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Infinity General: Starter Sets Edition

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the new two-player box set does not invalidate the previous one, so just pick the one you like.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread
>>49224048
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>still no merc Tracer miniature
Why is this allowed?
>>
Just played through Operation Icestorm and I'm looking to learn more about the setting. It looks like I should get human sphere. Is it the same fluff in all editions of the book? Is there a reason to go for n3 despite the rules being on the internet?
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>>49296952
>Is it the same fluff in all editions of the book?
Mostly.
N3 Human Sphere has stuff about Onyx Contact Force and USAriadna and that is new. Other than that it's reprints.

Best source of fluff will probably be the RPG, because it's written more dryly, not as in-universe article snippets.
>>
>>49296952
Hard copies contain fluff, and HS contains some new stuff in it. That said, I'd wait and keep an eye out for sales on miniaturemarket. They routinely put the rulebooks on half price clearance to try and move their stock.
>>
>>49296817
> Move to big city
> Game shop actually carries Infinity
> Yes finally! Pick up a few models ive been looking at online
> Paint them up, get ready for Infinity night at the shop, so excited to play.
> Find out Infinity nights have been canceled because of lack of interest
> All infinity models are now on clearence
> Infinity night was replaced with a second 40k night

WAKE ME UP
>>
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So is there any word about the profile of the Al Fasid yet? I was operating under the assumption it was just a new way of spelling Ahl Fassed because apparently I'm a huge racist, but apparently that isn't the case and it's an entirely new unit.
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>>49298169
honestly just move again
>>
>>49298297
It does actually replace Ahl Fassed.
It's about 10 pts more than Azra'il while being a ton more useful.
>>
>>49298626
Sounds pretty cool. I know I want to take a couple already simply because they look great.

Has the profile been released somewhere?
>>
>>49298660
It's in Red Veil.
My Haqq friend is actually a bit angry that he makes Azra'il a bit obsolete, because he loves Azra'ils, but he's also a min-maxer at heart.
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>>49298169
Burn that fucker down.

Or hold some demo nights. What city?
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>>49298678
Its still pretty distinct from the Azzie.

Hard to argue with a ARM 5 AP HMG for 41 pts.
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Gogo profile when?
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>>49298678
Any scans or pics of this floating around yet?
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>>49298169
What city?
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Have we seen any renders for the Sukeuls yet? I want my clearly OP artichokes.
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>>49296942

Jesus, though. Can you even imagine the asses CB would sculpt on Overwatch-inspired minis?
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>>49299000
Naw, just based concept art.
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>>49298944
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>>49296942
Man, I want a Reinhard mini for PanO. Superheavy infantry or maybe even a light TAG, EXP+DA melee weapon, nanoscreen, panzerfaust.
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>>49299318
You have seen the CA Samaritan, right?
Aside from having only one oversized one-handed firearm...
>>
>>49298169
>Second 40k night.
>over WMH, Xwang, the rest etc.
Link your shop cause that sounds dubious.
>>
>>49299318
And let's be honest and conspiracy-minded here. A good chunk of Overwatch looks Infinity inspired already. We could put the Numbani, Hanamura, Gibraltar, or Volskaya Industries maps on a table and no one would think twice about it.

Get me a proper Winston for Infinity, though, and maybe I'll stop using that cigar chomping Karman hero from AT-43...
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>>49299910
It's called Morat Aggression Force.
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>>49299318

Angel-sculpted futa Widowmaker when?
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>>49300019
Looking for a gorilla, not a bunch of baboons.
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>>49300227
uwotmate?
>>
I split Red Veil with a friend, he got the Yu Jing and I got the Haqq, but we've not had a chance to play through it yet.

We've both played before, but we're still not super comfortable with the N3 rules so it seemed a good place for a refresher, plus the minis are cool. I started with the Bahram in Haqq, so having some of the core forces is an interesting change, while my friend has been building up a Yu Jing force after starting with Aleph.
>>
Does that qt pano trauma doc that had art a while ago have a model yet?
>>
>>49300851
No
Resculpted pano support pack when?
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>>49300863
Hopefully soon, but I've been using HVTs to great success.
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>>49300677
Sounds like you are in a good spot!
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>>49300677
What stuff do you have for Bahram? The only things relatively useful in the Red Veil stuff for them is the Rifle Ghulams.
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>>49296942
>>49299910
>>49300066
MCREE INFANTRY DESPERADO

W H E N?
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>>49298169

You should play 40k Kill Team on Infinity Tables.


I know I know but fucking Kill Team got me back into 40k its one of the big reasons why I love infinity too
>>
>>49301384

I've got quite a lot of Bahram stuff, although most of it is old. A full linkteam of Muyibs, a few Ragik's, two Fiday (one normal, one character), four Lasiq and three Asawira, plus the Daylami from the starter box.

I know only the Ghulam are compatible, but being able to build a core list sounds fun too. I actually got one of the old Maghariba guards purely because I liked the model, and now I can put it to some proper use.
>>
>>49301436
Are you talking about sing infinity rules with 40k models?

Because kill team is the epitome of a GW game. 100% list building and dice, no real player choice at all.
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>>49301612

No I mean playing kill team on Infinity made tables will all the buildings and shit instead of

IMPERIAL WARZONE #212221 WITH SNOW AND BOMBED OUT FACTORUMS
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>>49301674
Ugh. Kill team is almost as bad as playing 40k. Way better games out there if you need a break from Infinity.
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>>49301693

I just started playing I stopped playing 40k but I still collect the models since the only actual Wargame I play and get into is Infinity.

Im just a huge Death Watch fag and I cummed buckets over the new Death Watch additions and wanted to try them out in a game
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>>49296942
Tactical Visor Activated! I've got you in my sights...
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>>49301790
Is that a teucer conversion?
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>>49301693
like?
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>>49298678
It doesn't. The Fasid is significantly more expensive and isn't good against heavies.
>>
How many HI or TAG is included under your regional meta?

As of my community, pano usually 1 HI or TAG, YJ implement more HI, 2~3 usually. for nomad, ariadna and haqq, 0 or 1 is frequent. sometimes 2 with cheaper option.
I never saw aleph HI other than Achilles, Hector, Ajax.
>>
>>49302999
Point sinks, which HI and TAGs tend to be, are both a blessing and a curse.
>>
>>49297024
Do you have access to the fluff of the USAriadna stuff?
>>
>>49300863
You're stuck with that goofy engineer for good, I think.

>>49302999
I see the Marut from time to time. Asura's are probably the most common HI for Aleph. I don't see that many Ariadna HI, though. Or Nomads, come to think of it.
>>
>>49301455
Very nice. I find it funny how this new "vanilla" starter for Haqq is actually pure Caliphate besides the Ghulams. Sounds like you're set on going into vanilla for sure, I'll definitely recommend the Hunzaqt also the Farzan since I didn't see that listed.

Definitely would also get the REMs if you don't have them already.

Glad you're enjoying Infinity, wish I had a group period.
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>>49300443
Harambe tempest regiment. He HMGs for our sins.
>>
>>49304210

Thanks for the recommendations, I'll put them on my list.

And I have the Kameel remotes, but not the other sort.
>>
I'm thinking about getting into this game and kinda want some advice.

which army should i play?

In 40k i liked eldar aspect warriors.

can anyone point me in the right direction?
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>>49304446
Look in the catalogue and see what faction you like the look of.
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>>49304455
i like the look of all except islam
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>>49304467
Your loss.
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>>49304467
Do you have a friend you could get into the game with? If so, Red Veil comes with Haqqislam and Yu Jing starter forces, whereas Operation Icestorm comes with Pan-O and Nomads starter forces. These are popular ways to jump into the game and split costs with a friend.

Still, if you like pretty much everything except Haqq, that still leaves you really open for options. Maybe go to the 1d4chan page, https://1d4chan.org/wiki/Infinity_(wargame), and read a bit about faction flavor, what they tend to excel in compared to other factions, and get an idea of what sounds good.

Once you have a better idea of that, we can more easily help point you in the right direction.
>>
>>49304529
so i like melee, tags, and heavy armor.

JSA Vs MO
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>>49304633
JSA has better melee, MO has heavier dudes. Melee is a quite situational thing, though. It can be useful but shooting is still the go-to option in Infinity.
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>>49304675
okay, so if i go the TAG route, what would that entail? (army, list, strategy).
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>>49301790
Superior base for Soldier 76 reporting in. He's got X Visor, a viral rifle and he's getting too old for this shit. All he really needs is the mask sculpted on and he's golden.
>>
Limited insertion is probably the best idea Corvus Belli have come up with so far. I love the challenges to list building it brings and I can actually field HI without it being blown to bits by pure statistics of kurwa lists.
>>
>>49304749
TAGs fill the role of a big attack unit in your army. They get big high-burst guns and shoot them very accurately, and can shrug off most lucky AROs. They need support, though. You'll want an engineer to fix it when it breaks and some sort of way to counter enemy hackers. Also remember that a TAG is a massive target and is likely to die like a bitch on the reactive turn, so hide it somewhere the enemy can't easily reach.

Beyond that, TAGs make for a pretty normal list. You'll want dedicated ARO troops, a way to deal with camo, some specialists, a decent number of orders, and probably another (cheaper) killy troop to support the TAG or replace it if it dies.

The TAG in MO is the Seraph. It only has a spitfire so it's shorter ranged than most TAGs and won't perform well against really heavy armour, but to compensate it's relatively cheap, can leap tall buildings in a single bound with super-jump, and has access to an auxbot with a flamethrower for some extra utility. It has some potent CC as well but I'd only recommend using it against other TAGs, the spitfire is better otherwise.

The TAG in JSA is the O-Yoroi. Despite the longer-ranged gun, this guy really wants to be in the midfield. It's got a heavy flamethrower, the ability to move past hackers without setting off AROs, some surprisingly good CC and crazykoalas that automatically try to blow up anyone who gets close. As with the Seraph, don't try to shoot other TAGs with it, you'll just piss them off.
>>
>>49304749
Either PanO or Nomads. Both have great TAG selection.

Whatever you took, you'd want at least one engineer, preferably with helperbots, and some good interference runners for the TAGs themselves. TAGs often sap the rest of the list of points wiggle room, so you'll often be working on good value rather than sheer power. Of course, the TAG provides plenty of that. Typically you'll only field a single TAG.

For the Nomads, you might try a Bakunin Jurisdictional Command.
1 Lizard
3 Riot Grrls (1 Specialist, 1 Boarding Shotgun, and 1 Spitfire)
1 Reaktion Zond
1 Reverent Custodier LT
1 Clockmaker
1 Zero Forward Observer
1 Uberfallkommando w/ 3 Pupniks

You wouldn't want any less than 8 orders, but you have a lot of aggressive offensive power in this list. The link team, the TAG, and the TR remote make for a solid defence against frontal attacks, and the Custodier is a pretty excellent hacker, with a pitcher to extend her range. The Uberfall is brutal in close combat, and a great clutch attacker.

PanO is excellent at brute force work. You could add the support box, and the Cutter to the Operation Icestorm units, and with a few equipment tweaks, it should serve you well.

If you're really after MO, then
5 Magister Knights (1 ML, 4 Pfaust/L Shotgun)
1 Father Knight Hacker
1 Machinist with 2 Palbots
1 Bulleteer Armbot
1 Seraph

Has plenty of aggressive, highly resilient firepower, the Seraph is a pretty sweet TAG. Specialist provisions aren't great, but that's MO for you.

Infinity isn't really about melee, on the whole.
>>
>>49304875
Thanks for the info, what about other army's TAGs?
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>>49304749

TAGs, in a phrase, are power at a point. Infinity places a premium on concentrated firepower given the activation system, and there's nothing stronger than a TAG. They pay for it though, and in the reactive turn, they can be vulnerable, particularly if they overextend. A good TAG list is able to cover the tag in the defensive turn, and take out obstacles in the offensive turn. TAGs are fantastic movers, and any weak spot in your opponents line is prone to immediate exploitation if you provide the TAG with the right support.

Sectorials often do well with TAGs, because their link teams are both points efficient, and powerful defensive pieces, while still maintaining a serious offensive threat. It's hard to deal with a good link team and a TAG at once. Of course, 3-5 of anything can be pricey, so often what you see is a TAG, 5 cheap guys with good guns, and a few support figures based around attrition and counter-mobility paradigms.

The enemy won't attack they value if they can't survive the counterattacks, and cheap figures often don't have the power to deal with TAGs effectively.

TAG game are about balancing the powerful, with the subtle. Hammer blows in the offensive turn, and tar pits and endurance in the defensive, make for a good TAG list.
>>
>>49304912
The Nomads have the Lizard (standard TAG), the Gecko (super HI, really. Good value), the Iguana (a little lighter, but with some great special abilities), and the Szlamandra (resilient bullet hose).
The Combine have the Avatar (the most expensive, and most powerful individual unit in the game), the Sphinx (wall running super mobile stealth TAG), and the Rancho (standard TAG). They also have some newer bio-monstrosities that I'm not too familiar with.

PanO has an excellent line of TAGs. They have the stealthy, adaptable Cutter. The obnoxiously resilient Jotum, the standard Squalo, and the excellent value light TAG, the Tikbalang. There's also the Seraph, which comes with it's own support flamethrower bot, and is a generally adaptable, effective combatant.

The OYoroi you know, but YJ also has the Gunja, which is a pretty standard TAG at the end of the day.

Haqqislam has the Maghariba guard, which is pretty ordinary, but it has some neat special abilities to give it a bit of extra kick. Plus it's a scorpion themed TAG, with an amazing sculpt. The Quapu Khaki list also gets access to Scarface and Cordelia, a light TAG and engineer combo. Nothing much to say about either, but they're easy to fit into your lists.

Ariadna has no TAGs, yet. Well, they get the Anaconda as a mercenary in the Merovingian list, which is a good value light TAG.
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>>49304860
Really should have called the format "Fuck Poland"
>>
>>49305022
Are you on drugs? Brutal Force was a thing for years here.
>>
>>49304912
>Squalo
The basic one. Big, tough and equipped with a MULTI HMG which makes it effective against most targets. However, the real draw here is the HGL option. With it, you can turn him into an artillery piece and bombard people from across the board.

>Dragao
Like a Squalo, but with a burst 5 gun instead of burst 4. If you want to apply as many bullets to a problem as possible, look no further. It also has a flamethrower to fuck up people who want to tie him up in melee.

>Jotum
I'd recommend this guy the most to beginners. He's tough even by TAG standards, and very hard to hack. He also has a couple of short range ARO options

>Cutter
TO camouflage on a TAG. He's very hard to hit and even harder to kill. Keep him away from flamethrowers, CC troops and hackers, because opponents will be sending them his way en masse. A very nasty package, and one of the most expensive TAGs in the game.

>Uhlan
A budget Cutter. It's smaller, lighter, only has regular camo and has a normal HMG instead of the MULTI version, but it's got a potent anti-tank weapon to back that up.

>Tikbalang
Mimetism makes it harder to hit but lacks the other strong points of camo. It's a little TAG just like the Uhlan and has a normal HMG, but no anti-armour capability (outside of its dubious CC). On the other hand, it can lay landmines, has a flamethrower and doesn't cost very much for a PanO TAG.


>Guijia
Basic bitch of the TAG world. It's got a flamethrower and a MULTI HMG, but that's pretty much all it has going for it.


>Maghariba
Significantly larger than a normal TAG, but 10 points cheaper. Very nice deal. Take the basic flamethrower version, the others aren't worth it.

(Cont'd)
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>>49299813
It really doesn't. some places just like 40k
>>
>>49305081
>Lizard
It's a Nomad Squalo. That's pretty much all there is to say about it. It's got a flamethrower instead of that silly pistol, which is nice.

>Szalamandra
A Nomad Dragao. BTS9 is nice for stopping hackers as well.

>Iguana
It's captain gimmick. This guy has a light TAG's HMG and armour while being full sized, but to compensate he extends your hackers' range with his repeater and can keep fighting as an HMG-equipped heavy infantryman after he explodes (which gives him effectively 4 wounds)

>Gecko
Less like TAGs and more like superheavy infantry. They're small, short-ranged, have versatile weaponry and are very cheap by TAG standards. Often good to run in duos.


>Raicho
It's an alien Guijia, but in an army with better alternatives. I'd like to be able to justify using this guy but I can't.

>Sphinx
Another TO camo TAG, this time smaller and lighter. It's only got a spitfire, but with climbing plus and MOV6-6 to keep it mobile, as well as twin heavy flamethrowers, it can really do some damage.

>Avatar
Strategos. MULTI HMG. -6 to hit for enemy shooting attacks. Mind control flamethrower. Great armour and BTS values. Godlike WIP. The ability to freely pass on the Lt status when killed. But on the other hand, it costs 137 points and 3.5 SWC. You're definitely putting all your eggs in one basket with this motherfucker, but it's an incredibly brutal basket.

I don't know that much about the new Batroids, but the Xeodron seems like a bouncy Gecko with slightly better weapons while the Overdron is a decently cheap offensive piece that can fuck over MSV users.


>Marut
A standard TAG with good stats and MSV2. An answer to just about any unit that doesn't have albedo or white noise. Strategos is nice too.


>Gorgos
Decently cheap and quite versatile. It can make AROs at any range, has an anti-armour weapon and comes with a mindslave buddy that can either have a template or a shotgun+flashbangs. Just keep it away from fire ammunition at all times.
>>
>>49305081
>>49305416
O-Yoroi too stealthy?
>>
>>49305496
Too stealthy for you, evidently.

I explained it and the Seraph in an earlier post.
>>
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Just to explain the O-Yoroi Stealth thing: it has Martial Arts lv 1 and all MA levels give the user Stealth skill, as well as Valor: Courage.

Note that MA1 is kind of weak and it should only really CC enemy TAGs, since most are too clumsy to fight in melee. But infantry often has MA2 or higher coupled with armour-cutting weapons.
>>
>>49305615
MA2 is only better than MA1 against things that suck in CC or literally can't fight back. MA3 is where it really gets good.
>>
>>49305663

MA2 is useful only when fighting the Tag or yielded by a berserker.
>>
>>49305663
>MA2 is only better than MA1 against things that suck in CC
Well, things that are shit at CC are prime targets for things that have any level of MA.
In most cases an Aquila should fold like a bitch to a Bandit in CC and the +3 damage mod could get through his heavy armour.
That said I had an Aquila bitchslap an enemy Fiday to death. It was amusing.
>>
>>49305081
>Maghariba
Significantly larger than a normal TAG, but 10 points cheaper. Very nice deal. Take the basic flamethrower version, the others aren't worth it.

Incorrect.
The 360 visor Maggie is a monster.
>>
>>49306411
I know it is, I've tried it. But I still think it's not worth the 20 extra points. You could get some great shit for that much.
>>
>>49302361
Armada and Guild Ball are the two I play now.
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>>49302999
You are lucky that you aren't getting Asuraed.
>>
>>49304446
Maybe Tohaa?
>>
>>49304926
This is really good advice.
>>
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Speaking of maghariba guard. Finished mine a couple of nights ago.
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>>49307085
is this the most metal gear mini alive?
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>>49307145

Other than the Naked Snake themed Ghulam, yes.
>>
>>49307145
>I give my life not for jihad, but for you
>>
>>49307145
>is this the most metal gear mini alive?
>metal gear mini alive
>ALIVE

[TRIGGERED]
>>
>>49307085
Looks great anon. Inspiring me to start on mine.
>>
>>49307085
Airbrush or regular?
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>>49306493
It is when you go supressive. 360 sf can only really be countered by a bigger gunfighter or a hacker who got too close.
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>>49308267
Suppressive Fire has fucking terrible range bands though.

I will happily chance 3 BS8 AROs at 24" or 0 AROs at 25" if I have an even remotely competent active turn piece in cover. Hell, it's BS5 if I have mimetism or camo, or BS2 if I have ODD
>>
>>49308345
If its sitting outside your DZ you might not have a choice.
>>
>>49307085
Screw you and your near perfect paintjobs.
>>
>>49308267
Or someone outranging it. You'd need an absolutely perfect position for it, where HMGs and the like can't hit it from far away and hackers can't get too close.

20 points is just too much to ask most of the time imo. You could get all sorts of good shit for that price, like a Hunzakut.
>>
>Starting Infinity

>Haqquislam look the best

>They're mooselimbs

Why
>>
>>49308567
mooselimbs?
>>
>>49308567
because its a sci fi fantasy game and not real life?
>>
>>49308567
>>
>>49308567
Why not?
>>
>>49308567
They could also just be your dudes and not necessarily believe in that stuff, just the science and terraforming. It's not like they're all carrying the star and crescent.
>>
>>49308567

Perhaps CB aren't bigots?
>>
>>49305416
As a MAF player the raicho is my only option.

I've found it underwelming so far but I'm tempted to try out a list with 2 of them. I think it could be made to work with how incredibly cheap a hungries link is.
Add a total reaction REM, kornak and a boarding shotty kurgat and you have an 11 order group with a decent ARO piece and an engineer.
>>
>>49308567
If it's about the religion, just play QK and run them as Glorious Kemalist Turks.

If it's about the ethnicity, I hope it's not "all whites all the time" because that'd leave pretty much Ariadna. And maaaybe Aleph, but they're bioroids so not sure if counts.
>>
>>49308567
>>49308838
>>49308919
And Yu Jing (except for the JSA Sectorial) bows to the ghosts of Chinese unity and harmony, while PanO is built around Space Catholics...

Haqq is not the same as the crazed desert dwellers we deal with now. There are quite a few women in the Haqq line, and many of them are outright libertines.

You want to see the worst aspects of martyrdom represented on the table top, go play Warmachine's Menoth faction. Infinity's Haqq are just a touch of sculpting flavor by comparison.
>>
>>49309297
That sounds interesting. Post how it goes.
>>
>>49296817
Why do all their factions look exactly the fucking same? Generic operator human dudes with generic vaguely anime mecha
>>
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>>49310057
Nice bait.
>>
>>49310077

Not bait. Honest fact. Maybe if they had some worthwhile pauldrons on the models we'd be able to tell the difference between them. Or spiky bits. Or extra-tall helmets. There's lots of things a good sculptor can do to help you tell the difference between factions at a glace, and the schumcks who sculpt Infinity models do none of those things.
>>
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>>49310430
>>
>>49310077
I think anon has a point. To me Yu Jing, Pan O and Nomads are all like different flavours of space marine. Even in the pic yo posted the LI are more or less the same thing and the Zuyong and breaker dude could easily faction swap.

Honestly the neat little shit like faction weapon variance doesn't really show easily.
>>
>>49310497
I think it's fine bait. It's at the point where you can't quite be sure if it's a parody of itself or not, so the ruseman can make a smug rebuttal to any response.
>>
>>49308109
Both. Airbrushed on base layer and a highlight for the main body and the grey parts. Then brushed in the rest (mostly edge highlights).
>>
So I was reading on the official forums about upcoming ALEPH stuff. At Interplanetario the CB mastermind confirmed posthumans would be part of the OSS (if it ever gets released), my question is: are the OSS and the Vedic sectorial the same thing or not? I've heard it being argued both ways and I'm confused.
>>
Does anyone have a Operation Icestorm cheatsheet?
Being trying to give demos, but it's a real hassle flipping over the rulebook looking for stats.
>>
>>49311056

Make both lists in army builder, print it out?
>>
>>49310992
I'm pretty sure they're the same thing.

Hopefully CB will take the time to actually look at posthumans when they're making the sectorial and nerf them into the ground. Those things make Ghazi look like the epitome of balance.
>>
>>49310077
Not baiting. I keep seeing this game shilled in other wargame threads so I came to check it out. All the factions look completely fucking same-y with a different color paintjob, it's so boring. Are there alien races? Anyone with a different technological style or aesthetic? I'm not really fond of playing vanilla space humans but in 40k even if you restricted yourself to that there's still ten times more diversity than what I'm seeing here. This is just like space marines vs space marines vs space marines and they don't even have the neo-gothic knights thing going on to separate it from every other generic sci-fi.
>>
>>49309043
Their loss
>>
>>49310430
Also this faggot isn't me.
>>
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>>49311325
Combined Army and Tohaa are aliens, Ariadna and to an extent Haqq are more low tech, and some of ALEPH has a pretty sweet GitS aesthetic going on. PanO, Yu Jing and Nomads have more subtle differences, but they're never going to be as distinct as something like 40k.

I play Infinity mostly for the rules and sculpt quality, unique aesthetics between factions isn't the game's strongest point.
>>
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So I'm really confused by Mercs in this game. How is a model a mercenary model if it can only be played by one faction and is no different from other in faction models? Seems weird. Why even distinguish it as a Merc then?

For example I really like the look of the Anaconda. It's a cool tag but apparently can only be taken by one Secretorial dock seems weird. It's also supposed to be a Nomad tag and Nomads can't even take it.

What gives?
>>
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>>49311325
>it's so boring
Still better than 40k.
>and they don't even have the neo-gothic knights thing going on to separate it from every other generic sci-fi.
>implying 40k fatty babies looks like "knights"
>>
>>49312194
The Tunguska sectorial might end up being able to since it's funded by the Black Hand.

Mostly mercs function as things that are only allowed in some sectorials without being in vanilla factions. Also for fluff reasons.
>>
>>49312194
They are only 'in' certain sectorials for tournament purposes. Pretty sure you can take any you like in friendlies.
>>
>>49312194
Besides what the other dude said, you can activate mercenaries to available for any faction in more casual games. I'd take Saito Togan in Pan Oceania for giggles for example.
>>
>>49312342
>>49312337
People only play ITS here, so no Mercs outside of their various Secretorials
>>
>>49312342
The giggles of a Panoceanian are truly a terrifying thing.
>>
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>>49311325
> All the factions look completely fucking same-y with a different color paintjob, it's so boring.

While all aesthetic is pretty subjective, Each faction does draw from different looks. I'll give you that each unit looks vastly different from each other unit, even in the same army, which is what I think is confusing you. But if you look at Caledonia and compare them with JSA you'd have to be blind not to tell who was who.

>Are there alien races? Anyone with a different technological style or aesthetic?

Yes Combined army and Tohaa are the two alien factions.

> I'm not really fond of playing vanilla space humans but in 40k even if you restricted yourself to that there's still ten times more diversity than what I'm seeing here.

Well 40ks been around a lot longer but this has almost as much anyway. Again I think a problem your having is the unit variety. Haqqislam does have turban wearing desert soldiers, but they also have power armor soldier dudes. Yu Jing has shoalin monks, space samurai and Ninja, but they also have power amored space dudes. With 40k everything in a Space Marine army looks like a Space Marine, every Eldar has a pointy helmet, every Tau has vertical eye helmets and one antena. The aesthetics in Infinity aren't nearing as unified. They're broader.

>This is just like space marines vs space marines vs space marines and they don't even have the neo-gothic knights thing going on to separate it from every other generic sci-fi.

Well its does have Knights... maybe not so gothic. Either way what separates it is it's cyber punk aesthetic and setting. It's for people who want to play Ghost in the Shell or Neuromancer the tabletop game.
>>
>>49311190
Yeah those monsters need to be toned down for sure but I hope they don't get nerfed to oblivion, their mechanics are unique and very flavorful. The unholy buff they got in HSN3 was totally uncalled for.
>>
40k has Gothic WWI SF covered. I play Infinity to get way from that.
>>
>>49311325

People, every goddamn time someone tries this same tack, you all swallow it hook line and sinker. Don't feed the fucker.

Christ, it's fapfinity all over again.
>>
>>49312258
*shrug* I like both
>>
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>>49310430
>Extra tall helmets
>Good design
>>
>>49310602
To me Space Marines are different colors of dumpy potato men.
>>
>>49310992
I'm almost certain they are the same thing.
>>
>>49311325
What other generic sci-fi?

The differences are completely different styles or armor and weapons. Not to mention a tech-backwards faction, an artificial intelligence faction and 2 completely different alien factions with a bunch of subservient sub races.
>>
>>49312417
Starting a narrative campaign set in the Neo Colonial Wars next month. Should be pretty cash.
>>
>>49313089
What is fapfinity?
>>
>>49312761
They should all be about 5 more points. The mechanics are good, it just seems like the playtesters suggested making them better OR cheaper and they accidentally did both.
>>
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Any more like this?
>>
What faction allows me to take the most amount of those awesome looking mecha? I'm new to all this.
>>
>>49314616
PanO has the most TAGs, but outside Nomad Geckos and CA Ovedrons you are unlikely to field more than one at a time. They tend to cost a lot.
>>
>>49314718
I meant Xeodrons.
>>
Quick question;

Is the Anaconda worthwhile in a MRRF list? I'm having trouble justifying it after taking normal troops for so long.
>>
>>49314861
Yup, it is a solid gunfighter and unlikely to die in a single order, which means it can eject and preserve it's points.

I really like it.
>>
>>49314809
Xeodrons work for CA and Onyx.
>>
>>49305081
>>49304926
>>49304875


hey thanks for the info, im most likely gonna start out with a TAG list.

Ive basically come to the conclusion i'll need
1xTag
1x Engineer
1x Link team.

is this correct?
>>
>>49311325
I too like my models all identical with the only difference being gun swaps. Everyone should be like space marine the game.
>>
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>>49314468
Infinity? More like Fapfinity!
Okay it's not Soda Pop, but nobody plays Soda Pop's junk. Imagine you are woman interested in tabletop wargaming (happens more often than you think) and so you decide to go to FLGS to see how its played and you see two fat men playing with hypersexualized anime miniatures (such as pic related), their pans bulges geting sligthly larger everytime a female model is taken out. Wouldn't you lose interest instantly?
>>
>>49315230
SJW, please.
>two fat men
But that's infinity players, not Warhammer
>>
>>49314904
So how would I go about using it? Anti skirmisher? That lft looks good for burning off odd and the spitfire and panzerfaust should be good for locking down corridors.
>>
>>49315230
I gotta say, although Corvus Belli does sculpt a lot of cheesecake, at least it's equal opportunity in its ogling.
>>
>>49315400

What? Aside from "Officer Bulge" Drakios, where is there a male mini that's sexualized to the same degree as the female Volunteer, Reverend Moiras, or Nazarova twins?
>>
What is the tankiest faction?
>>
>>49315873
>Reverend Moiras
Scarface.
>Nazarova twins
Other haqq bikers.
>>
>>49315873
Myrmidongs.
you didn't say they had to be stock models :v
>>
>>49315873
Have you seen a dude that doesn't have a 16 pack and biceps the size of a torso?
>>
>>49315891
ALEPH: ODD, Dogged and NWI fucking everywhere.
>>
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Starting memefinity

Any recommendations? How do the different factions play?

I like Haqqislam based on looks
>>
>>49312258

Hey man Beakies a classic
>>
>>49315873


Roger Van Zant

Kazak Dogfaces

Male FOXTROT

Irregular Frontiersmen
>>
>Bland and Boring models
>But they are so dynamic!


Just shit posting, enjoy the bump, wish the game had tanks
>>
>>49314468

Americans are scared of female bodies. Miniatures which make it clear that the mini in question is actually female confuse and frighten them. The rest of the planet is fine with it. We roll our eyes every once in a while (Caledonian volunteer being the main example), but understand that the majority of players are male and enjoy them, and that the sculptor is male and likes sculpting sexy minis, and if we have to have a pin-up every 10th or 12th released model in exchange for the other sculpts we get, it's a small price to pay.

So, mainly, FapFinity references are the mewlings of American Feminist Landwhales and their sycophants not liking the competition. Perhaps a line of 28mm burkhas to put over the figures would sell well there.
>>
>>49316919
It has a scorpion-tank, does that count?
Anyway, it's supposed to be small skirmishes and deniable ops, not outright war.
Maybe if there was a 10mm or 6mm spin-off...
>>
>>49317071
Pretty great bait until you realize 40k/AoS is the euro game of choice, while Infinity, Warmahordes and x-wing are America's. Then you realize the bait is meh.
>>
>>49317308

Do Euros ever complain about the models? Every complaint about them I've seen online on a real website (ie, not 4chan or some other message forum, but at least a blog or an actual commercial website like Beasts of War) has come from Americans.

Also, nothing you said detracts from >>49317071's point.
>>
>>49315230
does soda pop even put out non-chibi stuff anymore?
>>
>>49314932
Its a good start if you are playing sectorial.

You want 10-15 models, of which:

2-3 should be good gunfighters in active turn
2-3 should be good in reactive turn
3-4 should be specialists
1-3 should be support (docs, engineers, etc)
>>
>>49317308
Infinity is bigger in Europe than America, especially Espana.
>>
>>49296817
Infinity's miniatures would be GOAT if it wasn't for all the boobplate.
>>
>>49316505
Lots of light infantry, medics, and assorted shotguns.
>>
At least make the comparison to a grey knight.
>>
>>49312682
Best answer. Also in this setting it doesnt make sense to have everything look super different.

Most of the teams are humans, humans who all buy and use the same best technology they can steal or buy. They have minor variation, but compare them to today's army stuff. Its all about the colors.
>>
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>>49315962
>>49316334

It's beating a dead horse, but the Conan the Barbarian dreadlocked muscle monster thing is really more of a male fantasy. To say nothing of the fact that those models have non-objectifying action poses rather than standing poses intended to thrust secondary sexual characteristics at the hypothetical viewer.
>>
>>49317753

Didn't the CB guys mention at GenCon that the American audience had vastly outstripped Europe by this year?
>>
>>49318209
Yea. Icestorm kinda exploded the scene here. I know that in my store (more NA) the big games are now Infinity, Warmahordes and Malifaux.
>>
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>>49307145
>>
Just an aside question: How would you do a male odalisque, for example?
>>
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>>49307145

HUH?! WHOSE THERE?
>>
>>49318323

He'd need to have a svelte "swimmer's body" IMO, which unfortunately is not a masculine physique that exists in Infinity.
>>
>>49318383

I'm almost convinced that physique doesn't exist in 28mm at all. I wanted to do some sexed up swimming boys as Varuna PanO models but I couldn't find anything at all.
>>
>>49318444

I'm with you, I just want my Nomad eye candy to go both ways...

For a supposedly depraved and libertine faction they're pretty heteronormative.
>>
>>49318531

I have some Incubi from Hasselfree with dicks out for our Bakunin strip-club we're always joking about putting together. Not really suitable for turning into proper units though.
>>
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>>49318444
That may require looking in different lines.
>>
>>49318209
Huh, that's awesome. At least America is doing something right.
>>
>>49319391

IIRC the particular line was "America, don't cause the apocalypse; you're most of our revenue" or something to that effect
>>
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>>49318323
design it based on this guy, for a start

to find an actual existing model OTOH....
>>
New player here, just bought the Red Veil box and the ISS starter box. What else should I get as a solid starting point for ISS? Kuangshi? Also already owned a Guija
>>
>>49320093
Let see.....
>Su Jian
For hard hitting, fast moving rape machine
>Kan Ren
For mid board cheap specialist
>Sophotech
As swiss knive specialist
>TR REM
For your convenience

Also, you can convert the Zhanshis to CG since they're have the same aesthetic, just with no helmet.

And seriouly, fuck crane, hsien are better in every way. Fite me.....
>>
>>49320375
Another new player here. I like the suggesting about the Zhanshis to Celestial Guard, but I already have two of those, so...
>>
>>49317854

You know, I though Ghulam weren't good at all until I realized they all had light shotguns.

Shotguns are the shit.
>>
>>49320375
>And seriouly, fuck crane, hsien are better in every way. Fite me.....
The multirifle crane is far sexier than the hsien.
>>
>>49320375
>underestimating sensor
>underestimating WIP14 BTS6 HI assault hackers
>underestimating HI spitfires in a budget link team
I will fite you, faglord
>>
I got the Shasvastii starter for free, what do i do with it? (new player)
>>
>>49321617
Buy a CA starter proper, as pretty much no one play shasvastii sectorial atm, as it's in hiatus. Seed soldiers are also probably one of the worst cheerleader options there are.
>>
>>49321636
ah that sucks, I guess ill pass on the game.
>>
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>>49321430
>>49321371
>>49320375
How's this boss? Pic 1/2 because Mobile Army6 Code Export is a finicky bitch.
>>
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>>49321661
2/2
>>
>>49318180
>Tumblr: the post
>>
>>49321650
Just wait till shas get a proper update.
>>
>>49318180
It's a male SEXUAL fantasy, latent homosexuality has always played a role in male power fantasies
>>
>>49321617
You can either go into the Shasvstii sectorial army or normal CA from here. In vanilla you won't be able to use all your models from the starter in most games, but pure Shasvastii is hard mode. You can still win with them, mind you. It just requires some creative solutions to deal with problems you can't face conventionally.

Seed Soldiers are complete rubbish, but you can easily use them as Shrouded, Malignos or Aswang proxies.

I find it really fun to play SEF since it forces you to think outside the box, but I'd recommend vanilla for new players.
>>
>>49320375
Agree with >>49321371 , sensor multirifle on the Crane is an amazing toolbox. Most fun I've had was Triangulation Fire on Achilles who couldn't do jack because he had gotten locked up in CC. Hacker isn't too bad of an option either.

Hsien is a pretty blunt tool that is good at what he does though.
>>49321661
You could just export to plain text using the forum export feature.

As for your list, not bad. I'm inclined to switch the sophotect and CG so you can feed the Sophetect orders when shit needs to get done. You may also get more mileage out of switching one of those yudbots with a Warcor. Those flashpulses are definitely worth the points.
>>
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I'm splitting Red Veil with a mate soon, and starting Haqqislam vanilla. What are some must-haves or must-not-haves to be careful for?

So far I really want to pick up Naffatun, Mattawai and Sekban.

Janniseries and Govads are looking pretty great too.

Help/advice here?
>>
>>49321781

Someday you'll escape the shadow of the big bad SJW boogey(wo)man, anon.
>>
>>49318323

If you did an arm swap on one of the Devas, perhaps? The one with the devabot. Remove the nanopulser and you'd have a pretty decent candidate for fighting man-candy.

Actually, DON'T remove the nanopulser, he'd have one anyway.

>>49318531
Nomad female gaze seems to be focused on the ass region, I find. There's some magnificent posteriors in the Nomad lineup.

>>49318180
Except that same physique tends to turn up on the covers of ladyporn. Fabio, etc. Jason Statham, Chris Evans, and Chris Hemsworth make bank on that physique, even if it is a real world version rather than an artistically exaggerated one. That scene in Civil War with the helicopter, daaaaayum.
>>
>>49322097

Infinity's actually pretty great when it comes to have nots.

Naffatun are great, Muttuawaiwaaiaia are a very effective take on the cheap berserker piece, and the sekban are good value as well. A Djanazan'll always see use, as will a Hassasin Lasiq, or Fiday. Saladin's pretty universally useful as well, and the Ah-Hawwa's a real classic combination of abilities as well.
>>
>>49318180
I don't know, huge muscles and a massive dong seem to be both power fantasy and male sexualization. Unless you feel that big tits / general fitness cannot be the same for females?
>>
>>49318180
>men aren't sexualised in the exact same way as women
>therefore it isn't sexualisation
No, anon. If a bunch of women didn't get wet at the thought of big muscly men then men wouldn't want to be big and muscly. The reason it's part of that "male power fantasy" is because it's attractive to females.

It's the same thing, the only difference is that the sexualised aspects of men are usually better suited to fighting than the sexualised aspects of women.
>>
>>49322204

Nobody has a visible massive dong outside of Drakios, and he gets a ton of flak from the Infinity community for just that. The level of overdeveloped hypermasculine musculature depicted in Infinity is only sexual to the degree that you consider Rob Leifeld's Cable or Cap to be a hottie dreamboat, and I think you're kidding yourself regarding western society's standards of sexual attractiveness if you think Scarface or Kasym Beg are objectified for a sexual gaze to the same degree as the odalisques or Nazarovas.

Infinity's a fantastic game with fantastic sculpts, but it's the Ghost in the Shell of tabletop games; a post-cyberpunk masterpiece that also caters to the male gaze to a degree of dubious taste.

>>49322168
The butt thing I grant you, but I'm pretty sure "Infinity Model with a great ass" is like stating "wet water" or "hot fire" regardless of gender. Dudes at CB know what they like.
>>
>>49322308
>The level of overdeveloped hypermasculine musculature depicted in Infinity is only sexual to the degree that you consider Rob Leifeld's Cable or Cap to be a hottie dreamboat
I think that's a different order of magnitude there.

Plus, as a miniature game, it's already predisposed towards exaggeration given the scale.
>sexual gaze same degree
It's part of a mix of sexualisation, many/most of which aren't aesthetic, but it's still a critical part of it.
>it's the GitS
There's SOME merit in this statement, but when the games as gender balanced as Infinity is, when most female figures are attired pretty much identically to the male ones, and when 90% of the time the worst it gets (for a percentage of female figures) is a shrunken top or a slightly less badass posed, I'd say that's an unfair sentiment to level. Heavy Metal it isn't.
>Odalisques/Nazarovas
Neither of which are the average figure. And the fluff for the Odas explicitly backs up their appearance. And considering their in game stats match that well, I'd say it's one of the times it -was- fully justified. For every Nazarova, you have 3 female Alguiciles style sculpts.
>great ass
Yeah, I suspect they have a guy on staff just to sculpt the glutes. That's his life's work. Tiny, beautiful butts.
>>
>>49322387

I'm not invalidating Infinity based on muh soggy knees or anything, but I think you (the hypothetical you here) are looking for reasons to be oppressed if you consider Infinity to be a game that objectifies and commodifies men, whereas it's not unreasonable to point out that certain models--particularly pin-ups and older models, as the newer sets are generally inured to blatant fanservice--depict female equivalent characters as decorative objects.

"Heavy Metal" it may not be, but you yourself point out the weirdly ubiquitous "crop top bulletproof vest" and the passivity of a large portion of the female models. Although the newer Foxtrot sculpt is regrettably not that great, I think it represents a good step forward for (attempting to) leonize women as much as men, and I love that Red Veil is finally giving us stock female line infantry who are doing something with their guns other than posing with/on them.

I love the gender balance in Infinity. I love the art style of Infinity. But I'd like to have more conservative alternative options of the more...objectionable female sculpts so that I don't feel embarrassed showing my beloved models off to polite gaming company. As it were I make do with kitbashing.
>>
>>49322281

You should go talk to real women.

Most don't actually find "uber muscle" sexy. Svelte and handsome dudes are typically way more attractive. Though it is subjective to personal tastes but, typically, big fucking muscle guys aren't as huge of a turn on to most chicks as you think.

Big muscle guys with gizzled faces is 1,000,000% a male power fantasy. Women don't give a fuck about Conan. Dudes give a fuck about Conan. That's why, in reality, Conan was way more attractive to dudes than chicks.

Honestly, all the "porn" you see of big muscle guys is usually also made by dudes who think that is what women all like because that is what they find appealing.

It's not a 1:1 comparison.

If women had more of a Conan style "power fantasy" type of thing, yeah they would still be sexy but they wouldn't be "disgusting." I.E. they would still be built and attractive but they wouldn't be fragile looking, have HUGE tits, porcelain doll faces like creepy models have and they would wear clothing that was probably still appealing visually but not revealing or uncomfortable looking.

Think about the things you find "cool" about action heroes and it's more accurate than what you find "sexy" about women.
>>
>>49322472
So all the women are hivemind that only find slender males attractive? Gotcha.
>>
>>49318323
From behind
>>
>>49322499

I am generalizing a bit but if you actually go and look at what women say they're into, you find those trends way more prevalent than "I like dudes that look like Wolverine."

You however are also making statements about how all women like big muscle guys to deflect from the idea that maybe we should diversify how women are portrayed more.
>>
>>49322554
Again, Fabio and the average romance novel cover says otherwise.

>>49322449
>out the weirdly ubiquitous
It turns up commonly, but I'd still say the average female figure doesn't have it.
>passivity of the average sculpt
I don't accept that premise.
>who are doing something with their guns
Except 2009 called, the Alguicile from the Nomad starter wants some credit. And the Original Zanshi's, and the female fusileer from back in the day.
>alternative options
Just show them one of the millions of sculpts that aren't objectionable. Infinity has maybe a dozen sculpts total that are seriously cheesecake, and the rest you'd hardly notice.
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>>49322308
>sexual gaze to the same degree as the odalisques
This is the worst you could think of at a moment's notice?
>>
Oh wow, thanks for pointing out how mysoginistic infinity is. I think I'll switch to another game now and God forbids if it have some sort of tits or ass around.
>>
>>49322600
Caledonian Volunteer or old Daktari or the female Kum Biker?
>>
>>49322595

>the Alguicile from Red Veil

What, the one who's posed just like a runway model mid-strut save for the lone wanly pointing hand? Sure, she's not the egregious stripper pole Ghulam from back in the day, but it's hardly an action pose.

>>49322600
I was thinking more the "look at my vagina please" girl from the QK starter
>>
>>49322472
I've actually found that what's seen as attractive features in men has a lot more variance compared to those of women. It's usually expected that men like skinny hourglass figures, hyperfeminine facial features and big tits, while women (possibly because there isn't anywhere near as much sexual media aimed at them) tend to have more diverse tastes. Though I could be wrong, I only really have my friends to base this off and most of them are a pack of degenerates anyway.

>they would still be built and attractive but they wouldn't be fragile looking, have HUGE tits, porcelain doll faces like creepy models have and they would wear clothing that was probably still appealing visually but not revealing or uncomfortable looking.
Hah! Little did you know that's exactly what I'm into.
>>
>>49322647

Icestorm rather
>>
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Do we really have to argue about miniatures in a miniatures game showing mostly fit and pretty people? That's usually the way it is, even scars tend to look tasteful. Because miniatures are what makes money, so they have to be attractive.

Most women I know that I showed Infinity to would either say they're not into sci-fi or comment that finally there's a game with some decent looking women models (actually a rarity).

On a sidenote, one of my friends is dating a guy twice her age because she's into bearmode guys, so to her ideal male model would probably be fat Yuan Yuan.
>>
>>49322647
>What, the one who's posed just like a runway mode
No, the one I was obviously referring to in context, the original female Algucile sculpt. The one where she's just pointing the gun in a shooting pose. Another figure in that same pose, yawn. As for the Icestorm one, I'd say it adds a bit of variety. The doors just been blown, the other guys have stormed in, the smokes clearing, and forward struts the lady alguicile, preparing to utter something badass. Tantive IV boarding style.
>>
>this topic
Gonna stay out of this same dumb argument over toy soldiers.

>>49322097
Naffatuns and Mutts are fantastic especially with you're sticking with vanilla Haqqislam. If you are, I'm not sure how much Sekban are going to help in vanilla Haqq, and I can't in good conscience recommend those miniatures (they're poorly out of scale with the current newly sculpted minis).

Janissaries are...alright. The Akbar Doctor is a beefy specialist, but I there are better Heavy Infantry choices like that sexy new Al Fasid in Red Veil.

I highly recommend the new Djabazans, Support Pack, Lasiq Sniper, Hassassin Barid, and Hunzakut.

If you play ITS missions, you'll need specialists, but other take what looks good. Once you've played a bunch, you'll find what units work for you and your playstyle. For me I've been playing variations on the same Kasym Beg list. I'll be playing lists with that newly painted Maghariba Guard real soon though.
>>
>>49322708
>Janissaries are...alright.
To be fair, they're pretty much the vanilla HI everyone gets. They're good, but they don't stand out.
>>
>>49322708
Janns are a good, decently fast beatstick and/or tough as hell specialist, depending on the loadout. I wouldn't recommend any of the others outside of links though. ML might be an okay ARO troop too since she can dish out EXP templates while the Az'rail feuerbach can't.
>>
>>49321936
I don't think there is an option to export as plain text or at least there isn't one in the version of Army I can access on my phone browser. But yeah I was thinking about if the Sophotect should be in the main group. Guess that answers that. I had 2 yudbots because I was worried about what would happen to my army if one dies.
>>
>>49322699

You're right, that was on me for not catching that the 2009 was referring to the OG Nomads as well as the Zhanshi.

Regarding the minor differences like tactical boobplate, less comprehensive plating and exposed midriffs, I'm not overmuch bothered by them compared to the --again, older-- egregious cheesecake, but you can't pretend that minor discrepancies aren't still EVERYWHERE.

Even if we're talking models from the last year or so only (and discounting all-male or all-female units, AND discounting boob plate as PURELY a gender identifier with absolutely no sexual aspect whatsoever), the Bagh Mari, Fusiliers, Ghulams, HVTs, Grunts, Dactyls, Tiger Soldiers, and Bolts all fall into the trap of exposed midriffs or clearly evident lesser armor off the top of my head. Grievously offensive? No, not particularly. Ubiquitous? Yes.
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>>49322554
(not the same anon btw)

>what women say they're into
That's a pretty big assumption you got there, mate. It's like women (and man too, of course) don't give answers based on social expectations or peer pressure, and are always 100% consciously sure of what they desire.
Women are unbeatable in rationalizing their feelings in the most ridiculous ways possible. If you'd stop taking for true what they say and instead examine what they do, how they behave subconscioisly, or how men are portrayed in the media catered exclusively for them, you would start to notice that male power fantasy and female sexual fantasy are 2 faces of the same coin.

>inb4 hurr not all women
They're not a hivemind of course they like different things. It's not like the fantasies discussed here are the only ones males or females aspire to.

Now go ahead and bury me under tipping hats.
>>
>>49322757
>but you can't pretend that minor discrepancies aren't still EVERYWHERE.
Every faction has a bunch of them, certainly, but on average, I'd say more female figures are unremarkable in that respect. And a lot of the figures you mention only violate the rule in the most superficial way possible. The female Fusileer, for instance. There's a hint of skin, and she's otherwise wearing exactly the same kit as the bloke. Which is the rule, I find, for that class of female figure. Slightly shrunken top, everything else the same. And if you spent a moment painting on a shirt colour, you'd never know. Most female figures are fine, a decent percentage of those have minor concessions, and there's a very small number that are actual cheesecake.
>>
>>49322757
The new Bagh-Mari, Fusis and Ghulams don't really, apart from having a smaller frame and titplate. Maybe you're thinking of old Ghulams with their silly crop tops.

Grunts are probably the best example there. Giving the guys tactical vests and girls tactical sweater puppies is pretty blatant.
>>
>>49322918

The guys have literally the same tops on. The females just don't have the webbing over the top.
>>
>>49322918

You're right, I was thinking of the older ghulams. Notably, the new Baghs have what looks to be ass-cleavage showing (although that may just be coloration/angle of the studio sculpts) and the lady fusi from Icestorm has a distinctly bare midriff even if the SWC fusis only have a little bit of it.

>>49322871

I basically agree with everything here (anon who was arguing specifically with you here), and I think we've gotten fundamentally sidetracked from what was initially a refutation of the idea that Infinity is equally sexualized and objectifying in both directions. I'm not particularly interested in moralizing about the rank objectionability of any mildly cheesecake models aside from the 12 or so complete travesties that you called out a few posts ago, because fundamentally I don't believe that Infinity is in an especially sexist place currently and I don't want to tar Corvus with that brush but have had to take this position to attack the "men are objectified in Infinity" concept.

It goes against my 4chan instincts, which require I bang my head against someone else until their opinion magically changes, but can we just posit that Infinity has some minor cheesecake problems that they've gotten considerably better at of late and write the rest off as "agree to disagree" on the minutia?
>>
>>49322974
I'll take your word for it. It's hard to tell since all the dudes have their guns covering their chest.

>>49322994
Bakunin needs to be more sexual. I want the Moderator spec ops to be a sexy catboy with a Mk12.
>>
>>49322974

Hm. I wonder why that is.
>>
>>49323017
>want the Moderator spec ops to be a sexy cat-
You have my interest.

>-boy
And now you have my attention.
Brb, drawing r63 Daktari.
>>
>>49322994
>initially a refutation of the idea that Infinity is equally sexualized and objectifying in both directions
If that's the critical issue, then I'm in agreement with you. Or at least, I'm less worried about male presentation in Infinity, particularly considering the percentages. A minor subset of a pretty minor issue.
>have had to take this position to attack the "men are objectified in Infinity" concept.
Your attitude towards that assertion is also mine. I don't view it as a problem either.

>travesties
If you don't mind, I wouldn't mind examining this phrasing it just a hair more detail.

Do you think figures like the old Daktari, or the Volunteer have no place in Infinity? Considering that on the whole, CB have made a pretty clear choice to have almost every other figure nothing like that? It almost, to me, seems like they threw the cheesecake school a few bones, as it were. They decided that a few figures of that sort would't hurt the game.
>>49323017
They're very well covered, but if you look at the actual figure, you can see it poke out and about in places. The magazines cover it almost totally, though. I also noticed that the torso for the Devil Dog is exactly the same. Literally. CAD copy and past job.

>>49323017
>I want the Moderator spec ops to be a sexy catboy with a Mk12.
Oh my yes.
>>
>>49323048

Re: "travesties," that's purely dramatic hyperbole on my part. I'm not personally offended by the existence of the old Volunteer, Dak, etc, but I also regularly board game with a very liberal and diverse crowd so I wouldn't be caught dead with them in my display case. I think they have a place, but on the game table in my community simply is not it.
>>
People talking about "travesties" when there is a muslim transexual doctor
>>
>>49323037
Make sure you remember the barbs
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>>49322994
>some minor cheesecake problems

You assume it's a problem. I see it as a feature.

Let me be even more clear. I like having some - not all - models be cheesecake. Male or female, whatever. I like looking at attractive people in provocative poses and clothing, be they in person, in photographs, on TV, or even depicted in miniature form. I will continue to reward companies who produce such minis with my patronage, as long as they make a good game to go along with the minis.**

If people have a problem with the very occasional scantily-clad mini or provocatively-posed mini, then that is THEIR problem. Not CB's. Not every consumer's money is worth acquiring. Keep your sexual hangups out of everyone else's business. If you don't want the sexy minis, don't buy them, and if you get them in a starter or something, then sell them off. You can run perfectly good lists without using those specific sculpts.

>**Which is why I don't play Kingdom Death

>>49323017

Bakunin catboys would be AMAZING.
>>
>>49323127
>. Keep your sexual hangups out of everyone else's business. If you don't want the sexy minis, don't buy them

>>49323073
> I also regularly board game with a very liberal and diverse crowd so I wouldn't be caught dead with them in my display case.

I'm sorry, I didn't realize this was so much an issue of "you" versus an issue of "the people around you." Since that is the case, please take it more aimed at those people who would have a problem with a person with a 50-figure Ariadna collection, of which ONE is the Volunteer. Or a 50-figure Nomad collection, of which ONE is the Lizard Pilot.

Basically, if the people you game with are going to be triggered over one or two models in a big collection, then get better friends to play with. Your enjoyment shouldn't be predicated on their sexual hangups.
>>
>>49323073
>gaming with Libtards
Would rather eat piles of glass and salt.
>>
>>49323158
I'm inclined to agree. If they complain about the Datakri, show them Carlotta, or the Custodier, or the Hellcat, or the Mobil Brigada, or the Tomcat, or the Zero, etc etc.

>>49323127
This isn't an unreasonably position to take. The game clearly isn't dominated by it one way or another. A categorical condemnation seems too sex-negative. Objectification isn't the same sort of issue here because categorically, females are being presented in a variety of ways. Sexy is a legitimate choice for one of those ways.

>>49323103

Eh, some sects of Islam, including the one dominating Iran, medicalise the problem. Being a women in the wrong body is seen as a thing that is a possible psycho medical ailment, and curable by way of transitioning.

Anyway, that was a Nomad plot. Perhaps Avicenna is now haram as all get out, but it's not like she had a choice, did she? Particularly if she was re-written to accept it. Gender and sexual identity is a lot more fiddly when you can literally change either at will, and might not even know it.
>>
>>49323073
Volunteer looks awful (I like to think she's a prostitute that put on her client's jacket for fun and suddenly was given a gun and shoved into the fray before she could explain herself), but there is nothing wrong with Daktari.
>>
>>49323158
>>49323212

Don't get me wrong; although yes, some of my friends would get "triggered" and flip out, I still consider them to be tacky and probably still wouldn't field them given alternatives (which I have, thankfully)

But subjective tackiness isn't exactly a matter of moral imperative so it's not like I'll throw shade on you for owning them
>>
>>49323212
This.
Telling someone not to play one miniature or another because it offends someone is the cancer.
>>
>>49323272
Thank God I don't have that sort of degenerates in my LGS.
>>
>>49323272
Your friends are silly people.
>>
>>49323268

Both of them are in just about perfectly classical cheesecake poses. Even if the Dak has an arguably more appropriate uniform.
>>
>>49323272
>yes, some of my friends would get "triggered" and flip out
Tell your friends to get therapy.
>>
>>49323212
>>49323290

This is whats wrong with the west. Thank god I don´t have these kind of problems.
>>
>>49323017
>>49323037
>>
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>>49310077

depends what he looked at

this is supposed to be 2 different factions and they are pretty much identical apart from colour.
>>
>>49323807

Are you fucking blind?

They look like they belong to the same species, sure, but everything else is distinct. The differences might be subtle in some cases, but only an idiot would have trouble telling the two apart even if they were unpainted.
>>
>>49323771
>Deep insertion operative
10/10
>>
>>49323821
Nomads and PanO starters are incredibly similar in looks though. It's little details like one having bunny ears and berets and the other not that sets the starter sets apart.
It's when you get into larger armies you see one has more guys in bodysuits and catgirls and the other more armour.
>>
>>49323821

>distinct

>subtle

trololol
>>
>>49323904

Differences can be both subtle and distinct. It's not a hard concept to wrap your head around. Unless you really are so stupid you look at the above image and think 'They all look the same!'
>>
>>49323807
One side has armour plates everywhere and the other has bodysuits everywhere (even the Nomad HI has an obvious bodysuit while the PanO ones are all plate). The helmet designs are quite different, PanO likes eyes and Nomads like tron lines. PanO weapons are a fair bit bulkier than their Nomad equivalents. Those big panty-shaped shoulder pads are unique to PanO heavies as well. I won't say they're as distinct as some other wargames, there's definitely obvious differences if you care to look.
>>
>>49323855
Just from that starter set you can tell that PanO has two sorts of hat: Beret and Bionicle Mask.
>>
>>49323807
At first yes, but then you realize you can click on the pic and see a larger version.
>>
>>49323771
10/10 would underestimate and be dominated by
>>
>>49304749
Usually a TAG lists needs a few cheerleaders (about 3) to feed it orders, so prepare to like a lot of generic troops.

You can even go double TAG in PanO, but you'll need 6 cheerleaders and 2 support (machinist, hacker)

Lighter TAGs are hard to keep alive, heavier TAGs are always a big gamble.
>>
>>49322814
Its' funny how whoever made that accidentally stocked a quarter of it with headless torsors.

Like he was completely unaware that not showing the face is the most classic way to objectify a human body.
>>
>>49324192
>double TAG in PanO
That's a terrible faction to go double TAG with. PanO has a wide variety of good gundams, but consequently they're quite expensive. I've found Nomads to be the best multi-TAG faction, even if you don't count Geckos. Iggy/Szally combos can really fuck shit up.
>>
>>49324192
>>49324313

I have a friend who plays Knightly Orders who did some beastly things with a pair of Seraphs.
>>
>>49323771

Break out the ADHLs, we've got a live one.
>>
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New releases are up in the CB store and pic related still doesn't have the metal braid like all the other pheasants ever
*angry chinese noises*
>>
>>49324363
Will it be with an alternate head?
>>
>>49324377
Not as far as we're informed. It's a shame the best loadout is getting the most boring and uninspired mini to recent memory. I'll just buy it regardless because red fury, but fuck
>>
>>49324418
I am more worried about the face, units with faces look like shit when I painted
Luckily only 2 units so far
>Kanren
>That lonely Wu Ming without helmet who will die alone when the new female model is out
Left out the eyes, any tipps from someone who can make look them good?
>>
>>49324408

I mean it wasnt a bad shitposting discussions I guess people were civil about the topic


if it was 40k it would have been BAD

https://www.youtube.com/watch?v=B1UEIDH_nwg
>>
>>49324461
Paint a black line over the eyes, paint a white line over the black line, paint two black dots, I suggest to make them look to the left or the right so they look more aligned and avoid the "derp" look often found when people try to make them look straight ahead.

Ask
>>49307085
That guy. He can give you a bit more details about it IIRC
>>
>>49314529
I mean, she's got a Deviant Art account that you can find by searching that name right there.

Monsters Pit also made some cool infinity related art as well.
>>
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>>49324524
>>
>>49324418
Huh, I really like it. Not every mini needs to be jumping out of a helicopter. It is an imposing, "power" stance that exudes command.
>>
>>49324593
Not every mini needs a tacticool convoluted pose but this is just perfectly static. And yeah, it WOULD be imposing (I mean it's basically the same pose as red veil hsien minus the tactical rock) were it not for CB's peculiar sexual dimorphism. She's just so tiny and frail looking, the male pheasant looks like he has at least 2 more points of ARM. Not still mobile brigada-tier but eeeh...

The missing braid I still can't understand.
>>
>>49324363
I do like my share of short haired hotties though.
>>
>>49324963
Female pheasants don't have the same long tails as male ones (almost 50 cm for males, 20 for females). I believe that's why the female models don't have braids.

Or it could just be for a completely unrelated reason.
>>
>>49324363
For a long time in China, up to the 1910s or so, a man not wearing his hair in a queue was a potentially treasonous act, punishable by death. It was used as an easy visual indicator for obedience to the Qing dynasty's rule, and Han Chinese not adopting it were seen as rebels.

Women had ponytails, but from what I gather, the queue sported by the pheasants was a hairstyle uniquely imposed upon males, whereas women had a little more freedom in choosing styles.
>>
>>49325146
>hair in a queue
Hadn't heard that phrase before.
>>
>>49325146
That's an interesting and very plausible answer. Personally I would have preferred some other take on techno-hairdos like a metal ponytail or something instead of the clean shaven helmet we got. Oh well, time to break open the green stuff and go crazy.
>>
>>49325074
>>49325146
I still like my uniformity, and it's an order of magnitude harder to put something on a mini than it is to take something off. She even had the ponytail on her dossier, and it + the closed helmet looked a lot better imo.

Ah well, I'm still going to buy it anyway since it's great mechanically, so there's no point in complaining too much.
>>
>>49322097
I can't help but always recommend the Hunzaqt. Yeah, she's Irregular in the faction that seems to have the most Irregular units in the game, but for 18pts she is so damned good. Specialist or not.

Asawira are making a comeback, no they aren't Akbar Doctors and they don't have an ML option, but they have some slick stats and their cost went down by a metric shitton.

We finally got the Maggie in all of her glory. Such a great TAG.

Mutts are just so damned good. I was very surprised to see them get Smoke when I got my HSN3 book.

I always recommend the REMs, the Kameels are good for cheap durable Baggage bots (helpful with all of the Panzerfausts that can be taken in this faction) and the EVO Hacking Device is pretty solid. The Shihab/Rafiq REMs are also great tools.

Ragiks are fun if not a little pricey for a 1.5 wound AD:CJ. But that WIP 15 and kits are pretty bonkers for a good time. Most will pop them on a side to be safe. Pairs well with the Kameel EVO.

>Naffatun
Solid troops and another potential Lt. for the shell game.

If you can get your hands on a blister of Hafza, it makes your Lt. choice feel a bit safer.

Zuleyka also gets my vote despite her being another Irregular model. However, dual LFTs, Dual Breaker Pistols, and a DA CCW atop a Bike with Smoke and V:Dogged for the points is crazy.
>>
>>49325210
https://en.wikipedia.org/wiki/Queue_(hairstyle)
>>
>>49324353
Uwah! Keep that sticky stuff out of my hair! U///U
>>
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>>49325146
>pic related

>>49325350
>since it's great mechanically
This is literally the first time I've ever heard anyone speak positively about the Pheasant, red fury or not.
>>
>>49324206
Quite a few of those are the same guy, too.
>>
Any one here play Corregidor?

I'm looking for ideas on how to effectively run Deadpool... I mean Senor Massacre. Running him in a Harris with a chain rifle and a panzerfaust Jaguar seems obvious to me but I don't know.

Are there better ways to play him?

Any list ideas or anything like that?
>>
Looking for suggestions expanding my collection.

3x Alguicile
Rev Healer
Brigada
Grenzer
Spektr
Lunokhod
Moran
Sineater
Rev Custodier

Looking at picking up:
Kusanagi
Jaguars box
Another Custodier (fucking love them)
Zero (the combi rifle one gives me 6 profiles to play with)
HMG Swast that's coming out soon

Looking to drop around $60. I know I'm getting Jaguars (cheerleaders with smoke), but i'm not sure on Kusanagi or an Intruder, Zero or that new Bandit hack model that's sick as hell.

Also thinking about a TAG. Leaning towards the Lizard, but I could honestly see myself buying all of them.
>>
>>49326342
A haris team of Pheasants and Bao make brutal doorkickers. Duos can be pretty good too.

The hacker and sniper profiles are still absolute fucking jokes, but the others actually have a place in the army now.
>>
>>49326520
Run him as a point attacker in potentia. A fleet in being. Much like an Uberfallkommando. He has just enough resilience and attacking power to be a threat, particularly in a dense section of the board. Cash in on that. He's cheap, so you don't mind losing him, and he's tough enough that he'll take a few orders to take down. I tended to make him work as a sort of secondary midfielder. By the time they got through my midfield, they'd be vulnerable to Massacre's counterattack. Haris might work, and it's not like Jaguars cost much, but I wonder if it might be too little bang for too many points and group slots. B2 on the Pfaust and CR is nice, though.
>>49326659
The Tsyklon box is pretty excellent. And the Uberfallkommando is a simply outstanding selection.

And yeah, all the TAGs are pretty great. I've always like the Szlamandra. It's a level of firepower hard to survive.
>>
>>49326659
If you're playing vanilla, get the interventor box or at least the old blister.

The Uberfallkommando is also really good and the Tomcats are really good specialist.
>>
>>49326745
>B2 on the Pfaust and CR is nice, though.
Not to mention the ADHL. The power of the jizz cannon is not to be underestimated.
>>
>>49326851
This was my thinking as well.

Take a Harris, use smoke to get there and have a pretty cool ARO that people don't want to tangle with. Then apply murder to stuff in close combat
>>
>>49317351
Ive seen more british complaints about cheesecake than anywhere else honestly. From actually miniature afficionados anyways
>>
>>49326659
Jaguars, Intruders, and the various Tysklons are all amazing. The Interventor is also amazing but if you're playing Custodiers it could probably wait a bit.
>>
>>49310430
go play 40k then faggot
>>
>>49326851

Yeah, particularly when it's critical weakness is mitigated. That's actually a real nasty trio you have there, on second thought.
>>49326757
Oh yeah, particularly Carlotta.
>>
>>49327038
>>49326745
>>49326757

Getting an Interventor would let me run the Custodier as an attack piece with Icebreaker (that shit is retarded), seems legit. I'll pick up the Uberfall after I get the Jaguars; kinda hoping for a resculpt.

What do people think about Kusanagi? Kusanagi (spitfire) seems to be better than an HMG Intruder, though both die to shock ammo.
>>
>>49327197
>attack piece
Considering how easy it is to get repeaters, I'd say redundancy is a lot less needed. Particularly considering how flexible the Custodier is.
>Kusanagi
Eh, she's got some fantastic abilities. But you pay for it, and her range isn't great, and she's still kinda squishy against certain attack vectors, and not exactly mobile to boot.
>>
>>49327197
She's tougher and can do specialist work, but she's also shorter ranged and doesn't get MSV2, which is half the appeal of Rudy. Being able to turn into a marker is also fun.
>>
>>49327197
Kusangi is great in Bakunin, less so in vanilla where there are better options available for the points
>>
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>>49323037
Infinity needs more boiwaifus, STAT
>>49314389
this
>>
>>49327235
Well, the toss-up is HD+ Lieutenant Custodier by herself (great, but worse than Interventor) or AHD+ with Multi, ODD, and 3 armor AND a HD+ Interventor Lieutenant.

I have a question for how Pitchers work; if I throw out a repeater in the middle of 6 guys, none of whom have a possible ARO on me, do they get to ARO the repeater?
>>
>>49328423
>do they get to ARO the repeater?
No, it's equipment. They could potentially have an ARO on your hacker though
>>
File: 1473260552744.png (293KB, 633x758px) Image search: [Google]
1473260552744.png
293KB, 633x758px
>>49325057
>literally one or two short haired qts for the whole model range
Why, CB, why?
>>
>>49325350
> I still like my uniformity
That's a you problem and not an accuracy to Chinese source material problem.

>order of magnitude harder to put something on a mini than it is to take something off

Objectively incorrect statement, but I see what you're getting at. You don't have to sculpt a ponytail, though, which removes a lot of the difficulty; why not just do a one-off GS cast from one of the ones from the other pheasants?
>>
>>49327482
Can she link with 1 Custodier and 1 Healer?
>>
>>49329057
Only as a Core, Haris is Custodes only.
>>
>>49329221
Haris can be custodes + Kusanagi
>>
>>49328838
Although I'm no expert on Chinese hairstyles throughout history, it IS a little weird. The queue is a male hairstyle, but women of the period still seemed to be permitted to follow the previously existing customs, in which long hair was desired, and it was either tied in loose braids if young and unmarried, or done up in buns if married or working a job of some sort.

Short hair in China seems to have been an influence of the cultural revolution in the early 1900s. Long hair had symbolic ties to Confucian and Dynastic culture, and separated those of high social class from unkempt "barbarians."

Revolutionaries played up cutting your hair short as a move towards rejecting such dated concepts, embracing modern values, and leveling the class distinctions linked to hairstyle.

I guess it would be hard to have long hair under your helmet, even if done up, but short cut hair is from a completely different time/cultural period. So it comes across as mixing of two fairly different parts of Chinese culture.

Perhaps imperial agents adorn their helmets with a fake queue decoration, as a callback to their history, and to allude to their role, as the queue was partly a sign of devotion and respect for the emperor's rule. As a male-only hairstyle, perhaps only male imperial agents would use it?
>>
>>49329234
>>49329057
>>49329221
Pretty sure she can. Both the healer and Kusangi can join a Custodier fireteam. It's the a rule somewhere that said otherwise?
>>
>>49329364
I only looked at Kusanagi special fireteam. Wich says she can join a haris of Custodiers

Looking at the Healer, it says she can join a Haris of Custodiers

But in both cases the Special Fireteam of Reverends + Kusanagi + Healer is listed apart of the Special fireteam: Reverends + Healer so i'm inclined to think it's not allowed to make a custodes + Kusanagi + Healer, as it is not explicit
>>
>>49329259
>As a male-only hairstyle, perhaps only male imperial agents would use it?
Didn't stop the female Daofei.
>>
>>49328423

I'd probably just extend your hacking radius and go with a single hacker. Hackers on their own inflate their prices a lot.
>pitchers
No, the repeater isn't actually acting itself or affecting them.
>>
Special Fireteam: Core, up to 1 Reverend Healer can join a Fireteam: Haris of Reverend Custodiers.

Special Fireteam, Kusanagi can join a Fireteam: Haris of Reverend Custodiers.

Looks like you can make a core fireteam of 2-3 Custodiers and one Healer, or 2 Custodiers and Kusanagi.
>>
GROUP 1 10
ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42)
INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25)
MORAN Boarding Shotgun, CrazyKoalas (2) / Pistol, Knife. (0.5 | 20)
SPEKTR (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32)
TSYKLON Feuerbach, Pitcher / Electric Pulse. (1 | 34)
REVEREND HEALER MULTI Rifle, Nanopulser / Pistol, EXP CCW. (0 | 37)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)

GROUP 24
GRENZER MULTI Sniper Rifle / Pistol, Breaker Pistol, Knife. (1.5 | 32)
JAGUAR Light Shotgun, Smoke Grenades / Pistol, E/M CCW. (0 | 13)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)

5 SWC | 299 Points

Look good?
>>
>>49329057
Sadly no.
>>
New thread when?
Thread posts: 326
Thread images: 50


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