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Player Ingenuity?

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Have your players (or indeed, yourself as a player) done anything so creative that you were actually slightly stunned by it? Have they seen an especially ingenious solution to a puzzle you'd never thought of?

My players were always pretty good at this, taking little details I'd said and using them in ways I hadn't anticipated. One moment in particular was when my players had to infiltrate a wedding. I'd mentioned before that, in the city of Rithmere, there was a caste of seers who wore hooded robes and were typically seen as untouchable by the law.

Now I'd expected the bard to have an easy enough time infiltrating the wedding, and he proved me right, offering both alcohol to the nervous bride and his services as a musician for the ceremony, and was invited, but I'd honestly expected the other two to have to sneak their way in. And the ranger did, climbing his way up to the roof and watching through the translucent stained glass windows. And then I turned to the rogue and asked "What do you do?", expecting him to say he was going up to the roof as well, or perhaps unlocking a back door, and he just said "I put on my hooded robes." Confused, I asked "What hooded robes?" and he casually replied, "The ones I found in our first session."

Yep, around seven sessions ago I'd randomly put some robes in a chest guarded by an ogre (designed as a challenge for them not to fight, as they were level one), expecting someone to sell them, as they weren't spellcasters, but the rogue had kept them all this time and, barely having to think, used them to pretend to be a seer and infiltrate the place.

Now, the plan failed epically due to the ranger jumping through the ceiling and pissing off the heavily armed guests (including the best man, who was the best fighter of the party so he could protect the groom), but the first part of their infiltration pleasantly surprised me.
>>
I see some holes in that plan. First of all, it strikes me as unlikely that one can pass as a seer just by wearing just any hooded robes. Secondly, just because the seers are above the law doesn't mean they're welcome to any and all private events. Finally, even if your being a sage somehow actually manages to go unquestioned, one arriving unexpectedly and with no explanation would be seen as a huge deal. The kind of attention you'd like to avoid when trying to infiltrate a place.
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>>49750689
Man you must be fun at parties.
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>>49750271
>I was a big burly 22str 18 con fighter decked out in fullplate coated in the teeth feathers and bones of terrifying monsters
>some religious organization in the city we where in was doing a public execution
cool.png
>rouge party member tells me her men got captured and they are going to get executed too
cool.png
>b-but thats bad because blah blah blah blah im a cunt drow blah blah killed people blah blah murder is wrong well except when i do it blah blah blah
uhuh
>for some reason the cleric in the party is on board with freeing them and has a cool plan where he will Jfk the ropes the men are tied to just before they get hung but needs a distraction to get into position
>distraction is my middle name
>We wait for the execution to begin and some fat nobleman is standing on this big stage with the prisoners all noosed up and ready to go
>some guards are guarding the stairs too and they look pretty tough
>Just before they hang the prisoners after the nobleman's long winded
>scream "WAIIIT STOP THE EXECUTION" as i climb up onto the gallows
>"this man has stolen something from me far more valuable than treasure or life"
>the guards start to circle me while the noble and the crowd stare
>"this man has stolen"
>the guards start to tell me to get off the stage
>"MY HEART"
>the entire crowd goes berserk with laughter the nobleman says "dude litterally any other time but not now"
>entire party laughs
>dm laughs
>cleric shoots a guiding bolt perfectly through all 5 of the ropes
>i quickly behead the nobleman to prove im not gay
>ride off into the sunset with the rouge's cohorts
push one of the cohorts off my horse because he was a dick and he gets killed by guards
feels good man
>>
>>49750271
Is that a wizard robe?
>>
>>49750271
One time on my Barbarian I used the ice enchantment on my axe to chill some of the water so he could enjoy the warm summer day with a cold drink.
The wizard in the group was pissed he didn't think of it first.
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>>49750689

Deception checks are a thing anon. Just say you are a friend of the family of the bride/groom. If you act like you belong, people tend to not get suspicious.

And if they start making a huge deal of it, just tell them that you're just there to enjoy the party and aren't there in any official capacity. Point out that you aren't in uniform (since the robe is basically just some random robe found in a cave) and that you're wearing it just to conceal your face, as is traditional for the seers.
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>>49751351
>If you act like you belong, people tend to not get suspicious.

Its surprising how often this works in real life.
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>>49750271
>mage only campaign
>everything was fine until our final enemy( old man about to become a lich) appeared
>he could block all of our magicand our GM wanted us to run away
>one of my mates decided against running away
>instead he just punched the old man with his staff killing him instantly
>>
Not green texting because mobile:

About to enter boss fight with some kobold cleric that the dm min - maxed. Playing a 22 str goliath. I tell the dm I grab the kobold and rip her in half. He asks what? I repeat myself and he says roll for grapple and then a strength check. K. 18 on grapple and then a nat 20 on strength. The table got so quiet as the dm just looked at me in horror.
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>>49750756
>Stop injecting logic into my flawed plans REEEEEEEEEEEEEEEEEE

This is what you sound like.
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>>49750689
>someone tells you an anecdote of something that happened in their game
>You: "That didn't happen because I think that probably [arbitrary contention that you have no way of knowing is true or not]..."
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>>49753094
Not even that guy but you're literally bitching about how other people had fun an indeterminate length of time ago because you weren't there to give them your input
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>>49750271

The only time players ever surprise me with their "ingenuity" is when they manage to turn a simple, straightforward task into a four hour long ordeal with circular, Rube Goldberg-style logic and schemes.
>>
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>>49751466
>it's a "Nat20" story
Epic
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>>49753174
When the only reason you won is because the GM was a retard, that's not a victory.

It's taking advantage of the mentally ill just to make yourself feel good, which is by far the most despicable thing you could ever do, short of committing a violent crime or theft.
>>
>>49753293
We're sure your the most honrable upstanding man anon. Thats why you're here on 4chan, where you can teach people to live better lives. Because you know better than us.
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>>49753379
This isn't /v/ where people are assholes for (You)'s.

Go be a degenerate somewhere else.
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>>49753689
>degenerate
man /pol/ you really don't try to fit in at all do you
protip: posting on an anonymous imageboard where the sharing of pornography is commonplace is degenerate as fuck
be the change you want to see in the world by fucking off
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>>49753748
>Watching porn is equal to taking advantage of the mentally handicapped

Typical degenerate, rather than raising himself up, he'd rather attempt to bring others down to his level.
>>
>>49753819
>Watching porn is equal to taking advantage of the mentally handicapped
it absolutely is as both degenerate your mind and soul
now fuck off
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>>49753863
>Enjoying adult media within the privacy of your home is on the same level as taking advantage of someone's trust when they lack the mental faculties to know that you're using for your own selfish desires.

Just admit that you're a piece of shit and move on. Every post just makes you look more and more retarded, which I admit is a feat all things considered.
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>>49753929
>no but see THIS disgusting degeneracy isn't as bad as THAT disgusting degeneracy, so i'm totally allowed to shame others for being degenerate
yeah nah fuck off disgusting degenerate piece of shit
also i hope you realize how badly your argument breaks down when you consider someone who possesses all the mental faculties required to DM as "mentally handicapped"
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>>49754002
>A personal activity in which nobody gets hurt is just as bad as taking advantage of someone's feelings for personal gain.

Wew lad.

Did I strike a nerve or something?

>also i hope you realize how badly your argument breaks down when you consider someone who possesses all the mental faculties required to DM as "mentally handicapped"

Rainman could solve complex mathematical equations in the span of three seconds but I wouldn't call him high functioning.

Hell, a child could run a game of D&D if they really wanted to, especially since D&D streamlined the fuck out of its design.
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>>49754091
man you really are butthurt you got called out for being a porn-watching degenerate huh
considering even your hugbox on /pol/ agrees that porn is degenerate as fuck i find this hilarious
you really should just kill yourself
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>>49751397
Scary shit when you think about it.
>>
I don't know about you guys, but I sure am glad the morality police are here. Wouldn't want any pesky differing opinions in here - sure is great to be objectively morally superior
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>>49754261
>/pol/ as a hugbox
>porn is degenerate
>"you're butthurt" "kill yourself"
The FUCK are you on aboot, anon??
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>>49751397
Like with minorities. Amirite?
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>>49754261

Considering that you've admitted to taking advantage of a person with mental deficiencies, you really don't have a leg to stand on.

I'm through arguing with animals, last (You) you'll get from me but I sincerely hope that one day you realize what you're doing wrong and get some help.

The less fortunate aren't here for your enjoyment anon.
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>>49753293
No it isn't, because if the DM decides to go along with an idea, it's because the DM thinks it's cool/clever/wants to see how it pans out.
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>>49754378
Or he's a retard who confuses "muh rule of cool" for "let's throw shit at a wall and see if anything sticks."

It just encourages lolsorandumb shitters to try stupid, poorly thought out, hail-mary strategies that shouldn't work out but do because the GM likes the same shonen garbage.

Then when they meet a GM with some common sense, they get mad and shit on him because he wouldn't allow their dumb Fairy Tail OC's to rape god over a barrel with a toothpick just because they rolled a NAT 20.
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>>49754556
>Wahh, I hate fun.
Neat.png
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>>49754579
I don't hate fun, I just hate how the hobby is degrading as a whole because people will let anything go without any consideration for the rules or the setting.

When everything is the correct answer, what's even the point of asking the question in the first place?
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>>49754717

OP here, finally replying to you (wasn't any of the previous people).

In what way is it not fair to the rules or the setting to allow that? The guy passed a bluff check (with a +5 modifier because nobody wants to question a seer strongly), and was welcomed as it was believed he might give good news about the fortune of the marriage, if he saw any. He was a rogue with very good charisma, and it was a good plan. He was fine
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>>49754717
You just explained why you should shut up. In tabletop gaming, everything IS the correct answer if narrative causality and the GM gives you the thumbs up.

Don't like players running off of rule of cool? run your own campaign.

>>49754282
I'd like to read this, got the source link?
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>>49751426
>punched the old man with his staff
wut.
also
what kind of BBEG dies in one hit from the melee attack of a spellcaster?
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>>49756403
>In tabletop gaming, everything IS the correct answer if narrative causality and the GM gives you the thumbs up.

So you're telling me that I should drop my pants, beat my meat, preposition the queen while her husband is sitting directly across from me, and then throw a handful of shit at the closest knight within sight...and that'd still be considered the correct answer if I spin a convincing enough reason that the GM could believe?

This kinda shit is what's ruining tabletop, before it was about playing smart within the scope of the rules, now it's a game of playing "mother, may I" until the GM decides to let you succeed.

What's the point of victory when it's not even earned?
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>>49756579
"Jacking off, hitting on a married woman and throwing shit is the equivalent of putting on a disguise of somebody who wouldn't be investigated too closely"

You sure the DM is the one with the mental problems?
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>>49756579
The problem In this scenario is you don't think that the person being awful and annoying the DM would be asked to leave out the front door before being made to leave through the window with three inches of metal sitting between his ribs.

Playing "mother may I" is not an acceptable course of action, and will get you removed from the table with any sane GM.
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>>49756806
Stop replying to autists guys
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ITT
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>>49751123
>not kidnapping the nobleman and brainwashing him into your wife

what are you some kind of faggot?
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>>49757646
Occasionally I agree with people who post XKCD.

This is one of those times.
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>>49750689
>First of all, it strikes me as unlikely that one can pass as a seer just by wearing just any hooded robes
Maybe being a rogue, he rolled a Disguise check and succeeded?

>Secondly, just because the seers are above the law doesn't mean they're welcome to any and all private events
Maybe the seers are welcome and honored guests in this culture?

>Finally, even if your being a sage somehow actually manages to go unquestioned, one arriving unexpectedly and with no explanation would be seen as a huge deal.
Why would a guest arriving to a wedding be a "huge deal"?

You are just presuming some irrational extreme objection with no information.
Why would anyone throw such a temper tantrum at such a bog-standard RPG plan?
Why would you choose this of all things to mount your hyperbolic condemnation of RPGs?

What is wrong with you, man?
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>>49756665
He's a video gamer that thinks GMs are unfortunate necessities to these weird antique analog games, mere mechanical devices to aloud rule books follow the simple instructions printed in the dlc package.
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>>49754091
>>49754002
>>49753929
>>49753863
>>49753819
>>49753748
>>49753689
>>49753379
>>49753293
>be a retard and bitch about thread topic and start antagonizing people
>start making things personal
>???
derailing a thread 101
>>
>>49751466

>thread about clever plans
>I had my bigguy character use his strength to hurt someone

wew lad, I would have never though of that.
>>
>>49757646
The difference is that the people in the comic didn't try justifying their fun to the shitter behind them.

If only /tg/ knew how to not feed trolls.
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>>49754292
Damn right, anon. I'm glad the thread took the obvious bait, or we might have intelligent conversation in here!

I don't have any stories yet, unfortunately. I've been too good at accidentally railroading.
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>>49756665
>>49756806

Tell me, objectively, why I should be thrown out.

Oh wait, you can't, because "anything is a right answer" so that means that any stupid thing I do should succeed if I made the rolls to do so.

Understand how stupid this concept is yet?
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>>49751466
That's the least ingenious thing I've ever heard of.
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>>49751466
>baiting at the speed of sound
psch-
nothin' personnal kid
>>
No.

My players are idiots and half of them are only there to cause shit.
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>>49750271
So you're saying any idiot with a robe is permitted anywhere at anytime without having to prove their identity regardless of security or circumstances?
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>>49756367
Apparently, all you had to do to beat the tight security in a city is to wear a robe.

If it's honestly that easy to infiltrate a wedding, you'd think that either a) the actual seers would recognize and crack down on pretenders or b) the city would be a tad more thorough in making sure that every seer is who they say they are.

To say nothing on the fact that he was able to fool mages who were most likely practitioners of divination magic in the first place.
>>
For the game to be fun there has to be some risk of failure.
>>
>>49759821
Guy shows up in a car with flashy lights that says 'police' on the side, dressed in a cop uniform, are you immediately expecting he's a stripper?
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>>49750271
I've been thinking about it for a long time. No.

My players always try the very obvious or metagamy approaches, to the point where it became an absolute bore to run the game for them. When I made a mission for them that needed them to stop trying all the "my character would do"s and made metagaming worthless, they did the equivalent of playing russian roulette with a shotgun.

I never did, because most of the games I've played are absolute shite. Either the encounters are on par with "the blue door is locked, there's a blue key on the table, wat do?" or the GMs are asshats that refuse to aknowledge my input in the world, unless it involves killing something.
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>>49759884
I'm not assuming anything until I see his badge number.
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>>49759884
You are one STUPID motherfucker
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>>49753293
>the only reason you won
>bitching about how other people had fun
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>>49750271

So, the overall campaign was about how the "known world" was under invasion from a hitherto unknown race of bug-people who lived in the north, striking from beyond the Far Sea.

PCs started off as a band of mercenaries, but quickly became more important than just a group of sellswords, and wind up being pretty important forces in trying to weld together a coalition to hold back the bug-men.

Not directly involved in the war were a number of orc tribes. The world being highly aquatic, these guys were pseduo-vikings, mostly raiding around. They weren't behind the big problems, but they were rising to the occasion by attacking areas that were stripped of defenses to pull stuff away to fight the bugs Attacks were further stepped up because of a series of crop failures locally, driving them to greater levels of piracy. (The crop failures were caused by the ultimate intervention that lead to the bugs attacking in the first place, but that gets complicated) .PCs get sent to try to deal with the issue, and given command of a small task force, with the expectation being that they'd at least go in and burn a bunch of orc ships and maybe smash some shipyards, keeping their threat profile minimized for the time being. They didn't have nearly enough troops to actually go in and conquer the orcs.

Instead, they land near some of the strongholds of the bigger tribes, and attempt to get the orcs to enlist. They've had a few skirmishes with the bugs, but since the latter don't carry much that would be worth anything, the piratical orcs aren't really interested in fighting them. Players try pitching the idea of bounties, but that doesn't work; as the Orcs (correctly) guess that they don't have that kind of authority, and probably wouldn't have enough money to pay it to boot.


1/2
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>>49760055
Their fun comes at the cost of the tabletop community's overall quality, and I'll be damned if I allow anyone to condone participation trophy faggotry around here.
>>
>>49760175
>>49750271
Now, as an offhand comment, I had made sure that there were lots and lots of stories with the same ending; if you sail far enough north, you disappear, there's nothing there, nothing you want to see anyway, don't go past a certain range of mountains. The Orcs had their own version, that one of their legendary clan leaders/pirates of old sailed there with a large following, and years later, only a few survivors came back, speaking of some nameless horror that drove them out. Again, I was going with vikings as an inspiration, and this was the Vinlandsaga. The players had heard this story, and one of them was a necromancer, a talent that they displayed several times while getting involved in local orcish politics, solving a murder and a few other tricks, mostly from literally speaking to the dead.

Anyway, nearing their last straw, Andrew stumps his character on over to one of the main temples there, requests an audience with a senior priest. He claims, (lying, but with some good bluffing skills) that he's been in contact with the spirit of Ghrthrughavasker, the leader who lead the expedition those centuries ago, and says that the reason the crops have been failing is because Ghrthrughavasker has cursed his descendants for abandoning him, not only to die in a foreign land, but for failing to give his bones the proper rites, leading them to be eaten by bug-men. And now, with the chance to show that they were at least half as equal to their forebears, they refuse, and instead strike at homes and lighthouses without defenders. The crops won't return, prosperity won't return, until they take up arms and drive back the bugs.


It doesn't get all the orcs behind them, and it in fact sparks a civil war/clan war over the issue, which the PCs dive into, but at the end, a reduced orcish force fired up in holy zeal is conducting their own independent war against the bugs.


2/2
>>
Oh gods, where do I start.

They outwitted a golem guarding a massive gold horde by flooding the dungeon and baiting the golem out, swimming just beyond its reach and tricking it into a teleporter. They then pried out the gem producing all the water and used the gold to commission a ship powered by said gem.

They beat an Aboleth by way of a message spell; the wizard resisted its illusions and used the spell to relay attack commands to the fighter, who closed his eyes and followed them to the letter, moving, turning and blindly striking as ordered until Aboleth finally fell.

They broke into a heavily guarded tower by stoneshaping their way underneath it, disguising themselves as custodians and sneaking up past the soldiers on the first floor to where their confiscated equipment was kept. In the process they found out the soldiers were terrified of the golem on the second floor, so they defeated it, hollowed it out, stuffed it with explosives, levitated it, cast invisibility on themselves and charged at the soldiers with the explosive golem decoy. The soldiers all panicked and fled save one poor soul who made his morale check and was trampled. The players then lit the fuse sticking out of the golem's back and ducked safely into their escape tunnel as the whole place blew.

They dealt with an undead army I intended as a large scale conflict by hijacking an airship, creating a giant net under it (with a web and stoneshape spell) and skimming the ground until a number of zombies were caught in it. They then set the whole thing aflame, leaped to the ground in the center of the zombie army and used a wind gem they'd found powering an eternal cyclone deep under the earth (another treasure I didn't expect them to pry out and bring along) to start a massive hurricane and blow the entire zombie army away. When it turned out the hurricane needed time to build up to zombie flinging force they cast another web spell on THEMSELVES to help buy the that time.
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>>49760571
Or there was the time they had me scrambling to look up laws of buoyancy as they drained a giant seashell, dislodged it from the walls of the undersea ruin they were trapped in and used it to float to the surface.

The time the cleric made a tiny stream with a create water spell and proceeded to surf it with his shield while the other two clung to him for dear life to escape a rolling boulder trap.

The time I, for kicks, started the session off with a gag intro where they were surrounded by gun-toting ducks and the cleric used stoneshape and create water to immediately defuse the situation with a birdbath offering.

Every game I run it's one crazy plan after another, and I just sit there baffled as they go off without a hitch. Some do fail, but they just lead to crazier plans that are somehow successful. Each of the players has their faults (the fighter's player is headstrong, the wizard's is a little reckless and the cleric's is a bit of a defeatist) but together they're unstoppable.
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>>49751123
real funny man, thanks for sharing.
>>
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>>49751466
>>
>>49750271
>dm makes it clear that we'll be attacked if we're armed, as the city has turned into a hellscape and no one is allowed to carry weapons.
>druid offers to carry weapons and wildshape into something
>This temporarily dematerializes the weapons for no encumbrance and no one will question a cat or something.

Me and the DM both just went "Ok". almost simultaneously too.

That said it almost got her killed because she turned into a snake and we went into a bar and she got on the counter. Bar keep almost used a cleaver on her.
>>
The party was all in a cave, there was a big open area with a few bandits huddled around a fire, which was the only light source. The DM asked us to roll a WIS check, I was the only one who passed and was told that since the bandits were staring at the fire, their eyes would take a whole to adapt to looking back at the dark areas of the cave, meaning we got a bonus to stealth roles. I was quite impressed that he thought of that because I know I and every other DM I've had wouldn't have thought of it.
>>
>>49759665
>strawman101
>>
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A long one here

Ages ago.

>GMing ADnD
>Group decides they want an evil campaign
>They expect full murderhobo mode
>Murderhobo is lolrandum chaotic; I have more sinister plans
>They end up working for a demon-worshiping cleric
>Slowly get to level 12 or so
>The Demon finds out there is an Epic level paladin arriving to town
>Demon tells the PCs
>'How do we kill an epic level dude who can 1-shot smite us?'
>'No. I want him. Make me a blackguard. Make him lose his faith.'
>>
>>49766446

>PCs plan it out
>Paladin has Protection from scrying, granted by his diety, derp
>PCs do investigation the hard way
>Break into temple look at records
>Find out who the paladin is, what he is doing in the city
>Paladin is off duty, visiting family

>They wait for the Paladin to leave on some errand
>Party rogue uses disguise
>They hire an assassin
>Use disguise on him
>Make him look like noble from a family that is rival to the paladins relatives
>Slaughter paladins family
>Disguise again - this time to look like the paladin
>slaughter the rival family
>PCs alert authorities
>>
>>49766456


>Paladin comes back home
>Paladin is WTF, I will find the evil doers that did this
>Authorities come to arrest him
>Pala says OK
>I believe in justice, I will be proven innocent
>Gets put in jail to wait for investigation
>PCs know they don't have much time till he is proven innocent
>PCs use forgery
>Send Paladin letter from *church*
>*Church* wants nothing to do with the paladin
>Create temp antimagic zone in the prison the paladin is in
>Pala can't acces his spell-like abilities
>'God, why have you forsaken me?'
>Forgery again
>Investigation not going well, eyewitness reports etc...
>>
>>49766467

>PCs break into prison
>Tell paladin 'come with us, we know you are innocent'
>Paladin detects them as evil
>They say, 'We just work outside the law'
>Pala doesn't know what to think anymore
>Fuck it, goes with them

>Tell paladin they know who killed his family
>We can help you do justice
>Take him to the assassin
>Give him a weapon
>Revenge is had
>A blood soaked blackguard is born
>The Demon is pleased
>>
>>49766446
>>49766456
>>49766467
>>49766479
>I have more sinister plans
Was it just the blackguard, or does this demon have more PLAHNZ beyond corrupting one of the last bastions of purity and goodness?
>>
>>49766528

That was just one quest (that took them 5 or 6 sessions).
We played that campaign from lvl 1 to 17.
Much eeevil was had.
>>
I don't play tabletop games I'm not a fucking weirdo.
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>>49751397
Can confirm I'm black and I love to attend KKK meetings.
>>
>>49766688
Let me guess, they thing they can "spot a nigger just by the way he talks." hahaha! Stupid redneck hicks.
>>
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>49759665 #
>>49759821 #
>Apparently, all you had to do to beat the tight security in a city is to wear a robe.
Look at it this way, you're deep in the bowels of the city when a guy dressed exactly like a street judge walks up.
Do you question him, examine him closely, and stop what you're doing to make sure that guy who looks like someone who could easily fuck up your life really is who he seems to be?
Or do you keep your head down and desperately try to remember if there's a possibility that you broke the law somehow?

>If it's honestly that easy to infiltrate a wedding, you'd think that either a) the actual seers would recognize and crack down on pretenders
Perhaps they do and just aren't omniscient?
Dressing like a street judge is suicidally illeagal, but it would get you in places... until you're caught.

>or b) the city would be a tad more thorough in making sure that every seer is who they say they are.
Who questions the questioners?
Anyway, never plan a system around an exception.
>>
>>49760175
>>49760188
Now that's pretty clever
>>
>>49751123

Lee is that you
>>
The inquisitor in my group has used a dagger they found that exudes thick gross mucus to waterboard people and to make gross snot traps.
>>
>>49767647
Yeah why is there no thread its been like ten thousand years I wish I was dead
>>
File: ZBqd085.gif (435KB, 262x205px) Image search: [Google]
ZBqd085.gif
435KB, 262x205px
>>49768118
Would you settle for freedom instead?
Thread posts: 87
Thread images: 9


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