Which one?
Rogue. The word "thief" implies thieving.
>>49568963
Unfortunately the default assumption for a rogue is a thief in every PHB.
Not a spy or an assassin or some kind of military scout, the basic idea is 'thief by a different name'.
>>49569018
We must have read very different PHBs then, especially when it comes to 5e.
>>49569018
Thief is one way for a Rogue to go, but usually assassin and spy work just fine with the same basic toolset.
I like thief. Thief implies stealing.
You could steal someone's possessions, there's the phrase "steal a kiss" if you with to be a dashing scoundrel, or if you like a bit of the stabby stabby you could also steal their life.
>>49569314
I agree. I'd rather be a dirty thieving twat than some rakish egotist.
>>49568953
Thief if the campaign focuses on dungeon crawls.
Rogue if we are playing fantasy-super-heroes-that-save-the-world-from-evil-overlords-while-still-using-rules-for-a-dungeon-crawling-game.
>>49568953
Thief if I want to play Garret, rogue if I want to play pic related.
>>49568953
I'd steal Symbaroum's way of organizing classes. They're lumped into archetypes based on mystics, warriors, and rogues, and the subtypes define them in greater specifics.
Rogues are things like thieves, conmen, diplomats, and witch hunters.
Warriors are anything from street thugs to knights in shining armor.
Mystics are wizards, sorcerers, witches, and magic holy men.
>>49571252
Yeah, I like this. Rogue for the archetype, Thief for a specific variant, like Assassin or Spy.
>>49568953
I used to like Rogue, but now I prefer Thief.
Easier and faster to pronounce.