Stat this Arab
>>49576569
Why is he wearing a blue dress?
>>49576581
It's fucking gold you mong.
>>49576590
It clearly is not.
>>49576569
Those are some limp-dick hands.
Durka/Dew
>0 Charisma
>>49576569
>those running shoes
>str 10
>dex 10
>con 10
>int 7
>Wis 10
>cha 10
>>49576983
You've seen how arabs fight wars?
>>49577067
I know how they fight, but that still doesn't excuse him from wearing those things. If he's still in combat though, I'll forgive him.
>>49577084
They'll fight to see who gets to run away the quickest, but thats about it
>>49577254
Cheeky cunt, I like you.
>>49576569
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>49577358
>Special Qualities: Scent
I always wondered, does this refer to its sense of smell, or what it smells like?
>>49577453
I assume scent tracking
>>49577478
But maybe it has the ability to control its scent, and thereby become able to sneak up on things despite being downwind.