[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Pathfinder General /pfg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 355
Thread images: 39

File: 1448322828129.png (71KB, 735x595px) Image search: [Google]
1448322828129.png
71KB, 735x595px
Pathfinder General /pfg/

Friendly reminder to tell us what 3pp your game allows if you need character building help.

Keep that magical realm home, kids

Unified /pfg/ link repository: http://pastebin.com/iYhDNSTq

Psionics Augmented: Psychic Warriors playtest: https://docs.google.com/document/d/1dX4UYdtwTQKhY71Q45IHLtcu193zq1ZO5jHQ5_PnTl8/edit

Bloodforge: Infusions playtest: https://docs.google.com/document/d/1GvwMclLSw15slYI7D5xLdjMzr-Nau92hNha9Sx0LOk4/edit

Legendary Vigilantes playtest: https://docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit

DSP's Forrest started a patreon for her own 3pp company: https://www.patreon.com/forrestfirestudios

Old thread: >>49494583
>>
Do any Rogue archetypes mesh well with Scout?
>>
>>49500849
Depends, what are you looking at for a build/character?
>>
>Joining a Wrath of the Righteous campaign with a prim and proper Erastilian, complete with wife and child in Kenabres.

JUST how bad are things going to get for this character?
>>
File: 1472847759651.jpg (270KB, 724x1000px) Image search: [Google]
1472847759651.jpg
270KB, 724x1000px
So /pfg/

You ever had a motorbike?

As a Rancer, a Henshin with the Orthella Hero Power, or just plain bought one?
>>
>>49500868
Depends on if your GM adds content or not, and *why* your character is in Sandpoint. You're expected to be there/in Varisia for a while.
>>
Continuing from last thread.

>>49500207
>Also, the Halo of Inner Calm doesn't apply here
Why not?

And I did some stuff for theoretical wisdom.

18 (base) + 4 (variant tielfing) + 5 (levels) + 6 (belt) + 3 (age) + 6 (simulacrum of whore queen) + 4 (cognatogen) + 5 (wishes) = 51

It requires you to be a level 1 alchemist however so the new DC would be:

19 (10 + 1/2)
+ 20 (wis)
+ 2 (ki intensifying, possibly 3)
+ 2 (mantis style)
+ 2 mountain splitting strike

45/46

So, he uses his guarding weapon to raise his saving bonus to +41 (I am pretty sure halo of calm does apply because you use UMD to trick it into thinking you're a good aligned tiefling)

So he either fails on a 4 or 5. While possible with rerolls it becomes unlikely.

Also you may be able to get small temporary bonuses to wisdom with items, I know there is a rapier that gives a sacred bonus to cha.
>>
>>49500864
It's a bit weird. It's for a gestalt game, and I plan on making a Half-Elf UC Rogue/Mutation Warrior Fighter prestiging into Chevalier (just because feats are expensive for this) who uses an Elven Branch Spear and a light steel shield to threaten both with and without reach with Combat Reflexes, Shield Brace, and Spring Attack by way of Defended Movement.

The idea is to be a very mobile attacker and good defender, charging and spring attacking for Sneak Attacks and locking down choke points with my reach, getting 1.5x Dex to damage on top of it all.
>>
>>49500786
>Man, I want to play a 32-pb, gestalt campaign with Path of War, but I can't find anybody who would agree to one of them, let alone two or all three of them.

How would you feel about adding a Soulknife tristalt and mythic to that? Because that's what we're playing.
>>
>>49500902

You're thinking of Rise of the Runelords, Wrath of the Righteous is the crusader one with a terribly cringy first book.
>>
>>49500906
Not him, but Stunning Fist is calculated based on total class level, not Monk level. Monk is just for uses/day. Not that it matters much, that's only a +1 to the DC.
>>
>>49500916

I would pay money for a good campaign that ran 32-PB gestalt with PoW and started at level 5-8.
>>
>>49500953
...How much money?
>>
>>49500953
What part of the country do you live in?
>>
>>49500849
Underground Chemist.
Better if you VMC Alchemist too, and then take Bombing Talent.
>>
>>49500953
>yfw I'm running a 37 PB gestalt w/ PoW starting at level 6
>>
>>49500983
I looked at that one, but the idea of getting rid of Evasion doesn't sit well with me, and I can't really afford to VMC with the number of feats I need to function in combat.

What about Spy? It seems pretty good in terms of not replacing anything important, and Bluffing is nice.
>>
Say, what are the good options for having potions on hand/quickly drawing them in combat?

I'm currently working on a Moonshiner Alchemist 2/Scaled Fist Monk 1/Incanter 1/ Dervish Defender Warder 1
>>
once again

dropping this off because I want people's input on rogue archetype stacking.

https://docs.google.com/document/d/1ys9ZDJXvCqVJylDY7-fLJdqkCwLRCr3dJ6fk96EOwd0/edit
>>
>>49500952
Ah, you're right. So DC either 46/47 for failure on 5 or 6. Possible, but with rerolls it'd be up in the air. Eobard would need to roll a total of 3 5s (basically guessing he can down the other person in 2 rounds since he produces somewhere around 600dpr).

So there is a 6.25% chance (probably an incorrect percentage because I can't into statistics, I just multiplies .25*.25).

Also there is a minimum 5% chance he just misses the attack. So we'd have to look into that as well.
>>
>>49500984
>>49500983
>>49500980
I have actually considered running a PoW gestalt game. However I instead decided a Power Mythic game w/ a bonus feat track would fit the campaign better. I still haven't run that game, but have wanted to. It's hard to find players for it because I removed all PF races except human.
>>
>>49501011
If you get to Advanced Talents, you can just snag improved Evasion and losing evasion doesn't matter anymore.
>>
http://www.d20pfsrd.com/classes/core-classes/barbarian/archetypes/paizo---barbarian-archetypes/superstitious

Did they goof this page?
>>
>>49501055
Improved Evasion doesn't show up on the UC Rogue Talent list
>>
>>49501064
In what way?
>>
>>49501042
What sort of bonus feat track is it? I'd be up for some Mythic stuff
>>
File: 1465087812936.png (102KB, 453x443px) Image search: [Google]
1465087812936.png
102KB, 453x443px
>>49501042
How do you challenge the players in this game?
>>
>>49501042
Why not run a Mythic gestalt game?
>>
>>49501088
That's because unlike the normal Rogue Talent page, UC Rogue Talents and UC Advanced Rogue Talents are separate pages.

http://www.d20pfsrd.com/classes/unchained-classes/rogue-unchained/rogue-talents-advanced
>>
>>49501119
Yeah, I realized it right after I posted. I like the idea a lot.
>>
>>49501090
It's supposed to be ragers who are against magic users.
I see none of that in the abilities.
>>
>>49501109
I don't particularly like gestalt for a large party. In my mind Gestalt is good for smaller parties where you may not have all the bases covered. In a larger party it makes everyone too versatile so all the spheres kind of overlap rather than people having their specialization. That's in my experience at least.

>>49501105
Big numbies and lotsa damage

>>49501097
The first few levels looked like this:
1st: Deific Obedience or Skill Focus
2nd: Teamwork Feat (The whole party gets the same one)
3rd: Story Feat (if you can't find one that fits you discuss it with me)
4th: Extra Traits
5th: Signature Skill
6th: Teamwork Feat (Again whole party gets the same one)
7th: Skill Focus
>>
>>49501153
>Many barbarians distrust magic. While most just shy away from magic, others focus their rage on users of such foul arts. These barbarians are naturally distrusting, and develop keen senses to protect them from harm.
>These barbarians are naturally distrusting, and develop keen senses to protect them from harm.

It's retarded train of logic but the page itself seems to be accurate
>>
>>49501160
What level would it start with? I really like this idea
>>
>>49501176
The plan was level 1/mythic 1. Mythic makes you a little more resistant to rusty dagger shank town, and overall I want there to be a long progression.

Also mythic ranks in the campaign could only be garnered through devouring the sparks of others. Essentially gaining mythic would thrust you into a greater war where demi-gods kill each other for mythic sparks. The players would be incentivized to keep each other alive because they're not yet powerful enough to leave a usable one behind, and keeping together might keep them alive long enough that some mythic asshole wouldn't just come and murder them for the off chance one of their mythic sparks was usable afterwards.

So how your mythic rank progresses depends on how many mythic people you kill.

Problem is I tried to run this once before, but got a new job and basically disappeared. I still feel bad about that.
>>
File: highlander-horsemen.jpg (63KB, 400x355px) Image search: [Google]
highlander-horsemen.jpg
63KB, 400x355px
>>49501217
First thing that came to mind.
>>
>>49501217
I like it. What medium would you use?
>>
The fuck happened to the last thread?
>>
>>49501283
I am unsure, probably roll20.
>>
>>49501305
It got purged for too much magical realm.
>>
So, anyone want to do one-on-one 32-pb Path of War gestalt? I KIND of want to play a Lore Warden/Martial Master/Myrmidon gestalted with a Courtly Hunter whose wolf companion is disguised as an adorable dog that is just a smaller version of it.

>>49501305

Penises.
>>
>>49501316
Well I'd be really interested in joining once my schedule clears a bit.
>>
So what's the best way to get a grappling hook arm?
>>
If a Rogue is using TWF, can he deal sneak attack damage with both of his weapons in one round, or is it a 1/turn type deal like in 5e?
>>
>>49501340
3pp or no?
>>
>>49501363
No, none of that sadly
>>
File: 20130430.gif (125KB, 612x1195px) Image search: [Google]
20130430.gif
125KB, 612x1195px
>>49500953
I will gm you online for 10 bucks a session!
>good
oh never mind.
>>
File: FF13 - Summons.jpg (117KB, 600x450px) Image search: [Google]
FF13 - Summons.jpg
117KB, 600x450px
>>49500892
No

d20 doesn't handle technology very well.

Besides, I would play Shadowrun or GURPS if I wanted something like that.
>>
>>49501358
So long as the target is valid (flat footed/flanked/within 30ft), every attack triggers sneak attack.
>>
>>49501461
Wow, that seems really good.
>>
>>49501477
Its not desu
>>
>>49501477
Way to upgrade this:
-Go natural attacks route.
- play a vivisectionist
- play a wizard and forget about sneak attacks. Hp damage is for faggots
>>
>>49501486
>>49501499
What if it's a Rogue/Hunter using his free Outflank+Pack Flanking to gank people alongside his Animal Companion?
>>
>>49501518
One of the (many) problems with TWF is that now you have to play double for enchantments.
What ever is your build, it would be improved by just saving that cash and investing it somewhere else.
>>
>>49501329
>>49501326
Color me fucking unsurprised.
>>
>>49501499
>- play a wizard and forget about sneak attacks. Hp damage is for faggots
Still loses to super fighters.
>>
>>49501447
Honestly I'd almost be willing to pay just for a somewhat decent or even a-little-better-than-half-assed game.
>>
>>49501544
>what is mass sufocation
>>
>>49501563
Loses to super fighter.
>>
>>49501563
>can't even be quickened
Your fucked buddy. Hope you like an ass full of sword.
>>
>>49501557
>somewhat decent or even a-little-better-than-half-assed game.

Let me tell you a story to make you realize how impossible this is.
I had this friend whose hobby was D&D. About 15 years ago, he used to spend his time reading about the settings.
Random encounters? pffs. Every single monster had a reason to be there, and that was a central part of the plot.

I asked him why he stopped playing, he said: back then I had nothing to do - now I can just get instant gratification from videogames and the internet.

There will never be a good gm again. At least not at that level. You would have to deal with either module runs or with a half assed improvisation. ( that been said, I know there are a few geniuses that can make up stuff on the fly and it still be great, but I suppose I lack that talent)

It takes me two months to get ready for a campaign, and I still do modules - I just modify them until I am pleased since I at least have to fix the most stupid parts because the writers are shit.
>>
Do you get Strength to damage as a Warlock Vigilante using Mystic Bolts? Or is it just a regular old 1d6?
>>
>>49501586
>The target can attempt to resist this spell's effects with a Fortitude save-if he succeeds, he is merely staggered for 1 round as he gasps for breath

Killing the best of fighters with a mid level wizard and not giving it much thought:

Win initiative because of divination school.
Cast quicken mirror image and suffocation.
He is staggered even if he makes the save
He comes at me and tries to hit me with a telepounce, maybe.
Oh boy just one attack and 1/7 chance to hit.
Now I can keep suffocating him every single round for a while. That will give me at least 5 round where I can do whatever I want to him.
>>
>>49501657
Pretty sure mirror image doesn't stop him from threatening you.

Plus he can also just close his eyes and make that 1/7 into 50%
>>
>>49501657
You're making a wild assumption he has to breath.
>>
>>49501657
>I prepared Suffocation 5 times.
>>
>>49501693
Well if he doesn't pretty sure there are other things around that fuck you over even if you make the safe.

Plus thats even without the " I am doing this from my alternate universe that is hidden inside a demiplane inside a dream realm"
>>
>>49501657
He doesn't ave to breath, suffocation doesn't work.
>>
>>49501544
what the fuck is a "super fighter" supposed to be?

fighters are anything BUT super
>>
>>49501735
This thing.
http://pastebin.com/hMmLECRV
>>
>>49500971
>>49500980

I live on the east coast and would pay $50 up front!
>>
>>49501778
Eastern PA?
>>
>>49501827

No, Ohio.
>>
>>49501778
Is Ohio east coast? I thought it would be Central.
>>
>>49501838
How is Ohio considered East Coast?
>>
>>49501753
So a Big(ger) Stupid Fighter with a bunch of magic items that could instead be worn by a better character?
>>
>>49501657
Actually this is a weakness he has. He still has to breath. I'm editing it now, found some more room in his budget.

He no longer has to breath, while I was at it I made him immune to exhaustion.

I'm trying to figure out if I should give him demon implants or not.
>>49501753
>>
>>49501935
What would be the point buy for your mythic campaign?
>>
>>49501952
I generally use 25PB.
>>
>>49501963
Cool, and you said PoW is allowed, right? I've never actually had the chance to use it before
>>
>>49501844
>>49501849

O-Ohio is in the East Coast time zone!
>>
>>49501979
I stated that I would like to run it. I am still unsure if my schedule allows it. Also I am unsure if it would be to /pfg/'s tastes with all the non-standard races.
>>
>>49501619
>There will never be a good gm again.
No, those GMs just don't offer their games to 4chan. They make them for their friends.

I spend months before a campaign begins writing, drawing, planning. That's my summer. Four to eight hours a day of handcrafting a world. Even once the summer ends and the game begins, I spend at least an hour every single night working on it. It's never perfect, and that's what keeps me doing it.

Sure, I can get instant gratification from video games. But that's like saying I can get instant sex from a prostitute. It's not the same. It doesn't even compare.
>>
>>49502029
>I spend months before a campaign begins writing, drawing, planning. That's my summer

Pls let me be your friend.
>>
>>49502010
I see. Well if more people are interested, I'll still be around to join
>>
>>49502029
There was a time when I'd make NPCs for the eternally upcoming game.

Unfortunately, I have to work a lot of overtime because so may people are leaving the office. And, following the election takes the rest of my time.

Maybe I'll have better luck next year.
>>
What's the ideal level to run a very short game meant to just be one or two sessions? I'm thinking 6 or 7. Full BAB martials get their second attack and full casters have just gotten 3rd level spells.
>>
>>49502200
At level 7, full prepared casters get their 4th level spells.
>>
>>49502230
level 7 is an interesting level for a lot of casters.

9 level casters get 4th level spells.
6 level casters get 3rd level spells.
4 level casters get 2nd level spells.

It's new stuff for every kind of caster.
>>
>>49502245
>>49502230
Unfortunately for anyone that's not a caster, it's "just another level". Martials would get one more feat out of it to play with- but so would casters.

7th gives enough levels that people who want to do a prestige class can usually have at least two levels of their prestige class too, which is a plus.
>>
>>49501160
I really like this idea for bonus feats.
I want to steal it for my RotRL campaign, what did you have planned for after 7th?
>>
>>49502061
I've been running for the same group since high school. We're not recruiting right now. Go make friends with weird people to be their friend, not to get games from them, and eventually you'll find one who does in fact have a game.
>>
Someone explained full attacks but I'm retarded and forgot them immediately.

Level 6 barbarian, greatsword and bite attack.

Full attack

I make
Two attacks with my greatsword (+6, +1 for attack roll. 1.5*STR Damage mod for both as normal)
One attack with my bite (+1 attack roll, .5*STR damage mod)

am I right or not
If biting gives me a free extra attack then no reason not to do it.

Also am I obligated to take the dragon totem and fly?
>>
>>49502444
Regarding that full attack, yes you are correct.
>>
>>49502444
only if the source of the bite attack says it can be used as a secondary natural attack
>>
>>49502444
>Also am I obligated to take the dragon totem and fly?

No, you're obligated to take beast totem and pounce.
>>
>>49502508
yeah, charging in to do a full attack makes sense.

Also I'd rather not fly. Doesn't seem like a barbarian's style
>>
>>49502495
Is this EVER not the case? It's not like he's wielding the greatsword with his tongue.

It just BECOMES a secondary if he uses it with weapon attacks.
>>
>>49502508
>beast totem gives me claw attacks
>but I already use my hands to hold my sword
ree
>>
wait, does "Come and get me" not give me an AoO for every guy that attacks me? I have to have that amount of AoOs?
>>
>>49500849
Scout Sniper gets ridiculous after 8th level. Sure, you lose uncanny dodge and some other rogue abilities, but the ability to move 10+ feet OR charge and deal sneak attack becomes pretty lethal. Get sniper goggles and a ranged weapon with distance and a good modifier to break AC, and you're dealing sneak attack damage to targets no matter where you're at on the board, unless they have uncanny dodge.
>>
>>49502399
>Go make friends
A-a-a-a...
>>
>>49502629
>I have to have that amount of AoOs?
yes
>>
>>49502672
well that just made it much less attractive.

If I take Combat Reflexes (already have quick reflexes) then I'll have 4 total.
>>
>>49502399
>I've been running for the same group since high school
bet the ungrateful bastards don't even know
> "what? your gm doesn't plan every encounter two years in advance? Isn't that how its done?
>>
In one of the games I'm in, the GM was generous enough to allow us to use anything that's either listed on the pfsrd site or we have some legitimate source to link to. The character I'm running is a sacred necromancer.
>>
So is there any good reason to take Fire God's Blessing even if you have a bunch of fire spells? I mean it's just 1 hp you're gaining, right?
>>
http://pastebin.com/YA3rRptE

Ok I have honestly run out of things to spend money on. Every time I crunch the numbers there seems to be more gold. He's immune/resistant to so many things now it's stupid. I even thought about getting a fucking necklace of force fangs.
>>
>>49502699
Give and take, anon. I devote an unhealthy amount of my time to making the game, and in turn, they take it seriously and treat it with the respect it's due. I can count the total number of missed sessions over the last ten+ years on my fingers.
>>
>>49502761
Some of your math is off, in addition to adding together bonuses such as natural armor and armor bonuses that don't stack.

If you have the gold, look into sin runes.
>>
>>49502878
>>49502761
Also, pray that a GM doesn't have that monster fight through an AMZ or else everything on it becomes suppressed.
>>
>>49502761
Still easily killed by a wizard with a bound outsider who has Greater Dispel Magic and is debuffed to hell and back and back to hell and back.
Said outsider uses a readied action to Greater Dispel Magic (area burst) on your fighter as soon as the wizard exits time stop (which he didn't enter yet, but will soon).
The wizard then enters timestop and teleports a stack with 1000 explosive runes right under you. He then teleports to a comfy place from where he can watch the fireworks and exits timestop.
>>
File: VP - Lezard Valeth.jpg (95KB, 770x900px) Image search: [Google]
VP - Lezard Valeth.jpg
95KB, 770x900px
>>49502715
Congratulations.

I no longer trust players enough to give them that kind of freedom.

3.0/3.5 got really bad with optimization.
>>
>>49502919
It's better to give the players more freedom of choice, because it enables concepts that while viable, aren't the top of the optimization chain.
Limit a player's resources, and he will likely go for the only viable options, which will likely be gamebreakers.
>>
>>49502650
Step fucking one: STOP PLAYING PATHFINDER. Pathfinder is not a game that suits itself well to sprawling, epic campaigns. It's hard as SHIT to DM, and that means the DM is going to take shortcuts. Even 3.x was better for it.

And we're at a ripe time for it, anon, thanks to, of all the shit, that show Stranger Things. People are seeing it and getting curious about D&D. They don't wanna play Pathfinder, they wanna play D&D. They don't know, or care, that it's basically sort of like the same version, they want brand recognition.

I'm literally running a game for a group of acquaintances I haven't seen since college who called me up a few days ago and went "hey, you were into D&D in those days, right? still at it? mind doing a game for us?". Now is the time to make friends with new players, and shape one into the DM of your dreams.
>>
>>49502919
Normally we wouldn't allow such freedom, but it's between the five of us, where we just bullshit around most of the time.

Right now the party consists of:
> half-(umbral)dragon elven holy gun paladin of Pharasma
> assimar cleric of Pharasma
> Kitsune rogue/wannabe druid
Then there's me
>human sacred necromancer w/ undead construct companion named "Franklin"
>>
>>49502976
>Implying Pathfinder is different from D&D
>>
>>49502976
My group only plays pathfinder when I'm not GMing Eclipse Phase or Frontier.
>>
>>49502761
still not immune to create mindscape
>>
>>49502988
Dude. We're talking normies here. Does it says D&D on the fucking box? No? Then it's not D&D.
>>
File: 1423724266201.png (2MB, 689x1500px) Image search: [Google]
1423724266201.png
2MB, 689x1500px
Alrighty.

I'm comfortable enough with where this is right now to post it.

https://docs.google.com/document/d/1DPAnO6za55uuemBm86nAJRf00rYuRHM9hqqxQFiCHEc/edit?usp=sharing

I present the Crystal Sage, a prestige class in which you slowly crystallize yourself. A mostly passive PrC which also makes Psionic Body less garbagio.

Thoughts and critique welcome.
>>
>>49502761
>Halo of Inner Calm
It works only for good tieflings, retard-kun.
>>
>>49503105
Can't you fake your race and alignment with UMD checks though, oniifam?
>>
What happened to the old thread? It isn't usually deleted
>>
>>49503098
>advance class features

Is there any real reason not to make it a 5-level PrC instead? Just because Paizo does something doesn't mean it's a good idea.
>>
>>49503124
Lets me spread things out more, but also doesn't cripple people's main class progression too hard.

And to be fair, I got the wording from DSP.
>>
My players just knocked over a mobster's restaraunt-base and have converted it into a home base for a spice-smuggling/human trafficking ring. How much do they get paid each month as new owners? How much does a business cost? How much skimming can one of them get away with?

I need some concrete numbers. They just started a war with a bank. Literally. Half the waitstaff was executed to send a message. Playing in the kill six billion demons universe, if interested.
>>
>>49503105
>>49503114
There's a trait (and a feat, I believe) for humans that allow them to be treated as another race in addition to being human.

For full benefits, he has to be good, but he gets the +4 bonus against emotions regardless of alignment

>>49503098
I only did a quick scan over it, since I'm a phonefag and not quite familiar with psionics, but at a glance it looks pretty good. I might send it to a friend of mine who does psionics characters almost exclusively and see what he says.

[Spoiler]if you can, include a throwaway email with the class?[/spoiler]
>>
>>49503189
And of course the phone fucks up the spoiler for me.
>>
>>49503189
Well, one thing I wanted to make sure of was that anyone could feat into it, so if you want to you can be almost as uninvolved in actual psionic mechanics as it's possible to be.

And what do you mean by throwaway email? Comments are enabled, so he can just leave feedback on the doc.
>>
File: shadowrunners.jpg (52KB, 400x400px) Image search: [Google]
shadowrunners.jpg
52KB, 400x400px
>>49503182
What can you tell us about the town/city/settlement?

This is going to fall under the downtime rules.
>>
>>49503218
The City of Throne is literally Heaven. The gods made it, and 777,777 universes, and then died. Humans took it over and corrupted it. Now Throne is ruled by 7 Demiurges and home to nearly 1 billion people without even a hint of resource strain. It is a trade hub between all 777,777 universes, like Planescape but completely fucked.

It's Pathfinder, all books and material allowed edition. Literally infinite multiverse means jnfinite combos. Throne is ruled via multiimensional criminal syndicates. So far the Haversack Haberdashers have tried to Shangai the PCs, the Bank of the Golden Dragon stole thousands of gold from the party in hidden fees, the Lotus Trade company is in civil war over the PCs, and each of these factions have access to modern military tech, 9th level spellcasting, and giant warmechs crafted from the bodies of dead angels.

I am sleep deprived, but I need answers.
>>
>>49503182
I'd start here: http://www.d20pfsrd.com/skills/alternate-profession-rules
>>
File: 681953.png (1MB, 2500x2200px) Image search: [Google]
681953.png
1MB, 2500x2200px
I have this thing for classes pretending to be another one.

How much I can boost Magic Device at the lowest level possible so its always 20?
I want to be a fake blaster sorcerer with a fireball wand
>>
>>49503098
I wouldn't consider the bonuses you get to be worth the five manifester level lost, at least not for a psion.
The psion uncarnate has kind of the same problem, and that class advances your power DCs and gives you the incorporeal subtype, which is a better defense than construct traits, but is still regarded as an unoptimised PRC.
And for a character with a more martial focus, I'd rather not get a d6 HD and medium Bab.
>>
>>49503402
>How much I can boost Magic Device at the lowest level possible so its always 20?
+5 cha, +3 class skill, +1 trait, +3 skill focus, +2 from that other feat I'm too lazy to look up right now... that's +14 without skill ranks, so at fifth level you'd have total of +19, not taking magic items like circlet of persuasion(for another +3) into account.
>>
So, how good are shields and shield bashes? What if I can use large equipment (Half-Giant) and Stupendous Strength? Is Iron Tortoise good?
>>
File: Rasputang the half assed wizard.png (550KB, 516x558px) Image search: [Google]
Rasputang the half assed wizard.png
550KB, 516x558px
>>49502900
>>49502761
>Ok I have honestly run out of things to spend money on

I can help. This is Rasputang, the half assed wizard. Rasputang player often browses his phone during the session. Maybe he is level 15, maybe he is 17, he isn't sure. His players can be bothered to keep track of his own xp, so he just waits until one of his group dings and then he marks it down.
Rasputang is a shit wizard, yet I am confident he will defeat your uber fighter everytime.
Lets begin.
>>
>>49503430
Well yeah. It is more bent towards the more martially inclined than fullcasters.

But also note that the class gives you five bonus psionic feats, and ups Psionic Body to 4hp per psionic feat. So that's an extra 20hp over the course of the class. At 2 per level, it works out more to them having a d10 instead, but with a better average roll.
>>
Incorporeal monsters are not fun encounters
>>
>>49503516
Neither are enemies that have Brilliant Energy weapons or other weapons that hit hard on touch AC.
>>
>>49503542
Hitting touch AC?
That is bad enough.
All the half damage bullshit you have to go through with ghosts?
Very infuriating on top of it.
>>
>>49503464
Rasputang player cant be bothered to read the whole thing, so he is just going to throw random stuff at him like he did earlier with suffocation and will see if it works.
He cannot be bothered with demiplanes nor with grandiose efforts of magic, so he will just try to do shitty combos that may or may not be legal because he hasn't read all the rules yet,

Rasputang wins initiative ( he read in a guide divination was good)
Rasputang didnt want to be a boring controlling wizard, but he read some CC was important, so he went middle ground: He got toppling spell with metamagic lineage and throws magic missiles-
- First round he does a quicken true strike and a toppling spell, and hopes that +20 is enough to knock you down, because he isnt sure what else he is supposed to add to that CMB roll.
(was it str or dex? Rasputang player says, while looking for feats that will let him use his INT for trips or something)

Meanwhile you notice his token is different: the player forgot his at home and he is using a generic wizard thing. It doesn't bother him too much.
>>
>>49503548
Until the players get smart and start using force and ghost tosuch equipment. But most are either idiots and not think of that or they don't have access to the fun stuff yet.

Enervation and baleful polymorph are my two favorite spells.
>>
>>49503573
Ah yes, but here is the thing.
Difficulty in pathfinder is not knowing the right tools, but somehow seeing into the future when you might need them.

Ghost Touch, Ghostbane Dirge, Disruptive, if you know you are going into a game bursting with ghosts, you can gear up like ghostbusters proper and have zero difficulty.

The real problem is when the game mixes all different enemies so much you can never really prepare for all of them. And incorporeal enemies are the most unfair if you have not prepared yourself, even more than outsiders and lycans.
>>
>>49503573
>>49503585
Oh mind me, how could I forget.
I forgot to mention swarms.
>>
>>49503585
>>49503595
Fuck swarms. And purple worms.

As for incorporeal creatures, one thing that most parties will have is a cleric which the stupid ones will often blow their load of channels to pump positive energy into them for full damage.

But I do agree that the difficulty is not having the tools or the knowledge beforehand.
>>
>>49503645
except when they get channel resistance
I never understood why that was a rule for all most ghosts
>>
>>49503658
I'm pretty sure it's there cuz undead.

Look up the shadow rat swarm by Frog God.
>>
>>49503675
now that is a nice swarm of "fuck you" to the players
>>
File: A-Black-Wizard-Costume.jpg (40KB, 600x906px) Image search: [Google]
A-Black-Wizard-Costume.jpg
40KB, 600x906px
>>49503570
Rasputang asks how did you get dimension door when you are a fighter.
After you explain what your cape is, he says: "Oh, you can only do that three times?"
He prepares some DD spells himself, and adds the enlarge spell metamagic so he covers the double of the distance you ever will, and then he throws summons at you, and hopes you don't get stronger by killing them or something.

Also he is been browsing /tg/ the whole time and thinks it would be cool if he could became a swarm or an incorporeal dude but after searching one minute the wiki thing (as he calls it) he couldn't find anything so he gave up.
>>
File: Mercane.jpg (42KB, 400x600px) Image search: [Google]
Mercane.jpg
42KB, 400x600px
>>49503318
Find a copy of the Epic Level Handbook from 3.0, and look for the city of Union.

That should give you an idea of where to start.
>>
>>49503683
What I like to occasionally throw at my players when they start fucking off too much is a pair of 20th level gun tank graveknights that pump out grits almost every other round.
>>
>>49503733
>grits
Fucking google phone.
>>
>>49503733
just what UK needs
because
they might run out of grit
panic
>>
File: FB_IMG_1472866407965.jpg (22KB, 480x853px) Image search: [Google]
FB_IMG_1472866407965.jpg
22KB, 480x853px
>>49503754
I feel sorry for the idiot that dun goofs
>>
>>49503754
BECAUSE EPIC LEVEL SHIT IS ALWAYS RETARDED
DnD scales like 1.1l diesel motor uphill
>>
>wake up
>last thread I had open was deleted
>the one linked to at the end of THAT was also a deleted thread
>it doesn't even have links to the thread after that so I don't know how many further threads were deleted
>nothing particularly unusual in either thread
What actually happened? Is the simple fucking archive too good for us now?
>>
File: ジョエル.png (94KB, 960x800px) Image search: [Google]
ジョエル.png
94KB, 960x800px
Hey there, /pfg/

I've been working on my homebrew
Its called the Empyrius class.

Its an offense/support class based loosely on the Tactician and the Vitalist.

His main draw is his ability to deal damage , debuff and deliver support buffs all in one turn.

https://docs.google.com/document/d/1xQMlB45-UFEWCB2ffqoBUMhR-t4afSXLk29fgTJNVyw/edit?usp=sharing
>>
>>49503773
The way they're built, they only need at least one grit point in their pool to use death's shot without even spending anything. And if they don't roll critical, they're doing 5d12+ a round plus bleed damage. There's two of these fuckers.
>>
File: 41rWh9SeULL._SY300_.jpg (9KB, 300x300px) Image search: [Google]
41rWh9SeULL._SY300_.jpg
9KB, 300x300px
>>49503704
Rasputang has been browsing the wizard spell list.
He isn't sure he can use time stop yet (that rogue that died three times is 17, so he surely must be above that, but well), but wouldn't that be cool? maybe he should ask the gm to track the xp for him, but whatever.

He considers maybe doing a wall around you but you can probably break it or teleport or something, so he had a great idea that makes his gm eyes roll.

>I´m gonna do a wall of summons!

Rasputang does quicken empowered summon something and gets surrounded on his four sides and above by his critters, hoping you
don´t have cleave.
Next round he does it again, and again and again. "This would be easier if I only knew how to summon with standard actions" he thinks.
>>
>>49503829
>5d12 if they're not using their cannons.
>>
>>49503826
Checking it out
>>
>>49503883
Thanks, tell me what you think.
>>
>>49503494
Oh, right. Then it might be good for a Soulknife, trading some BAB for hitpoints and immunities.
With Fighter's Blade, you would only lose one die of Psychic Strike and Mind Blade Mastery, and can pick up two more Blade Skills or something with the Bonus Feats. And if you only took psionic feats and a psionic race, you'd come out with 16*4-20=44 more HP than if you went soulknife all the way.
Furthermore, a Half-Giant Psychic Warrior with the Thunderjarl Archetype could profit greatly from a one level dip, gaining 10 bonus feats from his class, one from the PRC, plus Psionic Talent (from his race), while losing nothing of note. That means he could potentially gain 83 more HP than normal, quite nice.
>>
>>49503786
I still miss epic skill checks. There was a time when D&D was allowed to be fun and silly, when a series of check with titanic skill bonuses meant being able to swim up a waterfall, balance on water or clouds, climb on perfectly smooth walls and ceilings, make people fanatical devotees who will give their life for you and get bonuses while doing your bidding after a simple conversation (or for the "jumplomancer" build, coming down from an orbital jump check that is then substituted for this diplomacy roll), "escape" through tight spaces smaller than one's head or even through walls of force, make a PERSON disappear in plain view with slight of hand, use Tumble to play Super Mario 64, and a bunch of other things.

Although there is some seriously over-DC'd shit in there that normal fantasy characters should be able to do at low level and apparently were not able to, like Survival's highest usage, DC60 to "identify race/kind of creature(s) by tracks" and only with the Tracking feat.
>>
File: Maeruhal, Halruaa.png (1MB, 815x1077px) Image search: [Google]
Maeruhal, Halruaa.png
1MB, 815x1077px
>>49503754
>>49503779
You need some context.
>>
>>49503788

The last thread was nothing but penises, anon.

It was a pleasant discussion sure, but it was still a discussion about penises.
>>
>>49503450
You can also use a masterwork item technically for another +2.
So at level 1 you could do 5 stat, 3 class skill, 1 trait, 3 skill focus, 2 masterwork item.
for 15.
Then there is an ioun stone that will give +1 +2 from magic aptitude.
And that will bring you upto 18.
So you will pass on anything but a 1.
>>
>>49503954
Isn't that the one that gives like, full list-wide spontaneous casting to wizards?
>>
>>49504019
Halruaan Elders get Adroit Casting 4 times, which lets them reduce metamagic feat costs by 1 spell level, and Signature Spell 3 times, which lets them convert prepared spells into the designated signature spell.

They can also become spell circle leaders at the 5th level of the class.
>>
>>49503886
Right now, it needs a tad bit refinement, especially in the skills department and some fine tuning on the siphons and essence ability.

Skillwise, I don't see a point of him having spellcraft if his abilities are supernatural and aren't subject to spell resistance. With the number of knowledge skills he has, I get the impression that he's based on a bard. My suggestion is limit the number of knowledge skills to around 2-3, depending on what niche in the party he's going for.

The quintessences and essences should be considered as spell-like abilities (or at least the core siphon ability itself if the quintessences were to considered passive) as a possible way to balance them out. Again, supernatural abilities for any PC class are usually overpowered as they're not subject to spell resistance or dispelling effects.

I can see the basic concept behind the class, and I'm a fan of support classes. It just needs to be refined and focus on one or two primary areas rather than outclassing the rogue and bard both as another skill monkey.

If I missed something, let me know.
>>
>>49504096
Thanks a lot - there's a ton o useful feedback on your post.

Skillwise, yes, he's based on the bard, and I suppose I should change that. Maybe a Paladin or a Sorc class skills.

Siphon is a supernatural ability - It is not subject to spell resistance. But I will change the Quintessences to being spell-like abilities instead since that would make more sense.

Thanks for the input.
>>
>>49504130
Usually, most abilities I've seen that can be activated tend to be spell like abilities with the supernatural ones being reserved for passives, with powerful monsters being the exception. That's my observation, though.

I have no problem helping out others with their ideas, and neither do I mind if somebody else has better input.
>>
>>49504174
I suppose you're right. Siphon is more likened to that of a Warlocks' eldritch blast ability, which is also subject to spell resistance.

I shall make the necessary corrections.
>>
>>49504198
Your class just reminded me of good memories of my lawnchair oracle of life. Kek
>>
What are some special materials I could use for my weapons and armor if I'm not allowed to wear steel, and my budget isn't large enough to make mithral or Adamantine a sure-thing?
>>
>>49504467
Just wondering what class you're going for?

http://www.d20pfsrd.com/equipment---final/special-materials

That link should help a little bit
>>
>>49504485
>Just wondering what class you're going for?

Warder (Zweihander Sentinel), she's very much a tank-y character with a focus on heavy armor and heavy weapons.
>>
File: 1448726102088.png (66KB, 1000x1000px) Image search: [Google]
1448726102088.png
66KB, 1000x1000px
>>49504513
>How come you can't wear steel?

She's Daoine Sidhe and even without the mechanical penalty to wearing steel, it isn't exactly what I'd call thematically appropriate.
>>
Why don't we talk more about Desna's divine fighting techniques? It's only 1 feat investment for CHA to attack and damage.

Starknife using Kitsune Enchantress when?
>>
>>49504542
>Why don't we talk more about Desna's divine fighting techniques?

Because nobody cares about Desna.
>>
>>49504523
Elysian Bronze?
>>
>>49504523
>>49504552

Why not just regular bronze? Last I checked it was mechanically identical to steel.
>>
>>49504547
That's because it's all about pharasma.
>>
>>49504547
If you hate Golarion's diety then it's free feat for everyone.
>>
>>49504565
Isn't bronze fragile?
>>
>>49504565
Bronze has a hardness of 9 and the fragile condition. If you get nat 20 crit hit it becomes broken, if again then it's destroyed.
>>
>>49504589
Masterwork items lose fragile conditions if they had those in non-masterwork variants.
>>
>>49504593
Oh, so they do. Then yeah, just get normal bronze.
>>
>>49504573
or not
that cunt is literally unable to do anything
>>
>>49504589
Fragile also works for you if you have the feats that allow you to auto confirm critical hits by breaking them.

Also this
>>49504593
>>
>>49504615
It's a fluff restriction.
>>
>>49504601
It was a joke. She takes away all the fun stuff that Charon lets me get away with.
>>
>>49504667
The player is imposing additional fluff restrictions on themself to better fit what they envision for the character.
>>
>>49504667

Historically, saying something is made out of iron is analogous to saying it was made out of steel, the fae people are often associated with bronze and fantastical materials not quite of our world.
>>
>>49501340
Use Flying Talon in your offhand. Suggest to others that it is a prosthetic. Move it with Mage Hand.
>>
>>49504759
>These flavor restrictions have no basis in the preestablished lore for the daoine sidhe.
Players are allowed to impose additional restrictions on their characters. It's called role-playing.
>>
>>49504759

Except they do have a basis, the Daoine Sidhe are fiercely against the use of iron, and you need iron before you can have steel.

Wait, does Living Steel count as iron for the iron weakness?
>>
>>49504808
>does Living Steel count as iron for the iron weakness?
No, why would it?
>>
>>49505043
What part of gosh darn player fluff restriction don't you understand!
>>
File: 1386129692370.jpg (12KB, 250x250px) Image search: [Google]
1386129692370.jpg
12KB, 250x250px
>>49505068
Well it's a goddamn stupid one, that makes no fucking sense mechanically or thematically so rather than entertain your trite bullshit, the thread would rather call you on how stupid your idea is.
>>
>>49505043
Stop being so autistic, 2hu.
>>
>>49505068

He's giving fluff reasons though, which as the player of the Elf girl does sound convincing.

Still, I might go with bronze due to the connotations.
>>
>>49505118
It's not my character! The person asked for suggestions and give limits to what they wanted. Ignoring those limits because "They're dumb" is just stupid.

>I want to play a darn good sword and board character, recommendations?
>Play a wizard you heckin' jerk.
>>
>>49505118
Thematically, it makes zero sense to treat steel as anything but iron.
>>
>>49505189
......wat.
>>
>>49505189
Thematically, magical iron allergies are fucking retarded and minerals under the ground are not the antithesis to nature even when you reshape them.
>>
>>49505215
Thematically the entire game is fucking retarded. It's obviously based on the folk lore surrounding fey and iron.
>>
>>49505215

>Magical iron allergies are dumb

What kind of bullshit is this? Next you're going to say werewolves being vulnerable to silver is dumb, or you shouldn't be allowed to pledge allegiance to the moon.
>>
File: 14072895729838.png (12KB, 500x294px) Image search: [Google]
14072895729838.png
12KB, 500x294px
>>49505189
(you)
>>
File: 1470418043305.png (301KB, 900x511px) Image search: [Google]
1470418043305.png
301KB, 900x511px
>>49505235
>Pledging allegiance to the moon
Look at this huge faggot
>>
>>49505235
Maybe werewolves are gold-jews terrified of silver's secretly superior value.
>>
File: 1467390621914.jpg (52KB, 572x601px) Image search: [Google]
1467390621914.jpg
52KB, 572x601px
How do fae feel about aluminum?
>>
>>49505361
They're A-Okay with it!
https://www.etsy.com/listing/213012688/fae-friendly-aluminum-knives

Also how do I get it to stop pasting links as html code?
>>
>>49505361

Aluminum can only be extracted with electricity, which is like the most unnatural thing you could use.
>>
Hey chapriest homebrew guy, I must ask a burning question: Why didn't you just make a Cha-Inquisitor, with similar theft of oracle stuff? Could have even made it leave judgements alone for compatibility with Sanctified Slayer.

Why is the warpriest so inferior to the Inquisitor? From gameplay to archetypes, even fluff.
>>
>>49505301
Don't insult the moon, or I'll punish you in its name!
>>
>>49505506
The moon is like a celestial body living in its mom's basement, in every way. You don't even see it if it's not reflecting someone else's light.
>>
>>49502200
>>49502245
The problem with that is that no one would want to put the work into making a 7th level character just to play one or two sessions with them.
>>
>>49505406

Because they don't have a customized spell list and the boon to action economy is offset by the fact that noone else in a party will be able to do that and you'll end up sitting on your ass buffing for 1-2 rounds before jumping in anyways
>>
If I wanted to run a campaign for 1or 2 people, what would be a good AP?
>>
>>49505747
That was less of a "how come x?" why and more of a "why is it like this to begin with?" why. I know the mechanics for why it's worse, I'm just bootyblasted that they bothered making something so boring at all.
>>
>>49505703
... what? That's what my group does regularly. It's not hard to build a mid-level character, and it's fun on its own.
>>
>>49505836
None, really, because they're made for parties of 4-5?

But something like Jade Regent might work okay for a smaller party; combat encounter balance aside, having 1-2 PCs with the NPCs in the game would work as fine as 4-5; you'd just have to have the NPCs help out instead of sit on the sidelines (or make each player play two characters).
>>
>>49505894
Well, they're pretty babby mode from what I've heard, and I was planning on gestalt and allowing all Paizo material, and some fudging of feats and such.
>>
>>49505703
Dude, basically every player has more fun making characters than they do playing them. I would love to join a game that rotated characters every few weeks. A series of oneshots or something.
>>
>>49505915

Well, it's true that most APs don't ask a lot from their players (they're intended to give a party of Iconics a fighting chance). That said, action economy is something that every GM should thoroughly consider, whether it favors the party or the enemy.

However, if you're running gestalt and giving away feats, you'll probably be fine. Still ought to think about it, though.
>>
>>49505836
With enough tweaking you could probably roll any AP you wanted, but it all depends on what kind of players you have, and what stuff they want to play. I'd go for Jade Regent, IMO, because it feels like it would lend itself to smaller parties.

Also what kind of chargen rules you'll have are important. If you enforce singleclassing, a master summoner and a decently built inquisitor will have a way better time than say, a cleric building for Mystic Theurge and a Bloodrager. Gestalt rules being open could let the theurge player just have their concept without shooting their foot, and the bloodrager could slap oracle on the other side to cover up his glaring weakness of "is not proper caster". The smaller party will NEED the versatility, and they only have so many combat actions. Something I wish my GM would understand when he keeps trying to do 2-PC games with no gestalt. Fuck's sake man, you're making so many concepts invalid because I have to do the job of 4 people at once.
>>
File: Moon Punish Ass.png (170KB, 459x328px) Image search: [Google]
Moon Punish Ass.png
170KB, 459x328px
>>49505506
>>
>>49506006
4d6 drop the lowest 7 times, drop the lowest and gestalt, any Paizo material from any books, monks get full BAB, light armor and D10 hit die, all martials get either a style feat, power attack, TWF or point blank shot for free, all spellcasters gain any one feat (within reason), multiclassing, all archetypes and prestige classes allowed.
I may also add some extra gold or loot at times
>>
So are all cute anime girls forbidden or is it only 2hu?
>>
>>49506064
Got a full version?
>>
>>49506084
Either way I'm good.
>>
>>49506088
Yes, but it has a dick
Lunar Lesbians by Lemon Font
>>
File: spookyghosts.gif (443KB, 500x343px) Image search: [Google]
spookyghosts.gif
443KB, 500x343px
>>49506084
Anything that gets the anons complaining hard makes them hate themselves because their little selves are disobeying god by being attracted to things that aren't their parish priest, and that means you're offending them by making them go to hell.
>>
>>49506091
I mean it's not like he(?) said anything bad. Even answered the question.
>>
>>49505931
Our group does a series of Multiverse One-Shots where we're all part of "The Company", a firm that works out of Sigil providing innovative solutions to unexpected problems. I had the pleasure of running the latest one-shot, had the party go up against Mindflayers in Arkham, Massachusetts (and meet GUARDIAN DURKHAT, Deep One Real Estate Agent for R'yleh, Point Nemo, and Guardian of the Krah-Set-Mahal.). They're buying a summer home there.
>>
>>49506126
Maybe he can do it without avatarfagging someday.
>>
File: Screaming Raven.jpg (13KB, 324x451px) Image search: [Google]
Screaming Raven.jpg
13KB, 324x451px
>>49506069
>mfw rolled stats in a small party instead of just 25-32 PB

You do you, but even as someone who always ends up with ridiculous stats when rolling, I really hate doing it. I also loathe rolling HD, though, so maybe I'm just not a fan of too many random variable elements that aren't part of actually "playing in the god damn game".

On a different note, I'd look into consolidating feat chains, like making TWF and Vital Strike scale up with BaB, combining Point Blank and Precise Shot, stuff like that. Letting people pick their power attack/deadly aim/piranha strike bonus/penalty instead of having it ALWAYS be at max would also be good. Ignoring some of the shitty errata (looking at you, Slashing/Fencing Grace, Jingasa, Sleeves, and Falcon Bracers) would also be good.
>>
>>49506069
>rolling
Don't do this.

>"fixing" the monk
Just use the Unchained version

>martials have to pick from a small list while spellcasters get any
for what purpose
>>
>Joined a Roll20 campaign
>"Start at level 1"
>>
>>49506195
I do ignore the shit errata, scaling feats sounds good.I just don't like point buy, but if someone rolls 7,8,7,6,4,9 I'll let them reroll of course.
>>49506211
I don't like point buy and neither do they

I don't like the Unchained monk because its only compatible with like 3 archetypes

Within reason, its mostly restricted to metamagic or feats like Fleet or Dodge.
>>
>>49506275
>I don't like point buy and neither do they
Well there's no accounting for taste. On the bright side, they're just as likely to get stupid good stats that let them pull off retardedly MAD characters, so it's not too bad.

>unchained monk is only compatible with like 3 archetypes
I'm pretty sure it's trivial to just rework those archetypes into something that would work with the UMonk
>>
What's the best adventure path lads? I'm new to PF and my group wants to run one to try it out but we can't decide which.
>>
>>49506363
I'm sure it is, but I'd rather not.What does the unchained monk even do that makes it so much better than a normal monk with D10 hit die, light armor and full BAB?
>>
>>49506425
Full BAB, better Flurry of Blows, automatically a Qinggong Monk for variable Ki powers, and a number of other extra powers and abilities that only the Unchained Monk gets.
>>
File: 1396631758201.jpg (177KB, 850x708px) Image search: [Google]
1396631758201.jpg
177KB, 850x708px
>Consider myself a pathfinder player after playing it for like 2-3 years
>Join a 3.5 group, similar but not quite the same as pathfinder, but whatever I can deal
>Everyone in the group complains about pathfinder everytime I bring it up saying it's retarded system and everything in pathfinder is broken and OP
Half of the players forgot their damage numbers, don't know the rules of their classes and I've seen 2 of them smudge every roll they could when the DM isn't looking
I honestly don't know the power level difference between the two games and which one is more broken, but I do know these players struggle most of the time during combat and roleplay and complain quite a bit, meanwhile my cavalier is doing anywhere between 120-240 damage on a enemy and the wizard is struggling to do 40 damage, so who knows
>>
>>49506417

Curse of the Crimson Throne is really good. Reign of Winter was fun, and Jade Regent's not bad if you drop the caravan rules. I hear a lot of good things about Iron Gods, but haven't played through it myself.
>>
>>49500843
Who is that elf anyway? I see her posted all over like every tenth PFG
>>
>>49506417
>>49506465
What this anon said, plus Rise of the Runelords.
>>
>>49506466
An oc by a drawfag. She got storytimed a bunch of times and then DSP hired the artist to draw art for steelforge.
>>
http://www.giantitp.com/forums/showthread.php?233032-PF-Anger-Management-A-Pathfinder-Guide-to-the-Barbarian

Does this guy know what he's talking about?
Why doesn't he mention improve critical?
>>
If I buy +1 arrows, does the +1000gp cost apply to each arrow or to each bundle of 10 arrows? I haven't been able to find any clarification on the SRD.
>>
File: 1410666738753.png (385KB, 368x447px) Image search: [Google]
1410666738753.png
385KB, 368x447px
>>49506446
>everything in pathfinder is broken and OP
>3.5 group
>>
>>49506466

Elsbeth. She's a !notFrench elf wizard created by a drawfag who comes here now and again.
>>
File: 1442091343556.png (497KB, 866x911px) Image search: [Google]
1442091343556.png
497KB, 866x911px
>>49506466
>>49506505
>>49506520
Also fat half-elf tats
>>
>>49506515
Projectiles are generally sold and enchanted in groups of 50.
>>
>>49506516
Yah I kinda figured the same when I joined the group and they said things like that after what I saw in 3.5
>>
>>49506443
All monks are qinggongs either way, mine have full BAB already and what's better about the UM flurry?
>>
>>49506537
F A T
A
T
>>
>>49506601

She's a baguette-eating wizard; of course she's going to be a little thicker than the average knife-ear.
>>
>>49502878
I'm pretty sure all the bonuses are right, which ones don't stack?
>>
>>49506546
What about Sling Stones? They're purchased in groups of 10,are they still enchanted in groups of 50? Also, what book is that ruling from?

I assume the masterwork cost applies once to the whole group too,right?
>>
>>49506511
Because Improved Critical is pretty redundant with Keen or a Scabbard of Keening. It's alright if you have the feat slots to spare but you are much better off spending feat slots on feats that give you features and choices instead of MORE DAMAGE.
>>
>>49505406
Because the Inquisitor is already a spontaneous caster. I wanted a Charisma-based Spontaneous warpriest. Inquisitor is interesting but I prefer smashing face over sneaking around
>>
>>49506594
It's simpler is compatible with style strikes, AKA monk finally gets pounce and also other cool abilities I guess.
>>
>>49502878
Which bonuses do not stack and where is the math off? I'll correct it. Honestly I've been looking at it for too long so I'm having trouble finding it.

>>49502896
He's actually better off in a AMZ than most characters, but yes, AMZ is his weakness. A larger dragon using AMZ can kill him.

>>49502900
>Still easily killed by a wizard with a bound outsider who has Greater Dispel Magic
You need to read Greater Dispel Magic again. Area dispel does not effect items. Unless you mean to just set off the explosive runes.

His magic items are fine, what could be gotten rid of is his Death Ward. Which means you could kill him with a large number of Enervations that round, but have to get through Smash from the Air.

And the problem is having time to debuff him.

>readied action
A summoned creature can not act in time stop, only the wizard can, so he can't have a readied action anyway. If he is not in combat yet (hasn't teleported near the character), he can't have a readied action.

All dispels would need to be targeted, but the problem with that is you can't detect any of his magic gear so you would be doing guess work.

Also finding him since he is immune to a classic scry n' die.

However using the dispel to set off the explosive runes would ruin his day. So several weeks of preparation to create a pile of these runes would kill him, but I generally put that in the realm of the simulacrum army. If one can claim one does that then the issue of even finding Eobard comes into play.

>>49503105
He uses UMD to trick it into thinking he is a good aligned tiefling.

>>49503061
I believe mindscape gets a will save and is mind effecting? So a +48 is the best he can do.
>>
>>49506537
But why is her far boob always bigger than her near boob?
>>
>>49506537
Got the rest of said fat elf tats, perchance?
>>
>>49503570
>>49503704
>>49503853
I'd be willing to do this for real if you wish. We can do it round by round on roll20 or something. Because just talking at a wall rather than having me actually respond with actions doesn't do your case that much good.
>>
>>49506783
>Unless you mean to just set off the explosive runes.
Exactly this. Hence debuffed - to fail the checks.

>>49506783
>A summoned creature can not act in time stop, only the wizard can, so he can't have a readied action anyway.
The readied action is taken in combat, but before the timestop happens. The trigger is the timestop ending.
>>
File: Intrigued.gif (582KB, 220x165px) Image search: [Google]
Intrigued.gif
582KB, 220x165px
>>49506692
>because the inquisitor is already a spontaneous caster
That just means it's easier to fuck around with, and it even has a unique spell list to draw from instead of the abomination that is the Warpriest's "drawing from cleric spells with no discounts"

>Inquisitor is interesting but I prefer smashing face over sneaking around
>implying the base inquisitor is in any way sneaky
>not using the sanctified slayer as an excuse to just go ham more often instead of trying to conserve your judgements

>I wanted a Charisma-based Spontaneous warpriest
This is fair I guess. I'm just biased against the Warpriest, because I don't feel like it actually has legit fun tools to play with.

Of course, if you're not interested in doing it, there's nothing stopping ME from doing it myself. Just need to decide what features should be traded out and what wording to use. And whether it should be compatible with Monster Tactician.
>>
>>49506769
Yes, if it's ERP or a more lighthearted game and everyone is on board with this. Otherwise, no.
>>
>>49506809
>The readied action is taken in combat, but before the timestop happens. The trigger is the timestop ending.
That depends on when he was summoned. Combat begins when they teleport to Eobard. So it would have to be on his action then before timestop is cast, then the trigger be after timestop ends.

He would need to guarantee he has enough rounds so he should used a maximized metamagic gem.

Explosive runes do 6d6, and save for half. Likely unless it's a spell perfection explosive runes he'll save for half. Though likely they'd be close enough to read them so it'd be higher at 21 average damage per rune.

So one would only actually need around 31 explosive runes to put him unconscious, so around 40 to ensure a kill.

However in this case I bring up the difficulty to even find Eobard to do this teleport in and out plan, if such preparation is brought into play.

In this case Ring of Force Fangs doesn't save him because that only negates 9 (the reason I didn't buy it).
>>
>See new LFG post
>Go through my requisite filter list
>GM isnt there
>Almost begin writing a backstory
>Take a second glance at player lineup
>Waitasecondsomething'swronghere
>Realize its Espagnoll's group

Haha you almost got me there shitlords.
>>
>>49506688
>keen
Great, just let me go find a magic weapons shop
oh wait

or just let one of my casters listen to me and construct magical weapons for the group
oh wait

Also, I can't find anything about enchanting a weapon that's already made.
Do you just cast "permanence" and then it's literally as good as a weapon that was made with the enchantment?
>>
>>49506963
Who?
>>
>>49506938
I should find money in his budget to upgrade one of his items in such a way to save him from this. You can't defend yourself properly, but here is a silly thing. His magic items are intelligent and thus can have a prepared action to teleport him away if an explosive rune strikes him.
>>
>>49506783
>A larger dragon using AMZ can kill him.
Or anything, really. He does better in an AMF than your normal 78 year old human, but that -6 to all his stats plus all his stat boosts turning off really doesn't help him. The only thing he keeps is Strength of the Beast, which is enough to just negate his -6 age penalty.
>>
>>49506989
That group that keeps creating AP campaigns only for every single member to flake at the last second.

They also call themselves a "/tg/" group but barely understands how tabletops work.
>>
File: 1448402287649.png (335KB, 576x808px) Image search: [Google]
1448402287649.png
335KB, 576x808px
>>49506800
I've got a bunch, but you can also find them on the artist's tumblr.
>>
>>49506998
Not all of them turn off. Rage, Strength of Beasts, and his level bonuses still work. He is better off than most PCs in the antimagic field.

Any creature that can grapple him to keep him in the AMF while not having magic can do it.
>>
>>49506982
>Great, just let me go find a magic weapons shop
>no magic shops
>PF

Either stop playing PF or get a GM who actually understands anything about the system.
>>
>>49507018
Yeah, he's new
I'll tell him to nut up or shut up
>>
>>49507017
I didn't see the rage bonuses added in that pastebin, they were all set to 0. Which puts him about the same level as a non-venerable Barbarian or Fighter or other martial or even lower depending on how they're built.
>>
>>49507017
So looking at creatures of that CR.

In an anti-magic field Eobard's CMD is 47. A pitfiend needs to roll an 9 to grapple him. I brought dragon because they can do it almost all the time. It's still iffy for the Pit Fiend because he's only CR20.
>>
Are the piecemeal armor rules good? It seems to give a huge reduction in cost for AC stuff.
>Masterwork Agile plate chest and scale arms/legs
>same bonuses as mithral fullplate other than asfc while being only 570g instead of 10500g, a 95% reduction of price, and can still be made mithral
>>
>>49506853
I'm not opposed to doing a Charisquisitor. It probably won't steal stuff from the oracle though. It'll probably nab stuff from the Mesmerist to make it better at infiltrating and sneaking
>>
>>49507064
http://pastebin.com/YA3rRptE

They are set to 0 because they don't effect his stats. He is using Unchained Barbarian so they give static bonuses rather than stat bonuses.
>>
File: questionmark.png (159KB, 492x588px) Image search: [Google]
questionmark.png
159KB, 492x588px
Would a dragon with a very high charisma be sexually appealing to non-dragons?
>>
>>49507133
Possibly. They might find beauty in the scales or something. I'd say that the high-charisma dragons would more likely be like, extremely personable, masters of negotiating and manipulating, diplomacy and such.
>>
File: CirnoNOPENAH.jpg (99KB, 680x540px) Image search: [Google]
CirnoNOPENAH.jpg
99KB, 680x540px
>>49507106
>nab stuff from the Mesmerist

Maybe that makes sense because "muh stares", but I'm still going to say that sounds retarded. Feel free to do whatever, though.
>>
>>49507133
No, charisma is your force of personality, not your attractiveness.
>>
>>49507107
Oh yeah, I forgot it did that dumb thing.
>>
>>49506938
>save for half.
No save since they'd be within 5ft of you.
>>
File: 24797894.jpg (174KB, 1276x1445px) Image search: [Google]
24797894.jpg
174KB, 1276x1445px
>Ask my DM if I can play Synthesist summoner
>At first he tells me no since he usually bans them
>Talk it out with him some more since I have an idea I want to go with
>He reluctantly lets me run with synthesist summoner
>Start building my character
>Horns
>Large creature
>Imp Natural attack
>Elemental fire damage punches
>I eventually make my eidolon into ifrit from FF
>Fight in combat like a Jojo's character with ifrit being my stand
>DM ends up loving it since he loves FF
All in all it was great, it always sucks when you can't play a class because the DM had a bad experience with another player with that same class. I'm glad he let me do it though.
Granted alot of things we fought had fire resist or immunity so I didn't do crazy amounts of damage which probably helped me in keeping my crazy damage under control
>>
>>49507186
Read the next sentence. >>49506938 Though likely they'd be close enough to read them so it'd be higher at 21 average damage per rune.

A previous version of Eobard would actually be fine after this, as when killed by a Arcane Caster he will true res the next round. Maybe that is the money I should free up to add that back in.
>>
>>49507204
>A previous version of Eobard would actually be fine after this, as when killed by a Arcane Caster he will true res the next round. Maybe that is the money I should free up to add that back in.
That sounds like some bullshit.
>>
>>49507150

Well, probably stares. I'm not as familiar with the Inqusitor as I am with the Warpriest. If I want to make it compatible with Sacred Huntsmaster, Monster Tactician, and Sanctified Slayer, what can I replace? Maybe lose Stern Gaze, Cunning Initiative, your Domain, and Bane in favor of a Mesmerist's Hypnotic Stare (and its upgrades/customizations), Towering Ego, Consumnate Liar, and maybe adding a few signature Mesmerist spells to your list?
>>
>>49506992
>His magic items are intelligent and thus can have a prepared action to teleport him away if an explosive rune strikes him.
Said magic items can't ready actions out of combat and they are unlikely to win initiative against a wizard.
Here's an example of how it can be done:
Diviner wizard with 30-ish init and the experimental spellcaster feat used a gem of quicken with servitor IX to summon 1d4 of whatever has a greater dispel magic (doesn't matter exactly). These 1d4 things act on his initiative and all ready shit, at least one of them - greater dispel magic, trigger: wizard leaves timestop (even if he didn't enter it yet).
Wizard then uses time stop with a gem of maximised metamagic and does the whole "teleport a stack of explosive runes under you" thing.

As far as I know, you can't save from this.
>>
>>49506783
mindscape will save is just to know its a mindscape, not to escape it.
>>
>>49507270
>Diviner wizard with 30-ish init and the experimental spellcaster feat used a gem of quicken with servitor IX to summon 1d4 of whatever has a greater dispel magic (doesn't matter exactly). These 1d4 things act on his initiative and all ready shit, at least one of them - greater dispel magic, trigger: wizard leaves timestop (even if he didn't enter it yet).
Ah I thought they had been summoned before teleporting in to be debuffed, which would mean they would need a round of initiative to prepare their greater dispell.

Ok, so now we have to figure out how many he actually manages to dispel how many he fails to dispel.


Either way it just becomes a matter of how many he needs.

The only issues with this plan is finding Eobard, which is essentially impossible, but let us assume he did it using gather information or some other method.

I really need to free up the money to give him the true res against arcane casters.
>>
>>49507204
>as when killed by a Arcane Caster he will true res the next round
Yeah, how exactly does that work? There's no contingent True Res that I know of beyond the Alchemist discovery, but Mutation Warriors don't get that. Plus the fact that it only functions against Arcane casters.
>>
>>49507307
The whole mental duel thing is a pretty bullshit ruleset.
>>
>>49507326
>they would need a round of initiative to prepare their greater dispell.
Eh?

>>49507326
>The only issues with this plan is finding Eobard, which is essentially impossible, but let us assume he did it using gather information or some other method.
An Apocrisiarius Kyton ( http://www.archivesofnethys.com/MonsterDisplay.aspx?ItemName=Apocrisiarius ) is virtually omniscient and can be used to find out any information on any subject with perfect fidelity RAW.
>>
>>49507018
>muh munchkining
>muh I get everything I need exactly when i need
>>
>>49507345
Its actually worse. This isn't even a mental duel or anything create mindscape is just the goofiest spell they've printed. in the very very worst case its a no save hold person that affects the target and caster.
>>
How can I reliabily talk (at will if possible) to death people as an Inquisitor?. Also, when someone dies does him/her goes immediately to heaven/hell or he/she can remain "here" for an indefinitely amount of time?
>>
>>49507346
>>49507326
Moreover, the fluff text supports the RAW:
>Others use these kytons as lie detectors, by either simply capitalizing on their truth auras when interrogating nearby subjects, or asking an allied apocrisiarius to repeat a phrase. If that phrase contains a lie, the kyton cannot repeat it.
Wizards can planar bind an Apocrisiarius for cheap omniscience.
>>
>>49507332
>Yeah, how exactly does that work? There's no contingent True Res that I know of beyond the Alchemist discovery, but Mutation Warriors don't get that. Plus the fact that it only functions against Arcane casters.
His sword is an intelligent item with the purpose to kill arcane spellcasters. One of the purpose abilities magic items can get is True Res their wielder once a month. So as long as I am in the pursuit of killing an arcane caster I get the true res.

>>49507307
>mindscape will save is just to know its a mindscape, not to escape it.
Dear lord mindscape is brutal. It's a no-save and lose for everyone. The wizard would enter in me, he would need a creature that could hit Eobard's flat footed, but yeah he wins.

I don't see a way to beat Mindscape. Though he needs to kill Eobard before he can leave. But there doesn't seem to be limits on how you construct the mindscape?

So you could just put the exit one hundred billion miles away by using an infinite mindscape.

This spell doesn't seem very well thought out, but definitely wins.
>>
>>49507369
Unable to lie does not equal omniscient. If you say something you believe to be true, you're not lying even if it turns out later that you were mistaken. Any other interpretation is completely retarded.
>>
>>49507346
>>49507369
Alternatively, if you dislike Kytons for whatever reason, a bound Succubus using Gather Information with her ridiculoud diplomancy mods and whatever buffs is still perfectly valid.

>>49507420
That is not RAW.
>>
>>49507346
>Eh?
They need to act to ready it, but this doesn't really matter as they act on the wizard's.

>>49507363
Yeah I see literally no ay to beat it.

>>49507369
Yes, you could use that to narrow it down. By speaking "He is on X plane". This would get you the plane, but if he is on an outer plane (which is still infinite in golarion) you are not able to narrow it down via dividing it in half because infinity.

So I am unsure how one would use it to narrow it down on an infinite plane? Though I might just be wrong and they're not infinite in golarion.


>>49507346
>An Apocrisiarius Kyton ( http://www.archivesofnethys.com/MonsterDisplay.aspx?ItemName=Apocrisiarius ) is virtually omniscient and can be used to find out any information on any subject with perfect fidelity RAW.
It can't speak a falsehood, but I don't think it actually knows everything. Wouldn't it not know and just refuse to answer? Or not be able to say anything as it can't speak a lie.
>>
>>49507457
>So I am unsure how one would use it to narrow it down on an infinite plane?
For example, "He is in Erastil's domain of Heaven"
>>
>>49507468
But if it is infinite than Erastil's domain is still infinite (unless she only controls finite borders)? If he is not in a place within a particular finite territory you're stuck with trying to divide an infinite set. As long as he is in an infinite set you have some serious trouble.
>>
>>49507369
>>49507429
>"Where is Person X?"
>"I don't know."

I don't see why anything else would happen.
>>
>>49507505
All specific deific domains are finite. The space outside of them is infinite. If you always keep to the infinite bids, the result is that the wizard effectively permanently exiled you to a wasteland.
In my book, that's a win.

>>49507510
>Others use these kytons as lie detectors, by either simply capitalizing on their truth auras when interrogating nearby subjects, or asking an allied apocrisiarius to repeat a phrase. If that phrase contains a lie, the kyton cannot repeat it.
>If that phrase contains a lie, the kyton cannot repeat it.
>Any attempts to do so (including attempts to obey commands to do so while the kyton is mind controlled) simply fail, as if the kyton had chosen not to communicate.

Order a bound or dominated (or both) kyton to simply repeat what you said.
E.g. "Eodren is in heaven."
If your Kyton repeats that, it's true. If it can't repeat that, it's false.
>>
>>49507510
You mind control him and attempt to get him to say things like "He is on the Prime Material". If he can't then it's false.

You could use it to narrow it down and find him as long as you are in a finite set. Which is only not a thing if he is hiding out on an infinite plane outside of a territory with finite borders.
>>
>>49507535
See this:
>>49507530
>If you always keep to the infinite bits, the result is that the wizard effectively permanently exiled you to a wasteland.
>In my book, that's a win.
>>
>>49507384
>>49507457
That was the usual strategy with regards to mindscapes. Caster mindscapes big enemy (let's say a Dragon) and proceeds to just defend themselves constantly while the rest of the party wails on the effectively helpless enemy. It's super bullshit.
>>
Hey all, just letting you know that this is going to be the last week of the vigilante playtest, so if you're going to save the doc, be prepared to do it soon. Again, please don't post it after it's been taken down, but you can share it with whomever.

It's been a fun run, and I'll probably have another playtest for you all next month.
>>
>>49507535
>>49507552
Basically, the biggest issue with infinite planes is that their population is still finite.
If you are outside of civilised places (which are always finite in size), you're in wastelands devoid of intelligent life or anything remotely interesting.
>>
>>49507530
>All specific deific domains are finite. The space outside of them is infinite. If you always keep to the infinite bids, the result is that the wizard effectively permanently exiled you to a wasteland.
>In my book, that's a win.
Yeah I would count that as a win as well. However the issue comes with him living in infinite landscape (there are probably things out there, just not things with borders, and it would just take infinite time to narrow it down) and visiting finite landscapes.

If you don't know when he comes to finite landscape or how long he stays you only have a set amount of time to get ready.

You would use a kyton dominate monster'd repeating "Eobard Love is inside finite bordered space" until he can say it and immediately start narrowing down.

If each question takes 2 rounds (you ask in one round, he attempts to answer in another) we need to determine an average number of rounds.

However to do that we need actual numbers for how many finite bordered spaces there are to choose from.

More than one for each diety. You have to go through all 666 layers of the abyss for instance, which alone would take 2 hours.
>>
>>49507552
>>49507588
See >>49507591

He can enter finite space and it takes an amount of time to find and determine his location. We can do this with big O notation. So he spends some time in infinite wasteland and visits finite space. While in finite space a count down begins to find him.
>>
>>49507608
>>49507591
You only foil things that are foiled by Nondetection, right? Not true Mind Blank?
In that case, the first usage of wish for gathering information discloses your precise location.
That is possible as it is explicitly referenced in Mind Blank description.
>>
>>49507637
>In that case, the first usage of wish for gathering information discloses your precise location.
Ah yes, true! He couldn't afford a mindblank item.

Nondetection is specific that it must be a divination spell. Wish is universal.
>>
>>49507588
>Basically, the biggest issue with infinite planes is that their population is still finite.
Fuck, there goes my "infinite plane of bar brawls" idea
>>
>>49507665
I believe the point of this mental exercise is that it proves the good old "Wizards have a silver bullet for every situation, no exceptions" proverb.
>>
>>49507687
Far superior is the demiplane of eternal snowball fights, with the small cottage of infinite hot chocolate and warm fireplaces with comfy quilts.
>>
>>49507688
With enough specific preparation and time a wizard does win. I never really doubted that. Eobard was just an exercise in making it difficult and being very strong. He requires relatively amounts of gold/specific spell preparation/large/prep time amounts of consumables to ensure a kill.

I should still add back in the true res thing.

Also, the issue is someone said my math was wrong and that I was adding things that don't stack. I keep looking, but can't find where I did that.
>>
>>49507720
Still, though.
Even if I was the one coming up for Wizard strategies here, I find it utterly fucking disgusting game design that Wizards are allowed to have silver bullets for everything and then some in the first place.
>>
>>49507720
Actually I just realized a way he CAN afford, but it's rather odd.

Upgrade his sword so it can cast Plane Shift and Planar Adaptation at will, he then planeshifts to a random plane every round. Because he only spends one round on any given plane you can't find him. He only stops long enough to complete a task then begins the plane hopping again. This would foil the wishing and the truth kyton as he doesn't spend enough time to be found easily.
>>
>>49507756
Just wish for the answer to the question "What plane will he hop next round to?"
>>
>>49507756
>>49507748
I figured out another thing that would foil wish I also know where I would free up the money for it. He would lose +1 to attack, which is sad.
>>
>>49507767
As a nonstandard wish (which you aren't wishing for his location which is a thing wish can do) wish explicitly states is dangerous and can/will fuck you over in some manner.
>>
>>49507809
Sure thing, senpai.
Tell your dominated Apocrisiarius Kyton to repeat "Eodren will teleport to %random city name% in five rounds" every round.
As you're teleporting randomly, sooner or later these will match. Five rounds of prep are more than sufficient.

Alternatively, just wait until you inevitably need sleep.
>>
>>49507833
Strangely enough he essentially needs no sleep:

>Characters who do not get a full night's sleep may suffer the effects of fatigue. If a PC does not get at least 6 hours of sleep, she must make a DC 15 Fortitude save or be fatigued and take a –1 penalty on all other checks and saving throws against sleep effects. A second night without sleep requires another DC 15 Fortitude save. A failed save results in the character becoming exhausted and the penalties increasing to –2. A third failed save on the next night increases the penalties to –3.

As long as he makes a DC 15 fortitude save. So one in 20 nights he must stop for 2 hours to sleep.

>Tell your dominated Apocrisiarius Kyton to repeat "Eodren will teleport to %random city name% in five rounds" every round.
The issue here is you're going to be hoping for one city in the multiverse. One or the other may actually die of old age before you get it.
>>
>>49507882
>As long as he makes a DC 15 fortitude save. So one in 20 nights he must stop for 2 hours to sleep.
Sorry with Monkey's paw it's one in 400 nights, with a necrografted gallbladder it becomes in one in 8000 nights.
>>
>>49507882
>The issue here is you're going to be hoping for one city in the multiverse. One or the other may actually die of old age before you get it.
The inability to ever stop planeshifting for more than a round (that is covered by a second Kyton ordered to repeat "Eodren has stopped haphazardly teleporting") is still a terrible form of existence and equivalent to a loss while all the inconvenience for the wizard amounts to merely properly binding two low-level Kytons.
And, at worst, you die the first time you go to sleep.

This seems like a win for the wizard.
>>
>>49506853

I made a directory with all of my homebrew in it. The archetypes are listed at the top. Second one down is the Spymaster, the Charisma-based warpriest you requested.
>>
>>49507921
https://docs.google.com/document/d/19ujyBSD5vdAobQlyUYrFh5Ku6199-H9na_cRj_NHBag/edit?usp=sharing

And I forget the damn link.
>>
>>49507920
The wizard's gotta be investing that time too.
>>
>>49507920
See, he can safely stop for a few hours at a time as it takes a good deal of time to narrow down where he is. I put this at 2 hours as that's less than how long his mutagen lasts (and how long he needs to sleep)

As I said just checking all the layers of the abyss alone takes 2 hours, and that's one plane. Narrowing it down once you're on a plane takes a relatively large amount of time. If you can get a question asked and answered every 2 rounds you have, in two hours 600 questions to find him. I could see that working on the prime, but be much more difficult on an infinite plane full of finite bordered spaces.

and he need only stop every 8000 nights to sleep >>49507895 (once I add in the gallbladder).
>>
>>49507975
Binding several critters is much less effort than planeshifting every round until the end of your life.
>>
>>49507994
>it takes a good deal of time to narrow down where he is.
One wish is all that's needed if you stopped moving.
>>
>>49507584
Please don't forget to add an ability to the Plague Scion allowing them to taint objects that can later be used to infect other people. As I mentioned before, it would be nice to some kind of subtle method of infecting people with your beefed up diseases.

Maybe you could add something like that onto another ability the Plague Scion gets like Mystifying Plague.

>Once per day, as a full round action, the Plague Scion can cradle or cough on an object no larger than Small sized in order to taint it with his signature sickness.

>The next person who comes into physical contact with this object must make a saving throw to avoid contracting the disease as if they had come into direct contact with the Plague Scion himself. The Plague Scion may use this ability an additional time per day for every three levels he possesses. In addition, the disease lingers on the object, allowing it to affect one more person who comes into contact with it to a maximum of one victim for every three levels that the Plague Scion possesses.
>>
>>49508000
Basically every time he plane shifts he stops for a few seconds and looks around. Doing this he finds out his next location of interest. He stops there for 2 hours to adventure then starts up again.

If he doesn't want to just wait for fatigue to wear off at some point he stops for less than 2 hours to get fatigued removed (or planeshifts to a plane that removes it for him). Effectively he needs no sleep.
>>
>>49507994
>As I said just checking all the layers of the abyss alone takes 2 hours, and that's one plane.

Assuming you can group the layers appropriately, it takes 10 queries to narrow it down to one layer.
>>
>>49508026
>He stops there for 2 hours to adventure
>>49508016
>One wish is all that's needed if you stopped moving.
As soon as you don't planeshift for at least one round, you're dead.
>>
New Thread:
>>49508038
>>49508038
>>49508038
>>49508038
>>
>>49508016
>One wish is all that's needed if you stopped moving.
Ah yes, true. I am an idiot. So yes, in order to ensure a wizard doesn't find him he is stuck as a constantly shifting being until he dies because wish is only blocked by mindblank.

Now the question is how do I get him mindblank as intelligent items can't give mindblank.

This? I don't know.
>>
>>49507687
They must have drinks for sale but how do you actually get any?
>>
>>49506791
Weird perspective I guess.
>>49507016
There's one that's not there I think, the shirt-lift one.
>>
>>49508364
*bad perspective
every single time
Thread posts: 355
Thread images: 39


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.