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Age of Sigmar General

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Thread replies: 313
Thread images: 42

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>resources
pastebin.com/7HmkJAPT

Tzeentch Daemonkin edition

>General's Handbook pdf is up
https://mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>OP image album
imgur.com/gallery/12eeL

Old thread:
>>49395727
>>
Bringing this question from the shunned thread

>So what's the point of getting two Paladin primes in the starter and start collecting boxes, can I make 5 regular ones with the normal paladin box to even the numbers out?
>>
>>49450345

You could lower it to 1-2 but 500 points is limited as fuck all by itself. No behemoths would be a good rule though.

>>49450423

Yeah that's the idea, you can make 5 retributors out of those two boxes
>>
>>49450500
>>49450423

And no you wouldn't have to buy a whole extra paladin box to fix up the 5, I would definitely recommend it so you get 10 retributors though. You'll have to convert two extra star soul maces but that's easy
>>
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>>49450515
Yeah already working on it
This is the mace heads I came up with and thinking of just popping them on the hammer handles, cutting the hammer part and leaving the decoration
>>
>>49450604

Yeah looks good. Get ten retributors and 4 of those bad boys and you'll be putting the hurt on most enemies
>>
>Tzeench daemonkin
a thing?
pls ?
>>
>>49451190
Tzeentch arcanites are getting a lot of mention in fluff. It's possible they'll get an update of some kind.
>>
>>49451190
>>49451487

Considering I'm currently building my Slave to Darkness Army around a Gaunt Summoner and giving the majority of my warriors and knights marks of Tzeentch, I damn well hope so!
>>
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>be me
>start AoS 3 months ago
>get 2000 pts of Chaos (bloodbound, nugle daemons, khorne daemons, slaves to darkness)
>paint all my shit
>lose all my matches accept for one team match
>leave AoS and go back to 40gay because at least there i win one out of every 4

Winning every match isnt important-- but LOSING EVERYONE IS!
>>
>>49451828

Tbh chaos will get shit stomped less in AoS compared to the thrashing you'll get in 40k
>>
WHat is the most fun faction?
>>
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>>49451034
Well this looks violent af
>>
I was browsing the shop now, the age of sigmar part.
Chaos no longer uses daemon princes???
>>
I took my ironjawz agains some sylvaneth in a casual battle at 1000pts yesterday.

Is it me or those things have way better rules then most of the other factions? My orcs could not do shit and sylvaneth have plenty of mortal wounds and magic
>>
>>49451828
>He wants to win
Play marines then. That stays true in both systems.
>>
>>49451828
>
as the saying goes..
>Git Gud
>>
>>49452576
I can't find him under Slaves to Darkness or Chaos Daemons, but he still appears when you select "All Forces of Chaos"
>>
>>49452572
I like that colour scheme for stormcast, probably going to steal it for mine
>>
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>>49450340
>tfw going to break up with my girlfriend so I'll have time to full paint at a good standard my 1500p Skryre army just in time for a regional tournament
>>
>>49453356
it's like sitting in a pool of piss?
>>
>>49453422
Yes. Both feel good
>>
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>>49453265
These were my inspiration
>>
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>>49453436
And more of mine
>>
>>49453454
Hmmm not really sold on the capes, and paint looks a little thick, but not too much.
Have you tried achieving black by priming the model gray, painting golden trims and then washing the primer with Nuln oil?
Gives you an effect similar to their base color on the reference pic you posted.
>>
>>49453454
I like the colour scheme of black armor with gold trim but I think your implementation is... lacking
>>
>>49453518
>not sold on the capes
That's because those two aren't wearing any capes.
>>
>>49453653
Ya, loincloths, whatever. You know what I mean
>>
Anyone have How To Paint Stormcast pdf? It's not in the OP
>>
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>>49453518
>>49453603
>>49453653
Yeah I reworked the leather and I'm fine with the quality for table top and hopefully will get better while I perfect the formula.
>>
What do you guys think it would be better arm bullgors with?

2 axes: 3/4+/3+/-1/2 reroll 1s to hit
Bigaxe: 2/4+/3+/-2/3
>>
>>49453729
-2 rend and 3 dmg consumes units and monsters alike. I'd go with that
>>
>>49451828

Maybe its because your lord looks like a dank meme?
>>
What do you think of this SE army? I think the collegiate arcane units boost the survival of the already tacky liberators, allowing me to get more mileage with less units and fielding more costly powerful units. I was debating on swapping the vexillor with a venator/axyros or another group of paladins, however I do want to utilize the model.

1980/2000 points

Leader (600pts)

Battlemage (100pts) [Jade]

Battlemage (100pts) [Amber]

Knight-Vexillor (200pts)

Lord-Castellant (100pts)

Lord-Celestant (100pts)

Behemoth (320pts)

Celestial Hurricanum (320pts)

Battleline (520pts)

5 Judicators (160pts)

5 Judicators (160pts)

5 Liberators (100pts)

5 Liberators (100pts

Other (400pts)

5 Decimators (200pts)

5 Protectors (200pts)

Battalion (140pts)

Battalion: The Skyborne Slayers (140pts)
>>
Can a hit and run playing style with Wanderers a viable playing style?

Glade guard, Warhawks, Glade riders?

I'm new to the game and just figuring the game out. I have the following and want to give it a go.

1 Mounted lord
2 Mages
30 Glade guard
30 Dryads
8 Glade riders
4 Warhawk riders

I also have some the stormcast from the starter box but I'm looking at making a 1,000 point list. Something I can take to a random local club and pick up a reasonable game.

Could someone also point me to the spell lists and faction bonuses that would apply to me? I have the pdfs but haven't read the rules yet.
>>
>>49449540
I still think that is a decent amount of damage to be dishing out.

I can't think of many that can beat it. Free Guilder General on Griffin with Sigmarite Greathammer, with Obsidiante Blade?

That makes it -3 Rend. Which is neat.
>>
>>49454319
Well, as somebody kindly worked out last thread, a Spirit of Durthur is 3/3+/3+, give it another +1A with legendary fighter. It's weapon does 6 damage at max health. Then give +1 Damage weapon. So 4 attacks at 7 damage, -2 rend. In the woods he's possibly going to add 3 more attacks. That's a lot of dead things.

Not perfect, obviously.

I've always wanted to make a Gorechosen which is 5 Blood Secrators, 2 Skullgrinders and the Deathbringer. All plant their stands for +5A to the Skullgrinders. The unit gets +1A formation bonus. Deathbringer gets +2A if the general is there as well. That's 8 extra attacks.

But obvioulsy not available in Matched Play. Same as plonking down 5 Astrolith Bearers and casting pretty much constantly. Not that Seraphon are any good now lel.
>>
Is this playable? I haven't played AoS, but I have these from 40k.

+++ AoS Horrors (1000pts) +++

Alliegance
····Tzeentch Daemons


Herald of Tzeentch

The Changeling

Pink Horrors of Tzeentch [10 Pink Horrors]

Pink Horrors of Tzeentch [10 Pink Horrors]

Pink Horrors of Tzeentch [10 Pink Horrors]

Exalted Flamers of Tzeentch [Exalted Flamer]

Flamers of Tzeentch [3 Flamers]
>>
>>49453056
We're you using Rampaging Destroyer and the Ironfist battalion bonus? I wouldn't know how to deal with them without an extra 2d6 movement.

Also did you try the scenery raper command bonus to chop down their woods?
>>
>>49456104
yes
>>
>>49456212

Good playable? I don't want to be a cheese lord or anything, but I don't want to be a wet noodle.
>>
>>49456304
Play test it and come back, let us know. I've seen one other player play a tzeentch list, but i beat it through positioning.
>>
What are all of the gods in the Mortal Realms?
>>
>>49456704
Sigmar
His brother Sigmar
and their best friend for lyfe SIGMAR
>>
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>my face when whineseer still dead
>my face when whineseer is dead as Brimstone
>>
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>>49456704
Sigmar= Leader of past pantheon of gods, orchestrating Stormcast reclamation of realms
Grungni=Fucked off and holed up in the Irom Karak with some duardin. Have Sigmar technology to hurl Stormcast into mortal realms
Grimnir=BTFO, exploded when he and the mother of all salamanders, Vulcatrix, clashed, she also exploded. He's now spread across the realms in the form of ur-gold, which the Fyreslayers collect.
Nagash=Recently came back after having to recuperate in the underworld from Archaon smashing him and the realm of death to bits. Switches between villain and ally to Sigmar and Stormcast, to make them wary of him. Is currently building the largest Black Pyramid ever, which he'll use to claim the souls of anyone who dies in the realm of death, including chaos worshippers and Stormcast.
Alarielle:Fucked off to the realm of life to protect her bark babies. Failed, wandered Ghyran, until Stormcast showed up. Gets killed and turns into a seed, which then gets planted in a spot where some sick badasses fought against chaos. Gets reborn as her summer aspect, a warrior queen who's leading the push by the few remaining Sylvaneth forces to kick Nurgle out of Ghyran, for good.
GorkaMorka:Twin headed God of destruction. Girl and Mork combined, except when they split apart to fight or something. Hasn't done much, but created Gordrak, who's leading a fuckhueg WAAAGH made up of anyone who's in for a good time. Factions of destruction see different aspects of him, Spiderfang grots worship the legend of a spider that bit GorkaMorka and gained GorkaMorka powers. Firebellies worship the tale of how he ate a sun and they want to follow in his foot steps.
>>
>>49457200
>>49456704
Malekith (Malerion): God of the realm of shadows, gifted Sigmar the training playground the Stormcast use. Helped Teclis and Tyrion capture Slaanesh. His mom is also around and is still fucking weird demons, although they're now shadow demons
Teclis and Tyrion: Tyrion is now a god, the lord of light specifically, but is blind. He can now only see through Teclis' eyes, who is also a god. Joined and eventually abandoned Sigmar's pantheon. Led the journey to find aelves outside Azyrheim, which led them to capturing Slaanesh. Aelves have been popping up in the other realms since them. Make of that as you will.
Dracthian: Big star drake that helped Sigmar find and conquer the mortal realms. Father/mother of all star drakes and dracoths, rebirths them when they die and their soul returns to him. Has some bitch ass sons, like Ignax and Argentine, but probably more. Could maybe be Sotek, but probably not.
Great Maw: Minor warp entity, only worshipped by Gutbuster tribes, Beastclaw worship GorkaMorka. Butchers can create mawgates that act as temporary realmgates.
Khaine:Is probably dead, but Daughters of Khaine still worship him. Bitches be crazy.
There's also a collection of Godbeasts and demigods that inhabit the realms.
>>
So in the lore, how does Be'lakor rank in power ranking compared to Skarbrand, or any other greater daemon named or generic?
>>
>>49457292
He's only mentioned once, he's now the first everchosen who forsook the Chaos gods' agenda in favor of his own. Skarbrand is really powerful and capable of tearing shit up, but he's basically an attack dog, you point him in a direction and let go of the leash, hoping he doesn't turn around and see you.
>>
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>>49457364
Correction: He is both the first everchosen, and gave the finger to the chaos gods.
>>
What size bases do siggy liberator's come with?

I've got a box of bases and I don't remember which bases went with them.
>>
>>49457487
40mm
>>
>>49457557
huh. where the fuck did all these 32mm bases come from then? Do Judicator's use 32mm?
>>
>>49457568
Nothing in the stormcast eternal line uses them. do you have the starter set? Because the bloodreavers use 32mm
>>
>>49457223
Great maw's probably an aspect of gorkamorka now
>>
>>49457585
oh yeah that would explain it, cheers.
>>
>>49453705
It is in pastebin.
>>
>>49453712
Look cool, but da weapon haft...
>>
>>49457200
>Factions of destruction see different aspects of GorkaMorka

I fucking hate that. It robs armies and factions of their individuality, and homogenizes fluff that's already dull as dish water.
>>
>>49457387
id love to see that city on fire.
>>
>>49457988
It will most likely happen. When the forces of order start getting in strength enough to match archaon, the rats will have gnawed a hole in azyr big enough to let chaos make a decent size portal, and archaon will perform a raid on sigmaron and destroy a good chunk of it, in order to create that suspenseful 'all is lost' moment before the final push to defeat archaon is made. It's adventure epic storytelling 101.
>>
>>49458309
>implying the plot will advance
Sure in another decade or two when sales are stagnant again.
>>
How plausible is a force of Chaos Warriors devoted to Tzeentch that ally themselves to a lesser clan of Skaven to provide themselves with a horde of weaklings to use as fodder in their schemes.
>>
>>49458441
Extremely likely because that's something tzeentch totally does. Even more tzeentchy would be to make the rats believe it's their idea
>>
>>49458348
>Implying the whole reason for aos isnt to have a constantly advancing plot
Have you been living under a rock? GW's plan is to have a progressing story instead of a stagnant setting. Have you not been reading the big campaign books?
>>
>>49458962
Meanwhile the rats try to outplan the Tzeentchians!
Infinite plotting recursion!

That could actually be pretty fun. Fluff it out right, and you'd have some hilarious levels of betrayal.
>>
>>49455003
There are no generic spell lists yet, so only the two basic ones and whichever your wizard of choice is packing. Faction bonuses for Wanderers would be the generic Order ones. Did you get the GHB from OP to see if what you got can make a legal 1000 pt list?
>>
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A boxed game has been announced for Skaven!
>>
>>49457223
Ignax is a girl and she wasn't stated to be related to Dracothian or Star Drakes.
>>
>>49457292
Be'lakor is the Greatest and most powerful daemon prince. He restored much of his power in the End Times so he should be at the level of Exalted Greater Daemons.
>>
>>49457988
Return to Varanspire, Archaon.
>>
>>49457387
I see those engravings on the armour you little shit.
>>
>>49456169
I was using weirdfist (Im new to the game, I guess its bad at 1000) and no, I didnt use that thing there
>>
>>49460702
At 1000 points vs a highly mobile army like Sylvaneth I'd probably drop the Weirdfist for an Ironfist and save a few points. I doubt it would be game breaking but the None Left Standing command trait seems perfect for fucking with those tree people. And Talisman of Protection really seems like the only good artifact for your Shaman. I hope you get a rematch and have a closer game.
>>
>>49457223
>He can now only see through Teclis' eyes,
>who is also a god.

nope. just the twin of a guy who gained godhood.
>>
>>49457223
What are the other lesser deities?

I remember something about a triple-souled god that was slain by Archaon.
>>
>>49462367
>What are the other lesser deities?

The ones you make yourself for your dudes.
>>
>>49462417
I'm obviously asking for canon ones... not fanfiction.
>>
>>49460608
They game was GOAT as a kid, until you lost a piece
>>
How long till Tzeentch gets love like Khonre and Nurgle got?
>>
>>49462776
After 40K finishes in like two months.

Curse of the Wulfen 2 will feature Tzeentchian releases so it might herald the coming AoS tzeentchian updae.
>>
>>49462800
Is it really two months of nothing but 40k? I thought new dwarfs were coming soon. Kind of a bummer
>>
>>49462367
Archaon killed a god that he trapped in the Slayer of Kings. He can unleash the god to fuck shit up.
>>
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>>49462776
I suspect that around Christmas will get the standard boxed set deals and the like. But I could also see a Tzeentch release around the same time, with daemons and 40k and AoS stuff. Probably a deathwatch style release for Tzeenth Arcanites or whatever faction they'll be.
>>
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Y'all discussed the rumoured hero box for silver tower already?
>Skaven Grey Seer
>Chaos Sorceror
>Knight Heraldor (the newer one)
>Skink Priest
>Dark Elf Sorceress
>45€

Also, a tiny leak from the next WD.
>>
>>49464665
This a real rumor? If so it's a pretty killer deal
>>
>ordered a Astrolith Bearer
>going to make sure I have one for each of my old Slann (so 4)
>get the model today
>Saurus Star Glyph is the sticker on the box

What?
>>
>>49464749
Sounded legit to me, I mean the other silver tower heroes box was a pretty big saving too.
>>
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>>49464665
>Skink Priest

I'm wondering how that happens. He's a memory of a Slann. I know the Slann can will anything they can remember into being and the act like the real thing, they just return to the stars when they die. But I'm wondering if the Slann is doing it just so he can look inside the Tower without risking himself.

>>49462776
>>49463513
Tzeentch Arcanites are the next guys. They include the models from Silver Tower, like these guys.
>>
>>49464665
I like it.
>>
So what models are we getting this weekend?
>>
>>49465083
Just 40k stuff sadly.

I want those fucking Steamhead to get announced already.
>>
>>49465128
Really the only reliable rumor we got about them is that they are coming. We never got a reliable rumor saying when.
>>
>Tfw i realized the Wind-mortar deals 6 damage versus 20+ units

Damn son, i wrote it off as being sort of half decent but never read it properly. still only wounds on a 4+ that's kind of shit for a one-shot weapon, but that would hurt my plague monks if it goes off

Ratling Gun is still the king for mere 20 pts more.
>>
>>49465173
>>49465128
I've always had it in my head that they were coming in October-ish, not sure if that was part of the rumours
>>
>>49465497
Agreed, everything has its merits
>>
I play Astra Militarum Infantry Spam and noticed the AoS community is starting to build up in my area. I'm looking to get into it, but not sure which army to play. Using what I play in 40k, can anyone suggest an army in AoS? I figure the closer it is to what I play in 40k, the easier it'll be for me to understand the tactics.
>>
>>49466814
Skaven or Empire men since you like dudes with guns, and lots of them.

But i reccomend Ironjawz to anyone new because of the low model count and easy to paint
>>
>>49466890
I thought Ironjawz were Orcs. Why are they a low model count army?

Although my FLGS has Ironjawz and Skaven as the only two AoS Start Collecting kits in stock at the moment.
>>
>>49466942
Ironjawz are a low model count army because they are the biggest and most elite of the orruks. It would be like doing a 40k army of meganobz and nobz in 'eavy armour.

The other orruks, namely the bonespliiters, are still a high model count.

But as anon said, if you want something more in the style of guard, probably go skaven if you want to go chaos. Lots of numerous rats with crazy destructive war machines (a mix of Clan Vermnious and Clan Skryre), or go Free Peoples mixed with Ironweld Arsenal for your normal humans in a high model count backed by war machines.
>>
>>49466982
Ah. So there's nothing for the Start Collecting boxes or made for AoS that match my playstyle then? My FLGS doesn't carry the older models, just the new stuff for AoS.
>>
>>49467041
Huh? All the armies he mentioned are still being made. Just that some don't have start collecting boxes. I'd honestly recommend doing the exact opposite of what you play in 40k, it may get boring otherwise.
>>
>>49451828
>Losing with Bloodbound snf Nurgle Daemons.

You're just a shit general. Both are quite good and easily capable of wins.
>>
>>49467041
There are no start collecting boxes for those yet, no. But if your LGS caries GW, they can special order stuff for you, as long as it's not listed as 'webstore exclusive' on the website.
>>
>>49467071
He mentioned Ironjawz, yeah, but Clan Verminus, Clan Skryre and Free Peoples use the old Skaven models which my FLGS doesn't carry. They only have Clan Pestilens for Skaven.
>>
>>49467088
When special ordering, it costs the cost of the models on the GW website + shipping + 25% increase for special order. I'd rather get what is already in the store.

>>49467122
*Clan Verminus and Clan Skryre use the old Skaven Models and Free Peoples use the old Empire models.

I hate when my fingers move faster than I can type.
>>
>>49458983
This, Only good thing about AoS fluff is that its not static. Things happen all the time.
>>
>>49457292
>>49460672

While I love the current Be'lakor model , I wish we would get something new and huge in plastic. Dude is a manlet of a Daemon Prince.
>>
>>49467153
If that's what your LGS charges you then he's ripping you off. If your LGS is a GW distributor they should be able to get most of the kits in store without charging shipping, and they even profit from it because the store buys them at store pricing and marks the price up to MSRP for you. It's a win win for both of you.

Maybe you need to talk to your FLGS owner again to make sure he knows what you are talking about.
>>
>>49467184
>I wish we would get something new and huge in plastic. Dude is a manlet of a Daemon Prince.
that's the problem with size creep.
AoS is turning out to be a game of bigatures rather than miniatures.
>>
>>49467212
The resizing is not just AoS, 40k is getting it too.

I really don't mind. I like big heroic miniatures.
>>
>>49467041
Seraphon are similar to guard-spam in my opinion. Spam skins for fodder and swarming, backed by laser dinosaurs, magic shrine dinosaurs, and t-rex riders.
>>
>>49467204
The store gets all of their stock through a middleman if I remember correctly. I haven't had any special orders from them since I ordered a bunch of reaper minis for my D&D campaign.
>>
>>49467438
If your store is a retailer for GW, then you should be able to special order stuff through them with no shipping charges.

If not, then you might as well just order directly from GW.
>>
>>49467468
I don't think it's a GW store. It's a small store that carries a bit of everything as long as it's related to tabletop gaming.
>>
>>49467303
Even if you don't like Archaon and Alarielle personally, you can't deny they are spectacular models that shitty companies like Mantic can only dream of.

Hate GW all you want but no one even comes close to their skill level. That's just a fact and I don't even play AoS or 40k.
>>
>>49467438
If they're charging you a bunch for special orders, this anon is right>>49467468

GW offers free shipping on orders over $65 I believe. You'll easily be spending that to get an army started.
>>
>>49467524
You don't need to be a GW store to be a GW retailer. A retailer carries a running stock of GW product through a contract. This is not to say GW owns or runs the store.

So again, if your LGS is a GW retailer (not necessarily a Games Workshop or Warhammer store) then you should be able to make special orders of kits, as long as those kits are not listed as webstore exclusives on the website.

If not, then ordering direct from GW is your best bet. Often get with locals and ask if they want to add to your order for free shipping when you get enough in one order.
>>
>>49467212

People like big miniatures and frankly they allow for more detail.

For a contrast, Infinity went through another scale change a few years ago when they switched to CAD and their newer models are absolutely phenomenal for it.
>>
>>49467528
Mantic minis woulda looked bad 20 years ago
>>
>>49467704
20 years ago GW was the only company that did fantasy kits in plastic.
If mantic had been around 20 years ago they'd be a lot bigger by now. Cause their product right now is just as good as GW's was 20 years ago.

Make of that what you will.
>>
>>49468358
I'm talking about the sculpts. They would have been considered "Bad" 20 years ago.
>>
>>49468563
I think you're letting your hatred of mantic cloud your judgement. GW sculpts 20 years ago were particularly bad, but back then they were good. Mantic is on par, if not a little better, than GW 20 years ago, so 20 years ago mantic's worst stuff would have been considered good.

What matters though is that mantic is bad now by today's standards.
>>
Played Seraphon vs. Ironjawz. Got my ass beat twice. My core units are just too fragile and my monsters never put out enough hurt. How do I improve my list?

1 Oldblood on Cold One
15 Saurus Knights
30 Saurus Warriors
1 Stegadon w/ skystrike bow
1 Engine of the Gods
1 Scar-vet on Carnasaur
1 Kroq-Gar on Carnasaur

I've got a bastiladon and some kroxigor ordered for the thunderhost formation. I think a wizard might really help with the arcane shield. Any other suggestions?
>>
>>49469627
A slann for those sweet sweet summoning spells.
>>
>>49469749
We play matched lists, so summoning is just deep striking. Still could be useful to assassinate his leader that buff his troops majorly.
>>
>>49469768
Summoning is also flexibility. Taking the Slann lets you decide on the fly if those last few hundred points of your army would best be used on a tarpit, deathstar, or big-ass monster. Helps to prevent enemy list tailoring.
>>
>>49469627
2 bastilidons and a wizard should do you well.

i would drop a carnosaur and the stegadon for them (maybe the engine instead of the stegadon,) and the wizard i dont know. the oldblood is good with saurus knights. dont really want to lose him, unless you get rid of both groups, and add even more warriors or add some skinks. my 2 cents.
>>
>>49469956
The stegadon definitely underperformed last game. Having the Cold One hero to boost the knights would've been better. And he's cheaper, too.
>>
>>49469768
>so summoning is just deep striking
And? Well not really, because you don't need to declare what those points will be spent on before the game, so not even your opponent will know what you will summon until you declare the spell being cast. Summoning isn't what it used to be, but it is still pretty damn powerful and idiotic to abandon, especially for seraphon.
>>
Does anyone have the Grand Alliance Chaos book pdf?
>>
Hey guys, will Stormfiends fit on 40mm bases?
>>
>>49470935
No. They will barely fit in 50mm. They're ideal on 60mm
>>
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>>49470999
>mfw
Damn. Was planning on buying resin bases for them all, thank you for the help anon.
>>
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>>49470999
As an example, here are mine.
>>
>>49471021
That's super helpful anon, thank you very much
>>
http://www.belloflostsouls.net/2016/09/the-gods-gw-hopes-you-forget.html

What if the Gods of Law, Necoho or Zuvassin reappeared in the Mortal Realms in any form?
>>
>>49471055
The slanns' ideal world is exactly the same as what the Order gods wanted, an unchanging permanent sterile landscape.
>>
>>49471055
>What if the Gods of Law, Necoho or Zuvassin reappeared in the Mortal Realms in any form?
What, like Malal? Well the boys down in 1d4chan expanded upon the demonic forces of Malal and by the looks of them, they could make for a pretty cool army.
Forces of Malal rules for AoS when?
> https://1d4chan.org/wiki/Forces_of_Malal
>>
>>49470785
There is no Grand Alliance Chaos pdf.
>>
>>49471179
Nah Malal has no chances because of copyright stuff.

Zuvassin, Necoho and the Gods of Law do not have such problems, I think.

>The slanns' ideal world is exactly the same as what the Order gods wanted, an unchanging permanent sterile landscape.

Maybe change their objectives then or make them the some of the patrons of the Slann?
>>
https://www.games-workshop.com/en-NZ/Grand-Alliance-Chaos

this but down to a pdf?

>>49471418
>>
>>49471795
The book only comes in physical copies. Unless someone scans it which seems unlikely, there won't be a pdf. All the battlions can be found online.
>>
So I'm building my Slaves to Darkness Starter Set, and I was wondering whether to go for the Chaos Chariot or the Gorebeast Chariot. What do you all think?
>>
>>49471903
I built the Chaos Chariot because I think the Gorebeast looks like a retarded giant hairless mole rat.
>>
if I bought a Heartood wargrove, and I have a rule Followers of the Wild Hunt do I pay for the restored branch Dryad or Kurnoth Hunters?
>>
>>49473276
In matched play, yes. You'd have to keep reserve points to bring on the new unit. No payment in open or narrative.
>>
>>49473276
Restoring models to an existing unit does not cost points.

Making a new unit costs points.

Example 1:
If you have a group of 3 Kurnoth Hunters and 1 dies, then you cast a spell to return a slain model to the unit.
This does not cost points.

Example 2:
You cast a spell that creates a new unit of Dryads or use Alarielle's ability to create a new Treelord.
This does cost points.
>>
>>49471901
TY kind sir
>>
>>49473765

I was looking at Sylvaneth as my main AoS army because I have a bunch of Dryads from Wood Elves, and as much as I loved WE, they've changed way too much. Sylvaneth on the other hand seem to have picked up a few things I loved like Growing/Moving forests.

Anyway, I noticed a lot of their shit summons, but it seems 100% worthless if you have to reserve points for it. That also makes Branchwraiths useless. Why would I save points to summon Dryads when I can just take Dryads?
>>
>>49472121
Gorebeast punnishes taints - especially in the right formation (fatesworn warband giving it rend -1 is nasty)

in my experience, gorebeast kills better, chaos charriot is for mobility.
>>
>>49474281
Summoning is good because of two reasons.

A) it lets you deploy units in places where you normally couldn't.

B) it gives your list more flexibility. you dont have to pay 500 points to summon units X Y and Z. You just pay 500 points to summon units, and choose whoever you want. Giving you more options to counter enemy lists, as well as being harder to counter yourself.

If you play 40k, think of it as a mix of deep striking, and being able to change your list from match to match, in a tournament.
>>
Are there any sigmarine models with the shielded-gauntet on their right hand instead of left hand?

If not, how easy or hard would it be to remove the fist from said shielded-left-gauntet in order to replace it with a different fist?
>>
>>49474450
The silver tower's knight-questor carries a shield on his right hand. Other than that, the round shields in the prosecutors set don't actually have a gauntlet on the back, so it should be fairly easy to attach one to a right hand. But I don't know if you wanted round shields.
>>
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Hi, what do you think about this list (tournament level)

Sylvaneth 1000pt

-Spirit of durthu: 400
-Drycha: 280
-Branchwhych: 100
-Dryads: 120
-Tree revenants: 100
>>
>>49474639
I am talking about how the paladins have a larger left gauntlet, with the wider outer plate that's like an integrated buckler that extends over the fist. (where as the right gauntlet doesn't have this extended hand-covering guard, instead having a large recess designed to let the hand bend backwards)
>>
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Does anybody know when - or in the worst-case scenario, "if" - the non-Pestilens Skaven kits are going to be updated with circular bases?

I want to start a Clan Skyre themed army where the bulk of it is formed of Clanrats supported by weapons teams (not a pure Skyre army because losing access to any kind of core infantry unit is stupid; I think 'Verminous' units should be able to swap their keyword for that of any of the great clans) but don't want to drop an extra £30-odd on bases for them all.

Or does it seem like they're not going to be updated at all and I should get my rats post-haste before they all sell out?
>>
For fun non matched games my LGS still uses the points value to keep things balanced on both sides
So this is just a bit of a fun idea I had, I really like the idea of a bunch of khorne heroes banding together to kick ass

LEADERS
Exalted Deathbringer (80)
- General
- Impaling Spear
- Artefact : Chaos Runeblade
- Command Trait : Lord of War
Bloodstoker (80) Skullgrinder (80) Slaughterpriest (100)
- Bloodbathed Axe
Skarr Bloodwrath (120) Slaughterpriest (100)
- Hackblade and Wrath Hammer Mighty Lord Of Khorne (140)
- Artefact : Favour of the Gods Bloodsecrator (120)
- Artefact : Crown of Conquest
UNITS
Khorgoraths x 1 (80)
BATTALIONS
The Gorechosen (100)
WOUNDS: 51
TOTAL POINTS:
1000

again it is for fun games but I wanna be sure I'm not making the absolute worst decisions
>>
>>49475200
sorry that copy pasted a bit strange
LEADERS
Exalted Deathbringer (80)
- General
- Impaling Spear
- Artefact : Chaos Runeblade
- Command Trait : Lord of War
Bloodstoker (80)
Skullgrinder (80)
Slaughterpriest (100)
- Bloodbathed Axe
Skarr Bloodwrath (120)
Slaughterpriest (100)
- Hackblade and Wrath Hammer
Mighty Lord Of Khorne (140)
Bloodsecrator (120)
- Artefact : Crown of Conquest
UNITS
Khorgoraths x 1 (80)
BATTALIONS
The Gorechosen (100)
WOUNDS: 51
TOTAL POINTS:
1000
>>
>>49475152
they will get them in time like everything else they're keeping in production
no idea when tho, probably when they get their own battletome
>>
>>49475152
They probably will be, when they get to the clans verminus story-wise. Not before. Rumor-wise, slaanesh, tzeentch, dwarves and elves will be before them at least. I'm having the same problem with skellies, but aliexpress is your friend.
>>
>>49474361

That's fine, but in terms of Sylvaneth, they can only summon Dryads unless you have Allarielle. Seems silly to allocate points to summon a random number of Dryads
>>
>>49475319
Do you have any recommended sellers on Aliexpress? I'm a bit wary of buying dirt-cheap plastic stuff from China because it often isn't terribly good quality.

But then again, if some of them are a bit shit then I suppose it's no great loss if 120 of the things only cost you a whole £7.
>>
>>49475663
Especially since the Sylvaneth can get the same positioning advantages with almost any unit WITHOUT summoning as well.

There is literally no point in summoning for Sylvaneth if pitched play.
>>
>>49475214
Mighty Lord and Skarr aren't valid choices for the gorechosen battalion. It's one exalted deathbringer, and seven of aspiring DB, skull grinder, bloodsecrator, bloodstoker, or slaughterpriest.
The exalted DB doesn't need to be the general, so I'd recommend an aspiring deathbringer to be general. This gives everyone near him yet another attack, and lets the exalted DB get 2 more attacks on top of that for proximity to a khorne general.
Skullgrinders are also tons of fun for that battalion, since they can easily get buffed up with tons of attacks, hit and wound on 2s and do 3 damage per swing.
Anyway, the gorechosen battalion is tons of fun. I played a game with it the other day against a bunch of enemies just to see how much they'd kill before dying. I run exalted w/axe, one of each aspiring, one of each priest, a stoker, a bloodsecrator, and a skullgrinder.
>>
I finally picked up a box I bought online of what I thought was bret knights, men at arms and archers, with a scattering of DE. It was all that, but apparently it was a whole Batallion box! Some "pro painted" stuff, but almost half of it still on sprue! 8 knights, a greataxe metal lord(!) 3 pegasi, 16 archers, 16 men-at-arms, two plastic empire handgunners, an empire horse with a chaos marauder on top, a box of gw dice with empire markings, bret army book, 7th ed rulebook, a mix of crossbow and spear DE's and a metal skaven plague priest with giant flail. Feelin' pretty good.
>>
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Painted my free Slaughterpriest from the WD.
>>
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>>49477662
>>
>>49477662
Your gold could use a nice drybrush, but it looks good otherwise.
>>
>>49477715
Thanks, I prefer it to look dirty and more like brass. I want my Age of Sigmar minis to look as down to earth as possible.
>>
>>49475152
I used to be worried about bases like you, then I ordered 100 recast plastic 32mm bases on ebay from China and never looked back.
>>
>>49464767
What? Can you take a picture of that?
>>
>>49477756
>Down to earth
>Age of Sigmar

smug_loli.png
>>
>>49478183
I decided that I would have fun fixing the Age of Sigmar minis without going flamboyant or crass.
>>
>40k
>Renegades, Daemons, CSM player

>AoS
>Chaos and Death player

>huge boner for animated trees/forest spirits my entire life
>Sylvaneth exist
>can't justify playing them when I already play half of the Alliances

Fuck it, I'll buy them and convert them so I can use them for Daemons or Renegades or something Chaosy.
>>
>>49478762
Just use them as Nurgle units. He is known to be into gardening.
>>
>>49474722
Tournament level? Nope.

Toss the Spirit of Durthu, add two units of Kurnoth Hunters, toss the Wych for 10 more Dryads. The Spirit looks great on paper but needs a lot of resources to work properly and if you're gonna be playing Dryads, you want them in a big unit.
>>
75x42 or 60x35 mm bases for original blood knights?

Some suggest 60 but chaos knights stand on 75, am confused.
Not sure which base is shown on the scroll.
>>
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Remember the Lantic Empires
>>
>>49479651
Lantic Empire will be the "main" scheme for the Free Peoples like how Hammers of Sigmar are the "main" scheme for Stormcasts
>>
>>49480227
The Lantic empire is gone. It aint gonna do shit.
>>
>>49480227
Lantic empire is dead, bro. Im thinking the latest incarnation of human empire will trace its roots to the lantic empire, like a legend of atlantis. advanced and perfect. Something the new empire strives to live up to and rebuild again
>>
>>49477756
A drybrush wouldn't hurt that, it would make the brass pop if you use the right color.
>>
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Outside of a start collecting bundle or the boxed set, what would you suggest as a first purchase for Stormcasts?

I want to paint a small number of them over the weekend, and I don't have time for ebay, and I don't want to spend $85 on an army I don't know if I'll enjoy painting.
>>
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>>49480846
You can get a box of 3 snapfit liberators, or 2 snapfit retributors, for pretty cheap, one of those boxes is what I'd recommend.
>>
>>49481024
I'll see if they have that when I go to my local GW after work. I like the look of the retributors.

I have a fetish for huge dudes with huge hammers
>>
>>49480746
Nah, I don't want them to pop. It looks too flashy.
>>
>>49481355
We're saying that having a contrast on the metals is important. Selective edge highlighting make the darker grittier parts stand out. Right now it just looks like bronze cast under a shadow, not very appealing or noticeable. The contrast helps things, even darker grittier parts, stand out
>>
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Painted two chaos warriors to test my arcanite paint scheme
>>
>>49483215
Very tzeentchey, I think it looks great
>>
Anyone familiar with the Sylvaneth Battalions? I'm thinking of a 1000 point list campaign that will use a Harvestboon with Forest Folk. I'm at 720 points with the two Branchwraiths, Dryads, and War scrolls. Not sure what to add next. Treelord?
>>
can some one make the generals handbook pdf under 100mb I don't need searchable but if that doesn't add to many mb that's fine too
>>
Branchwych
Treelord
10 Dryad
5 Tree Revenants
3 Kurnoth Hunters
-Household
-Gnarlroot Wargrove


Bang on 1000pts, any good?
>>
>>49482782
It's metal. It's gonna pop on it's own when light hits it.
>>
>>49484194
need not greed please find for me :D
>>
First relatively complex/detailer figure I've done, I know its not much but I'm really happy with it so far, a few finishing touches and I'm going to be a happy lad
>>
need to get touch up some errors, but any thoughts on how i could improve it?
>>
Has anyone made a mock up of the unit entries to make their own AoS homebrew yet?
>>
>>49485525

Mnyea!
>>
Does anyone have the grand alliance series in torrents?
>>
>>49486546
no

they wont be scanned
>>
>>49485525
I love the white-gold contrast with the helmet.

>>49485726
There's one guy who made his own custom Stormcast heroes. I don't have the pictures, though.
>>
>>49485539
Run a shade over the candles, as it is they're looking fairly flat.
>>
Everchosen painting guide is up.
>>
Just had my first game of Gorechosen at the shop with this not so handsome bastard that I hastily "painted" (no highlights and the washes were put on right before leaving for the shop, they and the glue were litteraly drying when playing ) this morning in less than 2 hours before the event.

Pretty fun game, slow to start when everyone is trying to choose where to go and who to try to make contact with. As soon as there's contact it gets faster, and the rules actually allow for some sort of tactics here and there.
Managed to kill one guy before being the last kill.

Overa I'd recommend it if you have 3 other friends to play with.
>>
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>>49489342
>>
This place is dead as balls. New AoS release when?
>>
>>49489508
Well there was the new Silver Tower hero upgrade, that's some value
>>
>>49489518
Value, but nothing new :(
>>
>>49488652
Where?
>>
>>49489508
Sadly it is going to be 40k probably for another month or two due to the genestealer cults being released.
>>
how viable is a khorne bloodbound army without any blood reavers
i love all the models except for the reavers and would rather not have to paint 40-60 of the bastards
>>
>>49490535
I would focus on just Khorne general. get Karanak or a Herald on juggernaut to convert hounds / crushers into core if you go down the daemon only route, both of the above are strong units

But otherwise, you only need 2 units of Bloodletters and there is your battleline, now you are free to add in slaughterpriests, a soulgrinder, etc

That's what i did but i went for the Daemon angle, works well enough
>>
>>49489518
I've heard Silver Tower is absolute God-tier.
>>
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I'm desperate. Can someone share Calgar's siege book please?
>>
>>49489595
In pastebin.
>>
>>49489722
Also the upcoming cool looking 30k boardgame. What a time to be alive.
>>
Did gw re-tooled the white dwarf?
>>
Can I do an army of only empire handgunners and pistoliers? I want a 17th century army.
How shit would it be to face against though considering it's all shooting
>>
>>49493568
So you know, masses of handgunners is considered by some to be a bit of a powerbuild. You may get accusations that you've just gone for one of the strong netlists. Or you may not, I don't know how cool the dudes where you play are, but just letting you know that some people may be unimpressed when you pull that army out.

Personally, I'd judge it on how well you've modelled them, how much love and effort has gone into the force, and so on. Don't turn up with a grey brigade of handgunners, is what I'm saying.
>>
>>49493744
Fug
Should I do russian style and mix in some meatshi- I mean Spearman into the mix to absorb fire?
>>
Please share your thoughts on this:

Destruction 1000pts, orruk themed:

Orruk warboss: 140
Orruk warchanter: 120

Orruks (battleline, bows, 10) 100
Orruks (battleline, bows, 10) 100

Orruk Ardboys (10) 180
Orruk brutes (5) 180
Orruk gore-gruntas: (3) 180

(I used to play only ironjawz but they seem to be simply "not enough" at 1000pt to control the table/hit hard)
>>
>>49493914
A Warchanter is 80pts, or did you mean the Weirdnob Shaman?
>>
>>49493960
thats true, I fucked up. Its the shaman
>>
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>>49493914
>Red-skinned orruk
I really like when people are doing this.
>>
>>49493805
Probably not a bad idea anyway, they can add a little bit of close combat ability. And, of course, fits with the pike and shot thing. Disclaimer that I'm assuming pike and shot was 17th century, but may have that wrong.
>>
Hey guys, I just got into AoS and I want to play Ironjaws. Im selling off a grey knights ally detachment for $200 to fund this so thats pretty much my budget. I already have the $40 Megaboss, he's such a cool model. But I'm curious what should I buy? Initially I thought just snagging 2 of the Start Collecting Ironjaws boxes would be best but Im not sure what kind of army runs best. Should I think about picking up some Brutes too?

Also, all the fluff books are ridiculously priced at $50. Im interested in the story but I dont want to spend $300 on it. Other than 1d4chan, any suggestions?
>>
>>49494552
Not sure why this wasn't posted at the top, but you can find the Ironjawz Battletome here https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>>
40kfag here. What are the advantages of AoS as a game, not making any comparisons to 40k or the lower price point?

I'm sick of 40k now.
>>
Can you still claim an allegiance if you have stuff in your summoning pool from a different allegiance?
>>
>>49494626
Thanks!
>>
>>49495060
It's easier to get into and the rules are not bloated.
>>
>>49495060
The rules are really easy. Its really simple. If you want to play a points-based game its only 8 pages to read. The free app gives you 4 pages of the basic rules and the $20 General's Handbook gives you the rest.
>>
I've spent the last 2 years painting Tamiya and Aoshima models and I've decided to go smaller, pick this as it has a presence of players in my area.
I got a box or beastman gors as they looked the coolest of them all if that means anything. I haven't built them as I know the weapons they have actually matters.
I'll probably start building and painting them in my free time in 2 weeks, but how does the game work even work? I have 5 players from a group but they only told "buy about 30 infantry sized guys and we'll teach you" but I'd like to be kinda ready and not going in there pants on head retarded.
Tldr modelbuilder and painter completely new to wargaming, got a box beastman gor how do I play
>>
>>49495146
Download the AoS app, click on the rules button at the bottom. All the basics are there. All the stuff for points play is in the $20 General's Handbook that you can download in the app. Just read the free stuff, it gives you a good basic understanding.
>>
>>49495089
provide an example of what you mean, as there is nothing I know about that you would be able to summon that is not of the same allegiance?
>>
Mannfred
2 Morghast Archai
2 Morghast Archai

Would this just suck at 1000pts?
>>
>>49495436
Any of the specific death factions, Deathlords for example.
>>
>>49495458
Lol, I'm a death player and my brain totally did not clock that (mainly I guess as I just play general death). But yeah, if you took a thousand points such as >>49495438 suggests, in a two thousand point battle the other thousand can be spent on summoning anything else that can be summond (and this can be anything, as long as what you summon does not go over the 1000 points your golden).

Also in matched play, according to the gh, you do not ever need to say what you can summon till you summon it. I.e you just tell your opponent you have 1000 points to summon, then summon whatever you want up to that 1000 points
>>
>>49495561
It's for 1000 points, and I was wondering if I should switch Mortarch just to summon different stuff in. If I took Arkhan I would have 180 to play with.
>>
So.i purchased the storm of sigmar set to do live demos at my flgs. Should i demo the missions provided in the booklet or just do a full run down of the game?
>>
>>49495060
Pros
>The game's core rules are incredibly simple.
>Most complex special rules are printed on the unit's warscroll, which cuts down on flipping through the BRB to find some super special unique rule you've never seen before, and will likely never see again.
>The game does away with the traditional "igougo" format of play by leaving who goes first in a turn up to a coin flip every single turn, meaning going last one turn may prove tactically advantagous as you could potentially go first next turn.

Cons
>A common complaint is that the game is too simple.
>Each individual unit having their own special rule on their warscoll can make keeping track of what your opponent's models are capable of somewhat difficult, especially if you haven't encountered models from that faction before
>Sometimes you get rolled by the flip of a coin and your opponent effectively getting two turns in a row
>Shooting can be rather unbalanced as there are no restrictions placed on when a unit can shoot what, this includes shooting into melee combat and while being assualted by melee. Most new armies don't have this problem, but some classic WHFB armies can get a little crazy
>Summoning without matched play restrictions can be a little much and boosts some armies into "taudar" tier annoying bullshit. Matched play largely fixes this though.
>>
>>49496379
I never understood what people meant by the double turn stuff, but now that I just checked through the rules and realised.

Me and the people I've played with (who I introduced to the game) have always alternated each phase between eachother.

How did I not realise.
>>
I am close to starting Age of Sigmar

My Ironjaws list for 1500:
Megaboss on Maw-Krusha 520
Warchanter 80
Weirdnob Shaman 120

Ironfist 60
-10 Ardboys 180
-3 Gore Gruntas 180
-5 Brutes 180
-5 Brutes 180

Cool thing is I only need to buy 2 start collecting boxes, and then 2 boxes of brutes, maw-krusha and a blister with the shaman or convert the second warchanter into one to have this force.

What do you think /tg?
>>
>>49496736
Why would you need two Start Collecting boxes? That list only needs one
>>
>>49496379
>>Shooting can be rather unbalanced as there are no restrictions placed on when a unit can shoot what, this includes shooting into melee combat and while being assualted by melee. Most new armies don't have this problem, but some classic WHFB armies can get a little crazy
Yeah all it would take is that you can't use range weapons in melee to fix it
it would need to be a thing if they make aos rules for 40k so the tau don't become op
>>
I can't find anything in the main rules about this, so I'll ask here:

Are there restrictions on the number of rerolls allowed on a single die roll? If I have two abilities that let me reroll Save Rolls of 1, can I reroll the second roll if it is also a one?
>>
>>49497190
Nevermind, found it. Tzeentch Slaves to Darkness are simply overwhelmed by the number of rerolls on those saves. Maybe with the Arcanites release we'll get some rule that says if a model has multiple reroll-ones rules then it rerolls all failed saves.
>>
'sup aoesgen.
I've been missing from, like, a month. What did I miss? any new rumor? Are the steampunk duardin really coming in the future? what else did i miss?
>>
>>49497829
Nothing new for aos for the last month, and it looks like nothing new for a month to come
>>
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I have seen there is plenty of people in these generals asking about Ironjawz lists and Ironjawz as an army for newbies.
What's the deal about them? Are they wallet-friendly, remarkably easy to build and paint or what?
>>
>>49496870
Honestly, I'm surprised they haven't already changed that. I thought the entire point of the AoS rules being in pdf form was so they could update them as necessary, but they haven't changed once.
>>
>>49497944
Disappointing.
guess they are focusing a bit on 40k now. Gene cult is a huge boner inductor.
>>49497960
They look really good, are pretty easy to play and you don't need too many too fill up your points, because brutes and gore gruntas are pretty costly.
>>
>>49498004
>Gene cult is a huge boner inductor.
Hell yes it is. I saw all the leaks and I've been absolutely enamored.
>>
Hey anons, sigmar newfag here. Question: Do the GA books have any important and/or necessary crunch in them, or can I skip them?
>>
>>49500061
You can totally skip them if you want, the only things they have that you can't find anywhere else are summaries of the subfactions that don't have Battletomes.
>>
>>49500357
Hmm, I'm building a Skaven army, so maybe I'll check it out at my FLGS before passing it over. Thanks
>>
>>49497960
They are fun
>>
>>49487159
Why?
>>
>>49501835
Because almost everything besides artwork is already available for free.
>>
I am looking for creative ideas on how to convert some basic night goblins with bows to netters, i have been playing with the idea of gathering as many twist ties as i can, striping the plastic off, and using them as a frame for some cloth that i would glue to it, but i cant think of a good cloth or fabric that is net like, i guess maybe fishnet would be a good way to go?

any way im just looking for some out of the box thinking.

i plan on taking the guys who have their bows pointed upwards so that way i can convert the bow to a handle or somthing and it looks liek their flinging a net, i might also try to do some bobola or w/e its called too
>>
you guys aware of this?

http://facehammer.co.uk/warhammer-age-of-sigmar-facehammer-tournament.php

66 player thounament streamed on twitch this weekend. Day2 starting soon.
>>
Anyone knows some combat gauges and 1-6 inch templates for a resonable price?
>>
anyone played gorechosen yet?
>>
>>49502182
Doesn't the night goblin box come with both bows and bits for netters?
>>
>>49502742
No I wasn't, thank for the link!
>>
>>49453356
What list are you going to run? I'm looking for ways to expand my small skryre force
>>
>>49460698
Good for you, you seem to be the first.
>>
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Not an AoS player, but played pic related yesterday.
Actually a really, really good boardgame.
Played with three, probably a lot better with four.

There's a little bit too much forced manoeuvring for my taste, due to how the cards and attack-zones work, but the card/hand management, initiative and damage systems are all pretty cool.
Minis in the box are good looking too.
>>
so I haven't played anything of age of sigmar yet, apart from hearing about the drama around its launch and its poor balancing on initial release. What is the game like in its current state compared to similar games like warhammer 40k, warmachine, etc.?
>>
>>49504528
The prejudice is what's preventing the game from taking off. People who are unbiased will play it and enjoy it. I've had no problems outlining the good and the bad to people, it's people who don't want to see the good that are harder to deal with. Most of the veterans around the store play Flames of War or 40k, and are genuinely impressed at how easy it is to bring in new players, with some weeks doubling the amount of players versus our regulars.
I admit that the game would be dead in the water without me. We have maybe 3? Players that have been around from before AoS, the rest is new, younger kids.
This is fine because of how easy it is to pick up. Honestly would be impossible with 40k or another table top.
>>
>>49504797
So what do you think are the game's biggest strengths compared to its competitors?
>>
>>49504900
Not that guy, but as I see it the biggest strengths are its very compact and easy to get into rules set, amazing models (for the most part), and very good deals in the from of the starter kit and the Start Collecting sets.
>>
>>49504900
It'll sell easier than what everyone else is bringing.

The rules are free, they have an app that makes them easy to access and use from your phone.

The models are better than most, GW has a bunch of experience in modelling, the new stormcast, orcs and diaries being fairly easy to paint and put together. On a personal note my girlfriend found the sylvaneth tedious to put together, and we haven't started to paint them.

The game play in itself is good, but it's easy to bring a min-maxed list to curb stomp. They might have written off many rules about movement, but the benefits and risks of using rotations and flanks are still there, and there is more depth to the game than the four pages of rules. Positioning is everything. The warhammer world twitch stream showed a game where fireslayers properly positioned, and withstood a full frontal charge from a Khorne Bloodbound army, and lost two dwarves. The fireslayers lost, because he played to decimate his opponent, lagged behind, and lost the objective victory.

Overall, it's very easy to introduce to new players, but brings depth that you wouldn't expect from four rules. Matched play is fun, but remember that it isn't the only mode that was brought to the table.

I haven't played warmahordes or 40k, but I know that 40k is a mess for rules, requiring an entire new book to bring in fly models, and warmachine being almost non-existant here.
>>
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>>49503188
There are two templates I can think of that would work fairly ok, being the current and/or old PP widgets.

The one in my picture, and this one:
http://privateerpress.com/files/products/91085_WARMACHINEQuickMeasuringSet.png

Neither go beyond 5" though.

The thing in the top of the image are dimensions for making one that has a 6" side. 6" on one side, 3" on the opposite. 1" on the top and 2" on the bottom. It being .5" thick for successful charge checking if you're super anal about precision.

The bottom part of the image is one of the newer PP templates. To get 6", you'd just lay it on one side, and stand it up for 6" total distance.
The newer template is $12 and the older one I linked is $8, but doesn't have a 1" side to get up to 6" in one smooth measurement unless you put it down on the long end, stood it up on the .5", and then swiveled it so that the .5" counts twice.

Best I can come up with, hope that helps.
>>
>>49505760
Thinking about it, unless you made the template out of a sturdy metal, it being .5" thick would probably break all the time when you put even a little pressure on it.
>>
>>49504308
Good to hear, how did your games go?
>>
>>49451828
Is this still a meme
>>
>>49505760
Best template I've ever used is one I made myself. The sizes on the sides are 3"x2"x1"x.5"

Anything over that I just use measuring tape, which is no biggie as I'm used to it
>>
Anyone got a link to Khorne Bloodbound and Stormcast Eternals Codex PDF
>>
>>49506116
They're in the op pastebin
>>
Stupid question but what are the chances of this month's WD containing a mini again? Isn't it this time of the month for some leaks?
>>
>>49506403
Doesn't look like there's gonna be a free mini this month
>>
>>49505946
Not the same anon who posted but i'm not an AoS player either and i enjoyed Gorechosen and played with 2 other guys. The first game we rolled for our champs we and we got Heldrax (Slaughterpriest with axe), Vexnar (Goreaxe and Hammer), and Redarg (Exalted) right out the gates Vex charged Heldrax and were slugging it out pretty hard while Redarg got into position and sandwiched the Slaughterpriest. Next turn the Slaughterpriest switched spots with Vex with a defense card then Redarg went twice in a row (Due to how the initiative cards work) and slapped him silly, Vexnar moved out from getting night at the roxbury'd, Heldrax charged and killed him. In the next round Heldrax charged the full health Exalted Deathbringer and drew Head shot and rolled a 6 and killed him.
All in all its a fun game I like how the wrath tracker and Initiative system works as well as hand/action economy. In the 2nd game Vex got kicked into a pit in the first turn by the Skullgrinder then he and the Slaughterpriest duked it out.
>>
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>>49506767
I forgot my pic. All in all I had a lot of fun with it, it's very flavorful
>>
>>49506786
>>49506767
I always read skull grinder as Soul grinder.
>>
How fun is Deathrattle? I like the idea of just having a fuckhuge army of skelebros, but is it dick move to just double the size of your army each turn?
>>
>>49506767
Quick question, do the special actions that each character gets cost Wrath? I know you have to discard two cards to activate it, but it doesn't say anything about Wrath
>>
>>49507316
If you are playing with points then you gotta pay points for all new units you summon. Dead models coming back due to banners etc. are free though.

I've played against an undead army with a 40-strong unit of skellingtons, and a blob like that is deadly and very hard to remove.
>>
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>>49506786
Are there rules for other Bloodbound models in the box? Like the Bloodsecrator and the other Deathbringer model?
>>
>>49507377
How does it work to summon them then? Like you don't deploy them but basically use the spell to bring them to the field?
>>
>>49507316
Can't really do that if you're playing matched, but I play skelebros and have good fun resurrecting d6 +2 bros every turn.
>>
>>49507387
The slaughterpriest free in the wd got rules in the same magazine.
>>
>>49507407
Summoning in matched works in that you have to reserve the points you want to use for summoning and bring them onto the battlefield via spell.
>>
>>49507565
So you have say 200 summon points and you can use that to summon whatever you can to that limit?
>>
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>>49507488
Yeah, but what about the other Khorne dudes?
>>
>>49506403
I know November's issue is coming with some free content for Total Warhammer.
>>
>>49507818
No, that must be the month after because the one coming looks to be about the genestealer cults. The one after that will have the tw:wh grombrindal and talk about the new 30k plastics
>>
>>49507638
Yes, within your grand alliance.
>>
>>49507698
Not yet, I think. Might do them later like they did updates for all boxed games last issue.
>>
>>49508153
Like I said, November. Next month/issue is October.
>>
>>49505946
>>49506767
As the other anon said, the acion/card/wrath economy is very well written.
Only played the one game, so can't really comment too thoroughly, but I'd say there could stand to be more ways to generate Wrath early on, and it would be nice to make it easier to get targets into your arc - we spent a lot of time pinwheeling around each other trying to get each other.

>>49506786
The models look cool as shit don't they?

>>49507387
>>49507698
Yup, I'm pretty sure there are a bunch extra in the back of the rulebook, and additionals available... somewhere?

In summary, a good 7/10, maybe even 8/10.
>>
>>49506403
Not a mini, but the cover says a comic. Whether that's a comic inside the pages of the issue, or its own comic book is yet to be seen. I hope the latter.

It is supposed to be a genestealer cult comic
>>
Sou out of curiosity, how does the turn structure work exactly in age of sigmar? It looks like players have separate turns in which they'll use heroes, move, shoot, charge, attack, etc. but it also says that at the start of each round both players will roll a die and whoever rolls highest can go first. Does this mean players alternate taking actions each phase, or can a player effectively take two turns in a row?
>>
>>49508762
A player turn is one player moves and shoots and does all his actions in the order of phases.

A game round is both players got to take a turn.

Before each game round, you roll to see who takes the first turn that round. Once both players have taken a turn, then you start a new round, rolling to see who takes the first turn again.

So this does sometimes mean a guy will go second in a round, then win the roll for the next round and go first, essentially getting 2 turns in a row.

It may seem weird and unbalanced, but it's part of the game's challenges. A good player knows how plan ahead and prepare for the opponent to get 2 turns and how to capitalize when you get 2 turns

But it all balances out because each player gets a turn each round, so there will never be 3 turns in a row. Also know if your opponent got 2 turns, there is a chance you will get the next 2 turns, or it will go back to alternating turns again.

It keeps you on your toes and adds a level of challenge to the game.
>>
Can you also split fire or split your attacks between units when attacking?
>>
>>49508890
Oh and, does the opponent retaliate in close combat?
>>
>>49508762
>>49508890
Also note that the winner of the rolls gets to choose who goes first. If your plan is to charge the enemy army it can be a good idea to go second in the first turn to avoid spells, and to get easier charges if the enemy advances.
>>
>>49508938
Yes. Each model chooses who it is attacking. So the entire unit does not have to attach the same target. But you need to declare who of targeting what before dice are rolled.
>>
>>49508963
Whether during your turn, or your opponent's turn, close combat alternates as usual. That's part of smart playing. Even if your opponent gets 2 turns, you set up the combats that will benefit you or inhibit him for those 2 turns.

>>49508974
This is a very good point. You can ensure that turns alternate as usual whenever you win the round roll, and set yourself up for a 2 turn spree when it benefits your army the most.
>>
>>49509045
Thanks, just one last question though. When a unit charges and gets in range to attack, can they only kill enemies that they are actually in range (in the case of inflicting excess wounds) or can they kill enemies that are out of their range? (for example there's five guys in the front that are in range of weapons, but the other guys are further back. Does this mean that those behind them can suffer wounds if the ones in the front are killed? Also, what is the squad coherency?
>>
>>49509105
Read the rules again, very carefully and very meticulously. Then ask again when a new thread is made if you are still confused
>>
>>49503442
It does
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