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Malifaux general

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Thread images: 38

File: bandersnatch.jpg (319KB, 703x652px) Image search: [Google]
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"Skitter, skitter and scratch. Here comes the Bandersnatch" edition.

>Books
https://mega.nz/#F!M9dyDTrI!eNYCwqvg4iPWy_z-M0P9dw

Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Book 4 - not yet; if you have scans/pics please post.
Book 4 card pics: http://imgur.com/a/vJ5g0 https://imgur.com/a/tjdx4

Discord voice chat for malifaux chat and memery: https://discord.gg/xWkuFRz

Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG

>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives

New Gaining Grounds Tournament Rules:
http://themostexcellentandawesomeforumever-wyrd.com/topic/114900-gaining-grounds-2016/

Last thread:>>49575545

Some topics to get some discussion going;
How'd your last game go?
What are you painting up at the moment?
For those of you who've read ripples of fate what do you think of the new fluff?
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>>49605425
>What are you painting up at the moment?
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>>49605549
Oh shit, it's mod anon. Post more wips!
>>
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>>49605425
>>
I had a game yesterday, I was using pandora. I won but I felt really dirty afterwards.
Anyone else normally avoid using certain masters because your group just doesn't have fun playing against them?
>>
>>49606964
I felt like that with Jack Daw and the Viks for the longest time and ended up playing Von Schill way too often. I realized that I wasn't having any fun though.

So it's hard to, but you gotta play the masters you like. If opponents seem salty, then play to the venue. If it's a tournament, then it's on them. If it's more casual, offer to tell them some of the weaknesses of your crew or what they could have done to mitigate your effectiveness.

On a sidenote, what is Pandora's weakness? I only played against her once and aside form Hannah throwing her to the void for a turn I didn't do a whole lot.
>>
>>49607102
If you can actually manage to land a hit her she's actually really squishy, also taking sutff with high WP helps a lot.
The best way to deal with her is probably blasts at a distance as she's quite short ranged.
>>
>>49607191
Thanks Anon! I've often wondered. Again, I only played against her with Von Schill because, at the time, I felt bad about playing Viks or Jack.

Thank Stones I came to my senses.

On a sidenote, small confession, but the reason I love the Vik Slingshot so much is that I'm imagining that it's one sister clasping her wrist and flinging her into a group of enemies to finish the job.

I know there's a trope for this or some gifs but I can't figure one out for the life of me. But the question is, what abilities seem really cool to you guys when you think of it as a visual?
>>
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Last game, I had 1 activated coryphée 14" + 38mm or so away from an activated perdita at half wounds. And it was my activation, and every other enemy on that side of the table had already activated. So I take my other, unactivated coryphée, and walk 7" to be with 2" of the allready activated coryphée, and within 12" of perdita. Then, they dance together, placing the newely summoned duet in base contact with the active coryphée, within 10" of Perdita (who did not place her finger on the trigger), and swift + slow = 2ap, and 1" engagement range + Cg9 equaled in one dead perdita.

The coryphée duet is my favourite unit.
>>
>>49607679
I love Corphee, I play Collodi though so I've never used a duet before, just one is scary enough
>>
>>49607679
>The coryphée duet is my favourite unit.
I wasn't ever particularly impressed with them. They seem pretty fragile for a 14pt unit.

But that might be because I play Gremlins, and I can get blasts and pulses everywhere.
>>
>>49607881
They're more than fragile, even with their silk and steel, but they hit really hard, with + to hit/damage, 3 ap, and a trigger that gives - to df/wp.
>>
How are they doing the conflux and avatar cards for the new masters? Where will you be able to get them?
>>
I commented on this in last thread but it died before I saw a reply:

Does anyone have a suggestion on how to effectively run Brewmaster? He seems like he could be a fun addition to my Gremlin crews and his theme is awesome.
But, on any forum or discussion I've seen, it always seems like going heavy into his thematics (Moon Shinobi, Trixibelle, Fermented Monks) is a trap.

That's all well and good because several masters fall into that camp (looking at you Tara) but I've never seen a suggestion of what you SHOULD do.

Ignore his bubble and use another ability? 10T models only? Gremlin only?

He seems like a lot of fun, but if ignoring all his mechanics is the only way to be effective, I think I'll just save my money for when Zipp is released to the masses.
>>
>>49608380
His biggest ability is to hand out negative flips. Negative flips are way more potent then positive ones, since they shut down cheating.

Mostly you want to take some scheme runners and some beaters that will take advantage of the negative twists to murder otherwise difficult to hit models.
>>
>>49608432
Ordered some stuff off ebay recently. Do you think this'll be good?

10t
Brewmaster
Binge
Running tab

Wesley

Fingers
Drinking problem
Smoke grenades

Moon Shinonbi

Fermented river monk

Shadow emissary
(Conflux of getting hammered)

Dawn serpent.
>>
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Currently working on the judge, I regret picking black it's such a tricky colour to work with.
I'm not sure if the gloves would look better brown to match the hat and add a bit more colour to the model or maybe leaving them black.
>>
>>49608198
There are none. They are waiting to see the new masters relative power levels.
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>>49609182
I don't really like Lenny all that much. I much drop him for his points in scheme runners.

Other then that it looks pretty good. You might be relying heavily on the Emissary for punching stuff.
>>
>>49609336
I think they would look better brown. Are you going to do the boots brown too?
>>
>>49609609
>Are you going to do the boots brown too?
yea I am
>>
I want to play Burt, but hate his scultp. What are the odds a gender swapped mod would be tourney legal?
>>
>>49610856
depends what you're thinking of doing, getting a model from a different company wouldn't fly at most tournaments but if you just convert up a female one from existing wyrd minis you'd be fine.
>>
>>49606964
I just won a game as Colette against Pandora - feels double good man, that Paralysing shit was driving me up the god damned wall last time.
>>
>>49610941
By mod I meant chopped up Wyrd bits. That's most of what I do with occasional heads/abdomens from other lines.
>>
>>49611298
Rumor has it they're planning to do a Gremlin multi-model kit for TTB. No idea when though, but likely after the gremlin book gets released.
>>
>>49607102
>What is Pandora's weakness?
Seconded.
Her "Wp for Df" = Push Df trigger are annoying as all fuck.

The last game I played against her, I did basically all the damage by Blasting off nearby targets, who also had Black Blood, and Mechanical Dove-bombing her.
Didn't kill her, mind, or even actually stop her doing what she was doing.
Scared the shitout of her though, which kept her away from my Lady.

>>49607679
>>49607881
>>49607924
>silk and steel
>I can get blasts and pulses everywhere.
I think that's it - you need to know, or at least have some idea, whether there's going to be flat damage-generating stuff out there, rather than Df-able stuff.
And even against the right crew, they're for surgery, not brawling.

I say this as someone who plays Colette but has never actually used them himself - I've just seen them a few times and read/heard a lot about how they play. And stared obsessively at their cards. They look so much fun. Especially with Prompt.

>>49608432
>Negative flips are way more potent then positive ones, since they shut down cheating.
This.
Never pass up a chance to put your opponent on Negatives, because it takes a huge amount of control out of their hands.
Unless they're the fucking Brewmaster and co.

>>49609609
>>49609336
I agree with brownanon.
>>
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I'vejust checked up on a couple of rules and found that your opponent CAN cheat against your Red Joker when you cheat it in - it's only when it flips naturally out of the deck that it cannot be cheated.

At least half a dozen folks in my group have been doing that wrong, and had games live or die on it, me very much included.

Bugger.
>>
Been playing some Divergent Paths games, and had a rules questions for anon

If a Samurai has Favour of Jigoku (and so cannot be damaged during his activation) is he immune to damage that occurs at "The end of his activation"?

Specifically in this case, getting mauled by the Righteous Werewolf-man
>>
>>49612483
I'd say no.
Is the Wolf not worded
>if anything ENDS it's activation within 5", place woofman in base contact and then do a damage flip
or something similar?

Either way, his activation has ended when you reach the damage flip.
>>
>>49605425
Hey OP thanks for making the thread don't know when the last one died.

>How'd your last game go?
My last game was a Tara Vs. Lynch game which was awesome/brutal at the same time, I think it cemented Lynch as the master I dislike most, not because I don't like his fluff, but I think he's difficult to play against even with a new player.
But that was a week ago, I went up to try and get a game in and our normal group of folks weren't to be found, trying to get a game in with my newly painted Daw crew. The two guys there played a game then scramed, and someone talked to me about a commission.
>What are you painting up at the moment?
Well I've got a Brutal emissary commission someone wants me to do up ghostly so that's a quick $10. All I really have to do it make a base for it.
Other than that my current projects are:
Von Schill and friends: primed, with some bits painted
Iron Pariah levi: Primed, need to start Brown washing the machines to rust 'em up real good.
Brotherhood of steel Freikorp: awaiting miniatures
Odds and ends in the outcast faction.
then I think I'm gonna finish my arcanists (considering I have a Dark carnival crew coming in that I'm going to make the "store" crew as we already have the full papercraft carnival)
>>
>>49612996
what do you find difficult with Lynch? he seems pretty middle of the pack as far as master power levels go.
>>
>>49613195
I dislike how I have to disassemble him piece by piece by piece, especially with the rising sun being in play. I'm not a fan of his mulligan bullshiterry. Especially if you opponent isn't braindead and doesn't hold onto the aces from the previous turn. Not a fan on how easy it is to blow something's asshole out with 6-8 damage reliably (with the proper aces of course) Just a lot of stuff I don't like about him personally. I think his fluff is great, just don't have any desire to play him even though I own him and it feels like everyone around me is picking him up due to his simplicity.
>>
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brown was definitely the right choice for the gloves.
>>
>>49609182
I really wouldn't play on poison so much and prioritise getting Yin. The Moon Shinobi are very Meh even if you wouldnt have to get the Running Tab, Fingers is very scheme dependent and even then very expensive, and I feel the Shadow Emissary never quite measures up against Sensei Yu with the Brewmaster. Basically get Yin, Yu, a strong beater and maybe some TTB or Komainu or something.

Which brings me to;
>>49608380
For at least TT Brewmaster, ignore poison and that bubble. If it somehow happens, it happens and that's great, but what you're actually gonna want to do is Swilling and Binging and maybe the rare Obey. Which are all huge, btw.

Especially if you have a Yu in there somewhere, a fast Brewmaster can either put 2-4 enemies to Swill 1/2 or Binge it 4 times after Yin has -'d that Ca/Wp, draining their hand so completely while also destroying/paralyzing/etc whatever you're targetting.

Some people get distracted by the 6" bubble; his skills have a range of 12". That's 25" across. Whatever he tags your crew should be able to completely crush into dust, while whatever survives can't touch your crew even if they wanted. A - to everything is so insanely strong. The biggest downside is that you tend to have to activate the Brewmaster first, though I guess that's what Wesley's for.

For me, he's the most fun master in the game. He doesn't quite get that huge spectacular move that wiped the board or stuff like that, but he definitely knows how to control those moves other models want to make.

>>49613195
I'd say Lynch is definitely top 80%. He's not much of a schemer, though he brings enough firepower that you can pick just about any crew just to fit the schemes, but if a pool suits him and his niche he is absolutely insane and just evaporates crews.
>>
>>49608380
As I posted in the last thread
alright I'm 5/0/0 with brewie and this is the list I run with him.

The Brewmaster -- 3ss
+Binge - 1ss
Apprentice Wesley - 3ss
Francois LaCroix - 7ss
+Dirty Cheater - 1ss
+Stilts - 1ss
Lenny - 9ss
+I'll Love It And Pet It... - 1ss
Performer - 6ss
Rooster Rider - 6ss
Rooster Rider - 6ss
Trixiebelle - 8ss
+A Gun For A Lady - 1ss

Alright, so This list has a bunch of movement tricks, lures and obeys
Turn 1 I like to toss Trixy out with lenny and then take a walk action with him. (unless I toss wesley out, but it's usually not a smart thing to get him too far from Brewmaster.) Trixy goes reckless and gremlin lures lenny, Frank, and Brewmaster, After that you move the performer and try to keep her close to brewmaster. Rooster riders run up the flanks to go scheme running and pick off any would be antagonists. Now you have options with brewmaster and wesley, you can either obey stuff like Frank or trixy to take shots, or if the opposing crew is particularly weak start luring their scheme runners towards the scrum that is gonna go down in the middle.

Turn two, you'll probably want to activate Brewmaster first here and have his (0) drinking contest start. Then start binging the opponent's hand. Discard discard discard. each one they pitch is a card you don't have to worry about in the long run. At this point you can either have wesely try to binge or obey, but you need to keep him away from being shot so that you get your backup brewmaster should the original die. Frank, Trixy and Lenny form a Pretty fantastic firing line, with the free Ram trigger from Lenny, Just take care not to let frank die before he's made at least 9 points of stuff dead.
(Cont.)
>>
>>49614359
Riders can run schemes in the backfield or harass a weak target (I like hans) I find they work very well when they Can't conga line into your own stuff.

The performer can lure stuff or if you have a crow and someone is loaded up on poison (say by trixy's buy you a drink or Failing a bunch of actions around brewmaster ) you can declare the "Sip of wine" trigger for a psudo expunge.

If no one wants to come towards the brewmaster you play a small ranged game forcing them to discard cards every turn while getting points for controlling the middle and running schemes.
IF they want to try and bum rush him Francious, Lenny, and trixy can quickly reposition to keep him safe. In fact I would dare say unless there are blast masters on the other side of the team its sometimes smart to huddle up in a drinking party.

Brewmaster is a damage over time tank that makes his crew better due to his obeys and card manipulation. He ain't gonna win any close combat awards unless it's over a couple turns. So don't throw him out there unless you absolutely have to or he has backup.
>>
Tried out that new Low River Monk upgrade the other day. Holy moly Peaceful Waters makes them great.
4 SS for a decently survivable minion with condition removal and healing is really handy.
>>
Seriously though.

How does Dreamer Summoner work? He summons shit with 1 HP left, and he has to take an upgrade that costs 5SS to do it. And another 2SS to get accomplice so the summoned nightmare can heal. But then he is still there with almost no HP and (probably) slow.

What am I missing?
>>
>>49615037
sheer quantity and ease of summoning. Since if you're doing it right you'll always have the +masks on casts, this frees up the stones you'd normally spend on guanteing the summons on removing slow from your stuff. I use dreamer a lot and the one HP thing isn't really an issue, especially since if needs be you can just heal what you summon instead.
>>
>>49614922
They really went from "Why not just take Chiaki" to "Why take Chiaki", huh.

>>49615037
Then be sure to summon more than 7 SS worth of models. He works by not needing any resources to create his summons. Being able to spawn even just extra activations out of nothing is amazing. The regen is nice, if it's important you can always give it stitches, or just make more; it's all icing on the cake that is being a nightmare factory.
>>
>>49615201
>>49615037
Plus, you can use it to get a free Lelu and Lilitu out and easily up to nearly full health, for the cost of just 2 11+ cards
>>
>>49615241
Chiaki's still got a couple of things going for her, but the suitless healing is pretty great.
>>
>>49615326
Also this. I know people knock Lelu and to a degree fair enough, but summoning one turn one has never made me regret doing so. And if you need to you can summon some spares back in.
>>
>>49615391
>>49615326
Lelu just got a free buff too. +1 Def and card cycling for free.
>>
>>49615433
Not on ones you summon though and I can't think of any time i'd hire one normally, that free upgrade or not.
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>>49615456
I've seen them used with Lilith sometimes. Probably mostly for thematic reasons.
>>
>>49615456
>>49615475
I've used the twins together before in normal games with Lilith and Pandora. It's mostly for Lilitu and bringing the lure along, though they can also share buffs from the black blood shaman. Might be one time it's worth taking the Student of Conflict for double fast.

I'm also using them in my currant Shifting Loyalties campaign and loving Lelu's new upgrade, seriously might even be worth paying for him in a dreamer crew to get the card cycling.
>>
Putting together brewmaster tonight, theorying out a crew to run with him.
Any thoughts on:
Brewie -3
+Misdirection 1
+Peaceful Waters 0
+Binge 1
Ama no Zaku 9
+Hidden Agenda 0
+Recalled Training 1
Yin 8
Jorogumo 9
Oiran 5
Komainu 5
Tengu 4
Low River Monk 4
5 SS Cache
>>
What is the policy for using proxies in tournaments? Would I be OK making Guild Guards out of the TTB multi-part plastic kits, or would I have to use the actual figures?
>>
>>49616418
Not seeing the specific roles of the Jorogumo or Oiran. I mean the Ml5 vs a - is doable but even so I'd imagine there's better options than Gumo. And the Tengu should generally go in pairs to make them really worth it.

Naturally I'd suggest Yu because pushes+fast brewwie is amazing, though a bit heavy on stones. Maybe Graves as budget Yu but... Or just Izamu because you can't go wrong with Izamu. And TTB's of course. A Shadow Effigy if you need to save up an SS.

I've been meaning to try Yamaziko out with him. No idea how that'd go but blast 3 vs a - should be a nice addition. As would the master tactician if you can swill their leader.

On that note, the Pathfinder is a decent pick with his traps tying up more than they should if you can get one into their swilled faces and also blast.

Also Misdirection is 2 SS.
>>
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I only just played my first two games today and I have a quick question.
Nurse's special rule 'Accomplice', If I was to have two nurses walking side by side, being careful to always stay within six of each other, could I infinitely hopscotch the two Nurses?
Or can I not use Accomplice from a Chain Activation?

My opponent told me I could but I only used it once in the end to power walk them across the battlefield.
>>
>>49619228
Only two activations in a row, so one Nurse activates, one Accomplices, and that's it, your opponent moves even if you have a dozen of nurses in the same place.
>>
>>49619264
Thanks.
I thought it was that but guy who offered to teach me said I could do it infinitely.
Still lost though as I kept getting to caught up in combat and forgot about the objectives.
>>
>>49619228
>>49619343
You can't activate a model that has already activated unless it has reactivate (which is limited to once per turn per model).

Chain activations are limited to one so you can only ever activate 2 models before the other person gets to activate unless they ran out of dudes.
>>
>>49619343
>I kept getting to caught up in combat and forgot about the objectives.
That happens to pretty much everyone when they first start playing I think.
>>
>>49619459
And they just changed it that reactivate companion/accomplice shenanigans are no longer possible.

No more Luna: super sword fighting dog adventures.
>>
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>>49614922
Arcane Reservoir were talking pretty big about it, yeah.
Sounds like TT just got a fuckign enormous boost this wave, maybe far beyond the others.
>>
Gonna finish painting my Hamlin crew this week. Only really got the skin and hair left to do on the main crews and then a wash of the dank ass sewer water wash I make.
>>
I have the Tara box coming in the mail and I might pick up von shill's box after work today. How well do their units work together? I haven't had a chance to play yet.
Are there any other single units I need to pick up?
>>
>>49623036
Void Wretches are solid scheme runners, and various freikorps dudes are useful in most lists. It's more likely you'd run freikorps in Tara lists than Void Wretches in VS lists though (since von schill as a master likes strats/schemes where he can ball up in the middle with his korps boys, and void wretches like schemes where they can run around on a flank and repeatedly put slow on anyone that tries to stop them.
>>
>>49623104
Would Lazarus work well with each crew leader?
>>
>>49623355
Lazarus isn't a bad option for Tara, but in general she wants beefy melee beaters, while Lazarus is kind of a ranged turret. Lazarus loves Von Schill.
>>
Hi, can somebody explain me how summon is working in this game? Does it cost any points ( in roaster ) or it is free? And how many times i can summon one model
per game. Especially models
like Lord Chompy bits.
>>
>>49623911
All summoning has specific rules laid out on the cards. The only common element is you gain slow when summoned.
>>
>>49623911
Most summoning works by a model using an ability.
It doesn't cost any stones to summon a model, the only limit to what you can summon is if the model has rare X on the card.
>>
>>49624001
That's not even a common element. Asami and Karina don't summon things slow. The only actual common element is that summons can't take interacts on the turn they come in.
>>
>>49625592
Nico really doesn't either.
>>
I did it guys! I'm 0-6-1 with Brewmaster now! It extremely close. I'll do a short story time because i'm so excited I didn't lose again.
Here are some short highlights
>Turn one rooster rider charges and kills his flamer dude and necropunk
>Brewmaster dies once on turn 2 dies for good turn 3 without tarpitting anything
>Second rooster rider charges his henchman (some dude with an assault cannon thing) and proceeds to get fisted by him
>Moon shinobi run around and collect heads
>Fingers does maker shenanigans and tricks my opponent into thinking I took convict labour when I actually took leave your mark
>Turn 4 fingers is my only model left and fails a terror duel because of a black joker
I manged to get 3/4 of the heads that got dropped and played objectives ending in a 7-7 with none of my models left on the board. Brewmaster didn't do much but the terrain was really whacky.
>>
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>>49625592
What makes you think asami's summons aren't slow
>>
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I got a thing. I don't play neverborn but figured it'd be good trading fodder
>>
>>49626916
I think he might be thinking that because they can charge the turn they show up.
>>
>>49627281
Yeah, that'd be it.
>>
>>49623911
In general
>Doesn't cost anything except AP (and often soulstones for specific suits)
>Model comes in slow, unless it specifically states otherwise.
>Models summoned cannot take interact actions
>You can summon as many times as you like, and the same thing multiple times
>If you try to summon a Rare character (such as Lord Chompy Bits) and it would take you over the Rare restriction (1 in the case of Chompy) the action fails
>>
>>49627654
They can't take interact actions at all? Or just the turn they are summoned ?
>>
>>49627712
Oops. Just the turn they're summoned
>>
>>49627712
just the turn their summoned
>>
>>49621456
Not going to disagree, the Low River Monk is amazing now, the new Terracotta Warriors look fantastic, and that Death Pact upgrade looks terrifying.

Just wanted to check I'm reading it right- if it ignores restrictions and doesn't count towards upgrade limits, does that mean Death Pact can be attached to Minions?
>>
So have you guys ever not liked a model then gotten a different sculpt and now want to play it?

Happened to me with Kaeris today, bought a metal box for the arcanist gunsmiths and the fire gamin and the old sculpt of her is fantastic. I like it so much for than the new one for some strange reason.
>>
Bump from the brink
>>
How should I play Gremlin brewmaster if I don't want to play with the performers?

I just don't want to buy 4 model box for just a single master.
>>
>>49628700
I would say the same in a couple of cases. For example the old Nekima is much larger and has a much more dynamic pose, which I like. I can see where you are coming with Kaeris. She looks much more homely and clean, while the current one's pose and jacket just don't accent it as well, even if it is more dynamic.
>>
>>49629855
Gadzooks gaming you can just get the master and totem
>>
>>49628700
Sort of. Rushed to grab the old Lucius model. Didn't like the new plastic one.
>>
>>49629884
It's also something about the face of the new one I don't like.

>>49630087
I got that guy in a big box of metal faux stuff. Sad to say I'm not a huge Lucius fan but he does round out my neverborn faction.
>>
So how do I into Ramos?

Langston and Joss are easy picks. Then what? Large Archanids? Some Spiders? A Metal Gamin? Cophree?

pls halp, what to take at 50SS
>>
>>49631224
More spiders easily. You are going to be flooding the baord with them.
>>
>>49631751
Yes, but how many spiders is enough spiders?
>>
>>49626927
Is there a new Pandora figure coming?
>>
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>>49628700
The old Colette and her three Avatar forms.
I really don't like the plastic one, she looks to much like a prostitute.

Not my minis by the way, my paint job is much worse.
>>
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>>49631858
I say theres never enough spiders!
Go into your garage and catch a bunch.
Then just throw them on the board!
>>
I don't have the book yet, laptop is at home and PDFs hate my tablet.
Can I an Emissary and Effigy of the same name in my crew?
I'm planning my next few purchases but I've been told that you're not allowed both at once.
>>
>>49632341
>I really don't like the plastic one, she looks to much like a prostitute.
Unlike the crotch-reveal front pose, pole-dancer-bending left one of the tiny hotpants rear one?

I think the plastic version looks astoundingly taem compared to the metal models.
>>
>>49627654
For exmple. I have summoned chompy bits. He doesn't cost any points ( not AP ). Then he die. Can i summon it again, because there isnt now any Chompy? And if i have in start of game in roaster Daydreams. A paid for them 6 points in roaster. Then they all died. Does it mean that I can summon them for free again?
>>
>>49632274
No that's the malifaux vintage. This one happens to be a plastic version of the Pandora Avatar. I'm hoping to sell or trade it for a well painted Yan-Lo for my brother or something.
>>
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So I picked up Ripples of Fate for a friend today, and could probably post stuff from it in 1-2 h if there is any interest.
>>
>>49634547
We already have stuff from it. All we need is a full blown scan.
>>
>>49634547
Would you be able to get an image of Parker's wanted poster that I'd be able to use as a poster? Really want it up on my wall but the ones so far have been too shitty to use

On another note, I've learned why Jack Daw is a bad choice against the Viktorias now
>>
>>49632341
Holy shit yes. And most Ressers / Neverborn / Gremlins have a much better style than the new ones, even if I had to deal with "Wyrd cannot into metal".
>>
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>>49634558
Alright, just curious.
>>49634582
Pic related to your liking, or do you want me to try to get a better one?
>>
>>49634547
Any cool Titania stuff?
>>
>>49635416
What kind of stuff would you like? Stat cards? Lore? Or just general info without massive pictures?
>>
>>49635488
I'd like all TT lore pls
>>
>>49633722
How summoning works is simply stated on the card. The only general rules of summoning are that they start with slow, can't take interact actions the turn they're summoned, and you can't have more summoned models of the same type on the field than their Rarity. Those are the only general rules, the rest is specified on the summoner's card.
>>
>>49633722
Lord Chompy Bits is one of many special cases - he has a specific Dreamer-related mechanism for summoning him.

Daydreams you can, unless something states otherwise, summon any time you have the AP and Suits to do so.
Since the Mask is built in, all youneed to do is flip a 7 or higher (7 Cast, 14 Target Number) to summon one.
However, the Daydrems themselves have Rare 3 - you can never have more than 3 at a time - so if you already have three you cannot summon one.
You could still do the summoning action, cheat in an extra Mask, and summon an Alp instead.

You do not need to hire a model as part of the list at the start of the game to be able to summon it during the game.
>>
Need some advice on what three masters I should focus on. So far I know Ramos is one of the ones I'd like to focus on. The other two that I have that I'm thinking about are Sandeep and Marcus. I was also thinking of picking up Collette.

I'm mostly looking for a good amount of diversity in terms of style. As well as master who can cover each others weaknesses.
>>
>>49628700
I quite like most of the old models. But I've been playing since first ed so I might be biased.

Most of the new gremlins are way better though.
>>
>>49635633
http://imgur.com/a/JzHM8

I think it should be ordered correctly, but imgur fucked with me today. If anything's too blurry, let me know
>>
>>49636574
Oh man, thanks. I know what my afternoon is gonna look like.
>>
>>49636581
Too bad there's so little lore for most. Every new master has a storyline of approx. 13 pages, then half a page each for the old ones, with the last story being dedicated to Hoffman and Lucius
>>
>>49636158
Looks like a good spectrum. Ramos summons, Marcus is a beater, Sandeep and collette are more support masters. Sandeep summons to. Colette to if you count doves.
>>
>>49636574
Would you mind scanning the arcanist fluff?
>>
>>49628700
I love the old metals, save for actually having to put them together..then again, the plastics are their own level of hell too.
>>
>>49632341
Metal Showgirls are an amazing crew. The plastics lost almost all the flair.
>>
>>49638245
I think a lot (the majority of) the metal line looks a bit charicature-ish and cartoony.
Very much prefer the plastics.

Though build-wise, >>49638126 is spot on both ways.
>>
Ripples is up on drivethruRPG now, surely can't be long before some kind person uploads it here?
>>
>>49638245
If by flair you mean sluttiness, sure. The new models look like people who'd put on a show in a theater. The old ones look like they'd put on a show in a bedroom.
>>
>>49639003
Triggered.

Never replacing my Boobie Justice with Anorexic Justice.
>>
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>>49636574
Nellie...Nellie no. There's literal spider demons, Nellie. You don't get to blame this on the M&SU.
>>
>>49639003
Yes, sluttiness. The Star is a popular show, a vaudeville, and Colette is a magician. Flashy outfits are part of the trade. They replaced the SHOW-girls with very watered down steampunk cosplayers.
>>
>>49635488
Lore? Fluff? Any fun stuff like that wanted poster for Parker Barrows?

Btw. when's Titania box coming out? I mean for a regular sale.
>>
>>49639751
Fukken Teamsters!
Ripples of Fate looks like a fun book.
>>
>>49639873
There's a huge difference between vaudeville and burlesque. The current girls look like SHOWgirls. The old ones looked like a Burlesque troupe.
>>
>>49640436
Considering the Moulin Rouge was more then a little inspiration for Colette and her troupe, I'm really not surprised Burlesque was the direction they took.
>>
>>49640436
We'll have to agree to disagree, I found the plastics disappointing.
>>
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>>49640312
It is a fun book, fluffwise. Especially the last story featuring Hoffman and Lucius.
>>49639751
You know it's the fucking Union harassing innocent chinese. Would the Guild ever lie?
>>49637748
Bad lighting since it's 23 here, but I think everything should be legible
http://imgur.com/a/YDR2m
>>49639938
Going to fix this now. Give me half an hour or so.
>>
>>49641004
Pictures are hella out of order.
>>
>>49641004
>the last story featuring Hoffman and Lucius.
Lucius just can't catch a break, even in the fluff.
>>
>>49641024
Should be fine now, but yeah, Imgur doesn't agree with me.
>>
>>49641004
>>>49637748
>Bad lighting since it's 23 here, but I think everything should be legible
>http://imgur.com/a/YDR2m

Thanks for doing that anon!
>>
>>49641103
I don't know he made out pretty well as far as models go in RoF.
>>
>>49632341
So those 3 are supposed to go on a single 50mm base nowadays? I'm gonna paint each in a single dominant color, chosen from the original Colette's scheme.
>>
>>49641004
> "I will continue until I have found how it spreads, and its exact composition. My current results must be erroneous. I shudder at the notion of even writing them down. They simply cannot be true in a sane world. I will endeavor to prove that these 'Nephilim' are not nightmares made flesh or monsters, but simple animals which that obey the laws of nature like the rest of us. Any other conclusion is inconceivable..."

Ramos, Ramos, Ramos. Always just a little too clever for your own good.
>>
>>49641103
>>49641422
Yeah, he got some shit but compared to the rest? Pretty much unscathed.

>>49639938
Everything about Titania and the rest of the Neverborn since that was just a few pages extra. Included Lucius from Guild.
http://imgur.com/a/eytTl
>>49641383
No problems

Going to bed now, will probably upload more on thursday if there's any demand.
>>
>>49641828
Is basically Titania's bitch and the new governor general hates him.
Poor Lucius
>>
>>49641828
>>49641004
>>49636574
> These vignettes
Can we please get the Gremlin ones? These are amazing.
>>
If I'm interested in picking this game up with some friends, and willing to put up for a decent, basic-spread buy-in, what the fuck do I get?

There doesn't seem to be a basic, "start your collection here" box. It's multiple starter boxes for each faction, plus knowing which factions to start with.

So what 3 factions should we pick up, and what boxes and units for each to give us something to start playing, from?
>>
>>49642301
Here's a good list for each faction
https://schemesandstones.wordpress.com
>>
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>>49642301
The best way is to start by picking up what you like for aesthetics. Some masters are simpler to understand than others, but don't restrict yourself to, say, Lady J if you really want to play Sonia. After that, here's a little something that might prove useful as you learn.

https://schemesandstones.wordpress.com/category/building-on-a-budget/

The starter set is also great for two players to learn how to play but it sounds like you have three or more so it's not so good for that.
>>
>>49642301
What factions/masters do you guys like?
>>
>>49642348
>>49642387
This looks like a really solid website, since you both recommended it and it already makes sense as I read it without knowing the rules outside a brief overview.

>>49642397
Guild and Arcanist, and looking for a third. I think I'll base it off this website's recommendations. Thanks dudes.
>>
>>49642448
Neverborn would be a solid third. Or TT, if you want to go for McCabe or Mei Feng and use Guild and Arcanist models.
>>
>>49642681
I was thinking them or resurrectionists, but these models look more fun, so Neverborn is my third, thanks! All in, looks like these three run about $250 on miniature market. That's not so bad.
>>
>>49642779
Compare and contrast prices with Monkeyswordgames as well.
>>
>>49642822
Hey that's cheaper, thanks.
>>
>>49642448
>Guild and Arcanist
Charles Hoffman can use models from both, but often isn't recommended because he requires you to buy into two factions at the start, which is expensive.
>>
>>49642917
None of these seem all THAT expensive, though. But I think I'll stick to what this website is recommending, since I don't know what I'm doing, just yet. Thanks though.
>>
>>49642880
>>49642954
No prob. Welcome to this side of the breach. Here's your complimentary tombstone and keychain and tell us how it goes.
>>
>>49642880
Also look at gamenerdz.
And add everything you want to a cart before making any conclusions, they add progressive discounts if you buy multiple items from the same game.
>>
>>49639751
I now need a picture of Nellie looking at something like a broken typewriter or something and it says "I bet the union did this!"
>>
>>49643033
The boxes are all outa stock, there.
>>
>>49643132
That or her head photoshopped onto 60's J Jonah Jameson screaming about the Union Menace and telling a poor reporter to get her fucking pictures.
>>
When I order from Monkey Sword I send them dumb questions to answer. Some of the answers amused me, like when I asked them who'd win a puzzling battle between Nelson Tethers and Professor Layton, they said Luke Triton.
>>
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>>49639751
Reposting at non-phonecamera size.
>>
>>49643296
Oh god DAMN it Nellie.
We burned down, like, TWO jailhouses.
TWO!
There weren't even people inside.
Probably.
Not many, anyway.
>>
>>49643180
That's a good one too.
>>
If the guy doing scans is still here, can I get whatever you have on Reva?
>>
PDF of Book 4 is now available. Should be downloads soon.
>>
Ugh, hope I can get in a game or two on sunday given the week I've had so far.

Also without realizing it I now own 5 of the 8 arcanists (I technically own 6 including marcus but he's busted and missing a hand, none of the rest of his stuff other than the old myranda which is why I bought him) Not sure if I should work on them after my outcasts or try to finish up the rest of my ressers.
>>
I've had a couple of really bad days when it comes to painting my stuff, absolutely nothing has gone right and i've got prettymuch everything I tried to paint soaking in paint stripper.
Time for a bit of a break from painting I think.
>>
>>49645894
>Ugh, hope I can get in a game or two on sunday given the week I've had so far.
The worst shit has got to be when you show up on limited time and someone said they'd get a game in, but they're painting and want to "just finish this basecoat" and next thing you know it's three hours later and you're only just flipping initiative because they WOULD NOT pry themselves away from the paints.
>>
>>49645951
I have days like that. Normally what I have to do is pry myself away from what I was working on and work on something that takes no skill or concentration (like a big fuckoff basecoat on a 40k knight) while I think about what I actually want to do to make the paint work with me on the project i stepped away from.

A day or two off never hurts either. Get some rest and come back at it from a different angle.

>>49645980
Yeah well I showed up last sunday to get a game, 2 dudes were already playing a game, and finished, and then neither wanted to play. All of my other opponents that were avalible decided they wanted to do some 'Clix tourney....wasted 4 hours of my time and gas on that.
>>
>>49646062
>Yeah well I showed up last sunday to get a game, 2 dudes were already playing a game, and finished, and then neither wanted to play. All of my other opponents that were avalible decided they wanted to do some 'Clix tourney....wasted 4 hours of my time and gas on that.
Oh god, I can't imagine. I got lucky and I'm only ~10 minute's drive from my LGS, so there's not much time spent in transit - I'd hate to drag my ass hours away just to not play. If I had a headset and/or mic, I'd offer you a vassal game just to make up for it.
>>
>>49646082
It's all good I prefer to get my games in person anyway just irritates me cause the FLGS is an hour away, and the one in town has a malifaux scene that is literally myself and one other dude who refuses to play it in the store due to how the store just takes forever to buy stuff to sell.
The weird thing is that they have a henchman and she hasn't run a single tournament or event since getting cleared. So if anyone is wondering how easy it is to get henchman status, all you need to do is own 2 painted crews.
>>
>>49641828
>Everything about Titania and the rest of the Neverborn since that was just a few pages extra. Included Lucius from Guild.
>http://imgur.com/a/eytTl
Thank you, good man.
>>
So ah, the Death Marshall Recruiter target a buried Dreamer?

Well that kind of sucks for the Dreamer, doesn't it?
>>
>>49646738
pretty sure they are trying to do everything to take the wind out of dreamers sails without outright nerfing him.
>>
>>49643296
>>49643429
I'm liking Nellie more and more all the time.

I was planning on painting her up like Golden Age Lois Lane but now I'm going to have to hunt down the worst the journalist world has had to offer for some good inspiration.
>>
>>49641937

I'll upload them tonight (23-24 CEST) if the PDF hasn't been posted.

>>49641868

I think that the governor just dislikes the bureaucratic non-practical type Lucius is, and it'll turn out decent. My understanding was also that he saw Titania as a threat, but still someone to possibly manipulate.

Compare him to Criid or Hoffman, and he's decent. Compared to McMourning or Nellie? Maybe a little worse. Nonetheless, he was becoming complacent after all previous successes and this was probably necessary.

Franco Marlow also seems to be a cool new governor.
>>
>>49648218
I think J.J

>Parker! Get me more pictures of Ramos!
>Spiderman vs the green gremlin! Got a nice ring eh? Ah, who asked you?
>>
>>49634378
Hey I might be willing to do PayPal depending on the amount you'really looking for here
>>
Man, Misaki is fun. Did the girl's scenario against Titania

>Sensei Yu giving Misaki stalk, a push, and fast every turn
>Misaki dives on her stalk target, murders the fuck out of it and/or moves back into safety
>Misaki stays in and uses all her stones for misdirection and prevention
>Titania kills the Tooth as a result
>Hooded Rider gets brought down to 2 just from being in Lust's aura
>Thunder Bros just snag cloth markers and go defensive, can't be touched

From turn 3 on I don't think I drew a card higher than 9, but all the + flips and hand stripping evened things out.
>>
>>49651642
I'm still waiting for my copy of The Thunder to get in at my LGS, but I'm looking forward to her. Especially if, as you say, she's good against Titania - those triple WP duels from the Knights combined with scheme markers everywhere can be nasty.
>>
>>49651696
I don't think she's good against Titania specifically, she just does work against everything.
>>
>>49651886
I find his true with misaki in outcasts. I've told my misaki vs Hamlin story here before but I love the woman's versitility when it comes to murdering stuff. It's a fucking blood bath when I can pull off the jorogumo pounce.
>>
>>49648447
Yeah that fits surprisingly well.

Someone mind doing a quick shoop of nellie's face over jj slamming his fist on the desk?
>>
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Bump
>>
Which crew should I paint tonight, /mfxg/?

>Jack Daw
>Misaki
>Shenlong
>McMourning
>Crossroads Seven
>>
>>49655679
Misaki is my vote because I don't see her in my local meta.
>>
>>49655679
Crossroads Seven, we need more thumping bass put down throughout the streets of Malifaux
>>
>>49654702
Who is that in the middle?

Also, since I suspect relevance, does anyone have any shots of built TTB multi-part models?

Male or female - I jsut want to see how they compare to the 'intentional' sculpts.
>>
>>49657272
That's Vanessa bro, you've just never seen her without black hair.
>>
>>49657392
I'd actually never even heard of her.
Not looked at the Outcasts all that much.

I do really like the look of the Viks' crew though - I was thinking of getting Misaki as well for my entry into the Outcasts.
That way I could have a crew full of Ronin and Wokou Raiders, and it would be an all-female squad like my Showgirls, only they'd beat face rather than run away and Scheme.
>>
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>>49641937
Gremlins upp. First mate seems to be a decent sort.
http://imgur.com/a/mm9Rb
>>
>>49657272
https://gmortschaotica.blogspot dot co dot uk/2014/08/unboxing-malifaux-multi-part-minis.html
Overall they are nice, but not quite on level with GW or KD in that you have a lot of repeated pieces and the poses are going to look very similar.
>>
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>>49657563
I'm just loving zipp more and more....
>>
>>49657563
Earl is very dedicated
>>
>>49657487
ah fair enough, Yeah she is Viktoria of ashes actual sister, who apperently has an aptiduted for pulling magic from the leylines like zorida does. But her magic doesn't manipulate but blasts.
>>
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>>49658311
Now paint him like Zapp Brannigan.
>>
>>49658311
You knew there'd be skeeters. You still bought it. Suffer.
>>
>>49655679
Misaki, because I'm an asshole.
>>
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>>49658527
The fun thing is that zipp has an identical shirt, with the shoulderpads and belt and no sleeves and all.
>>
>>49658819
Yes I know.
>>
>>49658710
I was afraid of the same thing, but the Iron Skeeters are much better than Somer's Skeeters.
>>
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>>49657563
Fucking hell, Somer is still everything I love to read about and nothing I want to play.
>>
>>49658527
>>49658819
I get that he's literally based on Zap, but I've seen 3 players do this already.
>>
Does anyone have a good suggestion on waht to use to counts-as Sun Quiang until the model comes out?
>>
>>49661747
And yet I'm still gonna do it when I get one.

On a side note I think I'm finished (or as finished as I'm gonna get) with my Hamlin crew.
Think I'm gonna start working on carver and the Halloween terrain I have planned.
>>
On the subject of Skeeters and other thin, flimsy plastics awaiting a had enough bump to break, how do people transport them?

I rarely use my Skeeters because I'm afraid they'll get broken.
I've just recently made a tray to transport them which holds them by their bases, upright. So I might start using them more.

Meanwhile my poor Whisky Golem has only even seen a single battle at home because of that damn swing.
>>
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Need some help with a minor project I'm planning on. In an attempt to differentiate my steam arachnids and give them a little personality I was going to give them all a unique hat.

Anyone know a good place to find hat bits? My friends got a few fantasy bits I might be able to snag but I would like to find some other ones. Stuff like bowler hats or even top hats. Would also be great to find a wizard hat of some kind.
>>
>>49661957
Wyrd sells an official hats+guns sprue that you can use
>>
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>>49662014
Looks like wyrd is out of stock but there's a few on eBay. Thanks.
>>
>>49628700
Love old Perdita more than new Perdita. Wish I could find somewhere to buy JUST her model.
>>
>>49662986
Not just her but I saw one of the old box sets at a local store recently. Not sure what they have it priced at though.
>>
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>>49661747
I don't play Gremlins, but I would do this or, if it's too similar, go Mirror Universe star trek and give him a goatee.
>>
>>49662986
I might be persuaded to pick it up if you want to wheel and deal.
>>
>>49661957
>bowler hats or even top hats
Go with worker caps, for that MS&U underdog feel

inb4 machines stealing are jobs
>>
>>49664626
>dey took yer jerbs!
>>
>>49664626
Was gunna do one of each but ya bowlers, top hats, tricornes, whatever I can find.
>>
>>49664899
REMEMBER JOHN HENRY
>>
Ok, after reading through RoF I want new sculpts for Sonnia, Von Chill, and Dreamer.

I kinda like the idea of a new set of upgrades for older masters to give them a different style, not unlike what the emissaries did.
>>
>>49665745
I support alternate sculpts for all.

Knowing Wyrd though, it'd be a limited release only.
>>
>>49661957
>>49662081
>>49664626
>>49665056
You can do an easy top hat with a straw and card, or any other appropriately-sized cylinder and flat piece of material.
>>
>>49665170
Man I almost want to make one of my johan models a John Henry reference now.

On a side note I'm at 928/1000 stones painted for this year (not counting any masters for stones) thinking about just finishing some of my arcanists on a high note and then just seeing what I can get done over 1000 before December.
>>
>>49664521
Really?
>>
>>49667555
1000SS painted? Jesus Christ, I think I've gotten barely 50 done.
>>
>>49657563
Eagerly awaiting Ressers.
>>
>>49667891
>>49667919
Yup yup I'm gonna do a big picture with all the stuff when I hit that mark.
>>
>>49667919
Don't worry bro you'll get there. I also started this challenge New Years.
>>
>>49667555
Do it and post pics.
>>
>>49646738
And Bette, and possibly Killjoy, Levi, Bad Juju, and the Bandersnatch. Generally just a mean model.
>>
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>>49668723
I plan on it, I kinda wanna make a light box first though.
This is the Hamlin crew I finished last night.
>>
>>49670236
Looking pretty good. The basing especially is really nice. Is that just cork and straws?

Out of curiosity, what did you do with the giant magic thing that is supposed to be attached to Hamelin's staff? You should try painting it up and using it as another rat king.
>>
>>49670705
I'm not a fan of that cloud thing like at all. If I had a couple of them then maybe I would use it but I actually like the "4" rats in a trench coat.

And yes the basing is made of cork and a mix of bendy straws and coffee stirrers. Oh and some broken popcicle sticks.
>>
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I have declared Ten Thunders. The schemes and strats are the following:

Strategy: Guard the Stash / Reckoning (6)

Take Prisoner (Doubles)
Leave Your Mark ()
Search The Ruins (8)
A Quick Murder (12)
Convict Labor (Always)

What do you bring, for the map to the left?
>>
>>49672797
Fucking hell, I always forget something.
Standard deployment.
>>
>>49672797
>>49672826
Not sure given I'm on an outcasts kick I'd probably choose my misaki jorogumo "poof!" List
Or try out my Jack daw crew to run schemes.
>>
>>49674085
Well, what's your list looking like at 50ss?
>>
>>49674100
Jack Daw -- 6ss
+Guillotine Injustice - 0ss
+Twist And Turn - 2ss
+Writing Torment - 2ss
+Drowning Injustice - 0ss
+Firing Squad Injustice - 0ss
Envy - 8ss
Greed - 8ss
Johan - 6ss
Nurse - 5ss
Taelor - 10ss
The Guilty - 5ss

Misaki -- 2ss
+Cutpurse - 1ss
+Survivalist - 1ss
+Stalking Bisento - 2ss
Freikorps Trapper - 6ss
Hodgepodge Effigy - 4ss
Jorogumo - 9ss
Jorogumo - 9ss
Jorogumo - 9ss
Yamaziko - 7ss
+Smoke & Shadows - 1ss
+Oathkeeper - 1ss
>>
>>49674288
Taelor can be switched out with Lazarus, I dunno I just feel like taelor would be the better choice here for some reason.
>>
>>49674288
Damn, my thoughts against Outcasts would probably go up in smoke against those. I was thinking McCabe with some hounds and Luna, dropping Killjoy in - but I'm not sure how good KJ would do against the Joro trio, let alone Misaki. ByTheTree seems to be down - anyone know another good list builder? Had to build this by hand...

Lucas McCabe - 4ss
- Badge of Speed: 2ss
- Strangemetal Shirt: 1ss
- Promises - 1ss
Luna: 4ss
Shadow Emissary: 10ss
- Conflux of Exploration
Katanaka Sniper: 7ss
Killjoy: 13ss
- Recalled training: 1ss
Guild Hound: 3ss
Guild Hound: 3ss
Guild Hound: 3ss

Shadow Emissary would have the saber, and the dogs would try to Leave their Mark and Take a Prisoner as well as Guard the Stash. Whichever dog died first was likely to put down Killjoy the turn it did, with the Sniper doing its usual countersnipe bullshittery and McCabe just doing McCabe things.
>>
>>49674390
See my thought was that you might bring McCabe, but I went against my thoughts. Honestly the misaki list would probably lose to that one but the daw crew would do well.
My secondary misaki list would probably do better now knowing your playstyle but only because it actively says "fuck you brah" to killjoy.

Outcasts
50ss Crew

Misaki -- 2ss
+Cutpurse - 1ss
+Survivalist - 1ss
+Disguise - 2ss
Freikorps Librarian - 7ss
Jorogumo - 9ss
Jorogumo - 9ss
Jorogumo - 9ss
Ronin - 6ss
Ronin - 6ss

The idea is that misaki and the ronin stay bunched up in front, blocking charges to the jorogumo and librarian since they have disguise they can't be charged and getting into cc with misaki ain't fun unless you have misdirection.
>>
>>49674602
Here's the thing - Would you have taken that list against Ten Thunders? Would you have expected Killjoy out of TT? Most people don't, and that's why every now and then i throw in a Hound Missile. Outcasts I never know what I'm going to get, so i tend to be ready to do my own thing - you only need to go up against a Leviticus who's more Ressers than Outcasts once to learn to brace yourself. McCabe and Guild Hounds tend to be real good at that.
>>
>>49674669
See I got 4 people who play McCabe in my meta so I've seen a lot of different McCabe lists. The hound or wastrel missel is a common tactic for them so it wouldn't be as uncommon as you may think.
>>
>>49674390
So verifying, Dual Masters let you pick from both factions, right, not just the Faction you declared at the start of the event? Assuming I'm not totally retarded (as I vaguely recall reading it in the Rule Book once upon a time) what page would said verification be found on
>>
>>49674728
You declare a faction, and then the master belongs to that faction. They all have special rules that allow them up to a certain number of models belonging to a certain class out of faction (Last Blossom, Foundry, Retainer).
>>
>>49674728
Nope. You declare a faction, and that master can be taken by either of the factions, but you can still only take the things allowed by that one faction. Some masters and upgrades change this - most notably, 10T have their Infiltration abilities on their Masters, and Leviticus has his Pariah upgrades to allow you to take any non-gremlin Construct or Undead.
>>49674717
Huh. I've only used it twice before. Mei Feng is my usual pick, with Misdirection, Seismic Claws, and On Wings of Wind, but I'd been wanting to try something different.
>>
>>49674728
No. you get to choose from your declared faction. It goes
>faction
>>master
>>
>>49674754
Fair nuff, I like mei in arcanists.
>>
>>49674799
Oh, she's good there, no question. But On Wings of Wind to give her a (0) and Misdirection for another mask trigger, combined with the Mechanized Porkchop that either faction can take, has made her far less of a sure thing. Also, I like the versatility of 10T much more than any other faction - They can and will surprise you with some random-ass bullshit and be more of another faction than their own.
>>
>>49674825
Fair nuff. I have to say I really love declaring outcasts and then plopping down misaki and her jorogumo.
>>
>>49674867
Imagine that, but /all the time/. That's what it's like as a Ten Thunders player. We're not the most competitive faction in the world, but by god, we're the most unpredictable.
>>
>>49674867
Having never played Outcast, I really can't imagine a Misaki without Misdirection. Or Recalled Training, for that matter. Or Sensei Yu.
>crutchville reporting
>>
>>49674902
Imagine one with a freikorps librarian and Hannah instead.
>>
>>49674885
Yeah I get that but that can also happen with other factions, I think it's an underrepresented faction which is why people only know stuff like McCabe.

>>49674902
Imagine her with hard to kill that can't be charged.
>>
>>49674999
Not being charged is a Misaki thing, not an Outcasts thing - it's just generally wiser to grab the Stalking Bisento upgrade instead.
>>
>>49675016
Eh both are pretty good. I think she's good either way in outcasts.
>>
So what are you guys opinion on the rail golem?
>>
>>49675711
I do like it but it's pretty situational, as a melle beater i'd rather just take Howard.
Using it with Kaeris, getting a shitload of burning then locomotioning across the board and smashing something is always fun though.
>>
>>49675711
I like taking it with Hoffman, a fast, Ca 8, Df 6, Ml 7, nimble/armour +3 Rail golem is a thing of beauty.
>>
What options does TTB give you for playing as Neverborn? I want to have a party composed of skinwalkers and turned Nephilim doing spooky things.
>>
>>49675711
Ridiculously high top-end if you can get everything to line up. He can basically take out an enemy crew if you're the luckiest person on the planet. Average is slightly below Langston, and Langston is more reliable to do it with, so the big L sees more play.

Fucking hilarious with Recalled Training, though.
>>
>>49677789
>>49676577
>>49675945
Alrighty, I've got one sitting on my "to finish" shelf but have been avoiding it like all my other arcanists for the moment. But now that I'm closing in on 1000ss i may finish it just to have a little fun with it (you don't see it in my meta).

So that kinda brings me to kaeris, I had no intention of playing her until I got the old metal model, now I'm wondering is there ways to make her better than mediocre?
>>
>>49675711
>>49675945
>Using it with Kaeris
I would've thought it wouldhave ben an almost auto-include with Kaeris, if you can load allt hat burning on it first turn and hten motor to just about anywhere, with pseudo-AP left over to crush faces when you get there.
>>
>>49679204
Holy shit, my typing.
Anyway, forgot that the Tome was not built-in.
Too used to playing with Colette, where everything has built-in tomes on everything.

>>49679186
>Kaeris
>mediocre
I thought that she'd had a significant bump up the rankings in GG16?
Especially with Grab and Drop.
>>
>>49679253
I hardly have any arcanist players around here so I have no idea. She looked solid but average the last time I saw her but that was back in the last set of schemes and strats. I just thought she hadn't updated much.
>>
>>49682358
Fresh meat!
>>
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i have Ripples of Fate pdf, where do i put it

pic is my parker barrows crew
>>
I started Malifaux recently and I was wondering how the release schedule generally goes. I'm very fond of games that get a considerable amount of new stuff to keep it interesting and i'm concerned their new wargame is gonna take focus from Malifaux.
>>
>>49684946
They put out new stuff every month. We've got stuff from books 3 and 4 incoming. TOS hasn't gone up on Kickstarter yet, but once it gets rolling we'll see. I don't see it slowing down.
>>
>>49686863
I hope since Mcmourning is double factioned that we get him in The Other Side.
>>
>>49684080
mediafire, mega, shared, whereever
>>
I picked some stuff up during the gencon sale and have only recently been able to read the rules and their cards.
How should I build to play with Nellie? She seems really versatile but I just know I'm going to forget a trigger or condition with all her freaking text.
Only things that seem to be required are the printing press, a reporter, and maybe phiona. Is the mercenary build stellar, is it better to learn only in faction? Does it not matter because Nellie is so supporting?
>>
>>49687970
Nurse Heartsbane, for shenanigans. 2 Reporters, for scheme running. The Printing Press, for support. Something to be a big beater - an Embedded Bishop is good for this, and also opens other options. Austringers, because birds.
>>
>>49687970
Also, since she discards a lot, would Hannah be useful for stacking arcane reservoir?
>>
>>49688004
Yea, I've read the reporters are apparently pretty undercosted for what they give.
I'm not sure what the synergy with Heartsbane or options Bishop opens. Is it him having a potential 4 actions which combos well? I've also read people like Francisco, is he actually not that good?
>>
>>49688143
Heartsbane isn't necessarily synergy, but being able to stop enemies from taking attack or walk actions AND pushing them six inches is a horrendous amount of potential to have, even if she isn't likely to land all three in a turn.

As for Bishop, I simply like him as a model, and Embedded is cool. It's probably smarter to grab Francisco with Brothers in Arms or something like that, but the point is to have a big scary thing on the field that can punch some faces.
>>
>>49688177
Oh ok, so Nellie moves the beater up field while Heartsbane moves enemies into range. I see it now, thanks for the advice.
>>
I saw people talking about Burt and below, but why not convict gunslingers?
Even though they don't have blasts or reckless, rapid fire, trigger happy, and fast seen comparable, if less versatile. Can also find them a debt for their kill turn.
>>
Copying from the other thread >>49687003

Soup guise.

Schemes & Stones released the Neverborn episode for pic related today, andlistening to it as a Colette player, something terrifying ocurred to me:

Can Zoraida Obey Cassandra to Understudy Prompt from Colette to Prompt [Colette] with the Final Act trigger to give her Reactivate and then Sacrifice at the end of the turn?

Cassandra can (1) Understudy to take a Ca action from any friendly non-leader or Showgirl (so Colette is allowed) within 8".
Prompt can target any other friendly model within 10", to Push 3" and take a (1) action.
The Final Act trigger, on a Ram, gives the target Reactivate, then Sacrifice the target at the end of the turn.

When Obey'd, the target still counts their own crew as friendly, and presumably the Obey-er makes the flips and cheats for the target model.

Obviously giving these models Reactivate is not ideal, but these crews throw a lot of Slow and Paralyse around, so it's hardly the end of the world either, even on Colette.
>>
>>49684080
I plan on getting that box as my first non-Arcanist crew. I'm going to paint Parker in Red like Vash the Stampede.
>>
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Got my Arcane Emissary today, as well as Wind Gamin. Made this list:

Sandeep -
Commands, Arcane Reservoir, whatever the upgrade is that lets him turn something incoporeal

3x Oxford Mages (wards + shieldings)
Arcane Emissary (Arcane Conflux)

2 Performers
2 Wind Gamin

I'll probably play this weekend and my opponent will play Ressers. This list seem okay? How would you Arcanist pros take Sandeep? I'm pretty much a newbie (I play like a game every two months) and this game is much more difficult to wrap my head around it than say, Warmachine.
>>
>>49689782
>Got my Arcane Emissary today
Is it as much of a bitch to assemble as the instructions make it look?
>>
>>49689902
Eh, it isn't actually too bad. I did it without instructions. Finding where the flaming mane parts go was probably the hardest part, but they're actually sort of in order on the sprue.

I kind of want to get rid of the scythe arms, but for now they're on there.
>>
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>>49689902
Here's a picture I took before I left the game store where I store my stuff. The wind gamin were the true nightmare. can't wait for an opponent to touch them and have them break.
>>
>>49690022
Those are some cool X-Men minis
>>
>>49690109
They're commissions. I only own Doctor Doom at the moment. That game seems cool though.
>>
>>49687555
There's probably not going to be much crossover since everybody in Malifaux is pretty well occupied with what's going on in Malifaux.

>>49687970
Nellie supports her friends with Fast, healing, pushes, and attacks. Nellie can also debuff enemies with Slow and pushing. Printing Press is the only auto-include for all the good stuff it gives her. A big beater or two is recommended for Nellie to position and make attack. Phiona is good for this due to her pseudo "Smell Fear" but any big beater works. Embedded is great as you can take useful mercs like Hannah (moar cardz! and copying actions), Bishop/Burt (hits like a truck), Crossroads Seven (card drain, benefits from pushes), Performers (moar scheme shenanigans, lures) and so on.

Reporters are great scheme runners, they trade some utility with pushing and removing markers vs the Watcher's pure mobility, so it's mostly a wash.
>>
>>49689922
>I kind of want to get rid of the scythe arms,
Yeah, they look silly as all shit.
Pretty disappointed with the Arc Emmissary now that I've seen it in the flesh.
>>
>>49690525
I like everything but the second set of arms. I think it'll look cool when I paint it up, but just staring at those second arms makes me want to do something about them.
>>
>>49690492
>everybody in Malifaux is pretty well occupied with what's going on in Malifaux.
Except for Jack Daw, of course.
>>
>>49690838
>Every moment I live is AGONY!
>>
>>49690967
Speaking of agony, Holy shit miss fire is a pain to put together.
>>
Book 4.

WHEN????
>>
I am looking for advice on picking my first faction.
What are the main diffrences between:
guild
arcanists
outcasts
gremlins
Help appreciated
>>
The main post should update with the more complete troves,

Malifaux (Including Ripples of Fate):
https://mega.nz/#F!UwlkRIhB!mDHocpgWP_hkkM3CpCBwrQ

Through the Breach (Complete):
https://mega.nz/#F!NscWUCYC!U2J243KhVsUuOqAnsqTj4A
>>
>>49692312
>Malifaux (Including Ripples of Fate):
!!!!!!!!!!!!!!
>>
Man trying to choose a faction to settle down with is incredibly hard. I've been playing a bit with the started box but I still dunno who to play with. They all have good looking models.
>>
>>49693881
Be like me.
I have Pandora and Lilith, with a few extras, Som'er Teeth with a lot of Gremlin and piggy extras & McMourning and the starter hospital crew.
Soon I'll be adding Nellie to the list as well, all because I couldn't make up my mind.
>>
>>49687003
>>Can Zoraida Obey Cassandra to Understudy Prompt from Colette to Prompt [Colette] with the Final Act trigger to give her Reactivate and then Sacrifice at the end of the turn?

This was never answered and the answer is yes. However there is one thing that can be done: Understudy can only be used once per turn, so if you have already used Understudy then Obey can't declare it as an action.
>>
>>49693881
Bro I own most of every faction, the best advice I can give you is play what you want to play.
>>
>>49694603
Yeeesh, I was hoping there would be some sort of anti-loophole that would lock it off.
So doing that would not only Sac a model, guaranteed, but block me from Understudying on my own activations.
And the only clear defence is to Understudy early in the turn or keep Cassandra inconveniently far away from Colette - neither of them good options.
>>
>>49695974
Well Cassandra likes to activate early in order to get her Southern Hospitality up anyway and the person obeying still needs to beat your Wp, witch is not that hard unless Cass has said Southern Hospitality.

Similar thing happens a lot with Marcus using Alpha. Make McCabe a beast then use Dismount to sacrifice himself. Imagine Marcus getting a hold of Colette and using Prompt/Final Act three times. *Vomits* Still need to be careful what you reactivate that is doesn't bite you in the ass.
>>
>>49696540
>Alpha
Ooof.
I knew of the ability generally, but I'd never actually looked at it before.
A whole master activation is a huge gain. Even if you don't get the master, anything close enough to be a target is in a key area of the board pretty much by default.
There's a good number of ways to dump Beast onto targets too, right?
Off the top of my head I can only think of the Raptors as a specific example, but there must be a good three or four other sources besides Marcus himself.
>>
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Speaking of Marcus:

What purpose does the Jackalope serve?
Just engaging and charge lane blocking?

Even at 2ss, he just doesn't seem much use with that Ml and damage spread.
>>
So what you guys workin' on today?
Arcanists here
>>
>>49697498
Yan Lo's box (+Toshiro and the Peng...Penegg...flying intestine), Datsue Ba, remnants of Crossroads 7.

t. another Arcanist (it's for a commission)
>>
>>49697498

>>49690022 here, probably going to cut off the scythe arms and smooth the shoulders over with gray stuff today. And gap fill it.
>>
>>49697564
nice. I'm doing my arcanists to finish out my 1000 ss challenge. When I bud gets his barrows crew I'll be doing a commission on them for his B-day he wants Barrows painted up like a confederate soldier

>>49697588
I had to fuck around with gap filling miss fire this morning.
>>
>>49697646
gap filling small models is the worst.
>>
>>49697498
I'll probably work more on my guild stuff, doing reporters at the moment and they're not turning out too well.
Once I give up on them I might paint up brewmaster instead since he seems like a much funner model to paint.
>>
>>49697660
agreed I'm just glad the model looks good
>>49697689
I'm really torn on Nellie's box, I love her and her JJ yellow journalism attitude, but I think guild are so Boring. The most interesting box they ever got in my opinion is dead justice, which Will probably be the only guild crew I ever plan to play.
>>
>>49697766
I'm liking painting guild so far, I normally do neverborn so it's nice to be painting something totally different style-wise.
>>
>>49697660
I just fill them with PVA glue and mask it with painting.If it's gonna be visible or PVA's not enough, it's big enough for proper greenstuffing.
>>
>>49697494
Add activation control and that sweet min 3 damage on the charge. Ml 4 does hurt but there are lots of things with low defenses and when the control hands get low it comes down to the luck of the flip. In a pinch he's not a bad target for Darzee's Chant to get that [+] to attack.

But he is a liability in a lot scheme pools and not always worth taking.
>>
>>49697498
Working on some snow terrain to go with my snow mat. Might show up on Rough Rider Wargaming eventually.
>>
Can the multipart kits be used in actual malifaux games or just Through the breach?
>>
>>49697964
I'm of the opinion that as long as it's obviously WYSIWYG to what ever you're proxying then go for it.
I don't know about tounaments so ask before hand.
>>
>>49697863
>Rough Rider Wargaming
Could you yell at them to read the damn rules? They're the only channel I know that regularly posts 10T stuff, but their average of 2.5 obvious rules fuckups per video kills it.
>>
>>49697964
I don't care what model someone uses as long as it's clear what they are fielding. Long term It should be something appropriate, rifle to rifle, monster for a monster. Though trying out a unit to see if it's any good any model is fine.

Now for the official tournament rules a model can only be 30% from a company that's not Wyrd. So most of the model must be Wyrd or hand sculpted. So the multi part kits are explicitly allowed though it is up to you tournament organizer in the end to approve a model.

Also if the unit has no official model the 30% 'limit' is ignored though and you can use anything that looks about right again with approval from the organizer.
>>
>>49697588
>cut off the scythe arms
Good call.
And they might come in handy for buidling something else - an Abomination, or scratching a Steamborg Executioner, say.

I myself, being manually retarded, accidentally took off two and lost of the blades from Howard's right hand while removing his various tubes, necessitating a re-build.
I'm probably just going to go for something similar to his left hand, pincer claws.

>>49697660
Absolutely does my head in that Wyrd's models are such nice sculpts and yet so shitty for part-fitting.

>>49697833
>PVA glue
That's... actually a really good idea. Cheers anon.

>>49697835
>min 3 damage on the charge
I guess so - you're likely to get it late in the turn for a bit more activation control I suppose.
But yes, obviously a huge liability in Hunting Party.
>>
>>49697863
>>49698227
I like those dudes - they make decent content, tell them to keep it up.
Or if you're one of the main clones, keep it up.
Rules fuck-up-wise, I can't think of anything too egregious off the top of my head, but I've little doubt that it happens. I don't think I've ever played a full turn, let alone a game, without some rule fuck-up of one type or another occurring.
>>
>>49697835
He's probably dead handy with Myranda with that min.3 charge as a follow-up to her transformation, either cleaning up anything she doesn't kill or screening off retaliation.
>>
Is the PDF of the newest book available for download yet?
>>
>>49698919
read the thread
>>
>>49698227
Anything specific that's a problem there? Like when they are or aren't pointed out? We definitely try not to make the same mistake twice but with so many models and mostly just the two of us things slip through.

I don't do the edits but can pass on any useful info in that vein.

>>49698428
Thanks I'll pass that on.
>>
>>49698428
The trouble is, in a game like malifaux, an innocuous rules miss can change the entire flow of the game. One that I remember seeing was a Fast Tengu taking his Shooting Star placement as a (0) action - placing a scheme marker, Shooting Star to another one, moving, and dropping a marker. Those markers wound up giving the 10T player the points (and therefore scrip) needed to make a purchase during the barter phase. As someone who's looked very deeply into rules interactions, seeing someone win by what would get me called a cheater is incredibly unsatisfying, and the second I notice it it sours the entire rest of the video. The campaign should be getting them used to a select few models that they'll be able to use with some amount of dignity in the future, but for now, it hurts.
>>
>>49699062
>Anything specific that's a problem there?
READ.
YOUR GODDAMN.
CARDS.

That's literally it. That's all I ask. Read the cards, please. Memorize them. Be able to rattle off DF and WP and Wk by heart. You don't make the same mistake twice, sure, but you're constantly making new mistakes in ways that astound me as someone who owns and has used the models I'm watching for. More than once I've paused the video and fired up the PDF just to make sure I didn't read something wrong, but nope, you just fucked up.
>>
>>49698935
Could have just said "no"
>>
>>49699171
and you could have actually read the thread.
>>49692312
check here nigger
>>
Anyone wanna make a new thread this one is pining for the fjords
>>
>>49699244
So you can link me the the right post after all!

Thanks, for putting in the effort.

Also, pls contain your racism.
>>
>>49699321
I obviously had to since you need to be spoon fed. Also go eat a bag of dicks.
>>
>>49699321
>>49699349
>Also go eat a bag of dicks.
Seconding.
>>
>>49699349
>>49699380
Pls stop with the homophobia my friends, /tg/ is a board of tolerance.
>>
>>49699679
Anyone willing to use such words freely is not going to stop because of polite request, friend. I'd recommend deleting your post - and I'll delete my own - before we derail the threat with the inevitable response.
>>
I haven't been keeping up with side fluff except for the Masters'. What happened to the Governor's Proxy when the Governor-General went full Cherufe?
>>
New thread:
>>49699744
>>
>>49699703
What did you just say to me you faggot kike? Say that to me in irl, and see what happens!
>>
>>49699679
I hear you brother, may the whole board embrace sharia soon. Insh'allah.
>>
>>49700915
Only than can we finally achieve a communist utopia!
Thread posts: 332
Thread images: 38


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