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Warhammer 40k General

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Thread replies: 431
Thread images: 47

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No threads on me edition

>Rules databases
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
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first for chaos
>>
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Anyone got any details on Traitors Hate?

I heard Kharn makes berzerkers troops but he was technically a Chaos Lord of Khorne so couldn't he do that already?
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Nice
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I'm starting to like Khârn. His exchange with the Chaplain was good too.
>>
>>49335964
Are these rules for the exclusive UK model similair to the imperial marine?
>>
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Nth for Raptors wearing MkVI Corvus helmets on modified MkVIII Torso plates.
>>
Would it be cheesy to take two of the new bangel termie formations? in a 2k list
>>
>>49335964
New Blood Angels I'm guessing?
>>
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>>49336004
>>49336113
Bottom right guy, unique captain model
One ebay for a mere 200 dollars
>>
>>49336137
Or 10$ from Chinaman. I plan on ordering mine from china, since Z will just start selling him within like a week.
>>
>>49336137
cant wait for the chinaman version for $5 lel
>>
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>>49336052
>Brother Techmarine, I cannot turn my head while wearing this helm!
>Techmarine: GUFFAW!
>>
>>49335964
>stormbolter
>power sword
>powerfist with one-use grenade launcher

DAKKA DAKKA DAKKA
>>
How weird would it be if I ran Black Templars using blood angel rules?
>>
>>49336137
I hate stormbolters with scopes and sickle magazines
>>
almost as bad as not being able to turn your head due to pauldrens...oh wait.
>>
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>>49336203
Why not play Death Company instead?
>>
>>49336203
Heresy/10, just be patient brother, I know we've been ignored for years but our time will come.
>>
Any good Angel Blade leaks lately?
>>
>>49336387
Leakfag gets his information 2 days early. So leaks won't be happening for another 2 days.
>>
>>49336440
Darn it.
>>
>>49336387
Several threads in the Blood Angels forum of the B&C. Translated from French scans so there may be inaccuracies.
>>
Any anons tried out the new traitors hate formations? Is it worth building and painting the helbrute I have lying around from Dark Vengeance to fulfill some of the formation requirements?

>>49335883
It's in the mega for rules
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
>>
>>49336152
His characters are normally only $4.99 each. We'll see I suppose! There's an awful lot of plastic on this captain.
>>
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Man, it sure is refreshing to see Space Marines VS shit. We don't get that a lot.
>>
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>>49336689
much love
>>
>>49336152

Is he taking new customers yet or am I stuck with gee dubs and scalpers?
>>
>>49336757
I'm just excited to see chaos other than Khorne and Nurgle.
>>
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>>49336816
He's still active, source: I just ordered from him yesterday. Sweet, sweet chinese resin will be mine soon. I have no idea if he's taking new customers
>>
>>49336137
fuck, put it out for general release

people will give you forty bucks for it

why are you arbitrarily limiting your sales, people aren't going to fly to whatever new store you open

fuck
>>
>>49335964
Will most opponents give me grief if I print this pic and convert a power fist?
>>
>>49336931
If the void shield generator is anything to go off of, it might have a general release in 2 years
>>
>>49336931
>gw
>being intelligent with business decisions
>>
>>49336052
REEEEEEEEEEEEEEEEE
>>
>>49336880
>Z

disgusting
>>
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>>49336988
>>49336990
AHHHHH

The strike force ultra terminator captain was stuck in that online bundle for a year or so too. I don't understand.

You'd think they'd want those expensive plastic molds to see a return.
>>
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Which chapter does an all Dreadnought list best?
>>
>>49337081
Iron Hands.
>>
>>49337081
Iron Hands, no contest. Is that possible outside of Unbound?
>>
>>49337081
Run SM Super Friends but with Dreads. Bangles, Wolves, Iron Hands.
>>
>>49337103
WTF is Super Friends?
>>
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>>49337103
Who'd the HQ be? Bjorn? Bray’Arth Ashmantle? Pretty sure those are the only Dread HQs, and Bray'Arth suffers from not being able to be the Warlord if there's another HQ around. I'd like the Super Friends to be Space Wolves, Iron Hands, Bangles, and Salamanders though. The Salamanders there so I can get some nice anti-horde in there.
>>
>>49337133
Ravenwing, Smashfucker Battle Company + gravhammer, TH/SS wolves with iron priest.
>>
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Any list-building help for a newbie trying to make Dreadnoughts + Cents work at 1,000 points?
>>
GUYS!

What if GW/FW finally released Grox models with optional rough riders?
>>
>>49335822
Banner should really say

"In grim darkness of far future
....only war"

Or add the fucking "the"
>>
>>49336757
So what is this? I assumed it was Ynnead type stuff due to the screaming faces, but maybe it's tzeentch, because of the wolf spirit?
>>
>>49337364
It's Tzeentch, you stupid fuck. The giant space wolf vs snake didn't tip you off that this is Thousand Sons/Space Wolves? The bird heads and blue magic?

And the fact that they said it was War Zone Fenris Part 2.
>>
>>49337343
>What if GW/FW finally released Grox models with optional rough riders?
This isn't /v/ keep your spore shit away.
>>
>>49337397
Anon, what are you talking about?

You DO know what a Grox is, right?
>>
>>49337394
Fuck I completely missed the snake, I thought it was a sun, I'm dense as fuck man. And I never saw that it was called war Zone Fenris part 2, just that pic. Regardless, excited to see something here, hopefully it's more interesting than the first battle of the fang.
>>
assembled my first five space marines today then primed and base painted one. It seems like it would be easier to paint them before you assemble them but I'm completely new to miniatures. How do you guys do it assemble then paint or paint then assemble
>>
>>49337418
Pretty sure those are updated Silver Towers, so Tzeentch is pulling out some major shit for this.
>>
>>49337447
Build the body and head first, build the arms seperately, then paint all of them, then glue it all together.
>>
>>49337447
build it all then paint what you can see. Thats my way at least.Why waste time painting a part of the model noone will ever see?
>>
>>49337061
>Saving buckets of money & condemning GW's business practices

disgusting
>>
About to play a game. My hunter cadre + OSC Tau.
vs
his Orks.

Upside, he's already seen my list and gets to tailor.
Who's more fucked?
>>
>>49337413
Some /v/ shit
just kidding, I know they are the space cow lizards that the imperium breeds for eating, it would be a good idea if GW/FW gives the rough riders a little more options
>>
>>49337497
Just be careful working with it man. Wear a mask and gloves. Wet sand. Stay safe
>>
>>49337498
Kill yourself

But really you're an awful person for using formations against him as a tau player you have an obvious advantage even when using the standard CAD.
>>
>>49337498
You say that like orks can tailor their lists in any meaningful way
>>
>>49337509
>tfw muh SPACE LIZARD COWS have no models or even stats, except in the now dead RPGs.
>>
>>49337549
BUSTY

ABHUMAN

SPACE

LIZARD

COWS
>>
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>>49337498
gee anon, before you rem him over the table at least offer lube
>>
>>49337498
IDK.
Give a 5yo brass knuckles and then challenge him to a fight,
Who's more fucked?
>>
>>49337593
you wanna source that anon?
>>
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>>49337609
>>
>>49337498
Give him double the points you have and it'll be an almost fair fight, although still in your favour.
>>
>>49337498
buddy, look at the fucking ork codex and then tell me it makes any difference whether or not he list tailors and brings fucking unbound
>>
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>>49337609
>>49337622
http://imgur.com/a/ZzvbK
>>
>>49337746
Oh no. Acstlu. This thread is becoming something twisted.
>>
Do players normally accept counts-as unique characters?
>>
>>49337917
Depends on what's being used as counts-as. If someone just wants to try out a unique character to get an understanding before they buy him, then anything goes. If someone dude wants to field Zandrek but just puts a normal necron there they should put in some more effort.
>>
>>49337917
Depends on what the counts-as is and game type. If it's a casual game, you might be allowed to use it. But tournaments have strict rules on what has to be shown on the conversion, namely wargear. What are you converting anyways?
>>
>>49337917
As I remember, GW's fine with it, so what does it matter what players think?
>>
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>>49337593
>>49337609
>>49337746
>>
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>>49337971
>>
>>49337954
I was thinking about having a female farseer with Eldrad's statline.
>>
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>>49337982
>>
>>49338000
Depends on how good you convert the model.
>>
>Run Archangel demi company
>Loads of pods with beacons come in turn 1
>Loads of assault marines come in turn 1
>Turn 2 termies come in and charge

Im getting a red boner
>>
>>49336880

>Conversion Beamer on an expensive unit with a statline geared towards assault

You absolute retard.
>>
What are the chances that later on in this end times style campaign the Blood Angels and their Sucessors all paint themselves in death company colours to prepare for a final charge?
>>
>>49338267

And the Sanguinor was Giles Le Breton all along!
>>
>>49337498

Usually I'd say that the only way to list tailor against a force is to take a Green Tide list and just swamp them with bodies. It can work well against grav-heavy armies for example.

However the Hunter Cadre takes that idea and massively shits all over it because the Green Tide is a single gigantic unit and against a Hunter Cadre you might as well just bend over and grab your ankles. Hell I'd rather face 3 Wyverns (which I've done, and won against).

Honestly there is quite literally nothing the Ork player can do to tailor against that. Spamming armour won't work because of OSC. Stompa won't work because of OSC. Bikes won't work because of OSC and Hunter Cadre.
>>
>>49338000
So are you just going to do Eldrad with boobs sculpted on? All comes down to your skill in converting it and making that model stand out as a character that is clearly not a normal farseer. Why are you doing this counts-as though? Most times I've seen counts-as used for named characters is just using an HH model for their 40k self or a super pimped out Draigo. so a named character count-as that clearly isn't is strange to me since the named people are all such huge deals fluff-wise
>>
>>49338357
>So are you just going to do Eldrad with boobs sculpted on?
Nah, just a separate model, probably pimped out a bit.

>so a named character count-as that clearly isn't is strange to me since the named people are all such huge deals fluff-wise
Both for mechanical reasons and because I want an army not that tightly bound to the existing fluff. When someone who's a big fucking deal is along for the ride, I can't help but feel like my army is just serving as their retinue.
>>
>>49337061

I have no idea if i'm ordering from z or chinaman at this point
>>
>>49337447
>It seems like it would be easier to paint them before you assemble them
Two words: plastic glue. If you're assembling them with good ol' poly cement (such that they won't come back apart) you'll want to glue first since the plastic glue won't work through paint.

And really there's no need to paint all the shit that disappears behind arms and such. You can sometimes poke in and give it a quick drybrush or two to make it look painted, but if you can't even get a brush in there then my theory always has been that you wouldn't be able to see the detail in there anyway. Save the prepainting for vehicles.
>>
Man, I love Ogryns.

https://1d4chan.org/wiki/Gav_and_Bob
>>
Is bringing 5 combi-plas and 2 TLMMolators too much for a 500 point game?
>>
>>49338712
We don't know your opponents, so only you can answer that, anon.
>>
>>49338776

I just meant in general.

I haven't played a 500pt game in a while, so idk what to expect. I figured I'd take a rounded approach. Combi plas, flamer/Hflamer, a heavy bolter, and 2 Immolators.
>>
has scananon posted the deathwatch codex yet?
>>
Rumored chaos drop pods incoming with fenris part 2! Apparently the size of fortifications
>>
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I gotta fess up, guys.
I like Tau. Yeah, I know. I used to be a hater, too.
Wanna start collecting. Any model recommendations? I'm thinking hefty amounts of Fire Warriors and Pathfinders. Which Kroot would you guys recommend? Are the Vespids any good?
inb4 i recommend suicide or w/e
>>
>>49337609
i literally found it in 2 seconds with an e621 search... e621 is magical, always look there first
>>
>>49338800
When in doubt, grav weapons.
>>
>>49338961
Get what you like. That's always the best advice unless you are looking to play tourneys.
>>
I'm conflicted between getting an imperial knight with a discount of 20 eurodollars, or getting a devastator squad plus a tactical one to complete my demi-company.

Are IK worth it? Or are they just intimidatory?
>>
>>49338961
The first model you should get is an exit bag.
>>
>>49338988
Just spam more grav, D-swords are only for armies who have problems killing big shit.
>>
>>49338961
pick some firewarriors with the rifle for backfield. Might want to add these turrets wth SMS, too.

Kroot really benefit from having a doggo, and with 5pts you can hardly go wrong. Krootox might work butmake the unit expensive and it already suffers from low Ld.However outflanking acute sense 48range rapid fire is cool (shoot into rear armor!) maybe not as strong as the uber-choices but still.
>>
>>49338988

Dakkaknight is love. They have two russes on one arm, and a better burst cannon riptide on the other.
>>
>>49338623
Don't post Gav and bob. It's too early in the day for these feels.
>>
>>49338988
If you really like the knight model, get it. Otherwise I'd say finish off your demi company.
>>
>>49338958
if gw makes a plastic kharybdis and prices it like a land raider kit, i will never complain about csm again
>>
>>49339014
i was thinkgen of getting a chainsword-thermalcannon knight
>>
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>>49338979

>Grav

You might want notice the bit where I mentioned Immolators. You know who uses Immolators, right?
>>
>>49339039

Thermal Cannon is just straight up the least useful of the three guns.
>>
>>49338712

How much 2+ and vehicles are you expecting?
>>
>>49339041

Get a Grav-Immolator.
>>
>>49339054

SET FIRE TO GRAVITY
>>
>>49339046

Not sure. I was thinking about going with Heavy Bolters on the Immolators, but I don't want to be caught with my pants down in case someone does bring some heavy armor.

>>49339054

Jesus fuck, I wish. Scouting Twin-Linked Grav canon immolators with 4 ignores cover meltas inside? IMAGINE WHAT WOULD HAPPEN
>>
>>49339041
Do sisters even get plasma?
>>
>>49339082

We get combi-plasma and plasma pistols on squad leaders, canoness, and the whole command squad.

Priests get an actual plasma gun, but they're too busy.
>>
>>49336152
>Z

Is there a way to get his attention? i tried to buy from him several times but he never answered my mails.
>>
Is it possible to play a shooty Ork army and just turn the air into lead and hope you can kill some stuff?
>>
>>49339120
Yes, shooting a million shots at you seems to be how most Ork players field them. Probably something to do with >melee race.
>>
>>49339041
I've compartmentalised all Imperium tanks into either "Space Marine" or "IG." Furthermore, I stand by my point. If you don't get grav, find an army that does.
>>
Is playing CSM with a focus on leadership reduction and psykers spamming psychic shriek an effective strategy?
>>
>>49339111
There is a very specific format and manner in which to contact him. Out of courtesy to his wishes, I will not tell you specifics. "Lurk more" is all I can say. Sorry.
>>
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>>49339158
>paying CSM
>effective strategy

Pick one and only one
>>
>>49339111
He's like that.
>>
>>49339158
No, deldar with allied farseer are the only ones with good enough ld reduction to do that, roll your psykers on the space marine disciplines.
>>
>>49336689
>https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
link not working
>>
>>49339158
Bit too situational but a cabal on bikes with some oblative wounds (nurgle spawn, bikes or kdk flesh hounds) is a solid option
>>
>>49339171
Well, its 3d6 with no armour saves allowed. Generally speaking even without reducing leadership, you can skullfuck a Riptide with 9 wounds in 1 turn at best. With the Crimson Slaughter supplement and the new formations and cyclopia cabal, you could reasonably put together an army focused on stacking Ld reduction and wiping out shit per turn.
>>
>>49339194
Field 4 Heldrakes for the burnination fun and -3Ld, CS warlord with the trait, cabal psykers cast Ld reduction spells and dude casts Psychic Shriek.

>Big tuff model is forced to take 10 wounds because Ld 3.
>>
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>>49339151

Grav schmav
>>
>>49339165
I litterally copied the format used in the readme zip file.
>>
>>49339081

>Heavy Bolter Immolators
Worst weapon, despite looking neat with the drum magazine.
Take the Heavy Flamer. Move 12". Flat out if you can make for cover, pop smoke if you can't. Then you're in Flamer range on turn 2.
>>
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>orks are a melee race!
>i2

>orks are a shooty race!
>bs2

>orks are a race!
>t3
>s3
>ld7

orks are a joke is what they are
when will gw start doing what a sane group of individuals would do and having consistent writers for the codices while releasing them all at once for each edition
>>
>>49339407
t4 but yeah orks need a buff.
>>
>>49339407
Quite frankly I'd make Orks immune to any form of morale breakage so long as they have a leader. If they lose it though, I'd make them Ld4 for that turn or the subsequent one.
>>
>>49339407
>implying you know shit bout orkz
>>
>>49338776
>We don't know your opponents, so only you can answer that, anon.

Unless you're going to tailor, why would you need to know?
>>
>>49339424
Maybe some "boredom" effect so spending time hiding in cover or other "un-orky fings"doing nothing makes them get rowdy with one another.
>>
>>49339463
they used to have something like that in whfb
>>
>>49339490
IMO up until 7th fantasy had it all.

Layered saves, proper cover, percentaged army budgets, seperate heroes and lords, much more har limitations on rare/special unit count, multiple wounds>instant derp
>>
>>49339463
No, fuck that. Orks need less random bullshit even more than Chaos does.

Fluff-wise, as long as there's leaders, orks are mostly a single unified fighting force. Squad leaders give them the morale immunity detailed above but if the Warboss bites it, this affects the entire army. After a squad leader bites it and you recuperate/regroup from that effect, you can nominate another ork as a de-facto squad leader and he acts like a regular non-orky sergeant (as in only giving +1Ld and +1A). this is to show the next biggest ork takes control, which is very orky.

New statline would be S4, T4, 3A base, I3 (they're faster than fucking necrons, come on but not faster than spess muhreens i'd say. Plus the Initiative penalty is overcome by crazy amounts of attacks. Make the fear a horde of boyz, they almost fucked the emperor up ffs).

Still 6+ but FnP 6+ because they don't give a fuck. Not as durable as necrons though, that's why 6+. Can still be increased by Mad Doks and special armours tho.
>>
>>49339516
Sounds like you want boys to be tyranid warriors.
>>
>>49338039
Locator Beacons dont work on the same turn they land.

.....Buuut Deathwatch relic Beacon Angelis does work! So ally yourself one squad of DW, give them a pod and work your magic.
>>
>>49339530
Haven't the slightest clue about those, I'm just going by fluff and sense. An ork boy is stronger than a Guardsman or Tau, but not as strong in some senses as a Space Marine,
>>
Long time collector, first-ish time player here.
Is Extra Armour worth taking on IG Chimeras for Melta vets?

Might post a list or two later.
>>
>>49339510
I have no idea why layered saves isn't a thing
>>
>>49339543
Problem with you idea to stats is you'll get boys that have the ws/s and ~3 times the attacks in melee as marines at ~1\3 the price.

>>49339562
Well there's FNP
>>
>>49339562
Because save mods don't exist.
>>
>>49339562
Maybe we can recommend it to GW for 8th.
>>
>>49339545
Oh, also worth mentioning that the mega links get stuck on decrypting folder data and the solutions I'm googling all come from rather shady sources or are 2 years old.
>>
>>49339574
Ehh, imo FNP is more argument for layered saves than against
>>49339578
Fair to a point.
>>49339591
Were it so easy

I guess it's one of the WFB/AoS things I've really liked. Might homebrew some stuff
>>
>>49339574
Yeah but that's pointless when marines attack them first and have such shit armour saves that even bolters can kill them. What use is having 20 attacks at S10 in CC if get mulched the minute you look at a combat blade? If you want to make it more balanced, then decrease their WS to 3 as well.

I believe its balanced as a mob of boyz will always drown marines in sheer weight of attacks, that should be the ork schtick. 1 boy in CC = crazed lunatic that a marine can withstand and dodge reasonably well. A mob of orks = Emperor hope you cut them all down cause if you let any through they're going to drown you in axes. The price is justified in that they are incredibly easy to kill.
>>
>>49339578
Instead we have save reduction's retarded cousin AP, where an autocannon has the same odds of getting through marine armour as a grots pistol.
>>
>>49339614
Basically: Marines are quality, Orks should be quantity.
>>
>>49339593
Works on mobile at least.
>>
>>49339516
>No, fuck that. Orks need less random bullshit even more than Chaos does
Disagree. Randomness is a defining orky feature and always has been. GW just uses it too much as a punishment and doesn't give enough 'good' results on their random tables.

>Squad leaders give them the morale immunity
This is retarded, and encroaching on Tyranids territory.

>After a squad leader bites it and you recuperate/regroup from that effect, you can nominate another ork as a de-facto squad leader and he acts like a regular non-orky sergeant (as in only giving +1Ld and +1A).
Too much book-keeping, plus it doesn't make a lot of sense for the next biggest Ork to just suddenly "level up" and gain a stat increase because his boss is dead.

>New statline would be S4, T4, 3A base
Stopped reading here. This is ridiculous. 3 fucking attacks base? Not to mention that baseline boys have NEVER been Str 4 and never should be - the added strength they have over guardsman is represented fine with Furious Charge. Orks are stacked like a brick shithouse, but so are Catachans. Strength 4 is 8-foot tall genetically modified mutant in powered exoskeleton that can bench-press a pick-up truck territory, which works fine for Nobz but is way too much for a typical average greenskin.

But really, 3 fucking attacks base, my god you are shit at design, just stop.
>>
>>49339045
I wanted to play the white dwarf's Forgotten Knight, which costs 500 points, has chainsaw and thermal cannon, 3+ shield save, stomps better and can run and shoot.
>>
--CAD 1850--

-HQ-

Tank Commander (403pts)
Command Punisher
2x Multi-meltas, Camo Netting, Dozer Blade, Knight Commander Pask, Lascannon, Relic Plating
Eradicator
Camo Netting, Dozer Blade, Heavy Bolter

-Troops-

Veterans (203pts)
Flak Armour for Squad, Forward Sentries, Tallarn Desert Raiders (FW), Veteran w/ Heavy Flamer, 6x Veteran w/ Lasgun, 2x Veteran w/ Plasma Gun
Chimera
Dozer Blade, Heavy Bolter, Multi-laser, Relic Plating
Veteran Sergeant
Close Combat Weapon, Laspistol

Veterans (203pts)
Flak Armour for Squad, Forward Sentries, Tallarn Desert Raiders (FW), Veteran w/ Heavy Flamer, 6x Veteran w/ Lasgun, 2x Veteran w/ Plasma Gun
Chimera
Dozer Blade, Heavy Bolter, Multi-laser, Relic Plating
Veteran Sergeant
Close Combat Weapon, Laspistol

-FAST ATTACK-

Hellhound Squadron (133pts)
Hellhound
Dozer Blade, Heavy Bolter, Relic Plating

Hellhound Squadron (150pts)
Devil Dog
Dozer Blade, Multi-melta

Hellhound Squadron (150pts)
Devil Dog
Dozer Blade, Multi-melta

-HEAVY SUPPORT-

Leman Russ Squadron (183pts)
Exterminator
2x Multi-meltas, Camo Netting, Dozer Blade, Lascannon, Relic Plating

Manticore (170pts)
Heavy Bolter

Wyvern Battery (130pts)
Wyvern
Heavy Bolter
Wyvern
Heavy Bolter

-LORD OF WAR-

Malcador Infernus (FW) (275pts)
2x Heavy Stubbers, Inferno Gun
The Tallarn upgrade grants mover through cover and re-roll 1s when shooting, so provides even more of a reason for a tallarn army to take plasma.
The exterminator is kitted out like that because as I make it out with mathhammering that load out strips the most HP against AV-11 and AV-12 transports,

2 Devil Dogs because Pask and the Manticore are the only other things that can deal with AV14, and the inferneous being a giant hellhound anyway.
>>
>>49339636
So much vitriol and no actual arguments or contributions. If you're going to shit all over people, propose your own changes.
>>
>>49339655
2000** not 1850
>>
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Why the fucking GW does not sell fucking plasma and melta guns for the fuckng IG?

I need 4 of those and im not going to spend 30 euro for 4 command squads
>>
>>49339668
Go to a bitz site.
>>
Easy fix for ork boyz:
Shootas are free, eavy armor reduced to 2 pts, burnas avaliable as an option, nob increased to ld 8, mob rule is an auto pass fall back/combat loss if another unit with ere we go is nearby.
>>
>>49339628
AP never made any fucking sense to me. When I first heard of the rule my thoughts were along the line of "oh so it reduces their save by X?"
Nope. AP 2? No fucking 2+ armor for you. It's so disproportionately powerful the lower the number is it's amazing that anyone ever thought it was a sound idea. It also single handedly makes certain armies vastly more powerful than others because they can field lots of AP2, and makes certain units basically not viable (termies, anyone?)
>>
>>49339671
i did anon, they are always out of stock
>>
>>49339668
>Be CSM
>Want to make lightning claw terminators because fucking cool
>Only chaos claws available that look terminator-y and badass enough are the Lord's claws
>None in the actual termie box
Warp Talon claws are mostly ugly overwrought shite.
>>
>>49339578
Always wish this was how it worked. It just seems dumb that super armour penetrative guns ÷1 that can BARELY punch through 2+ armour, instead have no effect at all.

Another problem is the abundant layered saves. We have a ton of models who would become all but unkillable. 2+ armour, 3+ invulnerable, 4+ cover, 5+ FnP. A wound without instant death or AP2 would have 1.8 % chance of causing an unsaved wound. And that's assuming you already hit and caused a wound. A guardsman with a lasgun would have 0.31% chance of doing an unsaved wound. Even a bolter marine would have 0.61 % chance if doing an unsaved wounds.

And that's just a storm shield terminator with FnP in a ruin. Imagine a smashfucker, or any similar dude with reroll on any of his saves. Anything short of S8 AP2 wouldn't be able to harm it at all, baring insane amounts of luck.

Necrons are a good example of why layered saves are bullshit.
>>
>>49339657
Not that anon but 3A base is fucking ridiculous. Levelling up is bullshit too. The onus is on the person suggesting changes to make them credible, no one else.
>>
>>49339655
Consider replacing relic plating on the chimeras with extra armor. If somebody rolls a crew stunned result on a chimera your ability to capture the midfield is stalled for an entire turn.
>>
>>49339684
Cast your own with Instant mould.
>>
>>49339668
I just used SM ones on my guard.
>>
>>49339668

I feel the same way with Deldar. How the fuck am I supposed to arm scourges and trueborn when you get one fucking weapon per box.
>>
>>49339657
1. Bump Boss Nobs to Ld 8 so they actually present an increase over the standard Boy, because why the hell does a Boss not have higher Ld?

2. Addition to the 'Ere We Go special rule, Orks have Feel No Pain against wounds inflicted by Overwatch shooting and blows struck before them in the initiative order on the turn they charge into combat, to represent the difficulty of stopping the momentum of a bunch of riled up greenskins flooding into melee.

3. Modify the Formation/Detachment bonuses that gives Hammer of Wrath to Boys so they don't need to roll a 10 or higher on charge distance, it just requires the squad to have 10 or more Orks, and also resolves HoW hits at Str 4 in the spirit of their army wide Furious Charge.

Other than that, Boyz don't really need much modification. Orks as a whole is an underpowered Codex but the core unit isn't terrible considering how fucking cheap they are per model.
>>
>>49339697
I don't see what's so ridiculous about 3A base. A mass of orks overwhelms next to everything in the fluff, it should be the ork's thing on the tabletop as well. Leave the S3 then and keep Furious Charge and remove the leveling up. Instead of straight-up immunity, make the boss give them Ld9 or 10 and as long as he's alive take motale checks at unmodified leadership.

So WS3, BS2, S3, T4, 1W, I3, 3A, 7Ld and 6+/6+FnP. Ld4 for a subsequent turn if boss gets fucked up.
>>
>>49336880
Why is he called Z?
>>
How is it going folks ?
>>
>>49339742
> fluff
>crunch

Pick one.
>>
How many chinamen are there?
Do they have different stuff?

>I want ye olde specialist games

>>49336880
That is my chinaman, unless they use the same product number and all
>>
>>49339742
Ironically makes them worse at killing guardsmen.
>>
>>49339779
no specialist games or lotr or old models except a couple exceptions
>>
>>49339742
If you don't see what's ridiculous about 3A base on a 6pt model that already has 2CCW then I don't know what to tell you, and no they don't overwhelm next to everything in the fluff, they overwhelm Guardsman equivalents, and that works just fine as is when they're already getting four WS4 S4 attacks on the charge. That's 8 times more effective than a Space Marine on the charge for cost.
>>
>>49339773
They do it in the fluff but they do jack-fucking-shit in the crunch. Guess which one is better?
>>
>tfw trukks will always be shit
>>
>>49339804
But its balanced because they are cut down in droves. Give something, take something.

Unless you'd like to see them get no armour save at all in exchange.
>>
>>49339696
Well I'd kill cover as a save.
Cap invulnerable saves harder (4++ as soecial character level)
Make FNPs effect weaker (none vs poison)

And then as a personal peeve, scale it back so we'd have Standard 40k with layered saves and detailed rules and then Epic/Apoc/Escalation with dumbed down rules for the people who like to remove units instead of models.
>>
>>49339804
>8 times
Borked my math, it's a mere over 4.6 times more effective, which is of course also mitigated somewhat by the lower initiative and weak armor, but the point stands. They're fucking basic troops ffs, they do just fine in melee with current stats.
>>
>>49337498

Just finished game (first time Tau, but still cancer).
He got first turn, managed to rush everything across the board at me.

DumpTrukks do a good job of nixxing markerlights. You either waste a pathfinder squad hitting the trukk or you hope to pop it and potentially have the pathfinders sitting on their asses.

Anywho, overwatch shot everything to shit,
On the left flank, two squads of boyz chewed through my sniper kroot which were set up ahead of my line and then walked into the face of piranhas and fire warriors and died.

Ghazkhull meganob deathstar shed two nobs on the way in but managed to get into combat with (and subsequently annihilate) one stealth team and my commander&bodyguard

Meanwhile a big choppa nob squad chewed through it's way through a team of fire warriors and only really got halted by me charging in a riptide (who proceeded to slowly lose wounds until game end).

Then on the far right a deff dredd was headed for my pathfinders/riptide/hammerhead, the riptide jumped into a nearby combat to escape it, so it instagibbed a squad of pathfinders just in time to catch a WoM fusion cannon to the side of the face and die.

Game ended when the remaining stealth team managed to fusion-blast the deathstar painboy off the table, following which my plucky group of pathfinders managed to shed ghazkull's last two wounds with pulse carbines and a subsequent assault.
(5 to hit, 6 to wound, 2+ save and I still got one. With 18 attacks but probably still unlikely.)

MotM goes to a battlewagon full of flash gitz who sat up the back of the map trying to find LoS with their shitty 24" range and taking potshots at a ghostkeel.
Dicks in hands all game.

Either way turned out exactly how 6 or 7 anons told me it would.
Orks definitely got into combat, kudos that guy, but as soon as they won combat they exploded into li'l green giblets.
>>
>>49339819
It's not a matter of saves, it's about bodies.
>>
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>>49339773

>Not having your cake and eating it too
>Not playing Aspectdar

Do you hate fun, monkeigh?
>>
>>49339686
Warp talon claws look fucking sexy.

... But probably don't go great on termies no.
>>
anyone who got access to the rules database can paste the direct link to the traitor's hate pdf please? i'm stuck decrypting folder since forever
>>
>>49339865
I honestly only like the one that look like bladed fingers, like the termie lord ones.
>>
>>49339884
No PDF.
>>
>>49339884
It's a known issue. Traitor's hate in the mega link is epub btw
>>
>>49339927
shit
>>
>>49339884
Only acces though their mobile app and it doesn't use a link adress system, just direct folder navigation.
>>
>>49335822
I'm making an army of squats using the space wolves codex. Should I model my dwarves riding wolves, or what? Any suggestions for radical dwarf calvalry?
>>
>>49339696
>>49339830
I agree on the "Apocalypse"/"Standard" rules split.
It might be because I only play small point value games, but things with that many saves SHOULD be nigh-unkillable to standard weaponry. A Storm Shielded Terminator moving through cover should be incredibly hard to take out with small arms fire - but should be heavily outnumbered and heavily outgunned, and/or facing things designed to counter it.
>>
Are massed sydonian dragoons with jezzails good?
>>
>>49339955
make them ride boars perhaps?
>>
>>49339982
Use the Tazer Lances, they are brilliant on Dragoons.
>>
>>49335822

I have a massive National tournament this weekend. Its the first national event I'm participating in.

1850 points
1st game is purge the alien ... 2 are standard objective based, 2 are maelstrom of war

Heres my list:

Imperial Knights: Exalted Court Formation

1x Knight Warden with Gatling Cannon and Chainsword ... Meltagun for 5 points ... Sanctuary for 15 points, will be my warlord

1x Knight Gallant ... Meltagun for 5 points

3x Knight Wardens .... Gatling Cannon and Chainsword with stubbers

What do you guys think?
Am I gonna make an ass of myself? OR do I stand a reasonable chance?
>>
Is it just me, or are Vorax automata actually reasonably priced? £16.33 per model for monstrous creatures? That'd be cheap even for mainline GW let alone resin, and is probably close to the actual, not artificially inflated market value they should be going for.

How the fuck did that slip under the radar?
>>
>>49340011
There are a few FW kits that are actually reasonable. With 30 fucking dollar character clampacks most of the FW characters seem reasonable, too.
>>
With Kat.cr down, does anyone know if Epistolary had another haunt?
>>
>>49339804
yeah thats why boys already tear stuff up in melee right!?
>>
>>49339804
yea boyz need to be nerfed, they are almost as OP as the fearsome land raider
>>
>>49340051
No.
Also his pirating circle has closed off to be invite/uploaders only.
>>
>>49340087
They do tear stuff up in melee. The problem isn't the fighting, it's getting there. If they're losing, it's because they're engaged with a dedicated CC specialist unit that SHOULD by all rights kick their asses, given that they are basic infantry troops choices.
>>
>>49339819
>>49340087
>>49340105

>All this Orkfag salt

Literally worse than Chaosfags. I have no idea why Orks get a free pass for this kind of shitposting while every other army doesn't, the 'Ork players are such le bros' meme died a long time ago.
>>
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Hey wh40kg.
I need advice.
I got a bunch of Tau. Small army with a big painting backlog.
However after hearing both here and at lgs that Tau are cheesy WAAC I've just felt so dissuaded to finish my army if everyone is just going to give me glares for playing it.
Right now it's a whole bunch of firewarriors, pathfinders, crisis suits, 7 broadsides, a riptide and one devilfish.
75% infantry and 50% crisis suits are painted.

On the other hand I got some Scions for my birthday and I've been super tempted to start a second army. But with my already big backlog and a big investment to start the new army I don't know if I should.

Thoughts?
>>
>>49340008
If your enemy has any idea what he's doing you are in trouble, but if he's not prepared to face knights or has one of those highly-specific builds that just can't deal with five superheavies than you're good to go.
Knights are a binary matter, you either loose horribly or you will win.
>>
>>49340008
5x Knights are not an OP army and are basically a rock paper scissors army.
>>
>>49340130
>They do tear stuff up in melee.
no they dont lmao
>>
>>49340165

Your army composition is fine, which is weird because most newbies with no idea what they're doing go straight for Farsight spam and ignore the fire warriors and pathfinders entirely because cool.
>>
>>49340165
Doesn't sound too cheesy. Tau are just pretty good overall but don't worry, at least you are not playing eldar.
>>
>>49340165
Scions aren't really enough of an army to be playable.
You can have fun painting them but if it's a choice between that and Tau, may as well just take the glares.
>>
>>49340165
are the broadsides all missilesides?

if half of them have the shitty railgun that list sounds pretty soft 2bh
>>
Any leaks on the Blood Angel thingy?
>>
I had an idea for a 40k vidya game.
>Commissar Simulator/Stimulator
>Mount&Blade style game where you get to be a Commissar
>options include being the stereotypical Commissar who'd sooner give up his hat than not shooting the closest guardsman because said guardsman isn't fighting and winning hard enough, a commissar who doesn't shoot his own men, or being a commissar who's loved and feared by his own men because they fight harder after seeing what you might do to them like you do to that heretic
Thoughts?
>>
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Anyone know Chinaman's current pw? I havent ordered anything in nearly three years and it seems to have changed.
>>
>>49340191
Then you're either shit at the game or just shitposting.
>>
>>49340122
Fuaaark
>>
>>49340162
Agreed.
>>
>>49340275
>this stupid fuck thinks ork boyz 'tear shit up'
>he calls others shitposters
kys
>>
>>49340162
Orks have no T1/2 Battle Brothers, no Imperial armour

Hell their best buddies are CSM as... AoC.
>>
>>49340270
112233
>>
>>49340162
Orks were bros when they had Codex: Generous rules interpretation.

As fomations have come and the ambient power level has risen without the orks, all their supplements being black holes for hope and money, a bitter edge has shown.
>>
Best secondary weapons for riptide wing?

SMS seem like the best choice but fusion also seems ok.

Only thing is that you have to stay stationary to fire them twice so the fusion dont seem worth it
>>
>>49339808
Every faction is wonderful in the fluff. However, when that rare occurrence is translated to the crunch we have ridiculously OP units and a shit game as a result.
>>
>>49340308
Thank you much
>>
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>>49340206
I want to get Devilfish for as many squads as possible but decided to fill up with some suits first.
I think infantry is cool though but maybe I'm the odd one out.
>>49340213
Was considering dark eldar. Are they cheese?
>>49340238
3 of them are Rail+plasma. My friend plays Space wolves with many termies so they're kind of a counter to that.
>>49340214
Yeah that's what I feared. They look neat though!
I guess I'll stick with Tau though.
>>
>>49339845
Fun for one is sadism, you degenerate. Enjoy your dying race for it seems you guys have no fun in reproduction.
>>
>>49340402
What part of Eldar fluff had full squads of scatterbikes/wraithguard destoying armies, tanks and all, better than any other unit?
>>
>>49340424
No, dark eldar are not cheese. They do have some good units but for the most part, they pale in comparison with the craftworld cheese monsters.
>>
>>49340340
This.
>>
>>49340424
>rail + plasma

Oh god, the worst combo
>>
>>49339424
>>49339463
>>49339516
ITT Shitty Ork Rules
>Now to add my own!

Nobz get Ld8
Ere we go: If you don't reroll the dice, instead add +1 I on top of FC.
Mob Rule replaced with stubborn
Bosspole allows a reroll on a leadership at the cost of a S3 hit for each digit you failed the first test by.
Lootas, Burnas and Tankbustas can get 'evy armour.
Burnas and Tankhammers get armourbane on their melee profile.
Big Choppa has Rending
Cybork stacks with Doks toolz.
Boyz can take a burna or big choppa instead of a RL or BS for +5 pts.
>>
>>49340468
Not him but hey, Railsides look fucking cool. Just cause they're not optimized to curbstomp everything doesn't make them shit. That attitude is why people hate us Tau players on the basis of playing Tau, before they even see if we're actually decent people or cheesemeisters.
>>
>>49340439
Cool!
I like underdogs.
>>49340468
They do their job well?
High str low AP.
>>
>>49340520
>They do their job well?

No, they really don't. Not when missiles are better even against the kinds of targets you'd expect to want railguns for.

Plasma rifles are pretty neat if you take the relentless deep striking broadsides formation though, turns them into sorta entirely shooty terminator variants.

The immobile variant of broadside doesn't want the lower range though, at all.
>>
>>49340520

> 1 TL S6 AP2
> 1 S8 AP2

Vs

>4 TL S5 AP5 (with awesome rules)
>4 S7 AP4

It's no contest, you'll kill more marines with the latter than the former
>>
>>49340503
But RailTides are shit.

Doesn't make you a bad person because you like to get the best bang for your buck.

I do agree the rail looks really cool tho
>>
>>49340299
>no imperial armor

Wat.

They might not be current but there's a shit load of IA Orks stuff. The kill bursta is a pretty mean tank.
>>
>>49340634
No you're right, you're not a bad person. Unless you spam them, then you are.

It just depends on the army you're fielding. Railsides are great if you already have an abundance of what the missile add. Afterall they just bring 2 missile pods with twin-linked. You can get that shit on a Crisis Suit and it'd be more mobile to boot (not TL but if you get BS5 there's practically no difference).
>>
>>49340621
People take marines?

>ITT taufags throwing a bitch fit someone took rail sides, implying the rest of their army can't handily deal with the missile targets.
>>
When the fuck did kharn kill a living saint?
>>
>>49340725
idk maybe at literally any point in the last ten thousand fucking years during one of the probably hundreds of thousands of slaughterfests he was on where he killed anything that got within arms reach without contest?
>>
Is there a way I can run Space Marines and actually field Tac Marines so I can be like "pew pew pew"
>>
>>49340725
thats pretty much all he does 24/7
>>
>>49340748
yea battle company
>>
>>49340250
I'd dig it. Improve the orders system in Mount and Blade, so that if you wanted to sit back and just order men around you could (and still win). Of course would need to have some kind of morale system implemented too, then you either keep it up high so men don't start breaking by executing fuckers or upgrading presence and leadership skills as you would normally upgrade stats. Maybe include some kind of hotbar-style skills with cooldowns, so it isn't just a high leadership stat giving you a constant high morale.

I still want a 40K Souls game, where you play as a dude like that one guy in Legion, pledged to the elder gods in return for constant resurrection. I really just want an excuse to wield a power fist or thunder hammer in such action RPG style combat, and the 40K setting would make such lovely, twisted levels. I mean just imagine warping out to a warp-traveling ship in the middle of a daemonic incursion, fighting through frantic, mutating hallways until you get to a DP or something.
>>
>>49339668

what about this?

https://www.games-workshop.com/de-DE/Cadianische-Spezialwaffen
>>
>>49340748
No, marines can't be "pew pew pew" only "blam-blam-blam" "Fwooosh", "Hsssssblub", "Woof-boosh" and "Freeem" unless you include vehicles.
>>
>>49339739
>1. Bump Boss Nobs to Ld 8
Personally I'd rather see Nobs gain Stubborn and Bosspoles let you reroll all failed Leadership tests.

Also add to 'Ere We Go
>If an Ork unit is falling back is within 12" of another Friendly unit with the 'Ere We Go special rule they fall back towards that unit.
>If the unit falling back ends within 2" of another Friendly unit with 'Ere We Go they become one unit (and worth an additional Victory Point).
>>
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>>49336689
great fucking link senpai
>>
>>49340806
Is it bad that I could tell what all of these were supposed to be?
>>
>>49339668
I ordered 30k special weapons from chinaman. I currently have extra 30 plasmaguns and meltaguns and they fit cadian veterans just fine.
>>
>>49340760
k im pretty new to this
do i just cram as much grav as possible into my list
like what kind of heavy weapons do people normally put on tacs
>>
>>49340839
feel free to offer them sequentially.
>>
>>49340858
None, play raptors to bolter Wraithknights to death
>>
>>49340839
>HBolter
>Hflamer
>Plascannon?
>Missile Launcher?
>Lascannon
>>
>>49339830
>kill cover as a save
Piss off faggot
>>
>>49340876
kinda wanna do iron hands and put the noughts in drop pods
>>
>>49340748
>"pew pew pew"
I don't think any army sounds like this, oh hang on actually, try Orks.

Bolters go BLAM BLAM BLAM [mini explosions sound off in the distance]
Lasguns go zzzpCRACK
>>
>>49340884
They were thought as

(any)bolter
(any)flamer
Melta
plama
las

to be plasma is a sci-fi fireball, not a melty goo thing like failout 3.

Actually forgot the missile launcher.
>>
>>49336976
I would if you weren't self-imposing a tax of some sort for the special weapon
>>
>>49338961
>I like Tau. Yeah, I know. I used to be a hater, too.
Hohoho, a new converted! Welcome to the Greater Good, my friend.

Well, Firewarriors are always useful, so no prob getting them (be sure the get the little turrets as well). Pathfinders, albeit not bad per se, have better substitutes (marker drones, tetras). They are useful in some formations, though.
kroot aren't bad at all, but all you ned is the basic ones and some kroot hounds. Outflank them for objectives and distraction.

Vespids are that bad as well, but Crisis just do their job way better.

If you're planning on many Firewarriors, grab an Ethereal.
>>
>>49340806
>>49340927
>>49340931
Do we have any canon sounds for Grav-guns? I'm curious. Always thought of them instinctively as typical sci-fi oscillations.
>>
>>49340876
>bolter Wraithknights to death
>81 Boltguns to kill a Wraithknight without a Scattershield
>126 Boltguns to kill a Wraithknight with a Scattershield

>"Captain! The Eldar witches have unleashed a Wraithknight."
>"Send the 6th Company and a quarter of the 10th."
>>
>>49340956
canonically grav guns dont exist
>>
>>49340790
>I'd dig it. Improve the orders system in Mount and Blade, so that if you wanted to sit back and just order men around you could (and still win). Of course would need to have some kind of morale system implemented too, then you either keep it up high so men don't start breaking by executing fuckers or upgrading presence and leadership skills as you would normally upgrade stats. Maybe include some kind of hotbar-style skills with cooldowns, so it isn't just a high leadership stat giving you a constant high morale.
I was thinking more of you have to level up a love and fear stat by either saving guardsmen from dying/taking down the most dangerous thing on the battlefield eating up the guardsmen up like Hotpockets(love), or for fear executing guardsmen to force them to march through the jaws of hell. I guess if you wanted to be a commissar who's loved and feared by his men you have to find a balance between both? I was thinking of it could also be a RPG in a way with a No Man Sky's style.
>Be Commissar Anon
>the ship carrying your regiment has crashed landed on some planet you know nothing to little about
>you are the only survivor
>oh well, those guards(wo)men are with the Emperor now, and the show must go on
>find way off world and see if this planet needs a grade A BLAMing
At that point go spread the Emperor's light to the world and act like a missionary, whip up the planet's lousy PDF into shape, or get involved in local political intrigue and BLAM every noble that doesn't love the Emperor enough. Maybe I could have explained that better.
>your idea
Shut up and take my money.
>>
>>49340965
Epic meme!
>>
>>49340956
I always picture less of them making sounds, and you hear more the groaning metal from their targets
>kinda like when a pressure tank is breached and collapses. Kinda like that, but with bodies inside.
>>
>>49340958
>Not sending a quarter of the 7th instead of the initiates.
>>
>>49339686
You want cataphractii claws m8y
>>
>>49340980
>Initiates need to prove themselves and are more expendable and replaceable than battle-brothers of the 7th.
>>
>>49340973
Oh yes, that would definitely be the louder of the two, but I can't help but imagine those standing next to, or wielding the gun hearing a soft, deep string of typical sci-fi style oscillations.
>>
>>49340503
>That attitude is why people hate us Tau players on the basis of playing Tau
Uh, Marine players would laugh at people taking Terminators, and noone hates them because of that.
>>
>>49340986
I wish I had the dosh to justify on those, but sadly I do not. Fucking amazing-looking though.
>>
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Acceptable for 1500 points of stormtrooper air cav?

I know nothing of valkyries.
>>
>>49341002
>Marine players
Barring that one faggot who runs a superfriends or WS bikerspam list, SM players are generally not that bad as people, and astoundingly shit at he game to the level that they need their borderline-broken codex to be effective
>>
>>49340956
"...The weapon fires a stream of particles which affects the local gravitational field of a target area, making the targeted object either far heavier or lighter depending on the weapon's setting. The gun also creates a bass rumble as the waves affect the local air pressure, causing the air to vibrate..."
>>
>>49341016
Any reason you took a screenshot instead of pasting the text?
>>
>>49339961
>A Storm Shielded Terminator moving through cover should be incredibly hard to take out with small arms fire - but should be heavily outnumbered and heavily outgunned, and/or facing things designed to counter it.
Yet it is still unkillable when compared to land raiders.

The entire rules set needs an overhaul. They just can't make rules worth shit, so an overhaul would become a retarded cousin of age of sigmar, with 0 proper options, axing half the units in the game, and removing point costs for no reason.

F.U.N
U
N
>>
>>49341002
People mostly hate Tau because a disproportionate amount of obnoxious cheesemongers. That and their fluff makes them easier to hate than Marines because of the aesthetic which is love it or hate it. Ergo, even if someone is neutral on the Tau, if they get curbstomped repeatedly, they will be mad enough to diss them and nitpick everything about them until another Tauhater is born.

By the time the rage has run its course, you barely know why you hate them in the first place. You just do.
>>
>>49341042
I personally hate them entirely because of their more recent fluff portraying them as a top-tier military amongst the galaxy, while also actively getting better, canonically, the more time that passes.

Like, Christ GW if you want an underdog faction make an underdog faction, not a race that's somehow capable of matching all others despite being young and actively getting better at an impressive rate.

I could go on for a long time about all the individual problems but that's mostly the core.
>>
which chapter tactics should i play if i wanna be like BOOOM KSHHHH BRRRRRTTTTTTT DAKKADAKKADAKKADAKKA thanks
>>
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>>49336689
Anyone got a working link?
I'm stuck at decrypting folder data.

pic unrelated
>>
>>49341081
Someone with storm-ravens

No dakka-dakka though.
>>
>>49341081
Orks. Or Imperial Fists I s'pose.
>>
>>49341100
See
>>49339939
>>
>>49340956
I think it already appeared in bl aufio dramas.

Also, does someone have a link to last thread?
>>
>>49341103
oh cool
throw a formation at me that would be good with those chaptacs
>>
>>49341042
Well, the 6th codex, with being BB with Eldar and Marines, really grinded many people's gears. Even as a Tau player, I found that completely bizarre.

>By the time the rage has run its course, you barely know why you hate them in the first place. You just do.
Kek, so true

>>49341075
Uh, but that's exactly what I like about them - they're really improving! While the Imperium suffers from the 'the older, the better' approach with technology (and ritualistic culture towards it as well), the Tau acts much more closer to us, regarding the matter.
I guess the Tau isn't an underdog at all nowadays - the last book was made to show it. I agree some plot armor could become weaker, though.

>>49341081
Imperial Fists,I guess
>>
>>49341110
Thank you.
>>
>>49341075
Even as a Tau guy, I fucking hate that shit, so I get it. I don't know what to do with it, could I ignore it? Or not consider it canon?
>>
>>49341021
>WUB WUB WUB WUB
>>
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>>49341007
Thats too bad. I'm looking to pick up some plastic ones personally even though I have terrible terminator luck. >>49341030
Was trying to not be a fat wall of text post.
>>
So Assault Cents are worthless right?
>>
>>49341167
That's the Blastmaster
>>
>>49341184
if you're an entitled shit spoiled for choice they arent' all that great.
>>
>>49341202
uhh... ok
>>
>>49341122
I don't mind them improving whatsoever, that's part of their core concept, but at the same time it's definitely a strength. Meanwhile virtually all the weaknesses of their faction are slowly being phased out or rendered moot, which is the problem.

The way the new Tau are becoming the best equipped soldiers with the best tactics, best commanders and best soldiers (who are constantly hyped up as super disciplined and zealous, but worded in a way so it's clearly not a drawback while the silly selfless Imperial zealots are trash-tier idiots) is nothing short of disgusting in my opinion. It's like the somewhat carefully balanced 'my faction is better than your faction' writer-wars, which admittedly have some terrible imbalances, were taken by the Tau writers and they decides 'nah, our race is the best, and we'll make sure we have all the lore, almost unbelimshed victories and retcon the defeats somewhat to prove it.'
>>
>>49341209
They are good units, but they aren't triple cheese, so you can get more power for less, weaker codexes would trade half their Elites for them though.
>>
>>49341130
Make your headcannon the idea that the Tau are slowly losing their idealism towards the rest of the galaxy, and that a fair number of victories and reports on food and general supply are horseshit written to make the populace think things are going better than they are. The general consensus in the Fire caste is that their families are basically committing to a drawn out chain of suicides in war. The Earth caste treats the not-so-mechanically-inclined like lepers. The water caste conducts extensive brain surgery on their people to make the perfect diplomats, but many die in the process. The Air caste are actually fully capable of spending time on planets, but are kept from doing so because the Ethereals used them as a scapegoat for the war before they arrived and constantly guilt them over it.
>>
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Anyone have have the alpha legion infiltrating Deathwatch green text story? Where the aim was to kill another marine?
>>
>>49341239
plot twist:The ethereals started the war between tribes in order to gain control
>>
>>49340717

he said his friend plays wolves you fucking dumbass.
>>
>>49341239
Your reasoning is sound but fuck me that's just a bit too grimdark. I partly like the Tau because of the sense of camaraderie and "Life isn't actually that back with them so long as you don't act like a complete toolbox". I'd like them being a bit grimmer but I consider the "Join or die" schtick to be fairly grim.
>>
>>49341292
Turning up the grimdark from within isn't the answer, turning up the grimdark from without on the other hand allows the Tau Empire to have their own strengths and weaknesses like any well-written faction should.

Oh, the Commander decided to withdraw some of his forces to aid in an evacuation of civilians? Thanks for putting military targets alongside civilian targets to lance from orbit!
>>
>>49341270
Double twist: There was no Etheral "caste", they are outcast Enslavers posessing the few psychicly active Tau, the entire eugenics program is centred around breeding more hosts, enhancing the other slaves is a bonus.
>>
Remember guys grey knights aren't a marine chapter :^)
>>
>>49341270
Plot twist: The whole story is a lie the ethereals taught the tau in school. Where the fuck do they come from anyway
>>
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>>49341341
God dammit i can't even shitposting right, what the fuck is wrong with me, here's the pic
>>
>>49341184
Pros: punch the shit out of anything at I4 for not too high a price
Cons: slow AF. no

I have a fists shooty gunline and I like em for counter assault and deterence in the battle company
>>
>>49339668
FW sells them.
>>
>>49341331
Jesus that's just fucking horrifying!

>>49341329
THAT sounds awesome yes. Perhaps the idealism of the Commander would've thought that the enemy wouldn't resort to such barbarity but here comes the wakeup call in the form of a continent-flattening nuke, courtesy of the Mechanicus.
>>
>>49341354
Who is this and why do I care?
>>
>>49341341
>>49341354
The fuck is the guy bitching about?
>>
>>49341382
Pff. Meant to say no invuln.
>>
>>49341354

Just in case you didn't think SM players are the sole reason the game is unplayable in it's current state.
>>
>>49341396
Obviously the Tau's non-grimderp nature needs to shine through as an advantage at times, with their auxilliaries and tech and everything being a good core, but it also needs to be punished at times, otherwise it's less of a 'character' trait for their Empire and more an excuse to just be good at stuff and things.

I'm aware of the Dark Eldar incident and everything but a few mistakes of naivety is not enough of a downside for a completely divergent philosophy that all the other races have had pseudo genuine reasons to avoid.
>>
>>49339686
>tfw before the Terminator Lord got the new mini I made a Chaos Lieutenant with two Lightning Claws by scavenging Power Fists and replacing the fingers with Hormagaunt claws
Suffice to say my CSM have plenty of Tyranid trophies and suspiciously chitinous mutations.
>>
>>49341354
kek
>>49341421
hes a crybaby BAfag

BAfags are the worst. literally a faggot chapter
>>
>>49341503
>DAfag
>>
>>49341463
I also like the Tau fluff bits where after trying diplomacy with Orks and failing too many times the Tau have written the entire Ork race off as a pest and now exterminate on sight.

>After the Dark Eldar incident and the Tau's naive nature / unable to tell the difference between Craft, Cosair, Dark, and Exodite they also add Eldar to their shit list, destroying a Craftworld in the process. There's no recovering from that. Eldar / Tau hate fight while Dark Eldar party in the web.
>>
>>49341463

>a few mistakes of naivety is not enough of a downside

It's a massive downside and it's not a few mistakes. They've tried to negotiate with everything from Crons to Orks and even fucking Nids and each time it's resulted in grimderp. They thought they killed Slaanesh once. They have no idea of the extent shit is fucked and watching them slowly find out is jokes.
>>
>>49341514
nah i play yiffs, the only loyalists who can actually fight in melee.
>>
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>>49340340
Chaos has exactly the same problem and we get shouted at for less. Then again, there was that anon with the fucktarded Marks ideas so maybe we're no better.
>>
>>49341478
Goddamn that sounds awesome. Got a pic? I was thinking of using plasticard and spikes from random shit and chaos vehicle accessories.

>>49341463
More examples of it?
>>
>>49341399
Salt from GW's recent Facebook post, honestly nobody should care unless you want a light chuckle
>>
>>49341503
Funny thing is (Tactical) Terminators are appropriately costed.
The cheaper 30ish point terminators all have Power Weapons (15pts) while Tactical Terminators have Powerfists (25pts) so of course they are 40ish pts

>granted I personally think melee weapons as a whole are 5-10pts overcosted, a carry over of their price from 5e where all power weapons were effectively AP2, the owner chose causalites, etc.
>>
>>49341589
It should go by HH pricing, where getting Termie armour gives a discount on most melee wargear, usually about 10 points. Replacing a power weapon with a Fist is 5 points, etc
>>
>>49341548
>Watching them slowly find out

This is the problem, though, how does it effect Tau in 40k fluff without being a reminder? Every time it's happened casualties have been, at most, slightly better than what the Imperium has to go through every day and the Tau almost immediately learn their mistake.

What weakness does the Tau philosophy of equality actually show up these days beyond one or two blurb paragraphs? Their auxilliaries never seem to turn to Chaos, even without their Human populations having a Telepathica-equivalent to go to. Their general lack of fear or respect for knowledge hasn't screwed them over at all and, in fact, forms the basis for them winning virtually every battle in modern fluff.

It's like they get a free pass on all the inherent dangers of 40k, and indeed sometimes a free pass on logic just for them to be the shining, unbeatable beacon that basically can't lose now.
>>
>>49341629
This would be nice.
>>
>>49341681
Recall the cultural exchange disaster where they hung out with urien rakarth
>>
>>49341722
Is that the blue skinned troops one? Tau go missing and some dark Eldar expandable troops now have blue skin
>>
>>49341629
>>49341705
they are already priced pretty much the same as HH terminators
>>
>>49341751
>wear blue skin
>>
>>49341762
The split between tactical and assault makes them so very limited in usage though, they need more flexibility which Legion Terminators get
>>
I'm so fucking stoked for Warzone Fenris giving us actual Thousand Sons rules. Please, fuck me jesus, I'll give up a testicle for some fun relics and TS-specific rules and formations.
>>
>>49341843
>decurion
>four compulsory units of thousands sons, either five compulsory Sorcerors in a Cabal or three tzeentch daemon princes that gain the Cabal power, and a compulsory unit of five Terminators in a Land Raider
>gets Hatred:SW, soulblaze on bolters, and Hammer of Wrath if they charge nine inches
>>
>>49341893
That is pretty much what I field already amongst some additions so I wouldn't even be mad, but the special rules blow.

Rubrics already have Veterans, so they have Hatred. Maybe Preferred Enemy: SW? Soul Blaze doesn't make sense because they can take the Icon that gives them that (Or I guess they may take it for free?) and HoW makes no sense since they're not CCers.

The Decurion would most likely include Magnus, making him a focus of the rules. Every gun that isn't AP3 gets AP3. Every gun that is already AP3 gets Ignores Cover or Blast.

>Muh dick
>>
>>49341813
>The split between tactical and assault makes them so very limited in usage though
the only problem with assault terminators is that they cant get into close combat, they are costed perfectly fine.
>they need more flexibility which Legion Terminators get
th/ss assault terminators are cheaper than the 30k equivalent. even IF terminators in 30k with PF/SS cost 10 points more (actually higher because of base unit taxes in 30k)

the problem with terminators in 40k is that everybody has tons of cheap ap2 shooting. and that shooting is typically high strength, so even 2 wounds wouldnt fix them.

the only way to 'fix' terminators in 40k is to stop making everything ap2
>>
>>49341983
Heck I don't really even lose terms to ap2 as much as to massed weak fire.
>>
>>49340876
>None, play raptors to bolter Wraithknights to death
Well either that or infiltrate six shrouded grav centurions with issodon. Or 3x allied clan raukaan squads in dedicated land raider redeemers, a couple of entire regiments of imperial guardsmen etc
>>
>>49342031
making all terminator armor give +1 wound would fix that.
>>
>>49341983
The thing is, you can get three dudes with axes and shields and seven dudes with fists and (two decent) guns, and be at a good middle point against both massed small arms and ap2 in 30k, thus making it difficult to rock-paper-scissors the perfect hard counter at them.

The variations between terminator armour also help with this. There's also units like Firedrakes and Justaerin which are genuine beasts that leave GK paladins for dead
>>
>>49341843
Formation bonus: can re-roll once when generating powers of tzeentch from the chaos codex.

All units in the detachment get aura of dark glory
>>
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>>49341569
Only an ancient as fuck picture that's at least 10 years old.
>>
>>49342121
At first I thought that wouldn't be that bad but the Aura is the 5++, which is fucking pointless. Rubrics already have that and the Terminators get it from their armour. Daemons get it too.

Make it Sigil and MoT for free and we're starting to get somewhere.
>3++ across the board
>>
>>49342133
Hey, that's awesome! Nicely done Young-You! What's the model of? Chaosified SM Captain?
>>
>>49342116
>The thing is, you can get three dudes with axes and shields and seven dudes with fists and (two decent) guns, and be at a good middle point against both massed small arms and ap2 in 30k
well only IF and sallys can even take them in 30k
>thus making it difficult to rock-paper-scissors the perfect hard counter at them.
not really, terminators suck balls in 30k unless you are just building 1 massive deathstar with them and hiding it in a spartan. typhon/vindicator squadrons/medusas will just shit on them.
>Firedrakes and Justaerin
also get shit on by the aforementioned s10 ap2 templates that are prevalent in 30k.

terminators in the codex compliant chapters in 40k will never get the ability to mix and match gear because girlyman was a stupid autist and thats the price they paid in following his codex
>>
>>49342157
>At first I thought that wouldn't be that bad but the Aura is the 5++, which is fucking pointless. Rubrics already have that and the Terminators get it from their armour. Daemons get it too.

That's the joke, like orks, a half-assed hack-job made by someone who know nothing about the codex, an unwieldy formation and with no discernible benefit.
>>
>>49341843

Careful you might get the "fun, fluffy" (spam) decursions that Daemons got.

>Decursion
>Core is 9 of any of the following: Rubic Marines. Bonus Soul Blaze
>>
Whats the best way to get 32mm bases for CSM rebasing?
>>
>>49342194
Oh, fair enough. Yeah I'm not counting on any amazing fixes, but having new rubric variants and some new relics, powers and nifty rules is enough for me. I want to feel like I'm playing the Thousand Sons and not "generic chaos warband who happen to have fancy egyptian hats and cast magic missile". I want fun rather than OP-ness.
>>
>>49341951
>Wanting to resolve 20 Blasts
(10 rubic bolters at half range)
>>
>>49342202
Na.

9x9 rubrics, sorceress in each, has to take all rolls on Tzeentch, benefit, reroll harness the warp result of 1.
>>
>>49342221
That's how my Killa kan army rolls, grotzookas for everyone.
>>
>>49342219
I'm just hoping for a Tzeentchkin release.
With a new Lord of Change similar to the Bloodthirster, and Brimstone Horrors as a new Troop option (Tzeentch's own Nurglings)

>What is "Things that Will Never Happen"?
>What is "Only Khorne gets new kits"?
>>
>>49342169
Chaos Lieutenant, when such things existed. Fluff-wise he was a younger post-Heresy recruit who was extremely competent and basically de-facto heir to the Grand Company. Having not lived through the Great Crusade and subsequent civil war he wasn't quite as bitter about honorifics and trophies as the older Iron Warriors and as such wore ornate and elaborately decorated armour, including a stolen Iron Halo.

He also wasn't as inhibited about Chaos powers and mutations; the spines protruding from the shoulder guard are actually growing from his own body, and he'd learned to project Warp flames from his hands.
>>
>>49342308
Baller shit, man. I only joined the service of Chaos in 5th so I didn't get to experience those but you should strip the guy and give him a new updated paintjob if you haven't already. He sounds like he's got true history and that's what makes a model "your guy"
>>
Can someone help me get the rules Mega without using a mobile app? There's got to be some way, because the BL books one works fine.

Maybe a direct file directory link?
>>
>>49342215
Anyplace but GW. Seriously
>>
>>49342413
Hard when only mobile user can get in.
>>
>>49342215
Well there 's a small company that does adapters so you won't have to tear of the old bases.

Well several, but this one does them in plastic not resin.
>>
>>49342413
Spoof your phone as a computer.
>>
>>49342527
I don't have a phone that can do that.
>>
>>49342546
Spoof your computer as a phone.

Nox works well enough.
>>
>>49340958
>>49340980
>not just sending 2 predator annihilators.
>>
>>49342608
>not just sending 1 land raider
>>
>>49342630
Game over, man. Game over!
>>
>>49342608
>predator annihilator
Just 3 uninterrupted rounds of that and it'll be dead.
>>
>>49342570
>mfw I don't know what this even is
>mfw I have no face

Thanks for trying, guys, but I guess no rules for me.
>>
>>49342695
Nox is a android emulator
>>
>>49342413
Id just get em on your computer when you're home then use drop box for your phone.
>>
>>49342720
It's the PC version that's broken pal.
>>
>>49342720
The problem is that the link doesn't work on my computer and I don't have a phone capable of using the mobile app.
>>
>>49342301
As a Word Bearers player, I am DREADING them releasing more Daemonkin. Forcing all chaos into mono-god warbands would be awful.
>>
How can geedubs pull this off?
90 hamdoubloons for an e-book?
This is next level jewism.
>>
>>49342769
You know as well as I do that Mono-God Chaos is the best and most interesting Chaos.

Chaos Undivided is boring and very limited.

>>49342781
Your fault for living in Australia/New Zealand.

Or whatever criminal you're spawned from, anyway.
>>
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>>49342781

>it's another "new zealander/austrialian complaining about prices again" episode
>>
>>49342781
its because they know all the 12 year olds who are starting flavor of the month deathwatch armies will just spend mommys money on it anyway
>>
>>49342860
gb2/sug/
>>
>>49342781
Well, someone has to buy it and turn it into a .pdf for us. ;)
>>
>>49342812
>>49342860
Not Australia.
>>
>>49342889
>pdf
No.
>>
>>49342812
Fuck you nigga, octet or die.
>>
>>49342769
I get where you're coming from, but I play Tzeentch daemons with no interest in either CSM or other Daemons, but I would like more than one unit/slot.

And given our "awful" formations I'm kinda bummed (9 units per formation because "muh numbers" is annoying)
>>
>>49342907
Crikey crikey, didgeridoo? Dingo dingo, shrimp on the barbie!
>>
>>49342958
what
>>
>>49342979
Never seen Auzziêmon?
>>
>>49342491
Which is the company that provides plastic ones?
>>
>>49342958
>shrimp
Ticks me off every time. They're fucking PRAWNS.
>>
>>49343009
TTadapters
>>
>>49343001
No, apparently not
>>
>>49342958
https://www.youtube.com/watch?v=AjyyoAeHPzU
GIBS ME BANARAMA
>>
>>49343028
And yet you use the most stereotypically American colloquialism for 'that angers me' instead of a proper "fucken' pisses me off" or "gives me the shits"
>>
Ok got a 1000pts tournament coming up and I need some /tg/ advice.

I'm thinking of taking Gladius Strike force and just min every squad.

So

2 x Battle company
1 x 10th Company(scouts)

Everything is the bare minimum which is where I need some advice.

To fit it in means everything is bare so I have no way to deal with anything other AV:12

Will it be fun to use?

We are doing a mix of external war and maelstorm so i'll literally have to play the objective and hope it isnt kill point

What do you think /tg/ will i get bored?
>>
>>49342736
>>49342738
Ohhh, sucks dude.
>>
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>>49343028
>>
>>49343028
Naw, they's squiggly wiggly crunchy crunchy sea beetles.
>>
>>49343041
Thanks m8
>>
>>49343066
What about "ticks me off" is American? I'm not even trying to be stereotypically Aussie here, I'm just calling a shellfish the right fucking name.

Shrimp are the teeny tiny fucks you stab onto a hook for fishing, prawns are for eating.
>>
>>49343067
do you really want free transports that badly? you need more guns and some units to fight, bolters won't win you the day
>>
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>>49343148
>>
>>49343049
>Abbocore
I could have died content without the knowledge this was a thing.

On the other end of the pigment spectrum, we have Bogan Metal.
https://www.youtube.com/watch?v=Y3sbyesGcUE
>>
>>49343067
>What do you think /tg/ will i get bored?
Depends on how much do you want to win?

You're going to be annoying to fight, but more in the "I got to kill 20-25 units or I lose", but I doubt as bad as the guy bringing Riptidewings / Stormsurge×2 + Ghostkeel

Personally I enjoyed playing the Scarblade Strike Force and doing the whole In-and-Out bullshit at low points.

But depends on the competition, what are you expecting to be facing?
>>
>>49343162
free transports bring free guns and because they are free you can bring more guns too.
>>
>>49342898
>.enub
>forcing me to install some shitty adobe program to read it
No fuck you
>>
>>49343175
Hah wow, even their shellfish are inbred cousins of the real thing.
>>
>>49343162
If it's an objective game, having 22 units with Obj secured (10 being razorbacks) will win you through sheer weight.
>>
>>49343175
>Aussie actor Paul Hogan was trying to speak American
>speak American
entire picture discarded.
>>
>>49343224
You trying to make a funny?

It's not really working.
>>
>>49343242
American is English with American slang and other Americanisms.
>>
>>49343250
Looked more like a point to me. Being a prick yourself, I'm sure you're familiar with points.
>>
>>49343242
american is its own language
>>
>>49343260
It is the stupiderest language.
>>
>>49342781
jUST BUY FROM CHINAMAN. He sells exactly at the same fucking price no matter where you live.
>>
>>49343283
Chinaman doesn't sell ebooks. Those are free if you don't care about legality.
>>
>>49343283
>just buy from chinaman
>sorry buddy my supplier asked me not to share details :^) just spend days on google hoping to find a live email address.

This advice is fucking garbage and needs to stop.
>>
>>49343283
The issue is all packages from chine are x-rayed in the war on imported foods, drugs and counterfeit goods.

>>49343315
Which part?
The "buy from chinaman" or the "don't leak the email to GW's lawyers again"?
>>
>>49343175
actually shrimp and prawn are both slang words usually used to describe the same thing. Dendrobranchiata. It is a suborder of decapod crustaceans, variously called shrimp or prawns. Since neither are scientific terms, there's no point arguing over it.
>>
>>49343179
needs a core message, like this
https://www.youtube.com/watch?v=Nt0NcaxmGHo
>>
>>49343333
>The "buy from chinaman"
That one.
>>
>>49343383
Idd, my advice id buy used.
>>
>>49343238
come to think of it when i'm doing objective games cad works well enough since i don't need more then 3/4 with objective secured, last game i had a herald with daemonettes holding a spot while fighting off plague drones
>>
New thread
>>49343459

New thread
>>49343459

New thread
>>49343459
Thread posts: 431
Thread images: 47


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