is that they tend to have hourglass-shaped silhouettes. That is, their waists are very small compared to the width of their shoulders and hips. Again, absurdly so, in many cases. This does change based on production era, though.

Oh, and some sort of stupid Chinese hat design on the head. Throw a to-go rice box and two chopsticks up on there and call it a phased-array radar.
>>
>>49831751
It should be a triangle to represent the crest of the most glorious besthouse Liao XIN SHENG SIN SHENG

But in all seriousness, you don't see many triangles or trapezoids in Battletech art, so maybe an odd shape like that? Make it slatted to look like banded armor, or maybe scaled to look like early heavy Han infantry armor?
>>
>>49831808
Only if I was working on a BA. Otherwise, it's a robutt.

>>49831914
>Knowing the production era, factory, and whether or not it was humanoid (I presume so given the shoulder baffle reference) would help as well.
Dark Age, late 3120s. Ceres Metals. And yeah Humanoid.

I'm not really a fan of the HUGE FUCK OFF BARREL as a rule, since I'm trying to go for a more compact design to the barrel.

Not so much interested in the hourglass shape as a rule, because I see my designs in my head as minis too, and those types fall apart too easily.

>Oh, and some sort of stupid Chinese hat design on the head. Throw a to-go rice box and two chopsticks up on there and call it a phased-array radar.
3A would hit me.

>>49831962
Actually... the banded armor idea isn't bad. I liked it on the Zou.
>>
>>49832002
The Zou seemed a bit overdone, but I always liked the "High Shoulders, Low Head" look on the Zou, as well as the Atlas and other mechs.
>>
>>49832002
>Dark Age, late 3120s. Ceres Metals. And yeah Humanoid.

Unf, then you're most likely looking at the wide shoulders/narrow waist. See also Agrotera, Calliope, Yinghuochong, Tian-zong. Something to note is that Capellan shoulder baffles tend to out "out", rather than "up".

With that said, I really like >>49831962's idea. Hop on Google Images, and start looking up Chinese armor from the last 2000 years in 100-year increments. Find a silhouette you like and use that as a guide. Keep an especial eye on the helmet, shoulders, and waist/upper legs area.

>3A would hit me.

I'm not hearing a "no".

Oh, last idea. Scale up a Vindicator. I don't know if the stats make that work, but the general "look" (especially the rounded head and its visor+lower face "mask"), just bigger, could be a thing.
>>
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Soon
>>
>>49832455
who cares?
>>
>>49832551

LAMfags, since Crescent Hawks are the primary fluff source of LAMs being able to take on whole forces of Mechs and win. Jeramiah Youngblood may have come from the Infocom games, but he did get canonized and defending a planet from a company of Dracs using only a Pixie LAM is canon.

Hopefully they retcon that in this book so we don't have to listen to LAMfags back up their bullshit with canon arguments anymore.
>>
>>49832551
I do, I want to check if this epub is better than Touring the Stars
>>
>>49832551
I do those games are how I got into BT.
>>
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>>49833105
>>49832455
let's see

4$
actually enough content to justify the price tag
loads of AS cards (enjoy pic related)
two new Record Sheet

yeah, better than TtS

http://www.mediafire.com/file/0dxjflc1r382s2j/E-CAT35SN101_Spotlight_On_Crescent_Hawks.pdf
>>
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>>49832455
I'll Get You Adam Steiner!
>>
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>>49833292
I believe the griffin is new too
>>
>>49833292
>filename
Looks more like a Thunderbolt to me.
>>
>>49832455
I like this. They're supporting almost all their relevant rulesets here: BT, AS, SBF, Chaos Campaign. The only thing missing is a AToW write-up or three. Worth buying.
>>
>>49833437
Fuck! It was supposed to be thud. My mistake
>>
>>49833292
>an entire ton of MG ammo on the LAM
Y tho
>>
>>49833636

Same as the normal PHX.
>>
>>49832455
>>49833292
>no shimLAM art
Slight disappointment, but overall pretty good
>>
>>49831267
presumably they'd be shooting you in the back of the head as a favor to you
>>
>>49832455
Crescent Hawks... cool.
No Blazing Aces and their demise though. Infinite sadness from Mechwarrior 1.
>>
>>49834940
They mention Giedon's dying words were to rebuild it... and we have no info after that.
>>
>>49835018
It still makes me sad after all that investment.
>>
Kind of a weird request, but if I were trying to generate a company of generic mechs circa 3025 that might fit in any Great House, what would I go with?
Preferably limit one of each mech.

And if it were your company how would you organize it?
>>
>>49835576
>what would I go with?
Do you mean like a RAT or just a selection of mechs?
If the latter, I could easily throw some together, otherwise look at Xotl's tables
>Preferably limit one of each mech.
That's a bit of a problem, especially for kurita and liao. I'll try for variaty, though.
Also, what weight distribution do you want?
>>
>>49835576
Unseen, mostly?
Pixie and the three bugs as a scout lance
55 ton trio, Thud? or maybe a 4/6/4 or 5/8/5 something
Warhammer, Marauder, Atlas, Beemer heavy/assault lance
>>
>>49835576
The Unseen are great for that, as almost all of them are pretty much found everywhere, the Valkyrie being the main exception off the top off my head.

And you an just swap a few to variants for occasions that you want some more faction specific flavor.
>>
>>49833292
The record sheet's aren't new. The LAM and the custom Awesome (Klatt) have been printed in other sources.
>>
>>49835664
Well, here's one for liao:

>scout lance
Locust-1E
Wasp-1L
Phoenix Hawk-1
Wasp-1L
>Line Lance
Vindicator
Crusader-3L
Vindicator
Victor
>Fire Lance
Archer
Thunderbolt
Shadow Hawk
Valkyrie
>>
>>49836636
Fuck, meant for
>>49835576

I'll throw a FedSuns one together next
>>
>>49836636
>>49836666

Fluff-accurate Periphery powers are OK too, right?

TAURIAN
>scout lance
Locust -1E
Wasp
Commando
Toro
>Medium Lance
Vindicator
Phoenix Hawk
Griffin
Thunderbolt
>Heavy lance
Thunderbolt
Warhammer
Marauder
Devastator -1D

MOC
>Scout lance
Stinger
Locust
Locust
Shadow Hawk
>Line Lance
Wasp
Wasp
Stinger
Shadow Hawk
>Assault Lance
Stinger
Stinger
Shadow Hawk
Shadow Hawk
>>
>>49836752
I know you're shit-stirring, but that taurian one isn't that bad
>>
>>49836813

The horrible part is that he's shit-stirring, but the MOC one is actually accurate.

I disagree with MOC fans on a bunch of stuff (mainly whether or not their faction should exist), but I agree with them that their Mech selection is shit, and if they're going to exist at all they should have a better one.

>that devastator tho
>>
>>49836830
>their Mech selection is shit

I should say,

>prior to the Capellan Alliance

their mech selection is shit. The sole good thing about that whole abortion of a plotline is that the Magestry gets a better mech selection, which if they exist at all, they needed. I don't like how it happened, but I'm glad it did.
>>
>>49836830
I mean, it's bad, but it's not THAT catastrophically bad. They have access to some imports from the taurians, and occasionally elsewhere, a reasonable number of old SLDF era mechs (they hadn't lost them invading the CC yet in 3025), a small stockpile of Marauders from the secret army, and some salvage from the FWL and CC.
Four bugs and two shads to the average company, with the rest a mix of those other categories would be more reasonable
>>
>>49836993

Something closer to 6 bugs, 3 shads, 1 marauder, and the other 2 being "import/salvage titles" would be more accurate.

Which is still boring, shit, and can't be reasonably fielded in a tabletop game against anybody else's available forces, including most mercs.
>>
>>49837084
Vehicles are a cheap alternative.
And the Maggies can whore themselves out in the back seats.
>>
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>>
>>49837084
I'm of the opinion that people really underrate the percentage of any given faction's mechs thst would be in the league era leftovers category in 3025. Not just the MoC (though it's most important for them and the outworlders), but everyone. A lot of 3025-era fluff really stresses that a lot, if not most mechs walking around are old, old relics, and this would logically be even more true in the periphery, where they didn't have two succession wars worth of mass destruction to winnow their numbers of relic machines.
Though, those regiments that the MoC "built up" in the 50s WOULD look pretty much like >>49836752, with maybe a taurian import or cap salvage machine per company
>>
Battlebump
>>
>>49837308
This is actually an interesting point. And when you think of all the Reunification War stuff they could have discovered or salvaged... a lot of it would break down or be ruined in pirate raids but there would be enough running around. I mean look at the Clint. Supposedly it's more common in the Periphery than in the IS.
>>
>>49837308

If running stuff off of handmade parts (copy a piece of kit, put the original back where it was, now you have a master so you can hand-make more of them) actually functioned like FASA and CGL have said it does, then you wouldn't have LAMs suddenly ceasing to function like 10 months after the LexaTech factory got smoked.

In one entry, we see that all LAMs everywhere are nonfunctional, even if you have parts stockpiles and even if you can handmake the parts, and it only took like a year from when the part source dried up.

In another entry, we see Clints bopping around for <200 years> after all the part sources dried up and they could only handmake replacement parts.

Either handmade parts are a thing and LAMs should still be around through the late 3050s (and the Periphery can keep their SLDF mechs running with them), or handmade parts don't work, the LAMs all stop working in 3052, and the Periphery doesn't get lots of SLDF-era mechs to bulk out their armies to compensate for their shit production. You can't have it both ways and still have a consistent universe.
>>
>>49837308
>>49838716
Everything you say is logical, which unfortunately leads us to the question of where in the ever-loving fuck did a couple dozen SLDF regimens, scores of secret army brigades, a hundred-odd WarShips and two WarShip yards go between the periphery uprisings and the first succession war, which seems to be have been literally forgotten
>>
>>49838816
>Either handmade parts are a thing and LAMs should still be around through the late 3050s (and the Periphery can keep their SLDF mechs running with them), or handmade parts don't work, the LAMs all stop working in 3052, and the Periphery doesn't get lots of SLDF-era mechs to bulk out their armies to compensate for their shit production. You can't have it both ways and still have a consistent universe.
Well, since I'm not facing lawsuits from harmony gold and having to bullshit fluff for that reason, I'll go with a fistful of LAMs hanging on to the raggety edge for everyone forever.
All that has to be done is ban IJJs on LAMs and most is well
>>
>>49837308
Sounds reasonable enough, especially considering the emphasized reliance of the FedSuns on family mechs in that ers
>>
>>49836524
I'm a little disappointed now, but SO is still better than TtS
>>
>>49833105
>>49833292

This seems to be a sanitised history of the Hawks. There is no mention of Jason playing the market with Baker Pharmaceuticals stocks.
>>
>>49838887

ComStar blew them up.

But seriously the Periphery is the area of least concern for this stuff. What happens to House forces makes no more sense and involves larger troop numbers with more infrastructure.

It's BT fluff, if you spend more than 30 seconds thinking it through odds are that's more than whoever wrote it ever did.
>>
>>49840149
I forget, did they ever say what the Inner Sphere population was in 3025? I think I remember it as being about 2 trillion.
Earth now has about 7.3 billion people on it, and yet if they had the tech I bet they could build an army bigger than all the houses put together.
I always thought that was one of the funniest things about the BT universe, they have so few troops that it's almost as if war was just a hobby.
>>
>>49840457
My headcanon more or less has the IS great houses and all as a sort of high stakes sports league that most of the population generally tolerates but some people are really, really into. Occasionally the hooliganism goes too far and you get the Clan Invasion or the Jihad.
>>
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>>49840598
So the Succession Wars are like the World Cup?
Well, Comstar is almost as corrupt as FIFA, so I could see that.
>>
>>49837308
No, no one underrates it. Their meagre military-industrial complex simply isn't equipped to logistically sustain that much numerical or varied equipment for over two centuries with no support when even the vastly superior Great Houses were strained to do so. That simple, not a case of someone hating your snowflake faction.
>>
>>49841124

So then if we accept your argument, then the MOC force organizations posted in >>49836752 and >>49837084 are effectively correct, yes? The MOC force mix is for all intents and purposes limited to a selection that makes them completely irrelevant in the actual tabletop game? And you believe that this is right and proper and the way it should be?
>>
>>49841238
They are irrelevant. Balancing forces for a tabletop match isn't about relevance in fluff. You're conflating the two. The Taurian military getting wrecked by a handful of AFFS regiments and mercs accurately portrayed the difference between Inner Sphere and Periphery military capabilities. I don't know why some folks can simply accept the reality and stop trying to rationalize what things "should" be in their head canon.
>>
>>49841307
*can't simply accept
>>
>>49841307

Because it's not actual history. It's a fucking game. If a faction exists then it must be relevant to the tabletop game. The fluff and the tabletop performance of factions are EQUALLY important.

If FASA wrote a faction (say, the Martystu Commonweath) that had nothing but Fleas for their Mech selection, it'd be just as wrong and just as bullshit as the MOC's (and to a lesser degree, Outworlds) actual mech selection fluff. If somebody honestly and genuinely tries to hold a Martystu Commonwealth player to a Mech selection of only Fleas because of the fluff, then that's indicative of a structural problem. In that case, the fluff must be completely ignored to provide a play experience for both parties. Or to bring this back, the MOC fluff must be ignored when building tabletop forces if the alternative is to force the MOC player into playing literally nothing but Bugs and Shads.

Fluff is not a straightjacket to justify bullshit tabletop matchups. Fuck, even real historical wargames don't force people to play completely uneven matches as their default setting, and that has the benefit of arguing that it actually happened and real history (unlike game fluff) can't be changed.

Do you even give a fuck about the enjoyment of the people across the table from you?
>>
>>49841413
If it's a game then relax and stop angrily trying to rationalise how an irrelevant faction should be relevant. Take a step back and look at what you're so worked up over.
>>
>>49841413
RATs exist for a reason, dumbass.

You're literally sperging over the "injustices" of fluff.
>>
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>>49841413
>Do you even give a fuck about the enjoyment of the people across the table from you?
I've never had a person hold a gun to my head and tell me when I play MoC I have to use six bugs, so I don't think whatever you believe is a problem is actually a problem.

No offense but Canopianfags here are like Taurianfags on the OF. You guys have chips on your shoulders, think your faction should be better than it is and get ultra-defensive whenever it gets (accurately) described as bottom of the barrel weak as far as factions go.

If you really care about enjoyment then just enjoy the game without taking its fluff so seriously.
>>
>>49841445

The argument was about creating a fluff-accurate list in the first place, though. RATs aren't fluff-accurate at all. TPTB have said so on more than one occasion.

A RAT really SHOULD be fluff-accurate. But if that was the case, we'd be back to "entries 3 through 11 on the Medium Mech chart are all SHD-2Hs", which doesn't really solve the problem.

>>49841431

If a faction is irrelevant then it should not exist. If it exists, then it must be relevant or be made to be relevant. QED.
>>
>>49841496
So says you, ok. But reality is different. QED. Is it worth being upset over?
>>
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>>49840613
I made this for you.
>>
>>49841496
>A RAT really SHOULD be fluff-accurate.
Why? All the factions aren't equally balanced nor should they be. Some groups are always going to be stronger. You simply need to learn to deal with it (and I don't mean that in a mean way)
>>
>>49841484

M8, I'm a Dracfag and a Clanner. I can and do prefer to play fluff-accurate lists, and yes, I've fielded Panther companies headed up by a Dragon.

The central point is expressed at the bottom of here: >>49841484

Don't waste time or effort on irrelevant factions. Make them relevant or don't make them. I know that I'd feel like shit for taking one of my fluff-accurate Panther companies against an MOC light company, because it's not going to be fun whatsoever for the MOC player (and god help him if he's facing literally any other faction). Everybody else has the option to run a fluff-accurate list or not, and everybody can make that choice and still stand a chance of winning the game. If the MOC (or Outworlds, let's not forget) player tries to play fluff instead of RAT, he loses the game before it begins, and that's not a choice at all.
>>
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>>49841529
Baseball still exists in the 31st century.
Never seen a soccermech.
>>
>>49841530

There is a difference between "not equally balanced" and "waste of time actually playing because the outcome is preordained if you play accurately to the fluff".

We're talking about the latter situation.
>>
>>49841543
>Make them relevant or don't make them.
Simply put what you seem to think is "relevance" is apparently different from the people who made and write the game, as well as most players. That's fine, but don't assume it means you're somehow "right" in your opinion and there is actually a problem when the game has gotten along fine for decades as is. In two decades of playing I've literally never seen this described as a problem.
>>
>>49841569
Then play someone else or accept there's no reason to balance everyone. Small factions exist for flavour, not to be actually balanced with massive states that support gigantic military-industrial complexes. Use your brain.
>>
>>49841584
>Then play someone else or accept there's no reason to balance everyone

There is a goddamn middle ground between "complete shit and a waste of time trying to play to the fluff" and "completely balanced with a massive state with a gigantic M-I complex".

Right now the OA and MOC are in the former place. They do not need to be in the latter. They SHOULD be in the middle, and yet you think this is some sort of fucking heresy. Why does this idea that, "if a faction exists as a playable option in a wargame universe then it should be relevant when you play the tabletop wargame" piss you off so much?

Shit, it's arguably worse for the OA. The only mechs they actually make in the Introtech era are (IIRC) the Whitworth and the Merlin. They don't even make bugs (or have access to them on the MUL). They get a little bit of a pass on the tabletop because they have all the ASFs, but if you're playing Mechs-only, then they're even more fucked for designs than the MOC.

If the Taurians can have a list like >>49836752 (Devastator ignored as bait, obviously), then the argument that Periphery Powers must have shit Mech selection JUST because they're periphery powers is wrong on its face. That's a list fully competitive with any of the Successor States.
>>
>>49841655
>They SHOULD
You're so damned entitled about this, jesus.

Look dude, it's not worth arguing over. They're there for flavor, they suck, that's the end of it. It's a non-issue. If you think it's worth getting so worked up over, power to you, I'm sorry I even tried to talk you down.
>>
>>49841691
>If you think it's worth getting so worked up over, power to you

Did you forget where you are?

See >>49831428 for a partial list of things people are willing to sperg out over.

>I do kind of agree with him, though. Being there for flavor is kinda weaksauce, and the fact the TC gets a full Mechlist and no other Periperhy Power does is pretty bullshit.

>It's never going to change, tho, so why bother sperging over it?
>>
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>"Ara ara, Citizen Anon. If you wish to become my consort you must present me with a new variant of a Capellan-built 'mech that meets my approval."

What do you show her Celestial Wisdom?
>>
>>49841691
>You're so damned entitled about this, jesus.

How the fuck am I entitled about something that doesn't directly affect my faction or my mech choices? I'm arguing on behalf of the people with whom I play, and who I want to at least have the option to fucking play fluff-accurate lists AND have a good time at the game at the same time.

It's entitled to argue on behalf of somebody else's benefit? Are you a Trump voter?
>>
Some people need to chill.
>>
>>49841736
>walls of text over "other people's" faction
>invoking Trump

Ok, ok, you had us going this long. 5/10
>>
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>>49841716
>Did you forget where you are?
Sometimes.
>>
>>49841736
>It's entitled to argue on behalf of somebody else's benefit?

Well, that IS one of the core concepts behind socialism. So he could well be a right-winger given how he's arguing that it's a bad thing to do.


>>49841752

>>49841716 here. I'm liking the fact that you can dismiss somebody who's actually making a complete argument instead of dropping 1-liners, because they made a lengthy argument. Since you're statistically a young person, that certainly bodes well for future discourse.

>Yah, it's probably bait, but again, he's got a point about the TC vs all the other periphery powers


>>49841728

Stop trying to derail threads.
>>
>>49841819
Fuck off out of here.
>>
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>>49841819
He doesn't have any points, he's just baiting with factional squabbling and "current year" politics. Stop shitting up the thread by encouraging it.
>>
>>49841819
>derail
Literally a better post than any of the typical Canopianfag bitching about their irrelevance that's going on.
>>
>>49807974
Indeed. I considered choosing FWL/CC (the League has even more similarities to the Federation than the FedSuns), 'cause there was a lot of hatred there, particularly in the early Succession Wars, but the FWL rarely matters (sadly) enough in the modern fluff for there to be any real tension there.

>>49821504
Check out page 39, the section on the Seventh Confederation Reserve Cavalry.

Shouldn't be surprising, as MadCap is a massive Zeon fanboy.
>>
>>49841843
Just further proof that Canopianfags are our version of the OF's Taurianfags.
>>
>>49841843
[Taurian civil war intensifies]
>>
>>49841728
That was a good show. Why are Chinese girls so much hotter than any others?
>>
>>49841567
The World Series is notable for the fact that it excludes non-US participation, Anon.
>>
>>49841873
Frankly the periphery needs to be more Balkanized. The Taurian Civil War was good in that regard.
>>
>>49841877
We let Canada play too.
They're almost a real country.
>>
>>49841887
>The Taurian Civil War was good in that regard.

Would have been better if they ceased to exist as a state, but yeah, it wasn't bad for what it was.

>>49841837
>Stop shitting up the thread by encouraging it.

No. A point isn't less valid because you don't like the person making it.
>>
>>49841858

This. Every Canopian fan should be shot.
>>
>>49841655
>There is a goddamn middle ground between "complete shit and a waste of time trying to play to the fluff" and "completely balanced with a massive state with a gigantic M-I complex".

You know what? I'm actually going to humor you. OK, what sort of Mech production from the OA or MoC would make you feel better about this whole thing? What would it take to make you calm the fuck down?
>>
>>49842357

Something along these lines for the MOC would be a good start.

>light
The bugs they have now
One more special purpose design, like a slower introtech Anubis. 6/9/6 and a couple LRM5s.
>Medium
Shad-2H
One more of the 55-ton trio (WLVR probably)
One light medium like the Vulcan for anti infantry/anti-pirate work.
>heavy
One light heavy, that can do fire support, think like an Apollo but 60-65 tons. Objectively worse than the Archer.
Just give them the damn Marauder -3R factory already
>Assaults
One assault Mech, and not a great one, but not just saying "lolCharger" either. Cyclops 10-Z would be a good choice.

There you go. All the bases are covered, and there's actually some choices you can make in your force mix. They're also blatantly and qualitatively worse than the Successor States in 3025, and their Mech selection is still inferior to the Taurians. Would this really break the game that hard?

I'd do the OA version too, but I have to go do actual work now.
>>
>>49841876
I'm curious. What show was that?
>>
>>49842104
>Hating Taurian fans by extension
Muh space exploration
>>
>>49842591
Reverse image search says Empress of China.
>>
Let's go back to where we were before this shitposting spiral: what would a mechgirl waifu version of your favourite mech be like?
>>
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>>49844220
As Warhammer-tan fired her PPC she felt the familiar warmth spreading up her arm towards her pert right breast. "Ah" she cried, "C-C-Can't hold it Anonymous-kun!"
"Hang in there girl, you're doing fine" I cried. "Fire again!"
She fired her left PPC this time, causing hot, sticky coolant to flow through her excited innards. The evil Jade Falcon Turkina slut was hit mid-torso, exposing the delicate tracery of myomer over her private areas.
"Do it again honey, give it your all!" I screamed.
"No, I'm overheating Anonymous! My reactor ..."
"Damn your reactor girl, give her an ALPHA STRIKE!"
Long, strait lines of electric blue energy sprang forth, as stubby missiles turgid with destruction launched themselves hungrily. They connected, stripping the foul Clan dominatrix bare of all her armor. Spent, she fell to her knees and writhed on the ground as if touched by unspeakable pleasure.
"You've won baby," I told Warhammer "Now go make me a sammich"
>>
>>49844220
Kintaro-chan's hips are ALWAYS moving on their own
>>
>>49844438
Well that was unsettling to read.
>>
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>>49844509
You can't unread it.
It'll be going through your head next game you play.
>>
>>49844539
>You can't unread it.
But I can. I'm drunk as fuck and only getting drunker, and there's virtually no chance I'll remember it in the morning
>>
>>49844473
Urbiemech: - *POMF*
"What are we gonna do on the dropship?"
>>
>>49845019
"I'm going strip off your equipment and armor so I can sell you.
>>
That's a good question. Maybe a Stalker coz goddamn that's a big dick.
>>
>>49844220
>Mackie
Tall, chubby but surprisingly strong childhood friend
Yes, that's a large laser in her pocket, and yes she's happy to see you
>>
>>49841484
>No offense but Canopianfags here are like Taurianfags on the OF. You guys have chips on your shoulders, think your faction should be better than it is and get ultra-defensive whenever it gets (accurately) described as bottom of the barrel weak as far as factions go.
Not involved on either side here, but the chipping of shoulders might be because /btg/ really hates the MoC (or at least used to, been absent for a few months) and so this seems, to them, like yet another "your faction sucks and should die" thing.

I'm a capfag, so I get how people constantly talking shit about something you like, even when justified, can eventually make you extremely defensive and pissed of because it never seems to stop.
>>
>>49845480
>"your faction sucks and should die" thing.

Well it should.

In defense of my position, though, anything that glorifies mentally-aberrant behavior like trannies should be scrubbed from human existence, as should the people who have those mental issues. We lose nothing by ridding ourselves of both the mentally ill and those who would support them (the rare MoCfag who doesn't want to be a tranny but who still support the faction, for example) and by so doing weaken humanity as a whole.

This isn't some bullshit like "we have to kill you because of your skin color or religion." There's something definably, mentally, wrong with those people, and we don't need them. We don't need them in our game, in our hobby, in our species.
>>
>>49845727

Welp. We know what YOU think anon.
>>
>>49830810

I... I'd play it.

Honestly intrigued now to be honest.
>>
Would it be acceptable to disregard the C3 multiplier when calculating the BV of a force, or at least reducing it? A 20% multiplier for 4 mechs on a network seems pretty steep to me, but I haven't done much w/ C3 before. Is it really that good?
>>
Serious question for the hivemind: C3 and LOS. Right now you need LOS. Before the fourth printing you didn't. Where do you stand on this? Based on your gameplay experiences, which is the better approach, from a game balance perspective (assuming all other features -- weight, BV, etc -- stay the same)?
>>
>>49846933
It's good, not 20% good, but pretty good. I'd reduce it to 10-15%, but eliminating it altogether would make C3 machines rather overpowered
>>
>>49847063
Fair enough, especially as the C3 computers themselves don't appear to have any BV by themselves. RAW is 5% of every linked unit's BV is added to every unit (so in a 4-man lance, 5% of each unit, fours times, for 20%). Maybe adjust it so that each unit gains 5% of every unit it's linked to except itself - aka 15%? I'll run it by my group.
>>
>>49847058
C3 shouldn't need LOS. Makes it even more useless on a large scale.
>>
>>49847132
Here's a thought (and a use for an otherwise fluff piece of gear) - let Active Probes grant effective LOS within a radius to C3 units? Higher grades like Bloodhound and Nova CEWS get better radii?
>>
>>49847058

Shouldn't need LOS but this ruling did help when I was dealing with a tricked out C3 company in one of my campaigns.

The player in question was NOT pleased when half her strategy died the day I showed the new rule to her. The Ghost Target change was the other nail in her units collective coffin.
>>
>>49847058
I don't feel like it needed the gimp, but I can't really think of a fluff reason it should work without LOS

>>49847228
>The Ghost Target change
This, on the other hand, was stupidly necessary
Although the new GT rule is still very good in its own right.
>>
No LOS should be needed for C3.
>>
>>49847058

At the current BV rate for C3, LOS absolutely should not be necessary. If it was in the 10% region, there'd be a (lengthy) argument for both sides, but at the ~20% mark? This shouldn't even be a question.

It's not a matter of fluff one way or another. It's about the system's costs and limitations make the system incorrectly priced. Keep the limitations and make it cheaper, or keep it roughly the same price and remove limitations.

Thanks for asking here, btw.
>>
>>49847058
C3 shouldn't need LOS, but it should need to be able to sense the target if it lacks LOS.
>>
>>49847058
>>49848760
I'd say no LOS, but needs to be within radar range without LOS.
>>
>>49849009
Or whatever your active sensor (magnetic, seismic, active probe, etc) at the moment is.
>>
Any change wouldn't be able to draw on non-TW stuff so, for example, something like >>49847166 would be feasible, but references to advanced sensor gear as found in TO wouldn't work.
>>
>>49849033
Exactly. Not working because no LOS seems silly when you have a basic sensor suite built into almost every mech.
>>
>>49849107
what about eratta-ing that into the advanced sensors in TO?
>>
Anons, I've got a question for an upcoming game. King of the Hill style objectives. Do you prefer a single hex, or a ring of 7 hexes (6 outside hexes plus the inner hex)?
>>
>>49849243
Ring sounds better to me.
>>
>>49849243

Whatever the footprint of the top of the skyscraper on the urban/Skyscraper mapsheet is. Basically, make the skyscraper the top of the Hill.

>Spiders, Dragonflys, and LAMs shoving each other off a level 27-ish building is the height of comedy.

Be sure to make the building destructible too, so people can fight over the resultant pile of rubble.
>>
>>49849265
Alright, then in that case, what would be your ideal time for uncontested control? 3 turns? 2?

>>49849399
I want to run this more than once, and without a broken nose afterwards.
>>
>>49849416
I'd go with 2 to encourage fighting, but 3 lets contesting forces breath for a second while repositioning to jockey for the hill better. Depends on the players and forces being committed.
>>
>>49847058
c3 is already expensive, making it require LoS really inhibits the ability of your spotters getting into range and staying alive for more than a turn.

IMO it should be either LoS OR sensor range - as long as you can detect them SOMEHOW, the rest of the network gets fed data. However, i don' actually know what sensor range *is* so that might be too far? or let a spotter with beagle as well as c3 feed data on targets who it can detect with beagle?

I don't really know how electronics other than C3 and ECM work, to be honset.
>>
>>49847058
On one hand, mechanically it not needing LoS is fine, possibly even necessary given the current BV cost. On the other, it makes no sense from a fluff perspective that it can stream targeting data about a target that it can't see.

Dropping the BV increase to 3-4% per mech (5-6% for BC3) instead of 5% (7%) would let it be fine while still requiring LoS to the target with the spotter.
>>
>>49847166
>>49848760
>>49849009
>>49849033
>>49849494
As a c3fag I think it would be neat to do it this way, if the goal is to reduce the power of totally hidden spotters.

However, my experience is that keeping a spotter out of LoS for more than a turn is tough unless you're playing in terrain that really favors it, and in that case the rest of the network might not actually be able to shoot, so...
>>
>>49849243
For a moment there, I thought you meant King of the Hill as in the cartoon.
>>
Making some random-upgrade cards based on succession wars era gear. Am considering adding prototype tsm, but anti-tsm missiles seem a bit convoluted for newbies. Considering that these cards are random and hidden from other players, could I get away with including a prototype tsm upgrade card (for one mech, each card) without including the anti-tsm missiles in the deck? I feel like they'd only make sense to take if most of the opposition was equipped with pTSM.
>>
>>49850385
I sell 'Mechs and 'Mech accessories
>>
What's merc life like in the DA? I'm semi-interested in running a game in that era, but I'm not especially familiar with it
>>
>>49850813
There's functionally no information, beyond what you can glean from Field Manual 3145. Galatea is under siege, Solaris was captured by the Wolves, and Outreach is still an irradiated hellhole.
>>
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Melting point is being reached.
>>
>>49850813
The economic situation is a total nightmare, to the point where it actually would be desirable to take payment in guns and ammo rather than cash, everything is more expensive, communication is a clusterfuck, lots of people hate you, everything is on fire, and the likely OpFor is a total crapshoot
>>
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But no matter, some things are made to melt anyway.
>>
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I like exploding stars. Do you like exploding stars?
>>
>>49845727
The fuck are you on about and what link does this have with huge robots shooting one another?
>>
>>49851162
He's explaining why he hates the Canopians. Also why he's voting for Trump.
>>
>>49851162
tl;dr: when /pol/ meets /btg/
>>
>>49847058

Definitely shouldn't need any LOS and definitely needs a BV reduction.

A C3 Lance can, for the same BV as a C3 link across all units, be swapped from 4/5+C3 to 3/5, no C3 and be more effective since they'll be seeing medium range most of the time any way through the link *and* their targeting bonus isn't effected by C3 or destruction of the master or spotter.

60% on a Company is just absurd when the whole thing can be nullified by 61 BV worth of ECM.
>>
>>49851512
Very nice summation: I'm using it. Readers of the BattleMech Manual **may** be in for a pleasant surprise.
>>
>>49851563
So BMM is really a reissued rulebook
Nice!
>>
>>49833292
Friendly reminder to include this in the next op
>>
>>49851181
>>49851507

Oh, I didn't realize that all the Canopian hate here was just /pol/ shitposting. I won't consider it a valid argumentation anymore then; it's just shitbait. Thanks!
>>
>>49851711
Well, not all of it is /pol/ shitposting. Some of it is extended caphate, and most is just regular shitposting. But in all cases it shouldn't be engaged with
>>
>>49807684
I liked when that anon referred to the Ares as the Republic's Big Zam.

"Once the Ares is mass-produced, we'll put an end to the Confederation in no time!"
>>
>>49851563

Well, have fun with that. Last time I pointed that out at the OF the response from people (including Commandos and one guy whose username was listed as a playtester) was along the lines of "hurr durr what a faggot you literally understand nothing about game balance" and I got a warning for trolling.
>>
>>49851618
Yeah, someone on the OF talked to Randall at GenCon and learned about it and posted about it in the upcoming releases thread. Randall should be revealing more tomorrow (IIRC) on the No Guts No Galaxy podcast.

>>49851841
History (and errata) will hopefully vindicate you.
>>
>>49851056
its gorgeous
>>
>>49845727
holy shit /pol/
>>
>>49851507
Oh God,
I just imagined an Inner Sphere-based /pol/.
It was horrible.
>>
>>49851711
dont forget Ghost Bear shit posting! Bearfags seem to hate the MoC almost as much as they hate the Nova Cats
>>
>>49852472
STONE IS GOING TO BUILD A WALL AND MAKE THE CLANNERS PAY FOR IT
>>
>>49852618
probably be a mix between
>WORD OF BLAKE DID NOTHING WRONG
and
>GAS THE PERIPHERY
>>
>>49852472
GAS THE CAPS, SPACE WAR NOW!
>>
>>49852618
A new Katrina email scandal every week.
Victor caught saying "Grab Omi By The P***Y"
Rassalhoovians being made fun of for their Clanner immigration policy.
One lone nut insisting that Amaris did nothing wrong....

Come to think of it, it might not be half bad.
>>
>>49852693

Some of these things happen fairly often in /btg/ already.
>>
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>>49852618
>mfw that's what Stone actually did
Truly, Stone made Terra great again.
>>
>>49851072
oooooooh baby
>>
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>>49852472
So /btg/?
>>
Question-strafing
I can find information on how to roll the attacks, I can't find info on how to apply the damage.
>>
>>49852980
You know, I don't think I've seen hyper-entrophy warfare posted in a long time. Kind of a shame, cause it's always fun
>>
>>49852980
Oh man I remember making that. I really need to update it one of these days
>>
>>49852980
ST JAMAIS DID NOTHING WRONG
THE MASTER DID NOTHING WRONG
WOB DID NOTHING WRONG
GAS THE CLANS SPACE WAR NOW
>>
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>>49852980
PURPLE BURD STRONK
>>
>>49852993
Roll hit-location, deal damage there.
>>
>>49841856
SIEG CAPELLA
>>
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ComStar Main Stream Media won't tell you the truth!
ARC-ROYAL BOMBING WAS AN INSIDE JOB!!!!!!!
>>
CLANNERS HATE HIM!

SEE THIS ONE ST IVESIAN WIPE OUT AN ENTIRE JADE FALCON FORCE USING THIS ONE WEIRD TRICK!
>>
>>49841856
Thank you.
>>
New thread:
>>49854289
>>49854289
>>49854289
>>
>>49853840
You're welcome.

Now I'm kind of wishing Sun-tzu gave a Gihren-esque speech during the Jihad. Oh well.
>>
>>49853207
I mean, tw says I myst choose up to 5 hexes in a row. If, for example, I have a seyditz and am strafing two mechs in a line, yes, I roll with a +4 mod to hit for each, and facing is based on where the attack is coming from, but with that one LL, am I hitting only one mech for eight damage, both mechs for eight damage, or both mechs for four damage?
Thread posts: 334
Thread images: 55


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