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Warhammer 40k general

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Half arsed edition.

>Rules databases
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
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Why does a civilian mining truck have as much armor as a Chimera IFV?
>>
>>49506216

6 models??????
>>
>>49506216
Its arguably a little more armoured to have that 'Rugged construction' special rule.
>>49506232
Yeah it seems they all ride on top. Wonder if they could be targeted separately?
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>>49506193
>no terrain
>no paint

fuck this shit

I need to start painting my shit again.
>>
>>49506232

This is the heavily armed version, there is also a pure transport version that hasn't been leaked yet.
>>
>>49506216
Expensive as hell. 75 each.
>>
>>49506216
Thats the rockgrinder not the truck.
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>>49506216
It doesn't, chimeras a 12/12/10 while this is 12/10/10.
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>>49506216
It isn't open topped?
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Test model for the Genstealer Cult scheme
>>
>>49506293
That's the Tank version not the Transport version.
We have no idea if the Truck is open topped.
>>
>>49506292
Chimeras are 12/10/10. Hellhounds (and its variants) are 12/12/10.
>>
>>49506317
Probably not since both version have same amount of dudes sitting outside.
>>
>>49506232

It's probably the GC equivelant of a Razorback.
There's more than likely one a variant with10 model transport capacity minus the laser.
>>
>>49506271

It's the same price as a Razorback with a twin-linked Assault Cannon.
>>
>>49506216
There are any more leaks?
>>
>>49506352
We still dont know the weapons. "Mining Laser" is a Lascannon with 24" range. So what exactly is "Heavy Mining Laser"? Probably S10 ap2 one since mining lasers probably dont need to have much range.
>>
>>49506389
Maybe still S9 AP 2 Ordnance 1 or 2
>>
>>49506389

It's not bad, since the guys inside can shoot. Not every transport in 40k can be a BRRRRRT Razorback or a Meme Serpent.
>>
>>49506408
Can they? Is not open topped. Or I can't read.
>>
Are 15 Hours and Xenos good reads? I got the first Legends Collection thing and I was wondering if I should subscribe for 4 issues to get the Inquisition tankard.
>>
>>49506216
>civilian mining truck
Mining vehicles like any construction vehicles need 2 things

1. Robust simplicity

2. to be strong enough to be able to spend decades in a mine without much repair
>>
>>49506424

It says rear platform counts as a fire point for all models inside, below the stats.
>>
>>49506424
6 guys can fire out the rear platform.
>>
>>49506424
>Up to 6 models can fire from the rear platform
>>
>>49506434
so, 11/11/11?
I don't see why it should be so good at blocking AT fire.
>>
>>49506434

The Rugged ability makes sense. It's the 12 Front Armor that is weird.

12 Armor means strong enough to routinely repel direct fire from a high caliber heavy machine gun(Heavy Bolter, Tau Burst Cannon).
>>
>>49506462
Because the Cultists modified it for war?
I don't know, use your imagination.
>>
>>49506216
'When the vehicle gets in close its hidden passengers spill out, charging into the fray...'

>description of passengers charging after disembarking
>model has an open top
>not open topped

Seriously, why the fuck not? Why are they so adverse to making assault armies actually capable of assaulting things?
>>
>>49506424
It clearly states that it has 6 fire points, the same as its transport capacity.

It seems they've pulled the bullshit the Stormlord does of being open-topped for the good things, but not the bad. If that shit isn't open-topped, then neither is a Trukk. At least it's palatable with the Stormlord because it's a Super-heavy, but this is just a super cheap rather resilient firing platform, I'll trade you GC weirdos for my chimeras Oh wait, rumour is they get them too
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>>49506436
Yes I know that, but this does mean/coun as open topped or what?
>>
>>49506469
I think its because of that massive-ass dozer blade it has. I bet normal goliath is 11/10/10
>>
>>49506479
It's not as bad as nobz in a naut.
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>>49506483
No, unless there has been some kind of error, that vehicle with an open top, is not open-topped.
>>
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>>49506481
Yes they do.
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>>49506271
it's a Chimera with better gun, ignores most damage results half the time, and has the super dozer, all for just 10pts more.

The only downside is troop capacity honestly
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>>49506314
Nice, keep up the good work.
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>>49506430
I've read 15 hours, it's like watching graves of the fireflies level depressing at points. If anything bad can happen to the main characters l, it does and proceeds to go downhill from there. With the best part of it being caused by a bored paper pusher somewhere else in the galaxy by accident.
>>
>>49506503
So, with R&H and GC combined, that leaves the IG with what as things unique to themselves? Orders? Wyverns?
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>>49506430
15 hours (The IG book) is alright. Nothing amazing by its an interesting read about what it's like to be a redshirt in bumfuck regiment #362 that doesn't have magic plot armor.
>>
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>>49506525
Sorry wrong reaction image
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>>49506481
Yes 6 fire points. Same as a chimera. But doesn't say open topped anywhere :P
>>
I've never done 40k. I'm the guy who said he was switching over from fantasy a couple threads ago.

I like the Orks, and the idea of a bunch of gnarly Ork bikers seems cool to me. Before I start buying stuff, are there any tips and tricks? Are bikers total trash? What should I get in addition to bikers?
>>
To get some more input since last thread died immediately after asking:

Friends and I want to start playing casually with each other again and none of us have touched the game since 4e. We're playing Necron, Death Korps of Krieg and Black Templars. How much fun will 7e give us and how good are 5e and 6e for those armies?
>>
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>>49506481
>rumors
i guess if you count the designer outright stating that they get them as rumors then sure
>>
>>49506543
A chimera has 2 fire points, lasgun arrays don't count, because, They're lasguns. And B:They can only fire sideways
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>>49506569
Did CWC already die from bloodpoisoning due his boypussy?
>>
>>49506553
Bikers are actually decent units, Nobz on bikes are shit because of their price but a swarm of biker boyz can pump out a ton of decent strength shooting as well as maybe survive a charge.

Mek gunz are stupidly good for how cheap they are, make sure to convert because the offical models cost more in dollars than they do in points. Kustom mega kannons are the best or traktor kannons for the best anti-air in the game.

Tank bustas in a trukk are always a good option to take.

Gretchen are superior, for their points, than boyz but many consider an Ork list without the boyz soulless.

Make sure to get a biker warboss with a klaw for all his s10 ap2 attacks. Weird boyz are surprisingly good psykers, make them level 2 psykers and pray you get power vomit or kill bolt.
>>
Guys, I wonder what plastic kit, preferably GW or manufacturer located in EU, do you think is best to kitbash some cadian rough rider.
Always wanted a squad or two of them and I think they could be fun in kill team. I checked the AoS stuff on GW store page and the best fit IMO was freeguild pistoliers/outriders set. Don't know how LotR horses compare in size to 40k so I'm relying on your expertise
>>
I was going to get a Chimera for my nascent Inquisition Kill team, but now I see that Goliath it looks like a great Inquisition Command Vehicle.

Do you think it would fit with maybe some of the FW Inquisitiors logos and would people have a problem with me proxying it as a Chimera?
>>
>>49506586
no, it islikely developing into an abcess but he lie about already having been to a gynecologist so that they will not take it away from him.

Ladt thing i heard his mother is taken to court over a debt and he is registering to vote
>>
Question: Does the hellhound kit come with all the parts to make a Chimera like a razorback comes with all the parts for a rhino?

Heck, might as well ask if there's any chimera frame vehicles that can't be built as a plain one.
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>>49506646
You'll want to put treads on it, maybe bashing them from an actual chimera, otherwise people are going to think it's a fucked up Taurox.
>>
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>>49506536
Just wait until gue'vesa
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>>49506698
That's a good idea, and as the Inq Chimera has no lasgun arrays, 5 fire points and the option for heavy bolters, it would stop people confusing it for the Guard version. Maybe I could kitbash some GS cultists and Admech bits from the Kataphron boxes to make some Servitors as well.
>>
>>49506193
Can someone explain why they are playing on a shitty 4x4 warmachine table?
>>
I think the GS Cult book will end up solid but not spectacular. It will never be on the OP fuck me level of Necrons, Eldar and Tau.
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>>49504770
>Orks are """""""pretty good"""""""

OK Taktikal Jenius, name something Orks do well/competently with their current codex. It can be "having appropriately-priced units," "horde assault," "shooting," "objectives," whatever.

Hard mode: Name something they do well w/ their current codex that another army doesn't do better.

Insane mode: Name something Orks do well, better than another army, that their current codex clearly indicates they are supposed to excel doing.

Impossiburu mode: Name something they still do well, better than another army, that clearly this codex focuses on intentionally, that they also used to do well in older codexes.

You fucking can't. It's shit, so just admit it and move on.
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>>49506775
I think you sir are completely right.
>>
I want to build Deathwatch. Have the Cassius squad so far. What do I really need to make it viable for "fun" games. 1500 Point perhaps enough to cover most bases such as anti mob and anti tank.
>>
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Does anyone know any good sites to get bionic bits from? I want my jokaero to cool like pic related on the right but with more bionics and stuff.
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>>49506775
Are Necrons still in the top 3? I though Space Marines blew past them.
>>
>>49506851
The top two are Eldar and Tau, though it's arguable which is higher than the other. Marines and Necrons are on a similar level, IMO, but Necrons get a lot more hate because they're so annoying to play against.
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>>49506216
>>49506521
>>49506536
>>
So... Are chimeras actually useful to an infiltration and assault heavy army? Off the top of my head, a non-assault transport doesn't seem like it'd actually contribute in that situation.
>>
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>>49506216
>goliath with heavy seismic cannon

I can't wait for the first ISIS themed GSC armies.
>>
>>49506875
>Tau whole army get crippled if you take out one squishy unit
>Space Marines can literally move mountains and cover with their mind
>>
>>49506851
They arent. Top is SM/Tau/Eldar. Or to be more precise, tier1 lists are Gladius Battlecompany, Imperial Deathstar, Tau and Eldar.
>>
>>49506893
HIVE MIND AKBAR
>>
What's the next new codex to be released?

>Codex Chaos Legions
>Codex Adeptus Custodes
>Codex Exodite Eldar
>Codex Adepta Sororitas
>Codex Squats
>Codex Thunderhawk
>>
>>49506934
>Codex Adepta Sororitas
HA, as if!
>>
>>49506919

Nnnno, Eldar are completely alone in tier 1.

Necrons are in Tier 2 with marines and tau. The Decurion isn't their top build though, you can cut a lot of chaff from the list by just running formations without a core.
>>
>>49506953
Have you notice how often Sisters have been mentioned in the recent fluff.

Hint: Almost more often than space marines.
>>
>>49506216
So this is a tank but the Taurox is not? Ok.

>>49506503
So no rhinos nor predators like the old cultists got?
>>
>>49506927
>>49506893
I WILL

Corrupted Tallarns here we go!
>>
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>>49506934
>Codex Adepta Sororitas
Finding it though
That's not the hard part
It's letting go
>>
>>49506979
>sisters condemned to a long, wasting death by GW
>Constantly abused and humiliated in the new fluff
And yet sisters players come crawling back, begging for new models, like an abused wife.
>>
>>49506984

Yeah they'll just raid the chapter armoury, right?

I don't think GW even grasp how much people were demanding the limo though.
>>
>>49506974
I disagree with you about eldar being tier1 by themselves. They are very, very good but they dont dominate other tier1 armies.
>>
>>49506193
Question: We know that Genestealers can infect any regular humans(Imperial Guard, Sisters of Battle, Inquisition, etc.) but what about things like Skitarii, Space Marines or Ogryn? Also, what happens if, per say, a squad of Guardsmen gets infected? Would they still fight for the Imperium, or would they change sides mid-fight?
>>
>>49506216
Games Workshop aren't good at writing rules?
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>>49506503
So they get tanks, pretty sweet
>>
>>49506605
What if I want to do the Zhardsnark Evil Sunz speed freaks? I'm not allowed to take any Big Gunz if I use him, but Bikers become troops.

Is this a good tradeoff? Is there any other 'artillery' or anti-air other than the Mek Gunz?
>>
>>49507037

Marines have target saturation issues in maelstrom games because of all the empty rhinos capping objectives, but otherwise it's the Eldar and Eldar show featuring Eldar.
>>
>>49507026

The galaxy is a pretty big place.

Somewhere, somehow, at some point in the Imperium's history, Genestealer cultists stole a Space Marine tank.
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>>49506193

>that table.
>all of it
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>>49507086

Yep!

Often enough to be worth representing as standard though?
>>
>>49507086
The reason GC can get their hands on IG stuff is because they can infiltrate their ranks and get their access keys/cards/whatever. They can't infiltrate Space Marines and if marines are involved, then you're already at the "Holy shit, everything is being eaten" stage, so vehicles are going to be destroyed.
>>
>>49507052
Can't answer for the Ogryn or Muhreens, but I think Skitarii would be difficult to infect, as they are effectively lobotomised, augmented to hell and don't even have any procreation instinct left for the Genestealers to enhance, let alone the capability to reproduce. They would be useful but sterile infectees.
Even if the Cult managed to infect a squad, they would be detected if they didn't comply with the Doctrina Imperatives in battle, and unless the GS manage to infect other humans or Pre-induction Skitarii they wouldn't be able to continue the Cult.

A squad of infected Skitarii would be lethal though, as Skitarii excel at city fighting at medium range when properly supported by close combat troops and meatshields, e.g. the exact situation most cult uprisings lead to.
>>
>>49507052
>but what about things like Skitarii, Space Marines or Ogryn?

Skitarii are fundamentally still human, so they would be affected by the mind-altering nature of the genetic virus, but they're so heavily augmented that they may be unable to reproduce. Making them essentially useless to a Cult, beyond protecting it in the early stages. I imagine the same is true for Marines. Ogryns should be infected normally, but given how stupid they are, they probably lack the subtlety needed to make for good infiltrators.

>Also, what happens if, per say, a squad of Guardsmen gets infected?

The Genestealer's kill knocks the target unconscious for several hours after it's administered, and it doesn't begin to take effect right away. Remember that the infection doesn't drive people insane and isn't designed to recruit fighters. A squad of infected Guardsmen would act like everything was normal, then scatter out into human society at the first opportunity and begin reproducing to spread the infection.
>>
>>49507068
I certainly gets rid of the troops 'tax' problem. You could get a dakka jet, it has decent shooting for an Ork vehicle but not very high strength.
Dakka jets are pretty good in my opinion and it you can build it in such a way as you can use it as any of their codex flyers.
>>
>>49507183
>>49507190
But imagine, an infected Magos who began vat-cloning new hosts for the Cult and then adding Skitarii augments to Neophytes?
>>
>>49507183
If Skits are assigned to put down a cult uprising (Can't see a reason this would happen) then I'm sure some form of killswitch would be involved.

Ogryn is a tough one, they're REALLY susceptible to doing what others influence them to, but if they have already been indoctrinated by the Imperium, then they follow that more single-mindedly than a normal human. So I guess you would have to get control of them before they get inducted.
>>
>>49507026
>only marines ride in rhinos

Good one, anon. Not like Sisters, Arbites and a whole host of other factions got access to the Rhino. Only vehicle that has any merit being Marine only is the Land Raider, by the Emperor's decree. Everything else should be fair game and was until GW started pushing the idea that only Marines use "marine equipment" and no one else gets to have any of it. So much so that now in 30k, when it was all Imperial equipment, the best Army units have tech that make Kriegers look advanced.
>>
>>49506979
Yes, I recall the epic tease at the end of Kauyon about Sororitas being dispatched to the warzone, then not mentioned at all in Mont'ka.
>>
>>49506216
Same reason the Islamic state has been fucking people over with tractors.
>>
>>49506752

Because they play with 10 models each... My question to you is, of all the wrong in OP´s picture, the missing 2" is what got to you?

The fact that almost nothing is painted of the few models they have, the terrain is as far away from TLOS as it can be, and its all based green, and the fact that they have 5 wood bases... thats it... 5 bases of flat-warmahordes-woods. I'm no fan of painting large huge ass units, I know it takes time, patience and effort to complete shit, but man oh man, I would be depressed to play as half arsed as this picture. It really takes the hobby out of the experience, only keeping a game, and barely that (as they clearly ain't playing by the RAW). And there are tons of better games out there if thats the only thing thats got your interest.
>>
Bell of Clickbait needs to die in a thousand simultaneous fires. Every other time I've seen someone doing codex leaks they fielded questions and posted major chunks of things, not a contents page and half a unit profile missing out what all the fucking wargear does.

Seriously, fuck those idiots up the ass, their complete lack of content and clickbait tactics put me off them years ago, and now they pull this shit.
>>
>>49507249
Sisters is almost as difficult as nicking stuff from the Marines, apart from that BS "Sister gets mind-raped by the cult" story that was mentioned last thread.

Because it's not like the Sisters are INCREDIBLY well versed in battling xenos and heretics and would purge at the first sign of odd behavior right?

The GC are getting their shit from mining depots Holy fuck, who's idea was it to use lascannons as mining lasers? and from isolated IG outposts, not fortress monasteries.
>>
>>49507301

>anon goes off
>make better site with less clickbait
>good leaks
>good reviews
>Good content

I'd use it anon.
>>
>>49507309
>arbites precincts are harder to infiltrate/take over than PDF garrisons

For sure.

If cops can use the Rhino, why the hell can't Guard? Or stormtroopers at the very least? They at least work for the Administratum. If Sisters and Arbites can have Rhinos, why can't Scions?
>>
>>49507336

Well, I certainly shitpost about warhammer enough to make a go (quality not promisable, but I could try my best) at of most of it, but ultimately I can't make a leaks site if I don't have industry sources myself.

Then again, not like BoLS have anything approaching reliable leaks...
>>
>>49506503
>patriarch
why arent they a matriarchal society? seems needlessly sexist.
>>
>>49507237
First you would need an infected Magos, which would be extremely difficult to achieve unless he was a Magos Biologis who didn't take proper precautions. Might be nice fluff for a Skitarii/GSC allied army, I might use that.
>>
>>49507224
The more I read about Orks, the more people say how important their big gunz are. This seems like a perversion of the Orks... Aren't they supposed to be fighty and killy? Why are they relying on Gretchin?

What about a list of multiple small units (6 bikers) of Warbikers, each with a Klaw Nob, + the main Biker squad with Zhardsnark... Then... Meganobz in a Trukk? Or Lootas or Tankbustas for anti-vehicle?
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>>49507309
>who's idea was it to use lascannons as mining lasers?

https://www.youtube.com/watch?v=dSpOjj4YD8c

>>49507349
isn't the chimera a better vehicle anyway?
>>
>>49507382
You really dont know much about tyranids, do you?
>>
>>49507382
I know you're joking/baiting but genestealers are exclusively "male" because males are more effective at propagating when given sufficient breeding stock.
>>
>>49507406
Chimeras have shit access points and only 10 side armor vs Rhino's 11.

I wish scions could get folded into the inquisition codex again so they could use Rbacks/Rhinos/Chimeras without having to move and hop in first turn.
>>
>>49507244
>(Can't see a reason this would happen)

Not every worker on a Forge World is lobotomised or even heavily augmented. You could easily have a Genestealer Cult blooming up amidst their slave labourers, which would in turn need to be quelled by the local Skitarii.
>>
>>49507396
>Magos Biologis expedition to to distant isolated alien world
>Oh Shit we just woke up thousands of dormant genestealers
>His bodyguard is overrun and killed and he is infected
>Flies back home with his new family hidden aboard the cargo bays of his ship

It's not a terribly unlikely scenario.
>>
>>49507406
>isn't the chimera a better vehicle anyway?

Rhino is cheaper and has better side armour. Also, what's wrong with options? I'd give my Scions rhinos in a heartbeat over the expensive snowmobile.
>>
>>49507400
Orks love their ramshackle war machines just as much as their choppa.

The holy trinity of Ork interests are Choppy, Dakka and Fasta.
Big gunz are big dakka, but even so they make grot slaves man them because no self respecting Ork would stay away from the front lines, Gretchen are slaves that do everything Orks don't want to do.
>>
>>49507400
>What about a list of multiple small units (6 bikers) of Warbikers, each with a Klaw Nob, + the main Biker squad with Zhardsnark... Then... Meganobz in a Trukk? Or Lootas or Tankbustas for anti-vehicle?
Sounds perfect, tank bustas > lootas but some players insist lootas are amazing if you can get enough of them.
>>
>>49506503

Weird, why are the Brood Brothers not included in the table contents but all the other AM options are?
>>
>>49507520

I assume they need the guard vehicles for formations, and formations can only be from one faction?
>>
>>49507520
Why would you need them? Fundamentally they aren't really any different from Neophytes anyway, they just have different Heavy Weapon options.
>>
>>49507485
Infect what though?

Magos are like 80% machinery, and that's a scrub low level Explorator Magos.

Even psychic control isn't perfect as most have a majority of their brain matter replaced with cogitators to make calculations faster.

Not to mention his ship would be blown out of the sky for unregistered cargo.
>>
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>>49507400

If you aren't running big gunz, take Looted Wagons with Killkannons.

These things are stupid cost efficient, their only downside is that they take up a Heavy Support slot apiece in a codex that has a lot of desirable HS choices, namely Big Gunz and Lootas.
>>
>>49507520
Guess in they're included in one or more of the formations only, so that you can't make a list with only brood brothers and need to include hybrids.
>>
>>49507509
>>49507489
So, could I sacrifice Big Dakka for more Fasta and Choppy?

And what to do with the Tankbustas? Put them in a trukk? Make them march? And still keep the Meganobz in the trukk?

Wouldn't this make the Tankbustas easier to pick off?
>>
>>49507482
I can understand Genestealers landing on some bumfuck planet undetected, but a forgeworld is another matter. And the lifespan of their labourers is so low, and the pollution so high, what are the chances of developing a sustainable cult?
>>
>>49507532

We've had formations confirmed to include Brood Brother units.

>>49507533

>they just have different Heavy Weapon options.

That's a pretty big reason why, especially since the Overkill grenade launcher neophytes are illegal with this book, so you need a unit that has grenade launcher access to put them in if you don't want to shelve those models.
>>
>>49507545
Biologis tend to have a far higher ratio of meat to metal than other Tech-Priests, so it's not unlikely at all one could be infected. IIRC one of the Caiphus Cain novels even featured something like this happening.
>>
>>49507545
>Magos are like 80% machinery,
Genestealers only need the bare minimum of flesh to infect. That 20% will do just fine as long as there's brain matter in it.
>>
>>49507553

That dozer blade looks like an orkified box of McDonalds fries.
>>
>>49507583
I remember there being one story of a Magos who was regretting replacing nearly all (A small amount was left purely to not be branded as tech-heresy) his brain with cogitaors because it was driving him crazy, he couldn't switch off.

Replacing your brain with machines is the ultimate way to be closer to the Omnissaah.
>>
>>49507560
It's best to keep them in the trukk, it's not perfect but at least it's a nice cheap extra barrier between them and the enemies attacks.

Meganobz in the trukk too but this time use it to rush up the field as fast as possible.

Your bikes are actually equiped with some pretty good anti-infantry dakka so you mostly just need to worry about spamming rokkits to blow up tanks at range. Power klaws can rip up vehicles at close range.
>>
>>49507576

Take the Cain novels with a heavy grain of salt as far as the canon process of Genestealer infestation goes, Sandy Mitchell didn't do enough homework on them.

He depicts the Genestealer Kiss as being something which transfigures humans into hybrids after a couple hours.
>>
>>49507583
Well, the problem lies in how the infection travels through the body. If a Magos is just a few organs and a brain linked together by cybernetics, they're going to be nearly impossible to infect.
>>
>>49507573
>especially since the Overkill grenade launcher neophytes are illegal with this book

Why? Where does it say that Neophytes can't take Grenade Launchers? There isn't one in the kit, but the models do exist, so GW shouldn't feel obligated to remove the option. And while the blurb on the Neophyte store page doesn't mention Grenade Launchers, it doesn't mention Flamers either, and those are in the kit.
>>
>>49507567
>but a forgeworld is another matter
The more thickly settled and industrialized the planet is, actually, the easier it is for a stealer to hide and grow a cult. Notice most of the fluff talks about Hive Worlds. That's the exact opposite of "some bumfuck planet". Plus were talking a scenario where the Magos is actively helping them hide. It would be almost trivial. The ass backwards, ridiculously corrupt, bloated bureaucracy of the Imperium is not known for being difficult to infiltrate. That's why they need entire orders of Inquisitors to probe everywhere constantly and more stuff still slips through the cracks than gets caught.
>>
>>49507625
Plus it's told by Ciaphus 'I'm fucking out of here, peace' Cain, take EVERYTHING with a pinch of salt.
>>
>>49507651

I may just be making assumptions based on the website blurb, you're right. I hadn't noticed they'd left flamers out as well.

Specialist weapons and heavy weapons are still a big reason to field Brood Brothers.
>>
Using a LR Vanquisher with an Enginseer for Power of the Machine Spirit, Yay / Nay?
>>
>>49507629
A pack of genestealers hold him down atop the corpses of his dismembered retinue and shove a fucking diamond hard rending ovipositor through his cyber-skull? Are you just being contrarian for the sake of it or do you lack any imagination?
>>
UK fag here. What's our most accessible simple green we got over here?
>>
>>49507691
For what? Shooting a heavy bolter at something else? Chances are, you're going to have a lascannon on your hull, and because it's a Vanquisher, you're going to need both the cannon and the lascannon to kill anything.

Better question is, Vanquisher, yay/nay?

And the answer is nay.
>>
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I'll just leave this here (while I go actually watch it).
>>
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>Testing the new CSM detachment
>All characters die early, so i roll the free chaos boon table on a Aspiring Champion on a CSM squad
>Keeps rolling the 1d3+1 more boons result
>At the end of the game he had 2+ armor, FNP, fleshbane, S5 pistol, fleet, poison, crusader
>he wrecked all the faces plus one and won me the game

I'm coming to take your place, Abaddon.
>>
>>49507702

What, green stuff?

You can get wholesale milliput off of Wikipedia if you shop around, I got ten packs at £1.80 a pack not too long ago.
>>
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>>49506927
>>
>>49507702

BROWN DETTOL M8
>>
CSM tactics question; I have a ten-man squad with two Plasma Guns buttoned up in a Rhino for drive-by shenanigans. Do I arm the rest of the squad with pistol+CCW in anticipation of the Rhino inevitably getting popped and simply throw them at the enemy? Or would it be more pertinent to take Bolters and try and hold an Objective?
>>
>>49507701
Well now his mind which is built more like a computer than a fleshy brain has a gaping hole in it, corrupting the shit out of the data stored within.
So he's going to be a gibbering retard who wouldn't fool an Ogryn.
>>
So as a longtime Tyranid player who has never run vehicles before and is now getting a cult army, can any guardsmen vets give me the rundown on how best to field a Leman Russ squadron?
>>
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>>49506216
So the transport will have a twin-linked autocannon?
>>
>>49507726

>Wikipedia

Ebay, shit.
>>
>>49507721
The one time I faced that detatchment the CSM player rolled a demon prince on his T1 free rolls and then in turn 3+4. Slightly OP but I don't care because it was lulzy. Shame about all my Mechanicus grav-bots who immediately shot them, but that's life.
>>
>>49507749

Why does a mining truck have an autocannon mount?
>>
>>49507717
Why is it fan comedy is so fucking cringey?

It usually just boils down to yelling.
>>
>>49507750
How did your brain even fart that bad?
>>
>>49507740
Well Tyranids would benefit from big S8 AP3 pie plates from the standard Russ, no sponsons because of snap firing.

Vanquihser would actually be decent for Tyranids in the absence of other good ranged AT.

And they better not get fucking Executioners or I'll cry.
>>
>>49507760
Probably formerly had a hydraulic crane arm similar to the digger variant that has been removed and had autocannons fitted to the rotating base. Hopefully it has some kind of 'improvised weapon fittings' rule similar to the armed Arvus Lighter.
>>
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>>49507750

>He doesn't buy his green stuff from wikipedia

lol what a noob
>>
>>49507623
But if they blow up the trukk, doesn't that rip apart the Tankbustas inside?
>>
>>49507729
Thanks m8, I'll be sure not to shank you last.
>>
>>49507760
Because is just the adapted minning laser mount? Or to take care of wild stuff from the caves/mutant scum of the hives?

Use your fucking imagination dude.
>>
>>49507799
Yup, an any that survive will be failing their ld an dunning off the board.
>>
>>49507799
Yeah but if they just shoot the tank bustas they'll be ripped apart all the same. At least with the trukk there is a chance it will just be wrecked.
>>
>>49507819
Lol so what's the point?
>>
>>49506314
Looks pretty nice. A solid color scheme
>>
>>49507760
Modified for battle by the cultists using the same mounting meant to carry a mining laser or demolitions cannon.

They live in a world with hostile subterranean native fauna that attack the miners.

It's a security vehicle that was previously used by local enforcers to keep the slaves in line down in the mines.

Take your pick.
>>
>>49507728
I think Demostealer's is a pretty cool hybrid. Eh, Explodes satchel charges and doesn’t afraid of anything.
>>
>>49507733
They can't charge after firing plasma guns, so just take bolters.
>>
>>49507788
>no sponsons because of snap firing.

Debatable. Remember that the more weapons you have, the less likely you are to lose your main gun to a Weapon Destroyed result. And if you do, you've got enough secondary weapons to act as a reasonably formidable pillbox. Hell even if you have to move, three snap firing Heavy Bolters is going to hit something.
>>
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>>49507717
>Well, I gave Magnus a bike so he has no excuse
>Can I too have a bike, father?
>No. You are too fat
>You hurt me, father.

Instant classic
>>
>>49507828
There is no point to playing Orks.
I would wonder if it was masochism or if Orks players were just slow but I guess it must be the latter considering they're
>I2
>>
>>49507828
10 8/3 missiles with tank hunter for 180 points.
>>
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>>49506469
>It's the 12 Front Armor that is weird.
But not impossible.
https://www.youtube.com/watch?v=PZbG9i1oGPA
>>49506503
>Sentinels
Oh boy...
>>49507052
Not sure if they can infect, but they can dominate/mind control Gray Knights
>>
>>49506536
Renegades get Wyverns too.
>>
>>49507859

>on bs2 t-shirt units

It WAS all about firing those rokkits AND then charging with tankbusta bombs, but

>lol one grenade per assault round

Fucking horse shit.
>>
>>49507309
>Holy fuck, who's idea was it to use lascannons as mining lasers?

More like, "who's idea was it to use mining lasers as battle weapons?"
>>
>>49507889
If tankhammers didn't replace the rokkits (and the nob coudl get one) it'd be better
>>
>>49507798

This is a much better pose for Kranon.

Why did we get the static shitty pose instead.
>>
>>49507733

10 CSM with Bolter and Bolt Pistol with 4 AP2 shots in a Rhino are shit Tacticals.

I'd always take Bolter/BP/CCW and almost always a Mark; sure, might not be the best thing ever, but beats being 'well we're just a mediocre loyalist squad but worse.'

Thanks for bringing actual CSM to the table rather than min Cultists or some other army with the Cyclopia Cabal plugged in. You're what's right with this hobby, anon.
>>
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Hey, thinking about starting 40K for shits and giggles. I already play skaven in age of sigmar. The armies I was looking at or 40K daemons of khorne or nugle (can be used in sigmar), chaos space marines (useable with daemons as daemonkin and in aos as bloodbound), or da orks. Any of these really a good option? O know eldar are retarded, so I'm avoiding them.
>>
Anon with compulsory buying disorder here.

I was told to read up on rules and codex and so i have.
Just a quick question. In the links in the OP i can't seem to find a specific CSM codex, is there one or am i ok to just read up on Black Legion supplement?
>>
>>49507948
Orks are pretty much unplayable. Weakest army in the game bar none right now. Chaos Marines aren't doing so well either. Daemons are reasonably playable and can be a lot of fun, but you need to go down the mixed-god route, and make sure to bring Horrors so you can summon in lots of new units in-game.
>>
>>49507884

/end of discussion.

You nailed it sir, well done. 12 front armor it is.
>>
>>49507651
>>49507683
They can totally take Grenade Launchers. There's one included on the Neophyte sprue pictures.
>>
>>49507749
All it needs is a hybrid with a flaming guitar...
>>
>>49507985
so which armies are doing ok right now. I'm really open to anything but tau/eldar
>>
>>49507963
Guy here who told you to go read that stuff, good work. Yes there's an actual Chaos Codex, it's 6th edition so that might be why you're having trouble finding it. There's also the Crimson Slaughter supplement and the new Traitors Hate supplement, as well as Khorne Daemonkin Codex if that interests you. You don't need to read it all at once but they're all possible resources for you to try to cobble something together out of.
>>
>>49507615
BADDA BA BA BAHHHH
IM LOOTIN IT
>>
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>>49508015
>>
>>49507721

Add some spiky bits to his model, run him as your new Chaos Lord. FORGE THE NARRATIVE
>>
>>49508036

I'm strictly going SCM and vehicles to get a good foundation of understanding how to play the basics. Should i just go with general rules for now and the black legion?
>>
>>49506314
Very nice anon.
>>
>>49508022

Eldar, Space Marines, demons and Tau are top tier now.

Dont do armies for playability, do them for lore or because you like the aesthetics.

Demons would allow you to have some chaos space marines as well just to try out.

Chaos is one of the most flexible factions.

A Nurgle army would also allow you to do Pestilens in AoS
>>
>>49508062
Yeah if you're just starting out, stick with that.
>>
>>49508124
Ok I'll stick to that.

For HQ what's the most "barebones" i can go? I have a demon prince, Abaddon and a chaos lord.
>>
>>49508110
Actually, I already mainly play pestilens (pure). So i would be running a mix of nurgle and tzeench i'm guessing?
>>
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GSC codex leak when?
>>
>>49508164

When you buy it.
>>
>>49508156

You could do Nurgle demons for both games and then ad space marines for 40k.

If you run nurgle demons with nurgle marines you dont need any other chaos gods, as nurgle space marines are great.

You could run a sorcerer or two, terminators, obliterators, a helldrake and plague marines, with nurgle demons .
>>
>>49506536
These are supposed to be rogue IG so they get the same as IG except for munitorum level stuff like enginseers and sanctioned psykers and aerial support
>>
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What do you use for opening Epub ? i cant read the "Blood angels red thirst edition" from the MEGA.
Adobe digital edition 4.5.2 doesn't work and neither do "Cover" or my galaxy S7.....
>>
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>>49508045
>>
>>49507557
That's fucking terrible!
>>49507573
Confirmed where?
>>
>>49508144
Chaos Lord is the most basic option you could roll with.
>>
>>49508217
PC - Readium
Android - Kobo
iOS - Kill yourself
>>
>>49508248
It's probably not that terrible, anon, just wait til the exact formation requirements are leaked before jumping to conclusions.
>>
>>49508218
>Not using embedded bluetooth speakers
>>
>>49507948
wait...

people play age of shitmar?
>>
>>49508274
>PC - Readium

Wow thank you, that works flawlessly
>>
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>>49508144

Aspiring champion?

Sorcerer?

Demon spamming sorcerers are pretty good, and picrelated is a GREAT miniature
>>
>>49508314
It's gotten as points system.
>>
>>49508314
yes
>>
>>49508314
actually, quite a few do now that the rules got tuned up
>>
>>49506503
>no human cultists whatsoever, not wvwn brood brothers

Where's my fucking revolution, GW?!?!
>>
>>49508327
and? its still dogshit. its an insult to WHFB
>>49508358
kek
>>
>>49508302
No, it's terribad, because my local community plays WITHOUT formations!! I feel betrayed.
>>
>>49508325
>Demon spamming sorcerers are pretty good
Why would you lie to a new player?
>>
>>49508372
There are no human cultists in a genestealer cult, they're all acolyte hybrids, just use cadian bodies and vehicles and you got yourself your own rebel PDF.
>>
>>49508402

They are though.

Why would you lie to a new player?
>>
>>49508396
Well that's your local group being shit. The game is designed around formations now. You can't blame GW.
>>
>>49507843
Assumption is they've hopefully done enough damage with the plasmas by the time their ride gets burst, and just fire their pistols on the way in. Considering the emphasis on objectives in 7E I'm leaning towards Bolters and the squad taking cover behind the wreck if their ride goes boom.

>>49507915
>Thanks for bringing actual CSM to the table rather than min Cultists or some other army with the Cyclopia Cabal plugged in. You're what's right with this hobby, anon.
Th-thanks. 7E feels like fluffy Iron Warrior lists are minimally viable, especially with IA13 units supporting them. Going for a blitzkrieg theme, with Wehrmacht tanks and equipment. Pz.IV Predator tank, PaK-40 Rapier batteries, Flakvierling quad-gun; the Rhinos are giving me a headache but I'm thinking a Jagdpanzer IV with a converted crew compartment and the main gun replaced by a combi-bolter turret. Think SoB Repressor built out of a Panzer IV.
>>
Building a Black Templar army, stuffing a LRC with 8 Assault Terminators is a good start, right?
>>
>>49508427
23 years of waiting literally wasted. Essential part of a cult cut out. I don't even...
>>
>>49508428
How are chaos sorcerers at all good at summoning daemons? They perils as badly as anyone else and don't have librarius conclave for manifesting on a 2+.
>>
>>49508050
But I already have that.

The Legionnaire that kicked ass in 30k is my Chaos Lord in 40k.
>>
>>49508472
Expensive, but right on brand for Black Templars.
>>
>>49508314
I just started playing age of sigmar
And holy shit is it awful
>whoever deploys first gets a +1 modifier to see if they go first
>at the end of each turn roll off to see who goes first in the next turn
>no weapon skill
>no ballistic skill
>no strength
>no toughness
>no initiative
>if you have 6 bravery but roll a 10 for your bravery test 4 guys die with no saves allowed
>almost everyone can get what is basically a six on the destroyer table for free
>can shoot at people who are locked in combat
>can shoot at people if you're locked in combat
It's still fun though
>>
So wait, is a Deathstrike missile really just something you can replicate with three Vindicators every turn, no fuss?
>>
>>49508427
YES YES YES
DAESH CULT
<3
>>
>>49508432
Why not? Human cultists aren't unimportant addition to a cult, they are, like, mandatory part of it. Parents fighting for their children, for fucks sake.
>>
>>49508484
Pretty sure they FAQ'd that CSM Sorcerors can take Maelific powers and only Peril on 6's.
>>
OK, after thinking through the Goliath-as-Inquisition -pimp-mobile idea, I think it would work. Get a Goliath, file off the cult symbols all over it and replace them with some of those Forge World Etched Brass Inquisition symbols.

Gunners will have their heads+ torsos replaced by Hostile environment Cadians and I'll swap out the weapon mounts and possibly wheels (if I can find a way to attach the tracks without it looking stupid) for Chimera parts.
Sound good?/any ideas?
If this works out I guess I'll move it to WIP general.
>>
>>49508110
When did Necrons drop off from the top tier? People use to whine about them like no tomorrow and now it seems like they're barely mentioned.
>>
>Genesteler web gun has an AP equal to its target's strength
They're just rubbing the cult in Sisters' faces now.
>>
>>49508586
When Eldar and Tau became top dogs
Also when angels of death came out
>>
>>49508380
Well yeah. Still, it's fun.
>>
>>49508507
just play the 9th age, its the spiritual successor to WHFB
>>
>>49508507

>Its still fun though

I think thats the point of the entire game. GW can finally, without being bound to a big rule book, make "fun" rules for each and every individual model. Hell, even monsters acts as fucking monsters in that game (ok, so I got like, what... 22 attacks?!?).

To be fair, the "switching side" is more common than you think it is. Many games has that feature, its just stuck up 40k players that hasn't looked beyond the borders of this game that don't know this.
>>
>>49508586
Necrons are still incredibly powerful in casual games due to their durability.

But top tier armies have so much fire power these days they can just power through all their saves and reanimations rolls with no trouble. Necrons are also quite vulnerable to all the psychic fuckery armies put out.
>>
>>49508507
>>can shoot at people who are locked in combat

This is good
>>
>>49508547
You're retarded and wrong, they can take malefic but they perils as badly as any other non-daemon psyker. The Only CSM unit good at summoning is a daemon prince.
>>
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>>49508218
>>
>>49508547
they didnt
>>
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>>49508586
Their cheesiest formation finally got a FAQ so that it works as intended instead of munchkin bullshit loophole abuse.
>Retribution Phalanx
>Wiped Out units of Warriors or Scarabs come back at full strength on a 4+, within 3" of the Lord
>Use of the word 'deploy' allowed players to conga-line units across the board and shoot/charge/take 9001 objectives the turn they returned
>FAQ clarifies they deploy via Deep Strike
>mfw Faggot on a buy/sell/swap page is selling his army that's literally a grey tide of 3 unpainted Retribution Phalanxes
>>
why dont GW kill off the tau and say that their empire was taken over by kroot after a brutal genocide of the tau?
>>
>>49508427
>There are no human cultists in a genestealer cult
Infected people become slaves to the Patriarch
>>
On a scale of 1 to Brony, how cringy is it to talk like an Ork while commanding your Orks into battle?

"Cool. All vehicle army."

[Ork Accent]"If it ain't on'a truck, then it ain't part'a me army!"
>>
>>49508761
Why would they?
>>
>>49508784
because tau are fucking gay.
>>
>>49508788

If you pay as much as all the tau players have and will over the next 15 years maybe they will.
>>
>>49508529
Once upon a time, cults were like human uprisings with some hybrids and purestrains mixed in. Now it's all about hybrids, and human cultists are almost retconned. I knew it will happen. After Overwatch and WD Ghosar Quintus formation, I totally knew something was wrong. Shit.
>>
>>49508736
I've actually never seen anyone used that. Most of my friends just complained about the decurion with wraiths getting a 4+ FNP and warrior blobs with a gark parked next to it being essentially unkillable.
>>
>>49508716
Perils aren't even as bad as people think. It's pretty much just "don't fail leadership."

And once you have horrors/a herald on the field it doesn't matter.
>>
>>49508768
And will die without hesitation for a brood and their children. But hey, let's cut them out, shall we? We totally don't need them in a cult army, because every cult army is better without actual cultists, right?
>>
Do you know where I can find the Vendetta-profile for death from the skies?
>>
>>49508716
>>49508733
>Chaos Psykers can take Daemonology powers but still get penalty for non-Daemon use of Maelific powers, despite how awesome and fluffy that would be

Disregard me, I suck cocks.
>>
>>49508833
or you could just play demons
>>
>>49508822
Back they they were also often half chaos cults with beastmetn, mutants and spawns
>>
>>49508858
>Do you know where I can find the Vendetta-profile for death from the skies?
You cant. They use same profile as Valkyrie.
>>
>>49508773
Depends entirely on the delivery. Since most 40k players are either 15 or an awkward neckbeard, I'm gonna say Brony-tier cringy.
>>
>>49508874
They weren't tyranids then. But in 2nd and 3rd edititions (especially in the latter) brood brothers were a must.
>>
>>49508895

okay, good to know. thanks.
>>
>>49508895
>>49508858

They made a small pdf for it.

https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Vendetta_Gunship_update.pdf
>>
Codex: Greenskins when?
>>
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>>49508916
>>
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>>49507855
>Uninteresting, hard to remember, and likes bikes. You should totally join the White Scars

>If there has ever been an existence as utterly unnecessary as the Dark Eldar's it probably never existed to begin with
>>
>>49508507
Aos is trash, but not because of the rules. It's horribly unbalanced. For instance I was watching a game and a guys single unit of chaos warriors demolished 4 troop units of a high elf player simply because of how durable they were. Another game saw vampire counts cavalry run over 5 units in the other vampire count army who didn't have the same OP cav. The game is broken because of this.
>>
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I always had an aversion to WH because of the cost but I decided to take a small plunge and get the space marine painting pack. I love these little fellas and I'm excited to paint them, doesn't look too hard.
Would the Kill Team Box set be good for someone looking to game on a budget?
>>
>>49507769
because the fans are autistic and are socially unaware of themselves
>>
>>49508971
Like I said - they weren't tyranids then.
>>
>>49508935
Hopefully never, so I don't have to listen to ork players complain about another shitty codex and how GW hates them.
>>
>>49508822
>like human uprisings with some hybrids and purestrains mixed in
That's because there were only 1st/2nd generation hybrids.

You literally have rules (and miniatures!) for regular human cultists in the neophytes. Shave down the forehead ridges, swap some heads and you've got a unit of brood brothers ready to go. That's if there aren't proper rules for turned PDF members, which we already know are coming thanks to them being in fucking white dwarf.
>>
>>49508440
Seconding this, bringing CSM in a CSM army is to me absolutely mandatory.
>>
>>49507769
I agree, it's a shit, unfunny series, that makes me question the humor of my fellow 40k players. And no, it wasn't good early on. I couldn't get past the first couple episodes, it's that unfunny and tryhard.
>>
>>49506193

>TL Burst Cannons instead of SMS.
>>
>>49509029
I4 tho'.

>proper rules for turned PDF members, which we already know are coming thanks to them being in fucking white dwarf

Elaborate, please?
>>
>>49509081
we've seen images of converted and painted cadians in the leaks

they're in the painting guide images

Like, there's a time and place for hysterics, but this army's getting pretty much everything you'd want from a cult.
>>
What weird army would you guys like too see GW do?

Personally for me it'd be exodites. I know they don't go around conquering shit but man I'd love too see some elves riding dinos with fucking laser guns.
>>
>>49509184

Why the fuck would you put an assault unit with infiltrate in a fucking chimera?
>>
>>49509229
genestealers are like cats and want nothing more than to shove themselves into boxes and dark corners
>>
Orks will be getting their Dual Campaign with Necrons. Calling it now
>>
>>49509184
Yes, I saw them, but everywhere flies "acolyte hybrid" expression and as you know - no doubt - it's Cadians with ACOLYTES heads.
>>
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>Neophyte 'cultist'
>5+ save

Pfft what kind of pussy fucking cult-member walks around in such heavy gear? My faith in the ruinous powers are all the protection that is needed

MY GODS SMILE UPON ME, CAN YOU SAY THE SAME HYBRID-FILTH?!
>>
>>49509274
Scratch that. Orks vs Black Templars

Both need their big updates and this dual campaign thing is going to be sticking.
>>
>>49509279
There is literally nothing stopping you from.. not using acolyte heads on your brood brothers.
>>
>>49508440

My buddy plays Iron Warriors and accounts for himself pretty well - the Fire Raptor is absolutely dope (especially if you're against a fag like me playing Battle Company - independently firing Reaper Batteries are a wonderful thing), Vindicator spam is no surprisingly good, and all his guys being 2 attaks with Hatred always sucker punches my Marines. Especially as he's one of those real men who forges the narrative by kitting out his Champions with fancy melee weapons and stuff. Tzerminators in a Land Raider with a ML3 unmarked Sorceror on Sinistrum do pretty well (turns out a WC1 12" bubble of Fearless is actually really, really good for CSM, even with VotLW), especially working alongside a Daemon Knight Errant.
>>
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Will the Ghosar Quintas Genestealer Cult units be in the new codex?

16 Neo Hybrids - 2 Grenade Launcher / 2 Mining Laser

12 Aco Hybrids - Claws / autopistols

4 Aberrants
>>
>>49509223
Not an army, but units like:
1. eldars on cold-ones in eldar
2. snakebite boarboyz in orks
3. regular men and women in GS cults
4. maybe squat hero in Codex: AM.
>>
>>49508524

Yeah, but neutralising one Camo Netting-swathed Deathstrike that's out of line of sight and 48" away is way harder than getting one pen, any pen, on a squadron of tanks with AV11 on the sides that are actively trying to drive up your anus.
>>
>>49508524
What?? No jackass it's one use only. Also it might not even go off all game. Did you even read the entry?
>>
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>>49509274
Would it not be orks vs imperial guard?
You know to continue ghazza's and yarricks ongoing feud
>>
>>49508531
Yes, and they're in the Codex. In Formations.
>>
>>49509376

T-Minus Five Minutes To Launch... And Counting hasn't been a rule for a whole edition, and he's saying that a full Vindicator Squadron is the same as a Deathstrike but can fire every turn rather than just once. Read the post you're correcting and the rules before you correct someone, jackass.
>>
>>49509361

Penning don't do shit to Anvil Strike Force tanks unless you get weapon destroyed.
>>
>>49509302
Lol no, maybe as the box set for 8th edition. Maybe.
>>
>>49509313
Fire Raptor is definitely on the 'want' list, and since Traitor's Hate lets me finally use my fucking Linebreaker Squadron again, I've been meaning to put them in a list.
>>
>>49509445

Oh jeez, yeah, they fire twice as well right?

Alternatively, the Iron Hands Gladius equivalent would do it, and let you move 12" and fire to boot
>>
>>49509307
Listen, I know I can do that. I'm not retarded. But I'm royally pissed that they didn't include regular cultists in Codex: GS as they should, changing cult's flavor from a commoner's revolution to an alien infiltration force. And I don't want to proxy them or field cultists as count-as neophytes.

And yes, I already ordered it. Yes, it's better than nothing. But not inculding cultists is just wrong. Even if I can proxy them.
>>
>>49509481

Only a single vehicle can fire twice in the detachment... But possibly, you could do a Linebreaker bombardment then a second vindicator shot?
>>
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>>49509490
>changing cult's flavor from a commoner's revolution to an alien infiltration force
it's always been an alien infiltration force

the "commoners" are brainwashed slaves
>>
>>49509333
Yes.
>>
>>49509490
The Neophytes are the regular cultists.
They are the rank and file scum with stolen or improvised weapons.

What more do you want?
>>
>>49509415

fugg, I dont even care who it is, I just want a guard update. Its boring that pretty much every second release is space marines.
>>
>>49509441
1. Source of them being in formations?
2. What's the reason they aren't on the main army list?
>>
>>49509490
>from a commoner's revolution to an alien infiltration force
I think you're forgetting the fucking GENESTEALER part of GENESTEALER Cults. Dumbass. It was ALWAYS an alien infiltration force first and foremost.

And for the last fucking time, the non-hybrid cultists are in the Formations. If you can't run formations that's not anyone else's fucking problem, that's like saying GW didn't include tanks in the Guard Codex because your play group doesn't allow Heavy Support options.
>>
>>49509573
Yeah fuck that, even as an IW player this keeps me from bothering.

I like fielding 2 Vindicators and LR in the new Fist of gods pack, it's fluffy and i dont have to waste time on a blast i'll never fire. No one is gonna let you drive up and wreck their army, turn 1 everything will focus down one Vindi and it's all over.
>>
Codex genestealer cults pdf when?
>>
>>49509573

Well yes, but you're chaos. You don't get nice things.

Also as someone who ran an anvil strike force with Tri vindicator, two whirlwinds then the rest of the force as various Dreadnoughts... That shit is nasty. The Vindicators generally got to fire one Linebreaker, but were a glorious fire magnet. If I got to shoot them again that was just a bonus, but they made a great distraction, usually got one shot off and afterwards I still had two Vindicators.

Dread spam turned out to be much better than I thought they would be. AV overload I guess. The list is now in my "Don't play against people without prior arrangement" lists pile.
>>
>>49509635
Two weeks.
>>
>>49509575
>1. Source of them being in formations?
The designer interview.

>2. What's the reason they aren't on the main army list?
Probably to make you buy a Guard Codex.
>>
How's this look for 1500?

HQ
Company Command Squad 1: Lascannon team, Vox and Sniper
Company Command Squad 2: Lascannon team, Vox and Sniper
Priest: Autogun, laspistol and CCW
Priest: Autogun, laspistol and CCW
Priest: Autogun, laspistol and CCW
Commisar: Power Axe, Bolter
Commisar: Power Axe, Bolter
Commisar: Power Axe, Bolter

Elites
Tempestus Scion Platoon:
Tempestus Scion Command Squad: 3x Melta Gun
Tempestus Scion Squad: 2x Melta Gun
Tempestus Scion Squad: 2x Melta Gun
Tempestus Scion Squad: 2x Melta Gun

Troops
Platoon 1:
Platoon Command Squad: Vox, Flamer and Autocannon
Squad 1: Flamer and Autocannon
Squad 2: Flamer and Autocannon
Squad 3: Flamer and Autocannon

Platoon 2:
Platoon Command Squad: Vox, Flamer and Heavy Bolter
Squad 1: Heavy Bolter and Flamer
Squad 2: Heavy Bolter and Flamer
Squad 3: Heavy Bolter and Flamer

Platoon 3:
Platoon Command Squad: Vox, Flamer and Heavy Bolter
Squad 1: Heavy Bolter and Flamer
Squad 2: Heavy Bolter and Flamer
Squad 3: Heavy Bolter and Flamer

Heavy Support
Hydra
Hydra
Wyvern
>>
>>49509663
I'll scan it Friday.
>>
>>49509546
You'd think the largest fighting force in 40k
would get a little more frequent updates.
>>
>>49509532
I said "flavor", not their purpose.

And the differenece is that those slaves were a cannon fodder for a cult; hybrids were their beloved children and gods, not sacrificed lightly. I don't like that they changed the proportions and thus general feel of the army.

>>49509544
No, they aren't. They are hybrids. Hybrids aren't "scum", they are children of the gods. Hybrids never were a cannon fodder for a cult - infected humans were.
>>
>>49507623
Imo mega nobz are better in a trukk and tank bustas in a battle wagon.

If you go mounted tank bustas youre also going to need a lot of distraction and screening units / vehicles.
>>
>Deathwatch
>it's just edgy astartes with cut and paste weapons from other factions
>Genestealer Cults
>it's just IG but like sorta xeno i guess

10/10 GW
>>
>>49507799
Just use the trukk to dump them in some decent mid field cover and either drive off to be annoying sitting somewhere or keep it around to screen them.
>>
>>49509791

well, doesnt it makes sense for the genestealers from a lore point of view?
>>
>>49507889
GW forgets orks exist a month after their codex release its evident in pretty much everything they do.
>>
>>49509819
yeah but if they play like a very slightly modified IG then what's the fucking point
>>
>>49509791

>t. some fag that has zero knowledge of either army and is a fan of neither but has to get his two cents in
>>
>>49509791
>Two Factions that always existed in the fluff were given proper rules that came with more brand new Faction-specific stuff than expected
What the fuck are you complaining about, again?
>>
>>49509836
They play completely different from IG or really any other race that's out right now. Maybe try reading the info available before jumping to dumb conclusions.
>>
>>49509692
No voxes in the blobs?
>>
>Harlequins, MT, Inquisition and Sisters are still shitty ally codexes while we just get two new fleshed out factions

reeeeeeee
>>
>>49509020
>People who don't get a codex for a long time don't complain about it
>>
>>49509692
1 of the infantry squads in each blob needs a vox for you to do anything useful with the other vox sets.
You will struggle if you face someone in metal boxes, you're taking down maybe 2 rhinos a turn, if they're running the ever popular "flat out turn one. get out t2 and shoot style list" then the bulk of their army will reach you unscathed, and you can't do shit to proper tanks until t2.
Get an aegis line with comms relay, or something else to boost reserves, because you will be pretty handicapped if those ~~400 points of reserves don't arrive early.
>>
>>49509882
Sisters are soon, then Inquisition update with Formations from GK, Sisters and DW
>>
>>49509612
I know what genestealers are, probably better than you, becase I actually played them 25 years ago. This is why I see how they changed and the differences, as subtle as the may be, you don't give a shit about.
Again: purestrains were gods basically, hybrids were children of the gods and leaders of the cult and human cultists were the cannon fodder. That's why in 3rd edition hybrids and purestrains were elite choices and human initiates - troops.

>>49509676
So why is Leman Russ squadron present?

PS. I have AM codex.
>>
>>49509030
40k is full of sad ironies. Like how Chaos Space Marine Armies will almost never have actual Chaos Space Marines in them, only Cultists as a troop tax.

I'm somewhat digging the Black Crusade Warband though. 'Dem Obsec Bikes. 3 Bikers, I replace the TL Bolters with Flamers so my guys keep their BP/CCW bonus, and give an axe to the Champion. Path to Glory & Favored Scions and you can either have a mini assassin squad, cover-flushing unit ("Die Pathfinders!"), or assault support.
>>
>>49509882
To be fair, Inquisition is intended as and is very fluffy as an ally codex. Kind of wish they'd update the rules though, as long as they kept the original Chimera pattern. Lord of Formosa should at least give Hence obsec.
>>
>>49509788
The way I run mine is as many squads as I can in multiple trukks so the enemy is forced to split their firepower and I can take more squigs.

when I run just one unit a battlewagon with a nice killikanon is best.
>>
>>49509945
>probably better than you, becase I actually played them 25 years ago.
>Calls Guard 'AM'
>>
>>49510006
Oops, Give *Henchmen* obsec, I hate phone posting.
>>
>>49509746
Well then swap the Neophytes autoguns out for shotguns and run them as mind controlled rednecks.
>>
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>buy a set of minis for 30 euro
>give them a nice and ok paintjob
>good basing
>decide to sell them immediately after having completed them because i just wanted to pain them
>everyone wants me to sell them at 10
>>
>>49509945
>I know what genestealers are, probably better than you, becase I actually played them 25 years ago.
Nice try faggot, so did I, and I've also personally hung out with Phil Kelly at games conventions years ago around the launch of the 4th ed bid sex and chatted about them. This book is an amazing modernization of the old outdated fluff and you're throwing a temper tantrum over nothing while acting like your special for being one of a thousand fucking guys who have been fans of GCults since the early days. Get over yourself.
>>
>>49509869
>>49509904

Whoops, huge oversight on voxes. Misunderstood the rules. Thanks for the advice, I'll work on it.
>>
>>49509945
So? Why can't I use their new name? And yes, IG sounds better in my ears still.
>>
>>49510044
just add "pro-painted" to them and sell them for 60 euros.
Trust me, it works.
>>
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>can take ONE guy with a combi-weapon or melee weapons
>can take ONE guy with a special weapon
>can take ONE guy with a heavy weapon
>everyone else gets a generic boltgun

>have experience as Scouts
>can't infiltrate, scout, nor take camo, special Heavy Bolter ammo, or sniper rifles

>have experience as Devastators
>can't double up on heavy weapons

>have experience as Assault marines
>can't double up on special weapons or take Pistol+CCW

Justify Tactical Squads.
>>
>>49510169
"Free Transports." That's really it.
>>
>>49510169
Really ass/scounts/ devs should be BS/WS 3, because they are still ,in training. THEN tacs might be useful

also
>what is combat squads
plas cannon+gun with a combat squad in a razor back is not too bad
>>
>>49510169
Retarded legacy design when every army had to have a bunch of worthless troops coupled with power creep making the basic Tactical a fairly squishy, fairly toothless unit.
>>
>>49510169

There is no fluff justification for Tacticals.

Well, no justification that they aren't just what Sternguard are, at least. Seasoned, flexible veterans of many campaigns with the right to plunder the armoury for anything short of terminator armour.
>>
>>49510169
>My base troops choice should get 10 plasma guns or 10 grav guns otherwise they're shit
>>
>>49509223
>I know they don't go around conquering shit
Seen this sort of comment a lot with the genesteler cults, claims that because a particular cult is only on one planet they're not relevant. Doesn't seem any sillier to me that having Farsight leading approximately 50% of the tau forces in the galaxy, Corteaz being seconded to a similar proportion of Imperial forces, Chapter Master Azrael regularly turning up to give 50 guardsmen the benefit of his hat, and so on.
>>
>>49510169
Eh, go look at 30k
>20 strong blobs of tacs with just bolters
>can super dakka for one turn
Pretty fun
>>
>>49510237
>Really ass/scounts/ devs should be BS/WS 3
So in other words they should be on the same level as guardsmen?
>>
>>49510257
Cults have been known to take entire systems, sometimes infecting sectors at a time.
>>
>>49507798
I am very much behind on 40k lore, but isn't this Abbadon's sword, however it's called?
>>
>>49510127
im a complete newbie and idiot, but not that much to not know that the pro painted its codeword for shit.


why the hell a model where i spent hours painting should have a lower price than a nonprimed thing? ;_;
>>
>>49510370

Because unless you're a painting master, you robbed people the chance to customise. Normally such models would be bought for well below value by someone building an army on the cheap, usually to have the paint stripped back off.
>>
>>49510047
>the army loses it's religious theme
>let's call it modernisation

Jesus fucking Christ. It's called "genestealer cult" for a reason. Basically - it's an army of humans worshiping genestealers and their offspring. That's why neophytes AREN'T cultists - they are THE WORSHIPED IDOLS. Now the whole concept is twisted.

Now, don't het me wrong. As I said, I already ordered a copy, I will play it and I'm happy they came back. I like the art in the codex and think it's one of the rare occasion GW made something nice. The only thing I don't like is that they changed the character of this faction, from purestrains and hybrids in a sea of cultists into a sea of hybrids with cultists being marginalised. And yes, placing cultists into one or two formations instead of making them a regular troop choice IS marginalising them.
>>
>>49510310

They were WS3 BS3 up until the most recent edition.
>>
>>49510400
>you robbed people the chance to customise


those people still exist? where i play people are all about the gaming part, hence why they buy prepainted codex approved stuff
>>
>>49510237
How does nerfing Assault Marines and Devastators make Tacticals any more useful? Christ, Assault Marines and Devastators are only good in a couple formations.
>>
>>49510310
Following the basic training model, yeah. maybe dev should be ws4 since they have been in the assault marines

I guess what i am really saying is the idea that we go
Scout>ass marines>devs> tacs
is fucking dumb. really it should go
tacticles>whatever a neophyte shows aptitude for
>>
>>49510431
Devistator marines are still good outside formations. not mega good like scat bikes, but serviceable
ass marines are...well arse
>>
>>49510431
More like making in more in line with the fluff.
>>
Someone want to help an idiot like me understand how Retribution Phalanx works? My opponent last game was using it and just plopping scarabs down within 3 of his HQ all day so I looked it up and found that it was FAQ'd. I dont really understand the wording though. I get that the units must now deep strike but it also says they have to be placed within 3 of the HQ and "the rest of the unit will not scatter"? Does this mean you roll for scatter on the first guy and if its not within 3 they cant come back?
>>
>>49510403

Cultists are the shooty troops and hybrids are the melee troops. How are Cultists marginalized? They actually have better equipment than Chaos Cultists, they are fairly decent GEQ.
>>
>>49510459
>>49510485

BS3 Devastators would be terrible.
>>
>>49510485
But Devastators and Assault Marines are already extremely well-trained by the standards of 40k. They're definitely in the WS/BS4 tier of skill. Even Scouts should be WS/BS4 if IG Veterans, Eldar militia, and the like are BS4.
>>
>>49510044
>>49510370
If you want to paint and you aren't totally hopeless with a brush, why not ask people/friends from your (F)LGS if you could paint their models? Many would jump at the chance to get their minies painted and they might even pay you
>>
>>49510531
>>49510431
>>49510445
>>49510459
>>49510485
Space marines would need a significant price decrease to justify that.
9ppm for scouts
10ppm for assaults
11ppm for devastators
13ppm for tacticals
>>
>>49510424

Yeah I hear a lot about that kinda guy, and their effect on the meta is undeniable even at a distance... But it's baffling.

The hobby is just too expensive to get into if all you care about is optimised victory in the game itself.
>>
>>49510602
>Tacticals should be the same price as CSM

Fuck you.
>>
>>49510501
What do you mean by CULTISTS?
Neophytes are 4th gen. hybrids. I use the word "cultists" as synonym of "infected human". Hybrids aren't cultists - they are the object of a cult.
>>
>>49510628

You know, and this may surprise you,

Suggesting an improvement to a low powered unit in a high tier codex?

Doesn't mean you don't think the lower codices don't need much more improvement.
>>
>>49510550
Scouts are neophytes, straight out of the training rooms, hence are equivalent to trained human (BS 3) assaults are just graduated from the scouts, so i dunno they are better than scouts, but not any where near full blow tacs.
maybe then tacs should be bs/ws 5?

terminators and stern guard definitely should be
>>
>>49510641
No, the Patriarch and Tyranids are.
>>
>>49510641

You know, it's entirely probable someone who's only 1/16th divine is as much a part of the cult itself as they are part of the pantheon.
>>
>>49510641

Cultists who are mind controlled/impregnated/crazy enough to willingly worship Tyranids, would also count as Neophytes from a rules perspective.
>>
>>49506314
Looks good to me! Maybe if you'd like different cultists to be at different generations you could try applying some nightshade onto some of them. It would be a lot more subtle than GW's version.
>>
>>49510704
demi-demi-demi-demi-gods if you will
>>
>>49510676
Astartes training takes years prior to "Scout" stage.

Fluff bunnies that know fuck all about the fluff are the worst posters in the general. At least shitposters are just trolls.
>>
>>49510737

>I4
>>
>>49510676
It's a strange situation when you think about it, natural progression would have Scouts at BS3/WS3, Assaults as BS4/WS3 (It's not like they got much melee practice as scouts) and then BS4/WS4 Devs.
>>
>>49510791
they're really fired up
>>
>>49506503
I wonder if the Russes have any differences compared to the IG equivalents. At this point it looks like I could run my IG as Cultists and it would be a straight upgrade. I suppose I still get orders and BS4 tank commanders.
>>
>>49510791
>dudes who have their genetic structure changed from that of a normal human's have different stats to normal humans
More at 11.
>>
>5-6 months ago
>read about rumoured Death Watch and Jean Steelers
>IDon'tBelieveIt.gif (RIPIP Meldrew)
>Death Watch come out
>Fucking love it
>Gene Stealers come out

This has lead me to believe that some other rumours might be true. You know which ones. I got told February is the rumoured date for the long awaited update...
>>
>>49510780
>Fluff bunnies

I call them tertiaryfags. You know, they've heard of 40k and maybe read a few pages of Lexicanicum or the EpIC MEiMaYz on 1d4chan, but that's it.

They probably think that you're a teenager when you join. You're not. You're 16 when you graduate, roughly.
>>
What is IG good at?
>>
>>49510737
>>49510704
>>49510680
Well, I don't agree with you. The father (patriarch) - according to old fluff is a god (four-armed god) and hybrids are his children, the embodiment of faith (genestealer Jesus).
>would also count as Neophytes from a rules perspective
Why? Neophyte, as a genestealer hybrid, has a stronger bond to a brood telepathy than a mere brood brother, can sire a purestrain genestealer and has ability to enthrall humans (hypnotic gaze). He's much more than a cultist.
>>49510704
Check above.

Technically, hybrids are genestealers no less that purestrain genestealers - they just look more like their hosts. They do not worship patriarch as cultists do, they just obey his will like termagants follow synapse creatures.
>>
>>49510936
>More at 11.

It's 23:03 in Bongistan, your 'more' is late!

Fucking Connection Errors. REEEE.
>>
>>49511001
IG is good at lots of things, but they're mostly notorious for high body count, high tank count armies that put out immense amounts of shooting
>>
>>49511001
>>49511001
IG is a flexible army of mediocre units that are so cheap that they're actually quite good for their cost, and are capable of using bonuses to make those good units great.

So they've got the Guardman. Mediocre Strength, Accuracy, Melee, Firepower, and ok leadership. But they only cost 5 points a guy, less even than orks! And their platoons let you take almost as many squads in a single troops choice as an entire space marine army! Then you add orders to double their rate of fire, grant pinning, or let them go to ground and get back up and shoot again. Then you add psyker bonuses on top of that. THEN you can combine the squads so all of the above applies to up to 50 men for 100-150 ignores cover shots in one turn!

Vehicles tend to be more heavy armored than the space marine counterparts but are universally BS3 and tend to be anti-other -horde weapons. For example, the Venerable Leman Russ has a whopping 14/13/10 armor rating but over half its main guns are BS3 1-shot/blast weapons and so not very good against single monstrous creatures or characters.
>>
>>49511001
>>49511001
Massed small arms fire.
Cheap, effective specialists.
specialized weapons.
Tough, cheap vehicles.
>>
>>49511045
>so not very good against single monstrous creatures or characters.
Blast weapons have high strength and low ap which can cut through a characters body guard and instant death the character in question.

As for monsters, there is a specialist anti-monster russ with an instant death cannon.
>>
>>49510498
Going to play this guy again tomorrow, made him aware of the FAQ but neither of us get it. Any help?
>>
Bought a Sentinel in prep for genecultists because I was hyped enough to want to start on them right away, but:

Never played guard. How do you equip a sentinel? I know it should prolly be in a unit with two more at least.
>>
>>49511115
Yea but you know how it REALLY goes: You try to hit one guy on a 2" base and it scatters away. Or you fire that one vanquisher shot and BS3 fails you again. Or, most often, that motherfucker took some equipment for a 4+ cover save and negates your shot.
>>
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>>49507721
>mfw my Dark Apostle has become infamous in my local store because of his lucky rolls and Boon shenanigans
>>
>>49511184
armed sentinels with multilaser or autocannons are the most allrounder, flamer is for close combat and laser, rockets and plasma cost to much in my opinion, they die to fast to carry really heavy weapons
>>
>>49511184
Think of a sentinel as a Devistator with relentless and fearless and equip him accordingly. You'll want 3 to counter the BS3.
>>
>>49511184
>How do you equip a sentinel?

With a gun that has multiple shots, autocannons and multilasers are your best bet as they can threaten some vehicles and infantry while not being crippled by their poor BS. Add a hunter-killer for some more kill power and you got yourself a cheap harasser, dont expect it to survive as its there to eat anti-tank and be a nuisance.
>>
>>49509294
Because hybrids are scum.
>>
>>49511001
Model options. Seriously, outside of Space Marines, they get more units.

Some of them are super awesome. Likke Malcador Infernus/Defender. Or Valdor. Or Tank Hunter Destroyer. Or whatever.
>>
>>49511206
>You try to hit one guy on a 2" base and it scatters away
template's 5", which means you'd need to scatter 8" total to miss a solo character on a 2" base

But if there's a solo character running around, why would you waste a battlecannon on him. Just kill him with mooks. There's a reason people hide characters in units.
>>
>>49510485

>making in more line with the fluff

every marine is now weapon and ballistic skill 5, Strength 5, Toughness 5, Initiative 5 and has 3 wounds

bolters are now S5 AP 5 Assault 3 rending

Heavy bolters are now S7 AP4 Salvo 4/6 rending

space marine tacticals cost 30 points per model

we are now in line with the fluff
>>
>>49511301
5" templates are 5" in diameter, not radius.
>>
>>49511356
correct, but you're centering it on a 2" base, and can reduce your scatter by 3" because BS3

if you roll under 8", the template will still be touching the target
>>
>>49511440
So if you center it exactly
>1" from center of base to the edge
>2.5" radius of blast
>3.5" total drift until it's off the base. Round it to 4 since we can't roll fractions on the dice
>BS 3
>4+3=7

7 or above and you're missing the model.
>>
>>49507721
> Be watching Chaosbro playing new CSM detachment
> Has a Chaos Lord with Power Fist and Lightning Claw
> Over the course of the game the Chaos Lord ends up with 6 wounds, Shred, Fleshbane, 2+ Armour, Fleet, FNP, and Strength 5. And of course REFUSES daemonhood twice.. Because it would be a downgrade.
> Character becomes known among our group as "LORD FISTOR-MCGEE THE DESTROYER OF ANUSES"
>>
>>49511302
if were going for fluff, guardsmen should only be 3ppm and ork boyz should be 2ppm and tyranids should be allowed to fill their deployment up with models for free.
>>
>>49510346
Nah, it's just a different Daemon sword.
>>
>>49511525
>7 or above and you're missing the model.
GW bases have a bevel on them and are slightly larger than listed.

If you roll 7, you'll still hit the edge of the base.
>>
>>49511525
>Average roll is 7
>7-3=4
>Hit
>>
>>49511525
>>49511206
Even if it's just a single infantry model, you can take a plasma-cutioner and dump a truck load of s7/9 ap2 shots on him.
Don't forget guard also have access to cheap divination psykers that don't take up HQ slots as well as bs4 tank commanders.
>>
>>49511557
I don't see how becoming a daemon prince is a downgrade, you could have a Shred, Fleshbane, 2+ Armour, Fleet, FNP daemon prince.
>>
Any news on the GS front?
>>
>>49511599
nah the bevel is included in the size.
a 50mm base really.is 50mm
>>
>>49511557
How did he end up with 6 wounds? Afaik there's only one boon that heals you to full/grants you an extra wound and you can only get each boon once.
>>
>>49511741
is it? I didn't have one to hand to measure out.

This scenario is pretty ridiculous, though. People don't run solo characters out in front of battle tanks.
>>
>>49511800
Assassins.
>>
>>49511797
Juggernaut
>>
>>49511681
That the books are available to preorder. If you want the book magically before it arrives to the usual uploads, try >>>/wsr/.
>>
>>49511850
Yup, DP would be a downgrade. Congrats on your khornetastic rape machine, must have been a blast to play!
>>
They really need to work on the Daemon Prince upgrade to make it actually a good thing consistently.

Making it a buff in the form of a couple stat boosts plus the daemon rule and smash might work.
>>
>>49511877
No, just any info on the rules. The pdf would be a gift but is not going to happen, so I'll be just happy with some minor leaks.
>>
>>49511840
>T4, 3W, 4+ save
just kill it with lasguns
>>
This flagrant lack of actually substantive Genestealer leaks is killing me.

Everything so far has p much been minuscule and vague.
>>
>>49511987
i feel your pain dudebro
>>
>>49511967
They need to make it so you just upgrade your profile but keep your armor weapons and any special rules you already had.
>>
>>49511987
Codex leaks should arrive later this week, like Wed or Thurs, Tuesday if we're lucky.
>>
>>49511972
Oh, well, we already had the rules. They released the rules, for free, in White Dwarf.

https://www.games-workshop.com/resources/PDF/Deathwatch/40k-rules-deathwatch-en.pdf

They're here.

>>49511987
We already know the rules, what we don't know is extra weapons/items. It's just like Death Watch. It'll be some minor additions.
>>
File: stupid sexy emperor.jpg (641KB, 1920x2725px) Image search: [Google]
stupid sexy emperor.jpg
641KB, 1920x2725px
>mfw I emailed White Dwarf
>mfw I got a reply
>mfw they were interested in my ideas to improve mag
>mfw I suggested them
>mfw I went on a rant explaining how there are problems with GW (though I did say they were slowly getting better).

We'll see what happens now.
>>
>>49511681

Little bits of stuff trickling in at a time, a lot of it conjecture.

- Confirmed to have access to Sentinels, Chimeras, Leman Russ Squadrons, doesn't seem like any other AM vehicles are in there
- Goliaths confirmed to be fieldable in Squadrons, the Rockcrusher variant is supposedly roughly the same cost as a Razorback
- "Brood Brother" squadrons (aka AM infantry platoons) may not be an individually fieldable choice, but rather accessible via formations.

That's mostly it. The rest of the info we have can be found on GW's website.
>>
>>49512022
Not formations, relics, magic and the usual shit tho. I know about that pdf :P
>>
>>49512054
Cool.

>Imagionation/wishlisting time.

Sentinels with seismic cannons/minning rigs? Or the flame thing of the rockcrusher?
>>
>>49512022
>We already know the rules, what we don't know is extra weapons/items.
We don't even know the specifics of the main Army Wide special rule, let alone all the other stuff they get from the Formations and such.
>>
>>49512050
That crooked face really ruins the piece.
>>
>>49512062
Oh I know, which is why it's minor. Though Relics would be silly. It'll probably be something like "unique/rare biomorphs".

We'll see, but chances are next week, it depends on when certain people get their shit.
>>
File: elfyawn.jpg (323KB, 850x1190px) Image search: [Google]
elfyawn.jpg
323KB, 850x1190px
>>49512105
It does, I just thought it was perfect to represent my face when. Sort of smug and depressed.

I should delete it and ask a drawfriend to put a proper face in. Somebody did it for this picture for me once, out of their own initiative. This yawn just looks odd. It looks like it's been made somewhere else and stuck on.
>>
>>49512014
You already do, nowhere does it say you lose all your wargear.

My chaos lord in terminator armour and chain fist becomes a daemon prince?
I now have a daemon prince in terminator armour and a chain fist running around flattening things with his s10, AT INITIATIVE, attacks!
>>
>>49512102
True enough, but most of the stuff is already out. Just like Death Watch only got a few things added. Watch Commander and Blackstar.
>>
>>49512146
Looks more like buttplug pacifier.
>>
>>49512101
highly unlikely.
Its going to just be the sentinels copied from the AM codex with the genecult army special rules.
so maybe infiltrate
>>
>>49512146
this >>49512169
thought it was a gag and had to stare for a minute
>>
>>49512153
Yes it does. Read the fucking codex.
>>
>>49512153
EXCEPT IT IS EXPLICITLY SAID IN THE BOOK
>>
>>49512194
>>49512169
I can't find the fa/tg/uy edits which fixed it. It does look like a pacifier.

I'll ask next drawfriend quest, when new one is up. Both will autosage too.
>>
>>49512016
If I remember correctly, I think pretty substantive Deathwatch leaks started as early as Monday. I remember being surprised how early they were.
>>
Was there ever a Hi-res scan of Imperial Armour 4 2nd Ed?
>>
>>49512210
>>49512217
Na, I dont think so.

Everyone here knows they keep their wargear if they turn in to a daemon prince, you're just playing it wrong.
>>
>>49512266
>>
>>49512266
Nice b8 m8
>>
>>49512266
1/10
>>
>>49512266
yeah, no thats not how it works m8
7/10 would get baited again
>>
>>49511557
>And of course REFUSES daemonhood twice..

Jesus... You know you're fucked when this guy comes knocking.
>>
>>49508050
>>49508487
I love when this happens.
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